MariENB FNV 2.5.1
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18 changed files with 486 additions and 1990 deletions
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@ -40,7 +40,6 @@ float4 Timer;
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float ENightDayFactor;
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float EInteriorFactor;
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float EBloomAmount;
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float4 WeatherAndTime;
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/* samplers and textures */
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texture2D texs0;
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texture2D texs1;
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@ -80,22 +79,13 @@ texture2D texLUTD
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string ResourceName = "menblut64_day.png";
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#endif
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>;
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texture2D texLUTIN
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texture2D texLUTI
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<
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#ifdef LUTMODE_16
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string ResourceName = "menblut16_interiornight.png";
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string ResourceName = "menblut16_interior.png";
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#endif
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#ifdef LUTMODE_64
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string ResourceName = "menblut64_interiornight.png";
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#endif
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>;
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texture2D texLUTID
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<
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#ifdef LUTMODE_16
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string ResourceName = "menblut16_interiorday.png";
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#endif
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#ifdef LUTMODE_64
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string ResourceName = "menblut64_interiorday.png";
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string ResourceName = "menblut64_interior.png";
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#endif
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>;
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#endif
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@ -103,6 +93,14 @@ texture2D texTonemap
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<
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string ResourceName = "menbfilmlut.png";
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>;
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texture2D texFrost
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<
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#ifdef FROST_DDS
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string ResourceName = "menbfrost.dds";
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#else
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string ResourceName = "menbfrost.png";
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#endif
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>;
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sampler2D _s0 = sampler_state
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{
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Texture = <texs0>;
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@ -237,21 +235,9 @@ sampler2D SamplerLUTD = sampler_state
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MaxMipLevel = 0;
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MipMapLodBias = 0;
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};
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sampler2D SamplerLUTIN = sampler_state
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sampler2D SamplerLUTI = sampler_state
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{
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Texture = <texLUTIN>;
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MinFilter = LINEAR;
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MagFilter = LINEAR;
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MipFilter = NONE;
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AddressU = Clamp;
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AddressV = Clamp;
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SRGBTexture = FALSE;
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MaxMipLevel = 0;
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MipMapLodBias = 0;
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};
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sampler2D SamplerLUTID = sampler_state
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{
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Texture = <texLUTID>;
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Texture = <texLUTI>;
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MinFilter = LINEAR;
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MagFilter = LINEAR;
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MipFilter = NONE;
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@ -274,6 +260,18 @@ sampler2D SamplerTonemap = sampler_state
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MaxMipLevel = 0;
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MipMapLodBias = 0;
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};
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sampler2D SamplerFrost = sampler_state
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{
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Texture = <texFrost>;
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MinFilter = LINEAR;
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MagFilter = LINEAR;
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MipFilter = NONE;
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AddressU = Wrap;
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AddressV = Wrap;
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SRGBTexture = FALSE;
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MaxMipLevel = 0;
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MipMapLodBias = 0;
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};
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/* whatever */
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struct VS_OUTPUT_POST
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{
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