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3.6.1, maintenance release (cannot tweak in detail).

This commit is contained in:
Marisa the Magician 2022-11-05 21:14:25 +01:00
commit 3784725b73
16 changed files with 115 additions and 190 deletions

View file

@ -10,7 +10,7 @@ EnablePostPassShader=true
EnableDithering=true
EnableAdaptation=true
EnableBloom=true
EnableLens=false
EnableLens=true
EnableDepthOfField=true
EnableSSAO=true
EnableSkyAmbientCalculation=true
@ -19,8 +19,9 @@ EnableDetailedShadow=true
EnableSkylighting=true
EnableSubSurfaceScattering=true
EnableWater=true
EnableReflections=true
EnableReflections=false
EnablePuddleReflections=true
EnableProceduralSun=false
[COLORCORRECTION]
UseProceduralCorrection=true
Brightness=1.0
@ -325,6 +326,8 @@ UseComplexAmbientOcclusion=true
EnableComplexFilter=true
FilterBluriness=1
UseSelfIntersecting=true
EnableExterior=true
EnableInterior=true
[FOG]
IgnoreWeatherSystem=true
DistanceFadeDawn=1.0
@ -459,3 +462,94 @@ Quality=1
[WEATHER]
EnableMultipleWeathers=false
EnableLocationWeather=false
[GAMEVOLUMETRICRAYS]
IgnoreWeatherSystem=true
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
[GAMELENSFLARE]
IgnoreWeatherSystem=true
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
[VOLUMETRICFOG]
IgnoreWeatherSystem=true
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
OpacityDawn=1.0
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityDusk=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
ColorFilterDawn=1, 1, 1
ColorFilterSunrise=1, 1, 1
ColorFilterDay=1, 1, 1
ColorFilterSunset=1, 1, 1
ColorFilterDusk=1, 1, 1
ColorFilterNight=1, 1, 1
ColorFilterInteriorDay=1, 1, 1
ColorFilterInteriorNight=1, 1, 1
[RAIN]
IgnoreWeatherSystem=true
Enable=true
EnableSupersampling=true
UseOriginalTexture=false
MotionStretch=1.0
MotionTransparency=0.1
MotionBluriness=0.0
RefractionFactor=1.0
BrightnessDawn=1.0
BrightnessSunrise=1.0
BrightnessDay=1.0
BrightnessSunset=1.0
BrightnessDusk=1.0
BrightnessNight=1.0
BrightnessInteriorDay=1.0
BrightnessInteriorNight=1.0
[PROCEDURALSUN]
IgnoreWeatherSystem=true
Size=1.0
EdgeSoftness=0.5
GlowIntensityDawn=0.1
GlowIntensitySunrise=0.1
GlowIntensityDay=0.1
GlowIntensitySunset=0.1
GlowIntensityDusk=0.1
GlowIntensityNight=0.1
GlowIntensityInteriorDay=0.1
GlowIntensityInteriorNight=0.1
GlowCurveDawn=1.0
GlowCurveSunrise=1.0
GlowCurveDay=1.0
GlowCurveSunset=1.0
GlowCurveDusk=1.0
GlowCurveNight=1.0
GlowCurveInteriorDay=1.0
GlowCurveInteriorNight=1.0

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@ -1 +1 @@
3.6.0 "Ibuki's Giant Tiddies"
3.6.1 "Ibuki's Giant Tiddies"

View file

@ -1,213 +1,44 @@
[WEATHER001]
FileName=wt_general.ini
WeatherIDs=
[WEATHER002]
FileName=wt_dark.ini
WeatherIDs=
[WEATHER003]
FileName=wt_harbor.ini
WeatherIDs=
[WEATHER004]
FileName=wt_frosty.ini
WeatherIDs=
[WEATHER005]
FileName=wt_heat.ini
WeatherIDs=
[WEATHER006]
FileName=wt_scorched.ini
WeatherIDs=
[WEATHER007]
FileName=wt_generalfog.ini
WeatherIDs=
[WEATHER008]
FileName=wt_generalrain.ini
WeatherIDs=
[WEATHER009]
FileName=wt_darkfog.ini
WeatherIDs=
[WEATHER010]
FileName=wt_darkrain.ini
WeatherIDs=
[WEATHER011]
FileName=wt_harborfog.ini
WeatherIDs=
[WEATHER012]
FileName=wt_frostyfog.ini
WeatherIDs=
[WEATHER013]
FileName=wt_harborrain.ini
WeatherIDs=
[WEATHER014]
FileName=wt_heatfog.ini
WeatherIDs=
[WEATHER015]
FileName=wt_scorchedfog.ini
WeatherIDs=
[WEATHER016]
FileName=
[WEATHER017]
FileName=
[WEATHER018]
FileName=
[WEATHER019]
FileName=
[WEATHER020]
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[WEATHER021]
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[WEATHER022]
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[WEATHER023]
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[WEATHER025]
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FileName=
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FileName=
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FileName=
[WEATHER099]
FileName=

View file

@ -19,7 +19,7 @@ Frost Factor Sunset=0.0
Frost Factor Dusk=0.0
Frost Factor Night=0.0
Frost Factor Interior=0.0
Enable Grain=false
Enable Grain=true
Grain Speed=25.0
Grain Intensity=0.250001
Grain Saturation=-0.35

View file

@ -469,7 +469,7 @@ int bpal
string UIName = "RetroFX Palette";
string UIWidget = "Spinner";
int UIMin = 0;
int UIMax = 34;
int UIMax = 63;
> = {0};
/* needed so people know which palette is which because this stupid thing has no combo widget like Reshade */
bool bpaldebug

View file

@ -73,6 +73,6 @@ RetroFX Dither Offset Blue=0.0
RetroFX Dither Range Red=0.05
RetroFX Dither Range Green=0.05
RetroFX Dither Range Blue=0.05
RetroFX Palette=10
RetroFX Display Palette Label=false
RetroFX Palette=25
RetroFX Display Palette Label=true
Show MariENB Watermark=false

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