From ab0714c476f09e7e223ffada20733c3c37df8b92 Mon Sep 17 00:00:00 2001 From: Marisa Kirisame Date: Sun, 7 Apr 2019 17:31:58 +0200 Subject: [PATCH] MariENB 2.0.2 --- assets/menbbokeh.png | Bin 0 -> 8104 bytes code/menbglobaldefs.fx | 4 +- code/menbprepassfilters.fx | 94 ++++ code/menbprepassinternals.fx | 34 ++ code/menbprepasssettings.fx | 29 ++ skyrim/enbseries.ini | 163 ++++--- skyrim/enbseries/enbeffect.fx.ini | 18 +- skyrim/enbseries/enbeffectprepass.fx.ini | 12 +- skyrim/enbseries/enbseries.ini | 584 +++++++++++++++++++++++ skyrim/enbseries/menbglobaldefs.fx | 2 +- weathers/_coldweather.ini | 48 ++ weathers/_hotweather.ini | 48 ++ weathers/_locationweather.ini | 3 + 13 files changed, 951 insertions(+), 88 deletions(-) create mode 100644 assets/menbbokeh.png create mode 100644 skyrim/enbseries/enbseries.ini create mode 100644 weathers/_locationweather.ini diff --git a/assets/menbbokeh.png b/assets/menbbokeh.png new file mode 100644 index 0000000000000000000000000000000000000000..3db2fc46d89114198c3ae0b5f6b7307135062e7b GIT binary patch literal 8104 zcmeAS@N?(olHy`uVBq!ia0y~yU}ykg4h9AWhG(I6;tUM(`JOJ0Ar-f_?vCE9ymRW( zo!?j+c2Bl>?h-d8^6KT}WV8SO_0RTfE%iKgro+N~(mRH4sd7%M{5&;7m#v!BZ(>z* z^H7;U-(I^z_P+(y6jd}MWjL8W&6jMe`z-3?5_!ZskYniyo|xlK58atQMz>$SuQq-1 zHm^y0mWcC;_>~?Pn)+)lv!#aZe{)L*uBh%s+e)%xRy#+P2%Hu?$}e^IF4N}dWA!^3 z!mizL;R;;s)w5K=cq)6^Iy+0DX-Drr|58}I{g1w=LuqnU*QQUCZiuDW`99}-X0YD- zj_@me;k3YbDZztBs3Y?c{wKmWMx|6-WT*TkrG@uAyMsmddrv-hr!|Qu=-dv&+qZB3F5KPsXZiAm9owq*t?{-r77pL4 zV{AF4GbOrkzrfQg{5QC@MI$)Q7SDBm@$1C#oYz19t$JVmub8RBJ2LvFoZRd+-Extd zN@2%z?whKn{(N8bSn6@h?-R@3RX?yjrSxWs_NJQupI$EOo+5MHUa`Te^1?TPe*Wc4 z=d5aH4HsJd`apU7MtQfdm-c)qGqZgjaVIWmdcHvxuRmYhwECO(RH9|j@o~|#3tWb_r89? z_m9%77m99WS=!H&*Q?kx)0o{}NB!QGp3C1(O$lFB$r5zp%=eY2?&&Rl7XEd|u`-^I zyT7l^dH!Qf#k1-Ax10Ri#9+BL_wR-)%Rh(bx;YALJ^gg0na_zC+Yb25kx1+|`1yr% zOZy(-m&f*Ow>p%<{^e5I$ztW0-}>u&K6%G)ORbKO+rK+UeqWT==O>Fk{k{BhHtXL! 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The performance gain is negligible in most cases, though. */ +#ifdef USE_BOKEH +/* gather blur pass */ +float4 PS_DoFBlurH( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR +{ + float2 coord = IN.txcoord.xy; + if ( dofdisable ) return tex2D(SamplerColor,coord); + float dfc = tex2D(SamplerColor,coord).a; + if ( dofdebug ) return tex2D(SamplerDepth,coord).x; + if ( dfcdebug ) return dfc; + float2 bresl; + if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy); + else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); + float2 bof = 1.0/bresl; + float4 res = tex2D(SamplerColor,coord); + float4 ccol = res; + if ( dfc > 0.0 ) + { + res *= 0; + float dep = tex2D(SamplerDepth,coord).x; + float sd, ds, sw, tw = 0; + float2 bsz = bof*dofpradius*dfc; + float4 sc; + [unroll] for ( int i=0; i<16; i++ ) + { + sc = tex2Dlod(SamplerColor,float4(coord.x + +poisson16[i].x*bsz.x,coord.y+poisson16[i].y + *bsz.y,0.0,dfc)); + ds = tex2D(SamplerDepth,coord+poisson16[i]*bsz).x; + sd = tex2D(SamplerColor,coord+poisson16[i]*bsz).a; + sw = (ds>dep)?1.0:sd; + tw += sw; + res += sc*sw; + } + res /= tw; + } + /* check if bokeh point */ + const float2 pts[9] = + { + float2(-1.5,-1.5),float2( 0.5,-1.5),float2( 1.5,-1.5), + float2(-1.5, 0.5),float2( 0.5, 0.5),float2( 1.5, 1.5), + float2(-1.5, 1.5),float2( 0.5, 1.5),float2( 1.5, 1.5) + }; + float4 col = float4(0,0,0,0); + [unroll] for ( int i=0; i<9; i++ ) + col += tex2D(SamplerColor,coord+pts[i]*bof); + col /= 9.0; + float lum = luminance(col), clum = luminance(ccol); + if ( (max(clum-lum,0.0) > bokthr) && (dfc > bokbthr) ) + col.a = min(clum*dfc,1.0); + else col.a = 0.0; + res.a = col.a; + return res; +} +/* bokeh pass */ +float4 PS_DoFBlurV( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR +{ + float2 coord = IN.txcoord.xy; + if ( dofdisable ) return tex2D(SamplerColor,coord); + float dfc = tex2D(SamplerColor,coord).a; + if ( dofdebug ) return tex2D(SamplerDepth,coord).x; + if ( dfcdebug ) return dfc; + float2 bresl; + if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy); + else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); + float2 bof = (1.0/bresl); + float4 res = tex2D(SamplerColor,coord); + // It's bokeh time + float2 rcoord; + int rsmp; + float rstep, bsmp, bft, tw = 0; + float4 bcol = float4(0,0,0,0); + [unroll] for ( int r=1; r<=5; r++ ) + { + rsmp = r*3; + [loop] for ( int s=0; s; +#ifdef USE_BOKEH +texture2D texBokeh +< + string ResourceName = "menbbokeh.png"; +>; +#endif texture2D texFocus; texture2D texCurr; texture2D texPrev; @@ -197,6 +217,20 @@ sampler2D SamplerFrostBump = sampler_state MaxMipLevel = 0; MipMapLodBias = 0; }; +#ifdef USE_BOKEH +sampler2D SamplerBokeh = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Border; + AddressV = Border; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +#endif sampler2D SamplerFocus = sampler_state { Texture = ; diff --git a/code/menbprepasssettings.fx b/code/menbprepasssettings.fx index cb9f183..3c9e5d8 100644 --- a/code/menbprepasssettings.fx +++ b/code/menbprepasssettings.fx @@ -619,6 +619,7 @@ bool dofdisable string UIName = "Disable DOF"; string UIWidget = "Checkbox"; > = {false}; +#ifndef USE_BOKEH float dofbfact < string UIName = "DOF Bilateral Factor"; @@ -630,6 +631,14 @@ float dofbradius string UIWidget = "Spinner"; float UIMin = 0.0; > = {1.0}; +#else +float dofpradius +< + string UIName = "DOF Gather Blur Radius"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {6.0}; +#endif #ifndef FALLOUT bool dofrelfov < @@ -664,6 +673,26 @@ float relfovfactor_id string UIWidget = "Spinner"; > = {2.0}; #endif +#ifdef USE_BOKEH +float bokthr +< + string UIName = "Bokeh Threshold"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float bokbthr +< + string UIName = "Bokeh Blur Threshold"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.5}; +float boksiz +< + string UIName = "Bokeh Size"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {8.0}; +#endif bool dofdebug < string UIName = "Debug Depth"; diff --git a/skyrim/enbseries.ini b/skyrim/enbseries.ini index 879bed6..8207ad2 100644 --- a/skyrim/enbseries.ini +++ b/skyrim/enbseries.ini @@ -11,7 +11,7 @@ EnableAmbientOcclusion=false EnableDepthOfField=true EnableDetailedShadow=true EnableSunRays=true -EnableSkyLighting=false +EnableSkyLighting=true EnableImageBasedLighting=false EnableReflection=true EnableSoftParticles=true @@ -22,7 +22,7 @@ EnableLens=false EnableWater=true EnableUnderwater=true EnableCloudShadows=true -EnableVolumetricRays=false +EnableVolumetricRays=true EnableProceduralSun=true EnableMist=true @@ -100,14 +100,14 @@ DetectorOldVersion=false ForceMinMaxValues=true AdaptationSensitivity=0.8 AdaptationTime=3.0 -AdaptationMin=0.75 -AdaptationMax=1.25 +AdaptationMin=0.5 +AdaptationMax=2.2 [ENVIRONMENT] -DirectLightingIntensityDay=1.87 +DirectLightingIntensityDay=1.65 DirectLightingIntensityNight=1.43 DirectLightingIntensityInterior=1.014688 -DirectLightingCurveDay=1.42 +DirectLightingCurveDay=1.24 DirectLightingCurveNight=1.2 DirectLightingCurveInterior=1.25 DirectLightingDesaturationDay=0.07 @@ -122,10 +122,10 @@ SpecularPowerMultiplierInterior=1.0 SpecularFromLightDay=0.0 SpecularFromLightNight=0.0 SpecularFromLightInterior=0.0 -AmbientLightingIntensityDay=0.59 +AmbientLightingIntensityDay=0.5 AmbientLightingIntensityNight=0.48 AmbientLightingIntensityInterior=0.914 -AmbientLightingCurveDay=0.98 +AmbientLightingCurveDay=0.91 AmbientLightingCurveNight=1.33 AmbientLightingCurveInterior=0.75 AmbientLightingDesaturationDay=0.0 @@ -141,19 +141,19 @@ PointLightingDesaturationDay=0.0 PointLightingDesaturationNight=0.0 PointLightingDesaturationInterior=0.0 FogColorMultiplierDay=0.64 -FogColorMultiplierNight=0.27 +FogColorMultiplierNight=0.32 FogColorMultiplierInterior=0.5 -FogColorCurveDay=1.17 -FogColorCurveNight=1.07 +FogColorCurveDay=1.15 +FogColorCurveNight=1.41 FogColorCurveInterior=1.0 ColorPowDay=1.0 ColorPowNight=1.0 ColorPowInterior=0.9 -DirectLightingIntensitySunrise=1.55 +DirectLightingIntensitySunrise=1.52 DirectLightingIntensitySunset=1.52 DirectLightingIntensityInteriorDay=1.32 DirectLightingIntensityInteriorNight=1.14 -DirectLightingCurveSunrise=1.25 +DirectLightingCurveSunrise=1.27 DirectLightingCurveSunset=1.34 DirectLightingCurveInteriorDay=1.38 DirectLightingCurveInteriorNight=1.25 @@ -173,12 +173,12 @@ SpecularFromLightSunrise=0.0 SpecularFromLightSunset=0.0 SpecularFromLightInteriorDay=0.0 SpecularFromLightInteriorNight=0.0 -AmbientLightingIntensitySunrise=0.44 +AmbientLightingIntensitySunrise=0.46 AmbientLightingIntensitySunset=0.45 AmbientLightingIntensityInteriorDay=0.38 AmbientLightingIntensityInteriorNight=0.31 -AmbientLightingCurveSunrise=1.18 -AmbientLightingCurveSunset=1.28 +AmbientLightingCurveSunrise=1.03 +AmbientLightingCurveSunset=1.09 AmbientLightingCurveInteriorDay=1.11 AmbientLightingCurveInteriorNight=1.17 AmbientLightingDesaturationSunrise=0.0 @@ -231,10 +231,10 @@ FogColorMultiplierSunrise=0.37 FogColorMultiplierSunset=0.39 FogColorMultiplierInteriorDay=0.54 FogColorMultiplierInteriorNight=0.32 -FogColorCurveSunrise=1.1 -FogColorCurveSunset=1.12 +FogColorCurveSunrise=1.22 +FogColorCurveSunset=1.23 FogColorCurveInteriorDay=1.06 -FogColorCurveInteriorNight=1.03 +FogColorCurveInteriorNight=1.14 ColorPowSunrise=1.0 ColorPowSunset=1.0 ColorPowInteriorDay=1.0 @@ -252,6 +252,18 @@ FogColorFilterSunset=1, 1, 1 FogColorFilterNight=1, 1, 1 FogColorFilterInteriorDay=1, 1, 1 FogColorFilterInteriorNight=1, 1, 1 +DirectLightingColorFilterAmountSunrise=0.0 +DirectLightingColorFilterAmountDay=0.0 +DirectLightingColorFilterAmountSunset=0.0 +DirectLightingColorFilterAmountNight=0.0 +DirectLightingColorFilterAmountInteriorDay=0.0 +DirectLightingColorFilterAmountInteriorNight=0.0 +FogColorFilterAmountSunrise=0.0 +FogColorFilterAmountDay=0.0 +FogColorFilterAmountSunset=0.0 +FogColorFilterAmountNight=0.0 +FogColorFilterAmountInteriorDay=0.0 +FogColorFilterAmountInteriorNight=0.0 [SKY] Enable=true @@ -268,8 +280,8 @@ CloudsCurveInterior=1.5 CloudsDesaturationDay=0.0 CloudsDesaturationNight=0.0 CloudsDesaturationInterior=0.14 -CloudsEdgeClamp=0.38 -CloudsEdgeIntensity=1.4 +CloudsEdgeClamp=0.37 +CloudsEdgeIntensity=1.41 GradientIntensityDay=1.370001 GradientIntensityNight=0.890001 GradientIntensityInterior=0.85 @@ -296,7 +308,7 @@ GradientHorizonCurveNight=1.65 GradientHorizonCurveInterior=1.25 SunIntensity=3.0 SunDesaturation=0.0 -SunCoronaIntensity=1.281 +SunCoronaIntensity=1.261 SunCoronaCurve=1.06 SunCoronaDesaturation=0.09 MoonIntensity=1.6 @@ -347,12 +359,12 @@ GradientHorizonCurveSunrise=1.64 GradientHorizonCurveSunset=1.73 GradientHorizonCurveInteriorDay=1.44 GradientHorizonCurveInteriorNight=1.34 -SunIntensitySunrise=1.53 -SunIntensityDay=1.73 -SunIntensitySunset=1.56 -SunIntensityNight=1.43 -SunIntensityInteriorDay=1.73 -SunIntensityInteriorNight=1.66 +SunIntensitySunrise=1.26 +SunIntensityDay=1.36 +SunIntensitySunset=1.29 +SunIntensityNight=1.04 +SunIntensityInteriorDay=1.42 +SunIntensityInteriorNight=1.16 SunDesaturationSunrise=0.0 SunDesaturationDay=0.0 SunDesaturationSunset=0.0 @@ -365,11 +377,11 @@ SunColorFilterSunset=0.929, 0.357, 0.0275 SunColorFilterNight=0.616, 0.282, 0.0588 SunColorFilterInteriorDay=0.98, 0.937, 0.847 SunColorFilterInteriorNight=0.729, 0.286, 0.0314 -SunGlowIntensitySunrise=1.27 -SunGlowIntensityDay=1.18 -SunGlowIntensitySunset=1.36 -SunGlowIntensityNight=1.46 -SunGlowIntensityInteriorDay=1.3 +SunGlowIntensitySunrise=0.69 +SunGlowIntensityDay=0.92 +SunGlowIntensitySunset=0.7 +SunGlowIntensityNight=0.42 +SunGlowIntensityInteriorDay=0.87 SunGlowIntensityInteriorNight=0.31 SunGlowHazinessSunrise=0.03 SunGlowHazinessDay=0.1 @@ -395,12 +407,12 @@ MoonDesaturationSunset=0.38 MoonDesaturationNight=0.16 MoonDesaturationInteriorDay=0.35 MoonDesaturationInteriorNight=0.14 -CloudsOpacitySunrise=1.0 -CloudsOpacityDay=1.0 -CloudsOpacitySunset=1.0 -CloudsOpacityNight=1.0 -CloudsOpacityInteriorDay=1.0 -CloudsOpacityInteriorNight=1.0 +CloudsOpacitySunrise=1.06 +CloudsOpacityDay=1.18 +CloudsOpacitySunset=1.01 +CloudsOpacityNight=0.93 +CloudsOpacityInteriorDay=1.21 +CloudsOpacityInteriorNight=1.05 CloudsEdgeFadeRange=0.82 CloudsEdgeMoonMultiplier=2.78 IgnoreWeatherSystem=true @@ -422,6 +434,12 @@ GradientHorizonColorFilterSunset=1, 1, 1 GradientHorizonColorFilterNight=1, 1, 1 GradientHorizonColorFilterInteriorDay=1, 1, 1 GradientHorizonColorFilterInteriorNight=1, 1, 1 +CloudsColorFilterSunrise=1, 1, 1 +CloudsColorFilterDay=1, 1, 1 +CloudsColorFilterSunset=1, 1, 1 +CloudsColorFilterNight=1, 1, 1 +CloudsColorFilterInteriorDay=1, 1, 1 +CloudsColorFilterInteriorNight=1, 1, 1 [OBJECT] SubSurfaceScatteringMultiplierDay=0.11 @@ -547,8 +565,8 @@ DetailedShadowQuality=1 UseBilateralShadowFilter=true UseShadowFilter=true ShadowFilterQuality=1 -ShadowBlurRange=4.0 -ShadowBlurRangeInterior=4.0 +ShadowBlurRange=6.0 +ShadowBlurRangeInterior=6.0 IgnoreWeatherSystem=true [DEPTHOFFIELD] @@ -558,28 +576,29 @@ IgnoreWeatherSystem=true [RAYS] SunRaysMultiplier=0.75 -SunRaysMultiplierSunrise=0.36 +SunRaysMultiplierSunrise=0.28 SunRaysMultiplierDay=0.2 -SunRaysMultiplierSunset=0.39 -SunRaysMultiplierNight=0.43 -SunRaysMultiplierInteriorDay=0.29 -SunRaysMultiplierInteriorNight=0.46 +SunRaysMultiplierSunset=0.3 +SunRaysMultiplierNight=0.35 +SunRaysMultiplierInteriorDay=0.2 +SunRaysMultiplierInteriorNight=0.33 IgnoreWeatherSystem=true [SKYLIGHTING] Quality=1 FilterQuality=1 AmbientMinLevel=0.39375 -AmbientMinLevelSunrise=0.33 -AmbientMinLevelDay=0.68 -AmbientMinLevelSunset=0.4 -AmbientMinLevelNight=0.26 -AmbientMinLevelInteriorDay=0.2 -AmbientMinLevelInteriorNight=0.18 +AmbientMinLevelSunrise=0.76 +AmbientMinLevelDay=0.84 +AmbientMinLevelSunset=0.75 +AmbientMinLevelNight=0.67 +AmbientMinLevelInteriorDay=0.74 +AmbientMinLevelInteriorNight=0.62 IgnoreWeatherSystem=true [WEATHER] EnableMultipleWeathers=true +EnableLocationWeather=false [TIMEOFDAY] Enable=true @@ -811,36 +830,36 @@ OpacityInteriorNight=0.98 IgnoreWeatherSystem=true [VOLUMETRICRAYS] Quality=1 -IntensitySunrise=0.49 +IntensitySunrise=0.47 IntensityDay=0.41 IntensitySunset=0.61 IntensityNight=0.66 IntensityInteriorDay=0.53 IntensityInteriorNight=0.61 -DensitySunrise=4.35 -DensityDay=3.66 -DensitySunset=4.74 -DensityNight=4.98 -DensityInteriorDay=1.44 -DensityInteriorNight=1.3 -SkyColorAmountSunrise=0.53 +DensitySunrise=1.45 +DensityDay=1.85 +DensitySunset=1.31 +DensityNight=1.21 +DensityInteriorDay=1.23 +DensityInteriorNight=1.05 +SkyColorAmountSunrise=0.18 SkyColorAmountDay=0.32 -SkyColorAmountSunset=0.69 -SkyColorAmountNight=0.85 +SkyColorAmountSunset=0.21 +SkyColorAmountNight=0.11 SkyColorAmountInteriorDay=0.4 -SkyColorAmountInteriorNight=0.65 +SkyColorAmountInteriorNight=0.22 IgnoreWeatherSystem=true [PROCEDURALSUN] -Size=0.89 -EdgeSoftness=0.24 -GlowIntensitySunrise=1.69 -GlowIntensityDay=1.59 -GlowIntensitySunset=1.73 -GlowIntensityNight=1.84 -GlowIntensityInteriorDay=1.63 -GlowIntensityInteriorNight=2.09 +Size=0.87 +EdgeSoftness=0.4 +GlowIntensitySunrise=1.3 +GlowIntensityDay=1.15 +GlowIntensitySunset=1.39 +GlowIntensityNight=1.5 +GlowIntensityInteriorDay=1.42 +GlowIntensityInteriorNight=1.72 GlowCurveSunrise=1.42 -GlowCurveDay=1.28 +GlowCurveDay=1.29 GlowCurveSunset=1.56 GlowCurveNight=1.74 GlowCurveInteriorDay=1.950001 diff --git a/skyrim/enbseries/enbeffect.fx.ini b/skyrim/enbseries/enbeffect.fx.ini index f97a8e9..9e1bccd 100644 --- a/skyrim/enbseries/enbeffect.fx.ini +++ b/skyrim/enbseries/enbeffect.fx.ini @@ -20,13 +20,13 @@ Grain Pass 2 Magnification 3=6.29 Grain Contrast=2.8 Enable Adaptation=true Adaptation Min Night=0.53 -Adaptation Min Day=0.62 +Adaptation Min Day=0.68 Adaptation Min Interior Night=0.51 Adaptation Min Interior Day=0.59 -Adaptation Max Night=1.06 -Adaptation Max Day=1.08 -Adaptation Max Interior Night=1.05 -Adaptation Max Interior Day=1.1 +Adaptation Max Night=1.24 +Adaptation Max Day=1.63 +Adaptation Max Interior Night=1.31 +Adaptation Max Interior Day=1.44 Enable Tonemapping=true Tonemap Shoulder Strength Night=0.94 Tonemap Shoulder Strength Day=0.9 @@ -37,9 +37,9 @@ Tonemap Linear Strength Day=1.14 Tonemap Linear Strength Interior Night=1.15 Tonemap Linear Strength Interior Day=1.11 Tonemap Linear Angle Night=0.49 -Tonemap Linear Angle Day=0.43 +Tonemap Linear Angle Day=0.66 Tonemap Linear Angle Interior Night=0.28 -Tonemap Linear Angle Interior Day=0.27 +Tonemap Linear Angle Interior Day=0.43 Tonemap Toe Strength Night=0.84 Tonemap Toe Strength Day=0.77 Tonemap Toe Strength Interior Night=0.89 @@ -49,11 +49,11 @@ Tonemap Toe Numerator Day=3.83 Tonemap Toe Numerator Interior Night=3.85 Tonemap Toe Numerator Interior Day=3.85 Tonemap Toe Denominator Night=1.33 -Tonemap Toe Denominator Day=1.29 +Tonemap Toe Denominator Day=1.35 Tonemap Toe Denominator Interior Night=1.4 Tonemap Toe Denominator Interior Day=1.47 Tonemap Linear White Night=6.61 -Tonemap Linear White Day=8.77 +Tonemap Linear White Day=8.26 Tonemap Linear White Interior Night=5.57 Tonemap Linear White Interior Day=7.26 Tonemap Before Compensate=false diff --git a/skyrim/enbseries/enbeffectprepass.fx.ini b/skyrim/enbseries/enbeffectprepass.fx.ini index 2587865..c47b32b 100644 --- a/skyrim/enbseries/enbeffectprepass.fx.ini +++ b/skyrim/enbseries/enbeffectprepass.fx.ini @@ -135,10 +135,10 @@ Edgevision Radius=1.0 Enable SSAO=true SSAO Radius=0.15 SSAO Noise=0 -SSAO Fade Contrast Night=0.16 -SSAO Fade Contrast Day=0.18 -SSAO Fade Contrast Interior Night=0.12 -SSAO Fade Contrast Interior Day=0.14 +SSAO Fade Contrast Night=0.22 +SSAO Fade Contrast Day=0.36 +SSAO Fade Contrast Interior Night=0.21 +SSAO Fade Contrast Interior Day=0.34 SSAO Fade Intensity Night=2.01 SSAO Fade Intensity Day=2.47 SSAO Fade Intensity Interior Night=2.06 @@ -177,3 +177,7 @@ Frost Blur=false Frost Blur Radius=1.0 Frost Distance Factor=16.0 SSAO Blur Use Less Samples=true +Bokeh Threshold=1.0 +Bokeh Blur Threshold=0.5 +Bokeh Size=8.0 +DOF Gather Blur Radius=6.0 diff --git a/skyrim/enbseries/enbseries.ini b/skyrim/enbseries/enbseries.ini new file mode 100644 index 0000000..a07481b --- /dev/null +++ b/skyrim/enbseries/enbseries.ini @@ -0,0 +1,584 @@ +[BLOOM] +AmountSunrise=1.0 +AmountDay=1.0 +AmountSunset=1.0 +AmountNight=1.0 +AmountInteriorDay=1.0 +AmountInteriorNight=1.0 +BlueShiftAmountSunrise=1.0 +BlueShiftAmountDay=1.0 +BlueShiftAmountSunset=1.0 +BlueShiftAmountNight=1.0 +BlueShiftAmountInteriorDay=1.0 +BlueShiftAmountInteriorNight=1.0 +[LENS] +ReflectionIntensitySunrise=1.0 +ReflectionIntensityDay=1.0 +ReflectionIntensitySunset=1.0 +ReflectionIntensityNight=1.0 +ReflectionIntensityInteriorDay=1.0 +ReflectionIntensityInteriorNight=1.0 +ReflectionPowerSunrise=2.0 +ReflectionPowerDay=2.0 +ReflectionPowerSunset=2.0 +ReflectionPowerNight=2.0 +ReflectionPowerInteriorDay=2.0 +ReflectionPowerInteriorNight=2.0 +DirtIntensitySunrise=1.0 +DirtIntensityDay=1.0 +DirtIntensitySunset=1.0 +DirtIntensityNight=1.0 +DirtIntensityInteriorDay=1.0 +DirtIntensityInteriorNight=1.0 +DirtPowerSunrise=2.0 +DirtPowerDay=2.0 +DirtPowerSunset=2.0 +DirtPowerNight=2.0 +DirtPowerInteriorDay=2.0 +DirtPowerInteriorNight=2.0 +[SKYLIGHTING] +AmbientMinLevelSunrise=0.1 +AmbientMinLevelDay=0.1 +AmbientMinLevelSunset=0.1 +AmbientMinLevelNight=0.1 +AmbientMinLevelInteriorDay=0.1 +AmbientMinLevelInteriorNight=0.1 +[ENVIRONMENT] +DirectLightingIntensitySunrise=1.0 +DirectLightingIntensityDay=1.0 +DirectLightingIntensitySunset=1.0 +DirectLightingIntensityNight=1.0 +DirectLightingIntensityInteriorDay=1.0 +DirectLightingIntensityInteriorNight=1.0 +DirectLightingCurveSunrise=1.0 +DirectLightingCurveDay=1.0 +DirectLightingCurveSunset=1.0 +DirectLightingCurveNight=1.0 +DirectLightingCurveInteriorDay=1.0 +DirectLightingCurveInteriorNight=1.0 +DirectLightingDesaturationSunrise=0.0 +DirectLightingDesaturationDay=0.0 +DirectLightingDesaturationSunset=0.0 +DirectLightingDesaturationNight=0.0 +DirectLightingDesaturationInteriorDay=0.0 +DirectLightingDesaturationInteriorNight=0.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SpecularFromLightSunrise=0.0 +SpecularFromLightDay=0.0 +SpecularFromLightSunset=0.0 +SpecularFromLightNight=0.0 +SpecularFromLightInteriorDay=0.0 +SpecularFromLightInteriorNight=0.0 +AmbientLightingIntensitySunrise=1.0 +AmbientLightingIntensityDay=1.0 +AmbientLightingIntensitySunset=1.0 +AmbientLightingIntensityNight=1.0 +AmbientLightingIntensityInteriorDay=1.0 +AmbientLightingIntensityInteriorNight=1.0 +AmbientLightingCurveSunrise=1.0 +AmbientLightingCurveDay=1.0 +AmbientLightingCurveSunset=1.0 +AmbientLightingCurveNight=1.0 +AmbientLightingCurveInteriorDay=1.0 +AmbientLightingCurveInteriorNight=1.0 +AmbientLightingDesaturationSunrise=0.0 +AmbientLightingDesaturationDay=0.0 +AmbientLightingDesaturationSunset=0.0 +AmbientLightingDesaturationNight=0.0 +AmbientLightingDesaturationInteriorDay=0.0 +AmbientLightingDesaturationInteriorNight=0.0 +AmbientColorFilterAmountSunrise=0.0 +AmbientColorFilterAmountDay=0.0 +AmbientColorFilterAmountSunset=0.0 +AmbientColorFilterAmountNight=0.0 +AmbientColorFilterAmountInteriorDay=0.0 +AmbientColorFilterAmountInteriorNight=0.0 +AmbientColorFilterTopSunrise=1, 1, 1 +AmbientColorFilterTopDay=1, 1, 1 +AmbientColorFilterTopSunset=1, 1, 1 +AmbientColorFilterTopNight=1, 1, 1 +AmbientColorFilterTopInteriorDay=1, 1, 1 +AmbientColorFilterTopInteriorNight=1, 1, 1 +AmbientColorFilterMiddleSunrise=0, 0, 0 +AmbientColorFilterMiddleDay=0, 0, 0 +AmbientColorFilterMiddleSunset=0, 0, 0 +AmbientColorFilterMiddleNight=0, 0, 0 +AmbientColorFilterMiddleInteriorDay=0, 0, 0 +AmbientColorFilterMiddleInteriorNight=0, 0, 0 +AmbientColorFilterBottomSunrise=1, 1, 1 +AmbientColorFilterBottomDay=1, 1, 1 +AmbientColorFilterBottomSunset=1, 1, 1 +AmbientColorFilterBottomNight=1, 1, 1 +AmbientColorFilterBottomInteriorDay=1, 1, 1 +AmbientColorFilterBottomInteriorNight=1, 1, 1 +PointLightingIntensitySunrise=1.0 +PointLightingIntensityDay=1.0 +PointLightingIntensitySunset=1.0 +PointLightingIntensityNight=1.0 +PointLightingIntensityInteriorDay=1.0 +PointLightingIntensityInteriorNight=1.0 +PointLightingCurveSunrise=1.0 +PointLightingCurveDay=1.0 +PointLightingCurveSunset=1.0 +PointLightingCurveNight=1.0 +PointLightingCurveInteriorDay=1.0 +PointLightingCurveInteriorNight=1.0 +PointLightingDesaturationSunrise=0.0 +PointLightingDesaturationDay=0.0 +PointLightingDesaturationSunset=0.0 +PointLightingDesaturationNight=0.0 +PointLightingDesaturationInteriorDay=0.0 +PointLightingDesaturationInteriorNight=0.0 +ParticleLightsIntensitySunrise=1.0 +ParticleLightsIntensityDay=1.0 +ParticleLightsIntensitySunset=1.0 +ParticleLightsIntensityNight=1.0 +ParticleLightsIntensityInteriorDay=1.0 +ParticleLightsIntensityInteriorNight=1.0 +FogColorMultiplierSunrise=1.0 +FogColorMultiplierDay=1.0 +FogColorMultiplierSunset=1.0 +FogColorMultiplierNight=1.0 +FogColorMultiplierInteriorDay=1.0 +FogColorMultiplierInteriorNight=1.0 +FogColorCurveSunrise=1.0 +FogColorCurveDay=1.0 +FogColorCurveSunset=1.0 +FogColorCurveNight=1.0 +FogColorCurveInteriorDay=1.0 +FogColorCurveInteriorNight=1.0 +ColorPowSunrise=1.0 +ColorPowDay=1.0 +ColorPowSunset=1.0 +ColorPowNight=1.0 +ColorPowInteriorDay=1.0 +ColorPowInteriorNight=1.0 +[SKY] +CloudsIntensitySunrise=1.0 +CloudsIntensityDay=1.0 +CloudsIntensitySunset=1.0 +CloudsIntensityNight=1.0 +CloudsIntensityInteriorDay=1.0 +CloudsIntensityInteriorNight=1.0 +CloudsCurveSunrise=1.0 +CloudsCurveDay=1.0 +CloudsCurveSunset=1.0 +CloudsCurveNight=1.0 +CloudsCurveInteriorDay=1.0 +CloudsCurveInteriorNight=1.0 +CloudsDesaturationSunrise=0.0 +CloudsDesaturationDay=0.0 +CloudsDesaturationSunset=0.0 +CloudsDesaturationNight=0.0 +CloudsDesaturationInteriorDay=0.0 +CloudsDesaturationInteriorNight=0.0 +CloudsOpacitySunrise=1.0 +CloudsOpacityDay=1.0 +CloudsOpacitySunset=1.0 +CloudsOpacityNight=1.0 +CloudsOpacityInteriorDay=1.0 +CloudsOpacityInteriorNight=1.0 +GradientIntensitySunrise=1.0 +GradientIntensityDay=1.0 +GradientIntensitySunset=1.0 +GradientIntensityNight=1.0 +GradientIntensityInteriorDay=1.0 +GradientIntensityInteriorNight=1.0 +GradientDesaturationSunrise=0.0 +GradientDesaturationDay=0.0 +GradientDesaturationSunset=0.0 +GradientDesaturationNight=0.0 +GradientDesaturationInteriorDay=0.0 +GradientDesaturationInteriorNight=0.0 +GradientTopIntensitySunrise=1.0 +GradientTopIntensityDay=1.0 +GradientTopIntensitySunset=1.0 +GradientTopIntensityNight=1.0 +GradientTopIntensityInteriorDay=1.0 +GradientTopIntensityInteriorNight=1.0 +GradientTopCurveSunrise=1.0 +GradientTopCurveDay=1.0 +GradientTopCurveSunset=1.0 +GradientTopCurveNight=1.0 +GradientTopCurveInteriorDay=1.0 +GradientTopCurveInteriorNight=1.0 +GradientMiddleIntensitySunrise=1.0 +GradientMiddleIntensityDay=1.0 +GradientMiddleIntensitySunset=1.0 +GradientMiddleIntensityNight=1.0 +GradientMiddleIntensityInteriorDay=1.0 +GradientMiddleIntensityInteriorNight=1.0 +GradientMiddleCurveSunrise=1.0 +GradientMiddleCurveDay=1.0 +GradientMiddleCurveSunset=1.0 +GradientMiddleCurveNight=1.0 +GradientMiddleCurveInteriorDay=1.0 +GradientMiddleCurveInteriorNight=1.0 +GradientHorizonIntensitySunrise=1.0 +GradientHorizonIntensityDay=1.0 +GradientHorizonIntensitySunset=1.0 +GradientHorizonIntensityNight=1.0 +GradientHorizonIntensityInteriorDay=1.0 +GradientHorizonIntensityInteriorNight=1.0 +GradientHorizonCurveSunrise=1.0 +GradientHorizonCurveDay=1.0 +GradientHorizonCurveSunset=1.0 +GradientHorizonCurveNight=1.0 +GradientHorizonCurveInteriorDay=1.0 +GradientHorizonCurveInteriorNight=1.0 +SunIntensitySunrise=1.0 +SunIntensityDay=1.0 +SunIntensitySunset=1.0 +SunIntensityNight=1.0 +SunIntensityInteriorDay=1.0 +SunIntensityInteriorNight=1.0 +SunDesaturationSunrise=0.0 +SunDesaturationDay=0.0 +SunDesaturationSunset=0.0 +SunDesaturationNight=0.0 +SunDesaturationInteriorDay=0.0 +SunDesaturationInteriorNight=0.0 +SunColorFilterSunrise=1, 1, 1 +SunColorFilterDay=1, 1, 1 +SunColorFilterSunset=1, 1, 1 +SunColorFilterNight=1, 1, 1 +SunColorFilterInteriorDay=1, 1, 1 +SunColorFilterInteriorNight=1, 1, 1 +SunGlowIntensitySunrise=0.0 +SunGlowIntensityDay=0.0 +SunGlowIntensitySunset=0.0 +SunGlowIntensityNight=0.0 +SunGlowIntensityInteriorDay=0.0 +SunGlowIntensityInteriorNight=0.0 +SunGlowHazinessSunrise=0.0 +SunGlowHazinessDay=0.0 +SunGlowHazinessSunset=0.0 +SunGlowHazinessNight=0.0 +SunGlowHazinessInteriorDay=0.0 +SunGlowHazinessInteriorNight=0.0 +MoonIntensitySunrise=1.0 +MoonIntensityDay=1.0 +MoonIntensitySunset=1.0 +MoonIntensityNight=1.0 +MoonIntensityInteriorDay=1.0 +MoonIntensityInteriorNight=1.0 +MoonCurveSunrise=1.0 +MoonCurveDay=1.0 +MoonCurveSunset=1.0 +MoonCurveNight=1.0 +MoonCurveInteriorDay=1.0 +MoonCurveInteriorNight=1.0 +MoonDesaturationSunrise=0.0 +MoonDesaturationDay=0.0 +MoonDesaturationSunset=0.0 +MoonDesaturationNight=0.0 +MoonDesaturationInteriorDay=0.0 +MoonDesaturationInteriorNight=0.0 +[OBJECT] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +[VEGETATION] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +[EYES] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +[LIGHTSPRITE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +[WINDOWLIGHT] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +[VOLUMETRICFOG] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +LightingInfluenceSunrise=1.0 +LightingInfluenceDay=1.0 +LightingInfluenceSunset=1.0 +LightingInfluenceNight=1.0 +LightingInfluenceInteriorDay=1.0 +LightingInfluenceInteriorNight=1.0 +OpacitySunrise=1.0 +OpacityDay=1.0 +OpacitySunset=1.0 +OpacityNight=1.0 +OpacityInteriorDay=1.0 +OpacityInteriorNight=1.0 +[FIRE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +[PARTICLE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +LightingInfluenceSunrise=1.0 +LightingInfluenceDay=1.0 +LightingInfluenceSunset=1.0 +LightingInfluenceNight=1.0 +LightingInfluenceInteriorDay=1.0 +LightingInfluenceInteriorNight=1.0 +[RAYS] +SunRaysMultiplierSunrise=0.4 +SunRaysMultiplierDay=0.4 +SunRaysMultiplierSunset=0.4 +SunRaysMultiplierNight=0.4 +SunRaysMultiplierInteriorDay=0.4 +SunRaysMultiplierInteriorNight=0.4 +[IMAGEBASEDLIGHTING] +AdditiveAmountSunrise=0.05 +AdditiveAmountDay=0.05 +AdditiveAmountSunset=0.05 +AdditiveAmountNight=0.05 +AdditiveAmountInteriorDay=0.05 +AdditiveAmountInteriorNight=0.05 +MultiplicativeAmountSunrise=0.0 +MultiplicativeAmountDay=0.0 +MultiplicativeAmountSunset=0.0 +MultiplicativeAmountNight=0.0 +MultiplicativeAmountInteriorDay=0.0 +MultiplicativeAmountInteriorNight=0.0 +ReflectiveAmountSunrise=0.1 +ReflectiveAmountDay=0.1 +ReflectiveAmountSunset=0.1 +ReflectiveAmountNight=0.1 +ReflectiveAmountInteriorDay=0.1 +ReflectiveAmountInteriorNight=0.1 +[WATER] +WavesAmplitudeSunrise=1.0 +WavesAmplitudeDay=1.0 +WavesAmplitudeSunset=1.0 +WavesAmplitudeNight=1.0 +WavesAmplitudeInteriorDay=1.0 +WavesAmplitudeInteriorNight=1.0 +[CLOUDSHADOWS] +OpacitySunrise=1.0 +OpacityDay=1.0 +OpacitySunset=1.0 +OpacityNight=1.0 +OpacityInteriorDay=1.0 +OpacityInteriorNight=1.0 +[VOLUMETRICRAYS] +IntensitySunrise=0.2 +IntensityDay=0.2 +IntensitySunset=0.2 +IntensityNight=0.2 +IntensityInteriorDay=0.2 +IntensityInteriorNight=0.2 +DensitySunrise=1.0 +DensityDay=1.0 +DensitySunset=1.0 +DensityNight=1.0 +DensityInteriorDay=1.0 +DensityInteriorNight=1.0 +SkyColorAmountSunrise=0.5 +SkyColorAmountDay=0.5 +SkyColorAmountSunset=0.5 +SkyColorAmountNight=0.5 +SkyColorAmountInteriorDay=0.5 +SkyColorAmountInteriorNight=0.5 +[PROCEDURALSUN] +GlowIntensitySunrise=0.4 +GlowIntensityDay=0.4 +GlowIntensitySunset=0.4 +GlowIntensityNight=0.4 +GlowIntensityInteriorDay=0.4 +GlowIntensityInteriorNight=0.4 +GlowCurveSunrise=10.0 +GlowCurveDay=10.0 +GlowCurveSunset=10.0 +GlowCurveNight=10.0 +GlowCurveInteriorDay=10.0 +GlowCurveInteriorNight=10.0 +[MIST] +AnchorsAmountSunrise=1.0 +AnchorsAmountDay=1.0 +AnchorsAmountSunset=1.0 +AnchorsAmountNight=1.0 +AnchorsAmountInteriorDay=1.0 +AnchorsAmountInteriorNight=1.0 +SkyLightingAmountSunrise=1.0 +SkyLightingAmountDay=1.0 +SkyLightingAmountSunset=1.0 +SkyLightingAmountNight=1.0 +SkyLightingAmountInteriorDay=1.0 +SkyLightingAmountInteriorNight=1.0 +SunLightingAmountSunrise=0.1 +SunLightingAmountDay=0.1 +SunLightingAmountSunset=0.1 +SunLightingAmountNight=0.1 +SunLightingAmountInteriorDay=0.1 +SunLightingAmountInteriorNight=0.1 +DesaturationSunrise=0.0 +DesaturationDay=0.0 +DesaturationSunset=0.0 +DesaturationNight=0.0 +DesaturationInteriorDay=0.0 +DesaturationInteriorNight=0.0 +ColorFilterSunrise=1, 1, 1 +ColorFilterDay=1, 1, 1 +ColorFilterSunset=1, 1, 1 +ColorFilterNight=1, 1, 1 +ColorFilterInteriorDay=1, 1, 1 +ColorFilterInteriorNight=1, 1, 1 +RelativeToCameraSunrise=0.0 +RelativeToCameraDay=0.0 +RelativeToCameraSunset=0.0 +RelativeToCameraNight=0.0 +RelativeToCameraInteriorDay=0.0 +RelativeToCameraInteriorNight=0.0 +VerticalOffsetSunrise=-10.0 +VerticalOffsetDay=-10.0 +VerticalOffsetSunset=-10.0 +VerticalOffsetNight=-10.0 +VerticalOffsetInteriorDay=-10.0 +VerticalOffsetInteriorNight=-10.0 +DensitySunrise=1.5 +DensityDay=1.5 +DensitySunset=1.5 +DensityNight=1.5 +DensityInteriorDay=1.5 +DensityInteriorNight=1.5 +VerticalFadeSunrise=4.0 +VerticalFadeDay=4.0 +VerticalFadeSunset=4.0 +VerticalFadeNight=4.0 +VerticalFadeInteriorDay=4.0 +VerticalFadeInteriorNight=4.0 +DistanceFadeSunrise=0.0 +DistanceFadeDay=0.0 +DistanceFadeSunset=0.0 +DistanceFadeNight=0.0 +DistanceFadeInteriorDay=0.0 +DistanceFadeInteriorNight=0.0 +BottomTopSunrise=0.0 +BottomTopDay=0.0 +BottomTopSunset=0.0 +BottomTopNight=0.0 +BottomTopInteriorDay=0.0 +BottomTopInteriorNight=0.0 +ExponentialFadeSunrise=1.0 +ExponentialFadeDay=1.0 +ExponentialFadeSunset=1.0 +ExponentialFadeNight=1.0 +ExponentialFadeInteriorDay=1.0 +ExponentialFadeInteriorNight=1.0 diff --git a/skyrim/enbseries/menbglobaldefs.fx b/skyrim/enbseries/menbglobaldefs.fx index 58870d1..1abc0f2 100644 --- a/skyrim/enbseries/menbglobaldefs.fx +++ b/skyrim/enbseries/menbglobaldefs.fx @@ -62,5 +62,5 @@ //#define FROST_DDS //#define FROSTBUMP_DDS /* experimental features (TODO) */ -//#define USE_BOKEH +#define USE_BOKEH //#define MULTIPASS_RMAO diff --git a/weathers/_coldweather.ini b/weathers/_coldweather.ini index a07481b..4adeb01 100644 --- a/weathers/_coldweather.ini +++ b/weathers/_coldweather.ini @@ -164,6 +164,30 @@ ColorPowSunset=1.0 ColorPowNight=1.0 ColorPowInteriorDay=1.0 ColorPowInteriorNight=1.0 +DirectLightingColorFilterSunrise=1, 1, 1 +DirectLightingColorFilterDay=1, 1, 1 +DirectLightingColorFilterSunset=1, 1, 1 +DirectLightingColorFilterNight=1, 1, 1 +DirectLightingColorFilterInteriorDay=1, 1, 1 +DirectLightingColorFilterInteriorNight=1, 1, 1 +FogColorFilterSunrise=1, 1, 1 +FogColorFilterDay=1, 1, 1 +FogColorFilterSunset=1, 1, 1 +FogColorFilterNight=1, 1, 1 +FogColorFilterInteriorDay=1, 1, 1 +FogColorFilterInteriorNight=1, 1, 1 +DirectLightingColorFilterAmountSunrise=0.0 +DirectLightingColorFilterAmountDay=0.0 +DirectLightingColorFilterAmountSunset=0.0 +DirectLightingColorFilterAmountNight=0.0 +DirectLightingColorFilterAmountInteriorDay=0.0 +DirectLightingColorFilterAmountInteriorNight=0.0 +FogColorFilterAmountSunrise=0.0 +FogColorFilterAmountDay=0.0 +FogColorFilterAmountSunset=0.0 +FogColorFilterAmountNight=0.0 +FogColorFilterAmountInteriorDay=0.0 +FogColorFilterAmountInteriorNight=0.0 [SKY] CloudsIntensitySunrise=1.0 CloudsIntensityDay=1.0 @@ -285,6 +309,30 @@ MoonDesaturationSunset=0.0 MoonDesaturationNight=0.0 MoonDesaturationInteriorDay=0.0 MoonDesaturationInteriorNight=0.0 +GradientTopColorFilterSunrise=1, 1, 1 +GradientTopColorFilterDay=1, 1, 1 +GradientTopColorFilterSunset=1, 1, 1 +GradientTopColorFilterNight=1, 1, 1 +GradientTopColorFilterInteriorDay=1, 1, 1 +GradientTopColorFilterInteriorNight=1, 1, 1 +GradientMiddleColorFilterSunrise=1, 1, 1 +GradientMiddleColorFilterDay=1, 1, 1 +GradientMiddleColorFilterSunset=1, 1, 1 +GradientMiddleColorFilterNight=1, 1, 1 +GradientMiddleColorFilterInteriorDay=1, 1, 1 +GradientMiddleColorFilterInteriorNight=1, 1, 1 +GradientHorizonColorFilterSunrise=1, 1, 1 +GradientHorizonColorFilterDay=1, 1, 1 +GradientHorizonColorFilterSunset=1, 1, 1 +GradientHorizonColorFilterNight=1, 1, 1 +GradientHorizonColorFilterInteriorDay=1, 1, 1 +GradientHorizonColorFilterInteriorNight=1, 1, 1 +CloudsColorFilterSunrise=1, 1, 1 +CloudsColorFilterDay=1, 1, 1 +CloudsColorFilterSunset=1, 1, 1 +CloudsColorFilterNight=1, 1, 1 +CloudsColorFilterInteriorDay=1, 1, 1 +CloudsColorFilterInteriorNight=1, 1, 1 [OBJECT] SubSurfaceScatteringMultiplierSunrise=1.0 SubSurfaceScatteringMultiplierDay=1.0 diff --git a/weathers/_hotweather.ini b/weathers/_hotweather.ini index a07481b..4adeb01 100644 --- a/weathers/_hotweather.ini +++ b/weathers/_hotweather.ini @@ -164,6 +164,30 @@ ColorPowSunset=1.0 ColorPowNight=1.0 ColorPowInteriorDay=1.0 ColorPowInteriorNight=1.0 +DirectLightingColorFilterSunrise=1, 1, 1 +DirectLightingColorFilterDay=1, 1, 1 +DirectLightingColorFilterSunset=1, 1, 1 +DirectLightingColorFilterNight=1, 1, 1 +DirectLightingColorFilterInteriorDay=1, 1, 1 +DirectLightingColorFilterInteriorNight=1, 1, 1 +FogColorFilterSunrise=1, 1, 1 +FogColorFilterDay=1, 1, 1 +FogColorFilterSunset=1, 1, 1 +FogColorFilterNight=1, 1, 1 +FogColorFilterInteriorDay=1, 1, 1 +FogColorFilterInteriorNight=1, 1, 1 +DirectLightingColorFilterAmountSunrise=0.0 +DirectLightingColorFilterAmountDay=0.0 +DirectLightingColorFilterAmountSunset=0.0 +DirectLightingColorFilterAmountNight=0.0 +DirectLightingColorFilterAmountInteriorDay=0.0 +DirectLightingColorFilterAmountInteriorNight=0.0 +FogColorFilterAmountSunrise=0.0 +FogColorFilterAmountDay=0.0 +FogColorFilterAmountSunset=0.0 +FogColorFilterAmountNight=0.0 +FogColorFilterAmountInteriorDay=0.0 +FogColorFilterAmountInteriorNight=0.0 [SKY] CloudsIntensitySunrise=1.0 CloudsIntensityDay=1.0 @@ -285,6 +309,30 @@ MoonDesaturationSunset=0.0 MoonDesaturationNight=0.0 MoonDesaturationInteriorDay=0.0 MoonDesaturationInteriorNight=0.0 +GradientTopColorFilterSunrise=1, 1, 1 +GradientTopColorFilterDay=1, 1, 1 +GradientTopColorFilterSunset=1, 1, 1 +GradientTopColorFilterNight=1, 1, 1 +GradientTopColorFilterInteriorDay=1, 1, 1 +GradientTopColorFilterInteriorNight=1, 1, 1 +GradientMiddleColorFilterSunrise=1, 1, 1 +GradientMiddleColorFilterDay=1, 1, 1 +GradientMiddleColorFilterSunset=1, 1, 1 +GradientMiddleColorFilterNight=1, 1, 1 +GradientMiddleColorFilterInteriorDay=1, 1, 1 +GradientMiddleColorFilterInteriorNight=1, 1, 1 +GradientHorizonColorFilterSunrise=1, 1, 1 +GradientHorizonColorFilterDay=1, 1, 1 +GradientHorizonColorFilterSunset=1, 1, 1 +GradientHorizonColorFilterNight=1, 1, 1 +GradientHorizonColorFilterInteriorDay=1, 1, 1 +GradientHorizonColorFilterInteriorNight=1, 1, 1 +CloudsColorFilterSunrise=1, 1, 1 +CloudsColorFilterDay=1, 1, 1 +CloudsColorFilterSunset=1, 1, 1 +CloudsColorFilterNight=1, 1, 1 +CloudsColorFilterInteriorDay=1, 1, 1 +CloudsColorFilterInteriorNight=1, 1, 1 [OBJECT] SubSurfaceScatteringMultiplierSunrise=1.0 SubSurfaceScatteringMultiplierDay=1.0 diff --git a/weathers/_locationweather.ini b/weathers/_locationweather.ini new file mode 100644 index 0000000..9799319 --- /dev/null +++ b/weathers/_locationweather.ini @@ -0,0 +1,3 @@ +//example usage +//[0000003C] - WorldSpaceID +//13163=d4886 - first is LocationID, second is WeatherID (Riverwood with rainy weather) \ No newline at end of file