MariENB 1.2015.11.7 (experimental FNV + RWLE support)
This commit is contained in:
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5 changed files with 592 additions and 0 deletions
163
settings_fnv/enbseries.ini
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163
settings_fnv/enbseries.ini
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[GLOBAL]
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UseEffect=true
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[EFFECT]
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UseOriginalPostProcessing=false
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UseOriginalObjectsProcessing=false
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EnableBloom=true
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EnableLens=false
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EnableAdaptation=true
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EnableDepthOfField=true
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EnableAmbientOcclusion=false
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EnableDetailedShadow=false
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EnableSunRays=true
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EnableSunGlare=false
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[COLORCORRECTION]
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UsePaletteTexture=true
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UseProceduralCorrection=false
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Brightness=1.0
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GammaCurve=1.0
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[NIGHTDAY]
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DetectorDefaultDay=false
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DetectorLevelDay=0.7
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DetectorLevelNight=0.2
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DetectorLevelCurve=1.0
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[ADAPTATION]
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ForceMinMaxValues=true
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AdaptationSensitivity=0.34
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AdaptationTime=1.44
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AdaptationMin=0.44
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AdaptationMax=1.29
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[BLOOM]
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Quality=1
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AmountDay=1.0
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AmountNight=1.0
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AmountInterior=1.0
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BlueShiftAmountDay=0.0
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BlueShiftAmountNight=0.0
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BlueShiftAmountInterior=0.0
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[LENS]
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LenzReflectionIntensityDay=1.0
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LenzReflectionIntensityNight=1.0
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LenzReflectionIntensityInterior=1.0
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LenzReflectionPowerDay=1.0
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LenzReflectionPowerNight=1.0
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LenzReflectionPowerInterior=1.0
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LenzDirtIntensityDay=1.0
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LenzDirtIntensityNight=1.0
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LenzDirtIntensityInterior=1.0
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LenzDirtPowerDay=1.0
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LenzDirtPowerNight=1.0
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LenzDirtPowerInterior=1.0
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[SSAO_SSIL]
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EnableSupersampling=false
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UseIndirectLighting=true
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SamplingQuality=1
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SamplingPrecision=1
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SamplingRange=1.0
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FadeFogRangeDay=0.5
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FadeFogRangeNight=0.5
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SizeScale=0.5
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SourceTexturesScale=0.5
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FilterQuality=1
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AOAmount=1.5
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AOAmountInterior=1.4
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ILAmount=0.5
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ILAmountInterior=0.4
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AOIntensity=0.8
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AOIntensityInterior=0.6
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AOType=0
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AOMixingType=0
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AOMixingTypeInterior=0
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EnableDenoiser=true
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[ENVIRONMENT]
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LightingIntensityDay=1.0
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LightingIntensityNight=1.0
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LightingIntensityInterior=1.0
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LightingCurveDay=1.0
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LightingCurveNight=1.0
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LightingCurveInterior=1.0
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LightingDesaturationDay=0.0
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LightingDesaturationNight=0.0
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LightingDesaturationInterior=0.0
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AmbientLightingIntensityDay=1.0
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AmbientLightingIntensityNight=1.0
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AmbientLightingIntensityInterior=1.0
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AmbientLightingCurveDay=1.0
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AmbientLightingCurveNight=1.0
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AmbientLightingCurveInterior=1.0
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AmbientLightingDesaturationDay=0.0
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AmbientLightingDesaturationNight=0.0
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AmbientLightingDesaturationInterior=0.0
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FogColorMultiplierDay=1.0
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FogColorMultiplierNight=1.0
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FogColorMultiplierInterior=1.0
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FogColorCurveDay=1.0
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FogColorCurveNight=1.0
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FogColorCurveInterior=1.0
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[SKY]
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Enable=true
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StarsIntensity=1.0
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StarsCurve=1.0
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CloudsIntensityDay=1.0
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CloudsIntensityNight=1.0
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CloudsCurveDay=1.0
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CloudsCurveNight=1.0
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CloudsDesaturationDay=0.0
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CloudsDesaturationNight=0.0
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CloudsEdgeClamp=0.25
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CloudsEdgeIntensity=1.0
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GradientIntensityDay=1.0
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GradientIntensityNight=1.0
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GradientDesaturationDay=0.0
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GradientDesaturationNight=0.0
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GradientTopIntensityDay=1.0
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GradientTopIntensityNight=1.0
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GradientTopCurveDay=1.0
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GradientTopCurveNight=1.0
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GradientMiddleIntensityDay=1.0
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GradientMiddleIntensityNight=1.0
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GradientMiddleCurveDay=1.0
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GradientMiddleCurveNight=1.0
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GradientHorizonIntensityDay=1.0
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GradientHorizonIntensityNight=1.0
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GradientHorizonCurveDay=1.0
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GradientHorizonCurveNight=1.0
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SunIntensity=3.0
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SunDesaturation=0.0
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SunCoronaIntensity=0.001
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SunCoronaCurve=1.0
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SunCoronaDesaturation=0.0
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MoonIntensity=2.0
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MoonCurve=1.0
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MoonDesaturation=0.0
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MoonCoronaIntensity=0.001
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[DEPTHOFFIELD]
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FadeTime=0.4
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[SHADOW]
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DetailedShadowQuality=1
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ShadowDesaturation=0.0
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[RAYS]
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SunRaysMultiplier=0.1
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33
settings_fnv/enbseries/effect.txt.ini
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settings_fnv/enbseries/effect.txt.ini
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[EFFECT.TXT]
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TECHNIQUE=0
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Enable Block GFX=false
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Emulated Resolution Width=0.5
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Emulated Resolution Height=0.5
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Zoom Factor X=0.0
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Zoom Factor Y=0.0
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Palette Type=4
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CGA Palette=4
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EGA Palette=0
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Dithering Pattern=4
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Contrast Modifier=1.0
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Saturation Modifier=1.0
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Dither Offset=-0.05
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Dither Range=0.15
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Enable ASCII=false
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ASCII Monochrome=false
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ASCII Blend=0.0
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Enable Chroma Key=false
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Chroma Key Red=0.0
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Chroma Key Green=0.25
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Chroma Key Blue=0.0
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Chroma Key Depth=0.98
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Enable Dot Matrix=false
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Dot Size=1
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Dot Blend=0.3
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Dot Intensity=2.4
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Dot Contrast=0.8
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Enable Curvature=false
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Curve Chromatic Aberration=1.0
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Curve Zooming=50.5
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Curve Distortion=0.0
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Curve Sampling Soften=0.0
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87
settings_fnv/enbseries/enbbloom.fx.ini
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87
settings_fnv/enbseries/enbbloom.fx.ini
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[ENBBLOOM.FX]
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TECHNIQUE=0
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Bloom Intensity Night=1.05
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Bloom Intensity Day=1.01
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Bloom Intensity Interior Night=1.07
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Bloom Intensity Interior Day=1.03
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Bloom Contrast Night=1.08
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Bloom Contrast Day=1.04
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Bloom Contrast Interior Night=1.11
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Bloom Contrast Interior Day=1.09
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Bloom Saturation Night=1.05
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Bloom Saturation Day=1.03
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Bloom Saturation Interior Night=1.07
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Bloom Saturation Interior Day=1.04
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Bloom Offset Night=-0.16
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Bloom Offset Day=-0.2
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Bloom Offset Interior Night=-0.14
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Bloom Offset Interior Day=-0.18
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Bloom Intensity Cap Night=100.0
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Bloom Intensity Cap Day=100.0
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Bloom Intensity Cap Interior Night=100.0
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Bloom Intensity Cap Interior Day=100.0
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Bloom Blur Radius=1.0
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Blue Shift Night Red=0.7
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Blue Shift Night Green=0.4
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Blue Shift Night Blue=1.0
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Blue Shift Day Red=0.2
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Blue Shift Day Green=0.6
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Blue Shift Day Blue=1.0
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Blue Shift Interior Night Red=0.6
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Blue Shift Interior Night Green=0.3
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Blue Shift Interior Night Blue=1.0
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Blue Shift Interior Day Red=0.3
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Blue Shift Interior Day Green=0.7
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Blue Shift Interior Day Blue=1.0
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Blue Shift Intensity Night=0.44
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Blue Shift Intensity Day=0.34
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Blue Shift Intensity Interior Night=0.48
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Blue Shift Intensity Interior Day=0.38
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Blue Shift Luminance Factor Per-pass=0.44
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Blue Shift Color Factor Per-pass=0.83
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Enable Anamorphic Bloom=true
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Anamorphic Bloom Blend Night=0.45
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Anamorphic Bloom Blend Day=0.38
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Anamorphic Bloom Blend Interior Night=0.55
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Anamorphic Bloom Blend Interior Day=0.42
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Anamorphic Bloom Blue Shift Night Red=0.35
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Anamorphic Bloom Blue Shift Night Green=0.08
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Anamorphic Bloom Blue Shift Night Blue=1.0
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Anamorphic Bloom Blue Shift Day Red=0.35
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Anamorphic Bloom Blue Shift Day Green=0.57
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Anamorphic Bloom Blue Shift Day Blue=1.0
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Anamorphic Bloom Blue Shift Interior Night Red=0.42
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Anamorphic Bloom Blue Shift Interior Night Green=0.21
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Anamorphic Bloom Blue Shift Interior Night Blue=1.0
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Anamorphic Bloom Blue Shift Interior Day Red=0.21
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Anamorphic Bloom Blue Shift Interior Day Green=0.42
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Anamorphic Bloom Blue Shift Interior Day Blue=1.0
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Anamorphic Bloom Blue Shift Intensity Night=1.22
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Anamorphic Bloom Blue Shift Intensity Day=1.13
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Anamorphic Bloom Blue Shift Interior Night=1.57
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Anamorphic Bloom Blue Shift Interior Day=1.34
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Anamorphic Bloom Contrast Night=1.19
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Anamorphic Bloom Contrast Day=1.28
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Anamorphic Bloom Contrast Interior Night=1.19
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Anamorphic Bloom Contrast Interior Day=1.23
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Anamorphic Bloom Radius Multiplier=4.0
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Bloom Pass 1 Blend=0.97
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Bloom Pass 2 Blend=0.82
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Bloom Pass 3 Blend=0.71
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Bloom Pass 4 Blend=0.58
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Bloom Pass 7 Blend=0.46
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Bloom Pass 8 Blend=0.22
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Bloom Prepass Blend=0.0
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Bloom Base Blend=0.0
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Enable Lens Dirt=false
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Dirt Pass 1 Blend=0.16
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Dirt Pass 2 Blend=0.29
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Dirt Pass 3 Blend=0.66
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Dirt Pass 4 Blend=0.86
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Dirt Pass 7 Blend=1.51
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Dirt Pass 8 Blend=7.06
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Dirt Prepass Blend=0.0
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Dirt Base Blend=0.0
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Dirt Texture Preserve Aspect=true
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Dirt Contrast=0.58
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Dirt Factor=0.39
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149
settings_fnv/enbseries/enbeffect.fx.ini
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149
settings_fnv/enbseries/enbeffect.fx.ini
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[ENBEFFECT.FX]
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TECHNIQUE=0
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Enable Grain=true
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Grain Speed=2500.0
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Grain Intensity=0.03
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Grain Saturation=0.33
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Grain Two-Pass=true
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Grain Blending Mode=3
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Grain Dark Mask Contrast=2.43
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Grain Two-Pass Factor=0.04
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Grain Magnification 1=13.25
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Grain Magnification 2=19.639999
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Grain Magnification 3=17.35
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Grain Pass 1 Magnification 1=2.05
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Grain Pass 1 Magnification 2=3.11
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Grain Pass 1 Magnification 3=2.22
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Grain Pass 2 Magnification 1=4.25
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Grain Pass 2 Magnification 2=0.42
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Grain Pass 2 Magnification 3=6.29
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Grain Contrast=2.59
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Enable Adaptation=true
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Adaptation Min Night=0.38
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Adaptation Min Day=0.44
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Adaptation Min Interior Night=0.37
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Adaptation Min Interior Day=0.41
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Adaptation Max Night=0.94
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Adaptation Max Day=1.0
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Adaptation Max Interior Night=0.92
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Adaptation Max Interior Day=0.97
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Enable Tonemapping=true
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Tonemap Shoulder Strength Night=0.65
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Tonemap Shoulder Strength Day=0.56
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Tonemap Shoulder Strength Interior Night=0.66
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Tonemap Shoulder Strength Interior Day=0.54
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Tonemap Linear Strength Night=1.11
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Tonemap Linear Strength Day=1.11
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Tonemap Linear Strength Interior Night=1.1
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Tonemap Linear Strength Interior Day=1.04
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Tonemap Linear Angle Night=0.65
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Tonemap Linear Angle Day=0.54
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Tonemap Linear Angle Interior Night=0.72
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Tonemap Linear Angle Interior Day=0.64
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Tonemap Toe Strength Night=1.12
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Tonemap Toe Strength Day=1.26
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Tonemap Toe Strength Interior Night=1.15
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Tonemap Toe Strength Interior Day=1.28
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Tonemap Toe Numerator Night=4.17
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Tonemap Toe Numerator Day=4.59
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Tonemap Toe Numerator Interior Night=3.95
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Tonemap Toe Numerator Interior Day=4.3
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Tonemap Toe Denominator Night=3.43
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Tonemap Toe Denominator Day=3.17
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Tonemap Toe Denominator Interior Night=2.42
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Tonemap Toe Denominator Interior Day=2.76
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Tonemap Linear White Night=5.59
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Tonemap Linear White Day=7.28
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Tonemap Linear White Interior Night=4.22
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Tonemap Linear White Interior Day=5.96
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Tonemap Before Compensate=true
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Enable Compensate=true
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Compensate Factor Night=0.18
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Compensate Factor Day=0.14
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Compensate Factor Interior Night=0.15
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Compensate Factor Interior Day=0.13
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Compensate Contrast Night=1.26
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Compensate Contrast Day=1.21
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Compensate Contrast Interior Night=1.27
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Compensate Contrast Interior Day=1.25
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Compensate Saturation Night=1.22
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Compensate Saturation Day=1.23
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Compensate Saturation Interior Night=1.21
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Compensate Saturation Interior Day=1.18
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Enable RGB Grading=true
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Grading Intensity Night Red=1.04
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Grading Intensity Night Green=1.05
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Grading Intensity Night Blue=1.06
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Grading Intensity Day Red=1.08
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Grading Intensity Day Green=1.09
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Grading Intensity Day Blue=1.03
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Grading Intensity Interior Night Red=1.03
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Grading Intensity Interior Night Green=1.06
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Grading Intensity Interior Night Blue=1.07
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Grading Intensity Interior Day Red=1.08
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Grading Intensity Interior Day Green=1.05
|
||||||
|
Grading Intensity Interior Day Blue=1.03
|
||||||
|
Grading Contrast Night Red=1.0
|
||||||
|
Grading Contrast Night Green=0.96
|
||||||
|
Grading Contrast Night Blue=0.92
|
||||||
|
Grading Contrast Day Red=1.0
|
||||||
|
Grading Contrast Day Green=0.98
|
||||||
|
Grading Contrast Day Blue=0.87
|
||||||
|
Grading Contrast Interior Night Red=1.0
|
||||||
|
Grading Contrast Interior Night Green=0.93
|
||||||
|
Grading Contrast Interior Night Blue=0.88
|
||||||
|
Grading Contrast Interior Day Red=1.0
|
||||||
|
Grading Contrast Interior Day Green=0.95
|
||||||
|
Grading Contrast Interior Day Blue=0.89
|
||||||
|
Enable Vibrance Grading=true
|
||||||
|
Grading Color Night Red=-0.87
|
||||||
|
Grading Color Night Green=-0.28
|
||||||
|
Grading Color Night Blue=-0.2
|
||||||
|
Grading Color Day Red=-0.75
|
||||||
|
Grading Color Day Green=-0.23
|
||||||
|
Grading Color Day Blue=-0.13
|
||||||
|
Grading Color Interior Night Red=-0.89
|
||||||
|
Grading Color Interior Night Green=-0.11
|
||||||
|
Grading Color Interior Night Blue=-0.48
|
||||||
|
Grading Color Interior Day Red=-0.84
|
||||||
|
Grading Color Interior Day Green=-0.26
|
||||||
|
Grading Color Interior Day Blue=-0.17
|
||||||
|
Grading Color Factor Night=-0.15
|
||||||
|
Grading Color Factor Day=-0.21
|
||||||
|
Grading Color Factor Interior Night=-0.17
|
||||||
|
Grading Color Factor Interior Day=-0.19
|
||||||
|
Enable HSV Grading=true
|
||||||
|
Grading Saturation Intensity Night=1.17
|
||||||
|
Grading Saturation Intensity Day=1.19
|
||||||
|
Grading Saturation Intensity Interior Night=1.18
|
||||||
|
Grading Saturation Intensity Interior Day=1.23
|
||||||
|
Grading Saturation Contrast Night=1.23
|
||||||
|
Grading Saturation Contrast Day=1.14
|
||||||
|
Grading Saturation Contrast Interior Night=1.2
|
||||||
|
Grading Saturation Contrast Interior Day=1.14
|
||||||
|
Grading Value Intensity Night=1.21
|
||||||
|
Grading Value Intensity Day=1.23
|
||||||
|
Grading Value Intensity Interior Night=1.2
|
||||||
|
Grading Value Intensity Interior Day=1.22
|
||||||
|
Grading Value Contrast Night=1.14
|
||||||
|
Grading Value Contrast Day=1.22
|
||||||
|
Grading Value Contrast Interior Night=1.15
|
||||||
|
Grading Value Contrast Interior Day=1.19
|
||||||
|
Colorize After HSV=true
|
||||||
|
Enable Vanilla Tint=true
|
||||||
|
Vanilla Tint Blend=1.0
|
||||||
|
Use Tinting Before Grading=true
|
||||||
|
Enable Vanilla Grading=true
|
||||||
|
Vanilla Grading Blend=1.0
|
||||||
|
Fade Before Film Filters=false
|
||||||
|
Enable LUT Grading=true
|
||||||
|
LUT Blend Night=0.22
|
||||||
|
LUT Blend Day=0.09
|
||||||
|
LUT Blend Interior Night=0.18
|
||||||
|
LUT Blend Interior Day=0.11
|
||||||
|
LUT Preset=61
|
||||||
|
Enable ENB Palette=false
|
||||||
|
Palette Blend=1.0
|
||||||
|
Enable Post Dither=true
|
||||||
|
Dither Pattern=4
|
||||||
|
Display Bloom=false
|
||||||
160
settings_fnv/enbseries/enbeffectprepass.fx.ini
Normal file
160
settings_fnv/enbseries/enbeffectprepass.fx.ini
Normal file
|
|
@ -0,0 +1,160 @@
|
||||||
|
[ENBEFFECTPREPASS.FX]
|
||||||
|
TECHNIQUE=0
|
||||||
|
Fixed Resolution Width=1920
|
||||||
|
Fixed Resolution Height=1080
|
||||||
|
Depth Cutoff=999998.0
|
||||||
|
Distortion Chromatic Aberration=22.92
|
||||||
|
Enable Underwater=false
|
||||||
|
Underwater Frequency 1=1.44
|
||||||
|
Underwater Frequency 2=1.64
|
||||||
|
Underwater Frequency 3=1.5
|
||||||
|
Underwater Speed 1=23.450001
|
||||||
|
Underwater Speed 2=31.799999
|
||||||
|
Underwater Speed 3=25.379999
|
||||||
|
Underwater Amplitude 1=0.25
|
||||||
|
Underwater Amplitude 2=0.27
|
||||||
|
Underwater Amplitude 3=0.29
|
||||||
|
Underwater Zoom=1.28
|
||||||
|
Enable Hot Air Refraction=true
|
||||||
|
Heat Texture Size=2.08
|
||||||
|
Heat Speed=0.73
|
||||||
|
Heat Fade Contrast=319.76001
|
||||||
|
Heat Fade Intensity=1.14
|
||||||
|
Heat Fade Offset=-0.81
|
||||||
|
Heat Intensity=0.73
|
||||||
|
Heat Contrast=1.12
|
||||||
|
Heat Time-of-day Contrast=4.11
|
||||||
|
Heat Always Enable=false
|
||||||
|
Enable Focus Triangle=true
|
||||||
|
Display Focus Points=false
|
||||||
|
Enable Manual Focus=false
|
||||||
|
Manual Focus Depth=0.75
|
||||||
|
Focus Point Center X=0.5
|
||||||
|
Focus Point Center Y=0.5
|
||||||
|
Focus Triangle Angle=0.5
|
||||||
|
Focus Triangle Radius Night=15.0
|
||||||
|
Focus Triangle Radius Day=20.0
|
||||||
|
Focus Triangle Radius Interior Night=10.0
|
||||||
|
Focus Triangle Radius Interior Day=15.0
|
||||||
|
Focus Triangle Blending Night=0.2
|
||||||
|
Focus Triangle Blending Day=0.3
|
||||||
|
Focus Triangle Blending Interior Night=0.15
|
||||||
|
Focus Triangle Blending Interior Day=0.25
|
||||||
|
Focus Maximum Depth Night=990.349976
|
||||||
|
Focus Maximum Depth Day=994.340027
|
||||||
|
Focus Maximum Depth Interior Night=984.919983
|
||||||
|
Focus Maximum Depth Interior Day=989.539978
|
||||||
|
DOF Intensity Night=575.900024
|
||||||
|
DOF Intensity Day=494.299988
|
||||||
|
DOF Intensity Interior Night=580.799988
|
||||||
|
DOF Intensity Interior Day=442.299988
|
||||||
|
DOF Contrast Night=3.07
|
||||||
|
DOF Contrast Day=3.55
|
||||||
|
DOF Contrast Interior Night=2.91
|
||||||
|
DOF Contrast Interior Day=3.3
|
||||||
|
DOF Shift Night=0.0
|
||||||
|
DOF Shift Day=0.0
|
||||||
|
DOF Shift Interior Night=0.0
|
||||||
|
DOF Shift Interior Day=0.0
|
||||||
|
DOF Fixed Focus Intensity Night=1.0
|
||||||
|
DOF Fixed Focus Intensity Day=1.0
|
||||||
|
DOF Fixed Focus Intensity Interior Night=1.0
|
||||||
|
DOF Fixed Focus Intensity Interior Day=1.0
|
||||||
|
DOF Fixed Focus Contrast Night=1.0
|
||||||
|
DOF Fixed Focus Contrast Day=1.0
|
||||||
|
DOF Fixed Focus Contrast Interior Night=1.0
|
||||||
|
DOF Fixed Focus Contrast Interior Day=1.0
|
||||||
|
DOF Fixed Focus Shift Night=0.0
|
||||||
|
DOF Fixed Focus Shift Day=0.0
|
||||||
|
DOF Fixed Focus Shift Interior Night=0.0
|
||||||
|
DOF Fixed Focus Shift Interior Day=0.0
|
||||||
|
DOF Fixed Focus Blend Night=0.0
|
||||||
|
DOF Fixed Focus Blend Day=0.0
|
||||||
|
DOF Fixed Focus Blend Interior Night=0.0
|
||||||
|
DOF Fixed Focus Blend Interior Day=0.0
|
||||||
|
DOF Fixed Unfocus Intensity Night=1.28
|
||||||
|
DOF Fixed Unfocus Intensity Day=1.14
|
||||||
|
DOF Fixed Unfocus Intensity Interior Night=1.03
|
||||||
|
DOF Fixed Unfocus Intensity Interior Day=1.01
|
||||||
|
DOF Fixed Unfocus Contrast Night=797.460022
|
||||||
|
DOF Fixed Unfocus Contrast Day=814.669983
|
||||||
|
DOF Fixed Unfocus Contrast Interior Night=356.339996
|
||||||
|
DOF Fixed Unfocus Contrast Interior Day=442.709991
|
||||||
|
DOF Fixed Unfocus Shift Night=-1.05
|
||||||
|
DOF Fixed Unfocus Shift Day=-1.34
|
||||||
|
DOF Fixed Unfocus Shift Interior Night=-1.02
|
||||||
|
DOF Fixed Unfocus Shift Interior Day=-1.28
|
||||||
|
DOF Fixed Unfocus Blend Night=1.0
|
||||||
|
DOF Fixed Unfocus Blend Day=1.0
|
||||||
|
DOF Fixed Unfocus Blend Interior Night=1.0
|
||||||
|
DOF Fixed Unfocus Blend Interior Day=1.0
|
||||||
|
Disable DOF=false
|
||||||
|
DOF Bilateral Blur=true
|
||||||
|
DOF Bilateral Factor=2.0
|
||||||
|
DOF Blur Radius=1.0
|
||||||
|
DOF Relative to FOV=false
|
||||||
|
Default FOV=75.0
|
||||||
|
DOF Relative Factor Night=0.0
|
||||||
|
DOF Relative Factor Day=0.0
|
||||||
|
DOF Relative Factor Interior Night=0.0
|
||||||
|
DOF Relative Factor Interior Day=0.0
|
||||||
|
Debug Depth=false
|
||||||
|
Debug Focus=false
|
||||||
|
Enable Depth Edge Detect=false
|
||||||
|
Edge Fade Contrast Night=1.82
|
||||||
|
Edge Fade Contrast Day=1.86
|
||||||
|
Edge Fade Contrast Interior Night=2.9
|
||||||
|
Edge Fade Contrast Interior Day=3.0
|
||||||
|
Edge Fade Intensity Night=700.0
|
||||||
|
Edge Fade Intensity Day=800.0
|
||||||
|
Edge Fade Intensity Interior Night=700.0
|
||||||
|
Edge Fade Intensity Interior Day=800.0
|
||||||
|
Edge Contrast=0.25
|
||||||
|
Edge Intensity=2.0
|
||||||
|
Edge Radius=1.0
|
||||||
|
Edge Threshold=0.01
|
||||||
|
Debug Edge=false
|
||||||
|
Enable Luma Edge Detect=false
|
||||||
|
Cel Radius=1.0
|
||||||
|
Cel Intensity=4.0
|
||||||
|
Cel Contrast=0.75
|
||||||
|
Debug Cel=false
|
||||||
|
Enable Edgevision=false
|
||||||
|
Edgevision Fade Contrast Night=1.82
|
||||||
|
Edgevision Fade Contrast Day=1.86
|
||||||
|
Edgevision Fade Contrast Interior Night=2.9
|
||||||
|
Edgevision Fade Contrast Interior Day=3.0
|
||||||
|
Edgevision Fade Intensity Night=700.0
|
||||||
|
Edgevision Fade Intensity Day=800.0
|
||||||
|
Edgevision Fade Intensity Interior Night=500.0
|
||||||
|
Edgevision Fade Intensity Interior Day=600.0
|
||||||
|
Edgevision Contrast=0.25
|
||||||
|
Edgevision Intensity=32.0
|
||||||
|
Edgevision Radius=1.0
|
||||||
|
Enable SSAO=true
|
||||||
|
SSAO Radius=0.15
|
||||||
|
SSAO Noise=0
|
||||||
|
SSAO Fade Contrast Night=0.39
|
||||||
|
SSAO Fade Contrast Day=0.23
|
||||||
|
SSAO Fade Contrast Interior Night=0.32
|
||||||
|
SSAO Fade Contrast Interior Day=0.27
|
||||||
|
SSAO Fade Intensity Night=30.59
|
||||||
|
SSAO Fade Intensity Day=25.940001
|
||||||
|
SSAO Fade Intensity Interior Night=26.41
|
||||||
|
SSAO Fade Intensity Interior Day=21.389999
|
||||||
|
SSAO Intensity=1.0
|
||||||
|
SSAO Contrast=1.0
|
||||||
|
SSAO Blending=1.0
|
||||||
|
SSAO Blur=true
|
||||||
|
SSAO Bilateral Factor=50000.0
|
||||||
|
SSAO Range=0.1
|
||||||
|
SSAO Blur Radius=1.0
|
||||||
|
Debug SSAO=false
|
||||||
|
Sharpen Enable=true
|
||||||
|
Sharpen Radius=1.0
|
||||||
|
Sharpen Clamp=0.1
|
||||||
|
Sharpen Blending=4.0
|
||||||
|
DOF Fixed Use Cutoff=true
|
||||||
|
SSAO Use Less Samples=true
|
||||||
|
Near Z=0.05
|
||||||
|
Far Z=64000.0
|
||||||
Reference in a new issue