diff --git a/Logo.png b/Logo.png deleted file mode 100644 index dba3d72..0000000 Binary files a/Logo.png and /dev/null differ diff --git a/README.md b/README.md deleted file mode 100644 index 56118da..0000000 --- a/README.md +++ /dev/null @@ -1,13 +0,0 @@ -![logo](Logo.png) - -This repo contains every single version of MariENB ever made. -For the sake of neater organization, they are divided in specific branches: - -- **historic**: Alpha versions of MariENB. -- **legacy**: 1.x releases. -- **twopoint-modular**: 2.0.x releases that used a modular packaging model. -- **twopoint-dust**: 2.x releases for Fallout: DUST. -- **twopoint-fnv**: 2.x releases for Fallout: New Vegas. -- **twopoint-skyrim**: 2.x releases for Skyrim. -- **threepoint-frost**: 3.x releases for Fallout: FROST. -- **threepoint-fo4**: 3.x releases for Fallout 4. \ No newline at end of file diff --git a/enbseries.ini b/enbseries.ini new file mode 100644 index 0000000..0144767 --- /dev/null +++ b/enbseries.ini @@ -0,0 +1,1111 @@ +[GLOBAL] +UseEffect=true +[EFFECT] +UseOriginalPostProcessing=false +UseOriginalObjectsProcessing=false +EnableBloom=true +EnableLens=false +EnableAdaptation=true +EnableDepthOfField=true +EnableDetailedShadow=true +EnableAmbientOcclusion=true +EnableImageBasedLighting=false +EnableReflection=true +EnableSunRays=true +EnableSunGlare=false +EnableSoftParticles=false +EnableParticleLights=true +EnableSubSurfaceScattering=true +EnableWater=true +EnableUnderwater=true +EnableVolumetricRays=false +EnableProceduralSun=true +EnableMist=true +EnableSkyLighting=true +EnableCloudShadows=true +EnablePrepass=true +EnableAutomaticAmbientCalculation=true +EnableRainOcclusion=true +[COLORCORRECTION] +UsePaletteTexture=true +UseProceduralCorrection=false +Brightness=1.0 +GammaCurve=1.0 +[WEATHER] +EnableMultipleWeathers=true +EnableLocationWeather=false +[TIMEOFDAY] +Enable=true +DawnDuskEnable=true +DawnDuration=2.0 +SunriseTime=6.5 +DayTime=12.0 +SunsetTime=18.5 +DuskDuration=2.0 +NightTime=0.0 +[NIGHTDAY] +DetectorOldVersion=false +DetectorDefaultDay=false +DetectorLevelDay=0.75 +DetectorLevelNight=0.25 +DetectorLevelCurve=1.0 +[ADAPTATION] +ForceMinMaxValues=false +AdaptationSensitivity=0.2 +AdaptationTime=0.65 +AdaptationMin=0.2 +AdaptationMax=2.0 +[BLOOM] +IgnoreWeatherSystem=true +AmountDawn=1.0 +AmountSunrise=1.0 +AmountDay=1.0 +AmountSunset=1.0 +AmountDusk=1.0 +AmountNight=1.0 +AmountInteriorDay=1.0 +AmountInteriorNight=1.0 +BlueShiftAmountDawn=1.0 +BlueShiftAmountSunrise=1.0 +BlueShiftAmountDay=1.0 +BlueShiftAmountSunset=1.0 +BlueShiftAmountDusk=1.0 +BlueShiftAmountNight=1.0 +BlueShiftAmountInteriorDay=1.0 +BlueShiftAmountInteriorNight=1.0 +[LENS] +IgnoreWeatherSystem=true +ReflectionIntensityDawn=1.0 +ReflectionIntensitySunrise=1.0 +ReflectionIntensityDay=1.0 +ReflectionIntensitySunset=1.0 +ReflectionIntensityDusk=1.0 +ReflectionIntensityNight=1.0 +ReflectionIntensityInteriorDay=1.0 +ReflectionIntensityInteriorNight=1.0 +ReflectionPowerDawn=2.0 +ReflectionPowerSunrise=2.0 +ReflectionPowerDay=2.0 +ReflectionPowerSunset=2.0 +ReflectionPowerDusk=2.0 +ReflectionPowerNight=2.0 +ReflectionPowerInteriorDay=2.0 +ReflectionPowerInteriorNight=2.0 +DirtIntensityDawn=1.0 +DirtIntensitySunrise=1.0 +DirtIntensityDay=1.0 +DirtIntensitySunset=1.0 +DirtIntensityDusk=1.0 +DirtIntensityNight=1.0 +DirtIntensityInteriorDay=1.0 +DirtIntensityInteriorNight=1.0 +DirtPowerDawn=2.0 +DirtPowerSunrise=2.0 +DirtPowerDay=2.0 +DirtPowerSunset=2.0 +DirtPowerDusk=2.0 +DirtPowerNight=2.0 +DirtPowerInteriorDay=2.0 +DirtPowerInteriorNight=2.0 +[SSAO_SSIL] +UseIndirectLighting=true +UseComplexIndirectLighting=true +UseComplexAmbientOcclusion=true +UseAmbientIndirectLighting=true +SamplingQuality=1 +SamplingPrecision=1 +SamplingRange=0.25 +FadeFogRange=3.0 +EnableComplexFilter=true +FilterQuality=1 +FilterType=0 +AOAmount=1.33 +AOAmountInterior=1.11 +ILAmount=2.82 +ILAmountInterior=2.27 +AOIntensity=0.79 +AOIntensityInterior=0.66 +AOType=0 +ILType=0 +AOMixingType=2 +AOMixingTypeInterior=3 +EnableDenoiser=true +EnableSupersampling=true +SizeScale=0.5 +SourceTexturesScale=0.5 +[SKYLIGHTING] +IgnoreWeatherSystem=true +Quality=1 +FilterQuality=1 +AmbientMinLevelDawn=0.58 +AmbientMinLevelSunrise=0.54 +AmbientMinLevelDay=0.67 +AmbientMinLevelSunset=0.53 +AmbientMinLevelDusk=0.59 +AmbientMinLevelNight=0.57 +AmbientMinLevelInteriorDay=0.6 +AmbientMinLevelInteriorNight=0.55 +FixErrors=true +[ENVIRONMENT] +IgnoreWeatherSystem=false +DirectLightingIntensityDawn=0.94 +DirectLightingIntensitySunrise=1.09 +DirectLightingIntensityDay=1.19 +DirectLightingIntensitySunset=1.06 +DirectLightingIntensityDusk=0.91 +DirectLightingIntensityNight=0.62 +DirectLightingIntensityInteriorDay=0.49 +DirectLightingIntensityInteriorNight=0.33 +DirectLightingCurveDawn=0.8 +DirectLightingCurveSunrise=0.89 +DirectLightingCurveDay=0.92 +DirectLightingCurveSunset=0.86 +DirectLightingCurveDusk=0.78 +DirectLightingCurveNight=0.67 +DirectLightingCurveInteriorDay=0.92 +DirectLightingCurveInteriorNight=0.62 +DirectLightingDesaturationDawn=0.35 +DirectLightingDesaturationSunrise=0.48 +DirectLightingDesaturationDay=0.52 +DirectLightingDesaturationSunset=0.42 +DirectLightingDesaturationDusk=0.37 +DirectLightingDesaturationNight=0.47 +DirectLightingDesaturationInteriorDay=0.54 +DirectLightingDesaturationInteriorNight=0.49 +DirectLightingColorFilterAmountDawn=0.0 +DirectLightingColorFilterAmountSunrise=0.0 +DirectLightingColorFilterAmountDay=0.0 +DirectLightingColorFilterAmountSunset=0.0 +DirectLightingColorFilterAmountDusk=0.0 +DirectLightingColorFilterAmountNight=0.0 +DirectLightingColorFilterAmountInteriorDay=0.0 +DirectLightingColorFilterAmountInteriorNight=0.0 +DirectLightingColorFilterDawn=0.749, 0.714, 0.957 +DirectLightingColorFilterSunrise=0.98, 0.761, 0.635 +DirectLightingColorFilterDay=1, 0.878, 0.765 +DirectLightingColorFilterSunset=0.988, 0.757, 0.612 +DirectLightingColorFilterDusk=0.78, 0.569, 0.757 +DirectLightingColorFilterNight=0.753, 0.757, 0.941 +DirectLightingColorFilterInteriorDay=1, 1, 1 +DirectLightingColorFilterInteriorNight=0.412, 0.447, 0.631 +SpecularAmountMultiplierDawn=1.47 +SpecularAmountMultiplierSunrise=1.33 +SpecularAmountMultiplierDay=1.27 +SpecularAmountMultiplierSunset=1.3 +SpecularAmountMultiplierDusk=1.42 +SpecularAmountMultiplierNight=1.58 +SpecularAmountMultiplierInteriorDay=1.33 +SpecularAmountMultiplierInteriorNight=1.55 +SpecularPowerMultiplierDawn=0.82 +SpecularPowerMultiplierSunrise=0.971 +SpecularPowerMultiplierDay=1.201 +SpecularPowerMultiplierSunset=0.951 +SpecularPowerMultiplierDusk=0.8 +SpecularPowerMultiplierNight=0.771 +SpecularPowerMultiplierInteriorDay=0.931 +SpecularPowerMultiplierInteriorNight=0.811 +SpecularFromLightDawn=0.0 +SpecularFromLightSunrise=0.0 +SpecularFromLightDay=0.0 +SpecularFromLightSunset=0.0 +SpecularFromLightDusk=0.0 +SpecularFromLightNight=0.0 +SpecularFromLightInteriorDay=0.0 +SpecularFromLightInteriorNight=0.0 +AmbientLightingIntensityDawn=0.73 +AmbientLightingIntensitySunrise=0.78 +AmbientLightingIntensityDay=0.84 +AmbientLightingIntensitySunset=0.79 +AmbientLightingIntensityDusk=0.75 +AmbientLightingIntensityNight=0.6 +AmbientLightingIntensityInteriorDay=0.59 +AmbientLightingIntensityInteriorNight=0.39 +AmbientLightingCurveDawn=1.27 +AmbientLightingCurveSunrise=1.22 +AmbientLightingCurveDay=1.14 +AmbientLightingCurveSunset=1.2 +AmbientLightingCurveDusk=1.25 +AmbientLightingCurveNight=1.26 +AmbientLightingCurveInteriorDay=1.49 +AmbientLightingCurveInteriorNight=1.52 +AmbientLightingDesaturationDawn=0.35 +AmbientLightingDesaturationSunrise=0.3 +AmbientLightingDesaturationDay=0.25 +AmbientLightingDesaturationSunset=0.33 +AmbientLightingDesaturationDusk=0.39 +AmbientLightingDesaturationNight=0.41 +AmbientLightingDesaturationInteriorDay=0.14 +AmbientLightingDesaturationInteriorNight=0.29 +AmbientColorFilterAmountDawn=0.27 +AmbientColorFilterAmountSunrise=0.3 +AmbientColorFilterAmountDay=0.23 +AmbientColorFilterAmountSunset=0.31 +AmbientColorFilterAmountDusk=0.25 +AmbientColorFilterAmountNight=0.32 +AmbientColorFilterAmountInteriorDay=0.08 +AmbientColorFilterAmountInteriorNight=0.07 +AmbientColorFilterTopDawn=0.773, 0.792, 0.875 +AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 +AmbientColorFilterTopDay=0.592, 0.722, 0.788 +AmbientColorFilterTopSunset=0.718, 0.616, 0.561 +AmbientColorFilterTopDusk=0.671, 0.671, 0.867 +AmbientColorFilterTopNight=0.396, 0.478, 0.804 +AmbientColorFilterTopInteriorDay=0.227, 0.294, 0.439 +AmbientColorFilterTopInteriorNight=0.106, 0.145, 0.2 +AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 +AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 +AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 +AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 +AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 +AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 +AmbientColorFilterMiddleInteriorDay=0.0549, 0.0745, 0.0941 +AmbientColorFilterMiddleInteriorNight=0.0157, 0.0235, 0.0314 +AmbientColorFilterBottomDawn=0, 0, 0 +AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 +AmbientColorFilterBottomDay=0, 0.00784, 0.0314 +AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 +AmbientColorFilterBottomDusk=0, 0, 0 +AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 +AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 +AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 +PointLightingIntensityDawn=1.12 +PointLightingIntensitySunrise=1.1 +PointLightingIntensityDay=1.06 +PointLightingIntensitySunset=1.1 +PointLightingIntensityDusk=1.12 +PointLightingIntensityNight=1.22 +PointLightingIntensityInteriorDay=0.93 +PointLightingIntensityInteriorNight=0.94 +PointLightingCurveDawn=0.96 +PointLightingCurveSunrise=0.92 +PointLightingCurveDay=0.89 +PointLightingCurveSunset=0.9 +PointLightingCurveDusk=0.93 +PointLightingCurveNight=0.95 +PointLightingCurveInteriorDay=0.78 +PointLightingCurveInteriorNight=0.67 +PointLightingDesaturationDawn=0.0 +PointLightingDesaturationSunrise=0.0 +PointLightingDesaturationDay=0.0 +PointLightingDesaturationSunset=0.0 +PointLightingDesaturationDusk=0.0 +PointLightingDesaturationNight=0.0 +PointLightingDesaturationInteriorDay=0.0 +PointLightingDesaturationInteriorNight=0.0 +ParticleLightsIntensityDawn=0.66 +ParticleLightsIntensitySunrise=0.63 +ParticleLightsIntensityDay=0.64 +ParticleLightsIntensitySunset=0.63 +ParticleLightsIntensityDusk=0.64 +ParticleLightsIntensityNight=0.66 +ParticleLightsIntensityInteriorDay=0.6 +ParticleLightsIntensityInteriorNight=0.66 +FogColorMultiplierDawn=0.53 +FogColorMultiplierSunrise=0.57 +FogColorMultiplierDay=0.58 +FogColorMultiplierSunset=0.55 +FogColorMultiplierDusk=0.54 +FogColorMultiplierNight=0.53 +FogColorMultiplierInteriorDay=0.55 +FogColorMultiplierInteriorNight=0.51 +FogColorCurveDawn=1.25 +FogColorCurveSunrise=1.15 +FogColorCurveDay=1.05 +FogColorCurveSunset=1.11 +FogColorCurveDusk=1.27 +FogColorCurveNight=1.43 +FogColorCurveInteriorDay=1.11 +FogColorCurveInteriorNight=1.47 +FogColorFilterAmountDawn=0.0 +FogColorFilterAmountSunrise=0.0 +FogColorFilterAmountDay=0.0 +FogColorFilterAmountSunset=0.0 +FogColorFilterAmountDusk=0.0 +FogColorFilterAmountNight=0.0 +FogColorFilterAmountInteriorDay=0.0 +FogColorFilterAmountInteriorNight=0.0 +FogColorFilterDawn=0.706, 0.263, 0.204 +FogColorFilterSunrise=0.949, 0.706, 0.533 +FogColorFilterDay=0.976, 0.965, 0.882 +FogColorFilterSunset=0.949, 0.71, 0.549 +FogColorFilterDusk=0.753, 0.255, 0.141 +FogColorFilterNight=1, 1, 1 +FogColorFilterInteriorDay=1, 1, 1 +FogColorFilterInteriorNight=1, 1, 1 +ColorPowDawn=1.0 +ColorPowSunrise=1.0 +ColorPowDay=1.0 +ColorPowSunset=1.0 +ColorPowDusk=1.0 +ColorPowNight=1.0 +ColorPowInteriorDay=1.0 +ColorPowInteriorNight=1.0 +[SKY] +Enable=true +IgnoreWeatherSystem=false +DisableWrongSkyMath=true +StarsIntensity=1.2 +StarsCurve=1.25 +AuroraBorealisIntensity=1.32 +AuroraBorealisCurve=0.97 +CloudsIntensityDawn=0.74 +CloudsIntensitySunrise=0.980001 +CloudsIntensityDay=1.090001 +CloudsIntensitySunset=0.95 +CloudsIntensityDusk=0.730001 +CloudsIntensityNight=0.540001 +CloudsIntensityInteriorDay=0.98 +CloudsIntensityInteriorNight=0.48 +CloudsCurveDawn=1.28 +CloudsCurveSunrise=1.07 +CloudsCurveDay=0.96 +CloudsCurveSunset=1.09 +CloudsCurveDusk=1.3 +CloudsCurveNight=1.54 +CloudsCurveInteriorDay=1.07 +CloudsCurveInteriorNight=1.56 +CloudsDesaturationDawn=0.38 +CloudsDesaturationSunrise=0.6 +CloudsDesaturationDay=0.47 +CloudsDesaturationSunset=0.66 +CloudsDesaturationDusk=0.41 +CloudsDesaturationNight=0.27 +CloudsDesaturationInteriorDay=0.71 +CloudsDesaturationInteriorNight=0.22 +CloudsOpacityDawn=1.0 +CloudsOpacitySunrise=1.0 +CloudsOpacityDay=1.0 +CloudsOpacitySunset=1.0 +CloudsOpacityDusk=1.0 +CloudsOpacityNight=1.0 +CloudsOpacityInteriorDay=1.0 +CloudsOpacityInteriorNight=1.0 +CloudsColorFilterDawn=0.902, 0.749, 0.929 +CloudsColorFilterSunrise=0.992, 0.929, 0.875 +CloudsColorFilterDay=1, 1, 1 +CloudsColorFilterSunset=0.886, 0.863, 0.996 +CloudsColorFilterDusk=0.812, 0.671, 0.867 +CloudsColorFilterNight=0.682, 0.8, 0.965 +CloudsColorFilterInteriorDay=1, 1, 1 +CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 +CloudsEdgeClamp=0.31 +CloudsEdgeIntensity=1.1 +CloudsEdgeFadeRange=0.92 +CloudsEdgeMoonMultiplier=1.04 +GradientIntensityDawn=0.93 +GradientIntensitySunrise=0.950001 +GradientIntensityDay=0.990001 +GradientIntensitySunset=0.930001 +GradientIntensityDusk=0.93 +GradientIntensityNight=0.900001 +GradientIntensityInteriorDay=1.02 +GradientIntensityInteriorNight=0.890001 +GradientDesaturationDawn=0.38 +GradientDesaturationSunrise=0.55 +GradientDesaturationDay=0.65 +GradientDesaturationSunset=0.54 +GradientDesaturationDusk=0.33 +GradientDesaturationNight=0.24 +GradientDesaturationInteriorDay=0.58 +GradientDesaturationInteriorNight=0.24 +GradientTopIntensityDawn=1.14 +GradientTopIntensitySunrise=1.060001 +GradientTopIntensityDay=0.990001 +GradientTopIntensitySunset=1.05 +GradientTopIntensityDusk=1.16 +GradientTopIntensityNight=1.090001 +GradientTopIntensityInteriorDay=1.05 +GradientTopIntensityInteriorNight=1.48 +GradientTopCurveDawn=1.13 +GradientTopCurveSunrise=1.09 +GradientTopCurveDay=1.03 +GradientTopCurveSunset=1.11 +GradientTopCurveDusk=1.13 +GradientTopCurveNight=1.22 +GradientTopCurveInteriorDay=1.06 +GradientTopCurveInteriorNight=1.59 +GradientTopColorFilterDawn=0.706, 0.486, 0.686 +GradientTopColorFilterSunrise=0.937, 0.804, 0.718 +GradientTopColorFilterDay=1, 1, 1 +GradientTopColorFilterSunset=0.937, 0.812, 0.773 +GradientTopColorFilterDusk=0.533, 0.412, 0.718 +GradientTopColorFilterNight=0.357, 0.459, 0.906 +GradientTopColorFilterInteriorDay=1, 1, 1 +GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 +GradientMiddleIntensityDawn=1.08 +GradientMiddleIntensitySunrise=1.050001 +GradientMiddleIntensityDay=0.960001 +GradientMiddleIntensitySunset=1.06 +GradientMiddleIntensityDusk=1.1 +GradientMiddleIntensityNight=1.180001 +GradientMiddleIntensityInteriorDay=1.1 +GradientMiddleIntensityInteriorNight=1.09 +GradientMiddleCurveDawn=1.41 +GradientMiddleCurveSunrise=1.35 +GradientMiddleCurveDay=1.38 +GradientMiddleCurveSunset=1.33 +GradientMiddleCurveDusk=1.38 +GradientMiddleCurveNight=1.42 +GradientMiddleCurveInteriorDay=1.22 +GradientMiddleCurveInteriorNight=1.34 +GradientMiddleColorFilterDawn=0.902, 0.651, 0.98 +GradientMiddleColorFilterSunrise=0.98, 0.776, 0.737 +GradientMiddleColorFilterDay=1, 1, 1 +GradientMiddleColorFilterSunset=0.992, 0.769, 0.678 +GradientMiddleColorFilterDusk=0.651, 0.522, 0.89 +GradientMiddleColorFilterNight=0.431, 0.545, 0.965 +GradientMiddleColorFilterInteriorDay=1, 1, 1 +GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 +GradientHorizonIntensityDawn=0.870001 +GradientHorizonIntensitySunrise=0.95 +GradientHorizonIntensityDay=1.06 +GradientHorizonIntensitySunset=0.96 +GradientHorizonIntensityDusk=0.89 +GradientHorizonIntensityNight=0.810001 +GradientHorizonIntensityInteriorDay=1.02 +GradientHorizonIntensityInteriorNight=0.81 +GradientHorizonCurveDawn=1.07 +GradientHorizonCurveSunrise=1.04 +GradientHorizonCurveDay=0.99 +GradientHorizonCurveSunset=1.02 +GradientHorizonCurveDusk=1.05 +GradientHorizonCurveNight=1.09 +GradientHorizonCurveInteriorDay=0.95 +GradientHorizonCurveInteriorNight=1.08 +GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 +GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 +GradientHorizonColorFilterDay=1, 1, 1 +GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 +GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 +GradientHorizonColorFilterNight=0.525, 0.875, 0.988 +GradientHorizonColorFilterInteriorDay=1, 1, 1 +GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 +SunIntensityDawn=4.14 +SunIntensitySunrise=4.33 +SunIntensityDay=4.52 +SunIntensitySunset=4.34 +SunIntensityDusk=4.13 +SunIntensityNight=4.04 +SunIntensityInteriorDay=4.03 +SunIntensityInteriorNight=4.07 +SunDesaturationDawn=0.0 +SunDesaturationSunrise=0.0 +SunDesaturationDay=0.0 +SunDesaturationSunset=0.0 +SunDesaturationDusk=0.0 +SunDesaturationNight=0.0 +SunDesaturationInteriorDay=0.0 +SunDesaturationInteriorNight=0.0 +SunColorFilterDawn=0.894, 0.612, 0.502 +SunColorFilterSunrise=0.992, 0.839, 0.749 +SunColorFilterDay=0.973, 0.89, 0.8 +SunColorFilterSunset=0.992, 0.855, 0.678 +SunColorFilterDusk=0.953, 0.592, 0.537 +SunColorFilterNight=0.58, 0.0941, 0.0941 +SunColorFilterInteriorDay=0.98, 0.937, 0.847 +SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 +SunGlowIntensityDawn=0.87 +SunGlowIntensitySunrise=0.72 +SunGlowIntensityDay=0.64 +SunGlowIntensitySunset=0.79 +SunGlowIntensityDusk=0.84 +SunGlowIntensityNight=0.62 +SunGlowIntensityInteriorDay=0.64 +SunGlowIntensityInteriorNight=0.53 +SunGlowHazinessDawn=0.03 +SunGlowHazinessSunrise=0.03 +SunGlowHazinessDay=0.17 +SunGlowHazinessSunset=0.09 +SunGlowHazinessDusk=0.03 +SunGlowHazinessNight=0.02 +SunGlowHazinessInteriorDay=0.11 +SunGlowHazinessInteriorNight=0.01 +SunCoronaIntensity=0.001 +SunCoronaCurve=1.0 +SunCoronaDesaturation=0.0 +MoonIntensityDawn=1.07 +MoonIntensitySunrise=0.77 +MoonIntensityDay=0.53 +MoonIntensitySunset=0.73 +MoonIntensityDusk=1.06 +MoonIntensityNight=1.51 +MoonIntensityInteriorDay=0.69 +MoonIntensityInteriorNight=1.36 +MoonCurveDawn=0.88 +MoonCurveSunrise=0.89 +MoonCurveDay=0.61 +MoonCurveSunset=0.84 +MoonCurveDusk=0.88 +MoonCurveNight=0.91 +MoonCurveInteriorDay=0.59 +MoonCurveInteriorNight=0.9 +MoonDesaturationDawn=0.19 +MoonDesaturationSunrise=0.21 +MoonDesaturationDay=0.49 +MoonDesaturationSunset=0.38 +MoonDesaturationDusk=0.25 +MoonDesaturationNight=0.16 +MoonDesaturationInteriorDay=0.35 +MoonDesaturationInteriorNight=0.14 +[OBJECT] +IgnoreWeatherSystem=true +SubSurfaceScatteringMultiplierDawn=0.86 +SubSurfaceScatteringMultiplierSunrise=0.81 +SubSurfaceScatteringMultiplierDay=0.76 +SubSurfaceScatteringMultiplierSunset=0.82 +SubSurfaceScatteringMultiplierDusk=0.87 +SubSurfaceScatteringMultiplierNight=0.91 +SubSurfaceScatteringMultiplierInteriorDay=0.78 +SubSurfaceScatteringMultiplierInteriorNight=0.93 +SubSurfaceScatteringPowerDawn=1.71 +SubSurfaceScatteringPowerSunrise=1.61 +SubSurfaceScatteringPowerDay=1.55 +SubSurfaceScatteringPowerSunset=1.62 +SubSurfaceScatteringPowerDusk=1.75 +SubSurfaceScatteringPowerNight=1.85 +SubSurfaceScatteringPowerInteriorDay=1.47 +SubSurfaceScatteringPowerInteriorNight=1.92 +SpecularAmountMultiplierDawn=1.32 +SpecularAmountMultiplierSunrise=1.18 +SpecularAmountMultiplierDay=1.08 +SpecularAmountMultiplierSunset=1.22 +SpecularAmountMultiplierDusk=1.34 +SpecularAmountMultiplierNight=1.43 +SpecularAmountMultiplierInteriorDay=1.15 +SpecularAmountMultiplierInteriorNight=1.41 +SpecularPowerMultiplierDawn=1.27 +SpecularPowerMultiplierSunrise=1.15 +SpecularPowerMultiplierDay=1.12 +SpecularPowerMultiplierSunset=1.19 +SpecularPowerMultiplierDusk=1.25 +SpecularPowerMultiplierNight=1.44 +SpecularPowerMultiplierInteriorDay=1.18 +SpecularPowerMultiplierInteriorNight=1.52 +[VEGETATION] +IgnoreWeatherSystem=true +SubSurfaceScatteringMultiplierDawn=0.35 +SubSurfaceScatteringMultiplierSunrise=0.31 +SubSurfaceScatteringMultiplierDay=0.32 +SubSurfaceScatteringMultiplierSunset=0.33 +SubSurfaceScatteringMultiplierDusk=0.35 +SubSurfaceScatteringMultiplierNight=0.37 +SubSurfaceScatteringMultiplierInteriorDay=0.31 +SubSurfaceScatteringMultiplierInteriorNight=0.39 +SubSurfaceScatteringPowerDawn=1.74 +SubSurfaceScatteringPowerSunrise=1.54 +SubSurfaceScatteringPowerDay=1.23 +SubSurfaceScatteringPowerSunset=1.38 +SubSurfaceScatteringPowerDusk=1.61 +SubSurfaceScatteringPowerNight=1.7 +SubSurfaceScatteringPowerInteriorDay=1.26 +SubSurfaceScatteringPowerInteriorNight=1.84 +SpecularAmountMultiplierDawn=1.55 +SpecularAmountMultiplierSunrise=1.27 +SpecularAmountMultiplierDay=1.13 +SpecularAmountMultiplierSunset=1.34 +SpecularAmountMultiplierDusk=1.46 +SpecularAmountMultiplierNight=1.56 +SpecularAmountMultiplierInteriorDay=1.15 +SpecularAmountMultiplierInteriorNight=1.42 +SpecularPowerMultiplierDawn=0.83 +SpecularPowerMultiplierSunrise=0.9 +SpecularPowerMultiplierDay=1.15 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierDusk=0.88 +SpecularPowerMultiplierNight=0.7 +SpecularPowerMultiplierInteriorDay=1.18 +SpecularPowerMultiplierInteriorNight=0.84 +[EYES] +IgnoreWeatherSystem=true +SubSurfaceScatteringMultiplierDawn=0.74 +SubSurfaceScatteringMultiplierSunrise=0.66 +SubSurfaceScatteringMultiplierDay=0.47 +SubSurfaceScatteringMultiplierSunset=0.63 +SubSurfaceScatteringMultiplierDusk=0.7 +SubSurfaceScatteringMultiplierNight=0.88 +SubSurfaceScatteringMultiplierInteriorDay=0.41 +SubSurfaceScatteringMultiplierInteriorNight=0.92 +SubSurfaceScatteringPowerDawn=1.29 +SubSurfaceScatteringPowerSunrise=1.17 +SubSurfaceScatteringPowerDay=1.13 +SubSurfaceScatteringPowerSunset=1.18 +SubSurfaceScatteringPowerDusk=1.26 +SubSurfaceScatteringPowerNight=1.38 +SubSurfaceScatteringPowerInteriorDay=1.12 +SubSurfaceScatteringPowerInteriorNight=1.41 +SpecularAmountMultiplierDawn=1.49 +SpecularAmountMultiplierSunrise=1.39 +SpecularAmountMultiplierDay=1.32 +SpecularAmountMultiplierSunset=1.41 +SpecularAmountMultiplierDusk=1.49 +SpecularAmountMultiplierNight=1.64 +SpecularAmountMultiplierInteriorDay=1.31 +SpecularAmountMultiplierInteriorNight=1.61 +SpecularPowerMultiplierDawn=1.45 +SpecularPowerMultiplierSunrise=1.35 +SpecularPowerMultiplierDay=1.11 +SpecularPowerMultiplierSunset=1.29 +SpecularPowerMultiplierDusk=1.37 +SpecularPowerMultiplierNight=1.43 +SpecularPowerMultiplierInteriorDay=1.09 +SpecularPowerMultiplierInteriorNight=1.42 +[LIGHTSPRITE] +IgnoreWeatherSystem=true +IntensityDawn=1.04 +IntensitySunrise=0.92 +IntensityDay=0.75 +IntensitySunset=0.99 +IntensityDusk=1.09 +IntensityNight=1.18 +IntensityInteriorDay=0.91 +IntensityInteriorNight=1.04 +CurveDawn=1.23 +CurveSunrise=1.16 +CurveDay=0.93 +CurveSunset=0.93 +CurveDusk=1.08 +CurveNight=1.2 +CurveInteriorDay=1.02 +CurveInteriorNight=1.17 +[WINDOWLIGHT] +IgnoreWeatherSystem=true +IntensityDawn=1.68 +IntensitySunrise=1.54 +IntensityDay=1.63 +IntensitySunset=1.67 +IntensityDusk=1.78 +IntensityNight=1.88 +IntensityInteriorDay=1.72 +IntensityInteriorNight=1.97 +CurveDawn=1.11 +CurveSunrise=1.2 +CurveDay=1.13 +CurveSunset=1.19 +CurveDusk=1.11 +CurveNight=1.07 +CurveInteriorDay=1.03 +CurveInteriorNight=1.14 +[VOLUMETRICFOG] +IgnoreWeatherSystem=false +EnableShadows=true +IntensityDawn=0.87 +IntensitySunrise=0.92 +IntensityDay=1.02 +IntensitySunset=0.98 +IntensityDusk=0.82 +IntensityNight=0.59 +IntensityInteriorDay=0.99 +IntensityInteriorNight=0.59 +CurveDawn=1.09 +CurveSunrise=1.12 +CurveDay=1.15 +CurveSunset=1.11 +CurveDusk=1.08 +CurveNight=1.01 +CurveInteriorDay=1.16 +CurveInteriorNight=1.12 +LightingInfluenceDawn=1.09 +LightingInfluenceSunrise=1.05 +LightingInfluenceDay=1.07 +LightingInfluenceSunset=1.03 +LightingInfluenceDusk=1.08 +LightingInfluenceNight=0.95 +LightingInfluenceInteriorDay=1.03 +LightingInfluenceInteriorNight=0.94 +OpacityDawn=0.37 +OpacitySunrise=0.29 +OpacityDay=0.25 +OpacitySunset=0.34 +OpacityDusk=0.36 +OpacityNight=0.47 +OpacityInteriorDay=0.35 +OpacityInteriorNight=0.48 +[FIRE] +IgnoreWeatherSystem=true +IntensityDawn=1.02 +IntensitySunrise=1.05 +IntensityDay=0.95 +IntensitySunset=1.03 +IntensityDusk=1.08 +IntensityNight=1.04 +IntensityInteriorDay=1.01 +IntensityInteriorNight=1.03 +CurveDawn=0.96 +CurveSunrise=0.91 +CurveDay=0.97 +CurveSunset=0.93 +CurveDusk=0.99 +CurveNight=0.93 +CurveInteriorDay=0.98 +CurveInteriorNight=0.95 +AdditiveBlending=true +[PARTICLE] +IgnoreWeatherSystem=false +IntensityDawn=0.73 +IntensitySunrise=0.85 +IntensityDay=1.02 +IntensitySunset=0.85 +IntensityDusk=0.73 +IntensityNight=0.54 +IntensityInteriorDay=0.92 +IntensityInteriorNight=0.61 +LightingInfluenceDawn=0.93 +LightingInfluenceSunrise=0.84 +LightingInfluenceDay=1.05 +LightingInfluenceSunset=0.85 +LightingInfluenceDusk=0.91 +LightingInfluenceNight=1.02 +LightingInfluenceInteriorDay=0.85 +LightingInfluenceInteriorNight=1.09 +[DEPTHOFFIELD] +IgnoreWeatherSystem=true +Quality=0 +FadeTime=0.65 +[SHADOW] +IgnoreWeatherSystem=true +ShadowCastersFix=false +UseBilateralShadowFilter=true +ShadowQualityFix=true +DetailedShadowQuality=0 +ShadowFilterQuality=0 +ShadowBlurRange=3.0 +ShadowBlurRangeInterior=3.0 +[RAYS] +IgnoreWeatherSystem=true +SunRaysMultiplierDawn=0.33 +SunRaysMultiplierSunrise=0.27 +SunRaysMultiplierDay=0.21 +SunRaysMultiplierSunset=0.25 +SunRaysMultiplierDusk=0.33 +SunRaysMultiplierNight=0.38 +SunRaysMultiplierInteriorDay=0.21 +SunRaysMultiplierInteriorNight=0.33 +[REFLECTION] +IgnoreWeatherSystem=true +Quality=1 +FilterQuality=1 +FilterBluriness=1.0 +Amount=0.92 +AmountInterior=0.97 +Power=1.06 +PowerInterior=1.1 +GlosinessMin=0.1 +GlosinessMax=0.9 +EnableDenoiser=true +DenoiserType=0 +ExteriorEnable=true +InteriorEnable=true +SizeScale=0.35 +SourceTexturesScale=0.25 +EnableSupersampling=false +[IMAGEBASEDLIGHTING] +IgnoreWeatherSystem=true +AdditiveAmountDawn=0.0 +AdditiveAmountSunrise=0.0 +AdditiveAmountDay=0.0 +AdditiveAmountSunset=0.0 +AdditiveAmountDusk=0.0 +AdditiveAmountNight=0.0 +AdditiveAmountInteriorDay=0.0 +AdditiveAmountInteriorNight=0.0 +MultiplicativeAmountDawn=0.0 +MultiplicativeAmountSunrise=0.0 +MultiplicativeAmountDay=0.0 +MultiplicativeAmountSunset=0.0 +MultiplicativeAmountDusk=0.0 +MultiplicativeAmountNight=0.0 +MultiplicativeAmountInteriorDay=0.0 +MultiplicativeAmountInteriorNight=0.0 +ReflectiveAmountDawn=0.0 +ReflectiveAmountSunrise=0.0 +ReflectiveAmountDay=0.0 +ReflectiveAmountSunset=0.0 +ReflectiveAmountDusk=0.0 +ReflectiveAmountNight=0.0 +ReflectiveAmountInteriorDay=0.0 +ReflectiveAmountInteriorNight=0.0 +[RAIN] +IgnoreWeatherSystem=true +Enable=true +EnableAntialiasing=true +EnableSupersampling=false +MotionStretch=0.88 +MotionTransparency=0.49 +UseOriginalTexture=false +[SUBSURFACESCATTERING] +IgnoreWeatherSystem=true +Quality=1 +Radius=7.64 +Amount=0.69 +EpidermalAmount=1.47 +SubdermalAmount=1.86 +EpidermalDiffuseSaturation=-0.18 +SubdermalDiffuseSaturation=0.21 +EpidermalMix=0.66 +SubdermalMix=0.51 +SubdermalTranslucency=0.75 +SubdermalPhase=0.71 +EnableTextureAlpha=true +[WATER] +IgnoreWeatherSystem=true +EnablePreCache=true +EnableDispersion=true +EnableCaustics=true +EnableParallax=true +EnableShadow=true +EnableVolumetricShadow=true +EnableLighting=true +EnableSelfReflection=true +EnableDisplacement=true +DisplacementQuality=1 +DisplacementFilterQuality=1 +ShadowQuality=1 +EnableShadowNoise=true +ReflectionAmount=0.89 +FrennelMultiplier=1.63 +FrennelMin=0.0 +FrennelMax=1.0 +DispersionAmount=0.93 +CausticsAmount=0.7 +SunSpecularMultiplier=1.64 +SunScatteringMultiplier=1.3 +SunLightingMultiplier=0.95 +WetMultiplier=0.7 +WavesAmplitudeDawn=0.58 +WavesAmplitudeSunrise=0.64 +WavesAmplitudeDay=0.73 +WavesAmplitudeSunset=0.64 +WavesAmplitudeDusk=0.56 +WavesAmplitudeNight=0.47 +WavesAmplitudeInteriorDay=0.55 +WavesAmplitudeInteriorNight=0.42 +Muddiness=0.22 +[UNDERWATER] +IgnoreWeatherSystem=true +EnableDispersion=true +EnableParallax=true +EnableDisplacement=true +EnableSilhouette=true +EnableBlurring=true +EnableReflection=true +EnableShadow=true +ShadowQuality=1 +DispersionAmount=0.95 +ReflectionAmount=0.75 +TransparencyFade=2.28 +TransparencyCurve=1.12 +DeepnessFade=1.33 +DeepnessDarkening=0.54 +TintAmount=1.72 +TintFade=0.65 +SunScatteringMultiplier=0.48 +[CLOUDSHADOWS] +IgnoreWeatherSystem=true +EnableAtNight=true +OpacityDawn=0.64 +OpacitySunrise=0.64 +OpacityDay=0.33 +OpacitySunset=0.68 +OpacityDusk=0.61 +OpacityNight=0.57 +OpacityInteriorDay=0.71 +OpacityInteriorNight=0.63 +[VOLUMETRICRAYS] +IgnoreWeatherSystem=true +Quality=1 +IntensityDawn=0.54 +IntensitySunrise=0.47 +IntensityDay=0.41 +IntensitySunset=0.66 +IntensityDusk=0.71 +IntensityNight=0.66 +IntensityInteriorDay=0.53 +IntensityInteriorNight=0.61 +DensityDawn=1.33 +DensitySunrise=1.45 +DensityDay=1.85 +DensitySunset=1.31 +DensityDusk=1.25 +DensityNight=1.21 +DensityInteriorDay=1.23 +DensityInteriorNight=1.05 +SkyColorAmountDawn=0.16 +SkyColorAmountSunrise=0.18 +SkyColorAmountDay=0.32 +SkyColorAmountSunset=0.21 +SkyColorAmountDusk=0.18 +SkyColorAmountNight=0.11 +SkyColorAmountInteriorDay=0.4 +SkyColorAmountInteriorNight=0.22 +[PROCEDURALSUN] +IgnoreWeatherSystem=true +Size=0.65 +EdgeSoftness=0.57 +GlowIntensityDawn=0.74 +GlowIntensitySunrise=0.63 +GlowIntensityDay=0.49 +GlowIntensitySunset=0.62 +GlowIntensityDusk=0.72 +GlowIntensityNight=0.98 +GlowIntensityInteriorDay=0.41 +GlowIntensityInteriorNight=0.91 +GlowCurveDawn=1.22 +GlowCurveSunrise=1.13 +GlowCurveDay=1.01 +GlowCurveSunset=1.15 +GlowCurveDusk=1.21 +GlowCurveNight=1.31 +GlowCurveInteriorDay=1.040001 +GlowCurveInteriorNight=1.42 +[MIST] +IgnoreWeatherSystem=true +EnableAnchors=false +AnchorsAmountDawn=1.0 +AnchorsAmountSunrise=1.0 +AnchorsAmountDay=1.0 +AnchorsAmountSunset=1.0 +AnchorsAmountDusk=1.0 +AnchorsAmountNight=1.0 +AnchorsAmountInteriorDay=1.0 +AnchorsAmountInteriorNight=1.0 +ColorFromEnvironmentFog=0.77 +SkyLightingAmountDawn=0.96 +SkyLightingAmountSunrise=1.04 +SkyLightingAmountDay=0.96 +SkyLightingAmountSunset=1.06 +SkyLightingAmountDusk=0.96 +SkyLightingAmountNight=0.82 +SkyLightingAmountInteriorDay=0.96 +SkyLightingAmountInteriorNight=0.82 +SunLightingAmountDawn=0.76 +SunLightingAmountSunrise=0.88 +SunLightingAmountDay=0.83 +SunLightingAmountSunset=0.87 +SunLightingAmountDusk=0.74 +SunLightingAmountNight=0.7 +SunLightingAmountInteriorDay=0.87 +SunLightingAmountInteriorNight=0.74 +DesaturationDawn=0.47 +DesaturationSunrise=0.4 +DesaturationDay=0.36 +DesaturationSunset=0.38 +DesaturationDusk=0.44 +DesaturationNight=0.49 +DesaturationInteriorDay=0.42 +DesaturationInteriorNight=0.55 +ColorFilterDawn=1, 1, 1 +ColorFilterSunrise=1, 1, 1 +ColorFilterDay=1, 1, 1 +ColorFilterSunset=1, 1, 1 +ColorFilterDusk=1, 1, 1 +ColorFilterNight=1, 1, 1 +ColorFilterInteriorDay=1, 1, 1 +ColorFilterInteriorNight=1, 1, 1 +RelativeToCameraDawn=0.39 +RelativeToCameraSunrise=0.48 +RelativeToCameraDay=0.66 +RelativeToCameraSunset=0.43 +RelativeToCameraDusk=0.33 +RelativeToCameraNight=0.49 +RelativeToCameraInteriorDay=0.58 +RelativeToCameraInteriorNight=0.21 +VerticalOffsetDawn=0.0 +VerticalOffsetSunrise=0.0 +VerticalOffsetDay=0.0 +VerticalOffsetSunset=0.0 +VerticalOffsetDusk=0.0 +VerticalOffsetNight=0.0 +VerticalOffsetInteriorDay=0.0 +VerticalOffsetInteriorNight=0.0 +DensityDawn=1.15 +DensitySunrise=1.16 +DensityDay=1.18 +DensitySunset=1.18 +DensityDusk=1.15 +DensityNight=1.16 +DensityInteriorDay=1.29 +DensityInteriorNight=1.17 +VerticalFadeDawn=4.74 +VerticalFadeSunrise=4.64 +VerticalFadeDay=4.54 +VerticalFadeSunset=4.49 +VerticalFadeDusk=4.77 +VerticalFadeNight=4.82 +VerticalFadeInteriorDay=4.39 +VerticalFadeInteriorNight=4.78 +DistanceFadeDawn=0.0 +DistanceFadeSunrise=0.0 +DistanceFadeDay=0.0 +DistanceFadeSunset=0.0 +DistanceFadeDusk=0.0 +DistanceFadeNight=0.0 +DistanceFadeInteriorDay=0.0 +DistanceFadeInteriorNight=0.0 +BottomTopDawn=0.0 +BottomTopSunrise=0.0 +BottomTopDay=0.0 +BottomTopSunset=0.0 +BottomTopDusk=0.0 +BottomTopNight=0.0 +BottomTopInteriorDay=0.0 +BottomTopInteriorNight=0.0 +ExponentialFadeDawn=1.0 +ExponentialFadeSunrise=1.0 +ExponentialFadeDay=1.0 +ExponentialFadeSunset=1.0 +ExponentialFadeDusk=1.0 +ExponentialFadeNight=1.0 +ExponentialFadeInteriorDay=1.0 +ExponentialFadeInteriorNight=1.0 +[AUTOAMBIENT] +IgnoreWeatherSystem=true +BlendingAmountDawn=0.86 +BlendingAmountSunrise=0.89 +BlendingAmountDay=0.92 +BlendingAmountSunset=0.87 +BlendingAmountDusk=0.85 +BlendingAmountNight=0.86 +BlendingAmountInteriorDay=0.93 +BlendingAmountInteriorNight=0.84 +TopIntensityDawn=0.24 +TopIntensitySunrise=0.31 +TopIntensityDay=0.39 +TopIntensitySunset=0.33 +TopIntensityDusk=0.27 +TopIntensityNight=0.26 +TopIntensityInteriorDay=0.34 +TopIntensityInteriorNight=0.18 +BottomIntensityDawn=0.21 +BottomIntensitySunrise=0.16 +BottomIntensityDay=0.19 +BottomIntensitySunset=0.17 +BottomIntensityDusk=0.2 +BottomIntensityNight=0.29 +BottomIntensityInteriorDay=0.16 +BottomIntensityInteriorNight=0.26 +BottomSaturationDawn=1.49 +BottomSaturationSunrise=1.62 +BottomSaturationDay=1.77 +BottomSaturationSunset=1.63 +BottomSaturationDusk=1.39 +BottomSaturationNight=1.26 +BottomSaturationInteriorDay=1.68 +BottomSaturationInteriorNight=1.21 +[CHARACTERGLOW] +IgnoreWeatherSystem=true +IntensityMultiplierDawn=1.0 +IntensityMultiplierSunrise=1.0 +IntensityMultiplierDay=1.0 +IntensityMultiplierSunset=1.0 +IntensityMultiplierDusk=1.0 +IntensityMultiplierNight=1.0 +IntensityMultiplierInteriorDay=1.0 +IntensityMultiplierInteriorNight=1.0 +PowerMultiplierDawn=1.0 +PowerMultiplierSunrise=1.0 +PowerMultiplierDay=1.0 +PowerMultiplierSunset=1.0 +PowerMultiplierDusk=1.0 +PowerMultiplierNight=1.0 +PowerMultiplierInteriorDay=1.0 +PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/COPYING b/enbseries/COPYING new file mode 100644 index 0000000..94a9ed0 --- /dev/null +++ b/enbseries/COPYING @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/enbseries/VERSION b/enbseries/VERSION new file mode 100644 index 0000000..aeda889 --- /dev/null +++ b/enbseries/VERSION @@ -0,0 +1 @@ +2.8.0sk "The Immersivening" diff --git a/enbseries/_locationweather.ini b/enbseries/_locationweather.ini new file mode 100644 index 0000000..9799319 --- /dev/null +++ b/enbseries/_locationweather.ini @@ -0,0 +1,3 @@ +//example usage +//[0000003C] - WorldSpaceID +//13163=d4886 - first is LocationID, second is WeatherID (Riverwood with rainy weather) \ No newline at end of file diff --git a/enbseries/_weatherlist.ini b/enbseries/_weatherlist.ini new file mode 100644 index 0000000..f60e3de --- /dev/null +++ b/enbseries/_weatherlist.ini @@ -0,0 +1,213 @@ +[WEATHER001] +FileName=wt_general.ini +WeatherIDs=81a, 12f89, 5ed7a, 6ed5a, 6ed5b, 7548f, 75491, 75de5, 777cf, 8277a, 8282a, ecc96, 101910, 10a237, 10a23a, 10a240, 10a243, 10d9ec, 10da13, 10e1e9, 10e1ea, 10e1ed, 10e1ee, 10e1f1, 10e1f2, f89c, f89d, 1760e, 1760f, 19bbe, 19bbf, 19bc0, 3ab68, 68ad0, 7eae4, 7eae8, 7eaea +[WEATHER002] +FileName=wt_forest.ini +WeatherIDs=10a23b, 10a23f, 10e1eb, 10e1ec, 2e983, 62590, 62bf7, 7eae5, 7eae6, 7eae7, 7eae9, 7eaeb, 7eaec +[WEATHER003] +FileName=wt_dark.ini +WeatherIDs=48c14, 105f40, 10a230, 10a233, 10e1e5, 10e1e6, 19599, 195a0, 56a0d, 5c976, 601ee, 88afe, 1bc0d, 5ff96, 7e9be +[WEATHER004] +FileName=wt_cold.ini +WeatherIDs=104ab4, 10a234, 10a236, 10a244, 10a245, 10e1e7, 10e1e8, 10e1ef, 10e1f0, 10e0b, 10e0e, 10e0f, 10e10, 25d8d, 2e982, d38a5 +[WEATHER005] +FileName=wt_spooky.ini +WeatherIDs=10fef8, 1407, 959f, 14551, 18dbb, 18dbc, 18dbd, 62484 +[WEATHER006] +FileName=wt_warm.ini +WeatherIDs=10199f, 10a7a5, 10a7a8, 10e1e3, 10e1e4, 6aec, 67bb2, 701d2, 5ba5f, 60c29, 6120c +[WEATHER007] +FileName=wt_generalfog.ini +WeatherIDs=c821e, 10a239, 1d760, 374ba, 1c6d2, 4bdf7, 73ec8, 7e9c4, 7eaf6, 7eaf7 +[WEATHER008] +FileName=wt_generalrain.ini +WeatherIDs=c821f, c8220, d4886, 10a238, 10a241, 10a242, 10a7a6, 12c4, 179ab, 1cc35, 57500, 73963, 73964, 83665, 6120d, 68abe, 7eaed, 7eaf0 +[WEATHER009] +FileName=wt_forestfog.ini +WeatherIDs=10a23e, 10fe7e, 6c8ec, 7eaf3, 7eaf4, 7eaf5 +[WEATHER010] +FileName=wt_forestrain.ini +WeatherIDs=10a23c, 10a23d, 10c32f, 7eaee, 7eaef, 7eaf1, 7eaf2 +[WEATHER011] +FileName=wt_darkfog.ini +WeatherIDs=105942, 105943, 105944, 105945, 106635, 10a232, 161063, 2946e6, 296eb5, 56a0c, 61209, 7e9bf +[WEATHER012] +FileName=wt_darkrain.ini +WeatherIDs=10a231, 161065, 2c603b, 7e9c0, 7e9c1 +[WEATHER013] +FileName=wt_spookyfog.ini +WeatherIDs=923fd, 1dff5, 34cfb, 7f2e8 +[WEATHER014] +FileName=wt_coldfog.ini +WeatherIDs=4d7fb, c8221, 10a235, 2da92c, d38a6, d38a7 +[WEATHER015] +FileName=wt_warmfog.ini +WeatherIDs=d299e, d9329, 105941, 10a7a7, 18471, 31ac0, 32336, 374b8, 374b9, 5b29c, 5b29d, 5b2a0, 61208, 6120b +[WEATHER016] +FileName= +[WEATHER017] +FileName= +[WEATHER018] +FileName= +[WEATHER019] +FileName= +[WEATHER020] +FileName= +[WEATHER021] +FileName= +[WEATHER022] +FileName= +[WEATHER023] +FileName= +[WEATHER024] +FileName= +[WEATHER025] +FileName= +[WEATHER026] +FileName= +[WEATHER027] +FileName= +[WEATHER028] +FileName= +[WEATHER029] +FileName= +[WEATHER030] +FileName= +[WEATHER031] +FileName= +[WEATHER032] +FileName= +[WEATHER033] +FileName= +[WEATHER034] +FileName= +[WEATHER035] +FileName= +[WEATHER036] +FileName= +[WEATHER037] +FileName= +[WEATHER038] +FileName= +[WEATHER039] +FileName= +[WEATHER040] +FileName= +[WEATHER041] +FileName= +[WEATHER042] +FileName= +[WEATHER043] +FileName= +[WEATHER044] +FileName= +[WEATHER045] +FileName= +[WEATHER046] +FileName= +[WEATHER047] +FileName= +[WEATHER048] +FileName= +[WEATHER049] +FileName= +[WEATHER050] +FileName= +[WEATHER051] +FileName= +[WEATHER052] +FileName= +[WEATHER053] +FileName= +[WEATHER054] +FileName= +[WEATHER055] +FileName= +[WEATHER056] +FileName= +[WEATHER057] +FileName= +[WEATHER058] +FileName= +[WEATHER059] +FileName= +[WEATHER060] +FileName= +[WEATHER061] +FileName= +[WEATHER062] +FileName= +[WEATHER063] +FileName= +[WEATHER064] +FileName= +[WEATHER065] +FileName= +[WEATHER066] +FileName= +[WEATHER067] +FileName= +[WEATHER068] +FileName= +[WEATHER069] +FileName= +[WEATHER070] +FileName= +[WEATHER071] +FileName= +[WEATHER072] +FileName= +[WEATHER073] +FileName= +[WEATHER074] +FileName= +[WEATHER075] +FileName= +[WEATHER076] +FileName= +[WEATHER077] +FileName= +[WEATHER078] +FileName= +[WEATHER079] +FileName= +[WEATHER080] +FileName= +[WEATHER081] +FileName= +[WEATHER082] +FileName= +[WEATHER083] +FileName= +[WEATHER084] +FileName= +[WEATHER085] +FileName= +[WEATHER086] +FileName= +[WEATHER087] +FileName= +[WEATHER088] +FileName= +[WEATHER089] +FileName= +[WEATHER090] +FileName= +[WEATHER091] +FileName= +[WEATHER092] +FileName= +[WEATHER093] +FileName= +[WEATHER094] +FileName= +[WEATHER095] +FileName= +[WEATHER096] +FileName= +[WEATHER097] +FileName= +[WEATHER098] +FileName= +[WEATHER099] +FileName= diff --git a/enbseries/effect.txt b/enbseries/effect.txt new file mode 100644 index 0000000..52a611a --- /dev/null +++ b/enbseries/effect.txt @@ -0,0 +1,11 @@ +/* + effect.txt : MariENB extra shader. + (C)2013-2017 Marisa Kirisame, UnSX Team. + Part of MariENB, the personal ENB of Marisa. + Released under the GNU GPLv3 (or later). +*/ +/* separate for easier maintenance */ +#include "menbglobaldefs.fx" +#include "menbextrasettings.fx" +#include "menbextrainternals.fx" +#include "menbextrafilters.fx" diff --git a/enbseries/effect.txt.ini b/enbseries/effect.txt.ini new file mode 100644 index 0000000..e01aeda --- /dev/null +++ b/enbseries/effect.txt.ini @@ -0,0 +1,78 @@ +[EFFECT.TXT] +TECHNIQUE=0 +Enable Oil Filter=false +Enable FXAA=false +FXAA Span Max=4.0 +FXAA Reduce Mul=16.0 +FXAA Reduce Min=128.0 +Enable Chroma Key=false +Chroma Key Red=1.0 +Chroma Key Green=0.0 +Chroma Key Blue=0.8 +Chroma Key Depth=0.9 +Chroma Key Depth Horizontal Tilt Center=0.5 +Chroma Key Depth Vertical Tilt Center=0.5 +Chroma Key Depth Horizontal Tilt=0.0 +Chroma Key Depth Vertical Tilt=0.0 +Enable Curvature=false +Curve Chromatic Aberration=0.62 +Curve Zooming=50.34 +Curve Distortion=0.0 +Enable Blur=true +Blur Sampling Range=0.17 +Enable Sharp=true +Sharp Sampling Range=0.7 +Sharpening Amount=1.22 +Enable Shift=true +Shift Sampling Range=0.5 +Enable Black Bars=false +Box Horizontal Ratio=2.39 +Box Vertical Ratio=1.0 +Enable Vignette=false +Enable Border Blur=false +Vignette Shape=1 +Vignette Blending Mode=2 +Vignette Contrast=14.37 +Vignette Intensity=0.7 +Vignette Shift=0.0 +Vignette Color Red=-0.03 +Vignette Color Green=-0.05 +Vignette Color Blue=-0.08 +Border Blur Contrast=2.25 +Border Blur Intensity=1.52 +Border Blur Shift=0.0 +Border Blur Radius=1.0 +Enable Color Matrix=false +Color Matrix Red Red=1.0 +Color Matrix Red Green=0.0 +Color Matrix Red Blue=0.0 +Color Matrix Green Red=0.0 +Color Matrix Green Green=1.0 +Color Matrix Green Blue=0.0 +Color Matrix Blue Red=0.0 +Color Matrix Blue Green=0.0 +Color Matrix Blue Blue=1.0 +Normalize Matrix=false +Enable Hue-Saturation=false +Overlap=0.0 +Global Hue=0.0 +Global Saturation=0.0 +Global Value=0.0 +Red Hue=0.0 +Red Saturation=0.0 +Red Value=0.0 +Yellow Hue=0.0 +Yellow Saturation=0.0 +Yellow Value=0.0 +Green Hue=0.0 +Green Saturation=0.0 +Green Value=0.0 +Cyan Hue=0.0 +Cyan Saturation=0.0 +Cyan Value=0.0 +Blue Hue=0.0 +Blue Saturation=0.0 +Blue Value=0.0 +Magenta Hue=0.0 +Magenta Saturation=0.0 +Magenta Value=0.0 diff --git a/enbseries/enbbloom.fx b/enbseries/enbbloom.fx new file mode 100644 index 0000000..7063e72 --- /dev/null +++ b/enbseries/enbbloom.fx @@ -0,0 +1,11 @@ +/* + enbbloom.fx : MariENB bloom filter. + (C)2013-2017 Marisa Kirisame, UnSX Team. + Part of MariENB, the personal ENB of Marisa. + Released under the GNU GPLv3 (or later). +*/ +/* separate for easier maintenance */ +#include "menbglobaldefs.fx" +#include "menbbloomsettings.fx" +#include "menbbloominternals.fx" +#include "menbbloomfilters.fx" diff --git a/enbseries/enbbloom.fx.ini b/enbseries/enbbloom.fx.ini new file mode 100644 index 0000000..3fbd659 --- /dev/null +++ b/enbseries/enbbloom.fx.ini @@ -0,0 +1,76 @@ +[ENBBLOOM.FX] +TECHNIQUE=0 +Bloom Intensity Night=0.65 +Bloom Intensity Day=0.58 +Bloom Intensity Interior Night=0.69 +Bloom Intensity Interior Day=0.61 +Bloom Contrast Night=0.96 +Bloom Contrast Day=0.98 +Bloom Contrast Interior Night=0.97 +Bloom Contrast Interior Day=0.98 +Bloom Saturation Night=0.97 +Bloom Saturation Day=0.93 +Bloom Saturation Interior Night=0.98 +Bloom Saturation Interior Day=0.95 +Bloom Offset Night=-0.1 +Bloom Offset Day=-0.19 +Bloom Offset Interior Night=-0.11 +Bloom Offset Interior Day=-0.16 +Bloom Intensity Cap Night=25.0 +Bloom Intensity Cap Day=25.0 +Bloom Intensity Cap Interior Night=25.0 +Bloom Intensity Cap Interior Day=25.0 +Bloom Blur Radius X=1.0 +Bloom Blur Radius Y=1.0 +Blue Shift Night Red=0.07 +Blue Shift Night Green=-0.27 +Blue Shift Night Blue=1.57 +Blue Shift Day Red=-0.39 +Blue Shift Day Green=0.39 +Blue Shift Day Blue=1.6 +Blue Shift Interior Night Red=0.08 +Blue Shift Interior Night Green=-0.16 +Blue Shift Interior Night Blue=1.77 +Blue Shift Interior Day Red=0.08 +Blue Shift Interior Day Green=-0.3 +Blue Shift Interior Day Blue=1.39 +Blue Shift Intensity Night=0.21 +Blue Shift Intensity Day=0.19 +Blue Shift Intensity Interior Night=0.24 +Blue Shift Intensity Interior Day=0.21 +Blue Shift Luminance Factor Per-pass=0.74 +Blue Shift Color Factor Per-pass=0.85 +Enable Anamorphic Bloom=true +Anamorphic Bloom Blend Night=0.69 +Anamorphic Bloom Blend Day=0.57 +Anamorphic Bloom Blend Interior Night=0.68 +Anamorphic Bloom Blend Interior Day=0.59 +Anamorphic Bloom Blue Shift Night Red=0.06 +Anamorphic Bloom Blue Shift Night Green=-0.44 +Anamorphic Bloom Blue Shift Night Blue=1.39 +Anamorphic Bloom Blue Shift Day Red=0.09 +Anamorphic Bloom Blue Shift Day Green=-0.02 +Anamorphic Bloom Blue Shift Day Blue=1.52 +Anamorphic Bloom Blue Shift Interior Night Red=-0.1 +Anamorphic Bloom Blue Shift Interior Night Green=-0.94 +Anamorphic Bloom Blue Shift Interior Night Blue=1.54 +Anamorphic Bloom Blue Shift Interior Day Red=-0.03 +Anamorphic Bloom Blue Shift Interior Day Green=-0.11 +Anamorphic Bloom Blue Shift Interior Day Blue=1.65 +Anamorphic Bloom Blue Shift Intensity Night=0.46 +Anamorphic Bloom Blue Shift Intensity Day=0.41 +Anamorphic Bloom Blue Shift Intensity Interior Night=0.57 +Anamorphic Bloom Blue Shift Intensity Interior Day=0.5 +Anamorphic Bloom Contrast Night=1.37 +Anamorphic Bloom Contrast Day=1.33 +Anamorphic Bloom Contrast Interior Night=1.39 +Anamorphic Bloom Contrast Interior Day=1.35 +Anamorphic Bloom Radius Multiplier=1.0 +Bloom Pass 1 Blend=0.48 +Bloom Pass 2 Blend=0.62 +Bloom Pass 3 Blend=0.67 +Bloom Pass 4 Blend=0.76 +Bloom Pass 7 Blend=0.87 +Bloom Pass 8 Blend=0.94 +Bloom Prepass Blend=0.0 +Bloom Base Blend=0.0 diff --git a/enbseries/enbdepthoffield.fx b/enbseries/enbdepthoffield.fx new file mode 100644 index 0000000..962df0a --- /dev/null +++ b/enbseries/enbdepthoffield.fx @@ -0,0 +1,11 @@ +/* + enbdepthoffield.fx : MariENB dof. + (C)2013-2017 Marisa Kirisame, UnSX Team. + Part of MariENB, the personal ENB of Marisa. + Released under the GNU GPLv3 (or later). +*/ +/* separate for easier maintenance */ +#include "menbglobaldefs.fx" +#include "menbdepthoffieldsettings.fx" +#include "menbdepthoffieldinternals.fx" +#include "menbdepthoffieldfilters.fx" diff --git a/enbseries/enbdepthoffield.fx.ini b/enbseries/enbdepthoffield.fx.ini new file mode 100644 index 0000000..cbe0a07 --- /dev/null +++ b/enbseries/enbdepthoffield.fx.ini @@ -0,0 +1,117 @@ +[ENBDEPTHOFFIELD.FX] +TECHNIQUE=0 +Fixed Resolution Width=1920 +Fixed Resolution Height=1080 +Depth Cutoff=999998.0 +Focus Mode=1 +Display Focus Points=false +Manual Focus Depth=0.0 +Focus Point Center X=50.0 +Focus Point Center Y=50.0 +Focus Triangle Angle=0.5 +Focus Triangle Radius Night=12.0 +Focus Triangle Radius Day=16.0 +Focus Triangle Radius Interior Night=10.0 +Focus Triangle Radius Interior Day=14.0 +Focus Triangle Blending Night=0.7 +Focus Triangle Blending Day=0.8 +Focus Triangle Blending Interior Night=0.8 +Focus Triangle Blending Interior Day=0.9 +Focus Maximum Depth Night=990.349976 +Focus Maximum Depth Day=994.570007 +Focus Maximum Depth Interior Night=984.919983 +Focus Maximum Depth Interior Day=989.539978 +DOF Intensity Night=475.899994 +DOF Intensity Day=424.299988 +DOF Intensity Interior Night=480.799988 +DOF Intensity Interior Day=432.299988 +DOF Contrast Night=3.35 +DOF Contrast Day=3.78 +DOF Contrast Interior Night=3.12 +DOF Contrast Interior Day=3.52 +DOF Shift Night=0.0 +DOF Shift Day=0.0 +DOF Shift Interior Night=0.0 +DOF Shift Interior Day=0.0 +DOF Fixed Focus Intensity Night=1.0 +DOF Fixed Focus Intensity Day=1.0 +DOF Fixed Focus Intensity Interior Night=1.0 +DOF Fixed Focus Intensity Interior Day=1.0 +DOF Fixed Focus Contrast Night=1.0 +DOF Fixed Focus Contrast Day=1.0 +DOF Fixed Focus Contrast Interior Night=1.0 +DOF Fixed Focus Contrast Interior Day=1.0 +DOF Fixed Focus Shift Night=0.0 +DOF Fixed Focus Shift Day=0.0 +DOF Fixed Focus Shift Interior Night=0.0 +DOF Fixed Focus Shift Interior Day=0.0 +DOF Fixed Focus Blend Night=0.0 +DOF Fixed Focus Blend Day=0.0 +DOF Fixed Focus Blend Interior Night=0.0 +DOF Fixed Focus Blend Interior Day=0.0 +DOF Fixed Focus Depth=0.0 +DOF Fixed Focus Cap=0.0 +DOF Fixed Unfocus Intensity Night=1.15 +DOF Fixed Unfocus Intensity Day=1.1 +DOF Fixed Unfocus Intensity Interior Night=1.19 +DOF Fixed Unfocus Intensity Interior Day=1.14 +DOF Fixed Unfocus Contrast Night=99.099998 +DOF Fixed Unfocus Contrast Day=126.139999 +DOF Fixed Unfocus Contrast Interior Night=84.849998 +DOF Fixed Unfocus Contrast Interior Day=110.82 +DOF Fixed Unfocus Shift Night=-0.96 +DOF Fixed Unfocus Shift Day=-1.07 +DOF Fixed Unfocus Shift Interior Night=-0.93 +DOF Fixed Unfocus Shift Interior Day=-1.03 +DOF Fixed Unfocus Blend Night=1.0 +DOF Fixed Unfocus Blend Day=1.0 +DOF Fixed Unfocus Blend Interior Night=1.0 +DOF Fixed Unfocus Blend Interior Day=1.0 +DOF Fixed Unfocus Depth=0.0 +DOF Fixed Use Cutoff=true +Enable DOF Fog=true +DOF Fog Intensity Night=1.16 +DOF Fog Intensity Day=1.14 +DOF Fog Intensity Interior Night=1.08 +DOF Fog Intensity Interior Day=1.04 +DOF Fog Contrast Night=106.489998 +DOF Fog Contrast Day=143.289993 +DOF Fog Contrast Interior Night=93.480011 +DOF Fog Contrast Interior Day=121.669998 +DOF Fog Shift Night=-0.58 +DOF Fog Shift Day=-0.65 +DOF Fog Shift Interior Night=-0.75 +DOF Fog Shift Interior Day=-0.78 +DOF Fog Blend Night=1.0 +DOF Fog Blend Day=1.0 +DOF Fog Blend Interior Night=1.0 +DOF Fog Blend Interior Day=1.0 +DOF Fog Depth=0.0 +Use Only Fixed DOF=false +DOF Gather Blur Radius=8.0 +Enable DOF Post-Blur=true +DOF Post-Blur Radius=1.0 +DOF Blur Chromatic Aberration=1.93 +Enable DOF Highlights=true +DOF Highlight Threshold=0.56 +DOF Highlight Gain=2.21 +DOF Bokeh Blur Radius=1.79 +DOF Bokeh Edge Bias=0.74 +DOF Bokeh Fuzz=0.1 +DOF Relative to FOV=true +Default FOV=75.0 +FOV Relative Factor Night=2.19 +FOV Relative Factor Day=2.39 +FOV Relative Factor Interior Night=2.22 +FOV Relative Factor Interior Day=2.41 +Focus Plane Horizontal Tilt Center=0.5 +Focus Plane Vertical Tilt Center=0.5 +Focus Plane Horizontal Tilt=0.0 +Focus Plane Vertical Tilt=0.0 +DOF Minimum Blur=0.01 +Debug Depth=false +Debug Focus=false +DOF Relative Factor Night=2.19 +DOF Relative Factor Day=2.39 +DOF Relative Factor Interior Night=2.22 +DOF Relative Factor Interior Day=2.41 diff --git a/enbseries/enbeffect.fx b/enbseries/enbeffect.fx new file mode 100644 index 0000000..1935de6 --- /dev/null +++ b/enbseries/enbeffect.fx @@ -0,0 +1,13 @@ +/* + enbeffect.fx : MariENB base shader. + (C)2013-2017 Marisa Kirisame, UnSX Team. + Part of MariENB, the personal ENB of Marisa. + Released under the GNU GPLv3 (or later). +*/ +/* do not touch this! */ +#define E_SHADER_3_0 +/* separate for easier maintenance */ +#include "menbglobaldefs.fx" +#include "menbeffectsettings.fx" +#include "menbeffectinternals.fx" +#include "menbeffectfilters.fx" diff --git a/enbseries/enbeffect.fx.ini b/enbseries/enbeffect.fx.ini new file mode 100644 index 0000000..42349d8 --- /dev/null +++ b/enbseries/enbeffect.fx.ini @@ -0,0 +1,167 @@ +[ENBEFFECT.FX] +TECHNIQUE=0 +Fixed Resolution Width=1920 +Fixed Resolution Height=1080 +Distortion Chromatic Aberration=15.980001 +Enable Screen Frost=true +Frost Contrast=1.22 +Frost Strength=0.19 +Frost Radial Contrast=1.17 +Frost Radial Intensity=0.87 +Frost Radial Offset=-0.96 +Frost Texture Blend=1.51 +Frost Texture Blend Contrast=6.51 +Frost Texture Size=0.8 +Frost Factor Night=1.19 +Frost Factor Day=0.63 +Frost Factor Interior Night=0.62 +Frost Factor Interior Day=0.22 +Frost Always Enable=false +Enable Grain=true +Grain Speed=15.0 +Grain Intensity=5.16 +Grain Saturation=-0.28 +Grain Two-Pass=true +Grain Blending Mode=3 +Grain Dark Mask Contrast=9.02 +Grain Two-Pass Factor=0.04 +Grain Magnification 1=13.3 +Grain Magnification 2=19.6 +Grain Magnification 3=17.4 +Grain Pass 1 Magnification 1=2.05 +Grain Pass 1 Magnification 2=3.11 +Grain Pass 1 Magnification 3=2.22 +Grain Pass 2 Magnification 1=4.25 +Grain Pass 2 Magnification 2=9.42 +Grain Pass 2 Magnification 3=6.29 +Grain Contrast=3.53 +Apply Grain Before Tone Mapping=false +Enable Dirt=false +Dirt Coord Factor=0.34 +Dirt Luminance Factor=0.0 +Dirt Coord Zoom=3.38 +Dirt Luminance Zoom=1.19 +Enable Adaptation=true +Adaptation Min Night=0.32 +Adaptation Min Day=0.39 +Adaptation Min Interior Night=0.47 +Adaptation Min Interior Day=0.68 +Adaptation Max Night=1.26 +Adaptation Max Day=1.349999 +Adaptation Max Interior Night=1.39 +Adaptation Max Interior Day=1.73 +Tonemapping Method=2 +Tonemap Exposure Night=2.21 +Tonemap Exposure Day=1.98 +Tonemap Exposure Interior Night=1.63 +Tonemap Exposure Interior Day=1.45 +Tonemap Blend Night=1.0 +Tonemap Blend Day=1.0 +Tonemap Blend Interior Night=1.0 +Tonemap Blend Interior Day=1.0 +Uncharted2 Shoulder Strength Night=0.26 +Uncharted2 Shoulder Strength Day=0.21 +Uncharted2 Shoulder Strength Interior Night=0.25 +Uncharted2 Shoulder Strength Interior Day=0.23 +Uncharted2 Linear Strength Night=1.58 +Uncharted2 Linear Strength Day=1.47 +Uncharted2 Linear Strength Interior Night=1.28 +Uncharted2 Linear Strength Interior Day=1.2 +Uncharted2 Linear Angle Night=0.74 +Uncharted2 Linear Angle Day=0.75 +Uncharted2 Linear Angle Interior Night=0.77 +Uncharted2 Linear Angle Interior Day=0.72 +Uncharted2 Toe Strength Night=1.4 +Uncharted2 Toe Strength Day=1.46 +Uncharted2 Toe Strength Interior Night=1.24 +Uncharted2 Toe Strength Interior Day=1.27 +Uncharted2 Toe Numerator Night=4.28 +Uncharted2 Toe Numerator Day=4.27 +Uncharted2 Toe Numerator Interior Night=4.32 +Uncharted2 Toe Numerator Interior Day=4.29 +Uncharted2 Toe Denominator Night=1.49 +Uncharted2 Toe Denominator Day=1.27 +Uncharted2 Toe Denominator Interior Night=1.58 +Uncharted2 Toe Denominator Interior Day=1.36 +Uncharted2 Linear White Night=14.639999 +Uncharted2 Linear White Day=19.59 +Uncharted2 Linear White Interior Night=14.34 +Uncharted2 Linear White Interior Day=18.869997 +Enable RGB Grading=true +Grading Intensity Night Red=0.98 +Grading Intensity Night Green=0.96 +Grading Intensity Night Blue=0.88 +Grading Intensity Day Red=0.98 +Grading Intensity Day Green=0.96 +Grading Intensity Day Blue=0.95 +Grading Intensity Interior Night Red=1.04 +Grading Intensity Interior Night Green=1.0 +Grading Intensity Interior Night Blue=0.95 +Grading Intensity Interior Day Red=0.96 +Grading Intensity Interior Day Green=0.96 +Grading Intensity Interior Day Blue=0.95 +Grading Contrast Night Red=0.97 +Grading Contrast Night Green=0.98 +Grading Contrast Night Blue=0.92 +Grading Contrast Day Red=0.96 +Grading Contrast Day Green=0.95 +Grading Contrast Day Blue=0.93 +Grading Contrast Interior Night Red=0.99 +Grading Contrast Interior Night Green=0.95 +Grading Contrast Interior Night Blue=0.91 +Grading Contrast Interior Day Red=0.98 +Grading Contrast Interior Day Green=0.97 +Grading Contrast Interior Day Blue=0.89 +Enable Vibrance Grading=true +Grading Color Night Red=-0.47 +Grading Color Night Green=-0.13 +Grading Color Night Blue=-0.91 +Grading Color Day Red=-0.04 +Grading Color Day Green=-0.06 +Grading Color Day Blue=-0.65 +Grading Color Interior Night Red=-0.75 +Grading Color Interior Night Green=-0.15 +Grading Color Interior Night Blue=-0.97 +Grading Color Interior Day Red=-0.15 +Grading Color Interior Day Green=-0.09 +Grading Color Interior Day Blue=-0.74 +Grading Color Factor Night=-0.1 +Grading Color Factor Day=-0.11 +Grading Color Factor Interior Night=-0.14 +Grading Color Factor Interior Day=-0.12 +Enable HSV Grading=true +Grading Saturation Intensity Night=1.1 +Grading Saturation Intensity Day=1.15 +Grading Saturation Intensity Interior Night=1.12 +Grading Saturation Intensity Interior Day=1.14 +Grading Saturation Contrast Night=0.93 +Grading Saturation Contrast Day=0.95 +Grading Saturation Contrast Interior Night=0.94 +Grading Saturation Contrast Interior Day=0.97 +Grading Value Intensity Night=0.97 +Grading Value Intensity Day=0.96 +Grading Value Intensity Interior Night=0.95 +Grading Value Intensity Interior Day=0.92 +Grading Value Contrast Night=1.03 +Grading Value Contrast Day=1.02 +Grading Value Contrast Interior Night=1.03 +Grading Value Contrast Interior Day=1.01 +Colorize After HSV=true +Enable Vanilla Imagespace=true +Vanilla Tint Blend=0.97 +Vanilla Vibrance Blend=0.9 +Vanilla Contrast Blend=0.82 +Vanilla Tint Contrast=1.15 +Vanilla Tint Strength=1.0 +Vanilla Vibrance Contrast=0.81 +Vanilla Vibrance Strength=1.0 +Enable LUT Grading=true +LUT Blend Night=0.71 +LUT Blend Day=0.81 +LUT Blend Interior Night=0.69 +LUT Blend Interior Day=0.76 +Enable Technicolor=true +Technicolor Blend=0.6 +Enable Post Dither=true +Dither Pattern=2 +Display Bloom=false diff --git a/enbseries/enbeffectprepass.fx b/enbseries/enbeffectprepass.fx new file mode 100644 index 0000000..19d8c55 --- /dev/null +++ b/enbseries/enbeffectprepass.fx @@ -0,0 +1,11 @@ +/* + enbeffectprepass.fx : MariENB pre-pass filters. + (C)2013-2017 Marisa Kirisame, UnSX Team. + Part of MariENB, the personal ENB of Marisa. + Released under the GNU GPLv3 (or later). +*/ +/* separate for easier maintenance */ +#include "menbglobaldefs.fx" +#include "menbprepasssettings.fx" +#include "menbprepassinternals.fx" +#include "menbprepassfilters.fx" diff --git a/enbseries/enbeffectprepass.fx.ini b/enbseries/enbeffectprepass.fx.ini new file mode 100644 index 0000000..fe1c7f8 --- /dev/null +++ b/enbseries/enbeffectprepass.fx.ini @@ -0,0 +1,166 @@ +[ENBEFFECTPREPASS.FX] +TECHNIQUE=0 +Fixed Resolution Width=1920 +Fixed Resolution Height=1080 +Depth Cutoff=999998.0 +Near Z=0.05 +Far Z=3098.0 +Distortion Chromatic Aberration=14.79 +Enable Hot Air Refraction=true +Heat Texture Size=11.640001 +Heat Speed=0.15 +Heat Fade Contrast=234.339996 +Heat Fade Intensity=1.09 +Heat Fade Offset=-0.78 +Heat Intensity=0.18 +Heat Contrast=1.0 +Heat Factor Night=-0.58 +Heat Factor Day=1.15 +Heat Factor Interior Night=-0.47 +Heat Factor Interior Day=0.52 +Heat Always Enable=false +Enable Edgevision=false +Edgevision Fade Contrast Night=1.82 +Edgevision Fade Contrast Day=1.86 +Edgevision Fade Contrast Interior Night=2.9 +Edgevision Fade Contrast Interior Day=3.0 +Edgevision Fade Intensity Night=692.630005 +Edgevision Fade Intensity Day=793.580017 +Edgevision Fade Intensity Interior Night=484.679993 +Edgevision Fade Intensity Interior Day=590.840027 +Edgevision Contrast=0.25 +Edgevision Intensity=8.0 +Edgevision Radius=1.0 +Invert Edgevision=false +Blend Edgevision=false +Enable Edge Detect=false +Edge Detect Contrast=0.85 +Edge Detect Intensity=0.25 +Edge Detect Radius=1.0 +Invert Edge Detect=false +Blend Edge Detect=false +Enable Linevision=false +Linevision Fade Contrast Night=1.24 +Linevision Fade Contrast Day=1.12 +Linevision Fade Contrast Interior Night=1.41 +Linevision Fade Contrast Interior Day=1.33 +Linevision Fade Intensity Night=692.630005 +Linevision Fade Intensity Day=793.580017 +Linevision Fade Intensity Interior Night=484.679993 +Linevision Fade Intensity Interior Day=590.840027 +Linevision Contrast=1.0 +Linevision Intensity=1.0 +Linevision Radius=1.0 +Linevision Threshold=0.1 +Invert Linevision=false +Blend Linevision=false +Enable Custom Fog=false +Fog Contrast=1.0 +Fog Intensity=1.0 +Fog Shift=0.0 +Fog ColorX=1.0 +Fog ColorY=1.0 +Fog ColorZ=1.0 +Limbo Mode=false +Enable SSAO=false +SSAO Radius=0.05 +SSAO Noise=0 +SSAO Fade Contrast Night=0.97 +SSAO Fade Contrast Day=0.93 +SSAO Fade Contrast Interior Night=0.98 +SSAO Fade Contrast Interior Day=0.94 +SSAO Fade Intensity Night=631.659973 +SSAO Fade Intensity Day=716.929993 +SSAO Fade Intensity Interior Night=481.650024 +SSAO Fade Intensity Interior Day=573.030029 +SSAO Intensity=1.5 +SSAO Contrast=0.5 +SSAO Shift=-0.5 +SSAO Blending=0.8 +SSAO Blur=false +SSAO Bilateral Factor=1500.0 +SSAO Range=20.0 +SSAO Range Min=0.0 +SSAO Blur Radius=1.0 +Debug SSAO=false +Sharpen Enable=true +Sharpen Radius=0.8 +Sharpen Clamp=0.05 +Sharpen Blending=4.0 +Depth Grading Center Depth=0.0 +Depth Grading Contrast Night=129.800003 +Depth Grading Contrast Day=144.529999 +Depth Grading Contrast Interior Night=135.889999 +Depth Grading Contrast Interior Day=156.529999 +Depth Grading Intensity Night=1.23 +Depth Grading Intensity Day=1.17 +Depth Grading Intensity Interior Night=1.24 +Depth Grading Intensity Interior Day=1.19 +Depth Grading Shift Night=-0.54 +Depth Grading Shift Day=-0.62 +Depth Grading Shift Interior Night=-0.78 +Depth Grading Shift Interior Day=-0.97 +Depth Grading Blend Night=1.0 +Depth Grading Blend Day=1.0 +Depth Grading Blend Interior Night=1.0 +Depth Grading Blend Interior Day=1.0 +Enable RGB Grading=true +Grading Intensity Night Red=1.11 +Grading Intensity Night Green=0.89 +Grading Intensity Night Blue=0.8 +Grading Intensity Day Red=1.0 +Grading Intensity Day Green=0.97 +Grading Intensity Day Blue=0.78 +Grading Intensity Interior Night Red=1.09 +Grading Intensity Interior Night Green=0.95 +Grading Intensity Interior Night Blue=0.77 +Grading Intensity Interior Day Red=1.02 +Grading Intensity Interior Day Green=0.99 +Grading Intensity Interior Day Blue=0.83 +Grading Contrast Night Red=1.09 +Grading Contrast Night Green=1.03 +Grading Contrast Night Blue=0.92 +Grading Contrast Day Red=1.04 +Grading Contrast Day Green=0.97 +Grading Contrast Day Blue=0.84 +Grading Contrast Interior Night Red=1.06 +Grading Contrast Interior Night Green=1.02 +Grading Contrast Interior Night Blue=0.94 +Grading Contrast Interior Day Red=1.03 +Grading Contrast Interior Day Green=0.96 +Grading Contrast Interior Day Blue=0.87 +Enable Vibrance Grading=true +Grading Color Night Red=-0.21 +Grading Color Night Green=-0.4 +Grading Color Night Blue=-0.68 +Grading Color Day Red=-0.27 +Grading Color Day Green=-0.13 +Grading Color Day Blue=-0.63 +Grading Color Interior Night Red=-0.16 +Grading Color Interior Night Green=-0.32 +Grading Color Interior Night Blue=-0.75 +Grading Color Interior Day Red=-0.16 +Grading Color Interior Day Green=-0.38 +Grading Color Interior Day Blue=-0.84 +Grading Color Factor Night=-0.09 +Grading Color Factor Day=-0.05 +Grading Color Factor Interior Night=-0.13 +Grading Color Factor Interior Day=-0.08 +Enable HSV Grading=true +Grading Saturation Intensity Night=1.19 +Grading Saturation Intensity Day=1.07 +Grading Saturation Intensity Interior Night=1.08 +Grading Saturation Intensity Interior Day=1.13 +Grading Saturation Contrast Night=1.25 +Grading Saturation Contrast Day=1.28 +Grading Saturation Contrast Interior Night=1.21 +Grading Saturation Contrast Interior Day=1.23 +Grading Value Intensity Night=0.79 +Grading Value Intensity Day=0.8 +Grading Value Intensity Interior Night=0.47 +Grading Value Intensity Interior Day=0.53 +Grading Value Contrast Night=0.75 +Grading Value Contrast Day=0.86 +Grading Value Contrast Interior Night=0.67 +Grading Value Contrast Interior Day=0.76 +Colorize After HSV=true diff --git a/enbseries/enblens.fx b/enbseries/enblens.fx new file mode 100644 index 0000000..b9e0349 --- /dev/null +++ b/enbseries/enblens.fx @@ -0,0 +1,57 @@ +/* + enblens.fx : MariENB Lens filters. + (C)2013-2017 Marisa Kirisame, UnSX Team. + Part of MariENB, the personal ENB of Marisa. + Released under the GNU GPLv3 (or later). +*/ +struct VS_OUTPUT_POST +{ + float4 vpos : POSITION; + float2 txcoord0 : TEXCOORD0; +}; +struct VS_INPUT_POST +{ + float3 pos : POSITION; + float2 txcoord0 : TEXCOORD0; +}; +VS_OUTPUT_POST VS_Dummy( VS_INPUT_POST IN ) +{ + VS_OUTPUT_POST OUT; + OUT.vpos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0); + OUT.txcoord0.xy = IN.txcoord0.xy; + return OUT; +} +float4 PS_Dummy( VS_OUTPUT_POST In ) : COLOR +{ + return 0.0; +} +technique Draw +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Dummy(); + PixelShader = compile ps_3_0 PS_Dummy(); + ColorWriteEnable = ALPHA|RED|GREEN|BLUE; + CullMode = NONE; + AlphaBlendEnable = FALSE; + AlphaTestEnable = FALSE; + SeparateAlphaBlendEnable = FALSE; + SRGBWriteEnable = FALSE; + } +} +technique LensPostPass +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Dummy(); + PixelShader = compile ps_3_0 PS_Dummy(); + AlphaBlendEnable = TRUE; + SrcBlend = ONE; + DestBlend = ONE; + ColorWriteEnable = RED|GREEN|BLUE; + CullMode = NONE; + AlphaTestEnable = FALSE; + SeparateAlphaBlendEnable = FALSE; + SRGBWriteEnable = FALSE; + } +} diff --git a/enbseries/enblens.fx.ini b/enbseries/enblens.fx.ini new file mode 100644 index 0000000..d1938c1 --- /dev/null +++ b/enbseries/enblens.fx.ini @@ -0,0 +1,2 @@ +[ENBLENS.FX] +TECHNIQUE=0 diff --git a/enbseries/enbpalette.bmp b/enbseries/enbpalette.bmp new file mode 100644 index 0000000..7298fcf Binary files /dev/null and b/enbseries/enbpalette.bmp differ diff --git a/enbseries/enbraindrops.tga b/enbseries/enbraindrops.tga new file mode 100644 index 0000000..38062ef Binary files /dev/null and b/enbseries/enbraindrops.tga differ diff --git a/enbseries/enbsunsprite.fx b/enbseries/enbsunsprite.fx new file mode 100644 index 0000000..20f86fe --- /dev/null +++ b/enbseries/enbsunsprite.fx @@ -0,0 +1,49 @@ +/* + enbsunsprite.fx : MariENB sun sprite filters. + (C)2013-2017 Marisa Kirisame, UnSX Team. + Part of MariENB, the personal ENB of Marisa. + Released under the GNU GPLv3 (or later). +*/ +/* This shader intentionally does nothing */ +struct VS_OUTPUT_POST +{ + float4 vpos : POSITION; + float2 txcoord : TEXCOORD0; +}; +struct VS_INPUT_POST +{ + float3 pos : POSITION; + float2 txcoord : TEXCOORD0; +}; +VS_OUTPUT_POST VS_Dummy( VS_INPUT_POST IN ) +{ + VS_OUTPUT_POST OUT; + float4 pos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0); + OUT.vpos = pos; + OUT.txcoord.xy = IN.txcoord.xy; + return OUT; +} +float4 PS_Dummy( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR +{ + return 0.0; +} +technique Draw +{ + pass P0 + { + VertexShader = compile vs_3_0 VS_Dummy(); + PixelShader = compile ps_3_0 PS_Dummy(); + AlphaBlendEnable = TRUE; + SrcBlend = ONE; + DestBlend = ONE; + ColorWriteEnable = ALPHA|RED|GREEN|BLUE; + DitherEnable = FALSE; + ZEnable = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + StencilEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} diff --git a/enbseries/enbsunsprite.fx.ini b/enbseries/enbsunsprite.fx.ini new file mode 100644 index 0000000..cf7763b --- /dev/null +++ b/enbseries/enbsunsprite.fx.ini @@ -0,0 +1,2 @@ +[ENBSUNSPRITE.FX] +TECHNIQUE=0 diff --git a/enbseries/menbbloomfilters.fx b/enbseries/menbbloomfilters.fx new file mode 100644 index 0000000..723219e --- /dev/null +++ b/enbseries/menbbloomfilters.fx @@ -0,0 +1,238 @@ +/* + menbbloomfilters.fx : MariENB bloom shader routines. + (C)2013-2017 Marisa Kirisame, UnSX Team. + Part of MariENB, the personal ENB of Marisa. + Released under the GNU GPLv3 (or later). +*/ +VS_OUTPUT_POST VS_Bloom(VS_INPUT_POST IN) +{ + VS_OUTPUT_POST OUT; + float4 pos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1); + OUT.vpos = pos; + OUT.txcoord0.xy = IN.txcoord0.xy+TempParameters.xy; + return OUT; +} +/* helper functions */ +/* photometric */ +#define luminance(x) dot(x,float3(0.2126,0.7152,0.0722)) +/* CCIR601 */ +//#define luminance(x) dot(x,float3(0.299,0.587,0.114)) +float3 rgb2hsv( float3 c ) +{ + float4 K = float4(0.0,-1.0/3.0,2.0/3.0,-1.0); + float4 p = (c.g bloomcap ) hsv.z = bloomcap; + res.rgb = hsv2rgb(hsv); + res = max(res+bloombump,0); + hsv = rgb2hsv(res.rgb); + hsv.y = clamp(hsv.y*bloomsaturation,0.0,1.0); + hsv.z = pow(hsv.z,bloompower); + res.rgb = hsv2rgb(hsv)*bloomintensity; + res.a = 1.0; + return res; +} +/* Horizontal blur step goes here */ +float4 PS_BloomTexture1(VS_OUTPUT_POST In) : COLOR +{ + float2 coord = In.txcoord0.xy; + float4 res = float4(0,0,0,0); + int i; + float sum = 0; + float inc = TempParameters.z*bloomradiusx; + float2 pp; + [unroll] for ( i=-7; i<=7; i++ ) + { + pp = coord+float2(i,0)*inc; + res += gauss8[abs(i)]*tex2D(SamplerBloom1,pp); + sum += ((pp.x>=0)&&(pp.x<1))?gauss8[abs(i)]:0; + } + res *= 1.0/sum; + res.a = 1.0; + return res; +} +/* This is the vertical step */ +float4 PS_BloomTexture2(VS_OUTPUT_POST In) : COLOR +{ + float2 coord = In.txcoord0.xy; + float4 res = float4(0,0,0,0), base = tex2D(SamplerBloom5,coord); + int i; + float sum = 0; + float inc = TempParameters.z*bloomradiusy; + float2 pp; + [unroll] for ( i=-7; i<=7; i++ ) + { + pp = coord+float2(0,i)*inc; + res += gauss8[abs(i)]*tex2D(SamplerBloom1,pp); + sum += ((pp.y>=0)&&(pp.y<1))?gauss8[abs(i)]:0; + } + res *= 1.0/sum; + /* blue shift */ + float3 blu_n = float3(blu_n_r,blu_n_g,blu_n_b); + float3 blu_d = float3(blu_d_r,blu_d_g,blu_d_b); + float3 blu_in = float3(blu_in_r,blu_in_g,blu_in_b); + float3 blu_id = float3(blu_id_r,blu_id_g,blu_id_b); + float3 blu = tod_ind(blu); + float bsi = tod_ind(bsi); + float lm = clamp(0,1,luminance(res.rgb)-luminance(base.rgb))*bsi; + lm = lm/(1.0+lm); + lm *= 1.0-saturate((TempParameters.w-1.0)*bslp); + blu = saturate(blu+(TempParameters.w-1.0)*bsbp); + res.rgb *= lerp(1.0,blu,lm); + res.a = 1.0; + return res; +} +/* + Horizontal anamorphic bloom step. This is somewhat realistic except that + most lenses (e.g.: glasses, both convex and concave) cause VERTICAL + anamorphic bloom due to their curvature. However since ENB doesn't let me + switch the order of the blurring, it's impossible to do so. I don't really + have a problem with that, this also looks nice. + + I've seen that some ENBs do something almost-maybe-possibly-slightly-similar + they call "anamorphic lens flare", which has an ass-backwards-retarded + implementation, which serves to showcase their incompetence. Rather than use + a single-axis massive-scale blur like I do, they simply awkwardly stretch + sampling coordinates along one axis, which doesn't even have the same effect + as it just makes it so bright areas ONLY at the very middle of the screen + produces sharp bright lines extending towards the sides. +*/ +float4 PS_AnamPass(VS_OUTPUT_POST In) : COLOR +{ + if ( !alfenable ) return float4(0,0,0,1); + float2 coord = In.txcoord0.xy; + float4 res = float4(0,0,0,0), base = tex2D(SamplerBloom5,coord); + int i; + float sum = 0; + float inc = TempParameters.z*bloomradiusx*flen; + float2 pp; + [unroll] for ( i=-79; i<=79; i++ ) + { + pp = coord+float2(i,0)*inc; + res += gauss80[abs(i)]*tex2D(SamplerBloom1,pp); + sum += ((pp.x>=0)&&(pp.x<1))?gauss80[abs(i)]:0; + } + res *= 1.0/sum; + /* blue shift */ + float3 flu_n = float3(flu_n_r,flu_n_g,flu_n_b); + float3 flu_d = float3(flu_d_r,flu_d_g,flu_d_b); + float3 flu_in = float3(flu_in_r,flu_in_g,flu_in_b); + float3 flu_id = float3(flu_id_r,flu_id_g,flu_id_b); + float3 flu = tod_ind(flu); + float fsi = tod_ind(fsi); + float lm = clamp(0,1,luminance(res.rgb)-luminance(base.rgb))*fsi; + lm = lm/(1.0+lm); + float fbl = tod_ind(fbl); + float fpw = tod_ind(fpw); + res.rgb *= lerp(1.0,flu,lm); + res.rgb = pow(max(0,res.rgb),fpw)*fbl; + res.a = 1.0; + return res; +} +/* end pass, mix it all up */ +float4 PS_BloomPostPass(VS_OUTPUT_POST In) : COLOR +{ + float2 coord = In.txcoord0.xy; + float4 res = float4(0,0,0,0); + res += bloommix1*tex2D(SamplerBloomC1,coord); // P1 + res += bloommix2*tex2D(SamplerBloomC2,coord); // P2 + res += bloommix3*tex2D(SamplerBloomC3,coord); // P3 + res += bloommix4*tex2D(SamplerBloomC4,coord); // P4 + res += bloommix5*tex2D(SamplerBloomC5,coord); // Prepass + res += bloommix6*tex2D(SamplerBloomC6,coord); // Base + res += bloommix7*tex2D(SamplerBloomC7,coord); // P5 + res += bloommix8*tex2D(SamplerBloomC8,coord); // P6 + res.rgb /= 6.0; + res.rgb = clamp(res.rgb,0,32768); + res.a = 1.0; + return res; +} +/* techniques */ +technique BloomPrePass +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Bloom(); + PixelShader = compile ps_3_0 PS_BloomPrePass(); + ColorWriteEnable = ALPHA|RED|GREEN|BLUE; + CullMode = NONE; + AlphaBlendEnable = FALSE; + AlphaTestEnable = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} +technique BloomTexture1 +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Bloom(); + PixelShader = compile ps_3_0 PS_BloomTexture1(); + ColorWriteEnable = ALPHA|RED|GREEN|BLUE; + CullMode = NONE; + AlphaBlendEnable = FALSE; + AlphaTestEnable = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } + pass p1 + { + AlphaBlendEnable = true; + SrcBlend = One; + DestBlend = One; + PixelShader = compile ps_3_0 PS_AnamPass(); + } +} +technique BloomTexture2 +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Bloom(); + PixelShader = compile ps_3_0 PS_BloomTexture2(); + ColorWriteEnable = ALPHA|RED|GREEN|BLUE; + CullMode = NONE; + AlphaBlendEnable = FALSE; + AlphaTestEnable = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} +technique BloomPostPass +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Bloom(); + PixelShader = compile ps_3_0 PS_BloomPostPass(); + ColorWriteEnable = ALPHA|RED|GREEN|BLUE; + CullMode = NONE; + AlphaBlendEnable = FALSE; + AlphaTestEnable = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} diff --git a/enbseries/menbbloominternals.fx b/enbseries/menbbloominternals.fx new file mode 100644 index 0000000..4fd370c --- /dev/null +++ b/enbseries/menbbloominternals.fx @@ -0,0 +1,270 @@ +/* + menbbloominternals.fx : MariENB bloom internal variables. + (C)2013-2017 Marisa Kirisame, UnSX Team. + Part of MariENB, the personal ENB of Marisa. + Released under the GNU GPLv3 (or later). +*/ +/* mathematical constants */ +static const float pi = 3.1415926535898; +/* gaussian blur matrices */ +/* radius: 4, std dev: 1.5 */ +/*static const float gauss4[4] = +{ + 0.270682, 0.216745, 0.111281, 0.036633 +};*/ +/* radius: 8, std dev: 3 */ +static const float gauss8[8] = +{ + 0.134598, 0.127325, 0.107778, 0.081638, + 0.055335, 0.033562, 0.018216, 0.008847 +}; +/* radius: 40, std dev: 15 */ +/*static const float gauss40[40] = +{ + 0.026823, 0.026763, 0.026585, 0.026291, + 0.025886, 0.025373, 0.024760, 0.024055, + 0.023267, 0.022404, 0.021478, 0.020499, + 0.019477, 0.018425, 0.017352, 0.016269, + 0.015186, 0.014112, 0.013056, 0.012025, + 0.011027, 0.010067, 0.009149, 0.008279, + 0.007458, 0.006688, 0.005972, 0.005308, + 0.004697, 0.004139, 0.003630, 0.003170, + 0.002756, 0.002385, 0.002055, 0.001763, + 0.001506, 0.001280, 0.001084, 0.000913 +};*/ +/* radius: 80, std dev: 30 */ +static const float gauss80[80] = +{ + 0.013406, 0.013398, 0.013376, 0.013339, 0.013287, 0.013221, + 0.013140, 0.013046, 0.012938, 0.012816, 0.012681, 0.012534, + 0.012375, 0.012205, 0.012023, 0.011831, 0.011629, 0.011417, + 0.011198, 0.010970, 0.010735, 0.010493, 0.010245, 0.009992, + 0.009735, 0.009473, 0.009209, 0.008941, 0.008672, 0.008402, + 0.008131, 0.007860, 0.007590, 0.007321, 0.007053, 0.006788, + 0.006525, 0.006266, 0.006010, 0.005759, 0.005511, 0.005269, + 0.005031, 0.004799, 0.004573, 0.004352, 0.004138, 0.003929, + 0.003727, 0.003532, 0.003343, 0.003160, 0.002985, 0.002816, + 0.002653, 0.002497, 0.002348, 0.002205, 0.002068, 0.001938, + 0.001814, 0.001696, 0.001584, 0.001478, 0.001377, 0.001282, + 0.001192, 0.001107, 0.001027, 0.000952, 0.000881, 0.000815, + 0.000753, 0.000694, 0.000640, 0.000589, 0.000542, 0.000497, + 0.000456, 0.000418 +}; +/* standard stuff */ +float4 ScreenSize; +float4 TempParameters; +float4 BloomParameters; +float ENightDayFactor; +float EInteriorFactor; +/* samplers and textures */ +texture2D texBloom1; +texture2D texBloom2; +texture2D texBloom3; +texture2D texBloom4; +texture2D texBloom5; +texture2D texBloom6; +texture2D texBloom7; +texture2D texBloom8; +sampler2D SamplerBloom1 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Border; + AddressV = Border; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerBloom2 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Border; + AddressV = Border; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerBloom3 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Border; + AddressV = Border; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerBloom4 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Border; + AddressV = Border; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerBloom5 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Border; + AddressV = Border; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerBloom6 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Border; + AddressV = Border; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerBloom7 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Border; + AddressV = Border; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerBloom8 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Border; + AddressV = Border; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerBloomC1 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerBloomC2 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerBloomC3 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerBloomC4 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerBloomC5 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerBloomC6 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerBloomC7 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerBloomC8 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +/* whatever */ +struct VS_OUTPUT_POST +{ + float4 vpos : POSITION; + float2 txcoord0 : TEXCOORD0; +}; +struct VS_INPUT_POST +{ + float3 pos : POSITION; + float2 txcoord0 : TEXCOORD0; +}; diff --git a/enbseries/menbbloomsettings.fx b/enbseries/menbbloomsettings.fx new file mode 100644 index 0000000..107445d --- /dev/null +++ b/enbseries/menbbloomsettings.fx @@ -0,0 +1,418 @@ +/* + menbbloomsettings.fx : MariENB bloom user-tweakable variables. + (C)2013-2017 Marisa Kirisame, UnSX Team. + Part of MariENB, the personal ENB of Marisa. + Released under the GNU GPLv3 (or later). +*/ +string str_bloompre = "Bloom Prepass"; +/* bloom intensity */ +float bloomintensity_n +< + string UIName = "Bloom Intensity Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float bloomintensity_d +< + string UIName = "Bloom Intensity Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float bloomintensity_in +< + string UIName = "Bloom Intensity Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float bloomintensity_id +< + string UIName = "Bloom Intensity Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +/* bloom power (contrast) */ +float bloompower_n +< + string UIName = "Bloom Contrast Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float bloompower_d +< + string UIName = "Bloom Contrast Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float bloompower_in +< + string UIName = "Bloom Contrast Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float bloompower_id +< + string UIName = "Bloom Contrast Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +/* bloom saturation */ +float bloomsaturation_n +< + string UIName = "Bloom Saturation Night"; + string UIWidget = "Spinner"; +> = {0.75}; +float bloomsaturation_d +< + string UIName = "Bloom Saturation Day"; + string UIWidget = "Spinner"; +> = {0.75}; +float bloomsaturation_in +< + string UIName = "Bloom Saturation Interior Night"; + string UIWidget = "Spinner"; +> = {0.75}; +float bloomsaturation_id +< + string UIName = "Bloom Saturation Interior Day"; + string UIWidget = "Spinner"; +> = {0.75}; +/* bloom offset (negative values keep dark areas from muddying up) */ +float bloombump_n +< + string UIName = "Bloom Offset Night"; + string UIWidget = "Spinner"; +> = {-0.5}; +float bloombump_d +< + string UIName = "Bloom Offset Day"; + string UIWidget = "Spinner"; +> = {-0.5}; +float bloombump_in +< + string UIName = "Bloom Offset Interior Night"; + string UIWidget = "Spinner"; +> = {-0.5}; +float bloombump_id +< + string UIName = "Bloom Offset Interior Day"; + string UIWidget = "Spinner"; +> = {-0.5}; +/* bloom cap (maximum brightness samples can have) */ +float bloomcap_n +< + string UIName = "Bloom Intensity Cap Night"; + string UIWidget = "Spinner"; +> = {20.0}; +float bloomcap_d +< + string UIName = "Bloom Intensity Cap Day"; + string UIWidget = "Spinner"; +> = {20.0}; +float bloomcap_in +< + string UIName = "Bloom Intensity Cap Interior Night"; + string UIWidget = "Spinner"; +> = {20.0}; +float bloomcap_id +< + string UIName = "Bloom Intensity Cap Interior Day"; + string UIWidget = "Spinner"; +> = {20.0}; +string str_bloomper = "Bloom Per-pass"; +/* bloom blur radius */ +float bloomradiusx +< + string UIName = "Bloom Blur Radius X"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float bloomradiusy +< + string UIName = "Bloom Blur Radius Y"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +/* bloom tint/blueshift parameters */ +float blu_n_r +< + string UIName = "Blue Shift Night Red"; + string UIWidget = "Spinner"; +> = {0.2}; +float blu_n_g +< + string UIName = "Blue Shift Night Green"; + string UIWidget = "Spinner"; +> = {0.6}; +float blu_n_b +< + string UIName = "Blue Shift Night Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +float blu_d_r +< + string UIName = "Blue Shift Day Red"; + string UIWidget = "Spinner"; +> = {0.2}; +float blu_d_g +< + string UIName = "Blue Shift Day Green"; + string UIWidget = "Spinner"; +> = {0.6}; +float blu_d_b +< + string UIName = "Blue Shift Day Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +float blu_in_r +< + string UIName = "Blue Shift Interior Night Red"; + string UIWidget = "Spinner"; +> = {0.2}; +float blu_in_g +< + string UIName = "Blue Shift Interior Night Green"; + string UIWidget = "Spinner"; +> = {0.6}; +float blu_in_b +< + string UIName = "Blue Shift Interior Night Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +float blu_id_r +< + string UIName = "Blue Shift Interior Day Red"; + string UIWidget = "Spinner"; +> = {0.2}; +float blu_id_g +< + string UIName = "Blue Shift Interior Day Green"; + string UIWidget = "Spinner"; +> = {0.6}; +float blu_id_b +< + string UIName = "Blue Shift Interior Day Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +float bsi_n +< + string UIName = "Blue Shift Intensity Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.5}; +float bsi_d +< + string UIName = "Blue Shift Intensity Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.5}; +float bsi_in +< + string UIName = "Blue Shift Intensity Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.5}; +float bsi_id +< + string UIName = "Blue Shift Intensity Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.5}; +float bslp +< + string UIName = "Blue Shift Luminance Factor Per-pass"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.22}; +float bsbp +< + string UIName = "Blue Shift Color Factor Per-pass"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.33}; +/* anamorphic bloom (very intensive) */ +string str_bloomalf = "Anamorphic Bloom"; +bool alfenable +< + string UIName = "Enable Anamorphic Bloom"; + string UIWidget = "Checkbox"; +> = {true}; +float fbl_n +< + string UIName = "Anamorphic Bloom Blend Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.75}; +float fbl_d +< + string UIName = "Anamorphic Bloom Blend Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.75}; +float fbl_in +< + string UIName = "Anamorphic Bloom Blend Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.75}; +float fbl_id +< + string UIName = "Anamorphic Bloom Blend Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.75}; +float flu_n_r +< + string UIName = "Anamorphic Bloom Blue Shift Night Red"; + string UIWidget = "Spinner"; +> = {0.4}; +float flu_n_g +< + string UIName = "Anamorphic Bloom Blue Shift Night Green"; + string UIWidget = "Spinner"; +> = {0.1}; +float flu_n_b +< + string UIName = "Anamorphic Bloom Blue Shift Night Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +float flu_d_r +< + string UIName = "Anamorphic Bloom Blue Shift Day Red"; + string UIWidget = "Spinner"; +> = {0.5}; +float flu_d_g +< + string UIName = "Anamorphic Bloom Blue Shift Day Green"; + string UIWidget = "Spinner"; +> = {0.1}; +float flu_d_b +< + string UIName = "Anamorphic Bloom Blue Shift Day Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +float flu_in_r +< + string UIName = "Anamorphic Bloom Blue Shift Interior Night Red"; + string UIWidget = "Spinner"; +> = {0.5}; +float flu_in_g +< + string UIName = "Anamorphic Bloom Blue Shift Interior Night Green"; + string UIWidget = "Spinner"; +> = {0.1}; +float flu_in_b +< + string UIName = "Anamorphic Bloom Blue Shift Interior Night Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +float flu_id_r +< + string UIName = "Anamorphic Bloom Blue Shift Interior Day Red"; + string UIWidget = "Spinner"; +> = {0.5}; +float flu_id_g +< + string UIName = "Anamorphic Bloom Blue Shift Interior Day Green"; + string UIWidget = "Spinner"; +> = {0.1}; +float flu_id_b +< + string UIName = "Anamorphic Bloom Blue Shift Interior Day Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +float fsi_n +< + string UIName = "Anamorphic Bloom Blue Shift Intensity Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float fsi_d +< + string UIName = "Anamorphic Bloom Blue Shift Intensity Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float fsi_in +< + string UIName = "Anamorphic Bloom Blue Shift Intensity Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float fsi_id +< + string UIName = "Anamorphic Bloom Blue Shift Intensity Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float fpw_n +< + string UIName = "Anamorphic Bloom Contrast Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float fpw_d +< + string UIName = "Anamorphic Bloom Contrast Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float fpw_in +< + string UIName = "Anamorphic Bloom Contrast Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float fpw_id +< + string UIName = "Anamorphic Bloom Contrast Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float flen +< + string UIName = "Anamorphic Bloom Radius Multiplier"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {4.0}; +string str_bloompost = "Bloom Post-pass"; +/* bloom mix factors */ +float bloommix1 +< + string UIName = "Bloom Pass 1 Blend"; + string UIWidget = "Spinner"; +> = {0.75}; +float bloommix2 +< + string UIName = "Bloom Pass 2 Blend"; + string UIWidget = "Spinner"; +> = {0.8}; +float bloommix3 +< + string UIName = "Bloom Pass 3 Blend"; + string UIWidget = "Spinner"; +> = {0.85}; +float bloommix4 +< + string UIName = "Bloom Pass 4 Blend"; + string UIWidget = "Spinner"; +> = {0.9}; +float bloommix7 +< + string UIName = "Bloom Pass 7 Blend"; + string UIWidget = "Spinner"; +> = {0.95}; +float bloommix8 +< + string UIName = "Bloom Pass 8 Blend"; + string UIWidget = "Spinner"; +> = {1.0}; +float bloommix5 +< + string UIName = "Bloom Prepass Blend"; + string UIWidget = "Spinner"; +> = {0.0}; +float bloommix6 +< + string UIName = "Bloom Base Blend"; + string UIWidget = "Spinner"; +> = {0.0}; diff --git a/enbseries/menbdepthoffieldfilters.fx b/enbseries/menbdepthoffieldfilters.fx new file mode 100644 index 0000000..e87cc33 --- /dev/null +++ b/enbseries/menbdepthoffieldfilters.fx @@ -0,0 +1,454 @@ +/* + menbdepthoffieldfilters.fx : MariENB dof shader routines. + (C)2013-2017 Marisa Kirisame, UnSX Team. + Part of MariENB, the personal ENB of Marisa. + Released under the GNU GPLv3 (or later). +*/ +VS_OUTPUT_POST VS_Pass( VS_INPUT_POST IN ) +{ + VS_OUTPUT_POST OUT; + OUT.vpos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0); + OUT.txcoord.xy = IN.txcoord.xy; + return OUT; +} +/* helper functions */ +/* photometric */ +#define luminance(x) dot(x,float3(0.2126,0.7152,0.0722)) +/* CCIR601 */ +//#define luminance(x) dot(x,float3(0.299,0.587,0.114)) +/* Focus */ +float4 PS_ReadFocus( VS_OUTPUT_POST IN ) : COLOR +{ + if ( focuscircle < 0 ) return focusmanualvalue*0.001; + float focusmax = tod_ind(focusmax); + float2 fcenter = float2(focuscenter_x*0.01,focuscenter_y*0.01); + float cfocus = min(tex2D(SamplerDepth,fcenter).x,focusmax*0.001); + if ( focuscircle == 0 ) return cfocus; + if ( focuscircle == 2 ) + { + int i, j; + float mfocus = 0.0; + float2 px; + [unroll] for( j=0; j<8; j++ ) [unroll] for( i=0; i<8; i++ ) + { + px = float2((i+0.5)/8.0,(j+0.5)/8.0); + mfocus += min(tex2D(SamplerDepth,px).x,focusmax*0.001); + } + return mfocus/64.0; + } + /* using polygons inscribed into a circle, in this case a triangle */ + float focusradius = tod_ind(focusradius); + float focusmix = tod_ind(focusmix); + float cstep = (1.0/3.0); + float mfocus; + float2 coord; + float2 bof = float2(1.0,1.0/ScreenSize.w)*focusradius*0.01; + float fan = focuscircleangle*2.0*pi; + coord.x = fcenter.x+sin(fan)*bof.x; + coord.y = fcenter.y+cos(fan)*bof.y; + mfocus = cstep*min(tex2D(SamplerDepth,coord).x,focusmax*0.001); + coord.x = fcenter.x+sin(fan+2.0*pi*cstep)*bof.x; + coord.y = fcenter.y+cos(fan+2.0*pi*cstep)*bof.y; + mfocus += cstep*min(tex2D(SamplerDepth,coord).x,focusmax*0.001); + coord.x = fcenter.x+sin(fan+4.0*pi*cstep)*bof.x; + coord.y = fcenter.y+cos(fan+4.0*pi*cstep)*bof.y; + mfocus += cstep*min(tex2D(SamplerDepth,coord).x,focusmax*0.001); + cfocus = (1.0-focusmix)*cfocus+focusmix*mfocus; + return cfocus; +} +float4 PS_WriteFocus( VS_OUTPUT_POST IN ) : COLOR +{ + return max(lerp(tex2D(SamplerPrev,0.5).x,tex2D(SamplerCurr,0.5).x, + saturate(FadeFactor)),0.0); +} +/* Depth of Field */ +float4 PS_DoFPrepass( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR +{ + float2 coord = IN.txcoord.xy; + float dofpow = tod_ind(dofpow); + float dofmult = tod_ind(dofmult); + float dofbump = tod_ind(dofbump); + float doffixedfocuspow = tod_ind(doffixedfocuspow); + float doffixedfocusmult = tod_ind(doffixedfocusmult); + float doffixedfocusbump = tod_ind(doffixedfocusbump); + float doffixedfocusblend = tod_ind(doffixedunfocusblend); + float doffixedunfocuspow = tod_ind(doffixedunfocuspow); + float doffixedunfocusmult = tod_ind(doffixedunfocusmult); + float doffixedunfocusbump = tod_ind(doffixedunfocusbump); + float doffixedunfocusblend = tod_ind(doffixedunfocusblend); + float doffogpow = tod_ind(doffogpow); + float doffogmult = tod_ind(doffogmult); + float doffogbump = tod_ind(doffogbump); + float doffogblend = tod_ind(doffogblend); + float dep = tex2D(SamplerDepth,coord).x; + float foc = tex2D(SamplerFocus,coord).x; + /* cheap tilt */ + foc = foc+0.01*doftiltx*(doftiltxcenter-coord.x) + +0.01*doftilty*(doftiltycenter-coord.y); + float dff = abs(dep-doffixedfocusdepth); + dff = clamp(pow(dff,doffixedfocuspow)*doffixedfocusmult + +doffixedfocusbump,0.0,1.0); + if ( dep > doffixedfocuscap ) dff = 1.0; + float dfu = abs(dep-doffixedunfocusdepth); + dfu = clamp(pow(dfu,doffixedunfocuspow)*doffixedunfocusmult + +doffixedunfocusbump,0.0,1.0); + float dfog = abs(dep-doffogdepth); + dfog = clamp(pow(dfog,doffogpow)*doffogmult+doffogbump,0.0,1.0); + if ( doffixedcut && (dep >= cutoff*0.000001) ) dfu *= 0; + /* Change power of dof based on field of view */ + float relfovfactor = tod_ind(relfovfactor); + float relfov = (FieldOfView-fovdefault)/fovdefault; + dofpow = max(0,dofpow+relfov*relfovfactor); + float dfc = abs(dep-foc); + dfc = clamp(pow(dfc,dofpow)*dofmult+dofbump,0.0,1.0); + if ( doffixedonly ) dfc *= 0; + dfc += lerp(0.0,dfu,doffixedunfocusblend); + if ( doffogenable ) dfc += fogfactor*lerp(0.0,dfog,doffogblend); + dfc *= lerp(1.0,dff,doffixedfocusblend); + dfc = saturate(dfc); + float4 res = tex2D(SamplerColor,coord); + res.a = dfc; + return res; +} +/* helper code for simplifying these */ +#define gcircle(x) float2(cos(x),sin(x)) +float4 dofsample( float2 coord, float2 bsz, float blur, out float4 deps, + out float4 dfcs ) +{ + float4 res; + float cstep = 2.0*pi*(1.0/3.0); + float ang = 0.5*pi; + res.r = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).r; + deps.r = tex2D(SamplerDepth,coord+gcircle(ang)*bsz*dofpcha*0.1).x; + dfcs.r = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).a; + ang += cstep; + res.g = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).g; + deps.g = tex2D(SamplerDepth,coord+gcircle(ang)*bsz*dofpcha*0.1).x; + dfcs.g = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).a; + ang += cstep; + res.b = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).b; + deps.b = tex2D(SamplerDepth,coord+gcircle(ang)*bsz*dofpcha*0.1).x; + dfcs.b = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).a; + float l = luminance(res.rgb); + float threshold = max((l-dofbthreshold)*dofbgain,0.0); + res += lerp(0,res,threshold*blur); + res.a = tex2D(SamplerColor,coord).a; + deps.a = tex2D(SamplerDepth,coord).x; + dfcs.a = res.a; + return res; +} +/* gather blur pass */ +float4 PS_DoFGather( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR +{ + float2 coord = IN.txcoord.xy; + float dfc = tex2D(SamplerColor,coord).a; + float2 bresl; + if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy); + else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); + float2 bof = 1.0/bresl; + /* + Skip blurring areas that are perfectly in focus. The performance + gain is negligible in most cases, though. + */ + if ( dfc <= dofminblur ) return tex2D(SamplerColor,coord); + float4 res = float4(0,0,0,0); + float dep = tex2D(SamplerDepth,coord).x; + float2 bsz = bof*dofpradius*dfc; + float4 sc, ds, sd, sw, tw = float4(0,0,0,0); + [unroll] for ( int i=0; i<32; i++ ) + { + sc = dofsample(coord+poisson32[i]*bsz,bsz,dfc,ds,sd); + sw.r = (ds.r>dep)?1.0:sd.r; + sw.g = (ds.g>dep)?1.0:sd.g; + sw.b = (ds.b>dep)?1.0:sd.b; + sw.a = (ds.a>dep)?1.0:sd.a; + tw += sw; + res += sc*sw; + } + res /= tw; + res.a = dfc; + return res; +} +/* "bokeh" blur pass */ +float4 PS_DoFBorkeh( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR +{ + float2 coord = IN.txcoord.xy; + float dfc = tex2D(SamplerColor,coord).a; + float2 bresl; + if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy); + else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); + float2 bof = 1.0/bresl; + float4 res = tex2D(SamplerColor,coord); + res.a = 0.0; + /* + Skip blurring areas that are perfectly in focus. The performance + gain is negligible in most cases, though. + */ + if ( dfc <= dofminblur ) return res; + float dep = tex2D(SamplerDepth,coord).x; + float2 sf = bof+(tex2D(SamplerNoise3,coord*(bresl/256.0)).xy*2.0-1.0) + *dofbnoise*0.001; + float2 sr = sf*dofbradius*dfc; + int rsamples; + float bstep, bw; + float4 sc, ds, sd, sw, tw = float4(1,1,1,1); + float2 rcoord; + #define dofbrings 7 + #define dofbsamples 3 + [unroll] for ( int i=1; i<=dofbrings; i++ ) + { + rsamples = i*dofbsamples; + [unroll] for ( int j=0; jdep)?1.0:sd.r; + sw.g = (ds.g>dep)?1.0:sd.g; + sw.b = (ds.b>dep)?1.0:sd.b; + sw.a = (ds.a>dep)?1.0:sd.a; + res += sc*sw*bw; + tw += sw*bw; + } + } + res /= tw; + res.a = dfc; + return res; +} +float4 PS_DoFPostBlur( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR +{ + float2 coord = IN.txcoord.xy; + float dfc = tex2D(SamplerColor,coord).a; + if ( dofdebug ) return tex2D(SamplerDepth,coord).x; + if ( dfcdebug ) return dfc; + float2 bresl; + if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy); + else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); + float2 bof = (1.0/bresl)*dofpbradius; + float2 ofs[16] = + { + float2(1.0,1.0), float2(-1.0,-1.0), + float2(-1.0,1.0), float2(1.0,-1.0), + + float2(1.0,0.0), float2(-1.0,0.0), + float2(0.0,1.0), float2(0.0,-1.0), + + float2(1.41,0.0), float2(-1.41,0.0), + float2(0.0,1.41), float2(0.0,-1.41), + + float2(1.41,1.41), float2(-1.41,-1.41), + float2(-1.41,1.41), float2(1.41,-1.41) + }; + float4 res = tex2D(SamplerColor,coord); + int i; + [unroll] for ( i=0; i<16; i++ ) + res += tex2D(SamplerColor,coord+ofs[i]*bof*dfc); + res /= 17.0; + res.a = 1.0; + return res; +} +/* focus point debug */ +float4 PS_FocusDebug( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR +{ + float2 coord = IN.txcoord.xy; + float4 res = tex2D(SamplerColor,coord); + if ( !focusdisplay || (focuscircle < 0) ) return res; + if ( focuscircle == 2 ) + { + int i, j; + float2 px; + [unroll] for( j=0; j<8; j++ ) [unroll] for( i=0; i<8; i++ ) + { + px = float2((i+0.5)/8.0,(j+0.5)/8.0); + if ( distance(coord,px) < 0.005 ) + res.rgb = float3(1,0,0); + } + return res; + } + float2 fcenter = float2(focuscenter_x*0.01,focuscenter_y*0.01); + if ( distance(coord,fcenter) < 0.005 ) res.rgb = float3(1,0,0); + if ( focuscircle == 0 ) return res; + float cstep = (1.0/3.0); + float2 tcoord; + float focusradius = tod_ind(focusradius); + float2 bof = float2(1.0,1.0/ScreenSize.w)*focusradius*0.01; + float fan = focuscircleangle*2.0*pi; + tcoord.x = fcenter.x+sin(fan)*bof.x; + tcoord.y = fcenter.y+cos(fan)*bof.y; + if ( distance(coord,tcoord) < 0.005 ) res.rgb = float3(1,0,0); + tcoord.x = fcenter.x+sin(fan+2.0*pi*cstep)*bof.x; + tcoord.y = fcenter.y+cos(fan+2.0*pi*cstep)*bof.y; + if ( distance(coord,tcoord) < 0.005 ) res.rgb = float3(1,0,0); + tcoord.x = fcenter.x+sin(fan+4.0*pi*cstep)*bof.x; + tcoord.y = fcenter.y+cos(fan+4.0*pi*cstep)*bof.y; + if ( distance(coord,tcoord) < 0.005 ) res.rgb = float3(1,0,0); + return res; +} +technique ReadFocus +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_ReadFocus(); + ZENABLE = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} +technique WriteFocus +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_WriteFocus(); + ZENABLE = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} +technique PostProcess +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_DoFPrepass(); + DitherEnable = FALSE; + ZEnable = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + StencilEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} +technique PostProcess2 +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_DoFGather(); + DitherEnable = FALSE; + ZEnable = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + StencilEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} +technique PostProcess3 +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_DoFPostBlur(); + DitherEnable = FALSE; + ZEnable = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + StencilEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} +technique PostProcess4 +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_FocusDebug(); + DitherEnable = FALSE; + ZEnable = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + StencilEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} + +technique PostProcessB +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_DoFPrepass(); + DitherEnable = FALSE; + ZEnable = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + StencilEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} +technique PostProcessB2 +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_DoFBorkeh(); + DitherEnable = FALSE; + ZEnable = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + StencilEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} +technique PostProcessB3 +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_DoFPostBlur(); + DitherEnable = FALSE; + ZEnable = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + StencilEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} +technique PostProcessB4 +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_FocusDebug(); + DitherEnable = FALSE; + ZEnable = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + StencilEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} \ No newline at end of file diff --git a/enbseries/menbdepthoffieldinternals.fx b/enbseries/menbdepthoffieldinternals.fx new file mode 100644 index 0000000..e65a101 --- /dev/null +++ b/enbseries/menbdepthoffieldinternals.fx @@ -0,0 +1,129 @@ +/* + menbdepthoffieldinternals.fx : MariENB dof internal variables. + (C)2013-2017 Marisa Kirisame, UnSX Team. + Part of MariENB, the personal ENB of Marisa. + Released under the GNU GPLv3 (or later). +*/ +/* mathematical constants */ +static const float pi = 3.1415926535898; +/* For basic DOF */ +static const float2 poisson32[32] = +{ + float2( 0.7284430,-0.1927130),float2( 0.4051600,-0.2312710), + float2( 0.9535280, 0.0669683),float2( 0.6544140,-0.4439470), + float2( 0.6029910, 0.1058970),float2( 0.2637500,-0.7163810), + float2( 0.9105380,-0.3889810),float2( 0.5942730,-0.7400740), + float2( 0.8215680, 0.3162520),float2( 0.3577550, 0.4884250), + float2( 0.6935990, 0.7070140),float2( 0.0470570, 0.1961800), + float2(-0.0977021, 0.6241300),float2( 0.2110300, 0.8778350), + float2(-0.3743440, 0.2494580),float2( 0.0144776,-0.0766484), + float2(-0.3377660,-0.1255100),float2( 0.3136420, 0.1077710), + float2(-0.5204340, 0.8369860),float2(-0.1182680, 0.9801750), + float2(-0.6969480,-0.3869330),float2(-0.6156080, 0.0307209), + float2(-0.3806790,-0.6055360),float2(-0.1909570,-0.3861330), + float2(-0.2449080,-0.8655030),float2( 0.0822108,-0.4975580), + float2(-0.5649250, 0.5756740),float2(-0.8741830,-0.1685750), + float2( 0.0761715,-0.9631760),float2(-0.9218270, 0.2121210), + float2(-0.6378530, 0.3053550),float2(-0.8425180, 0.4753000) +}; +/* standard stuff */ +float4 ScreenSize; +float ENightDayFactor; +float EInteriorFactor; +float FadeFactor; +float4 Timer; +float FieldOfView; +float4 WeatherAndTime; +/* samplers and textures */ +texture2D texColor; +texture2D texDepth; +texture2D texNoise3 +< + string ResourceName = "menbnoise3.png"; +>; +texture2D texFocus; +texture2D texCurr; +texture2D texPrev; +sampler2D SamplerColor = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerDepth = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerNoise3 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Wrap; + AddressV = Wrap; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerFocus = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerCurr = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerPrev = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +/* whatever */ +struct VS_OUTPUT_POST +{ + float4 vpos : POSITION; + float2 txcoord : TEXCOORD0; +}; +struct VS_INPUT_POST +{ + float3 pos : POSITION; + float2 txcoord : TEXCOORD0; +}; diff --git a/enbseries/menbdepthoffieldsettings.fx b/enbseries/menbdepthoffieldsettings.fx new file mode 100644 index 0000000..c7449d1 --- /dev/null +++ b/enbseries/menbdepthoffieldsettings.fx @@ -0,0 +1,655 @@ +/* + menbdepthoffieldsettings.fx : MariENB dof variables. + (C)2013-2017 Marisa Kirisame, UnSX Team. + Part of MariENB, the personal ENB of Marisa. + Released under the GNU GPLv3 (or later). +*/ +string str_misc = "Miscellaneous"; +/* fixed resolution, keeps blur filters at a consistent internal resolution */ +int fixedx +< + string UIName = "Fixed Resolution Width"; + string UIWidget = "Spinner"; + int UIMin = 0; +> = {1920}; +int fixedy +< + string UIName = "Fixed Resolution Height"; + string UIWidget = "Spinner"; + int UIMin = 0; +> = {1080}; +float cutoff +< + string UIName = "Depth Cutoff"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1000000.0; +> = {999949.0}; +string str_focus = "Focusing Parameters"; +/* + focus modes: + -1 : manual + 0 : center spot + 1 : center + triangle + 2 : 8x8 grid average + TODO + 3 : 8x8 grid average of 8 closest points + 4 : 8x8 grid average of 8 farthest points +*/ +int focuscircle +< + string UIName = "Focus Mode"; + string UIWidget = "Checkbox"; + int UIMin = -1; + int UIMax = 2; +> = {1}; +bool focusdisplay +< + string UIName = "Display Focus Points"; + string UIWidget = "Checkbox"; +> = {false}; +float focusmanualvalue +< + string UIName = "Manual Focus Depth"; + string UIWidget = "Checkbox"; + float UIMin = 0.0; + float UIMax = 1000.0; +> = {500.0}; +/* center point of focus */ +float focuscenter_x +< + string UIName = "Focus Point Center X"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 100.0; +> = {50.0}; +float focuscenter_y +< + string UIName = "Focus Point Center Y"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 100.0; +> = {50.0}; +float focuscircleangle +< + string UIName = "Focus Triangle Angle"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {0.0}; +/* radius of the focus point triangle */ +float focusradius_n +< + string UIName = "Focus Triangle Radius Night"; + string UIWidget = "Spinner"; +> = {20.0}; +float focusradius_d +< + string UIName = "Focus Triangle Radius Day"; + string UIWidget = "Spinner"; +> = {20.0}; +float focusradius_in +< + string UIName = "Focus Triangle Radius Interior Night"; + string UIWidget = "Spinner"; +> = {20.0}; +float focusradius_id +< + string UIName = "Focus Triangle Radius Interior Day"; + string UIWidget = "Spinner"; +> = {20.0}; +/* mix factor with sample at screen center */ +float focusmix_n +< + string UIName = "Focus Triangle Blending Night"; + string UIWidget = "Spinner"; +> = {0.5}; +float focusmix_d +< + string UIName = "Focus Triangle Blending Day"; + string UIWidget = "Spinner"; +> = {0.5}; +float focusmix_in +< + string UIName = "Focus Triangle Blending Interior Night"; + string UIWidget = "Spinner"; +> = {0.5}; +float focusmix_id +< + string UIName = "Focus Triangle Blending Interior Day"; + string UIWidget = "Spinner"; +> = {0.5}; +/* maximum focus depth */ +float focusmax_n +< + string UIName = "Focus Maximum Depth Night"; + string UIWidget = "Spinner"; +> = {1000.0}; +float focusmax_d +< + string UIName = "Focus Maximum Depth Day"; + string UIWidget = "Spinner"; +> = {1000.0}; +float focusmax_in +< + string UIName = "Focus Maximum Depth Interior Night"; + string UIWidget = "Spinner"; +> = {1000.0}; +float focusmax_id +< + string UIName = "Focus Maximum Depth Interior Day"; + string UIWidget = "Spinner"; +> = {1000.0}; +/* dof filter */ +string str_dof = "Depth Of Field"; +/* dof multiplier (makes unfocused depths more blurry) */ +float dofmult_n +< + string UIName = "DOF Intensity Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {500.0}; +float dofmult_d +< + string UIName = "DOF Intensity Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {500.0}; +float dofmult_in +< + string UIName = "DOF Intensity Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {500.0}; +float dofmult_id +< + string UIName = "DOF Intensity Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {500.0}; +/* dof power (the higher it is, the wider the focused area gets) */ +float dofpow_n +< + string UIName = "DOF Contrast Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {4.0}; +float dofpow_d +< + string UIName = "DOF Contrast Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {4.0}; +float dofpow_in +< + string UIName = "DOF Contrast Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {4.0}; +float dofpow_id +< + string UIName = "DOF Contrast Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {4.0}; +/* dof bump (negative shift increases the area in complete focus) */ +float dofbump_n +< + string UIName = "DOF Shift Night"; + string UIWidget = "Spinner"; +> = {0.0}; +float dofbump_d +< + string UIName = "DOF Shift Day"; + string UIWidget = "Spinner"; +> = {0.0}; +float dofbump_in +< + string UIName = "DOF Shift Interior Night"; + string UIWidget = "Spinner"; +> = {0.0}; +float dofbump_id +< + string UIName = "DOF Shift Interior Day"; + string UIWidget = "Spinner"; +> = {0.0}; +/* fixed focused depth factors */ +float doffixedfocusmult_n +< + string UIName = "DOF Fixed Focus Intensity Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float doffixedfocusmult_d +< + string UIName = "DOF Fixed Focus Intensity Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float doffixedfocusmult_in +< + string UIName = "DOF Fixed Focus Intensity Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float doffixedfocusmult_id +< + string UIName = "DOF Fixed Focus Intensity Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float doffixedfocuspow_n +< + string UIName = "DOF Fixed Focus Contrast Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float doffixedfocuspow_d +< + string UIName = "DOF Fixed Focus Contrast Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float doffixedfocuspow_in +< + string UIName = "DOF Fixed Focus Contrast Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float doffixedfocuspow_id +< + string UIName = "DOF Fixed Focus Contrast Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float doffixedfocusbump_n +< + string UIName = "DOF Fixed Focus Shift Night"; + string UIWidget = "Spinner"; +> = {0.0}; +float doffixedfocusbump_d +< + string UIName = "DOF Fixed Focus Shift Day"; + string UIWidget = "Spinner"; +> = {0.0}; +float doffixedfocusbump_in +< + string UIName = "DOF Fixed Focus Shift Interior Night"; + string UIWidget = "Spinner"; +> = {0.0}; +float doffixedfocusbump_id +< + string UIName = "DOF Fixed Focus Shift Interior Day"; + string UIWidget = "Spinner"; +> = {0.0}; +float doffixedfocusblend_n +< + string UIName = "DOF Fixed Focus Blend Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.0}; +float doffixedfocusblend_d +< + string UIName = "DOF Fixed Focus Blend Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.0}; +float doffixedfocusblend_in +< + string UIName = "DOF Fixed Focus Blend Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.0}; +float doffixedfocusblend_id +< + string UIName = "DOF Fixed Focus Blend Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.0}; +float doffixedfocusdepth +< + string UIName = "DOF Fixed Focus Depth"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {0.0}; +float doffixedfocuscap +< + string UIName = "DOF Fixed Focus Cap"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {0.0}; +/* fixed unfocused depth factors */ +float doffixedunfocusmult_n +< + string UIName = "DOF Fixed Unfocus Intensity Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {2.0}; +float doffixedunfocusmult_d +< + string UIName = "DOF Fixed Unfocus Intensity Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {2.0}; +float doffixedunfocusmult_in +< + string UIName = "DOF Fixed Unfocus Intensity Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {2.0}; +float doffixedunfocusmult_id +< + string UIName = "DOF Fixed Unfocus Intensity Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {2.0}; +float doffixedunfocuspow_n +< + string UIName = "DOF Fixed Unfocus Contrast Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1000.0}; +float doffixedunfocuspow_d +< + string UIName = "DOF Fixed Unfocus Contrast Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1000.0}; +float doffixedunfocuspow_in +< + string UIName = "DOF Fixed Unfocus Contrast Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1000.0}; +float doffixedunfocuspow_id +< + string UIName = "DOF Fixed Unfocus Contrast Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1000.0}; +float doffixedunfocusbump_n +< + string UIName = "DOF Fixed Unfocus Shift Night"; + string UIWidget = "Spinner"; +> = {0.0}; +float doffixedunfocusbump_d +< + string UIName = "DOF Fixed Unfocus Shift Day"; + string UIWidget = "Spinner"; +> = {0.0}; +float doffixedunfocusbump_in +< + string UIName = "DOF Fixed Unfocus Shift Interior Night"; + string UIWidget = "Spinner"; +> = {0.0}; +float doffixedunfocusbump_id +< + string UIName = "DOF Fixed Unfocus Shift Interior Day"; + string UIWidget = "Spinner"; +> = {0.0}; +float doffixedunfocusblend_n +< + string UIName = "DOF Fixed Unfocus Blend Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.0}; +float doffixedunfocusblend_d +< + string UIName = "DOF Fixed Unfocus Blend Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.0}; +float doffixedunfocusblend_in +< + string UIName = "DOF Fixed Unfocus Blend Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.0}; +float doffixedunfocusblend_id +< + string UIName = "DOF Fixed Unfocus Blend Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.0}; +float doffixedunfocusdepth +< + string UIName = "DOF Fixed Unfocus Depth"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {0.0}; +/* prevents fixed dof from blurring the skybox */ +bool doffixedcut +< + string UIName = "DOF Fixed Use Cutoff"; + string UIWidget = "Checkbox"; +> = {true}; +/* fixed dof for foggy weathers */ +bool doffogenable +< + string UIName = "Enable DOF Fog"; + string UIWidget = "Checkbox"; +> = {true}; +float doffogmult_n +< + string UIName = "DOF Fog Intensity Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {2.0}; +float doffogmult_d +< + string UIName = "DOF Fog Intensity Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {2.0}; +float doffogmult_in +< + string UIName = "DOF Fog Intensity Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {2.0}; +float doffogmult_id +< + string UIName = "DOF Fog Intensity Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {2.0}; +float doffogpow_n +< + string UIName = "DOF Fog Contrast Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1000.0}; +float doffogpow_d +< + string UIName = "DOF Fog Contrast Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1000.0}; +float doffogpow_in +< + string UIName = "DOF Fog Contrast Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1000.0}; +float doffogpow_id +< + string UIName = "DOF Fog Contrast Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1000.0}; +float doffogbump_n +< + string UIName = "DOF Fog Shift Night"; + string UIWidget = "Spinner"; +> = {0.0}; +float doffogbump_d +< + string UIName = "DOF Fog Shift Day"; + string UIWidget = "Spinner"; +> = {0.0}; +float doffogbump_in +< + string UIName = "DOF Fog Shift Interior Night"; + string UIWidget = "Spinner"; +> = {0.0}; +float doffogbump_id +< + string UIName = "DOF Fog Shift Interior Day"; + string UIWidget = "Spinner"; +> = {0.0}; +float doffogblend_n +< + string UIName = "DOF Fog Blend Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.0}; +float doffogblend_d +< + string UIName = "DOF Fog Blend Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.0}; +float doffogblend_in +< + string UIName = "DOF Fog Blend Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.0}; +float doffogblend_id +< + string UIName = "DOF Fog Blend Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.0}; +float doffogdepth +< + string UIName = "DOF Fog Depth"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {0.0}; +bool doffixedonly +< + string UIName = "Use Only Fixed DOF"; + string UIWidget = "Checkbox"; +> = {false}; +float dofpradius +< + string UIName = "DOF Gather Blur Radius"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {6.0}; +float dofpbradius +< + string UIName = "DOF Post-Blur Radius"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float dofpcha +< + string UIName = "DOF Blur Chromatic Aberration"; + string UIWidget = "Spinner"; +> = {0.0}; +float dofbthreshold +< + string UIName = "DOF Highlight Threshold"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.5}; +float dofbgain +< + string UIName = "DOF Highlight Gain"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {2.0}; +float dofbradius +< + string UIName = "DOF Bokeh Blur Radius"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float dofbbias +< + string UIName = "DOF Bokeh Edge Bias"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.5}; +float dofbnoise +< + string UIName = "DOF Bokeh Fuzz"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.01}; +float fovdefault +< + string UIName = "Default FOV"; + string UIWidget = "Spinner"; + float UIMin = 1.0; + float UIMax = 180.0; +> = {75.0}; +float relfovfactor_n +< + string UIName = "FOV Relative Factor Night"; + string UIWidget = "Spinner"; +> = {2.0}; +float relfovfactor_d +< + string UIName = "FOV Relative Factor Day"; + string UIWidget = "Spinner"; +> = {2.0}; +float relfovfactor_in +< + string UIName = "FOV Relative Factor Interior Night"; + string UIWidget = "Spinner"; +> = {2.0}; +float relfovfactor_id +< + string UIName = "FOV Relative Factor Interior Day"; + string UIWidget = "Spinner"; +> = {2.0}; +/* tilting */ +float doftiltxcenter +< + string UIName = "Focus Plane Horizontal Tilt Center"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {0.5}; +float doftiltycenter +< + string UIName = "Focus Plane Vertical Tilt Center"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {0.5}; +float doftiltx +< + string UIName = "Focus Plane Horizontal Tilt"; + string UIWidget = "Spinner"; +> = {0.0}; +float doftilty +< + string UIName = "Focus Plane Vertical Tilt"; + string UIWidget = "Spinner"; +> = {0.0}; +/* cheap performance option */ +float dofminblur +< + string UIName = "DOF Minimum Blur"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {0.0}; +bool dofdebug +< + string UIName = "Debug Depth"; + string UIWidget = "Checkbox"; +> = {false}; +bool dfcdebug +< + string UIName = "Debug Focus"; + string UIWidget = "Checkbox"; +> = {false}; diff --git a/enbseries/menbeffectfilters.fx b/enbseries/menbeffectfilters.fx new file mode 100644 index 0000000..2b43526 --- /dev/null +++ b/enbseries/menbeffectfilters.fx @@ -0,0 +1,614 @@ +/* + menbeffectfilters.fx : MariENB base shader routines. + (C)2013-2017 Marisa Kirisame, UnSX Team. + Part of MariENB, the personal ENB of Marisa. + Released under the GNU GPLv3 (or later). +*/ +VS_OUTPUT_POST VS_Pass( VS_INPUT_POST IN ) +{ + VS_OUTPUT_POST OUT; + OUT.vpos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0); + OUT.txcoord0.xy = IN.txcoord0.xy; + return OUT; +} +float4 _c1 : register(c1); +float4 _c2 : register(c2); +float4 _c3 : register(c3); +float4 _c4 : register(c4); +float4 _c5 : register(c5); +#define _r1 _c1 +#define _r2 _c2 +#define _r3 _c3 +#define _r4 _c4 +#define _r5 _c5 +/* + SKYRIM REGISTERS + + r1 (c1): r2 (c2): r3 (c3): + x -> adapt max x -> bloom bump (?) x -> vibrance + y -> adapt min y -> bloom mult (?) y -> unused + z -> unused z -> unused z -> multiplier 1 + w -> unused w -> unused w -> multiplier 2 + + r4 (c4): r5 (c5): + x -> tint red x -> fade red + y -> tint green y -> fade green + z -> tint blue z -> fade blue + w -> tint value w -> fade value +*/ +/* helper functions */ +/* photometric */ +#define luminance(x) dot(x,float3(0.2126,0.7152,0.0722)) +/* CCIR601 */ +//#define luminance(x) dot(x,float3(0.299,0.587,0.114)) +/* overlay blend */ +#define overlay(a,b) (a<0.5)?(2.0*a*b):(1.0-(2.0*(1.0-a)*(1.0-b))) +/* "dark mask" blending is something I came up with and can't really explain */ +#define darkmask(a,b) (a>0.5)?(2.0*a*(0.5+b)):(1.0-2.0*(1.0-a)*(1.0-((0.5+b)))) +float3 rgb2hsv( float3 c ) +{ + float4 K = float4(0.0,-1.0/3.0,2.0/3.0,-1.0); + float4 p = (c.g 0 0 0 0 + c7 -> 0.2125 0.7154 0.0721 1 + c6 is used in a cmp instruction + c7 xyz is in a dot product, so we can assume it's a + luminance calculation + c7 w is used in some mad instructions as the "add" + component, I wonder why + s0 is diffuse + s1 is bloom + s2 is adaptation + + code + + rcp r0.x,c2.y + r0.x now contains 1.0/c2.y (this is one of the bloom params) + texld r1, v0, s2 + r1 contains the adaptation texture now + mul r0.yz, r1.xxyw, c1.y + r0.yz for some reason contains adaptation's xxyw (wat) + multiplied by adapt min + rcp r0.w, r0.y + r0.w is now 1.0/r0.y (again, I don't know what's going on) + mul r0.z, r0.w, r0.z + r0.z *= r0.w, really don't know where this is going since + I SERIOUSLY have no idea what all the adaptation texture + channels do + + this is where adaptation ends and bloom stuff starts + + results: + r0.x is 1.0/c2.y + r0.y is ... I don't even know anymore, what the heck + r0.z is ... I'm at a loss here too + r0.w is 1.0/r0.y and I don't even know what r0.y is anyway + r1 still contains the adaptation texture + + texld r1, v0, s1 + oh, here the bloom texture is loaded to r1 + mul r1.xyz,r1,c1.y + multiplies bloom rgb by adaptation min + dp3 r0.w, c7, r1 + r0.w contains the luminance of bloom + mul r1.w, r0.w, r0.z + multiplies the luminance by whatever was calculated from + all the adaptation stuff + mad r0.z, r0.z, r0.w, c7.w + r0.z now contains r0.z multiplied by the original luminance + plus one + rcp r0.z, r0.z + r0.z is now 1.0/r0.z + mad r0.x, r1.w, r0.x, c7.w + r0.x is now r1.w * r0.x + 1 + r0.x previously contained 1.0/c2.y, so this would be + r1.w*(1.0/c2.y)+1 (no idea) + mul r0.x,r0.x,r1.w + r0.x changes again by multiplying it by r1.w (luminance?) + mul r0.x,r0.z,r0.x + here it gets multiplied by r0.z, which I HAVE NO IDEA what + it is + cmp r0.x,-r0.w,c6.x,r0.x + r0.x contains c6.x if -r0.w >= 0, otherwise it's unchanged + I'm only getting more confused at this point + rcp r0.z,r0.w + great, now we get the inverse of luminance to r0.z + mul r0.z,r0.z,r0.x + r0.z is multiplied by r0.x + add_sat r0.x,-r0.x,c2.x + r0.x now contains c2.x-r0.x, all of this is saturated + I seriously don't know where this is going + + now it finally loads the diffuse + + results: + r0.x is some sort of brightness modifier (?) + r0.y never changed, and I still have no clue what it does + r0.z is the inverse of bloom texture luminance + r0.w is the bloom luminance + r1 contains the bloom texture and something luminance-related + on the alpha channel + + texld r2, v0, s0 + loads diffuse onto r2 + mul r2.xyz, r2, c1.y + adjusts diffuse by adaptation min + mul r2.xyz, r0.x, r2 + adjusts the brightness again from the bloom "section" + mad r1.xyz, r1, r0.z, r2 + adds the bloom into diffuse using r0.z as the opacity, + r1 now contains the blend, goodbye adaptation texture + dp3 r0.x, r1, c7 + calculates the luminance of the diffuse+bloom, put in r0.x + mov r1.w, c7.w + r1.w is set to one + lrp r2, c3.x, r1, r0.x + r2 contains lerp(r0.x,r1,c3.x) + c3.x is a vibrance/saturation factor + OK this is at least very simple + mad r1, r0.x, c4, -r2 + r1 is r0.x*c4-r2 + first instruction of tint filter + mad r1, c4.w, r1, r2 + r1 is now c4.w*r1+r2 + second instruction of tint filter + combining the two, we get + r1 = c4.w*(r0.x*c4-r2)+r2 + I thought tinting was a simple lerp, but nope + mad r1, c3.w, r1, -r0.y + r1 is c3.w*r1-r0.y + this is one of the contrast instructions, and it's where the + whole adaptation mess comes from, since I have NO IDEA + what r0.y contains + mad r0, c3.z, r1, r0.y + r0 is now c3.z*r1+r0.y + the second contrast instruction, really at a loss here + whole thing would be + r0 = c3.z*(c3.w*r1-r0.y)+r0.y + add r1, -r0, c5 + r1 contains c5-r0 + c5 is the fade parameters + mad oC0, c5.w, r1, r0 + the final output color is c5.w*r1+r0 + so... oC0 = c5.w*(c5-r0)+r0 + I'm confused, this is also not a simple lerp, oh well? + + verdict: I HAVE NO IDEA WHAT r0.y CONTAINS, DAMN IT +*/ +/* LUT colour grading */ +float3 GradingLUT( float3 res ) +{ + /* + Volume maps are SO MUCH BETTER on the shader side, no ugly + interpolation hacks are needed to work around sampling quirks, + and the code is EXTREMELY simplified as a result. + + Seriously, it's just as simple as using the screen rgb values + as xyz coordinates, nothing more, it maps exactly 1:1. Additionally, + the LUTs can have any arbitrary width, height and depth. + + It's also possible to use RGBA32F color on the LUT side, but that's + a bit more complicated to set up for the user. GIMP doesn't support + that format yet, dunno about Photoshop. + */ + float3 tcl_n = tex3D(SamplerLUTN,res).rgb; + float3 tcl_d = tex3D(SamplerLUTD,res).rgb; + float3 tcl_in = tex3D(SamplerLUTIN,res).rgb; + float3 tcl_id = tex3D(SamplerLUTID,res).rgb; + float3 tcol = tod_ind(tcl); + float lutblend = tod_ind(lutblend); + return lerp(res,tcol,lutblend); +} +/* I think this Technicolor implementation is correct... maybe */ +float3 Technicolor( float3 res ) +{ + res = clamp(res,0.0,1.0); + float red = 1.0-(res.r-(res.g+res.b)*0.5); + float green = 1.0-(res.g-(res.r+res.b)*0.5); + float blue = 1.0-(res.b-(res.r+res.g)*0.5); + float3 tint = float3(green*blue,red*blue,red*green)*res; + return lerp(res,res+0.5*(tint-res),techblend); +} +/* post-pass dithering, something apparently only my ENB does */ +float3 Dither( float3 res, float2 coord ) +{ + float2 rcoord = coord*float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); + float3 col = res; + float dml = (1.0/256.0); + if ( dither == 1 ) + col += ordered2[int(rcoord.x%2)+2*int(rcoord.y%2)]*dml-0.5*dml; + else if ( dither == 2 ) + col += ordered8[int(rcoord.x%8)+8*int(rcoord.y%8)]*dml-0.5*dml; + else col += checkers[int(rcoord.x%2)+2*int(rcoord.y%2)]*dml-0.5*dml; + col = (trunc(col*256.0)/256.0); + return col; +} +/* Fuzzy */ +float3 FilmGrain( float3 res, float2 coord ) +{ + float ts = Timer.x*nf; + float2 tcs = coord.xy; + float2 s1 = tcs+float2(0,ts); + float2 s2 = tcs+float2(ts,0); + float2 s3 = tcs+float2(ts,ts); + float n1, n2, n3; + float2 nr = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w)/256.0; + /* + There are two methods of making noise here: + 1. two-pass algorithm that produces a particular fuzz complete with + a soft horizontal tear, reminiscent of old TV static. + 2. simple version that has very noticeable tiling and visible + scrolling at low speeds + */ + if ( np ) + { + n1 = tex2D(SamplerNoise2,s1*nm11*nr).r; + n2 = tex2D(SamplerNoise2,s2*nm12*nr).g; + n3 = tex2D(SamplerNoise2,s3*nm13*nr).b; + s1 = tcs+float2(ts+n1*nk,n2*nk); + s2 = tcs+float2(n2,ts+n3*nk); + s3 = tcs+float2(ts+n3*nk,ts+n1*nk); + n1 = tex2D(SamplerNoise2,s1*nm21*nr).r; + n2 = tex2D(SamplerNoise2,s2*nm22*nr).g; + n3 = tex2D(SamplerNoise2,s3*nm23*nr).b; + } + else + { + n1 = tex2D(SamplerNoise3,s1*nm1*nr).r; + n2 = tex2D(SamplerNoise3,s2*nm2*nr).g; + n3 = tex2D(SamplerNoise3,s3*nm3*nr).b; + } + float n4 = (n1+n2+n3)/3; + float3 ng = float3(n4,n4,n4); + float3 nc = float3(n1,n2,n3); + float3 nt = pow(clamp(lerp(ng,nc,ns),0.0,1.0),nj); + if ( nb == 1 ) return res+nt*ni*0.01; + if ( nb == 2 ) return overlay(res,(nt*ni*0.01)); + if ( nb == 3 ) + { + float bn = 1.0-saturate((res.r+res.g+res.b)/3.0); + bn = pow(bn,bnp); + float3 nn = saturate(nt*bn); + return darkmask(res,(nn*ni*0.01)); + } + return lerp(res,nt,ni*0.01); +} +/* Screen frost distortion */ +float2 ScreenFrost( float2 coord ) +{ + float2 bresl; + if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy); + else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); + float2 nc = coord*(bresl/FROSTSIZE)*frostsize; + float2 ofs = tex2D(SamplerFrost,nc).xy; + ofs = (ofs-0.5)*2.0; + ofs *= pow(length(ofs),frostpow)*froststrength; + if ( !frostalways ) ofs *= max(0.0,tod_ind(frostfactor)) + *max(0.0,coldfactor-warmfactor); + float dist = distance(coord,float2(0.5,0.5))*2.0; + ofs *= clamp(pow(dist,frostrpow)*frostrmult+frostrbump,0.0,1.0); + return coord+ofs; +} +/* Old MariENB 0.x screen dirt filter, updated */ +float3 ScreenDirt( float3 res, float2 coord ) +{ + float2 nr = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w)/256.0; + float3 ncolc = tex2D(SamplerNoise1,coord*dirtmc*nr).rgb; + float2 ds = float2(res.r+res.g,res.g+res.b)/2.0; + float3 ncoll = tex2D(SamplerNoise1,ds*dirtml).rgb; + res = lerp(res,(ncolc.r+1.0)*res,dirtcfactor + *saturate(1.0-(ds.x+ds.y)*0.25)); + res = lerp(res,(ncoll.r+1.0)*res,dirtlfactor + *saturate(1.0-(ds.x+ds.y)*0.25)); + return res; +} +/* MariENB shader */ +float4 PS_Mari( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR +{ + float2 coord = IN.txcoord0.xy; + float2 bresl; + if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy); + else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); + float4 res; + float3 bcol; + if ( frostenable ) + { + float2 ofs = ScreenFrost(coord); + ofs -= coord; + if ( (distcha != 0.0) && (length(ofs) != 0.0) ) + { + float2 ofr, ofg, ofb; + ofr = ofs*(1.0-distcha*0.01); + ofg = ofs; + ofb = ofs*(1.0+distcha*0.01); + res = float4(tex2D(_s0,coord+ofr).r, + tex2D(_s0,coord+ofg).g, + tex2D(_s0,coord+ofb).b,1.0); + bcol = float3(tex2D(_s3,coord+ofr).r, + tex2D(_s3,coord+ofg).g, + tex2D(_s3,coord+ofb).b)*EBloomAmount; + } + else + { + res = tex2D(_s0,coord+ofs); + bcol = tex2D(_s3,coord+ofs).rgb*EBloomAmount; + } + float2 nc = coord*(bresl/FROSTSIZE)*frostsize; + float bmp = pow(max(0,tex2D(SamplerFrost,nc).z),frostbpow); + float dist = distance(coord,float2(0.5,0.5))*2.0; + dist = clamp(pow(dist,frostrpow)*frostrmult+frostrbump,0.0, + 1.0)*frostblend; + if ( !frostalways ) dist *= max(0.0,tod_ind(frostfactor)) + *max(0.0,coldfactor-warmfactor); + res.rgb *= 1.0+bmp*dist; + } + else + { + res = tex2D(_s0,coord); + bcol = tex2D(_s3,coord).rgb*EBloomAmount; + } + if ( bloomdebug ) res.rgb *= 0; + res.rgb += bcol; + res.rgb = pow(max(res.rgb,0.0),2.2); + if ( aenable ) res.rgb = Adaptation(res.rgb); + if ( nbt && ne ) res.rgb = FilmGrain(res.rgb,coord); + if ( dirtenable ) res.rgb = ScreenDirt(res.rgb,coord); + res.rgb = Tonemap(res.rgb); + if ( vgradeenable ) res.rgb = GradingGame(res.rgb); + if ( gradeenable1 ) res.rgb = GradingRGB(res.rgb); + if ( colorizeafterhsv ) + { + if ( gradeenable3 ) res.rgb = GradingHSV(res.rgb); + if ( gradeenable2 ) res.rgb = GradingColorize(res.rgb); + } + else + { + if ( gradeenable2 ) res.rgb = GradingColorize(res.rgb); + if ( gradeenable3 ) res.rgb = GradingHSV(res.rgb); + } + if ( techenable ) res.rgb = Technicolor(res.rgb); + if ( lutenable ) res.rgb = GradingLUT(res.rgb); + if ( !nbt && ne ) res.rgb = FilmGrain(res.rgb,coord); + res.rgb = _r5.w*(_r5.rgb-res.rgb)+res.rgb; + if ( dodither ) res.rgb = Dither(res.rgb,coord); + res.rgb = max(0,res.rgb); + res.a = 1.0; + return res; +} +/* + So... let me get this straight... rather than simply switching techniques, + Boris just compiles the program twice with and without this macro, then + toggling "UseEffect" switches between each variation? Wat? +*/ +#ifndef ENB_FLIPTECHNIQUE +technique Shader_D6EC7DD1 +#else +technique Shader_ORIGINALPOSTPROCESS +#endif +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_Mari(); + ColorWriteEnable = ALPHA|RED|GREEN|BLUE; + ZEnable = FALSE; + ZWriteEnable = FALSE; + CullMode = NONE; + AlphaTestEnable = FALSE; + AlphaBlendEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} +#ifndef ENB_FLIPTECHNIQUE +technique Shader_ORIGINALPOSTPROCESS +#else +technique Shader_D6EC7DD1 +#endif +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + /* >inline assembly */ + PixelShader = asm + { + ps_3_0 + def c6,0,0,0,0 + def c7,0.212500006,0.715399981,0.0720999986,1 + dcl_texcoord v0.xy + dcl_2d s0 + dcl_2d s1 + dcl_2d s2 + rcp r0.x,c2.y + texld r1,v0,s2 + mul r0.yz,r1.xxyw,c1.y + rcp r0.w,r0.y + mul r0.z,r0.w,r0.z + texld r1,v0,s1 + mul r1.xyz,r1,c1.y + dp3 r0.w,c7,r1 + mul r1.w,r0.w,r0.z + mad r0.z,r0.z,r0.w,c7.w + rcp r0.z,r0.z + mad r0.x,r1.w,r0.x,c7.w + mul r0.x,r0.x,r1.w + mul r0.x,r0.z,r0.x + cmp r0.x,-r0.w,c6.x,r0.x + rcp r0.z,r0.w + mul r0.z,r0.z,r0.x + add_sat r0.x,-r0.x,c2.x + texld r2,v0,s0 + mul r2.xyz,r2,c1.y + mul r2.xyz,r0.x,r2 + mad r1.xyz,r1,r0.z,r2 + dp3 r0.x,r1,c7 + mov r1.w,c7.w + lrp r2,c3.x,r1,r0.x + mad r1,r0.x,c4,-r2 + mad r1,c4.w,r1,r2 + mad r1,c3.w,r1,-r0.y + mad r0,c3.z,r1,r0.y + add r1,-r0,c5 + mad oC0,c5.w,r1,r0 + }; + ColorWriteEnable = ALPHA|RED|GREEN|BLUE; + ZEnable = FALSE; + ZWriteEnable = FALSE; + CullMode = NONE; + AlphaTestEnable = FALSE; + AlphaBlendEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} diff --git a/enbseries/menbeffectinternals.fx b/enbseries/menbeffectinternals.fx new file mode 100644 index 0000000..a3c3c88 --- /dev/null +++ b/enbseries/menbeffectinternals.fx @@ -0,0 +1,285 @@ +/* + menbeffectinternals.fx : MariENB base internal variables. + (C)2013-2017 Marisa Kirisame, UnSX Team. + Part of MariENB, the personal ENB of Marisa. + Released under the GNU GPLv3 (or later). +*/ +/* + dithering threshold maps + don't touch unless you know what you're doing +*/ +static const float checkers[4] = +{ + 1.0,0.0, + 0.0,1.0 +}; +#define d(x) x/4.0 +static const float ordered2[4] = +{ + d(0),d(2), + d(4),d(2) +}; +#undef d +#define d(x) x/64.0 +static const float ordered8[64] = +{ + d( 0),d(48),d(12),d(60),d( 3),d(51),d(15),d(63), + d(32),d(16),d(44),d(28),d(35),d(19),d(47),d(31), + d( 8),d(56),d( 4),d(52),d(11),d(59),d( 7),d(55), + d(40),d(24),d(36),d(20),d(43),d(27),d(39),d(23), + d( 2),d(50),d(14),d(62),d( 1),d(49),d(13),d(61), + d(34),d(18),d(46),d(30),d(33),d(17),d(45),d(29), + d(10),d(58),d( 6),d(54),d( 9),d(57),d( 5),d(53), + d(42),d(26),d(38),d(22),d(41),d(25),d(37),d(21) +}; +#undef d + +/* standard stuff */ +float4 ScreenSize; +float4 Timer; +float ENightDayFactor; +float EInteriorFactor; +float EBloomAmount; +float4 WeatherAndTime; +/* samplers and textures */ +texture2D texs0; +texture2D texs1; +texture2D texs2; +texture2D texs3; +texture2D texs4; +texture2D texs7; +texture2D texNoise1 +< + string ResourceName = "menbnoise1.png"; +>; +texture2D texNoise2 +< + string ResourceName = "menbnoise2.png"; +>; +texture2D texNoise3 +< + string ResourceName = "menbnoise3.png"; +>; +texture3D texLUTN +< + string ResourceName = "menblut_night.dds"; +>; +texture3D texLUTD +< + string ResourceName = "menblut_day.dds"; +>; +texture3D texLUTIN +< + string ResourceName = "menblut_interiornight.dds"; +>; +texture3D texLUTID +< + string ResourceName = "menblut_interiorday.dds"; +>; +texture2D texTonemap +< + string ResourceName = "menbfilmlut.png"; +>; +texture2D texFrost +< +#ifdef FROST_DDS + string ResourceName = "menbfrost.dds"; +#else + string ResourceName = "menbfrost.png"; +#endif +>; +sampler2D _s0 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D _s1 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D _s2 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D _s3 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D _s4 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D _s7 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerNoise1 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Wrap; + AddressV = Wrap; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerNoise2 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Wrap; + AddressV = Wrap; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerNoise3 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Wrap; + AddressV = Wrap; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler3D SamplerLUTN = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + AddressW = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler3D SamplerLUTD = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + AddressW = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler3D SamplerLUTIN = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + AddressW = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler3D SamplerLUTID = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + AddressW = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerTonemap = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerFrost = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Wrap; + AddressV = Wrap; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +/* whatever */ +struct VS_OUTPUT_POST +{ + float4 vpos : POSITION; + float2 txcoord0 : TEXCOORD0; +}; +struct VS_INPUT_POST +{ + float3 pos : POSITION; + float2 txcoord0 : TEXCOORD0; +}; diff --git a/enbseries/menbeffectsettings.fx b/enbseries/menbeffectsettings.fx new file mode 100644 index 0000000..a9d964d --- /dev/null +++ b/enbseries/menbeffectsettings.fx @@ -0,0 +1,939 @@ +/* + menbeffectsettings.fx : MariENB base user-tweakable variables. + (C)2013-2017 Marisa Kirisame, UnSX Team. + Part of MariENB, the personal ENB of Marisa. + Released under the GNU GPLv3 (or later). +*/ +string str_misc = "Miscellaneous"; +/* fixed resolution, keeps blur filters at a consistent internal resolution */ +int fixedx +< + string UIName = "Fixed Resolution Width"; + string UIWidget = "Spinner"; + int UIMin = 0; +> = {1920}; +int fixedy +< + string UIName = "Fixed Resolution Height"; + string UIWidget = "Spinner"; + int UIMin = 0; +> = {1080}; +string str_dist = "Frost Overlay"; +float distcha +< + string UIName = "Distortion Chromatic Aberration"; + string UIWidget = "Spinner"; +> = {10.0}; +bool frostenable +< + string UIName = "Enable Screen Frost"; + string UIWidget = "Checkbox"; +> = {false}; +float frostpow +< + string UIName = "Frost Contrast"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float froststrength +< + string UIName = "Frost Strength"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float frostrpow +< + string UIName = "Frost Radial Contrast"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float frostrmult +< + string UIName = "Frost Radial Intensity"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float frostrbump +< + string UIName = "Frost Radial Offset"; + string UIWidget = "Spinner"; +> = {0.0}; +float frostblend +< + string UIName = "Frost Texture Blend"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float frostbpow +< + string UIName = "Frost Texture Blend Contrast"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float frostsize +< + string UIName = "Frost Texture Size"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float frostfactor_n +< + string UIName = "Frost Factor Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float frostfactor_d +< + string UIName = "Frost Factor Day"; + string UIWidget = "Spinner"; +> = {1.0}; +float frostfactor_in +< + string UIName = "Frost Factor Interior Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float frostfactor_id +< + string UIName = "Frost Factor Interior Day"; + string UIWidget = "Spinner"; +> = {1.0}; +bool frostalways +< + string UIName = "Frost Always Enable"; + string UIWidget = "Checkbox"; +> = {false}; +/* film grain */ +string str_noise = "Film Grain"; +bool ne +< + string UIName = "Enable Grain"; + string UIWidget = "Checkbox"; +> = {false}; +/* speed of grain */ +float nf +< + string UIName = "Grain Speed"; + string UIWidget = "Spinner"; +> = {2500.0}; +/* intensity of grain */ +float ni +< + string UIName = "Grain Intensity"; + string UIWidget = "Spinner"; +> = {0.05}; +/* saturation of grain */ +float ns +< + string UIName = "Grain Saturation"; + string UIWidget = "Spinner"; +> = {0.0}; +/* use two-pass grain (double the texture fetches, but looks less uniform) */ +bool np +< + string UIName = "Grain Two-Pass"; + string UIWidget = "Checkbox"; +> = {true}; +/* + blending mode for grain: + 0 -> normal + 1 -> add + 2 -> overlay + 3 -> "dark mask", a personal invention +*/ +int nb +< + string UIName = "Grain Blending Mode"; + string UIWidget = "Spinner"; + int UIMin = 0; + int UIMax = 3; +> = {1}; +/* dark mask blend mode contrast for mask image */ +float bnp +< + string UIName = "Grain Dark Mask Contrast"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {2.5}; +/* two-pass distortion factor (0 = look just like one-pass grain) */ +float nk +< + string UIName = "Grain Two-Pass Factor"; + string UIWidget = "Spinner"; +> = {0.04}; +/* zoom factors for each component of each noise texture */ +float nm1 +< + string UIName = "Grain Magnification 1"; + string UIWidget = "Spinner"; +> = {13.25}; +float nm2 +< + string UIName = "Grain Magnification 2"; + string UIWidget = "Spinner"; +> = {19.64}; +float nm3 +< + string UIName = "Grain Magnification 3"; + string UIWidget = "Spinner"; +> = {17.35}; +float nm11 +< + string UIName = "Grain Pass 1 Magnification 1"; + string UIWidget = "Spinner"; +> = {2.05}; +float nm12 +< + string UIName = "Grain Pass 1 Magnification 2"; + string UIWidget = "Spinner"; +> = {3.11}; +float nm13 +< + string UIName = "Grain Pass 1 Magnification 3"; + string UIWidget = "Spinner"; +> = {2.22}; +float nm21 +< + string UIName = "Grain Pass 2 Magnification 1"; + string UIWidget = "Spinner"; +> = {4.25}; +float nm22 +< + string UIName = "Grain Pass 2 Magnification 2"; + string UIWidget = "Spinner"; +> = {0.42}; +float nm23 +< + string UIName = "Grain Pass 2 Magnification 3"; + string UIWidget = "Spinner"; +> = {6.29}; +/* contrast of grain */ +float nj +< + string UIName = "Grain Contrast"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {2.0}; +bool nbt +< + string UIName = "Apply Grain Before Tone Mapping"; + string UIWidget = "Checkbox"; +> = {true}; +/* old dirt filter */ +string str_dirt = "Screen Dirt"; +bool dirtenable +< + string UIName = "Enable Dirt"; + string UIWidget = "Checkbox"; +> = {false}; +float dirtcfactor +< + string UIName = "Dirt Coord Factor"; + string UIWidget = "Spinner"; +> = {0.1}; +float dirtlfactor +< + string UIName = "Dirt Luminance Factor"; + string UIWidget = "Spinner"; +> = {0.0}; +float dirtmc +< + string UIName = "Dirt Coord Zoom"; + string UIWidget = "Spinner"; +> = {3.0}; +float dirtml +< + string UIName = "Dirt Luminance Zoom"; + string UIWidget = "Spinner"; +> = {1.0}; +/* "adaptation" factors */ +string str_adaptation = "Eye Adaptation"; +bool aenable +< + string UIName = "Enable Adaptation"; + string UIWidget = "Checkbox"; +> = {false}; +float amin_n +< + string UIName = "Adaptation Min Night"; + string UIWidget = "Spinner"; +> = {0.0}; +float amin_d +< + string UIName = "Adaptation Min Day"; + string UIWidget = "Spinner"; +> = {0.0}; +float amin_in +< + string UIName = "Adaptation Min Interior Night"; + string UIWidget = "Spinner"; +> = {0.0}; +float amin_id +< + string UIName = "Adaptation Min Interior Day"; + string UIWidget = "Spinner"; +> = {0.0}; +float amax_n +< + string UIName = "Adaptation Max Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float amax_d +< + string UIName = "Adaptation Max Day"; + string UIWidget = "Spinner"; +> = {1.0}; +float amax_in +< + string UIName = "Adaptation Max Interior Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float amax_id +< + string UIName = "Adaptation Max Interior Day"; + string UIWidget = "Spinner"; +> = {1.0}; +/* tone mapping */ +string str_tonemap = "Tone Mapping"; +/* + algorithms: + -1 : Disabled + 0 : Linear + 1 : Reinhard + 2 : Uncharted 2 + 3 : Hejl Dawson + 4 : Haarm-Peter Duiker +*/ +int tmapenable +< + string UIName = "Tonemapping Method"; + string UIWidget = "Spinner"; + int UIMin = -1; + int UIMax = 4; +> = {2}; +float tmapexposure_n +< + string UIName = "Tonemap Exposure Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float tmapexposure_d +< + string UIName = "Tonemap Exposure Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float tmapexposure_in +< + string UIName = "Tonemap Exposure Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float tmapexposure_id +< + string UIName = "Tonemap Exposure Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float tmapblend_n +< + string UIName = "Tonemap Blend Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {1.0}; +float tmapblend_d +< + string UIName = "Tonemap Blend Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {1.0}; +float tmapblend_in +< + string UIName = "Tonemap Blend Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {1.0}; +float tmapblend_id +< + string UIName = "Tonemap Blend Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {1.0}; +float unA_n +< + string UIName = "Uncharted2 Shoulder Strength Night"; + string UIWidget = "Spinner"; +> = {0.5}; +float unA_d +< + string UIName = "Uncharted2 Shoulder Strength Day"; + string UIWidget = "Spinner"; +> = {0.5}; +float unA_in +< + string UIName = "Uncharted2 Shoulder Strength Interior Night"; + string UIWidget = "Spinner"; +> = {0.5}; +float unA_id +< + string UIName = "Uncharted2 Shoulder Strength Interior Day"; + string UIWidget = "Spinner"; +> = {0.5}; +float unB_n +< + string UIName = "Uncharted2 Linear Strength Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float unB_d +< + string UIName = "Uncharted2 Linear Strength Day"; + string UIWidget = "Spinner"; +> = {1.0}; +float unB_in +< + string UIName = "Uncharted2 Linear Strength Interior Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float unB_id +< + string UIName = "Uncharted2 Linear Strength Interior Day"; + string UIWidget = "Spinner"; +> = {1.0}; +float unC_n +< + string UIName = "Uncharted2 Linear Angle Night"; + string UIWidget = "Spinner"; +> = {0.2}; +float unC_d +< + string UIName = "Uncharted2 Linear Angle Day"; + string UIWidget = "Spinner"; +> = {0.2}; +float unC_in +< + string UIName = "Uncharted2 Linear Angle Interior Night"; + string UIWidget = "Spinner"; +> = {0.2}; +float unC_id +< + string UIName = "Uncharted2 Linear Angle Interior Day"; + string UIWidget = "Spinner"; +> = {0.2}; +float unD_n +< + string UIName = "Uncharted2 Toe Strength Night"; + string UIWidget = "Spinner"; +> = {0.75}; +float unD_d +< + string UIName = "Uncharted2 Toe Strength Day"; + string UIWidget = "Spinner"; +> = {0.75}; +float unD_in +< + string UIName = "Uncharted2 Toe Strength Interior Night"; + string UIWidget = "Spinner"; +> = {0.75}; +float unD_id +< + string UIName = "Uncharted2 Toe Strength Interior Day"; + string UIWidget = "Spinner"; +> = {0.75}; +float unE_n +< + string UIName = "Uncharted2 Toe Numerator Night"; + string UIWidget = "Spinner"; +> = {0.02}; +float unE_d +< + string UIName = "Uncharted2 Toe Numerator Day"; + string UIWidget = "Spinner"; +> = {0.02}; +float unE_in +< + string UIName = "Uncharted2 Toe Numerator Interior Night"; + string UIWidget = "Spinner"; +> = {0.02}; +float unE_id +< + string UIName = "Uncharted2 Toe Numerator Interior Day"; + string UIWidget = "Spinner"; +> = {0.02}; +float unF_n +< + string UIName = "Uncharted2 Toe Denominator Night"; + string UIWidget = "Spinner"; +> = {0.30}; +float unF_d +< + string UIName = "Uncharted2 Toe Denominator Day"; + string UIWidget = "Spinner"; +> = {0.30}; +float unF_in +< + string UIName = "Uncharted2 Toe Denominator Interior Night"; + string UIWidget = "Spinner"; +> = {0.30}; +float unF_id +< + string UIName = "Uncharted2 Toe Denominator Interior Day"; + string UIWidget = "Spinner"; +> = {0.30}; +float unW_n +< + string UIName = "Uncharted2 Linear White Night"; + string UIWidget = "Spinner"; +> = {10.0}; +float unW_d +< + string UIName = "Uncharted2 Linear White Day"; + string UIWidget = "Spinner"; +> = {10.0}; +float unW_in +< + string UIName = "Uncharted2 Linear White Interior Night"; + string UIWidget = "Spinner"; +> = {10.0}; +float unW_id +< + string UIName = "Uncharted2 Linear White Interior Day"; + string UIWidget = "Spinner"; +> = {10.0}; +/* Color grading */ +string str_grade = "Color Grading Suite"; +bool gradeenable1 +< + string UIName = "Enable RGB Grading"; + string UIWidget = "Checkbox"; +> = {false}; +/* color component multipliers */ +float grademul_r_n +< + string UIName = "Grading Intensity Night Red"; + string UIWidget = "Spinner"; +> = {1.0}; +float grademul_g_n +< + string UIName = "Grading Intensity Night Green"; + string UIWidget = "Spinner"; +> = {1.0}; +float grademul_b_n +< + string UIName = "Grading Intensity Night Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +float grademul_r_d +< + string UIName = "Grading Intensity Day Red"; + string UIWidget = "Spinner"; +> = {1.0}; +float grademul_g_d +< + string UIName = "Grading Intensity Day Green"; + string UIWidget = "Spinner"; +> = {1.0}; +float grademul_b_d +< + string UIName = "Grading Intensity Day Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +float grademul_r_in +< + string UIName = "Grading Intensity Interior Night Red"; + string UIWidget = "Spinner"; +> = {1.0}; +float grademul_g_in +< + string UIName = "Grading Intensity Interior Night Green"; + string UIWidget = "Spinner"; +> = {1.0}; +float grademul_b_in +< + string UIName = "Grading Intensity Interior Night Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +float grademul_r_id +< + string UIName = "Grading Intensity Interior Day Red"; + string UIWidget = "Spinner"; +> = {1.0}; +float grademul_g_id +< + string UIName = "Grading Intensity Interior Day Green"; + string UIWidget = "Spinner"; +> = {1.0}; +float grademul_b_id +< + string UIName = "Grading Intensity Interior Day Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +/* color component contrasts */ +float gradepow_r_n +< + string UIName = "Grading Contrast Night Red"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float gradepow_g_n +< + string UIName = "Grading Contrast Night Green"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float gradepow_b_n +< + string UIName = "Grading Contrast Night Blue"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float gradepow_r_d +< + string UIName = "Grading Contrast Day Red"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float gradepow_g_d +< + string UIName = "Grading Contrast Day Green"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float gradepow_b_d +< + string UIName = "Grading Contrast Day Blue"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float gradepow_r_in +< + string UIName = "Grading Contrast Interior Night Red"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float gradepow_g_in +< + string UIName = "Grading Contrast Interior Night Green"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float gradepow_b_in +< + string UIName = "Grading Contrast Interior Night Blue"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float gradepow_r_id +< + string UIName = "Grading Contrast Interior Day Red"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float gradepow_g_id +< + string UIName = "Grading Contrast Interior Day Green"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float gradepow_b_id +< + string UIName = "Grading Contrast Interior Day Blue"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +/* colorization factors */ +bool gradeenable2 +< + string UIName = "Enable Vibrance Grading"; + string UIWidget = "Checkbox"; +> = {false}; +float gradecol_r_n +< + string UIName = "Grading Color Night Red"; + string UIWidget = "Spinner"; +> = {1.0}; +float gradecol_g_n +< + string UIName = "Grading Color Night Green"; + string UIWidget = "Spinner"; +> = {1.0}; +float gradecol_b_n +< + string UIName = "Grading Color Night Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +float gradecol_r_d +< + string UIName = "Grading Color Day Red"; + string UIWidget = "Spinner"; +> = {1.0}; +float gradecol_g_d +< + string UIName = "Grading Color Day Green"; + string UIWidget = "Spinner"; +> = {1.0}; +float gradecol_b_d +< + string UIName = "Grading Color Day Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +float gradecol_r_in +< + string UIName = "Grading Color Interior Night Red"; + string UIWidget = "Spinner"; +> = {1.0}; +float gradecol_g_in +< + string UIName = "Grading Color Interior Night Green"; + string UIWidget = "Spinner"; +> = {1.0}; +float gradecol_b_in +< + string UIName = "Grading Color Interior Night Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +float gradecol_r_id +< + string UIName = "Grading Color Interior Day Red"; + string UIWidget = "Spinner"; +> = {1.0}; +float gradecol_g_id +< + string UIName = "Grading Color Interior Day Green"; + string UIWidget = "Spinner"; +> = {1.0}; +float gradecol_b_id +< + string UIName = "Grading Color Interior Day Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +/* blend factor for colorization (negative values are quite fancy) */ +float gradecolfact_n +< + string UIName = "Grading Color Factor Night"; + string UIWidget = "Spinner"; +> = {0.0}; +float gradecolfact_d +< + string UIName = "Grading Color Factor Day"; + string UIWidget = "Spinner"; +> = {0.0}; +float gradecolfact_in +< + string UIName = "Grading Color Factor Interior Night"; + string UIWidget = "Spinner"; +> = {0.0}; +float gradecolfact_id +< + string UIName = "Grading Color Factor Interior Day"; + string UIWidget = "Spinner"; +> = {0.0}; +/* HSV grading */ +bool gradeenable3 +< + string UIName = "Enable HSV Grading"; + string UIWidget = "Checkbox"; +> = {false}; +/* saturation multiplier */ +float gradesatmul_n +< + string UIName = "Grading Saturation Intensity Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float gradesatmul_d +< + string UIName = "Grading Saturation Intensity Day"; + string UIWidget = "Spinner"; +> = {1.0}; +float gradesatmul_in +< + string UIName = "Grading Saturation Intensity Interior Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float gradesatmul_id +< + string UIName = "Grading Saturation Intensity Interior Day"; + string UIWidget = "Spinner"; +> = {1.0}; +/* saturation power */ +float gradesatpow_n +< + string UIName = "Grading Saturation Contrast Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float gradesatpow_d +< + string UIName = "Grading Saturation Contrast Day"; + string UIWidget = "Spinner"; +> = {1.0}; +float gradesatpow_in +< + string UIName = "Grading Saturation Contrast Interior Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float gradesatpow_id +< + string UIName = "Grading Saturation Contrast Interior Day"; + string UIWidget = "Spinner"; +> = {1.0}; +/* value multiplier */ +float gradevalmul_n +< + string UIName = "Grading Value Intensity Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float gradevalmul_d +< + string UIName = "Grading Value Intensity Day"; + string UIWidget = "Spinner"; +> = {1.0}; +float gradevalmul_in +< + string UIName = "Grading Value Intensity Interior Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float gradevalmul_id +< + string UIName = "Grading Value Intensity Interior Day"; + string UIWidget = "Spinner"; +> = {1.0}; +/* value power */ +float gradevalpow_n +< + string UIName = "Grading Value Contrast Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float gradevalpow_d +< + string UIName = "Grading Value Contrast Day"; + string UIWidget = "Spinner"; +> = {1.0}; +float gradevalpow_in +< + string UIName = "Grading Value Contrast Interior Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float gradevalpow_id +< + string UIName = "Grading Value Contrast Interior Day"; + string UIWidget = "Spinner"; +> = {1.0}; +bool colorizeafterhsv +< + string UIName = "Colorize After HSV"; + string UIWidget = "Checkbox"; +> = {true}; +/* game imagespace support */ +string str_vanilla = "Vanilla Imagespace Tint/Grading/Fade"; +/* vanilla grading */ +bool vgradeenable +< + string UIName = "Enable Vanilla Imagespace"; + string UIWidget = "Checkbox"; +> = {true}; +float vtintblend +< + string UIName = "Vanilla Tint Blend"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {1.0}; +float vsatblend +< + string UIName = "Vanilla Vibrance Blend"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {1.0}; +float vconblend +< + string UIName = "Vanilla Contrast Blend"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {1.0}; +float vtintpow +< + string UIName = "Vanilla Tint Contrast"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float vtintmul +< + string UIName = "Vanilla Tint Strength"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float vsatpow +< + string UIName = "Vanilla Vibrance Contrast"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float vsatmul +< + string UIName = "Vanilla Vibrance Strength"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +/* LUT grading */ +string str_lut = "RGB Lookup Table Grading"; +bool lutenable +< + string UIName = "Enable LUT Grading"; + string UIWidget = "Checkbox"; +> = {false}; +float lutblend_n +< + string UIName = "LUT Blend Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float lutblend_d +< + string UIName = "LUT Blend Day"; + string UIWidget = "Spinner"; +> = {1.0}; +float lutblend_in +< + string UIName = "LUT Blend Interior Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float lutblend_id +< + string UIName = "LUT Blend Interior Day"; + string UIWidget = "Spinner"; +> = {1.0}; +/* technicolor shader */ +string str_tech = "Technicolor"; +bool techenable +< + string UIName = "Enable Technicolor"; + string UIWidget = "Checkbox"; +> = {false}; +float techblend +< + string UIName = "Technicolor Blend"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {1.0}; +string str_dither = "Dithering"; +bool dodither +< + string UIName = "Enable Post Dither"; + string UIWidget = "Checkbox"; +> = {true}; +int dither +< + string UIName = "Dither Pattern"; + string UIWidget = "Spinner"; + int UIMin = 0; + int UIMax = 2; +> = {2}; +string str_debug = "Debugging"; +bool bloomdebug +< + string UIName = "Display Bloom"; + string UIWidget = "Checkbox"; +> = {false}; diff --git a/enbseries/menbextrafilters.fx b/enbseries/menbextrafilters.fx new file mode 100644 index 0000000..ab1650a --- /dev/null +++ b/enbseries/menbextrafilters.fx @@ -0,0 +1,621 @@ +/* + menbextrafilters.fx : MariENB extra shader routines. + (C)2013-2017 Marisa Kirisame, UnSX Team. + Part of MariENB, the personal ENB of Marisa. + Released under the GNU GPLv3 (or later). +*/ +VS_OUTPUT_POST VS_Pass( VS_INPUT_POST IN ) +{ + VS_OUTPUT_POST OUT; + OUT.vpos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0); + OUT.txcoord.xy = IN.txcoord.xy; + return OUT; +} +/* helpers */ +/* photometric */ +#define luminance(x) dot(x,float3(0.2126,0.7152,0.0722)) +/* CCIR601 */ +//#define luminance(x) dot(x,float3(0.299,0.587,0.114)) +float3 rgb2hsv( float3 c ) +{ + float4 K = float4(0.0,-1.0/3.0,2.0/3.0,-1.0); + float4 p = (c.g msd ) + return float4(maskr,maskg,maskb,1.0); + return res; +} +/* that's right, CRT curvature */ +float4 PS_Curvature( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR +{ + float2 coord = IN.txcoord.xy; + float4 res = tex2D(SamplerColor,coord); + if ( !curveenable ) return res; + float3 eta = float3(1+chromaab*0.009,1+chromaab*0.006,1+chromaab + *0.003); + float2 center = float2(coord.x-0.5,coord.y-0.5); + float zfact = 100.0/lenszoom; + float r2 = center.x*center.x+center.y*center.y; + float f = 1+r2*lensdist*0.01; + float x = f*zfact*center.x+0.5; + float y = f*zfact*center.y+0.5; + float2 rcoord = (f*eta.r)*zfact*(center.xy*0.5)+0.5; + float2 gcoord = (f*eta.g)*zfact*(center.xy*0.5)+0.5; + float2 bcoord = (f*eta.b)*zfact*(center.xy*0.5)+0.5; + int i,j; + float3 idist = float3(tex2D(SamplerColorb,rcoord).r, + tex2D(SamplerColorb,gcoord).g, + tex2D(SamplerColorb,bcoord).b); + res.rgb = idist.rgb; + return res; +} +/* Why am I doing this */ +float4 PS_Blur( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR +{ + float2 coord = IN.txcoord.xy; + float4 res = tex2D(SamplerColor,coord); + if ( !bssblurenable ) return res; + float2 ofs[16] = + { + float2(1.0,1.0), float2(-1.0,-1.0), + float2(-1.0,1.0), float2(1.0,-1.0), + + float2(1.0,0.0), float2(-1.0,0.0), + float2(0.0,1.0), float2(0.0,-1.0), + + float2(1.41,0.0), float2(-1.41,0.0), + float2(0.0,1.41), float2(0.0,-1.41), + + float2(1.41,1.41), float2(-1.41,-1.41), + float2(-1.41,1.41), float2(1.41,-1.41) + }; + float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); + float2 bof = (1.0/bresl)*bssblurradius; + int i; + [unroll] for ( i=0; i<16; i++ ) + res += tex2D(SamplerColor,coord+ofs[i]*bof); + res /= 17.0; + res.a = 1.0; + return res; +} +float4 PS_Sharp( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR +{ + float2 coord = IN.txcoord.xy; + float4 res = tex2D(SamplerColor,coord); + if ( !bsssharpenable ) return res; + float2 ofs[8] = + { + float2(1.0,1.0), float2(-1.0,-1.0), + float2(-1.0,1.0), float2(1.0,-1.0), + + float2(1.41,1.41), float2(-1.41,-1.41), + float2(-1.41,1.41), float2(1.41,-1.41) + }; + float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); + float2 bof = (1.0/bresl)*bsssharpradius; + float4 tcol = res; + int i; + [unroll] for ( i=0; i<8; i++ ) + tcol += tex2D(SamplerColor,coord+ofs[i]*bof); + tcol /= 9.0; + float4 orig = res; + res = orig*(1.0+dot(orig.rgb-tcol.rgb,0.333333)*bsssharpamount); + float rg = clamp(pow(orig.b,3.0),0.0,1.0); + res = lerp(res,orig,rg); + res.a = 1.0; + return res; +} +float4 PS_Shift( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR +{ + float2 coord = IN.txcoord.xy; + float4 res = tex2D(SamplerColor,coord); + if ( !bssshiftenable ) return res; + float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); + float2 bof = (1.0/bresl)*bssshiftradius; + res.g = tex2D(SamplerColor,coord).g; + res.r = tex2D(SamplerColor,coord+float2(0,-bof.y)).r; + res.b = tex2D(SamplerColor,coord+float2(0,bof.y)).b; + res.a = 1.0; + return res; +} +/* vignette filtering */ +float4 PS_Vignette( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR +{ + float2 coord = IN.txcoord.xy; + float4 res = tex2D(SamplerColor,coord); + float4 vigdata = float4(0,0,0,0); + if ( vigshape == 0 ) + { + /* circular vignette */ + float2 uv = ((coord-0.5)*float2(1.0,ScreenSize.w))*2.0; + vigdata.a = dot(uv,uv); + vigdata.a = clamp(pow(vigdata.a,vigpow)*vigmul+vigbump, + 0.0,1.0); + vigdata.rgb = float3(vigcolor_r,vigcolor_g,vigcolor_b); + } + else if ( vigshape == 1 ) + { + /* box vignette */ + float2 uv = coord.xy*(1.0-coord.yx)*4.0; + vigdata.a = 1.0-(uv.x*uv.y); + vigdata.a = clamp(pow(max(vigdata.a,0.0),vigpow)*vigmul + +vigbump,0.0,1.0); + vigdata.rgb = float3(vigcolor_r,vigcolor_g,vigcolor_b); + } + else + { + /* textured vignette (rgb = color, alpha = blend) */ + vigdata = tex2D(SamplerVignette,coord); + } + /* apply blur */ + if ( bblurenable ) + { + float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); + float bfact = clamp(pow(max(vigdata.a,0.0),bblurpow)*bblurmul + +bblurbump,0.0,1.0); + float2 bof = (1.0/bresl)*bblurradius*bfact; + res.rgb *= 0; + int i,j; + [unroll] for ( i=-3; i<4; i++ ) [unroll] for ( j=-3; j<4; j++ ) + res.rgb += gauss4[abs(i)]*gauss4[abs(j)] + *tex2D(SamplerColor,coord+float2(i,j)*bof).rgb; + } + /* apply color */ + if ( vigenable ) + { + float3 outcol; + if ( vigmode == 0 ) + outcol = vigdata.rgb; + else if ( vigmode == 1 ) + outcol = res.rgb+vigdata.rgb; + else if ( vigmode == 2 ) + outcol = res.rgb*vigdata.rgb; + res.rgb = lerp(res.rgb,outcol,vigdata.a); + } + return clamp(res,0.0,1.0); +} +/* paint filter */ +float4 PS_Kuwahara( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR +{ + float2 coord = IN.txcoord.xy; + float4 res = tex2D(SamplerColor,coord); + if ( !oilenable ) return res; + float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); + float2 bof = 1.0/bresl; + float n = 16.0; + float3 m[4] = + { + float3(0,0,0),float3(0,0,0),float3(0,0,0),float3(0,0,0) + }, s[4] = + { + float3(0,0,0),float3(0,0,0),float3(0,0,0),float3(0,0,0) + }, c; + int i, j; + [loop] for ( i=-3; i<=0; i++ ) [loop] for ( j=-3; j<=0; j++ ) + { + c = tex2D(SamplerColor,coord+float2(i,j)*bof).rgb; + m[0] += c; + s[0] += c*c; + } + [loop] for ( i=-3; i<=0; i++ ) [loop] for ( j=0; j<=3; j++ ) + { + c = tex2D(SamplerColor,coord+float2(i,j)*bof).rgb; + m[1] += c; + s[1] += c*c; + } + [loop] for ( i=0; i<=3; i++ ) [loop] for ( j=-3; j<=0; j++ ) + { + c = tex2D(SamplerColor,coord+float2(i,j)*bof).rgb; + m[2] += c; + s[2] += c*c; + } + [loop] for ( i=0; i<=3; i++ ) [loop] for ( j=0; j<=3; j++ ) + { + c = tex2D(SamplerColor,coord+float2(i,j)*bof).rgb; + m[3] += c; + s[3] += c*c; + } + float min_sigma2 = 1e+2, sigma2; + [unroll] for ( i=0; i<4; i++ ) + { + m[i] /= n; + s[i] = abs(s[i]/n-m[i]*m[i]); + sigma2 = s[i].r+s[i].g+s[i].b; + if ( sigma2 >= min_sigma2 ) continue; + min_sigma2 = sigma2; + res.rgb = m[i]; + } + return res; +} +/* remove speckles from kuwahara filter */ +float4 PS_MedianSmooth( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR +{ + float2 coord = IN.txcoord.xy; + float4 res = tex2D(SamplerColor,coord); + if ( !oilenable ) return res; + float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); + float2 bof = 1.0/bresl; + float3 m1, m2, m3; + float3 a, b, c; + a = tex2D(SamplerColor,coord+float2(-1,-1)*bof).rgb; + b = tex2D(SamplerColor,coord+float2( 0,-1)*bof).rgb; + c = tex2D(SamplerColor,coord+float2( 1,-1)*bof).rgb; + m1 = (luminance(a) lumaMax) ) res.rgb = rgbA; + else res.rgb = rgbB; + res.a = 1.0; + return res; +} +/* Colour matrix */ +float3 ColorMatrix( float3 res ) +{ + float3x3 cmat = float3x3(cmat_rr,cmat_rg,cmat_rb, + cmat_gr,cmat_gg,cmat_gb, + cmat_br,cmat_bg,cmat_bb); + res = mul(res,cmat); + if ( cmatnormalize ) + { + float cmscale = (cmat._11+cmat._12+cmat._13+cmat._21 + +cmat._22+cmat._23+cmat._31+cmat._32+cmat._33)/3.0; + res /= cmscale; + } + return res; +} +/* Hue-Saturation filter from GIMP */ +float hs_hue_overlap( float hue_p, float hue_s, float res ) +{ + float v = hue_p+hue_s; + res += (hshue_a+v)/2.0; + return res%1.0; +} +float hs_hue( float hue, float res ) +{ + res += (hshue_a+hue)/2.0; + return res%1.0; +} +float hs_sat( float sat, float res ) +{ + float v = hssat_a+sat; + res *= v+1.0; + return clamp(res,0.0,1.0); +} +float hs_val( float val, float res ) +{ + float v = (hsval_a+val)/2.0; + if ( v < 0.0 ) return res*(v+1.0); + return res+(v*(1.0-res)); +} +float3 HueSaturation( float3 res ) +{ + float3 hsv = rgb2hsv(res); + float ch = hsv.x*6.0; + int ph = 0, sh = 0; + float pv = 0.0, sv = 0.0; + bool usesh = false; + float hues[6] = {hshue_r,hshue_y,hshue_g,hshue_c,hshue_b,hshue_m}; + float sats[6] = {hssat_r,hssat_y,hssat_g,hssat_c,hssat_b,hssat_m}; + float vals[6] = {hsval_r,hsval_y,hsval_g,hsval_c,hsval_b,hsval_m}; + float v; + [loop] for ( float h=0.0; h<7.0; h+=1.0 ) + { + float ht = h+0.5; + if ( ch < ht+hsover ) + { + ph = floor(h); + if ( (hsover > 0.0) && (ch > ht-hsover) ) + { + usesh = true; + sh = ph+1; + sv = (ch-ht+hsover)/(2.0*hsover); + pv = 1.0-sv; + } + else usesh = false; + break; + } + } + if ( ph >= 6 ) + { + ph = 0; + usesh = false; + } + if ( sh >= 6 ) sh = 0; + if ( usesh ) + { + hsv.x = hs_hue_overlap(hues[ph]*pv,hues[sh]*sv,hsv.x); + hsv.y = hs_sat(sats[ph],hsv.y)*pv+hs_sat(sats[sh],hsv.y)*sv; + hsv.z = hs_val(vals[ph],hsv.z)*pv+hs_val(vals[sh],hsv.z)*sv; + } + else + { + hsv.x = hs_hue(hues[ph],hsv.x); + hsv.y = hs_sat(sats[ph],hsv.y); + hsv.z = hs_val(vals[ph],hsv.z); + } + return hsv2rgb(hsv); +} +/* Colour Balance filter from GIMP */ +/* Additional filters that don't fit in enbeffect */ +float4 PS_Append( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR +{ + float2 coord = IN.txcoord.xy; + float4 res = tex2D(SamplerColor,coord); + if ( cmatenable ) res.rgb = ColorMatrix(res.rgb); + if ( hsenable ) res.rgb = HueSaturation(res.rgb); + res.rgb = max(res.rgb,0.0); + res.a = 1.0; + return res; +} +technique PostProcess +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_Append(); + DitherEnable = FALSE; + ZEnable = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + StencilEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} +technique PostProcess2 +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_Kuwahara(); + DitherEnable = FALSE; + ZEnable = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + StencilEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} +technique PostProcess3 +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_MedianSmooth(); + DitherEnable = FALSE; + ZEnable = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + StencilEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} +technique PostProcess4 +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_FXAA(); + DitherEnable = FALSE; + ZEnable = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + StencilEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} +technique PostProcess5 +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_Blur(); + DitherEnable = FALSE; + ZEnable = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + StencilEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} +technique PostProcess6 +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_Sharp(); + DitherEnable = FALSE; + ZEnable = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + StencilEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} +technique PostProcess7 +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_Shift(); + DitherEnable = FALSE; + ZEnable = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + StencilEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} +technique PostProcess8 +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_ChromaKey(); + DitherEnable = FALSE; + ZEnable = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + StencilEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} +technique PostProcess9 +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_Vignette(); + DitherEnable = FALSE; + ZEnable = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + StencilEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} +technique PostProcess10 +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_Curvature(); + DitherEnable = FALSE; + ZEnable = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + StencilEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} +technique PostProcess11 +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_Cinematic(); + DitherEnable = FALSE; + ZEnable = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + StencilEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} diff --git a/enbseries/menbextrainternals.fx b/enbseries/menbextrainternals.fx new file mode 100644 index 0000000..0af77ed --- /dev/null +++ b/enbseries/menbextrainternals.fx @@ -0,0 +1,87 @@ +/* + menbextrainternals.fx : MariENB extra internal variables. + (C)2013-2017 Marisa Kirisame, UnSX Team. + Part of MariENB, the personal ENB of Marisa. + Released under the GNU GPLv3 (or later). +*/ +/* gaussian blur matrices */ +/* radius: 4, std dev: 1.5 */ +static const float gauss4[4] = +{ + 0.270682, 0.216745, 0.111281, 0.036633 +}; +/* standard stuff */ +float4 ScreenSize; +float ENightDayFactor; +float EInteriorFactor; +float4 Timer; +/* samplers and textures */ +texture2D texColor; +texture2D texDepth; +texture2D texVignette +< +#ifdef VIGNETTE_DDS + string ResourceName = "menbvignette.dds"; +#else + string ResourceName = "menbvignette.png"; +#endif +>; +sampler2D SamplerColor = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerColorb = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Border; + AddressV = Border; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerDepth = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerVignette = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +/* whatever */ +struct VS_OUTPUT_POST +{ + float4 vpos : POSITION; + float2 txcoord : TEXCOORD0; +}; +struct VS_INPUT_POST +{ + float3 pos : POSITION; + float2 txcoord : TEXCOORD0; +}; diff --git a/enbseries/menbextrasettings.fx b/enbseries/menbextrasettings.fx new file mode 100644 index 0000000..09bb86e --- /dev/null +++ b/enbseries/menbextrasettings.fx @@ -0,0 +1,479 @@ +/* + menbextrasettings.fx : MariENB extra user-tweakable variables. + (C)2013-2017 Marisa Kirisame, UnSX Team. + Part of MariENB, the personal ENB of Marisa. + Released under the GNU GPLv3 (or later). +*/ +/* Paint filter */ +string str_paint = "Painting Filter"; +bool oilenable +< + string UIName = "Enable Oil Filter"; + string UIWidget = "Checkbox"; +> = {false}; +/* legacy FXAA filter */ +string str_fxaa = "FXAA"; +bool fxaaenable +< + string UIName = "Enable FXAA"; + string UIWidget = "Checkbox"; +> = {false}; +float fxaaspanmax +< + string UIName = "FXAA Span Max"; + string UIWidget = "Checkbox"; +> = {4.0}; +float fxaareducemul +< + string UIName = "FXAA Reduce Mul"; + string UIWidget = "Checkbox"; +> = {16.0}; +float fxaareducemin +< + string UIName = "FXAA Reduce Min"; + string UIWidget = "Checkbox"; +> = {128.0}; +/* Depth-cutting chroma key */ +string str_mask = "Depth Chroma Key"; +bool maskenable +< + string UIName = "Enable Chroma Key"; + string UIWidget = "Checkbox"; +> = {false}; +float maskr +< + string UIName = "Chroma Key Red"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {0.0}; +float maskg +< + string UIName = "Chroma Key Green"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {1.0}; +float maskb +< + string UIName = "Chroma Key Blue"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {0.0}; +float maskd +< + string UIName = "Chroma Key Depth"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {0.5}; +/* tilting */ +float masktiltxcenter +< + string UIName = "Chroma Key Depth Horizontal Tilt Center"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {0.5}; +float masktiltycenter +< + string UIName = "Chroma Key Depth Vertical Tilt Center"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {0.5}; +float masktiltx +< + string UIName = "Chroma Key Depth Horizontal Tilt"; + string UIWidget = "Spinner"; +> = {0.0}; +float masktilty +< + string UIName = "Chroma Key Depth Vertical Tilt"; + string UIWidget = "Spinner"; +> = {0.0}; +/* lens curve with chromatic aberration */ +string str_curve = "Lens Curvature"; +bool curveenable +< + string UIName = "Enable Curvature"; + string UIWidget = "Checkbox"; +> = {false}; +float chromaab +< + string UIName = "Curve Chromatic Aberration"; + string UIWidget = "Spinner"; +> = {0.0}; +float lenszoom +< + string UIName = "Curve Zooming"; + string UIWidget = "Spinner"; +> = {50.0}; +float lensdist +< + string UIName = "Curve Distortion"; + string UIWidget = "Spinner"; +> = {0.0}; +/* BlurSharpShift, some people are obsessed with this nonsense */ +string str_bss = "BlurSharpShift"; +bool bssblurenable +< + string UIName = "Enable Blur"; + string UIWidget = "Checkbox"; +> = {false}; +float bssblurradius +< + string UIName = "Blur Sampling Range"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.25}; +bool bsssharpenable +< + string UIName = "Enable Sharp"; + string UIWidget = "Checkbox"; +> = {false}; +float bsssharpradius +< + string UIName = "Sharp Sampling Range"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float bsssharpamount +< + string UIName = "Sharpening Amount"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {6.0}; +bool bssshiftenable +< + string UIName = "Enable Shift"; + string UIWidget = "Checkbox"; +> = {false}; +float bssshiftradius +< + string UIName = "Shift Sampling Range"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.75}; +/* very cinematic black bars */ +string str_box = "Black Bars"; +bool boxenable +< + string UIName = "Enable Black Bars"; + string UIWidget = "Checkbox"; +> = {false}; +float boxh +< + string UIName = "Box Horizontal Ratio"; + string UIWidget = "Spinner"; + float UIMin = 1.0; +> = {2.39}; +float boxv +< + string UIName = "Box Vertical Ratio"; + string UIWidget = "Spinner"; + float UIMin = 1.0; +> = {1.0}; +/* vignette */ +string str_vignette = "Vignette with border blur"; +bool vigenable +< + string UIName = "Enable Vignette"; + string UIWidget = "Checkbox"; +> = {false}; +bool bblurenable +< + string UIName = "Enable Border Blur"; + string UIWidget = "Checkbox"; +> = {false}; +/* 0 = circle, 1 = box, 2 = texture */ +int vigshape +< + string UIName = "Vignette Shape"; + string UIWidget = "Spinner"; + int UIMin = 0; + int UIMax = 2; +> = {0}; +/* 0 = overwrite, 1 = add, 2 = multiply */ +int vigmode +< + string UIName = "Vignette Blending Mode"; + string UIWidget = "Spinner"; + int UIMin = 0; + int UIMax = 2; +> = {0}; +float vigpow +< + string UIName = "Vignette Contrast"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float vigmul +< + string UIName = "Vignette Intensity"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float vigbump +< + string UIName = "Vignette Shift"; + string UIWidget = "Spinner"; +> = {0.0}; +float vigcolor_r +< + string UIName = "Vignette Color Red"; + string UIWidget = "Spinner"; +> = {0.0}; +float vigcolor_g +< + string UIName = "Vignette Color Green"; + string UIWidget = "Spinner"; +> = {0.0}; +float vigcolor_b +< + string UIName = "Vignette Color Blue"; + string UIWidget = "Spinner"; +> = {0.0}; +float bblurpow +< + string UIName = "Border Blur Contrast"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float bblurmul +< + string UIName = "Border Blur Intensity"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float bblurbump +< + string UIName = "Border Blur Shift"; + string UIWidget = "Spinner"; +> = {0.0}; +float bblurradius +< + string UIName = "Border Blur Radius"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +/* colour matrix */ +string str_cmat = "Color Matrix"; +bool cmatenable +< + string UIName = "Enable Color Matrix"; + string UIWidget = "Checkbox"; +> = {false}; +float cmat_rr +< + string UIName = "Color Matrix Red Red"; + string UIWidget = "Spinner"; +> = {1.0}; +float cmat_rg +< + string UIName = "Color Matrix Red Green"; + string UIWidget = "Spinner"; +> = {0.0}; +float cmat_rb +< + string UIName = "Color Matrix Red Blue"; + string UIWidget = "Spinner"; +> = {0.0}; +float cmat_gr +< + string UIName = "Color Matrix Green Red"; + string UIWidget = "Spinner"; +> = {0.0}; +float cmat_gg +< + string UIName = "Color Matrix Green Green"; + string UIWidget = "Spinner"; +> = {1.0}; +float cmat_gb +< + string UIName = "Color Matrix Green Blue"; + string UIWidget = "Spinner"; +> = {0.0}; +float cmat_br +< + string UIName = "Color Matrix Blue Red"; + string UIWidget = "Spinner"; +> = {0.0}; +float cmat_bg +< + string UIName = "Color Matrix Blue Green"; + string UIWidget = "Spinner"; +> = {0.0}; +float cmat_bb +< + string UIName = "Color Matrix Blue Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +bool cmatnormalize +< + string UIName = "Normalize Matrix"; + string UIWidget = "Checkbox"; +> = {false}; +/* hue-saturation */ +string str_hs = "Hue-Saturation"; +bool hsenable +< + string UIName = "Enable Hue-Saturation"; + string UIWidget = "Checkbox"; +> = {false}; +float hsover +< + string UIName = "Overlap"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 0.5; +> = {0.0}; +float hshue_a +< + string UIName = "Global Hue"; + string UIWidget = "Spinner"; + float UIMin = -1.0; + float UIMax = 1.0; +> = {0.0}; +float hssat_a +< + string UIName = "Global Saturation"; + string UIWidget = "Spinner"; + float UIMin = -1.0; + float UIMax = 1.0; +> = {0.0}; +float hsval_a +< + string UIName = "Global Value"; + string UIWidget = "Spinner"; + float UIMin = -1.0; + float UIMax = 1.0; +> = {0.0}; +float hshue_r +< + string UIName = "Red Hue"; + string UIWidget = "Spinner"; + float UIMin = -1.0; + float UIMax = 1.0; +> = {0.0}; +float hssat_r +< + string UIName = "Red Saturation"; + string UIWidget = "Spinner"; + float UIMin = -1.0; + float UIMax = 1.0; +> = {0.0}; +float hsval_r +< + string UIName = "Red Value"; + string UIWidget = "Spinner"; + float UIMin = -1.0; + float UIMax = 1.0; +> = {0.0}; +float hshue_y +< + string UIName = "Yellow Hue"; + string UIWidget = "Spinner"; + float UIMin = -1.0; + float UIMax = 1.0; +> = {0.0}; +float hssat_y +< + string UIName = "Yellow Saturation"; + string UIWidget = "Spinner"; + float UIMin = -1.0; + float UIMax = 1.0; +> = {0.0}; +float hsval_y +< + string UIName = "Yellow Value"; + string UIWidget = "Spinner"; + float UIMin = -1.0; + float UIMax = 1.0; +> = {0.0}; +float hshue_g +< + string UIName = "Green Hue"; + string UIWidget = "Spinner"; + float UIMin = -1.0; + float UIMax = 1.0; +> = {0.0}; +float hssat_g +< + string UIName = "Green Saturation"; + string UIWidget = "Spinner"; + float UIMin = -1.0; + float UIMax = 1.0; +> = {0.0}; +float hsval_g +< + string UIName = "Green Value"; + string UIWidget = "Spinner"; + float UIMin = -1.0; + float UIMax = 1.0; +> = {0.0}; +float hshue_c +< + string UIName = "Cyan Hue"; + string UIWidget = "Spinner"; + float UIMin = -1.0; + float UIMax = 1.0; +> = {0.0}; +float hssat_c +< + string UIName = "Cyan Saturation"; + string UIWidget = "Spinner"; + float UIMin = -1.0; + float UIMax = 1.0; +> = {0.0}; +float hsval_c +< + string UIName = "Cyan Value"; + string UIWidget = "Spinner"; + float UIMin = -1.0; + float UIMax = 1.0; +> = {0.0}; +float hshue_b +< + string UIName = "Blue Hue"; + string UIWidget = "Spinner"; + float UIMin = -1.0; + float UIMax = 1.0; +> = {0.0}; +float hssat_b +< + string UIName = "Blue Saturation"; + string UIWidget = "Spinner"; + float UIMin = -1.0; + float UIMax = 1.0; +> = {0.0}; +float hsval_b +< + string UIName = "Blue Value"; + string UIWidget = "Spinner"; + float UIMin = -1.0; + float UIMax = 1.0; +> = {0.0}; +float hshue_m +< + string UIName = "Magenta Hue"; + string UIWidget = "Spinner"; + float UIMin = -1.0; + float UIMax = 1.0; +> = {0.0}; +float hssat_m +< + string UIName = "Magenta Saturation"; + string UIWidget = "Spinner"; + float UIMin = -1.0; + float UIMax = 1.0; +> = {0.0}; +float hsval_m +< + string UIName = "Magenta Value"; + string UIWidget = "Spinner"; + float UIMin = -1.0; + float UIMax = 1.0; +> = {0.0}; +/* colour balance */ diff --git a/enbseries/menbfilmlut.png b/enbseries/menbfilmlut.png new file mode 100644 index 0000000..fec04d6 Binary files /dev/null and b/enbseries/menbfilmlut.png differ diff --git a/enbseries/menbfrost.png b/enbseries/menbfrost.png new file mode 100644 index 0000000..78e8f9e Binary files /dev/null and b/enbseries/menbfrost.png differ diff --git a/enbseries/menbglobaldefs.fx b/enbseries/menbglobaldefs.fx new file mode 100644 index 0000000..715c360 --- /dev/null +++ b/enbseries/menbglobaldefs.fx @@ -0,0 +1,74 @@ +/* + menbglobaldefs.fx : MariENB global shared code. + (C)2013-2017 Marisa Kirisame, UnSX Team. + Part of MariENB, the personal ENB of Marisa. + Released under the GNU GPLv3 (or later). +*/ +/* do not touch this! */ +#define E_SHADER_3_0 +/* time of day and interior interpolation */ +#define tod_ind(x) lerp(lerp(x##_n,x##_d,ENightDayFactor),\ + lerp(x##_in,x##_id,ENightDayFactor),EInteriorFactor) +/* weather macros */ +#define weatherfactor(id) ((WeatherAndTime.x==id)?(WeatherAndTime.y==id)\ + ?(1.0):(WeatherAndTime.z):(WeatherAndTime.y==id)\ + ?(1.0-WeatherAndTime.z):(0.0)) +/* + Explanation of macro, because some of the people reading this likely don't + know what a ternary conditional is: + + (WeatherAndTime.x==id) -> transitioning to wanted weather? + ?(WeatherAndTime.y==id) -> coming from wanted weather? + ?(1.0) -> if so, always 1 + :(WeatherAndTime.z) -> if not, return transition + :(WeatherAndTime.y==id) -> not transitioning but coming from wanted weather? + ?(1.0-WeatherAndTime.z) -> return inverse transition + :(0.0) -> otherwise return 0 +*/ +/* temperate no fog */ +#define WT_NEUTRAL 0.0 +#define WT_GENERAL 1.0 +#define WT_FOREST 2.0 +#define WT_DARK 3.0 +/* cold no fog */ +#define WT_COLD 4.0 +#define WT_SPOOKY 5.0 +/* warm no fog */ +#define WT_WARM 6.0 +/* temperate fog */ +#define WT_GENERALFOG 7.0 +#define WT_GENERALRAIN 8.0 +#define WT_FORESTFOG 9.0 +#define WT_FORESTRAIN 10.0 +#define WT_DARKFOG 11.0 +#define WT_DARKRAIN 12.0 +/* cold fog */ +#define WT_SPOOKYFOG 13.0 +#define WT_COLDFOG 14.0 +/* warm fog */ +#define WT_WARMFOG 15.0 +/* temperature and fog interpolation macros */ +#define istemperate(x) (((x>=0.0)&&(x<=3.0))||((x>=7.0)&&(x<=12.0))) +#define iscold(x) (((x>=4.0)&&(x<=5.0))||((x>=13.0)&&(x<=14.0))) +#define iswarm(x) ((x==6.0)||(x==15.0)) +#define isfog(x) ((x>=7.0)&&(x<=15.0)) +#define temperatefactor (istemperate(WeatherAndTime.x)\ + ?istemperate(WeatherAndTime.y)?(1.0):(WeatherAndTime.z)\ + :istemperate(WeatherAndTime.y)?(1.0-WeatherAndTime.z):(0.0)) +#define coldfactor (iscold(WeatherAndTime.x)\ + ?iscold(WeatherAndTime.y)?(1.0):(WeatherAndTime.z)\ + :iscold(WeatherAndTime.y)?(1.0-WeatherAndTime.z):(0.0)) +#define warmfactor (iswarm(WeatherAndTime.x)\ + ?iswarm(WeatherAndTime.y)?(1.0):(WeatherAndTime.z)\ + :iswarm(WeatherAndTime.y)?(1.0-WeatherAndTime.z):(0.0)) +#define fogfactor (isfog(WeatherAndTime.x)\ + ?isfog(WeatherAndTime.y)?(1.0):(WeatherAndTime.z)\ + :isfog(WeatherAndTime.y)?(1.0-WeatherAndTime.z):(0.0)) +/* texture sizes */ +#define NOISESIZE 256.0 +#define HEATSIZE 1024.0 +#define FROSTSIZE 1024.0 +/* some textures can be provided as DDS rather than PNG to save space */ +//#define HEAT_DDS +//#define FROST_DDS +//#define VIGNETTE_DDS \ No newline at end of file diff --git a/enbseries/menbheat.png b/enbseries/menbheat.png new file mode 100644 index 0000000..aa29697 Binary files /dev/null and b/enbseries/menbheat.png differ diff --git a/enbseries/menblut_day.dds b/enbseries/menblut_day.dds new file mode 100644 index 0000000..5a628a3 Binary files /dev/null and b/enbseries/menblut_day.dds differ diff --git a/enbseries/menblut_interiorday.dds b/enbseries/menblut_interiorday.dds new file mode 100644 index 0000000..d3ad141 Binary files /dev/null and b/enbseries/menblut_interiorday.dds differ diff --git a/enbseries/menblut_interiornight.dds b/enbseries/menblut_interiornight.dds new file mode 100644 index 0000000..4c82011 Binary files /dev/null and b/enbseries/menblut_interiornight.dds differ diff --git a/enbseries/menblut_night.dds b/enbseries/menblut_night.dds new file mode 100644 index 0000000..6eea5b2 Binary files /dev/null and b/enbseries/menblut_night.dds differ diff --git a/enbseries/menbnoise1.png b/enbseries/menbnoise1.png new file mode 100644 index 0000000..2d794f5 Binary files /dev/null and b/enbseries/menbnoise1.png differ diff --git a/enbseries/menbnoise2.png b/enbseries/menbnoise2.png new file mode 100644 index 0000000..3e915eb Binary files /dev/null and b/enbseries/menbnoise2.png differ diff --git a/enbseries/menbnoise3.png b/enbseries/menbnoise3.png new file mode 100644 index 0000000..450769f Binary files /dev/null and b/enbseries/menbnoise3.png differ diff --git a/enbseries/menbprepassfilters.fx b/enbseries/menbprepassfilters.fx new file mode 100644 index 0000000..bdfd8ac --- /dev/null +++ b/enbseries/menbprepassfilters.fx @@ -0,0 +1,361 @@ +/* + menbprepassfilters.fx : MariENB prepass shader routines. + (C)2013-2017 Marisa Kirisame, UnSX Team. + Part of MariENB, the personal ENB of Marisa. + Released under the GNU GPLv3 (or later). +*/ +VS_OUTPUT_POST VS_Pass( VS_INPUT_POST IN ) +{ + VS_OUTPUT_POST OUT; + OUT.vpos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0); + OUT.txcoord.xy = IN.txcoord.xy; + return OUT; +} +/* helper functions */ +/* photometric */ +#define luminance(x) dot(x,float3(0.2126,0.7152,0.0722)) +/* CCIR601 */ +//#define luminance(x) dot(x,float3(0.299,0.587,0.114)) +float3 rgb2hsv( float3 c ) +{ + float4 K = float4(0.0,-1.0/3.0,2.0/3.0,-1.0); + float4 p = (c.g0 ) bresl.x = fixedx; + if ( fixedy>0 ) bresl.y = fixedy; + float2 bof = float2(1.0/bresl.x,1.0/bresl.y)*sharpradius; + float4 crawling = tex2D(SamplerColor,coord+float2(0,-1)*bof); + crawling += tex2D(SamplerColor,coord+float2(-1,0)*bof); + crawling += tex2D(SamplerColor,coord+float2(1,0)*bof); + crawling += tex2D(SamplerColor,coord+float2(0,1)*bof); + crawling *= 0.25; + float3 inmyskin = res-crawling.rgb; + float thesewounds = luminance(inmyskin); + thesewounds = clamp(thesewounds,-sharpclamp*0.01,sharpclamp*0.01); + float3 theywillnotheal = res+thesewounds*sharpblend; + return theywillnotheal; +} +/* old Edgevision mode */ +float3 EdgeView( float3 res, float2 coord ) +{ + float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); + if ( fixedx>0 ) bresl.x = fixedx; + if ( fixedy>0 ) bresl.y = fixedy; + float edgevfadepow = tod_ind(edgevfadepow); + float edgevfademult = tod_ind(edgevfademult); + float2 bof = float2(1.0/bresl.x,1.0/bresl.y)*edgevradius; + float mdx = 0, mdy = 0, mud = 0; + /* this reduces texture fetches by half, big difference */ + float3x3 depths; + depths[0][0] = depthlinear(coord+float2(-1,-1)*bof); + depths[0][1] = depthlinear(coord+float2( 0,-1)*bof); + depths[0][2] = depthlinear(coord+float2( 1,-1)*bof); + depths[1][0] = depthlinear(coord+float2(-1, 0)*bof); + depths[1][1] = depthlinear(coord+float2( 0, 0)*bof); + depths[1][2] = depthlinear(coord+float2( 1, 0)*bof); + depths[2][0] = depthlinear(coord+float2(-1, 1)*bof); + depths[2][1] = depthlinear(coord+float2( 0, 1)*bof); + depths[2][2] = depthlinear(coord+float2( 1, 1)*bof); + mdx += GX[0][0]*depths[0][0]; + mdx += GX[0][1]*depths[0][1]; + mdx += GX[0][2]*depths[0][2]; + mdx += GX[1][0]*depths[1][0]; + mdx += GX[1][1]*depths[1][1]; + mdx += GX[1][2]*depths[1][2]; + mdx += GX[2][0]*depths[2][0]; + mdx += GX[2][1]*depths[2][1]; + mdx += GX[2][2]*depths[2][2]; + mdy += GY[0][0]*depths[0][0]; + mdy += GY[0][1]*depths[0][1]; + mdy += GY[0][2]*depths[0][2]; + mdy += GY[1][0]*depths[1][0]; + mdy += GY[1][1]*depths[1][1]; + mdy += GY[1][2]*depths[1][2]; + mdy += GY[2][0]*depths[2][0]; + mdy += GY[2][1]*depths[2][1]; + mdy += GY[2][2]*depths[2][2]; + mud = pow(mdx*mdx+mdy*mdy,0.5); + float fade = 1.0-tex2D(SamplerDepth,coord).x; + mud *= clamp(pow(max(0.0,fade),edgevfadepow)*edgevfademult,0.0,1.0); + mud = clamp(pow(max(0.0,mud),edgevpow)*edgevmult,0.0,1.0); + if ( edgevblend ) return res-(edgevinv?1.0-mud:mud); + return edgevinv?1.0-mud:mud; +} +/* luminance edge detection */ +float3 EdgeDetect( float3 res, float2 coord ) +{ + float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); + if ( fixedx>0 ) bresl.x = fixedx; + if ( fixedy>0 ) bresl.y = fixedy; + float2 bof = float2(1.0/bresl.x,1.0/bresl.y)*comradius; + float mdx = 0, mdy = 0, mud = 0; + float3x3 lums; + float3 col = tex2D(SamplerColor,coord+float2(-1,-1)*bof).rgb; + lums[0][0] = luminance(col); + col = tex2D(SamplerColor,coord+float2(0,-1)*bof).rgb; + lums[0][1] = luminance(col); + col = tex2D(SamplerColor,coord+float2(1,-1)*bof).rgb; + lums[0][2] = luminance(col); + col = tex2D(SamplerColor,coord+float2(-1,0)*bof).rgb; + lums[1][0] = luminance(col); + col = tex2D(SamplerColor,coord+float2(0,0)*bof).rgb; + lums[1][1] = luminance(col); + col = tex2D(SamplerColor,coord+float2(1,0)*bof).rgb; + lums[1][2] = luminance(col); + col = tex2D(SamplerColor,coord+float2(-1,1)*bof).rgb; + lums[2][0] = luminance(col); + col = tex2D(SamplerColor,coord+float2(0,1)*bof).rgb; + lums[2][1] = luminance(col); + col = tex2D(SamplerColor,coord+float2(1,1)*bof).rgb; + lums[2][2] = luminance(col); + mdx += GX[0][0]*lums[0][0]; + mdx += GX[0][1]*lums[0][1]; + mdx += GX[0][2]*lums[0][2]; + mdx += GX[1][0]*lums[1][0]; + mdx += GX[1][1]*lums[1][1]; + mdx += GX[1][2]*lums[1][2]; + mdx += GX[2][0]*lums[2][0]; + mdx += GX[2][1]*lums[2][1]; + mdx += GX[2][2]*lums[2][2]; + mdy += GY[0][0]*lums[0][0]; + mdy += GY[0][1]*lums[0][1]; + mdy += GY[0][2]*lums[0][2]; + mdy += GY[1][0]*lums[1][0]; + mdy += GY[1][1]*lums[1][1]; + mdy += GY[1][2]*lums[1][2]; + mdy += GY[2][0]*lums[2][0]; + mdy += GY[2][1]*lums[2][1]; + mdy += GY[2][2]*lums[2][2]; + mud = pow(max(mdx*mdx+mdy*mdy,0.0),0.5); + mud = clamp(pow(max(mud,0.0),compow)*commult,0.0,1.0); + if ( comblend ) return res-(cominv?1.0-mud:mud); + return cominv?1.0-mud:mud; +} +/* linevision filter */ +float3 LineView( float3 res, float2 coord ) +{ + float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); + if ( fixedx>0 ) bresl.x = fixedx; + if ( fixedy>0 ) bresl.y = fixedy; + float contfadepow = tod_ind(contfadepow); + float contfademult = tod_ind(contfademult); + float2 bof = float2(1.0/bresl.x,1.0/bresl.y)*contradius; + float dep = depthlinear(coord); + float cont = depthlinear(coord+float2(-1,-1)*bof); + cont += depthlinear(coord+float2(0,-1)*bof); + cont += depthlinear(coord+float2(1,-1)*bof); + cont += depthlinear(coord+float2(-1,0)*bof); + cont += depthlinear(coord+float2(1,0)*bof); + cont += depthlinear(coord+float2(-1,1)*bof); + cont += depthlinear(coord+float2(0,1)*bof); + cont += depthlinear(coord+float2(1,1)*bof); + cont /= 8.0; + float mud = 0.0; + if ( abs(cont-dep) > (contthreshold*0.00001) ) mud = 1.0; + float fade = 1.0-tex2D(SamplerDepth,coord).x; + mud *= clamp(pow(max(0.0,fade),contfadepow)*contfademult,0.0,1.0); + mud = clamp(pow(max(0.0,mud),contpow)*contmult,0.0,1.0); + if ( contblend ) return res-(continv?1.0-mud:mud); + return continv?1.0-mud:mud; +} +/* fog filter */ +float3 Limbo( float3 res, float2 coord ) +{ + float mud = clamp(pow(max(0.0,depthlinear(coord)),fogpow)*fogmult + +fogbump,0.0,1.0); + if ( foglimbo ) return fogcolor*mud; + return lerp(res,fogcolor,mud); +} +float4 PS_DepthGrading( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR +{ + float2 coord = IN.txcoord.xy; + float4 res = tex2D(SamplerColor,coord); + if ( sharpenable ) res.rgb = Sharpen(res.rgb,coord); + res.rgb = DepthGrade(res.rgb,coord); + return res; +} +float4 PS_EdgeFilters( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR +{ + float2 coord = IN.txcoord.xy; + float4 res = tex2D(SamplerColor,coord); + if ( edgevenable ) res.rgb = EdgeView(res.rgb,coord); + if ( comenable ) res.rgb = EdgeDetect(res.rgb,coord); + if ( contenable ) res.rgb = LineView(res.rgb,coord); + if ( fogenable ) res.rgb = Limbo(res.rgb,coord); + return res; +} +/* Distant hot air refraction. Not very realistic, but does the job. */ +float2 DistantHeat( float2 coord ) +{ + float2 bresl; + float dep, odep; + dep = tex2D(SamplerDepth,coord).x; + float distfade = clamp(pow(max(0,dep),heatfadepow)*heatfademul + +heatfadebump,0.0,1.0); + if ( distfade <= 0.0 ) return coord; + if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy); + else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); + float2 nc = coord*(bresl/HEATSIZE)*heatsize; + float2 ts = float2(0.01,1.0)*Timer.x*10000.0*heatspeed; + float2 ofs = tex2D(SamplerHeat,nc+ts).xy; + ofs = (ofs-0.5)*2.0; + ofs *= pow(length(ofs),heatpow); + if ( !heatalways ) ofs *= max(tod_ind(heatfactor),0.0) + *max(0.0,warmfactor-coldfactor); + odep = tex2D(SamplerDepth,coord+ofs*heatstrength*distfade*0.01).x; + float odistfade = clamp(pow(max(0,odep),heatfadepow)*heatfademul + +heatfadebump,0.0,1.0); + if ( odistfade <= 0.0 ) return coord; + return coord+ofs*heatstrength*distfade*0.01; +} +/* Screen distortion filters */ +float4 PS_Distortion( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR +{ + float2 coord = IN.txcoord.xy; + float2 bresl; + if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy); + else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); + float2 ofs = coord; + if ( heatenable ) ofs = DistantHeat(ofs); + ofs -= coord; + float4 res; + if ( (distcha == 0.0) || (length(ofs) == 0) ) + return tex2D(SamplerColor,coord+ofs); + float2 ofr, ofg, ofb; + ofr = ofs*(1.0-distcha*0.01); + ofg = ofs; + ofb = ofs*(1.0+distcha*0.01); + res = float4(tex2D(SamplerColor,coord+ofr).r, + tex2D(SamplerColor,coord+ofg).g, + tex2D(SamplerColor,coord+ofb).b, + tex2D(SamplerColor,coord+ofs).a); + return res; +} +technique PostProcess +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_EdgeFilters(); + DitherEnable = FALSE; + ZEnable = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + StencilEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} +technique PostProcess2 +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_DepthGrading(); + DitherEnable = FALSE; + ZEnable = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + StencilEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} +technique PostProcess3 +{ + pass p0 + { + VertexShader = compile vs_3_0 VS_Pass(); + PixelShader = compile ps_3_0 PS_Distortion(); + DitherEnable = FALSE; + ZEnable = FALSE; + CullMode = NONE; + ALPHATESTENABLE = FALSE; + SEPARATEALPHABLENDENABLE = FALSE; + AlphaBlendEnable = FALSE; + StencilEnable = FALSE; + FogEnable = FALSE; + SRGBWRITEENABLE = FALSE; + } +} \ No newline at end of file diff --git a/enbseries/menbprepassinternals.fx b/enbseries/menbprepassinternals.fx new file mode 100644 index 0000000..d4986ff --- /dev/null +++ b/enbseries/menbprepassinternals.fx @@ -0,0 +1,110 @@ +/* + menbprepassinternals.fx : MariENB prepass internal variables. + (C)2013-2017 Marisa Kirisame, UnSX Team. + Part of MariENB, the personal ENB of Marisa. + Released under the GNU GPLv3 (or later). +*/ +/* mathematical constants */ +static const float pi = 3.1415926535898; +/* edge detect factors */ +static const float3x3 GX = +{ + -1, 0, 1, + -2, 0, 2, + -1, 0, 1 +}; +static const float3x3 GY = +{ + 1, 2, 1, + 0, 0, 0, + -1,-2,-1 +}; +/* radius: 8, std dev: 3 */ +static const float gauss8[8] = +{ + 0.134598, 0.127325, 0.107778, 0.081638, + 0.055335, 0.033562, 0.018216, 0.008847 +}; +/* standard stuff */ +float4 ScreenSize; +float ENightDayFactor; +float EInteriorFactor; +float4 Timer; +float FieldOfView; +float4 WeatherAndTime; +/* this still doesn't do anything */ +extern float fWaterLevel; +/* samplers and textures */ +texture2D texColor; +texture2D texDepth; +texture2D texNoise3 +< + string ResourceName = "menbnoise3.png"; +>; +texture2D texHeat +< +#ifdef HEAT_DDS + string ResourceName = "menbheat.dds"; +#else + string ResourceName = "menbheat.png"; +#endif +>; +sampler2D SamplerColor = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerDepth = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Clamp; + AddressV = Clamp; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerNoise3 = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Wrap; + AddressV = Wrap; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +sampler2D SamplerHeat = sampler_state +{ + Texture = ; + MinFilter = LINEAR; + MagFilter = LINEAR; + MipFilter = NONE; + AddressU = Wrap; + AddressV = Wrap; + SRGBTexture = FALSE; + MaxMipLevel = 0; + MipMapLodBias = 0; +}; +/* whatever */ +struct VS_OUTPUT_POST +{ + float4 vpos : POSITION; + float2 txcoord : TEXCOORD0; +}; +struct VS_INPUT_POST +{ + float3 pos : POSITION; + float2 txcoord : TEXCOORD0; +}; diff --git a/enbseries/menbprepasssettings.fx b/enbseries/menbprepasssettings.fx new file mode 100644 index 0000000..c65f730 --- /dev/null +++ b/enbseries/menbprepasssettings.fx @@ -0,0 +1,810 @@ +/* + menbprepasssettings.fx : MariENB prepass user-tweakable variables. + (C)2013-2017 Marisa Kirisame, UnSX Team. + Part of MariENB, the personal ENB of Marisa. + Released under the GNU GPLv3 (or later). +*/ +string str_misc = "Miscellaneous"; +/* fixed resolution, keeps blur filters at a consistent internal resolution */ +int fixedx +< + string UIName = "Fixed Resolution Width"; + string UIWidget = "Spinner"; + int UIMin = 0; +> = {1920}; +int fixedy +< + string UIName = "Fixed Resolution Height"; + string UIWidget = "Spinner"; + int UIMin = 0; +> = {1080}; +float cutoff +< + string UIName = "Depth Cutoff"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1000000.0; +> = {999949.0}; +float zNear +< + string UIName = "Near Z"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.05}; +float zFar +< + string UIName = "Far Z"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {3098.0}; +string str_dist = "Heat Distortion"; +float distcha +< + string UIName = "Distortion Chromatic Aberration"; + string UIWidget = "Spinner"; +> = {10.0}; +bool heatenable +< + string UIName = "Enable Hot Air Refraction"; + string UIWidget = "Checkbox"; +> = {false}; +float heatsize +< + string UIName = "Heat Texture Size"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {3.5}; +float heatspeed +< + string UIName = "Heat Speed"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {2.5}; +float heatfadepow +< + string UIName = "Heat Fade Contrast"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {200.0}; +float heatfademul +< + string UIName = "Heat Fade Intensity"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.5}; +float heatfadebump +< + string UIName = "Heat Fade Offset"; + string UIWidget = "Spinner"; +> = {0.0}; +float heatstrength +< + string UIName = "Heat Intensity"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.25}; +float heatpow +< + string UIName = "Heat Contrast"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.2}; +float heatfactor_n +< + string UIName = "Heat Factor Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float heatfactor_d +< + string UIName = "Heat Factor Day"; + string UIWidget = "Spinner"; +> = {1.0}; +float heatfactor_in +< + string UIName = "Heat Factor Interior Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float heatfactor_id +< + string UIName = "Heat Factor Interior Day"; + string UIWidget = "Spinner"; +> = {1.0}; +bool heatalways +< + string UIName = "Heat Always Enable"; + string UIWidget = "Checkbox"; +> = {false}; +/* use "edge vision" filter */ +string str_view = "Edgevision"; +bool edgevenable +< + string UIName = "Enable Edgevision"; + string UIWidget = "Checkbox"; +> = {false}; +/* factors */ +float edgevfadepow_n +< + string UIName = "Edgevision Fade Contrast Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {2.0}; +float edgevfadepow_d +< + string UIName = "Edgevision Fade Contrast Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {2.0}; +float edgevfadepow_in +< + string UIName = "Edgevision Fade Contrast Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {2.0}; +float edgevfadepow_id +< + string UIName = "Edgevision Fade Contrast Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {2.0}; +float edgevfademult_n +< + string UIName = "Edgevision Fade Intensity Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {500.0}; +float edgevfademult_d +< + string UIName = "Edgevision Fade Intensity Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {500.0}; +float edgevfademult_in +< + string UIName = "Edgevision Fade Intensity Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {500.0}; +float edgevfademult_id +< + string UIName = "Edgevision Fade Intensity Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {500.0}; +float edgevpow +< + string UIName = "Edgevision Contrast"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.25}; +float edgevmult +< + string UIName = "Edgevision Intensity"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {4.0}; +float edgevradius +< + string UIName = "Edgevision Radius"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +bool edgevinv +< + string UIName = "Invert Edgevision"; + string UIWidget = "Checkbox"; +> = {false}; +bool edgevblend +< + string UIName = "Blend Edgevision"; + string UIWidget = "Checkbox"; +> = {false}; +/* use luma edge detection filter */ +string str_com = "Edge Detect"; +bool comenable +< + string UIName = "Enable Edge Detect"; + string UIWidget = "Checkbox"; +> = {false}; +float compow +< + string UIName = "Edge Detect Contrast"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float commult +< + string UIName = "Edge Detect Intensity"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float comradius +< + string UIName = "Edge Detect Radius"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +bool cominv +< + string UIName = "Invert Edge Detect"; + string UIWidget = "Checkbox"; +> = {false}; +bool comblend +< + string UIName = "Blend Edge Detect"; + string UIWidget = "Checkbox"; +> = {false}; +/* use edge threshold filter aka "linevision" */ +string str_cont = "Linevision"; +bool contenable +< + string UIName = "Enable Linevision"; + string UIWidget = "Checkbox"; +> = {false}; +/* factors */ +float contfadepow_n +< + string UIName = "Linevision Fade Contrast Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {2.0}; +float contfadepow_d +< + string UIName = "Linevision Fade Contrast Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {2.0}; +float contfadepow_in +< + string UIName = "Linevision Fade Contrast Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {2.0}; +float contfadepow_id +< + string UIName = "Linevision Fade Contrast Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {2.0}; +float contfademult_n +< + string UIName = "Linevision Fade Intensity Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {500.0}; +float contfademult_d +< + string UIName = "Linevision Fade Intensity Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {500.0}; +float contfademult_in +< + string UIName = "Linevision Fade Intensity Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {500.0}; +float contfademult_id +< + string UIName = "Linevision Fade Intensity Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {500.0}; +float contpow +< + string UIName = "Linevision Contrast"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float contmult +< + string UIName = "Linevision Intensity"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {2.0}; +float contradius +< + string UIName = "Linevision Radius"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float contthreshold +< + string UIName = "Linevision Threshold"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.05}; +bool continv +< + string UIName = "Invert Linevision"; + string UIWidget = "Checkbox"; +> = {false}; +bool contblend +< + string UIName = "Blend Linevision"; + string UIWidget = "Checkbox"; +> = {false}; +/* fog filter */ +string str_fog = "Custom Fog Filter"; +bool fogenable +< + string UIName = "Enable Custom Fog"; + string UIWidget = "Checkbox"; +> = {false}; +float fogpow +< + string UIName = "Fog Contrast"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float fogmult +< + string UIName = "Fog Intensity"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float fogbump +< + string UIName = "Fog Shift"; + string UIWidget = "Spinner"; +> = {0.0}; +float3 fogcolor +< + string UIName = "Fog Color"; + string UIWidget = "Spinner"; +> = {1.0,1.0,1.0}; +bool foglimbo +< + string UIName = "Limbo Mode"; + string UIWidget = "Checkbox"; +> = {false}; +/* luma sharpen because of reasons */ +string str_sharp = "Luma Sharpen"; +bool sharpenable +< + string UIName = "Sharpen Enable"; + string UIWidget = "Checkbox"; +> = {false}; +float sharpradius +< + string UIName = "Sharpen Radius"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.8}; +float sharpclamp +< + string UIName = "Sharpen Clamp"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {0.02}; +float sharpblend +< + string UIName = "Sharpen Blending"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.2}; +/* depth-based colour grading suite */ +string str_grade = "Depth Color Grading Suite"; +float dgradedfoc +< + string UIName = "Depth Grading Center Depth"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1000.0; +> = {500.0}; +float dgradedpow_n +< + string UIName = "Depth Grading Contrast Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float dgradedpow_d +< + string UIName = "Depth Grading Contrast Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float dgradedpow_in +< + string UIName = "Depth Grading Contrast Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float dgradedpow_id +< + string UIName = "Depth Grading Contrast Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float dgradedmul_n +< + string UIName = "Depth Grading Intensity Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float dgradedmul_d +< + string UIName = "Depth Grading Intensity Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float dgradedmul_in +< + string UIName = "Depth Grading Intensity Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float dgradedmul_id +< + string UIName = "Depth Grading Intensity Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float dgradedbump_n +< + string UIName = "Depth Grading Shift Night"; + string UIWidget = "Spinner"; +> = {0.0}; +float dgradedbump_d +< + string UIName = "Depth Grading Shift Day"; + string UIWidget = "Spinner"; +> = {0.0}; +float dgradedbump_in +< + string UIName = "Depth Grading Shift Interior Night"; + string UIWidget = "Spinner"; +> = {0.0}; +float dgradedbump_id +< + string UIName = "Depth Grading Shift Interior Day"; + string UIWidget = "Spinner"; +> = {0.0}; +float dgradedblend_n +< + string UIName = "Depth Grading Blend Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {1.0}; +float dgradedblend_d +< + string UIName = "Depth Grading Blend Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {1.0}; +float dgradedblend_in +< + string UIName = "Depth Grading Blend Interior Night"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {1.0}; +float dgradedblend_id +< + string UIName = "Depth Grading Blend Interior Day"; + string UIWidget = "Spinner"; + float UIMin = 0.0; + float UIMax = 1.0; +> = {1.0}; +bool dgradeenable1 +< + string UIName = "Enable RGB Grading"; + string UIWidget = "Checkbox"; +> = {false}; +/* color component multipliers */ +float dgrademul_r_n +< + string UIName = "Grading Intensity Night Red"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgrademul_g_n +< + string UIName = "Grading Intensity Night Green"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgrademul_b_n +< + string UIName = "Grading Intensity Night Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgrademul_r_d +< + string UIName = "Grading Intensity Day Red"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgrademul_g_d +< + string UIName = "Grading Intensity Day Green"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgrademul_b_d +< + string UIName = "Grading Intensity Day Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgrademul_r_in +< + string UIName = "Grading Intensity Interior Night Red"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgrademul_g_in +< + string UIName = "Grading Intensity Interior Night Green"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgrademul_b_in +< + string UIName = "Grading Intensity Interior Night Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgrademul_r_id +< + string UIName = "Grading Intensity Interior Day Red"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgrademul_g_id +< + string UIName = "Grading Intensity Interior Day Green"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgrademul_b_id +< + string UIName = "Grading Intensity Interior Day Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +/* color component contrasts */ +float dgradepow_r_n +< + string UIName = "Grading Contrast Night Red"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float dgradepow_g_n +< + string UIName = "Grading Contrast Night Green"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float dgradepow_b_n +< + string UIName = "Grading Contrast Night Blue"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float dgradepow_r_d +< + string UIName = "Grading Contrast Day Red"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float dgradepow_g_d +< + string UIName = "Grading Contrast Day Green"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float dgradepow_b_d +< + string UIName = "Grading Contrast Day Blue"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float dgradepow_r_in +< + string UIName = "Grading Contrast Interior Night Red"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float dgradepow_g_in +< + string UIName = "Grading Contrast Interior Night Green"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float dgradepow_b_in +< + string UIName = "Grading Contrast Interior Night Blue"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float dgradepow_r_id +< + string UIName = "Grading Contrast Interior Day Red"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float dgradepow_g_id +< + string UIName = "Grading Contrast Interior Day Green"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +float dgradepow_b_id +< + string UIName = "Grading Contrast Interior Day Blue"; + string UIWidget = "Spinner"; + float UIMin = 0.0; +> = {1.0}; +/* colorization factors */ +bool dgradeenable2 +< + string UIName = "Enable Vibrance Grading"; + string UIWidget = "Checkbox"; +> = {false}; +float dgradecol_r_n +< + string UIName = "Grading Color Night Red"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgradecol_g_n +< + string UIName = "Grading Color Night Green"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgradecol_b_n +< + string UIName = "Grading Color Night Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgradecol_r_d +< + string UIName = "Grading Color Day Red"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgradecol_g_d +< + string UIName = "Grading Color Day Green"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgradecol_b_d +< + string UIName = "Grading Color Day Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgradecol_r_in +< + string UIName = "Grading Color Interior Night Red"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgradecol_g_in +< + string UIName = "Grading Color Interior Night Green"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgradecol_b_in +< + string UIName = "Grading Color Interior Night Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgradecol_r_id +< + string UIName = "Grading Color Interior Day Red"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgradecol_g_id +< + string UIName = "Grading Color Interior Day Green"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgradecol_b_id +< + string UIName = "Grading Color Interior Day Blue"; + string UIWidget = "Spinner"; +> = {1.0}; +/* blend factor for colorization (negative values are quite fancy) */ +float dgradecolfact_n +< + string UIName = "Grading Color Factor Night"; + string UIWidget = "Spinner"; +> = {0.0}; +float dgradecolfact_d +< + string UIName = "Grading Color Factor Day"; + string UIWidget = "Spinner"; +> = {0.0}; +float dgradecolfact_in +< + string UIName = "Grading Color Factor Interior Night"; + string UIWidget = "Spinner"; +> = {0.0}; +float dgradecolfact_id +< + string UIName = "Grading Color Factor Interior Day"; + string UIWidget = "Spinner"; +> = {0.0}; +/* HSV grading */ +bool dgradeenable3 +< + string UIName = "Enable HSV Grading"; + string UIWidget = "Checkbox"; +> = {false}; +/* saturation multiplier */ +float dgradesatmul_n +< + string UIName = "Grading Saturation Intensity Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgradesatmul_d +< + string UIName = "Grading Saturation Intensity Day"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgradesatmul_in +< + string UIName = "Grading Saturation Intensity Interior Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgradesatmul_id +< + string UIName = "Grading Saturation Intensity Interior Day"; + string UIWidget = "Spinner"; +> = {1.0}; +/* saturation power */ +float dgradesatpow_n +< + string UIName = "Grading Saturation Contrast Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgradesatpow_d +< + string UIName = "Grading Saturation Contrast Day"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgradesatpow_in +< + string UIName = "Grading Saturation Contrast Interior Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgradesatpow_id +< + string UIName = "Grading Saturation Contrast Interior Day"; + string UIWidget = "Spinner"; +> = {1.0}; +/* value multiplier */ +float dgradevalmul_n +< + string UIName = "Grading Value Intensity Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgradevalmul_d +< + string UIName = "Grading Value Intensity Day"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgradevalmul_in +< + string UIName = "Grading Value Intensity Interior Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgradevalmul_id +< + string UIName = "Grading Value Intensity Interior Day"; + string UIWidget = "Spinner"; +> = {1.0}; +/* value power */ +float dgradevalpow_n +< + string UIName = "Grading Value Contrast Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgradevalpow_d +< + string UIName = "Grading Value Contrast Day"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgradevalpow_in +< + string UIName = "Grading Value Contrast Interior Night"; + string UIWidget = "Spinner"; +> = {1.0}; +float dgradevalpow_id +< + string UIName = "Grading Value Contrast Interior Day"; + string UIWidget = "Spinner"; +> = {1.0}; +bool dcolorizeafterhsv +< + string UIName = "Colorize After HSV"; + string UIWidget = "Checkbox"; +> = {true}; diff --git a/enbseries/menbvignette.png b/enbseries/menbvignette.png new file mode 100644 index 0000000..a05f8fc Binary files /dev/null and b/enbseries/menbvignette.png differ diff --git a/enbseries/menbweatherinfo.txt b/enbseries/menbweatherinfo.txt new file mode 100644 index 0000000..71cf847 --- /dev/null +++ b/enbseries/menbweatherinfo.txt @@ -0,0 +1,254 @@ +Weathers are separated in 16 categories, further extending the old classes of +temperate, cold, warm and their foggy variations. + +# Class Temperature Fog +00 Neutral Temperate No +01 General Temperate No +02 Forest Temperate No +03 Dark Temperate No +04 Cold Cold No +05 Spooky Cold No +06 Warm Warm No +07 General Fog Temperate Yes +08 General Rain Temperate Yes +09 Forest Fog Temperate Yes +0A Forest Rain Temperate Yes +0B Dark Fog Temperate Yes +0C Dark Rain Temperate Yes +0D Spooky Fog Cold Yes +0E Cold Fog Cold Yes +0F Warm Fog Warm Yes + +Neutral -> Unsupported or non-gameplay weather +General -> Typical temperate area +Forest -> Area with trees +Dark -> Areas with a "dark" or "shady" feel +Cold -> Areas with snow +Spooky -> Chilly dark areas (e.g.: Soul Cairn) +Warm -> Areas that are hot, duh + +The ordering is done in this specific way to make some functions simpler. + +More weather specialization might be done in future versions, but for now 16 is +fine. + +Here is the list of all weathers this ENB will have special support for: + +ID NAME CLASS + +Skyrim + +15E DefaultWeather Neutral +81A SkyrimClear General +12F89 SkyrimCloudy General +2E7AB TESTCloudyRain Neutral +48C14 BlackreachWeather Dark +4D7FB SkyrimOvercastSnow Cold Fog +5ED7A FXWthrInvertLightsSolitude General +6ED5A FXWthrInvertDayNight General +6ED5B FXWthrCaveBlueSkylight General +7548F FXWthrSunlight General +75491 FXWthrSunlightWhite General +75DE5 FXWthrCaveBluePaleLight General +777CF FXWthrInvertDayNighWarm General +8277A FXWthrInvertWindowsWhiterun General +8282A FXWthrInvertLightsWhiterun General +923FD SovngardeFog Spooky Fog +A6858 WorldMapWeather Neutral +AEE84 FXWthrInvertWindowsWindhelm Neutral +C821E SkyrimFog General Fog +C821F SkyrimOvercastRain General Rain +C8220 SkyrimStormRain General Rain +C8221 SkyrimStormSnow Cold Fog +D299E SkyrimOvercastWar Warm Fog +D4886 FXMagicStormRain General Rain +D9329 HelgenAttackWeather Warm Fog +ECC96 FXWthrInvertWindowsWindhelm2 General +101910 FXWthrInvertLightMarkarth General +10199F SkyrimMQ206weather Warm +104AB4 SkuldafnCloudy Cold +105941 BloatedMansGrottoFog Warm Fog +105942 SolitudeBluePalaceFogARENA Dark Fog +105943 SolitudeBluePalaceFogFEAR Dark Fog +105944 SolitudeBluePalaceFogNMARE Dark Fog +105945 SolitudeBluePalaceFog Dark Fog +105F40 SkyrimDA02Weather Dark +106635 KarthspireRedoubtFog Dark Fog +10A230 SkyrimClearMA Dark +10A231 SkyrimOvercastRainMA Dark Rain +10A232 SkyrimFogMA Dark Fog +10A233 SkyrimCloudyMA Dark +10A234 SkyrimClearCO Cold +10A235 SkyrimFogCO Cold Fog +10A236 SkyrimCloudyCO Cold +10A237 SkyrimClearRE General +10A238 SkyrimOvercastRainRE General Rain +10A239 SkyrimFogRE General Fog +10A23A SkyrimCloudyRE General +10A23B SkyrimClearFF Forest +10A23C SkyrimStormRainFF Forest Rain +10A23D SkyrimOvercastRainFF Forest Rain +10A23E SkyrimFogFF Forest Fog +10A23F SkyrimCloudyFF Forest +10A240 SkyrimClearTU General +10A241 SkyrimStormRainTU General Rain +10A242 SkyrimOvercastRainTU General Rain +10A243 SkyrimCloudyTU General +10A244 SkyrimClearSN Cold +10A245 SkyrimCloudySN Cold +10A7A5 SkyrimClearVT Warm +10A7A6 SkyrimOvercastRainVT General Rain +10A7A7 SkyrimFogVT Warm Fog +10A7A8 SkyrimCloudyVT Warm +10C32F FXSkyrimStormBlowingGrass Forest Rain +10D9EC SovngardeClear General +10DA13 FXWthrInvertWindowsWinterhold General +10E1E3 SkyrimCloudyVT_A Warm +10E1E4 SkyrimClearVT_A Warm +10E1E5 SkyrimCloudyMA_A Dark +10E1E6 SkyrimClearMA_A Dark +10E1E7 SkyrimCloudyCO_A Cold +10E1E8 SkyrimClearCO_A Cold +10E1E9 SkyrimCloudyRE_A General +10E1EA SkyrimClearRE_A General +10E1EB SkyrimCloudyFF_A Forest +10E1EC SkyrimClearFF_A Forest +10E1ED SkyrimCloudyTU_A General +10E1EE SkyrimClearTU_A General +10E1EF SkyrimCloudySN_A Cold +10E1F0 SkyrimClearSN_A Cold +10E1F1 SkyrimCloudy_A General +10E1F2 SkyrimClear_A General +10E3D4 EditorCloudPreview Neutral +10FE7E RiftenOvercastFog Forest Fog +10FEF8 SovngardeDark Spooky + +Dawnguard + +1407 SoulCairnAmb01 Spooky +6AEC DLC1Eclipse Warm +959F SoulCairnAurora Spooky +F89C DLC1AurielsBowClearWeather General +F89D DLC1MagicAurielBowCloudyWeather General +10E0B DLC1_SkyrimCloudyFV_A Cold +10E0E DLC1_SkyrimCloudyFV Cold +10E0F DLC1_SkyrimClearFV Cold +10E10 DLC1_SkyrimClearFV_A Cold +14551 SoulCairnAmb01_Rain Spooky +18DBB SoulCairnAmb02 Spooky +18DBC SoulCairnAmb03 Spooky +18DBD SoulCairnAmb04 Spooky +19599 DLC1FalmerValley_bf Dark +195A0 DLC1FalmerValley_bfDark Dark + +Dragonborn + +18471 DLC02VolcanicAsh01 Warm Fog +1D760 DLC02VolcanicAshTundra01 General Fog +1DFF5 DLC2ApocryphaWeather Spooky Fog +31AC0 DLC02VolcanicAsh02 Warm Fog +32336 DLC02VolcanicAshStorm01 Warm Fog +34CFB DLC2ApocryphaWeatherNew Spooky Fog +374B8 DLC02VolcanicAsh01_A Warm Fog +374B9 DLC02VolcanicAsh02_A Warm Fog +374BA DLC02VolcanicAshTundra01_A General Fog + +Wet and Cold - Ashes + +5B29C _WetAshFallLight Warm Fog +5B29D _WetAshFallMed Warm Fog +5B2A0 _WetAshFallHeavy Warm Fog + +Unofficial Skyrim Patch + +12C4 USKP_SkyhavenTempleEntranceOvercastRainRE General Rain + +Darkend + +179AB DLC1EclipseDUPLICATE001 General Rain +161063 XJKphalosFog Dark Fog +161065 XJKphalosStormRainFOG Dark Rain +2946E6 XJKphalosFogDUPLICATE001 Dark Fog +296EB5 XJKphalosFogSovngarde Dark Fog + +Vigilant + +56A0C zzzCHMonoFogWeather Dark Fog +56A0D zzzCHMonoClearWeather Dark +62484 zzzCOCursedWeather Spooky +67BB2 zzzCHMolagWeatherNoCore Warm +701D2 zzzCHMolagWeather Warm +2C603B zzzCHOldForestStormRain Dark Rain +2DA92C zzzCHWhaleGraveyardStormSnow Cold Fog + +Aether Suite + +5BA5F SkyrimAcademyClear Warm +5C976 00KnoxStormWeather Dark +601EE 00KnoxWeather Dark +88AFE 00KnoxWeatherNoRain Dark + +Natural Lighting and Atmospherics + +1760E SkyrimClearTU_CM_NoClouds General +1760F SkyrimClear_CM_NoClouds General +19BBE SkyrimMarkarthClear General +19BBF SkyrimMarkarthCloudy General +19BC0 SkyrimMarkarthClear_NoClouds General +1BC0D SkyrimClearMA_CM_NoClouds Dark +1C6D2 SkyrimMarkarthFog General Fog +1CC35 SkyrimMarkarthOvercast General Rain +25D8D SkyrimClearSN_CM_NoClouds Cold +2E982 SkyrimClearCO_CM_NoClouds Cold +2E983 SkyrimClearFF_CM_NoCoulds Forest +3AB68 SkyrimClearRE_CM_NoClouds General +4BDF7 SkyrimMist_CM General Fog +57500 SkyrimOvercast_CM General Rain +73963 SkyrimStormRainHeavy_CM General Rain +73964 SkyrimOvercastMarsh_CM General Rain +73EC8 SkyrimFogHeavy_CM General Fog +83665 SkyrimFogRain_CM General Rain + +Beyond Skyrim - Bruma (Unused weathers still supported just for the hell of it) + +5FF96 CYRCyrodiilClearBW Dark +60C29 CYRCyrodiilClearGC Warm +61208 CYRCyrodiilFogGC_a Warm Fog +61209 Dark Fog +6120B CYRCyrodiilFogGC Warm Fog +6120C CYRCyrodiilCloudyGC Warm +6120D CYRCyrodiilStormRainGC General Rain +62590 CYRCyrodiilClearNV Forest +62BF7 CYRCyrodiilClearGF Forest +68ABE CYRCyrodiilOvercastRainHL General Rain +68AD0 CYRCyrodiilClearHL General +6C8EC CYRCyrodiilFogGF Forest Fog +7E9BE CYRCyrodiilCloudyBW Dark +7E9BF CYRCyrodiilFogBW Dark Fog +7E9C0 CYRCyrodiilOvercastRainBW Dark Rain +7E9C1 CYRCyrodiilStormRainBW Dark Rain +7E9C4 CYRCyrodiilOvercastRainGC General Fog +7EAE4 CYRCyrodiilCloudyHL General +7EAE5 CYRCyrodiilCloudyNB Forest +7EAE6 CYRCyrodiilCloudyNV Forest +7EAE7 CYRCyrodiilCloudyGF Forest +7EAE8 CYRCyrodiilCloudyWW General +7EAE9 CYRCyrodiilCloudyCH Forest +7EAEA CYRCyrodiilClearWW General +7EAEB CYRCyrodiilClearCH Forest +7EAEC CYRCyrodiilClearNB Forest +7EAED CYRCyrodiilStormRain General Rain +7EAEE CYRCyrodiilOvercastRainCH Forest Rain +7EAEF CYRCyrodiilOvercastRainGF Forest Rain +7EAF0 CYRCyrodiilOvercastRainWW General Rain +7EAF1 CYRCyrodiilOvercastRainNB Forest Rain +7EAF2 CYRCyrodiilOvercastRainNV Forest Rain +7EAF3 CYRCyrodiilFogCH Forest Fog +7EAF4 CYRCyrodiilFogNB Forest Fog +7EAF5 CYRCyrodiilFogNV Forest Fog +7EAF6 CYRCyrodiilFogHL General Fog +7EAF7 CYRCyrodiilFogWW General Fog +7F2E8 CYRCrowsWoodAmb01 Spooky Fog +D38A5 CYRDunFrostfireGladeEndClearWeather Cold +D38A6 CYRDunFrostfireGladeEndStormWeather Cold Fog +D38A7 CYRDunFrostfireGladeDefaultColdWeather Cold Fog \ No newline at end of file diff --git a/enbseries/wt_cold.ini b/enbseries/wt_cold.ini new file mode 100644 index 0000000..b78ad7b --- /dev/null +++ b/enbseries/wt_cold.ini @@ -0,0 +1,886 @@ +[BLOOM] +AmountSunrise=1.0 +AmountDay=1.0 +AmountSunset=1.0 +AmountNight=1.0 +AmountInteriorDay=1.0 +AmountInteriorNight=1.0 +BlueShiftAmountSunrise=1.0 +BlueShiftAmountDay=1.0 +BlueShiftAmountSunset=1.0 +BlueShiftAmountNight=1.0 +BlueShiftAmountInteriorDay=1.0 +BlueShiftAmountInteriorNight=1.0 +AmountDawn=1.0 +AmountDusk=1.0 +BlueShiftAmountDawn=1.0 +BlueShiftAmountDusk=1.0 +[LENS] +ReflectionIntensitySunrise=1.0 +ReflectionIntensityDay=1.0 +ReflectionIntensitySunset=1.0 +ReflectionIntensityNight=1.0 +ReflectionIntensityInteriorDay=1.0 +ReflectionIntensityInteriorNight=1.0 +ReflectionPowerSunrise=2.0 +ReflectionPowerDay=2.0 +ReflectionPowerSunset=2.0 +ReflectionPowerNight=2.0 +ReflectionPowerInteriorDay=2.0 +ReflectionPowerInteriorNight=2.0 +DirtIntensitySunrise=1.0 +DirtIntensityDay=1.0 +DirtIntensitySunset=1.0 +DirtIntensityNight=1.0 +DirtIntensityInteriorDay=1.0 +DirtIntensityInteriorNight=1.0 +DirtPowerSunrise=2.0 +DirtPowerDay=2.0 +DirtPowerSunset=2.0 +DirtPowerNight=2.0 +DirtPowerInteriorDay=2.0 +DirtPowerInteriorNight=2.0 +ReflectionIntensityDawn=1.0 +ReflectionIntensityDusk=1.0 +ReflectionPowerDawn=2.0 +ReflectionPowerDusk=2.0 +DirtIntensityDawn=1.0 +DirtIntensityDusk=1.0 +DirtPowerDawn=2.0 +DirtPowerDusk=2.0 +[SKYLIGHTING] +AmbientMinLevelSunrise=0.1 +AmbientMinLevelDay=0.1 +AmbientMinLevelSunset=0.1 +AmbientMinLevelNight=0.1 +AmbientMinLevelInteriorDay=0.1 +AmbientMinLevelInteriorNight=0.1 +AmbientMinLevelDawn=0.1 +AmbientMinLevelDusk=0.1 +[ENVIRONMENT] +DirectLightingIntensitySunrise=1.17 +DirectLightingIntensityDay=1.29 +DirectLightingIntensitySunset=1.16 +DirectLightingIntensityNight=0.87 +DirectLightingIntensityInteriorDay=0.74 +DirectLightingIntensityInteriorNight=0.37 +DirectLightingCurveSunrise=0.76 +DirectLightingCurveDay=0.86 +DirectLightingCurveSunset=0.8 +DirectLightingCurveNight=0.57 +DirectLightingCurveInteriorDay=0.91 +DirectLightingCurveInteriorNight=0.55 +DirectLightingDesaturationSunrise=0.62 +DirectLightingDesaturationDay=0.74 +DirectLightingDesaturationSunset=0.62 +DirectLightingDesaturationNight=0.44 +DirectLightingDesaturationInteriorDay=0.67 +DirectLightingDesaturationInteriorNight=0.45 +SpecularAmountMultiplierSunrise=1.46 +SpecularAmountMultiplierDay=1.31 +SpecularAmountMultiplierSunset=1.43 +SpecularAmountMultiplierNight=1.64 +SpecularAmountMultiplierInteriorDay=1.4 +SpecularAmountMultiplierInteriorNight=1.68 +SpecularPowerMultiplierSunrise=0.8 +SpecularPowerMultiplierDay=0.95 +SpecularPowerMultiplierSunset=0.81 +SpecularPowerMultiplierNight=0.66 +SpecularPowerMultiplierInteriorDay=0.9 +SpecularPowerMultiplierInteriorNight=0.7 +SpecularFromLightSunrise=0.0 +SpecularFromLightDay=0.0 +SpecularFromLightSunset=0.0 +SpecularFromLightNight=0.0 +SpecularFromLightInteriorDay=0.0 +SpecularFromLightInteriorNight=0.0 +AmbientLightingIntensitySunrise=0.57 +AmbientLightingIntensityDay=0.64 +AmbientLightingIntensitySunset=0.54 +AmbientLightingIntensityNight=0.36 +AmbientLightingIntensityInteriorDay=0.39 +AmbientLightingIntensityInteriorNight=0.28 +AmbientLightingCurveSunrise=1.37 +AmbientLightingCurveDay=1.35 +AmbientLightingCurveSunset=1.36 +AmbientLightingCurveNight=1.56 +AmbientLightingCurveInteriorDay=1.28 +AmbientLightingCurveInteriorNight=1.54 +AmbientLightingDesaturationSunrise=0.34 +AmbientLightingDesaturationDay=0.31 +AmbientLightingDesaturationSunset=0.33 +AmbientLightingDesaturationNight=0.54 +AmbientLightingDesaturationInteriorDay=0.29 +AmbientLightingDesaturationInteriorNight=0.53 +AmbientColorFilterAmountSunrise=0.36 +AmbientColorFilterAmountDay=0.26 +AmbientColorFilterAmountSunset=0.31 +AmbientColorFilterAmountNight=0.41 +AmbientColorFilterAmountInteriorDay=0.07 +AmbientColorFilterAmountInteriorNight=0.05 +AmbientColorFilterTopSunrise=0.69, 0.651, 0.918 +AmbientColorFilterTopDay=0.925, 0.933, 0.98 +AmbientColorFilterTopSunset=0.714, 0.663, 0.929 +AmbientColorFilterTopNight=0.596, 0.651, 0.918 +AmbientColorFilterTopInteriorDay=0.757, 0.839, 0.969 +AmbientColorFilterTopInteriorNight=0.569, 0.671, 0.984 +AmbientColorFilterMiddleSunrise=0.0627, 0.125, 0.251 +AmbientColorFilterMiddleDay=0.145, 0.188, 0.239 +AmbientColorFilterMiddleSunset=0.0588, 0.0941, 0.184 +AmbientColorFilterMiddleNight=0.0392, 0.0745, 0.204 +AmbientColorFilterMiddleInteriorDay=0.0588, 0.114, 0.161 +AmbientColorFilterMiddleInteriorNight=0.0471, 0.114, 0.243 +AmbientColorFilterBottomSunrise=0, 0, 0 +AmbientColorFilterBottomDay=0, 0, 0 +AmbientColorFilterBottomSunset=0, 0, 0 +AmbientColorFilterBottomNight=0, 0, 0 +AmbientColorFilterBottomInteriorDay=0, 0, 0 +AmbientColorFilterBottomInteriorNight=0, 0, 0 +PointLightingIntensitySunrise=1.16 +PointLightingIntensityDay=1.11 +PointLightingIntensitySunset=1.17 +PointLightingIntensityNight=1.33 +PointLightingIntensityInteriorDay=1.15 +PointLightingIntensityInteriorNight=1.3 +PointLightingCurveSunrise=0.84 +PointLightingCurveDay=0.78 +PointLightingCurveSunset=0.84 +PointLightingCurveNight=0.91 +PointLightingCurveInteriorDay=0.83 +PointLightingCurveInteriorNight=0.91 +PointLightingDesaturationSunrise=0.0 +PointLightingDesaturationDay=0.0 +PointLightingDesaturationSunset=0.0 +PointLightingDesaturationNight=0.0 +PointLightingDesaturationInteriorDay=0.0 +PointLightingDesaturationInteriorNight=0.0 +ParticleLightsIntensitySunrise=0.69 +ParticleLightsIntensityDay=0.63 +ParticleLightsIntensitySunset=0.71 +ParticleLightsIntensityNight=0.82 +ParticleLightsIntensityInteriorDay=0.63 +ParticleLightsIntensityInteriorNight=0.85 +FogColorMultiplierSunrise=0.44 +FogColorMultiplierDay=0.56 +FogColorMultiplierSunset=0.45 +FogColorMultiplierNight=0.18 +FogColorMultiplierInteriorDay=0.57 +FogColorMultiplierInteriorNight=0.34 +FogColorCurveSunrise=1.28 +FogColorCurveDay=1.2 +FogColorCurveSunset=1.27 +FogColorCurveNight=1.36 +FogColorCurveInteriorDay=1.22 +FogColorCurveInteriorNight=1.39 +ColorPowSunrise=1.0 +ColorPowDay=1.0 +ColorPowSunset=1.0 +ColorPowNight=1.0 +ColorPowInteriorDay=1.0 +ColorPowInteriorNight=1.0 +DirectLightingColorFilterSunrise=0.906, 0.827, 0.992 +DirectLightingColorFilterDay=1, 1, 1 +DirectLightingColorFilterSunset=0.992, 0.835, 0.812 +DirectLightingColorFilterNight=0.725, 0.8, 0.992 +DirectLightingColorFilterInteriorDay=0.714, 0.686, 0.906 +DirectLightingColorFilterInteriorNight=0.408, 0.588, 0.973 +FogColorFilterSunrise=0.878, 0.82, 0.992 +FogColorFilterDay=0.871, 0.922, 0.996 +FogColorFilterSunset=0.784, 0.796, 0.988 +FogColorFilterNight=0.757, 0.894, 0.976 +FogColorFilterInteriorDay=1, 1, 1 +FogColorFilterInteriorNight=1, 1, 1 +DirectLightingColorFilterAmountSunrise=0.0 +DirectLightingColorFilterAmountDay=0.0 +DirectLightingColorFilterAmountSunset=0.0 +DirectLightingColorFilterAmountNight=0.0 +DirectLightingColorFilterAmountInteriorDay=0.0 +DirectLightingColorFilterAmountInteriorNight=0.0 +FogColorFilterAmountSunrise=0.0 +FogColorFilterAmountDay=0.0 +FogColorFilterAmountSunset=0.0 +FogColorFilterAmountNight=0.0 +FogColorFilterAmountInteriorDay=0.0 +FogColorFilterAmountInteriorNight=0.0 +DirectLightingIntensityDawn=1.06 +DirectLightingIntensityDusk=1.04 +DirectLightingCurveDawn=0.7 +DirectLightingCurveDusk=0.66 +DirectLightingDesaturationDawn=0.52 +DirectLightingDesaturationDusk=0.56 +DirectLightingColorFilterAmountDawn=0.0 +DirectLightingColorFilterAmountDusk=0.0 +DirectLightingColorFilterDawn=0.992, 0.98, 0.82 +DirectLightingColorFilterDusk=0.988, 0.737, 0.518 +SpecularAmountMultiplierDawn=1.51 +SpecularAmountMultiplierDusk=1.56 +SpecularPowerMultiplierDawn=0.76 +SpecularPowerMultiplierDusk=0.72 +SpecularFromLightDawn=0.0 +SpecularFromLightDusk=0.0 +AmbientLightingIntensityDawn=0.49 +AmbientLightingIntensityDusk=0.45 +AmbientLightingCurveDawn=1.46 +AmbientLightingCurveDusk=1.48 +AmbientLightingDesaturationDawn=0.43 +AmbientLightingDesaturationDusk=0.44 +AmbientColorFilterAmountDawn=0.32 +AmbientColorFilterAmountDusk=0.24 +AmbientColorFilterTopDawn=0.682, 0.745, 0.941 +AmbientColorFilterTopDusk=0.671, 0.686, 0.937 +AmbientColorFilterMiddleDawn=0.0431, 0.0471, 0.153 +AmbientColorFilterMiddleDusk=0.0706, 0.0824, 0.173 +AmbientColorFilterBottomDawn=0, 0, 0 +AmbientColorFilterBottomDusk=0, 0, 0 +PointLightingIntensityDawn=1.23 +PointLightingIntensityDusk=1.27 +PointLightingCurveDawn=0.87 +PointLightingCurveDusk=0.86 +PointLightingDesaturationDawn=0.0 +PointLightingDesaturationDusk=0.0 +ParticleLightsIntensityDawn=0.76 +ParticleLightsIntensityDusk=0.75 +FogColorMultiplierDawn=0.31 +FogColorMultiplierDusk=0.33 +FogColorCurveDawn=1.33 +FogColorCurveDusk=1.3 +FogColorFilterAmountDawn=0.0 +FogColorFilterAmountDusk=0.0 +FogColorFilterDawn=0.984, 0.733, 0.824 +FogColorFilterDusk=0.98, 0.737, 0.961 +ColorPowDawn=1.0 +ColorPowDusk=1.0 +[SKY] +CloudsIntensitySunrise=0.7 +CloudsIntensityDay=0.88 +CloudsIntensitySunset=0.71 +CloudsIntensityNight=0.36 +CloudsIntensityInteriorDay=0.91 +CloudsIntensityInteriorNight=0.36 +CloudsCurveSunrise=1.44 +CloudsCurveDay=1.37 +CloudsCurveSunset=1.42 +CloudsCurveNight=1.66 +CloudsCurveInteriorDay=1.37 +CloudsCurveInteriorNight=1.55 +CloudsDesaturationSunrise=0.49 +CloudsDesaturationDay=0.61 +CloudsDesaturationSunset=0.59 +CloudsDesaturationNight=0.41 +CloudsDesaturationInteriorDay=0.53 +CloudsDesaturationInteriorNight=0.47 +CloudsOpacitySunrise=1.0 +CloudsOpacityDay=1.0 +CloudsOpacitySunset=1.0 +CloudsOpacityNight=1.0 +CloudsOpacityInteriorDay=1.0 +CloudsOpacityInteriorNight=1.0 +GradientIntensitySunrise=0.92 +GradientIntensityDay=1.12 +GradientIntensitySunset=0.92 +GradientIntensityNight=0.85 +GradientIntensityInteriorDay=1.02 +GradientIntensityInteriorNight=0.87 +GradientDesaturationSunrise=0.31 +GradientDesaturationDay=0.38 +GradientDesaturationSunset=0.29 +GradientDesaturationNight=0.2 +GradientDesaturationInteriorDay=0.34 +GradientDesaturationInteriorNight=0.18 +GradientTopIntensitySunrise=1.13 +GradientTopIntensityDay=1.14 +GradientTopIntensitySunset=1.13 +GradientTopIntensityNight=0.96 +GradientTopIntensityInteriorDay=1.15 +GradientTopIntensityInteriorNight=0.95 +GradientTopCurveSunrise=1.2 +GradientTopCurveDay=1.17 +GradientTopCurveSunset=1.21 +GradientTopCurveNight=1.32 +GradientTopCurveInteriorDay=1.14 +GradientTopCurveInteriorNight=1.35 +GradientMiddleIntensitySunrise=1.06 +GradientMiddleIntensityDay=1.15 +GradientMiddleIntensitySunset=1.06 +GradientMiddleIntensityNight=0.87 +GradientMiddleIntensityInteriorDay=1.11 +GradientMiddleIntensityInteriorNight=0.89 +GradientMiddleCurveSunrise=1.13 +GradientMiddleCurveDay=1.03 +GradientMiddleCurveSunset=1.1 +GradientMiddleCurveNight=1.39 +GradientMiddleCurveInteriorDay=1.08 +GradientMiddleCurveInteriorNight=1.38 +GradientHorizonIntensitySunrise=0.88 +GradientHorizonIntensityDay=1.07 +GradientHorizonIntensitySunset=0.91 +GradientHorizonIntensityNight=0.64 +GradientHorizonIntensityInteriorDay=1.12 +GradientHorizonIntensityInteriorNight=0.68 +GradientHorizonCurveSunrise=1.11 +GradientHorizonCurveDay=1.04 +GradientHorizonCurveSunset=1.1 +GradientHorizonCurveNight=1.26 +GradientHorizonCurveInteriorDay=1.05 +GradientHorizonCurveInteriorNight=1.22 +SunIntensitySunrise=4.23 +SunIntensityDay=4.41 +SunIntensitySunset=4.2 +SunIntensityNight=3.95 +SunIntensityInteriorDay=4.05 +SunIntensityInteriorNight=3.94 +SunDesaturationSunrise=0.0 +SunDesaturationDay=0.0 +SunDesaturationSunset=0.0 +SunDesaturationNight=0.0 +SunDesaturationInteriorDay=0.0 +SunDesaturationInteriorNight=0.0 +SunColorFilterSunrise=0.996, 0.894, 0.816 +SunColorFilterDay=1, 1, 1 +SunColorFilterSunset=0.992, 0.922, 0.851 +SunColorFilterNight=0.267, 0.0235, 0.0235 +SunColorFilterInteriorDay=1, 1, 1 +SunColorFilterInteriorNight=0.557, 0.0471, 0.0471 +SunGlowIntensitySunrise=0.6 +SunGlowIntensityDay=0.58 +SunGlowIntensitySunset=0.66 +SunGlowIntensityNight=0.44 +SunGlowIntensityInteriorDay=0.55 +SunGlowIntensityInteriorNight=0.4 +SunGlowHazinessSunrise=0.16 +SunGlowHazinessDay=0.24 +SunGlowHazinessSunset=0.16 +SunGlowHazinessNight=0.03 +SunGlowHazinessInteriorDay=0.22 +SunGlowHazinessInteriorNight=0.07 +MoonIntensitySunrise=0.77 +MoonIntensityDay=0.52 +MoonIntensitySunset=0.66 +MoonIntensityNight=1.23 +MoonIntensityInteriorDay=0.65 +MoonIntensityInteriorNight=1.21 +MoonCurveSunrise=0.79 +MoonCurveDay=0.68 +MoonCurveSunset=0.81 +MoonCurveNight=0.91 +MoonCurveInteriorDay=0.63 +MoonCurveInteriorNight=0.88 +MoonDesaturationSunrise=0.55 +MoonDesaturationDay=0.73 +MoonDesaturationSunset=0.5 +MoonDesaturationNight=0.22 +MoonDesaturationInteriorDay=0.61 +MoonDesaturationInteriorNight=0.25 +GradientTopColorFilterSunrise=0.804, 0.816, 0.984 +GradientTopColorFilterDay=0.776, 0.902, 0.988 +GradientTopColorFilterSunset=0.804, 0.827, 0.992 +GradientTopColorFilterNight=0.435, 0.651, 0.976 +GradientTopColorFilterInteriorDay=0.827, 0.925, 0.984 +GradientTopColorFilterInteriorNight=0.6, 0.643, 0.976 +GradientMiddleColorFilterSunrise=0.678, 0.631, 0.992 +GradientMiddleColorFilterDay=0.675, 0.765, 0.973 +GradientMiddleColorFilterSunset=0.686, 0.667, 0.988 +GradientMiddleColorFilterNight=0.271, 0.431, 0.835 +GradientMiddleColorFilterInteriorDay=0.8, 0.886, 0.988 +GradientMiddleColorFilterInteriorNight=0.361, 0.455, 0.878 +GradientHorizonColorFilterSunrise=0.871, 0.816, 0.988 +GradientHorizonColorFilterDay=0.643, 0.757, 0.988 +GradientHorizonColorFilterSunset=0.871, 0.796, 0.992 +GradientHorizonColorFilterNight=0.596, 0.812, 0.957 +GradientHorizonColorFilterInteriorDay=0.855, 0.906, 0.98 +GradientHorizonColorFilterInteriorNight=0.596, 0.769, 0.933 +CloudsColorFilterSunrise=0.831, 0.808, 0.988 +CloudsColorFilterDay=0.816, 0.878, 0.957 +CloudsColorFilterSunset=0.89, 0.839, 0.988 +CloudsColorFilterNight=0.698, 0.847, 0.98 +CloudsColorFilterInteriorDay=0.816, 0.871, 0.933 +CloudsColorFilterInteriorNight=0.62, 0.757, 0.98 +CloudsIntensityDawn=0.51 +CloudsIntensityDusk=0.48 +CloudsCurveDawn=1.53 +CloudsCurveDusk=1.48 +CloudsDesaturationDawn=0.54 +CloudsDesaturationDusk=0.48 +CloudsOpacityDawn=1.0 +CloudsOpacityDusk=1.0 +CloudsColorFilterDawn=0.992, 0.788, 0.973 +CloudsColorFilterDusk=0.992, 0.749, 0.957 +GradientIntensityDawn=0.85 +GradientIntensityDusk=0.88 +GradientDesaturationDawn=0.26 +GradientDesaturationDusk=0.25 +GradientTopIntensityDawn=1.06 +GradientTopIntensityDusk=1.03 +GradientTopCurveDawn=1.26 +GradientTopCurveDusk=1.27 +GradientTopColorFilterDawn=0.953, 0.851, 0.992 +GradientTopColorFilterDusk=0.906, 0.82, 0.984 +GradientMiddleIntensityDawn=0.97 +GradientMiddleIntensityDusk=0.98 +GradientMiddleCurveDawn=1.23 +GradientMiddleCurveDusk=1.22 +GradientMiddleColorFilterDawn=0.761, 0.592, 0.984 +GradientMiddleColorFilterDusk=0.592, 0.545, 0.976 +GradientHorizonIntensityDawn=0.7 +GradientHorizonIntensityDusk=0.78 +GradientHorizonCurveDawn=1.19 +GradientHorizonCurveDusk=1.21 +GradientHorizonColorFilterDawn=0.961, 0.725, 0.922 +GradientHorizonColorFilterDusk=0.988, 0.761, 0.937 +SunIntensityDawn=4.13 +SunIntensityDusk=4.11 +SunDesaturationDawn=0.0 +SunDesaturationDusk=0.0 +SunColorFilterDawn=0.984, 0.757, 0.671 +SunColorFilterDusk=0.98, 0.6, 0.502 +SunGlowIntensityDawn=0.45 +SunGlowIntensityDusk=0.5 +SunGlowHazinessDawn=0.11 +SunGlowHazinessDusk=0.1 +MoonIntensityDawn=1.08 +MoonIntensityDusk=1.06 +MoonCurveDawn=0.84 +MoonCurveDusk=0.88 +MoonDesaturationDawn=0.23 +MoonDesaturationDusk=0.31 +[OBJECT] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[VEGETATION] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[EYES] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[LIGHTSPRITE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[WINDOWLIGHT] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[VOLUMETRICFOG] +IntensitySunrise=0.55 +IntensityDay=0.68 +IntensitySunset=0.53 +IntensityNight=0.29 +IntensityInteriorDay=0.66 +IntensityInteriorNight=0.27 +CurveSunrise=1.03 +CurveDay=1.09 +CurveSunset=1.02 +CurveNight=0.96 +CurveInteriorDay=1.07 +CurveInteriorNight=0.95 +LightingInfluenceSunrise=0.54 +LightingInfluenceDay=0.49 +LightingInfluenceSunset=0.55 +LightingInfluenceNight=0.63 +LightingInfluenceInteriorDay=0.49 +LightingInfluenceInteriorNight=0.69 +OpacitySunrise=0.33 +OpacityDay=0.35 +OpacitySunset=0.32 +OpacityNight=0.18 +OpacityInteriorDay=0.32 +OpacityInteriorNight=0.17 +IntensityDawn=0.43 +IntensityDusk=0.42 +CurveDawn=0.96 +CurveDusk=0.98 +LightingInfluenceDawn=0.59 +LightingInfluenceDusk=0.6 +OpacityDawn=0.23 +OpacityDusk=0.25 +[FIRE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[PARTICLE] +IntensitySunrise=0.76 +IntensityDay=0.9 +IntensitySunset=0.75 +IntensityNight=0.58 +IntensityInteriorDay=0.92 +IntensityInteriorNight=0.54 +LightingInfluenceSunrise=1.23 +LightingInfluenceDay=1.18 +LightingInfluenceSunset=1.22 +LightingInfluenceNight=1.35 +LightingInfluenceInteriorDay=1.12 +LightingInfluenceInteriorNight=1.38 +IntensityDawn=0.64 +IntensityDusk=0.64 +LightingInfluenceDawn=1.25 +LightingInfluenceDusk=1.27 +[RAYS] +SunRaysMultiplierSunrise=0.4 +SunRaysMultiplierDay=0.4 +SunRaysMultiplierSunset=0.4 +SunRaysMultiplierNight=0.4 +SunRaysMultiplierInteriorDay=0.4 +SunRaysMultiplierInteriorNight=0.4 +SunRaysMultiplierDawn=0.4 +SunRaysMultiplierDusk=0.4 +[IMAGEBASEDLIGHTING] +AdditiveAmountSunrise=0.05 +AdditiveAmountDay=0.05 +AdditiveAmountSunset=0.05 +AdditiveAmountNight=0.05 +AdditiveAmountInteriorDay=0.05 +AdditiveAmountInteriorNight=0.05 +MultiplicativeAmountSunrise=0.0 +MultiplicativeAmountDay=0.0 +MultiplicativeAmountSunset=0.0 +MultiplicativeAmountNight=0.0 +MultiplicativeAmountInteriorDay=0.0 +MultiplicativeAmountInteriorNight=0.0 +ReflectiveAmountSunrise=0.1 +ReflectiveAmountDay=0.1 +ReflectiveAmountSunset=0.1 +ReflectiveAmountNight=0.1 +ReflectiveAmountInteriorDay=0.1 +ReflectiveAmountInteriorNight=0.1 +AdditiveAmountDawn=0.05 +AdditiveAmountDusk=0.05 +MultiplicativeAmountDawn=0.0 +MultiplicativeAmountDusk=0.0 +ReflectiveAmountDawn=0.1 +ReflectiveAmountDusk=0.1 +[WATER] +WavesAmplitudeSunrise=1.0 +WavesAmplitudeDay=1.0 +WavesAmplitudeSunset=1.0 +WavesAmplitudeNight=1.0 +WavesAmplitudeInteriorDay=1.0 +WavesAmplitudeInteriorNight=1.0 +WavesAmplitudeDawn=1.0 +WavesAmplitudeDusk=1.0 +[CLOUDSHADOWS] +OpacitySunrise=1.0 +OpacityDay=1.0 +OpacitySunset=1.0 +OpacityNight=1.0 +OpacityInteriorDay=1.0 +OpacityInteriorNight=1.0 +OpacityDawn=1.0 +OpacityDusk=1.0 +[VOLUMETRICRAYS] +IntensitySunrise=0.2 +IntensityDay=0.2 +IntensitySunset=0.2 +IntensityNight=0.2 +IntensityInteriorDay=0.2 +IntensityInteriorNight=0.2 +DensitySunrise=1.0 +DensityDay=1.0 +DensitySunset=1.0 +DensityNight=1.0 +DensityInteriorDay=1.0 +DensityInteriorNight=1.0 +SkyColorAmountSunrise=0.5 +SkyColorAmountDay=0.5 +SkyColorAmountSunset=0.5 +SkyColorAmountNight=0.5 +SkyColorAmountInteriorDay=0.5 +SkyColorAmountInteriorNight=0.5 +IntensityDawn=0.2 +IntensityDusk=0.2 +DensityDawn=1.0 +DensityDusk=1.0 +SkyColorAmountDawn=0.5 +SkyColorAmountDusk=0.5 +[PROCEDURALSUN] +GlowIntensitySunrise=0.4 +GlowIntensityDay=0.4 +GlowIntensitySunset=0.4 +GlowIntensityNight=0.4 +GlowIntensityInteriorDay=0.4 +GlowIntensityInteriorNight=0.4 +GlowCurveSunrise=10.0 +GlowCurveDay=10.0 +GlowCurveSunset=10.0 +GlowCurveNight=10.0 +GlowCurveInteriorDay=10.0 +GlowCurveInteriorNight=10.0 +GlowIntensityDawn=0.4 +GlowIntensityDusk=0.4 +GlowCurveDawn=10.0 +GlowCurveDusk=10.0 +[MIST] +AnchorsAmountSunrise=1.0 +AnchorsAmountDay=1.0 +AnchorsAmountSunset=1.0 +AnchorsAmountNight=1.0 +AnchorsAmountInteriorDay=1.0 +AnchorsAmountInteriorNight=1.0 +SkyLightingAmountSunrise=1.0 +SkyLightingAmountDay=1.0 +SkyLightingAmountSunset=1.0 +SkyLightingAmountNight=1.0 +SkyLightingAmountInteriorDay=1.0 +SkyLightingAmountInteriorNight=1.0 +SunLightingAmountSunrise=0.1 +SunLightingAmountDay=0.1 +SunLightingAmountSunset=0.1 +SunLightingAmountNight=0.1 +SunLightingAmountInteriorDay=0.1 +SunLightingAmountInteriorNight=0.1 +DesaturationSunrise=0.0 +DesaturationDay=0.0 +DesaturationSunset=0.0 +DesaturationNight=0.0 +DesaturationInteriorDay=0.0 +DesaturationInteriorNight=0.0 +ColorFilterSunrise=1, 1, 1 +ColorFilterDay=1, 1, 1 +ColorFilterSunset=1, 1, 1 +ColorFilterNight=1, 1, 1 +ColorFilterInteriorDay=1, 1, 1 +ColorFilterInteriorNight=1, 1, 1 +RelativeToCameraSunrise=0.0 +RelativeToCameraDay=0.0 +RelativeToCameraSunset=0.0 +RelativeToCameraNight=0.0 +RelativeToCameraInteriorDay=0.0 +RelativeToCameraInteriorNight=0.0 +VerticalOffsetSunrise=-10.0 +VerticalOffsetDay=-10.0 +VerticalOffsetSunset=-10.0 +VerticalOffsetNight=-10.0 +VerticalOffsetInteriorDay=-10.0 +VerticalOffsetInteriorNight=-10.0 +DensitySunrise=1.5 +DensityDay=1.5 +DensitySunset=1.5 +DensityNight=1.5 +DensityInteriorDay=1.5 +DensityInteriorNight=1.5 +VerticalFadeSunrise=4.0 +VerticalFadeDay=4.0 +VerticalFadeSunset=4.0 +VerticalFadeNight=4.0 +VerticalFadeInteriorDay=4.0 +VerticalFadeInteriorNight=4.0 +DistanceFadeSunrise=0.0 +DistanceFadeDay=0.0 +DistanceFadeSunset=0.0 +DistanceFadeNight=0.0 +DistanceFadeInteriorDay=0.0 +DistanceFadeInteriorNight=0.0 +BottomTopSunrise=0.0 +BottomTopDay=0.0 +BottomTopSunset=0.0 +BottomTopNight=0.0 +BottomTopInteriorDay=0.0 +BottomTopInteriorNight=0.0 +ExponentialFadeSunrise=1.0 +ExponentialFadeDay=1.0 +ExponentialFadeSunset=1.0 +ExponentialFadeNight=1.0 +ExponentialFadeInteriorDay=1.0 +ExponentialFadeInteriorNight=1.0 +AnchorsAmountDawn=1.0 +AnchorsAmountDusk=1.0 +SkyLightingAmountDawn=1.0 +SkyLightingAmountDusk=1.0 +SunLightingAmountDawn=0.1 +SunLightingAmountDusk=0.1 +DesaturationDawn=0.0 +DesaturationDusk=0.0 +ColorFilterDawn=1, 1, 1 +ColorFilterDusk=1, 1, 1 +RelativeToCameraDawn=0.0 +RelativeToCameraDusk=0.0 +VerticalOffsetDawn=-10.0 +VerticalOffsetDusk=-10.0 +DensityDawn=1.5 +DensityDusk=1.5 +VerticalFadeDawn=4.0 +VerticalFadeDusk=4.0 +DistanceFadeDawn=0.0 +DistanceFadeDusk=0.0 +BottomTopDawn=0.0 +BottomTopDusk=0.0 +ExponentialFadeDawn=1.0 +ExponentialFadeDusk=1.0 +[AUTOAMBIENT] +BlendingAmountDawn=1.0 +BlendingAmountSunrise=1.0 +BlendingAmountDay=1.0 +BlendingAmountSunset=1.0 +BlendingAmountDusk=1.0 +BlendingAmountNight=1.0 +BlendingAmountInteriorDay=1.0 +BlendingAmountInteriorNight=1.0 +TopIntensityDawn=1.0 +TopIntensitySunrise=1.0 +TopIntensityDay=1.0 +TopIntensitySunset=1.0 +TopIntensityDusk=1.0 +TopIntensityNight=1.0 +TopIntensityInteriorDay=1.0 +TopIntensityInteriorNight=1.0 +BottomIntensityDawn=0.2 +BottomIntensitySunrise=0.2 +BottomIntensityDay=0.2 +BottomIntensitySunset=0.2 +BottomIntensityDusk=0.2 +BottomIntensityNight=0.2 +BottomIntensityInteriorDay=0.2 +BottomIntensityInteriorNight=0.2 +BottomSaturationDawn=2.0 +BottomSaturationSunrise=2.0 +BottomSaturationDay=2.0 +BottomSaturationSunset=2.0 +BottomSaturationDusk=2.0 +BottomSaturationNight=2.0 +BottomSaturationInteriorDay=2.0 +BottomSaturationInteriorNight=2.0 +[CHARACTERGLOW] +IntensityMultiplierDawn=1.0 +IntensityMultiplierSunrise=1.0 +IntensityMultiplierDay=1.0 +IntensityMultiplierSunset=1.0 +IntensityMultiplierDusk=1.0 +IntensityMultiplierNight=1.0 +IntensityMultiplierInteriorDay=1.0 +IntensityMultiplierInteriorNight=1.0 +PowerMultiplierDawn=1.0 +PowerMultiplierSunrise=1.0 +PowerMultiplierDay=1.0 +PowerMultiplierSunset=1.0 +PowerMultiplierDusk=1.0 +PowerMultiplierNight=1.0 +PowerMultiplierInteriorDay=1.0 +PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_coldfog.ini b/enbseries/wt_coldfog.ini new file mode 100644 index 0000000..1933cd9 --- /dev/null +++ b/enbseries/wt_coldfog.ini @@ -0,0 +1,921 @@ +[BLOOM] +AmountSunrise=1.0 +AmountDay=1.0 +AmountSunset=1.0 +AmountNight=1.0 +AmountInteriorDay=1.0 +AmountInteriorNight=1.0 +BlueShiftAmountSunrise=1.0 +BlueShiftAmountDay=1.0 +BlueShiftAmountSunset=1.0 +BlueShiftAmountNight=1.0 +BlueShiftAmountInteriorDay=1.0 +BlueShiftAmountInteriorNight=1.0 +AmountDawn=1.0 +AmountDusk=1.0 +BlueShiftAmountDawn=1.0 +BlueShiftAmountDusk=1.0 +[LENS] +ReflectionIntensitySunrise=1.0 +ReflectionIntensityDay=1.0 +ReflectionIntensitySunset=1.0 +ReflectionIntensityNight=1.0 +ReflectionIntensityInteriorDay=1.0 +ReflectionIntensityInteriorNight=1.0 +ReflectionPowerSunrise=2.0 +ReflectionPowerDay=2.0 +ReflectionPowerSunset=2.0 +ReflectionPowerNight=2.0 +ReflectionPowerInteriorDay=2.0 +ReflectionPowerInteriorNight=2.0 +DirtIntensitySunrise=1.0 +DirtIntensityDay=1.0 +DirtIntensitySunset=1.0 +DirtIntensityNight=1.0 +DirtIntensityInteriorDay=1.0 +DirtIntensityInteriorNight=1.0 +DirtPowerSunrise=2.0 +DirtPowerDay=2.0 +DirtPowerSunset=2.0 +DirtPowerNight=2.0 +DirtPowerInteriorDay=2.0 +DirtPowerInteriorNight=2.0 +ReflectionIntensityDawn=1.0 +ReflectionIntensityDusk=1.0 +ReflectionPowerDawn=2.0 +ReflectionPowerDusk=2.0 +DirtIntensityDawn=1.0 +DirtIntensityDusk=1.0 +DirtPowerDawn=2.0 +DirtPowerDusk=2.0 +[SKYLIGHTING] +AmbientMinLevelSunrise=0.1 +AmbientMinLevelDay=0.1 +AmbientMinLevelSunset=0.1 +AmbientMinLevelNight=0.1 +AmbientMinLevelInteriorDay=0.1 +AmbientMinLevelInteriorNight=0.1 +AmbientMinLevelDawn=0.1 +AmbientMinLevelDusk=0.1 +[ENVIRONMENT] +DirectLightingIntensityDay=1.38 +DirectLightingIntensityNight=0.8 +DirectLightingIntensityInterior=1.014688 +DirectLightingCurveDay=0.93 +DirectLightingCurveNight=0.69 +DirectLightingCurveInterior=1.25 +DirectLightingDesaturationDay=0.48 +DirectLightingDesaturationNight=0.47 +DirectLightingDesaturationInterior=0.0 +SpecularAmountMultiplierDay=1.27 +SpecularAmountMultiplierNight=1.58 +SpecularAmountMultiplierInterior=1.0 +SpecularPowerMultiplierDay=1.201 +SpecularPowerMultiplierNight=0.771 +SpecularPowerMultiplierInterior=1.0 +SpecularFromLightDay=0.0 +SpecularFromLightNight=0.0 +SpecularFromLightInterior=0.0 +AmbientLightingIntensityDay=0.75 +AmbientLightingIntensityNight=0.66 +AmbientLightingIntensityInterior=0.914 +AmbientLightingCurveDay=1.15 +AmbientLightingCurveNight=1.35 +AmbientLightingCurveInterior=0.75 +AmbientLightingDesaturationDay=0.25 +AmbientLightingDesaturationNight=0.46 +AmbientLightingDesaturationInterior=0.0 +PointLightingIntensityDay=1.06 +PointLightingIntensityNight=1.22 +PointLightingIntensityInterior=0.825 +PointLightingCurveDay=0.89 +PointLightingCurveNight=0.95 +PointLightingCurveInterior=0.825 +PointLightingDesaturationDay=0.0 +PointLightingDesaturationNight=0.0 +PointLightingDesaturationInterior=0.0 +FogColorMultiplierDay=0.68 +FogColorMultiplierNight=0.33 +FogColorMultiplierInterior=0.5 +FogColorCurveDay=1.06 +FogColorCurveNight=1.32 +FogColorCurveInterior=1.0 +ColorPowDay=1.0 +ColorPowNight=1.0 +ColorPowInterior=0.9 +DirectLightingIntensitySunrise=1.22 +DirectLightingIntensitySunset=1.16 +DirectLightingIntensityInteriorDay=0.56 +DirectLightingIntensityInteriorNight=0.4 +DirectLightingCurveSunrise=0.96 +DirectLightingCurveSunset=0.96 +DirectLightingCurveInteriorDay=0.96 +DirectLightingCurveInteriorNight=0.7 +DirectLightingDesaturationSunrise=0.48 +DirectLightingDesaturationSunset=0.42 +DirectLightingDesaturationInteriorDay=0.58 +DirectLightingDesaturationInteriorNight=0.49 +SpecularAmountMultiplierSunrise=1.33 +SpecularAmountMultiplierSunset=1.3 +SpecularAmountMultiplierInteriorDay=1.33 +SpecularAmountMultiplierInteriorNight=1.55 +SpecularPowerMultiplierSunrise=0.971 +SpecularPowerMultiplierSunset=0.951 +SpecularPowerMultiplierInteriorDay=0.931 +SpecularPowerMultiplierInteriorNight=0.811 +SpecularFromLightSunrise=0.0 +SpecularFromLightSunset=0.0 +SpecularFromLightInteriorDay=0.0 +SpecularFromLightInteriorNight=0.0 +AmbientLightingIntensitySunrise=0.78 +AmbientLightingIntensitySunset=0.79 +AmbientLightingIntensityInteriorDay=0.58 +AmbientLightingIntensityInteriorNight=0.36 +AmbientLightingCurveSunrise=1.22 +AmbientLightingCurveSunset=1.2 +AmbientLightingCurveInteriorDay=1.41 +AmbientLightingCurveInteriorNight=1.52 +AmbientLightingDesaturationSunrise=0.3 +AmbientLightingDesaturationSunset=0.33 +AmbientLightingDesaturationInteriorDay=0.14 +AmbientLightingDesaturationInteriorNight=0.29 +AmbientColorFilterAmountSunrise=0.3 +AmbientColorFilterAmountDay=0.23 +AmbientColorFilterAmountSunset=0.31 +AmbientColorFilterAmountNight=0.32 +AmbientColorFilterAmountInteriorDay=0.09 +AmbientColorFilterAmountInteriorNight=0.06 +AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 +AmbientColorFilterTopDay=0.592, 0.722, 0.788 +AmbientColorFilterTopSunset=0.561, 0.627, 0.718 +AmbientColorFilterTopNight=0.502, 0.588, 0.933 +AmbientColorFilterTopInteriorDay=0.431, 0.478, 0.58 +AmbientColorFilterTopInteriorNight=0.18, 0.243, 0.337 +AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 +AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 +AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 +AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 +AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216 +AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102 +AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 +AmbientColorFilterBottomDay=0, 0.00784, 0.0314 +AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 +AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 +AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 +AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 +PointLightingIntensitySunrise=1.1 +PointLightingIntensitySunset=1.1 +PointLightingIntensityInteriorDay=1.05 +PointLightingIntensityInteriorNight=1.13 +PointLightingCurveSunrise=0.92 +PointLightingCurveSunset=0.9 +PointLightingCurveInteriorDay=0.78 +PointLightingCurveInteriorNight=0.85 +PointLightingDesaturationSunrise=0.0 +PointLightingDesaturationSunset=0.0 +PointLightingDesaturationInteriorDay=0.0 +PointLightingDesaturationInteriorNight=0.0 +ParticleLightsIntensitySunrise=0.63 +ParticleLightsIntensityDay=0.64 +ParticleLightsIntensitySunset=0.63 +ParticleLightsIntensityNight=0.66 +ParticleLightsIntensityInteriorDay=0.6 +ParticleLightsIntensityInteriorNight=0.66 +FogColorMultiplierSunrise=0.6 +FogColorMultiplierSunset=0.56 +FogColorMultiplierInteriorDay=0.56 +FogColorMultiplierInteriorNight=0.34 +FogColorCurveSunrise=1.15 +FogColorCurveSunset=1.11 +FogColorCurveInteriorDay=1.11 +FogColorCurveInteriorNight=1.47 +ColorPowSunrise=1.0 +ColorPowSunset=1.0 +ColorPowInteriorDay=1.0 +ColorPowInteriorNight=1.0 +IgnoreWeatherSystem=true +DirectLightingColorFilterSunrise=0.98, 0.804, 0.635 +DirectLightingColorFilterDay=1, 1, 1 +DirectLightingColorFilterSunset=0.984, 0.694, 0.498 +DirectLightingColorFilterNight=0.922, 0.733, 0.937 +DirectLightingColorFilterInteriorDay=1, 1, 1 +DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933 +FogColorFilterSunrise=0.89, 0.784, 0.725 +FogColorFilterDay=0.902, 0.922, 0.949 +FogColorFilterSunset=0.824, 0.682, 0.643 +FogColorFilterNight=0.518, 0.62, 0.745 +FogColorFilterInteriorDay=1, 1, 1 +FogColorFilterInteriorNight=1, 1, 1 +DirectLightingColorFilterAmountSunrise=0.0 +DirectLightingColorFilterAmountDay=0.0 +DirectLightingColorFilterAmountSunset=0.0 +DirectLightingColorFilterAmountNight=0.0 +DirectLightingColorFilterAmountInteriorDay=0.0 +DirectLightingColorFilterAmountInteriorNight=0.0 +FogColorFilterAmountSunrise=0.0 +FogColorFilterAmountDay=0.0 +FogColorFilterAmountSunset=0.0 +FogColorFilterAmountNight=0.0 +FogColorFilterAmountInteriorDay=0.0 +FogColorFilterAmountInteriorNight=0.0 +DirectLightingIntensityDawn=1.11 +DirectLightingIntensityDusk=0.95 +DirectLightingCurveDawn=0.87 +DirectLightingCurveDusk=0.82 +DirectLightingDesaturationDawn=0.35 +DirectLightingDesaturationDusk=0.37 +DirectLightingColorFilterAmountDawn=0.0 +DirectLightingColorFilterAmountDusk=0.0 +DirectLightingColorFilterDawn=0.937, 0.718, 0.561 +DirectLightingColorFilterDusk=0.651, 0.424, 0.847 +SpecularAmountMultiplierDawn=1.47 +SpecularAmountMultiplierDusk=1.42 +SpecularPowerMultiplierDawn=0.82 +SpecularPowerMultiplierDusk=0.8 +SpecularFromLightDawn=0.0 +SpecularFromLightDusk=0.0 +AmbientLightingIntensityDawn=0.73 +AmbientLightingIntensityDusk=0.75 +AmbientLightingCurveDawn=1.27 +AmbientLightingCurveDusk=1.25 +AmbientLightingDesaturationDawn=0.35 +AmbientLightingDesaturationDusk=0.39 +AmbientColorFilterAmountDawn=0.27 +AmbientColorFilterAmountDusk=0.25 +AmbientColorFilterTopDawn=0.773, 0.792, 0.875 +AmbientColorFilterTopDusk=0.671, 0.671, 0.867 +AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 +AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 +AmbientColorFilterBottomDawn=0, 0, 0 +AmbientColorFilterBottomDusk=0, 0, 0 +PointLightingIntensityDawn=1.12 +PointLightingIntensityDusk=1.12 +PointLightingCurveDawn=0.96 +PointLightingCurveDusk=0.93 +PointLightingDesaturationDawn=0.0 +PointLightingDesaturationDusk=0.0 +ParticleLightsIntensityDawn=0.66 +ParticleLightsIntensityDusk=0.64 +FogColorMultiplierDawn=0.47 +FogColorMultiplierDusk=0.44 +FogColorCurveDawn=1.25 +FogColorCurveDusk=1.23 +FogColorFilterAmountDawn=0.0 +FogColorFilterAmountDusk=0.0 +FogColorFilterDawn=0.663, 0.475, 0.427 +FogColorFilterDusk=0.698, 0.651, 0.761 +ColorPowDawn=1.0 +ColorPowDusk=1.0 +[SKY] +CloudsIntensityDay=0.980001 +CloudsIntensityNight=0.460001 +CloudsIntensityInterior=1.49 +CloudsCurveDay=0.96 +CloudsCurveNight=1.2 +CloudsCurveInterior=1.5 +CloudsDesaturationDay=0.14 +CloudsDesaturationNight=0.0 +CloudsDesaturationInterior=0.14 +GradientIntensityDay=0.910001 +GradientIntensityNight=0.470001 +GradientIntensityInterior=0.85 +GradientDesaturationDay=0.15 +GradientDesaturationNight=0.11 +GradientDesaturationInterior=0.325 +GradientTopIntensityDay=1.060001 +GradientTopIntensityNight=1.160001 +GradientTopIntensityInterior=5.6125 +GradientTopCurveDay=1.03 +GradientTopCurveNight=1.22 +GradientTopCurveInterior=2.15 +GradientMiddleIntensityDay=1.040001 +GradientMiddleIntensityNight=1.180001 +GradientMiddleIntensityInterior=2.4 +GradientMiddleCurveDay=1.25 +GradientMiddleCurveNight=1.42 +GradientMiddleCurveInterior=1.65 +GradientHorizonIntensityDay=1.06 +GradientHorizonIntensityNight=0.780001 +GradientHorizonIntensityInterior=2.33 +GradientHorizonCurveDay=0.97 +GradientHorizonCurveNight=1.09 +GradientHorizonCurveInterior=1.25 +SunIntensity=3.0 +SunDesaturation=0.0 +SunCoronaIntensity=0.001 +SunCoronaCurve=1.0 +SunCoronaDesaturation=0.0 +MoonIntensity=1.6 +MoonCurve=1.0 +MoonDesaturation=0.2 +CloudsIntensitySunrise=0.810001 +CloudsIntensitySunset=0.81 +CloudsIntensityInteriorDay=0.81 +CloudsIntensityInteriorNight=0.32 +CloudsCurveSunrise=1.04 +CloudsCurveSunset=1.03 +CloudsCurveInteriorDay=0.94 +CloudsCurveInteriorNight=1.15 +CloudsDesaturationSunrise=0.11 +CloudsDesaturationSunset=0.12 +CloudsDesaturationInteriorDay=0.14 +CloudsDesaturationInteriorNight=0.0 +GradientIntensitySunrise=0.850001 +GradientIntensitySunset=0.850001 +GradientIntensityInteriorDay=0.99 +GradientIntensityInteriorNight=0.340001 +GradientDesaturationSunrise=0.13 +GradientDesaturationSunset=0.15 +GradientDesaturationInteriorDay=0.18 +GradientDesaturationInteriorNight=0.11 +GradientTopIntensitySunrise=1.100001 +GradientTopIntensitySunset=1.1 +GradientTopIntensityInteriorDay=1.05 +GradientTopIntensityInteriorNight=1.48 +GradientTopCurveSunrise=1.09 +GradientTopCurveSunset=1.11 +GradientTopCurveInteriorDay=1.06 +GradientTopCurveInteriorNight=1.59 +GradientMiddleIntensitySunrise=1.080001 +GradientMiddleIntensitySunset=1.09 +GradientMiddleIntensityInteriorDay=1.1 +GradientMiddleIntensityInteriorNight=1.09 +GradientMiddleCurveSunrise=1.35 +GradientMiddleCurveSunset=1.33 +GradientMiddleCurveInteriorDay=1.22 +GradientMiddleCurveInteriorNight=1.34 +GradientHorizonIntensitySunrise=0.95 +GradientHorizonIntensitySunset=0.96 +GradientHorizonIntensityInteriorDay=1.02 +GradientHorizonIntensityInteriorNight=0.81 +GradientHorizonCurveSunrise=1.04 +GradientHorizonCurveSunset=1.02 +GradientHorizonCurveInteriorDay=0.95 +GradientHorizonCurveInteriorNight=1.08 +SunIntensitySunrise=4.33 +SunIntensityDay=4.42 +SunIntensitySunset=4.34 +SunIntensityNight=4.04 +SunIntensityInteriorDay=4.23 +SunIntensityInteriorNight=4.07 +SunDesaturationSunrise=0.0 +SunDesaturationDay=0.0 +SunDesaturationSunset=0.0 +SunDesaturationNight=0.0 +SunDesaturationInteriorDay=0.0 +SunDesaturationInteriorNight=0.0 +SunColorFilterSunrise=0.992, 0.839, 0.749 +SunColorFilterDay=0.973, 0.89, 0.8 +SunColorFilterSunset=0.992, 0.855, 0.678 +SunColorFilterNight=0.58, 0.0941, 0.0941 +SunColorFilterInteriorDay=0.98, 0.937, 0.847 +SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 +SunGlowIntensitySunrise=0.72 +SunGlowIntensityDay=0.64 +SunGlowIntensitySunset=0.79 +SunGlowIntensityNight=0.62 +SunGlowIntensityInteriorDay=0.64 +SunGlowIntensityInteriorNight=0.53 +SunGlowHazinessSunrise=0.03 +SunGlowHazinessDay=0.17 +SunGlowHazinessSunset=0.09 +SunGlowHazinessNight=0.02 +SunGlowHazinessInteriorDay=0.11 +SunGlowHazinessInteriorNight=0.01 +MoonIntensitySunrise=0.77 +MoonIntensityDay=0.53 +MoonIntensitySunset=0.73 +MoonIntensityNight=1.51 +MoonIntensityInteriorDay=0.69 +MoonIntensityInteriorNight=1.36 +MoonCurveSunrise=0.89 +MoonCurveDay=0.61 +MoonCurveSunset=0.84 +MoonCurveNight=0.91 +MoonCurveInteriorDay=0.59 +MoonCurveInteriorNight=0.9 +MoonDesaturationSunrise=0.21 +MoonDesaturationDay=0.49 +MoonDesaturationSunset=0.38 +MoonDesaturationNight=0.16 +MoonDesaturationInteriorDay=0.35 +MoonDesaturationInteriorNight=0.14 +CloudsOpacitySunrise=1.0 +CloudsOpacityDay=1.0 +CloudsOpacitySunset=1.0 +CloudsOpacityNight=1.0 +CloudsOpacityInteriorDay=1.0 +CloudsOpacityInteriorNight=1.0 +GradientTopColorFilterSunrise=0.82, 0.694, 0.608 +GradientTopColorFilterDay=1, 1, 1 +GradientTopColorFilterSunset=0.741, 0.604, 0.561 +GradientTopColorFilterNight=0.525, 0.561, 0.706 +GradientTopColorFilterInteriorDay=1, 1, 1 +GradientTopColorFilterInteriorNight=0.529, 0.522, 0.757 +GradientMiddleColorFilterSunrise=0.831, 0.596, 0.447 +GradientMiddleColorFilterDay=1, 1, 1 +GradientMiddleColorFilterSunset=0.878, 0.686, 0.612 +GradientMiddleColorFilterNight=0.502, 0.588, 0.894 +GradientMiddleColorFilterInteriorDay=1, 1, 1 +GradientMiddleColorFilterInteriorNight=0.58, 0.655, 0.855 +GradientHorizonColorFilterSunrise=0.729, 0.565, 0.431 +GradientHorizonColorFilterDay=1, 1, 1 +GradientHorizonColorFilterSunset=0.749, 0.58, 0.467 +GradientHorizonColorFilterNight=0.718, 0.78, 0.796 +GradientHorizonColorFilterInteriorDay=1, 1, 1 +GradientHorizonColorFilterInteriorNight=0.671, 0.749, 0.812 +CloudsColorFilterSunrise=0.992, 0.925, 0.882 +CloudsColorFilterDay=1, 1, 1 +CloudsColorFilterSunset=0.996, 0.918, 0.863 +CloudsColorFilterNight=0.686, 0.804, 0.969 +CloudsColorFilterInteriorDay=1, 1, 1 +CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 +CloudsIntensityDawn=0.6 +CloudsIntensityDusk=0.580001 +CloudsCurveDawn=1.18 +CloudsCurveDusk=1.13 +CloudsDesaturationDawn=0.04 +CloudsDesaturationDusk=0.08 +CloudsOpacityDawn=1.0 +CloudsOpacityDusk=1.0 +CloudsColorFilterDawn=0.929, 0.741, 0.827 +CloudsColorFilterDusk=0.8, 0.639, 0.867 +GradientIntensityDawn=0.58 +GradientIntensityDusk=0.530001 +GradientDesaturationDawn=0.11 +GradientDesaturationDusk=0.15 +GradientTopIntensityDawn=1.17 +GradientTopIntensityDusk=1.18 +GradientTopCurveDawn=1.13 +GradientTopCurveDusk=1.13 +GradientTopColorFilterDawn=0.714, 0.502, 0.478 +GradientTopColorFilterDusk=0.522, 0.439, 0.69 +GradientMiddleIntensityDawn=1.11 +GradientMiddleIntensityDusk=1.14 +GradientMiddleCurveDawn=1.41 +GradientMiddleCurveDusk=1.38 +GradientMiddleColorFilterDawn=0.757, 0.553, 0.514 +GradientMiddleColorFilterDusk=0.537, 0.463, 0.651 +GradientHorizonIntensityDawn=0.870001 +GradientHorizonIntensityDusk=0.89 +GradientHorizonCurveDawn=1.07 +GradientHorizonCurveDusk=1.05 +GradientHorizonColorFilterDawn=0.694, 0.463, 0.38 +GradientHorizonColorFilterDusk=0.69, 0.49, 0.4 +SunIntensityDawn=4.14 +SunIntensityDusk=4.13 +SunDesaturationDawn=0.0 +SunDesaturationDusk=0.0 +SunColorFilterDawn=0.894, 0.612, 0.502 +SunColorFilterDusk=0.953, 0.592, 0.537 +SunGlowIntensityDawn=0.87 +SunGlowIntensityDusk=0.84 +SunGlowHazinessDawn=0.03 +SunGlowHazinessDusk=0.03 +MoonIntensityDawn=1.07 +MoonIntensityDusk=1.06 +MoonCurveDawn=0.88 +MoonCurveDusk=0.88 +MoonDesaturationDawn=0.19 +MoonDesaturationDusk=0.25 +[OBJECT] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[VEGETATION] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[EYES] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[LIGHTSPRITE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[WINDOWLIGHT] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[VOLUMETRICFOG] +IntensitySunrise=0.89 +IntensityDay=1.1 +IntensitySunset=0.93 +IntensityNight=0.54 +IntensityInteriorDay=0.97 +IntensityInteriorNight=0.54 +CurveSunrise=0.91 +CurveDay=0.93 +CurveSunset=0.91 +CurveNight=0.75 +CurveInteriorDay=0.97 +CurveInteriorNight=0.77 +LightingInfluenceSunrise=0.87 +LightingInfluenceDay=1.04 +LightingInfluenceSunset=0.88 +LightingInfluenceNight=0.76 +LightingInfluenceInteriorDay=1.03 +LightingInfluenceInteriorNight=0.72 +OpacitySunrise=0.53 +OpacityDay=0.49 +OpacitySunset=0.52 +OpacityNight=0.58 +OpacityInteriorDay=0.46 +OpacityInteriorNight=0.59 +IntensityDawn=0.78 +IntensityDusk=0.77 +CurveDawn=0.85 +CurveDusk=0.86 +LightingInfluenceDawn=0.8 +LightingInfluenceDusk=0.81 +OpacityDawn=0.57 +OpacityDusk=0.56 +[FIRE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[PARTICLE] +IntensitySunrise=1.15 +IntensityDay=1.26 +IntensitySunset=1.1 +IntensityNight=0.78 +IntensityInteriorDay=1.16 +IntensityInteriorNight=0.76 +LightingInfluenceSunrise=0.89 +LightingInfluenceDay=0.85 +LightingInfluenceSunset=0.93 +LightingInfluenceNight=1.18 +LightingInfluenceInteriorDay=0.86 +LightingInfluenceInteriorNight=1.32 +IntensityDawn=0.82 +IntensityDusk=0.8 +LightingInfluenceDawn=0.98 +LightingInfluenceDusk=1.0 +[RAYS] +SunRaysMultiplierSunrise=0.4 +SunRaysMultiplierDay=0.4 +SunRaysMultiplierSunset=0.4 +SunRaysMultiplierNight=0.4 +SunRaysMultiplierInteriorDay=0.4 +SunRaysMultiplierInteriorNight=0.4 +SunRaysMultiplierDawn=0.4 +SunRaysMultiplierDusk=0.4 +[IMAGEBASEDLIGHTING] +AdditiveAmountSunrise=0.05 +AdditiveAmountDay=0.05 +AdditiveAmountSunset=0.05 +AdditiveAmountNight=0.05 +AdditiveAmountInteriorDay=0.05 +AdditiveAmountInteriorNight=0.05 +MultiplicativeAmountSunrise=0.0 +MultiplicativeAmountDay=0.0 +MultiplicativeAmountSunset=0.0 +MultiplicativeAmountNight=0.0 +MultiplicativeAmountInteriorDay=0.0 +MultiplicativeAmountInteriorNight=0.0 +ReflectiveAmountSunrise=0.1 +ReflectiveAmountDay=0.1 +ReflectiveAmountSunset=0.1 +ReflectiveAmountNight=0.1 +ReflectiveAmountInteriorDay=0.1 +ReflectiveAmountInteriorNight=0.1 +AdditiveAmountDawn=0.05 +AdditiveAmountDusk=0.05 +MultiplicativeAmountDawn=0.0 +MultiplicativeAmountDusk=0.0 +ReflectiveAmountDawn=0.1 +ReflectiveAmountDusk=0.1 +[WATER] +WavesAmplitudeSunrise=1.0 +WavesAmplitudeDay=1.0 +WavesAmplitudeSunset=1.0 +WavesAmplitudeNight=1.0 +WavesAmplitudeInteriorDay=1.0 +WavesAmplitudeInteriorNight=1.0 +WavesAmplitudeDawn=1.0 +WavesAmplitudeDusk=1.0 +[CLOUDSHADOWS] +OpacitySunrise=1.0 +OpacityDay=1.0 +OpacitySunset=1.0 +OpacityNight=1.0 +OpacityInteriorDay=1.0 +OpacityInteriorNight=1.0 +OpacityDawn=1.0 +OpacityDusk=1.0 +[VOLUMETRICRAYS] +IntensitySunrise=0.2 +IntensityDay=0.2 +IntensitySunset=0.2 +IntensityNight=0.2 +IntensityInteriorDay=0.2 +IntensityInteriorNight=0.2 +DensitySunrise=1.0 +DensityDay=1.0 +DensitySunset=1.0 +DensityNight=1.0 +DensityInteriorDay=1.0 +DensityInteriorNight=1.0 +SkyColorAmountSunrise=0.5 +SkyColorAmountDay=0.5 +SkyColorAmountSunset=0.5 +SkyColorAmountNight=0.5 +SkyColorAmountInteriorDay=0.5 +SkyColorAmountInteriorNight=0.5 +IntensityDawn=0.2 +IntensityDusk=0.2 +DensityDawn=1.0 +DensityDusk=1.0 +SkyColorAmountDawn=0.5 +SkyColorAmountDusk=0.5 +[PROCEDURALSUN] +GlowIntensitySunrise=0.4 +GlowIntensityDay=0.4 +GlowIntensitySunset=0.4 +GlowIntensityNight=0.4 +GlowIntensityInteriorDay=0.4 +GlowIntensityInteriorNight=0.4 +GlowCurveSunrise=10.0 +GlowCurveDay=10.0 +GlowCurveSunset=10.0 +GlowCurveNight=10.0 +GlowCurveInteriorDay=10.0 +GlowCurveInteriorNight=10.0 +GlowIntensityDawn=0.4 +GlowIntensityDusk=0.4 +GlowCurveDawn=10.0 +GlowCurveDusk=10.0 +[MIST] +AnchorsAmountSunrise=1.0 +AnchorsAmountDay=1.0 +AnchorsAmountSunset=1.0 +AnchorsAmountNight=1.0 +AnchorsAmountInteriorDay=1.0 +AnchorsAmountInteriorNight=1.0 +SkyLightingAmountSunrise=1.0 +SkyLightingAmountDay=1.0 +SkyLightingAmountSunset=1.0 +SkyLightingAmountNight=1.0 +SkyLightingAmountInteriorDay=1.0 +SkyLightingAmountInteriorNight=1.0 +SunLightingAmountSunrise=0.1 +SunLightingAmountDay=0.1 +SunLightingAmountSunset=0.1 +SunLightingAmountNight=0.1 +SunLightingAmountInteriorDay=0.1 +SunLightingAmountInteriorNight=0.1 +DesaturationSunrise=0.0 +DesaturationDay=0.0 +DesaturationSunset=0.0 +DesaturationNight=0.0 +DesaturationInteriorDay=0.0 +DesaturationInteriorNight=0.0 +ColorFilterSunrise=1, 1, 1 +ColorFilterDay=1, 1, 1 +ColorFilterSunset=1, 1, 1 +ColorFilterNight=1, 1, 1 +ColorFilterInteriorDay=1, 1, 1 +ColorFilterInteriorNight=1, 1, 1 +RelativeToCameraSunrise=0.0 +RelativeToCameraDay=0.0 +RelativeToCameraSunset=0.0 +RelativeToCameraNight=0.0 +RelativeToCameraInteriorDay=0.0 +RelativeToCameraInteriorNight=0.0 +VerticalOffsetSunrise=-10.0 +VerticalOffsetDay=-10.0 +VerticalOffsetSunset=-10.0 +VerticalOffsetNight=-10.0 +VerticalOffsetInteriorDay=-10.0 +VerticalOffsetInteriorNight=-10.0 +DensitySunrise=1.5 +DensityDay=1.5 +DensitySunset=1.5 +DensityNight=1.5 +DensityInteriorDay=1.5 +DensityInteriorNight=1.5 +VerticalFadeSunrise=4.0 +VerticalFadeDay=4.0 +VerticalFadeSunset=4.0 +VerticalFadeNight=4.0 +VerticalFadeInteriorDay=4.0 +VerticalFadeInteriorNight=4.0 +DistanceFadeSunrise=0.0 +DistanceFadeDay=0.0 +DistanceFadeSunset=0.0 +DistanceFadeNight=0.0 +DistanceFadeInteriorDay=0.0 +DistanceFadeInteriorNight=0.0 +BottomTopSunrise=0.0 +BottomTopDay=0.0 +BottomTopSunset=0.0 +BottomTopNight=0.0 +BottomTopInteriorDay=0.0 +BottomTopInteriorNight=0.0 +ExponentialFadeSunrise=1.0 +ExponentialFadeDay=1.0 +ExponentialFadeSunset=1.0 +ExponentialFadeNight=1.0 +ExponentialFadeInteriorDay=1.0 +ExponentialFadeInteriorNight=1.0 +AnchorsAmountDawn=1.0 +AnchorsAmountDusk=1.0 +SkyLightingAmountDawn=1.0 +SkyLightingAmountDusk=1.0 +SunLightingAmountDawn=0.1 +SunLightingAmountDusk=0.1 +DesaturationDawn=0.0 +DesaturationDusk=0.0 +ColorFilterDawn=1, 1, 1 +ColorFilterDusk=1, 1, 1 +RelativeToCameraDawn=0.0 +RelativeToCameraDusk=0.0 +VerticalOffsetDawn=-10.0 +VerticalOffsetDusk=-10.0 +DensityDawn=1.5 +DensityDusk=1.5 +VerticalFadeDawn=4.0 +VerticalFadeDusk=4.0 +DistanceFadeDawn=0.0 +DistanceFadeDusk=0.0 +BottomTopDawn=0.0 +BottomTopDusk=0.0 +ExponentialFadeDawn=1.0 +ExponentialFadeDusk=1.0 +[AUTOAMBIENT] +BlendingAmountDawn=1.0 +BlendingAmountSunrise=1.0 +BlendingAmountDay=1.0 +BlendingAmountSunset=1.0 +BlendingAmountDusk=1.0 +BlendingAmountNight=1.0 +BlendingAmountInteriorDay=1.0 +BlendingAmountInteriorNight=1.0 +TopIntensityDawn=1.0 +TopIntensitySunrise=1.0 +TopIntensityDay=1.0 +TopIntensitySunset=1.0 +TopIntensityDusk=1.0 +TopIntensityNight=1.0 +TopIntensityInteriorDay=1.0 +TopIntensityInteriorNight=1.0 +BottomIntensityDawn=0.2 +BottomIntensitySunrise=0.2 +BottomIntensityDay=0.2 +BottomIntensitySunset=0.2 +BottomIntensityDusk=0.2 +BottomIntensityNight=0.2 +BottomIntensityInteriorDay=0.2 +BottomIntensityInteriorNight=0.2 +BottomSaturationDawn=2.0 +BottomSaturationSunrise=2.0 +BottomSaturationDay=2.0 +BottomSaturationSunset=2.0 +BottomSaturationDusk=2.0 +BottomSaturationNight=2.0 +BottomSaturationInteriorDay=2.0 +BottomSaturationInteriorNight=2.0 +[CHARACTERGLOW] +IntensityMultiplierDawn=1.0 +IntensityMultiplierSunrise=1.0 +IntensityMultiplierDay=1.0 +IntensityMultiplierSunset=1.0 +IntensityMultiplierDusk=1.0 +IntensityMultiplierNight=1.0 +IntensityMultiplierInteriorDay=1.0 +IntensityMultiplierInteriorNight=1.0 +PowerMultiplierDawn=1.0 +PowerMultiplierSunrise=1.0 +PowerMultiplierDay=1.0 +PowerMultiplierSunset=1.0 +PowerMultiplierDusk=1.0 +PowerMultiplierNight=1.0 +PowerMultiplierInteriorDay=1.0 +PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_dark.ini b/enbseries/wt_dark.ini new file mode 100644 index 0000000..1a095a1 --- /dev/null +++ b/enbseries/wt_dark.ini @@ -0,0 +1,886 @@ +[BLOOM] +AmountDawn=1.0 +AmountSunrise=1.0 +AmountDay=1.0 +AmountSunset=1.0 +AmountDusk=1.0 +AmountNight=1.0 +AmountInteriorDay=1.0 +AmountInteriorNight=1.0 +BlueShiftAmountDawn=1.0 +BlueShiftAmountSunrise=1.0 +BlueShiftAmountDay=1.0 +BlueShiftAmountSunset=1.0 +BlueShiftAmountDusk=1.0 +BlueShiftAmountNight=1.0 +BlueShiftAmountInteriorDay=1.0 +BlueShiftAmountInteriorNight=1.0 +[LENS] +ReflectionIntensityDawn=1.0 +ReflectionIntensitySunrise=1.0 +ReflectionIntensityDay=1.0 +ReflectionIntensitySunset=1.0 +ReflectionIntensityDusk=1.0 +ReflectionIntensityNight=1.0 +ReflectionIntensityInteriorDay=1.0 +ReflectionIntensityInteriorNight=1.0 +ReflectionPowerDawn=2.0 +ReflectionPowerSunrise=2.0 +ReflectionPowerDay=2.0 +ReflectionPowerSunset=2.0 +ReflectionPowerDusk=2.0 +ReflectionPowerNight=2.0 +ReflectionPowerInteriorDay=2.0 +ReflectionPowerInteriorNight=2.0 +DirtIntensityDawn=1.0 +DirtIntensitySunrise=1.0 +DirtIntensityDay=1.0 +DirtIntensitySunset=1.0 +DirtIntensityDusk=1.0 +DirtIntensityNight=1.0 +DirtIntensityInteriorDay=1.0 +DirtIntensityInteriorNight=1.0 +DirtPowerDawn=2.0 +DirtPowerSunrise=2.0 +DirtPowerDay=2.0 +DirtPowerSunset=2.0 +DirtPowerDusk=2.0 +DirtPowerNight=2.0 +DirtPowerInteriorDay=2.0 +DirtPowerInteriorNight=2.0 +[SKYLIGHTING] +AmbientMinLevelDawn=0.1 +AmbientMinLevelSunrise=0.1 +AmbientMinLevelDay=0.1 +AmbientMinLevelSunset=0.1 +AmbientMinLevelDusk=0.1 +AmbientMinLevelNight=0.1 +AmbientMinLevelInteriorDay=0.1 +AmbientMinLevelInteriorNight=0.1 +[ENVIRONMENT] +DirectLightingIntensityDawn=0.58 +DirectLightingIntensitySunrise=0.71 +DirectLightingIntensityDay=0.82 +DirectLightingIntensitySunset=0.69 +DirectLightingIntensityDusk=0.57 +DirectLightingIntensityNight=0.44 +DirectLightingIntensityInteriorDay=0.54 +DirectLightingIntensityInteriorNight=0.26 +DirectLightingCurveDawn=0.8 +DirectLightingCurveSunrise=0.89 +DirectLightingCurveDay=0.92 +DirectLightingCurveSunset=0.86 +DirectLightingCurveDusk=0.78 +DirectLightingCurveNight=0.67 +DirectLightingCurveInteriorDay=0.92 +DirectLightingCurveInteriorNight=0.62 +DirectLightingDesaturationDawn=0.35 +DirectLightingDesaturationSunrise=0.48 +DirectLightingDesaturationDay=0.52 +DirectLightingDesaturationSunset=0.42 +DirectLightingDesaturationDusk=0.36 +DirectLightingDesaturationNight=0.47 +DirectLightingDesaturationInteriorDay=0.54 +DirectLightingDesaturationInteriorNight=0.49 +DirectLightingColorFilterAmountDawn=0.0 +DirectLightingColorFilterAmountSunrise=0.0 +DirectLightingColorFilterAmountDay=0.0 +DirectLightingColorFilterAmountSunset=0.0 +DirectLightingColorFilterAmountDusk=0.0 +DirectLightingColorFilterAmountNight=0.0 +DirectLightingColorFilterAmountInteriorDay=0.0 +DirectLightingColorFilterAmountInteriorNight=0.0 +DirectLightingColorFilterDawn=0.749, 0.714, 0.957 +DirectLightingColorFilterSunrise=0.98, 0.761, 0.635 +DirectLightingColorFilterDay=1, 1, 1 +DirectLightingColorFilterSunset=0.988, 0.757, 0.612 +DirectLightingColorFilterDusk=0.78, 0.569, 0.757 +DirectLightingColorFilterNight=0.812, 0.753, 0.941 +DirectLightingColorFilterInteriorDay=1, 1, 1 +DirectLightingColorFilterInteriorNight=0.412, 0.447, 0.631 +SpecularAmountMultiplierDawn=1.47 +SpecularAmountMultiplierSunrise=1.33 +SpecularAmountMultiplierDay=1.27 +SpecularAmountMultiplierSunset=1.3 +SpecularAmountMultiplierDusk=1.42 +SpecularAmountMultiplierNight=1.58 +SpecularAmountMultiplierInteriorDay=1.33 +SpecularAmountMultiplierInteriorNight=1.55 +SpecularPowerMultiplierDawn=0.82 +SpecularPowerMultiplierSunrise=0.971 +SpecularPowerMultiplierDay=1.201 +SpecularPowerMultiplierSunset=0.951 +SpecularPowerMultiplierDusk=0.8 +SpecularPowerMultiplierNight=0.771 +SpecularPowerMultiplierInteriorDay=0.931 +SpecularPowerMultiplierInteriorNight=0.811 +SpecularFromLightDawn=0.0 +SpecularFromLightSunrise=0.0 +SpecularFromLightDay=0.0 +SpecularFromLightSunset=0.0 +SpecularFromLightDusk=0.0 +SpecularFromLightNight=0.0 +SpecularFromLightInteriorDay=0.0 +SpecularFromLightInteriorNight=0.0 +AmbientLightingIntensityDawn=0.22 +AmbientLightingIntensitySunrise=0.36 +AmbientLightingIntensityDay=0.53 +AmbientLightingIntensitySunset=0.39 +AmbientLightingIntensityDusk=0.24 +AmbientLightingIntensityNight=0.18 +AmbientLightingIntensityInteriorDay=0.49 +AmbientLightingIntensityInteriorNight=0.12 +AmbientLightingCurveDawn=1.27 +AmbientLightingCurveSunrise=1.22 +AmbientLightingCurveDay=1.14 +AmbientLightingCurveSunset=1.2 +AmbientLightingCurveDusk=1.25 +AmbientLightingCurveNight=1.26 +AmbientLightingCurveInteriorDay=1.49 +AmbientLightingCurveInteriorNight=1.52 +AmbientLightingDesaturationDawn=0.35 +AmbientLightingDesaturationSunrise=0.3 +AmbientLightingDesaturationDay=0.25 +AmbientLightingDesaturationSunset=0.33 +AmbientLightingDesaturationDusk=0.39 +AmbientLightingDesaturationNight=0.41 +AmbientLightingDesaturationInteriorDay=0.14 +AmbientLightingDesaturationInteriorNight=0.29 +AmbientColorFilterAmountDawn=0.27 +AmbientColorFilterAmountSunrise=0.3 +AmbientColorFilterAmountDay=0.23 +AmbientColorFilterAmountSunset=0.31 +AmbientColorFilterAmountDusk=0.25 +AmbientColorFilterAmountNight=0.18 +AmbientColorFilterAmountInteriorDay=0.08 +AmbientColorFilterAmountInteriorNight=0.07 +AmbientColorFilterTopDawn=0.773, 0.792, 0.875 +AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 +AmbientColorFilterTopDay=0.592, 0.722, 0.788 +AmbientColorFilterTopSunset=0.718, 0.616, 0.561 +AmbientColorFilterTopDusk=0.671, 0.671, 0.867 +AmbientColorFilterTopNight=0.443, 0.447, 0.757 +AmbientColorFilterTopInteriorDay=0.227, 0.294, 0.439 +AmbientColorFilterTopInteriorNight=0.106, 0.145, 0.2 +AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 +AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 +AmbientColorFilterMiddleDay=0.0627, 0.125, 0.306 +AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 +AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 +AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 +AmbientColorFilterMiddleInteriorDay=0.0549, 0.0745, 0.0941 +AmbientColorFilterMiddleInteriorNight=0.0157, 0.0235, 0.0314 +AmbientColorFilterBottomDawn=0, 0, 0 +AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 +AmbientColorFilterBottomDay=0, 0.00784, 0.0314 +AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 +AmbientColorFilterBottomDusk=0, 0, 0 +AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 +AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 +AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 +PointLightingIntensityDawn=1.12 +PointLightingIntensitySunrise=1.1 +PointLightingIntensityDay=1.06 +PointLightingIntensitySunset=1.1 +PointLightingIntensityDusk=1.12 +PointLightingIntensityNight=1.22 +PointLightingIntensityInteriorDay=0.93 +PointLightingIntensityInteriorNight=0.94 +PointLightingCurveDawn=0.96 +PointLightingCurveSunrise=0.92 +PointLightingCurveDay=0.89 +PointLightingCurveSunset=0.9 +PointLightingCurveDusk=0.93 +PointLightingCurveNight=0.95 +PointLightingCurveInteriorDay=0.78 +PointLightingCurveInteriorNight=0.67 +PointLightingDesaturationDawn=0.0 +PointLightingDesaturationSunrise=0.0 +PointLightingDesaturationDay=0.0 +PointLightingDesaturationSunset=0.0 +PointLightingDesaturationDusk=0.0 +PointLightingDesaturationNight=0.0 +PointLightingDesaturationInteriorDay=0.0 +PointLightingDesaturationInteriorNight=0.0 +ParticleLightsIntensityDawn=0.66 +ParticleLightsIntensitySunrise=0.63 +ParticleLightsIntensityDay=0.64 +ParticleLightsIntensitySunset=0.63 +ParticleLightsIntensityDusk=0.64 +ParticleLightsIntensityNight=0.66 +ParticleLightsIntensityInteriorDay=0.6 +ParticleLightsIntensityInteriorNight=0.66 +FogColorMultiplierDawn=0.22 +FogColorMultiplierSunrise=0.42 +FogColorMultiplierDay=0.53 +FogColorMultiplierSunset=0.43 +FogColorMultiplierDusk=0.21 +FogColorMultiplierNight=0.12 +FogColorMultiplierInteriorDay=0.4 +FogColorMultiplierInteriorNight=0.12 +FogColorCurveDawn=1.06 +FogColorCurveSunrise=0.86 +FogColorCurveDay=0.68 +FogColorCurveSunset=0.87 +FogColorCurveDusk=1.07 +FogColorCurveNight=1.2 +FogColorCurveInteriorDay=0.9 +FogColorCurveInteriorNight=1.31 +FogColorFilterAmountDawn=0.0 +FogColorFilterAmountSunrise=0.0 +FogColorFilterAmountDay=0.0 +FogColorFilterAmountSunset=0.0 +FogColorFilterAmountDusk=0.0 +FogColorFilterAmountNight=0.0 +FogColorFilterAmountInteriorDay=0.0 +FogColorFilterAmountInteriorNight=0.0 +FogColorFilterDawn=0.706, 0.263, 0.204 +FogColorFilterSunrise=0.949, 0.706, 0.533 +FogColorFilterDay=0.949, 0.824, 0.706 +FogColorFilterSunset=0.949, 0.71, 0.549 +FogColorFilterDusk=0.753, 0.255, 0.141 +FogColorFilterNight=1, 1, 1 +FogColorFilterInteriorDay=1, 1, 1 +FogColorFilterInteriorNight=1, 1, 1 +ColorPowDawn=1.0 +ColorPowSunrise=1.0 +ColorPowDay=1.0 +ColorPowSunset=1.0 +ColorPowDusk=1.0 +ColorPowNight=1.0 +ColorPowInteriorDay=1.0 +ColorPowInteriorNight=1.0 +[SKY] +CloudsIntensityDawn=0.59 +CloudsIntensitySunrise=0.780001 +CloudsIntensityDay=0.940001 +CloudsIntensitySunset=0.78 +CloudsIntensityDusk=0.600001 +CloudsIntensityNight=0.540001 +CloudsIntensityInteriorDay=0.84 +CloudsIntensityInteriorNight=0.48 +CloudsCurveDawn=1.28 +CloudsCurveSunrise=1.07 +CloudsCurveDay=0.97 +CloudsCurveSunset=1.09 +CloudsCurveDusk=1.3 +CloudsCurveNight=1.54 +CloudsCurveInteriorDay=1.07 +CloudsCurveInteriorNight=1.56 +CloudsDesaturationDawn=0.38 +CloudsDesaturationSunrise=0.6 +CloudsDesaturationDay=0.71 +CloudsDesaturationSunset=0.66 +CloudsDesaturationDusk=0.41 +CloudsDesaturationNight=0.27 +CloudsDesaturationInteriorDay=0.71 +CloudsDesaturationInteriorNight=0.22 +CloudsOpacityDawn=1.0 +CloudsOpacitySunrise=1.0 +CloudsOpacityDay=1.0 +CloudsOpacitySunset=1.0 +CloudsOpacityDusk=1.0 +CloudsOpacityNight=1.0 +CloudsOpacityInteriorDay=1.0 +CloudsOpacityInteriorNight=1.0 +CloudsColorFilterDawn=0.902, 0.749, 0.929 +CloudsColorFilterSunrise=0.992, 0.929, 0.875 +CloudsColorFilterDay=1, 1, 1 +CloudsColorFilterSunset=0.886, 0.863, 0.996 +CloudsColorFilterDusk=0.812, 0.671, 0.867 +CloudsColorFilterNight=0.682, 0.8, 0.965 +CloudsColorFilterInteriorDay=1, 1, 1 +CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 +GradientIntensityDawn=0.63 +GradientIntensitySunrise=0.730001 +GradientIntensityDay=0.850001 +GradientIntensitySunset=0.740001 +GradientIntensityDusk=0.64 +GradientIntensityNight=0.550001 +GradientIntensityInteriorDay=0.8 +GradientIntensityInteriorNight=0.630001 +GradientDesaturationDawn=0.38 +GradientDesaturationSunrise=0.55 +GradientDesaturationDay=0.69 +GradientDesaturationSunset=0.54 +GradientDesaturationDusk=0.33 +GradientDesaturationNight=0.24 +GradientDesaturationInteriorDay=0.58 +GradientDesaturationInteriorNight=0.24 +GradientTopIntensityDawn=0.97 +GradientTopIntensitySunrise=0.880001 +GradientTopIntensityDay=0.810001 +GradientTopIntensitySunset=0.86 +GradientTopIntensityDusk=0.94 +GradientTopIntensityNight=0.990001 +GradientTopIntensityInteriorDay=0.8 +GradientTopIntensityInteriorNight=0.98 +GradientTopCurveDawn=1.13 +GradientTopCurveSunrise=1.09 +GradientTopCurveDay=1.03 +GradientTopCurveSunset=1.11 +GradientTopCurveDusk=1.13 +GradientTopCurveNight=1.22 +GradientTopCurveInteriorDay=1.06 +GradientTopCurveInteriorNight=1.59 +GradientTopColorFilterDawn=0.706, 0.486, 0.686 +GradientTopColorFilterSunrise=0.937, 0.804, 0.718 +GradientTopColorFilterDay=1, 1, 1 +GradientTopColorFilterSunset=0.937, 0.812, 0.773 +GradientTopColorFilterDusk=0.533, 0.412, 0.718 +GradientTopColorFilterNight=0.357, 0.459, 0.906 +GradientTopColorFilterInteriorDay=1, 1, 1 +GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 +GradientMiddleIntensityDawn=1.08 +GradientMiddleIntensitySunrise=1.050001 +GradientMiddleIntensityDay=0.950001 +GradientMiddleIntensitySunset=1.06 +GradientMiddleIntensityDusk=1.1 +GradientMiddleIntensityNight=1.180001 +GradientMiddleIntensityInteriorDay=1.1 +GradientMiddleIntensityInteriorNight=1.09 +GradientMiddleCurveDawn=1.41 +GradientMiddleCurveSunrise=1.35 +GradientMiddleCurveDay=1.38 +GradientMiddleCurveSunset=1.33 +GradientMiddleCurveDusk=1.38 +GradientMiddleCurveNight=1.42 +GradientMiddleCurveInteriorDay=1.22 +GradientMiddleCurveInteriorNight=1.34 +GradientMiddleColorFilterDawn=0.902, 0.651, 0.98 +GradientMiddleColorFilterSunrise=0.98, 0.776, 0.737 +GradientMiddleColorFilterDay=1, 1, 1 +GradientMiddleColorFilterSunset=0.992, 0.769, 0.678 +GradientMiddleColorFilterDusk=0.651, 0.522, 0.89 +GradientMiddleColorFilterNight=0.431, 0.545, 0.965 +GradientMiddleColorFilterInteriorDay=1, 1, 1 +GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 +GradientHorizonIntensityDawn=0.870001 +GradientHorizonIntensitySunrise=0.95 +GradientHorizonIntensityDay=1.06 +GradientHorizonIntensitySunset=0.96 +GradientHorizonIntensityDusk=0.89 +GradientHorizonIntensityNight=0.810001 +GradientHorizonIntensityInteriorDay=1.02 +GradientHorizonIntensityInteriorNight=0.81 +GradientHorizonCurveDawn=1.07 +GradientHorizonCurveSunrise=1.04 +GradientHorizonCurveDay=0.99 +GradientHorizonCurveSunset=1.02 +GradientHorizonCurveDusk=1.05 +GradientHorizonCurveNight=1.09 +GradientHorizonCurveInteriorDay=0.95 +GradientHorizonCurveInteriorNight=1.08 +GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 +GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 +GradientHorizonColorFilterDay=1, 1, 1 +GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 +GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 +GradientHorizonColorFilterNight=0.525, 0.875, 0.988 +GradientHorizonColorFilterInteriorDay=1, 1, 1 +GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 +SunIntensityDawn=4.14 +SunIntensitySunrise=4.33 +SunIntensityDay=4.52 +SunIntensitySunset=4.34 +SunIntensityDusk=4.13 +SunIntensityNight=4.04 +SunIntensityInteriorDay=4.03 +SunIntensityInteriorNight=4.07 +SunDesaturationDawn=0.0 +SunDesaturationSunrise=0.0 +SunDesaturationDay=0.0 +SunDesaturationSunset=0.0 +SunDesaturationDusk=0.0 +SunDesaturationNight=0.0 +SunDesaturationInteriorDay=0.0 +SunDesaturationInteriorNight=0.0 +SunColorFilterDawn=0.894, 0.612, 0.502 +SunColorFilterSunrise=0.992, 0.839, 0.749 +SunColorFilterDay=0.973, 0.89, 0.8 +SunColorFilterSunset=0.992, 0.855, 0.678 +SunColorFilterDusk=0.953, 0.592, 0.537 +SunColorFilterNight=0.58, 0.0941, 0.0941 +SunColorFilterInteriorDay=0.98, 0.937, 0.847 +SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 +SunGlowIntensityDawn=0.87 +SunGlowIntensitySunrise=0.72 +SunGlowIntensityDay=0.64 +SunGlowIntensitySunset=0.79 +SunGlowIntensityDusk=0.84 +SunGlowIntensityNight=0.62 +SunGlowIntensityInteriorDay=0.64 +SunGlowIntensityInteriorNight=0.53 +SunGlowHazinessDawn=0.03 +SunGlowHazinessSunrise=0.03 +SunGlowHazinessDay=0.17 +SunGlowHazinessSunset=0.09 +SunGlowHazinessDusk=0.03 +SunGlowHazinessNight=0.02 +SunGlowHazinessInteriorDay=0.11 +SunGlowHazinessInteriorNight=0.01 +MoonIntensityDawn=1.07 +MoonIntensitySunrise=0.77 +MoonIntensityDay=0.53 +MoonIntensitySunset=0.73 +MoonIntensityDusk=1.06 +MoonIntensityNight=1.51 +MoonIntensityInteriorDay=0.69 +MoonIntensityInteriorNight=1.36 +MoonCurveDawn=0.88 +MoonCurveSunrise=0.89 +MoonCurveDay=0.61 +MoonCurveSunset=0.84 +MoonCurveDusk=0.88 +MoonCurveNight=0.91 +MoonCurveInteriorDay=0.59 +MoonCurveInteriorNight=0.9 +MoonDesaturationDawn=0.19 +MoonDesaturationSunrise=0.21 +MoonDesaturationDay=0.49 +MoonDesaturationSunset=0.38 +MoonDesaturationDusk=0.25 +MoonDesaturationNight=0.16 +MoonDesaturationInteriorDay=0.35 +MoonDesaturationInteriorNight=0.14 +[OBJECT] +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierDusk=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +[VEGETATION] +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierDusk=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +[EYES] +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierDusk=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +[LIGHTSPRITE] +IntensityDawn=1.0 +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityDusk=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveDawn=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveDusk=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +[WINDOWLIGHT] +IntensityDawn=1.0 +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityDusk=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveDawn=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveDusk=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +[VOLUMETRICFOG] +IntensityDawn=0.87 +IntensitySunrise=0.92 +IntensityDay=1.02 +IntensitySunset=0.98 +IntensityDusk=0.82 +IntensityNight=0.59 +IntensityInteriorDay=0.99 +IntensityInteriorNight=0.59 +CurveDawn=1.09 +CurveSunrise=1.12 +CurveDay=1.15 +CurveSunset=1.11 +CurveDusk=1.08 +CurveNight=1.01 +CurveInteriorDay=1.16 +CurveInteriorNight=1.12 +LightingInfluenceDawn=1.09 +LightingInfluenceSunrise=1.05 +LightingInfluenceDay=1.07 +LightingInfluenceSunset=1.03 +LightingInfluenceDusk=1.08 +LightingInfluenceNight=0.95 +LightingInfluenceInteriorDay=1.03 +LightingInfluenceInteriorNight=0.94 +OpacityDawn=0.37 +OpacitySunrise=0.29 +OpacityDay=0.25 +OpacitySunset=0.34 +OpacityDusk=0.36 +OpacityNight=0.47 +OpacityInteriorDay=0.35 +OpacityInteriorNight=0.48 +[FIRE] +IntensityDawn=1.0 +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityDusk=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveDawn=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveDusk=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +[PARTICLE] +IntensityDawn=0.73 +IntensitySunrise=0.85 +IntensityDay=1.02 +IntensitySunset=0.85 +IntensityDusk=0.73 +IntensityNight=0.54 +IntensityInteriorDay=0.92 +IntensityInteriorNight=0.61 +LightingInfluenceDawn=0.93 +LightingInfluenceSunrise=0.84 +LightingInfluenceDay=1.05 +LightingInfluenceSunset=0.85 +LightingInfluenceDusk=0.91 +LightingInfluenceNight=1.02 +LightingInfluenceInteriorDay=0.85 +LightingInfluenceInteriorNight=1.09 +[RAYS] +SunRaysMultiplierDawn=0.4 +SunRaysMultiplierSunrise=0.4 +SunRaysMultiplierDay=0.4 +SunRaysMultiplierSunset=0.4 +SunRaysMultiplierDusk=0.4 +SunRaysMultiplierNight=0.4 +SunRaysMultiplierInteriorDay=0.4 +SunRaysMultiplierInteriorNight=0.4 +[IMAGEBASEDLIGHTING] +AdditiveAmountDawn=0.05 +AdditiveAmountSunrise=0.05 +AdditiveAmountDay=0.05 +AdditiveAmountSunset=0.05 +AdditiveAmountDusk=0.05 +AdditiveAmountNight=0.05 +AdditiveAmountInteriorDay=0.05 +AdditiveAmountInteriorNight=0.05 +MultiplicativeAmountDawn=0.0 +MultiplicativeAmountSunrise=0.0 +MultiplicativeAmountDay=0.0 +MultiplicativeAmountSunset=0.0 +MultiplicativeAmountDusk=0.0 +MultiplicativeAmountNight=0.0 +MultiplicativeAmountInteriorDay=0.0 +MultiplicativeAmountInteriorNight=0.0 +ReflectiveAmountDawn=0.1 +ReflectiveAmountSunrise=0.1 +ReflectiveAmountDay=0.1 +ReflectiveAmountSunset=0.1 +ReflectiveAmountDusk=0.1 +ReflectiveAmountNight=0.1 +ReflectiveAmountInteriorDay=0.1 +ReflectiveAmountInteriorNight=0.1 +[WATER] +WavesAmplitudeDawn=1.0 +WavesAmplitudeSunrise=1.0 +WavesAmplitudeDay=1.0 +WavesAmplitudeSunset=1.0 +WavesAmplitudeDusk=1.0 +WavesAmplitudeNight=1.0 +WavesAmplitudeInteriorDay=1.0 +WavesAmplitudeInteriorNight=1.0 +[CLOUDSHADOWS] +OpacityDawn=1.0 +OpacitySunrise=1.0 +OpacityDay=1.0 +OpacitySunset=1.0 +OpacityDusk=1.0 +OpacityNight=1.0 +OpacityInteriorDay=1.0 +OpacityInteriorNight=1.0 +[VOLUMETRICRAYS] +IntensityDawn=0.2 +IntensitySunrise=0.2 +IntensityDay=0.2 +IntensitySunset=0.2 +IntensityDusk=0.2 +IntensityNight=0.2 +IntensityInteriorDay=0.2 +IntensityInteriorNight=0.2 +DensityDawn=1.0 +DensitySunrise=1.0 +DensityDay=1.0 +DensitySunset=1.0 +DensityDusk=1.0 +DensityNight=1.0 +DensityInteriorDay=1.0 +DensityInteriorNight=1.0 +SkyColorAmountDawn=0.5 +SkyColorAmountSunrise=0.5 +SkyColorAmountDay=0.5 +SkyColorAmountSunset=0.5 +SkyColorAmountDusk=0.5 +SkyColorAmountNight=0.5 +SkyColorAmountInteriorDay=0.5 +SkyColorAmountInteriorNight=0.5 +[PROCEDURALSUN] +GlowIntensityDawn=0.4 +GlowIntensitySunrise=0.4 +GlowIntensityDay=0.4 +GlowIntensitySunset=0.4 +GlowIntensityDusk=0.4 +GlowIntensityNight=0.4 +GlowIntensityInteriorDay=0.4 +GlowIntensityInteriorNight=0.4 +GlowCurveDawn=10.0 +GlowCurveSunrise=10.0 +GlowCurveDay=10.0 +GlowCurveSunset=10.0 +GlowCurveDusk=10.0 +GlowCurveNight=10.0 +GlowCurveInteriorDay=10.0 +GlowCurveInteriorNight=10.0 +[MIST] +AnchorsAmountDawn=1.0 +AnchorsAmountSunrise=1.0 +AnchorsAmountDay=1.0 +AnchorsAmountSunset=1.0 +AnchorsAmountDusk=1.0 +AnchorsAmountNight=1.0 +AnchorsAmountInteriorDay=1.0 +AnchorsAmountInteriorNight=1.0 +SkyLightingAmountDawn=1.0 +SkyLightingAmountSunrise=1.0 +SkyLightingAmountDay=1.0 +SkyLightingAmountSunset=1.0 +SkyLightingAmountDusk=1.0 +SkyLightingAmountNight=1.0 +SkyLightingAmountInteriorDay=1.0 +SkyLightingAmountInteriorNight=1.0 +SunLightingAmountDawn=0.1 +SunLightingAmountSunrise=0.1 +SunLightingAmountDay=0.1 +SunLightingAmountSunset=0.1 +SunLightingAmountDusk=0.1 +SunLightingAmountNight=0.1 +SunLightingAmountInteriorDay=0.1 +SunLightingAmountInteriorNight=0.1 +DesaturationDawn=0.0 +DesaturationSunrise=0.0 +DesaturationDay=0.0 +DesaturationSunset=0.0 +DesaturationDusk=0.0 +DesaturationNight=0.0 +DesaturationInteriorDay=0.0 +DesaturationInteriorNight=0.0 +ColorFilterDawn=1, 1, 1 +ColorFilterSunrise=1, 1, 1 +ColorFilterDay=1, 1, 1 +ColorFilterSunset=1, 1, 1 +ColorFilterDusk=1, 1, 1 +ColorFilterNight=1, 1, 1 +ColorFilterInteriorDay=1, 1, 1 +ColorFilterInteriorNight=1, 1, 1 +RelativeToCameraDawn=0.0 +RelativeToCameraSunrise=0.0 +RelativeToCameraDay=0.0 +RelativeToCameraSunset=0.0 +RelativeToCameraDusk=0.0 +RelativeToCameraNight=0.0 +RelativeToCameraInteriorDay=0.0 +RelativeToCameraInteriorNight=0.0 +VerticalOffsetDawn=-10.0 +VerticalOffsetSunrise=-10.0 +VerticalOffsetDay=-10.0 +VerticalOffsetSunset=-10.0 +VerticalOffsetDusk=-10.0 +VerticalOffsetNight=-10.0 +VerticalOffsetInteriorDay=-10.0 +VerticalOffsetInteriorNight=-10.0 +DensityDawn=1.5 +DensitySunrise=1.5 +DensityDay=1.5 +DensitySunset=1.5 +DensityDusk=1.5 +DensityNight=1.5 +DensityInteriorDay=1.5 +DensityInteriorNight=1.5 +VerticalFadeDawn=4.0 +VerticalFadeSunrise=4.0 +VerticalFadeDay=4.0 +VerticalFadeSunset=4.0 +VerticalFadeDusk=4.0 +VerticalFadeNight=4.0 +VerticalFadeInteriorDay=4.0 +VerticalFadeInteriorNight=4.0 +DistanceFadeDawn=0.0 +DistanceFadeSunrise=0.0 +DistanceFadeDay=0.0 +DistanceFadeSunset=0.0 +DistanceFadeDusk=0.0 +DistanceFadeNight=0.0 +DistanceFadeInteriorDay=0.0 +DistanceFadeInteriorNight=0.0 +BottomTopDawn=0.0 +BottomTopSunrise=0.0 +BottomTopDay=0.0 +BottomTopSunset=0.0 +BottomTopDusk=0.0 +BottomTopNight=0.0 +BottomTopInteriorDay=0.0 +BottomTopInteriorNight=0.0 +ExponentialFadeDawn=1.0 +ExponentialFadeSunrise=1.0 +ExponentialFadeDay=1.0 +ExponentialFadeSunset=1.0 +ExponentialFadeDusk=1.0 +ExponentialFadeNight=1.0 +ExponentialFadeInteriorDay=1.0 +ExponentialFadeInteriorNight=1.0 +[AUTOAMBIENT] +BlendingAmountDawn=1.0 +BlendingAmountSunrise=1.0 +BlendingAmountDay=1.0 +BlendingAmountSunset=1.0 +BlendingAmountDusk=1.0 +BlendingAmountNight=1.0 +BlendingAmountInteriorDay=1.0 +BlendingAmountInteriorNight=1.0 +TopIntensityDawn=1.0 +TopIntensitySunrise=1.0 +TopIntensityDay=1.0 +TopIntensitySunset=1.0 +TopIntensityDusk=1.0 +TopIntensityNight=1.0 +TopIntensityInteriorDay=1.0 +TopIntensityInteriorNight=1.0 +BottomIntensityDawn=0.2 +BottomIntensitySunrise=0.2 +BottomIntensityDay=0.2 +BottomIntensitySunset=0.2 +BottomIntensityDusk=0.2 +BottomIntensityNight=0.2 +BottomIntensityInteriorDay=0.2 +BottomIntensityInteriorNight=0.2 +BottomSaturationDawn=2.0 +BottomSaturationSunrise=2.0 +BottomSaturationDay=2.0 +BottomSaturationSunset=2.0 +BottomSaturationDusk=2.0 +BottomSaturationNight=2.0 +BottomSaturationInteriorDay=2.0 +BottomSaturationInteriorNight=2.0 +[CHARACTERGLOW] +IntensityMultiplierDawn=1.0 +IntensityMultiplierSunrise=1.0 +IntensityMultiplierDay=1.0 +IntensityMultiplierSunset=1.0 +IntensityMultiplierDusk=1.0 +IntensityMultiplierNight=1.0 +IntensityMultiplierInteriorDay=1.0 +IntensityMultiplierInteriorNight=1.0 +PowerMultiplierDawn=1.0 +PowerMultiplierSunrise=1.0 +PowerMultiplierDay=1.0 +PowerMultiplierSunset=1.0 +PowerMultiplierDusk=1.0 +PowerMultiplierNight=1.0 +PowerMultiplierInteriorDay=1.0 +PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_darkfog.ini b/enbseries/wt_darkfog.ini new file mode 100644 index 0000000..5cac508 --- /dev/null +++ b/enbseries/wt_darkfog.ini @@ -0,0 +1,921 @@ +[BLOOM] +AmountSunrise=1.0 +AmountDay=1.0 +AmountSunset=1.0 +AmountNight=1.0 +AmountInteriorDay=1.0 +AmountInteriorNight=1.0 +BlueShiftAmountSunrise=1.0 +BlueShiftAmountDay=1.0 +BlueShiftAmountSunset=1.0 +BlueShiftAmountNight=1.0 +BlueShiftAmountInteriorDay=1.0 +BlueShiftAmountInteriorNight=1.0 +AmountDawn=1.0 +AmountDusk=1.0 +BlueShiftAmountDawn=1.0 +BlueShiftAmountDusk=1.0 +[LENS] +ReflectionIntensitySunrise=1.0 +ReflectionIntensityDay=1.0 +ReflectionIntensitySunset=1.0 +ReflectionIntensityNight=1.0 +ReflectionIntensityInteriorDay=1.0 +ReflectionIntensityInteriorNight=1.0 +ReflectionPowerSunrise=2.0 +ReflectionPowerDay=2.0 +ReflectionPowerSunset=2.0 +ReflectionPowerNight=2.0 +ReflectionPowerInteriorDay=2.0 +ReflectionPowerInteriorNight=2.0 +DirtIntensitySunrise=1.0 +DirtIntensityDay=1.0 +DirtIntensitySunset=1.0 +DirtIntensityNight=1.0 +DirtIntensityInteriorDay=1.0 +DirtIntensityInteriorNight=1.0 +DirtPowerSunrise=2.0 +DirtPowerDay=2.0 +DirtPowerSunset=2.0 +DirtPowerNight=2.0 +DirtPowerInteriorDay=2.0 +DirtPowerInteriorNight=2.0 +ReflectionIntensityDawn=1.0 +ReflectionIntensityDusk=1.0 +ReflectionPowerDawn=2.0 +ReflectionPowerDusk=2.0 +DirtIntensityDawn=1.0 +DirtIntensityDusk=1.0 +DirtPowerDawn=2.0 +DirtPowerDusk=2.0 +[SKYLIGHTING] +AmbientMinLevelSunrise=0.1 +AmbientMinLevelDay=0.1 +AmbientMinLevelSunset=0.1 +AmbientMinLevelNight=0.1 +AmbientMinLevelInteriorDay=0.1 +AmbientMinLevelInteriorNight=0.1 +AmbientMinLevelDawn=0.1 +AmbientMinLevelDusk=0.1 +[ENVIRONMENT] +DirectLightingIntensityDay=0.88 +DirectLightingIntensityNight=0.33 +DirectLightingIntensityInterior=1.014688 +DirectLightingCurveDay=0.95 +DirectLightingCurveNight=0.69 +DirectLightingCurveInterior=1.25 +DirectLightingDesaturationDay=0.52 +DirectLightingDesaturationNight=0.47 +DirectLightingDesaturationInterior=0.0 +SpecularAmountMultiplierDay=1.27 +SpecularAmountMultiplierNight=1.58 +SpecularAmountMultiplierInterior=1.0 +SpecularPowerMultiplierDay=1.201 +SpecularPowerMultiplierNight=0.771 +SpecularPowerMultiplierInterior=1.0 +SpecularFromLightDay=0.0 +SpecularFromLightNight=0.0 +SpecularFromLightInterior=0.0 +AmbientLightingIntensityDay=0.35 +AmbientLightingIntensityNight=0.17 +AmbientLightingIntensityInterior=0.914 +AmbientLightingCurveDay=1.14 +AmbientLightingCurveNight=1.35 +AmbientLightingCurveInterior=0.75 +AmbientLightingDesaturationDay=0.25 +AmbientLightingDesaturationNight=0.46 +AmbientLightingDesaturationInterior=0.0 +PointLightingIntensityDay=1.06 +PointLightingIntensityNight=1.22 +PointLightingIntensityInterior=0.825 +PointLightingCurveDay=0.89 +PointLightingCurveNight=0.95 +PointLightingCurveInterior=0.825 +PointLightingDesaturationDay=0.0 +PointLightingDesaturationNight=0.0 +PointLightingDesaturationInterior=0.0 +FogColorMultiplierDay=0.5 +FogColorMultiplierNight=0.08 +FogColorMultiplierInterior=0.5 +FogColorCurveDay=0.83 +FogColorCurveNight=1.38 +FogColorCurveInterior=1.0 +ColorPowDay=1.0 +ColorPowNight=1.0 +ColorPowInterior=0.9 +DirectLightingIntensitySunrise=0.76 +DirectLightingIntensitySunset=0.75 +DirectLightingIntensityInteriorDay=0.59 +DirectLightingIntensityInteriorNight=0.16 +DirectLightingCurveSunrise=0.91 +DirectLightingCurveSunset=0.92 +DirectLightingCurveInteriorDay=0.93 +DirectLightingCurveInteriorNight=0.7 +DirectLightingDesaturationSunrise=0.48 +DirectLightingDesaturationSunset=0.42 +DirectLightingDesaturationInteriorDay=0.58 +DirectLightingDesaturationInteriorNight=0.49 +SpecularAmountMultiplierSunrise=1.33 +SpecularAmountMultiplierSunset=1.3 +SpecularAmountMultiplierInteriorDay=1.33 +SpecularAmountMultiplierInteriorNight=1.55 +SpecularPowerMultiplierSunrise=0.971 +SpecularPowerMultiplierSunset=0.951 +SpecularPowerMultiplierInteriorDay=0.931 +SpecularPowerMultiplierInteriorNight=0.811 +SpecularFromLightSunrise=0.0 +SpecularFromLightSunset=0.0 +SpecularFromLightInteriorDay=0.0 +SpecularFromLightInteriorNight=0.0 +AmbientLightingIntensitySunrise=0.29 +AmbientLightingIntensitySunset=0.27 +AmbientLightingIntensityInteriorDay=0.35 +AmbientLightingIntensityInteriorNight=0.21 +AmbientLightingCurveSunrise=1.22 +AmbientLightingCurveSunset=1.2 +AmbientLightingCurveInteriorDay=1.22 +AmbientLightingCurveInteriorNight=1.32 +AmbientLightingDesaturationSunrise=0.3 +AmbientLightingDesaturationSunset=0.33 +AmbientLightingDesaturationInteriorDay=0.14 +AmbientLightingDesaturationInteriorNight=0.29 +AmbientColorFilterAmountSunrise=0.18 +AmbientColorFilterAmountDay=0.23 +AmbientColorFilterAmountSunset=0.17 +AmbientColorFilterAmountNight=0.05 +AmbientColorFilterAmountInteriorDay=0.07 +AmbientColorFilterAmountInteriorNight=0.03 +AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 +AmbientColorFilterTopDay=0.592, 0.675, 0.788 +AmbientColorFilterTopSunset=0.561, 0.627, 0.718 +AmbientColorFilterTopNight=0.502, 0.588, 0.933 +AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6 +AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408 +AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 +AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 +AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 +AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 +AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216 +AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102 +AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 +AmbientColorFilterBottomDay=0, 0.00784, 0.0314 +AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 +AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 +AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 +AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 +PointLightingIntensitySunrise=1.1 +PointLightingIntensitySunset=1.1 +PointLightingIntensityInteriorDay=1.05 +PointLightingIntensityInteriorNight=1.13 +PointLightingCurveSunrise=0.92 +PointLightingCurveSunset=0.9 +PointLightingCurveInteriorDay=0.91 +PointLightingCurveInteriorNight=0.91 +PointLightingDesaturationSunrise=0.0 +PointLightingDesaturationSunset=0.0 +PointLightingDesaturationInteriorDay=0.0 +PointLightingDesaturationInteriorNight=0.0 +ParticleLightsIntensitySunrise=0.63 +ParticleLightsIntensityDay=0.64 +ParticleLightsIntensitySunset=0.63 +ParticleLightsIntensityNight=0.66 +ParticleLightsIntensityInteriorDay=0.6 +ParticleLightsIntensityInteriorNight=0.66 +FogColorMultiplierSunrise=0.31 +FogColorMultiplierSunset=0.33 +FogColorMultiplierInteriorDay=0.54 +FogColorMultiplierInteriorNight=0.1 +FogColorCurveSunrise=1.02 +FogColorCurveSunset=0.98 +FogColorCurveInteriorDay=0.88 +FogColorCurveInteriorNight=1.28 +ColorPowSunrise=1.0 +ColorPowSunset=1.0 +ColorPowInteriorDay=1.0 +ColorPowInteriorNight=1.0 +IgnoreWeatherSystem=true +DirectLightingColorFilterSunrise=0.98, 0.804, 0.635 +DirectLightingColorFilterDay=1, 1, 1 +DirectLightingColorFilterSunset=0.984, 0.694, 0.498 +DirectLightingColorFilterNight=0.263, 0.427, 0.694 +DirectLightingColorFilterInteriorDay=1, 1, 1 +DirectLightingColorFilterInteriorNight=0.475, 0.557, 0.882 +FogColorFilterSunrise=0.949, 0.706, 0.533 +FogColorFilterDay=1, 1, 1 +FogColorFilterSunset=0.871, 0.553, 0.384 +FogColorFilterNight=1, 1, 1 +FogColorFilterInteriorDay=1, 1, 1 +FogColorFilterInteriorNight=1, 1, 1 +DirectLightingColorFilterAmountSunrise=0.0 +DirectLightingColorFilterAmountDay=0.0 +DirectLightingColorFilterAmountSunset=0.0 +DirectLightingColorFilterAmountNight=0.0 +DirectLightingColorFilterAmountInteriorDay=0.0 +DirectLightingColorFilterAmountInteriorNight=0.0 +FogColorFilterAmountSunrise=0.0 +FogColorFilterAmountDay=0.0 +FogColorFilterAmountSunset=0.0 +FogColorFilterAmountNight=0.0 +FogColorFilterAmountInteriorDay=0.0 +FogColorFilterAmountInteriorNight=0.0 +DirectLightingIntensityDawn=0.58 +DirectLightingIntensityDusk=0.56 +DirectLightingCurveDawn=0.87 +DirectLightingCurveDusk=0.82 +DirectLightingDesaturationDawn=0.35 +DirectLightingDesaturationDusk=0.37 +DirectLightingColorFilterAmountDawn=0.0 +DirectLightingColorFilterAmountDusk=0.0 +DirectLightingColorFilterDawn=0.937, 0.718, 0.561 +DirectLightingColorFilterDusk=0.847, 0.529, 0.424 +SpecularAmountMultiplierDawn=1.47 +SpecularAmountMultiplierDusk=1.42 +SpecularPowerMultiplierDawn=0.82 +SpecularPowerMultiplierDusk=0.8 +SpecularFromLightDawn=0.0 +SpecularFromLightDusk=0.0 +AmbientLightingIntensityDawn=0.24 +AmbientLightingIntensityDusk=0.22 +AmbientLightingCurveDawn=1.27 +AmbientLightingCurveDusk=1.25 +AmbientLightingDesaturationDawn=0.35 +AmbientLightingDesaturationDusk=0.39 +AmbientColorFilterAmountDawn=0.11 +AmbientColorFilterAmountDusk=0.12 +AmbientColorFilterTopDawn=0.773, 0.792, 0.875 +AmbientColorFilterTopDusk=0.671, 0.671, 0.867 +AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 +AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 +AmbientColorFilterBottomDawn=0, 0, 0 +AmbientColorFilterBottomDusk=0, 0, 0 +PointLightingIntensityDawn=1.12 +PointLightingIntensityDusk=1.12 +PointLightingCurveDawn=0.96 +PointLightingCurveDusk=0.93 +PointLightingDesaturationDawn=0.0 +PointLightingDesaturationDusk=0.0 +ParticleLightsIntensityDawn=0.66 +ParticleLightsIntensityDusk=0.64 +FogColorMultiplierDawn=0.22 +FogColorMultiplierDusk=0.21 +FogColorCurveDawn=1.25 +FogColorCurveDusk=1.27 +FogColorFilterAmountDawn=0.0 +FogColorFilterAmountDusk=0.0 +FogColorFilterDawn=0.706, 0.263, 0.204 +FogColorFilterDusk=0.753, 0.255, 0.141 +ColorPowDawn=1.0 +ColorPowDusk=1.0 +[SKY] +CloudsIntensityDay=0.540001 +CloudsIntensityNight=0.140001 +CloudsIntensityInterior=1.49 +CloudsCurveDay=1.17 +CloudsCurveNight=1.54 +CloudsCurveInterior=1.5 +CloudsDesaturationDay=0.64 +CloudsDesaturationNight=0.19 +CloudsDesaturationInterior=0.14 +GradientIntensityDay=0.980001 +GradientIntensityNight=0.230001 +GradientIntensityInterior=0.85 +GradientDesaturationDay=0.58 +GradientDesaturationNight=0.24 +GradientDesaturationInterior=0.325 +GradientTopIntensityDay=1.120001 +GradientTopIntensityNight=0.790001 +GradientTopIntensityInterior=5.6125 +GradientTopCurveDay=1.03 +GradientTopCurveNight=1.22 +GradientTopCurveInterior=2.15 +GradientMiddleIntensityDay=1.040001 +GradientMiddleIntensityNight=1.180001 +GradientMiddleIntensityInterior=2.4 +GradientMiddleCurveDay=1.04 +GradientMiddleCurveNight=1.42 +GradientMiddleCurveInterior=1.65 +GradientHorizonIntensityDay=1.13 +GradientHorizonIntensityNight=0.750001 +GradientHorizonIntensityInterior=2.33 +GradientHorizonCurveDay=0.77 +GradientHorizonCurveNight=1.1 +GradientHorizonCurveInterior=1.25 +SunIntensity=3.0 +SunDesaturation=0.0 +SunCoronaIntensity=0.001 +SunCoronaCurve=1.0 +SunCoronaDesaturation=0.0 +MoonIntensity=1.6 +MoonCurve=1.0 +MoonDesaturation=0.2 +CloudsIntensitySunrise=0.420001 +CloudsIntensitySunset=0.41 +CloudsIntensityInteriorDay=0.59 +CloudsIntensityInteriorNight=0.19 +CloudsCurveSunrise=1.29 +CloudsCurveSunset=1.3 +CloudsCurveInteriorDay=1.21 +CloudsCurveInteriorNight=1.56 +CloudsDesaturationSunrise=0.33 +CloudsDesaturationSunset=0.35 +CloudsDesaturationInteriorDay=0.6 +CloudsDesaturationInteriorNight=0.0 +GradientIntensitySunrise=0.770001 +GradientIntensitySunset=0.790001 +GradientIntensityInteriorDay=0.91 +GradientIntensityInteriorNight=0.200001 +GradientDesaturationSunrise=0.44 +GradientDesaturationSunset=0.54 +GradientDesaturationInteriorDay=0.58 +GradientDesaturationInteriorNight=0.24 +GradientTopIntensitySunrise=1.030001 +GradientTopIntensitySunset=1.01 +GradientTopIntensityInteriorDay=1.05 +GradientTopIntensityInteriorNight=1.48 +GradientTopCurveSunrise=1.09 +GradientTopCurveSunset=1.11 +GradientTopCurveInteriorDay=1.06 +GradientTopCurveInteriorNight=1.59 +GradientMiddleIntensitySunrise=1.080001 +GradientMiddleIntensitySunset=1.09 +GradientMiddleIntensityInteriorDay=1.1 +GradientMiddleIntensityInteriorNight=1.09 +GradientMiddleCurveSunrise=1.16 +GradientMiddleCurveSunset=1.18 +GradientMiddleCurveInteriorDay=1.09 +GradientMiddleCurveInteriorNight=1.34 +GradientHorizonIntensitySunrise=0.95 +GradientHorizonIntensitySunset=0.96 +GradientHorizonIntensityInteriorDay=1.02 +GradientHorizonIntensityInteriorNight=0.81 +GradientHorizonCurveSunrise=0.88 +GradientHorizonCurveSunset=0.88 +GradientHorizonCurveInteriorDay=0.77 +GradientHorizonCurveInteriorNight=1.09 +SunIntensitySunrise=4.33 +SunIntensityDay=4.52 +SunIntensitySunset=4.34 +SunIntensityNight=4.04 +SunIntensityInteriorDay=4.03 +SunIntensityInteriorNight=4.07 +SunDesaturationSunrise=0.0 +SunDesaturationDay=0.0 +SunDesaturationSunset=0.0 +SunDesaturationNight=0.0 +SunDesaturationInteriorDay=0.0 +SunDesaturationInteriorNight=0.0 +SunColorFilterSunrise=0.992, 0.839, 0.749 +SunColorFilterDay=0.973, 0.89, 0.8 +SunColorFilterSunset=0.992, 0.855, 0.678 +SunColorFilterNight=0.58, 0.0941, 0.0941 +SunColorFilterInteriorDay=0.98, 0.937, 0.847 +SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 +SunGlowIntensitySunrise=0.72 +SunGlowIntensityDay=0.64 +SunGlowIntensitySunset=0.79 +SunGlowIntensityNight=0.62 +SunGlowIntensityInteriorDay=0.64 +SunGlowIntensityInteriorNight=0.53 +SunGlowHazinessSunrise=0.03 +SunGlowHazinessDay=0.17 +SunGlowHazinessSunset=0.09 +SunGlowHazinessNight=0.02 +SunGlowHazinessInteriorDay=0.11 +SunGlowHazinessInteriorNight=0.01 +MoonIntensitySunrise=0.77 +MoonIntensityDay=0.53 +MoonIntensitySunset=0.73 +MoonIntensityNight=1.51 +MoonIntensityInteriorDay=0.69 +MoonIntensityInteriorNight=1.36 +MoonCurveSunrise=0.89 +MoonCurveDay=0.61 +MoonCurveSunset=0.84 +MoonCurveNight=0.91 +MoonCurveInteriorDay=0.59 +MoonCurveInteriorNight=0.9 +MoonDesaturationSunrise=0.21 +MoonDesaturationDay=0.49 +MoonDesaturationSunset=0.38 +MoonDesaturationNight=0.16 +MoonDesaturationInteriorDay=0.35 +MoonDesaturationInteriorNight=0.14 +CloudsOpacitySunrise=1.0 +CloudsOpacityDay=1.0 +CloudsOpacitySunset=1.0 +CloudsOpacityNight=1.0 +CloudsOpacityInteriorDay=1.0 +CloudsOpacityInteriorNight=1.0 +GradientTopColorFilterSunrise=0.894, 0.678, 0.533 +GradientTopColorFilterDay=1, 1, 1 +GradientTopColorFilterSunset=0.851, 0.557, 0.451 +GradientTopColorFilterNight=0.357, 0.459, 0.906 +GradientTopColorFilterInteriorDay=1, 1, 1 +GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 +GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329 +GradientMiddleColorFilterDay=1, 1, 1 +GradientMiddleColorFilterSunset=0.988, 0.647, 0.502 +GradientMiddleColorFilterNight=0.431, 0.545, 0.965 +GradientMiddleColorFilterInteriorDay=1, 1, 1 +GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 +GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 +GradientHorizonColorFilterDay=1, 1, 1 +GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 +GradientHorizonColorFilterNight=0.525, 0.875, 0.988 +GradientHorizonColorFilterInteriorDay=1, 1, 1 +GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 +CloudsColorFilterSunrise=0.992, 0.929, 0.875 +CloudsColorFilterDay=1, 1, 1 +CloudsColorFilterSunset=0.996, 0.914, 0.863 +CloudsColorFilterNight=0.663, 0.749, 0.969 +CloudsColorFilterInteriorDay=1, 1, 1 +CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 +CloudsIntensityDawn=0.25 +CloudsIntensityDusk=0.270001 +CloudsCurveDawn=1.28 +CloudsCurveDusk=1.41 +CloudsDesaturationDawn=0.26 +CloudsDesaturationDusk=0.32 +CloudsOpacityDawn=1.0 +CloudsOpacityDusk=1.0 +CloudsColorFilterDawn=0.953, 0.678, 0.529 +CloudsColorFilterDusk=0.827, 0.565, 0.537 +GradientIntensityDawn=0.42 +GradientIntensityDusk=0.310001 +GradientDesaturationDawn=0.38 +GradientDesaturationDusk=0.33 +GradientTopIntensityDawn=0.98 +GradientTopIntensityDusk=0.94 +GradientTopCurveDawn=1.13 +GradientTopCurveDusk=1.13 +GradientTopColorFilterDawn=0.733, 0.49, 0.459 +GradientTopColorFilterDusk=0.718, 0.463, 0.412 +GradientMiddleIntensityDawn=1.11 +GradientMiddleIntensityDusk=1.14 +GradientMiddleCurveDawn=1.26 +GradientMiddleCurveDusk=1.25 +GradientMiddleColorFilterDawn=0.957, 0.431, 0.314 +GradientMiddleColorFilterDusk=0.835, 0.373, 0.278 +GradientHorizonIntensityDawn=0.870001 +GradientHorizonIntensityDusk=0.89 +GradientHorizonCurveDawn=0.99 +GradientHorizonCurveDusk=0.99 +GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 +GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 +SunIntensityDawn=4.14 +SunIntensityDusk=4.13 +SunDesaturationDawn=0.0 +SunDesaturationDusk=0.0 +SunColorFilterDawn=0.894, 0.612, 0.502 +SunColorFilterDusk=0.953, 0.592, 0.537 +SunGlowIntensityDawn=0.87 +SunGlowIntensityDusk=0.84 +SunGlowHazinessDawn=0.03 +SunGlowHazinessDusk=0.03 +MoonIntensityDawn=1.07 +MoonIntensityDusk=1.06 +MoonCurveDawn=0.88 +MoonCurveDusk=0.88 +MoonDesaturationDawn=0.19 +MoonDesaturationDusk=0.25 +[OBJECT] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[VEGETATION] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[EYES] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[LIGHTSPRITE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[WINDOWLIGHT] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[VOLUMETRICFOG] +IntensitySunrise=0.78 +IntensityDay=0.86 +IntensitySunset=0.73 +IntensityNight=0.16 +IntensityInteriorDay=0.86 +IntensityInteriorNight=0.74 +CurveSunrise=0.94 +CurveDay=0.87 +CurveSunset=0.95 +CurveNight=1.24 +CurveInteriorDay=0.88 +CurveInteriorNight=1.2 +LightingInfluenceSunrise=0.9 +LightingInfluenceDay=0.87 +LightingInfluenceSunset=0.91 +LightingInfluenceNight=1.08 +LightingInfluenceInteriorDay=0.85 +LightingInfluenceInteriorNight=1.05 +OpacitySunrise=0.72 +OpacityDay=0.88 +OpacitySunset=0.67 +OpacityNight=0.21 +OpacityInteriorDay=0.8 +OpacityInteriorNight=0.24 +IntensityDawn=0.51 +IntensityDusk=0.5 +CurveDawn=1.08 +CurveDusk=1.1 +LightingInfluenceDawn=0.95 +LightingInfluenceDusk=0.96 +OpacityDawn=0.43 +OpacityDusk=0.46 +[FIRE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[PARTICLE] +IntensitySunrise=0.85 +IntensityDay=1.04 +IntensitySunset=0.92 +IntensityNight=0.57 +IntensityInteriorDay=1.05 +IntensityInteriorNight=0.62 +LightingInfluenceSunrise=1.19 +LightingInfluenceDay=1.14 +LightingInfluenceSunset=1.18 +LightingInfluenceNight=1.26 +LightingInfluenceInteriorDay=1.12 +LightingInfluenceInteriorNight=1.24 +IntensityDawn=0.64 +IntensityDusk=0.76 +LightingInfluenceDawn=1.2 +LightingInfluenceDusk=1.21 +[RAYS] +SunRaysMultiplierSunrise=0.4 +SunRaysMultiplierDay=0.4 +SunRaysMultiplierSunset=0.4 +SunRaysMultiplierNight=0.4 +SunRaysMultiplierInteriorDay=0.4 +SunRaysMultiplierInteriorNight=0.4 +SunRaysMultiplierDawn=0.4 +SunRaysMultiplierDusk=0.4 +[IMAGEBASEDLIGHTING] +AdditiveAmountSunrise=0.05 +AdditiveAmountDay=0.05 +AdditiveAmountSunset=0.05 +AdditiveAmountNight=0.05 +AdditiveAmountInteriorDay=0.05 +AdditiveAmountInteriorNight=0.05 +MultiplicativeAmountSunrise=0.0 +MultiplicativeAmountDay=0.0 +MultiplicativeAmountSunset=0.0 +MultiplicativeAmountNight=0.0 +MultiplicativeAmountInteriorDay=0.0 +MultiplicativeAmountInteriorNight=0.0 +ReflectiveAmountSunrise=0.1 +ReflectiveAmountDay=0.1 +ReflectiveAmountSunset=0.1 +ReflectiveAmountNight=0.1 +ReflectiveAmountInteriorDay=0.1 +ReflectiveAmountInteriorNight=0.1 +AdditiveAmountDawn=0.05 +AdditiveAmountDusk=0.05 +MultiplicativeAmountDawn=0.0 +MultiplicativeAmountDusk=0.0 +ReflectiveAmountDawn=0.1 +ReflectiveAmountDusk=0.1 +[WATER] +WavesAmplitudeSunrise=1.0 +WavesAmplitudeDay=1.0 +WavesAmplitudeSunset=1.0 +WavesAmplitudeNight=1.0 +WavesAmplitudeInteriorDay=1.0 +WavesAmplitudeInteriorNight=1.0 +WavesAmplitudeDawn=1.0 +WavesAmplitudeDusk=1.0 +[CLOUDSHADOWS] +OpacitySunrise=1.0 +OpacityDay=1.0 +OpacitySunset=1.0 +OpacityNight=1.0 +OpacityInteriorDay=1.0 +OpacityInteriorNight=1.0 +OpacityDawn=1.0 +OpacityDusk=1.0 +[VOLUMETRICRAYS] +IntensitySunrise=0.2 +IntensityDay=0.2 +IntensitySunset=0.2 +IntensityNight=0.2 +IntensityInteriorDay=0.2 +IntensityInteriorNight=0.2 +DensitySunrise=1.0 +DensityDay=1.0 +DensitySunset=1.0 +DensityNight=1.0 +DensityInteriorDay=1.0 +DensityInteriorNight=1.0 +SkyColorAmountSunrise=0.5 +SkyColorAmountDay=0.5 +SkyColorAmountSunset=0.5 +SkyColorAmountNight=0.5 +SkyColorAmountInteriorDay=0.5 +SkyColorAmountInteriorNight=0.5 +IntensityDawn=0.2 +IntensityDusk=0.2 +DensityDawn=1.0 +DensityDusk=1.0 +SkyColorAmountDawn=0.5 +SkyColorAmountDusk=0.5 +[PROCEDURALSUN] +GlowIntensitySunrise=0.4 +GlowIntensityDay=0.4 +GlowIntensitySunset=0.4 +GlowIntensityNight=0.4 +GlowIntensityInteriorDay=0.4 +GlowIntensityInteriorNight=0.4 +GlowCurveSunrise=10.0 +GlowCurveDay=10.0 +GlowCurveSunset=10.0 +GlowCurveNight=10.0 +GlowCurveInteriorDay=10.0 +GlowCurveInteriorNight=10.0 +GlowIntensityDawn=0.4 +GlowIntensityDusk=0.4 +GlowCurveDawn=10.0 +GlowCurveDusk=10.0 +[MIST] +AnchorsAmountSunrise=1.0 +AnchorsAmountDay=1.0 +AnchorsAmountSunset=1.0 +AnchorsAmountNight=1.0 +AnchorsAmountInteriorDay=1.0 +AnchorsAmountInteriorNight=1.0 +SkyLightingAmountSunrise=1.0 +SkyLightingAmountDay=1.0 +SkyLightingAmountSunset=1.0 +SkyLightingAmountNight=1.0 +SkyLightingAmountInteriorDay=1.0 +SkyLightingAmountInteriorNight=1.0 +SunLightingAmountSunrise=0.1 +SunLightingAmountDay=0.1 +SunLightingAmountSunset=0.1 +SunLightingAmountNight=0.1 +SunLightingAmountInteriorDay=0.1 +SunLightingAmountInteriorNight=0.1 +DesaturationSunrise=0.0 +DesaturationDay=0.0 +DesaturationSunset=0.0 +DesaturationNight=0.0 +DesaturationInteriorDay=0.0 +DesaturationInteriorNight=0.0 +ColorFilterSunrise=1, 1, 1 +ColorFilterDay=1, 1, 1 +ColorFilterSunset=1, 1, 1 +ColorFilterNight=1, 1, 1 +ColorFilterInteriorDay=1, 1, 1 +ColorFilterInteriorNight=1, 1, 1 +RelativeToCameraSunrise=0.0 +RelativeToCameraDay=0.0 +RelativeToCameraSunset=0.0 +RelativeToCameraNight=0.0 +RelativeToCameraInteriorDay=0.0 +RelativeToCameraInteriorNight=0.0 +VerticalOffsetSunrise=-10.0 +VerticalOffsetDay=-10.0 +VerticalOffsetSunset=-10.0 +VerticalOffsetNight=-10.0 +VerticalOffsetInteriorDay=-10.0 +VerticalOffsetInteriorNight=-10.0 +DensitySunrise=1.5 +DensityDay=1.5 +DensitySunset=1.5 +DensityNight=1.5 +DensityInteriorDay=1.5 +DensityInteriorNight=1.5 +VerticalFadeSunrise=4.0 +VerticalFadeDay=4.0 +VerticalFadeSunset=4.0 +VerticalFadeNight=4.0 +VerticalFadeInteriorDay=4.0 +VerticalFadeInteriorNight=4.0 +DistanceFadeSunrise=0.0 +DistanceFadeDay=0.0 +DistanceFadeSunset=0.0 +DistanceFadeNight=0.0 +DistanceFadeInteriorDay=0.0 +DistanceFadeInteriorNight=0.0 +BottomTopSunrise=0.0 +BottomTopDay=0.0 +BottomTopSunset=0.0 +BottomTopNight=0.0 +BottomTopInteriorDay=0.0 +BottomTopInteriorNight=0.0 +ExponentialFadeSunrise=1.0 +ExponentialFadeDay=1.0 +ExponentialFadeSunset=1.0 +ExponentialFadeNight=1.0 +ExponentialFadeInteriorDay=1.0 +ExponentialFadeInteriorNight=1.0 +AnchorsAmountDawn=1.0 +AnchorsAmountDusk=1.0 +SkyLightingAmountDawn=1.0 +SkyLightingAmountDusk=1.0 +SunLightingAmountDawn=0.1 +SunLightingAmountDusk=0.1 +DesaturationDawn=0.0 +DesaturationDusk=0.0 +ColorFilterDawn=1, 1, 1 +ColorFilterDusk=1, 1, 1 +RelativeToCameraDawn=0.0 +RelativeToCameraDusk=0.0 +VerticalOffsetDawn=-10.0 +VerticalOffsetDusk=-10.0 +DensityDawn=1.5 +DensityDusk=1.5 +VerticalFadeDawn=4.0 +VerticalFadeDusk=4.0 +DistanceFadeDawn=0.0 +DistanceFadeDusk=0.0 +BottomTopDawn=0.0 +BottomTopDusk=0.0 +ExponentialFadeDawn=1.0 +ExponentialFadeDusk=1.0 +[AUTOAMBIENT] +BlendingAmountDawn=1.0 +BlendingAmountSunrise=1.0 +BlendingAmountDay=1.0 +BlendingAmountSunset=1.0 +BlendingAmountDusk=1.0 +BlendingAmountNight=1.0 +BlendingAmountInteriorDay=1.0 +BlendingAmountInteriorNight=1.0 +TopIntensityDawn=1.0 +TopIntensitySunrise=1.0 +TopIntensityDay=1.0 +TopIntensitySunset=1.0 +TopIntensityDusk=1.0 +TopIntensityNight=1.0 +TopIntensityInteriorDay=1.0 +TopIntensityInteriorNight=1.0 +BottomIntensityDawn=0.2 +BottomIntensitySunrise=0.2 +BottomIntensityDay=0.2 +BottomIntensitySunset=0.2 +BottomIntensityDusk=0.2 +BottomIntensityNight=0.2 +BottomIntensityInteriorDay=0.2 +BottomIntensityInteriorNight=0.2 +BottomSaturationDawn=2.0 +BottomSaturationSunrise=2.0 +BottomSaturationDay=2.0 +BottomSaturationSunset=2.0 +BottomSaturationDusk=2.0 +BottomSaturationNight=2.0 +BottomSaturationInteriorDay=2.0 +BottomSaturationInteriorNight=2.0 +[CHARACTERGLOW] +IntensityMultiplierDawn=1.0 +IntensityMultiplierSunrise=1.0 +IntensityMultiplierDay=1.0 +IntensityMultiplierSunset=1.0 +IntensityMultiplierDusk=1.0 +IntensityMultiplierNight=1.0 +IntensityMultiplierInteriorDay=1.0 +IntensityMultiplierInteriorNight=1.0 +PowerMultiplierDawn=1.0 +PowerMultiplierSunrise=1.0 +PowerMultiplierDay=1.0 +PowerMultiplierSunset=1.0 +PowerMultiplierDusk=1.0 +PowerMultiplierNight=1.0 +PowerMultiplierInteriorDay=1.0 +PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_darkrain.ini b/enbseries/wt_darkrain.ini new file mode 100644 index 0000000..b643487 --- /dev/null +++ b/enbseries/wt_darkrain.ini @@ -0,0 +1,921 @@ +[BLOOM] +AmountSunrise=1.0 +AmountDay=1.0 +AmountSunset=1.0 +AmountNight=1.0 +AmountInteriorDay=1.0 +AmountInteriorNight=1.0 +BlueShiftAmountSunrise=1.0 +BlueShiftAmountDay=1.0 +BlueShiftAmountSunset=1.0 +BlueShiftAmountNight=1.0 +BlueShiftAmountInteriorDay=1.0 +BlueShiftAmountInteriorNight=1.0 +AmountDawn=1.0 +AmountDusk=1.0 +BlueShiftAmountDawn=1.0 +BlueShiftAmountDusk=1.0 +[LENS] +ReflectionIntensitySunrise=1.0 +ReflectionIntensityDay=1.0 +ReflectionIntensitySunset=1.0 +ReflectionIntensityNight=1.0 +ReflectionIntensityInteriorDay=1.0 +ReflectionIntensityInteriorNight=1.0 +ReflectionPowerSunrise=2.0 +ReflectionPowerDay=2.0 +ReflectionPowerSunset=2.0 +ReflectionPowerNight=2.0 +ReflectionPowerInteriorDay=2.0 +ReflectionPowerInteriorNight=2.0 +DirtIntensitySunrise=1.0 +DirtIntensityDay=1.0 +DirtIntensitySunset=1.0 +DirtIntensityNight=1.0 +DirtIntensityInteriorDay=1.0 +DirtIntensityInteriorNight=1.0 +DirtPowerSunrise=2.0 +DirtPowerDay=2.0 +DirtPowerSunset=2.0 +DirtPowerNight=2.0 +DirtPowerInteriorDay=2.0 +DirtPowerInteriorNight=2.0 +ReflectionIntensityDawn=1.0 +ReflectionIntensityDusk=1.0 +ReflectionPowerDawn=2.0 +ReflectionPowerDusk=2.0 +DirtIntensityDawn=1.0 +DirtIntensityDusk=1.0 +DirtPowerDawn=2.0 +DirtPowerDusk=2.0 +[SKYLIGHTING] +AmbientMinLevelSunrise=0.1 +AmbientMinLevelDay=0.1 +AmbientMinLevelSunset=0.1 +AmbientMinLevelNight=0.1 +AmbientMinLevelInteriorDay=0.1 +AmbientMinLevelInteriorNight=0.1 +AmbientMinLevelDawn=0.1 +AmbientMinLevelDusk=0.1 +[ENVIRONMENT] +DirectLightingIntensityDay=0.91 +DirectLightingIntensityNight=0.17 +DirectLightingIntensityInterior=1.014688 +DirectLightingCurveDay=0.94 +DirectLightingCurveNight=0.69 +DirectLightingCurveInterior=1.25 +DirectLightingDesaturationDay=0.52 +DirectLightingDesaturationNight=0.47 +DirectLightingDesaturationInterior=0.0 +SpecularAmountMultiplierDay=1.27 +SpecularAmountMultiplierNight=1.58 +SpecularAmountMultiplierInterior=1.0 +SpecularPowerMultiplierDay=1.201 +SpecularPowerMultiplierNight=0.771 +SpecularPowerMultiplierInterior=1.0 +SpecularFromLightDay=0.0 +SpecularFromLightNight=0.0 +SpecularFromLightInterior=0.0 +AmbientLightingIntensityDay=0.51 +AmbientLightingIntensityNight=0.12 +AmbientLightingIntensityInterior=0.914 +AmbientLightingCurveDay=1.14 +AmbientLightingCurveNight=1.35 +AmbientLightingCurveInterior=0.75 +AmbientLightingDesaturationDay=0.25 +AmbientLightingDesaturationNight=0.46 +AmbientLightingDesaturationInterior=0.0 +PointLightingIntensityDay=1.06 +PointLightingIntensityNight=1.22 +PointLightingIntensityInterior=0.825 +PointLightingCurveDay=0.89 +PointLightingCurveNight=0.95 +PointLightingCurveInterior=0.825 +PointLightingDesaturationDay=0.0 +PointLightingDesaturationNight=0.0 +PointLightingDesaturationInterior=0.0 +FogColorMultiplierDay=0.4 +FogColorMultiplierNight=0.25 +FogColorMultiplierInterior=0.5 +FogColorCurveDay=1.38 +FogColorCurveNight=1.65 +FogColorCurveInterior=1.0 +ColorPowDay=1.0 +ColorPowNight=1.0 +ColorPowInterior=0.9 +DirectLightingIntensitySunrise=0.74 +DirectLightingIntensitySunset=0.7 +DirectLightingIntensityInteriorDay=0.59 +DirectLightingIntensityInteriorNight=0.18 +DirectLightingCurveSunrise=0.96 +DirectLightingCurveSunset=0.96 +DirectLightingCurveInteriorDay=0.93 +DirectLightingCurveInteriorNight=0.7 +DirectLightingDesaturationSunrise=0.48 +DirectLightingDesaturationSunset=0.42 +DirectLightingDesaturationInteriorDay=0.58 +DirectLightingDesaturationInteriorNight=0.49 +SpecularAmountMultiplierSunrise=1.33 +SpecularAmountMultiplierSunset=1.3 +SpecularAmountMultiplierInteriorDay=1.33 +SpecularAmountMultiplierInteriorNight=1.55 +SpecularPowerMultiplierSunrise=0.971 +SpecularPowerMultiplierSunset=0.951 +SpecularPowerMultiplierInteriorDay=0.931 +SpecularPowerMultiplierInteriorNight=0.811 +SpecularFromLightSunrise=0.0 +SpecularFromLightSunset=0.0 +SpecularFromLightInteriorDay=0.0 +SpecularFromLightInteriorNight=0.0 +AmbientLightingIntensitySunrise=0.4 +AmbientLightingIntensitySunset=0.39 +AmbientLightingIntensityInteriorDay=0.49 +AmbientLightingIntensityInteriorNight=0.21 +AmbientLightingCurveSunrise=1.22 +AmbientLightingCurveSunset=1.2 +AmbientLightingCurveInteriorDay=1.22 +AmbientLightingCurveInteriorNight=1.38 +AmbientLightingDesaturationSunrise=0.3 +AmbientLightingDesaturationSunset=0.33 +AmbientLightingDesaturationInteriorDay=0.14 +AmbientLightingDesaturationInteriorNight=0.29 +AmbientColorFilterAmountSunrise=0.2 +AmbientColorFilterAmountDay=0.22 +AmbientColorFilterAmountSunset=0.21 +AmbientColorFilterAmountNight=0.08 +AmbientColorFilterAmountInteriorDay=0.07 +AmbientColorFilterAmountInteriorNight=0.03 +AmbientColorFilterTopSunrise=0.278, 0.333, 0.459 +AmbientColorFilterTopDay=0.243, 0.302, 0.345 +AmbientColorFilterTopSunset=0.235, 0.275, 0.329 +AmbientColorFilterTopNight=0.122, 0.129, 0.169 +AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6 +AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408 +AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 +AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 +AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 +AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 +AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216 +AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102 +AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 +AmbientColorFilterBottomDay=0, 0.00784, 0.0314 +AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 +AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 +AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 +AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 +PointLightingIntensitySunrise=1.1 +PointLightingIntensitySunset=1.1 +PointLightingIntensityInteriorDay=1.05 +PointLightingIntensityInteriorNight=1.13 +PointLightingCurveSunrise=0.92 +PointLightingCurveSunset=0.9 +PointLightingCurveInteriorDay=0.91 +PointLightingCurveInteriorNight=0.91 +PointLightingDesaturationSunrise=0.0 +PointLightingDesaturationSunset=0.0 +PointLightingDesaturationInteriorDay=0.0 +PointLightingDesaturationInteriorNight=0.0 +ParticleLightsIntensitySunrise=0.63 +ParticleLightsIntensityDay=0.64 +ParticleLightsIntensitySunset=0.63 +ParticleLightsIntensityNight=0.66 +ParticleLightsIntensityInteriorDay=0.6 +ParticleLightsIntensityInteriorNight=0.66 +FogColorMultiplierSunrise=0.38 +FogColorMultiplierSunset=0.37 +FogColorMultiplierInteriorDay=0.39 +FogColorMultiplierInteriorNight=0.19 +FogColorCurveSunrise=1.41 +FogColorCurveSunset=1.47 +FogColorCurveInteriorDay=1.41 +FogColorCurveInteriorNight=1.68 +ColorPowSunrise=1.0 +ColorPowSunset=1.0 +ColorPowInteriorDay=1.0 +ColorPowInteriorNight=1.0 +IgnoreWeatherSystem=true +DirectLightingColorFilterSunrise=0.98, 0.804, 0.635 +DirectLightingColorFilterDay=1, 1, 1 +DirectLightingColorFilterSunset=0.984, 0.694, 0.498 +DirectLightingColorFilterNight=0.922, 0.733, 0.937 +DirectLightingColorFilterInteriorDay=1, 1, 1 +DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933 +FogColorFilterSunrise=0.949, 0.706, 0.533 +FogColorFilterDay=1, 1, 1 +FogColorFilterSunset=0.871, 0.553, 0.384 +FogColorFilterNight=0.537, 0.722, 0.812 +FogColorFilterInteriorDay=1, 1, 1 +FogColorFilterInteriorNight=1, 1, 1 +DirectLightingColorFilterAmountSunrise=0.0 +DirectLightingColorFilterAmountDay=0.0 +DirectLightingColorFilterAmountSunset=0.0 +DirectLightingColorFilterAmountNight=0.0 +DirectLightingColorFilterAmountInteriorDay=0.0 +DirectLightingColorFilterAmountInteriorNight=0.0 +FogColorFilterAmountSunrise=0.0 +FogColorFilterAmountDay=0.0 +FogColorFilterAmountSunset=0.0 +FogColorFilterAmountNight=0.0 +FogColorFilterAmountInteriorDay=0.0 +FogColorFilterAmountInteriorNight=0.0 +DirectLightingIntensityDawn=0.53 +DirectLightingIntensityDusk=0.46 +DirectLightingCurveDawn=0.87 +DirectLightingCurveDusk=0.82 +DirectLightingDesaturationDawn=0.35 +DirectLightingDesaturationDusk=0.37 +DirectLightingColorFilterAmountDawn=0.0 +DirectLightingColorFilterAmountDusk=0.0 +DirectLightingColorFilterDawn=0.937, 0.718, 0.561 +DirectLightingColorFilterDusk=0.847, 0.529, 0.424 +SpecularAmountMultiplierDawn=1.47 +SpecularAmountMultiplierDusk=1.42 +SpecularPowerMultiplierDawn=0.82 +SpecularPowerMultiplierDusk=0.8 +SpecularFromLightDawn=0.0 +SpecularFromLightDusk=0.0 +AmbientLightingIntensityDawn=0.24 +AmbientLightingIntensityDusk=0.22 +AmbientLightingCurveDawn=1.27 +AmbientLightingCurveDusk=1.25 +AmbientLightingDesaturationDawn=0.35 +AmbientLightingDesaturationDusk=0.39 +AmbientColorFilterAmountDawn=0.17 +AmbientColorFilterAmountDusk=0.14 +AmbientColorFilterTopDawn=0.231, 0.271, 0.427 +AmbientColorFilterTopDusk=0.208, 0.208, 0.349 +AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 +AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 +AmbientColorFilterBottomDawn=0, 0, 0 +AmbientColorFilterBottomDusk=0, 0, 0 +PointLightingIntensityDawn=1.12 +PointLightingIntensityDusk=1.12 +PointLightingCurveDawn=0.96 +PointLightingCurveDusk=0.93 +PointLightingDesaturationDawn=0.0 +PointLightingDesaturationDusk=0.0 +ParticleLightsIntensityDawn=0.66 +ParticleLightsIntensityDusk=0.64 +FogColorMultiplierDawn=0.29 +FogColorMultiplierDusk=0.29 +FogColorCurveDawn=1.5 +FogColorCurveDusk=1.54 +FogColorFilterAmountDawn=0.0 +FogColorFilterAmountDusk=0.0 +FogColorFilterDawn=0.706, 0.263, 0.204 +FogColorFilterDusk=0.753, 0.255, 0.141 +ColorPowDawn=1.0 +ColorPowDusk=1.0 +[SKY] +CloudsIntensityDay=0.740001 +CloudsIntensityNight=0.360001 +CloudsIntensityInterior=1.49 +CloudsCurveDay=1.61 +CloudsCurveNight=1.72 +CloudsCurveInterior=1.5 +CloudsDesaturationDay=0.18 +CloudsDesaturationNight=0.0 +CloudsDesaturationInterior=0.14 +GradientIntensityDay=0.780001 +GradientIntensityNight=0.220001 +GradientIntensityInterior=0.85 +GradientDesaturationDay=0.27 +GradientDesaturationNight=0.03 +GradientDesaturationInterior=0.325 +GradientTopIntensityDay=1.060001 +GradientTopIntensityNight=1.160001 +GradientTopIntensityInterior=5.6125 +GradientTopCurveDay=1.03 +GradientTopCurveNight=1.22 +GradientTopCurveInterior=2.15 +GradientMiddleIntensityDay=1.040001 +GradientMiddleIntensityNight=1.180001 +GradientMiddleIntensityInterior=2.4 +GradientMiddleCurveDay=1.25 +GradientMiddleCurveNight=1.42 +GradientMiddleCurveInterior=1.65 +GradientHorizonIntensityDay=1.06 +GradientHorizonIntensityNight=0.750001 +GradientHorizonIntensityInterior=2.33 +GradientHorizonCurveDay=0.99 +GradientHorizonCurveNight=1.09 +GradientHorizonCurveInterior=1.25 +SunIntensity=3.0 +SunDesaturation=0.0 +SunCoronaIntensity=0.001 +SunCoronaCurve=1.0 +SunCoronaDesaturation=0.0 +MoonIntensity=1.6 +MoonCurve=1.0 +MoonDesaturation=0.2 +CloudsIntensitySunrise=0.520001 +CloudsIntensitySunset=0.53 +CloudsIntensityInteriorDay=0.75 +CloudsIntensityInteriorNight=0.33 +CloudsCurveSunrise=1.67 +CloudsCurveSunset=1.64 +CloudsCurveInteriorDay=1.51 +CloudsCurveInteriorNight=1.75 +CloudsDesaturationSunrise=0.11 +CloudsDesaturationSunset=0.11 +CloudsDesaturationInteriorDay=0.16 +CloudsDesaturationInteriorNight=0.0 +GradientIntensitySunrise=0.560001 +GradientIntensitySunset=0.610001 +GradientIntensityInteriorDay=0.72 +GradientIntensityInteriorNight=0.190001 +GradientDesaturationSunrise=0.2 +GradientDesaturationSunset=0.2 +GradientDesaturationInteriorDay=0.27 +GradientDesaturationInteriorNight=0.06 +GradientTopIntensitySunrise=1.100001 +GradientTopIntensitySunset=1.1 +GradientTopIntensityInteriorDay=1.05 +GradientTopIntensityInteriorNight=1.48 +GradientTopCurveSunrise=1.09 +GradientTopCurveSunset=1.11 +GradientTopCurveInteriorDay=1.06 +GradientTopCurveInteriorNight=1.59 +GradientMiddleIntensitySunrise=1.080001 +GradientMiddleIntensitySunset=1.09 +GradientMiddleIntensityInteriorDay=1.1 +GradientMiddleIntensityInteriorNight=1.09 +GradientMiddleCurveSunrise=1.35 +GradientMiddleCurveSunset=1.33 +GradientMiddleCurveInteriorDay=1.22 +GradientMiddleCurveInteriorNight=1.34 +GradientHorizonIntensitySunrise=0.95 +GradientHorizonIntensitySunset=0.96 +GradientHorizonIntensityInteriorDay=1.02 +GradientHorizonIntensityInteriorNight=0.81 +GradientHorizonCurveSunrise=1.04 +GradientHorizonCurveSunset=1.02 +GradientHorizonCurveInteriorDay=0.95 +GradientHorizonCurveInteriorNight=1.08 +SunIntensitySunrise=4.33 +SunIntensityDay=4.52 +SunIntensitySunset=4.34 +SunIntensityNight=4.04 +SunIntensityInteriorDay=4.03 +SunIntensityInteriorNight=4.07 +SunDesaturationSunrise=0.0 +SunDesaturationDay=0.0 +SunDesaturationSunset=0.0 +SunDesaturationNight=0.0 +SunDesaturationInteriorDay=0.0 +SunDesaturationInteriorNight=0.0 +SunColorFilterSunrise=0.992, 0.839, 0.749 +SunColorFilterDay=0.973, 0.89, 0.8 +SunColorFilterSunset=0.992, 0.855, 0.678 +SunColorFilterNight=0.58, 0.0941, 0.0941 +SunColorFilterInteriorDay=0.98, 0.937, 0.847 +SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 +SunGlowIntensitySunrise=0.72 +SunGlowIntensityDay=0.64 +SunGlowIntensitySunset=0.79 +SunGlowIntensityNight=0.62 +SunGlowIntensityInteriorDay=0.64 +SunGlowIntensityInteriorNight=0.53 +SunGlowHazinessSunrise=0.03 +SunGlowHazinessDay=0.17 +SunGlowHazinessSunset=0.09 +SunGlowHazinessNight=0.02 +SunGlowHazinessInteriorDay=0.11 +SunGlowHazinessInteriorNight=0.01 +MoonIntensitySunrise=0.77 +MoonIntensityDay=0.53 +MoonIntensitySunset=0.73 +MoonIntensityNight=1.51 +MoonIntensityInteriorDay=0.69 +MoonIntensityInteriorNight=1.36 +MoonCurveSunrise=0.89 +MoonCurveDay=0.61 +MoonCurveSunset=0.84 +MoonCurveNight=0.91 +MoonCurveInteriorDay=0.59 +MoonCurveInteriorNight=0.9 +MoonDesaturationSunrise=0.21 +MoonDesaturationDay=0.49 +MoonDesaturationSunset=0.38 +MoonDesaturationNight=0.16 +MoonDesaturationInteriorDay=0.35 +MoonDesaturationInteriorNight=0.14 +CloudsOpacitySunrise=1.0 +CloudsOpacityDay=1.0 +CloudsOpacitySunset=1.0 +CloudsOpacityNight=1.0 +CloudsOpacityInteriorDay=1.0 +CloudsOpacityInteriorNight=1.0 +GradientTopColorFilterSunrise=0.894, 0.678, 0.533 +GradientTopColorFilterDay=1, 1, 1 +GradientTopColorFilterSunset=0.851, 0.557, 0.451 +GradientTopColorFilterNight=0.357, 0.459, 0.906 +GradientTopColorFilterInteriorDay=1, 1, 1 +GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 +GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329 +GradientMiddleColorFilterDay=1, 1, 1 +GradientMiddleColorFilterSunset=0.988, 0.647, 0.502 +GradientMiddleColorFilterNight=0.431, 0.545, 0.965 +GradientMiddleColorFilterInteriorDay=1, 1, 1 +GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 +GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 +GradientHorizonColorFilterDay=1, 1, 1 +GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 +GradientHorizonColorFilterNight=0.525, 0.875, 0.988 +GradientHorizonColorFilterInteriorDay=1, 1, 1 +GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 +CloudsColorFilterSunrise=0.992, 0.929, 0.875 +CloudsColorFilterDay=1, 1, 1 +CloudsColorFilterSunset=0.996, 0.914, 0.863 +CloudsColorFilterNight=0.682, 0.8, 0.965 +CloudsColorFilterInteriorDay=1, 1, 1 +CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 +CloudsIntensityDawn=0.45 +CloudsIntensityDusk=0.430001 +CloudsCurveDawn=1.7 +CloudsCurveDusk=1.68 +CloudsDesaturationDawn=0.06 +CloudsDesaturationDusk=0.08 +CloudsOpacityDawn=1.0 +CloudsOpacityDusk=1.0 +CloudsColorFilterDawn=0.953, 0.678, 0.529 +CloudsColorFilterDusk=0.827, 0.565, 0.537 +GradientIntensityDawn=0.38 +GradientIntensityDusk=0.350001 +GradientDesaturationDawn=0.12 +GradientDesaturationDusk=0.14 +GradientTopIntensityDawn=1.17 +GradientTopIntensityDusk=1.18 +GradientTopCurveDawn=1.13 +GradientTopCurveDusk=1.13 +GradientTopColorFilterDawn=0.733, 0.49, 0.459 +GradientTopColorFilterDusk=0.718, 0.463, 0.412 +GradientMiddleIntensityDawn=1.11 +GradientMiddleIntensityDusk=1.14 +GradientMiddleCurveDawn=1.41 +GradientMiddleCurveDusk=1.38 +GradientMiddleColorFilterDawn=0.957, 0.431, 0.314 +GradientMiddleColorFilterDusk=0.835, 0.373, 0.278 +GradientHorizonIntensityDawn=0.870001 +GradientHorizonIntensityDusk=0.89 +GradientHorizonCurveDawn=1.07 +GradientHorizonCurveDusk=1.05 +GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 +GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 +SunIntensityDawn=4.14 +SunIntensityDusk=4.13 +SunDesaturationDawn=0.0 +SunDesaturationDusk=0.0 +SunColorFilterDawn=0.894, 0.612, 0.502 +SunColorFilterDusk=0.953, 0.592, 0.537 +SunGlowIntensityDawn=0.87 +SunGlowIntensityDusk=0.84 +SunGlowHazinessDawn=0.03 +SunGlowHazinessDusk=0.03 +MoonIntensityDawn=1.07 +MoonIntensityDusk=1.06 +MoonCurveDawn=0.88 +MoonCurveDusk=0.88 +MoonDesaturationDawn=0.19 +MoonDesaturationDusk=0.25 +[OBJECT] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[VEGETATION] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[EYES] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[LIGHTSPRITE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[WINDOWLIGHT] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[VOLUMETRICFOG] +IntensitySunrise=0.81 +IntensityDay=0.92 +IntensitySunset=0.76 +IntensityNight=0.72 +IntensityInteriorDay=0.96 +IntensityInteriorNight=0.74 +CurveSunrise=0.94 +CurveDay=0.89 +CurveSunset=0.95 +CurveNight=1.24 +CurveInteriorDay=0.88 +CurveInteriorNight=1.2 +LightingInfluenceSunrise=0.9 +LightingInfluenceDay=0.87 +LightingInfluenceSunset=0.91 +LightingInfluenceNight=1.08 +LightingInfluenceInteriorDay=0.85 +LightingInfluenceInteriorNight=1.06 +OpacitySunrise=0.39 +OpacityDay=0.48 +OpacitySunset=0.4 +OpacityNight=0.21 +OpacityInteriorDay=0.44 +OpacityInteriorNight=0.24 +IntensityDawn=0.74 +IntensityDusk=0.65 +CurveDawn=1.08 +CurveDusk=1.1 +LightingInfluenceDawn=0.95 +LightingInfluenceDusk=0.96 +OpacityDawn=0.28 +OpacityDusk=0.29 +[FIRE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[PARTICLE] +IntensitySunrise=1.0 +IntensityDay=1.04 +IntensitySunset=1.0 +IntensityNight=0.79 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +LightingInfluenceSunrise=1.0 +LightingInfluenceDay=1.14 +LightingInfluenceSunset=1.0 +LightingInfluenceNight=1.26 +LightingInfluenceInteriorDay=1.0 +LightingInfluenceInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +LightingInfluenceDawn=1.0 +LightingInfluenceDusk=1.0 +[RAYS] +SunRaysMultiplierSunrise=0.4 +SunRaysMultiplierDay=0.4 +SunRaysMultiplierSunset=0.4 +SunRaysMultiplierNight=0.4 +SunRaysMultiplierInteriorDay=0.4 +SunRaysMultiplierInteriorNight=0.4 +SunRaysMultiplierDawn=0.4 +SunRaysMultiplierDusk=0.4 +[IMAGEBASEDLIGHTING] +AdditiveAmountSunrise=0.05 +AdditiveAmountDay=0.05 +AdditiveAmountSunset=0.05 +AdditiveAmountNight=0.05 +AdditiveAmountInteriorDay=0.05 +AdditiveAmountInteriorNight=0.05 +MultiplicativeAmountSunrise=0.0 +MultiplicativeAmountDay=0.0 +MultiplicativeAmountSunset=0.0 +MultiplicativeAmountNight=0.0 +MultiplicativeAmountInteriorDay=0.0 +MultiplicativeAmountInteriorNight=0.0 +ReflectiveAmountSunrise=0.1 +ReflectiveAmountDay=0.1 +ReflectiveAmountSunset=0.1 +ReflectiveAmountNight=0.1 +ReflectiveAmountInteriorDay=0.1 +ReflectiveAmountInteriorNight=0.1 +AdditiveAmountDawn=0.05 +AdditiveAmountDusk=0.05 +MultiplicativeAmountDawn=0.0 +MultiplicativeAmountDusk=0.0 +ReflectiveAmountDawn=0.1 +ReflectiveAmountDusk=0.1 +[WATER] +WavesAmplitudeSunrise=1.0 +WavesAmplitudeDay=1.0 +WavesAmplitudeSunset=1.0 +WavesAmplitudeNight=1.0 +WavesAmplitudeInteriorDay=1.0 +WavesAmplitudeInteriorNight=1.0 +WavesAmplitudeDawn=1.0 +WavesAmplitudeDusk=1.0 +[CLOUDSHADOWS] +OpacitySunrise=1.0 +OpacityDay=1.0 +OpacitySunset=1.0 +OpacityNight=1.0 +OpacityInteriorDay=1.0 +OpacityInteriorNight=1.0 +OpacityDawn=1.0 +OpacityDusk=1.0 +[VOLUMETRICRAYS] +IntensitySunrise=0.2 +IntensityDay=0.2 +IntensitySunset=0.2 +IntensityNight=0.2 +IntensityInteriorDay=0.2 +IntensityInteriorNight=0.2 +DensitySunrise=1.0 +DensityDay=1.0 +DensitySunset=1.0 +DensityNight=1.0 +DensityInteriorDay=1.0 +DensityInteriorNight=1.0 +SkyColorAmountSunrise=0.5 +SkyColorAmountDay=0.5 +SkyColorAmountSunset=0.5 +SkyColorAmountNight=0.5 +SkyColorAmountInteriorDay=0.5 +SkyColorAmountInteriorNight=0.5 +IntensityDawn=0.2 +IntensityDusk=0.2 +DensityDawn=1.0 +DensityDusk=1.0 +SkyColorAmountDawn=0.5 +SkyColorAmountDusk=0.5 +[PROCEDURALSUN] +GlowIntensitySunrise=0.4 +GlowIntensityDay=0.4 +GlowIntensitySunset=0.4 +GlowIntensityNight=0.4 +GlowIntensityInteriorDay=0.4 +GlowIntensityInteriorNight=0.4 +GlowCurveSunrise=10.0 +GlowCurveDay=10.0 +GlowCurveSunset=10.0 +GlowCurveNight=10.0 +GlowCurveInteriorDay=10.0 +GlowCurveInteriorNight=10.0 +GlowIntensityDawn=0.4 +GlowIntensityDusk=0.4 +GlowCurveDawn=10.0 +GlowCurveDusk=10.0 +[MIST] +AnchorsAmountSunrise=1.0 +AnchorsAmountDay=1.0 +AnchorsAmountSunset=1.0 +AnchorsAmountNight=1.0 +AnchorsAmountInteriorDay=1.0 +AnchorsAmountInteriorNight=1.0 +SkyLightingAmountSunrise=1.0 +SkyLightingAmountDay=1.0 +SkyLightingAmountSunset=1.0 +SkyLightingAmountNight=1.0 +SkyLightingAmountInteriorDay=1.0 +SkyLightingAmountInteriorNight=1.0 +SunLightingAmountSunrise=0.1 +SunLightingAmountDay=0.1 +SunLightingAmountSunset=0.1 +SunLightingAmountNight=0.1 +SunLightingAmountInteriorDay=0.1 +SunLightingAmountInteriorNight=0.1 +DesaturationSunrise=0.0 +DesaturationDay=0.0 +DesaturationSunset=0.0 +DesaturationNight=0.0 +DesaturationInteriorDay=0.0 +DesaturationInteriorNight=0.0 +ColorFilterSunrise=1, 1, 1 +ColorFilterDay=1, 1, 1 +ColorFilterSunset=1, 1, 1 +ColorFilterNight=1, 1, 1 +ColorFilterInteriorDay=1, 1, 1 +ColorFilterInteriorNight=1, 1, 1 +RelativeToCameraSunrise=0.0 +RelativeToCameraDay=0.0 +RelativeToCameraSunset=0.0 +RelativeToCameraNight=0.0 +RelativeToCameraInteriorDay=0.0 +RelativeToCameraInteriorNight=0.0 +VerticalOffsetSunrise=-10.0 +VerticalOffsetDay=-10.0 +VerticalOffsetSunset=-10.0 +VerticalOffsetNight=-10.0 +VerticalOffsetInteriorDay=-10.0 +VerticalOffsetInteriorNight=-10.0 +DensitySunrise=1.5 +DensityDay=1.5 +DensitySunset=1.5 +DensityNight=1.5 +DensityInteriorDay=1.5 +DensityInteriorNight=1.5 +VerticalFadeSunrise=4.0 +VerticalFadeDay=4.0 +VerticalFadeSunset=4.0 +VerticalFadeNight=4.0 +VerticalFadeInteriorDay=4.0 +VerticalFadeInteriorNight=4.0 +DistanceFadeSunrise=0.0 +DistanceFadeDay=0.0 +DistanceFadeSunset=0.0 +DistanceFadeNight=0.0 +DistanceFadeInteriorDay=0.0 +DistanceFadeInteriorNight=0.0 +BottomTopSunrise=0.0 +BottomTopDay=0.0 +BottomTopSunset=0.0 +BottomTopNight=0.0 +BottomTopInteriorDay=0.0 +BottomTopInteriorNight=0.0 +ExponentialFadeSunrise=1.0 +ExponentialFadeDay=1.0 +ExponentialFadeSunset=1.0 +ExponentialFadeNight=1.0 +ExponentialFadeInteriorDay=1.0 +ExponentialFadeInteriorNight=1.0 +AnchorsAmountDawn=1.0 +AnchorsAmountDusk=1.0 +SkyLightingAmountDawn=1.0 +SkyLightingAmountDusk=1.0 +SunLightingAmountDawn=0.1 +SunLightingAmountDusk=0.1 +DesaturationDawn=0.0 +DesaturationDusk=0.0 +ColorFilterDawn=1, 1, 1 +ColorFilterDusk=1, 1, 1 +RelativeToCameraDawn=0.0 +RelativeToCameraDusk=0.0 +VerticalOffsetDawn=-10.0 +VerticalOffsetDusk=-10.0 +DensityDawn=1.5 +DensityDusk=1.5 +VerticalFadeDawn=4.0 +VerticalFadeDusk=4.0 +DistanceFadeDawn=0.0 +DistanceFadeDusk=0.0 +BottomTopDawn=0.0 +BottomTopDusk=0.0 +ExponentialFadeDawn=1.0 +ExponentialFadeDusk=1.0 +[AUTOAMBIENT] +BlendingAmountDawn=1.0 +BlendingAmountSunrise=1.0 +BlendingAmountDay=1.0 +BlendingAmountSunset=1.0 +BlendingAmountDusk=1.0 +BlendingAmountNight=1.0 +BlendingAmountInteriorDay=1.0 +BlendingAmountInteriorNight=1.0 +TopIntensityDawn=1.0 +TopIntensitySunrise=1.0 +TopIntensityDay=1.0 +TopIntensitySunset=1.0 +TopIntensityDusk=1.0 +TopIntensityNight=1.0 +TopIntensityInteriorDay=1.0 +TopIntensityInteriorNight=1.0 +BottomIntensityDawn=0.2 +BottomIntensitySunrise=0.2 +BottomIntensityDay=0.2 +BottomIntensitySunset=0.2 +BottomIntensityDusk=0.2 +BottomIntensityNight=0.2 +BottomIntensityInteriorDay=0.2 +BottomIntensityInteriorNight=0.2 +BottomSaturationDawn=2.0 +BottomSaturationSunrise=2.0 +BottomSaturationDay=2.0 +BottomSaturationSunset=2.0 +BottomSaturationDusk=2.0 +BottomSaturationNight=2.0 +BottomSaturationInteriorDay=2.0 +BottomSaturationInteriorNight=2.0 +[CHARACTERGLOW] +IntensityMultiplierDawn=1.0 +IntensityMultiplierSunrise=1.0 +IntensityMultiplierDay=1.0 +IntensityMultiplierSunset=1.0 +IntensityMultiplierDusk=1.0 +IntensityMultiplierNight=1.0 +IntensityMultiplierInteriorDay=1.0 +IntensityMultiplierInteriorNight=1.0 +PowerMultiplierDawn=1.0 +PowerMultiplierSunrise=1.0 +PowerMultiplierDay=1.0 +PowerMultiplierSunset=1.0 +PowerMultiplierDusk=1.0 +PowerMultiplierNight=1.0 +PowerMultiplierInteriorDay=1.0 +PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_forest.ini b/enbseries/wt_forest.ini new file mode 100644 index 0000000..9a8b666 --- /dev/null +++ b/enbseries/wt_forest.ini @@ -0,0 +1,886 @@ +[BLOOM] +AmountDawn=1.0 +AmountSunrise=1.0 +AmountDay=1.0 +AmountSunset=1.0 +AmountDusk=1.0 +AmountNight=1.0 +AmountInteriorDay=1.0 +AmountInteriorNight=1.0 +BlueShiftAmountDawn=1.0 +BlueShiftAmountSunrise=1.0 +BlueShiftAmountDay=1.0 +BlueShiftAmountSunset=1.0 +BlueShiftAmountDusk=1.0 +BlueShiftAmountNight=1.0 +BlueShiftAmountInteriorDay=1.0 +BlueShiftAmountInteriorNight=1.0 +[LENS] +ReflectionIntensityDawn=1.0 +ReflectionIntensitySunrise=1.0 +ReflectionIntensityDay=1.0 +ReflectionIntensitySunset=1.0 +ReflectionIntensityDusk=1.0 +ReflectionIntensityNight=1.0 +ReflectionIntensityInteriorDay=1.0 +ReflectionIntensityInteriorNight=1.0 +ReflectionPowerDawn=2.0 +ReflectionPowerSunrise=2.0 +ReflectionPowerDay=2.0 +ReflectionPowerSunset=2.0 +ReflectionPowerDusk=2.0 +ReflectionPowerNight=2.0 +ReflectionPowerInteriorDay=2.0 +ReflectionPowerInteriorNight=2.0 +DirtIntensityDawn=1.0 +DirtIntensitySunrise=1.0 +DirtIntensityDay=1.0 +DirtIntensitySunset=1.0 +DirtIntensityDusk=1.0 +DirtIntensityNight=1.0 +DirtIntensityInteriorDay=1.0 +DirtIntensityInteriorNight=1.0 +DirtPowerDawn=2.0 +DirtPowerSunrise=2.0 +DirtPowerDay=2.0 +DirtPowerSunset=2.0 +DirtPowerDusk=2.0 +DirtPowerNight=2.0 +DirtPowerInteriorDay=2.0 +DirtPowerInteriorNight=2.0 +[SKYLIGHTING] +AmbientMinLevelDawn=0.1 +AmbientMinLevelSunrise=0.1 +AmbientMinLevelDay=0.1 +AmbientMinLevelSunset=0.1 +AmbientMinLevelDusk=0.1 +AmbientMinLevelNight=0.1 +AmbientMinLevelInteriorDay=0.1 +AmbientMinLevelInteriorNight=0.1 +[ENVIRONMENT] +DirectLightingIntensityDawn=0.94 +DirectLightingIntensitySunrise=1.09 +DirectLightingIntensityDay=1.2 +DirectLightingIntensitySunset=1.06 +DirectLightingIntensityDusk=0.91 +DirectLightingIntensityNight=0.62 +DirectLightingIntensityInteriorDay=0.49 +DirectLightingIntensityInteriorNight=0.33 +DirectLightingCurveDawn=0.8 +DirectLightingCurveSunrise=0.94 +DirectLightingCurveDay=1.03 +DirectLightingCurveSunset=0.93 +DirectLightingCurveDusk=0.8 +DirectLightingCurveNight=0.68 +DirectLightingCurveInteriorDay=0.92 +DirectLightingCurveInteriorNight=0.62 +DirectLightingDesaturationDawn=0.35 +DirectLightingDesaturationSunrise=0.48 +DirectLightingDesaturationDay=0.52 +DirectLightingDesaturationSunset=0.42 +DirectLightingDesaturationDusk=0.37 +DirectLightingDesaturationNight=0.47 +DirectLightingDesaturationInteriorDay=0.54 +DirectLightingDesaturationInteriorNight=0.49 +DirectLightingColorFilterAmountDawn=0.0 +DirectLightingColorFilterAmountSunrise=0.0 +DirectLightingColorFilterAmountDay=0.0 +DirectLightingColorFilterAmountSunset=0.0 +DirectLightingColorFilterAmountDusk=0.0 +DirectLightingColorFilterAmountNight=0.0 +DirectLightingColorFilterAmountInteriorDay=0.0 +DirectLightingColorFilterAmountInteriorNight=0.0 +DirectLightingColorFilterDawn=0.561, 0.502, 0.925 +DirectLightingColorFilterSunrise=0.969, 0.639, 0.451 +DirectLightingColorFilterDay=1, 0.875, 0.757 +DirectLightingColorFilterSunset=0.98, 0.627, 0.408 +DirectLightingColorFilterDusk=0.725, 0.459, 0.698 +DirectLightingColorFilterNight=0.776, 0.784, 0.949 +DirectLightingColorFilterInteriorDay=1, 1, 1 +DirectLightingColorFilterInteriorNight=0.412, 0.447, 0.631 +SpecularAmountMultiplierDawn=1.47 +SpecularAmountMultiplierSunrise=1.33 +SpecularAmountMultiplierDay=1.27 +SpecularAmountMultiplierSunset=1.3 +SpecularAmountMultiplierDusk=1.42 +SpecularAmountMultiplierNight=1.58 +SpecularAmountMultiplierInteriorDay=1.33 +SpecularAmountMultiplierInteriorNight=1.55 +SpecularPowerMultiplierDawn=0.82 +SpecularPowerMultiplierSunrise=0.971 +SpecularPowerMultiplierDay=1.201 +SpecularPowerMultiplierSunset=0.951 +SpecularPowerMultiplierDusk=0.8 +SpecularPowerMultiplierNight=0.771 +SpecularPowerMultiplierInteriorDay=0.931 +SpecularPowerMultiplierInteriorNight=0.811 +SpecularFromLightDawn=0.0 +SpecularFromLightSunrise=0.0 +SpecularFromLightDay=0.0 +SpecularFromLightSunset=0.0 +SpecularFromLightDusk=0.0 +SpecularFromLightNight=0.0 +SpecularFromLightInteriorDay=0.0 +SpecularFromLightInteriorNight=0.0 +AmbientLightingIntensityDawn=0.27 +AmbientLightingIntensitySunrise=0.36 +AmbientLightingIntensityDay=0.48 +AmbientLightingIntensitySunset=0.38 +AmbientLightingIntensityDusk=0.28 +AmbientLightingIntensityNight=0.2 +AmbientLightingIntensityInteriorDay=0.59 +AmbientLightingIntensityInteriorNight=0.39 +AmbientLightingCurveDawn=1.27 +AmbientLightingCurveSunrise=1.22 +AmbientLightingCurveDay=1.14 +AmbientLightingCurveSunset=1.2 +AmbientLightingCurveDusk=1.25 +AmbientLightingCurveNight=1.26 +AmbientLightingCurveInteriorDay=1.49 +AmbientLightingCurveInteriorNight=1.52 +AmbientLightingDesaturationDawn=0.35 +AmbientLightingDesaturationSunrise=0.3 +AmbientLightingDesaturationDay=0.25 +AmbientLightingDesaturationSunset=0.33 +AmbientLightingDesaturationDusk=0.39 +AmbientLightingDesaturationNight=0.41 +AmbientLightingDesaturationInteriorDay=0.14 +AmbientLightingDesaturationInteriorNight=0.29 +AmbientColorFilterAmountDawn=0.27 +AmbientColorFilterAmountSunrise=0.3 +AmbientColorFilterAmountDay=0.19 +AmbientColorFilterAmountSunset=0.31 +AmbientColorFilterAmountDusk=0.25 +AmbientColorFilterAmountNight=0.32 +AmbientColorFilterAmountInteriorDay=0.08 +AmbientColorFilterAmountInteriorNight=0.07 +AmbientColorFilterTopDawn=0.773, 0.792, 0.875 +AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 +AmbientColorFilterTopDay=0.816, 0.816, 0.816 +AmbientColorFilterTopSunset=0.718, 0.616, 0.561 +AmbientColorFilterTopDusk=0.671, 0.671, 0.867 +AmbientColorFilterTopNight=0.404, 0.439, 0.561 +AmbientColorFilterTopInteriorDay=0.227, 0.294, 0.439 +AmbientColorFilterTopInteriorNight=0.106, 0.145, 0.2 +AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 +AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 +AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 +AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 +AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 +AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 +AmbientColorFilterMiddleInteriorDay=0.0549, 0.0745, 0.0941 +AmbientColorFilterMiddleInteriorNight=0.0157, 0.0235, 0.0314 +AmbientColorFilterBottomDawn=0, 0, 0 +AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 +AmbientColorFilterBottomDay=0, 0.00784, 0.0314 +AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 +AmbientColorFilterBottomDusk=0, 0, 0 +AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 +AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 +AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 +PointLightingIntensityDawn=1.12 +PointLightingIntensitySunrise=1.1 +PointLightingIntensityDay=1.06 +PointLightingIntensitySunset=1.1 +PointLightingIntensityDusk=1.12 +PointLightingIntensityNight=1.22 +PointLightingIntensityInteriorDay=0.93 +PointLightingIntensityInteriorNight=0.94 +PointLightingCurveDawn=0.96 +PointLightingCurveSunrise=0.92 +PointLightingCurveDay=0.89 +PointLightingCurveSunset=0.9 +PointLightingCurveDusk=0.93 +PointLightingCurveNight=0.95 +PointLightingCurveInteriorDay=0.78 +PointLightingCurveInteriorNight=0.67 +PointLightingDesaturationDawn=0.0 +PointLightingDesaturationSunrise=0.0 +PointLightingDesaturationDay=0.0 +PointLightingDesaturationSunset=0.0 +PointLightingDesaturationDusk=0.0 +PointLightingDesaturationNight=0.0 +PointLightingDesaturationInteriorDay=0.0 +PointLightingDesaturationInteriorNight=0.0 +ParticleLightsIntensityDawn=0.66 +ParticleLightsIntensitySunrise=0.63 +ParticleLightsIntensityDay=0.64 +ParticleLightsIntensitySunset=0.63 +ParticleLightsIntensityDusk=0.64 +ParticleLightsIntensityNight=0.66 +ParticleLightsIntensityInteriorDay=0.6 +ParticleLightsIntensityInteriorNight=0.66 +FogColorMultiplierDawn=0.23 +FogColorMultiplierSunrise=0.27 +FogColorMultiplierDay=0.28 +FogColorMultiplierSunset=0.25 +FogColorMultiplierDusk=0.24 +FogColorMultiplierNight=0.23 +FogColorMultiplierInteriorDay=0.25 +FogColorMultiplierInteriorNight=0.21 +FogColorCurveDawn=1.25 +FogColorCurveSunrise=1.15 +FogColorCurveDay=1.05 +FogColorCurveSunset=1.11 +FogColorCurveDusk=1.27 +FogColorCurveNight=1.43 +FogColorCurveInteriorDay=1.11 +FogColorCurveInteriorNight=1.47 +FogColorFilterAmountDawn=0.0 +FogColorFilterAmountSunrise=0.0 +FogColorFilterAmountDay=0.0 +FogColorFilterAmountSunset=0.0 +FogColorFilterAmountDusk=0.0 +FogColorFilterAmountNight=0.0 +FogColorFilterAmountInteriorDay=0.0 +FogColorFilterAmountInteriorNight=0.0 +FogColorFilterDawn=0.706, 0.263, 0.204 +FogColorFilterSunrise=0.949, 0.706, 0.533 +FogColorFilterDay=0.976, 0.965, 0.882 +FogColorFilterSunset=0.949, 0.71, 0.549 +FogColorFilterDusk=0.753, 0.255, 0.141 +FogColorFilterNight=1, 1, 1 +FogColorFilterInteriorDay=1, 1, 1 +FogColorFilterInteriorNight=1, 1, 1 +ColorPowDawn=1.0 +ColorPowSunrise=1.0 +ColorPowDay=1.0 +ColorPowSunset=1.0 +ColorPowDusk=1.0 +ColorPowNight=1.0 +ColorPowInteriorDay=1.0 +ColorPowInteriorNight=1.0 +[SKY] +CloudsIntensityDawn=0.78 +CloudsIntensitySunrise=1.010001 +CloudsIntensityDay=1.160001 +CloudsIntensitySunset=1.01 +CloudsIntensityDusk=0.780001 +CloudsIntensityNight=0.540001 +CloudsIntensityInteriorDay=1.15 +CloudsIntensityInteriorNight=0.48 +CloudsCurveDawn=1.28 +CloudsCurveSunrise=1.07 +CloudsCurveDay=0.96 +CloudsCurveSunset=1.09 +CloudsCurveDusk=1.3 +CloudsCurveNight=1.54 +CloudsCurveInteriorDay=1.07 +CloudsCurveInteriorNight=1.56 +CloudsDesaturationDawn=0.38 +CloudsDesaturationSunrise=0.6 +CloudsDesaturationDay=0.44 +CloudsDesaturationSunset=0.66 +CloudsDesaturationDusk=0.41 +CloudsDesaturationNight=0.27 +CloudsDesaturationInteriorDay=0.71 +CloudsDesaturationInteriorNight=0.22 +CloudsOpacityDawn=1.0 +CloudsOpacitySunrise=1.0 +CloudsOpacityDay=1.0 +CloudsOpacitySunset=1.0 +CloudsOpacityDusk=1.0 +CloudsOpacityNight=1.0 +CloudsOpacityInteriorDay=1.0 +CloudsOpacityInteriorNight=1.0 +CloudsColorFilterDawn=0.902, 0.749, 0.929 +CloudsColorFilterSunrise=0.992, 0.929, 0.875 +CloudsColorFilterDay=1, 1, 1 +CloudsColorFilterSunset=0.886, 0.863, 0.996 +CloudsColorFilterDusk=0.812, 0.671, 0.867 +CloudsColorFilterNight=0.682, 0.8, 0.965 +CloudsColorFilterInteriorDay=1, 1, 1 +CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 +GradientIntensityDawn=0.95 +GradientIntensitySunrise=1.040001 +GradientIntensityDay=1.210001 +GradientIntensitySunset=1.050001 +GradientIntensityDusk=0.97 +GradientIntensityNight=0.790001 +GradientIntensityInteriorDay=1.16 +GradientIntensityInteriorNight=0.890001 +GradientDesaturationDawn=0.28 +GradientDesaturationSunrise=0.36 +GradientDesaturationDay=0.45 +GradientDesaturationSunset=0.36 +GradientDesaturationDusk=0.27 +GradientDesaturationNight=0.24 +GradientDesaturationInteriorDay=0.45 +GradientDesaturationInteriorNight=0.24 +GradientTopIntensityDawn=1.14 +GradientTopIntensitySunrise=1.060001 +GradientTopIntensityDay=0.990001 +GradientTopIntensitySunset=1.05 +GradientTopIntensityDusk=1.16 +GradientTopIntensityNight=1.090001 +GradientTopIntensityInteriorDay=1.05 +GradientTopIntensityInteriorNight=1.48 +GradientTopCurveDawn=1.13 +GradientTopCurveSunrise=1.09 +GradientTopCurveDay=1.03 +GradientTopCurveSunset=1.11 +GradientTopCurveDusk=1.13 +GradientTopCurveNight=1.22 +GradientTopCurveInteriorDay=1.06 +GradientTopCurveInteriorNight=1.59 +GradientTopColorFilterDawn=0.706, 0.486, 0.686 +GradientTopColorFilterSunrise=0.937, 0.804, 0.718 +GradientTopColorFilterDay=1, 1, 1 +GradientTopColorFilterSunset=0.937, 0.812, 0.773 +GradientTopColorFilterDusk=0.533, 0.412, 0.718 +GradientTopColorFilterNight=0.357, 0.459, 0.906 +GradientTopColorFilterInteriorDay=1, 1, 1 +GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 +GradientMiddleIntensityDawn=1.08 +GradientMiddleIntensitySunrise=1.050001 +GradientMiddleIntensityDay=0.960001 +GradientMiddleIntensitySunset=1.06 +GradientMiddleIntensityDusk=1.1 +GradientMiddleIntensityNight=1.180001 +GradientMiddleIntensityInteriorDay=1.1 +GradientMiddleIntensityInteriorNight=1.09 +GradientMiddleCurveDawn=1.41 +GradientMiddleCurveSunrise=1.35 +GradientMiddleCurveDay=1.38 +GradientMiddleCurveSunset=1.33 +GradientMiddleCurveDusk=1.38 +GradientMiddleCurveNight=1.42 +GradientMiddleCurveInteriorDay=1.22 +GradientMiddleCurveInteriorNight=1.34 +GradientMiddleColorFilterDawn=0.902, 0.651, 0.98 +GradientMiddleColorFilterSunrise=0.98, 0.776, 0.737 +GradientMiddleColorFilterDay=1, 1, 1 +GradientMiddleColorFilterSunset=0.992, 0.769, 0.678 +GradientMiddleColorFilterDusk=0.651, 0.522, 0.89 +GradientMiddleColorFilterNight=0.431, 0.545, 0.965 +GradientMiddleColorFilterInteriorDay=1, 1, 1 +GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 +GradientHorizonIntensityDawn=0.870001 +GradientHorizonIntensitySunrise=0.95 +GradientHorizonIntensityDay=1.06 +GradientHorizonIntensitySunset=0.96 +GradientHorizonIntensityDusk=0.89 +GradientHorizonIntensityNight=0.810001 +GradientHorizonIntensityInteriorDay=1.02 +GradientHorizonIntensityInteriorNight=0.81 +GradientHorizonCurveDawn=1.07 +GradientHorizonCurveSunrise=1.04 +GradientHorizonCurveDay=0.99 +GradientHorizonCurveSunset=1.02 +GradientHorizonCurveDusk=1.05 +GradientHorizonCurveNight=1.09 +GradientHorizonCurveInteriorDay=0.95 +GradientHorizonCurveInteriorNight=1.08 +GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 +GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 +GradientHorizonColorFilterDay=1, 1, 1 +GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 +GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 +GradientHorizonColorFilterNight=0.525, 0.875, 0.988 +GradientHorizonColorFilterInteriorDay=1, 1, 1 +GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 +SunIntensityDawn=4.14 +SunIntensitySunrise=4.33 +SunIntensityDay=4.52 +SunIntensitySunset=4.34 +SunIntensityDusk=4.13 +SunIntensityNight=4.04 +SunIntensityInteriorDay=4.03 +SunIntensityInteriorNight=4.07 +SunDesaturationDawn=0.0 +SunDesaturationSunrise=0.0 +SunDesaturationDay=0.0 +SunDesaturationSunset=0.0 +SunDesaturationDusk=0.0 +SunDesaturationNight=0.0 +SunDesaturationInteriorDay=0.0 +SunDesaturationInteriorNight=0.0 +SunColorFilterDawn=0.894, 0.612, 0.502 +SunColorFilterSunrise=0.992, 0.839, 0.749 +SunColorFilterDay=0.973, 0.89, 0.8 +SunColorFilterSunset=0.992, 0.855, 0.678 +SunColorFilterDusk=0.953, 0.592, 0.537 +SunColorFilterNight=0.58, 0.0941, 0.0941 +SunColorFilterInteriorDay=0.98, 0.937, 0.847 +SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 +SunGlowIntensityDawn=0.87 +SunGlowIntensitySunrise=0.72 +SunGlowIntensityDay=0.64 +SunGlowIntensitySunset=0.79 +SunGlowIntensityDusk=0.84 +SunGlowIntensityNight=0.62 +SunGlowIntensityInteriorDay=0.64 +SunGlowIntensityInteriorNight=0.53 +SunGlowHazinessDawn=0.03 +SunGlowHazinessSunrise=0.03 +SunGlowHazinessDay=0.17 +SunGlowHazinessSunset=0.09 +SunGlowHazinessDusk=0.03 +SunGlowHazinessNight=0.02 +SunGlowHazinessInteriorDay=0.11 +SunGlowHazinessInteriorNight=0.01 +MoonIntensityDawn=1.07 +MoonIntensitySunrise=0.77 +MoonIntensityDay=0.53 +MoonIntensitySunset=0.73 +MoonIntensityDusk=1.06 +MoonIntensityNight=1.51 +MoonIntensityInteriorDay=0.69 +MoonIntensityInteriorNight=1.36 +MoonCurveDawn=0.88 +MoonCurveSunrise=0.89 +MoonCurveDay=0.61 +MoonCurveSunset=0.84 +MoonCurveDusk=0.88 +MoonCurveNight=0.91 +MoonCurveInteriorDay=0.59 +MoonCurveInteriorNight=0.9 +MoonDesaturationDawn=0.19 +MoonDesaturationSunrise=0.21 +MoonDesaturationDay=0.49 +MoonDesaturationSunset=0.38 +MoonDesaturationDusk=0.25 +MoonDesaturationNight=0.16 +MoonDesaturationInteriorDay=0.35 +MoonDesaturationInteriorNight=0.14 +[OBJECT] +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierDusk=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +[VEGETATION] +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierDusk=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +[EYES] +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierDusk=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +[LIGHTSPRITE] +IntensityDawn=1.0 +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityDusk=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveDawn=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveDusk=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +[WINDOWLIGHT] +IntensityDawn=1.0 +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityDusk=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveDawn=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveDusk=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +[VOLUMETRICFOG] +IntensityDawn=0.87 +IntensitySunrise=0.92 +IntensityDay=1.02 +IntensitySunset=0.98 +IntensityDusk=0.82 +IntensityNight=0.59 +IntensityInteriorDay=0.99 +IntensityInteriorNight=0.59 +CurveDawn=1.09 +CurveSunrise=1.12 +CurveDay=1.15 +CurveSunset=1.11 +CurveDusk=1.08 +CurveNight=1.01 +CurveInteriorDay=1.16 +CurveInteriorNight=1.12 +LightingInfluenceDawn=1.09 +LightingInfluenceSunrise=1.05 +LightingInfluenceDay=1.07 +LightingInfluenceSunset=1.03 +LightingInfluenceDusk=1.08 +LightingInfluenceNight=0.95 +LightingInfluenceInteriorDay=1.03 +LightingInfluenceInteriorNight=0.94 +OpacityDawn=0.37 +OpacitySunrise=0.29 +OpacityDay=0.25 +OpacitySunset=0.34 +OpacityDusk=0.36 +OpacityNight=0.47 +OpacityInteriorDay=0.35 +OpacityInteriorNight=0.48 +[FIRE] +IntensityDawn=1.0 +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityDusk=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveDawn=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveDusk=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +[PARTICLE] +IntensityDawn=0.73 +IntensitySunrise=0.85 +IntensityDay=1.02 +IntensitySunset=0.85 +IntensityDusk=0.73 +IntensityNight=0.54 +IntensityInteriorDay=0.92 +IntensityInteriorNight=0.61 +LightingInfluenceDawn=0.93 +LightingInfluenceSunrise=0.84 +LightingInfluenceDay=1.05 +LightingInfluenceSunset=0.85 +LightingInfluenceDusk=0.91 +LightingInfluenceNight=1.02 +LightingInfluenceInteriorDay=0.85 +LightingInfluenceInteriorNight=1.09 +[RAYS] +SunRaysMultiplierDawn=0.4 +SunRaysMultiplierSunrise=0.4 +SunRaysMultiplierDay=0.4 +SunRaysMultiplierSunset=0.4 +SunRaysMultiplierDusk=0.4 +SunRaysMultiplierNight=0.4 +SunRaysMultiplierInteriorDay=0.4 +SunRaysMultiplierInteriorNight=0.4 +[IMAGEBASEDLIGHTING] +AdditiveAmountDawn=0.05 +AdditiveAmountSunrise=0.05 +AdditiveAmountDay=0.05 +AdditiveAmountSunset=0.05 +AdditiveAmountDusk=0.05 +AdditiveAmountNight=0.05 +AdditiveAmountInteriorDay=0.05 +AdditiveAmountInteriorNight=0.05 +MultiplicativeAmountDawn=0.0 +MultiplicativeAmountSunrise=0.0 +MultiplicativeAmountDay=0.0 +MultiplicativeAmountSunset=0.0 +MultiplicativeAmountDusk=0.0 +MultiplicativeAmountNight=0.0 +MultiplicativeAmountInteriorDay=0.0 +MultiplicativeAmountInteriorNight=0.0 +ReflectiveAmountDawn=0.1 +ReflectiveAmountSunrise=0.1 +ReflectiveAmountDay=0.1 +ReflectiveAmountSunset=0.1 +ReflectiveAmountDusk=0.1 +ReflectiveAmountNight=0.1 +ReflectiveAmountInteriorDay=0.1 +ReflectiveAmountInteriorNight=0.1 +[WATER] +WavesAmplitudeDawn=1.0 +WavesAmplitudeSunrise=1.0 +WavesAmplitudeDay=1.0 +WavesAmplitudeSunset=1.0 +WavesAmplitudeDusk=1.0 +WavesAmplitudeNight=1.0 +WavesAmplitudeInteriorDay=1.0 +WavesAmplitudeInteriorNight=1.0 +[CLOUDSHADOWS] +OpacityDawn=1.0 +OpacitySunrise=1.0 +OpacityDay=1.0 +OpacitySunset=1.0 +OpacityDusk=1.0 +OpacityNight=1.0 +OpacityInteriorDay=1.0 +OpacityInteriorNight=1.0 +[VOLUMETRICRAYS] +IntensityDawn=0.2 +IntensitySunrise=0.2 +IntensityDay=0.2 +IntensitySunset=0.2 +IntensityDusk=0.2 +IntensityNight=0.2 +IntensityInteriorDay=0.2 +IntensityInteriorNight=0.2 +DensityDawn=1.0 +DensitySunrise=1.0 +DensityDay=1.0 +DensitySunset=1.0 +DensityDusk=1.0 +DensityNight=1.0 +DensityInteriorDay=1.0 +DensityInteriorNight=1.0 +SkyColorAmountDawn=0.5 +SkyColorAmountSunrise=0.5 +SkyColorAmountDay=0.5 +SkyColorAmountSunset=0.5 +SkyColorAmountDusk=0.5 +SkyColorAmountNight=0.5 +SkyColorAmountInteriorDay=0.5 +SkyColorAmountInteriorNight=0.5 +[PROCEDURALSUN] +GlowIntensityDawn=0.4 +GlowIntensitySunrise=0.4 +GlowIntensityDay=0.4 +GlowIntensitySunset=0.4 +GlowIntensityDusk=0.4 +GlowIntensityNight=0.4 +GlowIntensityInteriorDay=0.4 +GlowIntensityInteriorNight=0.4 +GlowCurveDawn=10.0 +GlowCurveSunrise=10.0 +GlowCurveDay=10.0 +GlowCurveSunset=10.0 +GlowCurveDusk=10.0 +GlowCurveNight=10.0 +GlowCurveInteriorDay=10.0 +GlowCurveInteriorNight=10.0 +[MIST] +AnchorsAmountDawn=1.0 +AnchorsAmountSunrise=1.0 +AnchorsAmountDay=1.0 +AnchorsAmountSunset=1.0 +AnchorsAmountDusk=1.0 +AnchorsAmountNight=1.0 +AnchorsAmountInteriorDay=1.0 +AnchorsAmountInteriorNight=1.0 +SkyLightingAmountDawn=1.0 +SkyLightingAmountSunrise=1.0 +SkyLightingAmountDay=1.0 +SkyLightingAmountSunset=1.0 +SkyLightingAmountDusk=1.0 +SkyLightingAmountNight=1.0 +SkyLightingAmountInteriorDay=1.0 +SkyLightingAmountInteriorNight=1.0 +SunLightingAmountDawn=0.1 +SunLightingAmountSunrise=0.1 +SunLightingAmountDay=0.1 +SunLightingAmountSunset=0.1 +SunLightingAmountDusk=0.1 +SunLightingAmountNight=0.1 +SunLightingAmountInteriorDay=0.1 +SunLightingAmountInteriorNight=0.1 +DesaturationDawn=0.0 +DesaturationSunrise=0.0 +DesaturationDay=0.0 +DesaturationSunset=0.0 +DesaturationDusk=0.0 +DesaturationNight=0.0 +DesaturationInteriorDay=0.0 +DesaturationInteriorNight=0.0 +ColorFilterDawn=1, 1, 1 +ColorFilterSunrise=1, 1, 1 +ColorFilterDay=1, 1, 1 +ColorFilterSunset=1, 1, 1 +ColorFilterDusk=1, 1, 1 +ColorFilterNight=1, 1, 1 +ColorFilterInteriorDay=1, 1, 1 +ColorFilterInteriorNight=1, 1, 1 +RelativeToCameraDawn=0.0 +RelativeToCameraSunrise=0.0 +RelativeToCameraDay=0.0 +RelativeToCameraSunset=0.0 +RelativeToCameraDusk=0.0 +RelativeToCameraNight=0.0 +RelativeToCameraInteriorDay=0.0 +RelativeToCameraInteriorNight=0.0 +VerticalOffsetDawn=-10.0 +VerticalOffsetSunrise=-10.0 +VerticalOffsetDay=-10.0 +VerticalOffsetSunset=-10.0 +VerticalOffsetDusk=-10.0 +VerticalOffsetNight=-10.0 +VerticalOffsetInteriorDay=-10.0 +VerticalOffsetInteriorNight=-10.0 +DensityDawn=1.5 +DensitySunrise=1.5 +DensityDay=1.5 +DensitySunset=1.5 +DensityDusk=1.5 +DensityNight=1.5 +DensityInteriorDay=1.5 +DensityInteriorNight=1.5 +VerticalFadeDawn=4.0 +VerticalFadeSunrise=4.0 +VerticalFadeDay=4.0 +VerticalFadeSunset=4.0 +VerticalFadeDusk=4.0 +VerticalFadeNight=4.0 +VerticalFadeInteriorDay=4.0 +VerticalFadeInteriorNight=4.0 +DistanceFadeDawn=0.0 +DistanceFadeSunrise=0.0 +DistanceFadeDay=0.0 +DistanceFadeSunset=0.0 +DistanceFadeDusk=0.0 +DistanceFadeNight=0.0 +DistanceFadeInteriorDay=0.0 +DistanceFadeInteriorNight=0.0 +BottomTopDawn=0.0 +BottomTopSunrise=0.0 +BottomTopDay=0.0 +BottomTopSunset=0.0 +BottomTopDusk=0.0 +BottomTopNight=0.0 +BottomTopInteriorDay=0.0 +BottomTopInteriorNight=0.0 +ExponentialFadeDawn=1.0 +ExponentialFadeSunrise=1.0 +ExponentialFadeDay=1.0 +ExponentialFadeSunset=1.0 +ExponentialFadeDusk=1.0 +ExponentialFadeNight=1.0 +ExponentialFadeInteriorDay=1.0 +ExponentialFadeInteriorNight=1.0 +[AUTOAMBIENT] +BlendingAmountDawn=1.0 +BlendingAmountSunrise=1.0 +BlendingAmountDay=1.0 +BlendingAmountSunset=1.0 +BlendingAmountDusk=1.0 +BlendingAmountNight=1.0 +BlendingAmountInteriorDay=1.0 +BlendingAmountInteriorNight=1.0 +TopIntensityDawn=1.0 +TopIntensitySunrise=1.0 +TopIntensityDay=1.0 +TopIntensitySunset=1.0 +TopIntensityDusk=1.0 +TopIntensityNight=1.0 +TopIntensityInteriorDay=1.0 +TopIntensityInteriorNight=1.0 +BottomIntensityDawn=0.2 +BottomIntensitySunrise=0.2 +BottomIntensityDay=0.2 +BottomIntensitySunset=0.2 +BottomIntensityDusk=0.2 +BottomIntensityNight=0.2 +BottomIntensityInteriorDay=0.2 +BottomIntensityInteriorNight=0.2 +BottomSaturationDawn=2.0 +BottomSaturationSunrise=2.0 +BottomSaturationDay=2.0 +BottomSaturationSunset=2.0 +BottomSaturationDusk=2.0 +BottomSaturationNight=2.0 +BottomSaturationInteriorDay=2.0 +BottomSaturationInteriorNight=2.0 +[CHARACTERGLOW] +IntensityMultiplierDawn=1.0 +IntensityMultiplierSunrise=1.0 +IntensityMultiplierDay=1.0 +IntensityMultiplierSunset=1.0 +IntensityMultiplierDusk=1.0 +IntensityMultiplierNight=1.0 +IntensityMultiplierInteriorDay=1.0 +IntensityMultiplierInteriorNight=1.0 +PowerMultiplierDawn=1.0 +PowerMultiplierSunrise=1.0 +PowerMultiplierDay=1.0 +PowerMultiplierSunset=1.0 +PowerMultiplierDusk=1.0 +PowerMultiplierNight=1.0 +PowerMultiplierInteriorDay=1.0 +PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_forestfog.ini b/enbseries/wt_forestfog.ini new file mode 100644 index 0000000..6f357fb --- /dev/null +++ b/enbseries/wt_forestfog.ini @@ -0,0 +1,921 @@ +[BLOOM] +AmountSunrise=1.0 +AmountDay=1.0 +AmountSunset=1.0 +AmountNight=1.0 +AmountInteriorDay=1.0 +AmountInteriorNight=1.0 +BlueShiftAmountSunrise=1.0 +BlueShiftAmountDay=1.0 +BlueShiftAmountSunset=1.0 +BlueShiftAmountNight=1.0 +BlueShiftAmountInteriorDay=1.0 +BlueShiftAmountInteriorNight=1.0 +AmountDawn=1.0 +AmountDusk=1.0 +BlueShiftAmountDawn=1.0 +BlueShiftAmountDusk=1.0 +[LENS] +ReflectionIntensitySunrise=1.0 +ReflectionIntensityDay=1.0 +ReflectionIntensitySunset=1.0 +ReflectionIntensityNight=1.0 +ReflectionIntensityInteriorDay=1.0 +ReflectionIntensityInteriorNight=1.0 +ReflectionPowerSunrise=2.0 +ReflectionPowerDay=2.0 +ReflectionPowerSunset=2.0 +ReflectionPowerNight=2.0 +ReflectionPowerInteriorDay=2.0 +ReflectionPowerInteriorNight=2.0 +DirtIntensitySunrise=1.0 +DirtIntensityDay=1.0 +DirtIntensitySunset=1.0 +DirtIntensityNight=1.0 +DirtIntensityInteriorDay=1.0 +DirtIntensityInteriorNight=1.0 +DirtPowerSunrise=2.0 +DirtPowerDay=2.0 +DirtPowerSunset=2.0 +DirtPowerNight=2.0 +DirtPowerInteriorDay=2.0 +DirtPowerInteriorNight=2.0 +ReflectionIntensityDawn=1.0 +ReflectionIntensityDusk=1.0 +ReflectionPowerDawn=2.0 +ReflectionPowerDusk=2.0 +DirtIntensityDawn=1.0 +DirtIntensityDusk=1.0 +DirtPowerDawn=2.0 +DirtPowerDusk=2.0 +[SKYLIGHTING] +AmbientMinLevelSunrise=0.1 +AmbientMinLevelDay=0.1 +AmbientMinLevelSunset=0.1 +AmbientMinLevelNight=0.1 +AmbientMinLevelInteriorDay=0.1 +AmbientMinLevelInteriorNight=0.1 +AmbientMinLevelDawn=0.1 +AmbientMinLevelDusk=0.1 +[ENVIRONMENT] +DirectLightingIntensityDay=1.37 +DirectLightingIntensityNight=0.8 +DirectLightingIntensityInterior=1.014688 +DirectLightingCurveDay=1.08 +DirectLightingCurveNight=0.69 +DirectLightingCurveInterior=1.25 +DirectLightingDesaturationDay=0.53 +DirectLightingDesaturationNight=0.47 +DirectLightingDesaturationInterior=0.0 +SpecularAmountMultiplierDay=1.27 +SpecularAmountMultiplierNight=1.58 +SpecularAmountMultiplierInterior=1.0 +SpecularPowerMultiplierDay=1.201 +SpecularPowerMultiplierNight=0.771 +SpecularPowerMultiplierInterior=1.0 +SpecularFromLightDay=0.0 +SpecularFromLightNight=0.0 +SpecularFromLightInterior=0.0 +AmbientLightingIntensityDay=0.51 +AmbientLightingIntensityNight=0.28 +AmbientLightingIntensityInterior=0.914 +AmbientLightingCurveDay=1.14 +AmbientLightingCurveNight=1.35 +AmbientLightingCurveInterior=0.75 +AmbientLightingDesaturationDay=0.25 +AmbientLightingDesaturationNight=0.46 +AmbientLightingDesaturationInterior=0.0 +PointLightingIntensityDay=1.06 +PointLightingIntensityNight=1.22 +PointLightingIntensityInterior=0.825 +PointLightingCurveDay=0.89 +PointLightingCurveNight=0.95 +PointLightingCurveInterior=0.825 +PointLightingDesaturationDay=0.0 +PointLightingDesaturationNight=0.0 +PointLightingDesaturationInterior=0.0 +FogColorMultiplierDay=0.73 +FogColorMultiplierNight=0.22 +FogColorMultiplierInterior=0.5 +FogColorCurveDay=1.05 +FogColorCurveNight=1.43 +FogColorCurveInterior=1.0 +ColorPowDay=1.0 +ColorPowNight=1.0 +ColorPowInterior=0.9 +DirectLightingIntensitySunrise=1.22 +DirectLightingIntensitySunset=1.16 +DirectLightingIntensityInteriorDay=0.59 +DirectLightingIntensityInteriorNight=0.25 +DirectLightingCurveSunrise=0.96 +DirectLightingCurveSunset=0.96 +DirectLightingCurveInteriorDay=0.93 +DirectLightingCurveInteriorNight=0.7 +DirectLightingDesaturationSunrise=0.48 +DirectLightingDesaturationSunset=0.42 +DirectLightingDesaturationInteriorDay=0.58 +DirectLightingDesaturationInteriorNight=0.49 +SpecularAmountMultiplierSunrise=1.33 +SpecularAmountMultiplierSunset=1.3 +SpecularAmountMultiplierInteriorDay=1.33 +SpecularAmountMultiplierInteriorNight=1.55 +SpecularPowerMultiplierSunrise=0.971 +SpecularPowerMultiplierSunset=0.951 +SpecularPowerMultiplierInteriorDay=0.931 +SpecularPowerMultiplierInteriorNight=0.811 +SpecularFromLightSunrise=0.0 +SpecularFromLightSunset=0.0 +SpecularFromLightInteriorDay=0.0 +SpecularFromLightInteriorNight=0.0 +AmbientLightingIntensitySunrise=0.42 +AmbientLightingIntensitySunset=0.45 +AmbientLightingIntensityInteriorDay=0.49 +AmbientLightingIntensityInteriorNight=0.17 +AmbientLightingCurveSunrise=1.22 +AmbientLightingCurveSunset=1.2 +AmbientLightingCurveInteriorDay=1.22 +AmbientLightingCurveInteriorNight=1.38 +AmbientLightingDesaturationSunrise=0.3 +AmbientLightingDesaturationSunset=0.33 +AmbientLightingDesaturationInteriorDay=0.14 +AmbientLightingDesaturationInteriorNight=0.29 +AmbientColorFilterAmountSunrise=0.3 +AmbientColorFilterAmountDay=0.23 +AmbientColorFilterAmountSunset=0.31 +AmbientColorFilterAmountNight=0.32 +AmbientColorFilterAmountInteriorDay=0.07 +AmbientColorFilterAmountInteriorNight=0.03 +AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 +AmbientColorFilterTopDay=0.592, 0.722, 0.788 +AmbientColorFilterTopSunset=0.561, 0.627, 0.718 +AmbientColorFilterTopNight=0.502, 0.588, 0.933 +AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6 +AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408 +AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 +AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 +AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 +AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 +AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216 +AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102 +AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 +AmbientColorFilterBottomDay=0, 0.00784, 0.0314 +AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 +AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 +AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 +AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 +PointLightingIntensitySunrise=1.1 +PointLightingIntensitySunset=1.1 +PointLightingIntensityInteriorDay=1.06 +PointLightingIntensityInteriorNight=1.13 +PointLightingCurveSunrise=0.92 +PointLightingCurveSunset=0.9 +PointLightingCurveInteriorDay=0.91 +PointLightingCurveInteriorNight=0.91 +PointLightingDesaturationSunrise=0.0 +PointLightingDesaturationSunset=0.0 +PointLightingDesaturationInteriorDay=0.0 +PointLightingDesaturationInteriorNight=0.0 +ParticleLightsIntensitySunrise=0.63 +ParticleLightsIntensityDay=0.64 +ParticleLightsIntensitySunset=0.63 +ParticleLightsIntensityNight=0.66 +ParticleLightsIntensityInteriorDay=0.6 +ParticleLightsIntensityInteriorNight=0.66 +FogColorMultiplierSunrise=0.57 +FogColorMultiplierSunset=0.59 +FogColorMultiplierInteriorDay=0.55 +FogColorMultiplierInteriorNight=0.23 +FogColorCurveSunrise=1.15 +FogColorCurveSunset=1.11 +FogColorCurveInteriorDay=1.11 +FogColorCurveInteriorNight=1.47 +ColorPowSunrise=1.0 +ColorPowSunset=1.0 +ColorPowInteriorDay=1.0 +ColorPowInteriorNight=1.0 +IgnoreWeatherSystem=true +DirectLightingColorFilterSunrise=0.969, 0.682, 0.412 +DirectLightingColorFilterDay=1, 0.839, 0.686 +DirectLightingColorFilterSunset=0.984, 0.694, 0.498 +DirectLightingColorFilterNight=0.902, 0.651, 0.918 +DirectLightingColorFilterInteriorDay=1, 1, 1 +DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933 +FogColorFilterSunrise=0.949, 0.706, 0.533 +FogColorFilterDay=0.992, 0.882, 0.82 +FogColorFilterSunset=0.871, 0.553, 0.384 +FogColorFilterNight=0.537, 0.722, 0.812 +FogColorFilterInteriorDay=1, 1, 1 +FogColorFilterInteriorNight=1, 1, 1 +DirectLightingColorFilterAmountSunrise=0.0 +DirectLightingColorFilterAmountDay=0.0 +DirectLightingColorFilterAmountSunset=0.0 +DirectLightingColorFilterAmountNight=0.0 +DirectLightingColorFilterAmountInteriorDay=0.0 +DirectLightingColorFilterAmountInteriorNight=0.0 +FogColorFilterAmountSunrise=0.0 +FogColorFilterAmountDay=0.0 +FogColorFilterAmountSunset=0.0 +FogColorFilterAmountNight=0.0 +FogColorFilterAmountInteriorDay=0.0 +FogColorFilterAmountInteriorNight=0.0 +DirectLightingIntensityDawn=1.11 +DirectLightingIntensityDusk=0.95 +DirectLightingCurveDawn=0.87 +DirectLightingCurveDusk=0.82 +DirectLightingDesaturationDawn=0.35 +DirectLightingDesaturationDusk=0.37 +DirectLightingColorFilterAmountDawn=0.0 +DirectLightingColorFilterAmountDusk=0.0 +DirectLightingColorFilterDawn=0.91, 0.588, 0.361 +DirectLightingColorFilterDusk=0.82, 0.447, 0.325 +SpecularAmountMultiplierDawn=1.47 +SpecularAmountMultiplierDusk=1.42 +SpecularPowerMultiplierDawn=0.82 +SpecularPowerMultiplierDusk=0.8 +SpecularFromLightDawn=0.0 +SpecularFromLightDusk=0.0 +AmbientLightingIntensityDawn=0.33 +AmbientLightingIntensityDusk=0.41 +AmbientLightingCurveDawn=1.27 +AmbientLightingCurveDusk=1.25 +AmbientLightingDesaturationDawn=0.35 +AmbientLightingDesaturationDusk=0.39 +AmbientColorFilterAmountDawn=0.27 +AmbientColorFilterAmountDusk=0.25 +AmbientColorFilterTopDawn=0.773, 0.792, 0.875 +AmbientColorFilterTopDusk=0.671, 0.671, 0.867 +AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 +AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 +AmbientColorFilterBottomDawn=0, 0, 0 +AmbientColorFilterBottomDusk=0, 0, 0 +PointLightingIntensityDawn=1.12 +PointLightingIntensityDusk=1.12 +PointLightingCurveDawn=0.96 +PointLightingCurveDusk=0.93 +PointLightingDesaturationDawn=0.0 +PointLightingDesaturationDusk=0.0 +ParticleLightsIntensityDawn=0.66 +ParticleLightsIntensityDusk=0.64 +FogColorMultiplierDawn=0.36 +FogColorMultiplierDusk=0.38 +FogColorCurveDawn=1.25 +FogColorCurveDusk=1.27 +FogColorFilterAmountDawn=0.0 +FogColorFilterAmountDusk=0.0 +FogColorFilterDawn=0.647, 0.31, 0.263 +FogColorFilterDusk=0.784, 0.318, 0.212 +ColorPowDawn=1.0 +ColorPowDusk=1.0 +[SKY] +CloudsIntensityDay=0.940001 +CloudsIntensityNight=0.470001 +CloudsIntensityInterior=1.49 +CloudsCurveDay=1.21 +CloudsCurveNight=1.54 +CloudsCurveInterior=1.5 +CloudsDesaturationDay=0.61 +CloudsDesaturationNight=0.19 +CloudsDesaturationInterior=0.14 +GradientIntensityDay=1.130001 +GradientIntensityNight=0.630001 +GradientIntensityInterior=0.85 +GradientDesaturationDay=0.56 +GradientDesaturationNight=0.24 +GradientDesaturationInterior=0.325 +GradientTopIntensityDay=1.060001 +GradientTopIntensityNight=1.160001 +GradientTopIntensityInterior=5.6125 +GradientTopCurveDay=1.03 +GradientTopCurveNight=1.22 +GradientTopCurveInterior=2.15 +GradientMiddleIntensityDay=1.040001 +GradientMiddleIntensityNight=1.180001 +GradientMiddleIntensityInterior=2.4 +GradientMiddleCurveDay=1.25 +GradientMiddleCurveNight=1.42 +GradientMiddleCurveInterior=1.65 +GradientHorizonIntensityDay=1.06 +GradientHorizonIntensityNight=0.750001 +GradientHorizonIntensityInterior=2.33 +GradientHorizonCurveDay=0.99 +GradientHorizonCurveNight=1.09 +GradientHorizonCurveInterior=1.25 +SunIntensity=3.0 +SunDesaturation=0.0 +SunCoronaIntensity=0.001 +SunCoronaCurve=1.0 +SunCoronaDesaturation=0.0 +MoonIntensity=1.6 +MoonCurve=1.0 +MoonDesaturation=0.2 +CloudsIntensitySunrise=0.800001 +CloudsIntensitySunset=0.71 +CloudsIntensityInteriorDay=0.98 +CloudsIntensityInteriorNight=0.27 +CloudsCurveSunrise=1.29 +CloudsCurveSunset=1.3 +CloudsCurveInteriorDay=1.21 +CloudsCurveInteriorNight=1.56 +CloudsDesaturationSunrise=0.33 +CloudsDesaturationSunset=0.35 +CloudsDesaturationInteriorDay=0.6 +CloudsDesaturationInteriorNight=0.0 +GradientIntensitySunrise=1.060001 +GradientIntensitySunset=1.050001 +GradientIntensityInteriorDay=1.16 +GradientIntensityInteriorNight=0.790001 +GradientDesaturationSunrise=0.44 +GradientDesaturationSunset=0.54 +GradientDesaturationInteriorDay=0.58 +GradientDesaturationInteriorNight=0.24 +GradientTopIntensitySunrise=1.100001 +GradientTopIntensitySunset=1.1 +GradientTopIntensityInteriorDay=1.05 +GradientTopIntensityInteriorNight=1.48 +GradientTopCurveSunrise=1.09 +GradientTopCurveSunset=1.11 +GradientTopCurveInteriorDay=1.06 +GradientTopCurveInteriorNight=1.59 +GradientMiddleIntensitySunrise=1.080001 +GradientMiddleIntensitySunset=1.09 +GradientMiddleIntensityInteriorDay=1.1 +GradientMiddleIntensityInteriorNight=1.09 +GradientMiddleCurveSunrise=1.35 +GradientMiddleCurveSunset=1.33 +GradientMiddleCurveInteriorDay=1.22 +GradientMiddleCurveInteriorNight=1.34 +GradientHorizonIntensitySunrise=0.95 +GradientHorizonIntensitySunset=0.96 +GradientHorizonIntensityInteriorDay=1.02 +GradientHorizonIntensityInteriorNight=0.81 +GradientHorizonCurveSunrise=1.04 +GradientHorizonCurveSunset=1.02 +GradientHorizonCurveInteriorDay=0.95 +GradientHorizonCurveInteriorNight=1.08 +SunIntensitySunrise=4.33 +SunIntensityDay=4.52 +SunIntensitySunset=4.34 +SunIntensityNight=4.04 +SunIntensityInteriorDay=4.03 +SunIntensityInteriorNight=4.07 +SunDesaturationSunrise=0.0 +SunDesaturationDay=0.0 +SunDesaturationSunset=0.0 +SunDesaturationNight=0.0 +SunDesaturationInteriorDay=0.0 +SunDesaturationInteriorNight=0.0 +SunColorFilterSunrise=0.992, 0.839, 0.749 +SunColorFilterDay=0.973, 0.89, 0.8 +SunColorFilterSunset=0.992, 0.855, 0.678 +SunColorFilterNight=0.58, 0.0941, 0.0941 +SunColorFilterInteriorDay=0.98, 0.937, 0.847 +SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 +SunGlowIntensitySunrise=0.72 +SunGlowIntensityDay=0.64 +SunGlowIntensitySunset=0.79 +SunGlowIntensityNight=0.62 +SunGlowIntensityInteriorDay=0.64 +SunGlowIntensityInteriorNight=0.53 +SunGlowHazinessSunrise=0.03 +SunGlowHazinessDay=0.17 +SunGlowHazinessSunset=0.09 +SunGlowHazinessNight=0.02 +SunGlowHazinessInteriorDay=0.11 +SunGlowHazinessInteriorNight=0.01 +MoonIntensitySunrise=0.77 +MoonIntensityDay=0.53 +MoonIntensitySunset=0.73 +MoonIntensityNight=1.51 +MoonIntensityInteriorDay=0.69 +MoonIntensityInteriorNight=1.36 +MoonCurveSunrise=0.89 +MoonCurveDay=0.61 +MoonCurveSunset=0.84 +MoonCurveNight=0.91 +MoonCurveInteriorDay=0.59 +MoonCurveInteriorNight=0.9 +MoonDesaturationSunrise=0.21 +MoonDesaturationDay=0.49 +MoonDesaturationSunset=0.38 +MoonDesaturationNight=0.16 +MoonDesaturationInteriorDay=0.35 +MoonDesaturationInteriorNight=0.14 +CloudsOpacitySunrise=1.0 +CloudsOpacityDay=1.0 +CloudsOpacitySunset=1.0 +CloudsOpacityNight=1.0 +CloudsOpacityInteriorDay=1.0 +CloudsOpacityInteriorNight=1.0 +GradientTopColorFilterSunrise=0.894, 0.678, 0.533 +GradientTopColorFilterDay=1, 1, 1 +GradientTopColorFilterSunset=0.851, 0.557, 0.451 +GradientTopColorFilterNight=0.357, 0.459, 0.906 +GradientTopColorFilterInteriorDay=1, 1, 1 +GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 +GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329 +GradientMiddleColorFilterDay=1, 1, 1 +GradientMiddleColorFilterSunset=0.988, 0.647, 0.502 +GradientMiddleColorFilterNight=0.431, 0.545, 0.965 +GradientMiddleColorFilterInteriorDay=1, 1, 1 +GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 +GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 +GradientHorizonColorFilterDay=1, 1, 1 +GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 +GradientHorizonColorFilterNight=0.525, 0.875, 0.988 +GradientHorizonColorFilterInteriorDay=1, 1, 1 +GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 +CloudsColorFilterSunrise=0.992, 0.929, 0.875 +CloudsColorFilterDay=1, 1, 1 +CloudsColorFilterSunset=0.996, 0.914, 0.863 +CloudsColorFilterNight=0.682, 0.8, 0.965 +CloudsColorFilterInteriorDay=1, 1, 1 +CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 +CloudsIntensityDawn=0.62 +CloudsIntensityDusk=0.600001 +CloudsCurveDawn=1.28 +CloudsCurveDusk=1.41 +CloudsDesaturationDawn=0.26 +CloudsDesaturationDusk=0.32 +CloudsOpacityDawn=1.0 +CloudsOpacityDusk=1.0 +CloudsColorFilterDawn=0.953, 0.678, 0.529 +CloudsColorFilterDusk=0.827, 0.565, 0.537 +GradientIntensityDawn=0.91 +GradientIntensityDusk=0.870001 +GradientDesaturationDawn=0.38 +GradientDesaturationDusk=0.33 +GradientTopIntensityDawn=1.17 +GradientTopIntensityDusk=1.18 +GradientTopCurveDawn=1.13 +GradientTopCurveDusk=1.13 +GradientTopColorFilterDawn=0.733, 0.49, 0.459 +GradientTopColorFilterDusk=0.718, 0.463, 0.412 +GradientMiddleIntensityDawn=1.11 +GradientMiddleIntensityDusk=1.14 +GradientMiddleCurveDawn=1.41 +GradientMiddleCurveDusk=1.38 +GradientMiddleColorFilterDawn=0.957, 0.431, 0.314 +GradientMiddleColorFilterDusk=0.835, 0.373, 0.278 +GradientHorizonIntensityDawn=0.870001 +GradientHorizonIntensityDusk=0.89 +GradientHorizonCurveDawn=1.07 +GradientHorizonCurveDusk=1.05 +GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 +GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 +SunIntensityDawn=4.14 +SunIntensityDusk=4.13 +SunDesaturationDawn=0.0 +SunDesaturationDusk=0.0 +SunColorFilterDawn=0.894, 0.612, 0.502 +SunColorFilterDusk=0.953, 0.592, 0.537 +SunGlowIntensityDawn=0.87 +SunGlowIntensityDusk=0.84 +SunGlowHazinessDawn=0.03 +SunGlowHazinessDusk=0.03 +MoonIntensityDawn=1.07 +MoonIntensityDusk=1.06 +MoonCurveDawn=0.88 +MoonCurveDusk=0.88 +MoonDesaturationDawn=0.19 +MoonDesaturationDusk=0.25 +[OBJECT] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[VEGETATION] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[EYES] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[LIGHTSPRITE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[WINDOWLIGHT] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[VOLUMETRICFOG] +IntensitySunrise=0.97 +IntensityDay=1.03 +IntensitySunset=0.96 +IntensityNight=0.72 +IntensityInteriorDay=1.14 +IntensityInteriorNight=0.74 +CurveSunrise=0.94 +CurveDay=0.89 +CurveSunset=0.95 +CurveNight=1.24 +CurveInteriorDay=0.88 +CurveInteriorNight=1.2 +LightingInfluenceSunrise=0.9 +LightingInfluenceDay=0.87 +LightingInfluenceSunset=0.91 +LightingInfluenceNight=1.08 +LightingInfluenceInteriorDay=0.85 +LightingInfluenceInteriorNight=1.06 +OpacitySunrise=0.39 +OpacityDay=0.48 +OpacitySunset=0.4 +OpacityNight=0.21 +OpacityInteriorDay=0.44 +OpacityInteriorNight=0.24 +IntensityDawn=0.83 +IntensityDusk=0.82 +CurveDawn=1.08 +CurveDusk=1.1 +LightingInfluenceDawn=0.95 +LightingInfluenceDusk=0.96 +OpacityDawn=0.28 +OpacityDusk=0.29 +[FIRE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[PARTICLE] +IntensitySunrise=1.0 +IntensityDay=1.04 +IntensitySunset=1.0 +IntensityNight=0.79 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +LightingInfluenceSunrise=1.0 +LightingInfluenceDay=1.14 +LightingInfluenceSunset=1.0 +LightingInfluenceNight=1.26 +LightingInfluenceInteriorDay=1.0 +LightingInfluenceInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +LightingInfluenceDawn=1.0 +LightingInfluenceDusk=1.0 +[RAYS] +SunRaysMultiplierSunrise=0.4 +SunRaysMultiplierDay=0.4 +SunRaysMultiplierSunset=0.4 +SunRaysMultiplierNight=0.4 +SunRaysMultiplierInteriorDay=0.4 +SunRaysMultiplierInteriorNight=0.4 +SunRaysMultiplierDawn=0.4 +SunRaysMultiplierDusk=0.4 +[IMAGEBASEDLIGHTING] +AdditiveAmountSunrise=0.05 +AdditiveAmountDay=0.05 +AdditiveAmountSunset=0.05 +AdditiveAmountNight=0.05 +AdditiveAmountInteriorDay=0.05 +AdditiveAmountInteriorNight=0.05 +MultiplicativeAmountSunrise=0.0 +MultiplicativeAmountDay=0.0 +MultiplicativeAmountSunset=0.0 +MultiplicativeAmountNight=0.0 +MultiplicativeAmountInteriorDay=0.0 +MultiplicativeAmountInteriorNight=0.0 +ReflectiveAmountSunrise=0.1 +ReflectiveAmountDay=0.1 +ReflectiveAmountSunset=0.1 +ReflectiveAmountNight=0.1 +ReflectiveAmountInteriorDay=0.1 +ReflectiveAmountInteriorNight=0.1 +AdditiveAmountDawn=0.05 +AdditiveAmountDusk=0.05 +MultiplicativeAmountDawn=0.0 +MultiplicativeAmountDusk=0.0 +ReflectiveAmountDawn=0.1 +ReflectiveAmountDusk=0.1 +[WATER] +WavesAmplitudeSunrise=1.0 +WavesAmplitudeDay=1.0 +WavesAmplitudeSunset=1.0 +WavesAmplitudeNight=1.0 +WavesAmplitudeInteriorDay=1.0 +WavesAmplitudeInteriorNight=1.0 +WavesAmplitudeDawn=1.0 +WavesAmplitudeDusk=1.0 +[CLOUDSHADOWS] +OpacitySunrise=1.0 +OpacityDay=1.0 +OpacitySunset=1.0 +OpacityNight=1.0 +OpacityInteriorDay=1.0 +OpacityInteriorNight=1.0 +OpacityDawn=1.0 +OpacityDusk=1.0 +[VOLUMETRICRAYS] +IntensitySunrise=0.2 +IntensityDay=0.2 +IntensitySunset=0.2 +IntensityNight=0.2 +IntensityInteriorDay=0.2 +IntensityInteriorNight=0.2 +DensitySunrise=1.0 +DensityDay=1.0 +DensitySunset=1.0 +DensityNight=1.0 +DensityInteriorDay=1.0 +DensityInteriorNight=1.0 +SkyColorAmountSunrise=0.5 +SkyColorAmountDay=0.5 +SkyColorAmountSunset=0.5 +SkyColorAmountNight=0.5 +SkyColorAmountInteriorDay=0.5 +SkyColorAmountInteriorNight=0.5 +IntensityDawn=0.2 +IntensityDusk=0.2 +DensityDawn=1.0 +DensityDusk=1.0 +SkyColorAmountDawn=0.5 +SkyColorAmountDusk=0.5 +[PROCEDURALSUN] +GlowIntensitySunrise=0.4 +GlowIntensityDay=0.4 +GlowIntensitySunset=0.4 +GlowIntensityNight=0.4 +GlowIntensityInteriorDay=0.4 +GlowIntensityInteriorNight=0.4 +GlowCurveSunrise=10.0 +GlowCurveDay=10.0 +GlowCurveSunset=10.0 +GlowCurveNight=10.0 +GlowCurveInteriorDay=10.0 +GlowCurveInteriorNight=10.0 +GlowIntensityDawn=0.4 +GlowIntensityDusk=0.4 +GlowCurveDawn=10.0 +GlowCurveDusk=10.0 +[MIST] +AnchorsAmountSunrise=1.0 +AnchorsAmountDay=1.0 +AnchorsAmountSunset=1.0 +AnchorsAmountNight=1.0 +AnchorsAmountInteriorDay=1.0 +AnchorsAmountInteriorNight=1.0 +SkyLightingAmountSunrise=1.0 +SkyLightingAmountDay=1.0 +SkyLightingAmountSunset=1.0 +SkyLightingAmountNight=1.0 +SkyLightingAmountInteriorDay=1.0 +SkyLightingAmountInteriorNight=1.0 +SunLightingAmountSunrise=0.1 +SunLightingAmountDay=0.1 +SunLightingAmountSunset=0.1 +SunLightingAmountNight=0.1 +SunLightingAmountInteriorDay=0.1 +SunLightingAmountInteriorNight=0.1 +DesaturationSunrise=0.0 +DesaturationDay=0.0 +DesaturationSunset=0.0 +DesaturationNight=0.0 +DesaturationInteriorDay=0.0 +DesaturationInteriorNight=0.0 +ColorFilterSunrise=1, 1, 1 +ColorFilterDay=1, 1, 1 +ColorFilterSunset=1, 1, 1 +ColorFilterNight=1, 1, 1 +ColorFilterInteriorDay=1, 1, 1 +ColorFilterInteriorNight=1, 1, 1 +RelativeToCameraSunrise=0.0 +RelativeToCameraDay=0.0 +RelativeToCameraSunset=0.0 +RelativeToCameraNight=0.0 +RelativeToCameraInteriorDay=0.0 +RelativeToCameraInteriorNight=0.0 +VerticalOffsetSunrise=-10.0 +VerticalOffsetDay=-10.0 +VerticalOffsetSunset=-10.0 +VerticalOffsetNight=-10.0 +VerticalOffsetInteriorDay=-10.0 +VerticalOffsetInteriorNight=-10.0 +DensitySunrise=1.5 +DensityDay=1.5 +DensitySunset=1.5 +DensityNight=1.5 +DensityInteriorDay=1.5 +DensityInteriorNight=1.5 +VerticalFadeSunrise=4.0 +VerticalFadeDay=4.0 +VerticalFadeSunset=4.0 +VerticalFadeNight=4.0 +VerticalFadeInteriorDay=4.0 +VerticalFadeInteriorNight=4.0 +DistanceFadeSunrise=0.0 +DistanceFadeDay=0.0 +DistanceFadeSunset=0.0 +DistanceFadeNight=0.0 +DistanceFadeInteriorDay=0.0 +DistanceFadeInteriorNight=0.0 +BottomTopSunrise=0.0 +BottomTopDay=0.0 +BottomTopSunset=0.0 +BottomTopNight=0.0 +BottomTopInteriorDay=0.0 +BottomTopInteriorNight=0.0 +ExponentialFadeSunrise=1.0 +ExponentialFadeDay=1.0 +ExponentialFadeSunset=1.0 +ExponentialFadeNight=1.0 +ExponentialFadeInteriorDay=1.0 +ExponentialFadeInteriorNight=1.0 +AnchorsAmountDawn=1.0 +AnchorsAmountDusk=1.0 +SkyLightingAmountDawn=1.0 +SkyLightingAmountDusk=1.0 +SunLightingAmountDawn=0.1 +SunLightingAmountDusk=0.1 +DesaturationDawn=0.0 +DesaturationDusk=0.0 +ColorFilterDawn=1, 1, 1 +ColorFilterDusk=1, 1, 1 +RelativeToCameraDawn=0.0 +RelativeToCameraDusk=0.0 +VerticalOffsetDawn=-10.0 +VerticalOffsetDusk=-10.0 +DensityDawn=1.5 +DensityDusk=1.5 +VerticalFadeDawn=4.0 +VerticalFadeDusk=4.0 +DistanceFadeDawn=0.0 +DistanceFadeDusk=0.0 +BottomTopDawn=0.0 +BottomTopDusk=0.0 +ExponentialFadeDawn=1.0 +ExponentialFadeDusk=1.0 +[AUTOAMBIENT] +BlendingAmountDawn=1.0 +BlendingAmountSunrise=1.0 +BlendingAmountDay=1.0 +BlendingAmountSunset=1.0 +BlendingAmountDusk=1.0 +BlendingAmountNight=1.0 +BlendingAmountInteriorDay=1.0 +BlendingAmountInteriorNight=1.0 +TopIntensityDawn=1.0 +TopIntensitySunrise=1.0 +TopIntensityDay=1.0 +TopIntensitySunset=1.0 +TopIntensityDusk=1.0 +TopIntensityNight=1.0 +TopIntensityInteriorDay=1.0 +TopIntensityInteriorNight=1.0 +BottomIntensityDawn=0.2 +BottomIntensitySunrise=0.2 +BottomIntensityDay=0.2 +BottomIntensitySunset=0.2 +BottomIntensityDusk=0.2 +BottomIntensityNight=0.2 +BottomIntensityInteriorDay=0.2 +BottomIntensityInteriorNight=0.2 +BottomSaturationDawn=2.0 +BottomSaturationSunrise=2.0 +BottomSaturationDay=2.0 +BottomSaturationSunset=2.0 +BottomSaturationDusk=2.0 +BottomSaturationNight=2.0 +BottomSaturationInteriorDay=2.0 +BottomSaturationInteriorNight=2.0 +[CHARACTERGLOW] +IntensityMultiplierDawn=1.0 +IntensityMultiplierSunrise=1.0 +IntensityMultiplierDay=1.0 +IntensityMultiplierSunset=1.0 +IntensityMultiplierDusk=1.0 +IntensityMultiplierNight=1.0 +IntensityMultiplierInteriorDay=1.0 +IntensityMultiplierInteriorNight=1.0 +PowerMultiplierDawn=1.0 +PowerMultiplierSunrise=1.0 +PowerMultiplierDay=1.0 +PowerMultiplierSunset=1.0 +PowerMultiplierDusk=1.0 +PowerMultiplierNight=1.0 +PowerMultiplierInteriorDay=1.0 +PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_forestrain.ini b/enbseries/wt_forestrain.ini new file mode 100644 index 0000000..3977b85 --- /dev/null +++ b/enbseries/wt_forestrain.ini @@ -0,0 +1,921 @@ +[BLOOM] +AmountSunrise=1.0 +AmountDay=1.0 +AmountSunset=1.0 +AmountNight=1.0 +AmountInteriorDay=1.0 +AmountInteriorNight=1.0 +BlueShiftAmountSunrise=1.0 +BlueShiftAmountDay=1.0 +BlueShiftAmountSunset=1.0 +BlueShiftAmountNight=1.0 +BlueShiftAmountInteriorDay=1.0 +BlueShiftAmountInteriorNight=1.0 +AmountDawn=1.0 +AmountDusk=1.0 +BlueShiftAmountDawn=1.0 +BlueShiftAmountDusk=1.0 +[LENS] +ReflectionIntensitySunrise=1.0 +ReflectionIntensityDay=1.0 +ReflectionIntensitySunset=1.0 +ReflectionIntensityNight=1.0 +ReflectionIntensityInteriorDay=1.0 +ReflectionIntensityInteriorNight=1.0 +ReflectionPowerSunrise=2.0 +ReflectionPowerDay=2.0 +ReflectionPowerSunset=2.0 +ReflectionPowerNight=2.0 +ReflectionPowerInteriorDay=2.0 +ReflectionPowerInteriorNight=2.0 +DirtIntensitySunrise=1.0 +DirtIntensityDay=1.0 +DirtIntensitySunset=1.0 +DirtIntensityNight=1.0 +DirtIntensityInteriorDay=1.0 +DirtIntensityInteriorNight=1.0 +DirtPowerSunrise=2.0 +DirtPowerDay=2.0 +DirtPowerSunset=2.0 +DirtPowerNight=2.0 +DirtPowerInteriorDay=2.0 +DirtPowerInteriorNight=2.0 +ReflectionIntensityDawn=1.0 +ReflectionIntensityDusk=1.0 +ReflectionPowerDawn=2.0 +ReflectionPowerDusk=2.0 +DirtIntensityDawn=1.0 +DirtIntensityDusk=1.0 +DirtPowerDawn=2.0 +DirtPowerDusk=2.0 +[SKYLIGHTING] +AmbientMinLevelSunrise=0.1 +AmbientMinLevelDay=0.1 +AmbientMinLevelSunset=0.1 +AmbientMinLevelNight=0.1 +AmbientMinLevelInteriorDay=0.1 +AmbientMinLevelInteriorNight=0.1 +AmbientMinLevelDawn=0.1 +AmbientMinLevelDusk=0.1 +[ENVIRONMENT] +DirectLightingIntensityDay=0.98 +DirectLightingIntensityNight=0.62 +DirectLightingIntensityInterior=1.014688 +DirectLightingCurveDay=1.12 +DirectLightingCurveNight=0.69 +DirectLightingCurveInterior=1.25 +DirectLightingDesaturationDay=0.57 +DirectLightingDesaturationNight=0.47 +DirectLightingDesaturationInterior=0.0 +SpecularAmountMultiplierDay=1.27 +SpecularAmountMultiplierNight=1.58 +SpecularAmountMultiplierInterior=1.0 +SpecularPowerMultiplierDay=1.201 +SpecularPowerMultiplierNight=0.771 +SpecularPowerMultiplierInterior=1.0 +SpecularFromLightDay=0.0 +SpecularFromLightNight=0.0 +SpecularFromLightInterior=0.0 +AmbientLightingIntensityDay=0.37 +AmbientLightingIntensityNight=0.2 +AmbientLightingIntensityInterior=0.914 +AmbientLightingCurveDay=1.14 +AmbientLightingCurveNight=1.35 +AmbientLightingCurveInterior=0.75 +AmbientLightingDesaturationDay=0.25 +AmbientLightingDesaturationNight=0.46 +AmbientLightingDesaturationInterior=0.0 +PointLightingIntensityDay=1.06 +PointLightingIntensityNight=1.22 +PointLightingIntensityInterior=0.825 +PointLightingCurveDay=0.89 +PointLightingCurveNight=0.95 +PointLightingCurveInterior=0.825 +PointLightingDesaturationDay=0.0 +PointLightingDesaturationNight=0.0 +PointLightingDesaturationInterior=0.0 +FogColorMultiplierDay=0.79 +FogColorMultiplierNight=0.14 +FogColorMultiplierInterior=0.5 +FogColorCurveDay=0.94 +FogColorCurveNight=1.37 +FogColorCurveInterior=1.0 +ColorPowDay=1.0 +ColorPowNight=1.0 +ColorPowInterior=0.9 +DirectLightingIntensitySunrise=0.79 +DirectLightingIntensitySunset=0.8 +DirectLightingIntensityInteriorDay=0.59 +DirectLightingIntensityInteriorNight=0.25 +DirectLightingCurveSunrise=0.96 +DirectLightingCurveSunset=0.96 +DirectLightingCurveInteriorDay=0.93 +DirectLightingCurveInteriorNight=0.7 +DirectLightingDesaturationSunrise=0.48 +DirectLightingDesaturationSunset=0.42 +DirectLightingDesaturationInteriorDay=0.58 +DirectLightingDesaturationInteriorNight=0.49 +SpecularAmountMultiplierSunrise=1.33 +SpecularAmountMultiplierSunset=1.3 +SpecularAmountMultiplierInteriorDay=1.33 +SpecularAmountMultiplierInteriorNight=1.55 +SpecularPowerMultiplierSunrise=0.971 +SpecularPowerMultiplierSunset=0.951 +SpecularPowerMultiplierInteriorDay=0.931 +SpecularPowerMultiplierInteriorNight=0.811 +SpecularFromLightSunrise=0.0 +SpecularFromLightSunset=0.0 +SpecularFromLightInteriorDay=0.0 +SpecularFromLightInteriorNight=0.0 +AmbientLightingIntensitySunrise=0.3 +AmbientLightingIntensitySunset=0.32 +AmbientLightingIntensityInteriorDay=0.49 +AmbientLightingIntensityInteriorNight=0.15 +AmbientLightingCurveSunrise=1.22 +AmbientLightingCurveSunset=1.2 +AmbientLightingCurveInteriorDay=1.22 +AmbientLightingCurveInteriorNight=1.38 +AmbientLightingDesaturationSunrise=0.3 +AmbientLightingDesaturationSunset=0.33 +AmbientLightingDesaturationInteriorDay=0.14 +AmbientLightingDesaturationInteriorNight=0.29 +AmbientColorFilterAmountSunrise=0.3 +AmbientColorFilterAmountDay=0.23 +AmbientColorFilterAmountSunset=0.31 +AmbientColorFilterAmountNight=0.32 +AmbientColorFilterAmountInteriorDay=0.07 +AmbientColorFilterAmountInteriorNight=0.03 +AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 +AmbientColorFilterTopDay=0.592, 0.722, 0.788 +AmbientColorFilterTopSunset=0.561, 0.627, 0.718 +AmbientColorFilterTopNight=0.502, 0.588, 0.933 +AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6 +AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408 +AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 +AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 +AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 +AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 +AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216 +AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102 +AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 +AmbientColorFilterBottomDay=0, 0.00784, 0.0314 +AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 +AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 +AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 +AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 +PointLightingIntensitySunrise=1.1 +PointLightingIntensitySunset=1.1 +PointLightingIntensityInteriorDay=1.05 +PointLightingIntensityInteriorNight=1.13 +PointLightingCurveSunrise=0.92 +PointLightingCurveSunset=0.9 +PointLightingCurveInteriorDay=0.91 +PointLightingCurveInteriorNight=0.91 +PointLightingDesaturationSunrise=0.0 +PointLightingDesaturationSunset=0.0 +PointLightingDesaturationInteriorDay=0.0 +PointLightingDesaturationInteriorNight=0.0 +ParticleLightsIntensitySunrise=0.63 +ParticleLightsIntensityDay=0.64 +ParticleLightsIntensitySunset=0.63 +ParticleLightsIntensityNight=0.66 +ParticleLightsIntensityInteriorDay=0.6 +ParticleLightsIntensityInteriorNight=0.66 +FogColorMultiplierSunrise=0.47 +FogColorMultiplierSunset=0.52 +FogColorMultiplierInteriorDay=0.55 +FogColorMultiplierInteriorNight=0.2 +FogColorCurveSunrise=1.11 +FogColorCurveSunset=1.08 +FogColorCurveInteriorDay=1.11 +FogColorCurveInteriorNight=1.44 +ColorPowSunrise=1.0 +ColorPowSunset=1.0 +ColorPowInteriorDay=1.0 +ColorPowInteriorNight=1.0 +IgnoreWeatherSystem=true +DirectLightingColorFilterSunrise=0.706, 0.647, 0.588 +DirectLightingColorFilterDay=0.729, 0.773, 0.902 +DirectLightingColorFilterSunset=0.698, 0.624, 0.573 +DirectLightingColorFilterNight=0.659, 0.576, 0.765 +DirectLightingColorFilterInteriorDay=1, 1, 1 +DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933 +FogColorFilterSunrise=0.949, 0.706, 0.533 +FogColorFilterDay=1, 1, 1 +FogColorFilterSunset=0.929, 0.757, 0.671 +FogColorFilterNight=0.184, 0.58, 0.765 +FogColorFilterInteriorDay=1, 1, 1 +FogColorFilterInteriorNight=1, 1, 1 +DirectLightingColorFilterAmountSunrise=0.0 +DirectLightingColorFilterAmountDay=0.0 +DirectLightingColorFilterAmountSunset=0.0 +DirectLightingColorFilterAmountNight=0.0 +DirectLightingColorFilterAmountInteriorDay=0.0 +DirectLightingColorFilterAmountInteriorNight=0.0 +FogColorFilterAmountSunrise=0.0 +FogColorFilterAmountDay=0.0 +FogColorFilterAmountSunset=0.0 +FogColorFilterAmountNight=0.0 +FogColorFilterAmountInteriorDay=0.0 +FogColorFilterAmountInteriorNight=0.0 +DirectLightingIntensityDawn=0.7 +DirectLightingIntensityDusk=0.72 +DirectLightingCurveDawn=0.87 +DirectLightingCurveDusk=0.82 +DirectLightingDesaturationDawn=0.35 +DirectLightingDesaturationDusk=0.37 +DirectLightingColorFilterAmountDawn=0.0 +DirectLightingColorFilterAmountDusk=0.0 +DirectLightingColorFilterDawn=0.588, 0.455, 0.361 +DirectLightingColorFilterDusk=0.478, 0.408, 0.384 +SpecularAmountMultiplierDawn=1.47 +SpecularAmountMultiplierDusk=1.42 +SpecularPowerMultiplierDawn=0.82 +SpecularPowerMultiplierDusk=0.8 +SpecularFromLightDawn=0.0 +SpecularFromLightDusk=0.0 +AmbientLightingIntensityDawn=0.28 +AmbientLightingIntensityDusk=0.28 +AmbientLightingCurveDawn=1.27 +AmbientLightingCurveDusk=1.25 +AmbientLightingDesaturationDawn=0.35 +AmbientLightingDesaturationDusk=0.39 +AmbientColorFilterAmountDawn=0.27 +AmbientColorFilterAmountDusk=0.25 +AmbientColorFilterTopDawn=0.773, 0.792, 0.875 +AmbientColorFilterTopDusk=0.671, 0.671, 0.867 +AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 +AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 +AmbientColorFilterBottomDawn=0, 0, 0 +AmbientColorFilterBottomDusk=0, 0, 0 +PointLightingIntensityDawn=1.12 +PointLightingIntensityDusk=1.12 +PointLightingCurveDawn=0.96 +PointLightingCurveDusk=0.93 +PointLightingDesaturationDawn=0.0 +PointLightingDesaturationDusk=0.0 +ParticleLightsIntensityDawn=0.66 +ParticleLightsIntensityDusk=0.64 +FogColorMultiplierDawn=0.33 +FogColorMultiplierDusk=0.34 +FogColorCurveDawn=1.23 +FogColorCurveDusk=1.25 +FogColorFilterAmountDawn=0.0 +FogColorFilterAmountDusk=0.0 +FogColorFilterDawn=0.851, 0.525, 0.482 +FogColorFilterDusk=0.902, 0.549, 0.471 +ColorPowDawn=1.0 +ColorPowDusk=1.0 +[SKY] +CloudsIntensityDay=0.960001 +CloudsIntensityNight=0.330001 +CloudsIntensityInterior=1.49 +CloudsCurveDay=1.22 +CloudsCurveNight=1.54 +CloudsCurveInterior=1.5 +CloudsDesaturationDay=0.21 +CloudsDesaturationNight=0.0 +CloudsDesaturationInterior=0.14 +GradientIntensityDay=0.990001 +GradientIntensityNight=0.630001 +GradientIntensityInterior=0.85 +GradientDesaturationDay=0.56 +GradientDesaturationNight=0.24 +GradientDesaturationInterior=0.325 +GradientTopIntensityDay=1.060001 +GradientTopIntensityNight=1.160001 +GradientTopIntensityInterior=5.6125 +GradientTopCurveDay=1.03 +GradientTopCurveNight=1.22 +GradientTopCurveInterior=2.15 +GradientMiddleIntensityDay=1.040001 +GradientMiddleIntensityNight=1.180001 +GradientMiddleIntensityInterior=2.4 +GradientMiddleCurveDay=1.25 +GradientMiddleCurveNight=1.42 +GradientMiddleCurveInterior=1.65 +GradientHorizonIntensityDay=1.06 +GradientHorizonIntensityNight=0.750001 +GradientHorizonIntensityInterior=2.33 +GradientHorizonCurveDay=0.99 +GradientHorizonCurveNight=1.09 +GradientHorizonCurveInterior=1.25 +SunIntensity=3.0 +SunDesaturation=0.0 +SunCoronaIntensity=0.001 +SunCoronaCurve=1.0 +SunCoronaDesaturation=0.0 +MoonIntensity=1.6 +MoonCurve=1.0 +MoonDesaturation=0.2 +CloudsIntensitySunrise=0.630001 +CloudsIntensitySunset=0.64 +CloudsIntensityInteriorDay=0.98 +CloudsIntensityInteriorNight=0.27 +CloudsCurveSunrise=1.29 +CloudsCurveSunset=1.3 +CloudsCurveInteriorDay=1.21 +CloudsCurveInteriorNight=1.56 +CloudsDesaturationSunrise=0.12 +CloudsDesaturationSunset=0.16 +CloudsDesaturationInteriorDay=0.25 +CloudsDesaturationInteriorNight=0.0 +GradientIntensitySunrise=0.860001 +GradientIntensitySunset=0.880001 +GradientIntensityInteriorDay=1.16 +GradientIntensityInteriorNight=0.790001 +GradientDesaturationSunrise=0.44 +GradientDesaturationSunset=0.54 +GradientDesaturationInteriorDay=0.58 +GradientDesaturationInteriorNight=0.24 +GradientTopIntensitySunrise=1.100001 +GradientTopIntensitySunset=1.1 +GradientTopIntensityInteriorDay=1.05 +GradientTopIntensityInteriorNight=1.48 +GradientTopCurveSunrise=1.09 +GradientTopCurveSunset=1.11 +GradientTopCurveInteriorDay=1.06 +GradientTopCurveInteriorNight=1.59 +GradientMiddleIntensitySunrise=1.080001 +GradientMiddleIntensitySunset=1.09 +GradientMiddleIntensityInteriorDay=1.1 +GradientMiddleIntensityInteriorNight=1.09 +GradientMiddleCurveSunrise=1.35 +GradientMiddleCurveSunset=1.33 +GradientMiddleCurveInteriorDay=1.22 +GradientMiddleCurveInteriorNight=1.34 +GradientHorizonIntensitySunrise=0.95 +GradientHorizonIntensitySunset=0.96 +GradientHorizonIntensityInteriorDay=1.02 +GradientHorizonIntensityInteriorNight=0.81 +GradientHorizonCurveSunrise=1.04 +GradientHorizonCurveSunset=1.02 +GradientHorizonCurveInteriorDay=0.95 +GradientHorizonCurveInteriorNight=1.08 +SunIntensitySunrise=4.33 +SunIntensityDay=4.52 +SunIntensitySunset=4.34 +SunIntensityNight=4.04 +SunIntensityInteriorDay=4.03 +SunIntensityInteriorNight=4.07 +SunDesaturationSunrise=0.0 +SunDesaturationDay=0.0 +SunDesaturationSunset=0.0 +SunDesaturationNight=0.0 +SunDesaturationInteriorDay=0.0 +SunDesaturationInteriorNight=0.0 +SunColorFilterSunrise=0.992, 0.839, 0.749 +SunColorFilterDay=0.973, 0.89, 0.8 +SunColorFilterSunset=0.992, 0.855, 0.678 +SunColorFilterNight=0.58, 0.0941, 0.0941 +SunColorFilterInteriorDay=0.98, 0.937, 0.847 +SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 +SunGlowIntensitySunrise=0.72 +SunGlowIntensityDay=0.64 +SunGlowIntensitySunset=0.79 +SunGlowIntensityNight=0.62 +SunGlowIntensityInteriorDay=0.64 +SunGlowIntensityInteriorNight=0.53 +SunGlowHazinessSunrise=0.03 +SunGlowHazinessDay=0.17 +SunGlowHazinessSunset=0.09 +SunGlowHazinessNight=0.02 +SunGlowHazinessInteriorDay=0.11 +SunGlowHazinessInteriorNight=0.01 +MoonIntensitySunrise=0.77 +MoonIntensityDay=0.53 +MoonIntensitySunset=0.73 +MoonIntensityNight=1.51 +MoonIntensityInteriorDay=0.69 +MoonIntensityInteriorNight=1.36 +MoonCurveSunrise=0.89 +MoonCurveDay=0.61 +MoonCurveSunset=0.84 +MoonCurveNight=0.91 +MoonCurveInteriorDay=0.59 +MoonCurveInteriorNight=0.9 +MoonDesaturationSunrise=0.21 +MoonDesaturationDay=0.49 +MoonDesaturationSunset=0.38 +MoonDesaturationNight=0.16 +MoonDesaturationInteriorDay=0.35 +MoonDesaturationInteriorNight=0.14 +CloudsOpacitySunrise=1.0 +CloudsOpacityDay=1.0 +CloudsOpacitySunset=1.0 +CloudsOpacityNight=1.0 +CloudsOpacityInteriorDay=1.0 +CloudsOpacityInteriorNight=1.0 +GradientTopColorFilterSunrise=0.894, 0.678, 0.533 +GradientTopColorFilterDay=1, 1, 1 +GradientTopColorFilterSunset=0.851, 0.557, 0.451 +GradientTopColorFilterNight=0.357, 0.459, 0.906 +GradientTopColorFilterInteriorDay=1, 1, 1 +GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 +GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329 +GradientMiddleColorFilterDay=1, 1, 1 +GradientMiddleColorFilterSunset=0.988, 0.647, 0.502 +GradientMiddleColorFilterNight=0.431, 0.545, 0.965 +GradientMiddleColorFilterInteriorDay=1, 1, 1 +GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 +GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 +GradientHorizonColorFilterDay=1, 1, 1 +GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 +GradientHorizonColorFilterNight=0.525, 0.875, 0.988 +GradientHorizonColorFilterInteriorDay=1, 1, 1 +GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 +CloudsColorFilterSunrise=0.992, 0.929, 0.875 +CloudsColorFilterDay=1, 1, 1 +CloudsColorFilterSunset=0.996, 0.914, 0.863 +CloudsColorFilterNight=0.682, 0.8, 0.965 +CloudsColorFilterInteriorDay=1, 1, 1 +CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 +CloudsIntensityDawn=0.45 +CloudsIntensityDusk=0.420001 +CloudsCurveDawn=1.28 +CloudsCurveDusk=1.41 +CloudsDesaturationDawn=0.06 +CloudsDesaturationDusk=0.05 +CloudsOpacityDawn=1.0 +CloudsOpacityDusk=1.0 +CloudsColorFilterDawn=0.953, 0.678, 0.529 +CloudsColorFilterDusk=0.827, 0.565, 0.537 +GradientIntensityDawn=0.75 +GradientIntensityDusk=0.750001 +GradientDesaturationDawn=0.38 +GradientDesaturationDusk=0.33 +GradientTopIntensityDawn=1.17 +GradientTopIntensityDusk=1.18 +GradientTopCurveDawn=1.13 +GradientTopCurveDusk=1.13 +GradientTopColorFilterDawn=0.733, 0.49, 0.459 +GradientTopColorFilterDusk=0.718, 0.463, 0.412 +GradientMiddleIntensityDawn=1.11 +GradientMiddleIntensityDusk=1.14 +GradientMiddleCurveDawn=1.41 +GradientMiddleCurveDusk=1.38 +GradientMiddleColorFilterDawn=0.957, 0.431, 0.314 +GradientMiddleColorFilterDusk=0.835, 0.373, 0.278 +GradientHorizonIntensityDawn=0.870001 +GradientHorizonIntensityDusk=0.89 +GradientHorizonCurveDawn=1.07 +GradientHorizonCurveDusk=1.05 +GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 +GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 +SunIntensityDawn=4.14 +SunIntensityDusk=4.13 +SunDesaturationDawn=0.0 +SunDesaturationDusk=0.0 +SunColorFilterDawn=0.894, 0.612, 0.502 +SunColorFilterDusk=0.953, 0.592, 0.537 +SunGlowIntensityDawn=0.87 +SunGlowIntensityDusk=0.84 +SunGlowHazinessDawn=0.03 +SunGlowHazinessDusk=0.03 +MoonIntensityDawn=1.07 +MoonIntensityDusk=1.06 +MoonCurveDawn=0.88 +MoonCurveDusk=0.88 +MoonDesaturationDawn=0.19 +MoonDesaturationDusk=0.25 +[OBJECT] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[VEGETATION] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[EYES] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[LIGHTSPRITE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[WINDOWLIGHT] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[VOLUMETRICFOG] +IntensitySunrise=0.67 +IntensityDay=0.72 +IntensitySunset=0.67 +IntensityNight=0.58 +IntensityInteriorDay=0.91 +IntensityInteriorNight=0.61 +CurveSunrise=0.94 +CurveDay=0.89 +CurveSunset=0.95 +CurveNight=1.24 +CurveInteriorDay=0.88 +CurveInteriorNight=1.2 +LightingInfluenceSunrise=0.9 +LightingInfluenceDay=0.87 +LightingInfluenceSunset=0.91 +LightingInfluenceNight=1.08 +LightingInfluenceInteriorDay=0.85 +LightingInfluenceInteriorNight=1.06 +OpacitySunrise=0.39 +OpacityDay=0.48 +OpacitySunset=0.4 +OpacityNight=0.21 +OpacityInteriorDay=0.44 +OpacityInteriorNight=0.24 +IntensityDawn=0.59 +IntensityDusk=0.6 +CurveDawn=1.08 +CurveDusk=1.1 +LightingInfluenceDawn=0.95 +LightingInfluenceDusk=0.96 +OpacityDawn=0.28 +OpacityDusk=0.29 +[FIRE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[PARTICLE] +IntensitySunrise=1.0 +IntensityDay=1.04 +IntensitySunset=1.0 +IntensityNight=0.79 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +LightingInfluenceSunrise=1.0 +LightingInfluenceDay=1.14 +LightingInfluenceSunset=1.0 +LightingInfluenceNight=1.26 +LightingInfluenceInteriorDay=1.0 +LightingInfluenceInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +LightingInfluenceDawn=1.0 +LightingInfluenceDusk=1.0 +[RAYS] +SunRaysMultiplierSunrise=0.4 +SunRaysMultiplierDay=0.4 +SunRaysMultiplierSunset=0.4 +SunRaysMultiplierNight=0.4 +SunRaysMultiplierInteriorDay=0.4 +SunRaysMultiplierInteriorNight=0.4 +SunRaysMultiplierDawn=0.4 +SunRaysMultiplierDusk=0.4 +[IMAGEBASEDLIGHTING] +AdditiveAmountSunrise=0.05 +AdditiveAmountDay=0.05 +AdditiveAmountSunset=0.05 +AdditiveAmountNight=0.05 +AdditiveAmountInteriorDay=0.05 +AdditiveAmountInteriorNight=0.05 +MultiplicativeAmountSunrise=0.0 +MultiplicativeAmountDay=0.0 +MultiplicativeAmountSunset=0.0 +MultiplicativeAmountNight=0.0 +MultiplicativeAmountInteriorDay=0.0 +MultiplicativeAmountInteriorNight=0.0 +ReflectiveAmountSunrise=0.1 +ReflectiveAmountDay=0.1 +ReflectiveAmountSunset=0.1 +ReflectiveAmountNight=0.1 +ReflectiveAmountInteriorDay=0.1 +ReflectiveAmountInteriorNight=0.1 +AdditiveAmountDawn=0.05 +AdditiveAmountDusk=0.05 +MultiplicativeAmountDawn=0.0 +MultiplicativeAmountDusk=0.0 +ReflectiveAmountDawn=0.1 +ReflectiveAmountDusk=0.1 +[WATER] +WavesAmplitudeSunrise=1.0 +WavesAmplitudeDay=1.0 +WavesAmplitudeSunset=1.0 +WavesAmplitudeNight=1.0 +WavesAmplitudeInteriorDay=1.0 +WavesAmplitudeInteriorNight=1.0 +WavesAmplitudeDawn=1.0 +WavesAmplitudeDusk=1.0 +[CLOUDSHADOWS] +OpacitySunrise=1.0 +OpacityDay=1.0 +OpacitySunset=1.0 +OpacityNight=1.0 +OpacityInteriorDay=1.0 +OpacityInteriorNight=1.0 +OpacityDawn=1.0 +OpacityDusk=1.0 +[VOLUMETRICRAYS] +IntensitySunrise=0.2 +IntensityDay=0.2 +IntensitySunset=0.2 +IntensityNight=0.2 +IntensityInteriorDay=0.2 +IntensityInteriorNight=0.2 +DensitySunrise=1.0 +DensityDay=1.0 +DensitySunset=1.0 +DensityNight=1.0 +DensityInteriorDay=1.0 +DensityInteriorNight=1.0 +SkyColorAmountSunrise=0.5 +SkyColorAmountDay=0.5 +SkyColorAmountSunset=0.5 +SkyColorAmountNight=0.5 +SkyColorAmountInteriorDay=0.5 +SkyColorAmountInteriorNight=0.5 +IntensityDawn=0.2 +IntensityDusk=0.2 +DensityDawn=1.0 +DensityDusk=1.0 +SkyColorAmountDawn=0.5 +SkyColorAmountDusk=0.5 +[PROCEDURALSUN] +GlowIntensitySunrise=0.4 +GlowIntensityDay=0.4 +GlowIntensitySunset=0.4 +GlowIntensityNight=0.4 +GlowIntensityInteriorDay=0.4 +GlowIntensityInteriorNight=0.4 +GlowCurveSunrise=10.0 +GlowCurveDay=10.0 +GlowCurveSunset=10.0 +GlowCurveNight=10.0 +GlowCurveInteriorDay=10.0 +GlowCurveInteriorNight=10.0 +GlowIntensityDawn=0.4 +GlowIntensityDusk=0.4 +GlowCurveDawn=10.0 +GlowCurveDusk=10.0 +[MIST] +AnchorsAmountSunrise=1.0 +AnchorsAmountDay=1.0 +AnchorsAmountSunset=1.0 +AnchorsAmountNight=1.0 +AnchorsAmountInteriorDay=1.0 +AnchorsAmountInteriorNight=1.0 +SkyLightingAmountSunrise=1.0 +SkyLightingAmountDay=1.0 +SkyLightingAmountSunset=1.0 +SkyLightingAmountNight=1.0 +SkyLightingAmountInteriorDay=1.0 +SkyLightingAmountInteriorNight=1.0 +SunLightingAmountSunrise=0.1 +SunLightingAmountDay=0.1 +SunLightingAmountSunset=0.1 +SunLightingAmountNight=0.1 +SunLightingAmountInteriorDay=0.1 +SunLightingAmountInteriorNight=0.1 +DesaturationSunrise=0.0 +DesaturationDay=0.0 +DesaturationSunset=0.0 +DesaturationNight=0.0 +DesaturationInteriorDay=0.0 +DesaturationInteriorNight=0.0 +ColorFilterSunrise=1, 1, 1 +ColorFilterDay=1, 1, 1 +ColorFilterSunset=1, 1, 1 +ColorFilterNight=1, 1, 1 +ColorFilterInteriorDay=1, 1, 1 +ColorFilterInteriorNight=1, 1, 1 +RelativeToCameraSunrise=0.0 +RelativeToCameraDay=0.0 +RelativeToCameraSunset=0.0 +RelativeToCameraNight=0.0 +RelativeToCameraInteriorDay=0.0 +RelativeToCameraInteriorNight=0.0 +VerticalOffsetSunrise=-10.0 +VerticalOffsetDay=-10.0 +VerticalOffsetSunset=-10.0 +VerticalOffsetNight=-10.0 +VerticalOffsetInteriorDay=-10.0 +VerticalOffsetInteriorNight=-10.0 +DensitySunrise=1.5 +DensityDay=1.5 +DensitySunset=1.5 +DensityNight=1.5 +DensityInteriorDay=1.5 +DensityInteriorNight=1.5 +VerticalFadeSunrise=4.0 +VerticalFadeDay=4.0 +VerticalFadeSunset=4.0 +VerticalFadeNight=4.0 +VerticalFadeInteriorDay=4.0 +VerticalFadeInteriorNight=4.0 +DistanceFadeSunrise=0.0 +DistanceFadeDay=0.0 +DistanceFadeSunset=0.0 +DistanceFadeNight=0.0 +DistanceFadeInteriorDay=0.0 +DistanceFadeInteriorNight=0.0 +BottomTopSunrise=0.0 +BottomTopDay=0.0 +BottomTopSunset=0.0 +BottomTopNight=0.0 +BottomTopInteriorDay=0.0 +BottomTopInteriorNight=0.0 +ExponentialFadeSunrise=1.0 +ExponentialFadeDay=1.0 +ExponentialFadeSunset=1.0 +ExponentialFadeNight=1.0 +ExponentialFadeInteriorDay=1.0 +ExponentialFadeInteriorNight=1.0 +AnchorsAmountDawn=1.0 +AnchorsAmountDusk=1.0 +SkyLightingAmountDawn=1.0 +SkyLightingAmountDusk=1.0 +SunLightingAmountDawn=0.1 +SunLightingAmountDusk=0.1 +DesaturationDawn=0.0 +DesaturationDusk=0.0 +ColorFilterDawn=1, 1, 1 +ColorFilterDusk=1, 1, 1 +RelativeToCameraDawn=0.0 +RelativeToCameraDusk=0.0 +VerticalOffsetDawn=-10.0 +VerticalOffsetDusk=-10.0 +DensityDawn=1.5 +DensityDusk=1.5 +VerticalFadeDawn=4.0 +VerticalFadeDusk=4.0 +DistanceFadeDawn=0.0 +DistanceFadeDusk=0.0 +BottomTopDawn=0.0 +BottomTopDusk=0.0 +ExponentialFadeDawn=1.0 +ExponentialFadeDusk=1.0 +[AUTOAMBIENT] +BlendingAmountDawn=1.0 +BlendingAmountSunrise=1.0 +BlendingAmountDay=1.0 +BlendingAmountSunset=1.0 +BlendingAmountDusk=1.0 +BlendingAmountNight=1.0 +BlendingAmountInteriorDay=1.0 +BlendingAmountInteriorNight=1.0 +TopIntensityDawn=1.0 +TopIntensitySunrise=1.0 +TopIntensityDay=1.0 +TopIntensitySunset=1.0 +TopIntensityDusk=1.0 +TopIntensityNight=1.0 +TopIntensityInteriorDay=1.0 +TopIntensityInteriorNight=1.0 +BottomIntensityDawn=0.2 +BottomIntensitySunrise=0.2 +BottomIntensityDay=0.2 +BottomIntensitySunset=0.2 +BottomIntensityDusk=0.2 +BottomIntensityNight=0.2 +BottomIntensityInteriorDay=0.2 +BottomIntensityInteriorNight=0.2 +BottomSaturationDawn=2.0 +BottomSaturationSunrise=2.0 +BottomSaturationDay=2.0 +BottomSaturationSunset=2.0 +BottomSaturationDusk=2.0 +BottomSaturationNight=2.0 +BottomSaturationInteriorDay=2.0 +BottomSaturationInteriorNight=2.0 +[CHARACTERGLOW] +IntensityMultiplierDawn=1.0 +IntensityMultiplierSunrise=1.0 +IntensityMultiplierDay=1.0 +IntensityMultiplierSunset=1.0 +IntensityMultiplierDusk=1.0 +IntensityMultiplierNight=1.0 +IntensityMultiplierInteriorDay=1.0 +IntensityMultiplierInteriorNight=1.0 +PowerMultiplierDawn=1.0 +PowerMultiplierSunrise=1.0 +PowerMultiplierDay=1.0 +PowerMultiplierSunset=1.0 +PowerMultiplierDusk=1.0 +PowerMultiplierNight=1.0 +PowerMultiplierInteriorDay=1.0 +PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_general.ini b/enbseries/wt_general.ini new file mode 100644 index 0000000..b0b6a66 --- /dev/null +++ b/enbseries/wt_general.ini @@ -0,0 +1,886 @@ +[BLOOM] +AmountDawn=1.0 +AmountSunrise=1.0 +AmountDay=1.0 +AmountSunset=1.0 +AmountDusk=1.0 +AmountNight=1.0 +AmountInteriorDay=1.0 +AmountInteriorNight=1.0 +BlueShiftAmountDawn=1.0 +BlueShiftAmountSunrise=1.0 +BlueShiftAmountDay=1.0 +BlueShiftAmountSunset=1.0 +BlueShiftAmountDusk=1.0 +BlueShiftAmountNight=1.0 +BlueShiftAmountInteriorDay=1.0 +BlueShiftAmountInteriorNight=1.0 +[LENS] +ReflectionIntensityDawn=1.0 +ReflectionIntensitySunrise=1.0 +ReflectionIntensityDay=1.0 +ReflectionIntensitySunset=1.0 +ReflectionIntensityDusk=1.0 +ReflectionIntensityNight=1.0 +ReflectionIntensityInteriorDay=1.0 +ReflectionIntensityInteriorNight=1.0 +ReflectionPowerDawn=2.0 +ReflectionPowerSunrise=2.0 +ReflectionPowerDay=2.0 +ReflectionPowerSunset=2.0 +ReflectionPowerDusk=2.0 +ReflectionPowerNight=2.0 +ReflectionPowerInteriorDay=2.0 +ReflectionPowerInteriorNight=2.0 +DirtIntensityDawn=1.0 +DirtIntensitySunrise=1.0 +DirtIntensityDay=1.0 +DirtIntensitySunset=1.0 +DirtIntensityDusk=1.0 +DirtIntensityNight=1.0 +DirtIntensityInteriorDay=1.0 +DirtIntensityInteriorNight=1.0 +DirtPowerDawn=2.0 +DirtPowerSunrise=2.0 +DirtPowerDay=2.0 +DirtPowerSunset=2.0 +DirtPowerDusk=2.0 +DirtPowerNight=2.0 +DirtPowerInteriorDay=2.0 +DirtPowerInteriorNight=2.0 +[SKYLIGHTING] +AmbientMinLevelDawn=0.1 +AmbientMinLevelSunrise=0.1 +AmbientMinLevelDay=0.1 +AmbientMinLevelSunset=0.1 +AmbientMinLevelDusk=0.1 +AmbientMinLevelNight=0.1 +AmbientMinLevelInteriorDay=0.1 +AmbientMinLevelInteriorNight=0.1 +[ENVIRONMENT] +DirectLightingIntensityDawn=0.94 +DirectLightingIntensitySunrise=1.12 +DirectLightingIntensityDay=1.24 +DirectLightingIntensitySunset=1.11 +DirectLightingIntensityDusk=0.97 +DirectLightingIntensityNight=0.75 +DirectLightingIntensityInteriorDay=0.49 +DirectLightingIntensityInteriorNight=0.33 +DirectLightingCurveDawn=0.82 +DirectLightingCurveSunrise=1.03 +DirectLightingCurveDay=1.21 +DirectLightingCurveSunset=1.02 +DirectLightingCurveDusk=0.86 +DirectLightingCurveNight=0.67 +DirectLightingCurveInteriorDay=0.92 +DirectLightingCurveInteriorNight=0.62 +DirectLightingDesaturationDawn=0.35 +DirectLightingDesaturationSunrise=0.48 +DirectLightingDesaturationDay=0.48 +DirectLightingDesaturationSunset=0.42 +DirectLightingDesaturationDusk=0.37 +DirectLightingDesaturationNight=0.47 +DirectLightingDesaturationInteriorDay=0.54 +DirectLightingDesaturationInteriorNight=0.49 +DirectLightingColorFilterAmountDawn=0.0 +DirectLightingColorFilterAmountSunrise=0.0 +DirectLightingColorFilterAmountDay=0.0 +DirectLightingColorFilterAmountSunset=0.0 +DirectLightingColorFilterAmountDusk=0.0 +DirectLightingColorFilterAmountNight=0.0 +DirectLightingColorFilterAmountInteriorDay=0.0 +DirectLightingColorFilterAmountInteriorNight=0.0 +DirectLightingColorFilterDawn=0.886, 0.51, 0.647 +DirectLightingColorFilterSunrise=0.973, 0.612, 0.431 +DirectLightingColorFilterDay=1, 0.851, 0.718 +DirectLightingColorFilterSunset=0.992, 0.592, 0.482 +DirectLightingColorFilterDusk=0.714, 0.439, 0.518 +DirectLightingColorFilterNight=0.537, 0.549, 0.89 +DirectLightingColorFilterInteriorDay=1, 1, 1 +DirectLightingColorFilterInteriorNight=0.412, 0.447, 0.631 +SpecularAmountMultiplierDawn=1.47 +SpecularAmountMultiplierSunrise=1.33 +SpecularAmountMultiplierDay=1.27 +SpecularAmountMultiplierSunset=1.3 +SpecularAmountMultiplierDusk=1.42 +SpecularAmountMultiplierNight=1.58 +SpecularAmountMultiplierInteriorDay=1.33 +SpecularAmountMultiplierInteriorNight=1.55 +SpecularPowerMultiplierDawn=0.82 +SpecularPowerMultiplierSunrise=0.971 +SpecularPowerMultiplierDay=1.201 +SpecularPowerMultiplierSunset=0.951 +SpecularPowerMultiplierDusk=0.8 +SpecularPowerMultiplierNight=0.771 +SpecularPowerMultiplierInteriorDay=0.931 +SpecularPowerMultiplierInteriorNight=0.811 +SpecularFromLightDawn=0.0 +SpecularFromLightSunrise=0.0 +SpecularFromLightDay=0.0 +SpecularFromLightSunset=0.0 +SpecularFromLightDusk=0.0 +SpecularFromLightNight=0.0 +SpecularFromLightInteriorDay=0.0 +SpecularFromLightInteriorNight=0.0 +AmbientLightingIntensityDawn=0.43 +AmbientLightingIntensitySunrise=0.54 +AmbientLightingIntensityDay=0.61 +AmbientLightingIntensitySunset=0.46 +AmbientLightingIntensityDusk=0.38 +AmbientLightingIntensityNight=0.34 +AmbientLightingIntensityInteriorDay=0.59 +AmbientLightingIntensityInteriorNight=0.39 +AmbientLightingCurveDawn=1.27 +AmbientLightingCurveSunrise=1.22 +AmbientLightingCurveDay=1.15 +AmbientLightingCurveSunset=1.2 +AmbientLightingCurveDusk=1.25 +AmbientLightingCurveNight=1.26 +AmbientLightingCurveInteriorDay=1.49 +AmbientLightingCurveInteriorNight=1.52 +AmbientLightingDesaturationDawn=0.35 +AmbientLightingDesaturationSunrise=0.3 +AmbientLightingDesaturationDay=0.25 +AmbientLightingDesaturationSunset=0.33 +AmbientLightingDesaturationDusk=0.39 +AmbientLightingDesaturationNight=0.41 +AmbientLightingDesaturationInteriorDay=0.14 +AmbientLightingDesaturationInteriorNight=0.29 +AmbientColorFilterAmountDawn=0.27 +AmbientColorFilterAmountSunrise=0.3 +AmbientColorFilterAmountDay=0.41 +AmbientColorFilterAmountSunset=0.31 +AmbientColorFilterAmountDusk=0.25 +AmbientColorFilterAmountNight=0.32 +AmbientColorFilterAmountInteriorDay=0.08 +AmbientColorFilterAmountInteriorNight=0.07 +AmbientColorFilterTopDawn=0.773, 0.792, 0.875 +AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 +AmbientColorFilterTopDay=0.851, 0.89, 0.914 +AmbientColorFilterTopSunset=0.718, 0.616, 0.561 +AmbientColorFilterTopDusk=0.671, 0.671, 0.867 +AmbientColorFilterTopNight=0.396, 0.478, 0.804 +AmbientColorFilterTopInteriorDay=0.227, 0.294, 0.439 +AmbientColorFilterTopInteriorNight=0.106, 0.145, 0.2 +AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 +AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 +AmbientColorFilterMiddleDay=0.114, 0.149, 0.255 +AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 +AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 +AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 +AmbientColorFilterMiddleInteriorDay=0.0549, 0.0745, 0.0941 +AmbientColorFilterMiddleInteriorNight=0.0157, 0.0235, 0.0314 +AmbientColorFilterBottomDawn=0, 0, 0 +AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 +AmbientColorFilterBottomDay=0, 0.00784, 0.0314 +AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 +AmbientColorFilterBottomDusk=0, 0, 0 +AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 +AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 +AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 +PointLightingIntensityDawn=1.12 +PointLightingIntensitySunrise=1.1 +PointLightingIntensityDay=1.06 +PointLightingIntensitySunset=1.1 +PointLightingIntensityDusk=1.12 +PointLightingIntensityNight=1.22 +PointLightingIntensityInteriorDay=0.93 +PointLightingIntensityInteriorNight=0.94 +PointLightingCurveDawn=0.96 +PointLightingCurveSunrise=0.92 +PointLightingCurveDay=0.89 +PointLightingCurveSunset=0.9 +PointLightingCurveDusk=0.93 +PointLightingCurveNight=0.95 +PointLightingCurveInteriorDay=0.78 +PointLightingCurveInteriorNight=0.67 +PointLightingDesaturationDawn=0.0 +PointLightingDesaturationSunrise=0.0 +PointLightingDesaturationDay=0.0 +PointLightingDesaturationSunset=0.0 +PointLightingDesaturationDusk=0.0 +PointLightingDesaturationNight=0.0 +PointLightingDesaturationInteriorDay=0.0 +PointLightingDesaturationInteriorNight=0.0 +ParticleLightsIntensityDawn=0.66 +ParticleLightsIntensitySunrise=0.63 +ParticleLightsIntensityDay=0.64 +ParticleLightsIntensitySunset=0.63 +ParticleLightsIntensityDusk=0.64 +ParticleLightsIntensityNight=0.66 +ParticleLightsIntensityInteriorDay=0.6 +ParticleLightsIntensityInteriorNight=0.66 +FogColorMultiplierDawn=0.21 +FogColorMultiplierSunrise=0.25 +FogColorMultiplierDay=0.36 +FogColorMultiplierSunset=0.27 +FogColorMultiplierDusk=0.21 +FogColorMultiplierNight=0.24 +FogColorMultiplierInteriorDay=0.33 +FogColorMultiplierInteriorNight=0.2 +FogColorCurveDawn=1.67 +FogColorCurveSunrise=1.62 +FogColorCurveDay=1.51 +FogColorCurveSunset=1.61 +FogColorCurveDusk=1.69 +FogColorCurveNight=1.82 +FogColorCurveInteriorDay=1.37 +FogColorCurveInteriorNight=1.64 +FogColorFilterAmountDawn=0.0 +FogColorFilterAmountSunrise=0.0 +FogColorFilterAmountDay=0.0 +FogColorFilterAmountSunset=0.0 +FogColorFilterAmountDusk=0.0 +FogColorFilterAmountNight=0.0 +FogColorFilterAmountInteriorDay=0.0 +FogColorFilterAmountInteriorNight=0.0 +FogColorFilterDawn=0.706, 0.263, 0.204 +FogColorFilterSunrise=0.949, 0.706, 0.533 +FogColorFilterDay=0.988, 0.898, 0.831 +FogColorFilterSunset=0.949, 0.71, 0.549 +FogColorFilterDusk=0.753, 0.255, 0.141 +FogColorFilterNight=1, 1, 1 +FogColorFilterInteriorDay=1, 1, 1 +FogColorFilterInteriorNight=1, 1, 1 +ColorPowDawn=1.0 +ColorPowSunrise=1.0 +ColorPowDay=1.0 +ColorPowSunset=1.0 +ColorPowDusk=1.0 +ColorPowNight=1.0 +ColorPowInteriorDay=1.0 +ColorPowInteriorNight=1.0 +[SKY] +CloudsIntensityDawn=0.74 +CloudsIntensitySunrise=0.980001 +CloudsIntensityDay=1.030001 +CloudsIntensitySunset=0.94 +CloudsIntensityDusk=0.730001 +CloudsIntensityNight=0.540001 +CloudsIntensityInteriorDay=0.98 +CloudsIntensityInteriorNight=0.48 +CloudsCurveDawn=1.28 +CloudsCurveSunrise=1.19 +CloudsCurveDay=1.08 +CloudsCurveSunset=1.17 +CloudsCurveDusk=1.3 +CloudsCurveNight=1.54 +CloudsCurveInteriorDay=1.07 +CloudsCurveInteriorNight=1.56 +CloudsDesaturationDawn=0.38 +CloudsDesaturationSunrise=0.6 +CloudsDesaturationDay=0.47 +CloudsDesaturationSunset=0.66 +CloudsDesaturationDusk=0.41 +CloudsDesaturationNight=0.27 +CloudsDesaturationInteriorDay=0.71 +CloudsDesaturationInteriorNight=0.22 +CloudsOpacityDawn=1.0 +CloudsOpacitySunrise=1.0 +CloudsOpacityDay=1.0 +CloudsOpacitySunset=1.0 +CloudsOpacityDusk=1.0 +CloudsOpacityNight=1.0 +CloudsOpacityInteriorDay=1.0 +CloudsOpacityInteriorNight=1.0 +CloudsColorFilterDawn=0.902, 0.749, 0.929 +CloudsColorFilterSunrise=0.988, 0.882, 0.8 +CloudsColorFilterDay=1, 1, 1 +CloudsColorFilterSunset=0.886, 0.6, 0.51 +CloudsColorFilterDusk=0.812, 0.671, 0.867 +CloudsColorFilterNight=0.682, 0.8, 0.965 +CloudsColorFilterInteriorDay=1, 1, 1 +CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 +GradientIntensityDawn=0.95 +GradientIntensitySunrise=1.020001 +GradientIntensityDay=1.120001 +GradientIntensitySunset=0.980001 +GradientIntensityDusk=0.96 +GradientIntensityNight=0.900001 +GradientIntensityInteriorDay=1.09 +GradientIntensityInteriorNight=0.890001 +GradientDesaturationDawn=0.38 +GradientDesaturationSunrise=0.55 +GradientDesaturationDay=0.65 +GradientDesaturationSunset=0.54 +GradientDesaturationDusk=0.33 +GradientDesaturationNight=0.24 +GradientDesaturationInteriorDay=0.58 +GradientDesaturationInteriorNight=0.24 +GradientTopIntensityDawn=1.1 +GradientTopIntensitySunrise=1.060001 +GradientTopIntensityDay=0.990001 +GradientTopIntensitySunset=1.02 +GradientTopIntensityDusk=1.07 +GradientTopIntensityNight=1.090001 +GradientTopIntensityInteriorDay=1.05 +GradientTopIntensityInteriorNight=1.48 +GradientTopCurveDawn=1.13 +GradientTopCurveSunrise=1.09 +GradientTopCurveDay=1.03 +GradientTopCurveSunset=1.11 +GradientTopCurveDusk=1.13 +GradientTopCurveNight=1.22 +GradientTopCurveInteriorDay=1.06 +GradientTopCurveInteriorNight=1.59 +GradientTopColorFilterDawn=0.706, 0.486, 0.686 +GradientTopColorFilterSunrise=0.937, 0.804, 0.718 +GradientTopColorFilterDay=1, 1, 1 +GradientTopColorFilterSunset=0.804, 0.412, 0.294 +GradientTopColorFilterDusk=0.533, 0.412, 0.718 +GradientTopColorFilterNight=0.357, 0.459, 0.906 +GradientTopColorFilterInteriorDay=1, 1, 1 +GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 +GradientMiddleIntensityDawn=1.08 +GradientMiddleIntensitySunrise=1.020001 +GradientMiddleIntensityDay=0.960001 +GradientMiddleIntensitySunset=1.01 +GradientMiddleIntensityDusk=1.1 +GradientMiddleIntensityNight=1.180001 +GradientMiddleIntensityInteriorDay=1.1 +GradientMiddleIntensityInteriorNight=1.09 +GradientMiddleCurveDawn=1.41 +GradientMiddleCurveSunrise=1.35 +GradientMiddleCurveDay=1.38 +GradientMiddleCurveSunset=1.33 +GradientMiddleCurveDusk=1.38 +GradientMiddleCurveNight=1.42 +GradientMiddleCurveInteriorDay=1.22 +GradientMiddleCurveInteriorNight=1.34 +GradientMiddleColorFilterDawn=0.902, 0.651, 0.98 +GradientMiddleColorFilterSunrise=0.973, 0.659, 0.604 +GradientMiddleColorFilterDay=1, 1, 1 +GradientMiddleColorFilterSunset=0.984, 0.529, 0.365 +GradientMiddleColorFilterDusk=0.651, 0.522, 0.89 +GradientMiddleColorFilterNight=0.431, 0.545, 0.965 +GradientMiddleColorFilterInteriorDay=1, 1, 1 +GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 +GradientHorizonIntensityDawn=0.870001 +GradientHorizonIntensitySunrise=0.95 +GradientHorizonIntensityDay=1.06 +GradientHorizonIntensitySunset=0.96 +GradientHorizonIntensityDusk=0.89 +GradientHorizonIntensityNight=0.810001 +GradientHorizonIntensityInteriorDay=1.02 +GradientHorizonIntensityInteriorNight=0.81 +GradientHorizonCurveDawn=1.07 +GradientHorizonCurveSunrise=1.04 +GradientHorizonCurveDay=0.99 +GradientHorizonCurveSunset=1.02 +GradientHorizonCurveDusk=1.05 +GradientHorizonCurveNight=1.09 +GradientHorizonCurveInteriorDay=0.95 +GradientHorizonCurveInteriorNight=1.08 +GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 +GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 +GradientHorizonColorFilterDay=1, 1, 1 +GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 +GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 +GradientHorizonColorFilterNight=0.525, 0.875, 0.988 +GradientHorizonColorFilterInteriorDay=1, 1, 1 +GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 +SunIntensityDawn=3.95 +SunIntensitySunrise=4.12 +SunIntensityDay=4.59 +SunIntensitySunset=4.1 +SunIntensityDusk=3.87 +SunIntensityNight=3.52 +SunIntensityInteriorDay=4.03 +SunIntensityInteriorNight=3.75 +SunDesaturationDawn=0.0 +SunDesaturationSunrise=0.0 +SunDesaturationDay=0.0 +SunDesaturationSunset=0.0 +SunDesaturationDusk=0.0 +SunDesaturationNight=0.0 +SunDesaturationInteriorDay=0.0 +SunDesaturationInteriorNight=0.0 +SunColorFilterDawn=0.886, 0.408, 0.235 +SunColorFilterSunrise=0.965, 0.718, 0.573 +SunColorFilterDay=0.973, 0.89, 0.8 +SunColorFilterSunset=0.976, 0.584, 0.106 +SunColorFilterDusk=0.922, 0.31, 0.231 +SunColorFilterNight=0.58, 0.0941, 0.0941 +SunColorFilterInteriorDay=0.98, 0.937, 0.847 +SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 +SunGlowIntensityDawn=0.87 +SunGlowIntensitySunrise=0.72 +SunGlowIntensityDay=0.64 +SunGlowIntensitySunset=0.79 +SunGlowIntensityDusk=0.84 +SunGlowIntensityNight=0.62 +SunGlowIntensityInteriorDay=0.64 +SunGlowIntensityInteriorNight=0.53 +SunGlowHazinessDawn=0.03 +SunGlowHazinessSunrise=0.03 +SunGlowHazinessDay=0.17 +SunGlowHazinessSunset=0.09 +SunGlowHazinessDusk=0.03 +SunGlowHazinessNight=0.02 +SunGlowHazinessInteriorDay=0.11 +SunGlowHazinessInteriorNight=0.01 +MoonIntensityDawn=1.07 +MoonIntensitySunrise=0.77 +MoonIntensityDay=0.53 +MoonIntensitySunset=0.73 +MoonIntensityDusk=1.06 +MoonIntensityNight=1.51 +MoonIntensityInteriorDay=0.69 +MoonIntensityInteriorNight=1.36 +MoonCurveDawn=0.88 +MoonCurveSunrise=0.89 +MoonCurveDay=0.61 +MoonCurveSunset=0.84 +MoonCurveDusk=0.88 +MoonCurveNight=0.91 +MoonCurveInteriorDay=0.59 +MoonCurveInteriorNight=0.9 +MoonDesaturationDawn=0.19 +MoonDesaturationSunrise=0.21 +MoonDesaturationDay=0.49 +MoonDesaturationSunset=0.38 +MoonDesaturationDusk=0.25 +MoonDesaturationNight=0.16 +MoonDesaturationInteriorDay=0.35 +MoonDesaturationInteriorNight=0.14 +[OBJECT] +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierDusk=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +[VEGETATION] +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierDusk=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +[EYES] +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierDusk=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +[LIGHTSPRITE] +IntensityDawn=1.0 +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityDusk=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveDawn=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveDusk=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +[WINDOWLIGHT] +IntensityDawn=1.0 +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityDusk=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveDawn=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveDusk=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +[VOLUMETRICFOG] +IntensityDawn=0.87 +IntensitySunrise=0.92 +IntensityDay=1.02 +IntensitySunset=0.98 +IntensityDusk=0.82 +IntensityNight=0.59 +IntensityInteriorDay=0.99 +IntensityInteriorNight=0.59 +CurveDawn=1.09 +CurveSunrise=1.12 +CurveDay=1.15 +CurveSunset=1.11 +CurveDusk=1.08 +CurveNight=1.01 +CurveInteriorDay=1.16 +CurveInteriorNight=1.12 +LightingInfluenceDawn=1.09 +LightingInfluenceSunrise=1.05 +LightingInfluenceDay=1.07 +LightingInfluenceSunset=1.03 +LightingInfluenceDusk=1.08 +LightingInfluenceNight=0.95 +LightingInfluenceInteriorDay=1.03 +LightingInfluenceInteriorNight=0.94 +OpacityDawn=0.37 +OpacitySunrise=0.29 +OpacityDay=0.25 +OpacitySunset=0.34 +OpacityDusk=0.36 +OpacityNight=0.47 +OpacityInteriorDay=0.35 +OpacityInteriorNight=0.48 +[FIRE] +IntensityDawn=1.0 +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityDusk=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveDawn=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveDusk=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +[PARTICLE] +IntensityDawn=0.73 +IntensitySunrise=0.85 +IntensityDay=1.02 +IntensitySunset=0.85 +IntensityDusk=0.73 +IntensityNight=0.54 +IntensityInteriorDay=0.92 +IntensityInteriorNight=0.61 +LightingInfluenceDawn=0.93 +LightingInfluenceSunrise=0.84 +LightingInfluenceDay=1.05 +LightingInfluenceSunset=0.85 +LightingInfluenceDusk=0.91 +LightingInfluenceNight=1.02 +LightingInfluenceInteriorDay=0.85 +LightingInfluenceInteriorNight=1.09 +[RAYS] +SunRaysMultiplierDawn=0.4 +SunRaysMultiplierSunrise=0.4 +SunRaysMultiplierDay=0.4 +SunRaysMultiplierSunset=0.4 +SunRaysMultiplierDusk=0.4 +SunRaysMultiplierNight=0.4 +SunRaysMultiplierInteriorDay=0.4 +SunRaysMultiplierInteriorNight=0.4 +[IMAGEBASEDLIGHTING] +AdditiveAmountDawn=0.05 +AdditiveAmountSunrise=0.05 +AdditiveAmountDay=0.05 +AdditiveAmountSunset=0.05 +AdditiveAmountDusk=0.05 +AdditiveAmountNight=0.05 +AdditiveAmountInteriorDay=0.05 +AdditiveAmountInteriorNight=0.05 +MultiplicativeAmountDawn=0.0 +MultiplicativeAmountSunrise=0.0 +MultiplicativeAmountDay=0.0 +MultiplicativeAmountSunset=0.0 +MultiplicativeAmountDusk=0.0 +MultiplicativeAmountNight=0.0 +MultiplicativeAmountInteriorDay=0.0 +MultiplicativeAmountInteriorNight=0.0 +ReflectiveAmountDawn=0.1 +ReflectiveAmountSunrise=0.1 +ReflectiveAmountDay=0.1 +ReflectiveAmountSunset=0.1 +ReflectiveAmountDusk=0.1 +ReflectiveAmountNight=0.1 +ReflectiveAmountInteriorDay=0.1 +ReflectiveAmountInteriorNight=0.1 +[WATER] +WavesAmplitudeDawn=1.0 +WavesAmplitudeSunrise=1.0 +WavesAmplitudeDay=1.0 +WavesAmplitudeSunset=1.0 +WavesAmplitudeDusk=1.0 +WavesAmplitudeNight=1.0 +WavesAmplitudeInteriorDay=1.0 +WavesAmplitudeInteriorNight=1.0 +[CLOUDSHADOWS] +OpacityDawn=1.0 +OpacitySunrise=1.0 +OpacityDay=1.0 +OpacitySunset=1.0 +OpacityDusk=1.0 +OpacityNight=1.0 +OpacityInteriorDay=1.0 +OpacityInteriorNight=1.0 +[VOLUMETRICRAYS] +IntensityDawn=0.2 +IntensitySunrise=0.2 +IntensityDay=0.2 +IntensitySunset=0.2 +IntensityDusk=0.2 +IntensityNight=0.2 +IntensityInteriorDay=0.2 +IntensityInteriorNight=0.2 +DensityDawn=1.0 +DensitySunrise=1.0 +DensityDay=1.0 +DensitySunset=1.0 +DensityDusk=1.0 +DensityNight=1.0 +DensityInteriorDay=1.0 +DensityInteriorNight=1.0 +SkyColorAmountDawn=0.5 +SkyColorAmountSunrise=0.5 +SkyColorAmountDay=0.5 +SkyColorAmountSunset=0.5 +SkyColorAmountDusk=0.5 +SkyColorAmountNight=0.5 +SkyColorAmountInteriorDay=0.5 +SkyColorAmountInteriorNight=0.5 +[PROCEDURALSUN] +GlowIntensityDawn=0.4 +GlowIntensitySunrise=0.4 +GlowIntensityDay=0.4 +GlowIntensitySunset=0.4 +GlowIntensityDusk=0.4 +GlowIntensityNight=0.4 +GlowIntensityInteriorDay=0.4 +GlowIntensityInteriorNight=0.4 +GlowCurveDawn=10.0 +GlowCurveSunrise=10.0 +GlowCurveDay=10.0 +GlowCurveSunset=10.0 +GlowCurveDusk=10.0 +GlowCurveNight=10.0 +GlowCurveInteriorDay=10.0 +GlowCurveInteriorNight=10.0 +[MIST] +AnchorsAmountDawn=1.0 +AnchorsAmountSunrise=1.0 +AnchorsAmountDay=1.0 +AnchorsAmountSunset=1.0 +AnchorsAmountDusk=1.0 +AnchorsAmountNight=1.0 +AnchorsAmountInteriorDay=1.0 +AnchorsAmountInteriorNight=1.0 +SkyLightingAmountDawn=1.0 +SkyLightingAmountSunrise=1.0 +SkyLightingAmountDay=1.0 +SkyLightingAmountSunset=1.0 +SkyLightingAmountDusk=1.0 +SkyLightingAmountNight=1.0 +SkyLightingAmountInteriorDay=1.0 +SkyLightingAmountInteriorNight=1.0 +SunLightingAmountDawn=0.1 +SunLightingAmountSunrise=0.1 +SunLightingAmountDay=0.1 +SunLightingAmountSunset=0.1 +SunLightingAmountDusk=0.1 +SunLightingAmountNight=0.1 +SunLightingAmountInteriorDay=0.1 +SunLightingAmountInteriorNight=0.1 +DesaturationDawn=0.0 +DesaturationSunrise=0.0 +DesaturationDay=0.0 +DesaturationSunset=0.0 +DesaturationDusk=0.0 +DesaturationNight=0.0 +DesaturationInteriorDay=0.0 +DesaturationInteriorNight=0.0 +ColorFilterDawn=1, 1, 1 +ColorFilterSunrise=1, 1, 1 +ColorFilterDay=1, 1, 1 +ColorFilterSunset=1, 1, 1 +ColorFilterDusk=1, 1, 1 +ColorFilterNight=1, 1, 1 +ColorFilterInteriorDay=1, 1, 1 +ColorFilterInteriorNight=1, 1, 1 +RelativeToCameraDawn=0.0 +RelativeToCameraSunrise=0.0 +RelativeToCameraDay=0.0 +RelativeToCameraSunset=0.0 +RelativeToCameraDusk=0.0 +RelativeToCameraNight=0.0 +RelativeToCameraInteriorDay=0.0 +RelativeToCameraInteriorNight=0.0 +VerticalOffsetDawn=-10.0 +VerticalOffsetSunrise=-10.0 +VerticalOffsetDay=-10.0 +VerticalOffsetSunset=-10.0 +VerticalOffsetDusk=-10.0 +VerticalOffsetNight=-10.0 +VerticalOffsetInteriorDay=-10.0 +VerticalOffsetInteriorNight=-10.0 +DensityDawn=1.5 +DensitySunrise=1.5 +DensityDay=1.5 +DensitySunset=1.5 +DensityDusk=1.5 +DensityNight=1.5 +DensityInteriorDay=1.5 +DensityInteriorNight=1.5 +VerticalFadeDawn=4.0 +VerticalFadeSunrise=4.0 +VerticalFadeDay=4.0 +VerticalFadeSunset=4.0 +VerticalFadeDusk=4.0 +VerticalFadeNight=4.0 +VerticalFadeInteriorDay=4.0 +VerticalFadeInteriorNight=4.0 +DistanceFadeDawn=0.0 +DistanceFadeSunrise=0.0 +DistanceFadeDay=0.0 +DistanceFadeSunset=0.0 +DistanceFadeDusk=0.0 +DistanceFadeNight=0.0 +DistanceFadeInteriorDay=0.0 +DistanceFadeInteriorNight=0.0 +BottomTopDawn=0.0 +BottomTopSunrise=0.0 +BottomTopDay=0.0 +BottomTopSunset=0.0 +BottomTopDusk=0.0 +BottomTopNight=0.0 +BottomTopInteriorDay=0.0 +BottomTopInteriorNight=0.0 +ExponentialFadeDawn=1.0 +ExponentialFadeSunrise=1.0 +ExponentialFadeDay=1.0 +ExponentialFadeSunset=1.0 +ExponentialFadeDusk=1.0 +ExponentialFadeNight=1.0 +ExponentialFadeInteriorDay=1.0 +ExponentialFadeInteriorNight=1.0 +[AUTOAMBIENT] +BlendingAmountDawn=1.0 +BlendingAmountSunrise=1.0 +BlendingAmountDay=1.0 +BlendingAmountSunset=1.0 +BlendingAmountDusk=1.0 +BlendingAmountNight=1.0 +BlendingAmountInteriorDay=1.0 +BlendingAmountInteriorNight=1.0 +TopIntensityDawn=1.0 +TopIntensitySunrise=1.0 +TopIntensityDay=1.0 +TopIntensitySunset=1.0 +TopIntensityDusk=1.0 +TopIntensityNight=1.0 +TopIntensityInteriorDay=1.0 +TopIntensityInteriorNight=1.0 +BottomIntensityDawn=0.2 +BottomIntensitySunrise=0.2 +BottomIntensityDay=0.2 +BottomIntensitySunset=0.2 +BottomIntensityDusk=0.2 +BottomIntensityNight=0.2 +BottomIntensityInteriorDay=0.2 +BottomIntensityInteriorNight=0.2 +BottomSaturationDawn=2.0 +BottomSaturationSunrise=2.0 +BottomSaturationDay=2.0 +BottomSaturationSunset=2.0 +BottomSaturationDusk=2.0 +BottomSaturationNight=2.0 +BottomSaturationInteriorDay=2.0 +BottomSaturationInteriorNight=2.0 +[CHARACTERGLOW] +IntensityMultiplierDawn=1.0 +IntensityMultiplierSunrise=1.0 +IntensityMultiplierDay=1.0 +IntensityMultiplierSunset=1.0 +IntensityMultiplierDusk=1.0 +IntensityMultiplierNight=1.0 +IntensityMultiplierInteriorDay=1.0 +IntensityMultiplierInteriorNight=1.0 +PowerMultiplierDawn=1.0 +PowerMultiplierSunrise=1.0 +PowerMultiplierDay=1.0 +PowerMultiplierSunset=1.0 +PowerMultiplierDusk=1.0 +PowerMultiplierNight=1.0 +PowerMultiplierInteriorDay=1.0 +PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_generalfog.ini b/enbseries/wt_generalfog.ini new file mode 100644 index 0000000..4507f0a --- /dev/null +++ b/enbseries/wt_generalfog.ini @@ -0,0 +1,921 @@ +[BLOOM] +AmountSunrise=1.0 +AmountDay=1.0 +AmountSunset=1.0 +AmountNight=1.0 +AmountInteriorDay=1.0 +AmountInteriorNight=1.0 +BlueShiftAmountSunrise=1.0 +BlueShiftAmountDay=1.0 +BlueShiftAmountSunset=1.0 +BlueShiftAmountNight=1.0 +BlueShiftAmountInteriorDay=1.0 +BlueShiftAmountInteriorNight=1.0 +AmountDawn=1.0 +AmountDusk=1.0 +BlueShiftAmountDawn=1.0 +BlueShiftAmountDusk=1.0 +[LENS] +ReflectionIntensitySunrise=1.0 +ReflectionIntensityDay=1.0 +ReflectionIntensitySunset=1.0 +ReflectionIntensityNight=1.0 +ReflectionIntensityInteriorDay=1.0 +ReflectionIntensityInteriorNight=1.0 +ReflectionPowerSunrise=2.0 +ReflectionPowerDay=2.0 +ReflectionPowerSunset=2.0 +ReflectionPowerNight=2.0 +ReflectionPowerInteriorDay=2.0 +ReflectionPowerInteriorNight=2.0 +DirtIntensitySunrise=1.0 +DirtIntensityDay=1.0 +DirtIntensitySunset=1.0 +DirtIntensityNight=1.0 +DirtIntensityInteriorDay=1.0 +DirtIntensityInteriorNight=1.0 +DirtPowerSunrise=2.0 +DirtPowerDay=2.0 +DirtPowerSunset=2.0 +DirtPowerNight=2.0 +DirtPowerInteriorDay=2.0 +DirtPowerInteriorNight=2.0 +ReflectionIntensityDawn=1.0 +ReflectionIntensityDusk=1.0 +ReflectionPowerDawn=2.0 +ReflectionPowerDusk=2.0 +DirtIntensityDawn=1.0 +DirtIntensityDusk=1.0 +DirtPowerDawn=2.0 +DirtPowerDusk=2.0 +[SKYLIGHTING] +AmbientMinLevelSunrise=0.1 +AmbientMinLevelDay=0.1 +AmbientMinLevelSunset=0.1 +AmbientMinLevelNight=0.1 +AmbientMinLevelInteriorDay=0.1 +AmbientMinLevelInteriorNight=0.1 +AmbientMinLevelDawn=0.1 +AmbientMinLevelDusk=0.1 +[ENVIRONMENT] +DirectLightingIntensityDay=1.18 +DirectLightingIntensityNight=0.42 +DirectLightingIntensityInterior=1.014688 +DirectLightingCurveDay=0.94 +DirectLightingCurveNight=0.69 +DirectLightingCurveInterior=1.25 +DirectLightingDesaturationDay=0.26 +DirectLightingDesaturationNight=0.07 +DirectLightingDesaturationInterior=0.0 +SpecularAmountMultiplierDay=1.27 +SpecularAmountMultiplierNight=1.58 +SpecularAmountMultiplierInterior=1.0 +SpecularPowerMultiplierDay=1.201 +SpecularPowerMultiplierNight=0.771 +SpecularPowerMultiplierInterior=1.0 +SpecularFromLightDay=0.0 +SpecularFromLightNight=0.0 +SpecularFromLightInterior=0.0 +AmbientLightingIntensityDay=0.84 +AmbientLightingIntensityNight=0.66 +AmbientLightingIntensityInterior=0.914 +AmbientLightingCurveDay=1.14 +AmbientLightingCurveNight=1.35 +AmbientLightingCurveInterior=0.75 +AmbientLightingDesaturationDay=0.25 +AmbientLightingDesaturationNight=0.46 +AmbientLightingDesaturationInterior=0.0 +PointLightingIntensityDay=1.06 +PointLightingIntensityNight=1.22 +PointLightingIntensityInterior=0.825 +PointLightingCurveDay=0.89 +PointLightingCurveNight=0.95 +PointLightingCurveInterior=0.825 +PointLightingDesaturationDay=0.0 +PointLightingDesaturationNight=0.0 +PointLightingDesaturationInterior=0.0 +FogColorMultiplierDay=0.58 +FogColorMultiplierNight=0.22 +FogColorMultiplierInterior=0.5 +FogColorCurveDay=1.05 +FogColorCurveNight=1.43 +FogColorCurveInterior=1.0 +ColorPowDay=1.0 +ColorPowNight=1.0 +ColorPowInterior=0.9 +DirectLightingIntensitySunrise=0.98 +DirectLightingIntensitySunset=0.92 +DirectLightingIntensityInteriorDay=0.59 +DirectLightingIntensityInteriorNight=0.25 +DirectLightingCurveSunrise=0.96 +DirectLightingCurveSunset=0.96 +DirectLightingCurveInteriorDay=0.93 +DirectLightingCurveInteriorNight=0.7 +DirectLightingDesaturationSunrise=0.21 +DirectLightingDesaturationSunset=0.19 +DirectLightingDesaturationInteriorDay=0.29 +DirectLightingDesaturationInteriorNight=0.1 +SpecularAmountMultiplierSunrise=1.33 +SpecularAmountMultiplierSunset=1.3 +SpecularAmountMultiplierInteriorDay=1.33 +SpecularAmountMultiplierInteriorNight=1.55 +SpecularPowerMultiplierSunrise=0.971 +SpecularPowerMultiplierSunset=0.951 +SpecularPowerMultiplierInteriorDay=0.931 +SpecularPowerMultiplierInteriorNight=0.811 +SpecularFromLightSunrise=0.0 +SpecularFromLightSunset=0.0 +SpecularFromLightInteriorDay=0.0 +SpecularFromLightInteriorNight=0.0 +AmbientLightingIntensitySunrise=0.78 +AmbientLightingIntensitySunset=0.79 +AmbientLightingIntensityInteriorDay=0.49 +AmbientLightingIntensityInteriorNight=0.15 +AmbientLightingCurveSunrise=1.22 +AmbientLightingCurveSunset=1.2 +AmbientLightingCurveInteriorDay=1.22 +AmbientLightingCurveInteriorNight=1.38 +AmbientLightingDesaturationSunrise=0.3 +AmbientLightingDesaturationSunset=0.33 +AmbientLightingDesaturationInteriorDay=0.14 +AmbientLightingDesaturationInteriorNight=0.29 +AmbientColorFilterAmountSunrise=0.3 +AmbientColorFilterAmountDay=0.23 +AmbientColorFilterAmountSunset=0.31 +AmbientColorFilterAmountNight=0.32 +AmbientColorFilterAmountInteriorDay=0.07 +AmbientColorFilterAmountInteriorNight=0.03 +AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 +AmbientColorFilterTopDay=0.592, 0.722, 0.788 +AmbientColorFilterTopSunset=0.561, 0.627, 0.718 +AmbientColorFilterTopNight=0.502, 0.588, 0.933 +AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6 +AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408 +AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 +AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 +AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 +AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 +AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216 +AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102 +AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 +AmbientColorFilterBottomDay=0, 0.00784, 0.0314 +AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 +AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 +AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 +AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 +PointLightingIntensitySunrise=1.1 +PointLightingIntensitySunset=1.1 +PointLightingIntensityInteriorDay=1.05 +PointLightingIntensityInteriorNight=1.13 +PointLightingCurveSunrise=0.92 +PointLightingCurveSunset=0.9 +PointLightingCurveInteriorDay=0.91 +PointLightingCurveInteriorNight=0.91 +PointLightingDesaturationSunrise=0.0 +PointLightingDesaturationSunset=0.0 +PointLightingDesaturationInteriorDay=0.0 +PointLightingDesaturationInteriorNight=0.0 +ParticleLightsIntensitySunrise=0.63 +ParticleLightsIntensityDay=0.64 +ParticleLightsIntensitySunset=0.63 +ParticleLightsIntensityNight=0.66 +ParticleLightsIntensityInteriorDay=0.6 +ParticleLightsIntensityInteriorNight=0.66 +FogColorMultiplierSunrise=0.35 +FogColorMultiplierSunset=0.37 +FogColorMultiplierInteriorDay=0.55 +FogColorMultiplierInteriorNight=0.23 +FogColorCurveSunrise=1.15 +FogColorCurveSunset=1.11 +FogColorCurveInteriorDay=1.11 +FogColorCurveInteriorNight=1.47 +ColorPowSunrise=1.0 +ColorPowSunset=1.0 +ColorPowInteriorDay=1.0 +ColorPowInteriorNight=1.0 +IgnoreWeatherSystem=true +DirectLightingColorFilterSunrise=0.98, 0.804, 0.635 +DirectLightingColorFilterDay=1, 1, 1 +DirectLightingColorFilterSunset=0.984, 0.694, 0.498 +DirectLightingColorFilterNight=0.922, 0.733, 0.937 +DirectLightingColorFilterInteriorDay=1, 1, 1 +DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933 +FogColorFilterSunrise=0.949, 0.706, 0.533 +FogColorFilterDay=1, 1, 1 +FogColorFilterSunset=0.871, 0.553, 0.384 +FogColorFilterNight=0.537, 0.722, 0.812 +FogColorFilterInteriorDay=1, 1, 1 +FogColorFilterInteriorNight=1, 1, 1 +DirectLightingColorFilterAmountSunrise=0.0 +DirectLightingColorFilterAmountDay=0.0 +DirectLightingColorFilterAmountSunset=0.0 +DirectLightingColorFilterAmountNight=0.0 +DirectLightingColorFilterAmountInteriorDay=0.0 +DirectLightingColorFilterAmountInteriorNight=0.0 +FogColorFilterAmountSunrise=0.0 +FogColorFilterAmountDay=0.0 +FogColorFilterAmountSunset=0.0 +FogColorFilterAmountNight=0.0 +FogColorFilterAmountInteriorDay=0.0 +FogColorFilterAmountInteriorNight=0.0 +DirectLightingIntensityDawn=0.75 +DirectLightingIntensityDusk=0.75 +DirectLightingCurveDawn=0.87 +DirectLightingCurveDusk=0.82 +DirectLightingDesaturationDawn=0.13 +DirectLightingDesaturationDusk=0.1 +DirectLightingColorFilterAmountDawn=0.0 +DirectLightingColorFilterAmountDusk=0.0 +DirectLightingColorFilterDawn=0.937, 0.718, 0.561 +DirectLightingColorFilterDusk=0.847, 0.529, 0.424 +SpecularAmountMultiplierDawn=1.47 +SpecularAmountMultiplierDusk=1.42 +SpecularPowerMultiplierDawn=0.82 +SpecularPowerMultiplierDusk=0.8 +SpecularFromLightDawn=0.0 +SpecularFromLightDusk=0.0 +AmbientLightingIntensityDawn=0.73 +AmbientLightingIntensityDusk=0.75 +AmbientLightingCurveDawn=1.27 +AmbientLightingCurveDusk=1.25 +AmbientLightingDesaturationDawn=0.35 +AmbientLightingDesaturationDusk=0.39 +AmbientColorFilterAmountDawn=0.27 +AmbientColorFilterAmountDusk=0.25 +AmbientColorFilterTopDawn=0.773, 0.792, 0.875 +AmbientColorFilterTopDusk=0.671, 0.671, 0.867 +AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 +AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 +AmbientColorFilterBottomDawn=0, 0, 0 +AmbientColorFilterBottomDusk=0, 0, 0 +PointLightingIntensityDawn=1.12 +PointLightingIntensityDusk=1.12 +PointLightingCurveDawn=0.96 +PointLightingCurveDusk=0.93 +PointLightingDesaturationDawn=0.0 +PointLightingDesaturationDusk=0.0 +ParticleLightsIntensityDawn=0.66 +ParticleLightsIntensityDusk=0.64 +FogColorMultiplierDawn=0.27 +FogColorMultiplierDusk=0.29 +FogColorCurveDawn=1.25 +FogColorCurveDusk=1.27 +FogColorFilterAmountDawn=0.0 +FogColorFilterAmountDusk=0.0 +FogColorFilterDawn=0.706, 0.263, 0.204 +FogColorFilterDusk=0.753, 0.255, 0.141 +ColorPowDawn=1.0 +ColorPowDusk=1.0 +[SKY] +CloudsIntensityDay=0.730001 +CloudsIntensityNight=0.330001 +CloudsIntensityInterior=1.49 +CloudsCurveDay=1.24 +CloudsCurveNight=1.54 +CloudsCurveInterior=1.5 +CloudsDesaturationDay=0.63 +CloudsDesaturationNight=0.19 +CloudsDesaturationInterior=0.14 +GradientIntensityDay=1.130001 +GradientIntensityNight=0.630001 +GradientIntensityInterior=0.85 +GradientDesaturationDay=0.56 +GradientDesaturationNight=0.24 +GradientDesaturationInterior=0.325 +GradientTopIntensityDay=1.060001 +GradientTopIntensityNight=1.160001 +GradientTopIntensityInterior=5.6125 +GradientTopCurveDay=1.03 +GradientTopCurveNight=1.22 +GradientTopCurveInterior=2.15 +GradientMiddleIntensityDay=1.040001 +GradientMiddleIntensityNight=1.180001 +GradientMiddleIntensityInterior=2.4 +GradientMiddleCurveDay=1.25 +GradientMiddleCurveNight=1.42 +GradientMiddleCurveInterior=1.65 +GradientHorizonIntensityDay=1.06 +GradientHorizonIntensityNight=0.750001 +GradientHorizonIntensityInterior=2.33 +GradientHorizonCurveDay=0.99 +GradientHorizonCurveNight=1.09 +GradientHorizonCurveInterior=1.25 +SunIntensity=3.0 +SunDesaturation=0.0 +SunCoronaIntensity=0.001 +SunCoronaCurve=1.0 +SunCoronaDesaturation=0.0 +MoonIntensity=1.6 +MoonCurve=1.0 +MoonDesaturation=0.2 +CloudsIntensitySunrise=0.560001 +CloudsIntensitySunset=0.54 +CloudsIntensityInteriorDay=0.98 +CloudsIntensityInteriorNight=0.27 +CloudsCurveSunrise=1.29 +CloudsCurveSunset=1.3 +CloudsCurveInteriorDay=1.21 +CloudsCurveInteriorNight=1.56 +CloudsDesaturationSunrise=0.33 +CloudsDesaturationSunset=0.35 +CloudsDesaturationInteriorDay=0.6 +CloudsDesaturationInteriorNight=0.0 +GradientIntensitySunrise=1.060001 +GradientIntensitySunset=1.050001 +GradientIntensityInteriorDay=1.16 +GradientIntensityInteriorNight=0.790001 +GradientDesaturationSunrise=0.44 +GradientDesaturationSunset=0.54 +GradientDesaturationInteriorDay=0.58 +GradientDesaturationInteriorNight=0.24 +GradientTopIntensitySunrise=1.100001 +GradientTopIntensitySunset=1.1 +GradientTopIntensityInteriorDay=1.05 +GradientTopIntensityInteriorNight=1.48 +GradientTopCurveSunrise=1.09 +GradientTopCurveSunset=1.11 +GradientTopCurveInteriorDay=1.06 +GradientTopCurveInteriorNight=1.59 +GradientMiddleIntensitySunrise=1.080001 +GradientMiddleIntensitySunset=1.09 +GradientMiddleIntensityInteriorDay=1.1 +GradientMiddleIntensityInteriorNight=1.09 +GradientMiddleCurveSunrise=1.35 +GradientMiddleCurveSunset=1.33 +GradientMiddleCurveInteriorDay=1.22 +GradientMiddleCurveInteriorNight=1.34 +GradientHorizonIntensitySunrise=0.95 +GradientHorizonIntensitySunset=0.96 +GradientHorizonIntensityInteriorDay=1.02 +GradientHorizonIntensityInteriorNight=0.81 +GradientHorizonCurveSunrise=1.04 +GradientHorizonCurveSunset=1.02 +GradientHorizonCurveInteriorDay=0.95 +GradientHorizonCurveInteriorNight=1.08 +SunIntensitySunrise=4.33 +SunIntensityDay=4.52 +SunIntensitySunset=4.34 +SunIntensityNight=4.04 +SunIntensityInteriorDay=4.03 +SunIntensityInteriorNight=4.07 +SunDesaturationSunrise=0.0 +SunDesaturationDay=0.0 +SunDesaturationSunset=0.0 +SunDesaturationNight=0.0 +SunDesaturationInteriorDay=0.0 +SunDesaturationInteriorNight=0.0 +SunColorFilterSunrise=0.992, 0.839, 0.749 +SunColorFilterDay=0.973, 0.89, 0.8 +SunColorFilterSunset=0.992, 0.855, 0.678 +SunColorFilterNight=0.58, 0.0941, 0.0941 +SunColorFilterInteriorDay=0.98, 0.937, 0.847 +SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 +SunGlowIntensitySunrise=0.72 +SunGlowIntensityDay=0.64 +SunGlowIntensitySunset=0.79 +SunGlowIntensityNight=0.62 +SunGlowIntensityInteriorDay=0.64 +SunGlowIntensityInteriorNight=0.53 +SunGlowHazinessSunrise=0.03 +SunGlowHazinessDay=0.17 +SunGlowHazinessSunset=0.09 +SunGlowHazinessNight=0.02 +SunGlowHazinessInteriorDay=0.11 +SunGlowHazinessInteriorNight=0.01 +MoonIntensitySunrise=0.77 +MoonIntensityDay=0.53 +MoonIntensitySunset=0.73 +MoonIntensityNight=1.51 +MoonIntensityInteriorDay=0.69 +MoonIntensityInteriorNight=1.36 +MoonCurveSunrise=0.89 +MoonCurveDay=0.61 +MoonCurveSunset=0.84 +MoonCurveNight=0.91 +MoonCurveInteriorDay=0.59 +MoonCurveInteriorNight=0.9 +MoonDesaturationSunrise=0.21 +MoonDesaturationDay=0.49 +MoonDesaturationSunset=0.38 +MoonDesaturationNight=0.16 +MoonDesaturationInteriorDay=0.35 +MoonDesaturationInteriorNight=0.14 +CloudsOpacitySunrise=1.0 +CloudsOpacityDay=1.0 +CloudsOpacitySunset=1.0 +CloudsOpacityNight=1.0 +CloudsOpacityInteriorDay=1.0 +CloudsOpacityInteriorNight=1.0 +GradientTopColorFilterSunrise=0.894, 0.678, 0.533 +GradientTopColorFilterDay=1, 1, 1 +GradientTopColorFilterSunset=0.851, 0.557, 0.451 +GradientTopColorFilterNight=0.357, 0.459, 0.906 +GradientTopColorFilterInteriorDay=1, 1, 1 +GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 +GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329 +GradientMiddleColorFilterDay=1, 1, 1 +GradientMiddleColorFilterSunset=0.988, 0.647, 0.502 +GradientMiddleColorFilterNight=0.431, 0.545, 0.965 +GradientMiddleColorFilterInteriorDay=1, 1, 1 +GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 +GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 +GradientHorizonColorFilterDay=1, 1, 1 +GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 +GradientHorizonColorFilterNight=0.525, 0.875, 0.988 +GradientHorizonColorFilterInteriorDay=1, 1, 1 +GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 +CloudsColorFilterSunrise=0.992, 0.929, 0.875 +CloudsColorFilterDay=1, 1, 1 +CloudsColorFilterSunset=0.996, 0.914, 0.863 +CloudsColorFilterNight=0.682, 0.8, 0.965 +CloudsColorFilterInteriorDay=1, 1, 1 +CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 +CloudsIntensityDawn=0.43 +CloudsIntensityDusk=0.420001 +CloudsCurveDawn=1.28 +CloudsCurveDusk=1.41 +CloudsDesaturationDawn=0.26 +CloudsDesaturationDusk=0.32 +CloudsOpacityDawn=1.0 +CloudsOpacityDusk=1.0 +CloudsColorFilterDawn=0.953, 0.678, 0.529 +CloudsColorFilterDusk=0.827, 0.565, 0.537 +GradientIntensityDawn=0.91 +GradientIntensityDusk=0.870001 +GradientDesaturationDawn=0.38 +GradientDesaturationDusk=0.33 +GradientTopIntensityDawn=1.17 +GradientTopIntensityDusk=1.18 +GradientTopCurveDawn=1.13 +GradientTopCurveDusk=1.13 +GradientTopColorFilterDawn=0.733, 0.49, 0.459 +GradientTopColorFilterDusk=0.718, 0.463, 0.412 +GradientMiddleIntensityDawn=1.11 +GradientMiddleIntensityDusk=1.14 +GradientMiddleCurveDawn=1.41 +GradientMiddleCurveDusk=1.38 +GradientMiddleColorFilterDawn=0.957, 0.431, 0.314 +GradientMiddleColorFilterDusk=0.835, 0.373, 0.278 +GradientHorizonIntensityDawn=0.870001 +GradientHorizonIntensityDusk=0.89 +GradientHorizonCurveDawn=1.07 +GradientHorizonCurveDusk=1.05 +GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 +GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 +SunIntensityDawn=4.14 +SunIntensityDusk=4.13 +SunDesaturationDawn=0.0 +SunDesaturationDusk=0.0 +SunColorFilterDawn=0.894, 0.612, 0.502 +SunColorFilterDusk=0.953, 0.592, 0.537 +SunGlowIntensityDawn=0.87 +SunGlowIntensityDusk=0.84 +SunGlowHazinessDawn=0.03 +SunGlowHazinessDusk=0.03 +MoonIntensityDawn=1.07 +MoonIntensityDusk=1.06 +MoonCurveDawn=0.88 +MoonCurveDusk=0.88 +MoonDesaturationDawn=0.19 +MoonDesaturationDusk=0.25 +[OBJECT] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[VEGETATION] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[EYES] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[LIGHTSPRITE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[WINDOWLIGHT] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[VOLUMETRICFOG] +IntensitySunrise=0.97 +IntensityDay=1.02 +IntensitySunset=0.96 +IntensityNight=0.72 +IntensityInteriorDay=1.14 +IntensityInteriorNight=0.74 +CurveSunrise=0.94 +CurveDay=0.89 +CurveSunset=0.95 +CurveNight=1.24 +CurveInteriorDay=0.88 +CurveInteriorNight=1.2 +LightingInfluenceSunrise=0.9 +LightingInfluenceDay=0.87 +LightingInfluenceSunset=0.91 +LightingInfluenceNight=1.08 +LightingInfluenceInteriorDay=0.85 +LightingInfluenceInteriorNight=1.06 +OpacitySunrise=0.39 +OpacityDay=0.48 +OpacitySunset=0.4 +OpacityNight=0.21 +OpacityInteriorDay=0.44 +OpacityInteriorNight=0.24 +IntensityDawn=0.83 +IntensityDusk=0.82 +CurveDawn=1.08 +CurveDusk=1.1 +LightingInfluenceDawn=0.95 +LightingInfluenceDusk=0.96 +OpacityDawn=0.28 +OpacityDusk=0.29 +[FIRE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[PARTICLE] +IntensitySunrise=1.0 +IntensityDay=1.04 +IntensitySunset=1.0 +IntensityNight=0.79 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +LightingInfluenceSunrise=1.0 +LightingInfluenceDay=1.14 +LightingInfluenceSunset=1.0 +LightingInfluenceNight=1.26 +LightingInfluenceInteriorDay=1.0 +LightingInfluenceInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +LightingInfluenceDawn=1.0 +LightingInfluenceDusk=1.0 +[RAYS] +SunRaysMultiplierSunrise=0.4 +SunRaysMultiplierDay=0.4 +SunRaysMultiplierSunset=0.4 +SunRaysMultiplierNight=0.4 +SunRaysMultiplierInteriorDay=0.4 +SunRaysMultiplierInteriorNight=0.4 +SunRaysMultiplierDawn=0.4 +SunRaysMultiplierDusk=0.4 +[IMAGEBASEDLIGHTING] +AdditiveAmountSunrise=0.05 +AdditiveAmountDay=0.05 +AdditiveAmountSunset=0.05 +AdditiveAmountNight=0.05 +AdditiveAmountInteriorDay=0.05 +AdditiveAmountInteriorNight=0.05 +MultiplicativeAmountSunrise=0.0 +MultiplicativeAmountDay=0.0 +MultiplicativeAmountSunset=0.0 +MultiplicativeAmountNight=0.0 +MultiplicativeAmountInteriorDay=0.0 +MultiplicativeAmountInteriorNight=0.0 +ReflectiveAmountSunrise=0.1 +ReflectiveAmountDay=0.1 +ReflectiveAmountSunset=0.1 +ReflectiveAmountNight=0.1 +ReflectiveAmountInteriorDay=0.1 +ReflectiveAmountInteriorNight=0.1 +AdditiveAmountDawn=0.05 +AdditiveAmountDusk=0.05 +MultiplicativeAmountDawn=0.0 +MultiplicativeAmountDusk=0.0 +ReflectiveAmountDawn=0.1 +ReflectiveAmountDusk=0.1 +[WATER] +WavesAmplitudeSunrise=1.0 +WavesAmplitudeDay=1.0 +WavesAmplitudeSunset=1.0 +WavesAmplitudeNight=1.0 +WavesAmplitudeInteriorDay=1.0 +WavesAmplitudeInteriorNight=1.0 +WavesAmplitudeDawn=1.0 +WavesAmplitudeDusk=1.0 +[CLOUDSHADOWS] +OpacitySunrise=1.0 +OpacityDay=1.0 +OpacitySunset=1.0 +OpacityNight=1.0 +OpacityInteriorDay=1.0 +OpacityInteriorNight=1.0 +OpacityDawn=1.0 +OpacityDusk=1.0 +[VOLUMETRICRAYS] +IntensitySunrise=0.2 +IntensityDay=0.2 +IntensitySunset=0.2 +IntensityNight=0.2 +IntensityInteriorDay=0.2 +IntensityInteriorNight=0.2 +DensitySunrise=1.0 +DensityDay=1.0 +DensitySunset=1.0 +DensityNight=1.0 +DensityInteriorDay=1.0 +DensityInteriorNight=1.0 +SkyColorAmountSunrise=0.5 +SkyColorAmountDay=0.5 +SkyColorAmountSunset=0.5 +SkyColorAmountNight=0.5 +SkyColorAmountInteriorDay=0.5 +SkyColorAmountInteriorNight=0.5 +IntensityDawn=0.2 +IntensityDusk=0.2 +DensityDawn=1.0 +DensityDusk=1.0 +SkyColorAmountDawn=0.5 +SkyColorAmountDusk=0.5 +[PROCEDURALSUN] +GlowIntensitySunrise=0.4 +GlowIntensityDay=0.4 +GlowIntensitySunset=0.4 +GlowIntensityNight=0.4 +GlowIntensityInteriorDay=0.4 +GlowIntensityInteriorNight=0.4 +GlowCurveSunrise=10.0 +GlowCurveDay=10.0 +GlowCurveSunset=10.0 +GlowCurveNight=10.0 +GlowCurveInteriorDay=10.0 +GlowCurveInteriorNight=10.0 +GlowIntensityDawn=0.4 +GlowIntensityDusk=0.4 +GlowCurveDawn=10.0 +GlowCurveDusk=10.0 +[MIST] +AnchorsAmountSunrise=1.0 +AnchorsAmountDay=1.0 +AnchorsAmountSunset=1.0 +AnchorsAmountNight=1.0 +AnchorsAmountInteriorDay=1.0 +AnchorsAmountInteriorNight=1.0 +SkyLightingAmountSunrise=1.0 +SkyLightingAmountDay=1.0 +SkyLightingAmountSunset=1.0 +SkyLightingAmountNight=1.0 +SkyLightingAmountInteriorDay=1.0 +SkyLightingAmountInteriorNight=1.0 +SunLightingAmountSunrise=0.1 +SunLightingAmountDay=0.1 +SunLightingAmountSunset=0.1 +SunLightingAmountNight=0.1 +SunLightingAmountInteriorDay=0.1 +SunLightingAmountInteriorNight=0.1 +DesaturationSunrise=0.0 +DesaturationDay=0.0 +DesaturationSunset=0.0 +DesaturationNight=0.0 +DesaturationInteriorDay=0.0 +DesaturationInteriorNight=0.0 +ColorFilterSunrise=1, 1, 1 +ColorFilterDay=1, 1, 1 +ColorFilterSunset=1, 1, 1 +ColorFilterNight=1, 1, 1 +ColorFilterInteriorDay=1, 1, 1 +ColorFilterInteriorNight=1, 1, 1 +RelativeToCameraSunrise=0.0 +RelativeToCameraDay=0.0 +RelativeToCameraSunset=0.0 +RelativeToCameraNight=0.0 +RelativeToCameraInteriorDay=0.0 +RelativeToCameraInteriorNight=0.0 +VerticalOffsetSunrise=-10.0 +VerticalOffsetDay=-10.0 +VerticalOffsetSunset=-10.0 +VerticalOffsetNight=-10.0 +VerticalOffsetInteriorDay=-10.0 +VerticalOffsetInteriorNight=-10.0 +DensitySunrise=1.5 +DensityDay=1.5 +DensitySunset=1.5 +DensityNight=1.5 +DensityInteriorDay=1.5 +DensityInteriorNight=1.5 +VerticalFadeSunrise=4.0 +VerticalFadeDay=4.0 +VerticalFadeSunset=4.0 +VerticalFadeNight=4.0 +VerticalFadeInteriorDay=4.0 +VerticalFadeInteriorNight=4.0 +DistanceFadeSunrise=0.0 +DistanceFadeDay=0.0 +DistanceFadeSunset=0.0 +DistanceFadeNight=0.0 +DistanceFadeInteriorDay=0.0 +DistanceFadeInteriorNight=0.0 +BottomTopSunrise=0.0 +BottomTopDay=0.0 +BottomTopSunset=0.0 +BottomTopNight=0.0 +BottomTopInteriorDay=0.0 +BottomTopInteriorNight=0.0 +ExponentialFadeSunrise=1.0 +ExponentialFadeDay=1.0 +ExponentialFadeSunset=1.0 +ExponentialFadeNight=1.0 +ExponentialFadeInteriorDay=1.0 +ExponentialFadeInteriorNight=1.0 +AnchorsAmountDawn=1.0 +AnchorsAmountDusk=1.0 +SkyLightingAmountDawn=1.0 +SkyLightingAmountDusk=1.0 +SunLightingAmountDawn=0.1 +SunLightingAmountDusk=0.1 +DesaturationDawn=0.0 +DesaturationDusk=0.0 +ColorFilterDawn=1, 1, 1 +ColorFilterDusk=1, 1, 1 +RelativeToCameraDawn=0.0 +RelativeToCameraDusk=0.0 +VerticalOffsetDawn=-10.0 +VerticalOffsetDusk=-10.0 +DensityDawn=1.5 +DensityDusk=1.5 +VerticalFadeDawn=4.0 +VerticalFadeDusk=4.0 +DistanceFadeDawn=0.0 +DistanceFadeDusk=0.0 +BottomTopDawn=0.0 +BottomTopDusk=0.0 +ExponentialFadeDawn=1.0 +ExponentialFadeDusk=1.0 +[AUTOAMBIENT] +BlendingAmountDawn=1.0 +BlendingAmountSunrise=1.0 +BlendingAmountDay=1.0 +BlendingAmountSunset=1.0 +BlendingAmountDusk=1.0 +BlendingAmountNight=1.0 +BlendingAmountInteriorDay=1.0 +BlendingAmountInteriorNight=1.0 +TopIntensityDawn=1.0 +TopIntensitySunrise=1.0 +TopIntensityDay=1.0 +TopIntensitySunset=1.0 +TopIntensityDusk=1.0 +TopIntensityNight=1.0 +TopIntensityInteriorDay=1.0 +TopIntensityInteriorNight=1.0 +BottomIntensityDawn=0.2 +BottomIntensitySunrise=0.2 +BottomIntensityDay=0.2 +BottomIntensitySunset=0.2 +BottomIntensityDusk=0.2 +BottomIntensityNight=0.2 +BottomIntensityInteriorDay=0.2 +BottomIntensityInteriorNight=0.2 +BottomSaturationDawn=2.0 +BottomSaturationSunrise=2.0 +BottomSaturationDay=2.0 +BottomSaturationSunset=2.0 +BottomSaturationDusk=2.0 +BottomSaturationNight=2.0 +BottomSaturationInteriorDay=2.0 +BottomSaturationInteriorNight=2.0 +[CHARACTERGLOW] +IntensityMultiplierDawn=1.0 +IntensityMultiplierSunrise=1.0 +IntensityMultiplierDay=1.0 +IntensityMultiplierSunset=1.0 +IntensityMultiplierDusk=1.0 +IntensityMultiplierNight=1.0 +IntensityMultiplierInteriorDay=1.0 +IntensityMultiplierInteriorNight=1.0 +PowerMultiplierDawn=1.0 +PowerMultiplierSunrise=1.0 +PowerMultiplierDay=1.0 +PowerMultiplierSunset=1.0 +PowerMultiplierDusk=1.0 +PowerMultiplierNight=1.0 +PowerMultiplierInteriorDay=1.0 +PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_generalrain.ini b/enbseries/wt_generalrain.ini new file mode 100644 index 0000000..f963ec4 --- /dev/null +++ b/enbseries/wt_generalrain.ini @@ -0,0 +1,921 @@ +[BLOOM] +AmountSunrise=1.0 +AmountDay=1.0 +AmountSunset=1.0 +AmountNight=1.0 +AmountInteriorDay=1.0 +AmountInteriorNight=1.0 +BlueShiftAmountSunrise=1.0 +BlueShiftAmountDay=1.0 +BlueShiftAmountSunset=1.0 +BlueShiftAmountNight=1.0 +BlueShiftAmountInteriorDay=1.0 +BlueShiftAmountInteriorNight=1.0 +AmountDawn=1.0 +AmountDusk=1.0 +BlueShiftAmountDawn=1.0 +BlueShiftAmountDusk=1.0 +[LENS] +ReflectionIntensitySunrise=1.0 +ReflectionIntensityDay=1.0 +ReflectionIntensitySunset=1.0 +ReflectionIntensityNight=1.0 +ReflectionIntensityInteriorDay=1.0 +ReflectionIntensityInteriorNight=1.0 +ReflectionPowerSunrise=2.0 +ReflectionPowerDay=2.0 +ReflectionPowerSunset=2.0 +ReflectionPowerNight=2.0 +ReflectionPowerInteriorDay=2.0 +ReflectionPowerInteriorNight=2.0 +DirtIntensitySunrise=1.0 +DirtIntensityDay=1.0 +DirtIntensitySunset=1.0 +DirtIntensityNight=1.0 +DirtIntensityInteriorDay=1.0 +DirtIntensityInteriorNight=1.0 +DirtPowerSunrise=2.0 +DirtPowerDay=2.0 +DirtPowerSunset=2.0 +DirtPowerNight=2.0 +DirtPowerInteriorDay=2.0 +DirtPowerInteriorNight=2.0 +ReflectionIntensityDawn=1.0 +ReflectionIntensityDusk=1.0 +ReflectionPowerDawn=2.0 +ReflectionPowerDusk=2.0 +DirtIntensityDawn=1.0 +DirtIntensityDusk=1.0 +DirtPowerDawn=2.0 +DirtPowerDusk=2.0 +[SKYLIGHTING] +AmbientMinLevelSunrise=0.1 +AmbientMinLevelDay=0.1 +AmbientMinLevelSunset=0.1 +AmbientMinLevelNight=0.1 +AmbientMinLevelInteriorDay=0.1 +AmbientMinLevelInteriorNight=0.1 +AmbientMinLevelDawn=0.1 +AmbientMinLevelDusk=0.1 +[ENVIRONMENT] +DirectLightingIntensityDay=0.86 +DirectLightingIntensityNight=0.69 +DirectLightingIntensityInterior=1.014688 +DirectLightingCurveDay=0.94 +DirectLightingCurveNight=0.69 +DirectLightingCurveInterior=1.25 +DirectLightingDesaturationDay=0.52 +DirectLightingDesaturationNight=0.47 +DirectLightingDesaturationInterior=0.0 +SpecularAmountMultiplierDay=1.27 +SpecularAmountMultiplierNight=1.58 +SpecularAmountMultiplierInterior=1.0 +SpecularPowerMultiplierDay=1.201 +SpecularPowerMultiplierNight=0.771 +SpecularPowerMultiplierInterior=1.0 +SpecularFromLightDay=0.0 +SpecularFromLightNight=0.0 +SpecularFromLightInterior=0.0 +AmbientLightingIntensityDay=0.84 +AmbientLightingIntensityNight=0.66 +AmbientLightingIntensityInterior=0.914 +AmbientLightingCurveDay=1.14 +AmbientLightingCurveNight=1.35 +AmbientLightingCurveInterior=0.75 +AmbientLightingDesaturationDay=0.25 +AmbientLightingDesaturationNight=0.46 +AmbientLightingDesaturationInterior=0.0 +PointLightingIntensityDay=1.06 +PointLightingIntensityNight=1.22 +PointLightingIntensityInterior=0.825 +PointLightingCurveDay=0.89 +PointLightingCurveNight=0.95 +PointLightingCurveInterior=0.825 +PointLightingDesaturationDay=0.0 +PointLightingDesaturationNight=0.0 +PointLightingDesaturationInterior=0.0 +FogColorMultiplierDay=0.91 +FogColorMultiplierNight=0.51 +FogColorMultiplierInterior=0.5 +FogColorCurveDay=0.85 +FogColorCurveNight=1.37 +FogColorCurveInterior=1.0 +ColorPowDay=1.0 +ColorPowNight=1.0 +ColorPowInterior=0.9 +DirectLightingIntensitySunrise=0.81 +DirectLightingIntensitySunset=0.83 +DirectLightingIntensityInteriorDay=0.59 +DirectLightingIntensityInteriorNight=0.25 +DirectLightingCurveSunrise=0.96 +DirectLightingCurveSunset=0.96 +DirectLightingCurveInteriorDay=0.93 +DirectLightingCurveInteriorNight=0.7 +DirectLightingDesaturationSunrise=0.48 +DirectLightingDesaturationSunset=0.42 +DirectLightingDesaturationInteriorDay=0.58 +DirectLightingDesaturationInteriorNight=0.49 +SpecularAmountMultiplierSunrise=1.33 +SpecularAmountMultiplierSunset=1.3 +SpecularAmountMultiplierInteriorDay=1.33 +SpecularAmountMultiplierInteriorNight=1.55 +SpecularPowerMultiplierSunrise=0.971 +SpecularPowerMultiplierSunset=0.951 +SpecularPowerMultiplierInteriorDay=0.931 +SpecularPowerMultiplierInteriorNight=0.811 +SpecularFromLightSunrise=0.0 +SpecularFromLightSunset=0.0 +SpecularFromLightInteriorDay=0.0 +SpecularFromLightInteriorNight=0.0 +AmbientLightingIntensitySunrise=0.78 +AmbientLightingIntensitySunset=0.79 +AmbientLightingIntensityInteriorDay=0.49 +AmbientLightingIntensityInteriorNight=0.15 +AmbientLightingCurveSunrise=1.22 +AmbientLightingCurveSunset=1.2 +AmbientLightingCurveInteriorDay=1.22 +AmbientLightingCurveInteriorNight=1.38 +AmbientLightingDesaturationSunrise=0.3 +AmbientLightingDesaturationSunset=0.33 +AmbientLightingDesaturationInteriorDay=0.14 +AmbientLightingDesaturationInteriorNight=0.29 +AmbientColorFilterAmountSunrise=0.3 +AmbientColorFilterAmountDay=0.23 +AmbientColorFilterAmountSunset=0.31 +AmbientColorFilterAmountNight=0.32 +AmbientColorFilterAmountInteriorDay=0.07 +AmbientColorFilterAmountInteriorNight=0.03 +AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 +AmbientColorFilterTopDay=0.592, 0.722, 0.788 +AmbientColorFilterTopSunset=0.561, 0.627, 0.718 +AmbientColorFilterTopNight=0.502, 0.588, 0.933 +AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6 +AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408 +AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 +AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 +AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 +AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 +AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216 +AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102 +AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 +AmbientColorFilterBottomDay=0, 0.00784, 0.0314 +AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 +AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 +AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 +AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 +PointLightingIntensitySunrise=1.1 +PointLightingIntensitySunset=1.1 +PointLightingIntensityInteriorDay=1.05 +PointLightingIntensityInteriorNight=1.13 +PointLightingCurveSunrise=0.92 +PointLightingCurveSunset=0.9 +PointLightingCurveInteriorDay=0.91 +PointLightingCurveInteriorNight=0.91 +PointLightingDesaturationSunrise=0.0 +PointLightingDesaturationSunset=0.0 +PointLightingDesaturationInteriorDay=0.0 +PointLightingDesaturationInteriorNight=0.0 +ParticleLightsIntensitySunrise=0.63 +ParticleLightsIntensityDay=0.64 +ParticleLightsIntensitySunset=0.63 +ParticleLightsIntensityNight=0.66 +ParticleLightsIntensityInteriorDay=0.6 +ParticleLightsIntensityInteriorNight=0.66 +FogColorMultiplierSunrise=0.75 +FogColorMultiplierSunset=0.77 +FogColorMultiplierInteriorDay=0.91 +FogColorMultiplierInteriorNight=0.54 +FogColorCurveSunrise=1.07 +FogColorCurveSunset=1.04 +FogColorCurveInteriorDay=1.11 +FogColorCurveInteriorNight=1.4 +ColorPowSunrise=1.0 +ColorPowSunset=1.0 +ColorPowInteriorDay=1.0 +ColorPowInteriorNight=1.0 +IgnoreWeatherSystem=true +DirectLightingColorFilterSunrise=0.98, 0.804, 0.635 +DirectLightingColorFilterDay=1, 1, 1 +DirectLightingColorFilterSunset=0.984, 0.694, 0.498 +DirectLightingColorFilterNight=0.922, 0.733, 0.937 +DirectLightingColorFilterInteriorDay=1, 1, 1 +DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933 +FogColorFilterSunrise=0.949, 0.706, 0.533 +FogColorFilterDay=0.996, 0.929, 0.847 +FogColorFilterSunset=0.871, 0.553, 0.384 +FogColorFilterNight=0.537, 0.722, 0.812 +FogColorFilterInteriorDay=1, 1, 1 +FogColorFilterInteriorNight=1, 1, 1 +DirectLightingColorFilterAmountSunrise=0.0 +DirectLightingColorFilterAmountDay=0.0 +DirectLightingColorFilterAmountSunset=0.0 +DirectLightingColorFilterAmountNight=0.0 +DirectLightingColorFilterAmountInteriorDay=0.0 +DirectLightingColorFilterAmountInteriorNight=0.0 +FogColorFilterAmountSunrise=0.0 +FogColorFilterAmountDay=0.0 +FogColorFilterAmountSunset=0.0 +FogColorFilterAmountNight=0.0 +FogColorFilterAmountInteriorDay=0.0 +FogColorFilterAmountInteriorNight=0.0 +DirectLightingIntensityDawn=0.74 +DirectLightingIntensityDusk=0.79 +DirectLightingCurveDawn=0.87 +DirectLightingCurveDusk=0.82 +DirectLightingDesaturationDawn=0.35 +DirectLightingDesaturationDusk=0.37 +DirectLightingColorFilterAmountDawn=0.0 +DirectLightingColorFilterAmountDusk=0.0 +DirectLightingColorFilterDawn=0.937, 0.718, 0.561 +DirectLightingColorFilterDusk=0.847, 0.529, 0.424 +SpecularAmountMultiplierDawn=1.47 +SpecularAmountMultiplierDusk=1.42 +SpecularPowerMultiplierDawn=0.82 +SpecularPowerMultiplierDusk=0.8 +SpecularFromLightDawn=0.0 +SpecularFromLightDusk=0.0 +AmbientLightingIntensityDawn=0.73 +AmbientLightingIntensityDusk=0.75 +AmbientLightingCurveDawn=1.27 +AmbientLightingCurveDusk=1.25 +AmbientLightingDesaturationDawn=0.35 +AmbientLightingDesaturationDusk=0.39 +AmbientColorFilterAmountDawn=0.27 +AmbientColorFilterAmountDusk=0.25 +AmbientColorFilterTopDawn=0.773, 0.792, 0.875 +AmbientColorFilterTopDusk=0.671, 0.671, 0.867 +AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 +AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 +AmbientColorFilterBottomDawn=0, 0, 0 +AmbientColorFilterBottomDusk=0, 0, 0 +PointLightingIntensityDawn=1.12 +PointLightingIntensityDusk=1.12 +PointLightingCurveDawn=0.96 +PointLightingCurveDusk=0.93 +PointLightingDesaturationDawn=0.0 +PointLightingDesaturationDusk=0.0 +ParticleLightsIntensityDawn=0.66 +ParticleLightsIntensityDusk=0.64 +FogColorMultiplierDawn=0.61 +FogColorMultiplierDusk=0.65 +FogColorCurveDawn=1.25 +FogColorCurveDusk=1.27 +FogColorFilterAmountDawn=0.0 +FogColorFilterAmountDusk=0.0 +FogColorFilterDawn=0.706, 0.263, 0.204 +FogColorFilterDusk=0.753, 0.255, 0.141 +ColorPowDawn=1.0 +ColorPowDusk=1.0 +[SKY] +CloudsIntensityDay=0.720001 +CloudsIntensityNight=0.330001 +CloudsIntensityInterior=1.49 +CloudsCurveDay=1.21 +CloudsCurveNight=1.54 +CloudsCurveInterior=1.5 +CloudsDesaturationDay=0.45 +CloudsDesaturationNight=0.19 +CloudsDesaturationInterior=0.14 +GradientIntensityDay=1.130001 +GradientIntensityNight=0.630001 +GradientIntensityInterior=0.85 +GradientDesaturationDay=0.56 +GradientDesaturationNight=0.24 +GradientDesaturationInterior=0.325 +GradientTopIntensityDay=1.060001 +GradientTopIntensityNight=1.160001 +GradientTopIntensityInterior=5.6125 +GradientTopCurveDay=1.03 +GradientTopCurveNight=1.22 +GradientTopCurveInterior=2.15 +GradientMiddleIntensityDay=1.040001 +GradientMiddleIntensityNight=1.180001 +GradientMiddleIntensityInterior=2.4 +GradientMiddleCurveDay=1.25 +GradientMiddleCurveNight=1.42 +GradientMiddleCurveInterior=1.65 +GradientHorizonIntensityDay=1.06 +GradientHorizonIntensityNight=0.750001 +GradientHorizonIntensityInterior=2.33 +GradientHorizonCurveDay=0.99 +GradientHorizonCurveNight=1.09 +GradientHorizonCurveInterior=1.25 +SunIntensity=3.0 +SunDesaturation=0.0 +SunCoronaIntensity=0.001 +SunCoronaCurve=1.0 +SunCoronaDesaturation=0.0 +MoonIntensity=1.6 +MoonCurve=1.0 +MoonDesaturation=0.2 +CloudsIntensitySunrise=0.560001 +CloudsIntensitySunset=0.54 +CloudsIntensityInteriorDay=0.98 +CloudsIntensityInteriorNight=0.27 +CloudsCurveSunrise=1.29 +CloudsCurveSunset=1.3 +CloudsCurveInteriorDay=1.21 +CloudsCurveInteriorNight=1.56 +CloudsDesaturationSunrise=0.33 +CloudsDesaturationSunset=0.35 +CloudsDesaturationInteriorDay=0.4 +CloudsDesaturationInteriorNight=0.13 +GradientIntensitySunrise=1.060001 +GradientIntensitySunset=1.050001 +GradientIntensityInteriorDay=1.16 +GradientIntensityInteriorNight=0.790001 +GradientDesaturationSunrise=0.44 +GradientDesaturationSunset=0.54 +GradientDesaturationInteriorDay=0.58 +GradientDesaturationInteriorNight=0.24 +GradientTopIntensitySunrise=1.100001 +GradientTopIntensitySunset=1.1 +GradientTopIntensityInteriorDay=1.05 +GradientTopIntensityInteriorNight=1.48 +GradientTopCurveSunrise=1.09 +GradientTopCurveSunset=1.11 +GradientTopCurveInteriorDay=1.06 +GradientTopCurveInteriorNight=1.59 +GradientMiddleIntensitySunrise=1.080001 +GradientMiddleIntensitySunset=1.09 +GradientMiddleIntensityInteriorDay=1.1 +GradientMiddleIntensityInteriorNight=1.09 +GradientMiddleCurveSunrise=1.35 +GradientMiddleCurveSunset=1.33 +GradientMiddleCurveInteriorDay=1.22 +GradientMiddleCurveInteriorNight=1.34 +GradientHorizonIntensitySunrise=0.95 +GradientHorizonIntensitySunset=0.96 +GradientHorizonIntensityInteriorDay=1.02 +GradientHorizonIntensityInteriorNight=0.81 +GradientHorizonCurveSunrise=1.04 +GradientHorizonCurveSunset=1.02 +GradientHorizonCurveInteriorDay=0.95 +GradientHorizonCurveInteriorNight=1.08 +SunIntensitySunrise=4.33 +SunIntensityDay=4.52 +SunIntensitySunset=4.34 +SunIntensityNight=4.04 +SunIntensityInteriorDay=4.03 +SunIntensityInteriorNight=4.07 +SunDesaturationSunrise=0.0 +SunDesaturationDay=0.0 +SunDesaturationSunset=0.0 +SunDesaturationNight=0.0 +SunDesaturationInteriorDay=0.0 +SunDesaturationInteriorNight=0.0 +SunColorFilterSunrise=0.992, 0.839, 0.749 +SunColorFilterDay=0.973, 0.89, 0.8 +SunColorFilterSunset=0.992, 0.855, 0.678 +SunColorFilterNight=0.58, 0.0941, 0.0941 +SunColorFilterInteriorDay=0.98, 0.937, 0.847 +SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 +SunGlowIntensitySunrise=0.72 +SunGlowIntensityDay=0.64 +SunGlowIntensitySunset=0.79 +SunGlowIntensityNight=0.62 +SunGlowIntensityInteriorDay=0.64 +SunGlowIntensityInteriorNight=0.53 +SunGlowHazinessSunrise=0.03 +SunGlowHazinessDay=0.17 +SunGlowHazinessSunset=0.09 +SunGlowHazinessNight=0.02 +SunGlowHazinessInteriorDay=0.11 +SunGlowHazinessInteriorNight=0.01 +MoonIntensitySunrise=0.77 +MoonIntensityDay=0.53 +MoonIntensitySunset=0.73 +MoonIntensityNight=1.51 +MoonIntensityInteriorDay=0.69 +MoonIntensityInteriorNight=1.36 +MoonCurveSunrise=0.89 +MoonCurveDay=0.61 +MoonCurveSunset=0.84 +MoonCurveNight=0.91 +MoonCurveInteriorDay=0.59 +MoonCurveInteriorNight=0.9 +MoonDesaturationSunrise=0.21 +MoonDesaturationDay=0.49 +MoonDesaturationSunset=0.38 +MoonDesaturationNight=0.16 +MoonDesaturationInteriorDay=0.35 +MoonDesaturationInteriorNight=0.14 +CloudsOpacitySunrise=1.0 +CloudsOpacityDay=1.0 +CloudsOpacitySunset=1.0 +CloudsOpacityNight=1.0 +CloudsOpacityInteriorDay=1.0 +CloudsOpacityInteriorNight=1.0 +GradientTopColorFilterSunrise=0.894, 0.678, 0.533 +GradientTopColorFilterDay=1, 1, 1 +GradientTopColorFilterSunset=0.851, 0.557, 0.451 +GradientTopColorFilterNight=0.357, 0.459, 0.906 +GradientTopColorFilterInteriorDay=1, 1, 1 +GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 +GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329 +GradientMiddleColorFilterDay=1, 1, 1 +GradientMiddleColorFilterSunset=0.988, 0.647, 0.502 +GradientMiddleColorFilterNight=0.431, 0.545, 0.965 +GradientMiddleColorFilterInteriorDay=1, 1, 1 +GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 +GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 +GradientHorizonColorFilterDay=1, 1, 1 +GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 +GradientHorizonColorFilterNight=0.525, 0.875, 0.988 +GradientHorizonColorFilterInteriorDay=1, 1, 1 +GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 +CloudsColorFilterSunrise=0.992, 0.929, 0.875 +CloudsColorFilterDay=1, 1, 1 +CloudsColorFilterSunset=0.996, 0.914, 0.863 +CloudsColorFilterNight=0.682, 0.8, 0.965 +CloudsColorFilterInteriorDay=1, 1, 1 +CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 +CloudsIntensityDawn=0.43 +CloudsIntensityDusk=0.420001 +CloudsCurveDawn=1.28 +CloudsCurveDusk=1.41 +CloudsDesaturationDawn=0.26 +CloudsDesaturationDusk=0.32 +CloudsOpacityDawn=1.0 +CloudsOpacityDusk=1.0 +CloudsColorFilterDawn=0.953, 0.678, 0.529 +CloudsColorFilterDusk=0.827, 0.565, 0.537 +GradientIntensityDawn=0.91 +GradientIntensityDusk=0.870001 +GradientDesaturationDawn=0.38 +GradientDesaturationDusk=0.33 +GradientTopIntensityDawn=1.17 +GradientTopIntensityDusk=1.18 +GradientTopCurveDawn=1.13 +GradientTopCurveDusk=1.13 +GradientTopColorFilterDawn=0.733, 0.49, 0.459 +GradientTopColorFilterDusk=0.718, 0.463, 0.412 +GradientMiddleIntensityDawn=1.11 +GradientMiddleIntensityDusk=1.14 +GradientMiddleCurveDawn=1.41 +GradientMiddleCurveDusk=1.38 +GradientMiddleColorFilterDawn=0.957, 0.431, 0.314 +GradientMiddleColorFilterDusk=0.835, 0.373, 0.278 +GradientHorizonIntensityDawn=0.870001 +GradientHorizonIntensityDusk=0.89 +GradientHorizonCurveDawn=1.07 +GradientHorizonCurveDusk=1.05 +GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 +GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 +SunIntensityDawn=4.14 +SunIntensityDusk=4.13 +SunDesaturationDawn=0.0 +SunDesaturationDusk=0.0 +SunColorFilterDawn=0.894, 0.612, 0.502 +SunColorFilterDusk=0.953, 0.592, 0.537 +SunGlowIntensityDawn=0.87 +SunGlowIntensityDusk=0.84 +SunGlowHazinessDawn=0.03 +SunGlowHazinessDusk=0.03 +MoonIntensityDawn=1.07 +MoonIntensityDusk=1.06 +MoonCurveDawn=0.88 +MoonCurveDusk=0.88 +MoonDesaturationDawn=0.19 +MoonDesaturationDusk=0.25 +[OBJECT] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[VEGETATION] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[EYES] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[LIGHTSPRITE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[WINDOWLIGHT] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[VOLUMETRICFOG] +IntensitySunrise=0.87 +IntensityDay=0.93 +IntensitySunset=0.88 +IntensityNight=0.7 +IntensityInteriorDay=0.98 +IntensityInteriorNight=0.74 +CurveSunrise=0.94 +CurveDay=0.89 +CurveSunset=0.95 +CurveNight=1.24 +CurveInteriorDay=0.88 +CurveInteriorNight=1.2 +LightingInfluenceSunrise=0.9 +LightingInfluenceDay=0.87 +LightingInfluenceSunset=0.91 +LightingInfluenceNight=1.08 +LightingInfluenceInteriorDay=0.85 +LightingInfluenceInteriorNight=1.06 +OpacitySunrise=0.39 +OpacityDay=0.48 +OpacitySunset=0.4 +OpacityNight=0.21 +OpacityInteriorDay=0.44 +OpacityInteriorNight=0.24 +IntensityDawn=0.79 +IntensityDusk=0.78 +CurveDawn=1.08 +CurveDusk=1.1 +LightingInfluenceDawn=0.95 +LightingInfluenceDusk=0.96 +OpacityDawn=0.28 +OpacityDusk=0.29 +[FIRE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[PARTICLE] +IntensitySunrise=1.0 +IntensityDay=1.04 +IntensitySunset=1.0 +IntensityNight=0.79 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +LightingInfluenceSunrise=1.0 +LightingInfluenceDay=1.14 +LightingInfluenceSunset=1.0 +LightingInfluenceNight=1.26 +LightingInfluenceInteriorDay=1.0 +LightingInfluenceInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +LightingInfluenceDawn=1.0 +LightingInfluenceDusk=1.0 +[RAYS] +SunRaysMultiplierSunrise=0.4 +SunRaysMultiplierDay=0.4 +SunRaysMultiplierSunset=0.4 +SunRaysMultiplierNight=0.4 +SunRaysMultiplierInteriorDay=0.4 +SunRaysMultiplierInteriorNight=0.4 +SunRaysMultiplierDawn=0.4 +SunRaysMultiplierDusk=0.4 +[IMAGEBASEDLIGHTING] +AdditiveAmountSunrise=0.05 +AdditiveAmountDay=0.05 +AdditiveAmountSunset=0.05 +AdditiveAmountNight=0.05 +AdditiveAmountInteriorDay=0.05 +AdditiveAmountInteriorNight=0.05 +MultiplicativeAmountSunrise=0.0 +MultiplicativeAmountDay=0.0 +MultiplicativeAmountSunset=0.0 +MultiplicativeAmountNight=0.0 +MultiplicativeAmountInteriorDay=0.0 +MultiplicativeAmountInteriorNight=0.0 +ReflectiveAmountSunrise=0.1 +ReflectiveAmountDay=0.1 +ReflectiveAmountSunset=0.1 +ReflectiveAmountNight=0.1 +ReflectiveAmountInteriorDay=0.1 +ReflectiveAmountInteriorNight=0.1 +AdditiveAmountDawn=0.05 +AdditiveAmountDusk=0.05 +MultiplicativeAmountDawn=0.0 +MultiplicativeAmountDusk=0.0 +ReflectiveAmountDawn=0.1 +ReflectiveAmountDusk=0.1 +[WATER] +WavesAmplitudeSunrise=1.0 +WavesAmplitudeDay=1.0 +WavesAmplitudeSunset=1.0 +WavesAmplitudeNight=1.0 +WavesAmplitudeInteriorDay=1.0 +WavesAmplitudeInteriorNight=1.0 +WavesAmplitudeDawn=1.0 +WavesAmplitudeDusk=1.0 +[CLOUDSHADOWS] +OpacitySunrise=1.0 +OpacityDay=1.0 +OpacitySunset=1.0 +OpacityNight=1.0 +OpacityInteriorDay=1.0 +OpacityInteriorNight=1.0 +OpacityDawn=1.0 +OpacityDusk=1.0 +[VOLUMETRICRAYS] +IntensitySunrise=0.2 +IntensityDay=0.2 +IntensitySunset=0.2 +IntensityNight=0.2 +IntensityInteriorDay=0.2 +IntensityInteriorNight=0.2 +DensitySunrise=1.0 +DensityDay=1.0 +DensitySunset=1.0 +DensityNight=1.0 +DensityInteriorDay=1.0 +DensityInteriorNight=1.0 +SkyColorAmountSunrise=0.5 +SkyColorAmountDay=0.5 +SkyColorAmountSunset=0.5 +SkyColorAmountNight=0.5 +SkyColorAmountInteriorDay=0.5 +SkyColorAmountInteriorNight=0.5 +IntensityDawn=0.2 +IntensityDusk=0.2 +DensityDawn=1.0 +DensityDusk=1.0 +SkyColorAmountDawn=0.5 +SkyColorAmountDusk=0.5 +[PROCEDURALSUN] +GlowIntensitySunrise=0.4 +GlowIntensityDay=0.4 +GlowIntensitySunset=0.4 +GlowIntensityNight=0.4 +GlowIntensityInteriorDay=0.4 +GlowIntensityInteriorNight=0.4 +GlowCurveSunrise=10.0 +GlowCurveDay=10.0 +GlowCurveSunset=10.0 +GlowCurveNight=10.0 +GlowCurveInteriorDay=10.0 +GlowCurveInteriorNight=10.0 +GlowIntensityDawn=0.4 +GlowIntensityDusk=0.4 +GlowCurveDawn=10.0 +GlowCurveDusk=10.0 +[MIST] +AnchorsAmountSunrise=1.0 +AnchorsAmountDay=1.0 +AnchorsAmountSunset=1.0 +AnchorsAmountNight=1.0 +AnchorsAmountInteriorDay=1.0 +AnchorsAmountInteriorNight=1.0 +SkyLightingAmountSunrise=1.0 +SkyLightingAmountDay=1.0 +SkyLightingAmountSunset=1.0 +SkyLightingAmountNight=1.0 +SkyLightingAmountInteriorDay=1.0 +SkyLightingAmountInteriorNight=1.0 +SunLightingAmountSunrise=0.1 +SunLightingAmountDay=0.1 +SunLightingAmountSunset=0.1 +SunLightingAmountNight=0.1 +SunLightingAmountInteriorDay=0.1 +SunLightingAmountInteriorNight=0.1 +DesaturationSunrise=0.0 +DesaturationDay=0.0 +DesaturationSunset=0.0 +DesaturationNight=0.0 +DesaturationInteriorDay=0.0 +DesaturationInteriorNight=0.0 +ColorFilterSunrise=1, 1, 1 +ColorFilterDay=1, 1, 1 +ColorFilterSunset=1, 1, 1 +ColorFilterNight=1, 1, 1 +ColorFilterInteriorDay=1, 1, 1 +ColorFilterInteriorNight=1, 1, 1 +RelativeToCameraSunrise=0.0 +RelativeToCameraDay=0.0 +RelativeToCameraSunset=0.0 +RelativeToCameraNight=0.0 +RelativeToCameraInteriorDay=0.0 +RelativeToCameraInteriorNight=0.0 +VerticalOffsetSunrise=-10.0 +VerticalOffsetDay=-10.0 +VerticalOffsetSunset=-10.0 +VerticalOffsetNight=-10.0 +VerticalOffsetInteriorDay=-10.0 +VerticalOffsetInteriorNight=-10.0 +DensitySunrise=1.5 +DensityDay=1.5 +DensitySunset=1.5 +DensityNight=1.5 +DensityInteriorDay=1.5 +DensityInteriorNight=1.5 +VerticalFadeSunrise=4.0 +VerticalFadeDay=4.0 +VerticalFadeSunset=4.0 +VerticalFadeNight=4.0 +VerticalFadeInteriorDay=4.0 +VerticalFadeInteriorNight=4.0 +DistanceFadeSunrise=0.0 +DistanceFadeDay=0.0 +DistanceFadeSunset=0.0 +DistanceFadeNight=0.0 +DistanceFadeInteriorDay=0.0 +DistanceFadeInteriorNight=0.0 +BottomTopSunrise=0.0 +BottomTopDay=0.0 +BottomTopSunset=0.0 +BottomTopNight=0.0 +BottomTopInteriorDay=0.0 +BottomTopInteriorNight=0.0 +ExponentialFadeSunrise=1.0 +ExponentialFadeDay=1.0 +ExponentialFadeSunset=1.0 +ExponentialFadeNight=1.0 +ExponentialFadeInteriorDay=1.0 +ExponentialFadeInteriorNight=1.0 +AnchorsAmountDawn=1.0 +AnchorsAmountDusk=1.0 +SkyLightingAmountDawn=1.0 +SkyLightingAmountDusk=1.0 +SunLightingAmountDawn=0.1 +SunLightingAmountDusk=0.1 +DesaturationDawn=0.0 +DesaturationDusk=0.0 +ColorFilterDawn=1, 1, 1 +ColorFilterDusk=1, 1, 1 +RelativeToCameraDawn=0.0 +RelativeToCameraDusk=0.0 +VerticalOffsetDawn=-10.0 +VerticalOffsetDusk=-10.0 +DensityDawn=1.5 +DensityDusk=1.5 +VerticalFadeDawn=4.0 +VerticalFadeDusk=4.0 +DistanceFadeDawn=0.0 +DistanceFadeDusk=0.0 +BottomTopDawn=0.0 +BottomTopDusk=0.0 +ExponentialFadeDawn=1.0 +ExponentialFadeDusk=1.0 +[AUTOAMBIENT] +BlendingAmountDawn=1.0 +BlendingAmountSunrise=1.0 +BlendingAmountDay=1.0 +BlendingAmountSunset=1.0 +BlendingAmountDusk=1.0 +BlendingAmountNight=1.0 +BlendingAmountInteriorDay=1.0 +BlendingAmountInteriorNight=1.0 +TopIntensityDawn=1.0 +TopIntensitySunrise=1.0 +TopIntensityDay=1.0 +TopIntensitySunset=1.0 +TopIntensityDusk=1.0 +TopIntensityNight=1.0 +TopIntensityInteriorDay=1.0 +TopIntensityInteriorNight=1.0 +BottomIntensityDawn=0.2 +BottomIntensitySunrise=0.2 +BottomIntensityDay=0.2 +BottomIntensitySunset=0.2 +BottomIntensityDusk=0.2 +BottomIntensityNight=0.2 +BottomIntensityInteriorDay=0.2 +BottomIntensityInteriorNight=0.2 +BottomSaturationDawn=2.0 +BottomSaturationSunrise=2.0 +BottomSaturationDay=2.0 +BottomSaturationSunset=2.0 +BottomSaturationDusk=2.0 +BottomSaturationNight=2.0 +BottomSaturationInteriorDay=2.0 +BottomSaturationInteriorNight=2.0 +[CHARACTERGLOW] +IntensityMultiplierDawn=1.0 +IntensityMultiplierSunrise=1.0 +IntensityMultiplierDay=1.0 +IntensityMultiplierSunset=1.0 +IntensityMultiplierDusk=1.0 +IntensityMultiplierNight=1.0 +IntensityMultiplierInteriorDay=1.0 +IntensityMultiplierInteriorNight=1.0 +PowerMultiplierDawn=1.0 +PowerMultiplierSunrise=1.0 +PowerMultiplierDay=1.0 +PowerMultiplierSunset=1.0 +PowerMultiplierDusk=1.0 +PowerMultiplierNight=1.0 +PowerMultiplierInteriorDay=1.0 +PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_spooky.ini b/enbseries/wt_spooky.ini new file mode 100644 index 0000000..36e5873 --- /dev/null +++ b/enbseries/wt_spooky.ini @@ -0,0 +1,886 @@ +[BLOOM] +AmountSunrise=1.0 +AmountDay=1.0 +AmountSunset=1.0 +AmountNight=1.0 +AmountInteriorDay=1.0 +AmountInteriorNight=1.0 +BlueShiftAmountSunrise=1.0 +BlueShiftAmountDay=1.0 +BlueShiftAmountSunset=1.0 +BlueShiftAmountNight=1.0 +BlueShiftAmountInteriorDay=1.0 +BlueShiftAmountInteriorNight=1.0 +AmountDawn=1.0 +AmountDusk=1.0 +BlueShiftAmountDawn=1.0 +BlueShiftAmountDusk=1.0 +[LENS] +ReflectionIntensitySunrise=1.0 +ReflectionIntensityDay=1.0 +ReflectionIntensitySunset=1.0 +ReflectionIntensityNight=1.0 +ReflectionIntensityInteriorDay=1.0 +ReflectionIntensityInteriorNight=1.0 +ReflectionPowerSunrise=2.0 +ReflectionPowerDay=2.0 +ReflectionPowerSunset=2.0 +ReflectionPowerNight=2.0 +ReflectionPowerInteriorDay=2.0 +ReflectionPowerInteriorNight=2.0 +DirtIntensitySunrise=1.0 +DirtIntensityDay=1.0 +DirtIntensitySunset=1.0 +DirtIntensityNight=1.0 +DirtIntensityInteriorDay=1.0 +DirtIntensityInteriorNight=1.0 +DirtPowerSunrise=2.0 +DirtPowerDay=2.0 +DirtPowerSunset=2.0 +DirtPowerNight=2.0 +DirtPowerInteriorDay=2.0 +DirtPowerInteriorNight=2.0 +ReflectionIntensityDawn=1.0 +ReflectionIntensityDusk=1.0 +ReflectionPowerDawn=2.0 +ReflectionPowerDusk=2.0 +DirtIntensityDawn=1.0 +DirtIntensityDusk=1.0 +DirtPowerDawn=2.0 +DirtPowerDusk=2.0 +[SKYLIGHTING] +AmbientMinLevelSunrise=0.1 +AmbientMinLevelDay=0.1 +AmbientMinLevelSunset=0.1 +AmbientMinLevelNight=0.1 +AmbientMinLevelInteriorDay=0.1 +AmbientMinLevelInteriorNight=0.1 +AmbientMinLevelDawn=0.1 +AmbientMinLevelDusk=0.1 +[ENVIRONMENT] +DirectLightingIntensitySunrise=0.89 +DirectLightingIntensityDay=0.96 +DirectLightingIntensitySunset=0.88 +DirectLightingIntensityNight=0.71 +DirectLightingIntensityInteriorDay=0.74 +DirectLightingIntensityInteriorNight=0.37 +DirectLightingCurveSunrise=1.01 +DirectLightingCurveDay=1.16 +DirectLightingCurveSunset=1.03 +DirectLightingCurveNight=0.82 +DirectLightingCurveInteriorDay=1.05 +DirectLightingCurveInteriorNight=0.89 +DirectLightingDesaturationSunrise=0.23 +DirectLightingDesaturationDay=0.16 +DirectLightingDesaturationSunset=0.23 +DirectLightingDesaturationNight=0.1 +DirectLightingDesaturationInteriorDay=0.11 +DirectLightingDesaturationInteriorNight=0.07 +SpecularAmountMultiplierSunrise=1.46 +SpecularAmountMultiplierDay=1.31 +SpecularAmountMultiplierSunset=1.43 +SpecularAmountMultiplierNight=1.64 +SpecularAmountMultiplierInteriorDay=1.4 +SpecularAmountMultiplierInteriorNight=1.68 +SpecularPowerMultiplierSunrise=0.8 +SpecularPowerMultiplierDay=0.95 +SpecularPowerMultiplierSunset=0.81 +SpecularPowerMultiplierNight=0.66 +SpecularPowerMultiplierInteriorDay=0.9 +SpecularPowerMultiplierInteriorNight=0.7 +SpecularFromLightSunrise=0.0 +SpecularFromLightDay=0.0 +SpecularFromLightSunset=0.0 +SpecularFromLightNight=0.0 +SpecularFromLightInteriorDay=0.0 +SpecularFromLightInteriorNight=0.0 +AmbientLightingIntensitySunrise=0.51 +AmbientLightingIntensityDay=0.64 +AmbientLightingIntensitySunset=0.54 +AmbientLightingIntensityNight=0.27 +AmbientLightingIntensityInteriorDay=0.39 +AmbientLightingIntensityInteriorNight=0.28 +AmbientLightingCurveSunrise=1.37 +AmbientLightingCurveDay=1.35 +AmbientLightingCurveSunset=1.36 +AmbientLightingCurveNight=1.56 +AmbientLightingCurveInteriorDay=1.28 +AmbientLightingCurveInteriorNight=1.54 +AmbientLightingDesaturationSunrise=0.34 +AmbientLightingDesaturationDay=0.31 +AmbientLightingDesaturationSunset=0.33 +AmbientLightingDesaturationNight=0.54 +AmbientLightingDesaturationInteriorDay=0.29 +AmbientLightingDesaturationInteriorNight=0.53 +AmbientColorFilterAmountSunrise=0.36 +AmbientColorFilterAmountDay=0.26 +AmbientColorFilterAmountSunset=0.31 +AmbientColorFilterAmountNight=0.41 +AmbientColorFilterAmountInteriorDay=0.07 +AmbientColorFilterAmountInteriorNight=0.05 +AmbientColorFilterTopSunrise=0.69, 0.651, 0.918 +AmbientColorFilterTopDay=0.925, 0.933, 0.98 +AmbientColorFilterTopSunset=0.714, 0.663, 0.929 +AmbientColorFilterTopNight=0.596, 0.651, 0.918 +AmbientColorFilterTopInteriorDay=0.757, 0.839, 0.969 +AmbientColorFilterTopInteriorNight=0.569, 0.671, 0.984 +AmbientColorFilterMiddleSunrise=0.0627, 0.125, 0.251 +AmbientColorFilterMiddleDay=0.145, 0.188, 0.239 +AmbientColorFilterMiddleSunset=0.0588, 0.0941, 0.184 +AmbientColorFilterMiddleNight=0.0392, 0.0745, 0.204 +AmbientColorFilterMiddleInteriorDay=0.0588, 0.114, 0.161 +AmbientColorFilterMiddleInteriorNight=0.0471, 0.114, 0.243 +AmbientColorFilterBottomSunrise=0, 0, 0 +AmbientColorFilterBottomDay=0, 0, 0 +AmbientColorFilterBottomSunset=0, 0, 0 +AmbientColorFilterBottomNight=0, 0, 0 +AmbientColorFilterBottomInteriorDay=0, 0, 0 +AmbientColorFilterBottomInteriorNight=0, 0, 0 +PointLightingIntensitySunrise=1.16 +PointLightingIntensityDay=1.11 +PointLightingIntensitySunset=1.17 +PointLightingIntensityNight=1.33 +PointLightingIntensityInteriorDay=1.15 +PointLightingIntensityInteriorNight=1.3 +PointLightingCurveSunrise=0.84 +PointLightingCurveDay=0.78 +PointLightingCurveSunset=0.84 +PointLightingCurveNight=0.91 +PointLightingCurveInteriorDay=0.83 +PointLightingCurveInteriorNight=0.91 +PointLightingDesaturationSunrise=0.0 +PointLightingDesaturationDay=0.0 +PointLightingDesaturationSunset=0.0 +PointLightingDesaturationNight=0.0 +PointLightingDesaturationInteriorDay=0.0 +PointLightingDesaturationInteriorNight=0.0 +ParticleLightsIntensitySunrise=0.69 +ParticleLightsIntensityDay=0.63 +ParticleLightsIntensitySunset=0.71 +ParticleLightsIntensityNight=0.82 +ParticleLightsIntensityInteriorDay=0.63 +ParticleLightsIntensityInteriorNight=0.85 +FogColorMultiplierSunrise=0.56 +FogColorMultiplierDay=0.6 +FogColorMultiplierSunset=0.57 +FogColorMultiplierNight=0.39 +FogColorMultiplierInteriorDay=0.57 +FogColorMultiplierInteriorNight=0.41 +FogColorCurveSunrise=1.28 +FogColorCurveDay=1.2 +FogColorCurveSunset=1.27 +FogColorCurveNight=1.41 +FogColorCurveInteriorDay=1.22 +FogColorCurveInteriorNight=1.39 +ColorPowSunrise=1.0 +ColorPowDay=1.0 +ColorPowSunset=1.0 +ColorPowNight=1.0 +ColorPowInteriorDay=1.0 +ColorPowInteriorNight=1.0 +DirectLightingColorFilterSunrise=0.906, 0.827, 0.992 +DirectLightingColorFilterDay=0.765, 0.816, 1 +DirectLightingColorFilterSunset=0.992, 0.835, 0.812 +DirectLightingColorFilterNight=0.725, 0.8, 0.992 +DirectLightingColorFilterInteriorDay=0.714, 0.686, 0.906 +DirectLightingColorFilterInteriorNight=0.408, 0.588, 0.973 +FogColorFilterSunrise=0.878, 0.82, 0.992 +FogColorFilterDay=0.894, 0.933, 0.996 +FogColorFilterSunset=0.784, 0.796, 0.988 +FogColorFilterNight=0.478, 0.776, 0.949 +FogColorFilterInteriorDay=1, 1, 1 +FogColorFilterInteriorNight=1, 1, 1 +DirectLightingColorFilterAmountSunrise=0.0 +DirectLightingColorFilterAmountDay=0.0 +DirectLightingColorFilterAmountSunset=0.0 +DirectLightingColorFilterAmountNight=0.0 +DirectLightingColorFilterAmountInteriorDay=0.0 +DirectLightingColorFilterAmountInteriorNight=0.0 +FogColorFilterAmountSunrise=0.0 +FogColorFilterAmountDay=0.0 +FogColorFilterAmountSunset=0.0 +FogColorFilterAmountNight=0.0 +FogColorFilterAmountInteriorDay=0.0 +FogColorFilterAmountInteriorNight=0.0 +DirectLightingIntensityDawn=0.8 +DirectLightingIntensityDusk=0.83 +DirectLightingCurveDawn=0.9 +DirectLightingCurveDusk=0.94 +DirectLightingDesaturationDawn=0.16 +DirectLightingDesaturationDusk=0.19 +DirectLightingColorFilterAmountDawn=0.0 +DirectLightingColorFilterAmountDusk=0.0 +DirectLightingColorFilterDawn=0.992, 0.98, 0.82 +DirectLightingColorFilterDusk=0.988, 0.737, 0.518 +SpecularAmountMultiplierDawn=1.51 +SpecularAmountMultiplierDusk=1.56 +SpecularPowerMultiplierDawn=0.76 +SpecularPowerMultiplierDusk=0.72 +SpecularFromLightDawn=0.0 +SpecularFromLightDusk=0.0 +AmbientLightingIntensityDawn=0.47 +AmbientLightingIntensityDusk=0.38 +AmbientLightingCurveDawn=1.46 +AmbientLightingCurveDusk=1.48 +AmbientLightingDesaturationDawn=0.43 +AmbientLightingDesaturationDusk=0.44 +AmbientColorFilterAmountDawn=0.32 +AmbientColorFilterAmountDusk=0.24 +AmbientColorFilterTopDawn=0.682, 0.745, 0.941 +AmbientColorFilterTopDusk=0.671, 0.686, 0.937 +AmbientColorFilterMiddleDawn=0.0431, 0.0471, 0.153 +AmbientColorFilterMiddleDusk=0.0706, 0.0824, 0.173 +AmbientColorFilterBottomDawn=0, 0, 0 +AmbientColorFilterBottomDusk=0, 0, 0 +PointLightingIntensityDawn=1.23 +PointLightingIntensityDusk=1.27 +PointLightingCurveDawn=0.87 +PointLightingCurveDusk=0.86 +PointLightingDesaturationDawn=0.0 +PointLightingDesaturationDusk=0.0 +ParticleLightsIntensityDawn=0.76 +ParticleLightsIntensityDusk=0.75 +FogColorMultiplierDawn=0.48 +FogColorMultiplierDusk=0.48 +FogColorCurveDawn=1.33 +FogColorCurveDusk=1.3 +FogColorFilterAmountDawn=0.0 +FogColorFilterAmountDusk=0.0 +FogColorFilterDawn=0.984, 0.733, 0.824 +FogColorFilterDusk=0.98, 0.737, 0.961 +ColorPowDawn=1.0 +ColorPowDusk=1.0 +[SKY] +CloudsIntensitySunrise=0.77 +CloudsIntensityDay=0.83 +CloudsIntensitySunset=0.71 +CloudsIntensityNight=0.33 +CloudsIntensityInteriorDay=0.91 +CloudsIntensityInteriorNight=0.33 +CloudsCurveSunrise=1.44 +CloudsCurveDay=1.37 +CloudsCurveSunset=1.42 +CloudsCurveNight=1.66 +CloudsCurveInteriorDay=1.37 +CloudsCurveInteriorNight=1.55 +CloudsDesaturationSunrise=0.49 +CloudsDesaturationDay=0.62 +CloudsDesaturationSunset=0.59 +CloudsDesaturationNight=0.41 +CloudsDesaturationInteriorDay=0.53 +CloudsDesaturationInteriorNight=0.47 +CloudsOpacitySunrise=1.0 +CloudsOpacityDay=1.0 +CloudsOpacitySunset=1.0 +CloudsOpacityNight=1.0 +CloudsOpacityInteriorDay=1.0 +CloudsOpacityInteriorNight=1.0 +GradientIntensitySunrise=0.73 +GradientIntensityDay=0.76 +GradientIntensitySunset=0.72 +GradientIntensityNight=0.65 +GradientIntensityInteriorDay=0.74 +GradientIntensityInteriorNight=0.59 +GradientDesaturationSunrise=0.12 +GradientDesaturationDay=0.06 +GradientDesaturationSunset=0.11 +GradientDesaturationNight=0.04 +GradientDesaturationInteriorDay=0.07 +GradientDesaturationInteriorNight=0.03 +GradientTopIntensitySunrise=0.61 +GradientTopIntensityDay=0.68 +GradientTopIntensitySunset=0.63 +GradientTopIntensityNight=0.49 +GradientTopIntensityInteriorDay=0.69 +GradientTopIntensityInteriorNight=0.45 +GradientTopCurveSunrise=1.2 +GradientTopCurveDay=1.17 +GradientTopCurveSunset=1.21 +GradientTopCurveNight=1.32 +GradientTopCurveInteriorDay=1.14 +GradientTopCurveInteriorNight=1.35 +GradientMiddleIntensitySunrise=1.06 +GradientMiddleIntensityDay=0.81 +GradientMiddleIntensitySunset=1.06 +GradientMiddleIntensityNight=1.15 +GradientMiddleIntensityInteriorDay=1.11 +GradientMiddleIntensityInteriorNight=1.18 +GradientMiddleCurveSunrise=1.47 +GradientMiddleCurveDay=1.46 +GradientMiddleCurveSunset=1.49 +GradientMiddleCurveNight=1.59 +GradientMiddleCurveInteriorDay=1.48 +GradientMiddleCurveInteriorNight=1.58 +GradientHorizonIntensitySunrise=0.88 +GradientHorizonIntensityDay=1.07 +GradientHorizonIntensitySunset=0.91 +GradientHorizonIntensityNight=0.78 +GradientHorizonIntensityInteriorDay=1.12 +GradientHorizonIntensityInteriorNight=0.76 +GradientHorizonCurveSunrise=1.31 +GradientHorizonCurveDay=1.24 +GradientHorizonCurveSunset=1.3 +GradientHorizonCurveNight=1.46 +GradientHorizonCurveInteriorDay=1.25 +GradientHorizonCurveInteriorNight=1.42 +SunIntensitySunrise=4.23 +SunIntensityDay=4.51 +SunIntensitySunset=4.2 +SunIntensityNight=3.95 +SunIntensityInteriorDay=4.05 +SunIntensityInteriorNight=3.94 +SunDesaturationSunrise=0.0 +SunDesaturationDay=0.0 +SunDesaturationSunset=0.0 +SunDesaturationNight=0.0 +SunDesaturationInteriorDay=0.0 +SunDesaturationInteriorNight=0.0 +SunColorFilterSunrise=0.996, 0.894, 0.816 +SunColorFilterDay=1, 1, 1 +SunColorFilterSunset=0.992, 0.922, 0.851 +SunColorFilterNight=0.267, 0.0235, 0.0235 +SunColorFilterInteriorDay=1, 1, 1 +SunColorFilterInteriorNight=0.557, 0.0471, 0.0471 +SunGlowIntensitySunrise=0.6 +SunGlowIntensityDay=0.58 +SunGlowIntensitySunset=0.66 +SunGlowIntensityNight=0.44 +SunGlowIntensityInteriorDay=0.55 +SunGlowIntensityInteriorNight=0.4 +SunGlowHazinessSunrise=0.16 +SunGlowHazinessDay=0.24 +SunGlowHazinessSunset=0.16 +SunGlowHazinessNight=0.03 +SunGlowHazinessInteriorDay=0.22 +SunGlowHazinessInteriorNight=0.07 +MoonIntensitySunrise=0.77 +MoonIntensityDay=0.52 +MoonIntensitySunset=0.66 +MoonIntensityNight=1.23 +MoonIntensityInteriorDay=0.65 +MoonIntensityInteriorNight=1.21 +MoonCurveSunrise=0.79 +MoonCurveDay=0.68 +MoonCurveSunset=0.81 +MoonCurveNight=0.91 +MoonCurveInteriorDay=0.63 +MoonCurveInteriorNight=0.88 +MoonDesaturationSunrise=0.55 +MoonDesaturationDay=0.73 +MoonDesaturationSunset=0.5 +MoonDesaturationNight=0.22 +MoonDesaturationInteriorDay=0.61 +MoonDesaturationInteriorNight=0.25 +GradientTopColorFilterSunrise=0.804, 0.816, 0.984 +GradientTopColorFilterDay=0.776, 0.902, 0.988 +GradientTopColorFilterSunset=0.804, 0.827, 0.992 +GradientTopColorFilterNight=0.435, 0.651, 0.976 +GradientTopColorFilterInteriorDay=0.827, 0.925, 0.984 +GradientTopColorFilterInteriorNight=0.6, 0.643, 0.976 +GradientMiddleColorFilterSunrise=0.678, 0.631, 0.992 +GradientMiddleColorFilterDay=0.675, 0.765, 0.973 +GradientMiddleColorFilterSunset=0.686, 0.667, 0.988 +GradientMiddleColorFilterNight=0.271, 0.431, 0.835 +GradientMiddleColorFilterInteriorDay=0.8, 0.886, 0.988 +GradientMiddleColorFilterInteriorNight=0.361, 0.455, 0.878 +GradientHorizonColorFilterSunrise=0.871, 0.816, 0.988 +GradientHorizonColorFilterDay=0.643, 0.757, 0.988 +GradientHorizonColorFilterSunset=0.871, 0.796, 0.992 +GradientHorizonColorFilterNight=0.596, 0.812, 0.957 +GradientHorizonColorFilterInteriorDay=0.855, 0.906, 0.98 +GradientHorizonColorFilterInteriorNight=0.596, 0.769, 0.933 +CloudsColorFilterSunrise=0.831, 0.808, 0.988 +CloudsColorFilterDay=0.816, 0.878, 0.957 +CloudsColorFilterSunset=0.89, 0.839, 0.988 +CloudsColorFilterNight=0.698, 0.847, 0.98 +CloudsColorFilterInteriorDay=0.816, 0.871, 0.933 +CloudsColorFilterInteriorNight=0.62, 0.757, 0.98 +CloudsIntensityDawn=0.51 +CloudsIntensityDusk=0.48 +CloudsCurveDawn=1.53 +CloudsCurveDusk=1.48 +CloudsDesaturationDawn=0.54 +CloudsDesaturationDusk=0.48 +CloudsOpacityDawn=1.0 +CloudsOpacityDusk=1.0 +CloudsColorFilterDawn=0.992, 0.788, 0.973 +CloudsColorFilterDusk=0.992, 0.749, 0.957 +GradientIntensityDawn=0.71 +GradientIntensityDusk=0.7 +GradientDesaturationDawn=0.09 +GradientDesaturationDusk=0.09 +GradientTopIntensityDawn=0.56 +GradientTopIntensityDusk=0.57 +GradientTopCurveDawn=1.26 +GradientTopCurveDusk=1.27 +GradientTopColorFilterDawn=0.953, 0.851, 0.992 +GradientTopColorFilterDusk=0.906, 0.82, 0.984 +GradientMiddleIntensityDawn=1.1 +GradientMiddleIntensityDusk=1.1 +GradientMiddleCurveDawn=1.49 +GradientMiddleCurveDusk=1.52 +GradientMiddleColorFilterDawn=0.761, 0.592, 0.984 +GradientMiddleColorFilterDusk=0.592, 0.545, 0.976 +GradientHorizonIntensityDawn=0.82 +GradientHorizonIntensityDusk=0.85 +GradientHorizonCurveDawn=1.39 +GradientHorizonCurveDusk=1.31 +GradientHorizonColorFilterDawn=0.961, 0.725, 0.922 +GradientHorizonColorFilterDusk=0.988, 0.761, 0.937 +SunIntensityDawn=4.13 +SunIntensityDusk=4.11 +SunDesaturationDawn=0.0 +SunDesaturationDusk=0.0 +SunColorFilterDawn=0.984, 0.757, 0.671 +SunColorFilterDusk=0.98, 0.6, 0.502 +SunGlowIntensityDawn=0.45 +SunGlowIntensityDusk=0.5 +SunGlowHazinessDawn=0.11 +SunGlowHazinessDusk=0.1 +MoonIntensityDawn=1.08 +MoonIntensityDusk=1.06 +MoonCurveDawn=0.84 +MoonCurveDusk=0.88 +MoonDesaturationDawn=0.23 +MoonDesaturationDusk=0.31 +[OBJECT] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[VEGETATION] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[EYES] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[LIGHTSPRITE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[WINDOWLIGHT] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[VOLUMETRICFOG] +IntensitySunrise=0.55 +IntensityDay=0.68 +IntensitySunset=0.53 +IntensityNight=0.29 +IntensityInteriorDay=0.66 +IntensityInteriorNight=0.27 +CurveSunrise=1.03 +CurveDay=1.09 +CurveSunset=1.02 +CurveNight=0.96 +CurveInteriorDay=1.07 +CurveInteriorNight=0.95 +LightingInfluenceSunrise=0.54 +LightingInfluenceDay=0.49 +LightingInfluenceSunset=0.55 +LightingInfluenceNight=0.63 +LightingInfluenceInteriorDay=0.49 +LightingInfluenceInteriorNight=0.69 +OpacitySunrise=0.33 +OpacityDay=0.35 +OpacitySunset=0.32 +OpacityNight=0.18 +OpacityInteriorDay=0.32 +OpacityInteriorNight=0.17 +IntensityDawn=0.43 +IntensityDusk=0.42 +CurveDawn=0.96 +CurveDusk=0.98 +LightingInfluenceDawn=0.59 +LightingInfluenceDusk=0.6 +OpacityDawn=0.23 +OpacityDusk=0.25 +[FIRE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[PARTICLE] +IntensitySunrise=0.76 +IntensityDay=0.9 +IntensitySunset=0.75 +IntensityNight=0.58 +IntensityInteriorDay=0.92 +IntensityInteriorNight=0.54 +LightingInfluenceSunrise=1.23 +LightingInfluenceDay=1.18 +LightingInfluenceSunset=1.22 +LightingInfluenceNight=1.35 +LightingInfluenceInteriorDay=1.12 +LightingInfluenceInteriorNight=1.38 +IntensityDawn=0.64 +IntensityDusk=0.64 +LightingInfluenceDawn=1.25 +LightingInfluenceDusk=1.27 +[RAYS] +SunRaysMultiplierSunrise=0.4 +SunRaysMultiplierDay=0.4 +SunRaysMultiplierSunset=0.4 +SunRaysMultiplierNight=0.4 +SunRaysMultiplierInteriorDay=0.4 +SunRaysMultiplierInteriorNight=0.4 +SunRaysMultiplierDawn=0.4 +SunRaysMultiplierDusk=0.4 +[IMAGEBASEDLIGHTING] +AdditiveAmountSunrise=0.05 +AdditiveAmountDay=0.05 +AdditiveAmountSunset=0.05 +AdditiveAmountNight=0.05 +AdditiveAmountInteriorDay=0.05 +AdditiveAmountInteriorNight=0.05 +MultiplicativeAmountSunrise=0.0 +MultiplicativeAmountDay=0.0 +MultiplicativeAmountSunset=0.0 +MultiplicativeAmountNight=0.0 +MultiplicativeAmountInteriorDay=0.0 +MultiplicativeAmountInteriorNight=0.0 +ReflectiveAmountSunrise=0.1 +ReflectiveAmountDay=0.1 +ReflectiveAmountSunset=0.1 +ReflectiveAmountNight=0.1 +ReflectiveAmountInteriorDay=0.1 +ReflectiveAmountInteriorNight=0.1 +AdditiveAmountDawn=0.05 +AdditiveAmountDusk=0.05 +MultiplicativeAmountDawn=0.0 +MultiplicativeAmountDusk=0.0 +ReflectiveAmountDawn=0.1 +ReflectiveAmountDusk=0.1 +[WATER] +WavesAmplitudeSunrise=1.0 +WavesAmplitudeDay=1.0 +WavesAmplitudeSunset=1.0 +WavesAmplitudeNight=1.0 +WavesAmplitudeInteriorDay=1.0 +WavesAmplitudeInteriorNight=1.0 +WavesAmplitudeDawn=1.0 +WavesAmplitudeDusk=1.0 +[CLOUDSHADOWS] +OpacitySunrise=1.0 +OpacityDay=1.0 +OpacitySunset=1.0 +OpacityNight=1.0 +OpacityInteriorDay=1.0 +OpacityInteriorNight=1.0 +OpacityDawn=1.0 +OpacityDusk=1.0 +[VOLUMETRICRAYS] +IntensitySunrise=0.2 +IntensityDay=0.2 +IntensitySunset=0.2 +IntensityNight=0.2 +IntensityInteriorDay=0.2 +IntensityInteriorNight=0.2 +DensitySunrise=1.0 +DensityDay=1.0 +DensitySunset=1.0 +DensityNight=1.0 +DensityInteriorDay=1.0 +DensityInteriorNight=1.0 +SkyColorAmountSunrise=0.5 +SkyColorAmountDay=0.5 +SkyColorAmountSunset=0.5 +SkyColorAmountNight=0.5 +SkyColorAmountInteriorDay=0.5 +SkyColorAmountInteriorNight=0.5 +IntensityDawn=0.2 +IntensityDusk=0.2 +DensityDawn=1.0 +DensityDusk=1.0 +SkyColorAmountDawn=0.5 +SkyColorAmountDusk=0.5 +[PROCEDURALSUN] +GlowIntensitySunrise=0.4 +GlowIntensityDay=0.4 +GlowIntensitySunset=0.4 +GlowIntensityNight=0.4 +GlowIntensityInteriorDay=0.4 +GlowIntensityInteriorNight=0.4 +GlowCurveSunrise=10.0 +GlowCurveDay=10.0 +GlowCurveSunset=10.0 +GlowCurveNight=10.0 +GlowCurveInteriorDay=10.0 +GlowCurveInteriorNight=10.0 +GlowIntensityDawn=0.4 +GlowIntensityDusk=0.4 +GlowCurveDawn=10.0 +GlowCurveDusk=10.0 +[MIST] +AnchorsAmountSunrise=1.0 +AnchorsAmountDay=1.0 +AnchorsAmountSunset=1.0 +AnchorsAmountNight=1.0 +AnchorsAmountInteriorDay=1.0 +AnchorsAmountInteriorNight=1.0 +SkyLightingAmountSunrise=1.0 +SkyLightingAmountDay=1.0 +SkyLightingAmountSunset=1.0 +SkyLightingAmountNight=1.0 +SkyLightingAmountInteriorDay=1.0 +SkyLightingAmountInteriorNight=1.0 +SunLightingAmountSunrise=0.1 +SunLightingAmountDay=0.1 +SunLightingAmountSunset=0.1 +SunLightingAmountNight=0.1 +SunLightingAmountInteriorDay=0.1 +SunLightingAmountInteriorNight=0.1 +DesaturationSunrise=0.0 +DesaturationDay=0.0 +DesaturationSunset=0.0 +DesaturationNight=0.0 +DesaturationInteriorDay=0.0 +DesaturationInteriorNight=0.0 +ColorFilterSunrise=1, 1, 1 +ColorFilterDay=1, 1, 1 +ColorFilterSunset=1, 1, 1 +ColorFilterNight=1, 1, 1 +ColorFilterInteriorDay=1, 1, 1 +ColorFilterInteriorNight=1, 1, 1 +RelativeToCameraSunrise=0.0 +RelativeToCameraDay=0.0 +RelativeToCameraSunset=0.0 +RelativeToCameraNight=0.0 +RelativeToCameraInteriorDay=0.0 +RelativeToCameraInteriorNight=0.0 +VerticalOffsetSunrise=-10.0 +VerticalOffsetDay=-10.0 +VerticalOffsetSunset=-10.0 +VerticalOffsetNight=-10.0 +VerticalOffsetInteriorDay=-10.0 +VerticalOffsetInteriorNight=-10.0 +DensitySunrise=1.5 +DensityDay=1.5 +DensitySunset=1.5 +DensityNight=1.5 +DensityInteriorDay=1.5 +DensityInteriorNight=1.5 +VerticalFadeSunrise=4.0 +VerticalFadeDay=4.0 +VerticalFadeSunset=4.0 +VerticalFadeNight=4.0 +VerticalFadeInteriorDay=4.0 +VerticalFadeInteriorNight=4.0 +DistanceFadeSunrise=0.0 +DistanceFadeDay=0.0 +DistanceFadeSunset=0.0 +DistanceFadeNight=0.0 +DistanceFadeInteriorDay=0.0 +DistanceFadeInteriorNight=0.0 +BottomTopSunrise=0.0 +BottomTopDay=0.0 +BottomTopSunset=0.0 +BottomTopNight=0.0 +BottomTopInteriorDay=0.0 +BottomTopInteriorNight=0.0 +ExponentialFadeSunrise=1.0 +ExponentialFadeDay=1.0 +ExponentialFadeSunset=1.0 +ExponentialFadeNight=1.0 +ExponentialFadeInteriorDay=1.0 +ExponentialFadeInteriorNight=1.0 +AnchorsAmountDawn=1.0 +AnchorsAmountDusk=1.0 +SkyLightingAmountDawn=1.0 +SkyLightingAmountDusk=1.0 +SunLightingAmountDawn=0.1 +SunLightingAmountDusk=0.1 +DesaturationDawn=0.0 +DesaturationDusk=0.0 +ColorFilterDawn=1, 1, 1 +ColorFilterDusk=1, 1, 1 +RelativeToCameraDawn=0.0 +RelativeToCameraDusk=0.0 +VerticalOffsetDawn=-10.0 +VerticalOffsetDusk=-10.0 +DensityDawn=1.5 +DensityDusk=1.5 +VerticalFadeDawn=4.0 +VerticalFadeDusk=4.0 +DistanceFadeDawn=0.0 +DistanceFadeDusk=0.0 +BottomTopDawn=0.0 +BottomTopDusk=0.0 +ExponentialFadeDawn=1.0 +ExponentialFadeDusk=1.0 +[AUTOAMBIENT] +BlendingAmountDawn=1.0 +BlendingAmountSunrise=1.0 +BlendingAmountDay=1.0 +BlendingAmountSunset=1.0 +BlendingAmountDusk=1.0 +BlendingAmountNight=1.0 +BlendingAmountInteriorDay=1.0 +BlendingAmountInteriorNight=1.0 +TopIntensityDawn=1.0 +TopIntensitySunrise=1.0 +TopIntensityDay=1.0 +TopIntensitySunset=1.0 +TopIntensityDusk=1.0 +TopIntensityNight=1.0 +TopIntensityInteriorDay=1.0 +TopIntensityInteriorNight=1.0 +BottomIntensityDawn=0.2 +BottomIntensitySunrise=0.2 +BottomIntensityDay=0.2 +BottomIntensitySunset=0.2 +BottomIntensityDusk=0.2 +BottomIntensityNight=0.2 +BottomIntensityInteriorDay=0.2 +BottomIntensityInteriorNight=0.2 +BottomSaturationDawn=2.0 +BottomSaturationSunrise=2.0 +BottomSaturationDay=2.0 +BottomSaturationSunset=2.0 +BottomSaturationDusk=2.0 +BottomSaturationNight=2.0 +BottomSaturationInteriorDay=2.0 +BottomSaturationInteriorNight=2.0 +[CHARACTERGLOW] +IntensityMultiplierDawn=1.0 +IntensityMultiplierSunrise=1.0 +IntensityMultiplierDay=1.0 +IntensityMultiplierSunset=1.0 +IntensityMultiplierDusk=1.0 +IntensityMultiplierNight=1.0 +IntensityMultiplierInteriorDay=1.0 +IntensityMultiplierInteriorNight=1.0 +PowerMultiplierDawn=1.0 +PowerMultiplierSunrise=1.0 +PowerMultiplierDay=1.0 +PowerMultiplierSunset=1.0 +PowerMultiplierDusk=1.0 +PowerMultiplierNight=1.0 +PowerMultiplierInteriorDay=1.0 +PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_spookyfog.ini b/enbseries/wt_spookyfog.ini new file mode 100644 index 0000000..18805b5 --- /dev/null +++ b/enbseries/wt_spookyfog.ini @@ -0,0 +1,921 @@ +[BLOOM] +AmountSunrise=1.0 +AmountDay=1.0 +AmountSunset=1.0 +AmountNight=1.0 +AmountInteriorDay=1.0 +AmountInteriorNight=1.0 +BlueShiftAmountSunrise=1.0 +BlueShiftAmountDay=1.0 +BlueShiftAmountSunset=1.0 +BlueShiftAmountNight=1.0 +BlueShiftAmountInteriorDay=1.0 +BlueShiftAmountInteriorNight=1.0 +AmountDawn=1.0 +AmountDusk=1.0 +BlueShiftAmountDawn=1.0 +BlueShiftAmountDusk=1.0 +[LENS] +ReflectionIntensitySunrise=1.0 +ReflectionIntensityDay=1.0 +ReflectionIntensitySunset=1.0 +ReflectionIntensityNight=1.0 +ReflectionIntensityInteriorDay=1.0 +ReflectionIntensityInteriorNight=1.0 +ReflectionPowerSunrise=2.0 +ReflectionPowerDay=2.0 +ReflectionPowerSunset=2.0 +ReflectionPowerNight=2.0 +ReflectionPowerInteriorDay=2.0 +ReflectionPowerInteriorNight=2.0 +DirtIntensitySunrise=1.0 +DirtIntensityDay=1.0 +DirtIntensitySunset=1.0 +DirtIntensityNight=1.0 +DirtIntensityInteriorDay=1.0 +DirtIntensityInteriorNight=1.0 +DirtPowerSunrise=2.0 +DirtPowerDay=2.0 +DirtPowerSunset=2.0 +DirtPowerNight=2.0 +DirtPowerInteriorDay=2.0 +DirtPowerInteriorNight=2.0 +ReflectionIntensityDawn=1.0 +ReflectionIntensityDusk=1.0 +ReflectionPowerDawn=2.0 +ReflectionPowerDusk=2.0 +DirtIntensityDawn=1.0 +DirtIntensityDusk=1.0 +DirtPowerDawn=2.0 +DirtPowerDusk=2.0 +[SKYLIGHTING] +AmbientMinLevelSunrise=0.1 +AmbientMinLevelDay=0.1 +AmbientMinLevelSunset=0.1 +AmbientMinLevelNight=0.1 +AmbientMinLevelInteriorDay=0.1 +AmbientMinLevelInteriorNight=0.1 +AmbientMinLevelDawn=0.1 +AmbientMinLevelDusk=0.1 +[ENVIRONMENT] +DirectLightingIntensityDay=0.93 +DirectLightingIntensityNight=0.29 +DirectLightingIntensityInterior=1.014688 +DirectLightingCurveDay=1.17 +DirectLightingCurveNight=0.77 +DirectLightingCurveInterior=1.25 +DirectLightingDesaturationDay=0.16 +DirectLightingDesaturationNight=0.39 +DirectLightingDesaturationInterior=0.0 +SpecularAmountMultiplierDay=1.27 +SpecularAmountMultiplierNight=1.58 +SpecularAmountMultiplierInterior=1.0 +SpecularPowerMultiplierDay=1.201 +SpecularPowerMultiplierNight=0.771 +SpecularPowerMultiplierInterior=1.0 +SpecularFromLightDay=0.0 +SpecularFromLightNight=0.0 +SpecularFromLightInterior=0.0 +AmbientLightingIntensityDay=0.75 +AmbientLightingIntensityNight=0.33 +AmbientLightingIntensityInterior=0.914 +AmbientLightingCurveDay=1.15 +AmbientLightingCurveNight=1.35 +AmbientLightingCurveInterior=0.75 +AmbientLightingDesaturationDay=0.25 +AmbientLightingDesaturationNight=0.46 +AmbientLightingDesaturationInterior=0.0 +PointLightingIntensityDay=1.06 +PointLightingIntensityNight=1.22 +PointLightingIntensityInterior=0.825 +PointLightingCurveDay=0.89 +PointLightingCurveNight=0.95 +PointLightingCurveInterior=0.825 +PointLightingDesaturationDay=0.0 +PointLightingDesaturationNight=0.0 +PointLightingDesaturationInterior=0.0 +FogColorMultiplierDay=0.91 +FogColorMultiplierNight=0.19 +FogColorMultiplierInterior=0.5 +FogColorCurveDay=0.87 +FogColorCurveNight=1.32 +FogColorCurveInterior=1.0 +ColorPowDay=1.0 +ColorPowNight=1.0 +ColorPowInterior=0.9 +DirectLightingIntensitySunrise=0.78 +DirectLightingIntensitySunset=0.79 +DirectLightingIntensityInteriorDay=0.56 +DirectLightingIntensityInteriorNight=0.3 +DirectLightingCurveSunrise=1.05 +DirectLightingCurveSunset=1.03 +DirectLightingCurveInteriorDay=0.96 +DirectLightingCurveInteriorNight=0.7 +DirectLightingDesaturationSunrise=0.24 +DirectLightingDesaturationSunset=0.26 +DirectLightingDesaturationInteriorDay=0.26 +DirectLightingDesaturationInteriorNight=0.43 +SpecularAmountMultiplierSunrise=1.33 +SpecularAmountMultiplierSunset=1.3 +SpecularAmountMultiplierInteriorDay=1.33 +SpecularAmountMultiplierInteriorNight=1.55 +SpecularPowerMultiplierSunrise=0.971 +SpecularPowerMultiplierSunset=0.951 +SpecularPowerMultiplierInteriorDay=0.931 +SpecularPowerMultiplierInteriorNight=0.811 +SpecularFromLightSunrise=0.0 +SpecularFromLightSunset=0.0 +SpecularFromLightInteriorDay=0.0 +SpecularFromLightInteriorNight=0.0 +AmbientLightingIntensitySunrise=0.64 +AmbientLightingIntensitySunset=0.63 +AmbientLightingIntensityInteriorDay=0.58 +AmbientLightingIntensityInteriorNight=0.26 +AmbientLightingCurveSunrise=1.22 +AmbientLightingCurveSunset=1.2 +AmbientLightingCurveInteriorDay=1.41 +AmbientLightingCurveInteriorNight=1.52 +AmbientLightingDesaturationSunrise=0.3 +AmbientLightingDesaturationSunset=0.33 +AmbientLightingDesaturationInteriorDay=0.14 +AmbientLightingDesaturationInteriorNight=0.29 +AmbientColorFilterAmountSunrise=0.14 +AmbientColorFilterAmountDay=0.22 +AmbientColorFilterAmountSunset=0.16 +AmbientColorFilterAmountNight=0.06 +AmbientColorFilterAmountInteriorDay=0.09 +AmbientColorFilterAmountInteriorNight=0.06 +AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 +AmbientColorFilterTopDay=0.592, 0.722, 0.788 +AmbientColorFilterTopSunset=0.561, 0.627, 0.718 +AmbientColorFilterTopNight=0.502, 0.588, 0.933 +AmbientColorFilterTopInteriorDay=0.431, 0.478, 0.58 +AmbientColorFilterTopInteriorNight=0.18, 0.243, 0.337 +AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 +AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 +AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 +AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 +AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216 +AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102 +AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 +AmbientColorFilterBottomDay=0, 0.00784, 0.0314 +AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 +AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 +AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 +AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 +PointLightingIntensitySunrise=1.1 +PointLightingIntensitySunset=1.1 +PointLightingIntensityInteriorDay=1.05 +PointLightingIntensityInteriorNight=1.13 +PointLightingCurveSunrise=0.92 +PointLightingCurveSunset=0.9 +PointLightingCurveInteriorDay=0.78 +PointLightingCurveInteriorNight=0.85 +PointLightingDesaturationSunrise=0.0 +PointLightingDesaturationSunset=0.0 +PointLightingDesaturationInteriorDay=0.0 +PointLightingDesaturationInteriorNight=0.0 +ParticleLightsIntensitySunrise=0.63 +ParticleLightsIntensityDay=0.64 +ParticleLightsIntensitySunset=0.63 +ParticleLightsIntensityNight=0.66 +ParticleLightsIntensityInteriorDay=0.6 +ParticleLightsIntensityInteriorNight=0.66 +FogColorMultiplierSunrise=0.83 +FogColorMultiplierSunset=0.79 +FogColorMultiplierInteriorDay=0.66 +FogColorMultiplierInteriorNight=0.38 +FogColorCurveSunrise=1.03 +FogColorCurveSunset=0.97 +FogColorCurveInteriorDay=1.03 +FogColorCurveInteriorNight=1.47 +ColorPowSunrise=1.0 +ColorPowSunset=1.0 +ColorPowInteriorDay=1.0 +ColorPowInteriorNight=1.0 +IgnoreWeatherSystem=true +DirectLightingColorFilterSunrise=0.98, 0.804, 0.635 +DirectLightingColorFilterDay=0.831, 0.863, 0.996 +DirectLightingColorFilterSunset=0.984, 0.694, 0.498 +DirectLightingColorFilterNight=0.922, 0.733, 0.937 +DirectLightingColorFilterInteriorDay=1, 1, 1 +DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933 +FogColorFilterSunrise=0.851, 0.714, 0.631 +FogColorFilterDay=1, 1, 1 +FogColorFilterSunset=0.753, 0.557, 0.502 +FogColorFilterNight=0.365, 0.537, 0.749 +FogColorFilterInteriorDay=1, 1, 1 +FogColorFilterInteriorNight=1, 1, 1 +DirectLightingColorFilterAmountSunrise=0.0 +DirectLightingColorFilterAmountDay=0.0 +DirectLightingColorFilterAmountSunset=0.0 +DirectLightingColorFilterAmountNight=0.0 +DirectLightingColorFilterAmountInteriorDay=0.0 +DirectLightingColorFilterAmountInteriorNight=0.0 +FogColorFilterAmountSunrise=0.0 +FogColorFilterAmountDay=0.0 +FogColorFilterAmountSunset=0.0 +FogColorFilterAmountNight=0.0 +FogColorFilterAmountInteriorDay=0.0 +FogColorFilterAmountInteriorNight=0.0 +DirectLightingIntensityDawn=0.51 +DirectLightingIntensityDusk=0.43 +DirectLightingCurveDawn=1.01 +DirectLightingCurveDusk=0.89 +DirectLightingDesaturationDawn=0.29 +DirectLightingDesaturationDusk=0.31 +DirectLightingColorFilterAmountDawn=0.0 +DirectLightingColorFilterAmountDusk=0.0 +DirectLightingColorFilterDawn=0.937, 0.718, 0.561 +DirectLightingColorFilterDusk=0.651, 0.424, 0.847 +SpecularAmountMultiplierDawn=1.47 +SpecularAmountMultiplierDusk=1.42 +SpecularPowerMultiplierDawn=0.82 +SpecularPowerMultiplierDusk=0.8 +SpecularFromLightDawn=0.0 +SpecularFromLightDusk=0.0 +AmbientLightingIntensityDawn=0.52 +AmbientLightingIntensityDusk=0.53 +AmbientLightingCurveDawn=1.27 +AmbientLightingCurveDusk=1.25 +AmbientLightingDesaturationDawn=0.35 +AmbientLightingDesaturationDusk=0.39 +AmbientColorFilterAmountDawn=0.1 +AmbientColorFilterAmountDusk=0.11 +AmbientColorFilterTopDawn=0.773, 0.792, 0.875 +AmbientColorFilterTopDusk=0.671, 0.671, 0.867 +AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 +AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 +AmbientColorFilterBottomDawn=0, 0, 0 +AmbientColorFilterBottomDusk=0, 0, 0 +PointLightingIntensityDawn=1.12 +PointLightingIntensityDusk=1.12 +PointLightingCurveDawn=0.96 +PointLightingCurveDusk=0.93 +PointLightingDesaturationDawn=0.0 +PointLightingDesaturationDusk=0.0 +ParticleLightsIntensityDawn=0.66 +ParticleLightsIntensityDusk=0.64 +FogColorMultiplierDawn=0.47 +FogColorMultiplierDusk=0.47 +FogColorCurveDawn=1.18 +FogColorCurveDusk=1.22 +FogColorFilterAmountDawn=0.0 +FogColorFilterAmountDusk=0.0 +FogColorFilterDawn=0.573, 0.384, 0.337 +FogColorFilterDusk=0.588, 0.494, 0.714 +ColorPowDawn=1.0 +ColorPowDusk=1.0 +[SKY] +CloudsIntensityDay=0.910001 +CloudsIntensityNight=0.230001 +CloudsIntensityInterior=1.49 +CloudsCurveDay=1.09 +CloudsCurveNight=1.48 +CloudsCurveInterior=1.5 +CloudsDesaturationDay=0.09 +CloudsDesaturationNight=0.0 +CloudsDesaturationInterior=0.14 +GradientIntensityDay=0.920001 +GradientIntensityNight=0.270001 +GradientIntensityInterior=0.85 +GradientDesaturationDay=0.07 +GradientDesaturationNight=0.0 +GradientDesaturationInterior=0.325 +GradientTopIntensityDay=1.060001 +GradientTopIntensityNight=1.160001 +GradientTopIntensityInterior=5.6125 +GradientTopCurveDay=1.03 +GradientTopCurveNight=1.22 +GradientTopCurveInterior=2.15 +GradientMiddleIntensityDay=1.040001 +GradientMiddleIntensityNight=1.180001 +GradientMiddleIntensityInterior=2.4 +GradientMiddleCurveDay=1.25 +GradientMiddleCurveNight=1.42 +GradientMiddleCurveInterior=1.65 +GradientHorizonIntensityDay=1.06 +GradientHorizonIntensityNight=0.780001 +GradientHorizonIntensityInterior=2.33 +GradientHorizonCurveDay=0.97 +GradientHorizonCurveNight=1.09 +GradientHorizonCurveInterior=1.25 +SunIntensity=3.0 +SunDesaturation=0.0 +SunCoronaIntensity=0.001 +SunCoronaCurve=1.0 +SunCoronaDesaturation=0.0 +MoonIntensity=1.6 +MoonCurve=1.0 +MoonDesaturation=0.2 +CloudsIntensitySunrise=0.830001 +CloudsIntensitySunset=0.75 +CloudsIntensityInteriorDay=1.02 +CloudsIntensityInteriorNight=0.27 +CloudsCurveSunrise=1.14 +CloudsCurveSunset=1.14 +CloudsCurveInteriorDay=1.07 +CloudsCurveInteriorNight=1.56 +CloudsDesaturationSunrise=0.12 +CloudsDesaturationSunset=0.14 +CloudsDesaturationInteriorDay=0.05 +CloudsDesaturationInteriorNight=0.0 +GradientIntensitySunrise=0.850001 +GradientIntensitySunset=0.850001 +GradientIntensityInteriorDay=0.99 +GradientIntensityInteriorNight=0.270001 +GradientDesaturationSunrise=0.11 +GradientDesaturationSunset=0.13 +GradientDesaturationInteriorDay=0.06 +GradientDesaturationInteriorNight=0.0 +GradientTopIntensitySunrise=1.100001 +GradientTopIntensitySunset=1.1 +GradientTopIntensityInteriorDay=1.05 +GradientTopIntensityInteriorNight=1.48 +GradientTopCurveSunrise=1.09 +GradientTopCurveSunset=1.11 +GradientTopCurveInteriorDay=1.06 +GradientTopCurveInteriorNight=1.59 +GradientMiddleIntensitySunrise=1.080001 +GradientMiddleIntensitySunset=1.09 +GradientMiddleIntensityInteriorDay=1.1 +GradientMiddleIntensityInteriorNight=1.09 +GradientMiddleCurveSunrise=1.35 +GradientMiddleCurveSunset=1.33 +GradientMiddleCurveInteriorDay=1.22 +GradientMiddleCurveInteriorNight=1.34 +GradientHorizonIntensitySunrise=0.95 +GradientHorizonIntensitySunset=0.96 +GradientHorizonIntensityInteriorDay=1.02 +GradientHorizonIntensityInteriorNight=0.81 +GradientHorizonCurveSunrise=1.04 +GradientHorizonCurveSunset=1.02 +GradientHorizonCurveInteriorDay=0.95 +GradientHorizonCurveInteriorNight=1.08 +SunIntensitySunrise=4.33 +SunIntensityDay=4.52 +SunIntensitySunset=4.34 +SunIntensityNight=4.04 +SunIntensityInteriorDay=4.03 +SunIntensityInteriorNight=4.07 +SunDesaturationSunrise=0.0 +SunDesaturationDay=0.0 +SunDesaturationSunset=0.0 +SunDesaturationNight=0.0 +SunDesaturationInteriorDay=0.0 +SunDesaturationInteriorNight=0.0 +SunColorFilterSunrise=0.992, 0.839, 0.749 +SunColorFilterDay=0.973, 0.89, 0.8 +SunColorFilterSunset=0.992, 0.855, 0.678 +SunColorFilterNight=0.58, 0.0941, 0.0941 +SunColorFilterInteriorDay=0.98, 0.937, 0.847 +SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 +SunGlowIntensitySunrise=0.72 +SunGlowIntensityDay=0.64 +SunGlowIntensitySunset=0.79 +SunGlowIntensityNight=0.62 +SunGlowIntensityInteriorDay=0.64 +SunGlowIntensityInteriorNight=0.53 +SunGlowHazinessSunrise=0.03 +SunGlowHazinessDay=0.17 +SunGlowHazinessSunset=0.09 +SunGlowHazinessNight=0.02 +SunGlowHazinessInteriorDay=0.11 +SunGlowHazinessInteriorNight=0.01 +MoonIntensitySunrise=0.77 +MoonIntensityDay=0.53 +MoonIntensitySunset=0.73 +MoonIntensityNight=1.51 +MoonIntensityInteriorDay=0.69 +MoonIntensityInteriorNight=1.36 +MoonCurveSunrise=0.89 +MoonCurveDay=0.61 +MoonCurveSunset=0.84 +MoonCurveNight=0.91 +MoonCurveInteriorDay=0.59 +MoonCurveInteriorNight=0.9 +MoonDesaturationSunrise=0.21 +MoonDesaturationDay=0.49 +MoonDesaturationSunset=0.38 +MoonDesaturationNight=0.16 +MoonDesaturationInteriorDay=0.35 +MoonDesaturationInteriorNight=0.14 +CloudsOpacitySunrise=1.0 +CloudsOpacityDay=1.0 +CloudsOpacitySunset=1.0 +CloudsOpacityNight=1.0 +CloudsOpacityInteriorDay=1.0 +CloudsOpacityInteriorNight=1.0 +GradientTopColorFilterSunrise=0.894, 0.678, 0.533 +GradientTopColorFilterDay=1, 1, 1 +GradientTopColorFilterSunset=0.851, 0.557, 0.451 +GradientTopColorFilterNight=0.357, 0.459, 0.906 +GradientTopColorFilterInteriorDay=1, 1, 1 +GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 +GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329 +GradientMiddleColorFilterDay=1, 1, 1 +GradientMiddleColorFilterSunset=0.988, 0.647, 0.502 +GradientMiddleColorFilterNight=0.431, 0.545, 0.965 +GradientMiddleColorFilterInteriorDay=1, 1, 1 +GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 +GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 +GradientHorizonColorFilterDay=1, 1, 1 +GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 +GradientHorizonColorFilterNight=0.525, 0.875, 0.988 +GradientHorizonColorFilterInteriorDay=1, 1, 1 +GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 +CloudsColorFilterSunrise=0.992, 0.925, 0.882 +CloudsColorFilterDay=1, 1, 1 +CloudsColorFilterSunset=0.996, 0.918, 0.863 +CloudsColorFilterNight=0.686, 0.804, 0.969 +CloudsColorFilterInteriorDay=1, 1, 1 +CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 +CloudsIntensityDawn=0.42 +CloudsIntensityDusk=0.480001 +CloudsCurveDawn=1.28 +CloudsCurveDusk=1.3 +CloudsDesaturationDawn=0.05 +CloudsDesaturationDusk=0.04 +CloudsOpacityDawn=1.0 +CloudsOpacityDusk=1.0 +CloudsColorFilterDawn=0.929, 0.741, 0.827 +CloudsColorFilterDusk=0.8, 0.639, 0.867 +GradientIntensityDawn=0.58 +GradientIntensityDusk=0.530001 +GradientDesaturationDawn=0.04 +GradientDesaturationDusk=0.06 +GradientTopIntensityDawn=1.17 +GradientTopIntensityDusk=1.18 +GradientTopCurveDawn=1.13 +GradientTopCurveDusk=1.13 +GradientTopColorFilterDawn=0.733, 0.49, 0.459 +GradientTopColorFilterDusk=0.518, 0.412, 0.718 +GradientMiddleIntensityDawn=1.11 +GradientMiddleIntensityDusk=1.14 +GradientMiddleCurveDawn=1.41 +GradientMiddleCurveDusk=1.38 +GradientMiddleColorFilterDawn=0.957, 0.431, 0.314 +GradientMiddleColorFilterDusk=0.522, 0.376, 0.737 +GradientHorizonIntensityDawn=0.870001 +GradientHorizonIntensityDusk=0.89 +GradientHorizonCurveDawn=1.07 +GradientHorizonCurveDusk=1.05 +GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 +GradientHorizonColorFilterDusk=0.941, 0.4, 0.149 +SunIntensityDawn=4.14 +SunIntensityDusk=4.13 +SunDesaturationDawn=0.0 +SunDesaturationDusk=0.0 +SunColorFilterDawn=0.894, 0.612, 0.502 +SunColorFilterDusk=0.953, 0.592, 0.537 +SunGlowIntensityDawn=0.87 +SunGlowIntensityDusk=0.84 +SunGlowHazinessDawn=0.03 +SunGlowHazinessDusk=0.03 +MoonIntensityDawn=1.07 +MoonIntensityDusk=1.06 +MoonCurveDawn=0.88 +MoonCurveDusk=0.88 +MoonDesaturationDawn=0.19 +MoonDesaturationDusk=0.25 +[OBJECT] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[VEGETATION] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[EYES] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[LIGHTSPRITE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[WINDOWLIGHT] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[VOLUMETRICFOG] +IntensitySunrise=0.89 +IntensityDay=0.98 +IntensitySunset=0.93 +IntensityNight=0.54 +IntensityInteriorDay=0.97 +IntensityInteriorNight=0.54 +CurveSunrise=0.91 +CurveDay=0.93 +CurveSunset=0.91 +CurveNight=0.75 +CurveInteriorDay=0.97 +CurveInteriorNight=0.77 +LightingInfluenceSunrise=0.87 +LightingInfluenceDay=1.04 +LightingInfluenceSunset=0.88 +LightingInfluenceNight=0.76 +LightingInfluenceInteriorDay=1.03 +LightingInfluenceInteriorNight=0.72 +OpacitySunrise=0.53 +OpacityDay=0.49 +OpacitySunset=0.52 +OpacityNight=0.58 +OpacityInteriorDay=0.46 +OpacityInteriorNight=0.59 +IntensityDawn=0.78 +IntensityDusk=0.77 +CurveDawn=0.85 +CurveDusk=0.86 +LightingInfluenceDawn=0.8 +LightingInfluenceDusk=0.81 +OpacityDawn=0.57 +OpacityDusk=0.56 +[FIRE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[PARTICLE] +IntensitySunrise=0.83 +IntensityDay=0.89 +IntensitySunset=0.82 +IntensityNight=0.65 +IntensityInteriorDay=0.92 +IntensityInteriorNight=0.62 +LightingInfluenceSunrise=0.98 +LightingInfluenceDay=0.84 +LightingInfluenceSunset=0.96 +LightingInfluenceNight=1.11 +LightingInfluenceInteriorDay=0.86 +LightingInfluenceInteriorNight=1.12 +IntensityDawn=0.68 +IntensityDusk=0.7 +LightingInfluenceDawn=1.08 +LightingInfluenceDusk=1.05 +[RAYS] +SunRaysMultiplierSunrise=0.4 +SunRaysMultiplierDay=0.4 +SunRaysMultiplierSunset=0.4 +SunRaysMultiplierNight=0.4 +SunRaysMultiplierInteriorDay=0.4 +SunRaysMultiplierInteriorNight=0.4 +SunRaysMultiplierDawn=0.4 +SunRaysMultiplierDusk=0.4 +[IMAGEBASEDLIGHTING] +AdditiveAmountSunrise=0.05 +AdditiveAmountDay=0.05 +AdditiveAmountSunset=0.05 +AdditiveAmountNight=0.05 +AdditiveAmountInteriorDay=0.05 +AdditiveAmountInteriorNight=0.05 +MultiplicativeAmountSunrise=0.0 +MultiplicativeAmountDay=0.0 +MultiplicativeAmountSunset=0.0 +MultiplicativeAmountNight=0.0 +MultiplicativeAmountInteriorDay=0.0 +MultiplicativeAmountInteriorNight=0.0 +ReflectiveAmountSunrise=0.1 +ReflectiveAmountDay=0.1 +ReflectiveAmountSunset=0.1 +ReflectiveAmountNight=0.1 +ReflectiveAmountInteriorDay=0.1 +ReflectiveAmountInteriorNight=0.1 +AdditiveAmountDawn=0.05 +AdditiveAmountDusk=0.05 +MultiplicativeAmountDawn=0.0 +MultiplicativeAmountDusk=0.0 +ReflectiveAmountDawn=0.1 +ReflectiveAmountDusk=0.1 +[WATER] +WavesAmplitudeSunrise=1.0 +WavesAmplitudeDay=1.0 +WavesAmplitudeSunset=1.0 +WavesAmplitudeNight=1.0 +WavesAmplitudeInteriorDay=1.0 +WavesAmplitudeInteriorNight=1.0 +WavesAmplitudeDawn=1.0 +WavesAmplitudeDusk=1.0 +[CLOUDSHADOWS] +OpacitySunrise=1.0 +OpacityDay=1.0 +OpacitySunset=1.0 +OpacityNight=1.0 +OpacityInteriorDay=1.0 +OpacityInteriorNight=1.0 +OpacityDawn=1.0 +OpacityDusk=1.0 +[VOLUMETRICRAYS] +IntensitySunrise=0.2 +IntensityDay=0.2 +IntensitySunset=0.2 +IntensityNight=0.2 +IntensityInteriorDay=0.2 +IntensityInteriorNight=0.2 +DensitySunrise=1.0 +DensityDay=1.0 +DensitySunset=1.0 +DensityNight=1.0 +DensityInteriorDay=1.0 +DensityInteriorNight=1.0 +SkyColorAmountSunrise=0.5 +SkyColorAmountDay=0.5 +SkyColorAmountSunset=0.5 +SkyColorAmountNight=0.5 +SkyColorAmountInteriorDay=0.5 +SkyColorAmountInteriorNight=0.5 +IntensityDawn=0.2 +IntensityDusk=0.2 +DensityDawn=1.0 +DensityDusk=1.0 +SkyColorAmountDawn=0.5 +SkyColorAmountDusk=0.5 +[PROCEDURALSUN] +GlowIntensitySunrise=0.4 +GlowIntensityDay=0.4 +GlowIntensitySunset=0.4 +GlowIntensityNight=0.4 +GlowIntensityInteriorDay=0.4 +GlowIntensityInteriorNight=0.4 +GlowCurveSunrise=10.0 +GlowCurveDay=10.0 +GlowCurveSunset=10.0 +GlowCurveNight=10.0 +GlowCurveInteriorDay=10.0 +GlowCurveInteriorNight=10.0 +GlowIntensityDawn=0.4 +GlowIntensityDusk=0.4 +GlowCurveDawn=10.0 +GlowCurveDusk=10.0 +[MIST] +AnchorsAmountSunrise=1.0 +AnchorsAmountDay=1.0 +AnchorsAmountSunset=1.0 +AnchorsAmountNight=1.0 +AnchorsAmountInteriorDay=1.0 +AnchorsAmountInteriorNight=1.0 +SkyLightingAmountSunrise=1.0 +SkyLightingAmountDay=1.0 +SkyLightingAmountSunset=1.0 +SkyLightingAmountNight=1.0 +SkyLightingAmountInteriorDay=1.0 +SkyLightingAmountInteriorNight=1.0 +SunLightingAmountSunrise=0.1 +SunLightingAmountDay=0.1 +SunLightingAmountSunset=0.1 +SunLightingAmountNight=0.1 +SunLightingAmountInteriorDay=0.1 +SunLightingAmountInteriorNight=0.1 +DesaturationSunrise=0.0 +DesaturationDay=0.0 +DesaturationSunset=0.0 +DesaturationNight=0.0 +DesaturationInteriorDay=0.0 +DesaturationInteriorNight=0.0 +ColorFilterSunrise=1, 1, 1 +ColorFilterDay=1, 1, 1 +ColorFilterSunset=1, 1, 1 +ColorFilterNight=1, 1, 1 +ColorFilterInteriorDay=1, 1, 1 +ColorFilterInteriorNight=1, 1, 1 +RelativeToCameraSunrise=0.0 +RelativeToCameraDay=0.0 +RelativeToCameraSunset=0.0 +RelativeToCameraNight=0.0 +RelativeToCameraInteriorDay=0.0 +RelativeToCameraInteriorNight=0.0 +VerticalOffsetSunrise=-10.0 +VerticalOffsetDay=-10.0 +VerticalOffsetSunset=-10.0 +VerticalOffsetNight=-10.0 +VerticalOffsetInteriorDay=-10.0 +VerticalOffsetInteriorNight=-10.0 +DensitySunrise=1.5 +DensityDay=1.5 +DensitySunset=1.5 +DensityNight=1.5 +DensityInteriorDay=1.5 +DensityInteriorNight=1.5 +VerticalFadeSunrise=4.0 +VerticalFadeDay=4.0 +VerticalFadeSunset=4.0 +VerticalFadeNight=4.0 +VerticalFadeInteriorDay=4.0 +VerticalFadeInteriorNight=4.0 +DistanceFadeSunrise=0.0 +DistanceFadeDay=0.0 +DistanceFadeSunset=0.0 +DistanceFadeNight=0.0 +DistanceFadeInteriorDay=0.0 +DistanceFadeInteriorNight=0.0 +BottomTopSunrise=0.0 +BottomTopDay=0.0 +BottomTopSunset=0.0 +BottomTopNight=0.0 +BottomTopInteriorDay=0.0 +BottomTopInteriorNight=0.0 +ExponentialFadeSunrise=1.0 +ExponentialFadeDay=1.0 +ExponentialFadeSunset=1.0 +ExponentialFadeNight=1.0 +ExponentialFadeInteriorDay=1.0 +ExponentialFadeInteriorNight=1.0 +AnchorsAmountDawn=1.0 +AnchorsAmountDusk=1.0 +SkyLightingAmountDawn=1.0 +SkyLightingAmountDusk=1.0 +SunLightingAmountDawn=0.1 +SunLightingAmountDusk=0.1 +DesaturationDawn=0.0 +DesaturationDusk=0.0 +ColorFilterDawn=1, 1, 1 +ColorFilterDusk=1, 1, 1 +RelativeToCameraDawn=0.0 +RelativeToCameraDusk=0.0 +VerticalOffsetDawn=-10.0 +VerticalOffsetDusk=-10.0 +DensityDawn=1.5 +DensityDusk=1.5 +VerticalFadeDawn=4.0 +VerticalFadeDusk=4.0 +DistanceFadeDawn=0.0 +DistanceFadeDusk=0.0 +BottomTopDawn=0.0 +BottomTopDusk=0.0 +ExponentialFadeDawn=1.0 +ExponentialFadeDusk=1.0 +[AUTOAMBIENT] +BlendingAmountDawn=1.0 +BlendingAmountSunrise=1.0 +BlendingAmountDay=1.0 +BlendingAmountSunset=1.0 +BlendingAmountDusk=1.0 +BlendingAmountNight=1.0 +BlendingAmountInteriorDay=1.0 +BlendingAmountInteriorNight=1.0 +TopIntensityDawn=1.0 +TopIntensitySunrise=1.0 +TopIntensityDay=1.0 +TopIntensitySunset=1.0 +TopIntensityDusk=1.0 +TopIntensityNight=1.0 +TopIntensityInteriorDay=1.0 +TopIntensityInteriorNight=1.0 +BottomIntensityDawn=0.2 +BottomIntensitySunrise=0.2 +BottomIntensityDay=0.2 +BottomIntensitySunset=0.2 +BottomIntensityDusk=0.2 +BottomIntensityNight=0.2 +BottomIntensityInteriorDay=0.2 +BottomIntensityInteriorNight=0.2 +BottomSaturationDawn=2.0 +BottomSaturationSunrise=2.0 +BottomSaturationDay=2.0 +BottomSaturationSunset=2.0 +BottomSaturationDusk=2.0 +BottomSaturationNight=2.0 +BottomSaturationInteriorDay=2.0 +BottomSaturationInteriorNight=2.0 +[CHARACTERGLOW] +IntensityMultiplierDawn=1.0 +IntensityMultiplierSunrise=1.0 +IntensityMultiplierDay=1.0 +IntensityMultiplierSunset=1.0 +IntensityMultiplierDusk=1.0 +IntensityMultiplierNight=1.0 +IntensityMultiplierInteriorDay=1.0 +IntensityMultiplierInteriorNight=1.0 +PowerMultiplierDawn=1.0 +PowerMultiplierSunrise=1.0 +PowerMultiplierDay=1.0 +PowerMultiplierSunset=1.0 +PowerMultiplierDusk=1.0 +PowerMultiplierNight=1.0 +PowerMultiplierInteriorDay=1.0 +PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_warm.ini b/enbseries/wt_warm.ini new file mode 100644 index 0000000..e302bb4 --- /dev/null +++ b/enbseries/wt_warm.ini @@ -0,0 +1,921 @@ +[BLOOM] +AmountSunrise=1.0 +AmountDay=1.0 +AmountSunset=1.0 +AmountNight=1.0 +AmountInteriorDay=1.0 +AmountInteriorNight=1.0 +BlueShiftAmountSunrise=1.0 +BlueShiftAmountDay=1.0 +BlueShiftAmountSunset=1.0 +BlueShiftAmountNight=1.0 +BlueShiftAmountInteriorDay=1.0 +BlueShiftAmountInteriorNight=1.0 +AmountDawn=1.0 +AmountDusk=1.0 +BlueShiftAmountDawn=1.0 +BlueShiftAmountDusk=1.0 +[LENS] +ReflectionIntensitySunrise=1.0 +ReflectionIntensityDay=1.0 +ReflectionIntensitySunset=1.0 +ReflectionIntensityNight=1.0 +ReflectionIntensityInteriorDay=1.0 +ReflectionIntensityInteriorNight=1.0 +ReflectionPowerSunrise=2.0 +ReflectionPowerDay=2.0 +ReflectionPowerSunset=2.0 +ReflectionPowerNight=2.0 +ReflectionPowerInteriorDay=2.0 +ReflectionPowerInteriorNight=2.0 +DirtIntensitySunrise=1.0 +DirtIntensityDay=1.0 +DirtIntensitySunset=1.0 +DirtIntensityNight=1.0 +DirtIntensityInteriorDay=1.0 +DirtIntensityInteriorNight=1.0 +DirtPowerSunrise=2.0 +DirtPowerDay=2.0 +DirtPowerSunset=2.0 +DirtPowerNight=2.0 +DirtPowerInteriorDay=2.0 +DirtPowerInteriorNight=2.0 +ReflectionIntensityDawn=1.0 +ReflectionIntensityDusk=1.0 +ReflectionPowerDawn=2.0 +ReflectionPowerDusk=2.0 +DirtIntensityDawn=1.0 +DirtIntensityDusk=1.0 +DirtPowerDawn=2.0 +DirtPowerDusk=2.0 +[SKYLIGHTING] +AmbientMinLevelSunrise=0.1 +AmbientMinLevelDay=0.1 +AmbientMinLevelSunset=0.1 +AmbientMinLevelNight=0.1 +AmbientMinLevelInteriorDay=0.1 +AmbientMinLevelInteriorNight=0.1 +AmbientMinLevelDawn=0.1 +AmbientMinLevelDusk=0.1 +[ENVIRONMENT] +DirectLightingIntensityDay=1.39 +DirectLightingIntensityNight=0.8 +DirectLightingIntensityInterior=1.014688 +DirectLightingCurveDay=1.12 +DirectLightingCurveNight=0.8 +DirectLightingCurveInterior=1.25 +DirectLightingDesaturationDay=0.51 +DirectLightingDesaturationNight=0.47 +DirectLightingDesaturationInterior=0.0 +SpecularAmountMultiplierDay=1.27 +SpecularAmountMultiplierNight=1.58 +SpecularAmountMultiplierInterior=1.0 +SpecularPowerMultiplierDay=1.201 +SpecularPowerMultiplierNight=0.771 +SpecularPowerMultiplierInterior=1.0 +SpecularFromLightDay=0.0 +SpecularFromLightNight=0.0 +SpecularFromLightInterior=0.0 +AmbientLightingIntensityDay=0.87 +AmbientLightingIntensityNight=0.66 +AmbientLightingIntensityInterior=0.914 +AmbientLightingCurveDay=1.14 +AmbientLightingCurveNight=1.35 +AmbientLightingCurveInterior=0.75 +AmbientLightingDesaturationDay=0.25 +AmbientLightingDesaturationNight=0.46 +AmbientLightingDesaturationInterior=0.0 +PointLightingIntensityDay=1.06 +PointLightingIntensityNight=1.22 +PointLightingIntensityInterior=0.825 +PointLightingCurveDay=0.89 +PointLightingCurveNight=0.95 +PointLightingCurveInterior=0.825 +PointLightingDesaturationDay=0.0 +PointLightingDesaturationNight=0.0 +PointLightingDesaturationInterior=0.0 +FogColorMultiplierDay=0.32 +FogColorMultiplierNight=0.2 +FogColorMultiplierInterior=0.5 +FogColorCurveDay=1.06 +FogColorCurveNight=1.3 +FogColorCurveInterior=1.0 +ColorPowDay=1.0 +ColorPowNight=1.0 +ColorPowInterior=0.9 +DirectLightingIntensitySunrise=1.22 +DirectLightingIntensitySunset=1.22 +DirectLightingIntensityInteriorDay=0.59 +DirectLightingIntensityInteriorNight=0.28 +DirectLightingCurveSunrise=1.05 +DirectLightingCurveSunset=1.04 +DirectLightingCurveInteriorDay=1.54 +DirectLightingCurveInteriorNight=1.3 +DirectLightingDesaturationSunrise=0.48 +DirectLightingDesaturationSunset=0.42 +DirectLightingDesaturationInteriorDay=0.58 +DirectLightingDesaturationInteriorNight=0.49 +SpecularAmountMultiplierSunrise=1.33 +SpecularAmountMultiplierSunset=1.3 +SpecularAmountMultiplierInteriorDay=1.33 +SpecularAmountMultiplierInteriorNight=1.55 +SpecularPowerMultiplierSunrise=0.971 +SpecularPowerMultiplierSunset=0.951 +SpecularPowerMultiplierInteriorDay=0.931 +SpecularPowerMultiplierInteriorNight=0.811 +SpecularFromLightSunrise=0.0 +SpecularFromLightSunset=0.0 +SpecularFromLightInteriorDay=0.0 +SpecularFromLightInteriorNight=0.0 +AmbientLightingIntensitySunrise=0.78 +AmbientLightingIntensitySunset=0.79 +AmbientLightingIntensityInteriorDay=0.54 +AmbientLightingIntensityInteriorNight=0.34 +AmbientLightingCurveSunrise=1.22 +AmbientLightingCurveSunset=1.2 +AmbientLightingCurveInteriorDay=1.22 +AmbientLightingCurveInteriorNight=1.34 +AmbientLightingDesaturationSunrise=0.3 +AmbientLightingDesaturationSunset=0.33 +AmbientLightingDesaturationInteriorDay=0.14 +AmbientLightingDesaturationInteriorNight=0.29 +AmbientColorFilterAmountSunrise=0.3 +AmbientColorFilterAmountDay=0.23 +AmbientColorFilterAmountSunset=0.31 +AmbientColorFilterAmountNight=0.32 +AmbientColorFilterAmountInteriorDay=0.06 +AmbientColorFilterAmountInteriorNight=0.04 +AmbientColorFilterTopSunrise=0.816, 0.686, 0.596 +AmbientColorFilterTopDay=0.788, 0.729, 0.592 +AmbientColorFilterTopSunset=0.718, 0.592, 0.561 +AmbientColorFilterTopNight=0.502, 0.588, 0.933 +AmbientColorFilterTopInteriorDay=0.282, 0.314, 0.384 +AmbientColorFilterTopInteriorNight=0.18, 0.243, 0.337 +AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 +AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 +AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 +AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 +AmbientColorFilterMiddleInteriorDay=0.0784, 0.106, 0.133 +AmbientColorFilterMiddleInteriorNight=0.0353, 0.051, 0.0667 +AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 +AmbientColorFilterBottomDay=0, 0.00784, 0.0314 +AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 +AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 +AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 +AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 +PointLightingIntensitySunrise=1.1 +PointLightingIntensitySunset=1.1 +PointLightingIntensityInteriorDay=1.02 +PointLightingIntensityInteriorNight=1.04 +PointLightingCurveSunrise=0.92 +PointLightingCurveSunset=0.9 +PointLightingCurveInteriorDay=0.88 +PointLightingCurveInteriorNight=0.82 +PointLightingDesaturationSunrise=0.0 +PointLightingDesaturationSunset=0.0 +PointLightingDesaturationInteriorDay=0.0 +PointLightingDesaturationInteriorNight=0.0 +ParticleLightsIntensitySunrise=0.63 +ParticleLightsIntensityDay=0.64 +ParticleLightsIntensitySunset=0.63 +ParticleLightsIntensityNight=0.66 +ParticleLightsIntensityInteriorDay=0.6 +ParticleLightsIntensityInteriorNight=0.66 +FogColorMultiplierSunrise=0.27 +FogColorMultiplierSunset=0.26 +FogColorMultiplierInteriorDay=0.31 +FogColorMultiplierInteriorNight=0.22 +FogColorCurveSunrise=1.15 +FogColorCurveSunset=1.11 +FogColorCurveInteriorDay=1.11 +FogColorCurveInteriorNight=1.47 +ColorPowSunrise=1.0 +ColorPowSunset=1.0 +ColorPowInteriorDay=1.0 +ColorPowInteriorNight=1.0 +IgnoreWeatherSystem=true +DirectLightingColorFilterSunrise=0.98, 0.804, 0.635 +DirectLightingColorFilterDay=1, 0.875, 0.733 +DirectLightingColorFilterSunset=0.984, 0.694, 0.498 +DirectLightingColorFilterNight=0.922, 0.733, 0.937 +DirectLightingColorFilterInteriorDay=1, 1, 1 +DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933 +FogColorFilterSunrise=0.949, 0.706, 0.533 +FogColorFilterDay=0.992, 0.937, 0.812 +FogColorFilterSunset=0.871, 0.553, 0.384 +FogColorFilterNight=0.447, 0.804, 0.973 +FogColorFilterInteriorDay=1, 1, 1 +FogColorFilterInteriorNight=1, 1, 1 +DirectLightingColorFilterAmountSunrise=0.0 +DirectLightingColorFilterAmountDay=0.0 +DirectLightingColorFilterAmountSunset=0.0 +DirectLightingColorFilterAmountNight=0.0 +DirectLightingColorFilterAmountInteriorDay=0.0 +DirectLightingColorFilterAmountInteriorNight=0.0 +FogColorFilterAmountSunrise=0.0 +FogColorFilterAmountDay=0.0 +FogColorFilterAmountSunset=0.0 +FogColorFilterAmountNight=0.0 +FogColorFilterAmountInteriorDay=0.0 +FogColorFilterAmountInteriorNight=0.0 +DirectLightingIntensityDawn=1.11 +DirectLightingIntensityDusk=0.95 +DirectLightingCurveDawn=0.91 +DirectLightingCurveDusk=0.91 +DirectLightingDesaturationDawn=0.35 +DirectLightingDesaturationDusk=0.37 +DirectLightingColorFilterAmountDawn=0.0 +DirectLightingColorFilterAmountDusk=0.0 +DirectLightingColorFilterDawn=0.937, 0.718, 0.561 +DirectLightingColorFilterDusk=0.847, 0.529, 0.424 +SpecularAmountMultiplierDawn=1.47 +SpecularAmountMultiplierDusk=1.42 +SpecularPowerMultiplierDawn=0.82 +SpecularPowerMultiplierDusk=0.8 +SpecularFromLightDawn=0.0 +SpecularFromLightDusk=0.0 +AmbientLightingIntensityDawn=0.73 +AmbientLightingIntensityDusk=0.75 +AmbientLightingCurveDawn=1.27 +AmbientLightingCurveDusk=1.25 +AmbientLightingDesaturationDawn=0.35 +AmbientLightingDesaturationDusk=0.39 +AmbientColorFilterAmountDawn=0.27 +AmbientColorFilterAmountDusk=0.25 +AmbientColorFilterTopDawn=0.878, 0.776, 0.843 +AmbientColorFilterTopDusk=0.867, 0.671, 0.745 +AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 +AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 +AmbientColorFilterBottomDawn=0, 0, 0 +AmbientColorFilterBottomDusk=0, 0, 0 +PointLightingIntensityDawn=1.12 +PointLightingIntensityDusk=1.12 +PointLightingCurveDawn=0.96 +PointLightingCurveDusk=0.93 +PointLightingDesaturationDawn=0.0 +PointLightingDesaturationDusk=0.0 +ParticleLightsIntensityDawn=0.66 +ParticleLightsIntensityDusk=0.64 +FogColorMultiplierDawn=0.23 +FogColorMultiplierDusk=0.23 +FogColorCurveDawn=1.25 +FogColorCurveDusk=1.27 +FogColorFilterAmountDawn=0.0 +FogColorFilterAmountDusk=0.0 +FogColorFilterDawn=0.706, 0.263, 0.204 +FogColorFilterDusk=0.753, 0.255, 0.141 +ColorPowDawn=1.0 +ColorPowDusk=1.0 +[SKY] +CloudsIntensityDay=1.030001 +CloudsIntensityNight=0.600001 +CloudsIntensityInterior=1.49 +CloudsCurveDay=1.02 +CloudsCurveNight=1.54 +CloudsCurveInterior=1.5 +CloudsDesaturationDay=0.43 +CloudsDesaturationNight=0.19 +CloudsDesaturationInterior=0.14 +GradientIntensityDay=1.430001 +GradientIntensityNight=1.060001 +GradientIntensityInterior=0.85 +GradientDesaturationDay=0.47 +GradientDesaturationNight=0.12 +GradientDesaturationInterior=0.325 +GradientTopIntensityDay=1.060001 +GradientTopIntensityNight=1.160001 +GradientTopIntensityInterior=5.6125 +GradientTopCurveDay=1.03 +GradientTopCurveNight=1.22 +GradientTopCurveInterior=2.15 +GradientMiddleIntensityDay=1.040001 +GradientMiddleIntensityNight=1.180001 +GradientMiddleIntensityInterior=2.4 +GradientMiddleCurveDay=1.25 +GradientMiddleCurveNight=1.42 +GradientMiddleCurveInterior=1.65 +GradientHorizonIntensityDay=1.06 +GradientHorizonIntensityNight=0.810001 +GradientHorizonIntensityInterior=2.33 +GradientHorizonCurveDay=0.99 +GradientHorizonCurveNight=1.09 +GradientHorizonCurveInterior=1.25 +SunIntensity=3.0 +SunDesaturation=0.0 +SunCoronaIntensity=0.001 +SunCoronaCurve=1.0 +SunCoronaDesaturation=0.0 +MoonIntensity=1.6 +MoonCurve=1.0 +MoonDesaturation=0.2 +CloudsIntensitySunrise=0.950001 +CloudsIntensitySunset=0.87 +CloudsIntensityInteriorDay=0.98 +CloudsIntensityInteriorNight=0.67 +CloudsCurveSunrise=1.14 +CloudsCurveSunset=1.15 +CloudsCurveInteriorDay=1.07 +CloudsCurveInteriorNight=1.56 +CloudsDesaturationSunrise=0.33 +CloudsDesaturationSunset=0.35 +CloudsDesaturationInteriorDay=0.6 +CloudsDesaturationInteriorNight=0.0 +GradientIntensitySunrise=1.310001 +GradientIntensitySunset=1.270001 +GradientIntensityInteriorDay=1.39 +GradientIntensityInteriorNight=1.030001 +GradientDesaturationSunrise=0.35 +GradientDesaturationSunset=0.35 +GradientDesaturationInteriorDay=0.41 +GradientDesaturationInteriorNight=0.1 +GradientTopIntensitySunrise=1.100001 +GradientTopIntensitySunset=1.1 +GradientTopIntensityInteriorDay=1.05 +GradientTopIntensityInteriorNight=1.48 +GradientTopCurveSunrise=1.09 +GradientTopCurveSunset=1.11 +GradientTopCurveInteriorDay=1.06 +GradientTopCurveInteriorNight=1.59 +GradientMiddleIntensitySunrise=1.080001 +GradientMiddleIntensitySunset=1.1 +GradientMiddleIntensityInteriorDay=1.1 +GradientMiddleIntensityInteriorNight=1.09 +GradientMiddleCurveSunrise=1.35 +GradientMiddleCurveSunset=1.33 +GradientMiddleCurveInteriorDay=1.22 +GradientMiddleCurveInteriorNight=1.34 +GradientHorizonIntensitySunrise=0.95 +GradientHorizonIntensitySunset=0.96 +GradientHorizonIntensityInteriorDay=1.02 +GradientHorizonIntensityInteriorNight=0.81 +GradientHorizonCurveSunrise=1.04 +GradientHorizonCurveSunset=1.02 +GradientHorizonCurveInteriorDay=0.95 +GradientHorizonCurveInteriorNight=1.08 +SunIntensitySunrise=4.33 +SunIntensityDay=4.52 +SunIntensitySunset=4.34 +SunIntensityNight=4.04 +SunIntensityInteriorDay=4.03 +SunIntensityInteriorNight=4.07 +SunDesaturationSunrise=0.0 +SunDesaturationDay=0.0 +SunDesaturationSunset=0.0 +SunDesaturationNight=0.0 +SunDesaturationInteriorDay=0.0 +SunDesaturationInteriorNight=0.0 +SunColorFilterSunrise=0.992, 0.839, 0.749 +SunColorFilterDay=0.973, 0.89, 0.8 +SunColorFilterSunset=0.992, 0.855, 0.678 +SunColorFilterNight=0.58, 0.0941, 0.0941 +SunColorFilterInteriorDay=0.98, 0.937, 0.847 +SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 +SunGlowIntensitySunrise=0.72 +SunGlowIntensityDay=0.64 +SunGlowIntensitySunset=0.79 +SunGlowIntensityNight=0.62 +SunGlowIntensityInteriorDay=0.64 +SunGlowIntensityInteriorNight=0.53 +SunGlowHazinessSunrise=0.03 +SunGlowHazinessDay=0.17 +SunGlowHazinessSunset=0.09 +SunGlowHazinessNight=0.02 +SunGlowHazinessInteriorDay=0.11 +SunGlowHazinessInteriorNight=0.01 +MoonIntensitySunrise=0.77 +MoonIntensityDay=0.53 +MoonIntensitySunset=0.73 +MoonIntensityNight=1.51 +MoonIntensityInteriorDay=0.69 +MoonIntensityInteriorNight=1.36 +MoonCurveSunrise=0.89 +MoonCurveDay=0.61 +MoonCurveSunset=0.84 +MoonCurveNight=0.91 +MoonCurveInteriorDay=0.59 +MoonCurveInteriorNight=0.9 +MoonDesaturationSunrise=0.21 +MoonDesaturationDay=0.49 +MoonDesaturationSunset=0.38 +MoonDesaturationNight=0.16 +MoonDesaturationInteriorDay=0.35 +MoonDesaturationInteriorNight=0.14 +CloudsOpacitySunrise=1.0 +CloudsOpacityDay=1.0 +CloudsOpacitySunset=1.0 +CloudsOpacityNight=1.0 +CloudsOpacityInteriorDay=1.0 +CloudsOpacityInteriorNight=1.0 +GradientTopColorFilterSunrise=0.894, 0.678, 0.533 +GradientTopColorFilterDay=0.98, 0.945, 0.871 +GradientTopColorFilterSunset=0.851, 0.557, 0.451 +GradientTopColorFilterNight=0.357, 0.459, 0.906 +GradientTopColorFilterInteriorDay=1, 1, 1 +GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 +GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329 +GradientMiddleColorFilterDay=0.988, 0.886, 0.745 +GradientMiddleColorFilterSunset=0.988, 0.647, 0.502 +GradientMiddleColorFilterNight=0.431, 0.545, 0.965 +GradientMiddleColorFilterInteriorDay=1, 1, 1 +GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 +GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 +GradientHorizonColorFilterDay=1, 1, 1 +GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 +GradientHorizonColorFilterNight=0.525, 0.875, 0.988 +GradientHorizonColorFilterInteriorDay=1, 1, 1 +GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 +CloudsColorFilterSunrise=0.992, 0.929, 0.875 +CloudsColorFilterDay=1, 1, 1 +CloudsColorFilterSunset=0.996, 0.914, 0.863 +CloudsColorFilterNight=0.682, 0.8, 0.965 +CloudsColorFilterInteriorDay=1, 1, 1 +CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 +CloudsIntensityDawn=0.83 +CloudsIntensityDusk=0.740001 +CloudsCurveDawn=1.28 +CloudsCurveDusk=1.3 +CloudsDesaturationDawn=0.26 +CloudsDesaturationDusk=0.32 +CloudsOpacityDawn=1.0 +CloudsOpacityDusk=1.0 +CloudsColorFilterDawn=0.953, 0.678, 0.529 +CloudsColorFilterDusk=0.827, 0.565, 0.537 +GradientIntensityDawn=1.13 +GradientIntensityDusk=1.140001 +GradientDesaturationDawn=0.22 +GradientDesaturationDusk=0.22 +GradientTopIntensityDawn=1.17 +GradientTopIntensityDusk=1.18 +GradientTopCurveDawn=1.13 +GradientTopCurveDusk=1.13 +GradientTopColorFilterDawn=0.733, 0.49, 0.459 +GradientTopColorFilterDusk=0.718, 0.463, 0.412 +GradientMiddleIntensityDawn=1.11 +GradientMiddleIntensityDusk=1.14 +GradientMiddleCurveDawn=1.41 +GradientMiddleCurveDusk=1.38 +GradientMiddleColorFilterDawn=0.957, 0.431, 0.314 +GradientMiddleColorFilterDusk=0.835, 0.373, 0.278 +GradientHorizonIntensityDawn=0.870001 +GradientHorizonIntensityDusk=0.89 +GradientHorizonCurveDawn=1.07 +GradientHorizonCurveDusk=1.05 +GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 +GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 +SunIntensityDawn=4.14 +SunIntensityDusk=4.13 +SunDesaturationDawn=0.0 +SunDesaturationDusk=0.0 +SunColorFilterDawn=0.894, 0.612, 0.502 +SunColorFilterDusk=0.953, 0.592, 0.537 +SunGlowIntensityDawn=0.87 +SunGlowIntensityDusk=0.84 +SunGlowHazinessDawn=0.03 +SunGlowHazinessDusk=0.03 +MoonIntensityDawn=1.07 +MoonIntensityDusk=1.06 +MoonCurveDawn=0.88 +MoonCurveDusk=0.88 +MoonDesaturationDawn=0.19 +MoonDesaturationDusk=0.25 +[OBJECT] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[VEGETATION] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[EYES] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[LIGHTSPRITE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[WINDOWLIGHT] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[VOLUMETRICFOG] +IntensitySunrise=0.99 +IntensityDay=1.29 +IntensitySunset=0.97 +IntensityNight=0.51 +IntensityInteriorDay=1.23 +IntensityInteriorNight=0.5 +CurveSunrise=1.01 +CurveDay=1.1 +CurveSunset=0.99 +CurveNight=0.84 +CurveInteriorDay=1.09 +CurveInteriorNight=0.83 +LightingInfluenceSunrise=0.85 +LightingInfluenceDay=0.82 +LightingInfluenceSunset=0.86 +LightingInfluenceNight=0.97 +LightingInfluenceInteriorDay=0.79 +LightingInfluenceInteriorNight=0.99 +OpacitySunrise=0.36 +OpacityDay=0.43 +OpacitySunset=0.37 +OpacityNight=0.26 +OpacityInteriorDay=0.48 +OpacityInteriorNight=0.26 +IntensityDawn=0.82 +IntensityDusk=0.73 +CurveDawn=0.92 +CurveDusk=0.91 +LightingInfluenceDawn=0.88 +LightingInfluenceDusk=0.92 +OpacityDawn=0.3 +OpacityDusk=0.31 +[FIRE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[PARTICLE] +IntensitySunrise=0.78 +IntensityDay=0.89 +IntensitySunset=0.8 +IntensityNight=0.62 +IntensityInteriorDay=0.91 +IntensityInteriorNight=0.59 +LightingInfluenceSunrise=0.61 +LightingInfluenceDay=0.72 +LightingInfluenceSunset=0.6 +LightingInfluenceNight=0.45 +LightingInfluenceInteriorDay=0.73 +LightingInfluenceInteriorNight=0.44 +IntensityDawn=0.68 +IntensityDusk=0.7 +LightingInfluenceDawn=0.52 +LightingInfluenceDusk=0.53 +[RAYS] +SunRaysMultiplierSunrise=0.4 +SunRaysMultiplierDay=0.4 +SunRaysMultiplierSunset=0.4 +SunRaysMultiplierNight=0.4 +SunRaysMultiplierInteriorDay=0.4 +SunRaysMultiplierInteriorNight=0.4 +SunRaysMultiplierDawn=0.4 +SunRaysMultiplierDusk=0.4 +[IMAGEBASEDLIGHTING] +AdditiveAmountSunrise=0.05 +AdditiveAmountDay=0.05 +AdditiveAmountSunset=0.05 +AdditiveAmountNight=0.05 +AdditiveAmountInteriorDay=0.05 +AdditiveAmountInteriorNight=0.05 +MultiplicativeAmountSunrise=0.0 +MultiplicativeAmountDay=0.0 +MultiplicativeAmountSunset=0.0 +MultiplicativeAmountNight=0.0 +MultiplicativeAmountInteriorDay=0.0 +MultiplicativeAmountInteriorNight=0.0 +ReflectiveAmountSunrise=0.1 +ReflectiveAmountDay=0.1 +ReflectiveAmountSunset=0.1 +ReflectiveAmountNight=0.1 +ReflectiveAmountInteriorDay=0.1 +ReflectiveAmountInteriorNight=0.1 +AdditiveAmountDawn=0.05 +AdditiveAmountDusk=0.05 +MultiplicativeAmountDawn=0.0 +MultiplicativeAmountDusk=0.0 +ReflectiveAmountDawn=0.1 +ReflectiveAmountDusk=0.1 +[WATER] +WavesAmplitudeSunrise=1.0 +WavesAmplitudeDay=1.0 +WavesAmplitudeSunset=1.0 +WavesAmplitudeNight=1.0 +WavesAmplitudeInteriorDay=1.0 +WavesAmplitudeInteriorNight=1.0 +WavesAmplitudeDawn=1.0 +WavesAmplitudeDusk=1.0 +[CLOUDSHADOWS] +OpacitySunrise=1.0 +OpacityDay=1.0 +OpacitySunset=1.0 +OpacityNight=1.0 +OpacityInteriorDay=1.0 +OpacityInteriorNight=1.0 +OpacityDawn=1.0 +OpacityDusk=1.0 +[VOLUMETRICRAYS] +IntensitySunrise=0.2 +IntensityDay=0.2 +IntensitySunset=0.2 +IntensityNight=0.2 +IntensityInteriorDay=0.2 +IntensityInteriorNight=0.2 +DensitySunrise=1.0 +DensityDay=1.0 +DensitySunset=1.0 +DensityNight=1.0 +DensityInteriorDay=1.0 +DensityInteriorNight=1.0 +SkyColorAmountSunrise=0.5 +SkyColorAmountDay=0.5 +SkyColorAmountSunset=0.5 +SkyColorAmountNight=0.5 +SkyColorAmountInteriorDay=0.5 +SkyColorAmountInteriorNight=0.5 +IntensityDawn=0.2 +IntensityDusk=0.2 +DensityDawn=1.0 +DensityDusk=1.0 +SkyColorAmountDawn=0.5 +SkyColorAmountDusk=0.5 +[PROCEDURALSUN] +GlowIntensitySunrise=0.4 +GlowIntensityDay=0.4 +GlowIntensitySunset=0.4 +GlowIntensityNight=0.4 +GlowIntensityInteriorDay=0.4 +GlowIntensityInteriorNight=0.4 +GlowCurveSunrise=10.0 +GlowCurveDay=10.0 +GlowCurveSunset=10.0 +GlowCurveNight=10.0 +GlowCurveInteriorDay=10.0 +GlowCurveInteriorNight=10.0 +GlowIntensityDawn=0.4 +GlowIntensityDusk=0.4 +GlowCurveDawn=10.0 +GlowCurveDusk=10.0 +[MIST] +AnchorsAmountSunrise=1.0 +AnchorsAmountDay=1.0 +AnchorsAmountSunset=1.0 +AnchorsAmountNight=1.0 +AnchorsAmountInteriorDay=1.0 +AnchorsAmountInteriorNight=1.0 +SkyLightingAmountSunrise=1.0 +SkyLightingAmountDay=1.0 +SkyLightingAmountSunset=1.0 +SkyLightingAmountNight=1.0 +SkyLightingAmountInteriorDay=1.0 +SkyLightingAmountInteriorNight=1.0 +SunLightingAmountSunrise=0.1 +SunLightingAmountDay=0.1 +SunLightingAmountSunset=0.1 +SunLightingAmountNight=0.1 +SunLightingAmountInteriorDay=0.1 +SunLightingAmountInteriorNight=0.1 +DesaturationSunrise=0.0 +DesaturationDay=0.0 +DesaturationSunset=0.0 +DesaturationNight=0.0 +DesaturationInteriorDay=0.0 +DesaturationInteriorNight=0.0 +ColorFilterSunrise=1, 1, 1 +ColorFilterDay=1, 1, 1 +ColorFilterSunset=1, 1, 1 +ColorFilterNight=1, 1, 1 +ColorFilterInteriorDay=1, 1, 1 +ColorFilterInteriorNight=1, 1, 1 +RelativeToCameraSunrise=0.0 +RelativeToCameraDay=0.0 +RelativeToCameraSunset=0.0 +RelativeToCameraNight=0.0 +RelativeToCameraInteriorDay=0.0 +RelativeToCameraInteriorNight=0.0 +VerticalOffsetSunrise=-10.0 +VerticalOffsetDay=-10.0 +VerticalOffsetSunset=-10.0 +VerticalOffsetNight=-10.0 +VerticalOffsetInteriorDay=-10.0 +VerticalOffsetInteriorNight=-10.0 +DensitySunrise=1.5 +DensityDay=1.5 +DensitySunset=1.5 +DensityNight=1.5 +DensityInteriorDay=1.5 +DensityInteriorNight=1.5 +VerticalFadeSunrise=4.0 +VerticalFadeDay=4.0 +VerticalFadeSunset=4.0 +VerticalFadeNight=4.0 +VerticalFadeInteriorDay=4.0 +VerticalFadeInteriorNight=4.0 +DistanceFadeSunrise=0.0 +DistanceFadeDay=0.0 +DistanceFadeSunset=0.0 +DistanceFadeNight=0.0 +DistanceFadeInteriorDay=0.0 +DistanceFadeInteriorNight=0.0 +BottomTopSunrise=0.0 +BottomTopDay=0.0 +BottomTopSunset=0.0 +BottomTopNight=0.0 +BottomTopInteriorDay=0.0 +BottomTopInteriorNight=0.0 +ExponentialFadeSunrise=1.0 +ExponentialFadeDay=1.0 +ExponentialFadeSunset=1.0 +ExponentialFadeNight=1.0 +ExponentialFadeInteriorDay=1.0 +ExponentialFadeInteriorNight=1.0 +AnchorsAmountDawn=1.0 +AnchorsAmountDusk=1.0 +SkyLightingAmountDawn=1.0 +SkyLightingAmountDusk=1.0 +SunLightingAmountDawn=0.1 +SunLightingAmountDusk=0.1 +DesaturationDawn=0.0 +DesaturationDusk=0.0 +ColorFilterDawn=1, 1, 1 +ColorFilterDusk=1, 1, 1 +RelativeToCameraDawn=0.0 +RelativeToCameraDusk=0.0 +VerticalOffsetDawn=-10.0 +VerticalOffsetDusk=-10.0 +DensityDawn=1.5 +DensityDusk=1.5 +VerticalFadeDawn=4.0 +VerticalFadeDusk=4.0 +DistanceFadeDawn=0.0 +DistanceFadeDusk=0.0 +BottomTopDawn=0.0 +BottomTopDusk=0.0 +ExponentialFadeDawn=1.0 +ExponentialFadeDusk=1.0 +[AUTOAMBIENT] +BlendingAmountDawn=1.0 +BlendingAmountSunrise=1.0 +BlendingAmountDay=1.0 +BlendingAmountSunset=1.0 +BlendingAmountDusk=1.0 +BlendingAmountNight=1.0 +BlendingAmountInteriorDay=1.0 +BlendingAmountInteriorNight=1.0 +TopIntensityDawn=1.0 +TopIntensitySunrise=1.0 +TopIntensityDay=1.0 +TopIntensitySunset=1.0 +TopIntensityDusk=1.0 +TopIntensityNight=1.0 +TopIntensityInteriorDay=1.0 +TopIntensityInteriorNight=1.0 +BottomIntensityDawn=0.2 +BottomIntensitySunrise=0.2 +BottomIntensityDay=0.2 +BottomIntensitySunset=0.2 +BottomIntensityDusk=0.2 +BottomIntensityNight=0.2 +BottomIntensityInteriorDay=0.2 +BottomIntensityInteriorNight=0.2 +BottomSaturationDawn=2.0 +BottomSaturationSunrise=2.0 +BottomSaturationDay=2.0 +BottomSaturationSunset=2.0 +BottomSaturationDusk=2.0 +BottomSaturationNight=2.0 +BottomSaturationInteriorDay=2.0 +BottomSaturationInteriorNight=2.0 +[CHARACTERGLOW] +IntensityMultiplierDawn=1.0 +IntensityMultiplierSunrise=1.0 +IntensityMultiplierDay=1.0 +IntensityMultiplierSunset=1.0 +IntensityMultiplierDusk=1.0 +IntensityMultiplierNight=1.0 +IntensityMultiplierInteriorDay=1.0 +IntensityMultiplierInteriorNight=1.0 +PowerMultiplierDawn=1.0 +PowerMultiplierSunrise=1.0 +PowerMultiplierDay=1.0 +PowerMultiplierSunset=1.0 +PowerMultiplierDusk=1.0 +PowerMultiplierNight=1.0 +PowerMultiplierInteriorDay=1.0 +PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_warmfog.ini b/enbseries/wt_warmfog.ini new file mode 100644 index 0000000..32c077b --- /dev/null +++ b/enbseries/wt_warmfog.ini @@ -0,0 +1,921 @@ +[BLOOM] +AmountSunrise=1.0 +AmountDay=1.0 +AmountSunset=1.0 +AmountNight=1.0 +AmountInteriorDay=1.0 +AmountInteriorNight=1.0 +BlueShiftAmountSunrise=1.0 +BlueShiftAmountDay=1.0 +BlueShiftAmountSunset=1.0 +BlueShiftAmountNight=1.0 +BlueShiftAmountInteriorDay=1.0 +BlueShiftAmountInteriorNight=1.0 +AmountDawn=1.0 +AmountDusk=1.0 +BlueShiftAmountDawn=1.0 +BlueShiftAmountDusk=1.0 +[LENS] +ReflectionIntensitySunrise=1.0 +ReflectionIntensityDay=1.0 +ReflectionIntensitySunset=1.0 +ReflectionIntensityNight=1.0 +ReflectionIntensityInteriorDay=1.0 +ReflectionIntensityInteriorNight=1.0 +ReflectionPowerSunrise=2.0 +ReflectionPowerDay=2.0 +ReflectionPowerSunset=2.0 +ReflectionPowerNight=2.0 +ReflectionPowerInteriorDay=2.0 +ReflectionPowerInteriorNight=2.0 +DirtIntensitySunrise=1.0 +DirtIntensityDay=1.0 +DirtIntensitySunset=1.0 +DirtIntensityNight=1.0 +DirtIntensityInteriorDay=1.0 +DirtIntensityInteriorNight=1.0 +DirtPowerSunrise=2.0 +DirtPowerDay=2.0 +DirtPowerSunset=2.0 +DirtPowerNight=2.0 +DirtPowerInteriorDay=2.0 +DirtPowerInteriorNight=2.0 +ReflectionIntensityDawn=1.0 +ReflectionIntensityDusk=1.0 +ReflectionPowerDawn=2.0 +ReflectionPowerDusk=2.0 +DirtIntensityDawn=1.0 +DirtIntensityDusk=1.0 +DirtPowerDawn=2.0 +DirtPowerDusk=2.0 +[SKYLIGHTING] +AmbientMinLevelSunrise=0.1 +AmbientMinLevelDay=0.1 +AmbientMinLevelSunset=0.1 +AmbientMinLevelNight=0.1 +AmbientMinLevelInteriorDay=0.1 +AmbientMinLevelInteriorNight=0.1 +AmbientMinLevelDawn=0.1 +AmbientMinLevelDusk=0.1 +[ENVIRONMENT] +DirectLightingIntensityDay=1.36 +DirectLightingIntensityNight=0.8 +DirectLightingIntensityInterior=1.014688 +DirectLightingCurveDay=1.1 +DirectLightingCurveNight=0.69 +DirectLightingCurveInterior=1.25 +DirectLightingDesaturationDay=0.24 +DirectLightingDesaturationNight=0.47 +DirectLightingDesaturationInterior=0.0 +SpecularAmountMultiplierDay=1.27 +SpecularAmountMultiplierNight=1.58 +SpecularAmountMultiplierInterior=1.0 +SpecularPowerMultiplierDay=1.201 +SpecularPowerMultiplierNight=0.771 +SpecularPowerMultiplierInterior=1.0 +SpecularFromLightDay=0.0 +SpecularFromLightNight=0.0 +SpecularFromLightInterior=0.0 +AmbientLightingIntensityDay=0.84 +AmbientLightingIntensityNight=0.66 +AmbientLightingIntensityInterior=0.914 +AmbientLightingCurveDay=1.14 +AmbientLightingCurveNight=1.35 +AmbientLightingCurveInterior=0.75 +AmbientLightingDesaturationDay=0.25 +AmbientLightingDesaturationNight=0.46 +AmbientLightingDesaturationInterior=0.0 +PointLightingIntensityDay=1.06 +PointLightingIntensityNight=1.22 +PointLightingIntensityInterior=0.825 +PointLightingCurveDay=0.89 +PointLightingCurveNight=0.95 +PointLightingCurveInterior=0.825 +PointLightingDesaturationDay=0.0 +PointLightingDesaturationNight=0.0 +PointLightingDesaturationInterior=0.0 +FogColorMultiplierDay=0.91 +FogColorMultiplierNight=0.5 +FogColorMultiplierInterior=0.5 +FogColorCurveDay=1.11 +FogColorCurveNight=1.43 +FogColorCurveInterior=1.0 +ColorPowDay=1.0 +ColorPowNight=1.0 +ColorPowInterior=0.9 +DirectLightingIntensitySunrise=1.22 +DirectLightingIntensitySunset=1.16 +DirectLightingIntensityInteriorDay=0.58 +DirectLightingIntensityInteriorNight=0.36 +DirectLightingCurveSunrise=0.98 +DirectLightingCurveSunset=0.96 +DirectLightingCurveInteriorDay=0.96 +DirectLightingCurveInteriorNight=0.7 +DirectLightingDesaturationSunrise=0.33 +DirectLightingDesaturationSunset=0.33 +DirectLightingDesaturationInteriorDay=0.23 +DirectLightingDesaturationInteriorNight=0.49 +SpecularAmountMultiplierSunrise=1.33 +SpecularAmountMultiplierSunset=1.3 +SpecularAmountMultiplierInteriorDay=1.33 +SpecularAmountMultiplierInteriorNight=1.55 +SpecularPowerMultiplierSunrise=0.971 +SpecularPowerMultiplierSunset=0.951 +SpecularPowerMultiplierInteriorDay=0.931 +SpecularPowerMultiplierInteriorNight=0.811 +SpecularFromLightSunrise=0.0 +SpecularFromLightSunset=0.0 +SpecularFromLightInteriorDay=0.0 +SpecularFromLightInteriorNight=0.0 +AmbientLightingIntensitySunrise=0.78 +AmbientLightingIntensitySunset=0.79 +AmbientLightingIntensityInteriorDay=0.44 +AmbientLightingIntensityInteriorNight=0.27 +AmbientLightingCurveSunrise=1.22 +AmbientLightingCurveSunset=1.2 +AmbientLightingCurveInteriorDay=1.22 +AmbientLightingCurveInteriorNight=1.38 +AmbientLightingDesaturationSunrise=0.3 +AmbientLightingDesaturationSunset=0.33 +AmbientLightingDesaturationInteriorDay=0.14 +AmbientLightingDesaturationInteriorNight=0.29 +AmbientColorFilterAmountSunrise=0.3 +AmbientColorFilterAmountDay=0.23 +AmbientColorFilterAmountSunset=0.31 +AmbientColorFilterAmountNight=0.32 +AmbientColorFilterAmountInteriorDay=0.1 +AmbientColorFilterAmountInteriorNight=0.07 +AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 +AmbientColorFilterTopDay=0.753, 0.753, 0.871 +AmbientColorFilterTopSunset=0.561, 0.627, 0.718 +AmbientColorFilterTopNight=0.502, 0.588, 0.933 +AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6 +AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408 +AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 +AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 +AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 +AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 +AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216 +AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102 +AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 +AmbientColorFilterBottomDay=0, 0.00784, 0.0314 +AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 +AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 +AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 +AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 +PointLightingIntensitySunrise=1.1 +PointLightingIntensitySunset=1.1 +PointLightingIntensityInteriorDay=1.05 +PointLightingIntensityInteriorNight=1.13 +PointLightingCurveSunrise=0.92 +PointLightingCurveSunset=0.9 +PointLightingCurveInteriorDay=0.91 +PointLightingCurveInteriorNight=0.91 +PointLightingDesaturationSunrise=0.0 +PointLightingDesaturationSunset=0.0 +PointLightingDesaturationInteriorDay=0.0 +PointLightingDesaturationInteriorNight=0.0 +ParticleLightsIntensitySunrise=0.63 +ParticleLightsIntensityDay=0.64 +ParticleLightsIntensitySunset=0.63 +ParticleLightsIntensityNight=0.66 +ParticleLightsIntensityInteriorDay=0.6 +ParticleLightsIntensityInteriorNight=0.66 +FogColorMultiplierSunrise=0.86 +FogColorMultiplierSunset=0.84 +FogColorMultiplierInteriorDay=0.89 +FogColorMultiplierInteriorNight=0.43 +FogColorCurveSunrise=1.15 +FogColorCurveSunset=1.11 +FogColorCurveInteriorDay=1.11 +FogColorCurveInteriorNight=1.47 +ColorPowSunrise=1.0 +ColorPowSunset=1.0 +ColorPowInteriorDay=1.0 +ColorPowInteriorNight=1.0 +IgnoreWeatherSystem=true +DirectLightingColorFilterSunrise=0.965, 0.651, 0.361 +DirectLightingColorFilterDay=1, 0.859, 0.725 +DirectLightingColorFilterSunset=0.98, 0.604, 0.353 +DirectLightingColorFilterNight=0.922, 0.733, 0.937 +DirectLightingColorFilterInteriorDay=1, 1, 1 +DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933 +FogColorFilterSunrise=0.933, 0.584, 0.384 +FogColorFilterDay=0.992, 0.875, 0.835 +FogColorFilterSunset=0.871, 0.553, 0.384 +FogColorFilterNight=1, 1, 1 +FogColorFilterInteriorDay=1, 1, 1 +FogColorFilterInteriorNight=1, 1, 1 +DirectLightingColorFilterAmountSunrise=0.0 +DirectLightingColorFilterAmountDay=0.0 +DirectLightingColorFilterAmountSunset=0.0 +DirectLightingColorFilterAmountNight=0.0 +DirectLightingColorFilterAmountInteriorDay=0.0 +DirectLightingColorFilterAmountInteriorNight=0.0 +FogColorFilterAmountSunrise=0.0 +FogColorFilterAmountDay=0.0 +FogColorFilterAmountSunset=0.0 +FogColorFilterAmountNight=0.0 +FogColorFilterAmountInteriorDay=0.0 +FogColorFilterAmountInteriorNight=0.0 +DirectLightingIntensityDawn=1.11 +DirectLightingIntensityDusk=0.95 +DirectLightingCurveDawn=0.87 +DirectLightingCurveDusk=0.82 +DirectLightingDesaturationDawn=0.35 +DirectLightingDesaturationDusk=0.37 +DirectLightingColorFilterAmountDawn=0.0 +DirectLightingColorFilterAmountDusk=0.0 +DirectLightingColorFilterDawn=0.871, 0.435, 0.125 +DirectLightingColorFilterDusk=0.796, 0.373, 0.231 +SpecularAmountMultiplierDawn=1.47 +SpecularAmountMultiplierDusk=1.42 +SpecularPowerMultiplierDawn=0.82 +SpecularPowerMultiplierDusk=0.8 +SpecularFromLightDawn=0.0 +SpecularFromLightDusk=0.0 +AmbientLightingIntensityDawn=0.73 +AmbientLightingIntensityDusk=0.75 +AmbientLightingCurveDawn=1.27 +AmbientLightingCurveDusk=1.25 +AmbientLightingDesaturationDawn=0.35 +AmbientLightingDesaturationDusk=0.39 +AmbientColorFilterAmountDawn=0.27 +AmbientColorFilterAmountDusk=0.25 +AmbientColorFilterTopDawn=0.773, 0.792, 0.875 +AmbientColorFilterTopDusk=0.671, 0.671, 0.867 +AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 +AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 +AmbientColorFilterBottomDawn=0, 0, 0 +AmbientColorFilterBottomDusk=0, 0, 0 +PointLightingIntensityDawn=1.12 +PointLightingIntensityDusk=1.12 +PointLightingCurveDawn=0.96 +PointLightingCurveDusk=0.93 +PointLightingDesaturationDawn=0.0 +PointLightingDesaturationDusk=0.0 +ParticleLightsIntensityDawn=0.66 +ParticleLightsIntensityDusk=0.64 +FogColorMultiplierDawn=0.63 +FogColorMultiplierDusk=0.6 +FogColorCurveDawn=1.25 +FogColorCurveDusk=1.27 +FogColorFilterAmountDawn=0.0 +FogColorFilterAmountDusk=0.0 +FogColorFilterDawn=0.706, 0.263, 0.204 +FogColorFilterDusk=0.753, 0.255, 0.141 +ColorPowDawn=1.0 +ColorPowDusk=1.0 +[SKY] +CloudsIntensityDay=1.170001 +CloudsIntensityNight=0.650001 +CloudsIntensityInterior=1.49 +CloudsCurveDay=1.05 +CloudsCurveNight=1.54 +CloudsCurveInterior=1.5 +CloudsDesaturationDay=0.2 +CloudsDesaturationNight=0.09 +CloudsDesaturationInterior=0.14 +GradientIntensityDay=1.390001 +GradientIntensityNight=1.080001 +GradientIntensityInterior=0.85 +GradientDesaturationDay=0.48 +GradientDesaturationNight=0.24 +GradientDesaturationInterior=0.325 +GradientTopIntensityDay=1.060001 +GradientTopIntensityNight=1.160001 +GradientTopIntensityInterior=5.6125 +GradientTopCurveDay=1.03 +GradientTopCurveNight=1.22 +GradientTopCurveInterior=2.15 +GradientMiddleIntensityDay=1.080001 +GradientMiddleIntensityNight=1.180001 +GradientMiddleIntensityInterior=2.4 +GradientMiddleCurveDay=1.26 +GradientMiddleCurveNight=1.42 +GradientMiddleCurveInterior=1.65 +GradientHorizonIntensityDay=1.1 +GradientHorizonIntensityNight=0.790001 +GradientHorizonIntensityInterior=2.33 +GradientHorizonCurveDay=1.0 +GradientHorizonCurveNight=1.09 +GradientHorizonCurveInterior=1.25 +SunIntensity=3.0 +SunDesaturation=0.0 +SunCoronaIntensity=0.001 +SunCoronaCurve=1.0 +SunCoronaDesaturation=0.0 +MoonIntensity=1.6 +MoonCurve=1.0 +MoonDesaturation=0.2 +CloudsIntensitySunrise=1.100001 +CloudsIntensitySunset=1.07 +CloudsIntensityInteriorDay=1.03 +CloudsIntensityInteriorNight=0.68 +CloudsCurveSunrise=1.14 +CloudsCurveSunset=1.15 +CloudsCurveInteriorDay=1.07 +CloudsCurveInteriorNight=1.56 +CloudsDesaturationSunrise=0.18 +CloudsDesaturationSunset=0.17 +CloudsDesaturationInteriorDay=0.23 +CloudsDesaturationInteriorNight=0.0 +GradientIntensitySunrise=1.200001 +GradientIntensitySunset=1.270001 +GradientIntensityInteriorDay=1.29 +GradientIntensityInteriorNight=1.030001 +GradientDesaturationSunrise=0.41 +GradientDesaturationSunset=0.43 +GradientDesaturationInteriorDay=0.58 +GradientDesaturationInteriorNight=0.24 +GradientTopIntensitySunrise=1.100001 +GradientTopIntensitySunset=1.1 +GradientTopIntensityInteriorDay=1.05 +GradientTopIntensityInteriorNight=1.48 +GradientTopCurveSunrise=1.09 +GradientTopCurveSunset=1.11 +GradientTopCurveInteriorDay=1.06 +GradientTopCurveInteriorNight=1.59 +GradientMiddleIntensitySunrise=1.080001 +GradientMiddleIntensitySunset=1.09 +GradientMiddleIntensityInteriorDay=1.1 +GradientMiddleIntensityInteriorNight=1.09 +GradientMiddleCurveSunrise=1.35 +GradientMiddleCurveSunset=1.33 +GradientMiddleCurveInteriorDay=1.22 +GradientMiddleCurveInteriorNight=1.34 +GradientHorizonIntensitySunrise=0.95 +GradientHorizonIntensitySunset=0.96 +GradientHorizonIntensityInteriorDay=1.02 +GradientHorizonIntensityInteriorNight=0.81 +GradientHorizonCurveSunrise=1.04 +GradientHorizonCurveSunset=1.02 +GradientHorizonCurveInteriorDay=0.95 +GradientHorizonCurveInteriorNight=1.08 +SunIntensitySunrise=4.33 +SunIntensityDay=4.52 +SunIntensitySunset=4.34 +SunIntensityNight=4.04 +SunIntensityInteriorDay=4.03 +SunIntensityInteriorNight=4.07 +SunDesaturationSunrise=0.0 +SunDesaturationDay=0.0 +SunDesaturationSunset=0.0 +SunDesaturationNight=0.0 +SunDesaturationInteriorDay=0.0 +SunDesaturationInteriorNight=0.0 +SunColorFilterSunrise=0.992, 0.839, 0.749 +SunColorFilterDay=0.973, 0.89, 0.8 +SunColorFilterSunset=0.992, 0.855, 0.678 +SunColorFilterNight=0.58, 0.0941, 0.0941 +SunColorFilterInteriorDay=0.98, 0.937, 0.847 +SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 +SunGlowIntensitySunrise=0.72 +SunGlowIntensityDay=0.64 +SunGlowIntensitySunset=0.79 +SunGlowIntensityNight=0.62 +SunGlowIntensityInteriorDay=0.64 +SunGlowIntensityInteriorNight=0.53 +SunGlowHazinessSunrise=0.03 +SunGlowHazinessDay=0.17 +SunGlowHazinessSunset=0.09 +SunGlowHazinessNight=0.02 +SunGlowHazinessInteriorDay=0.11 +SunGlowHazinessInteriorNight=0.01 +MoonIntensitySunrise=0.77 +MoonIntensityDay=0.53 +MoonIntensitySunset=0.73 +MoonIntensityNight=1.51 +MoonIntensityInteriorDay=0.69 +MoonIntensityInteriorNight=1.36 +MoonCurveSunrise=0.89 +MoonCurveDay=0.61 +MoonCurveSunset=0.84 +MoonCurveNight=0.91 +MoonCurveInteriorDay=0.59 +MoonCurveInteriorNight=0.9 +MoonDesaturationSunrise=0.21 +MoonDesaturationDay=0.49 +MoonDesaturationSunset=0.38 +MoonDesaturationNight=0.16 +MoonDesaturationInteriorDay=0.35 +MoonDesaturationInteriorNight=0.14 +CloudsOpacitySunrise=1.0 +CloudsOpacityDay=1.0 +CloudsOpacitySunset=1.0 +CloudsOpacityNight=1.0 +CloudsOpacityInteriorDay=1.0 +CloudsOpacityInteriorNight=1.0 +GradientTopColorFilterSunrise=0.894, 0.678, 0.533 +GradientTopColorFilterDay=1, 1, 1 +GradientTopColorFilterSunset=0.851, 0.557, 0.451 +GradientTopColorFilterNight=0.357, 0.459, 0.906 +GradientTopColorFilterInteriorDay=1, 1, 1 +GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 +GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329 +GradientMiddleColorFilterDay=1, 1, 1 +GradientMiddleColorFilterSunset=0.988, 0.647, 0.502 +GradientMiddleColorFilterNight=0.431, 0.545, 0.965 +GradientMiddleColorFilterInteriorDay=1, 1, 1 +GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 +GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 +GradientHorizonColorFilterDay=1, 1, 1 +GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 +GradientHorizonColorFilterNight=0.525, 0.875, 0.988 +GradientHorizonColorFilterInteriorDay=1, 1, 1 +GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 +CloudsColorFilterSunrise=0.973, 0.741, 0.573 +CloudsColorFilterDay=0.996, 0.925, 0.855 +CloudsColorFilterSunset=0.984, 0.675, 0.498 +CloudsColorFilterNight=0.682, 0.8, 0.965 +CloudsColorFilterInteriorDay=1, 1, 1 +CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 +CloudsIntensityDawn=0.86 +CloudsIntensityDusk=0.900001 +CloudsCurveDawn=1.28 +CloudsCurveDusk=1.3 +CloudsDesaturationDawn=0.1 +CloudsDesaturationDusk=0.12 +CloudsOpacityDawn=1.0 +CloudsOpacityDusk=1.0 +CloudsColorFilterDawn=0.941, 0.604, 0.424 +CloudsColorFilterDusk=0.827, 0.565, 0.537 +GradientIntensityDawn=1.13 +GradientIntensityDusk=1.140001 +GradientDesaturationDawn=0.38 +GradientDesaturationDusk=0.33 +GradientTopIntensityDawn=1.17 +GradientTopIntensityDusk=1.18 +GradientTopCurveDawn=1.13 +GradientTopCurveDusk=1.13 +GradientTopColorFilterDawn=0.733, 0.49, 0.459 +GradientTopColorFilterDusk=0.718, 0.463, 0.412 +GradientMiddleIntensityDawn=1.11 +GradientMiddleIntensityDusk=1.14 +GradientMiddleCurveDawn=1.41 +GradientMiddleCurveDusk=1.38 +GradientMiddleColorFilterDawn=0.957, 0.431, 0.314 +GradientMiddleColorFilterDusk=0.835, 0.373, 0.278 +GradientHorizonIntensityDawn=0.870001 +GradientHorizonIntensityDusk=0.89 +GradientHorizonCurveDawn=1.07 +GradientHorizonCurveDusk=1.05 +GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 +GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 +SunIntensityDawn=4.14 +SunIntensityDusk=4.13 +SunDesaturationDawn=0.0 +SunDesaturationDusk=0.0 +SunColorFilterDawn=0.894, 0.612, 0.502 +SunColorFilterDusk=0.953, 0.592, 0.537 +SunGlowIntensityDawn=0.87 +SunGlowIntensityDusk=0.84 +SunGlowHazinessDawn=0.03 +SunGlowHazinessDusk=0.03 +MoonIntensityDawn=1.07 +MoonIntensityDusk=1.06 +MoonCurveDawn=0.88 +MoonCurveDusk=0.88 +MoonDesaturationDawn=0.19 +MoonDesaturationDusk=0.25 +[OBJECT] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[VEGETATION] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[EYES] +SubSurfaceScatteringMultiplierSunrise=1.0 +SubSurfaceScatteringMultiplierDay=1.0 +SubSurfaceScatteringMultiplierSunset=1.0 +SubSurfaceScatteringMultiplierNight=1.0 +SubSurfaceScatteringMultiplierInteriorDay=1.0 +SubSurfaceScatteringMultiplierInteriorNight=1.0 +SubSurfaceScatteringPowerSunrise=1.0 +SubSurfaceScatteringPowerDay=1.0 +SubSurfaceScatteringPowerSunset=1.0 +SubSurfaceScatteringPowerNight=1.0 +SubSurfaceScatteringPowerInteriorDay=1.0 +SubSurfaceScatteringPowerInteriorNight=1.0 +SpecularAmountMultiplierSunrise=1.0 +SpecularAmountMultiplierDay=1.0 +SpecularAmountMultiplierSunset=1.0 +SpecularAmountMultiplierNight=1.0 +SpecularAmountMultiplierInteriorDay=1.0 +SpecularAmountMultiplierInteriorNight=1.0 +SpecularPowerMultiplierSunrise=1.0 +SpecularPowerMultiplierDay=1.0 +SpecularPowerMultiplierSunset=1.0 +SpecularPowerMultiplierNight=1.0 +SpecularPowerMultiplierInteriorDay=1.0 +SpecularPowerMultiplierInteriorNight=1.0 +SubSurfaceScatteringMultiplierDawn=1.0 +SubSurfaceScatteringMultiplierDusk=1.0 +SubSurfaceScatteringPowerDawn=1.0 +SubSurfaceScatteringPowerDusk=1.0 +SpecularAmountMultiplierDawn=1.0 +SpecularAmountMultiplierDusk=1.0 +SpecularPowerMultiplierDawn=1.0 +SpecularPowerMultiplierDusk=1.0 +[LIGHTSPRITE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[WINDOWLIGHT] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[VOLUMETRICFOG] +IntensitySunrise=1.1 +IntensityDay=1.24 +IntensitySunset=1.13 +IntensityNight=0.55 +IntensityInteriorDay=1.18 +IntensityInteriorNight=0.57 +CurveSunrise=1.12 +CurveDay=1.22 +CurveSunset=1.09 +CurveNight=0.85 +CurveInteriorDay=1.23 +CurveInteriorNight=0.91 +LightingInfluenceSunrise=0.81 +LightingInfluenceDay=0.78 +LightingInfluenceSunset=0.82 +LightingInfluenceNight=0.87 +LightingInfluenceInteriorDay=0.79 +LightingInfluenceInteriorNight=0.87 +OpacitySunrise=0.48 +OpacityDay=0.6 +OpacitySunset=0.49 +OpacityNight=0.29 +OpacityInteriorDay=0.59 +OpacityInteriorNight=0.3 +IntensityDawn=0.69 +IntensityDusk=0.73 +CurveDawn=1.01 +CurveDusk=0.97 +LightingInfluenceDawn=0.84 +LightingInfluenceDusk=0.83 +OpacityDawn=0.33 +OpacityDusk=0.32 +[FIRE] +IntensitySunrise=1.0 +IntensityDay=1.0 +IntensitySunset=1.0 +IntensityNight=1.0 +IntensityInteriorDay=1.0 +IntensityInteriorNight=1.0 +CurveSunrise=1.0 +CurveDay=1.0 +CurveSunset=1.0 +CurveNight=1.0 +CurveInteriorDay=1.0 +CurveInteriorNight=1.0 +IntensityDawn=1.0 +IntensityDusk=1.0 +CurveDawn=1.0 +CurveDusk=1.0 +[PARTICLE] +IntensitySunrise=0.72 +IntensityDay=0.86 +IntensitySunset=0.67 +IntensityNight=0.49 +IntensityInteriorDay=0.83 +IntensityInteriorNight=0.49 +LightingInfluenceSunrise=1.03 +LightingInfluenceDay=1.15 +LightingInfluenceSunset=1.02 +LightingInfluenceNight=0.88 +LightingInfluenceInteriorDay=1.13 +LightingInfluenceInteriorNight=0.84 +IntensityDawn=0.55 +IntensityDusk=0.56 +LightingInfluenceDawn=0.91 +LightingInfluenceDusk=0.94 +[RAYS] +SunRaysMultiplierSunrise=0.4 +SunRaysMultiplierDay=0.4 +SunRaysMultiplierSunset=0.4 +SunRaysMultiplierNight=0.4 +SunRaysMultiplierInteriorDay=0.4 +SunRaysMultiplierInteriorNight=0.4 +SunRaysMultiplierDawn=0.4 +SunRaysMultiplierDusk=0.4 +[IMAGEBASEDLIGHTING] +AdditiveAmountSunrise=0.05 +AdditiveAmountDay=0.05 +AdditiveAmountSunset=0.05 +AdditiveAmountNight=0.05 +AdditiveAmountInteriorDay=0.05 +AdditiveAmountInteriorNight=0.05 +MultiplicativeAmountSunrise=0.0 +MultiplicativeAmountDay=0.0 +MultiplicativeAmountSunset=0.0 +MultiplicativeAmountNight=0.0 +MultiplicativeAmountInteriorDay=0.0 +MultiplicativeAmountInteriorNight=0.0 +ReflectiveAmountSunrise=0.1 +ReflectiveAmountDay=0.1 +ReflectiveAmountSunset=0.1 +ReflectiveAmountNight=0.1 +ReflectiveAmountInteriorDay=0.1 +ReflectiveAmountInteriorNight=0.1 +AdditiveAmountDawn=0.05 +AdditiveAmountDusk=0.05 +MultiplicativeAmountDawn=0.0 +MultiplicativeAmountDusk=0.0 +ReflectiveAmountDawn=0.1 +ReflectiveAmountDusk=0.1 +[WATER] +WavesAmplitudeSunrise=1.0 +WavesAmplitudeDay=1.0 +WavesAmplitudeSunset=1.0 +WavesAmplitudeNight=1.0 +WavesAmplitudeInteriorDay=1.0 +WavesAmplitudeInteriorNight=1.0 +WavesAmplitudeDawn=1.0 +WavesAmplitudeDusk=1.0 +[CLOUDSHADOWS] +OpacitySunrise=1.0 +OpacityDay=1.0 +OpacitySunset=1.0 +OpacityNight=1.0 +OpacityInteriorDay=1.0 +OpacityInteriorNight=1.0 +OpacityDawn=1.0 +OpacityDusk=1.0 +[VOLUMETRICRAYS] +IntensitySunrise=0.2 +IntensityDay=0.2 +IntensitySunset=0.2 +IntensityNight=0.2 +IntensityInteriorDay=0.2 +IntensityInteriorNight=0.2 +DensitySunrise=1.0 +DensityDay=1.0 +DensitySunset=1.0 +DensityNight=1.0 +DensityInteriorDay=1.0 +DensityInteriorNight=1.0 +SkyColorAmountSunrise=0.5 +SkyColorAmountDay=0.5 +SkyColorAmountSunset=0.5 +SkyColorAmountNight=0.5 +SkyColorAmountInteriorDay=0.5 +SkyColorAmountInteriorNight=0.5 +IntensityDawn=0.2 +IntensityDusk=0.2 +DensityDawn=1.0 +DensityDusk=1.0 +SkyColorAmountDawn=0.5 +SkyColorAmountDusk=0.5 +[PROCEDURALSUN] +GlowIntensitySunrise=0.4 +GlowIntensityDay=0.4 +GlowIntensitySunset=0.4 +GlowIntensityNight=0.4 +GlowIntensityInteriorDay=0.4 +GlowIntensityInteriorNight=0.4 +GlowCurveSunrise=10.0 +GlowCurveDay=10.0 +GlowCurveSunset=10.0 +GlowCurveNight=10.0 +GlowCurveInteriorDay=10.0 +GlowCurveInteriorNight=10.0 +GlowIntensityDawn=0.4 +GlowIntensityDusk=0.4 +GlowCurveDawn=10.0 +GlowCurveDusk=10.0 +[MIST] +AnchorsAmountSunrise=1.0 +AnchorsAmountDay=1.0 +AnchorsAmountSunset=1.0 +AnchorsAmountNight=1.0 +AnchorsAmountInteriorDay=1.0 +AnchorsAmountInteriorNight=1.0 +SkyLightingAmountSunrise=1.0 +SkyLightingAmountDay=1.0 +SkyLightingAmountSunset=1.0 +SkyLightingAmountNight=1.0 +SkyLightingAmountInteriorDay=1.0 +SkyLightingAmountInteriorNight=1.0 +SunLightingAmountSunrise=0.1 +SunLightingAmountDay=0.1 +SunLightingAmountSunset=0.1 +SunLightingAmountNight=0.1 +SunLightingAmountInteriorDay=0.1 +SunLightingAmountInteriorNight=0.1 +DesaturationSunrise=0.0 +DesaturationDay=0.0 +DesaturationSunset=0.0 +DesaturationNight=0.0 +DesaturationInteriorDay=0.0 +DesaturationInteriorNight=0.0 +ColorFilterSunrise=1, 1, 1 +ColorFilterDay=1, 1, 1 +ColorFilterSunset=1, 1, 1 +ColorFilterNight=1, 1, 1 +ColorFilterInteriorDay=1, 1, 1 +ColorFilterInteriorNight=1, 1, 1 +RelativeToCameraSunrise=0.0 +RelativeToCameraDay=0.0 +RelativeToCameraSunset=0.0 +RelativeToCameraNight=0.0 +RelativeToCameraInteriorDay=0.0 +RelativeToCameraInteriorNight=0.0 +VerticalOffsetSunrise=-10.0 +VerticalOffsetDay=-10.0 +VerticalOffsetSunset=-10.0 +VerticalOffsetNight=-10.0 +VerticalOffsetInteriorDay=-10.0 +VerticalOffsetInteriorNight=-10.0 +DensitySunrise=1.5 +DensityDay=1.5 +DensitySunset=1.5 +DensityNight=1.5 +DensityInteriorDay=1.5 +DensityInteriorNight=1.5 +VerticalFadeSunrise=4.0 +VerticalFadeDay=4.0 +VerticalFadeSunset=4.0 +VerticalFadeNight=4.0 +VerticalFadeInteriorDay=4.0 +VerticalFadeInteriorNight=4.0 +DistanceFadeSunrise=0.0 +DistanceFadeDay=0.0 +DistanceFadeSunset=0.0 +DistanceFadeNight=0.0 +DistanceFadeInteriorDay=0.0 +DistanceFadeInteriorNight=0.0 +BottomTopSunrise=0.0 +BottomTopDay=0.0 +BottomTopSunset=0.0 +BottomTopNight=0.0 +BottomTopInteriorDay=0.0 +BottomTopInteriorNight=0.0 +ExponentialFadeSunrise=1.0 +ExponentialFadeDay=1.0 +ExponentialFadeSunset=1.0 +ExponentialFadeNight=1.0 +ExponentialFadeInteriorDay=1.0 +ExponentialFadeInteriorNight=1.0 +AnchorsAmountDawn=1.0 +AnchorsAmountDusk=1.0 +SkyLightingAmountDawn=1.0 +SkyLightingAmountDusk=1.0 +SunLightingAmountDawn=0.1 +SunLightingAmountDusk=0.1 +DesaturationDawn=0.0 +DesaturationDusk=0.0 +ColorFilterDawn=1, 1, 1 +ColorFilterDusk=1, 1, 1 +RelativeToCameraDawn=0.0 +RelativeToCameraDusk=0.0 +VerticalOffsetDawn=-10.0 +VerticalOffsetDusk=-10.0 +DensityDawn=1.5 +DensityDusk=1.5 +VerticalFadeDawn=4.0 +VerticalFadeDusk=4.0 +DistanceFadeDawn=0.0 +DistanceFadeDusk=0.0 +BottomTopDawn=0.0 +BottomTopDusk=0.0 +ExponentialFadeDawn=1.0 +ExponentialFadeDusk=1.0 +[AUTOAMBIENT] +BlendingAmountDawn=1.0 +BlendingAmountSunrise=1.0 +BlendingAmountDay=1.0 +BlendingAmountSunset=1.0 +BlendingAmountDusk=1.0 +BlendingAmountNight=1.0 +BlendingAmountInteriorDay=1.0 +BlendingAmountInteriorNight=1.0 +TopIntensityDawn=1.0 +TopIntensitySunrise=1.0 +TopIntensityDay=1.0 +TopIntensitySunset=1.0 +TopIntensityDusk=1.0 +TopIntensityNight=1.0 +TopIntensityInteriorDay=1.0 +TopIntensityInteriorNight=1.0 +BottomIntensityDawn=0.2 +BottomIntensitySunrise=0.2 +BottomIntensityDay=0.2 +BottomIntensitySunset=0.2 +BottomIntensityDusk=0.2 +BottomIntensityNight=0.2 +BottomIntensityInteriorDay=0.2 +BottomIntensityInteriorNight=0.2 +BottomSaturationDawn=2.0 +BottomSaturationSunrise=2.0 +BottomSaturationDay=2.0 +BottomSaturationSunset=2.0 +BottomSaturationDusk=2.0 +BottomSaturationNight=2.0 +BottomSaturationInteriorDay=2.0 +BottomSaturationInteriorNight=2.0 +[CHARACTERGLOW] +IntensityMultiplierDawn=1.0 +IntensityMultiplierSunrise=1.0 +IntensityMultiplierDay=1.0 +IntensityMultiplierSunset=1.0 +IntensityMultiplierDusk=1.0 +IntensityMultiplierNight=1.0 +IntensityMultiplierInteriorDay=1.0 +IntensityMultiplierInteriorNight=1.0 +PowerMultiplierDawn=1.0 +PowerMultiplierSunrise=1.0 +PowerMultiplierDay=1.0 +PowerMultiplierSunset=1.0 +PowerMultiplierDusk=1.0 +PowerMultiplierNight=1.0 +PowerMultiplierInteriorDay=1.0 +PowerMultiplierInteriorNight=1.0