MariENB FO4 3.0.5a
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7 changed files with 132 additions and 120 deletions
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@ -624,7 +624,7 @@ float4 PS_PostPass( VS_OUTPUT_POST IN, float4 v0 : SV_Position0 ) : SV_Target
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float4 PS_SPostPass( VS_OUTPUT_POST IN, float4 v0 : SV_Position0 ) : SV_Target
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{
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float2 coord = IN.txcoord0.xy;
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float4 res = bloommixs*RenderTarget32.Sample(Sampler2,coord);
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float4 res = bloommixs*RenderTarget128.Sample(Sampler2,coord);
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res.rgb = clamp(res.rgb,0.0,32768.0);
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res.a = 1.0;
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if ( !dirtenable ) return res;
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@ -704,6 +704,23 @@ technique11 BloomSimplePass6 <string RenderTarget="RenderTarget32";>
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}
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technique11 BloomSimplePass7
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{
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pass p0
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{
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SetVertexShader(CompileShader(vs_5_0,VS_Quad()));
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SetPixelShader(CompileShader(ps_5_0,PS_HorizontalBlur(RenderTarget128,128.0)));
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}
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}
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technique11 BloomSimplePass8 <string RenderTarget="RenderTarget128";>
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{
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pass p0
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{
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SetVertexShader(CompileShader(vs_5_0,VS_Quad()));
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SetPixelShader(CompileShader(ps_5_0,PS_VerticalBlur(TextureColor,128.0,3.0)));
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}
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}
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technique11 BloomSimplePass9
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{
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pass p0
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{
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@ -711,7 +728,7 @@ technique11 BloomSimplePass7
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SetPixelShader(CompileShader(ps_5_0,PS_HorizontalBlur(RenderTarget32,32.0)));
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}
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}
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technique11 BloomSimplePass8 <string RenderTarget="RenderTarget32";>
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technique11 BloomSimplePass10 <string RenderTarget="RenderTarget32";>
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{
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pass p0
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{
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@ -720,7 +737,7 @@ technique11 BloomSimplePass8 <string RenderTarget="RenderTarget32";>
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}
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}
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technique11 BloomSimplePass9
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technique11 BloomSimplePass11
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{
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pass p0
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{
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