diff --git a/Logo.png b/Logo.png
deleted file mode 100644
index dba3d72..0000000
Binary files a/Logo.png and /dev/null differ
diff --git a/README.md b/README.md
deleted file mode 100644
index 56118da..0000000
--- a/README.md
+++ /dev/null
@@ -1,13 +0,0 @@
-
-
-This repo contains every single version of MariENB ever made.
-For the sake of neater organization, they are divided in specific branches:
-
-- **historic**: Alpha versions of MariENB.
-- **legacy**: 1.x releases.
-- **twopoint-modular**: 2.0.x releases that used a modular packaging model.
-- **twopoint-dust**: 2.x releases for Fallout: DUST.
-- **twopoint-fnv**: 2.x releases for Fallout: New Vegas.
-- **twopoint-skyrim**: 2.x releases for Skyrim.
-- **threepoint-frost**: 3.x releases for Fallout: FROST.
-- **threepoint-fo4**: 3.x releases for Fallout 4.
\ No newline at end of file
diff --git a/enbseries.ini b/enbseries.ini
new file mode 100644
index 0000000..0144767
--- /dev/null
+++ b/enbseries.ini
@@ -0,0 +1,1111 @@
+[GLOBAL]
+UseEffect=true
+[EFFECT]
+UseOriginalPostProcessing=false
+UseOriginalObjectsProcessing=false
+EnableBloom=true
+EnableLens=false
+EnableAdaptation=true
+EnableDepthOfField=true
+EnableDetailedShadow=true
+EnableAmbientOcclusion=true
+EnableImageBasedLighting=false
+EnableReflection=true
+EnableSunRays=true
+EnableSunGlare=false
+EnableSoftParticles=false
+EnableParticleLights=true
+EnableSubSurfaceScattering=true
+EnableWater=true
+EnableUnderwater=true
+EnableVolumetricRays=false
+EnableProceduralSun=true
+EnableMist=true
+EnableSkyLighting=true
+EnableCloudShadows=true
+EnablePrepass=true
+EnableAutomaticAmbientCalculation=true
+EnableRainOcclusion=true
+[COLORCORRECTION]
+UsePaletteTexture=true
+UseProceduralCorrection=false
+Brightness=1.0
+GammaCurve=1.0
+[WEATHER]
+EnableMultipleWeathers=true
+EnableLocationWeather=false
+[TIMEOFDAY]
+Enable=true
+DawnDuskEnable=true
+DawnDuration=2.0
+SunriseTime=6.5
+DayTime=12.0
+SunsetTime=18.5
+DuskDuration=2.0
+NightTime=0.0
+[NIGHTDAY]
+DetectorOldVersion=false
+DetectorDefaultDay=false
+DetectorLevelDay=0.75
+DetectorLevelNight=0.25
+DetectorLevelCurve=1.0
+[ADAPTATION]
+ForceMinMaxValues=false
+AdaptationSensitivity=0.2
+AdaptationTime=0.65
+AdaptationMin=0.2
+AdaptationMax=2.0
+[BLOOM]
+IgnoreWeatherSystem=true
+AmountDawn=1.0
+AmountSunrise=1.0
+AmountDay=1.0
+AmountSunset=1.0
+AmountDusk=1.0
+AmountNight=1.0
+AmountInteriorDay=1.0
+AmountInteriorNight=1.0
+BlueShiftAmountDawn=1.0
+BlueShiftAmountSunrise=1.0
+BlueShiftAmountDay=1.0
+BlueShiftAmountSunset=1.0
+BlueShiftAmountDusk=1.0
+BlueShiftAmountNight=1.0
+BlueShiftAmountInteriorDay=1.0
+BlueShiftAmountInteriorNight=1.0
+[LENS]
+IgnoreWeatherSystem=true
+ReflectionIntensityDawn=1.0
+ReflectionIntensitySunrise=1.0
+ReflectionIntensityDay=1.0
+ReflectionIntensitySunset=1.0
+ReflectionIntensityDusk=1.0
+ReflectionIntensityNight=1.0
+ReflectionIntensityInteriorDay=1.0
+ReflectionIntensityInteriorNight=1.0
+ReflectionPowerDawn=2.0
+ReflectionPowerSunrise=2.0
+ReflectionPowerDay=2.0
+ReflectionPowerSunset=2.0
+ReflectionPowerDusk=2.0
+ReflectionPowerNight=2.0
+ReflectionPowerInteriorDay=2.0
+ReflectionPowerInteriorNight=2.0
+DirtIntensityDawn=1.0
+DirtIntensitySunrise=1.0
+DirtIntensityDay=1.0
+DirtIntensitySunset=1.0
+DirtIntensityDusk=1.0
+DirtIntensityNight=1.0
+DirtIntensityInteriorDay=1.0
+DirtIntensityInteriorNight=1.0
+DirtPowerDawn=2.0
+DirtPowerSunrise=2.0
+DirtPowerDay=2.0
+DirtPowerSunset=2.0
+DirtPowerDusk=2.0
+DirtPowerNight=2.0
+DirtPowerInteriorDay=2.0
+DirtPowerInteriorNight=2.0
+[SSAO_SSIL]
+UseIndirectLighting=true
+UseComplexIndirectLighting=true
+UseComplexAmbientOcclusion=true
+UseAmbientIndirectLighting=true
+SamplingQuality=1
+SamplingPrecision=1
+SamplingRange=0.25
+FadeFogRange=3.0
+EnableComplexFilter=true
+FilterQuality=1
+FilterType=0
+AOAmount=1.33
+AOAmountInterior=1.11
+ILAmount=2.82
+ILAmountInterior=2.27
+AOIntensity=0.79
+AOIntensityInterior=0.66
+AOType=0
+ILType=0
+AOMixingType=2
+AOMixingTypeInterior=3
+EnableDenoiser=true
+EnableSupersampling=true
+SizeScale=0.5
+SourceTexturesScale=0.5
+[SKYLIGHTING]
+IgnoreWeatherSystem=true
+Quality=1
+FilterQuality=1
+AmbientMinLevelDawn=0.58
+AmbientMinLevelSunrise=0.54
+AmbientMinLevelDay=0.67
+AmbientMinLevelSunset=0.53
+AmbientMinLevelDusk=0.59
+AmbientMinLevelNight=0.57
+AmbientMinLevelInteriorDay=0.6
+AmbientMinLevelInteriorNight=0.55
+FixErrors=true
+[ENVIRONMENT]
+IgnoreWeatherSystem=false
+DirectLightingIntensityDawn=0.94
+DirectLightingIntensitySunrise=1.09
+DirectLightingIntensityDay=1.19
+DirectLightingIntensitySunset=1.06
+DirectLightingIntensityDusk=0.91
+DirectLightingIntensityNight=0.62
+DirectLightingIntensityInteriorDay=0.49
+DirectLightingIntensityInteriorNight=0.33
+DirectLightingCurveDawn=0.8
+DirectLightingCurveSunrise=0.89
+DirectLightingCurveDay=0.92
+DirectLightingCurveSunset=0.86
+DirectLightingCurveDusk=0.78
+DirectLightingCurveNight=0.67
+DirectLightingCurveInteriorDay=0.92
+DirectLightingCurveInteriorNight=0.62
+DirectLightingDesaturationDawn=0.35
+DirectLightingDesaturationSunrise=0.48
+DirectLightingDesaturationDay=0.52
+DirectLightingDesaturationSunset=0.42
+DirectLightingDesaturationDusk=0.37
+DirectLightingDesaturationNight=0.47
+DirectLightingDesaturationInteriorDay=0.54
+DirectLightingDesaturationInteriorNight=0.49
+DirectLightingColorFilterAmountDawn=0.0
+DirectLightingColorFilterAmountSunrise=0.0
+DirectLightingColorFilterAmountDay=0.0
+DirectLightingColorFilterAmountSunset=0.0
+DirectLightingColorFilterAmountDusk=0.0
+DirectLightingColorFilterAmountNight=0.0
+DirectLightingColorFilterAmountInteriorDay=0.0
+DirectLightingColorFilterAmountInteriorNight=0.0
+DirectLightingColorFilterDawn=0.749, 0.714, 0.957
+DirectLightingColorFilterSunrise=0.98, 0.761, 0.635
+DirectLightingColorFilterDay=1, 0.878, 0.765
+DirectLightingColorFilterSunset=0.988, 0.757, 0.612
+DirectLightingColorFilterDusk=0.78, 0.569, 0.757
+DirectLightingColorFilterNight=0.753, 0.757, 0.941
+DirectLightingColorFilterInteriorDay=1, 1, 1
+DirectLightingColorFilterInteriorNight=0.412, 0.447, 0.631
+SpecularAmountMultiplierDawn=1.47
+SpecularAmountMultiplierSunrise=1.33
+SpecularAmountMultiplierDay=1.27
+SpecularAmountMultiplierSunset=1.3
+SpecularAmountMultiplierDusk=1.42
+SpecularAmountMultiplierNight=1.58
+SpecularAmountMultiplierInteriorDay=1.33
+SpecularAmountMultiplierInteriorNight=1.55
+SpecularPowerMultiplierDawn=0.82
+SpecularPowerMultiplierSunrise=0.971
+SpecularPowerMultiplierDay=1.201
+SpecularPowerMultiplierSunset=0.951
+SpecularPowerMultiplierDusk=0.8
+SpecularPowerMultiplierNight=0.771
+SpecularPowerMultiplierInteriorDay=0.931
+SpecularPowerMultiplierInteriorNight=0.811
+SpecularFromLightDawn=0.0
+SpecularFromLightSunrise=0.0
+SpecularFromLightDay=0.0
+SpecularFromLightSunset=0.0
+SpecularFromLightDusk=0.0
+SpecularFromLightNight=0.0
+SpecularFromLightInteriorDay=0.0
+SpecularFromLightInteriorNight=0.0
+AmbientLightingIntensityDawn=0.73
+AmbientLightingIntensitySunrise=0.78
+AmbientLightingIntensityDay=0.84
+AmbientLightingIntensitySunset=0.79
+AmbientLightingIntensityDusk=0.75
+AmbientLightingIntensityNight=0.6
+AmbientLightingIntensityInteriorDay=0.59
+AmbientLightingIntensityInteriorNight=0.39
+AmbientLightingCurveDawn=1.27
+AmbientLightingCurveSunrise=1.22
+AmbientLightingCurveDay=1.14
+AmbientLightingCurveSunset=1.2
+AmbientLightingCurveDusk=1.25
+AmbientLightingCurveNight=1.26
+AmbientLightingCurveInteriorDay=1.49
+AmbientLightingCurveInteriorNight=1.52
+AmbientLightingDesaturationDawn=0.35
+AmbientLightingDesaturationSunrise=0.3
+AmbientLightingDesaturationDay=0.25
+AmbientLightingDesaturationSunset=0.33
+AmbientLightingDesaturationDusk=0.39
+AmbientLightingDesaturationNight=0.41
+AmbientLightingDesaturationInteriorDay=0.14
+AmbientLightingDesaturationInteriorNight=0.29
+AmbientColorFilterAmountDawn=0.27
+AmbientColorFilterAmountSunrise=0.3
+AmbientColorFilterAmountDay=0.23
+AmbientColorFilterAmountSunset=0.31
+AmbientColorFilterAmountDusk=0.25
+AmbientColorFilterAmountNight=0.32
+AmbientColorFilterAmountInteriorDay=0.08
+AmbientColorFilterAmountInteriorNight=0.07
+AmbientColorFilterTopDawn=0.773, 0.792, 0.875
+AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
+AmbientColorFilterTopDay=0.592, 0.722, 0.788
+AmbientColorFilterTopSunset=0.718, 0.616, 0.561
+AmbientColorFilterTopDusk=0.671, 0.671, 0.867
+AmbientColorFilterTopNight=0.396, 0.478, 0.804
+AmbientColorFilterTopInteriorDay=0.227, 0.294, 0.439
+AmbientColorFilterTopInteriorNight=0.106, 0.145, 0.2
+AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
+AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
+AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
+AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
+AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
+AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
+AmbientColorFilterMiddleInteriorDay=0.0549, 0.0745, 0.0941
+AmbientColorFilterMiddleInteriorNight=0.0157, 0.0235, 0.0314
+AmbientColorFilterBottomDawn=0, 0, 0
+AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
+AmbientColorFilterBottomDay=0, 0.00784, 0.0314
+AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
+AmbientColorFilterBottomDusk=0, 0, 0
+AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
+AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
+AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
+PointLightingIntensityDawn=1.12
+PointLightingIntensitySunrise=1.1
+PointLightingIntensityDay=1.06
+PointLightingIntensitySunset=1.1
+PointLightingIntensityDusk=1.12
+PointLightingIntensityNight=1.22
+PointLightingIntensityInteriorDay=0.93
+PointLightingIntensityInteriorNight=0.94
+PointLightingCurveDawn=0.96
+PointLightingCurveSunrise=0.92
+PointLightingCurveDay=0.89
+PointLightingCurveSunset=0.9
+PointLightingCurveDusk=0.93
+PointLightingCurveNight=0.95
+PointLightingCurveInteriorDay=0.78
+PointLightingCurveInteriorNight=0.67
+PointLightingDesaturationDawn=0.0
+PointLightingDesaturationSunrise=0.0
+PointLightingDesaturationDay=0.0
+PointLightingDesaturationSunset=0.0
+PointLightingDesaturationDusk=0.0
+PointLightingDesaturationNight=0.0
+PointLightingDesaturationInteriorDay=0.0
+PointLightingDesaturationInteriorNight=0.0
+ParticleLightsIntensityDawn=0.66
+ParticleLightsIntensitySunrise=0.63
+ParticleLightsIntensityDay=0.64
+ParticleLightsIntensitySunset=0.63
+ParticleLightsIntensityDusk=0.64
+ParticleLightsIntensityNight=0.66
+ParticleLightsIntensityInteriorDay=0.6
+ParticleLightsIntensityInteriorNight=0.66
+FogColorMultiplierDawn=0.53
+FogColorMultiplierSunrise=0.57
+FogColorMultiplierDay=0.58
+FogColorMultiplierSunset=0.55
+FogColorMultiplierDusk=0.54
+FogColorMultiplierNight=0.53
+FogColorMultiplierInteriorDay=0.55
+FogColorMultiplierInteriorNight=0.51
+FogColorCurveDawn=1.25
+FogColorCurveSunrise=1.15
+FogColorCurveDay=1.05
+FogColorCurveSunset=1.11
+FogColorCurveDusk=1.27
+FogColorCurveNight=1.43
+FogColorCurveInteriorDay=1.11
+FogColorCurveInteriorNight=1.47
+FogColorFilterAmountDawn=0.0
+FogColorFilterAmountSunrise=0.0
+FogColorFilterAmountDay=0.0
+FogColorFilterAmountSunset=0.0
+FogColorFilterAmountDusk=0.0
+FogColorFilterAmountNight=0.0
+FogColorFilterAmountInteriorDay=0.0
+FogColorFilterAmountInteriorNight=0.0
+FogColorFilterDawn=0.706, 0.263, 0.204
+FogColorFilterSunrise=0.949, 0.706, 0.533
+FogColorFilterDay=0.976, 0.965, 0.882
+FogColorFilterSunset=0.949, 0.71, 0.549
+FogColorFilterDusk=0.753, 0.255, 0.141
+FogColorFilterNight=1, 1, 1
+FogColorFilterInteriorDay=1, 1, 1
+FogColorFilterInteriorNight=1, 1, 1
+ColorPowDawn=1.0
+ColorPowSunrise=1.0
+ColorPowDay=1.0
+ColorPowSunset=1.0
+ColorPowDusk=1.0
+ColorPowNight=1.0
+ColorPowInteriorDay=1.0
+ColorPowInteriorNight=1.0
+[SKY]
+Enable=true
+IgnoreWeatherSystem=false
+DisableWrongSkyMath=true
+StarsIntensity=1.2
+StarsCurve=1.25
+AuroraBorealisIntensity=1.32
+AuroraBorealisCurve=0.97
+CloudsIntensityDawn=0.74
+CloudsIntensitySunrise=0.980001
+CloudsIntensityDay=1.090001
+CloudsIntensitySunset=0.95
+CloudsIntensityDusk=0.730001
+CloudsIntensityNight=0.540001
+CloudsIntensityInteriorDay=0.98
+CloudsIntensityInteriorNight=0.48
+CloudsCurveDawn=1.28
+CloudsCurveSunrise=1.07
+CloudsCurveDay=0.96
+CloudsCurveSunset=1.09
+CloudsCurveDusk=1.3
+CloudsCurveNight=1.54
+CloudsCurveInteriorDay=1.07
+CloudsCurveInteriorNight=1.56
+CloudsDesaturationDawn=0.38
+CloudsDesaturationSunrise=0.6
+CloudsDesaturationDay=0.47
+CloudsDesaturationSunset=0.66
+CloudsDesaturationDusk=0.41
+CloudsDesaturationNight=0.27
+CloudsDesaturationInteriorDay=0.71
+CloudsDesaturationInteriorNight=0.22
+CloudsOpacityDawn=1.0
+CloudsOpacitySunrise=1.0
+CloudsOpacityDay=1.0
+CloudsOpacitySunset=1.0
+CloudsOpacityDusk=1.0
+CloudsOpacityNight=1.0
+CloudsOpacityInteriorDay=1.0
+CloudsOpacityInteriorNight=1.0
+CloudsColorFilterDawn=0.902, 0.749, 0.929
+CloudsColorFilterSunrise=0.992, 0.929, 0.875
+CloudsColorFilterDay=1, 1, 1
+CloudsColorFilterSunset=0.886, 0.863, 0.996
+CloudsColorFilterDusk=0.812, 0.671, 0.867
+CloudsColorFilterNight=0.682, 0.8, 0.965
+CloudsColorFilterInteriorDay=1, 1, 1
+CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
+CloudsEdgeClamp=0.31
+CloudsEdgeIntensity=1.1
+CloudsEdgeFadeRange=0.92
+CloudsEdgeMoonMultiplier=1.04
+GradientIntensityDawn=0.93
+GradientIntensitySunrise=0.950001
+GradientIntensityDay=0.990001
+GradientIntensitySunset=0.930001
+GradientIntensityDusk=0.93
+GradientIntensityNight=0.900001
+GradientIntensityInteriorDay=1.02
+GradientIntensityInteriorNight=0.890001
+GradientDesaturationDawn=0.38
+GradientDesaturationSunrise=0.55
+GradientDesaturationDay=0.65
+GradientDesaturationSunset=0.54
+GradientDesaturationDusk=0.33
+GradientDesaturationNight=0.24
+GradientDesaturationInteriorDay=0.58
+GradientDesaturationInteriorNight=0.24
+GradientTopIntensityDawn=1.14
+GradientTopIntensitySunrise=1.060001
+GradientTopIntensityDay=0.990001
+GradientTopIntensitySunset=1.05
+GradientTopIntensityDusk=1.16
+GradientTopIntensityNight=1.090001
+GradientTopIntensityInteriorDay=1.05
+GradientTopIntensityInteriorNight=1.48
+GradientTopCurveDawn=1.13
+GradientTopCurveSunrise=1.09
+GradientTopCurveDay=1.03
+GradientTopCurveSunset=1.11
+GradientTopCurveDusk=1.13
+GradientTopCurveNight=1.22
+GradientTopCurveInteriorDay=1.06
+GradientTopCurveInteriorNight=1.59
+GradientTopColorFilterDawn=0.706, 0.486, 0.686
+GradientTopColorFilterSunrise=0.937, 0.804, 0.718
+GradientTopColorFilterDay=1, 1, 1
+GradientTopColorFilterSunset=0.937, 0.812, 0.773
+GradientTopColorFilterDusk=0.533, 0.412, 0.718
+GradientTopColorFilterNight=0.357, 0.459, 0.906
+GradientTopColorFilterInteriorDay=1, 1, 1
+GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
+GradientMiddleIntensityDawn=1.08
+GradientMiddleIntensitySunrise=1.050001
+GradientMiddleIntensityDay=0.960001
+GradientMiddleIntensitySunset=1.06
+GradientMiddleIntensityDusk=1.1
+GradientMiddleIntensityNight=1.180001
+GradientMiddleIntensityInteriorDay=1.1
+GradientMiddleIntensityInteriorNight=1.09
+GradientMiddleCurveDawn=1.41
+GradientMiddleCurveSunrise=1.35
+GradientMiddleCurveDay=1.38
+GradientMiddleCurveSunset=1.33
+GradientMiddleCurveDusk=1.38
+GradientMiddleCurveNight=1.42
+GradientMiddleCurveInteriorDay=1.22
+GradientMiddleCurveInteriorNight=1.34
+GradientMiddleColorFilterDawn=0.902, 0.651, 0.98
+GradientMiddleColorFilterSunrise=0.98, 0.776, 0.737
+GradientMiddleColorFilterDay=1, 1, 1
+GradientMiddleColorFilterSunset=0.992, 0.769, 0.678
+GradientMiddleColorFilterDusk=0.651, 0.522, 0.89
+GradientMiddleColorFilterNight=0.431, 0.545, 0.965
+GradientMiddleColorFilterInteriorDay=1, 1, 1
+GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
+GradientHorizonIntensityDawn=0.870001
+GradientHorizonIntensitySunrise=0.95
+GradientHorizonIntensityDay=1.06
+GradientHorizonIntensitySunset=0.96
+GradientHorizonIntensityDusk=0.89
+GradientHorizonIntensityNight=0.810001
+GradientHorizonIntensityInteriorDay=1.02
+GradientHorizonIntensityInteriorNight=0.81
+GradientHorizonCurveDawn=1.07
+GradientHorizonCurveSunrise=1.04
+GradientHorizonCurveDay=0.99
+GradientHorizonCurveSunset=1.02
+GradientHorizonCurveDusk=1.05
+GradientHorizonCurveNight=1.09
+GradientHorizonCurveInteriorDay=0.95
+GradientHorizonCurveInteriorNight=1.08
+GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
+GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
+GradientHorizonColorFilterDay=1, 1, 1
+GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
+GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
+GradientHorizonColorFilterNight=0.525, 0.875, 0.988
+GradientHorizonColorFilterInteriorDay=1, 1, 1
+GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
+SunIntensityDawn=4.14
+SunIntensitySunrise=4.33
+SunIntensityDay=4.52
+SunIntensitySunset=4.34
+SunIntensityDusk=4.13
+SunIntensityNight=4.04
+SunIntensityInteriorDay=4.03
+SunIntensityInteriorNight=4.07
+SunDesaturationDawn=0.0
+SunDesaturationSunrise=0.0
+SunDesaturationDay=0.0
+SunDesaturationSunset=0.0
+SunDesaturationDusk=0.0
+SunDesaturationNight=0.0
+SunDesaturationInteriorDay=0.0
+SunDesaturationInteriorNight=0.0
+SunColorFilterDawn=0.894, 0.612, 0.502
+SunColorFilterSunrise=0.992, 0.839, 0.749
+SunColorFilterDay=0.973, 0.89, 0.8
+SunColorFilterSunset=0.992, 0.855, 0.678
+SunColorFilterDusk=0.953, 0.592, 0.537
+SunColorFilterNight=0.58, 0.0941, 0.0941
+SunColorFilterInteriorDay=0.98, 0.937, 0.847
+SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
+SunGlowIntensityDawn=0.87
+SunGlowIntensitySunrise=0.72
+SunGlowIntensityDay=0.64
+SunGlowIntensitySunset=0.79
+SunGlowIntensityDusk=0.84
+SunGlowIntensityNight=0.62
+SunGlowIntensityInteriorDay=0.64
+SunGlowIntensityInteriorNight=0.53
+SunGlowHazinessDawn=0.03
+SunGlowHazinessSunrise=0.03
+SunGlowHazinessDay=0.17
+SunGlowHazinessSunset=0.09
+SunGlowHazinessDusk=0.03
+SunGlowHazinessNight=0.02
+SunGlowHazinessInteriorDay=0.11
+SunGlowHazinessInteriorNight=0.01
+SunCoronaIntensity=0.001
+SunCoronaCurve=1.0
+SunCoronaDesaturation=0.0
+MoonIntensityDawn=1.07
+MoonIntensitySunrise=0.77
+MoonIntensityDay=0.53
+MoonIntensitySunset=0.73
+MoonIntensityDusk=1.06
+MoonIntensityNight=1.51
+MoonIntensityInteriorDay=0.69
+MoonIntensityInteriorNight=1.36
+MoonCurveDawn=0.88
+MoonCurveSunrise=0.89
+MoonCurveDay=0.61
+MoonCurveSunset=0.84
+MoonCurveDusk=0.88
+MoonCurveNight=0.91
+MoonCurveInteriorDay=0.59
+MoonCurveInteriorNight=0.9
+MoonDesaturationDawn=0.19
+MoonDesaturationSunrise=0.21
+MoonDesaturationDay=0.49
+MoonDesaturationSunset=0.38
+MoonDesaturationDusk=0.25
+MoonDesaturationNight=0.16
+MoonDesaturationInteriorDay=0.35
+MoonDesaturationInteriorNight=0.14
+[OBJECT]
+IgnoreWeatherSystem=true
+SubSurfaceScatteringMultiplierDawn=0.86
+SubSurfaceScatteringMultiplierSunrise=0.81
+SubSurfaceScatteringMultiplierDay=0.76
+SubSurfaceScatteringMultiplierSunset=0.82
+SubSurfaceScatteringMultiplierDusk=0.87
+SubSurfaceScatteringMultiplierNight=0.91
+SubSurfaceScatteringMultiplierInteriorDay=0.78
+SubSurfaceScatteringMultiplierInteriorNight=0.93
+SubSurfaceScatteringPowerDawn=1.71
+SubSurfaceScatteringPowerSunrise=1.61
+SubSurfaceScatteringPowerDay=1.55
+SubSurfaceScatteringPowerSunset=1.62
+SubSurfaceScatteringPowerDusk=1.75
+SubSurfaceScatteringPowerNight=1.85
+SubSurfaceScatteringPowerInteriorDay=1.47
+SubSurfaceScatteringPowerInteriorNight=1.92
+SpecularAmountMultiplierDawn=1.32
+SpecularAmountMultiplierSunrise=1.18
+SpecularAmountMultiplierDay=1.08
+SpecularAmountMultiplierSunset=1.22
+SpecularAmountMultiplierDusk=1.34
+SpecularAmountMultiplierNight=1.43
+SpecularAmountMultiplierInteriorDay=1.15
+SpecularAmountMultiplierInteriorNight=1.41
+SpecularPowerMultiplierDawn=1.27
+SpecularPowerMultiplierSunrise=1.15
+SpecularPowerMultiplierDay=1.12
+SpecularPowerMultiplierSunset=1.19
+SpecularPowerMultiplierDusk=1.25
+SpecularPowerMultiplierNight=1.44
+SpecularPowerMultiplierInteriorDay=1.18
+SpecularPowerMultiplierInteriorNight=1.52
+[VEGETATION]
+IgnoreWeatherSystem=true
+SubSurfaceScatteringMultiplierDawn=0.35
+SubSurfaceScatteringMultiplierSunrise=0.31
+SubSurfaceScatteringMultiplierDay=0.32
+SubSurfaceScatteringMultiplierSunset=0.33
+SubSurfaceScatteringMultiplierDusk=0.35
+SubSurfaceScatteringMultiplierNight=0.37
+SubSurfaceScatteringMultiplierInteriorDay=0.31
+SubSurfaceScatteringMultiplierInteriorNight=0.39
+SubSurfaceScatteringPowerDawn=1.74
+SubSurfaceScatteringPowerSunrise=1.54
+SubSurfaceScatteringPowerDay=1.23
+SubSurfaceScatteringPowerSunset=1.38
+SubSurfaceScatteringPowerDusk=1.61
+SubSurfaceScatteringPowerNight=1.7
+SubSurfaceScatteringPowerInteriorDay=1.26
+SubSurfaceScatteringPowerInteriorNight=1.84
+SpecularAmountMultiplierDawn=1.55
+SpecularAmountMultiplierSunrise=1.27
+SpecularAmountMultiplierDay=1.13
+SpecularAmountMultiplierSunset=1.34
+SpecularAmountMultiplierDusk=1.46
+SpecularAmountMultiplierNight=1.56
+SpecularAmountMultiplierInteriorDay=1.15
+SpecularAmountMultiplierInteriorNight=1.42
+SpecularPowerMultiplierDawn=0.83
+SpecularPowerMultiplierSunrise=0.9
+SpecularPowerMultiplierDay=1.15
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierDusk=0.88
+SpecularPowerMultiplierNight=0.7
+SpecularPowerMultiplierInteriorDay=1.18
+SpecularPowerMultiplierInteriorNight=0.84
+[EYES]
+IgnoreWeatherSystem=true
+SubSurfaceScatteringMultiplierDawn=0.74
+SubSurfaceScatteringMultiplierSunrise=0.66
+SubSurfaceScatteringMultiplierDay=0.47
+SubSurfaceScatteringMultiplierSunset=0.63
+SubSurfaceScatteringMultiplierDusk=0.7
+SubSurfaceScatteringMultiplierNight=0.88
+SubSurfaceScatteringMultiplierInteriorDay=0.41
+SubSurfaceScatteringMultiplierInteriorNight=0.92
+SubSurfaceScatteringPowerDawn=1.29
+SubSurfaceScatteringPowerSunrise=1.17
+SubSurfaceScatteringPowerDay=1.13
+SubSurfaceScatteringPowerSunset=1.18
+SubSurfaceScatteringPowerDusk=1.26
+SubSurfaceScatteringPowerNight=1.38
+SubSurfaceScatteringPowerInteriorDay=1.12
+SubSurfaceScatteringPowerInteriorNight=1.41
+SpecularAmountMultiplierDawn=1.49
+SpecularAmountMultiplierSunrise=1.39
+SpecularAmountMultiplierDay=1.32
+SpecularAmountMultiplierSunset=1.41
+SpecularAmountMultiplierDusk=1.49
+SpecularAmountMultiplierNight=1.64
+SpecularAmountMultiplierInteriorDay=1.31
+SpecularAmountMultiplierInteriorNight=1.61
+SpecularPowerMultiplierDawn=1.45
+SpecularPowerMultiplierSunrise=1.35
+SpecularPowerMultiplierDay=1.11
+SpecularPowerMultiplierSunset=1.29
+SpecularPowerMultiplierDusk=1.37
+SpecularPowerMultiplierNight=1.43
+SpecularPowerMultiplierInteriorDay=1.09
+SpecularPowerMultiplierInteriorNight=1.42
+[LIGHTSPRITE]
+IgnoreWeatherSystem=true
+IntensityDawn=1.04
+IntensitySunrise=0.92
+IntensityDay=0.75
+IntensitySunset=0.99
+IntensityDusk=1.09
+IntensityNight=1.18
+IntensityInteriorDay=0.91
+IntensityInteriorNight=1.04
+CurveDawn=1.23
+CurveSunrise=1.16
+CurveDay=0.93
+CurveSunset=0.93
+CurveDusk=1.08
+CurveNight=1.2
+CurveInteriorDay=1.02
+CurveInteriorNight=1.17
+[WINDOWLIGHT]
+IgnoreWeatherSystem=true
+IntensityDawn=1.68
+IntensitySunrise=1.54
+IntensityDay=1.63
+IntensitySunset=1.67
+IntensityDusk=1.78
+IntensityNight=1.88
+IntensityInteriorDay=1.72
+IntensityInteriorNight=1.97
+CurveDawn=1.11
+CurveSunrise=1.2
+CurveDay=1.13
+CurveSunset=1.19
+CurveDusk=1.11
+CurveNight=1.07
+CurveInteriorDay=1.03
+CurveInteriorNight=1.14
+[VOLUMETRICFOG]
+IgnoreWeatherSystem=false
+EnableShadows=true
+IntensityDawn=0.87
+IntensitySunrise=0.92
+IntensityDay=1.02
+IntensitySunset=0.98
+IntensityDusk=0.82
+IntensityNight=0.59
+IntensityInteriorDay=0.99
+IntensityInteriorNight=0.59
+CurveDawn=1.09
+CurveSunrise=1.12
+CurveDay=1.15
+CurveSunset=1.11
+CurveDusk=1.08
+CurveNight=1.01
+CurveInteriorDay=1.16
+CurveInteriorNight=1.12
+LightingInfluenceDawn=1.09
+LightingInfluenceSunrise=1.05
+LightingInfluenceDay=1.07
+LightingInfluenceSunset=1.03
+LightingInfluenceDusk=1.08
+LightingInfluenceNight=0.95
+LightingInfluenceInteriorDay=1.03
+LightingInfluenceInteriorNight=0.94
+OpacityDawn=0.37
+OpacitySunrise=0.29
+OpacityDay=0.25
+OpacitySunset=0.34
+OpacityDusk=0.36
+OpacityNight=0.47
+OpacityInteriorDay=0.35
+OpacityInteriorNight=0.48
+[FIRE]
+IgnoreWeatherSystem=true
+IntensityDawn=1.02
+IntensitySunrise=1.05
+IntensityDay=0.95
+IntensitySunset=1.03
+IntensityDusk=1.08
+IntensityNight=1.04
+IntensityInteriorDay=1.01
+IntensityInteriorNight=1.03
+CurveDawn=0.96
+CurveSunrise=0.91
+CurveDay=0.97
+CurveSunset=0.93
+CurveDusk=0.99
+CurveNight=0.93
+CurveInteriorDay=0.98
+CurveInteriorNight=0.95
+AdditiveBlending=true
+[PARTICLE]
+IgnoreWeatherSystem=false
+IntensityDawn=0.73
+IntensitySunrise=0.85
+IntensityDay=1.02
+IntensitySunset=0.85
+IntensityDusk=0.73
+IntensityNight=0.54
+IntensityInteriorDay=0.92
+IntensityInteriorNight=0.61
+LightingInfluenceDawn=0.93
+LightingInfluenceSunrise=0.84
+LightingInfluenceDay=1.05
+LightingInfluenceSunset=0.85
+LightingInfluenceDusk=0.91
+LightingInfluenceNight=1.02
+LightingInfluenceInteriorDay=0.85
+LightingInfluenceInteriorNight=1.09
+[DEPTHOFFIELD]
+IgnoreWeatherSystem=true
+Quality=0
+FadeTime=0.65
+[SHADOW]
+IgnoreWeatherSystem=true
+ShadowCastersFix=false
+UseBilateralShadowFilter=true
+ShadowQualityFix=true
+DetailedShadowQuality=0
+ShadowFilterQuality=0
+ShadowBlurRange=3.0
+ShadowBlurRangeInterior=3.0
+[RAYS]
+IgnoreWeatherSystem=true
+SunRaysMultiplierDawn=0.33
+SunRaysMultiplierSunrise=0.27
+SunRaysMultiplierDay=0.21
+SunRaysMultiplierSunset=0.25
+SunRaysMultiplierDusk=0.33
+SunRaysMultiplierNight=0.38
+SunRaysMultiplierInteriorDay=0.21
+SunRaysMultiplierInteriorNight=0.33
+[REFLECTION]
+IgnoreWeatherSystem=true
+Quality=1
+FilterQuality=1
+FilterBluriness=1.0
+Amount=0.92
+AmountInterior=0.97
+Power=1.06
+PowerInterior=1.1
+GlosinessMin=0.1
+GlosinessMax=0.9
+EnableDenoiser=true
+DenoiserType=0
+ExteriorEnable=true
+InteriorEnable=true
+SizeScale=0.35
+SourceTexturesScale=0.25
+EnableSupersampling=false
+[IMAGEBASEDLIGHTING]
+IgnoreWeatherSystem=true
+AdditiveAmountDawn=0.0
+AdditiveAmountSunrise=0.0
+AdditiveAmountDay=0.0
+AdditiveAmountSunset=0.0
+AdditiveAmountDusk=0.0
+AdditiveAmountNight=0.0
+AdditiveAmountInteriorDay=0.0
+AdditiveAmountInteriorNight=0.0
+MultiplicativeAmountDawn=0.0
+MultiplicativeAmountSunrise=0.0
+MultiplicativeAmountDay=0.0
+MultiplicativeAmountSunset=0.0
+MultiplicativeAmountDusk=0.0
+MultiplicativeAmountNight=0.0
+MultiplicativeAmountInteriorDay=0.0
+MultiplicativeAmountInteriorNight=0.0
+ReflectiveAmountDawn=0.0
+ReflectiveAmountSunrise=0.0
+ReflectiveAmountDay=0.0
+ReflectiveAmountSunset=0.0
+ReflectiveAmountDusk=0.0
+ReflectiveAmountNight=0.0
+ReflectiveAmountInteriorDay=0.0
+ReflectiveAmountInteriorNight=0.0
+[RAIN]
+IgnoreWeatherSystem=true
+Enable=true
+EnableAntialiasing=true
+EnableSupersampling=false
+MotionStretch=0.88
+MotionTransparency=0.49
+UseOriginalTexture=false
+[SUBSURFACESCATTERING]
+IgnoreWeatherSystem=true
+Quality=1
+Radius=7.64
+Amount=0.69
+EpidermalAmount=1.47
+SubdermalAmount=1.86
+EpidermalDiffuseSaturation=-0.18
+SubdermalDiffuseSaturation=0.21
+EpidermalMix=0.66
+SubdermalMix=0.51
+SubdermalTranslucency=0.75
+SubdermalPhase=0.71
+EnableTextureAlpha=true
+[WATER]
+IgnoreWeatherSystem=true
+EnablePreCache=true
+EnableDispersion=true
+EnableCaustics=true
+EnableParallax=true
+EnableShadow=true
+EnableVolumetricShadow=true
+EnableLighting=true
+EnableSelfReflection=true
+EnableDisplacement=true
+DisplacementQuality=1
+DisplacementFilterQuality=1
+ShadowQuality=1
+EnableShadowNoise=true
+ReflectionAmount=0.89
+FrennelMultiplier=1.63
+FrennelMin=0.0
+FrennelMax=1.0
+DispersionAmount=0.93
+CausticsAmount=0.7
+SunSpecularMultiplier=1.64
+SunScatteringMultiplier=1.3
+SunLightingMultiplier=0.95
+WetMultiplier=0.7
+WavesAmplitudeDawn=0.58
+WavesAmplitudeSunrise=0.64
+WavesAmplitudeDay=0.73
+WavesAmplitudeSunset=0.64
+WavesAmplitudeDusk=0.56
+WavesAmplitudeNight=0.47
+WavesAmplitudeInteriorDay=0.55
+WavesAmplitudeInteriorNight=0.42
+Muddiness=0.22
+[UNDERWATER]
+IgnoreWeatherSystem=true
+EnableDispersion=true
+EnableParallax=true
+EnableDisplacement=true
+EnableSilhouette=true
+EnableBlurring=true
+EnableReflection=true
+EnableShadow=true
+ShadowQuality=1
+DispersionAmount=0.95
+ReflectionAmount=0.75
+TransparencyFade=2.28
+TransparencyCurve=1.12
+DeepnessFade=1.33
+DeepnessDarkening=0.54
+TintAmount=1.72
+TintFade=0.65
+SunScatteringMultiplier=0.48
+[CLOUDSHADOWS]
+IgnoreWeatherSystem=true
+EnableAtNight=true
+OpacityDawn=0.64
+OpacitySunrise=0.64
+OpacityDay=0.33
+OpacitySunset=0.68
+OpacityDusk=0.61
+OpacityNight=0.57
+OpacityInteriorDay=0.71
+OpacityInteriorNight=0.63
+[VOLUMETRICRAYS]
+IgnoreWeatherSystem=true
+Quality=1
+IntensityDawn=0.54
+IntensitySunrise=0.47
+IntensityDay=0.41
+IntensitySunset=0.66
+IntensityDusk=0.71
+IntensityNight=0.66
+IntensityInteriorDay=0.53
+IntensityInteriorNight=0.61
+DensityDawn=1.33
+DensitySunrise=1.45
+DensityDay=1.85
+DensitySunset=1.31
+DensityDusk=1.25
+DensityNight=1.21
+DensityInteriorDay=1.23
+DensityInteriorNight=1.05
+SkyColorAmountDawn=0.16
+SkyColorAmountSunrise=0.18
+SkyColorAmountDay=0.32
+SkyColorAmountSunset=0.21
+SkyColorAmountDusk=0.18
+SkyColorAmountNight=0.11
+SkyColorAmountInteriorDay=0.4
+SkyColorAmountInteriorNight=0.22
+[PROCEDURALSUN]
+IgnoreWeatherSystem=true
+Size=0.65
+EdgeSoftness=0.57
+GlowIntensityDawn=0.74
+GlowIntensitySunrise=0.63
+GlowIntensityDay=0.49
+GlowIntensitySunset=0.62
+GlowIntensityDusk=0.72
+GlowIntensityNight=0.98
+GlowIntensityInteriorDay=0.41
+GlowIntensityInteriorNight=0.91
+GlowCurveDawn=1.22
+GlowCurveSunrise=1.13
+GlowCurveDay=1.01
+GlowCurveSunset=1.15
+GlowCurveDusk=1.21
+GlowCurveNight=1.31
+GlowCurveInteriorDay=1.040001
+GlowCurveInteriorNight=1.42
+[MIST]
+IgnoreWeatherSystem=true
+EnableAnchors=false
+AnchorsAmountDawn=1.0
+AnchorsAmountSunrise=1.0
+AnchorsAmountDay=1.0
+AnchorsAmountSunset=1.0
+AnchorsAmountDusk=1.0
+AnchorsAmountNight=1.0
+AnchorsAmountInteriorDay=1.0
+AnchorsAmountInteriorNight=1.0
+ColorFromEnvironmentFog=0.77
+SkyLightingAmountDawn=0.96
+SkyLightingAmountSunrise=1.04
+SkyLightingAmountDay=0.96
+SkyLightingAmountSunset=1.06
+SkyLightingAmountDusk=0.96
+SkyLightingAmountNight=0.82
+SkyLightingAmountInteriorDay=0.96
+SkyLightingAmountInteriorNight=0.82
+SunLightingAmountDawn=0.76
+SunLightingAmountSunrise=0.88
+SunLightingAmountDay=0.83
+SunLightingAmountSunset=0.87
+SunLightingAmountDusk=0.74
+SunLightingAmountNight=0.7
+SunLightingAmountInteriorDay=0.87
+SunLightingAmountInteriorNight=0.74
+DesaturationDawn=0.47
+DesaturationSunrise=0.4
+DesaturationDay=0.36
+DesaturationSunset=0.38
+DesaturationDusk=0.44
+DesaturationNight=0.49
+DesaturationInteriorDay=0.42
+DesaturationInteriorNight=0.55
+ColorFilterDawn=1, 1, 1
+ColorFilterSunrise=1, 1, 1
+ColorFilterDay=1, 1, 1
+ColorFilterSunset=1, 1, 1
+ColorFilterDusk=1, 1, 1
+ColorFilterNight=1, 1, 1
+ColorFilterInteriorDay=1, 1, 1
+ColorFilterInteriorNight=1, 1, 1
+RelativeToCameraDawn=0.39
+RelativeToCameraSunrise=0.48
+RelativeToCameraDay=0.66
+RelativeToCameraSunset=0.43
+RelativeToCameraDusk=0.33
+RelativeToCameraNight=0.49
+RelativeToCameraInteriorDay=0.58
+RelativeToCameraInteriorNight=0.21
+VerticalOffsetDawn=0.0
+VerticalOffsetSunrise=0.0
+VerticalOffsetDay=0.0
+VerticalOffsetSunset=0.0
+VerticalOffsetDusk=0.0
+VerticalOffsetNight=0.0
+VerticalOffsetInteriorDay=0.0
+VerticalOffsetInteriorNight=0.0
+DensityDawn=1.15
+DensitySunrise=1.16
+DensityDay=1.18
+DensitySunset=1.18
+DensityDusk=1.15
+DensityNight=1.16
+DensityInteriorDay=1.29
+DensityInteriorNight=1.17
+VerticalFadeDawn=4.74
+VerticalFadeSunrise=4.64
+VerticalFadeDay=4.54
+VerticalFadeSunset=4.49
+VerticalFadeDusk=4.77
+VerticalFadeNight=4.82
+VerticalFadeInteriorDay=4.39
+VerticalFadeInteriorNight=4.78
+DistanceFadeDawn=0.0
+DistanceFadeSunrise=0.0
+DistanceFadeDay=0.0
+DistanceFadeSunset=0.0
+DistanceFadeDusk=0.0
+DistanceFadeNight=0.0
+DistanceFadeInteriorDay=0.0
+DistanceFadeInteriorNight=0.0
+BottomTopDawn=0.0
+BottomTopSunrise=0.0
+BottomTopDay=0.0
+BottomTopSunset=0.0
+BottomTopDusk=0.0
+BottomTopNight=0.0
+BottomTopInteriorDay=0.0
+BottomTopInteriorNight=0.0
+ExponentialFadeDawn=1.0
+ExponentialFadeSunrise=1.0
+ExponentialFadeDay=1.0
+ExponentialFadeSunset=1.0
+ExponentialFadeDusk=1.0
+ExponentialFadeNight=1.0
+ExponentialFadeInteriorDay=1.0
+ExponentialFadeInteriorNight=1.0
+[AUTOAMBIENT]
+IgnoreWeatherSystem=true
+BlendingAmountDawn=0.86
+BlendingAmountSunrise=0.89
+BlendingAmountDay=0.92
+BlendingAmountSunset=0.87
+BlendingAmountDusk=0.85
+BlendingAmountNight=0.86
+BlendingAmountInteriorDay=0.93
+BlendingAmountInteriorNight=0.84
+TopIntensityDawn=0.24
+TopIntensitySunrise=0.31
+TopIntensityDay=0.39
+TopIntensitySunset=0.33
+TopIntensityDusk=0.27
+TopIntensityNight=0.26
+TopIntensityInteriorDay=0.34
+TopIntensityInteriorNight=0.18
+BottomIntensityDawn=0.21
+BottomIntensitySunrise=0.16
+BottomIntensityDay=0.19
+BottomIntensitySunset=0.17
+BottomIntensityDusk=0.2
+BottomIntensityNight=0.29
+BottomIntensityInteriorDay=0.16
+BottomIntensityInteriorNight=0.26
+BottomSaturationDawn=1.49
+BottomSaturationSunrise=1.62
+BottomSaturationDay=1.77
+BottomSaturationSunset=1.63
+BottomSaturationDusk=1.39
+BottomSaturationNight=1.26
+BottomSaturationInteriorDay=1.68
+BottomSaturationInteriorNight=1.21
+[CHARACTERGLOW]
+IgnoreWeatherSystem=true
+IntensityMultiplierDawn=1.0
+IntensityMultiplierSunrise=1.0
+IntensityMultiplierDay=1.0
+IntensityMultiplierSunset=1.0
+IntensityMultiplierDusk=1.0
+IntensityMultiplierNight=1.0
+IntensityMultiplierInteriorDay=1.0
+IntensityMultiplierInteriorNight=1.0
+PowerMultiplierDawn=1.0
+PowerMultiplierSunrise=1.0
+PowerMultiplierDay=1.0
+PowerMultiplierSunset=1.0
+PowerMultiplierDusk=1.0
+PowerMultiplierNight=1.0
+PowerMultiplierInteriorDay=1.0
+PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/COPYING b/enbseries/COPYING
new file mode 100644
index 0000000..94a9ed0
--- /dev/null
+++ b/enbseries/COPYING
@@ -0,0 +1,674 @@
+ GNU GENERAL PUBLIC LICENSE
+ Version 3, 29 June 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc.
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+ Preamble
+
+ The GNU General Public License is a free, copyleft license for
+software and other kinds of works.
+
+ The licenses for most software and other practical works are designed
+to take away your freedom to share and change the works. By contrast,
+the GNU General Public License is intended to guarantee your freedom to
+share and change all versions of a program--to make sure it remains free
+software for all its users. We, the Free Software Foundation, use the
+GNU General Public License for most of our software; it applies also to
+any other work released this way by its authors. You can apply it to
+your programs, too.
+
+ When we speak of free software, we are referring to freedom, not
+price. Our General Public Licenses are designed to make sure that you
+have the freedom to distribute copies of free software (and charge for
+them if you wish), that you receive source code or can get it if you
+want it, that you can change the software or use pieces of it in new
+free programs, and that you know you can do these things.
+
+ To protect your rights, we need to prevent others from denying you
+these rights or asking you to surrender the rights. Therefore, you have
+certain responsibilities if you distribute copies of the software, or if
+you modify it: responsibilities to respect the freedom of others.
+
+ For example, if you distribute copies of such a program, whether
+gratis or for a fee, you must pass on to the recipients the same
+freedoms that you received. You must make sure that they, too, receive
+or can get the source code. And you must show them these terms so they
+know their rights.
+
+ Developers that use the GNU GPL protect your rights with two steps:
+(1) assert copyright on the software, and (2) offer you this License
+giving you legal permission to copy, distribute and/or modify it.
+
+ For the developers' and authors' protection, the GPL clearly explains
+that there is no warranty for this free software. For both users' and
+authors' sake, the GPL requires that modified versions be marked as
+changed, so that their problems will not be attributed erroneously to
+authors of previous versions.
+
+ Some devices are designed to deny users access to install or run
+modified versions of the software inside them, although the manufacturer
+can do so. This is fundamentally incompatible with the aim of
+protecting users' freedom to change the software. The systematic
+pattern of such abuse occurs in the area of products for individuals to
+use, which is precisely where it is most unacceptable. Therefore, we
+have designed this version of the GPL to prohibit the practice for those
+products. If such problems arise substantially in other domains, we
+stand ready to extend this provision to those domains in future versions
+of the GPL, as needed to protect the freedom of users.
+
+ Finally, every program is threatened constantly by software patents.
+States should not allow patents to restrict development and use of
+software on general-purpose computers, but in those that do, we wish to
+avoid the special danger that patents applied to a free program could
+make it effectively proprietary. To prevent this, the GPL assures that
+patents cannot be used to render the program non-free.
+
+ The precise terms and conditions for copying, distribution and
+modification follow.
+
+ TERMS AND CONDITIONS
+
+ 0. Definitions.
+
+ "This License" refers to version 3 of the GNU General Public License.
+
+ "Copyright" also means copyright-like laws that apply to other kinds of
+works, such as semiconductor masks.
+
+ "The Program" refers to any copyrightable work licensed under this
+License. Each licensee is addressed as "you". "Licensees" and
+"recipients" may be individuals or organizations.
+
+ To "modify" a work means to copy from or adapt all or part of the work
+in a fashion requiring copyright permission, other than the making of an
+exact copy. The resulting work is called a "modified version" of the
+earlier work or a work "based on" the earlier work.
+
+ A "covered work" means either the unmodified Program or a work based
+on the Program.
+
+ To "propagate" a work means to do anything with it that, without
+permission, would make you directly or secondarily liable for
+infringement under applicable copyright law, except executing it on a
+computer or modifying a private copy. Propagation includes copying,
+distribution (with or without modification), making available to the
+public, and in some countries other activities as well.
+
+ To "convey" a work means any kind of propagation that enables other
+parties to make or receive copies. Mere interaction with a user through
+a computer network, with no transfer of a copy, is not conveying.
+
+ An interactive user interface displays "Appropriate Legal Notices"
+to the extent that it includes a convenient and prominently visible
+feature that (1) displays an appropriate copyright notice, and (2)
+tells the user that there is no warranty for the work (except to the
+extent that warranties are provided), that licensees may convey the
+work under this License, and how to view a copy of this License. If
+the interface presents a list of user commands or options, such as a
+menu, a prominent item in the list meets this criterion.
+
+ 1. Source Code.
+
+ The "source code" for a work means the preferred form of the work
+for making modifications to it. "Object code" means any non-source
+form of a work.
+
+ A "Standard Interface" means an interface that either is an official
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+interfaces specified for a particular programming language, one that
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+
+ The "System Libraries" of an executable work include anything, other
+than the work as a whole, that (a) is included in the normal form of
+packaging a Major Component, but which is not part of that Major
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+.
diff --git a/enbseries/VERSION b/enbseries/VERSION
new file mode 100644
index 0000000..aeda889
--- /dev/null
+++ b/enbseries/VERSION
@@ -0,0 +1 @@
+2.8.0sk "The Immersivening"
diff --git a/enbseries/_locationweather.ini b/enbseries/_locationweather.ini
new file mode 100644
index 0000000..9799319
--- /dev/null
+++ b/enbseries/_locationweather.ini
@@ -0,0 +1,3 @@
+//example usage
+//[0000003C] - WorldSpaceID
+//13163=d4886 - first is LocationID, second is WeatherID (Riverwood with rainy weather)
\ No newline at end of file
diff --git a/enbseries/_weatherlist.ini b/enbseries/_weatherlist.ini
new file mode 100644
index 0000000..f60e3de
--- /dev/null
+++ b/enbseries/_weatherlist.ini
@@ -0,0 +1,213 @@
+[WEATHER001]
+FileName=wt_general.ini
+WeatherIDs=81a, 12f89, 5ed7a, 6ed5a, 6ed5b, 7548f, 75491, 75de5, 777cf, 8277a, 8282a, ecc96, 101910, 10a237, 10a23a, 10a240, 10a243, 10d9ec, 10da13, 10e1e9, 10e1ea, 10e1ed, 10e1ee, 10e1f1, 10e1f2, f89c, f89d, 1760e, 1760f, 19bbe, 19bbf, 19bc0, 3ab68, 68ad0, 7eae4, 7eae8, 7eaea
+[WEATHER002]
+FileName=wt_forest.ini
+WeatherIDs=10a23b, 10a23f, 10e1eb, 10e1ec, 2e983, 62590, 62bf7, 7eae5, 7eae6, 7eae7, 7eae9, 7eaeb, 7eaec
+[WEATHER003]
+FileName=wt_dark.ini
+WeatherIDs=48c14, 105f40, 10a230, 10a233, 10e1e5, 10e1e6, 19599, 195a0, 56a0d, 5c976, 601ee, 88afe, 1bc0d, 5ff96, 7e9be
+[WEATHER004]
+FileName=wt_cold.ini
+WeatherIDs=104ab4, 10a234, 10a236, 10a244, 10a245, 10e1e7, 10e1e8, 10e1ef, 10e1f0, 10e0b, 10e0e, 10e0f, 10e10, 25d8d, 2e982, d38a5
+[WEATHER005]
+FileName=wt_spooky.ini
+WeatherIDs=10fef8, 1407, 959f, 14551, 18dbb, 18dbc, 18dbd, 62484
+[WEATHER006]
+FileName=wt_warm.ini
+WeatherIDs=10199f, 10a7a5, 10a7a8, 10e1e3, 10e1e4, 6aec, 67bb2, 701d2, 5ba5f, 60c29, 6120c
+[WEATHER007]
+FileName=wt_generalfog.ini
+WeatherIDs=c821e, 10a239, 1d760, 374ba, 1c6d2, 4bdf7, 73ec8, 7e9c4, 7eaf6, 7eaf7
+[WEATHER008]
+FileName=wt_generalrain.ini
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+FileName=wt_forestrain.ini
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diff --git a/enbseries/effect.txt b/enbseries/effect.txt
new file mode 100644
index 0000000..52a611a
--- /dev/null
+++ b/enbseries/effect.txt
@@ -0,0 +1,11 @@
+/*
+ effect.txt : MariENB extra shader.
+ (C)2013-2017 Marisa Kirisame, UnSX Team.
+ Part of MariENB, the personal ENB of Marisa.
+ Released under the GNU GPLv3 (or later).
+*/
+/* separate for easier maintenance */
+#include "menbglobaldefs.fx"
+#include "menbextrasettings.fx"
+#include "menbextrainternals.fx"
+#include "menbextrafilters.fx"
diff --git a/enbseries/effect.txt.ini b/enbseries/effect.txt.ini
new file mode 100644
index 0000000..e01aeda
--- /dev/null
+++ b/enbseries/effect.txt.ini
@@ -0,0 +1,78 @@
+[EFFECT.TXT]
+TECHNIQUE=0
+Enable Oil Filter=false
+Enable FXAA=false
+FXAA Span Max=4.0
+FXAA Reduce Mul=16.0
+FXAA Reduce Min=128.0
+Enable Chroma Key=false
+Chroma Key Red=1.0
+Chroma Key Green=0.0
+Chroma Key Blue=0.8
+Chroma Key Depth=0.9
+Chroma Key Depth Horizontal Tilt Center=0.5
+Chroma Key Depth Vertical Tilt Center=0.5
+Chroma Key Depth Horizontal Tilt=0.0
+Chroma Key Depth Vertical Tilt=0.0
+Enable Curvature=false
+Curve Chromatic Aberration=0.62
+Curve Zooming=50.34
+Curve Distortion=0.0
+Enable Blur=true
+Blur Sampling Range=0.17
+Enable Sharp=true
+Sharp Sampling Range=0.7
+Sharpening Amount=1.22
+Enable Shift=true
+Shift Sampling Range=0.5
+Enable Black Bars=false
+Box Horizontal Ratio=2.39
+Box Vertical Ratio=1.0
+Enable Vignette=false
+Enable Border Blur=false
+Vignette Shape=1
+Vignette Blending Mode=2
+Vignette Contrast=14.37
+Vignette Intensity=0.7
+Vignette Shift=0.0
+Vignette Color Red=-0.03
+Vignette Color Green=-0.05
+Vignette Color Blue=-0.08
+Border Blur Contrast=2.25
+Border Blur Intensity=1.52
+Border Blur Shift=0.0
+Border Blur Radius=1.0
+Enable Color Matrix=false
+Color Matrix Red Red=1.0
+Color Matrix Red Green=0.0
+Color Matrix Red Blue=0.0
+Color Matrix Green Red=0.0
+Color Matrix Green Green=1.0
+Color Matrix Green Blue=0.0
+Color Matrix Blue Red=0.0
+Color Matrix Blue Green=0.0
+Color Matrix Blue Blue=1.0
+Normalize Matrix=false
+Enable Hue-Saturation=false
+Overlap=0.0
+Global Hue=0.0
+Global Saturation=0.0
+Global Value=0.0
+Red Hue=0.0
+Red Saturation=0.0
+Red Value=0.0
+Yellow Hue=0.0
+Yellow Saturation=0.0
+Yellow Value=0.0
+Green Hue=0.0
+Green Saturation=0.0
+Green Value=0.0
+Cyan Hue=0.0
+Cyan Saturation=0.0
+Cyan Value=0.0
+Blue Hue=0.0
+Blue Saturation=0.0
+Blue Value=0.0
+Magenta Hue=0.0
+Magenta Saturation=0.0
+Magenta Value=0.0
diff --git a/enbseries/enbbloom.fx b/enbseries/enbbloom.fx
new file mode 100644
index 0000000..7063e72
--- /dev/null
+++ b/enbseries/enbbloom.fx
@@ -0,0 +1,11 @@
+/*
+ enbbloom.fx : MariENB bloom filter.
+ (C)2013-2017 Marisa Kirisame, UnSX Team.
+ Part of MariENB, the personal ENB of Marisa.
+ Released under the GNU GPLv3 (or later).
+*/
+/* separate for easier maintenance */
+#include "menbglobaldefs.fx"
+#include "menbbloomsettings.fx"
+#include "menbbloominternals.fx"
+#include "menbbloomfilters.fx"
diff --git a/enbseries/enbbloom.fx.ini b/enbseries/enbbloom.fx.ini
new file mode 100644
index 0000000..3fbd659
--- /dev/null
+++ b/enbseries/enbbloom.fx.ini
@@ -0,0 +1,76 @@
+[ENBBLOOM.FX]
+TECHNIQUE=0
+Bloom Intensity Night=0.65
+Bloom Intensity Day=0.58
+Bloom Intensity Interior Night=0.69
+Bloom Intensity Interior Day=0.61
+Bloom Contrast Night=0.96
+Bloom Contrast Day=0.98
+Bloom Contrast Interior Night=0.97
+Bloom Contrast Interior Day=0.98
+Bloom Saturation Night=0.97
+Bloom Saturation Day=0.93
+Bloom Saturation Interior Night=0.98
+Bloom Saturation Interior Day=0.95
+Bloom Offset Night=-0.1
+Bloom Offset Day=-0.19
+Bloom Offset Interior Night=-0.11
+Bloom Offset Interior Day=-0.16
+Bloom Intensity Cap Night=25.0
+Bloom Intensity Cap Day=25.0
+Bloom Intensity Cap Interior Night=25.0
+Bloom Intensity Cap Interior Day=25.0
+Bloom Blur Radius X=1.0
+Bloom Blur Radius Y=1.0
+Blue Shift Night Red=0.07
+Blue Shift Night Green=-0.27
+Blue Shift Night Blue=1.57
+Blue Shift Day Red=-0.39
+Blue Shift Day Green=0.39
+Blue Shift Day Blue=1.6
+Blue Shift Interior Night Red=0.08
+Blue Shift Interior Night Green=-0.16
+Blue Shift Interior Night Blue=1.77
+Blue Shift Interior Day Red=0.08
+Blue Shift Interior Day Green=-0.3
+Blue Shift Interior Day Blue=1.39
+Blue Shift Intensity Night=0.21
+Blue Shift Intensity Day=0.19
+Blue Shift Intensity Interior Night=0.24
+Blue Shift Intensity Interior Day=0.21
+Blue Shift Luminance Factor Per-pass=0.74
+Blue Shift Color Factor Per-pass=0.85
+Enable Anamorphic Bloom=true
+Anamorphic Bloom Blend Night=0.69
+Anamorphic Bloom Blend Day=0.57
+Anamorphic Bloom Blend Interior Night=0.68
+Anamorphic Bloom Blend Interior Day=0.59
+Anamorphic Bloom Blue Shift Night Red=0.06
+Anamorphic Bloom Blue Shift Night Green=-0.44
+Anamorphic Bloom Blue Shift Night Blue=1.39
+Anamorphic Bloom Blue Shift Day Red=0.09
+Anamorphic Bloom Blue Shift Day Green=-0.02
+Anamorphic Bloom Blue Shift Day Blue=1.52
+Anamorphic Bloom Blue Shift Interior Night Red=-0.1
+Anamorphic Bloom Blue Shift Interior Night Green=-0.94
+Anamorphic Bloom Blue Shift Interior Night Blue=1.54
+Anamorphic Bloom Blue Shift Interior Day Red=-0.03
+Anamorphic Bloom Blue Shift Interior Day Green=-0.11
+Anamorphic Bloom Blue Shift Interior Day Blue=1.65
+Anamorphic Bloom Blue Shift Intensity Night=0.46
+Anamorphic Bloom Blue Shift Intensity Day=0.41
+Anamorphic Bloom Blue Shift Intensity Interior Night=0.57
+Anamorphic Bloom Blue Shift Intensity Interior Day=0.5
+Anamorphic Bloom Contrast Night=1.37
+Anamorphic Bloom Contrast Day=1.33
+Anamorphic Bloom Contrast Interior Night=1.39
+Anamorphic Bloom Contrast Interior Day=1.35
+Anamorphic Bloom Radius Multiplier=1.0
+Bloom Pass 1 Blend=0.48
+Bloom Pass 2 Blend=0.62
+Bloom Pass 3 Blend=0.67
+Bloom Pass 4 Blend=0.76
+Bloom Pass 7 Blend=0.87
+Bloom Pass 8 Blend=0.94
+Bloom Prepass Blend=0.0
+Bloom Base Blend=0.0
diff --git a/enbseries/enbdepthoffield.fx b/enbseries/enbdepthoffield.fx
new file mode 100644
index 0000000..962df0a
--- /dev/null
+++ b/enbseries/enbdepthoffield.fx
@@ -0,0 +1,11 @@
+/*
+ enbdepthoffield.fx : MariENB dof.
+ (C)2013-2017 Marisa Kirisame, UnSX Team.
+ Part of MariENB, the personal ENB of Marisa.
+ Released under the GNU GPLv3 (or later).
+*/
+/* separate for easier maintenance */
+#include "menbglobaldefs.fx"
+#include "menbdepthoffieldsettings.fx"
+#include "menbdepthoffieldinternals.fx"
+#include "menbdepthoffieldfilters.fx"
diff --git a/enbseries/enbdepthoffield.fx.ini b/enbseries/enbdepthoffield.fx.ini
new file mode 100644
index 0000000..cbe0a07
--- /dev/null
+++ b/enbseries/enbdepthoffield.fx.ini
@@ -0,0 +1,117 @@
+[ENBDEPTHOFFIELD.FX]
+TECHNIQUE=0
+Fixed Resolution Width=1920
+Fixed Resolution Height=1080
+Depth Cutoff=999998.0
+Focus Mode=1
+Display Focus Points=false
+Manual Focus Depth=0.0
+Focus Point Center X=50.0
+Focus Point Center Y=50.0
+Focus Triangle Angle=0.5
+Focus Triangle Radius Night=12.0
+Focus Triangle Radius Day=16.0
+Focus Triangle Radius Interior Night=10.0
+Focus Triangle Radius Interior Day=14.0
+Focus Triangle Blending Night=0.7
+Focus Triangle Blending Day=0.8
+Focus Triangle Blending Interior Night=0.8
+Focus Triangle Blending Interior Day=0.9
+Focus Maximum Depth Night=990.349976
+Focus Maximum Depth Day=994.570007
+Focus Maximum Depth Interior Night=984.919983
+Focus Maximum Depth Interior Day=989.539978
+DOF Intensity Night=475.899994
+DOF Intensity Day=424.299988
+DOF Intensity Interior Night=480.799988
+DOF Intensity Interior Day=432.299988
+DOF Contrast Night=3.35
+DOF Contrast Day=3.78
+DOF Contrast Interior Night=3.12
+DOF Contrast Interior Day=3.52
+DOF Shift Night=0.0
+DOF Shift Day=0.0
+DOF Shift Interior Night=0.0
+DOF Shift Interior Day=0.0
+DOF Fixed Focus Intensity Night=1.0
+DOF Fixed Focus Intensity Day=1.0
+DOF Fixed Focus Intensity Interior Night=1.0
+DOF Fixed Focus Intensity Interior Day=1.0
+DOF Fixed Focus Contrast Night=1.0
+DOF Fixed Focus Contrast Day=1.0
+DOF Fixed Focus Contrast Interior Night=1.0
+DOF Fixed Focus Contrast Interior Day=1.0
+DOF Fixed Focus Shift Night=0.0
+DOF Fixed Focus Shift Day=0.0
+DOF Fixed Focus Shift Interior Night=0.0
+DOF Fixed Focus Shift Interior Day=0.0
+DOF Fixed Focus Blend Night=0.0
+DOF Fixed Focus Blend Day=0.0
+DOF Fixed Focus Blend Interior Night=0.0
+DOF Fixed Focus Blend Interior Day=0.0
+DOF Fixed Focus Depth=0.0
+DOF Fixed Focus Cap=0.0
+DOF Fixed Unfocus Intensity Night=1.15
+DOF Fixed Unfocus Intensity Day=1.1
+DOF Fixed Unfocus Intensity Interior Night=1.19
+DOF Fixed Unfocus Intensity Interior Day=1.14
+DOF Fixed Unfocus Contrast Night=99.099998
+DOF Fixed Unfocus Contrast Day=126.139999
+DOF Fixed Unfocus Contrast Interior Night=84.849998
+DOF Fixed Unfocus Contrast Interior Day=110.82
+DOF Fixed Unfocus Shift Night=-0.96
+DOF Fixed Unfocus Shift Day=-1.07
+DOF Fixed Unfocus Shift Interior Night=-0.93
+DOF Fixed Unfocus Shift Interior Day=-1.03
+DOF Fixed Unfocus Blend Night=1.0
+DOF Fixed Unfocus Blend Day=1.0
+DOF Fixed Unfocus Blend Interior Night=1.0
+DOF Fixed Unfocus Blend Interior Day=1.0
+DOF Fixed Unfocus Depth=0.0
+DOF Fixed Use Cutoff=true
+Enable DOF Fog=true
+DOF Fog Intensity Night=1.16
+DOF Fog Intensity Day=1.14
+DOF Fog Intensity Interior Night=1.08
+DOF Fog Intensity Interior Day=1.04
+DOF Fog Contrast Night=106.489998
+DOF Fog Contrast Day=143.289993
+DOF Fog Contrast Interior Night=93.480011
+DOF Fog Contrast Interior Day=121.669998
+DOF Fog Shift Night=-0.58
+DOF Fog Shift Day=-0.65
+DOF Fog Shift Interior Night=-0.75
+DOF Fog Shift Interior Day=-0.78
+DOF Fog Blend Night=1.0
+DOF Fog Blend Day=1.0
+DOF Fog Blend Interior Night=1.0
+DOF Fog Blend Interior Day=1.0
+DOF Fog Depth=0.0
+Use Only Fixed DOF=false
+DOF Gather Blur Radius=8.0
+Enable DOF Post-Blur=true
+DOF Post-Blur Radius=1.0
+DOF Blur Chromatic Aberration=1.93
+Enable DOF Highlights=true
+DOF Highlight Threshold=0.56
+DOF Highlight Gain=2.21
+DOF Bokeh Blur Radius=1.79
+DOF Bokeh Edge Bias=0.74
+DOF Bokeh Fuzz=0.1
+DOF Relative to FOV=true
+Default FOV=75.0
+FOV Relative Factor Night=2.19
+FOV Relative Factor Day=2.39
+FOV Relative Factor Interior Night=2.22
+FOV Relative Factor Interior Day=2.41
+Focus Plane Horizontal Tilt Center=0.5
+Focus Plane Vertical Tilt Center=0.5
+Focus Plane Horizontal Tilt=0.0
+Focus Plane Vertical Tilt=0.0
+DOF Minimum Blur=0.01
+Debug Depth=false
+Debug Focus=false
+DOF Relative Factor Night=2.19
+DOF Relative Factor Day=2.39
+DOF Relative Factor Interior Night=2.22
+DOF Relative Factor Interior Day=2.41
diff --git a/enbseries/enbeffect.fx b/enbseries/enbeffect.fx
new file mode 100644
index 0000000..1935de6
--- /dev/null
+++ b/enbseries/enbeffect.fx
@@ -0,0 +1,13 @@
+/*
+ enbeffect.fx : MariENB base shader.
+ (C)2013-2017 Marisa Kirisame, UnSX Team.
+ Part of MariENB, the personal ENB of Marisa.
+ Released under the GNU GPLv3 (or later).
+*/
+/* do not touch this! */
+#define E_SHADER_3_0
+/* separate for easier maintenance */
+#include "menbglobaldefs.fx"
+#include "menbeffectsettings.fx"
+#include "menbeffectinternals.fx"
+#include "menbeffectfilters.fx"
diff --git a/enbseries/enbeffect.fx.ini b/enbseries/enbeffect.fx.ini
new file mode 100644
index 0000000..42349d8
--- /dev/null
+++ b/enbseries/enbeffect.fx.ini
@@ -0,0 +1,167 @@
+[ENBEFFECT.FX]
+TECHNIQUE=0
+Fixed Resolution Width=1920
+Fixed Resolution Height=1080
+Distortion Chromatic Aberration=15.980001
+Enable Screen Frost=true
+Frost Contrast=1.22
+Frost Strength=0.19
+Frost Radial Contrast=1.17
+Frost Radial Intensity=0.87
+Frost Radial Offset=-0.96
+Frost Texture Blend=1.51
+Frost Texture Blend Contrast=6.51
+Frost Texture Size=0.8
+Frost Factor Night=1.19
+Frost Factor Day=0.63
+Frost Factor Interior Night=0.62
+Frost Factor Interior Day=0.22
+Frost Always Enable=false
+Enable Grain=true
+Grain Speed=15.0
+Grain Intensity=5.16
+Grain Saturation=-0.28
+Grain Two-Pass=true
+Grain Blending Mode=3
+Grain Dark Mask Contrast=9.02
+Grain Two-Pass Factor=0.04
+Grain Magnification 1=13.3
+Grain Magnification 2=19.6
+Grain Magnification 3=17.4
+Grain Pass 1 Magnification 1=2.05
+Grain Pass 1 Magnification 2=3.11
+Grain Pass 1 Magnification 3=2.22
+Grain Pass 2 Magnification 1=4.25
+Grain Pass 2 Magnification 2=9.42
+Grain Pass 2 Magnification 3=6.29
+Grain Contrast=3.53
+Apply Grain Before Tone Mapping=false
+Enable Dirt=false
+Dirt Coord Factor=0.34
+Dirt Luminance Factor=0.0
+Dirt Coord Zoom=3.38
+Dirt Luminance Zoom=1.19
+Enable Adaptation=true
+Adaptation Min Night=0.32
+Adaptation Min Day=0.39
+Adaptation Min Interior Night=0.47
+Adaptation Min Interior Day=0.68
+Adaptation Max Night=1.26
+Adaptation Max Day=1.349999
+Adaptation Max Interior Night=1.39
+Adaptation Max Interior Day=1.73
+Tonemapping Method=2
+Tonemap Exposure Night=2.21
+Tonemap Exposure Day=1.98
+Tonemap Exposure Interior Night=1.63
+Tonemap Exposure Interior Day=1.45
+Tonemap Blend Night=1.0
+Tonemap Blend Day=1.0
+Tonemap Blend Interior Night=1.0
+Tonemap Blend Interior Day=1.0
+Uncharted2 Shoulder Strength Night=0.26
+Uncharted2 Shoulder Strength Day=0.21
+Uncharted2 Shoulder Strength Interior Night=0.25
+Uncharted2 Shoulder Strength Interior Day=0.23
+Uncharted2 Linear Strength Night=1.58
+Uncharted2 Linear Strength Day=1.47
+Uncharted2 Linear Strength Interior Night=1.28
+Uncharted2 Linear Strength Interior Day=1.2
+Uncharted2 Linear Angle Night=0.74
+Uncharted2 Linear Angle Day=0.75
+Uncharted2 Linear Angle Interior Night=0.77
+Uncharted2 Linear Angle Interior Day=0.72
+Uncharted2 Toe Strength Night=1.4
+Uncharted2 Toe Strength Day=1.46
+Uncharted2 Toe Strength Interior Night=1.24
+Uncharted2 Toe Strength Interior Day=1.27
+Uncharted2 Toe Numerator Night=4.28
+Uncharted2 Toe Numerator Day=4.27
+Uncharted2 Toe Numerator Interior Night=4.32
+Uncharted2 Toe Numerator Interior Day=4.29
+Uncharted2 Toe Denominator Night=1.49
+Uncharted2 Toe Denominator Day=1.27
+Uncharted2 Toe Denominator Interior Night=1.58
+Uncharted2 Toe Denominator Interior Day=1.36
+Uncharted2 Linear White Night=14.639999
+Uncharted2 Linear White Day=19.59
+Uncharted2 Linear White Interior Night=14.34
+Uncharted2 Linear White Interior Day=18.869997
+Enable RGB Grading=true
+Grading Intensity Night Red=0.98
+Grading Intensity Night Green=0.96
+Grading Intensity Night Blue=0.88
+Grading Intensity Day Red=0.98
+Grading Intensity Day Green=0.96
+Grading Intensity Day Blue=0.95
+Grading Intensity Interior Night Red=1.04
+Grading Intensity Interior Night Green=1.0
+Grading Intensity Interior Night Blue=0.95
+Grading Intensity Interior Day Red=0.96
+Grading Intensity Interior Day Green=0.96
+Grading Intensity Interior Day Blue=0.95
+Grading Contrast Night Red=0.97
+Grading Contrast Night Green=0.98
+Grading Contrast Night Blue=0.92
+Grading Contrast Day Red=0.96
+Grading Contrast Day Green=0.95
+Grading Contrast Day Blue=0.93
+Grading Contrast Interior Night Red=0.99
+Grading Contrast Interior Night Green=0.95
+Grading Contrast Interior Night Blue=0.91
+Grading Contrast Interior Day Red=0.98
+Grading Contrast Interior Day Green=0.97
+Grading Contrast Interior Day Blue=0.89
+Enable Vibrance Grading=true
+Grading Color Night Red=-0.47
+Grading Color Night Green=-0.13
+Grading Color Night Blue=-0.91
+Grading Color Day Red=-0.04
+Grading Color Day Green=-0.06
+Grading Color Day Blue=-0.65
+Grading Color Interior Night Red=-0.75
+Grading Color Interior Night Green=-0.15
+Grading Color Interior Night Blue=-0.97
+Grading Color Interior Day Red=-0.15
+Grading Color Interior Day Green=-0.09
+Grading Color Interior Day Blue=-0.74
+Grading Color Factor Night=-0.1
+Grading Color Factor Day=-0.11
+Grading Color Factor Interior Night=-0.14
+Grading Color Factor Interior Day=-0.12
+Enable HSV Grading=true
+Grading Saturation Intensity Night=1.1
+Grading Saturation Intensity Day=1.15
+Grading Saturation Intensity Interior Night=1.12
+Grading Saturation Intensity Interior Day=1.14
+Grading Saturation Contrast Night=0.93
+Grading Saturation Contrast Day=0.95
+Grading Saturation Contrast Interior Night=0.94
+Grading Saturation Contrast Interior Day=0.97
+Grading Value Intensity Night=0.97
+Grading Value Intensity Day=0.96
+Grading Value Intensity Interior Night=0.95
+Grading Value Intensity Interior Day=0.92
+Grading Value Contrast Night=1.03
+Grading Value Contrast Day=1.02
+Grading Value Contrast Interior Night=1.03
+Grading Value Contrast Interior Day=1.01
+Colorize After HSV=true
+Enable Vanilla Imagespace=true
+Vanilla Tint Blend=0.97
+Vanilla Vibrance Blend=0.9
+Vanilla Contrast Blend=0.82
+Vanilla Tint Contrast=1.15
+Vanilla Tint Strength=1.0
+Vanilla Vibrance Contrast=0.81
+Vanilla Vibrance Strength=1.0
+Enable LUT Grading=true
+LUT Blend Night=0.71
+LUT Blend Day=0.81
+LUT Blend Interior Night=0.69
+LUT Blend Interior Day=0.76
+Enable Technicolor=true
+Technicolor Blend=0.6
+Enable Post Dither=true
+Dither Pattern=2
+Display Bloom=false
diff --git a/enbseries/enbeffectprepass.fx b/enbseries/enbeffectprepass.fx
new file mode 100644
index 0000000..19d8c55
--- /dev/null
+++ b/enbseries/enbeffectprepass.fx
@@ -0,0 +1,11 @@
+/*
+ enbeffectprepass.fx : MariENB pre-pass filters.
+ (C)2013-2017 Marisa Kirisame, UnSX Team.
+ Part of MariENB, the personal ENB of Marisa.
+ Released under the GNU GPLv3 (or later).
+*/
+/* separate for easier maintenance */
+#include "menbglobaldefs.fx"
+#include "menbprepasssettings.fx"
+#include "menbprepassinternals.fx"
+#include "menbprepassfilters.fx"
diff --git a/enbseries/enbeffectprepass.fx.ini b/enbseries/enbeffectprepass.fx.ini
new file mode 100644
index 0000000..fe1c7f8
--- /dev/null
+++ b/enbseries/enbeffectprepass.fx.ini
@@ -0,0 +1,166 @@
+[ENBEFFECTPREPASS.FX]
+TECHNIQUE=0
+Fixed Resolution Width=1920
+Fixed Resolution Height=1080
+Depth Cutoff=999998.0
+Near Z=0.05
+Far Z=3098.0
+Distortion Chromatic Aberration=14.79
+Enable Hot Air Refraction=true
+Heat Texture Size=11.640001
+Heat Speed=0.15
+Heat Fade Contrast=234.339996
+Heat Fade Intensity=1.09
+Heat Fade Offset=-0.78
+Heat Intensity=0.18
+Heat Contrast=1.0
+Heat Factor Night=-0.58
+Heat Factor Day=1.15
+Heat Factor Interior Night=-0.47
+Heat Factor Interior Day=0.52
+Heat Always Enable=false
+Enable Edgevision=false
+Edgevision Fade Contrast Night=1.82
+Edgevision Fade Contrast Day=1.86
+Edgevision Fade Contrast Interior Night=2.9
+Edgevision Fade Contrast Interior Day=3.0
+Edgevision Fade Intensity Night=692.630005
+Edgevision Fade Intensity Day=793.580017
+Edgevision Fade Intensity Interior Night=484.679993
+Edgevision Fade Intensity Interior Day=590.840027
+Edgevision Contrast=0.25
+Edgevision Intensity=8.0
+Edgevision Radius=1.0
+Invert Edgevision=false
+Blend Edgevision=false
+Enable Edge Detect=false
+Edge Detect Contrast=0.85
+Edge Detect Intensity=0.25
+Edge Detect Radius=1.0
+Invert Edge Detect=false
+Blend Edge Detect=false
+Enable Linevision=false
+Linevision Fade Contrast Night=1.24
+Linevision Fade Contrast Day=1.12
+Linevision Fade Contrast Interior Night=1.41
+Linevision Fade Contrast Interior Day=1.33
+Linevision Fade Intensity Night=692.630005
+Linevision Fade Intensity Day=793.580017
+Linevision Fade Intensity Interior Night=484.679993
+Linevision Fade Intensity Interior Day=590.840027
+Linevision Contrast=1.0
+Linevision Intensity=1.0
+Linevision Radius=1.0
+Linevision Threshold=0.1
+Invert Linevision=false
+Blend Linevision=false
+Enable Custom Fog=false
+Fog Contrast=1.0
+Fog Intensity=1.0
+Fog Shift=0.0
+Fog ColorX=1.0
+Fog ColorY=1.0
+Fog ColorZ=1.0
+Limbo Mode=false
+Enable SSAO=false
+SSAO Radius=0.05
+SSAO Noise=0
+SSAO Fade Contrast Night=0.97
+SSAO Fade Contrast Day=0.93
+SSAO Fade Contrast Interior Night=0.98
+SSAO Fade Contrast Interior Day=0.94
+SSAO Fade Intensity Night=631.659973
+SSAO Fade Intensity Day=716.929993
+SSAO Fade Intensity Interior Night=481.650024
+SSAO Fade Intensity Interior Day=573.030029
+SSAO Intensity=1.5
+SSAO Contrast=0.5
+SSAO Shift=-0.5
+SSAO Blending=0.8
+SSAO Blur=false
+SSAO Bilateral Factor=1500.0
+SSAO Range=20.0
+SSAO Range Min=0.0
+SSAO Blur Radius=1.0
+Debug SSAO=false
+Sharpen Enable=true
+Sharpen Radius=0.8
+Sharpen Clamp=0.05
+Sharpen Blending=4.0
+Depth Grading Center Depth=0.0
+Depth Grading Contrast Night=129.800003
+Depth Grading Contrast Day=144.529999
+Depth Grading Contrast Interior Night=135.889999
+Depth Grading Contrast Interior Day=156.529999
+Depth Grading Intensity Night=1.23
+Depth Grading Intensity Day=1.17
+Depth Grading Intensity Interior Night=1.24
+Depth Grading Intensity Interior Day=1.19
+Depth Grading Shift Night=-0.54
+Depth Grading Shift Day=-0.62
+Depth Grading Shift Interior Night=-0.78
+Depth Grading Shift Interior Day=-0.97
+Depth Grading Blend Night=1.0
+Depth Grading Blend Day=1.0
+Depth Grading Blend Interior Night=1.0
+Depth Grading Blend Interior Day=1.0
+Enable RGB Grading=true
+Grading Intensity Night Red=1.11
+Grading Intensity Night Green=0.89
+Grading Intensity Night Blue=0.8
+Grading Intensity Day Red=1.0
+Grading Intensity Day Green=0.97
+Grading Intensity Day Blue=0.78
+Grading Intensity Interior Night Red=1.09
+Grading Intensity Interior Night Green=0.95
+Grading Intensity Interior Night Blue=0.77
+Grading Intensity Interior Day Red=1.02
+Grading Intensity Interior Day Green=0.99
+Grading Intensity Interior Day Blue=0.83
+Grading Contrast Night Red=1.09
+Grading Contrast Night Green=1.03
+Grading Contrast Night Blue=0.92
+Grading Contrast Day Red=1.04
+Grading Contrast Day Green=0.97
+Grading Contrast Day Blue=0.84
+Grading Contrast Interior Night Red=1.06
+Grading Contrast Interior Night Green=1.02
+Grading Contrast Interior Night Blue=0.94
+Grading Contrast Interior Day Red=1.03
+Grading Contrast Interior Day Green=0.96
+Grading Contrast Interior Day Blue=0.87
+Enable Vibrance Grading=true
+Grading Color Night Red=-0.21
+Grading Color Night Green=-0.4
+Grading Color Night Blue=-0.68
+Grading Color Day Red=-0.27
+Grading Color Day Green=-0.13
+Grading Color Day Blue=-0.63
+Grading Color Interior Night Red=-0.16
+Grading Color Interior Night Green=-0.32
+Grading Color Interior Night Blue=-0.75
+Grading Color Interior Day Red=-0.16
+Grading Color Interior Day Green=-0.38
+Grading Color Interior Day Blue=-0.84
+Grading Color Factor Night=-0.09
+Grading Color Factor Day=-0.05
+Grading Color Factor Interior Night=-0.13
+Grading Color Factor Interior Day=-0.08
+Enable HSV Grading=true
+Grading Saturation Intensity Night=1.19
+Grading Saturation Intensity Day=1.07
+Grading Saturation Intensity Interior Night=1.08
+Grading Saturation Intensity Interior Day=1.13
+Grading Saturation Contrast Night=1.25
+Grading Saturation Contrast Day=1.28
+Grading Saturation Contrast Interior Night=1.21
+Grading Saturation Contrast Interior Day=1.23
+Grading Value Intensity Night=0.79
+Grading Value Intensity Day=0.8
+Grading Value Intensity Interior Night=0.47
+Grading Value Intensity Interior Day=0.53
+Grading Value Contrast Night=0.75
+Grading Value Contrast Day=0.86
+Grading Value Contrast Interior Night=0.67
+Grading Value Contrast Interior Day=0.76
+Colorize After HSV=true
diff --git a/enbseries/enblens.fx b/enbseries/enblens.fx
new file mode 100644
index 0000000..b9e0349
--- /dev/null
+++ b/enbseries/enblens.fx
@@ -0,0 +1,57 @@
+/*
+ enblens.fx : MariENB Lens filters.
+ (C)2013-2017 Marisa Kirisame, UnSX Team.
+ Part of MariENB, the personal ENB of Marisa.
+ Released under the GNU GPLv3 (or later).
+*/
+struct VS_OUTPUT_POST
+{
+ float4 vpos : POSITION;
+ float2 txcoord0 : TEXCOORD0;
+};
+struct VS_INPUT_POST
+{
+ float3 pos : POSITION;
+ float2 txcoord0 : TEXCOORD0;
+};
+VS_OUTPUT_POST VS_Dummy( VS_INPUT_POST IN )
+{
+ VS_OUTPUT_POST OUT;
+ OUT.vpos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0);
+ OUT.txcoord0.xy = IN.txcoord0.xy;
+ return OUT;
+}
+float4 PS_Dummy( VS_OUTPUT_POST In ) : COLOR
+{
+ return 0.0;
+}
+technique Draw
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Dummy();
+ PixelShader = compile ps_3_0 PS_Dummy();
+ ColorWriteEnable = ALPHA|RED|GREEN|BLUE;
+ CullMode = NONE;
+ AlphaBlendEnable = FALSE;
+ AlphaTestEnable = FALSE;
+ SeparateAlphaBlendEnable = FALSE;
+ SRGBWriteEnable = FALSE;
+ }
+}
+technique LensPostPass
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Dummy();
+ PixelShader = compile ps_3_0 PS_Dummy();
+ AlphaBlendEnable = TRUE;
+ SrcBlend = ONE;
+ DestBlend = ONE;
+ ColorWriteEnable = RED|GREEN|BLUE;
+ CullMode = NONE;
+ AlphaTestEnable = FALSE;
+ SeparateAlphaBlendEnable = FALSE;
+ SRGBWriteEnable = FALSE;
+ }
+}
diff --git a/enbseries/enblens.fx.ini b/enbseries/enblens.fx.ini
new file mode 100644
index 0000000..d1938c1
--- /dev/null
+++ b/enbseries/enblens.fx.ini
@@ -0,0 +1,2 @@
+[ENBLENS.FX]
+TECHNIQUE=0
diff --git a/enbseries/enbpalette.bmp b/enbseries/enbpalette.bmp
new file mode 100644
index 0000000..7298fcf
Binary files /dev/null and b/enbseries/enbpalette.bmp differ
diff --git a/enbseries/enbraindrops.tga b/enbseries/enbraindrops.tga
new file mode 100644
index 0000000..38062ef
Binary files /dev/null and b/enbseries/enbraindrops.tga differ
diff --git a/enbseries/enbsunsprite.fx b/enbseries/enbsunsprite.fx
new file mode 100644
index 0000000..20f86fe
--- /dev/null
+++ b/enbseries/enbsunsprite.fx
@@ -0,0 +1,49 @@
+/*
+ enbsunsprite.fx : MariENB sun sprite filters.
+ (C)2013-2017 Marisa Kirisame, UnSX Team.
+ Part of MariENB, the personal ENB of Marisa.
+ Released under the GNU GPLv3 (or later).
+*/
+/* This shader intentionally does nothing */
+struct VS_OUTPUT_POST
+{
+ float4 vpos : POSITION;
+ float2 txcoord : TEXCOORD0;
+};
+struct VS_INPUT_POST
+{
+ float3 pos : POSITION;
+ float2 txcoord : TEXCOORD0;
+};
+VS_OUTPUT_POST VS_Dummy( VS_INPUT_POST IN )
+{
+ VS_OUTPUT_POST OUT;
+ float4 pos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0);
+ OUT.vpos = pos;
+ OUT.txcoord.xy = IN.txcoord.xy;
+ return OUT;
+}
+float4 PS_Dummy( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
+{
+ return 0.0;
+}
+technique Draw
+{
+ pass P0
+ {
+ VertexShader = compile vs_3_0 VS_Dummy();
+ PixelShader = compile ps_3_0 PS_Dummy();
+ AlphaBlendEnable = TRUE;
+ SrcBlend = ONE;
+ DestBlend = ONE;
+ ColorWriteEnable = ALPHA|RED|GREEN|BLUE;
+ DitherEnable = FALSE;
+ ZEnable = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ StencilEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
diff --git a/enbseries/enbsunsprite.fx.ini b/enbseries/enbsunsprite.fx.ini
new file mode 100644
index 0000000..cf7763b
--- /dev/null
+++ b/enbseries/enbsunsprite.fx.ini
@@ -0,0 +1,2 @@
+[ENBSUNSPRITE.FX]
+TECHNIQUE=0
diff --git a/enbseries/menbbloomfilters.fx b/enbseries/menbbloomfilters.fx
new file mode 100644
index 0000000..723219e
--- /dev/null
+++ b/enbseries/menbbloomfilters.fx
@@ -0,0 +1,238 @@
+/*
+ menbbloomfilters.fx : MariENB bloom shader routines.
+ (C)2013-2017 Marisa Kirisame, UnSX Team.
+ Part of MariENB, the personal ENB of Marisa.
+ Released under the GNU GPLv3 (or later).
+*/
+VS_OUTPUT_POST VS_Bloom(VS_INPUT_POST IN)
+{
+ VS_OUTPUT_POST OUT;
+ float4 pos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1);
+ OUT.vpos = pos;
+ OUT.txcoord0.xy = IN.txcoord0.xy+TempParameters.xy;
+ return OUT;
+}
+/* helper functions */
+/* photometric */
+#define luminance(x) dot(x,float3(0.2126,0.7152,0.0722))
+/* CCIR601 */
+//#define luminance(x) dot(x,float3(0.299,0.587,0.114))
+float3 rgb2hsv( float3 c )
+{
+ float4 K = float4(0.0,-1.0/3.0,2.0/3.0,-1.0);
+ float4 p = (c.g bloomcap ) hsv.z = bloomcap;
+ res.rgb = hsv2rgb(hsv);
+ res = max(res+bloombump,0);
+ hsv = rgb2hsv(res.rgb);
+ hsv.y = clamp(hsv.y*bloomsaturation,0.0,1.0);
+ hsv.z = pow(hsv.z,bloompower);
+ res.rgb = hsv2rgb(hsv)*bloomintensity;
+ res.a = 1.0;
+ return res;
+}
+/* Horizontal blur step goes here */
+float4 PS_BloomTexture1(VS_OUTPUT_POST In) : COLOR
+{
+ float2 coord = In.txcoord0.xy;
+ float4 res = float4(0,0,0,0);
+ int i;
+ float sum = 0;
+ float inc = TempParameters.z*bloomradiusx;
+ float2 pp;
+ [unroll] for ( i=-7; i<=7; i++ )
+ {
+ pp = coord+float2(i,0)*inc;
+ res += gauss8[abs(i)]*tex2D(SamplerBloom1,pp);
+ sum += ((pp.x>=0)&&(pp.x<1))?gauss8[abs(i)]:0;
+ }
+ res *= 1.0/sum;
+ res.a = 1.0;
+ return res;
+}
+/* This is the vertical step */
+float4 PS_BloomTexture2(VS_OUTPUT_POST In) : COLOR
+{
+ float2 coord = In.txcoord0.xy;
+ float4 res = float4(0,0,0,0), base = tex2D(SamplerBloom5,coord);
+ int i;
+ float sum = 0;
+ float inc = TempParameters.z*bloomradiusy;
+ float2 pp;
+ [unroll] for ( i=-7; i<=7; i++ )
+ {
+ pp = coord+float2(0,i)*inc;
+ res += gauss8[abs(i)]*tex2D(SamplerBloom1,pp);
+ sum += ((pp.y>=0)&&(pp.y<1))?gauss8[abs(i)]:0;
+ }
+ res *= 1.0/sum;
+ /* blue shift */
+ float3 blu_n = float3(blu_n_r,blu_n_g,blu_n_b);
+ float3 blu_d = float3(blu_d_r,blu_d_g,blu_d_b);
+ float3 blu_in = float3(blu_in_r,blu_in_g,blu_in_b);
+ float3 blu_id = float3(blu_id_r,blu_id_g,blu_id_b);
+ float3 blu = tod_ind(blu);
+ float bsi = tod_ind(bsi);
+ float lm = clamp(0,1,luminance(res.rgb)-luminance(base.rgb))*bsi;
+ lm = lm/(1.0+lm);
+ lm *= 1.0-saturate((TempParameters.w-1.0)*bslp);
+ blu = saturate(blu+(TempParameters.w-1.0)*bsbp);
+ res.rgb *= lerp(1.0,blu,lm);
+ res.a = 1.0;
+ return res;
+}
+/*
+ Horizontal anamorphic bloom step. This is somewhat realistic except that
+ most lenses (e.g.: glasses, both convex and concave) cause VERTICAL
+ anamorphic bloom due to their curvature. However since ENB doesn't let me
+ switch the order of the blurring, it's impossible to do so. I don't really
+ have a problem with that, this also looks nice.
+
+ I've seen that some ENBs do something almost-maybe-possibly-slightly-similar
+ they call "anamorphic lens flare", which has an ass-backwards-retarded
+ implementation, which serves to showcase their incompetence. Rather than use
+ a single-axis massive-scale blur like I do, they simply awkwardly stretch
+ sampling coordinates along one axis, which doesn't even have the same effect
+ as it just makes it so bright areas ONLY at the very middle of the screen
+ produces sharp bright lines extending towards the sides.
+*/
+float4 PS_AnamPass(VS_OUTPUT_POST In) : COLOR
+{
+ if ( !alfenable ) return float4(0,0,0,1);
+ float2 coord = In.txcoord0.xy;
+ float4 res = float4(0,0,0,0), base = tex2D(SamplerBloom5,coord);
+ int i;
+ float sum = 0;
+ float inc = TempParameters.z*bloomradiusx*flen;
+ float2 pp;
+ [unroll] for ( i=-79; i<=79; i++ )
+ {
+ pp = coord+float2(i,0)*inc;
+ res += gauss80[abs(i)]*tex2D(SamplerBloom1,pp);
+ sum += ((pp.x>=0)&&(pp.x<1))?gauss80[abs(i)]:0;
+ }
+ res *= 1.0/sum;
+ /* blue shift */
+ float3 flu_n = float3(flu_n_r,flu_n_g,flu_n_b);
+ float3 flu_d = float3(flu_d_r,flu_d_g,flu_d_b);
+ float3 flu_in = float3(flu_in_r,flu_in_g,flu_in_b);
+ float3 flu_id = float3(flu_id_r,flu_id_g,flu_id_b);
+ float3 flu = tod_ind(flu);
+ float fsi = tod_ind(fsi);
+ float lm = clamp(0,1,luminance(res.rgb)-luminance(base.rgb))*fsi;
+ lm = lm/(1.0+lm);
+ float fbl = tod_ind(fbl);
+ float fpw = tod_ind(fpw);
+ res.rgb *= lerp(1.0,flu,lm);
+ res.rgb = pow(max(0,res.rgb),fpw)*fbl;
+ res.a = 1.0;
+ return res;
+}
+/* end pass, mix it all up */
+float4 PS_BloomPostPass(VS_OUTPUT_POST In) : COLOR
+{
+ float2 coord = In.txcoord0.xy;
+ float4 res = float4(0,0,0,0);
+ res += bloommix1*tex2D(SamplerBloomC1,coord); // P1
+ res += bloommix2*tex2D(SamplerBloomC2,coord); // P2
+ res += bloommix3*tex2D(SamplerBloomC3,coord); // P3
+ res += bloommix4*tex2D(SamplerBloomC4,coord); // P4
+ res += bloommix5*tex2D(SamplerBloomC5,coord); // Prepass
+ res += bloommix6*tex2D(SamplerBloomC6,coord); // Base
+ res += bloommix7*tex2D(SamplerBloomC7,coord); // P5
+ res += bloommix8*tex2D(SamplerBloomC8,coord); // P6
+ res.rgb /= 6.0;
+ res.rgb = clamp(res.rgb,0,32768);
+ res.a = 1.0;
+ return res;
+}
+/* techniques */
+technique BloomPrePass
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Bloom();
+ PixelShader = compile ps_3_0 PS_BloomPrePass();
+ ColorWriteEnable = ALPHA|RED|GREEN|BLUE;
+ CullMode = NONE;
+ AlphaBlendEnable = FALSE;
+ AlphaTestEnable = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+technique BloomTexture1
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Bloom();
+ PixelShader = compile ps_3_0 PS_BloomTexture1();
+ ColorWriteEnable = ALPHA|RED|GREEN|BLUE;
+ CullMode = NONE;
+ AlphaBlendEnable = FALSE;
+ AlphaTestEnable = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+ pass p1
+ {
+ AlphaBlendEnable = true;
+ SrcBlend = One;
+ DestBlend = One;
+ PixelShader = compile ps_3_0 PS_AnamPass();
+ }
+}
+technique BloomTexture2
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Bloom();
+ PixelShader = compile ps_3_0 PS_BloomTexture2();
+ ColorWriteEnable = ALPHA|RED|GREEN|BLUE;
+ CullMode = NONE;
+ AlphaBlendEnable = FALSE;
+ AlphaTestEnable = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+technique BloomPostPass
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Bloom();
+ PixelShader = compile ps_3_0 PS_BloomPostPass();
+ ColorWriteEnable = ALPHA|RED|GREEN|BLUE;
+ CullMode = NONE;
+ AlphaBlendEnable = FALSE;
+ AlphaTestEnable = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
diff --git a/enbseries/menbbloominternals.fx b/enbseries/menbbloominternals.fx
new file mode 100644
index 0000000..4fd370c
--- /dev/null
+++ b/enbseries/menbbloominternals.fx
@@ -0,0 +1,270 @@
+/*
+ menbbloominternals.fx : MariENB bloom internal variables.
+ (C)2013-2017 Marisa Kirisame, UnSX Team.
+ Part of MariENB, the personal ENB of Marisa.
+ Released under the GNU GPLv3 (or later).
+*/
+/* mathematical constants */
+static const float pi = 3.1415926535898;
+/* gaussian blur matrices */
+/* radius: 4, std dev: 1.5 */
+/*static const float gauss4[4] =
+{
+ 0.270682, 0.216745, 0.111281, 0.036633
+};*/
+/* radius: 8, std dev: 3 */
+static const float gauss8[8] =
+{
+ 0.134598, 0.127325, 0.107778, 0.081638,
+ 0.055335, 0.033562, 0.018216, 0.008847
+};
+/* radius: 40, std dev: 15 */
+/*static const float gauss40[40] =
+{
+ 0.026823, 0.026763, 0.026585, 0.026291,
+ 0.025886, 0.025373, 0.024760, 0.024055,
+ 0.023267, 0.022404, 0.021478, 0.020499,
+ 0.019477, 0.018425, 0.017352, 0.016269,
+ 0.015186, 0.014112, 0.013056, 0.012025,
+ 0.011027, 0.010067, 0.009149, 0.008279,
+ 0.007458, 0.006688, 0.005972, 0.005308,
+ 0.004697, 0.004139, 0.003630, 0.003170,
+ 0.002756, 0.002385, 0.002055, 0.001763,
+ 0.001506, 0.001280, 0.001084, 0.000913
+};*/
+/* radius: 80, std dev: 30 */
+static const float gauss80[80] =
+{
+ 0.013406, 0.013398, 0.013376, 0.013339, 0.013287, 0.013221,
+ 0.013140, 0.013046, 0.012938, 0.012816, 0.012681, 0.012534,
+ 0.012375, 0.012205, 0.012023, 0.011831, 0.011629, 0.011417,
+ 0.011198, 0.010970, 0.010735, 0.010493, 0.010245, 0.009992,
+ 0.009735, 0.009473, 0.009209, 0.008941, 0.008672, 0.008402,
+ 0.008131, 0.007860, 0.007590, 0.007321, 0.007053, 0.006788,
+ 0.006525, 0.006266, 0.006010, 0.005759, 0.005511, 0.005269,
+ 0.005031, 0.004799, 0.004573, 0.004352, 0.004138, 0.003929,
+ 0.003727, 0.003532, 0.003343, 0.003160, 0.002985, 0.002816,
+ 0.002653, 0.002497, 0.002348, 0.002205, 0.002068, 0.001938,
+ 0.001814, 0.001696, 0.001584, 0.001478, 0.001377, 0.001282,
+ 0.001192, 0.001107, 0.001027, 0.000952, 0.000881, 0.000815,
+ 0.000753, 0.000694, 0.000640, 0.000589, 0.000542, 0.000497,
+ 0.000456, 0.000418
+};
+/* standard stuff */
+float4 ScreenSize;
+float4 TempParameters;
+float4 BloomParameters;
+float ENightDayFactor;
+float EInteriorFactor;
+/* samplers and textures */
+texture2D texBloom1;
+texture2D texBloom2;
+texture2D texBloom3;
+texture2D texBloom4;
+texture2D texBloom5;
+texture2D texBloom6;
+texture2D texBloom7;
+texture2D texBloom8;
+sampler2D SamplerBloom1 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Border;
+ AddressV = Border;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerBloom2 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Border;
+ AddressV = Border;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerBloom3 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Border;
+ AddressV = Border;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerBloom4 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Border;
+ AddressV = Border;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerBloom5 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Border;
+ AddressV = Border;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerBloom6 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Border;
+ AddressV = Border;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerBloom7 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Border;
+ AddressV = Border;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerBloom8 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Border;
+ AddressV = Border;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerBloomC1 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerBloomC2 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerBloomC3 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerBloomC4 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerBloomC5 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerBloomC6 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerBloomC7 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerBloomC8 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+/* whatever */
+struct VS_OUTPUT_POST
+{
+ float4 vpos : POSITION;
+ float2 txcoord0 : TEXCOORD0;
+};
+struct VS_INPUT_POST
+{
+ float3 pos : POSITION;
+ float2 txcoord0 : TEXCOORD0;
+};
diff --git a/enbseries/menbbloomsettings.fx b/enbseries/menbbloomsettings.fx
new file mode 100644
index 0000000..107445d
--- /dev/null
+++ b/enbseries/menbbloomsettings.fx
@@ -0,0 +1,418 @@
+/*
+ menbbloomsettings.fx : MariENB bloom user-tweakable variables.
+ (C)2013-2017 Marisa Kirisame, UnSX Team.
+ Part of MariENB, the personal ENB of Marisa.
+ Released under the GNU GPLv3 (or later).
+*/
+string str_bloompre = "Bloom Prepass";
+/* bloom intensity */
+float bloomintensity_n
+<
+ string UIName = "Bloom Intensity Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float bloomintensity_d
+<
+ string UIName = "Bloom Intensity Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float bloomintensity_in
+<
+ string UIName = "Bloom Intensity Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float bloomintensity_id
+<
+ string UIName = "Bloom Intensity Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+/* bloom power (contrast) */
+float bloompower_n
+<
+ string UIName = "Bloom Contrast Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float bloompower_d
+<
+ string UIName = "Bloom Contrast Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float bloompower_in
+<
+ string UIName = "Bloom Contrast Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float bloompower_id
+<
+ string UIName = "Bloom Contrast Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+/* bloom saturation */
+float bloomsaturation_n
+<
+ string UIName = "Bloom Saturation Night";
+ string UIWidget = "Spinner";
+> = {0.75};
+float bloomsaturation_d
+<
+ string UIName = "Bloom Saturation Day";
+ string UIWidget = "Spinner";
+> = {0.75};
+float bloomsaturation_in
+<
+ string UIName = "Bloom Saturation Interior Night";
+ string UIWidget = "Spinner";
+> = {0.75};
+float bloomsaturation_id
+<
+ string UIName = "Bloom Saturation Interior Day";
+ string UIWidget = "Spinner";
+> = {0.75};
+/* bloom offset (negative values keep dark areas from muddying up) */
+float bloombump_n
+<
+ string UIName = "Bloom Offset Night";
+ string UIWidget = "Spinner";
+> = {-0.5};
+float bloombump_d
+<
+ string UIName = "Bloom Offset Day";
+ string UIWidget = "Spinner";
+> = {-0.5};
+float bloombump_in
+<
+ string UIName = "Bloom Offset Interior Night";
+ string UIWidget = "Spinner";
+> = {-0.5};
+float bloombump_id
+<
+ string UIName = "Bloom Offset Interior Day";
+ string UIWidget = "Spinner";
+> = {-0.5};
+/* bloom cap (maximum brightness samples can have) */
+float bloomcap_n
+<
+ string UIName = "Bloom Intensity Cap Night";
+ string UIWidget = "Spinner";
+> = {20.0};
+float bloomcap_d
+<
+ string UIName = "Bloom Intensity Cap Day";
+ string UIWidget = "Spinner";
+> = {20.0};
+float bloomcap_in
+<
+ string UIName = "Bloom Intensity Cap Interior Night";
+ string UIWidget = "Spinner";
+> = {20.0};
+float bloomcap_id
+<
+ string UIName = "Bloom Intensity Cap Interior Day";
+ string UIWidget = "Spinner";
+> = {20.0};
+string str_bloomper = "Bloom Per-pass";
+/* bloom blur radius */
+float bloomradiusx
+<
+ string UIName = "Bloom Blur Radius X";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float bloomradiusy
+<
+ string UIName = "Bloom Blur Radius Y";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+/* bloom tint/blueshift parameters */
+float blu_n_r
+<
+ string UIName = "Blue Shift Night Red";
+ string UIWidget = "Spinner";
+> = {0.2};
+float blu_n_g
+<
+ string UIName = "Blue Shift Night Green";
+ string UIWidget = "Spinner";
+> = {0.6};
+float blu_n_b
+<
+ string UIName = "Blue Shift Night Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+float blu_d_r
+<
+ string UIName = "Blue Shift Day Red";
+ string UIWidget = "Spinner";
+> = {0.2};
+float blu_d_g
+<
+ string UIName = "Blue Shift Day Green";
+ string UIWidget = "Spinner";
+> = {0.6};
+float blu_d_b
+<
+ string UIName = "Blue Shift Day Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+float blu_in_r
+<
+ string UIName = "Blue Shift Interior Night Red";
+ string UIWidget = "Spinner";
+> = {0.2};
+float blu_in_g
+<
+ string UIName = "Blue Shift Interior Night Green";
+ string UIWidget = "Spinner";
+> = {0.6};
+float blu_in_b
+<
+ string UIName = "Blue Shift Interior Night Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+float blu_id_r
+<
+ string UIName = "Blue Shift Interior Day Red";
+ string UIWidget = "Spinner";
+> = {0.2};
+float blu_id_g
+<
+ string UIName = "Blue Shift Interior Day Green";
+ string UIWidget = "Spinner";
+> = {0.6};
+float blu_id_b
+<
+ string UIName = "Blue Shift Interior Day Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+float bsi_n
+<
+ string UIName = "Blue Shift Intensity Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.5};
+float bsi_d
+<
+ string UIName = "Blue Shift Intensity Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.5};
+float bsi_in
+<
+ string UIName = "Blue Shift Intensity Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.5};
+float bsi_id
+<
+ string UIName = "Blue Shift Intensity Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.5};
+float bslp
+<
+ string UIName = "Blue Shift Luminance Factor Per-pass";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.22};
+float bsbp
+<
+ string UIName = "Blue Shift Color Factor Per-pass";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.33};
+/* anamorphic bloom (very intensive) */
+string str_bloomalf = "Anamorphic Bloom";
+bool alfenable
+<
+ string UIName = "Enable Anamorphic Bloom";
+ string UIWidget = "Checkbox";
+> = {true};
+float fbl_n
+<
+ string UIName = "Anamorphic Bloom Blend Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.75};
+float fbl_d
+<
+ string UIName = "Anamorphic Bloom Blend Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.75};
+float fbl_in
+<
+ string UIName = "Anamorphic Bloom Blend Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.75};
+float fbl_id
+<
+ string UIName = "Anamorphic Bloom Blend Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.75};
+float flu_n_r
+<
+ string UIName = "Anamorphic Bloom Blue Shift Night Red";
+ string UIWidget = "Spinner";
+> = {0.4};
+float flu_n_g
+<
+ string UIName = "Anamorphic Bloom Blue Shift Night Green";
+ string UIWidget = "Spinner";
+> = {0.1};
+float flu_n_b
+<
+ string UIName = "Anamorphic Bloom Blue Shift Night Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+float flu_d_r
+<
+ string UIName = "Anamorphic Bloom Blue Shift Day Red";
+ string UIWidget = "Spinner";
+> = {0.5};
+float flu_d_g
+<
+ string UIName = "Anamorphic Bloom Blue Shift Day Green";
+ string UIWidget = "Spinner";
+> = {0.1};
+float flu_d_b
+<
+ string UIName = "Anamorphic Bloom Blue Shift Day Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+float flu_in_r
+<
+ string UIName = "Anamorphic Bloom Blue Shift Interior Night Red";
+ string UIWidget = "Spinner";
+> = {0.5};
+float flu_in_g
+<
+ string UIName = "Anamorphic Bloom Blue Shift Interior Night Green";
+ string UIWidget = "Spinner";
+> = {0.1};
+float flu_in_b
+<
+ string UIName = "Anamorphic Bloom Blue Shift Interior Night Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+float flu_id_r
+<
+ string UIName = "Anamorphic Bloom Blue Shift Interior Day Red";
+ string UIWidget = "Spinner";
+> = {0.5};
+float flu_id_g
+<
+ string UIName = "Anamorphic Bloom Blue Shift Interior Day Green";
+ string UIWidget = "Spinner";
+> = {0.1};
+float flu_id_b
+<
+ string UIName = "Anamorphic Bloom Blue Shift Interior Day Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+float fsi_n
+<
+ string UIName = "Anamorphic Bloom Blue Shift Intensity Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float fsi_d
+<
+ string UIName = "Anamorphic Bloom Blue Shift Intensity Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float fsi_in
+<
+ string UIName = "Anamorphic Bloom Blue Shift Intensity Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float fsi_id
+<
+ string UIName = "Anamorphic Bloom Blue Shift Intensity Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float fpw_n
+<
+ string UIName = "Anamorphic Bloom Contrast Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float fpw_d
+<
+ string UIName = "Anamorphic Bloom Contrast Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float fpw_in
+<
+ string UIName = "Anamorphic Bloom Contrast Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float fpw_id
+<
+ string UIName = "Anamorphic Bloom Contrast Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float flen
+<
+ string UIName = "Anamorphic Bloom Radius Multiplier";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {4.0};
+string str_bloompost = "Bloom Post-pass";
+/* bloom mix factors */
+float bloommix1
+<
+ string UIName = "Bloom Pass 1 Blend";
+ string UIWidget = "Spinner";
+> = {0.75};
+float bloommix2
+<
+ string UIName = "Bloom Pass 2 Blend";
+ string UIWidget = "Spinner";
+> = {0.8};
+float bloommix3
+<
+ string UIName = "Bloom Pass 3 Blend";
+ string UIWidget = "Spinner";
+> = {0.85};
+float bloommix4
+<
+ string UIName = "Bloom Pass 4 Blend";
+ string UIWidget = "Spinner";
+> = {0.9};
+float bloommix7
+<
+ string UIName = "Bloom Pass 7 Blend";
+ string UIWidget = "Spinner";
+> = {0.95};
+float bloommix8
+<
+ string UIName = "Bloom Pass 8 Blend";
+ string UIWidget = "Spinner";
+> = {1.0};
+float bloommix5
+<
+ string UIName = "Bloom Prepass Blend";
+ string UIWidget = "Spinner";
+> = {0.0};
+float bloommix6
+<
+ string UIName = "Bloom Base Blend";
+ string UIWidget = "Spinner";
+> = {0.0};
diff --git a/enbseries/menbdepthoffieldfilters.fx b/enbseries/menbdepthoffieldfilters.fx
new file mode 100644
index 0000000..e87cc33
--- /dev/null
+++ b/enbseries/menbdepthoffieldfilters.fx
@@ -0,0 +1,454 @@
+/*
+ menbdepthoffieldfilters.fx : MariENB dof shader routines.
+ (C)2013-2017 Marisa Kirisame, UnSX Team.
+ Part of MariENB, the personal ENB of Marisa.
+ Released under the GNU GPLv3 (or later).
+*/
+VS_OUTPUT_POST VS_Pass( VS_INPUT_POST IN )
+{
+ VS_OUTPUT_POST OUT;
+ OUT.vpos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0);
+ OUT.txcoord.xy = IN.txcoord.xy;
+ return OUT;
+}
+/* helper functions */
+/* photometric */
+#define luminance(x) dot(x,float3(0.2126,0.7152,0.0722))
+/* CCIR601 */
+//#define luminance(x) dot(x,float3(0.299,0.587,0.114))
+/* Focus */
+float4 PS_ReadFocus( VS_OUTPUT_POST IN ) : COLOR
+{
+ if ( focuscircle < 0 ) return focusmanualvalue*0.001;
+ float focusmax = tod_ind(focusmax);
+ float2 fcenter = float2(focuscenter_x*0.01,focuscenter_y*0.01);
+ float cfocus = min(tex2D(SamplerDepth,fcenter).x,focusmax*0.001);
+ if ( focuscircle == 0 ) return cfocus;
+ if ( focuscircle == 2 )
+ {
+ int i, j;
+ float mfocus = 0.0;
+ float2 px;
+ [unroll] for( j=0; j<8; j++ ) [unroll] for( i=0; i<8; i++ )
+ {
+ px = float2((i+0.5)/8.0,(j+0.5)/8.0);
+ mfocus += min(tex2D(SamplerDepth,px).x,focusmax*0.001);
+ }
+ return mfocus/64.0;
+ }
+ /* using polygons inscribed into a circle, in this case a triangle */
+ float focusradius = tod_ind(focusradius);
+ float focusmix = tod_ind(focusmix);
+ float cstep = (1.0/3.0);
+ float mfocus;
+ float2 coord;
+ float2 bof = float2(1.0,1.0/ScreenSize.w)*focusradius*0.01;
+ float fan = focuscircleangle*2.0*pi;
+ coord.x = fcenter.x+sin(fan)*bof.x;
+ coord.y = fcenter.y+cos(fan)*bof.y;
+ mfocus = cstep*min(tex2D(SamplerDepth,coord).x,focusmax*0.001);
+ coord.x = fcenter.x+sin(fan+2.0*pi*cstep)*bof.x;
+ coord.y = fcenter.y+cos(fan+2.0*pi*cstep)*bof.y;
+ mfocus += cstep*min(tex2D(SamplerDepth,coord).x,focusmax*0.001);
+ coord.x = fcenter.x+sin(fan+4.0*pi*cstep)*bof.x;
+ coord.y = fcenter.y+cos(fan+4.0*pi*cstep)*bof.y;
+ mfocus += cstep*min(tex2D(SamplerDepth,coord).x,focusmax*0.001);
+ cfocus = (1.0-focusmix)*cfocus+focusmix*mfocus;
+ return cfocus;
+}
+float4 PS_WriteFocus( VS_OUTPUT_POST IN ) : COLOR
+{
+ return max(lerp(tex2D(SamplerPrev,0.5).x,tex2D(SamplerCurr,0.5).x,
+ saturate(FadeFactor)),0.0);
+}
+/* Depth of Field */
+float4 PS_DoFPrepass( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
+{
+ float2 coord = IN.txcoord.xy;
+ float dofpow = tod_ind(dofpow);
+ float dofmult = tod_ind(dofmult);
+ float dofbump = tod_ind(dofbump);
+ float doffixedfocuspow = tod_ind(doffixedfocuspow);
+ float doffixedfocusmult = tod_ind(doffixedfocusmult);
+ float doffixedfocusbump = tod_ind(doffixedfocusbump);
+ float doffixedfocusblend = tod_ind(doffixedunfocusblend);
+ float doffixedunfocuspow = tod_ind(doffixedunfocuspow);
+ float doffixedunfocusmult = tod_ind(doffixedunfocusmult);
+ float doffixedunfocusbump = tod_ind(doffixedunfocusbump);
+ float doffixedunfocusblend = tod_ind(doffixedunfocusblend);
+ float doffogpow = tod_ind(doffogpow);
+ float doffogmult = tod_ind(doffogmult);
+ float doffogbump = tod_ind(doffogbump);
+ float doffogblend = tod_ind(doffogblend);
+ float dep = tex2D(SamplerDepth,coord).x;
+ float foc = tex2D(SamplerFocus,coord).x;
+ /* cheap tilt */
+ foc = foc+0.01*doftiltx*(doftiltxcenter-coord.x)
+ +0.01*doftilty*(doftiltycenter-coord.y);
+ float dff = abs(dep-doffixedfocusdepth);
+ dff = clamp(pow(dff,doffixedfocuspow)*doffixedfocusmult
+ +doffixedfocusbump,0.0,1.0);
+ if ( dep > doffixedfocuscap ) dff = 1.0;
+ float dfu = abs(dep-doffixedunfocusdepth);
+ dfu = clamp(pow(dfu,doffixedunfocuspow)*doffixedunfocusmult
+ +doffixedunfocusbump,0.0,1.0);
+ float dfog = abs(dep-doffogdepth);
+ dfog = clamp(pow(dfog,doffogpow)*doffogmult+doffogbump,0.0,1.0);
+ if ( doffixedcut && (dep >= cutoff*0.000001) ) dfu *= 0;
+ /* Change power of dof based on field of view */
+ float relfovfactor = tod_ind(relfovfactor);
+ float relfov = (FieldOfView-fovdefault)/fovdefault;
+ dofpow = max(0,dofpow+relfov*relfovfactor);
+ float dfc = abs(dep-foc);
+ dfc = clamp(pow(dfc,dofpow)*dofmult+dofbump,0.0,1.0);
+ if ( doffixedonly ) dfc *= 0;
+ dfc += lerp(0.0,dfu,doffixedunfocusblend);
+ if ( doffogenable ) dfc += fogfactor*lerp(0.0,dfog,doffogblend);
+ dfc *= lerp(1.0,dff,doffixedfocusblend);
+ dfc = saturate(dfc);
+ float4 res = tex2D(SamplerColor,coord);
+ res.a = dfc;
+ return res;
+}
+/* helper code for simplifying these */
+#define gcircle(x) float2(cos(x),sin(x))
+float4 dofsample( float2 coord, float2 bsz, float blur, out float4 deps,
+ out float4 dfcs )
+{
+ float4 res;
+ float cstep = 2.0*pi*(1.0/3.0);
+ float ang = 0.5*pi;
+ res.r = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).r;
+ deps.r = tex2D(SamplerDepth,coord+gcircle(ang)*bsz*dofpcha*0.1).x;
+ dfcs.r = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).a;
+ ang += cstep;
+ res.g = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).g;
+ deps.g = tex2D(SamplerDepth,coord+gcircle(ang)*bsz*dofpcha*0.1).x;
+ dfcs.g = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).a;
+ ang += cstep;
+ res.b = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).b;
+ deps.b = tex2D(SamplerDepth,coord+gcircle(ang)*bsz*dofpcha*0.1).x;
+ dfcs.b = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).a;
+ float l = luminance(res.rgb);
+ float threshold = max((l-dofbthreshold)*dofbgain,0.0);
+ res += lerp(0,res,threshold*blur);
+ res.a = tex2D(SamplerColor,coord).a;
+ deps.a = tex2D(SamplerDepth,coord).x;
+ dfcs.a = res.a;
+ return res;
+}
+/* gather blur pass */
+float4 PS_DoFGather( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR
+{
+ float2 coord = IN.txcoord.xy;
+ float dfc = tex2D(SamplerColor,coord).a;
+ float2 bresl;
+ if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy);
+ else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
+ float2 bof = 1.0/bresl;
+ /*
+ Skip blurring areas that are perfectly in focus. The performance
+ gain is negligible in most cases, though.
+ */
+ if ( dfc <= dofminblur ) return tex2D(SamplerColor,coord);
+ float4 res = float4(0,0,0,0);
+ float dep = tex2D(SamplerDepth,coord).x;
+ float2 bsz = bof*dofpradius*dfc;
+ float4 sc, ds, sd, sw, tw = float4(0,0,0,0);
+ [unroll] for ( int i=0; i<32; i++ )
+ {
+ sc = dofsample(coord+poisson32[i]*bsz,bsz,dfc,ds,sd);
+ sw.r = (ds.r>dep)?1.0:sd.r;
+ sw.g = (ds.g>dep)?1.0:sd.g;
+ sw.b = (ds.b>dep)?1.0:sd.b;
+ sw.a = (ds.a>dep)?1.0:sd.a;
+ tw += sw;
+ res += sc*sw;
+ }
+ res /= tw;
+ res.a = dfc;
+ return res;
+}
+/* "bokeh" blur pass */
+float4 PS_DoFBorkeh( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR
+{
+ float2 coord = IN.txcoord.xy;
+ float dfc = tex2D(SamplerColor,coord).a;
+ float2 bresl;
+ if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy);
+ else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
+ float2 bof = 1.0/bresl;
+ float4 res = tex2D(SamplerColor,coord);
+ res.a = 0.0;
+ /*
+ Skip blurring areas that are perfectly in focus. The performance
+ gain is negligible in most cases, though.
+ */
+ if ( dfc <= dofminblur ) return res;
+ float dep = tex2D(SamplerDepth,coord).x;
+ float2 sf = bof+(tex2D(SamplerNoise3,coord*(bresl/256.0)).xy*2.0-1.0)
+ *dofbnoise*0.001;
+ float2 sr = sf*dofbradius*dfc;
+ int rsamples;
+ float bstep, bw;
+ float4 sc, ds, sd, sw, tw = float4(1,1,1,1);
+ float2 rcoord;
+ #define dofbrings 7
+ #define dofbsamples 3
+ [unroll] for ( int i=1; i<=dofbrings; i++ )
+ {
+ rsamples = i*dofbsamples;
+ [unroll] for ( int j=0; jdep)?1.0:sd.r;
+ sw.g = (ds.g>dep)?1.0:sd.g;
+ sw.b = (ds.b>dep)?1.0:sd.b;
+ sw.a = (ds.a>dep)?1.0:sd.a;
+ res += sc*sw*bw;
+ tw += sw*bw;
+ }
+ }
+ res /= tw;
+ res.a = dfc;
+ return res;
+}
+float4 PS_DoFPostBlur( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR
+{
+ float2 coord = IN.txcoord.xy;
+ float dfc = tex2D(SamplerColor,coord).a;
+ if ( dofdebug ) return tex2D(SamplerDepth,coord).x;
+ if ( dfcdebug ) return dfc;
+ float2 bresl;
+ if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy);
+ else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
+ float2 bof = (1.0/bresl)*dofpbradius;
+ float2 ofs[16] =
+ {
+ float2(1.0,1.0), float2(-1.0,-1.0),
+ float2(-1.0,1.0), float2(1.0,-1.0),
+
+ float2(1.0,0.0), float2(-1.0,0.0),
+ float2(0.0,1.0), float2(0.0,-1.0),
+
+ float2(1.41,0.0), float2(-1.41,0.0),
+ float2(0.0,1.41), float2(0.0,-1.41),
+
+ float2(1.41,1.41), float2(-1.41,-1.41),
+ float2(-1.41,1.41), float2(1.41,-1.41)
+ };
+ float4 res = tex2D(SamplerColor,coord);
+ int i;
+ [unroll] for ( i=0; i<16; i++ )
+ res += tex2D(SamplerColor,coord+ofs[i]*bof*dfc);
+ res /= 17.0;
+ res.a = 1.0;
+ return res;
+}
+/* focus point debug */
+float4 PS_FocusDebug( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR
+{
+ float2 coord = IN.txcoord.xy;
+ float4 res = tex2D(SamplerColor,coord);
+ if ( !focusdisplay || (focuscircle < 0) ) return res;
+ if ( focuscircle == 2 )
+ {
+ int i, j;
+ float2 px;
+ [unroll] for( j=0; j<8; j++ ) [unroll] for( i=0; i<8; i++ )
+ {
+ px = float2((i+0.5)/8.0,(j+0.5)/8.0);
+ if ( distance(coord,px) < 0.005 )
+ res.rgb = float3(1,0,0);
+ }
+ return res;
+ }
+ float2 fcenter = float2(focuscenter_x*0.01,focuscenter_y*0.01);
+ if ( distance(coord,fcenter) < 0.005 ) res.rgb = float3(1,0,0);
+ if ( focuscircle == 0 ) return res;
+ float cstep = (1.0/3.0);
+ float2 tcoord;
+ float focusradius = tod_ind(focusradius);
+ float2 bof = float2(1.0,1.0/ScreenSize.w)*focusradius*0.01;
+ float fan = focuscircleangle*2.0*pi;
+ tcoord.x = fcenter.x+sin(fan)*bof.x;
+ tcoord.y = fcenter.y+cos(fan)*bof.y;
+ if ( distance(coord,tcoord) < 0.005 ) res.rgb = float3(1,0,0);
+ tcoord.x = fcenter.x+sin(fan+2.0*pi*cstep)*bof.x;
+ tcoord.y = fcenter.y+cos(fan+2.0*pi*cstep)*bof.y;
+ if ( distance(coord,tcoord) < 0.005 ) res.rgb = float3(1,0,0);
+ tcoord.x = fcenter.x+sin(fan+4.0*pi*cstep)*bof.x;
+ tcoord.y = fcenter.y+cos(fan+4.0*pi*cstep)*bof.y;
+ if ( distance(coord,tcoord) < 0.005 ) res.rgb = float3(1,0,0);
+ return res;
+}
+technique ReadFocus
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_ReadFocus();
+ ZENABLE = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+technique WriteFocus
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_WriteFocus();
+ ZENABLE = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+technique PostProcess
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_DoFPrepass();
+ DitherEnable = FALSE;
+ ZEnable = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ StencilEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+technique PostProcess2
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_DoFGather();
+ DitherEnable = FALSE;
+ ZEnable = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ StencilEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+technique PostProcess3
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_DoFPostBlur();
+ DitherEnable = FALSE;
+ ZEnable = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ StencilEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+technique PostProcess4
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_FocusDebug();
+ DitherEnable = FALSE;
+ ZEnable = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ StencilEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+
+technique PostProcessB
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_DoFPrepass();
+ DitherEnable = FALSE;
+ ZEnable = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ StencilEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+technique PostProcessB2
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_DoFBorkeh();
+ DitherEnable = FALSE;
+ ZEnable = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ StencilEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+technique PostProcessB3
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_DoFPostBlur();
+ DitherEnable = FALSE;
+ ZEnable = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ StencilEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+technique PostProcessB4
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_FocusDebug();
+ DitherEnable = FALSE;
+ ZEnable = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ StencilEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
\ No newline at end of file
diff --git a/enbseries/menbdepthoffieldinternals.fx b/enbseries/menbdepthoffieldinternals.fx
new file mode 100644
index 0000000..e65a101
--- /dev/null
+++ b/enbseries/menbdepthoffieldinternals.fx
@@ -0,0 +1,129 @@
+/*
+ menbdepthoffieldinternals.fx : MariENB dof internal variables.
+ (C)2013-2017 Marisa Kirisame, UnSX Team.
+ Part of MariENB, the personal ENB of Marisa.
+ Released under the GNU GPLv3 (or later).
+*/
+/* mathematical constants */
+static const float pi = 3.1415926535898;
+/* For basic DOF */
+static const float2 poisson32[32] =
+{
+ float2( 0.7284430,-0.1927130),float2( 0.4051600,-0.2312710),
+ float2( 0.9535280, 0.0669683),float2( 0.6544140,-0.4439470),
+ float2( 0.6029910, 0.1058970),float2( 0.2637500,-0.7163810),
+ float2( 0.9105380,-0.3889810),float2( 0.5942730,-0.7400740),
+ float2( 0.8215680, 0.3162520),float2( 0.3577550, 0.4884250),
+ float2( 0.6935990, 0.7070140),float2( 0.0470570, 0.1961800),
+ float2(-0.0977021, 0.6241300),float2( 0.2110300, 0.8778350),
+ float2(-0.3743440, 0.2494580),float2( 0.0144776,-0.0766484),
+ float2(-0.3377660,-0.1255100),float2( 0.3136420, 0.1077710),
+ float2(-0.5204340, 0.8369860),float2(-0.1182680, 0.9801750),
+ float2(-0.6969480,-0.3869330),float2(-0.6156080, 0.0307209),
+ float2(-0.3806790,-0.6055360),float2(-0.1909570,-0.3861330),
+ float2(-0.2449080,-0.8655030),float2( 0.0822108,-0.4975580),
+ float2(-0.5649250, 0.5756740),float2(-0.8741830,-0.1685750),
+ float2( 0.0761715,-0.9631760),float2(-0.9218270, 0.2121210),
+ float2(-0.6378530, 0.3053550),float2(-0.8425180, 0.4753000)
+};
+/* standard stuff */
+float4 ScreenSize;
+float ENightDayFactor;
+float EInteriorFactor;
+float FadeFactor;
+float4 Timer;
+float FieldOfView;
+float4 WeatherAndTime;
+/* samplers and textures */
+texture2D texColor;
+texture2D texDepth;
+texture2D texNoise3
+<
+ string ResourceName = "menbnoise3.png";
+>;
+texture2D texFocus;
+texture2D texCurr;
+texture2D texPrev;
+sampler2D SamplerColor = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerDepth = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerNoise3 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Wrap;
+ AddressV = Wrap;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerFocus = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerCurr = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerPrev = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+/* whatever */
+struct VS_OUTPUT_POST
+{
+ float4 vpos : POSITION;
+ float2 txcoord : TEXCOORD0;
+};
+struct VS_INPUT_POST
+{
+ float3 pos : POSITION;
+ float2 txcoord : TEXCOORD0;
+};
diff --git a/enbseries/menbdepthoffieldsettings.fx b/enbseries/menbdepthoffieldsettings.fx
new file mode 100644
index 0000000..c7449d1
--- /dev/null
+++ b/enbseries/menbdepthoffieldsettings.fx
@@ -0,0 +1,655 @@
+/*
+ menbdepthoffieldsettings.fx : MariENB dof variables.
+ (C)2013-2017 Marisa Kirisame, UnSX Team.
+ Part of MariENB, the personal ENB of Marisa.
+ Released under the GNU GPLv3 (or later).
+*/
+string str_misc = "Miscellaneous";
+/* fixed resolution, keeps blur filters at a consistent internal resolution */
+int fixedx
+<
+ string UIName = "Fixed Resolution Width";
+ string UIWidget = "Spinner";
+ int UIMin = 0;
+> = {1920};
+int fixedy
+<
+ string UIName = "Fixed Resolution Height";
+ string UIWidget = "Spinner";
+ int UIMin = 0;
+> = {1080};
+float cutoff
+<
+ string UIName = "Depth Cutoff";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1000000.0;
+> = {999949.0};
+string str_focus = "Focusing Parameters";
+/*
+ focus modes:
+ -1 : manual
+ 0 : center spot
+ 1 : center + triangle
+ 2 : 8x8 grid average
+ TODO
+ 3 : 8x8 grid average of 8 closest points
+ 4 : 8x8 grid average of 8 farthest points
+*/
+int focuscircle
+<
+ string UIName = "Focus Mode";
+ string UIWidget = "Checkbox";
+ int UIMin = -1;
+ int UIMax = 2;
+> = {1};
+bool focusdisplay
+<
+ string UIName = "Display Focus Points";
+ string UIWidget = "Checkbox";
+> = {false};
+float focusmanualvalue
+<
+ string UIName = "Manual Focus Depth";
+ string UIWidget = "Checkbox";
+ float UIMin = 0.0;
+ float UIMax = 1000.0;
+> = {500.0};
+/* center point of focus */
+float focuscenter_x
+<
+ string UIName = "Focus Point Center X";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 100.0;
+> = {50.0};
+float focuscenter_y
+<
+ string UIName = "Focus Point Center Y";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 100.0;
+> = {50.0};
+float focuscircleangle
+<
+ string UIName = "Focus Triangle Angle";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {0.0};
+/* radius of the focus point triangle */
+float focusradius_n
+<
+ string UIName = "Focus Triangle Radius Night";
+ string UIWidget = "Spinner";
+> = {20.0};
+float focusradius_d
+<
+ string UIName = "Focus Triangle Radius Day";
+ string UIWidget = "Spinner";
+> = {20.0};
+float focusradius_in
+<
+ string UIName = "Focus Triangle Radius Interior Night";
+ string UIWidget = "Spinner";
+> = {20.0};
+float focusradius_id
+<
+ string UIName = "Focus Triangle Radius Interior Day";
+ string UIWidget = "Spinner";
+> = {20.0};
+/* mix factor with sample at screen center */
+float focusmix_n
+<
+ string UIName = "Focus Triangle Blending Night";
+ string UIWidget = "Spinner";
+> = {0.5};
+float focusmix_d
+<
+ string UIName = "Focus Triangle Blending Day";
+ string UIWidget = "Spinner";
+> = {0.5};
+float focusmix_in
+<
+ string UIName = "Focus Triangle Blending Interior Night";
+ string UIWidget = "Spinner";
+> = {0.5};
+float focusmix_id
+<
+ string UIName = "Focus Triangle Blending Interior Day";
+ string UIWidget = "Spinner";
+> = {0.5};
+/* maximum focus depth */
+float focusmax_n
+<
+ string UIName = "Focus Maximum Depth Night";
+ string UIWidget = "Spinner";
+> = {1000.0};
+float focusmax_d
+<
+ string UIName = "Focus Maximum Depth Day";
+ string UIWidget = "Spinner";
+> = {1000.0};
+float focusmax_in
+<
+ string UIName = "Focus Maximum Depth Interior Night";
+ string UIWidget = "Spinner";
+> = {1000.0};
+float focusmax_id
+<
+ string UIName = "Focus Maximum Depth Interior Day";
+ string UIWidget = "Spinner";
+> = {1000.0};
+/* dof filter */
+string str_dof = "Depth Of Field";
+/* dof multiplier (makes unfocused depths more blurry) */
+float dofmult_n
+<
+ string UIName = "DOF Intensity Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {500.0};
+float dofmult_d
+<
+ string UIName = "DOF Intensity Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {500.0};
+float dofmult_in
+<
+ string UIName = "DOF Intensity Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {500.0};
+float dofmult_id
+<
+ string UIName = "DOF Intensity Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {500.0};
+/* dof power (the higher it is, the wider the focused area gets) */
+float dofpow_n
+<
+ string UIName = "DOF Contrast Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {4.0};
+float dofpow_d
+<
+ string UIName = "DOF Contrast Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {4.0};
+float dofpow_in
+<
+ string UIName = "DOF Contrast Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {4.0};
+float dofpow_id
+<
+ string UIName = "DOF Contrast Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {4.0};
+/* dof bump (negative shift increases the area in complete focus) */
+float dofbump_n
+<
+ string UIName = "DOF Shift Night";
+ string UIWidget = "Spinner";
+> = {0.0};
+float dofbump_d
+<
+ string UIName = "DOF Shift Day";
+ string UIWidget = "Spinner";
+> = {0.0};
+float dofbump_in
+<
+ string UIName = "DOF Shift Interior Night";
+ string UIWidget = "Spinner";
+> = {0.0};
+float dofbump_id
+<
+ string UIName = "DOF Shift Interior Day";
+ string UIWidget = "Spinner";
+> = {0.0};
+/* fixed focused depth factors */
+float doffixedfocusmult_n
+<
+ string UIName = "DOF Fixed Focus Intensity Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float doffixedfocusmult_d
+<
+ string UIName = "DOF Fixed Focus Intensity Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float doffixedfocusmult_in
+<
+ string UIName = "DOF Fixed Focus Intensity Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float doffixedfocusmult_id
+<
+ string UIName = "DOF Fixed Focus Intensity Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float doffixedfocuspow_n
+<
+ string UIName = "DOF Fixed Focus Contrast Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float doffixedfocuspow_d
+<
+ string UIName = "DOF Fixed Focus Contrast Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float doffixedfocuspow_in
+<
+ string UIName = "DOF Fixed Focus Contrast Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float doffixedfocuspow_id
+<
+ string UIName = "DOF Fixed Focus Contrast Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float doffixedfocusbump_n
+<
+ string UIName = "DOF Fixed Focus Shift Night";
+ string UIWidget = "Spinner";
+> = {0.0};
+float doffixedfocusbump_d
+<
+ string UIName = "DOF Fixed Focus Shift Day";
+ string UIWidget = "Spinner";
+> = {0.0};
+float doffixedfocusbump_in
+<
+ string UIName = "DOF Fixed Focus Shift Interior Night";
+ string UIWidget = "Spinner";
+> = {0.0};
+float doffixedfocusbump_id
+<
+ string UIName = "DOF Fixed Focus Shift Interior Day";
+ string UIWidget = "Spinner";
+> = {0.0};
+float doffixedfocusblend_n
+<
+ string UIName = "DOF Fixed Focus Blend Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.0};
+float doffixedfocusblend_d
+<
+ string UIName = "DOF Fixed Focus Blend Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.0};
+float doffixedfocusblend_in
+<
+ string UIName = "DOF Fixed Focus Blend Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.0};
+float doffixedfocusblend_id
+<
+ string UIName = "DOF Fixed Focus Blend Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.0};
+float doffixedfocusdepth
+<
+ string UIName = "DOF Fixed Focus Depth";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {0.0};
+float doffixedfocuscap
+<
+ string UIName = "DOF Fixed Focus Cap";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {0.0};
+/* fixed unfocused depth factors */
+float doffixedunfocusmult_n
+<
+ string UIName = "DOF Fixed Unfocus Intensity Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {2.0};
+float doffixedunfocusmult_d
+<
+ string UIName = "DOF Fixed Unfocus Intensity Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {2.0};
+float doffixedunfocusmult_in
+<
+ string UIName = "DOF Fixed Unfocus Intensity Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {2.0};
+float doffixedunfocusmult_id
+<
+ string UIName = "DOF Fixed Unfocus Intensity Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {2.0};
+float doffixedunfocuspow_n
+<
+ string UIName = "DOF Fixed Unfocus Contrast Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1000.0};
+float doffixedunfocuspow_d
+<
+ string UIName = "DOF Fixed Unfocus Contrast Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1000.0};
+float doffixedunfocuspow_in
+<
+ string UIName = "DOF Fixed Unfocus Contrast Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1000.0};
+float doffixedunfocuspow_id
+<
+ string UIName = "DOF Fixed Unfocus Contrast Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1000.0};
+float doffixedunfocusbump_n
+<
+ string UIName = "DOF Fixed Unfocus Shift Night";
+ string UIWidget = "Spinner";
+> = {0.0};
+float doffixedunfocusbump_d
+<
+ string UIName = "DOF Fixed Unfocus Shift Day";
+ string UIWidget = "Spinner";
+> = {0.0};
+float doffixedunfocusbump_in
+<
+ string UIName = "DOF Fixed Unfocus Shift Interior Night";
+ string UIWidget = "Spinner";
+> = {0.0};
+float doffixedunfocusbump_id
+<
+ string UIName = "DOF Fixed Unfocus Shift Interior Day";
+ string UIWidget = "Spinner";
+> = {0.0};
+float doffixedunfocusblend_n
+<
+ string UIName = "DOF Fixed Unfocus Blend Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.0};
+float doffixedunfocusblend_d
+<
+ string UIName = "DOF Fixed Unfocus Blend Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.0};
+float doffixedunfocusblend_in
+<
+ string UIName = "DOF Fixed Unfocus Blend Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.0};
+float doffixedunfocusblend_id
+<
+ string UIName = "DOF Fixed Unfocus Blend Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.0};
+float doffixedunfocusdepth
+<
+ string UIName = "DOF Fixed Unfocus Depth";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {0.0};
+/* prevents fixed dof from blurring the skybox */
+bool doffixedcut
+<
+ string UIName = "DOF Fixed Use Cutoff";
+ string UIWidget = "Checkbox";
+> = {true};
+/* fixed dof for foggy weathers */
+bool doffogenable
+<
+ string UIName = "Enable DOF Fog";
+ string UIWidget = "Checkbox";
+> = {true};
+float doffogmult_n
+<
+ string UIName = "DOF Fog Intensity Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {2.0};
+float doffogmult_d
+<
+ string UIName = "DOF Fog Intensity Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {2.0};
+float doffogmult_in
+<
+ string UIName = "DOF Fog Intensity Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {2.0};
+float doffogmult_id
+<
+ string UIName = "DOF Fog Intensity Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {2.0};
+float doffogpow_n
+<
+ string UIName = "DOF Fog Contrast Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1000.0};
+float doffogpow_d
+<
+ string UIName = "DOF Fog Contrast Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1000.0};
+float doffogpow_in
+<
+ string UIName = "DOF Fog Contrast Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1000.0};
+float doffogpow_id
+<
+ string UIName = "DOF Fog Contrast Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1000.0};
+float doffogbump_n
+<
+ string UIName = "DOF Fog Shift Night";
+ string UIWidget = "Spinner";
+> = {0.0};
+float doffogbump_d
+<
+ string UIName = "DOF Fog Shift Day";
+ string UIWidget = "Spinner";
+> = {0.0};
+float doffogbump_in
+<
+ string UIName = "DOF Fog Shift Interior Night";
+ string UIWidget = "Spinner";
+> = {0.0};
+float doffogbump_id
+<
+ string UIName = "DOF Fog Shift Interior Day";
+ string UIWidget = "Spinner";
+> = {0.0};
+float doffogblend_n
+<
+ string UIName = "DOF Fog Blend Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.0};
+float doffogblend_d
+<
+ string UIName = "DOF Fog Blend Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.0};
+float doffogblend_in
+<
+ string UIName = "DOF Fog Blend Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.0};
+float doffogblend_id
+<
+ string UIName = "DOF Fog Blend Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.0};
+float doffogdepth
+<
+ string UIName = "DOF Fog Depth";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {0.0};
+bool doffixedonly
+<
+ string UIName = "Use Only Fixed DOF";
+ string UIWidget = "Checkbox";
+> = {false};
+float dofpradius
+<
+ string UIName = "DOF Gather Blur Radius";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {6.0};
+float dofpbradius
+<
+ string UIName = "DOF Post-Blur Radius";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float dofpcha
+<
+ string UIName = "DOF Blur Chromatic Aberration";
+ string UIWidget = "Spinner";
+> = {0.0};
+float dofbthreshold
+<
+ string UIName = "DOF Highlight Threshold";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.5};
+float dofbgain
+<
+ string UIName = "DOF Highlight Gain";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {2.0};
+float dofbradius
+<
+ string UIName = "DOF Bokeh Blur Radius";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float dofbbias
+<
+ string UIName = "DOF Bokeh Edge Bias";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.5};
+float dofbnoise
+<
+ string UIName = "DOF Bokeh Fuzz";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.01};
+float fovdefault
+<
+ string UIName = "Default FOV";
+ string UIWidget = "Spinner";
+ float UIMin = 1.0;
+ float UIMax = 180.0;
+> = {75.0};
+float relfovfactor_n
+<
+ string UIName = "FOV Relative Factor Night";
+ string UIWidget = "Spinner";
+> = {2.0};
+float relfovfactor_d
+<
+ string UIName = "FOV Relative Factor Day";
+ string UIWidget = "Spinner";
+> = {2.0};
+float relfovfactor_in
+<
+ string UIName = "FOV Relative Factor Interior Night";
+ string UIWidget = "Spinner";
+> = {2.0};
+float relfovfactor_id
+<
+ string UIName = "FOV Relative Factor Interior Day";
+ string UIWidget = "Spinner";
+> = {2.0};
+/* tilting */
+float doftiltxcenter
+<
+ string UIName = "Focus Plane Horizontal Tilt Center";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {0.5};
+float doftiltycenter
+<
+ string UIName = "Focus Plane Vertical Tilt Center";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {0.5};
+float doftiltx
+<
+ string UIName = "Focus Plane Horizontal Tilt";
+ string UIWidget = "Spinner";
+> = {0.0};
+float doftilty
+<
+ string UIName = "Focus Plane Vertical Tilt";
+ string UIWidget = "Spinner";
+> = {0.0};
+/* cheap performance option */
+float dofminblur
+<
+ string UIName = "DOF Minimum Blur";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {0.0};
+bool dofdebug
+<
+ string UIName = "Debug Depth";
+ string UIWidget = "Checkbox";
+> = {false};
+bool dfcdebug
+<
+ string UIName = "Debug Focus";
+ string UIWidget = "Checkbox";
+> = {false};
diff --git a/enbseries/menbeffectfilters.fx b/enbseries/menbeffectfilters.fx
new file mode 100644
index 0000000..2b43526
--- /dev/null
+++ b/enbseries/menbeffectfilters.fx
@@ -0,0 +1,614 @@
+/*
+ menbeffectfilters.fx : MariENB base shader routines.
+ (C)2013-2017 Marisa Kirisame, UnSX Team.
+ Part of MariENB, the personal ENB of Marisa.
+ Released under the GNU GPLv3 (or later).
+*/
+VS_OUTPUT_POST VS_Pass( VS_INPUT_POST IN )
+{
+ VS_OUTPUT_POST OUT;
+ OUT.vpos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0);
+ OUT.txcoord0.xy = IN.txcoord0.xy;
+ return OUT;
+}
+float4 _c1 : register(c1);
+float4 _c2 : register(c2);
+float4 _c3 : register(c3);
+float4 _c4 : register(c4);
+float4 _c5 : register(c5);
+#define _r1 _c1
+#define _r2 _c2
+#define _r3 _c3
+#define _r4 _c4
+#define _r5 _c5
+/*
+ SKYRIM REGISTERS
+
+ r1 (c1): r2 (c2): r3 (c3):
+ x -> adapt max x -> bloom bump (?) x -> vibrance
+ y -> adapt min y -> bloom mult (?) y -> unused
+ z -> unused z -> unused z -> multiplier 1
+ w -> unused w -> unused w -> multiplier 2
+
+ r4 (c4): r5 (c5):
+ x -> tint red x -> fade red
+ y -> tint green y -> fade green
+ z -> tint blue z -> fade blue
+ w -> tint value w -> fade value
+*/
+/* helper functions */
+/* photometric */
+#define luminance(x) dot(x,float3(0.2126,0.7152,0.0722))
+/* CCIR601 */
+//#define luminance(x) dot(x,float3(0.299,0.587,0.114))
+/* overlay blend */
+#define overlay(a,b) (a<0.5)?(2.0*a*b):(1.0-(2.0*(1.0-a)*(1.0-b)))
+/* "dark mask" blending is something I came up with and can't really explain */
+#define darkmask(a,b) (a>0.5)?(2.0*a*(0.5+b)):(1.0-2.0*(1.0-a)*(1.0-((0.5+b))))
+float3 rgb2hsv( float3 c )
+{
+ float4 K = float4(0.0,-1.0/3.0,2.0/3.0,-1.0);
+ float4 p = (c.g 0 0 0 0
+ c7 -> 0.2125 0.7154 0.0721 1
+ c6 is used in a cmp instruction
+ c7 xyz is in a dot product, so we can assume it's a
+ luminance calculation
+ c7 w is used in some mad instructions as the "add"
+ component, I wonder why
+ s0 is diffuse
+ s1 is bloom
+ s2 is adaptation
+
+ code
+
+ rcp r0.x,c2.y
+ r0.x now contains 1.0/c2.y (this is one of the bloom params)
+ texld r1, v0, s2
+ r1 contains the adaptation texture now
+ mul r0.yz, r1.xxyw, c1.y
+ r0.yz for some reason contains adaptation's xxyw (wat)
+ multiplied by adapt min
+ rcp r0.w, r0.y
+ r0.w is now 1.0/r0.y (again, I don't know what's going on)
+ mul r0.z, r0.w, r0.z
+ r0.z *= r0.w, really don't know where this is going since
+ I SERIOUSLY have no idea what all the adaptation texture
+ channels do
+
+ this is where adaptation ends and bloom stuff starts
+
+ results:
+ r0.x is 1.0/c2.y
+ r0.y is ... I don't even know anymore, what the heck
+ r0.z is ... I'm at a loss here too
+ r0.w is 1.0/r0.y and I don't even know what r0.y is anyway
+ r1 still contains the adaptation texture
+
+ texld r1, v0, s1
+ oh, here the bloom texture is loaded to r1
+ mul r1.xyz,r1,c1.y
+ multiplies bloom rgb by adaptation min
+ dp3 r0.w, c7, r1
+ r0.w contains the luminance of bloom
+ mul r1.w, r0.w, r0.z
+ multiplies the luminance by whatever was calculated from
+ all the adaptation stuff
+ mad r0.z, r0.z, r0.w, c7.w
+ r0.z now contains r0.z multiplied by the original luminance
+ plus one
+ rcp r0.z, r0.z
+ r0.z is now 1.0/r0.z
+ mad r0.x, r1.w, r0.x, c7.w
+ r0.x is now r1.w * r0.x + 1
+ r0.x previously contained 1.0/c2.y, so this would be
+ r1.w*(1.0/c2.y)+1 (no idea)
+ mul r0.x,r0.x,r1.w
+ r0.x changes again by multiplying it by r1.w (luminance?)
+ mul r0.x,r0.z,r0.x
+ here it gets multiplied by r0.z, which I HAVE NO IDEA what
+ it is
+ cmp r0.x,-r0.w,c6.x,r0.x
+ r0.x contains c6.x if -r0.w >= 0, otherwise it's unchanged
+ I'm only getting more confused at this point
+ rcp r0.z,r0.w
+ great, now we get the inverse of luminance to r0.z
+ mul r0.z,r0.z,r0.x
+ r0.z is multiplied by r0.x
+ add_sat r0.x,-r0.x,c2.x
+ r0.x now contains c2.x-r0.x, all of this is saturated
+ I seriously don't know where this is going
+
+ now it finally loads the diffuse
+
+ results:
+ r0.x is some sort of brightness modifier (?)
+ r0.y never changed, and I still have no clue what it does
+ r0.z is the inverse of bloom texture luminance
+ r0.w is the bloom luminance
+ r1 contains the bloom texture and something luminance-related
+ on the alpha channel
+
+ texld r2, v0, s0
+ loads diffuse onto r2
+ mul r2.xyz, r2, c1.y
+ adjusts diffuse by adaptation min
+ mul r2.xyz, r0.x, r2
+ adjusts the brightness again from the bloom "section"
+ mad r1.xyz, r1, r0.z, r2
+ adds the bloom into diffuse using r0.z as the opacity,
+ r1 now contains the blend, goodbye adaptation texture
+ dp3 r0.x, r1, c7
+ calculates the luminance of the diffuse+bloom, put in r0.x
+ mov r1.w, c7.w
+ r1.w is set to one
+ lrp r2, c3.x, r1, r0.x
+ r2 contains lerp(r0.x,r1,c3.x)
+ c3.x is a vibrance/saturation factor
+ OK this is at least very simple
+ mad r1, r0.x, c4, -r2
+ r1 is r0.x*c4-r2
+ first instruction of tint filter
+ mad r1, c4.w, r1, r2
+ r1 is now c4.w*r1+r2
+ second instruction of tint filter
+ combining the two, we get
+ r1 = c4.w*(r0.x*c4-r2)+r2
+ I thought tinting was a simple lerp, but nope
+ mad r1, c3.w, r1, -r0.y
+ r1 is c3.w*r1-r0.y
+ this is one of the contrast instructions, and it's where the
+ whole adaptation mess comes from, since I have NO IDEA
+ what r0.y contains
+ mad r0, c3.z, r1, r0.y
+ r0 is now c3.z*r1+r0.y
+ the second contrast instruction, really at a loss here
+ whole thing would be
+ r0 = c3.z*(c3.w*r1-r0.y)+r0.y
+ add r1, -r0, c5
+ r1 contains c5-r0
+ c5 is the fade parameters
+ mad oC0, c5.w, r1, r0
+ the final output color is c5.w*r1+r0
+ so... oC0 = c5.w*(c5-r0)+r0
+ I'm confused, this is also not a simple lerp, oh well?
+
+ verdict: I HAVE NO IDEA WHAT r0.y CONTAINS, DAMN IT
+*/
+/* LUT colour grading */
+float3 GradingLUT( float3 res )
+{
+ /*
+ Volume maps are SO MUCH BETTER on the shader side, no ugly
+ interpolation hacks are needed to work around sampling quirks,
+ and the code is EXTREMELY simplified as a result.
+
+ Seriously, it's just as simple as using the screen rgb values
+ as xyz coordinates, nothing more, it maps exactly 1:1. Additionally,
+ the LUTs can have any arbitrary width, height and depth.
+
+ It's also possible to use RGBA32F color on the LUT side, but that's
+ a bit more complicated to set up for the user. GIMP doesn't support
+ that format yet, dunno about Photoshop.
+ */
+ float3 tcl_n = tex3D(SamplerLUTN,res).rgb;
+ float3 tcl_d = tex3D(SamplerLUTD,res).rgb;
+ float3 tcl_in = tex3D(SamplerLUTIN,res).rgb;
+ float3 tcl_id = tex3D(SamplerLUTID,res).rgb;
+ float3 tcol = tod_ind(tcl);
+ float lutblend = tod_ind(lutblend);
+ return lerp(res,tcol,lutblend);
+}
+/* I think this Technicolor implementation is correct... maybe */
+float3 Technicolor( float3 res )
+{
+ res = clamp(res,0.0,1.0);
+ float red = 1.0-(res.r-(res.g+res.b)*0.5);
+ float green = 1.0-(res.g-(res.r+res.b)*0.5);
+ float blue = 1.0-(res.b-(res.r+res.g)*0.5);
+ float3 tint = float3(green*blue,red*blue,red*green)*res;
+ return lerp(res,res+0.5*(tint-res),techblend);
+}
+/* post-pass dithering, something apparently only my ENB does */
+float3 Dither( float3 res, float2 coord )
+{
+ float2 rcoord = coord*float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
+ float3 col = res;
+ float dml = (1.0/256.0);
+ if ( dither == 1 )
+ col += ordered2[int(rcoord.x%2)+2*int(rcoord.y%2)]*dml-0.5*dml;
+ else if ( dither == 2 )
+ col += ordered8[int(rcoord.x%8)+8*int(rcoord.y%8)]*dml-0.5*dml;
+ else col += checkers[int(rcoord.x%2)+2*int(rcoord.y%2)]*dml-0.5*dml;
+ col = (trunc(col*256.0)/256.0);
+ return col;
+}
+/* Fuzzy */
+float3 FilmGrain( float3 res, float2 coord )
+{
+ float ts = Timer.x*nf;
+ float2 tcs = coord.xy;
+ float2 s1 = tcs+float2(0,ts);
+ float2 s2 = tcs+float2(ts,0);
+ float2 s3 = tcs+float2(ts,ts);
+ float n1, n2, n3;
+ float2 nr = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w)/256.0;
+ /*
+ There are two methods of making noise here:
+ 1. two-pass algorithm that produces a particular fuzz complete with
+ a soft horizontal tear, reminiscent of old TV static.
+ 2. simple version that has very noticeable tiling and visible
+ scrolling at low speeds
+ */
+ if ( np )
+ {
+ n1 = tex2D(SamplerNoise2,s1*nm11*nr).r;
+ n2 = tex2D(SamplerNoise2,s2*nm12*nr).g;
+ n3 = tex2D(SamplerNoise2,s3*nm13*nr).b;
+ s1 = tcs+float2(ts+n1*nk,n2*nk);
+ s2 = tcs+float2(n2,ts+n3*nk);
+ s3 = tcs+float2(ts+n3*nk,ts+n1*nk);
+ n1 = tex2D(SamplerNoise2,s1*nm21*nr).r;
+ n2 = tex2D(SamplerNoise2,s2*nm22*nr).g;
+ n3 = tex2D(SamplerNoise2,s3*nm23*nr).b;
+ }
+ else
+ {
+ n1 = tex2D(SamplerNoise3,s1*nm1*nr).r;
+ n2 = tex2D(SamplerNoise3,s2*nm2*nr).g;
+ n3 = tex2D(SamplerNoise3,s3*nm3*nr).b;
+ }
+ float n4 = (n1+n2+n3)/3;
+ float3 ng = float3(n4,n4,n4);
+ float3 nc = float3(n1,n2,n3);
+ float3 nt = pow(clamp(lerp(ng,nc,ns),0.0,1.0),nj);
+ if ( nb == 1 ) return res+nt*ni*0.01;
+ if ( nb == 2 ) return overlay(res,(nt*ni*0.01));
+ if ( nb == 3 )
+ {
+ float bn = 1.0-saturate((res.r+res.g+res.b)/3.0);
+ bn = pow(bn,bnp);
+ float3 nn = saturate(nt*bn);
+ return darkmask(res,(nn*ni*0.01));
+ }
+ return lerp(res,nt,ni*0.01);
+}
+/* Screen frost distortion */
+float2 ScreenFrost( float2 coord )
+{
+ float2 bresl;
+ if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy);
+ else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
+ float2 nc = coord*(bresl/FROSTSIZE)*frostsize;
+ float2 ofs = tex2D(SamplerFrost,nc).xy;
+ ofs = (ofs-0.5)*2.0;
+ ofs *= pow(length(ofs),frostpow)*froststrength;
+ if ( !frostalways ) ofs *= max(0.0,tod_ind(frostfactor))
+ *max(0.0,coldfactor-warmfactor);
+ float dist = distance(coord,float2(0.5,0.5))*2.0;
+ ofs *= clamp(pow(dist,frostrpow)*frostrmult+frostrbump,0.0,1.0);
+ return coord+ofs;
+}
+/* Old MariENB 0.x screen dirt filter, updated */
+float3 ScreenDirt( float3 res, float2 coord )
+{
+ float2 nr = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w)/256.0;
+ float3 ncolc = tex2D(SamplerNoise1,coord*dirtmc*nr).rgb;
+ float2 ds = float2(res.r+res.g,res.g+res.b)/2.0;
+ float3 ncoll = tex2D(SamplerNoise1,ds*dirtml).rgb;
+ res = lerp(res,(ncolc.r+1.0)*res,dirtcfactor
+ *saturate(1.0-(ds.x+ds.y)*0.25));
+ res = lerp(res,(ncoll.r+1.0)*res,dirtlfactor
+ *saturate(1.0-(ds.x+ds.y)*0.25));
+ return res;
+}
+/* MariENB shader */
+float4 PS_Mari( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
+{
+ float2 coord = IN.txcoord0.xy;
+ float2 bresl;
+ if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy);
+ else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
+ float4 res;
+ float3 bcol;
+ if ( frostenable )
+ {
+ float2 ofs = ScreenFrost(coord);
+ ofs -= coord;
+ if ( (distcha != 0.0) && (length(ofs) != 0.0) )
+ {
+ float2 ofr, ofg, ofb;
+ ofr = ofs*(1.0-distcha*0.01);
+ ofg = ofs;
+ ofb = ofs*(1.0+distcha*0.01);
+ res = float4(tex2D(_s0,coord+ofr).r,
+ tex2D(_s0,coord+ofg).g,
+ tex2D(_s0,coord+ofb).b,1.0);
+ bcol = float3(tex2D(_s3,coord+ofr).r,
+ tex2D(_s3,coord+ofg).g,
+ tex2D(_s3,coord+ofb).b)*EBloomAmount;
+ }
+ else
+ {
+ res = tex2D(_s0,coord+ofs);
+ bcol = tex2D(_s3,coord+ofs).rgb*EBloomAmount;
+ }
+ float2 nc = coord*(bresl/FROSTSIZE)*frostsize;
+ float bmp = pow(max(0,tex2D(SamplerFrost,nc).z),frostbpow);
+ float dist = distance(coord,float2(0.5,0.5))*2.0;
+ dist = clamp(pow(dist,frostrpow)*frostrmult+frostrbump,0.0,
+ 1.0)*frostblend;
+ if ( !frostalways ) dist *= max(0.0,tod_ind(frostfactor))
+ *max(0.0,coldfactor-warmfactor);
+ res.rgb *= 1.0+bmp*dist;
+ }
+ else
+ {
+ res = tex2D(_s0,coord);
+ bcol = tex2D(_s3,coord).rgb*EBloomAmount;
+ }
+ if ( bloomdebug ) res.rgb *= 0;
+ res.rgb += bcol;
+ res.rgb = pow(max(res.rgb,0.0),2.2);
+ if ( aenable ) res.rgb = Adaptation(res.rgb);
+ if ( nbt && ne ) res.rgb = FilmGrain(res.rgb,coord);
+ if ( dirtenable ) res.rgb = ScreenDirt(res.rgb,coord);
+ res.rgb = Tonemap(res.rgb);
+ if ( vgradeenable ) res.rgb = GradingGame(res.rgb);
+ if ( gradeenable1 ) res.rgb = GradingRGB(res.rgb);
+ if ( colorizeafterhsv )
+ {
+ if ( gradeenable3 ) res.rgb = GradingHSV(res.rgb);
+ if ( gradeenable2 ) res.rgb = GradingColorize(res.rgb);
+ }
+ else
+ {
+ if ( gradeenable2 ) res.rgb = GradingColorize(res.rgb);
+ if ( gradeenable3 ) res.rgb = GradingHSV(res.rgb);
+ }
+ if ( techenable ) res.rgb = Technicolor(res.rgb);
+ if ( lutenable ) res.rgb = GradingLUT(res.rgb);
+ if ( !nbt && ne ) res.rgb = FilmGrain(res.rgb,coord);
+ res.rgb = _r5.w*(_r5.rgb-res.rgb)+res.rgb;
+ if ( dodither ) res.rgb = Dither(res.rgb,coord);
+ res.rgb = max(0,res.rgb);
+ res.a = 1.0;
+ return res;
+}
+/*
+ So... let me get this straight... rather than simply switching techniques,
+ Boris just compiles the program twice with and without this macro, then
+ toggling "UseEffect" switches between each variation? Wat?
+*/
+#ifndef ENB_FLIPTECHNIQUE
+technique Shader_D6EC7DD1
+#else
+technique Shader_ORIGINALPOSTPROCESS
+#endif
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_Mari();
+ ColorWriteEnable = ALPHA|RED|GREEN|BLUE;
+ ZEnable = FALSE;
+ ZWriteEnable = FALSE;
+ CullMode = NONE;
+ AlphaTestEnable = FALSE;
+ AlphaBlendEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+#ifndef ENB_FLIPTECHNIQUE
+technique Shader_ORIGINALPOSTPROCESS
+#else
+technique Shader_D6EC7DD1
+#endif
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ /* >inline assembly */
+ PixelShader = asm
+ {
+ ps_3_0
+ def c6,0,0,0,0
+ def c7,0.212500006,0.715399981,0.0720999986,1
+ dcl_texcoord v0.xy
+ dcl_2d s0
+ dcl_2d s1
+ dcl_2d s2
+ rcp r0.x,c2.y
+ texld r1,v0,s2
+ mul r0.yz,r1.xxyw,c1.y
+ rcp r0.w,r0.y
+ mul r0.z,r0.w,r0.z
+ texld r1,v0,s1
+ mul r1.xyz,r1,c1.y
+ dp3 r0.w,c7,r1
+ mul r1.w,r0.w,r0.z
+ mad r0.z,r0.z,r0.w,c7.w
+ rcp r0.z,r0.z
+ mad r0.x,r1.w,r0.x,c7.w
+ mul r0.x,r0.x,r1.w
+ mul r0.x,r0.z,r0.x
+ cmp r0.x,-r0.w,c6.x,r0.x
+ rcp r0.z,r0.w
+ mul r0.z,r0.z,r0.x
+ add_sat r0.x,-r0.x,c2.x
+ texld r2,v0,s0
+ mul r2.xyz,r2,c1.y
+ mul r2.xyz,r0.x,r2
+ mad r1.xyz,r1,r0.z,r2
+ dp3 r0.x,r1,c7
+ mov r1.w,c7.w
+ lrp r2,c3.x,r1,r0.x
+ mad r1,r0.x,c4,-r2
+ mad r1,c4.w,r1,r2
+ mad r1,c3.w,r1,-r0.y
+ mad r0,c3.z,r1,r0.y
+ add r1,-r0,c5
+ mad oC0,c5.w,r1,r0
+ };
+ ColorWriteEnable = ALPHA|RED|GREEN|BLUE;
+ ZEnable = FALSE;
+ ZWriteEnable = FALSE;
+ CullMode = NONE;
+ AlphaTestEnable = FALSE;
+ AlphaBlendEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
diff --git a/enbseries/menbeffectinternals.fx b/enbseries/menbeffectinternals.fx
new file mode 100644
index 0000000..a3c3c88
--- /dev/null
+++ b/enbseries/menbeffectinternals.fx
@@ -0,0 +1,285 @@
+/*
+ menbeffectinternals.fx : MariENB base internal variables.
+ (C)2013-2017 Marisa Kirisame, UnSX Team.
+ Part of MariENB, the personal ENB of Marisa.
+ Released under the GNU GPLv3 (or later).
+*/
+/*
+ dithering threshold maps
+ don't touch unless you know what you're doing
+*/
+static const float checkers[4] =
+{
+ 1.0,0.0,
+ 0.0,1.0
+};
+#define d(x) x/4.0
+static const float ordered2[4] =
+{
+ d(0),d(2),
+ d(4),d(2)
+};
+#undef d
+#define d(x) x/64.0
+static const float ordered8[64] =
+{
+ d( 0),d(48),d(12),d(60),d( 3),d(51),d(15),d(63),
+ d(32),d(16),d(44),d(28),d(35),d(19),d(47),d(31),
+ d( 8),d(56),d( 4),d(52),d(11),d(59),d( 7),d(55),
+ d(40),d(24),d(36),d(20),d(43),d(27),d(39),d(23),
+ d( 2),d(50),d(14),d(62),d( 1),d(49),d(13),d(61),
+ d(34),d(18),d(46),d(30),d(33),d(17),d(45),d(29),
+ d(10),d(58),d( 6),d(54),d( 9),d(57),d( 5),d(53),
+ d(42),d(26),d(38),d(22),d(41),d(25),d(37),d(21)
+};
+#undef d
+
+/* standard stuff */
+float4 ScreenSize;
+float4 Timer;
+float ENightDayFactor;
+float EInteriorFactor;
+float EBloomAmount;
+float4 WeatherAndTime;
+/* samplers and textures */
+texture2D texs0;
+texture2D texs1;
+texture2D texs2;
+texture2D texs3;
+texture2D texs4;
+texture2D texs7;
+texture2D texNoise1
+<
+ string ResourceName = "menbnoise1.png";
+>;
+texture2D texNoise2
+<
+ string ResourceName = "menbnoise2.png";
+>;
+texture2D texNoise3
+<
+ string ResourceName = "menbnoise3.png";
+>;
+texture3D texLUTN
+<
+ string ResourceName = "menblut_night.dds";
+>;
+texture3D texLUTD
+<
+ string ResourceName = "menblut_day.dds";
+>;
+texture3D texLUTIN
+<
+ string ResourceName = "menblut_interiornight.dds";
+>;
+texture3D texLUTID
+<
+ string ResourceName = "menblut_interiorday.dds";
+>;
+texture2D texTonemap
+<
+ string ResourceName = "menbfilmlut.png";
+>;
+texture2D texFrost
+<
+#ifdef FROST_DDS
+ string ResourceName = "menbfrost.dds";
+#else
+ string ResourceName = "menbfrost.png";
+#endif
+>;
+sampler2D _s0 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D _s1 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D _s2 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D _s3 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D _s4 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D _s7 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerNoise1 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Wrap;
+ AddressV = Wrap;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerNoise2 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Wrap;
+ AddressV = Wrap;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerNoise3 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Wrap;
+ AddressV = Wrap;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler3D SamplerLUTN = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ AddressW = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler3D SamplerLUTD = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ AddressW = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler3D SamplerLUTIN = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ AddressW = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler3D SamplerLUTID = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ AddressW = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerTonemap = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerFrost = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Wrap;
+ AddressV = Wrap;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+/* whatever */
+struct VS_OUTPUT_POST
+{
+ float4 vpos : POSITION;
+ float2 txcoord0 : TEXCOORD0;
+};
+struct VS_INPUT_POST
+{
+ float3 pos : POSITION;
+ float2 txcoord0 : TEXCOORD0;
+};
diff --git a/enbseries/menbeffectsettings.fx b/enbseries/menbeffectsettings.fx
new file mode 100644
index 0000000..a9d964d
--- /dev/null
+++ b/enbseries/menbeffectsettings.fx
@@ -0,0 +1,939 @@
+/*
+ menbeffectsettings.fx : MariENB base user-tweakable variables.
+ (C)2013-2017 Marisa Kirisame, UnSX Team.
+ Part of MariENB, the personal ENB of Marisa.
+ Released under the GNU GPLv3 (or later).
+*/
+string str_misc = "Miscellaneous";
+/* fixed resolution, keeps blur filters at a consistent internal resolution */
+int fixedx
+<
+ string UIName = "Fixed Resolution Width";
+ string UIWidget = "Spinner";
+ int UIMin = 0;
+> = {1920};
+int fixedy
+<
+ string UIName = "Fixed Resolution Height";
+ string UIWidget = "Spinner";
+ int UIMin = 0;
+> = {1080};
+string str_dist = "Frost Overlay";
+float distcha
+<
+ string UIName = "Distortion Chromatic Aberration";
+ string UIWidget = "Spinner";
+> = {10.0};
+bool frostenable
+<
+ string UIName = "Enable Screen Frost";
+ string UIWidget = "Checkbox";
+> = {false};
+float frostpow
+<
+ string UIName = "Frost Contrast";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float froststrength
+<
+ string UIName = "Frost Strength";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float frostrpow
+<
+ string UIName = "Frost Radial Contrast";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float frostrmult
+<
+ string UIName = "Frost Radial Intensity";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float frostrbump
+<
+ string UIName = "Frost Radial Offset";
+ string UIWidget = "Spinner";
+> = {0.0};
+float frostblend
+<
+ string UIName = "Frost Texture Blend";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float frostbpow
+<
+ string UIName = "Frost Texture Blend Contrast";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float frostsize
+<
+ string UIName = "Frost Texture Size";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float frostfactor_n
+<
+ string UIName = "Frost Factor Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float frostfactor_d
+<
+ string UIName = "Frost Factor Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+float frostfactor_in
+<
+ string UIName = "Frost Factor Interior Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float frostfactor_id
+<
+ string UIName = "Frost Factor Interior Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+bool frostalways
+<
+ string UIName = "Frost Always Enable";
+ string UIWidget = "Checkbox";
+> = {false};
+/* film grain */
+string str_noise = "Film Grain";
+bool ne
+<
+ string UIName = "Enable Grain";
+ string UIWidget = "Checkbox";
+> = {false};
+/* speed of grain */
+float nf
+<
+ string UIName = "Grain Speed";
+ string UIWidget = "Spinner";
+> = {2500.0};
+/* intensity of grain */
+float ni
+<
+ string UIName = "Grain Intensity";
+ string UIWidget = "Spinner";
+> = {0.05};
+/* saturation of grain */
+float ns
+<
+ string UIName = "Grain Saturation";
+ string UIWidget = "Spinner";
+> = {0.0};
+/* use two-pass grain (double the texture fetches, but looks less uniform) */
+bool np
+<
+ string UIName = "Grain Two-Pass";
+ string UIWidget = "Checkbox";
+> = {true};
+/*
+ blending mode for grain:
+ 0 -> normal
+ 1 -> add
+ 2 -> overlay
+ 3 -> "dark mask", a personal invention
+*/
+int nb
+<
+ string UIName = "Grain Blending Mode";
+ string UIWidget = "Spinner";
+ int UIMin = 0;
+ int UIMax = 3;
+> = {1};
+/* dark mask blend mode contrast for mask image */
+float bnp
+<
+ string UIName = "Grain Dark Mask Contrast";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {2.5};
+/* two-pass distortion factor (0 = look just like one-pass grain) */
+float nk
+<
+ string UIName = "Grain Two-Pass Factor";
+ string UIWidget = "Spinner";
+> = {0.04};
+/* zoom factors for each component of each noise texture */
+float nm1
+<
+ string UIName = "Grain Magnification 1";
+ string UIWidget = "Spinner";
+> = {13.25};
+float nm2
+<
+ string UIName = "Grain Magnification 2";
+ string UIWidget = "Spinner";
+> = {19.64};
+float nm3
+<
+ string UIName = "Grain Magnification 3";
+ string UIWidget = "Spinner";
+> = {17.35};
+float nm11
+<
+ string UIName = "Grain Pass 1 Magnification 1";
+ string UIWidget = "Spinner";
+> = {2.05};
+float nm12
+<
+ string UIName = "Grain Pass 1 Magnification 2";
+ string UIWidget = "Spinner";
+> = {3.11};
+float nm13
+<
+ string UIName = "Grain Pass 1 Magnification 3";
+ string UIWidget = "Spinner";
+> = {2.22};
+float nm21
+<
+ string UIName = "Grain Pass 2 Magnification 1";
+ string UIWidget = "Spinner";
+> = {4.25};
+float nm22
+<
+ string UIName = "Grain Pass 2 Magnification 2";
+ string UIWidget = "Spinner";
+> = {0.42};
+float nm23
+<
+ string UIName = "Grain Pass 2 Magnification 3";
+ string UIWidget = "Spinner";
+> = {6.29};
+/* contrast of grain */
+float nj
+<
+ string UIName = "Grain Contrast";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {2.0};
+bool nbt
+<
+ string UIName = "Apply Grain Before Tone Mapping";
+ string UIWidget = "Checkbox";
+> = {true};
+/* old dirt filter */
+string str_dirt = "Screen Dirt";
+bool dirtenable
+<
+ string UIName = "Enable Dirt";
+ string UIWidget = "Checkbox";
+> = {false};
+float dirtcfactor
+<
+ string UIName = "Dirt Coord Factor";
+ string UIWidget = "Spinner";
+> = {0.1};
+float dirtlfactor
+<
+ string UIName = "Dirt Luminance Factor";
+ string UIWidget = "Spinner";
+> = {0.0};
+float dirtmc
+<
+ string UIName = "Dirt Coord Zoom";
+ string UIWidget = "Spinner";
+> = {3.0};
+float dirtml
+<
+ string UIName = "Dirt Luminance Zoom";
+ string UIWidget = "Spinner";
+> = {1.0};
+/* "adaptation" factors */
+string str_adaptation = "Eye Adaptation";
+bool aenable
+<
+ string UIName = "Enable Adaptation";
+ string UIWidget = "Checkbox";
+> = {false};
+float amin_n
+<
+ string UIName = "Adaptation Min Night";
+ string UIWidget = "Spinner";
+> = {0.0};
+float amin_d
+<
+ string UIName = "Adaptation Min Day";
+ string UIWidget = "Spinner";
+> = {0.0};
+float amin_in
+<
+ string UIName = "Adaptation Min Interior Night";
+ string UIWidget = "Spinner";
+> = {0.0};
+float amin_id
+<
+ string UIName = "Adaptation Min Interior Day";
+ string UIWidget = "Spinner";
+> = {0.0};
+float amax_n
+<
+ string UIName = "Adaptation Max Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float amax_d
+<
+ string UIName = "Adaptation Max Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+float amax_in
+<
+ string UIName = "Adaptation Max Interior Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float amax_id
+<
+ string UIName = "Adaptation Max Interior Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+/* tone mapping */
+string str_tonemap = "Tone Mapping";
+/*
+ algorithms:
+ -1 : Disabled
+ 0 : Linear
+ 1 : Reinhard
+ 2 : Uncharted 2
+ 3 : Hejl Dawson
+ 4 : Haarm-Peter Duiker
+*/
+int tmapenable
+<
+ string UIName = "Tonemapping Method";
+ string UIWidget = "Spinner";
+ int UIMin = -1;
+ int UIMax = 4;
+> = {2};
+float tmapexposure_n
+<
+ string UIName = "Tonemap Exposure Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float tmapexposure_d
+<
+ string UIName = "Tonemap Exposure Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float tmapexposure_in
+<
+ string UIName = "Tonemap Exposure Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float tmapexposure_id
+<
+ string UIName = "Tonemap Exposure Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float tmapblend_n
+<
+ string UIName = "Tonemap Blend Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {1.0};
+float tmapblend_d
+<
+ string UIName = "Tonemap Blend Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {1.0};
+float tmapblend_in
+<
+ string UIName = "Tonemap Blend Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {1.0};
+float tmapblend_id
+<
+ string UIName = "Tonemap Blend Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {1.0};
+float unA_n
+<
+ string UIName = "Uncharted2 Shoulder Strength Night";
+ string UIWidget = "Spinner";
+> = {0.5};
+float unA_d
+<
+ string UIName = "Uncharted2 Shoulder Strength Day";
+ string UIWidget = "Spinner";
+> = {0.5};
+float unA_in
+<
+ string UIName = "Uncharted2 Shoulder Strength Interior Night";
+ string UIWidget = "Spinner";
+> = {0.5};
+float unA_id
+<
+ string UIName = "Uncharted2 Shoulder Strength Interior Day";
+ string UIWidget = "Spinner";
+> = {0.5};
+float unB_n
+<
+ string UIName = "Uncharted2 Linear Strength Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float unB_d
+<
+ string UIName = "Uncharted2 Linear Strength Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+float unB_in
+<
+ string UIName = "Uncharted2 Linear Strength Interior Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float unB_id
+<
+ string UIName = "Uncharted2 Linear Strength Interior Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+float unC_n
+<
+ string UIName = "Uncharted2 Linear Angle Night";
+ string UIWidget = "Spinner";
+> = {0.2};
+float unC_d
+<
+ string UIName = "Uncharted2 Linear Angle Day";
+ string UIWidget = "Spinner";
+> = {0.2};
+float unC_in
+<
+ string UIName = "Uncharted2 Linear Angle Interior Night";
+ string UIWidget = "Spinner";
+> = {0.2};
+float unC_id
+<
+ string UIName = "Uncharted2 Linear Angle Interior Day";
+ string UIWidget = "Spinner";
+> = {0.2};
+float unD_n
+<
+ string UIName = "Uncharted2 Toe Strength Night";
+ string UIWidget = "Spinner";
+> = {0.75};
+float unD_d
+<
+ string UIName = "Uncharted2 Toe Strength Day";
+ string UIWidget = "Spinner";
+> = {0.75};
+float unD_in
+<
+ string UIName = "Uncharted2 Toe Strength Interior Night";
+ string UIWidget = "Spinner";
+> = {0.75};
+float unD_id
+<
+ string UIName = "Uncharted2 Toe Strength Interior Day";
+ string UIWidget = "Spinner";
+> = {0.75};
+float unE_n
+<
+ string UIName = "Uncharted2 Toe Numerator Night";
+ string UIWidget = "Spinner";
+> = {0.02};
+float unE_d
+<
+ string UIName = "Uncharted2 Toe Numerator Day";
+ string UIWidget = "Spinner";
+> = {0.02};
+float unE_in
+<
+ string UIName = "Uncharted2 Toe Numerator Interior Night";
+ string UIWidget = "Spinner";
+> = {0.02};
+float unE_id
+<
+ string UIName = "Uncharted2 Toe Numerator Interior Day";
+ string UIWidget = "Spinner";
+> = {0.02};
+float unF_n
+<
+ string UIName = "Uncharted2 Toe Denominator Night";
+ string UIWidget = "Spinner";
+> = {0.30};
+float unF_d
+<
+ string UIName = "Uncharted2 Toe Denominator Day";
+ string UIWidget = "Spinner";
+> = {0.30};
+float unF_in
+<
+ string UIName = "Uncharted2 Toe Denominator Interior Night";
+ string UIWidget = "Spinner";
+> = {0.30};
+float unF_id
+<
+ string UIName = "Uncharted2 Toe Denominator Interior Day";
+ string UIWidget = "Spinner";
+> = {0.30};
+float unW_n
+<
+ string UIName = "Uncharted2 Linear White Night";
+ string UIWidget = "Spinner";
+> = {10.0};
+float unW_d
+<
+ string UIName = "Uncharted2 Linear White Day";
+ string UIWidget = "Spinner";
+> = {10.0};
+float unW_in
+<
+ string UIName = "Uncharted2 Linear White Interior Night";
+ string UIWidget = "Spinner";
+> = {10.0};
+float unW_id
+<
+ string UIName = "Uncharted2 Linear White Interior Day";
+ string UIWidget = "Spinner";
+> = {10.0};
+/* Color grading */
+string str_grade = "Color Grading Suite";
+bool gradeenable1
+<
+ string UIName = "Enable RGB Grading";
+ string UIWidget = "Checkbox";
+> = {false};
+/* color component multipliers */
+float grademul_r_n
+<
+ string UIName = "Grading Intensity Night Red";
+ string UIWidget = "Spinner";
+> = {1.0};
+float grademul_g_n
+<
+ string UIName = "Grading Intensity Night Green";
+ string UIWidget = "Spinner";
+> = {1.0};
+float grademul_b_n
+<
+ string UIName = "Grading Intensity Night Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+float grademul_r_d
+<
+ string UIName = "Grading Intensity Day Red";
+ string UIWidget = "Spinner";
+> = {1.0};
+float grademul_g_d
+<
+ string UIName = "Grading Intensity Day Green";
+ string UIWidget = "Spinner";
+> = {1.0};
+float grademul_b_d
+<
+ string UIName = "Grading Intensity Day Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+float grademul_r_in
+<
+ string UIName = "Grading Intensity Interior Night Red";
+ string UIWidget = "Spinner";
+> = {1.0};
+float grademul_g_in
+<
+ string UIName = "Grading Intensity Interior Night Green";
+ string UIWidget = "Spinner";
+> = {1.0};
+float grademul_b_in
+<
+ string UIName = "Grading Intensity Interior Night Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+float grademul_r_id
+<
+ string UIName = "Grading Intensity Interior Day Red";
+ string UIWidget = "Spinner";
+> = {1.0};
+float grademul_g_id
+<
+ string UIName = "Grading Intensity Interior Day Green";
+ string UIWidget = "Spinner";
+> = {1.0};
+float grademul_b_id
+<
+ string UIName = "Grading Intensity Interior Day Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+/* color component contrasts */
+float gradepow_r_n
+<
+ string UIName = "Grading Contrast Night Red";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float gradepow_g_n
+<
+ string UIName = "Grading Contrast Night Green";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float gradepow_b_n
+<
+ string UIName = "Grading Contrast Night Blue";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float gradepow_r_d
+<
+ string UIName = "Grading Contrast Day Red";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float gradepow_g_d
+<
+ string UIName = "Grading Contrast Day Green";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float gradepow_b_d
+<
+ string UIName = "Grading Contrast Day Blue";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float gradepow_r_in
+<
+ string UIName = "Grading Contrast Interior Night Red";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float gradepow_g_in
+<
+ string UIName = "Grading Contrast Interior Night Green";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float gradepow_b_in
+<
+ string UIName = "Grading Contrast Interior Night Blue";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float gradepow_r_id
+<
+ string UIName = "Grading Contrast Interior Day Red";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float gradepow_g_id
+<
+ string UIName = "Grading Contrast Interior Day Green";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float gradepow_b_id
+<
+ string UIName = "Grading Contrast Interior Day Blue";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+/* colorization factors */
+bool gradeenable2
+<
+ string UIName = "Enable Vibrance Grading";
+ string UIWidget = "Checkbox";
+> = {false};
+float gradecol_r_n
+<
+ string UIName = "Grading Color Night Red";
+ string UIWidget = "Spinner";
+> = {1.0};
+float gradecol_g_n
+<
+ string UIName = "Grading Color Night Green";
+ string UIWidget = "Spinner";
+> = {1.0};
+float gradecol_b_n
+<
+ string UIName = "Grading Color Night Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+float gradecol_r_d
+<
+ string UIName = "Grading Color Day Red";
+ string UIWidget = "Spinner";
+> = {1.0};
+float gradecol_g_d
+<
+ string UIName = "Grading Color Day Green";
+ string UIWidget = "Spinner";
+> = {1.0};
+float gradecol_b_d
+<
+ string UIName = "Grading Color Day Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+float gradecol_r_in
+<
+ string UIName = "Grading Color Interior Night Red";
+ string UIWidget = "Spinner";
+> = {1.0};
+float gradecol_g_in
+<
+ string UIName = "Grading Color Interior Night Green";
+ string UIWidget = "Spinner";
+> = {1.0};
+float gradecol_b_in
+<
+ string UIName = "Grading Color Interior Night Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+float gradecol_r_id
+<
+ string UIName = "Grading Color Interior Day Red";
+ string UIWidget = "Spinner";
+> = {1.0};
+float gradecol_g_id
+<
+ string UIName = "Grading Color Interior Day Green";
+ string UIWidget = "Spinner";
+> = {1.0};
+float gradecol_b_id
+<
+ string UIName = "Grading Color Interior Day Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+/* blend factor for colorization (negative values are quite fancy) */
+float gradecolfact_n
+<
+ string UIName = "Grading Color Factor Night";
+ string UIWidget = "Spinner";
+> = {0.0};
+float gradecolfact_d
+<
+ string UIName = "Grading Color Factor Day";
+ string UIWidget = "Spinner";
+> = {0.0};
+float gradecolfact_in
+<
+ string UIName = "Grading Color Factor Interior Night";
+ string UIWidget = "Spinner";
+> = {0.0};
+float gradecolfact_id
+<
+ string UIName = "Grading Color Factor Interior Day";
+ string UIWidget = "Spinner";
+> = {0.0};
+/* HSV grading */
+bool gradeenable3
+<
+ string UIName = "Enable HSV Grading";
+ string UIWidget = "Checkbox";
+> = {false};
+/* saturation multiplier */
+float gradesatmul_n
+<
+ string UIName = "Grading Saturation Intensity Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float gradesatmul_d
+<
+ string UIName = "Grading Saturation Intensity Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+float gradesatmul_in
+<
+ string UIName = "Grading Saturation Intensity Interior Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float gradesatmul_id
+<
+ string UIName = "Grading Saturation Intensity Interior Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+/* saturation power */
+float gradesatpow_n
+<
+ string UIName = "Grading Saturation Contrast Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float gradesatpow_d
+<
+ string UIName = "Grading Saturation Contrast Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+float gradesatpow_in
+<
+ string UIName = "Grading Saturation Contrast Interior Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float gradesatpow_id
+<
+ string UIName = "Grading Saturation Contrast Interior Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+/* value multiplier */
+float gradevalmul_n
+<
+ string UIName = "Grading Value Intensity Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float gradevalmul_d
+<
+ string UIName = "Grading Value Intensity Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+float gradevalmul_in
+<
+ string UIName = "Grading Value Intensity Interior Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float gradevalmul_id
+<
+ string UIName = "Grading Value Intensity Interior Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+/* value power */
+float gradevalpow_n
+<
+ string UIName = "Grading Value Contrast Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float gradevalpow_d
+<
+ string UIName = "Grading Value Contrast Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+float gradevalpow_in
+<
+ string UIName = "Grading Value Contrast Interior Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float gradevalpow_id
+<
+ string UIName = "Grading Value Contrast Interior Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+bool colorizeafterhsv
+<
+ string UIName = "Colorize After HSV";
+ string UIWidget = "Checkbox";
+> = {true};
+/* game imagespace support */
+string str_vanilla = "Vanilla Imagespace Tint/Grading/Fade";
+/* vanilla grading */
+bool vgradeenable
+<
+ string UIName = "Enable Vanilla Imagespace";
+ string UIWidget = "Checkbox";
+> = {true};
+float vtintblend
+<
+ string UIName = "Vanilla Tint Blend";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {1.0};
+float vsatblend
+<
+ string UIName = "Vanilla Vibrance Blend";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {1.0};
+float vconblend
+<
+ string UIName = "Vanilla Contrast Blend";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {1.0};
+float vtintpow
+<
+ string UIName = "Vanilla Tint Contrast";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float vtintmul
+<
+ string UIName = "Vanilla Tint Strength";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float vsatpow
+<
+ string UIName = "Vanilla Vibrance Contrast";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float vsatmul
+<
+ string UIName = "Vanilla Vibrance Strength";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+/* LUT grading */
+string str_lut = "RGB Lookup Table Grading";
+bool lutenable
+<
+ string UIName = "Enable LUT Grading";
+ string UIWidget = "Checkbox";
+> = {false};
+float lutblend_n
+<
+ string UIName = "LUT Blend Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float lutblend_d
+<
+ string UIName = "LUT Blend Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+float lutblend_in
+<
+ string UIName = "LUT Blend Interior Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float lutblend_id
+<
+ string UIName = "LUT Blend Interior Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+/* technicolor shader */
+string str_tech = "Technicolor";
+bool techenable
+<
+ string UIName = "Enable Technicolor";
+ string UIWidget = "Checkbox";
+> = {false};
+float techblend
+<
+ string UIName = "Technicolor Blend";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {1.0};
+string str_dither = "Dithering";
+bool dodither
+<
+ string UIName = "Enable Post Dither";
+ string UIWidget = "Checkbox";
+> = {true};
+int dither
+<
+ string UIName = "Dither Pattern";
+ string UIWidget = "Spinner";
+ int UIMin = 0;
+ int UIMax = 2;
+> = {2};
+string str_debug = "Debugging";
+bool bloomdebug
+<
+ string UIName = "Display Bloom";
+ string UIWidget = "Checkbox";
+> = {false};
diff --git a/enbseries/menbextrafilters.fx b/enbseries/menbextrafilters.fx
new file mode 100644
index 0000000..ab1650a
--- /dev/null
+++ b/enbseries/menbextrafilters.fx
@@ -0,0 +1,621 @@
+/*
+ menbextrafilters.fx : MariENB extra shader routines.
+ (C)2013-2017 Marisa Kirisame, UnSX Team.
+ Part of MariENB, the personal ENB of Marisa.
+ Released under the GNU GPLv3 (or later).
+*/
+VS_OUTPUT_POST VS_Pass( VS_INPUT_POST IN )
+{
+ VS_OUTPUT_POST OUT;
+ OUT.vpos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0);
+ OUT.txcoord.xy = IN.txcoord.xy;
+ return OUT;
+}
+/* helpers */
+/* photometric */
+#define luminance(x) dot(x,float3(0.2126,0.7152,0.0722))
+/* CCIR601 */
+//#define luminance(x) dot(x,float3(0.299,0.587,0.114))
+float3 rgb2hsv( float3 c )
+{
+ float4 K = float4(0.0,-1.0/3.0,2.0/3.0,-1.0);
+ float4 p = (c.g msd )
+ return float4(maskr,maskg,maskb,1.0);
+ return res;
+}
+/* that's right, CRT curvature */
+float4 PS_Curvature( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
+{
+ float2 coord = IN.txcoord.xy;
+ float4 res = tex2D(SamplerColor,coord);
+ if ( !curveenable ) return res;
+ float3 eta = float3(1+chromaab*0.009,1+chromaab*0.006,1+chromaab
+ *0.003);
+ float2 center = float2(coord.x-0.5,coord.y-0.5);
+ float zfact = 100.0/lenszoom;
+ float r2 = center.x*center.x+center.y*center.y;
+ float f = 1+r2*lensdist*0.01;
+ float x = f*zfact*center.x+0.5;
+ float y = f*zfact*center.y+0.5;
+ float2 rcoord = (f*eta.r)*zfact*(center.xy*0.5)+0.5;
+ float2 gcoord = (f*eta.g)*zfact*(center.xy*0.5)+0.5;
+ float2 bcoord = (f*eta.b)*zfact*(center.xy*0.5)+0.5;
+ int i,j;
+ float3 idist = float3(tex2D(SamplerColorb,rcoord).r,
+ tex2D(SamplerColorb,gcoord).g,
+ tex2D(SamplerColorb,bcoord).b);
+ res.rgb = idist.rgb;
+ return res;
+}
+/* Why am I doing this */
+float4 PS_Blur( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
+{
+ float2 coord = IN.txcoord.xy;
+ float4 res = tex2D(SamplerColor,coord);
+ if ( !bssblurenable ) return res;
+ float2 ofs[16] =
+ {
+ float2(1.0,1.0), float2(-1.0,-1.0),
+ float2(-1.0,1.0), float2(1.0,-1.0),
+
+ float2(1.0,0.0), float2(-1.0,0.0),
+ float2(0.0,1.0), float2(0.0,-1.0),
+
+ float2(1.41,0.0), float2(-1.41,0.0),
+ float2(0.0,1.41), float2(0.0,-1.41),
+
+ float2(1.41,1.41), float2(-1.41,-1.41),
+ float2(-1.41,1.41), float2(1.41,-1.41)
+ };
+ float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
+ float2 bof = (1.0/bresl)*bssblurradius;
+ int i;
+ [unroll] for ( i=0; i<16; i++ )
+ res += tex2D(SamplerColor,coord+ofs[i]*bof);
+ res /= 17.0;
+ res.a = 1.0;
+ return res;
+}
+float4 PS_Sharp( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
+{
+ float2 coord = IN.txcoord.xy;
+ float4 res = tex2D(SamplerColor,coord);
+ if ( !bsssharpenable ) return res;
+ float2 ofs[8] =
+ {
+ float2(1.0,1.0), float2(-1.0,-1.0),
+ float2(-1.0,1.0), float2(1.0,-1.0),
+
+ float2(1.41,1.41), float2(-1.41,-1.41),
+ float2(-1.41,1.41), float2(1.41,-1.41)
+ };
+ float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
+ float2 bof = (1.0/bresl)*bsssharpradius;
+ float4 tcol = res;
+ int i;
+ [unroll] for ( i=0; i<8; i++ )
+ tcol += tex2D(SamplerColor,coord+ofs[i]*bof);
+ tcol /= 9.0;
+ float4 orig = res;
+ res = orig*(1.0+dot(orig.rgb-tcol.rgb,0.333333)*bsssharpamount);
+ float rg = clamp(pow(orig.b,3.0),0.0,1.0);
+ res = lerp(res,orig,rg);
+ res.a = 1.0;
+ return res;
+}
+float4 PS_Shift( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
+{
+ float2 coord = IN.txcoord.xy;
+ float4 res = tex2D(SamplerColor,coord);
+ if ( !bssshiftenable ) return res;
+ float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
+ float2 bof = (1.0/bresl)*bssshiftradius;
+ res.g = tex2D(SamplerColor,coord).g;
+ res.r = tex2D(SamplerColor,coord+float2(0,-bof.y)).r;
+ res.b = tex2D(SamplerColor,coord+float2(0,bof.y)).b;
+ res.a = 1.0;
+ return res;
+}
+/* vignette filtering */
+float4 PS_Vignette( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
+{
+ float2 coord = IN.txcoord.xy;
+ float4 res = tex2D(SamplerColor,coord);
+ float4 vigdata = float4(0,0,0,0);
+ if ( vigshape == 0 )
+ {
+ /* circular vignette */
+ float2 uv = ((coord-0.5)*float2(1.0,ScreenSize.w))*2.0;
+ vigdata.a = dot(uv,uv);
+ vigdata.a = clamp(pow(vigdata.a,vigpow)*vigmul+vigbump,
+ 0.0,1.0);
+ vigdata.rgb = float3(vigcolor_r,vigcolor_g,vigcolor_b);
+ }
+ else if ( vigshape == 1 )
+ {
+ /* box vignette */
+ float2 uv = coord.xy*(1.0-coord.yx)*4.0;
+ vigdata.a = 1.0-(uv.x*uv.y);
+ vigdata.a = clamp(pow(max(vigdata.a,0.0),vigpow)*vigmul
+ +vigbump,0.0,1.0);
+ vigdata.rgb = float3(vigcolor_r,vigcolor_g,vigcolor_b);
+ }
+ else
+ {
+ /* textured vignette (rgb = color, alpha = blend) */
+ vigdata = tex2D(SamplerVignette,coord);
+ }
+ /* apply blur */
+ if ( bblurenable )
+ {
+ float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
+ float bfact = clamp(pow(max(vigdata.a,0.0),bblurpow)*bblurmul
+ +bblurbump,0.0,1.0);
+ float2 bof = (1.0/bresl)*bblurradius*bfact;
+ res.rgb *= 0;
+ int i,j;
+ [unroll] for ( i=-3; i<4; i++ ) [unroll] for ( j=-3; j<4; j++ )
+ res.rgb += gauss4[abs(i)]*gauss4[abs(j)]
+ *tex2D(SamplerColor,coord+float2(i,j)*bof).rgb;
+ }
+ /* apply color */
+ if ( vigenable )
+ {
+ float3 outcol;
+ if ( vigmode == 0 )
+ outcol = vigdata.rgb;
+ else if ( vigmode == 1 )
+ outcol = res.rgb+vigdata.rgb;
+ else if ( vigmode == 2 )
+ outcol = res.rgb*vigdata.rgb;
+ res.rgb = lerp(res.rgb,outcol,vigdata.a);
+ }
+ return clamp(res,0.0,1.0);
+}
+/* paint filter */
+float4 PS_Kuwahara( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
+{
+ float2 coord = IN.txcoord.xy;
+ float4 res = tex2D(SamplerColor,coord);
+ if ( !oilenable ) return res;
+ float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
+ float2 bof = 1.0/bresl;
+ float n = 16.0;
+ float3 m[4] =
+ {
+ float3(0,0,0),float3(0,0,0),float3(0,0,0),float3(0,0,0)
+ }, s[4] =
+ {
+ float3(0,0,0),float3(0,0,0),float3(0,0,0),float3(0,0,0)
+ }, c;
+ int i, j;
+ [loop] for ( i=-3; i<=0; i++ ) [loop] for ( j=-3; j<=0; j++ )
+ {
+ c = tex2D(SamplerColor,coord+float2(i,j)*bof).rgb;
+ m[0] += c;
+ s[0] += c*c;
+ }
+ [loop] for ( i=-3; i<=0; i++ ) [loop] for ( j=0; j<=3; j++ )
+ {
+ c = tex2D(SamplerColor,coord+float2(i,j)*bof).rgb;
+ m[1] += c;
+ s[1] += c*c;
+ }
+ [loop] for ( i=0; i<=3; i++ ) [loop] for ( j=-3; j<=0; j++ )
+ {
+ c = tex2D(SamplerColor,coord+float2(i,j)*bof).rgb;
+ m[2] += c;
+ s[2] += c*c;
+ }
+ [loop] for ( i=0; i<=3; i++ ) [loop] for ( j=0; j<=3; j++ )
+ {
+ c = tex2D(SamplerColor,coord+float2(i,j)*bof).rgb;
+ m[3] += c;
+ s[3] += c*c;
+ }
+ float min_sigma2 = 1e+2, sigma2;
+ [unroll] for ( i=0; i<4; i++ )
+ {
+ m[i] /= n;
+ s[i] = abs(s[i]/n-m[i]*m[i]);
+ sigma2 = s[i].r+s[i].g+s[i].b;
+ if ( sigma2 >= min_sigma2 ) continue;
+ min_sigma2 = sigma2;
+ res.rgb = m[i];
+ }
+ return res;
+}
+/* remove speckles from kuwahara filter */
+float4 PS_MedianSmooth( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
+{
+ float2 coord = IN.txcoord.xy;
+ float4 res = tex2D(SamplerColor,coord);
+ if ( !oilenable ) return res;
+ float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
+ float2 bof = 1.0/bresl;
+ float3 m1, m2, m3;
+ float3 a, b, c;
+ a = tex2D(SamplerColor,coord+float2(-1,-1)*bof).rgb;
+ b = tex2D(SamplerColor,coord+float2( 0,-1)*bof).rgb;
+ c = tex2D(SamplerColor,coord+float2( 1,-1)*bof).rgb;
+ m1 = (luminance(a) lumaMax) ) res.rgb = rgbA;
+ else res.rgb = rgbB;
+ res.a = 1.0;
+ return res;
+}
+/* Colour matrix */
+float3 ColorMatrix( float3 res )
+{
+ float3x3 cmat = float3x3(cmat_rr,cmat_rg,cmat_rb,
+ cmat_gr,cmat_gg,cmat_gb,
+ cmat_br,cmat_bg,cmat_bb);
+ res = mul(res,cmat);
+ if ( cmatnormalize )
+ {
+ float cmscale = (cmat._11+cmat._12+cmat._13+cmat._21
+ +cmat._22+cmat._23+cmat._31+cmat._32+cmat._33)/3.0;
+ res /= cmscale;
+ }
+ return res;
+}
+/* Hue-Saturation filter from GIMP */
+float hs_hue_overlap( float hue_p, float hue_s, float res )
+{
+ float v = hue_p+hue_s;
+ res += (hshue_a+v)/2.0;
+ return res%1.0;
+}
+float hs_hue( float hue, float res )
+{
+ res += (hshue_a+hue)/2.0;
+ return res%1.0;
+}
+float hs_sat( float sat, float res )
+{
+ float v = hssat_a+sat;
+ res *= v+1.0;
+ return clamp(res,0.0,1.0);
+}
+float hs_val( float val, float res )
+{
+ float v = (hsval_a+val)/2.0;
+ if ( v < 0.0 ) return res*(v+1.0);
+ return res+(v*(1.0-res));
+}
+float3 HueSaturation( float3 res )
+{
+ float3 hsv = rgb2hsv(res);
+ float ch = hsv.x*6.0;
+ int ph = 0, sh = 0;
+ float pv = 0.0, sv = 0.0;
+ bool usesh = false;
+ float hues[6] = {hshue_r,hshue_y,hshue_g,hshue_c,hshue_b,hshue_m};
+ float sats[6] = {hssat_r,hssat_y,hssat_g,hssat_c,hssat_b,hssat_m};
+ float vals[6] = {hsval_r,hsval_y,hsval_g,hsval_c,hsval_b,hsval_m};
+ float v;
+ [loop] for ( float h=0.0; h<7.0; h+=1.0 )
+ {
+ float ht = h+0.5;
+ if ( ch < ht+hsover )
+ {
+ ph = floor(h);
+ if ( (hsover > 0.0) && (ch > ht-hsover) )
+ {
+ usesh = true;
+ sh = ph+1;
+ sv = (ch-ht+hsover)/(2.0*hsover);
+ pv = 1.0-sv;
+ }
+ else usesh = false;
+ break;
+ }
+ }
+ if ( ph >= 6 )
+ {
+ ph = 0;
+ usesh = false;
+ }
+ if ( sh >= 6 ) sh = 0;
+ if ( usesh )
+ {
+ hsv.x = hs_hue_overlap(hues[ph]*pv,hues[sh]*sv,hsv.x);
+ hsv.y = hs_sat(sats[ph],hsv.y)*pv+hs_sat(sats[sh],hsv.y)*sv;
+ hsv.z = hs_val(vals[ph],hsv.z)*pv+hs_val(vals[sh],hsv.z)*sv;
+ }
+ else
+ {
+ hsv.x = hs_hue(hues[ph],hsv.x);
+ hsv.y = hs_sat(sats[ph],hsv.y);
+ hsv.z = hs_val(vals[ph],hsv.z);
+ }
+ return hsv2rgb(hsv);
+}
+/* Colour Balance filter from GIMP */
+/* Additional filters that don't fit in enbeffect */
+float4 PS_Append( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
+{
+ float2 coord = IN.txcoord.xy;
+ float4 res = tex2D(SamplerColor,coord);
+ if ( cmatenable ) res.rgb = ColorMatrix(res.rgb);
+ if ( hsenable ) res.rgb = HueSaturation(res.rgb);
+ res.rgb = max(res.rgb,0.0);
+ res.a = 1.0;
+ return res;
+}
+technique PostProcess
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_Append();
+ DitherEnable = FALSE;
+ ZEnable = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ StencilEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+technique PostProcess2
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_Kuwahara();
+ DitherEnable = FALSE;
+ ZEnable = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ StencilEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+technique PostProcess3
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_MedianSmooth();
+ DitherEnable = FALSE;
+ ZEnable = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ StencilEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+technique PostProcess4
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_FXAA();
+ DitherEnable = FALSE;
+ ZEnable = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ StencilEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+technique PostProcess5
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_Blur();
+ DitherEnable = FALSE;
+ ZEnable = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ StencilEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+technique PostProcess6
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_Sharp();
+ DitherEnable = FALSE;
+ ZEnable = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ StencilEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+technique PostProcess7
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_Shift();
+ DitherEnable = FALSE;
+ ZEnable = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ StencilEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+technique PostProcess8
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_ChromaKey();
+ DitherEnable = FALSE;
+ ZEnable = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ StencilEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+technique PostProcess9
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_Vignette();
+ DitherEnable = FALSE;
+ ZEnable = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ StencilEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+technique PostProcess10
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_Curvature();
+ DitherEnable = FALSE;
+ ZEnable = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ StencilEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+technique PostProcess11
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_Cinematic();
+ DitherEnable = FALSE;
+ ZEnable = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ StencilEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
diff --git a/enbseries/menbextrainternals.fx b/enbseries/menbextrainternals.fx
new file mode 100644
index 0000000..0af77ed
--- /dev/null
+++ b/enbseries/menbextrainternals.fx
@@ -0,0 +1,87 @@
+/*
+ menbextrainternals.fx : MariENB extra internal variables.
+ (C)2013-2017 Marisa Kirisame, UnSX Team.
+ Part of MariENB, the personal ENB of Marisa.
+ Released under the GNU GPLv3 (or later).
+*/
+/* gaussian blur matrices */
+/* radius: 4, std dev: 1.5 */
+static const float gauss4[4] =
+{
+ 0.270682, 0.216745, 0.111281, 0.036633
+};
+/* standard stuff */
+float4 ScreenSize;
+float ENightDayFactor;
+float EInteriorFactor;
+float4 Timer;
+/* samplers and textures */
+texture2D texColor;
+texture2D texDepth;
+texture2D texVignette
+<
+#ifdef VIGNETTE_DDS
+ string ResourceName = "menbvignette.dds";
+#else
+ string ResourceName = "menbvignette.png";
+#endif
+>;
+sampler2D SamplerColor = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerColorb = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Border;
+ AddressV = Border;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerDepth = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerVignette = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+/* whatever */
+struct VS_OUTPUT_POST
+{
+ float4 vpos : POSITION;
+ float2 txcoord : TEXCOORD0;
+};
+struct VS_INPUT_POST
+{
+ float3 pos : POSITION;
+ float2 txcoord : TEXCOORD0;
+};
diff --git a/enbseries/menbextrasettings.fx b/enbseries/menbextrasettings.fx
new file mode 100644
index 0000000..09bb86e
--- /dev/null
+++ b/enbseries/menbextrasettings.fx
@@ -0,0 +1,479 @@
+/*
+ menbextrasettings.fx : MariENB extra user-tweakable variables.
+ (C)2013-2017 Marisa Kirisame, UnSX Team.
+ Part of MariENB, the personal ENB of Marisa.
+ Released under the GNU GPLv3 (or later).
+*/
+/* Paint filter */
+string str_paint = "Painting Filter";
+bool oilenable
+<
+ string UIName = "Enable Oil Filter";
+ string UIWidget = "Checkbox";
+> = {false};
+/* legacy FXAA filter */
+string str_fxaa = "FXAA";
+bool fxaaenable
+<
+ string UIName = "Enable FXAA";
+ string UIWidget = "Checkbox";
+> = {false};
+float fxaaspanmax
+<
+ string UIName = "FXAA Span Max";
+ string UIWidget = "Checkbox";
+> = {4.0};
+float fxaareducemul
+<
+ string UIName = "FXAA Reduce Mul";
+ string UIWidget = "Checkbox";
+> = {16.0};
+float fxaareducemin
+<
+ string UIName = "FXAA Reduce Min";
+ string UIWidget = "Checkbox";
+> = {128.0};
+/* Depth-cutting chroma key */
+string str_mask = "Depth Chroma Key";
+bool maskenable
+<
+ string UIName = "Enable Chroma Key";
+ string UIWidget = "Checkbox";
+> = {false};
+float maskr
+<
+ string UIName = "Chroma Key Red";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {0.0};
+float maskg
+<
+ string UIName = "Chroma Key Green";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {1.0};
+float maskb
+<
+ string UIName = "Chroma Key Blue";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {0.0};
+float maskd
+<
+ string UIName = "Chroma Key Depth";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {0.5};
+/* tilting */
+float masktiltxcenter
+<
+ string UIName = "Chroma Key Depth Horizontal Tilt Center";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {0.5};
+float masktiltycenter
+<
+ string UIName = "Chroma Key Depth Vertical Tilt Center";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {0.5};
+float masktiltx
+<
+ string UIName = "Chroma Key Depth Horizontal Tilt";
+ string UIWidget = "Spinner";
+> = {0.0};
+float masktilty
+<
+ string UIName = "Chroma Key Depth Vertical Tilt";
+ string UIWidget = "Spinner";
+> = {0.0};
+/* lens curve with chromatic aberration */
+string str_curve = "Lens Curvature";
+bool curveenable
+<
+ string UIName = "Enable Curvature";
+ string UIWidget = "Checkbox";
+> = {false};
+float chromaab
+<
+ string UIName = "Curve Chromatic Aberration";
+ string UIWidget = "Spinner";
+> = {0.0};
+float lenszoom
+<
+ string UIName = "Curve Zooming";
+ string UIWidget = "Spinner";
+> = {50.0};
+float lensdist
+<
+ string UIName = "Curve Distortion";
+ string UIWidget = "Spinner";
+> = {0.0};
+/* BlurSharpShift, some people are obsessed with this nonsense */
+string str_bss = "BlurSharpShift";
+bool bssblurenable
+<
+ string UIName = "Enable Blur";
+ string UIWidget = "Checkbox";
+> = {false};
+float bssblurradius
+<
+ string UIName = "Blur Sampling Range";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.25};
+bool bsssharpenable
+<
+ string UIName = "Enable Sharp";
+ string UIWidget = "Checkbox";
+> = {false};
+float bsssharpradius
+<
+ string UIName = "Sharp Sampling Range";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float bsssharpamount
+<
+ string UIName = "Sharpening Amount";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {6.0};
+bool bssshiftenable
+<
+ string UIName = "Enable Shift";
+ string UIWidget = "Checkbox";
+> = {false};
+float bssshiftradius
+<
+ string UIName = "Shift Sampling Range";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.75};
+/* very cinematic black bars */
+string str_box = "Black Bars";
+bool boxenable
+<
+ string UIName = "Enable Black Bars";
+ string UIWidget = "Checkbox";
+> = {false};
+float boxh
+<
+ string UIName = "Box Horizontal Ratio";
+ string UIWidget = "Spinner";
+ float UIMin = 1.0;
+> = {2.39};
+float boxv
+<
+ string UIName = "Box Vertical Ratio";
+ string UIWidget = "Spinner";
+ float UIMin = 1.0;
+> = {1.0};
+/* vignette */
+string str_vignette = "Vignette with border blur";
+bool vigenable
+<
+ string UIName = "Enable Vignette";
+ string UIWidget = "Checkbox";
+> = {false};
+bool bblurenable
+<
+ string UIName = "Enable Border Blur";
+ string UIWidget = "Checkbox";
+> = {false};
+/* 0 = circle, 1 = box, 2 = texture */
+int vigshape
+<
+ string UIName = "Vignette Shape";
+ string UIWidget = "Spinner";
+ int UIMin = 0;
+ int UIMax = 2;
+> = {0};
+/* 0 = overwrite, 1 = add, 2 = multiply */
+int vigmode
+<
+ string UIName = "Vignette Blending Mode";
+ string UIWidget = "Spinner";
+ int UIMin = 0;
+ int UIMax = 2;
+> = {0};
+float vigpow
+<
+ string UIName = "Vignette Contrast";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float vigmul
+<
+ string UIName = "Vignette Intensity";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float vigbump
+<
+ string UIName = "Vignette Shift";
+ string UIWidget = "Spinner";
+> = {0.0};
+float vigcolor_r
+<
+ string UIName = "Vignette Color Red";
+ string UIWidget = "Spinner";
+> = {0.0};
+float vigcolor_g
+<
+ string UIName = "Vignette Color Green";
+ string UIWidget = "Spinner";
+> = {0.0};
+float vigcolor_b
+<
+ string UIName = "Vignette Color Blue";
+ string UIWidget = "Spinner";
+> = {0.0};
+float bblurpow
+<
+ string UIName = "Border Blur Contrast";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float bblurmul
+<
+ string UIName = "Border Blur Intensity";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float bblurbump
+<
+ string UIName = "Border Blur Shift";
+ string UIWidget = "Spinner";
+> = {0.0};
+float bblurradius
+<
+ string UIName = "Border Blur Radius";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+/* colour matrix */
+string str_cmat = "Color Matrix";
+bool cmatenable
+<
+ string UIName = "Enable Color Matrix";
+ string UIWidget = "Checkbox";
+> = {false};
+float cmat_rr
+<
+ string UIName = "Color Matrix Red Red";
+ string UIWidget = "Spinner";
+> = {1.0};
+float cmat_rg
+<
+ string UIName = "Color Matrix Red Green";
+ string UIWidget = "Spinner";
+> = {0.0};
+float cmat_rb
+<
+ string UIName = "Color Matrix Red Blue";
+ string UIWidget = "Spinner";
+> = {0.0};
+float cmat_gr
+<
+ string UIName = "Color Matrix Green Red";
+ string UIWidget = "Spinner";
+> = {0.0};
+float cmat_gg
+<
+ string UIName = "Color Matrix Green Green";
+ string UIWidget = "Spinner";
+> = {1.0};
+float cmat_gb
+<
+ string UIName = "Color Matrix Green Blue";
+ string UIWidget = "Spinner";
+> = {0.0};
+float cmat_br
+<
+ string UIName = "Color Matrix Blue Red";
+ string UIWidget = "Spinner";
+> = {0.0};
+float cmat_bg
+<
+ string UIName = "Color Matrix Blue Green";
+ string UIWidget = "Spinner";
+> = {0.0};
+float cmat_bb
+<
+ string UIName = "Color Matrix Blue Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+bool cmatnormalize
+<
+ string UIName = "Normalize Matrix";
+ string UIWidget = "Checkbox";
+> = {false};
+/* hue-saturation */
+string str_hs = "Hue-Saturation";
+bool hsenable
+<
+ string UIName = "Enable Hue-Saturation";
+ string UIWidget = "Checkbox";
+> = {false};
+float hsover
+<
+ string UIName = "Overlap";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 0.5;
+> = {0.0};
+float hshue_a
+<
+ string UIName = "Global Hue";
+ string UIWidget = "Spinner";
+ float UIMin = -1.0;
+ float UIMax = 1.0;
+> = {0.0};
+float hssat_a
+<
+ string UIName = "Global Saturation";
+ string UIWidget = "Spinner";
+ float UIMin = -1.0;
+ float UIMax = 1.0;
+> = {0.0};
+float hsval_a
+<
+ string UIName = "Global Value";
+ string UIWidget = "Spinner";
+ float UIMin = -1.0;
+ float UIMax = 1.0;
+> = {0.0};
+float hshue_r
+<
+ string UIName = "Red Hue";
+ string UIWidget = "Spinner";
+ float UIMin = -1.0;
+ float UIMax = 1.0;
+> = {0.0};
+float hssat_r
+<
+ string UIName = "Red Saturation";
+ string UIWidget = "Spinner";
+ float UIMin = -1.0;
+ float UIMax = 1.0;
+> = {0.0};
+float hsval_r
+<
+ string UIName = "Red Value";
+ string UIWidget = "Spinner";
+ float UIMin = -1.0;
+ float UIMax = 1.0;
+> = {0.0};
+float hshue_y
+<
+ string UIName = "Yellow Hue";
+ string UIWidget = "Spinner";
+ float UIMin = -1.0;
+ float UIMax = 1.0;
+> = {0.0};
+float hssat_y
+<
+ string UIName = "Yellow Saturation";
+ string UIWidget = "Spinner";
+ float UIMin = -1.0;
+ float UIMax = 1.0;
+> = {0.0};
+float hsval_y
+<
+ string UIName = "Yellow Value";
+ string UIWidget = "Spinner";
+ float UIMin = -1.0;
+ float UIMax = 1.0;
+> = {0.0};
+float hshue_g
+<
+ string UIName = "Green Hue";
+ string UIWidget = "Spinner";
+ float UIMin = -1.0;
+ float UIMax = 1.0;
+> = {0.0};
+float hssat_g
+<
+ string UIName = "Green Saturation";
+ string UIWidget = "Spinner";
+ float UIMin = -1.0;
+ float UIMax = 1.0;
+> = {0.0};
+float hsval_g
+<
+ string UIName = "Green Value";
+ string UIWidget = "Spinner";
+ float UIMin = -1.0;
+ float UIMax = 1.0;
+> = {0.0};
+float hshue_c
+<
+ string UIName = "Cyan Hue";
+ string UIWidget = "Spinner";
+ float UIMin = -1.0;
+ float UIMax = 1.0;
+> = {0.0};
+float hssat_c
+<
+ string UIName = "Cyan Saturation";
+ string UIWidget = "Spinner";
+ float UIMin = -1.0;
+ float UIMax = 1.0;
+> = {0.0};
+float hsval_c
+<
+ string UIName = "Cyan Value";
+ string UIWidget = "Spinner";
+ float UIMin = -1.0;
+ float UIMax = 1.0;
+> = {0.0};
+float hshue_b
+<
+ string UIName = "Blue Hue";
+ string UIWidget = "Spinner";
+ float UIMin = -1.0;
+ float UIMax = 1.0;
+> = {0.0};
+float hssat_b
+<
+ string UIName = "Blue Saturation";
+ string UIWidget = "Spinner";
+ float UIMin = -1.0;
+ float UIMax = 1.0;
+> = {0.0};
+float hsval_b
+<
+ string UIName = "Blue Value";
+ string UIWidget = "Spinner";
+ float UIMin = -1.0;
+ float UIMax = 1.0;
+> = {0.0};
+float hshue_m
+<
+ string UIName = "Magenta Hue";
+ string UIWidget = "Spinner";
+ float UIMin = -1.0;
+ float UIMax = 1.0;
+> = {0.0};
+float hssat_m
+<
+ string UIName = "Magenta Saturation";
+ string UIWidget = "Spinner";
+ float UIMin = -1.0;
+ float UIMax = 1.0;
+> = {0.0};
+float hsval_m
+<
+ string UIName = "Magenta Value";
+ string UIWidget = "Spinner";
+ float UIMin = -1.0;
+ float UIMax = 1.0;
+> = {0.0};
+/* colour balance */
diff --git a/enbseries/menbfilmlut.png b/enbseries/menbfilmlut.png
new file mode 100644
index 0000000..fec04d6
Binary files /dev/null and b/enbseries/menbfilmlut.png differ
diff --git a/enbseries/menbfrost.png b/enbseries/menbfrost.png
new file mode 100644
index 0000000..78e8f9e
Binary files /dev/null and b/enbseries/menbfrost.png differ
diff --git a/enbseries/menbglobaldefs.fx b/enbseries/menbglobaldefs.fx
new file mode 100644
index 0000000..715c360
--- /dev/null
+++ b/enbseries/menbglobaldefs.fx
@@ -0,0 +1,74 @@
+/*
+ menbglobaldefs.fx : MariENB global shared code.
+ (C)2013-2017 Marisa Kirisame, UnSX Team.
+ Part of MariENB, the personal ENB of Marisa.
+ Released under the GNU GPLv3 (or later).
+*/
+/* do not touch this! */
+#define E_SHADER_3_0
+/* time of day and interior interpolation */
+#define tod_ind(x) lerp(lerp(x##_n,x##_d,ENightDayFactor),\
+ lerp(x##_in,x##_id,ENightDayFactor),EInteriorFactor)
+/* weather macros */
+#define weatherfactor(id) ((WeatherAndTime.x==id)?(WeatherAndTime.y==id)\
+ ?(1.0):(WeatherAndTime.z):(WeatherAndTime.y==id)\
+ ?(1.0-WeatherAndTime.z):(0.0))
+/*
+ Explanation of macro, because some of the people reading this likely don't
+ know what a ternary conditional is:
+
+ (WeatherAndTime.x==id) -> transitioning to wanted weather?
+ ?(WeatherAndTime.y==id) -> coming from wanted weather?
+ ?(1.0) -> if so, always 1
+ :(WeatherAndTime.z) -> if not, return transition
+ :(WeatherAndTime.y==id) -> not transitioning but coming from wanted weather?
+ ?(1.0-WeatherAndTime.z) -> return inverse transition
+ :(0.0) -> otherwise return 0
+*/
+/* temperate no fog */
+#define WT_NEUTRAL 0.0
+#define WT_GENERAL 1.0
+#define WT_FOREST 2.0
+#define WT_DARK 3.0
+/* cold no fog */
+#define WT_COLD 4.0
+#define WT_SPOOKY 5.0
+/* warm no fog */
+#define WT_WARM 6.0
+/* temperate fog */
+#define WT_GENERALFOG 7.0
+#define WT_GENERALRAIN 8.0
+#define WT_FORESTFOG 9.0
+#define WT_FORESTRAIN 10.0
+#define WT_DARKFOG 11.0
+#define WT_DARKRAIN 12.0
+/* cold fog */
+#define WT_SPOOKYFOG 13.0
+#define WT_COLDFOG 14.0
+/* warm fog */
+#define WT_WARMFOG 15.0
+/* temperature and fog interpolation macros */
+#define istemperate(x) (((x>=0.0)&&(x<=3.0))||((x>=7.0)&&(x<=12.0)))
+#define iscold(x) (((x>=4.0)&&(x<=5.0))||((x>=13.0)&&(x<=14.0)))
+#define iswarm(x) ((x==6.0)||(x==15.0))
+#define isfog(x) ((x>=7.0)&&(x<=15.0))
+#define temperatefactor (istemperate(WeatherAndTime.x)\
+ ?istemperate(WeatherAndTime.y)?(1.0):(WeatherAndTime.z)\
+ :istemperate(WeatherAndTime.y)?(1.0-WeatherAndTime.z):(0.0))
+#define coldfactor (iscold(WeatherAndTime.x)\
+ ?iscold(WeatherAndTime.y)?(1.0):(WeatherAndTime.z)\
+ :iscold(WeatherAndTime.y)?(1.0-WeatherAndTime.z):(0.0))
+#define warmfactor (iswarm(WeatherAndTime.x)\
+ ?iswarm(WeatherAndTime.y)?(1.0):(WeatherAndTime.z)\
+ :iswarm(WeatherAndTime.y)?(1.0-WeatherAndTime.z):(0.0))
+#define fogfactor (isfog(WeatherAndTime.x)\
+ ?isfog(WeatherAndTime.y)?(1.0):(WeatherAndTime.z)\
+ :isfog(WeatherAndTime.y)?(1.0-WeatherAndTime.z):(0.0))
+/* texture sizes */
+#define NOISESIZE 256.0
+#define HEATSIZE 1024.0
+#define FROSTSIZE 1024.0
+/* some textures can be provided as DDS rather than PNG to save space */
+//#define HEAT_DDS
+//#define FROST_DDS
+//#define VIGNETTE_DDS
\ No newline at end of file
diff --git a/enbseries/menbheat.png b/enbseries/menbheat.png
new file mode 100644
index 0000000..aa29697
Binary files /dev/null and b/enbseries/menbheat.png differ
diff --git a/enbseries/menblut_day.dds b/enbseries/menblut_day.dds
new file mode 100644
index 0000000..5a628a3
Binary files /dev/null and b/enbseries/menblut_day.dds differ
diff --git a/enbseries/menblut_interiorday.dds b/enbseries/menblut_interiorday.dds
new file mode 100644
index 0000000..d3ad141
Binary files /dev/null and b/enbseries/menblut_interiorday.dds differ
diff --git a/enbseries/menblut_interiornight.dds b/enbseries/menblut_interiornight.dds
new file mode 100644
index 0000000..4c82011
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diff --git a/enbseries/menblut_night.dds b/enbseries/menblut_night.dds
new file mode 100644
index 0000000..6eea5b2
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diff --git a/enbseries/menbnoise1.png b/enbseries/menbnoise1.png
new file mode 100644
index 0000000..2d794f5
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diff --git a/enbseries/menbnoise2.png b/enbseries/menbnoise2.png
new file mode 100644
index 0000000..3e915eb
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diff --git a/enbseries/menbnoise3.png b/enbseries/menbnoise3.png
new file mode 100644
index 0000000..450769f
Binary files /dev/null and b/enbseries/menbnoise3.png differ
diff --git a/enbseries/menbprepassfilters.fx b/enbseries/menbprepassfilters.fx
new file mode 100644
index 0000000..bdfd8ac
--- /dev/null
+++ b/enbseries/menbprepassfilters.fx
@@ -0,0 +1,361 @@
+/*
+ menbprepassfilters.fx : MariENB prepass shader routines.
+ (C)2013-2017 Marisa Kirisame, UnSX Team.
+ Part of MariENB, the personal ENB of Marisa.
+ Released under the GNU GPLv3 (or later).
+*/
+VS_OUTPUT_POST VS_Pass( VS_INPUT_POST IN )
+{
+ VS_OUTPUT_POST OUT;
+ OUT.vpos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0);
+ OUT.txcoord.xy = IN.txcoord.xy;
+ return OUT;
+}
+/* helper functions */
+/* photometric */
+#define luminance(x) dot(x,float3(0.2126,0.7152,0.0722))
+/* CCIR601 */
+//#define luminance(x) dot(x,float3(0.299,0.587,0.114))
+float3 rgb2hsv( float3 c )
+{
+ float4 K = float4(0.0,-1.0/3.0,2.0/3.0,-1.0);
+ float4 p = (c.g0 ) bresl.x = fixedx;
+ if ( fixedy>0 ) bresl.y = fixedy;
+ float2 bof = float2(1.0/bresl.x,1.0/bresl.y)*sharpradius;
+ float4 crawling = tex2D(SamplerColor,coord+float2(0,-1)*bof);
+ crawling += tex2D(SamplerColor,coord+float2(-1,0)*bof);
+ crawling += tex2D(SamplerColor,coord+float2(1,0)*bof);
+ crawling += tex2D(SamplerColor,coord+float2(0,1)*bof);
+ crawling *= 0.25;
+ float3 inmyskin = res-crawling.rgb;
+ float thesewounds = luminance(inmyskin);
+ thesewounds = clamp(thesewounds,-sharpclamp*0.01,sharpclamp*0.01);
+ float3 theywillnotheal = res+thesewounds*sharpblend;
+ return theywillnotheal;
+}
+/* old Edgevision mode */
+float3 EdgeView( float3 res, float2 coord )
+{
+ float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
+ if ( fixedx>0 ) bresl.x = fixedx;
+ if ( fixedy>0 ) bresl.y = fixedy;
+ float edgevfadepow = tod_ind(edgevfadepow);
+ float edgevfademult = tod_ind(edgevfademult);
+ float2 bof = float2(1.0/bresl.x,1.0/bresl.y)*edgevradius;
+ float mdx = 0, mdy = 0, mud = 0;
+ /* this reduces texture fetches by half, big difference */
+ float3x3 depths;
+ depths[0][0] = depthlinear(coord+float2(-1,-1)*bof);
+ depths[0][1] = depthlinear(coord+float2( 0,-1)*bof);
+ depths[0][2] = depthlinear(coord+float2( 1,-1)*bof);
+ depths[1][0] = depthlinear(coord+float2(-1, 0)*bof);
+ depths[1][1] = depthlinear(coord+float2( 0, 0)*bof);
+ depths[1][2] = depthlinear(coord+float2( 1, 0)*bof);
+ depths[2][0] = depthlinear(coord+float2(-1, 1)*bof);
+ depths[2][1] = depthlinear(coord+float2( 0, 1)*bof);
+ depths[2][2] = depthlinear(coord+float2( 1, 1)*bof);
+ mdx += GX[0][0]*depths[0][0];
+ mdx += GX[0][1]*depths[0][1];
+ mdx += GX[0][2]*depths[0][2];
+ mdx += GX[1][0]*depths[1][0];
+ mdx += GX[1][1]*depths[1][1];
+ mdx += GX[1][2]*depths[1][2];
+ mdx += GX[2][0]*depths[2][0];
+ mdx += GX[2][1]*depths[2][1];
+ mdx += GX[2][2]*depths[2][2];
+ mdy += GY[0][0]*depths[0][0];
+ mdy += GY[0][1]*depths[0][1];
+ mdy += GY[0][2]*depths[0][2];
+ mdy += GY[1][0]*depths[1][0];
+ mdy += GY[1][1]*depths[1][1];
+ mdy += GY[1][2]*depths[1][2];
+ mdy += GY[2][0]*depths[2][0];
+ mdy += GY[2][1]*depths[2][1];
+ mdy += GY[2][2]*depths[2][2];
+ mud = pow(mdx*mdx+mdy*mdy,0.5);
+ float fade = 1.0-tex2D(SamplerDepth,coord).x;
+ mud *= clamp(pow(max(0.0,fade),edgevfadepow)*edgevfademult,0.0,1.0);
+ mud = clamp(pow(max(0.0,mud),edgevpow)*edgevmult,0.0,1.0);
+ if ( edgevblend ) return res-(edgevinv?1.0-mud:mud);
+ return edgevinv?1.0-mud:mud;
+}
+/* luminance edge detection */
+float3 EdgeDetect( float3 res, float2 coord )
+{
+ float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
+ if ( fixedx>0 ) bresl.x = fixedx;
+ if ( fixedy>0 ) bresl.y = fixedy;
+ float2 bof = float2(1.0/bresl.x,1.0/bresl.y)*comradius;
+ float mdx = 0, mdy = 0, mud = 0;
+ float3x3 lums;
+ float3 col = tex2D(SamplerColor,coord+float2(-1,-1)*bof).rgb;
+ lums[0][0] = luminance(col);
+ col = tex2D(SamplerColor,coord+float2(0,-1)*bof).rgb;
+ lums[0][1] = luminance(col);
+ col = tex2D(SamplerColor,coord+float2(1,-1)*bof).rgb;
+ lums[0][2] = luminance(col);
+ col = tex2D(SamplerColor,coord+float2(-1,0)*bof).rgb;
+ lums[1][0] = luminance(col);
+ col = tex2D(SamplerColor,coord+float2(0,0)*bof).rgb;
+ lums[1][1] = luminance(col);
+ col = tex2D(SamplerColor,coord+float2(1,0)*bof).rgb;
+ lums[1][2] = luminance(col);
+ col = tex2D(SamplerColor,coord+float2(-1,1)*bof).rgb;
+ lums[2][0] = luminance(col);
+ col = tex2D(SamplerColor,coord+float2(0,1)*bof).rgb;
+ lums[2][1] = luminance(col);
+ col = tex2D(SamplerColor,coord+float2(1,1)*bof).rgb;
+ lums[2][2] = luminance(col);
+ mdx += GX[0][0]*lums[0][0];
+ mdx += GX[0][1]*lums[0][1];
+ mdx += GX[0][2]*lums[0][2];
+ mdx += GX[1][0]*lums[1][0];
+ mdx += GX[1][1]*lums[1][1];
+ mdx += GX[1][2]*lums[1][2];
+ mdx += GX[2][0]*lums[2][0];
+ mdx += GX[2][1]*lums[2][1];
+ mdx += GX[2][2]*lums[2][2];
+ mdy += GY[0][0]*lums[0][0];
+ mdy += GY[0][1]*lums[0][1];
+ mdy += GY[0][2]*lums[0][2];
+ mdy += GY[1][0]*lums[1][0];
+ mdy += GY[1][1]*lums[1][1];
+ mdy += GY[1][2]*lums[1][2];
+ mdy += GY[2][0]*lums[2][0];
+ mdy += GY[2][1]*lums[2][1];
+ mdy += GY[2][2]*lums[2][2];
+ mud = pow(max(mdx*mdx+mdy*mdy,0.0),0.5);
+ mud = clamp(pow(max(mud,0.0),compow)*commult,0.0,1.0);
+ if ( comblend ) return res-(cominv?1.0-mud:mud);
+ return cominv?1.0-mud:mud;
+}
+/* linevision filter */
+float3 LineView( float3 res, float2 coord )
+{
+ float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
+ if ( fixedx>0 ) bresl.x = fixedx;
+ if ( fixedy>0 ) bresl.y = fixedy;
+ float contfadepow = tod_ind(contfadepow);
+ float contfademult = tod_ind(contfademult);
+ float2 bof = float2(1.0/bresl.x,1.0/bresl.y)*contradius;
+ float dep = depthlinear(coord);
+ float cont = depthlinear(coord+float2(-1,-1)*bof);
+ cont += depthlinear(coord+float2(0,-1)*bof);
+ cont += depthlinear(coord+float2(1,-1)*bof);
+ cont += depthlinear(coord+float2(-1,0)*bof);
+ cont += depthlinear(coord+float2(1,0)*bof);
+ cont += depthlinear(coord+float2(-1,1)*bof);
+ cont += depthlinear(coord+float2(0,1)*bof);
+ cont += depthlinear(coord+float2(1,1)*bof);
+ cont /= 8.0;
+ float mud = 0.0;
+ if ( abs(cont-dep) > (contthreshold*0.00001) ) mud = 1.0;
+ float fade = 1.0-tex2D(SamplerDepth,coord).x;
+ mud *= clamp(pow(max(0.0,fade),contfadepow)*contfademult,0.0,1.0);
+ mud = clamp(pow(max(0.0,mud),contpow)*contmult,0.0,1.0);
+ if ( contblend ) return res-(continv?1.0-mud:mud);
+ return continv?1.0-mud:mud;
+}
+/* fog filter */
+float3 Limbo( float3 res, float2 coord )
+{
+ float mud = clamp(pow(max(0.0,depthlinear(coord)),fogpow)*fogmult
+ +fogbump,0.0,1.0);
+ if ( foglimbo ) return fogcolor*mud;
+ return lerp(res,fogcolor,mud);
+}
+float4 PS_DepthGrading( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
+{
+ float2 coord = IN.txcoord.xy;
+ float4 res = tex2D(SamplerColor,coord);
+ if ( sharpenable ) res.rgb = Sharpen(res.rgb,coord);
+ res.rgb = DepthGrade(res.rgb,coord);
+ return res;
+}
+float4 PS_EdgeFilters( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
+{
+ float2 coord = IN.txcoord.xy;
+ float4 res = tex2D(SamplerColor,coord);
+ if ( edgevenable ) res.rgb = EdgeView(res.rgb,coord);
+ if ( comenable ) res.rgb = EdgeDetect(res.rgb,coord);
+ if ( contenable ) res.rgb = LineView(res.rgb,coord);
+ if ( fogenable ) res.rgb = Limbo(res.rgb,coord);
+ return res;
+}
+/* Distant hot air refraction. Not very realistic, but does the job. */
+float2 DistantHeat( float2 coord )
+{
+ float2 bresl;
+ float dep, odep;
+ dep = tex2D(SamplerDepth,coord).x;
+ float distfade = clamp(pow(max(0,dep),heatfadepow)*heatfademul
+ +heatfadebump,0.0,1.0);
+ if ( distfade <= 0.0 ) return coord;
+ if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy);
+ else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
+ float2 nc = coord*(bresl/HEATSIZE)*heatsize;
+ float2 ts = float2(0.01,1.0)*Timer.x*10000.0*heatspeed;
+ float2 ofs = tex2D(SamplerHeat,nc+ts).xy;
+ ofs = (ofs-0.5)*2.0;
+ ofs *= pow(length(ofs),heatpow);
+ if ( !heatalways ) ofs *= max(tod_ind(heatfactor),0.0)
+ *max(0.0,warmfactor-coldfactor);
+ odep = tex2D(SamplerDepth,coord+ofs*heatstrength*distfade*0.01).x;
+ float odistfade = clamp(pow(max(0,odep),heatfadepow)*heatfademul
+ +heatfadebump,0.0,1.0);
+ if ( odistfade <= 0.0 ) return coord;
+ return coord+ofs*heatstrength*distfade*0.01;
+}
+/* Screen distortion filters */
+float4 PS_Distortion( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
+{
+ float2 coord = IN.txcoord.xy;
+ float2 bresl;
+ if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy);
+ else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
+ float2 ofs = coord;
+ if ( heatenable ) ofs = DistantHeat(ofs);
+ ofs -= coord;
+ float4 res;
+ if ( (distcha == 0.0) || (length(ofs) == 0) )
+ return tex2D(SamplerColor,coord+ofs);
+ float2 ofr, ofg, ofb;
+ ofr = ofs*(1.0-distcha*0.01);
+ ofg = ofs;
+ ofb = ofs*(1.0+distcha*0.01);
+ res = float4(tex2D(SamplerColor,coord+ofr).r,
+ tex2D(SamplerColor,coord+ofg).g,
+ tex2D(SamplerColor,coord+ofb).b,
+ tex2D(SamplerColor,coord+ofs).a);
+ return res;
+}
+technique PostProcess
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_EdgeFilters();
+ DitherEnable = FALSE;
+ ZEnable = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ StencilEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+technique PostProcess2
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_DepthGrading();
+ DitherEnable = FALSE;
+ ZEnable = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ StencilEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
+technique PostProcess3
+{
+ pass p0
+ {
+ VertexShader = compile vs_3_0 VS_Pass();
+ PixelShader = compile ps_3_0 PS_Distortion();
+ DitherEnable = FALSE;
+ ZEnable = FALSE;
+ CullMode = NONE;
+ ALPHATESTENABLE = FALSE;
+ SEPARATEALPHABLENDENABLE = FALSE;
+ AlphaBlendEnable = FALSE;
+ StencilEnable = FALSE;
+ FogEnable = FALSE;
+ SRGBWRITEENABLE = FALSE;
+ }
+}
\ No newline at end of file
diff --git a/enbseries/menbprepassinternals.fx b/enbseries/menbprepassinternals.fx
new file mode 100644
index 0000000..d4986ff
--- /dev/null
+++ b/enbseries/menbprepassinternals.fx
@@ -0,0 +1,110 @@
+/*
+ menbprepassinternals.fx : MariENB prepass internal variables.
+ (C)2013-2017 Marisa Kirisame, UnSX Team.
+ Part of MariENB, the personal ENB of Marisa.
+ Released under the GNU GPLv3 (or later).
+*/
+/* mathematical constants */
+static const float pi = 3.1415926535898;
+/* edge detect factors */
+static const float3x3 GX =
+{
+ -1, 0, 1,
+ -2, 0, 2,
+ -1, 0, 1
+};
+static const float3x3 GY =
+{
+ 1, 2, 1,
+ 0, 0, 0,
+ -1,-2,-1
+};
+/* radius: 8, std dev: 3 */
+static const float gauss8[8] =
+{
+ 0.134598, 0.127325, 0.107778, 0.081638,
+ 0.055335, 0.033562, 0.018216, 0.008847
+};
+/* standard stuff */
+float4 ScreenSize;
+float ENightDayFactor;
+float EInteriorFactor;
+float4 Timer;
+float FieldOfView;
+float4 WeatherAndTime;
+/* this still doesn't do anything */
+extern float fWaterLevel;
+/* samplers and textures */
+texture2D texColor;
+texture2D texDepth;
+texture2D texNoise3
+<
+ string ResourceName = "menbnoise3.png";
+>;
+texture2D texHeat
+<
+#ifdef HEAT_DDS
+ string ResourceName = "menbheat.dds";
+#else
+ string ResourceName = "menbheat.png";
+#endif
+>;
+sampler2D SamplerColor = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerDepth = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Clamp;
+ AddressV = Clamp;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerNoise3 = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Wrap;
+ AddressV = Wrap;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+sampler2D SamplerHeat = sampler_state
+{
+ Texture = ;
+ MinFilter = LINEAR;
+ MagFilter = LINEAR;
+ MipFilter = NONE;
+ AddressU = Wrap;
+ AddressV = Wrap;
+ SRGBTexture = FALSE;
+ MaxMipLevel = 0;
+ MipMapLodBias = 0;
+};
+/* whatever */
+struct VS_OUTPUT_POST
+{
+ float4 vpos : POSITION;
+ float2 txcoord : TEXCOORD0;
+};
+struct VS_INPUT_POST
+{
+ float3 pos : POSITION;
+ float2 txcoord : TEXCOORD0;
+};
diff --git a/enbseries/menbprepasssettings.fx b/enbseries/menbprepasssettings.fx
new file mode 100644
index 0000000..c65f730
--- /dev/null
+++ b/enbseries/menbprepasssettings.fx
@@ -0,0 +1,810 @@
+/*
+ menbprepasssettings.fx : MariENB prepass user-tweakable variables.
+ (C)2013-2017 Marisa Kirisame, UnSX Team.
+ Part of MariENB, the personal ENB of Marisa.
+ Released under the GNU GPLv3 (or later).
+*/
+string str_misc = "Miscellaneous";
+/* fixed resolution, keeps blur filters at a consistent internal resolution */
+int fixedx
+<
+ string UIName = "Fixed Resolution Width";
+ string UIWidget = "Spinner";
+ int UIMin = 0;
+> = {1920};
+int fixedy
+<
+ string UIName = "Fixed Resolution Height";
+ string UIWidget = "Spinner";
+ int UIMin = 0;
+> = {1080};
+float cutoff
+<
+ string UIName = "Depth Cutoff";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1000000.0;
+> = {999949.0};
+float zNear
+<
+ string UIName = "Near Z";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.05};
+float zFar
+<
+ string UIName = "Far Z";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {3098.0};
+string str_dist = "Heat Distortion";
+float distcha
+<
+ string UIName = "Distortion Chromatic Aberration";
+ string UIWidget = "Spinner";
+> = {10.0};
+bool heatenable
+<
+ string UIName = "Enable Hot Air Refraction";
+ string UIWidget = "Checkbox";
+> = {false};
+float heatsize
+<
+ string UIName = "Heat Texture Size";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {3.5};
+float heatspeed
+<
+ string UIName = "Heat Speed";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {2.5};
+float heatfadepow
+<
+ string UIName = "Heat Fade Contrast";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {200.0};
+float heatfademul
+<
+ string UIName = "Heat Fade Intensity";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.5};
+float heatfadebump
+<
+ string UIName = "Heat Fade Offset";
+ string UIWidget = "Spinner";
+> = {0.0};
+float heatstrength
+<
+ string UIName = "Heat Intensity";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.25};
+float heatpow
+<
+ string UIName = "Heat Contrast";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.2};
+float heatfactor_n
+<
+ string UIName = "Heat Factor Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float heatfactor_d
+<
+ string UIName = "Heat Factor Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+float heatfactor_in
+<
+ string UIName = "Heat Factor Interior Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float heatfactor_id
+<
+ string UIName = "Heat Factor Interior Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+bool heatalways
+<
+ string UIName = "Heat Always Enable";
+ string UIWidget = "Checkbox";
+> = {false};
+/* use "edge vision" filter */
+string str_view = "Edgevision";
+bool edgevenable
+<
+ string UIName = "Enable Edgevision";
+ string UIWidget = "Checkbox";
+> = {false};
+/* factors */
+float edgevfadepow_n
+<
+ string UIName = "Edgevision Fade Contrast Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {2.0};
+float edgevfadepow_d
+<
+ string UIName = "Edgevision Fade Contrast Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {2.0};
+float edgevfadepow_in
+<
+ string UIName = "Edgevision Fade Contrast Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {2.0};
+float edgevfadepow_id
+<
+ string UIName = "Edgevision Fade Contrast Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {2.0};
+float edgevfademult_n
+<
+ string UIName = "Edgevision Fade Intensity Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {500.0};
+float edgevfademult_d
+<
+ string UIName = "Edgevision Fade Intensity Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {500.0};
+float edgevfademult_in
+<
+ string UIName = "Edgevision Fade Intensity Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {500.0};
+float edgevfademult_id
+<
+ string UIName = "Edgevision Fade Intensity Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {500.0};
+float edgevpow
+<
+ string UIName = "Edgevision Contrast";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.25};
+float edgevmult
+<
+ string UIName = "Edgevision Intensity";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {4.0};
+float edgevradius
+<
+ string UIName = "Edgevision Radius";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+bool edgevinv
+<
+ string UIName = "Invert Edgevision";
+ string UIWidget = "Checkbox";
+> = {false};
+bool edgevblend
+<
+ string UIName = "Blend Edgevision";
+ string UIWidget = "Checkbox";
+> = {false};
+/* use luma edge detection filter */
+string str_com = "Edge Detect";
+bool comenable
+<
+ string UIName = "Enable Edge Detect";
+ string UIWidget = "Checkbox";
+> = {false};
+float compow
+<
+ string UIName = "Edge Detect Contrast";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float commult
+<
+ string UIName = "Edge Detect Intensity";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float comradius
+<
+ string UIName = "Edge Detect Radius";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+bool cominv
+<
+ string UIName = "Invert Edge Detect";
+ string UIWidget = "Checkbox";
+> = {false};
+bool comblend
+<
+ string UIName = "Blend Edge Detect";
+ string UIWidget = "Checkbox";
+> = {false};
+/* use edge threshold filter aka "linevision" */
+string str_cont = "Linevision";
+bool contenable
+<
+ string UIName = "Enable Linevision";
+ string UIWidget = "Checkbox";
+> = {false};
+/* factors */
+float contfadepow_n
+<
+ string UIName = "Linevision Fade Contrast Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {2.0};
+float contfadepow_d
+<
+ string UIName = "Linevision Fade Contrast Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {2.0};
+float contfadepow_in
+<
+ string UIName = "Linevision Fade Contrast Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {2.0};
+float contfadepow_id
+<
+ string UIName = "Linevision Fade Contrast Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {2.0};
+float contfademult_n
+<
+ string UIName = "Linevision Fade Intensity Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {500.0};
+float contfademult_d
+<
+ string UIName = "Linevision Fade Intensity Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {500.0};
+float contfademult_in
+<
+ string UIName = "Linevision Fade Intensity Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {500.0};
+float contfademult_id
+<
+ string UIName = "Linevision Fade Intensity Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {500.0};
+float contpow
+<
+ string UIName = "Linevision Contrast";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float contmult
+<
+ string UIName = "Linevision Intensity";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {2.0};
+float contradius
+<
+ string UIName = "Linevision Radius";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float contthreshold
+<
+ string UIName = "Linevision Threshold";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.05};
+bool continv
+<
+ string UIName = "Invert Linevision";
+ string UIWidget = "Checkbox";
+> = {false};
+bool contblend
+<
+ string UIName = "Blend Linevision";
+ string UIWidget = "Checkbox";
+> = {false};
+/* fog filter */
+string str_fog = "Custom Fog Filter";
+bool fogenable
+<
+ string UIName = "Enable Custom Fog";
+ string UIWidget = "Checkbox";
+> = {false};
+float fogpow
+<
+ string UIName = "Fog Contrast";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float fogmult
+<
+ string UIName = "Fog Intensity";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float fogbump
+<
+ string UIName = "Fog Shift";
+ string UIWidget = "Spinner";
+> = {0.0};
+float3 fogcolor
+<
+ string UIName = "Fog Color";
+ string UIWidget = "Spinner";
+> = {1.0,1.0,1.0};
+bool foglimbo
+<
+ string UIName = "Limbo Mode";
+ string UIWidget = "Checkbox";
+> = {false};
+/* luma sharpen because of reasons */
+string str_sharp = "Luma Sharpen";
+bool sharpenable
+<
+ string UIName = "Sharpen Enable";
+ string UIWidget = "Checkbox";
+> = {false};
+float sharpradius
+<
+ string UIName = "Sharpen Radius";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.8};
+float sharpclamp
+<
+ string UIName = "Sharpen Clamp";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {0.02};
+float sharpblend
+<
+ string UIName = "Sharpen Blending";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.2};
+/* depth-based colour grading suite */
+string str_grade = "Depth Color Grading Suite";
+float dgradedfoc
+<
+ string UIName = "Depth Grading Center Depth";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1000.0;
+> = {500.0};
+float dgradedpow_n
+<
+ string UIName = "Depth Grading Contrast Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float dgradedpow_d
+<
+ string UIName = "Depth Grading Contrast Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float dgradedpow_in
+<
+ string UIName = "Depth Grading Contrast Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float dgradedpow_id
+<
+ string UIName = "Depth Grading Contrast Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float dgradedmul_n
+<
+ string UIName = "Depth Grading Intensity Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float dgradedmul_d
+<
+ string UIName = "Depth Grading Intensity Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float dgradedmul_in
+<
+ string UIName = "Depth Grading Intensity Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float dgradedmul_id
+<
+ string UIName = "Depth Grading Intensity Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float dgradedbump_n
+<
+ string UIName = "Depth Grading Shift Night";
+ string UIWidget = "Spinner";
+> = {0.0};
+float dgradedbump_d
+<
+ string UIName = "Depth Grading Shift Day";
+ string UIWidget = "Spinner";
+> = {0.0};
+float dgradedbump_in
+<
+ string UIName = "Depth Grading Shift Interior Night";
+ string UIWidget = "Spinner";
+> = {0.0};
+float dgradedbump_id
+<
+ string UIName = "Depth Grading Shift Interior Day";
+ string UIWidget = "Spinner";
+> = {0.0};
+float dgradedblend_n
+<
+ string UIName = "Depth Grading Blend Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {1.0};
+float dgradedblend_d
+<
+ string UIName = "Depth Grading Blend Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {1.0};
+float dgradedblend_in
+<
+ string UIName = "Depth Grading Blend Interior Night";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {1.0};
+float dgradedblend_id
+<
+ string UIName = "Depth Grading Blend Interior Day";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+ float UIMax = 1.0;
+> = {1.0};
+bool dgradeenable1
+<
+ string UIName = "Enable RGB Grading";
+ string UIWidget = "Checkbox";
+> = {false};
+/* color component multipliers */
+float dgrademul_r_n
+<
+ string UIName = "Grading Intensity Night Red";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgrademul_g_n
+<
+ string UIName = "Grading Intensity Night Green";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgrademul_b_n
+<
+ string UIName = "Grading Intensity Night Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgrademul_r_d
+<
+ string UIName = "Grading Intensity Day Red";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgrademul_g_d
+<
+ string UIName = "Grading Intensity Day Green";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgrademul_b_d
+<
+ string UIName = "Grading Intensity Day Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgrademul_r_in
+<
+ string UIName = "Grading Intensity Interior Night Red";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgrademul_g_in
+<
+ string UIName = "Grading Intensity Interior Night Green";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgrademul_b_in
+<
+ string UIName = "Grading Intensity Interior Night Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgrademul_r_id
+<
+ string UIName = "Grading Intensity Interior Day Red";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgrademul_g_id
+<
+ string UIName = "Grading Intensity Interior Day Green";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgrademul_b_id
+<
+ string UIName = "Grading Intensity Interior Day Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+/* color component contrasts */
+float dgradepow_r_n
+<
+ string UIName = "Grading Contrast Night Red";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float dgradepow_g_n
+<
+ string UIName = "Grading Contrast Night Green";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float dgradepow_b_n
+<
+ string UIName = "Grading Contrast Night Blue";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float dgradepow_r_d
+<
+ string UIName = "Grading Contrast Day Red";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float dgradepow_g_d
+<
+ string UIName = "Grading Contrast Day Green";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float dgradepow_b_d
+<
+ string UIName = "Grading Contrast Day Blue";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float dgradepow_r_in
+<
+ string UIName = "Grading Contrast Interior Night Red";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float dgradepow_g_in
+<
+ string UIName = "Grading Contrast Interior Night Green";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float dgradepow_b_in
+<
+ string UIName = "Grading Contrast Interior Night Blue";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float dgradepow_r_id
+<
+ string UIName = "Grading Contrast Interior Day Red";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float dgradepow_g_id
+<
+ string UIName = "Grading Contrast Interior Day Green";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+float dgradepow_b_id
+<
+ string UIName = "Grading Contrast Interior Day Blue";
+ string UIWidget = "Spinner";
+ float UIMin = 0.0;
+> = {1.0};
+/* colorization factors */
+bool dgradeenable2
+<
+ string UIName = "Enable Vibrance Grading";
+ string UIWidget = "Checkbox";
+> = {false};
+float dgradecol_r_n
+<
+ string UIName = "Grading Color Night Red";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgradecol_g_n
+<
+ string UIName = "Grading Color Night Green";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgradecol_b_n
+<
+ string UIName = "Grading Color Night Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgradecol_r_d
+<
+ string UIName = "Grading Color Day Red";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgradecol_g_d
+<
+ string UIName = "Grading Color Day Green";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgradecol_b_d
+<
+ string UIName = "Grading Color Day Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgradecol_r_in
+<
+ string UIName = "Grading Color Interior Night Red";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgradecol_g_in
+<
+ string UIName = "Grading Color Interior Night Green";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgradecol_b_in
+<
+ string UIName = "Grading Color Interior Night Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgradecol_r_id
+<
+ string UIName = "Grading Color Interior Day Red";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgradecol_g_id
+<
+ string UIName = "Grading Color Interior Day Green";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgradecol_b_id
+<
+ string UIName = "Grading Color Interior Day Blue";
+ string UIWidget = "Spinner";
+> = {1.0};
+/* blend factor for colorization (negative values are quite fancy) */
+float dgradecolfact_n
+<
+ string UIName = "Grading Color Factor Night";
+ string UIWidget = "Spinner";
+> = {0.0};
+float dgradecolfact_d
+<
+ string UIName = "Grading Color Factor Day";
+ string UIWidget = "Spinner";
+> = {0.0};
+float dgradecolfact_in
+<
+ string UIName = "Grading Color Factor Interior Night";
+ string UIWidget = "Spinner";
+> = {0.0};
+float dgradecolfact_id
+<
+ string UIName = "Grading Color Factor Interior Day";
+ string UIWidget = "Spinner";
+> = {0.0};
+/* HSV grading */
+bool dgradeenable3
+<
+ string UIName = "Enable HSV Grading";
+ string UIWidget = "Checkbox";
+> = {false};
+/* saturation multiplier */
+float dgradesatmul_n
+<
+ string UIName = "Grading Saturation Intensity Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgradesatmul_d
+<
+ string UIName = "Grading Saturation Intensity Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgradesatmul_in
+<
+ string UIName = "Grading Saturation Intensity Interior Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgradesatmul_id
+<
+ string UIName = "Grading Saturation Intensity Interior Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+/* saturation power */
+float dgradesatpow_n
+<
+ string UIName = "Grading Saturation Contrast Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgradesatpow_d
+<
+ string UIName = "Grading Saturation Contrast Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgradesatpow_in
+<
+ string UIName = "Grading Saturation Contrast Interior Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgradesatpow_id
+<
+ string UIName = "Grading Saturation Contrast Interior Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+/* value multiplier */
+float dgradevalmul_n
+<
+ string UIName = "Grading Value Intensity Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgradevalmul_d
+<
+ string UIName = "Grading Value Intensity Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgradevalmul_in
+<
+ string UIName = "Grading Value Intensity Interior Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgradevalmul_id
+<
+ string UIName = "Grading Value Intensity Interior Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+/* value power */
+float dgradevalpow_n
+<
+ string UIName = "Grading Value Contrast Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgradevalpow_d
+<
+ string UIName = "Grading Value Contrast Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgradevalpow_in
+<
+ string UIName = "Grading Value Contrast Interior Night";
+ string UIWidget = "Spinner";
+> = {1.0};
+float dgradevalpow_id
+<
+ string UIName = "Grading Value Contrast Interior Day";
+ string UIWidget = "Spinner";
+> = {1.0};
+bool dcolorizeafterhsv
+<
+ string UIName = "Colorize After HSV";
+ string UIWidget = "Checkbox";
+> = {true};
diff --git a/enbseries/menbvignette.png b/enbseries/menbvignette.png
new file mode 100644
index 0000000..a05f8fc
Binary files /dev/null and b/enbseries/menbvignette.png differ
diff --git a/enbseries/menbweatherinfo.txt b/enbseries/menbweatherinfo.txt
new file mode 100644
index 0000000..71cf847
--- /dev/null
+++ b/enbseries/menbweatherinfo.txt
@@ -0,0 +1,254 @@
+Weathers are separated in 16 categories, further extending the old classes of
+temperate, cold, warm and their foggy variations.
+
+# Class Temperature Fog
+00 Neutral Temperate No
+01 General Temperate No
+02 Forest Temperate No
+03 Dark Temperate No
+04 Cold Cold No
+05 Spooky Cold No
+06 Warm Warm No
+07 General Fog Temperate Yes
+08 General Rain Temperate Yes
+09 Forest Fog Temperate Yes
+0A Forest Rain Temperate Yes
+0B Dark Fog Temperate Yes
+0C Dark Rain Temperate Yes
+0D Spooky Fog Cold Yes
+0E Cold Fog Cold Yes
+0F Warm Fog Warm Yes
+
+Neutral -> Unsupported or non-gameplay weather
+General -> Typical temperate area
+Forest -> Area with trees
+Dark -> Areas with a "dark" or "shady" feel
+Cold -> Areas with snow
+Spooky -> Chilly dark areas (e.g.: Soul Cairn)
+Warm -> Areas that are hot, duh
+
+The ordering is done in this specific way to make some functions simpler.
+
+More weather specialization might be done in future versions, but for now 16 is
+fine.
+
+Here is the list of all weathers this ENB will have special support for:
+
+ID NAME CLASS
+
+Skyrim
+
+15E DefaultWeather Neutral
+81A SkyrimClear General
+12F89 SkyrimCloudy General
+2E7AB TESTCloudyRain Neutral
+48C14 BlackreachWeather Dark
+4D7FB SkyrimOvercastSnow Cold Fog
+5ED7A FXWthrInvertLightsSolitude General
+6ED5A FXWthrInvertDayNight General
+6ED5B FXWthrCaveBlueSkylight General
+7548F FXWthrSunlight General
+75491 FXWthrSunlightWhite General
+75DE5 FXWthrCaveBluePaleLight General
+777CF FXWthrInvertDayNighWarm General
+8277A FXWthrInvertWindowsWhiterun General
+8282A FXWthrInvertLightsWhiterun General
+923FD SovngardeFog Spooky Fog
+A6858 WorldMapWeather Neutral
+AEE84 FXWthrInvertWindowsWindhelm Neutral
+C821E SkyrimFog General Fog
+C821F SkyrimOvercastRain General Rain
+C8220 SkyrimStormRain General Rain
+C8221 SkyrimStormSnow Cold Fog
+D299E SkyrimOvercastWar Warm Fog
+D4886 FXMagicStormRain General Rain
+D9329 HelgenAttackWeather Warm Fog
+ECC96 FXWthrInvertWindowsWindhelm2 General
+101910 FXWthrInvertLightMarkarth General
+10199F SkyrimMQ206weather Warm
+104AB4 SkuldafnCloudy Cold
+105941 BloatedMansGrottoFog Warm Fog
+105942 SolitudeBluePalaceFogARENA Dark Fog
+105943 SolitudeBluePalaceFogFEAR Dark Fog
+105944 SolitudeBluePalaceFogNMARE Dark Fog
+105945 SolitudeBluePalaceFog Dark Fog
+105F40 SkyrimDA02Weather Dark
+106635 KarthspireRedoubtFog Dark Fog
+10A230 SkyrimClearMA Dark
+10A231 SkyrimOvercastRainMA Dark Rain
+10A232 SkyrimFogMA Dark Fog
+10A233 SkyrimCloudyMA Dark
+10A234 SkyrimClearCO Cold
+10A235 SkyrimFogCO Cold Fog
+10A236 SkyrimCloudyCO Cold
+10A237 SkyrimClearRE General
+10A238 SkyrimOvercastRainRE General Rain
+10A239 SkyrimFogRE General Fog
+10A23A SkyrimCloudyRE General
+10A23B SkyrimClearFF Forest
+10A23C SkyrimStormRainFF Forest Rain
+10A23D SkyrimOvercastRainFF Forest Rain
+10A23E SkyrimFogFF Forest Fog
+10A23F SkyrimCloudyFF Forest
+10A240 SkyrimClearTU General
+10A241 SkyrimStormRainTU General Rain
+10A242 SkyrimOvercastRainTU General Rain
+10A243 SkyrimCloudyTU General
+10A244 SkyrimClearSN Cold
+10A245 SkyrimCloudySN Cold
+10A7A5 SkyrimClearVT Warm
+10A7A6 SkyrimOvercastRainVT General Rain
+10A7A7 SkyrimFogVT Warm Fog
+10A7A8 SkyrimCloudyVT Warm
+10C32F FXSkyrimStormBlowingGrass Forest Rain
+10D9EC SovngardeClear General
+10DA13 FXWthrInvertWindowsWinterhold General
+10E1E3 SkyrimCloudyVT_A Warm
+10E1E4 SkyrimClearVT_A Warm
+10E1E5 SkyrimCloudyMA_A Dark
+10E1E6 SkyrimClearMA_A Dark
+10E1E7 SkyrimCloudyCO_A Cold
+10E1E8 SkyrimClearCO_A Cold
+10E1E9 SkyrimCloudyRE_A General
+10E1EA SkyrimClearRE_A General
+10E1EB SkyrimCloudyFF_A Forest
+10E1EC SkyrimClearFF_A Forest
+10E1ED SkyrimCloudyTU_A General
+10E1EE SkyrimClearTU_A General
+10E1EF SkyrimCloudySN_A Cold
+10E1F0 SkyrimClearSN_A Cold
+10E1F1 SkyrimCloudy_A General
+10E1F2 SkyrimClear_A General
+10E3D4 EditorCloudPreview Neutral
+10FE7E RiftenOvercastFog Forest Fog
+10FEF8 SovngardeDark Spooky
+
+Dawnguard
+
+1407 SoulCairnAmb01 Spooky
+6AEC DLC1Eclipse Warm
+959F SoulCairnAurora Spooky
+F89C DLC1AurielsBowClearWeather General
+F89D DLC1MagicAurielBowCloudyWeather General
+10E0B DLC1_SkyrimCloudyFV_A Cold
+10E0E DLC1_SkyrimCloudyFV Cold
+10E0F DLC1_SkyrimClearFV Cold
+10E10 DLC1_SkyrimClearFV_A Cold
+14551 SoulCairnAmb01_Rain Spooky
+18DBB SoulCairnAmb02 Spooky
+18DBC SoulCairnAmb03 Spooky
+18DBD SoulCairnAmb04 Spooky
+19599 DLC1FalmerValley_bf Dark
+195A0 DLC1FalmerValley_bfDark Dark
+
+Dragonborn
+
+18471 DLC02VolcanicAsh01 Warm Fog
+1D760 DLC02VolcanicAshTundra01 General Fog
+1DFF5 DLC2ApocryphaWeather Spooky Fog
+31AC0 DLC02VolcanicAsh02 Warm Fog
+32336 DLC02VolcanicAshStorm01 Warm Fog
+34CFB DLC2ApocryphaWeatherNew Spooky Fog
+374B8 DLC02VolcanicAsh01_A Warm Fog
+374B9 DLC02VolcanicAsh02_A Warm Fog
+374BA DLC02VolcanicAshTundra01_A General Fog
+
+Wet and Cold - Ashes
+
+5B29C _WetAshFallLight Warm Fog
+5B29D _WetAshFallMed Warm Fog
+5B2A0 _WetAshFallHeavy Warm Fog
+
+Unofficial Skyrim Patch
+
+12C4 USKP_SkyhavenTempleEntranceOvercastRainRE General Rain
+
+Darkend
+
+179AB DLC1EclipseDUPLICATE001 General Rain
+161063 XJKphalosFog Dark Fog
+161065 XJKphalosStormRainFOG Dark Rain
+2946E6 XJKphalosFogDUPLICATE001 Dark Fog
+296EB5 XJKphalosFogSovngarde Dark Fog
+
+Vigilant
+
+56A0C zzzCHMonoFogWeather Dark Fog
+56A0D zzzCHMonoClearWeather Dark
+62484 zzzCOCursedWeather Spooky
+67BB2 zzzCHMolagWeatherNoCore Warm
+701D2 zzzCHMolagWeather Warm
+2C603B zzzCHOldForestStormRain Dark Rain
+2DA92C zzzCHWhaleGraveyardStormSnow Cold Fog
+
+Aether Suite
+
+5BA5F SkyrimAcademyClear Warm
+5C976 00KnoxStormWeather Dark
+601EE 00KnoxWeather Dark
+88AFE 00KnoxWeatherNoRain Dark
+
+Natural Lighting and Atmospherics
+
+1760E SkyrimClearTU_CM_NoClouds General
+1760F SkyrimClear_CM_NoClouds General
+19BBE SkyrimMarkarthClear General
+19BBF SkyrimMarkarthCloudy General
+19BC0 SkyrimMarkarthClear_NoClouds General
+1BC0D SkyrimClearMA_CM_NoClouds Dark
+1C6D2 SkyrimMarkarthFog General Fog
+1CC35 SkyrimMarkarthOvercast General Rain
+25D8D SkyrimClearSN_CM_NoClouds Cold
+2E982 SkyrimClearCO_CM_NoClouds Cold
+2E983 SkyrimClearFF_CM_NoCoulds Forest
+3AB68 SkyrimClearRE_CM_NoClouds General
+4BDF7 SkyrimMist_CM General Fog
+57500 SkyrimOvercast_CM General Rain
+73963 SkyrimStormRainHeavy_CM General Rain
+73964 SkyrimOvercastMarsh_CM General Rain
+73EC8 SkyrimFogHeavy_CM General Fog
+83665 SkyrimFogRain_CM General Rain
+
+Beyond Skyrim - Bruma (Unused weathers still supported just for the hell of it)
+
+5FF96 CYRCyrodiilClearBW Dark
+60C29 CYRCyrodiilClearGC Warm
+61208 CYRCyrodiilFogGC_a Warm Fog
+61209 Dark Fog
+6120B CYRCyrodiilFogGC Warm Fog
+6120C CYRCyrodiilCloudyGC Warm
+6120D CYRCyrodiilStormRainGC General Rain
+62590 CYRCyrodiilClearNV Forest
+62BF7 CYRCyrodiilClearGF Forest
+68ABE CYRCyrodiilOvercastRainHL General Rain
+68AD0 CYRCyrodiilClearHL General
+6C8EC CYRCyrodiilFogGF Forest Fog
+7E9BE CYRCyrodiilCloudyBW Dark
+7E9BF CYRCyrodiilFogBW Dark Fog
+7E9C0 CYRCyrodiilOvercastRainBW Dark Rain
+7E9C1 CYRCyrodiilStormRainBW Dark Rain
+7E9C4 CYRCyrodiilOvercastRainGC General Fog
+7EAE4 CYRCyrodiilCloudyHL General
+7EAE5 CYRCyrodiilCloudyNB Forest
+7EAE6 CYRCyrodiilCloudyNV Forest
+7EAE7 CYRCyrodiilCloudyGF Forest
+7EAE8 CYRCyrodiilCloudyWW General
+7EAE9 CYRCyrodiilCloudyCH Forest
+7EAEA CYRCyrodiilClearWW General
+7EAEB CYRCyrodiilClearCH Forest
+7EAEC CYRCyrodiilClearNB Forest
+7EAED CYRCyrodiilStormRain General Rain
+7EAEE CYRCyrodiilOvercastRainCH Forest Rain
+7EAEF CYRCyrodiilOvercastRainGF Forest Rain
+7EAF0 CYRCyrodiilOvercastRainWW General Rain
+7EAF1 CYRCyrodiilOvercastRainNB Forest Rain
+7EAF2 CYRCyrodiilOvercastRainNV Forest Rain
+7EAF3 CYRCyrodiilFogCH Forest Fog
+7EAF4 CYRCyrodiilFogNB Forest Fog
+7EAF5 CYRCyrodiilFogNV Forest Fog
+7EAF6 CYRCyrodiilFogHL General Fog
+7EAF7 CYRCyrodiilFogWW General Fog
+7F2E8 CYRCrowsWoodAmb01 Spooky Fog
+D38A5 CYRDunFrostfireGladeEndClearWeather Cold
+D38A6 CYRDunFrostfireGladeEndStormWeather Cold Fog
+D38A7 CYRDunFrostfireGladeDefaultColdWeather Cold Fog
\ No newline at end of file
diff --git a/enbseries/wt_cold.ini b/enbseries/wt_cold.ini
new file mode 100644
index 0000000..b78ad7b
--- /dev/null
+++ b/enbseries/wt_cold.ini
@@ -0,0 +1,886 @@
+[BLOOM]
+AmountSunrise=1.0
+AmountDay=1.0
+AmountSunset=1.0
+AmountNight=1.0
+AmountInteriorDay=1.0
+AmountInteriorNight=1.0
+BlueShiftAmountSunrise=1.0
+BlueShiftAmountDay=1.0
+BlueShiftAmountSunset=1.0
+BlueShiftAmountNight=1.0
+BlueShiftAmountInteriorDay=1.0
+BlueShiftAmountInteriorNight=1.0
+AmountDawn=1.0
+AmountDusk=1.0
+BlueShiftAmountDawn=1.0
+BlueShiftAmountDusk=1.0
+[LENS]
+ReflectionIntensitySunrise=1.0
+ReflectionIntensityDay=1.0
+ReflectionIntensitySunset=1.0
+ReflectionIntensityNight=1.0
+ReflectionIntensityInteriorDay=1.0
+ReflectionIntensityInteriorNight=1.0
+ReflectionPowerSunrise=2.0
+ReflectionPowerDay=2.0
+ReflectionPowerSunset=2.0
+ReflectionPowerNight=2.0
+ReflectionPowerInteriorDay=2.0
+ReflectionPowerInteriorNight=2.0
+DirtIntensitySunrise=1.0
+DirtIntensityDay=1.0
+DirtIntensitySunset=1.0
+DirtIntensityNight=1.0
+DirtIntensityInteriorDay=1.0
+DirtIntensityInteriorNight=1.0
+DirtPowerSunrise=2.0
+DirtPowerDay=2.0
+DirtPowerSunset=2.0
+DirtPowerNight=2.0
+DirtPowerInteriorDay=2.0
+DirtPowerInteriorNight=2.0
+ReflectionIntensityDawn=1.0
+ReflectionIntensityDusk=1.0
+ReflectionPowerDawn=2.0
+ReflectionPowerDusk=2.0
+DirtIntensityDawn=1.0
+DirtIntensityDusk=1.0
+DirtPowerDawn=2.0
+DirtPowerDusk=2.0
+[SKYLIGHTING]
+AmbientMinLevelSunrise=0.1
+AmbientMinLevelDay=0.1
+AmbientMinLevelSunset=0.1
+AmbientMinLevelNight=0.1
+AmbientMinLevelInteriorDay=0.1
+AmbientMinLevelInteriorNight=0.1
+AmbientMinLevelDawn=0.1
+AmbientMinLevelDusk=0.1
+[ENVIRONMENT]
+DirectLightingIntensitySunrise=1.17
+DirectLightingIntensityDay=1.29
+DirectLightingIntensitySunset=1.16
+DirectLightingIntensityNight=0.87
+DirectLightingIntensityInteriorDay=0.74
+DirectLightingIntensityInteriorNight=0.37
+DirectLightingCurveSunrise=0.76
+DirectLightingCurveDay=0.86
+DirectLightingCurveSunset=0.8
+DirectLightingCurveNight=0.57
+DirectLightingCurveInteriorDay=0.91
+DirectLightingCurveInteriorNight=0.55
+DirectLightingDesaturationSunrise=0.62
+DirectLightingDesaturationDay=0.74
+DirectLightingDesaturationSunset=0.62
+DirectLightingDesaturationNight=0.44
+DirectLightingDesaturationInteriorDay=0.67
+DirectLightingDesaturationInteriorNight=0.45
+SpecularAmountMultiplierSunrise=1.46
+SpecularAmountMultiplierDay=1.31
+SpecularAmountMultiplierSunset=1.43
+SpecularAmountMultiplierNight=1.64
+SpecularAmountMultiplierInteriorDay=1.4
+SpecularAmountMultiplierInteriorNight=1.68
+SpecularPowerMultiplierSunrise=0.8
+SpecularPowerMultiplierDay=0.95
+SpecularPowerMultiplierSunset=0.81
+SpecularPowerMultiplierNight=0.66
+SpecularPowerMultiplierInteriorDay=0.9
+SpecularPowerMultiplierInteriorNight=0.7
+SpecularFromLightSunrise=0.0
+SpecularFromLightDay=0.0
+SpecularFromLightSunset=0.0
+SpecularFromLightNight=0.0
+SpecularFromLightInteriorDay=0.0
+SpecularFromLightInteriorNight=0.0
+AmbientLightingIntensitySunrise=0.57
+AmbientLightingIntensityDay=0.64
+AmbientLightingIntensitySunset=0.54
+AmbientLightingIntensityNight=0.36
+AmbientLightingIntensityInteriorDay=0.39
+AmbientLightingIntensityInteriorNight=0.28
+AmbientLightingCurveSunrise=1.37
+AmbientLightingCurveDay=1.35
+AmbientLightingCurveSunset=1.36
+AmbientLightingCurveNight=1.56
+AmbientLightingCurveInteriorDay=1.28
+AmbientLightingCurveInteriorNight=1.54
+AmbientLightingDesaturationSunrise=0.34
+AmbientLightingDesaturationDay=0.31
+AmbientLightingDesaturationSunset=0.33
+AmbientLightingDesaturationNight=0.54
+AmbientLightingDesaturationInteriorDay=0.29
+AmbientLightingDesaturationInteriorNight=0.53
+AmbientColorFilterAmountSunrise=0.36
+AmbientColorFilterAmountDay=0.26
+AmbientColorFilterAmountSunset=0.31
+AmbientColorFilterAmountNight=0.41
+AmbientColorFilterAmountInteriorDay=0.07
+AmbientColorFilterAmountInteriorNight=0.05
+AmbientColorFilterTopSunrise=0.69, 0.651, 0.918
+AmbientColorFilterTopDay=0.925, 0.933, 0.98
+AmbientColorFilterTopSunset=0.714, 0.663, 0.929
+AmbientColorFilterTopNight=0.596, 0.651, 0.918
+AmbientColorFilterTopInteriorDay=0.757, 0.839, 0.969
+AmbientColorFilterTopInteriorNight=0.569, 0.671, 0.984
+AmbientColorFilterMiddleSunrise=0.0627, 0.125, 0.251
+AmbientColorFilterMiddleDay=0.145, 0.188, 0.239
+AmbientColorFilterMiddleSunset=0.0588, 0.0941, 0.184
+AmbientColorFilterMiddleNight=0.0392, 0.0745, 0.204
+AmbientColorFilterMiddleInteriorDay=0.0588, 0.114, 0.161
+AmbientColorFilterMiddleInteriorNight=0.0471, 0.114, 0.243
+AmbientColorFilterBottomSunrise=0, 0, 0
+AmbientColorFilterBottomDay=0, 0, 0
+AmbientColorFilterBottomSunset=0, 0, 0
+AmbientColorFilterBottomNight=0, 0, 0
+AmbientColorFilterBottomInteriorDay=0, 0, 0
+AmbientColorFilterBottomInteriorNight=0, 0, 0
+PointLightingIntensitySunrise=1.16
+PointLightingIntensityDay=1.11
+PointLightingIntensitySunset=1.17
+PointLightingIntensityNight=1.33
+PointLightingIntensityInteriorDay=1.15
+PointLightingIntensityInteriorNight=1.3
+PointLightingCurveSunrise=0.84
+PointLightingCurveDay=0.78
+PointLightingCurveSunset=0.84
+PointLightingCurveNight=0.91
+PointLightingCurveInteriorDay=0.83
+PointLightingCurveInteriorNight=0.91
+PointLightingDesaturationSunrise=0.0
+PointLightingDesaturationDay=0.0
+PointLightingDesaturationSunset=0.0
+PointLightingDesaturationNight=0.0
+PointLightingDesaturationInteriorDay=0.0
+PointLightingDesaturationInteriorNight=0.0
+ParticleLightsIntensitySunrise=0.69
+ParticleLightsIntensityDay=0.63
+ParticleLightsIntensitySunset=0.71
+ParticleLightsIntensityNight=0.82
+ParticleLightsIntensityInteriorDay=0.63
+ParticleLightsIntensityInteriorNight=0.85
+FogColorMultiplierSunrise=0.44
+FogColorMultiplierDay=0.56
+FogColorMultiplierSunset=0.45
+FogColorMultiplierNight=0.18
+FogColorMultiplierInteriorDay=0.57
+FogColorMultiplierInteriorNight=0.34
+FogColorCurveSunrise=1.28
+FogColorCurveDay=1.2
+FogColorCurveSunset=1.27
+FogColorCurveNight=1.36
+FogColorCurveInteriorDay=1.22
+FogColorCurveInteriorNight=1.39
+ColorPowSunrise=1.0
+ColorPowDay=1.0
+ColorPowSunset=1.0
+ColorPowNight=1.0
+ColorPowInteriorDay=1.0
+ColorPowInteriorNight=1.0
+DirectLightingColorFilterSunrise=0.906, 0.827, 0.992
+DirectLightingColorFilterDay=1, 1, 1
+DirectLightingColorFilterSunset=0.992, 0.835, 0.812
+DirectLightingColorFilterNight=0.725, 0.8, 0.992
+DirectLightingColorFilterInteriorDay=0.714, 0.686, 0.906
+DirectLightingColorFilterInteriorNight=0.408, 0.588, 0.973
+FogColorFilterSunrise=0.878, 0.82, 0.992
+FogColorFilterDay=0.871, 0.922, 0.996
+FogColorFilterSunset=0.784, 0.796, 0.988
+FogColorFilterNight=0.757, 0.894, 0.976
+FogColorFilterInteriorDay=1, 1, 1
+FogColorFilterInteriorNight=1, 1, 1
+DirectLightingColorFilterAmountSunrise=0.0
+DirectLightingColorFilterAmountDay=0.0
+DirectLightingColorFilterAmountSunset=0.0
+DirectLightingColorFilterAmountNight=0.0
+DirectLightingColorFilterAmountInteriorDay=0.0
+DirectLightingColorFilterAmountInteriorNight=0.0
+FogColorFilterAmountSunrise=0.0
+FogColorFilterAmountDay=0.0
+FogColorFilterAmountSunset=0.0
+FogColorFilterAmountNight=0.0
+FogColorFilterAmountInteriorDay=0.0
+FogColorFilterAmountInteriorNight=0.0
+DirectLightingIntensityDawn=1.06
+DirectLightingIntensityDusk=1.04
+DirectLightingCurveDawn=0.7
+DirectLightingCurveDusk=0.66
+DirectLightingDesaturationDawn=0.52
+DirectLightingDesaturationDusk=0.56
+DirectLightingColorFilterAmountDawn=0.0
+DirectLightingColorFilterAmountDusk=0.0
+DirectLightingColorFilterDawn=0.992, 0.98, 0.82
+DirectLightingColorFilterDusk=0.988, 0.737, 0.518
+SpecularAmountMultiplierDawn=1.51
+SpecularAmountMultiplierDusk=1.56
+SpecularPowerMultiplierDawn=0.76
+SpecularPowerMultiplierDusk=0.72
+SpecularFromLightDawn=0.0
+SpecularFromLightDusk=0.0
+AmbientLightingIntensityDawn=0.49
+AmbientLightingIntensityDusk=0.45
+AmbientLightingCurveDawn=1.46
+AmbientLightingCurveDusk=1.48
+AmbientLightingDesaturationDawn=0.43
+AmbientLightingDesaturationDusk=0.44
+AmbientColorFilterAmountDawn=0.32
+AmbientColorFilterAmountDusk=0.24
+AmbientColorFilterTopDawn=0.682, 0.745, 0.941
+AmbientColorFilterTopDusk=0.671, 0.686, 0.937
+AmbientColorFilterMiddleDawn=0.0431, 0.0471, 0.153
+AmbientColorFilterMiddleDusk=0.0706, 0.0824, 0.173
+AmbientColorFilterBottomDawn=0, 0, 0
+AmbientColorFilterBottomDusk=0, 0, 0
+PointLightingIntensityDawn=1.23
+PointLightingIntensityDusk=1.27
+PointLightingCurveDawn=0.87
+PointLightingCurveDusk=0.86
+PointLightingDesaturationDawn=0.0
+PointLightingDesaturationDusk=0.0
+ParticleLightsIntensityDawn=0.76
+ParticleLightsIntensityDusk=0.75
+FogColorMultiplierDawn=0.31
+FogColorMultiplierDusk=0.33
+FogColorCurveDawn=1.33
+FogColorCurveDusk=1.3
+FogColorFilterAmountDawn=0.0
+FogColorFilterAmountDusk=0.0
+FogColorFilterDawn=0.984, 0.733, 0.824
+FogColorFilterDusk=0.98, 0.737, 0.961
+ColorPowDawn=1.0
+ColorPowDusk=1.0
+[SKY]
+CloudsIntensitySunrise=0.7
+CloudsIntensityDay=0.88
+CloudsIntensitySunset=0.71
+CloudsIntensityNight=0.36
+CloudsIntensityInteriorDay=0.91
+CloudsIntensityInteriorNight=0.36
+CloudsCurveSunrise=1.44
+CloudsCurveDay=1.37
+CloudsCurveSunset=1.42
+CloudsCurveNight=1.66
+CloudsCurveInteriorDay=1.37
+CloudsCurveInteriorNight=1.55
+CloudsDesaturationSunrise=0.49
+CloudsDesaturationDay=0.61
+CloudsDesaturationSunset=0.59
+CloudsDesaturationNight=0.41
+CloudsDesaturationInteriorDay=0.53
+CloudsDesaturationInteriorNight=0.47
+CloudsOpacitySunrise=1.0
+CloudsOpacityDay=1.0
+CloudsOpacitySunset=1.0
+CloudsOpacityNight=1.0
+CloudsOpacityInteriorDay=1.0
+CloudsOpacityInteriorNight=1.0
+GradientIntensitySunrise=0.92
+GradientIntensityDay=1.12
+GradientIntensitySunset=0.92
+GradientIntensityNight=0.85
+GradientIntensityInteriorDay=1.02
+GradientIntensityInteriorNight=0.87
+GradientDesaturationSunrise=0.31
+GradientDesaturationDay=0.38
+GradientDesaturationSunset=0.29
+GradientDesaturationNight=0.2
+GradientDesaturationInteriorDay=0.34
+GradientDesaturationInteriorNight=0.18
+GradientTopIntensitySunrise=1.13
+GradientTopIntensityDay=1.14
+GradientTopIntensitySunset=1.13
+GradientTopIntensityNight=0.96
+GradientTopIntensityInteriorDay=1.15
+GradientTopIntensityInteriorNight=0.95
+GradientTopCurveSunrise=1.2
+GradientTopCurveDay=1.17
+GradientTopCurveSunset=1.21
+GradientTopCurveNight=1.32
+GradientTopCurveInteriorDay=1.14
+GradientTopCurveInteriorNight=1.35
+GradientMiddleIntensitySunrise=1.06
+GradientMiddleIntensityDay=1.15
+GradientMiddleIntensitySunset=1.06
+GradientMiddleIntensityNight=0.87
+GradientMiddleIntensityInteriorDay=1.11
+GradientMiddleIntensityInteriorNight=0.89
+GradientMiddleCurveSunrise=1.13
+GradientMiddleCurveDay=1.03
+GradientMiddleCurveSunset=1.1
+GradientMiddleCurveNight=1.39
+GradientMiddleCurveInteriorDay=1.08
+GradientMiddleCurveInteriorNight=1.38
+GradientHorizonIntensitySunrise=0.88
+GradientHorizonIntensityDay=1.07
+GradientHorizonIntensitySunset=0.91
+GradientHorizonIntensityNight=0.64
+GradientHorizonIntensityInteriorDay=1.12
+GradientHorizonIntensityInteriorNight=0.68
+GradientHorizonCurveSunrise=1.11
+GradientHorizonCurveDay=1.04
+GradientHorizonCurveSunset=1.1
+GradientHorizonCurveNight=1.26
+GradientHorizonCurveInteriorDay=1.05
+GradientHorizonCurveInteriorNight=1.22
+SunIntensitySunrise=4.23
+SunIntensityDay=4.41
+SunIntensitySunset=4.2
+SunIntensityNight=3.95
+SunIntensityInteriorDay=4.05
+SunIntensityInteriorNight=3.94
+SunDesaturationSunrise=0.0
+SunDesaturationDay=0.0
+SunDesaturationSunset=0.0
+SunDesaturationNight=0.0
+SunDesaturationInteriorDay=0.0
+SunDesaturationInteriorNight=0.0
+SunColorFilterSunrise=0.996, 0.894, 0.816
+SunColorFilterDay=1, 1, 1
+SunColorFilterSunset=0.992, 0.922, 0.851
+SunColorFilterNight=0.267, 0.0235, 0.0235
+SunColorFilterInteriorDay=1, 1, 1
+SunColorFilterInteriorNight=0.557, 0.0471, 0.0471
+SunGlowIntensitySunrise=0.6
+SunGlowIntensityDay=0.58
+SunGlowIntensitySunset=0.66
+SunGlowIntensityNight=0.44
+SunGlowIntensityInteriorDay=0.55
+SunGlowIntensityInteriorNight=0.4
+SunGlowHazinessSunrise=0.16
+SunGlowHazinessDay=0.24
+SunGlowHazinessSunset=0.16
+SunGlowHazinessNight=0.03
+SunGlowHazinessInteriorDay=0.22
+SunGlowHazinessInteriorNight=0.07
+MoonIntensitySunrise=0.77
+MoonIntensityDay=0.52
+MoonIntensitySunset=0.66
+MoonIntensityNight=1.23
+MoonIntensityInteriorDay=0.65
+MoonIntensityInteriorNight=1.21
+MoonCurveSunrise=0.79
+MoonCurveDay=0.68
+MoonCurveSunset=0.81
+MoonCurveNight=0.91
+MoonCurveInteriorDay=0.63
+MoonCurveInteriorNight=0.88
+MoonDesaturationSunrise=0.55
+MoonDesaturationDay=0.73
+MoonDesaturationSunset=0.5
+MoonDesaturationNight=0.22
+MoonDesaturationInteriorDay=0.61
+MoonDesaturationInteriorNight=0.25
+GradientTopColorFilterSunrise=0.804, 0.816, 0.984
+GradientTopColorFilterDay=0.776, 0.902, 0.988
+GradientTopColorFilterSunset=0.804, 0.827, 0.992
+GradientTopColorFilterNight=0.435, 0.651, 0.976
+GradientTopColorFilterInteriorDay=0.827, 0.925, 0.984
+GradientTopColorFilterInteriorNight=0.6, 0.643, 0.976
+GradientMiddleColorFilterSunrise=0.678, 0.631, 0.992
+GradientMiddleColorFilterDay=0.675, 0.765, 0.973
+GradientMiddleColorFilterSunset=0.686, 0.667, 0.988
+GradientMiddleColorFilterNight=0.271, 0.431, 0.835
+GradientMiddleColorFilterInteriorDay=0.8, 0.886, 0.988
+GradientMiddleColorFilterInteriorNight=0.361, 0.455, 0.878
+GradientHorizonColorFilterSunrise=0.871, 0.816, 0.988
+GradientHorizonColorFilterDay=0.643, 0.757, 0.988
+GradientHorizonColorFilterSunset=0.871, 0.796, 0.992
+GradientHorizonColorFilterNight=0.596, 0.812, 0.957
+GradientHorizonColorFilterInteriorDay=0.855, 0.906, 0.98
+GradientHorizonColorFilterInteriorNight=0.596, 0.769, 0.933
+CloudsColorFilterSunrise=0.831, 0.808, 0.988
+CloudsColorFilterDay=0.816, 0.878, 0.957
+CloudsColorFilterSunset=0.89, 0.839, 0.988
+CloudsColorFilterNight=0.698, 0.847, 0.98
+CloudsColorFilterInteriorDay=0.816, 0.871, 0.933
+CloudsColorFilterInteriorNight=0.62, 0.757, 0.98
+CloudsIntensityDawn=0.51
+CloudsIntensityDusk=0.48
+CloudsCurveDawn=1.53
+CloudsCurveDusk=1.48
+CloudsDesaturationDawn=0.54
+CloudsDesaturationDusk=0.48
+CloudsOpacityDawn=1.0
+CloudsOpacityDusk=1.0
+CloudsColorFilterDawn=0.992, 0.788, 0.973
+CloudsColorFilterDusk=0.992, 0.749, 0.957
+GradientIntensityDawn=0.85
+GradientIntensityDusk=0.88
+GradientDesaturationDawn=0.26
+GradientDesaturationDusk=0.25
+GradientTopIntensityDawn=1.06
+GradientTopIntensityDusk=1.03
+GradientTopCurveDawn=1.26
+GradientTopCurveDusk=1.27
+GradientTopColorFilterDawn=0.953, 0.851, 0.992
+GradientTopColorFilterDusk=0.906, 0.82, 0.984
+GradientMiddleIntensityDawn=0.97
+GradientMiddleIntensityDusk=0.98
+GradientMiddleCurveDawn=1.23
+GradientMiddleCurveDusk=1.22
+GradientMiddleColorFilterDawn=0.761, 0.592, 0.984
+GradientMiddleColorFilterDusk=0.592, 0.545, 0.976
+GradientHorizonIntensityDawn=0.7
+GradientHorizonIntensityDusk=0.78
+GradientHorizonCurveDawn=1.19
+GradientHorizonCurveDusk=1.21
+GradientHorizonColorFilterDawn=0.961, 0.725, 0.922
+GradientHorizonColorFilterDusk=0.988, 0.761, 0.937
+SunIntensityDawn=4.13
+SunIntensityDusk=4.11
+SunDesaturationDawn=0.0
+SunDesaturationDusk=0.0
+SunColorFilterDawn=0.984, 0.757, 0.671
+SunColorFilterDusk=0.98, 0.6, 0.502
+SunGlowIntensityDawn=0.45
+SunGlowIntensityDusk=0.5
+SunGlowHazinessDawn=0.11
+SunGlowHazinessDusk=0.1
+MoonIntensityDawn=1.08
+MoonIntensityDusk=1.06
+MoonCurveDawn=0.84
+MoonCurveDusk=0.88
+MoonDesaturationDawn=0.23
+MoonDesaturationDusk=0.31
+[OBJECT]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[VEGETATION]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[EYES]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[LIGHTSPRITE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[WINDOWLIGHT]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[VOLUMETRICFOG]
+IntensitySunrise=0.55
+IntensityDay=0.68
+IntensitySunset=0.53
+IntensityNight=0.29
+IntensityInteriorDay=0.66
+IntensityInteriorNight=0.27
+CurveSunrise=1.03
+CurveDay=1.09
+CurveSunset=1.02
+CurveNight=0.96
+CurveInteriorDay=1.07
+CurveInteriorNight=0.95
+LightingInfluenceSunrise=0.54
+LightingInfluenceDay=0.49
+LightingInfluenceSunset=0.55
+LightingInfluenceNight=0.63
+LightingInfluenceInteriorDay=0.49
+LightingInfluenceInteriorNight=0.69
+OpacitySunrise=0.33
+OpacityDay=0.35
+OpacitySunset=0.32
+OpacityNight=0.18
+OpacityInteriorDay=0.32
+OpacityInteriorNight=0.17
+IntensityDawn=0.43
+IntensityDusk=0.42
+CurveDawn=0.96
+CurveDusk=0.98
+LightingInfluenceDawn=0.59
+LightingInfluenceDusk=0.6
+OpacityDawn=0.23
+OpacityDusk=0.25
+[FIRE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[PARTICLE]
+IntensitySunrise=0.76
+IntensityDay=0.9
+IntensitySunset=0.75
+IntensityNight=0.58
+IntensityInteriorDay=0.92
+IntensityInteriorNight=0.54
+LightingInfluenceSunrise=1.23
+LightingInfluenceDay=1.18
+LightingInfluenceSunset=1.22
+LightingInfluenceNight=1.35
+LightingInfluenceInteriorDay=1.12
+LightingInfluenceInteriorNight=1.38
+IntensityDawn=0.64
+IntensityDusk=0.64
+LightingInfluenceDawn=1.25
+LightingInfluenceDusk=1.27
+[RAYS]
+SunRaysMultiplierSunrise=0.4
+SunRaysMultiplierDay=0.4
+SunRaysMultiplierSunset=0.4
+SunRaysMultiplierNight=0.4
+SunRaysMultiplierInteriorDay=0.4
+SunRaysMultiplierInteriorNight=0.4
+SunRaysMultiplierDawn=0.4
+SunRaysMultiplierDusk=0.4
+[IMAGEBASEDLIGHTING]
+AdditiveAmountSunrise=0.05
+AdditiveAmountDay=0.05
+AdditiveAmountSunset=0.05
+AdditiveAmountNight=0.05
+AdditiveAmountInteriorDay=0.05
+AdditiveAmountInteriorNight=0.05
+MultiplicativeAmountSunrise=0.0
+MultiplicativeAmountDay=0.0
+MultiplicativeAmountSunset=0.0
+MultiplicativeAmountNight=0.0
+MultiplicativeAmountInteriorDay=0.0
+MultiplicativeAmountInteriorNight=0.0
+ReflectiveAmountSunrise=0.1
+ReflectiveAmountDay=0.1
+ReflectiveAmountSunset=0.1
+ReflectiveAmountNight=0.1
+ReflectiveAmountInteriorDay=0.1
+ReflectiveAmountInteriorNight=0.1
+AdditiveAmountDawn=0.05
+AdditiveAmountDusk=0.05
+MultiplicativeAmountDawn=0.0
+MultiplicativeAmountDusk=0.0
+ReflectiveAmountDawn=0.1
+ReflectiveAmountDusk=0.1
+[WATER]
+WavesAmplitudeSunrise=1.0
+WavesAmplitudeDay=1.0
+WavesAmplitudeSunset=1.0
+WavesAmplitudeNight=1.0
+WavesAmplitudeInteriorDay=1.0
+WavesAmplitudeInteriorNight=1.0
+WavesAmplitudeDawn=1.0
+WavesAmplitudeDusk=1.0
+[CLOUDSHADOWS]
+OpacitySunrise=1.0
+OpacityDay=1.0
+OpacitySunset=1.0
+OpacityNight=1.0
+OpacityInteriorDay=1.0
+OpacityInteriorNight=1.0
+OpacityDawn=1.0
+OpacityDusk=1.0
+[VOLUMETRICRAYS]
+IntensitySunrise=0.2
+IntensityDay=0.2
+IntensitySunset=0.2
+IntensityNight=0.2
+IntensityInteriorDay=0.2
+IntensityInteriorNight=0.2
+DensitySunrise=1.0
+DensityDay=1.0
+DensitySunset=1.0
+DensityNight=1.0
+DensityInteriorDay=1.0
+DensityInteriorNight=1.0
+SkyColorAmountSunrise=0.5
+SkyColorAmountDay=0.5
+SkyColorAmountSunset=0.5
+SkyColorAmountNight=0.5
+SkyColorAmountInteriorDay=0.5
+SkyColorAmountInteriorNight=0.5
+IntensityDawn=0.2
+IntensityDusk=0.2
+DensityDawn=1.0
+DensityDusk=1.0
+SkyColorAmountDawn=0.5
+SkyColorAmountDusk=0.5
+[PROCEDURALSUN]
+GlowIntensitySunrise=0.4
+GlowIntensityDay=0.4
+GlowIntensitySunset=0.4
+GlowIntensityNight=0.4
+GlowIntensityInteriorDay=0.4
+GlowIntensityInteriorNight=0.4
+GlowCurveSunrise=10.0
+GlowCurveDay=10.0
+GlowCurveSunset=10.0
+GlowCurveNight=10.0
+GlowCurveInteriorDay=10.0
+GlowCurveInteriorNight=10.0
+GlowIntensityDawn=0.4
+GlowIntensityDusk=0.4
+GlowCurveDawn=10.0
+GlowCurveDusk=10.0
+[MIST]
+AnchorsAmountSunrise=1.0
+AnchorsAmountDay=1.0
+AnchorsAmountSunset=1.0
+AnchorsAmountNight=1.0
+AnchorsAmountInteriorDay=1.0
+AnchorsAmountInteriorNight=1.0
+SkyLightingAmountSunrise=1.0
+SkyLightingAmountDay=1.0
+SkyLightingAmountSunset=1.0
+SkyLightingAmountNight=1.0
+SkyLightingAmountInteriorDay=1.0
+SkyLightingAmountInteriorNight=1.0
+SunLightingAmountSunrise=0.1
+SunLightingAmountDay=0.1
+SunLightingAmountSunset=0.1
+SunLightingAmountNight=0.1
+SunLightingAmountInteriorDay=0.1
+SunLightingAmountInteriorNight=0.1
+DesaturationSunrise=0.0
+DesaturationDay=0.0
+DesaturationSunset=0.0
+DesaturationNight=0.0
+DesaturationInteriorDay=0.0
+DesaturationInteriorNight=0.0
+ColorFilterSunrise=1, 1, 1
+ColorFilterDay=1, 1, 1
+ColorFilterSunset=1, 1, 1
+ColorFilterNight=1, 1, 1
+ColorFilterInteriorDay=1, 1, 1
+ColorFilterInteriorNight=1, 1, 1
+RelativeToCameraSunrise=0.0
+RelativeToCameraDay=0.0
+RelativeToCameraSunset=0.0
+RelativeToCameraNight=0.0
+RelativeToCameraInteriorDay=0.0
+RelativeToCameraInteriorNight=0.0
+VerticalOffsetSunrise=-10.0
+VerticalOffsetDay=-10.0
+VerticalOffsetSunset=-10.0
+VerticalOffsetNight=-10.0
+VerticalOffsetInteriorDay=-10.0
+VerticalOffsetInteriorNight=-10.0
+DensitySunrise=1.5
+DensityDay=1.5
+DensitySunset=1.5
+DensityNight=1.5
+DensityInteriorDay=1.5
+DensityInteriorNight=1.5
+VerticalFadeSunrise=4.0
+VerticalFadeDay=4.0
+VerticalFadeSunset=4.0
+VerticalFadeNight=4.0
+VerticalFadeInteriorDay=4.0
+VerticalFadeInteriorNight=4.0
+DistanceFadeSunrise=0.0
+DistanceFadeDay=0.0
+DistanceFadeSunset=0.0
+DistanceFadeNight=0.0
+DistanceFadeInteriorDay=0.0
+DistanceFadeInteriorNight=0.0
+BottomTopSunrise=0.0
+BottomTopDay=0.0
+BottomTopSunset=0.0
+BottomTopNight=0.0
+BottomTopInteriorDay=0.0
+BottomTopInteriorNight=0.0
+ExponentialFadeSunrise=1.0
+ExponentialFadeDay=1.0
+ExponentialFadeSunset=1.0
+ExponentialFadeNight=1.0
+ExponentialFadeInteriorDay=1.0
+ExponentialFadeInteriorNight=1.0
+AnchorsAmountDawn=1.0
+AnchorsAmountDusk=1.0
+SkyLightingAmountDawn=1.0
+SkyLightingAmountDusk=1.0
+SunLightingAmountDawn=0.1
+SunLightingAmountDusk=0.1
+DesaturationDawn=0.0
+DesaturationDusk=0.0
+ColorFilterDawn=1, 1, 1
+ColorFilterDusk=1, 1, 1
+RelativeToCameraDawn=0.0
+RelativeToCameraDusk=0.0
+VerticalOffsetDawn=-10.0
+VerticalOffsetDusk=-10.0
+DensityDawn=1.5
+DensityDusk=1.5
+VerticalFadeDawn=4.0
+VerticalFadeDusk=4.0
+DistanceFadeDawn=0.0
+DistanceFadeDusk=0.0
+BottomTopDawn=0.0
+BottomTopDusk=0.0
+ExponentialFadeDawn=1.0
+ExponentialFadeDusk=1.0
+[AUTOAMBIENT]
+BlendingAmountDawn=1.0
+BlendingAmountSunrise=1.0
+BlendingAmountDay=1.0
+BlendingAmountSunset=1.0
+BlendingAmountDusk=1.0
+BlendingAmountNight=1.0
+BlendingAmountInteriorDay=1.0
+BlendingAmountInteriorNight=1.0
+TopIntensityDawn=1.0
+TopIntensitySunrise=1.0
+TopIntensityDay=1.0
+TopIntensitySunset=1.0
+TopIntensityDusk=1.0
+TopIntensityNight=1.0
+TopIntensityInteriorDay=1.0
+TopIntensityInteriorNight=1.0
+BottomIntensityDawn=0.2
+BottomIntensitySunrise=0.2
+BottomIntensityDay=0.2
+BottomIntensitySunset=0.2
+BottomIntensityDusk=0.2
+BottomIntensityNight=0.2
+BottomIntensityInteriorDay=0.2
+BottomIntensityInteriorNight=0.2
+BottomSaturationDawn=2.0
+BottomSaturationSunrise=2.0
+BottomSaturationDay=2.0
+BottomSaturationSunset=2.0
+BottomSaturationDusk=2.0
+BottomSaturationNight=2.0
+BottomSaturationInteriorDay=2.0
+BottomSaturationInteriorNight=2.0
+[CHARACTERGLOW]
+IntensityMultiplierDawn=1.0
+IntensityMultiplierSunrise=1.0
+IntensityMultiplierDay=1.0
+IntensityMultiplierSunset=1.0
+IntensityMultiplierDusk=1.0
+IntensityMultiplierNight=1.0
+IntensityMultiplierInteriorDay=1.0
+IntensityMultiplierInteriorNight=1.0
+PowerMultiplierDawn=1.0
+PowerMultiplierSunrise=1.0
+PowerMultiplierDay=1.0
+PowerMultiplierSunset=1.0
+PowerMultiplierDusk=1.0
+PowerMultiplierNight=1.0
+PowerMultiplierInteriorDay=1.0
+PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_coldfog.ini b/enbseries/wt_coldfog.ini
new file mode 100644
index 0000000..1933cd9
--- /dev/null
+++ b/enbseries/wt_coldfog.ini
@@ -0,0 +1,921 @@
+[BLOOM]
+AmountSunrise=1.0
+AmountDay=1.0
+AmountSunset=1.0
+AmountNight=1.0
+AmountInteriorDay=1.0
+AmountInteriorNight=1.0
+BlueShiftAmountSunrise=1.0
+BlueShiftAmountDay=1.0
+BlueShiftAmountSunset=1.0
+BlueShiftAmountNight=1.0
+BlueShiftAmountInteriorDay=1.0
+BlueShiftAmountInteriorNight=1.0
+AmountDawn=1.0
+AmountDusk=1.0
+BlueShiftAmountDawn=1.0
+BlueShiftAmountDusk=1.0
+[LENS]
+ReflectionIntensitySunrise=1.0
+ReflectionIntensityDay=1.0
+ReflectionIntensitySunset=1.0
+ReflectionIntensityNight=1.0
+ReflectionIntensityInteriorDay=1.0
+ReflectionIntensityInteriorNight=1.0
+ReflectionPowerSunrise=2.0
+ReflectionPowerDay=2.0
+ReflectionPowerSunset=2.0
+ReflectionPowerNight=2.0
+ReflectionPowerInteriorDay=2.0
+ReflectionPowerInteriorNight=2.0
+DirtIntensitySunrise=1.0
+DirtIntensityDay=1.0
+DirtIntensitySunset=1.0
+DirtIntensityNight=1.0
+DirtIntensityInteriorDay=1.0
+DirtIntensityInteriorNight=1.0
+DirtPowerSunrise=2.0
+DirtPowerDay=2.0
+DirtPowerSunset=2.0
+DirtPowerNight=2.0
+DirtPowerInteriorDay=2.0
+DirtPowerInteriorNight=2.0
+ReflectionIntensityDawn=1.0
+ReflectionIntensityDusk=1.0
+ReflectionPowerDawn=2.0
+ReflectionPowerDusk=2.0
+DirtIntensityDawn=1.0
+DirtIntensityDusk=1.0
+DirtPowerDawn=2.0
+DirtPowerDusk=2.0
+[SKYLIGHTING]
+AmbientMinLevelSunrise=0.1
+AmbientMinLevelDay=0.1
+AmbientMinLevelSunset=0.1
+AmbientMinLevelNight=0.1
+AmbientMinLevelInteriorDay=0.1
+AmbientMinLevelInteriorNight=0.1
+AmbientMinLevelDawn=0.1
+AmbientMinLevelDusk=0.1
+[ENVIRONMENT]
+DirectLightingIntensityDay=1.38
+DirectLightingIntensityNight=0.8
+DirectLightingIntensityInterior=1.014688
+DirectLightingCurveDay=0.93
+DirectLightingCurveNight=0.69
+DirectLightingCurveInterior=1.25
+DirectLightingDesaturationDay=0.48
+DirectLightingDesaturationNight=0.47
+DirectLightingDesaturationInterior=0.0
+SpecularAmountMultiplierDay=1.27
+SpecularAmountMultiplierNight=1.58
+SpecularAmountMultiplierInterior=1.0
+SpecularPowerMultiplierDay=1.201
+SpecularPowerMultiplierNight=0.771
+SpecularPowerMultiplierInterior=1.0
+SpecularFromLightDay=0.0
+SpecularFromLightNight=0.0
+SpecularFromLightInterior=0.0
+AmbientLightingIntensityDay=0.75
+AmbientLightingIntensityNight=0.66
+AmbientLightingIntensityInterior=0.914
+AmbientLightingCurveDay=1.15
+AmbientLightingCurveNight=1.35
+AmbientLightingCurveInterior=0.75
+AmbientLightingDesaturationDay=0.25
+AmbientLightingDesaturationNight=0.46
+AmbientLightingDesaturationInterior=0.0
+PointLightingIntensityDay=1.06
+PointLightingIntensityNight=1.22
+PointLightingIntensityInterior=0.825
+PointLightingCurveDay=0.89
+PointLightingCurveNight=0.95
+PointLightingCurveInterior=0.825
+PointLightingDesaturationDay=0.0
+PointLightingDesaturationNight=0.0
+PointLightingDesaturationInterior=0.0
+FogColorMultiplierDay=0.68
+FogColorMultiplierNight=0.33
+FogColorMultiplierInterior=0.5
+FogColorCurveDay=1.06
+FogColorCurveNight=1.32
+FogColorCurveInterior=1.0
+ColorPowDay=1.0
+ColorPowNight=1.0
+ColorPowInterior=0.9
+DirectLightingIntensitySunrise=1.22
+DirectLightingIntensitySunset=1.16
+DirectLightingIntensityInteriorDay=0.56
+DirectLightingIntensityInteriorNight=0.4
+DirectLightingCurveSunrise=0.96
+DirectLightingCurveSunset=0.96
+DirectLightingCurveInteriorDay=0.96
+DirectLightingCurveInteriorNight=0.7
+DirectLightingDesaturationSunrise=0.48
+DirectLightingDesaturationSunset=0.42
+DirectLightingDesaturationInteriorDay=0.58
+DirectLightingDesaturationInteriorNight=0.49
+SpecularAmountMultiplierSunrise=1.33
+SpecularAmountMultiplierSunset=1.3
+SpecularAmountMultiplierInteriorDay=1.33
+SpecularAmountMultiplierInteriorNight=1.55
+SpecularPowerMultiplierSunrise=0.971
+SpecularPowerMultiplierSunset=0.951
+SpecularPowerMultiplierInteriorDay=0.931
+SpecularPowerMultiplierInteriorNight=0.811
+SpecularFromLightSunrise=0.0
+SpecularFromLightSunset=0.0
+SpecularFromLightInteriorDay=0.0
+SpecularFromLightInteriorNight=0.0
+AmbientLightingIntensitySunrise=0.78
+AmbientLightingIntensitySunset=0.79
+AmbientLightingIntensityInteriorDay=0.58
+AmbientLightingIntensityInteriorNight=0.36
+AmbientLightingCurveSunrise=1.22
+AmbientLightingCurveSunset=1.2
+AmbientLightingCurveInteriorDay=1.41
+AmbientLightingCurveInteriorNight=1.52
+AmbientLightingDesaturationSunrise=0.3
+AmbientLightingDesaturationSunset=0.33
+AmbientLightingDesaturationInteriorDay=0.14
+AmbientLightingDesaturationInteriorNight=0.29
+AmbientColorFilterAmountSunrise=0.3
+AmbientColorFilterAmountDay=0.23
+AmbientColorFilterAmountSunset=0.31
+AmbientColorFilterAmountNight=0.32
+AmbientColorFilterAmountInteriorDay=0.09
+AmbientColorFilterAmountInteriorNight=0.06
+AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
+AmbientColorFilterTopDay=0.592, 0.722, 0.788
+AmbientColorFilterTopSunset=0.561, 0.627, 0.718
+AmbientColorFilterTopNight=0.502, 0.588, 0.933
+AmbientColorFilterTopInteriorDay=0.431, 0.478, 0.58
+AmbientColorFilterTopInteriorNight=0.18, 0.243, 0.337
+AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
+AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
+AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
+AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
+AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216
+AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102
+AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
+AmbientColorFilterBottomDay=0, 0.00784, 0.0314
+AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
+AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
+AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
+AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
+PointLightingIntensitySunrise=1.1
+PointLightingIntensitySunset=1.1
+PointLightingIntensityInteriorDay=1.05
+PointLightingIntensityInteriorNight=1.13
+PointLightingCurveSunrise=0.92
+PointLightingCurveSunset=0.9
+PointLightingCurveInteriorDay=0.78
+PointLightingCurveInteriorNight=0.85
+PointLightingDesaturationSunrise=0.0
+PointLightingDesaturationSunset=0.0
+PointLightingDesaturationInteriorDay=0.0
+PointLightingDesaturationInteriorNight=0.0
+ParticleLightsIntensitySunrise=0.63
+ParticleLightsIntensityDay=0.64
+ParticleLightsIntensitySunset=0.63
+ParticleLightsIntensityNight=0.66
+ParticleLightsIntensityInteriorDay=0.6
+ParticleLightsIntensityInteriorNight=0.66
+FogColorMultiplierSunrise=0.6
+FogColorMultiplierSunset=0.56
+FogColorMultiplierInteriorDay=0.56
+FogColorMultiplierInteriorNight=0.34
+FogColorCurveSunrise=1.15
+FogColorCurveSunset=1.11
+FogColorCurveInteriorDay=1.11
+FogColorCurveInteriorNight=1.47
+ColorPowSunrise=1.0
+ColorPowSunset=1.0
+ColorPowInteriorDay=1.0
+ColorPowInteriorNight=1.0
+IgnoreWeatherSystem=true
+DirectLightingColorFilterSunrise=0.98, 0.804, 0.635
+DirectLightingColorFilterDay=1, 1, 1
+DirectLightingColorFilterSunset=0.984, 0.694, 0.498
+DirectLightingColorFilterNight=0.922, 0.733, 0.937
+DirectLightingColorFilterInteriorDay=1, 1, 1
+DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933
+FogColorFilterSunrise=0.89, 0.784, 0.725
+FogColorFilterDay=0.902, 0.922, 0.949
+FogColorFilterSunset=0.824, 0.682, 0.643
+FogColorFilterNight=0.518, 0.62, 0.745
+FogColorFilterInteriorDay=1, 1, 1
+FogColorFilterInteriorNight=1, 1, 1
+DirectLightingColorFilterAmountSunrise=0.0
+DirectLightingColorFilterAmountDay=0.0
+DirectLightingColorFilterAmountSunset=0.0
+DirectLightingColorFilterAmountNight=0.0
+DirectLightingColorFilterAmountInteriorDay=0.0
+DirectLightingColorFilterAmountInteriorNight=0.0
+FogColorFilterAmountSunrise=0.0
+FogColorFilterAmountDay=0.0
+FogColorFilterAmountSunset=0.0
+FogColorFilterAmountNight=0.0
+FogColorFilterAmountInteriorDay=0.0
+FogColorFilterAmountInteriorNight=0.0
+DirectLightingIntensityDawn=1.11
+DirectLightingIntensityDusk=0.95
+DirectLightingCurveDawn=0.87
+DirectLightingCurveDusk=0.82
+DirectLightingDesaturationDawn=0.35
+DirectLightingDesaturationDusk=0.37
+DirectLightingColorFilterAmountDawn=0.0
+DirectLightingColorFilterAmountDusk=0.0
+DirectLightingColorFilterDawn=0.937, 0.718, 0.561
+DirectLightingColorFilterDusk=0.651, 0.424, 0.847
+SpecularAmountMultiplierDawn=1.47
+SpecularAmountMultiplierDusk=1.42
+SpecularPowerMultiplierDawn=0.82
+SpecularPowerMultiplierDusk=0.8
+SpecularFromLightDawn=0.0
+SpecularFromLightDusk=0.0
+AmbientLightingIntensityDawn=0.73
+AmbientLightingIntensityDusk=0.75
+AmbientLightingCurveDawn=1.27
+AmbientLightingCurveDusk=1.25
+AmbientLightingDesaturationDawn=0.35
+AmbientLightingDesaturationDusk=0.39
+AmbientColorFilterAmountDawn=0.27
+AmbientColorFilterAmountDusk=0.25
+AmbientColorFilterTopDawn=0.773, 0.792, 0.875
+AmbientColorFilterTopDusk=0.671, 0.671, 0.867
+AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
+AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
+AmbientColorFilterBottomDawn=0, 0, 0
+AmbientColorFilterBottomDusk=0, 0, 0
+PointLightingIntensityDawn=1.12
+PointLightingIntensityDusk=1.12
+PointLightingCurveDawn=0.96
+PointLightingCurveDusk=0.93
+PointLightingDesaturationDawn=0.0
+PointLightingDesaturationDusk=0.0
+ParticleLightsIntensityDawn=0.66
+ParticleLightsIntensityDusk=0.64
+FogColorMultiplierDawn=0.47
+FogColorMultiplierDusk=0.44
+FogColorCurveDawn=1.25
+FogColorCurveDusk=1.23
+FogColorFilterAmountDawn=0.0
+FogColorFilterAmountDusk=0.0
+FogColorFilterDawn=0.663, 0.475, 0.427
+FogColorFilterDusk=0.698, 0.651, 0.761
+ColorPowDawn=1.0
+ColorPowDusk=1.0
+[SKY]
+CloudsIntensityDay=0.980001
+CloudsIntensityNight=0.460001
+CloudsIntensityInterior=1.49
+CloudsCurveDay=0.96
+CloudsCurveNight=1.2
+CloudsCurveInterior=1.5
+CloudsDesaturationDay=0.14
+CloudsDesaturationNight=0.0
+CloudsDesaturationInterior=0.14
+GradientIntensityDay=0.910001
+GradientIntensityNight=0.470001
+GradientIntensityInterior=0.85
+GradientDesaturationDay=0.15
+GradientDesaturationNight=0.11
+GradientDesaturationInterior=0.325
+GradientTopIntensityDay=1.060001
+GradientTopIntensityNight=1.160001
+GradientTopIntensityInterior=5.6125
+GradientTopCurveDay=1.03
+GradientTopCurveNight=1.22
+GradientTopCurveInterior=2.15
+GradientMiddleIntensityDay=1.040001
+GradientMiddleIntensityNight=1.180001
+GradientMiddleIntensityInterior=2.4
+GradientMiddleCurveDay=1.25
+GradientMiddleCurveNight=1.42
+GradientMiddleCurveInterior=1.65
+GradientHorizonIntensityDay=1.06
+GradientHorizonIntensityNight=0.780001
+GradientHorizonIntensityInterior=2.33
+GradientHorizonCurveDay=0.97
+GradientHorizonCurveNight=1.09
+GradientHorizonCurveInterior=1.25
+SunIntensity=3.0
+SunDesaturation=0.0
+SunCoronaIntensity=0.001
+SunCoronaCurve=1.0
+SunCoronaDesaturation=0.0
+MoonIntensity=1.6
+MoonCurve=1.0
+MoonDesaturation=0.2
+CloudsIntensitySunrise=0.810001
+CloudsIntensitySunset=0.81
+CloudsIntensityInteriorDay=0.81
+CloudsIntensityInteriorNight=0.32
+CloudsCurveSunrise=1.04
+CloudsCurveSunset=1.03
+CloudsCurveInteriorDay=0.94
+CloudsCurveInteriorNight=1.15
+CloudsDesaturationSunrise=0.11
+CloudsDesaturationSunset=0.12
+CloudsDesaturationInteriorDay=0.14
+CloudsDesaturationInteriorNight=0.0
+GradientIntensitySunrise=0.850001
+GradientIntensitySunset=0.850001
+GradientIntensityInteriorDay=0.99
+GradientIntensityInteriorNight=0.340001
+GradientDesaturationSunrise=0.13
+GradientDesaturationSunset=0.15
+GradientDesaturationInteriorDay=0.18
+GradientDesaturationInteriorNight=0.11
+GradientTopIntensitySunrise=1.100001
+GradientTopIntensitySunset=1.1
+GradientTopIntensityInteriorDay=1.05
+GradientTopIntensityInteriorNight=1.48
+GradientTopCurveSunrise=1.09
+GradientTopCurveSunset=1.11
+GradientTopCurveInteriorDay=1.06
+GradientTopCurveInteriorNight=1.59
+GradientMiddleIntensitySunrise=1.080001
+GradientMiddleIntensitySunset=1.09
+GradientMiddleIntensityInteriorDay=1.1
+GradientMiddleIntensityInteriorNight=1.09
+GradientMiddleCurveSunrise=1.35
+GradientMiddleCurveSunset=1.33
+GradientMiddleCurveInteriorDay=1.22
+GradientMiddleCurveInteriorNight=1.34
+GradientHorizonIntensitySunrise=0.95
+GradientHorizonIntensitySunset=0.96
+GradientHorizonIntensityInteriorDay=1.02
+GradientHorizonIntensityInteriorNight=0.81
+GradientHorizonCurveSunrise=1.04
+GradientHorizonCurveSunset=1.02
+GradientHorizonCurveInteriorDay=0.95
+GradientHorizonCurveInteriorNight=1.08
+SunIntensitySunrise=4.33
+SunIntensityDay=4.42
+SunIntensitySunset=4.34
+SunIntensityNight=4.04
+SunIntensityInteriorDay=4.23
+SunIntensityInteriorNight=4.07
+SunDesaturationSunrise=0.0
+SunDesaturationDay=0.0
+SunDesaturationSunset=0.0
+SunDesaturationNight=0.0
+SunDesaturationInteriorDay=0.0
+SunDesaturationInteriorNight=0.0
+SunColorFilterSunrise=0.992, 0.839, 0.749
+SunColorFilterDay=0.973, 0.89, 0.8
+SunColorFilterSunset=0.992, 0.855, 0.678
+SunColorFilterNight=0.58, 0.0941, 0.0941
+SunColorFilterInteriorDay=0.98, 0.937, 0.847
+SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
+SunGlowIntensitySunrise=0.72
+SunGlowIntensityDay=0.64
+SunGlowIntensitySunset=0.79
+SunGlowIntensityNight=0.62
+SunGlowIntensityInteriorDay=0.64
+SunGlowIntensityInteriorNight=0.53
+SunGlowHazinessSunrise=0.03
+SunGlowHazinessDay=0.17
+SunGlowHazinessSunset=0.09
+SunGlowHazinessNight=0.02
+SunGlowHazinessInteriorDay=0.11
+SunGlowHazinessInteriorNight=0.01
+MoonIntensitySunrise=0.77
+MoonIntensityDay=0.53
+MoonIntensitySunset=0.73
+MoonIntensityNight=1.51
+MoonIntensityInteriorDay=0.69
+MoonIntensityInteriorNight=1.36
+MoonCurveSunrise=0.89
+MoonCurveDay=0.61
+MoonCurveSunset=0.84
+MoonCurveNight=0.91
+MoonCurveInteriorDay=0.59
+MoonCurveInteriorNight=0.9
+MoonDesaturationSunrise=0.21
+MoonDesaturationDay=0.49
+MoonDesaturationSunset=0.38
+MoonDesaturationNight=0.16
+MoonDesaturationInteriorDay=0.35
+MoonDesaturationInteriorNight=0.14
+CloudsOpacitySunrise=1.0
+CloudsOpacityDay=1.0
+CloudsOpacitySunset=1.0
+CloudsOpacityNight=1.0
+CloudsOpacityInteriorDay=1.0
+CloudsOpacityInteriorNight=1.0
+GradientTopColorFilterSunrise=0.82, 0.694, 0.608
+GradientTopColorFilterDay=1, 1, 1
+GradientTopColorFilterSunset=0.741, 0.604, 0.561
+GradientTopColorFilterNight=0.525, 0.561, 0.706
+GradientTopColorFilterInteriorDay=1, 1, 1
+GradientTopColorFilterInteriorNight=0.529, 0.522, 0.757
+GradientMiddleColorFilterSunrise=0.831, 0.596, 0.447
+GradientMiddleColorFilterDay=1, 1, 1
+GradientMiddleColorFilterSunset=0.878, 0.686, 0.612
+GradientMiddleColorFilterNight=0.502, 0.588, 0.894
+GradientMiddleColorFilterInteriorDay=1, 1, 1
+GradientMiddleColorFilterInteriorNight=0.58, 0.655, 0.855
+GradientHorizonColorFilterSunrise=0.729, 0.565, 0.431
+GradientHorizonColorFilterDay=1, 1, 1
+GradientHorizonColorFilterSunset=0.749, 0.58, 0.467
+GradientHorizonColorFilterNight=0.718, 0.78, 0.796
+GradientHorizonColorFilterInteriorDay=1, 1, 1
+GradientHorizonColorFilterInteriorNight=0.671, 0.749, 0.812
+CloudsColorFilterSunrise=0.992, 0.925, 0.882
+CloudsColorFilterDay=1, 1, 1
+CloudsColorFilterSunset=0.996, 0.918, 0.863
+CloudsColorFilterNight=0.686, 0.804, 0.969
+CloudsColorFilterInteriorDay=1, 1, 1
+CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
+CloudsIntensityDawn=0.6
+CloudsIntensityDusk=0.580001
+CloudsCurveDawn=1.18
+CloudsCurveDusk=1.13
+CloudsDesaturationDawn=0.04
+CloudsDesaturationDusk=0.08
+CloudsOpacityDawn=1.0
+CloudsOpacityDusk=1.0
+CloudsColorFilterDawn=0.929, 0.741, 0.827
+CloudsColorFilterDusk=0.8, 0.639, 0.867
+GradientIntensityDawn=0.58
+GradientIntensityDusk=0.530001
+GradientDesaturationDawn=0.11
+GradientDesaturationDusk=0.15
+GradientTopIntensityDawn=1.17
+GradientTopIntensityDusk=1.18
+GradientTopCurveDawn=1.13
+GradientTopCurveDusk=1.13
+GradientTopColorFilterDawn=0.714, 0.502, 0.478
+GradientTopColorFilterDusk=0.522, 0.439, 0.69
+GradientMiddleIntensityDawn=1.11
+GradientMiddleIntensityDusk=1.14
+GradientMiddleCurveDawn=1.41
+GradientMiddleCurveDusk=1.38
+GradientMiddleColorFilterDawn=0.757, 0.553, 0.514
+GradientMiddleColorFilterDusk=0.537, 0.463, 0.651
+GradientHorizonIntensityDawn=0.870001
+GradientHorizonIntensityDusk=0.89
+GradientHorizonCurveDawn=1.07
+GradientHorizonCurveDusk=1.05
+GradientHorizonColorFilterDawn=0.694, 0.463, 0.38
+GradientHorizonColorFilterDusk=0.69, 0.49, 0.4
+SunIntensityDawn=4.14
+SunIntensityDusk=4.13
+SunDesaturationDawn=0.0
+SunDesaturationDusk=0.0
+SunColorFilterDawn=0.894, 0.612, 0.502
+SunColorFilterDusk=0.953, 0.592, 0.537
+SunGlowIntensityDawn=0.87
+SunGlowIntensityDusk=0.84
+SunGlowHazinessDawn=0.03
+SunGlowHazinessDusk=0.03
+MoonIntensityDawn=1.07
+MoonIntensityDusk=1.06
+MoonCurveDawn=0.88
+MoonCurveDusk=0.88
+MoonDesaturationDawn=0.19
+MoonDesaturationDusk=0.25
+[OBJECT]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[VEGETATION]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[EYES]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[LIGHTSPRITE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[WINDOWLIGHT]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[VOLUMETRICFOG]
+IntensitySunrise=0.89
+IntensityDay=1.1
+IntensitySunset=0.93
+IntensityNight=0.54
+IntensityInteriorDay=0.97
+IntensityInteriorNight=0.54
+CurveSunrise=0.91
+CurveDay=0.93
+CurveSunset=0.91
+CurveNight=0.75
+CurveInteriorDay=0.97
+CurveInteriorNight=0.77
+LightingInfluenceSunrise=0.87
+LightingInfluenceDay=1.04
+LightingInfluenceSunset=0.88
+LightingInfluenceNight=0.76
+LightingInfluenceInteriorDay=1.03
+LightingInfluenceInteriorNight=0.72
+OpacitySunrise=0.53
+OpacityDay=0.49
+OpacitySunset=0.52
+OpacityNight=0.58
+OpacityInteriorDay=0.46
+OpacityInteriorNight=0.59
+IntensityDawn=0.78
+IntensityDusk=0.77
+CurveDawn=0.85
+CurveDusk=0.86
+LightingInfluenceDawn=0.8
+LightingInfluenceDusk=0.81
+OpacityDawn=0.57
+OpacityDusk=0.56
+[FIRE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[PARTICLE]
+IntensitySunrise=1.15
+IntensityDay=1.26
+IntensitySunset=1.1
+IntensityNight=0.78
+IntensityInteriorDay=1.16
+IntensityInteriorNight=0.76
+LightingInfluenceSunrise=0.89
+LightingInfluenceDay=0.85
+LightingInfluenceSunset=0.93
+LightingInfluenceNight=1.18
+LightingInfluenceInteriorDay=0.86
+LightingInfluenceInteriorNight=1.32
+IntensityDawn=0.82
+IntensityDusk=0.8
+LightingInfluenceDawn=0.98
+LightingInfluenceDusk=1.0
+[RAYS]
+SunRaysMultiplierSunrise=0.4
+SunRaysMultiplierDay=0.4
+SunRaysMultiplierSunset=0.4
+SunRaysMultiplierNight=0.4
+SunRaysMultiplierInteriorDay=0.4
+SunRaysMultiplierInteriorNight=0.4
+SunRaysMultiplierDawn=0.4
+SunRaysMultiplierDusk=0.4
+[IMAGEBASEDLIGHTING]
+AdditiveAmountSunrise=0.05
+AdditiveAmountDay=0.05
+AdditiveAmountSunset=0.05
+AdditiveAmountNight=0.05
+AdditiveAmountInteriorDay=0.05
+AdditiveAmountInteriorNight=0.05
+MultiplicativeAmountSunrise=0.0
+MultiplicativeAmountDay=0.0
+MultiplicativeAmountSunset=0.0
+MultiplicativeAmountNight=0.0
+MultiplicativeAmountInteriorDay=0.0
+MultiplicativeAmountInteriorNight=0.0
+ReflectiveAmountSunrise=0.1
+ReflectiveAmountDay=0.1
+ReflectiveAmountSunset=0.1
+ReflectiveAmountNight=0.1
+ReflectiveAmountInteriorDay=0.1
+ReflectiveAmountInteriorNight=0.1
+AdditiveAmountDawn=0.05
+AdditiveAmountDusk=0.05
+MultiplicativeAmountDawn=0.0
+MultiplicativeAmountDusk=0.0
+ReflectiveAmountDawn=0.1
+ReflectiveAmountDusk=0.1
+[WATER]
+WavesAmplitudeSunrise=1.0
+WavesAmplitudeDay=1.0
+WavesAmplitudeSunset=1.0
+WavesAmplitudeNight=1.0
+WavesAmplitudeInteriorDay=1.0
+WavesAmplitudeInteriorNight=1.0
+WavesAmplitudeDawn=1.0
+WavesAmplitudeDusk=1.0
+[CLOUDSHADOWS]
+OpacitySunrise=1.0
+OpacityDay=1.0
+OpacitySunset=1.0
+OpacityNight=1.0
+OpacityInteriorDay=1.0
+OpacityInteriorNight=1.0
+OpacityDawn=1.0
+OpacityDusk=1.0
+[VOLUMETRICRAYS]
+IntensitySunrise=0.2
+IntensityDay=0.2
+IntensitySunset=0.2
+IntensityNight=0.2
+IntensityInteriorDay=0.2
+IntensityInteriorNight=0.2
+DensitySunrise=1.0
+DensityDay=1.0
+DensitySunset=1.0
+DensityNight=1.0
+DensityInteriorDay=1.0
+DensityInteriorNight=1.0
+SkyColorAmountSunrise=0.5
+SkyColorAmountDay=0.5
+SkyColorAmountSunset=0.5
+SkyColorAmountNight=0.5
+SkyColorAmountInteriorDay=0.5
+SkyColorAmountInteriorNight=0.5
+IntensityDawn=0.2
+IntensityDusk=0.2
+DensityDawn=1.0
+DensityDusk=1.0
+SkyColorAmountDawn=0.5
+SkyColorAmountDusk=0.5
+[PROCEDURALSUN]
+GlowIntensitySunrise=0.4
+GlowIntensityDay=0.4
+GlowIntensitySunset=0.4
+GlowIntensityNight=0.4
+GlowIntensityInteriorDay=0.4
+GlowIntensityInteriorNight=0.4
+GlowCurveSunrise=10.0
+GlowCurveDay=10.0
+GlowCurveSunset=10.0
+GlowCurveNight=10.0
+GlowCurveInteriorDay=10.0
+GlowCurveInteriorNight=10.0
+GlowIntensityDawn=0.4
+GlowIntensityDusk=0.4
+GlowCurveDawn=10.0
+GlowCurveDusk=10.0
+[MIST]
+AnchorsAmountSunrise=1.0
+AnchorsAmountDay=1.0
+AnchorsAmountSunset=1.0
+AnchorsAmountNight=1.0
+AnchorsAmountInteriorDay=1.0
+AnchorsAmountInteriorNight=1.0
+SkyLightingAmountSunrise=1.0
+SkyLightingAmountDay=1.0
+SkyLightingAmountSunset=1.0
+SkyLightingAmountNight=1.0
+SkyLightingAmountInteriorDay=1.0
+SkyLightingAmountInteriorNight=1.0
+SunLightingAmountSunrise=0.1
+SunLightingAmountDay=0.1
+SunLightingAmountSunset=0.1
+SunLightingAmountNight=0.1
+SunLightingAmountInteriorDay=0.1
+SunLightingAmountInteriorNight=0.1
+DesaturationSunrise=0.0
+DesaturationDay=0.0
+DesaturationSunset=0.0
+DesaturationNight=0.0
+DesaturationInteriorDay=0.0
+DesaturationInteriorNight=0.0
+ColorFilterSunrise=1, 1, 1
+ColorFilterDay=1, 1, 1
+ColorFilterSunset=1, 1, 1
+ColorFilterNight=1, 1, 1
+ColorFilterInteriorDay=1, 1, 1
+ColorFilterInteriorNight=1, 1, 1
+RelativeToCameraSunrise=0.0
+RelativeToCameraDay=0.0
+RelativeToCameraSunset=0.0
+RelativeToCameraNight=0.0
+RelativeToCameraInteriorDay=0.0
+RelativeToCameraInteriorNight=0.0
+VerticalOffsetSunrise=-10.0
+VerticalOffsetDay=-10.0
+VerticalOffsetSunset=-10.0
+VerticalOffsetNight=-10.0
+VerticalOffsetInteriorDay=-10.0
+VerticalOffsetInteriorNight=-10.0
+DensitySunrise=1.5
+DensityDay=1.5
+DensitySunset=1.5
+DensityNight=1.5
+DensityInteriorDay=1.5
+DensityInteriorNight=1.5
+VerticalFadeSunrise=4.0
+VerticalFadeDay=4.0
+VerticalFadeSunset=4.0
+VerticalFadeNight=4.0
+VerticalFadeInteriorDay=4.0
+VerticalFadeInteriorNight=4.0
+DistanceFadeSunrise=0.0
+DistanceFadeDay=0.0
+DistanceFadeSunset=0.0
+DistanceFadeNight=0.0
+DistanceFadeInteriorDay=0.0
+DistanceFadeInteriorNight=0.0
+BottomTopSunrise=0.0
+BottomTopDay=0.0
+BottomTopSunset=0.0
+BottomTopNight=0.0
+BottomTopInteriorDay=0.0
+BottomTopInteriorNight=0.0
+ExponentialFadeSunrise=1.0
+ExponentialFadeDay=1.0
+ExponentialFadeSunset=1.0
+ExponentialFadeNight=1.0
+ExponentialFadeInteriorDay=1.0
+ExponentialFadeInteriorNight=1.0
+AnchorsAmountDawn=1.0
+AnchorsAmountDusk=1.0
+SkyLightingAmountDawn=1.0
+SkyLightingAmountDusk=1.0
+SunLightingAmountDawn=0.1
+SunLightingAmountDusk=0.1
+DesaturationDawn=0.0
+DesaturationDusk=0.0
+ColorFilterDawn=1, 1, 1
+ColorFilterDusk=1, 1, 1
+RelativeToCameraDawn=0.0
+RelativeToCameraDusk=0.0
+VerticalOffsetDawn=-10.0
+VerticalOffsetDusk=-10.0
+DensityDawn=1.5
+DensityDusk=1.5
+VerticalFadeDawn=4.0
+VerticalFadeDusk=4.0
+DistanceFadeDawn=0.0
+DistanceFadeDusk=0.0
+BottomTopDawn=0.0
+BottomTopDusk=0.0
+ExponentialFadeDawn=1.0
+ExponentialFadeDusk=1.0
+[AUTOAMBIENT]
+BlendingAmountDawn=1.0
+BlendingAmountSunrise=1.0
+BlendingAmountDay=1.0
+BlendingAmountSunset=1.0
+BlendingAmountDusk=1.0
+BlendingAmountNight=1.0
+BlendingAmountInteriorDay=1.0
+BlendingAmountInteriorNight=1.0
+TopIntensityDawn=1.0
+TopIntensitySunrise=1.0
+TopIntensityDay=1.0
+TopIntensitySunset=1.0
+TopIntensityDusk=1.0
+TopIntensityNight=1.0
+TopIntensityInteriorDay=1.0
+TopIntensityInteriorNight=1.0
+BottomIntensityDawn=0.2
+BottomIntensitySunrise=0.2
+BottomIntensityDay=0.2
+BottomIntensitySunset=0.2
+BottomIntensityDusk=0.2
+BottomIntensityNight=0.2
+BottomIntensityInteriorDay=0.2
+BottomIntensityInteriorNight=0.2
+BottomSaturationDawn=2.0
+BottomSaturationSunrise=2.0
+BottomSaturationDay=2.0
+BottomSaturationSunset=2.0
+BottomSaturationDusk=2.0
+BottomSaturationNight=2.0
+BottomSaturationInteriorDay=2.0
+BottomSaturationInteriorNight=2.0
+[CHARACTERGLOW]
+IntensityMultiplierDawn=1.0
+IntensityMultiplierSunrise=1.0
+IntensityMultiplierDay=1.0
+IntensityMultiplierSunset=1.0
+IntensityMultiplierDusk=1.0
+IntensityMultiplierNight=1.0
+IntensityMultiplierInteriorDay=1.0
+IntensityMultiplierInteriorNight=1.0
+PowerMultiplierDawn=1.0
+PowerMultiplierSunrise=1.0
+PowerMultiplierDay=1.0
+PowerMultiplierSunset=1.0
+PowerMultiplierDusk=1.0
+PowerMultiplierNight=1.0
+PowerMultiplierInteriorDay=1.0
+PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_dark.ini b/enbseries/wt_dark.ini
new file mode 100644
index 0000000..1a095a1
--- /dev/null
+++ b/enbseries/wt_dark.ini
@@ -0,0 +1,886 @@
+[BLOOM]
+AmountDawn=1.0
+AmountSunrise=1.0
+AmountDay=1.0
+AmountSunset=1.0
+AmountDusk=1.0
+AmountNight=1.0
+AmountInteriorDay=1.0
+AmountInteriorNight=1.0
+BlueShiftAmountDawn=1.0
+BlueShiftAmountSunrise=1.0
+BlueShiftAmountDay=1.0
+BlueShiftAmountSunset=1.0
+BlueShiftAmountDusk=1.0
+BlueShiftAmountNight=1.0
+BlueShiftAmountInteriorDay=1.0
+BlueShiftAmountInteriorNight=1.0
+[LENS]
+ReflectionIntensityDawn=1.0
+ReflectionIntensitySunrise=1.0
+ReflectionIntensityDay=1.0
+ReflectionIntensitySunset=1.0
+ReflectionIntensityDusk=1.0
+ReflectionIntensityNight=1.0
+ReflectionIntensityInteriorDay=1.0
+ReflectionIntensityInteriorNight=1.0
+ReflectionPowerDawn=2.0
+ReflectionPowerSunrise=2.0
+ReflectionPowerDay=2.0
+ReflectionPowerSunset=2.0
+ReflectionPowerDusk=2.0
+ReflectionPowerNight=2.0
+ReflectionPowerInteriorDay=2.0
+ReflectionPowerInteriorNight=2.0
+DirtIntensityDawn=1.0
+DirtIntensitySunrise=1.0
+DirtIntensityDay=1.0
+DirtIntensitySunset=1.0
+DirtIntensityDusk=1.0
+DirtIntensityNight=1.0
+DirtIntensityInteriorDay=1.0
+DirtIntensityInteriorNight=1.0
+DirtPowerDawn=2.0
+DirtPowerSunrise=2.0
+DirtPowerDay=2.0
+DirtPowerSunset=2.0
+DirtPowerDusk=2.0
+DirtPowerNight=2.0
+DirtPowerInteriorDay=2.0
+DirtPowerInteriorNight=2.0
+[SKYLIGHTING]
+AmbientMinLevelDawn=0.1
+AmbientMinLevelSunrise=0.1
+AmbientMinLevelDay=0.1
+AmbientMinLevelSunset=0.1
+AmbientMinLevelDusk=0.1
+AmbientMinLevelNight=0.1
+AmbientMinLevelInteriorDay=0.1
+AmbientMinLevelInteriorNight=0.1
+[ENVIRONMENT]
+DirectLightingIntensityDawn=0.58
+DirectLightingIntensitySunrise=0.71
+DirectLightingIntensityDay=0.82
+DirectLightingIntensitySunset=0.69
+DirectLightingIntensityDusk=0.57
+DirectLightingIntensityNight=0.44
+DirectLightingIntensityInteriorDay=0.54
+DirectLightingIntensityInteriorNight=0.26
+DirectLightingCurveDawn=0.8
+DirectLightingCurveSunrise=0.89
+DirectLightingCurveDay=0.92
+DirectLightingCurveSunset=0.86
+DirectLightingCurveDusk=0.78
+DirectLightingCurveNight=0.67
+DirectLightingCurveInteriorDay=0.92
+DirectLightingCurveInteriorNight=0.62
+DirectLightingDesaturationDawn=0.35
+DirectLightingDesaturationSunrise=0.48
+DirectLightingDesaturationDay=0.52
+DirectLightingDesaturationSunset=0.42
+DirectLightingDesaturationDusk=0.36
+DirectLightingDesaturationNight=0.47
+DirectLightingDesaturationInteriorDay=0.54
+DirectLightingDesaturationInteriorNight=0.49
+DirectLightingColorFilterAmountDawn=0.0
+DirectLightingColorFilterAmountSunrise=0.0
+DirectLightingColorFilterAmountDay=0.0
+DirectLightingColorFilterAmountSunset=0.0
+DirectLightingColorFilterAmountDusk=0.0
+DirectLightingColorFilterAmountNight=0.0
+DirectLightingColorFilterAmountInteriorDay=0.0
+DirectLightingColorFilterAmountInteriorNight=0.0
+DirectLightingColorFilterDawn=0.749, 0.714, 0.957
+DirectLightingColorFilterSunrise=0.98, 0.761, 0.635
+DirectLightingColorFilterDay=1, 1, 1
+DirectLightingColorFilterSunset=0.988, 0.757, 0.612
+DirectLightingColorFilterDusk=0.78, 0.569, 0.757
+DirectLightingColorFilterNight=0.812, 0.753, 0.941
+DirectLightingColorFilterInteriorDay=1, 1, 1
+DirectLightingColorFilterInteriorNight=0.412, 0.447, 0.631
+SpecularAmountMultiplierDawn=1.47
+SpecularAmountMultiplierSunrise=1.33
+SpecularAmountMultiplierDay=1.27
+SpecularAmountMultiplierSunset=1.3
+SpecularAmountMultiplierDusk=1.42
+SpecularAmountMultiplierNight=1.58
+SpecularAmountMultiplierInteriorDay=1.33
+SpecularAmountMultiplierInteriorNight=1.55
+SpecularPowerMultiplierDawn=0.82
+SpecularPowerMultiplierSunrise=0.971
+SpecularPowerMultiplierDay=1.201
+SpecularPowerMultiplierSunset=0.951
+SpecularPowerMultiplierDusk=0.8
+SpecularPowerMultiplierNight=0.771
+SpecularPowerMultiplierInteriorDay=0.931
+SpecularPowerMultiplierInteriorNight=0.811
+SpecularFromLightDawn=0.0
+SpecularFromLightSunrise=0.0
+SpecularFromLightDay=0.0
+SpecularFromLightSunset=0.0
+SpecularFromLightDusk=0.0
+SpecularFromLightNight=0.0
+SpecularFromLightInteriorDay=0.0
+SpecularFromLightInteriorNight=0.0
+AmbientLightingIntensityDawn=0.22
+AmbientLightingIntensitySunrise=0.36
+AmbientLightingIntensityDay=0.53
+AmbientLightingIntensitySunset=0.39
+AmbientLightingIntensityDusk=0.24
+AmbientLightingIntensityNight=0.18
+AmbientLightingIntensityInteriorDay=0.49
+AmbientLightingIntensityInteriorNight=0.12
+AmbientLightingCurveDawn=1.27
+AmbientLightingCurveSunrise=1.22
+AmbientLightingCurveDay=1.14
+AmbientLightingCurveSunset=1.2
+AmbientLightingCurveDusk=1.25
+AmbientLightingCurveNight=1.26
+AmbientLightingCurveInteriorDay=1.49
+AmbientLightingCurveInteriorNight=1.52
+AmbientLightingDesaturationDawn=0.35
+AmbientLightingDesaturationSunrise=0.3
+AmbientLightingDesaturationDay=0.25
+AmbientLightingDesaturationSunset=0.33
+AmbientLightingDesaturationDusk=0.39
+AmbientLightingDesaturationNight=0.41
+AmbientLightingDesaturationInteriorDay=0.14
+AmbientLightingDesaturationInteriorNight=0.29
+AmbientColorFilterAmountDawn=0.27
+AmbientColorFilterAmountSunrise=0.3
+AmbientColorFilterAmountDay=0.23
+AmbientColorFilterAmountSunset=0.31
+AmbientColorFilterAmountDusk=0.25
+AmbientColorFilterAmountNight=0.18
+AmbientColorFilterAmountInteriorDay=0.08
+AmbientColorFilterAmountInteriorNight=0.07
+AmbientColorFilterTopDawn=0.773, 0.792, 0.875
+AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
+AmbientColorFilterTopDay=0.592, 0.722, 0.788
+AmbientColorFilterTopSunset=0.718, 0.616, 0.561
+AmbientColorFilterTopDusk=0.671, 0.671, 0.867
+AmbientColorFilterTopNight=0.443, 0.447, 0.757
+AmbientColorFilterTopInteriorDay=0.227, 0.294, 0.439
+AmbientColorFilterTopInteriorNight=0.106, 0.145, 0.2
+AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
+AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
+AmbientColorFilterMiddleDay=0.0627, 0.125, 0.306
+AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
+AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
+AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
+AmbientColorFilterMiddleInteriorDay=0.0549, 0.0745, 0.0941
+AmbientColorFilterMiddleInteriorNight=0.0157, 0.0235, 0.0314
+AmbientColorFilterBottomDawn=0, 0, 0
+AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
+AmbientColorFilterBottomDay=0, 0.00784, 0.0314
+AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
+AmbientColorFilterBottomDusk=0, 0, 0
+AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
+AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
+AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
+PointLightingIntensityDawn=1.12
+PointLightingIntensitySunrise=1.1
+PointLightingIntensityDay=1.06
+PointLightingIntensitySunset=1.1
+PointLightingIntensityDusk=1.12
+PointLightingIntensityNight=1.22
+PointLightingIntensityInteriorDay=0.93
+PointLightingIntensityInteriorNight=0.94
+PointLightingCurveDawn=0.96
+PointLightingCurveSunrise=0.92
+PointLightingCurveDay=0.89
+PointLightingCurveSunset=0.9
+PointLightingCurveDusk=0.93
+PointLightingCurveNight=0.95
+PointLightingCurveInteriorDay=0.78
+PointLightingCurveInteriorNight=0.67
+PointLightingDesaturationDawn=0.0
+PointLightingDesaturationSunrise=0.0
+PointLightingDesaturationDay=0.0
+PointLightingDesaturationSunset=0.0
+PointLightingDesaturationDusk=0.0
+PointLightingDesaturationNight=0.0
+PointLightingDesaturationInteriorDay=0.0
+PointLightingDesaturationInteriorNight=0.0
+ParticleLightsIntensityDawn=0.66
+ParticleLightsIntensitySunrise=0.63
+ParticleLightsIntensityDay=0.64
+ParticleLightsIntensitySunset=0.63
+ParticleLightsIntensityDusk=0.64
+ParticleLightsIntensityNight=0.66
+ParticleLightsIntensityInteriorDay=0.6
+ParticleLightsIntensityInteriorNight=0.66
+FogColorMultiplierDawn=0.22
+FogColorMultiplierSunrise=0.42
+FogColorMultiplierDay=0.53
+FogColorMultiplierSunset=0.43
+FogColorMultiplierDusk=0.21
+FogColorMultiplierNight=0.12
+FogColorMultiplierInteriorDay=0.4
+FogColorMultiplierInteriorNight=0.12
+FogColorCurveDawn=1.06
+FogColorCurveSunrise=0.86
+FogColorCurveDay=0.68
+FogColorCurveSunset=0.87
+FogColorCurveDusk=1.07
+FogColorCurveNight=1.2
+FogColorCurveInteriorDay=0.9
+FogColorCurveInteriorNight=1.31
+FogColorFilterAmountDawn=0.0
+FogColorFilterAmountSunrise=0.0
+FogColorFilterAmountDay=0.0
+FogColorFilterAmountSunset=0.0
+FogColorFilterAmountDusk=0.0
+FogColorFilterAmountNight=0.0
+FogColorFilterAmountInteriorDay=0.0
+FogColorFilterAmountInteriorNight=0.0
+FogColorFilterDawn=0.706, 0.263, 0.204
+FogColorFilterSunrise=0.949, 0.706, 0.533
+FogColorFilterDay=0.949, 0.824, 0.706
+FogColorFilterSunset=0.949, 0.71, 0.549
+FogColorFilterDusk=0.753, 0.255, 0.141
+FogColorFilterNight=1, 1, 1
+FogColorFilterInteriorDay=1, 1, 1
+FogColorFilterInteriorNight=1, 1, 1
+ColorPowDawn=1.0
+ColorPowSunrise=1.0
+ColorPowDay=1.0
+ColorPowSunset=1.0
+ColorPowDusk=1.0
+ColorPowNight=1.0
+ColorPowInteriorDay=1.0
+ColorPowInteriorNight=1.0
+[SKY]
+CloudsIntensityDawn=0.59
+CloudsIntensitySunrise=0.780001
+CloudsIntensityDay=0.940001
+CloudsIntensitySunset=0.78
+CloudsIntensityDusk=0.600001
+CloudsIntensityNight=0.540001
+CloudsIntensityInteriorDay=0.84
+CloudsIntensityInteriorNight=0.48
+CloudsCurveDawn=1.28
+CloudsCurveSunrise=1.07
+CloudsCurveDay=0.97
+CloudsCurveSunset=1.09
+CloudsCurveDusk=1.3
+CloudsCurveNight=1.54
+CloudsCurveInteriorDay=1.07
+CloudsCurveInteriorNight=1.56
+CloudsDesaturationDawn=0.38
+CloudsDesaturationSunrise=0.6
+CloudsDesaturationDay=0.71
+CloudsDesaturationSunset=0.66
+CloudsDesaturationDusk=0.41
+CloudsDesaturationNight=0.27
+CloudsDesaturationInteriorDay=0.71
+CloudsDesaturationInteriorNight=0.22
+CloudsOpacityDawn=1.0
+CloudsOpacitySunrise=1.0
+CloudsOpacityDay=1.0
+CloudsOpacitySunset=1.0
+CloudsOpacityDusk=1.0
+CloudsOpacityNight=1.0
+CloudsOpacityInteriorDay=1.0
+CloudsOpacityInteriorNight=1.0
+CloudsColorFilterDawn=0.902, 0.749, 0.929
+CloudsColorFilterSunrise=0.992, 0.929, 0.875
+CloudsColorFilterDay=1, 1, 1
+CloudsColorFilterSunset=0.886, 0.863, 0.996
+CloudsColorFilterDusk=0.812, 0.671, 0.867
+CloudsColorFilterNight=0.682, 0.8, 0.965
+CloudsColorFilterInteriorDay=1, 1, 1
+CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
+GradientIntensityDawn=0.63
+GradientIntensitySunrise=0.730001
+GradientIntensityDay=0.850001
+GradientIntensitySunset=0.740001
+GradientIntensityDusk=0.64
+GradientIntensityNight=0.550001
+GradientIntensityInteriorDay=0.8
+GradientIntensityInteriorNight=0.630001
+GradientDesaturationDawn=0.38
+GradientDesaturationSunrise=0.55
+GradientDesaturationDay=0.69
+GradientDesaturationSunset=0.54
+GradientDesaturationDusk=0.33
+GradientDesaturationNight=0.24
+GradientDesaturationInteriorDay=0.58
+GradientDesaturationInteriorNight=0.24
+GradientTopIntensityDawn=0.97
+GradientTopIntensitySunrise=0.880001
+GradientTopIntensityDay=0.810001
+GradientTopIntensitySunset=0.86
+GradientTopIntensityDusk=0.94
+GradientTopIntensityNight=0.990001
+GradientTopIntensityInteriorDay=0.8
+GradientTopIntensityInteriorNight=0.98
+GradientTopCurveDawn=1.13
+GradientTopCurveSunrise=1.09
+GradientTopCurveDay=1.03
+GradientTopCurveSunset=1.11
+GradientTopCurveDusk=1.13
+GradientTopCurveNight=1.22
+GradientTopCurveInteriorDay=1.06
+GradientTopCurveInteriorNight=1.59
+GradientTopColorFilterDawn=0.706, 0.486, 0.686
+GradientTopColorFilterSunrise=0.937, 0.804, 0.718
+GradientTopColorFilterDay=1, 1, 1
+GradientTopColorFilterSunset=0.937, 0.812, 0.773
+GradientTopColorFilterDusk=0.533, 0.412, 0.718
+GradientTopColorFilterNight=0.357, 0.459, 0.906
+GradientTopColorFilterInteriorDay=1, 1, 1
+GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
+GradientMiddleIntensityDawn=1.08
+GradientMiddleIntensitySunrise=1.050001
+GradientMiddleIntensityDay=0.950001
+GradientMiddleIntensitySunset=1.06
+GradientMiddleIntensityDusk=1.1
+GradientMiddleIntensityNight=1.180001
+GradientMiddleIntensityInteriorDay=1.1
+GradientMiddleIntensityInteriorNight=1.09
+GradientMiddleCurveDawn=1.41
+GradientMiddleCurveSunrise=1.35
+GradientMiddleCurveDay=1.38
+GradientMiddleCurveSunset=1.33
+GradientMiddleCurveDusk=1.38
+GradientMiddleCurveNight=1.42
+GradientMiddleCurveInteriorDay=1.22
+GradientMiddleCurveInteriorNight=1.34
+GradientMiddleColorFilterDawn=0.902, 0.651, 0.98
+GradientMiddleColorFilterSunrise=0.98, 0.776, 0.737
+GradientMiddleColorFilterDay=1, 1, 1
+GradientMiddleColorFilterSunset=0.992, 0.769, 0.678
+GradientMiddleColorFilterDusk=0.651, 0.522, 0.89
+GradientMiddleColorFilterNight=0.431, 0.545, 0.965
+GradientMiddleColorFilterInteriorDay=1, 1, 1
+GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
+GradientHorizonIntensityDawn=0.870001
+GradientHorizonIntensitySunrise=0.95
+GradientHorizonIntensityDay=1.06
+GradientHorizonIntensitySunset=0.96
+GradientHorizonIntensityDusk=0.89
+GradientHorizonIntensityNight=0.810001
+GradientHorizonIntensityInteriorDay=1.02
+GradientHorizonIntensityInteriorNight=0.81
+GradientHorizonCurveDawn=1.07
+GradientHorizonCurveSunrise=1.04
+GradientHorizonCurveDay=0.99
+GradientHorizonCurveSunset=1.02
+GradientHorizonCurveDusk=1.05
+GradientHorizonCurveNight=1.09
+GradientHorizonCurveInteriorDay=0.95
+GradientHorizonCurveInteriorNight=1.08
+GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
+GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
+GradientHorizonColorFilterDay=1, 1, 1
+GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
+GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
+GradientHorizonColorFilterNight=0.525, 0.875, 0.988
+GradientHorizonColorFilterInteriorDay=1, 1, 1
+GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
+SunIntensityDawn=4.14
+SunIntensitySunrise=4.33
+SunIntensityDay=4.52
+SunIntensitySunset=4.34
+SunIntensityDusk=4.13
+SunIntensityNight=4.04
+SunIntensityInteriorDay=4.03
+SunIntensityInteriorNight=4.07
+SunDesaturationDawn=0.0
+SunDesaturationSunrise=0.0
+SunDesaturationDay=0.0
+SunDesaturationSunset=0.0
+SunDesaturationDusk=0.0
+SunDesaturationNight=0.0
+SunDesaturationInteriorDay=0.0
+SunDesaturationInteriorNight=0.0
+SunColorFilterDawn=0.894, 0.612, 0.502
+SunColorFilterSunrise=0.992, 0.839, 0.749
+SunColorFilterDay=0.973, 0.89, 0.8
+SunColorFilterSunset=0.992, 0.855, 0.678
+SunColorFilterDusk=0.953, 0.592, 0.537
+SunColorFilterNight=0.58, 0.0941, 0.0941
+SunColorFilterInteriorDay=0.98, 0.937, 0.847
+SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
+SunGlowIntensityDawn=0.87
+SunGlowIntensitySunrise=0.72
+SunGlowIntensityDay=0.64
+SunGlowIntensitySunset=0.79
+SunGlowIntensityDusk=0.84
+SunGlowIntensityNight=0.62
+SunGlowIntensityInteriorDay=0.64
+SunGlowIntensityInteriorNight=0.53
+SunGlowHazinessDawn=0.03
+SunGlowHazinessSunrise=0.03
+SunGlowHazinessDay=0.17
+SunGlowHazinessSunset=0.09
+SunGlowHazinessDusk=0.03
+SunGlowHazinessNight=0.02
+SunGlowHazinessInteriorDay=0.11
+SunGlowHazinessInteriorNight=0.01
+MoonIntensityDawn=1.07
+MoonIntensitySunrise=0.77
+MoonIntensityDay=0.53
+MoonIntensitySunset=0.73
+MoonIntensityDusk=1.06
+MoonIntensityNight=1.51
+MoonIntensityInteriorDay=0.69
+MoonIntensityInteriorNight=1.36
+MoonCurveDawn=0.88
+MoonCurveSunrise=0.89
+MoonCurveDay=0.61
+MoonCurveSunset=0.84
+MoonCurveDusk=0.88
+MoonCurveNight=0.91
+MoonCurveInteriorDay=0.59
+MoonCurveInteriorNight=0.9
+MoonDesaturationDawn=0.19
+MoonDesaturationSunrise=0.21
+MoonDesaturationDay=0.49
+MoonDesaturationSunset=0.38
+MoonDesaturationDusk=0.25
+MoonDesaturationNight=0.16
+MoonDesaturationInteriorDay=0.35
+MoonDesaturationInteriorNight=0.14
+[OBJECT]
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierDusk=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+[VEGETATION]
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierDusk=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+[EYES]
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierDusk=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+[LIGHTSPRITE]
+IntensityDawn=1.0
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityDusk=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveDawn=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveDusk=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+[WINDOWLIGHT]
+IntensityDawn=1.0
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityDusk=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveDawn=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveDusk=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+[VOLUMETRICFOG]
+IntensityDawn=0.87
+IntensitySunrise=0.92
+IntensityDay=1.02
+IntensitySunset=0.98
+IntensityDusk=0.82
+IntensityNight=0.59
+IntensityInteriorDay=0.99
+IntensityInteriorNight=0.59
+CurveDawn=1.09
+CurveSunrise=1.12
+CurveDay=1.15
+CurveSunset=1.11
+CurveDusk=1.08
+CurveNight=1.01
+CurveInteriorDay=1.16
+CurveInteriorNight=1.12
+LightingInfluenceDawn=1.09
+LightingInfluenceSunrise=1.05
+LightingInfluenceDay=1.07
+LightingInfluenceSunset=1.03
+LightingInfluenceDusk=1.08
+LightingInfluenceNight=0.95
+LightingInfluenceInteriorDay=1.03
+LightingInfluenceInteriorNight=0.94
+OpacityDawn=0.37
+OpacitySunrise=0.29
+OpacityDay=0.25
+OpacitySunset=0.34
+OpacityDusk=0.36
+OpacityNight=0.47
+OpacityInteriorDay=0.35
+OpacityInteriorNight=0.48
+[FIRE]
+IntensityDawn=1.0
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityDusk=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveDawn=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveDusk=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+[PARTICLE]
+IntensityDawn=0.73
+IntensitySunrise=0.85
+IntensityDay=1.02
+IntensitySunset=0.85
+IntensityDusk=0.73
+IntensityNight=0.54
+IntensityInteriorDay=0.92
+IntensityInteriorNight=0.61
+LightingInfluenceDawn=0.93
+LightingInfluenceSunrise=0.84
+LightingInfluenceDay=1.05
+LightingInfluenceSunset=0.85
+LightingInfluenceDusk=0.91
+LightingInfluenceNight=1.02
+LightingInfluenceInteriorDay=0.85
+LightingInfluenceInteriorNight=1.09
+[RAYS]
+SunRaysMultiplierDawn=0.4
+SunRaysMultiplierSunrise=0.4
+SunRaysMultiplierDay=0.4
+SunRaysMultiplierSunset=0.4
+SunRaysMultiplierDusk=0.4
+SunRaysMultiplierNight=0.4
+SunRaysMultiplierInteriorDay=0.4
+SunRaysMultiplierInteriorNight=0.4
+[IMAGEBASEDLIGHTING]
+AdditiveAmountDawn=0.05
+AdditiveAmountSunrise=0.05
+AdditiveAmountDay=0.05
+AdditiveAmountSunset=0.05
+AdditiveAmountDusk=0.05
+AdditiveAmountNight=0.05
+AdditiveAmountInteriorDay=0.05
+AdditiveAmountInteriorNight=0.05
+MultiplicativeAmountDawn=0.0
+MultiplicativeAmountSunrise=0.0
+MultiplicativeAmountDay=0.0
+MultiplicativeAmountSunset=0.0
+MultiplicativeAmountDusk=0.0
+MultiplicativeAmountNight=0.0
+MultiplicativeAmountInteriorDay=0.0
+MultiplicativeAmountInteriorNight=0.0
+ReflectiveAmountDawn=0.1
+ReflectiveAmountSunrise=0.1
+ReflectiveAmountDay=0.1
+ReflectiveAmountSunset=0.1
+ReflectiveAmountDusk=0.1
+ReflectiveAmountNight=0.1
+ReflectiveAmountInteriorDay=0.1
+ReflectiveAmountInteriorNight=0.1
+[WATER]
+WavesAmplitudeDawn=1.0
+WavesAmplitudeSunrise=1.0
+WavesAmplitudeDay=1.0
+WavesAmplitudeSunset=1.0
+WavesAmplitudeDusk=1.0
+WavesAmplitudeNight=1.0
+WavesAmplitudeInteriorDay=1.0
+WavesAmplitudeInteriorNight=1.0
+[CLOUDSHADOWS]
+OpacityDawn=1.0
+OpacitySunrise=1.0
+OpacityDay=1.0
+OpacitySunset=1.0
+OpacityDusk=1.0
+OpacityNight=1.0
+OpacityInteriorDay=1.0
+OpacityInteriorNight=1.0
+[VOLUMETRICRAYS]
+IntensityDawn=0.2
+IntensitySunrise=0.2
+IntensityDay=0.2
+IntensitySunset=0.2
+IntensityDusk=0.2
+IntensityNight=0.2
+IntensityInteriorDay=0.2
+IntensityInteriorNight=0.2
+DensityDawn=1.0
+DensitySunrise=1.0
+DensityDay=1.0
+DensitySunset=1.0
+DensityDusk=1.0
+DensityNight=1.0
+DensityInteriorDay=1.0
+DensityInteriorNight=1.0
+SkyColorAmountDawn=0.5
+SkyColorAmountSunrise=0.5
+SkyColorAmountDay=0.5
+SkyColorAmountSunset=0.5
+SkyColorAmountDusk=0.5
+SkyColorAmountNight=0.5
+SkyColorAmountInteriorDay=0.5
+SkyColorAmountInteriorNight=0.5
+[PROCEDURALSUN]
+GlowIntensityDawn=0.4
+GlowIntensitySunrise=0.4
+GlowIntensityDay=0.4
+GlowIntensitySunset=0.4
+GlowIntensityDusk=0.4
+GlowIntensityNight=0.4
+GlowIntensityInteriorDay=0.4
+GlowIntensityInteriorNight=0.4
+GlowCurveDawn=10.0
+GlowCurveSunrise=10.0
+GlowCurveDay=10.0
+GlowCurveSunset=10.0
+GlowCurveDusk=10.0
+GlowCurveNight=10.0
+GlowCurveInteriorDay=10.0
+GlowCurveInteriorNight=10.0
+[MIST]
+AnchorsAmountDawn=1.0
+AnchorsAmountSunrise=1.0
+AnchorsAmountDay=1.0
+AnchorsAmountSunset=1.0
+AnchorsAmountDusk=1.0
+AnchorsAmountNight=1.0
+AnchorsAmountInteriorDay=1.0
+AnchorsAmountInteriorNight=1.0
+SkyLightingAmountDawn=1.0
+SkyLightingAmountSunrise=1.0
+SkyLightingAmountDay=1.0
+SkyLightingAmountSunset=1.0
+SkyLightingAmountDusk=1.0
+SkyLightingAmountNight=1.0
+SkyLightingAmountInteriorDay=1.0
+SkyLightingAmountInteriorNight=1.0
+SunLightingAmountDawn=0.1
+SunLightingAmountSunrise=0.1
+SunLightingAmountDay=0.1
+SunLightingAmountSunset=0.1
+SunLightingAmountDusk=0.1
+SunLightingAmountNight=0.1
+SunLightingAmountInteriorDay=0.1
+SunLightingAmountInteriorNight=0.1
+DesaturationDawn=0.0
+DesaturationSunrise=0.0
+DesaturationDay=0.0
+DesaturationSunset=0.0
+DesaturationDusk=0.0
+DesaturationNight=0.0
+DesaturationInteriorDay=0.0
+DesaturationInteriorNight=0.0
+ColorFilterDawn=1, 1, 1
+ColorFilterSunrise=1, 1, 1
+ColorFilterDay=1, 1, 1
+ColorFilterSunset=1, 1, 1
+ColorFilterDusk=1, 1, 1
+ColorFilterNight=1, 1, 1
+ColorFilterInteriorDay=1, 1, 1
+ColorFilterInteriorNight=1, 1, 1
+RelativeToCameraDawn=0.0
+RelativeToCameraSunrise=0.0
+RelativeToCameraDay=0.0
+RelativeToCameraSunset=0.0
+RelativeToCameraDusk=0.0
+RelativeToCameraNight=0.0
+RelativeToCameraInteriorDay=0.0
+RelativeToCameraInteriorNight=0.0
+VerticalOffsetDawn=-10.0
+VerticalOffsetSunrise=-10.0
+VerticalOffsetDay=-10.0
+VerticalOffsetSunset=-10.0
+VerticalOffsetDusk=-10.0
+VerticalOffsetNight=-10.0
+VerticalOffsetInteriorDay=-10.0
+VerticalOffsetInteriorNight=-10.0
+DensityDawn=1.5
+DensitySunrise=1.5
+DensityDay=1.5
+DensitySunset=1.5
+DensityDusk=1.5
+DensityNight=1.5
+DensityInteriorDay=1.5
+DensityInteriorNight=1.5
+VerticalFadeDawn=4.0
+VerticalFadeSunrise=4.0
+VerticalFadeDay=4.0
+VerticalFadeSunset=4.0
+VerticalFadeDusk=4.0
+VerticalFadeNight=4.0
+VerticalFadeInteriorDay=4.0
+VerticalFadeInteriorNight=4.0
+DistanceFadeDawn=0.0
+DistanceFadeSunrise=0.0
+DistanceFadeDay=0.0
+DistanceFadeSunset=0.0
+DistanceFadeDusk=0.0
+DistanceFadeNight=0.0
+DistanceFadeInteriorDay=0.0
+DistanceFadeInteriorNight=0.0
+BottomTopDawn=0.0
+BottomTopSunrise=0.0
+BottomTopDay=0.0
+BottomTopSunset=0.0
+BottomTopDusk=0.0
+BottomTopNight=0.0
+BottomTopInteriorDay=0.0
+BottomTopInteriorNight=0.0
+ExponentialFadeDawn=1.0
+ExponentialFadeSunrise=1.0
+ExponentialFadeDay=1.0
+ExponentialFadeSunset=1.0
+ExponentialFadeDusk=1.0
+ExponentialFadeNight=1.0
+ExponentialFadeInteriorDay=1.0
+ExponentialFadeInteriorNight=1.0
+[AUTOAMBIENT]
+BlendingAmountDawn=1.0
+BlendingAmountSunrise=1.0
+BlendingAmountDay=1.0
+BlendingAmountSunset=1.0
+BlendingAmountDusk=1.0
+BlendingAmountNight=1.0
+BlendingAmountInteriorDay=1.0
+BlendingAmountInteriorNight=1.0
+TopIntensityDawn=1.0
+TopIntensitySunrise=1.0
+TopIntensityDay=1.0
+TopIntensitySunset=1.0
+TopIntensityDusk=1.0
+TopIntensityNight=1.0
+TopIntensityInteriorDay=1.0
+TopIntensityInteriorNight=1.0
+BottomIntensityDawn=0.2
+BottomIntensitySunrise=0.2
+BottomIntensityDay=0.2
+BottomIntensitySunset=0.2
+BottomIntensityDusk=0.2
+BottomIntensityNight=0.2
+BottomIntensityInteriorDay=0.2
+BottomIntensityInteriorNight=0.2
+BottomSaturationDawn=2.0
+BottomSaturationSunrise=2.0
+BottomSaturationDay=2.0
+BottomSaturationSunset=2.0
+BottomSaturationDusk=2.0
+BottomSaturationNight=2.0
+BottomSaturationInteriorDay=2.0
+BottomSaturationInteriorNight=2.0
+[CHARACTERGLOW]
+IntensityMultiplierDawn=1.0
+IntensityMultiplierSunrise=1.0
+IntensityMultiplierDay=1.0
+IntensityMultiplierSunset=1.0
+IntensityMultiplierDusk=1.0
+IntensityMultiplierNight=1.0
+IntensityMultiplierInteriorDay=1.0
+IntensityMultiplierInteriorNight=1.0
+PowerMultiplierDawn=1.0
+PowerMultiplierSunrise=1.0
+PowerMultiplierDay=1.0
+PowerMultiplierSunset=1.0
+PowerMultiplierDusk=1.0
+PowerMultiplierNight=1.0
+PowerMultiplierInteriorDay=1.0
+PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_darkfog.ini b/enbseries/wt_darkfog.ini
new file mode 100644
index 0000000..5cac508
--- /dev/null
+++ b/enbseries/wt_darkfog.ini
@@ -0,0 +1,921 @@
+[BLOOM]
+AmountSunrise=1.0
+AmountDay=1.0
+AmountSunset=1.0
+AmountNight=1.0
+AmountInteriorDay=1.0
+AmountInteriorNight=1.0
+BlueShiftAmountSunrise=1.0
+BlueShiftAmountDay=1.0
+BlueShiftAmountSunset=1.0
+BlueShiftAmountNight=1.0
+BlueShiftAmountInteriorDay=1.0
+BlueShiftAmountInteriorNight=1.0
+AmountDawn=1.0
+AmountDusk=1.0
+BlueShiftAmountDawn=1.0
+BlueShiftAmountDusk=1.0
+[LENS]
+ReflectionIntensitySunrise=1.0
+ReflectionIntensityDay=1.0
+ReflectionIntensitySunset=1.0
+ReflectionIntensityNight=1.0
+ReflectionIntensityInteriorDay=1.0
+ReflectionIntensityInteriorNight=1.0
+ReflectionPowerSunrise=2.0
+ReflectionPowerDay=2.0
+ReflectionPowerSunset=2.0
+ReflectionPowerNight=2.0
+ReflectionPowerInteriorDay=2.0
+ReflectionPowerInteriorNight=2.0
+DirtIntensitySunrise=1.0
+DirtIntensityDay=1.0
+DirtIntensitySunset=1.0
+DirtIntensityNight=1.0
+DirtIntensityInteriorDay=1.0
+DirtIntensityInteriorNight=1.0
+DirtPowerSunrise=2.0
+DirtPowerDay=2.0
+DirtPowerSunset=2.0
+DirtPowerNight=2.0
+DirtPowerInteriorDay=2.0
+DirtPowerInteriorNight=2.0
+ReflectionIntensityDawn=1.0
+ReflectionIntensityDusk=1.0
+ReflectionPowerDawn=2.0
+ReflectionPowerDusk=2.0
+DirtIntensityDawn=1.0
+DirtIntensityDusk=1.0
+DirtPowerDawn=2.0
+DirtPowerDusk=2.0
+[SKYLIGHTING]
+AmbientMinLevelSunrise=0.1
+AmbientMinLevelDay=0.1
+AmbientMinLevelSunset=0.1
+AmbientMinLevelNight=0.1
+AmbientMinLevelInteriorDay=0.1
+AmbientMinLevelInteriorNight=0.1
+AmbientMinLevelDawn=0.1
+AmbientMinLevelDusk=0.1
+[ENVIRONMENT]
+DirectLightingIntensityDay=0.88
+DirectLightingIntensityNight=0.33
+DirectLightingIntensityInterior=1.014688
+DirectLightingCurveDay=0.95
+DirectLightingCurveNight=0.69
+DirectLightingCurveInterior=1.25
+DirectLightingDesaturationDay=0.52
+DirectLightingDesaturationNight=0.47
+DirectLightingDesaturationInterior=0.0
+SpecularAmountMultiplierDay=1.27
+SpecularAmountMultiplierNight=1.58
+SpecularAmountMultiplierInterior=1.0
+SpecularPowerMultiplierDay=1.201
+SpecularPowerMultiplierNight=0.771
+SpecularPowerMultiplierInterior=1.0
+SpecularFromLightDay=0.0
+SpecularFromLightNight=0.0
+SpecularFromLightInterior=0.0
+AmbientLightingIntensityDay=0.35
+AmbientLightingIntensityNight=0.17
+AmbientLightingIntensityInterior=0.914
+AmbientLightingCurveDay=1.14
+AmbientLightingCurveNight=1.35
+AmbientLightingCurveInterior=0.75
+AmbientLightingDesaturationDay=0.25
+AmbientLightingDesaturationNight=0.46
+AmbientLightingDesaturationInterior=0.0
+PointLightingIntensityDay=1.06
+PointLightingIntensityNight=1.22
+PointLightingIntensityInterior=0.825
+PointLightingCurveDay=0.89
+PointLightingCurveNight=0.95
+PointLightingCurveInterior=0.825
+PointLightingDesaturationDay=0.0
+PointLightingDesaturationNight=0.0
+PointLightingDesaturationInterior=0.0
+FogColorMultiplierDay=0.5
+FogColorMultiplierNight=0.08
+FogColorMultiplierInterior=0.5
+FogColorCurveDay=0.83
+FogColorCurveNight=1.38
+FogColorCurveInterior=1.0
+ColorPowDay=1.0
+ColorPowNight=1.0
+ColorPowInterior=0.9
+DirectLightingIntensitySunrise=0.76
+DirectLightingIntensitySunset=0.75
+DirectLightingIntensityInteriorDay=0.59
+DirectLightingIntensityInteriorNight=0.16
+DirectLightingCurveSunrise=0.91
+DirectLightingCurveSunset=0.92
+DirectLightingCurveInteriorDay=0.93
+DirectLightingCurveInteriorNight=0.7
+DirectLightingDesaturationSunrise=0.48
+DirectLightingDesaturationSunset=0.42
+DirectLightingDesaturationInteriorDay=0.58
+DirectLightingDesaturationInteriorNight=0.49
+SpecularAmountMultiplierSunrise=1.33
+SpecularAmountMultiplierSunset=1.3
+SpecularAmountMultiplierInteriorDay=1.33
+SpecularAmountMultiplierInteriorNight=1.55
+SpecularPowerMultiplierSunrise=0.971
+SpecularPowerMultiplierSunset=0.951
+SpecularPowerMultiplierInteriorDay=0.931
+SpecularPowerMultiplierInteriorNight=0.811
+SpecularFromLightSunrise=0.0
+SpecularFromLightSunset=0.0
+SpecularFromLightInteriorDay=0.0
+SpecularFromLightInteriorNight=0.0
+AmbientLightingIntensitySunrise=0.29
+AmbientLightingIntensitySunset=0.27
+AmbientLightingIntensityInteriorDay=0.35
+AmbientLightingIntensityInteriorNight=0.21
+AmbientLightingCurveSunrise=1.22
+AmbientLightingCurveSunset=1.2
+AmbientLightingCurveInteriorDay=1.22
+AmbientLightingCurveInteriorNight=1.32
+AmbientLightingDesaturationSunrise=0.3
+AmbientLightingDesaturationSunset=0.33
+AmbientLightingDesaturationInteriorDay=0.14
+AmbientLightingDesaturationInteriorNight=0.29
+AmbientColorFilterAmountSunrise=0.18
+AmbientColorFilterAmountDay=0.23
+AmbientColorFilterAmountSunset=0.17
+AmbientColorFilterAmountNight=0.05
+AmbientColorFilterAmountInteriorDay=0.07
+AmbientColorFilterAmountInteriorNight=0.03
+AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
+AmbientColorFilterTopDay=0.592, 0.675, 0.788
+AmbientColorFilterTopSunset=0.561, 0.627, 0.718
+AmbientColorFilterTopNight=0.502, 0.588, 0.933
+AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6
+AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408
+AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
+AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
+AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
+AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
+AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216
+AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102
+AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
+AmbientColorFilterBottomDay=0, 0.00784, 0.0314
+AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
+AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
+AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
+AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
+PointLightingIntensitySunrise=1.1
+PointLightingIntensitySunset=1.1
+PointLightingIntensityInteriorDay=1.05
+PointLightingIntensityInteriorNight=1.13
+PointLightingCurveSunrise=0.92
+PointLightingCurveSunset=0.9
+PointLightingCurveInteriorDay=0.91
+PointLightingCurveInteriorNight=0.91
+PointLightingDesaturationSunrise=0.0
+PointLightingDesaturationSunset=0.0
+PointLightingDesaturationInteriorDay=0.0
+PointLightingDesaturationInteriorNight=0.0
+ParticleLightsIntensitySunrise=0.63
+ParticleLightsIntensityDay=0.64
+ParticleLightsIntensitySunset=0.63
+ParticleLightsIntensityNight=0.66
+ParticleLightsIntensityInteriorDay=0.6
+ParticleLightsIntensityInteriorNight=0.66
+FogColorMultiplierSunrise=0.31
+FogColorMultiplierSunset=0.33
+FogColorMultiplierInteriorDay=0.54
+FogColorMultiplierInteriorNight=0.1
+FogColorCurveSunrise=1.02
+FogColorCurveSunset=0.98
+FogColorCurveInteriorDay=0.88
+FogColorCurveInteriorNight=1.28
+ColorPowSunrise=1.0
+ColorPowSunset=1.0
+ColorPowInteriorDay=1.0
+ColorPowInteriorNight=1.0
+IgnoreWeatherSystem=true
+DirectLightingColorFilterSunrise=0.98, 0.804, 0.635
+DirectLightingColorFilterDay=1, 1, 1
+DirectLightingColorFilterSunset=0.984, 0.694, 0.498
+DirectLightingColorFilterNight=0.263, 0.427, 0.694
+DirectLightingColorFilterInteriorDay=1, 1, 1
+DirectLightingColorFilterInteriorNight=0.475, 0.557, 0.882
+FogColorFilterSunrise=0.949, 0.706, 0.533
+FogColorFilterDay=1, 1, 1
+FogColorFilterSunset=0.871, 0.553, 0.384
+FogColorFilterNight=1, 1, 1
+FogColorFilterInteriorDay=1, 1, 1
+FogColorFilterInteriorNight=1, 1, 1
+DirectLightingColorFilterAmountSunrise=0.0
+DirectLightingColorFilterAmountDay=0.0
+DirectLightingColorFilterAmountSunset=0.0
+DirectLightingColorFilterAmountNight=0.0
+DirectLightingColorFilterAmountInteriorDay=0.0
+DirectLightingColorFilterAmountInteriorNight=0.0
+FogColorFilterAmountSunrise=0.0
+FogColorFilterAmountDay=0.0
+FogColorFilterAmountSunset=0.0
+FogColorFilterAmountNight=0.0
+FogColorFilterAmountInteriorDay=0.0
+FogColorFilterAmountInteriorNight=0.0
+DirectLightingIntensityDawn=0.58
+DirectLightingIntensityDusk=0.56
+DirectLightingCurveDawn=0.87
+DirectLightingCurveDusk=0.82
+DirectLightingDesaturationDawn=0.35
+DirectLightingDesaturationDusk=0.37
+DirectLightingColorFilterAmountDawn=0.0
+DirectLightingColorFilterAmountDusk=0.0
+DirectLightingColorFilterDawn=0.937, 0.718, 0.561
+DirectLightingColorFilterDusk=0.847, 0.529, 0.424
+SpecularAmountMultiplierDawn=1.47
+SpecularAmountMultiplierDusk=1.42
+SpecularPowerMultiplierDawn=0.82
+SpecularPowerMultiplierDusk=0.8
+SpecularFromLightDawn=0.0
+SpecularFromLightDusk=0.0
+AmbientLightingIntensityDawn=0.24
+AmbientLightingIntensityDusk=0.22
+AmbientLightingCurveDawn=1.27
+AmbientLightingCurveDusk=1.25
+AmbientLightingDesaturationDawn=0.35
+AmbientLightingDesaturationDusk=0.39
+AmbientColorFilterAmountDawn=0.11
+AmbientColorFilterAmountDusk=0.12
+AmbientColorFilterTopDawn=0.773, 0.792, 0.875
+AmbientColorFilterTopDusk=0.671, 0.671, 0.867
+AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
+AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
+AmbientColorFilterBottomDawn=0, 0, 0
+AmbientColorFilterBottomDusk=0, 0, 0
+PointLightingIntensityDawn=1.12
+PointLightingIntensityDusk=1.12
+PointLightingCurveDawn=0.96
+PointLightingCurveDusk=0.93
+PointLightingDesaturationDawn=0.0
+PointLightingDesaturationDusk=0.0
+ParticleLightsIntensityDawn=0.66
+ParticleLightsIntensityDusk=0.64
+FogColorMultiplierDawn=0.22
+FogColorMultiplierDusk=0.21
+FogColorCurveDawn=1.25
+FogColorCurveDusk=1.27
+FogColorFilterAmountDawn=0.0
+FogColorFilterAmountDusk=0.0
+FogColorFilterDawn=0.706, 0.263, 0.204
+FogColorFilterDusk=0.753, 0.255, 0.141
+ColorPowDawn=1.0
+ColorPowDusk=1.0
+[SKY]
+CloudsIntensityDay=0.540001
+CloudsIntensityNight=0.140001
+CloudsIntensityInterior=1.49
+CloudsCurveDay=1.17
+CloudsCurveNight=1.54
+CloudsCurveInterior=1.5
+CloudsDesaturationDay=0.64
+CloudsDesaturationNight=0.19
+CloudsDesaturationInterior=0.14
+GradientIntensityDay=0.980001
+GradientIntensityNight=0.230001
+GradientIntensityInterior=0.85
+GradientDesaturationDay=0.58
+GradientDesaturationNight=0.24
+GradientDesaturationInterior=0.325
+GradientTopIntensityDay=1.120001
+GradientTopIntensityNight=0.790001
+GradientTopIntensityInterior=5.6125
+GradientTopCurveDay=1.03
+GradientTopCurveNight=1.22
+GradientTopCurveInterior=2.15
+GradientMiddleIntensityDay=1.040001
+GradientMiddleIntensityNight=1.180001
+GradientMiddleIntensityInterior=2.4
+GradientMiddleCurveDay=1.04
+GradientMiddleCurveNight=1.42
+GradientMiddleCurveInterior=1.65
+GradientHorizonIntensityDay=1.13
+GradientHorizonIntensityNight=0.750001
+GradientHorizonIntensityInterior=2.33
+GradientHorizonCurveDay=0.77
+GradientHorizonCurveNight=1.1
+GradientHorizonCurveInterior=1.25
+SunIntensity=3.0
+SunDesaturation=0.0
+SunCoronaIntensity=0.001
+SunCoronaCurve=1.0
+SunCoronaDesaturation=0.0
+MoonIntensity=1.6
+MoonCurve=1.0
+MoonDesaturation=0.2
+CloudsIntensitySunrise=0.420001
+CloudsIntensitySunset=0.41
+CloudsIntensityInteriorDay=0.59
+CloudsIntensityInteriorNight=0.19
+CloudsCurveSunrise=1.29
+CloudsCurveSunset=1.3
+CloudsCurveInteriorDay=1.21
+CloudsCurveInteriorNight=1.56
+CloudsDesaturationSunrise=0.33
+CloudsDesaturationSunset=0.35
+CloudsDesaturationInteriorDay=0.6
+CloudsDesaturationInteriorNight=0.0
+GradientIntensitySunrise=0.770001
+GradientIntensitySunset=0.790001
+GradientIntensityInteriorDay=0.91
+GradientIntensityInteriorNight=0.200001
+GradientDesaturationSunrise=0.44
+GradientDesaturationSunset=0.54
+GradientDesaturationInteriorDay=0.58
+GradientDesaturationInteriorNight=0.24
+GradientTopIntensitySunrise=1.030001
+GradientTopIntensitySunset=1.01
+GradientTopIntensityInteriorDay=1.05
+GradientTopIntensityInteriorNight=1.48
+GradientTopCurveSunrise=1.09
+GradientTopCurveSunset=1.11
+GradientTopCurveInteriorDay=1.06
+GradientTopCurveInteriorNight=1.59
+GradientMiddleIntensitySunrise=1.080001
+GradientMiddleIntensitySunset=1.09
+GradientMiddleIntensityInteriorDay=1.1
+GradientMiddleIntensityInteriorNight=1.09
+GradientMiddleCurveSunrise=1.16
+GradientMiddleCurveSunset=1.18
+GradientMiddleCurveInteriorDay=1.09
+GradientMiddleCurveInteriorNight=1.34
+GradientHorizonIntensitySunrise=0.95
+GradientHorizonIntensitySunset=0.96
+GradientHorizonIntensityInteriorDay=1.02
+GradientHorizonIntensityInteriorNight=0.81
+GradientHorizonCurveSunrise=0.88
+GradientHorizonCurveSunset=0.88
+GradientHorizonCurveInteriorDay=0.77
+GradientHorizonCurveInteriorNight=1.09
+SunIntensitySunrise=4.33
+SunIntensityDay=4.52
+SunIntensitySunset=4.34
+SunIntensityNight=4.04
+SunIntensityInteriorDay=4.03
+SunIntensityInteriorNight=4.07
+SunDesaturationSunrise=0.0
+SunDesaturationDay=0.0
+SunDesaturationSunset=0.0
+SunDesaturationNight=0.0
+SunDesaturationInteriorDay=0.0
+SunDesaturationInteriorNight=0.0
+SunColorFilterSunrise=0.992, 0.839, 0.749
+SunColorFilterDay=0.973, 0.89, 0.8
+SunColorFilterSunset=0.992, 0.855, 0.678
+SunColorFilterNight=0.58, 0.0941, 0.0941
+SunColorFilterInteriorDay=0.98, 0.937, 0.847
+SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
+SunGlowIntensitySunrise=0.72
+SunGlowIntensityDay=0.64
+SunGlowIntensitySunset=0.79
+SunGlowIntensityNight=0.62
+SunGlowIntensityInteriorDay=0.64
+SunGlowIntensityInteriorNight=0.53
+SunGlowHazinessSunrise=0.03
+SunGlowHazinessDay=0.17
+SunGlowHazinessSunset=0.09
+SunGlowHazinessNight=0.02
+SunGlowHazinessInteriorDay=0.11
+SunGlowHazinessInteriorNight=0.01
+MoonIntensitySunrise=0.77
+MoonIntensityDay=0.53
+MoonIntensitySunset=0.73
+MoonIntensityNight=1.51
+MoonIntensityInteriorDay=0.69
+MoonIntensityInteriorNight=1.36
+MoonCurveSunrise=0.89
+MoonCurveDay=0.61
+MoonCurveSunset=0.84
+MoonCurveNight=0.91
+MoonCurveInteriorDay=0.59
+MoonCurveInteriorNight=0.9
+MoonDesaturationSunrise=0.21
+MoonDesaturationDay=0.49
+MoonDesaturationSunset=0.38
+MoonDesaturationNight=0.16
+MoonDesaturationInteriorDay=0.35
+MoonDesaturationInteriorNight=0.14
+CloudsOpacitySunrise=1.0
+CloudsOpacityDay=1.0
+CloudsOpacitySunset=1.0
+CloudsOpacityNight=1.0
+CloudsOpacityInteriorDay=1.0
+CloudsOpacityInteriorNight=1.0
+GradientTopColorFilterSunrise=0.894, 0.678, 0.533
+GradientTopColorFilterDay=1, 1, 1
+GradientTopColorFilterSunset=0.851, 0.557, 0.451
+GradientTopColorFilterNight=0.357, 0.459, 0.906
+GradientTopColorFilterInteriorDay=1, 1, 1
+GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
+GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329
+GradientMiddleColorFilterDay=1, 1, 1
+GradientMiddleColorFilterSunset=0.988, 0.647, 0.502
+GradientMiddleColorFilterNight=0.431, 0.545, 0.965
+GradientMiddleColorFilterInteriorDay=1, 1, 1
+GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
+GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
+GradientHorizonColorFilterDay=1, 1, 1
+GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
+GradientHorizonColorFilterNight=0.525, 0.875, 0.988
+GradientHorizonColorFilterInteriorDay=1, 1, 1
+GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
+CloudsColorFilterSunrise=0.992, 0.929, 0.875
+CloudsColorFilterDay=1, 1, 1
+CloudsColorFilterSunset=0.996, 0.914, 0.863
+CloudsColorFilterNight=0.663, 0.749, 0.969
+CloudsColorFilterInteriorDay=1, 1, 1
+CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
+CloudsIntensityDawn=0.25
+CloudsIntensityDusk=0.270001
+CloudsCurveDawn=1.28
+CloudsCurveDusk=1.41
+CloudsDesaturationDawn=0.26
+CloudsDesaturationDusk=0.32
+CloudsOpacityDawn=1.0
+CloudsOpacityDusk=1.0
+CloudsColorFilterDawn=0.953, 0.678, 0.529
+CloudsColorFilterDusk=0.827, 0.565, 0.537
+GradientIntensityDawn=0.42
+GradientIntensityDusk=0.310001
+GradientDesaturationDawn=0.38
+GradientDesaturationDusk=0.33
+GradientTopIntensityDawn=0.98
+GradientTopIntensityDusk=0.94
+GradientTopCurveDawn=1.13
+GradientTopCurveDusk=1.13
+GradientTopColorFilterDawn=0.733, 0.49, 0.459
+GradientTopColorFilterDusk=0.718, 0.463, 0.412
+GradientMiddleIntensityDawn=1.11
+GradientMiddleIntensityDusk=1.14
+GradientMiddleCurveDawn=1.26
+GradientMiddleCurveDusk=1.25
+GradientMiddleColorFilterDawn=0.957, 0.431, 0.314
+GradientMiddleColorFilterDusk=0.835, 0.373, 0.278
+GradientHorizonIntensityDawn=0.870001
+GradientHorizonIntensityDusk=0.89
+GradientHorizonCurveDawn=0.99
+GradientHorizonCurveDusk=0.99
+GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
+GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
+SunIntensityDawn=4.14
+SunIntensityDusk=4.13
+SunDesaturationDawn=0.0
+SunDesaturationDusk=0.0
+SunColorFilterDawn=0.894, 0.612, 0.502
+SunColorFilterDusk=0.953, 0.592, 0.537
+SunGlowIntensityDawn=0.87
+SunGlowIntensityDusk=0.84
+SunGlowHazinessDawn=0.03
+SunGlowHazinessDusk=0.03
+MoonIntensityDawn=1.07
+MoonIntensityDusk=1.06
+MoonCurveDawn=0.88
+MoonCurveDusk=0.88
+MoonDesaturationDawn=0.19
+MoonDesaturationDusk=0.25
+[OBJECT]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[VEGETATION]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[EYES]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[LIGHTSPRITE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[WINDOWLIGHT]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[VOLUMETRICFOG]
+IntensitySunrise=0.78
+IntensityDay=0.86
+IntensitySunset=0.73
+IntensityNight=0.16
+IntensityInteriorDay=0.86
+IntensityInteriorNight=0.74
+CurveSunrise=0.94
+CurveDay=0.87
+CurveSunset=0.95
+CurveNight=1.24
+CurveInteriorDay=0.88
+CurveInteriorNight=1.2
+LightingInfluenceSunrise=0.9
+LightingInfluenceDay=0.87
+LightingInfluenceSunset=0.91
+LightingInfluenceNight=1.08
+LightingInfluenceInteriorDay=0.85
+LightingInfluenceInteriorNight=1.05
+OpacitySunrise=0.72
+OpacityDay=0.88
+OpacitySunset=0.67
+OpacityNight=0.21
+OpacityInteriorDay=0.8
+OpacityInteriorNight=0.24
+IntensityDawn=0.51
+IntensityDusk=0.5
+CurveDawn=1.08
+CurveDusk=1.1
+LightingInfluenceDawn=0.95
+LightingInfluenceDusk=0.96
+OpacityDawn=0.43
+OpacityDusk=0.46
+[FIRE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[PARTICLE]
+IntensitySunrise=0.85
+IntensityDay=1.04
+IntensitySunset=0.92
+IntensityNight=0.57
+IntensityInteriorDay=1.05
+IntensityInteriorNight=0.62
+LightingInfluenceSunrise=1.19
+LightingInfluenceDay=1.14
+LightingInfluenceSunset=1.18
+LightingInfluenceNight=1.26
+LightingInfluenceInteriorDay=1.12
+LightingInfluenceInteriorNight=1.24
+IntensityDawn=0.64
+IntensityDusk=0.76
+LightingInfluenceDawn=1.2
+LightingInfluenceDusk=1.21
+[RAYS]
+SunRaysMultiplierSunrise=0.4
+SunRaysMultiplierDay=0.4
+SunRaysMultiplierSunset=0.4
+SunRaysMultiplierNight=0.4
+SunRaysMultiplierInteriorDay=0.4
+SunRaysMultiplierInteriorNight=0.4
+SunRaysMultiplierDawn=0.4
+SunRaysMultiplierDusk=0.4
+[IMAGEBASEDLIGHTING]
+AdditiveAmountSunrise=0.05
+AdditiveAmountDay=0.05
+AdditiveAmountSunset=0.05
+AdditiveAmountNight=0.05
+AdditiveAmountInteriorDay=0.05
+AdditiveAmountInteriorNight=0.05
+MultiplicativeAmountSunrise=0.0
+MultiplicativeAmountDay=0.0
+MultiplicativeAmountSunset=0.0
+MultiplicativeAmountNight=0.0
+MultiplicativeAmountInteriorDay=0.0
+MultiplicativeAmountInteriorNight=0.0
+ReflectiveAmountSunrise=0.1
+ReflectiveAmountDay=0.1
+ReflectiveAmountSunset=0.1
+ReflectiveAmountNight=0.1
+ReflectiveAmountInteriorDay=0.1
+ReflectiveAmountInteriorNight=0.1
+AdditiveAmountDawn=0.05
+AdditiveAmountDusk=0.05
+MultiplicativeAmountDawn=0.0
+MultiplicativeAmountDusk=0.0
+ReflectiveAmountDawn=0.1
+ReflectiveAmountDusk=0.1
+[WATER]
+WavesAmplitudeSunrise=1.0
+WavesAmplitudeDay=1.0
+WavesAmplitudeSunset=1.0
+WavesAmplitudeNight=1.0
+WavesAmplitudeInteriorDay=1.0
+WavesAmplitudeInteriorNight=1.0
+WavesAmplitudeDawn=1.0
+WavesAmplitudeDusk=1.0
+[CLOUDSHADOWS]
+OpacitySunrise=1.0
+OpacityDay=1.0
+OpacitySunset=1.0
+OpacityNight=1.0
+OpacityInteriorDay=1.0
+OpacityInteriorNight=1.0
+OpacityDawn=1.0
+OpacityDusk=1.0
+[VOLUMETRICRAYS]
+IntensitySunrise=0.2
+IntensityDay=0.2
+IntensitySunset=0.2
+IntensityNight=0.2
+IntensityInteriorDay=0.2
+IntensityInteriorNight=0.2
+DensitySunrise=1.0
+DensityDay=1.0
+DensitySunset=1.0
+DensityNight=1.0
+DensityInteriorDay=1.0
+DensityInteriorNight=1.0
+SkyColorAmountSunrise=0.5
+SkyColorAmountDay=0.5
+SkyColorAmountSunset=0.5
+SkyColorAmountNight=0.5
+SkyColorAmountInteriorDay=0.5
+SkyColorAmountInteriorNight=0.5
+IntensityDawn=0.2
+IntensityDusk=0.2
+DensityDawn=1.0
+DensityDusk=1.0
+SkyColorAmountDawn=0.5
+SkyColorAmountDusk=0.5
+[PROCEDURALSUN]
+GlowIntensitySunrise=0.4
+GlowIntensityDay=0.4
+GlowIntensitySunset=0.4
+GlowIntensityNight=0.4
+GlowIntensityInteriorDay=0.4
+GlowIntensityInteriorNight=0.4
+GlowCurveSunrise=10.0
+GlowCurveDay=10.0
+GlowCurveSunset=10.0
+GlowCurveNight=10.0
+GlowCurveInteriorDay=10.0
+GlowCurveInteriorNight=10.0
+GlowIntensityDawn=0.4
+GlowIntensityDusk=0.4
+GlowCurveDawn=10.0
+GlowCurveDusk=10.0
+[MIST]
+AnchorsAmountSunrise=1.0
+AnchorsAmountDay=1.0
+AnchorsAmountSunset=1.0
+AnchorsAmountNight=1.0
+AnchorsAmountInteriorDay=1.0
+AnchorsAmountInteriorNight=1.0
+SkyLightingAmountSunrise=1.0
+SkyLightingAmountDay=1.0
+SkyLightingAmountSunset=1.0
+SkyLightingAmountNight=1.0
+SkyLightingAmountInteriorDay=1.0
+SkyLightingAmountInteriorNight=1.0
+SunLightingAmountSunrise=0.1
+SunLightingAmountDay=0.1
+SunLightingAmountSunset=0.1
+SunLightingAmountNight=0.1
+SunLightingAmountInteriorDay=0.1
+SunLightingAmountInteriorNight=0.1
+DesaturationSunrise=0.0
+DesaturationDay=0.0
+DesaturationSunset=0.0
+DesaturationNight=0.0
+DesaturationInteriorDay=0.0
+DesaturationInteriorNight=0.0
+ColorFilterSunrise=1, 1, 1
+ColorFilterDay=1, 1, 1
+ColorFilterSunset=1, 1, 1
+ColorFilterNight=1, 1, 1
+ColorFilterInteriorDay=1, 1, 1
+ColorFilterInteriorNight=1, 1, 1
+RelativeToCameraSunrise=0.0
+RelativeToCameraDay=0.0
+RelativeToCameraSunset=0.0
+RelativeToCameraNight=0.0
+RelativeToCameraInteriorDay=0.0
+RelativeToCameraInteriorNight=0.0
+VerticalOffsetSunrise=-10.0
+VerticalOffsetDay=-10.0
+VerticalOffsetSunset=-10.0
+VerticalOffsetNight=-10.0
+VerticalOffsetInteriorDay=-10.0
+VerticalOffsetInteriorNight=-10.0
+DensitySunrise=1.5
+DensityDay=1.5
+DensitySunset=1.5
+DensityNight=1.5
+DensityInteriorDay=1.5
+DensityInteriorNight=1.5
+VerticalFadeSunrise=4.0
+VerticalFadeDay=4.0
+VerticalFadeSunset=4.0
+VerticalFadeNight=4.0
+VerticalFadeInteriorDay=4.0
+VerticalFadeInteriorNight=4.0
+DistanceFadeSunrise=0.0
+DistanceFadeDay=0.0
+DistanceFadeSunset=0.0
+DistanceFadeNight=0.0
+DistanceFadeInteriorDay=0.0
+DistanceFadeInteriorNight=0.0
+BottomTopSunrise=0.0
+BottomTopDay=0.0
+BottomTopSunset=0.0
+BottomTopNight=0.0
+BottomTopInteriorDay=0.0
+BottomTopInteriorNight=0.0
+ExponentialFadeSunrise=1.0
+ExponentialFadeDay=1.0
+ExponentialFadeSunset=1.0
+ExponentialFadeNight=1.0
+ExponentialFadeInteriorDay=1.0
+ExponentialFadeInteriorNight=1.0
+AnchorsAmountDawn=1.0
+AnchorsAmountDusk=1.0
+SkyLightingAmountDawn=1.0
+SkyLightingAmountDusk=1.0
+SunLightingAmountDawn=0.1
+SunLightingAmountDusk=0.1
+DesaturationDawn=0.0
+DesaturationDusk=0.0
+ColorFilterDawn=1, 1, 1
+ColorFilterDusk=1, 1, 1
+RelativeToCameraDawn=0.0
+RelativeToCameraDusk=0.0
+VerticalOffsetDawn=-10.0
+VerticalOffsetDusk=-10.0
+DensityDawn=1.5
+DensityDusk=1.5
+VerticalFadeDawn=4.0
+VerticalFadeDusk=4.0
+DistanceFadeDawn=0.0
+DistanceFadeDusk=0.0
+BottomTopDawn=0.0
+BottomTopDusk=0.0
+ExponentialFadeDawn=1.0
+ExponentialFadeDusk=1.0
+[AUTOAMBIENT]
+BlendingAmountDawn=1.0
+BlendingAmountSunrise=1.0
+BlendingAmountDay=1.0
+BlendingAmountSunset=1.0
+BlendingAmountDusk=1.0
+BlendingAmountNight=1.0
+BlendingAmountInteriorDay=1.0
+BlendingAmountInteriorNight=1.0
+TopIntensityDawn=1.0
+TopIntensitySunrise=1.0
+TopIntensityDay=1.0
+TopIntensitySunset=1.0
+TopIntensityDusk=1.0
+TopIntensityNight=1.0
+TopIntensityInteriorDay=1.0
+TopIntensityInteriorNight=1.0
+BottomIntensityDawn=0.2
+BottomIntensitySunrise=0.2
+BottomIntensityDay=0.2
+BottomIntensitySunset=0.2
+BottomIntensityDusk=0.2
+BottomIntensityNight=0.2
+BottomIntensityInteriorDay=0.2
+BottomIntensityInteriorNight=0.2
+BottomSaturationDawn=2.0
+BottomSaturationSunrise=2.0
+BottomSaturationDay=2.0
+BottomSaturationSunset=2.0
+BottomSaturationDusk=2.0
+BottomSaturationNight=2.0
+BottomSaturationInteriorDay=2.0
+BottomSaturationInteriorNight=2.0
+[CHARACTERGLOW]
+IntensityMultiplierDawn=1.0
+IntensityMultiplierSunrise=1.0
+IntensityMultiplierDay=1.0
+IntensityMultiplierSunset=1.0
+IntensityMultiplierDusk=1.0
+IntensityMultiplierNight=1.0
+IntensityMultiplierInteriorDay=1.0
+IntensityMultiplierInteriorNight=1.0
+PowerMultiplierDawn=1.0
+PowerMultiplierSunrise=1.0
+PowerMultiplierDay=1.0
+PowerMultiplierSunset=1.0
+PowerMultiplierDusk=1.0
+PowerMultiplierNight=1.0
+PowerMultiplierInteriorDay=1.0
+PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_darkrain.ini b/enbseries/wt_darkrain.ini
new file mode 100644
index 0000000..b643487
--- /dev/null
+++ b/enbseries/wt_darkrain.ini
@@ -0,0 +1,921 @@
+[BLOOM]
+AmountSunrise=1.0
+AmountDay=1.0
+AmountSunset=1.0
+AmountNight=1.0
+AmountInteriorDay=1.0
+AmountInteriorNight=1.0
+BlueShiftAmountSunrise=1.0
+BlueShiftAmountDay=1.0
+BlueShiftAmountSunset=1.0
+BlueShiftAmountNight=1.0
+BlueShiftAmountInteriorDay=1.0
+BlueShiftAmountInteriorNight=1.0
+AmountDawn=1.0
+AmountDusk=1.0
+BlueShiftAmountDawn=1.0
+BlueShiftAmountDusk=1.0
+[LENS]
+ReflectionIntensitySunrise=1.0
+ReflectionIntensityDay=1.0
+ReflectionIntensitySunset=1.0
+ReflectionIntensityNight=1.0
+ReflectionIntensityInteriorDay=1.0
+ReflectionIntensityInteriorNight=1.0
+ReflectionPowerSunrise=2.0
+ReflectionPowerDay=2.0
+ReflectionPowerSunset=2.0
+ReflectionPowerNight=2.0
+ReflectionPowerInteriorDay=2.0
+ReflectionPowerInteriorNight=2.0
+DirtIntensitySunrise=1.0
+DirtIntensityDay=1.0
+DirtIntensitySunset=1.0
+DirtIntensityNight=1.0
+DirtIntensityInteriorDay=1.0
+DirtIntensityInteriorNight=1.0
+DirtPowerSunrise=2.0
+DirtPowerDay=2.0
+DirtPowerSunset=2.0
+DirtPowerNight=2.0
+DirtPowerInteriorDay=2.0
+DirtPowerInteriorNight=2.0
+ReflectionIntensityDawn=1.0
+ReflectionIntensityDusk=1.0
+ReflectionPowerDawn=2.0
+ReflectionPowerDusk=2.0
+DirtIntensityDawn=1.0
+DirtIntensityDusk=1.0
+DirtPowerDawn=2.0
+DirtPowerDusk=2.0
+[SKYLIGHTING]
+AmbientMinLevelSunrise=0.1
+AmbientMinLevelDay=0.1
+AmbientMinLevelSunset=0.1
+AmbientMinLevelNight=0.1
+AmbientMinLevelInteriorDay=0.1
+AmbientMinLevelInteriorNight=0.1
+AmbientMinLevelDawn=0.1
+AmbientMinLevelDusk=0.1
+[ENVIRONMENT]
+DirectLightingIntensityDay=0.91
+DirectLightingIntensityNight=0.17
+DirectLightingIntensityInterior=1.014688
+DirectLightingCurveDay=0.94
+DirectLightingCurveNight=0.69
+DirectLightingCurveInterior=1.25
+DirectLightingDesaturationDay=0.52
+DirectLightingDesaturationNight=0.47
+DirectLightingDesaturationInterior=0.0
+SpecularAmountMultiplierDay=1.27
+SpecularAmountMultiplierNight=1.58
+SpecularAmountMultiplierInterior=1.0
+SpecularPowerMultiplierDay=1.201
+SpecularPowerMultiplierNight=0.771
+SpecularPowerMultiplierInterior=1.0
+SpecularFromLightDay=0.0
+SpecularFromLightNight=0.0
+SpecularFromLightInterior=0.0
+AmbientLightingIntensityDay=0.51
+AmbientLightingIntensityNight=0.12
+AmbientLightingIntensityInterior=0.914
+AmbientLightingCurveDay=1.14
+AmbientLightingCurveNight=1.35
+AmbientLightingCurveInterior=0.75
+AmbientLightingDesaturationDay=0.25
+AmbientLightingDesaturationNight=0.46
+AmbientLightingDesaturationInterior=0.0
+PointLightingIntensityDay=1.06
+PointLightingIntensityNight=1.22
+PointLightingIntensityInterior=0.825
+PointLightingCurveDay=0.89
+PointLightingCurveNight=0.95
+PointLightingCurveInterior=0.825
+PointLightingDesaturationDay=0.0
+PointLightingDesaturationNight=0.0
+PointLightingDesaturationInterior=0.0
+FogColorMultiplierDay=0.4
+FogColorMultiplierNight=0.25
+FogColorMultiplierInterior=0.5
+FogColorCurveDay=1.38
+FogColorCurveNight=1.65
+FogColorCurveInterior=1.0
+ColorPowDay=1.0
+ColorPowNight=1.0
+ColorPowInterior=0.9
+DirectLightingIntensitySunrise=0.74
+DirectLightingIntensitySunset=0.7
+DirectLightingIntensityInteriorDay=0.59
+DirectLightingIntensityInteriorNight=0.18
+DirectLightingCurveSunrise=0.96
+DirectLightingCurveSunset=0.96
+DirectLightingCurveInteriorDay=0.93
+DirectLightingCurveInteriorNight=0.7
+DirectLightingDesaturationSunrise=0.48
+DirectLightingDesaturationSunset=0.42
+DirectLightingDesaturationInteriorDay=0.58
+DirectLightingDesaturationInteriorNight=0.49
+SpecularAmountMultiplierSunrise=1.33
+SpecularAmountMultiplierSunset=1.3
+SpecularAmountMultiplierInteriorDay=1.33
+SpecularAmountMultiplierInteriorNight=1.55
+SpecularPowerMultiplierSunrise=0.971
+SpecularPowerMultiplierSunset=0.951
+SpecularPowerMultiplierInteriorDay=0.931
+SpecularPowerMultiplierInteriorNight=0.811
+SpecularFromLightSunrise=0.0
+SpecularFromLightSunset=0.0
+SpecularFromLightInteriorDay=0.0
+SpecularFromLightInteriorNight=0.0
+AmbientLightingIntensitySunrise=0.4
+AmbientLightingIntensitySunset=0.39
+AmbientLightingIntensityInteriorDay=0.49
+AmbientLightingIntensityInteriorNight=0.21
+AmbientLightingCurveSunrise=1.22
+AmbientLightingCurveSunset=1.2
+AmbientLightingCurveInteriorDay=1.22
+AmbientLightingCurveInteriorNight=1.38
+AmbientLightingDesaturationSunrise=0.3
+AmbientLightingDesaturationSunset=0.33
+AmbientLightingDesaturationInteriorDay=0.14
+AmbientLightingDesaturationInteriorNight=0.29
+AmbientColorFilterAmountSunrise=0.2
+AmbientColorFilterAmountDay=0.22
+AmbientColorFilterAmountSunset=0.21
+AmbientColorFilterAmountNight=0.08
+AmbientColorFilterAmountInteriorDay=0.07
+AmbientColorFilterAmountInteriorNight=0.03
+AmbientColorFilterTopSunrise=0.278, 0.333, 0.459
+AmbientColorFilterTopDay=0.243, 0.302, 0.345
+AmbientColorFilterTopSunset=0.235, 0.275, 0.329
+AmbientColorFilterTopNight=0.122, 0.129, 0.169
+AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6
+AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408
+AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
+AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
+AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
+AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
+AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216
+AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102
+AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
+AmbientColorFilterBottomDay=0, 0.00784, 0.0314
+AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
+AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
+AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
+AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
+PointLightingIntensitySunrise=1.1
+PointLightingIntensitySunset=1.1
+PointLightingIntensityInteriorDay=1.05
+PointLightingIntensityInteriorNight=1.13
+PointLightingCurveSunrise=0.92
+PointLightingCurveSunset=0.9
+PointLightingCurveInteriorDay=0.91
+PointLightingCurveInteriorNight=0.91
+PointLightingDesaturationSunrise=0.0
+PointLightingDesaturationSunset=0.0
+PointLightingDesaturationInteriorDay=0.0
+PointLightingDesaturationInteriorNight=0.0
+ParticleLightsIntensitySunrise=0.63
+ParticleLightsIntensityDay=0.64
+ParticleLightsIntensitySunset=0.63
+ParticleLightsIntensityNight=0.66
+ParticleLightsIntensityInteriorDay=0.6
+ParticleLightsIntensityInteriorNight=0.66
+FogColorMultiplierSunrise=0.38
+FogColorMultiplierSunset=0.37
+FogColorMultiplierInteriorDay=0.39
+FogColorMultiplierInteriorNight=0.19
+FogColorCurveSunrise=1.41
+FogColorCurveSunset=1.47
+FogColorCurveInteriorDay=1.41
+FogColorCurveInteriorNight=1.68
+ColorPowSunrise=1.0
+ColorPowSunset=1.0
+ColorPowInteriorDay=1.0
+ColorPowInteriorNight=1.0
+IgnoreWeatherSystem=true
+DirectLightingColorFilterSunrise=0.98, 0.804, 0.635
+DirectLightingColorFilterDay=1, 1, 1
+DirectLightingColorFilterSunset=0.984, 0.694, 0.498
+DirectLightingColorFilterNight=0.922, 0.733, 0.937
+DirectLightingColorFilterInteriorDay=1, 1, 1
+DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933
+FogColorFilterSunrise=0.949, 0.706, 0.533
+FogColorFilterDay=1, 1, 1
+FogColorFilterSunset=0.871, 0.553, 0.384
+FogColorFilterNight=0.537, 0.722, 0.812
+FogColorFilterInteriorDay=1, 1, 1
+FogColorFilterInteriorNight=1, 1, 1
+DirectLightingColorFilterAmountSunrise=0.0
+DirectLightingColorFilterAmountDay=0.0
+DirectLightingColorFilterAmountSunset=0.0
+DirectLightingColorFilterAmountNight=0.0
+DirectLightingColorFilterAmountInteriorDay=0.0
+DirectLightingColorFilterAmountInteriorNight=0.0
+FogColorFilterAmountSunrise=0.0
+FogColorFilterAmountDay=0.0
+FogColorFilterAmountSunset=0.0
+FogColorFilterAmountNight=0.0
+FogColorFilterAmountInteriorDay=0.0
+FogColorFilterAmountInteriorNight=0.0
+DirectLightingIntensityDawn=0.53
+DirectLightingIntensityDusk=0.46
+DirectLightingCurveDawn=0.87
+DirectLightingCurveDusk=0.82
+DirectLightingDesaturationDawn=0.35
+DirectLightingDesaturationDusk=0.37
+DirectLightingColorFilterAmountDawn=0.0
+DirectLightingColorFilterAmountDusk=0.0
+DirectLightingColorFilterDawn=0.937, 0.718, 0.561
+DirectLightingColorFilterDusk=0.847, 0.529, 0.424
+SpecularAmountMultiplierDawn=1.47
+SpecularAmountMultiplierDusk=1.42
+SpecularPowerMultiplierDawn=0.82
+SpecularPowerMultiplierDusk=0.8
+SpecularFromLightDawn=0.0
+SpecularFromLightDusk=0.0
+AmbientLightingIntensityDawn=0.24
+AmbientLightingIntensityDusk=0.22
+AmbientLightingCurveDawn=1.27
+AmbientLightingCurveDusk=1.25
+AmbientLightingDesaturationDawn=0.35
+AmbientLightingDesaturationDusk=0.39
+AmbientColorFilterAmountDawn=0.17
+AmbientColorFilterAmountDusk=0.14
+AmbientColorFilterTopDawn=0.231, 0.271, 0.427
+AmbientColorFilterTopDusk=0.208, 0.208, 0.349
+AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
+AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
+AmbientColorFilterBottomDawn=0, 0, 0
+AmbientColorFilterBottomDusk=0, 0, 0
+PointLightingIntensityDawn=1.12
+PointLightingIntensityDusk=1.12
+PointLightingCurveDawn=0.96
+PointLightingCurveDusk=0.93
+PointLightingDesaturationDawn=0.0
+PointLightingDesaturationDusk=0.0
+ParticleLightsIntensityDawn=0.66
+ParticleLightsIntensityDusk=0.64
+FogColorMultiplierDawn=0.29
+FogColorMultiplierDusk=0.29
+FogColorCurveDawn=1.5
+FogColorCurveDusk=1.54
+FogColorFilterAmountDawn=0.0
+FogColorFilterAmountDusk=0.0
+FogColorFilterDawn=0.706, 0.263, 0.204
+FogColorFilterDusk=0.753, 0.255, 0.141
+ColorPowDawn=1.0
+ColorPowDusk=1.0
+[SKY]
+CloudsIntensityDay=0.740001
+CloudsIntensityNight=0.360001
+CloudsIntensityInterior=1.49
+CloudsCurveDay=1.61
+CloudsCurveNight=1.72
+CloudsCurveInterior=1.5
+CloudsDesaturationDay=0.18
+CloudsDesaturationNight=0.0
+CloudsDesaturationInterior=0.14
+GradientIntensityDay=0.780001
+GradientIntensityNight=0.220001
+GradientIntensityInterior=0.85
+GradientDesaturationDay=0.27
+GradientDesaturationNight=0.03
+GradientDesaturationInterior=0.325
+GradientTopIntensityDay=1.060001
+GradientTopIntensityNight=1.160001
+GradientTopIntensityInterior=5.6125
+GradientTopCurveDay=1.03
+GradientTopCurveNight=1.22
+GradientTopCurveInterior=2.15
+GradientMiddleIntensityDay=1.040001
+GradientMiddleIntensityNight=1.180001
+GradientMiddleIntensityInterior=2.4
+GradientMiddleCurveDay=1.25
+GradientMiddleCurveNight=1.42
+GradientMiddleCurveInterior=1.65
+GradientHorizonIntensityDay=1.06
+GradientHorizonIntensityNight=0.750001
+GradientHorizonIntensityInterior=2.33
+GradientHorizonCurveDay=0.99
+GradientHorizonCurveNight=1.09
+GradientHorizonCurveInterior=1.25
+SunIntensity=3.0
+SunDesaturation=0.0
+SunCoronaIntensity=0.001
+SunCoronaCurve=1.0
+SunCoronaDesaturation=0.0
+MoonIntensity=1.6
+MoonCurve=1.0
+MoonDesaturation=0.2
+CloudsIntensitySunrise=0.520001
+CloudsIntensitySunset=0.53
+CloudsIntensityInteriorDay=0.75
+CloudsIntensityInteriorNight=0.33
+CloudsCurveSunrise=1.67
+CloudsCurveSunset=1.64
+CloudsCurveInteriorDay=1.51
+CloudsCurveInteriorNight=1.75
+CloudsDesaturationSunrise=0.11
+CloudsDesaturationSunset=0.11
+CloudsDesaturationInteriorDay=0.16
+CloudsDesaturationInteriorNight=0.0
+GradientIntensitySunrise=0.560001
+GradientIntensitySunset=0.610001
+GradientIntensityInteriorDay=0.72
+GradientIntensityInteriorNight=0.190001
+GradientDesaturationSunrise=0.2
+GradientDesaturationSunset=0.2
+GradientDesaturationInteriorDay=0.27
+GradientDesaturationInteriorNight=0.06
+GradientTopIntensitySunrise=1.100001
+GradientTopIntensitySunset=1.1
+GradientTopIntensityInteriorDay=1.05
+GradientTopIntensityInteriorNight=1.48
+GradientTopCurveSunrise=1.09
+GradientTopCurveSunset=1.11
+GradientTopCurveInteriorDay=1.06
+GradientTopCurveInteriorNight=1.59
+GradientMiddleIntensitySunrise=1.080001
+GradientMiddleIntensitySunset=1.09
+GradientMiddleIntensityInteriorDay=1.1
+GradientMiddleIntensityInteriorNight=1.09
+GradientMiddleCurveSunrise=1.35
+GradientMiddleCurveSunset=1.33
+GradientMiddleCurveInteriorDay=1.22
+GradientMiddleCurveInteriorNight=1.34
+GradientHorizonIntensitySunrise=0.95
+GradientHorizonIntensitySunset=0.96
+GradientHorizonIntensityInteriorDay=1.02
+GradientHorizonIntensityInteriorNight=0.81
+GradientHorizonCurveSunrise=1.04
+GradientHorizonCurveSunset=1.02
+GradientHorizonCurveInteriorDay=0.95
+GradientHorizonCurveInteriorNight=1.08
+SunIntensitySunrise=4.33
+SunIntensityDay=4.52
+SunIntensitySunset=4.34
+SunIntensityNight=4.04
+SunIntensityInteriorDay=4.03
+SunIntensityInteriorNight=4.07
+SunDesaturationSunrise=0.0
+SunDesaturationDay=0.0
+SunDesaturationSunset=0.0
+SunDesaturationNight=0.0
+SunDesaturationInteriorDay=0.0
+SunDesaturationInteriorNight=0.0
+SunColorFilterSunrise=0.992, 0.839, 0.749
+SunColorFilterDay=0.973, 0.89, 0.8
+SunColorFilterSunset=0.992, 0.855, 0.678
+SunColorFilterNight=0.58, 0.0941, 0.0941
+SunColorFilterInteriorDay=0.98, 0.937, 0.847
+SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
+SunGlowIntensitySunrise=0.72
+SunGlowIntensityDay=0.64
+SunGlowIntensitySunset=0.79
+SunGlowIntensityNight=0.62
+SunGlowIntensityInteriorDay=0.64
+SunGlowIntensityInteriorNight=0.53
+SunGlowHazinessSunrise=0.03
+SunGlowHazinessDay=0.17
+SunGlowHazinessSunset=0.09
+SunGlowHazinessNight=0.02
+SunGlowHazinessInteriorDay=0.11
+SunGlowHazinessInteriorNight=0.01
+MoonIntensitySunrise=0.77
+MoonIntensityDay=0.53
+MoonIntensitySunset=0.73
+MoonIntensityNight=1.51
+MoonIntensityInteriorDay=0.69
+MoonIntensityInteriorNight=1.36
+MoonCurveSunrise=0.89
+MoonCurveDay=0.61
+MoonCurveSunset=0.84
+MoonCurveNight=0.91
+MoonCurveInteriorDay=0.59
+MoonCurveInteriorNight=0.9
+MoonDesaturationSunrise=0.21
+MoonDesaturationDay=0.49
+MoonDesaturationSunset=0.38
+MoonDesaturationNight=0.16
+MoonDesaturationInteriorDay=0.35
+MoonDesaturationInteriorNight=0.14
+CloudsOpacitySunrise=1.0
+CloudsOpacityDay=1.0
+CloudsOpacitySunset=1.0
+CloudsOpacityNight=1.0
+CloudsOpacityInteriorDay=1.0
+CloudsOpacityInteriorNight=1.0
+GradientTopColorFilterSunrise=0.894, 0.678, 0.533
+GradientTopColorFilterDay=1, 1, 1
+GradientTopColorFilterSunset=0.851, 0.557, 0.451
+GradientTopColorFilterNight=0.357, 0.459, 0.906
+GradientTopColorFilterInteriorDay=1, 1, 1
+GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
+GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329
+GradientMiddleColorFilterDay=1, 1, 1
+GradientMiddleColorFilterSunset=0.988, 0.647, 0.502
+GradientMiddleColorFilterNight=0.431, 0.545, 0.965
+GradientMiddleColorFilterInteriorDay=1, 1, 1
+GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
+GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
+GradientHorizonColorFilterDay=1, 1, 1
+GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
+GradientHorizonColorFilterNight=0.525, 0.875, 0.988
+GradientHorizonColorFilterInteriorDay=1, 1, 1
+GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
+CloudsColorFilterSunrise=0.992, 0.929, 0.875
+CloudsColorFilterDay=1, 1, 1
+CloudsColorFilterSunset=0.996, 0.914, 0.863
+CloudsColorFilterNight=0.682, 0.8, 0.965
+CloudsColorFilterInteriorDay=1, 1, 1
+CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
+CloudsIntensityDawn=0.45
+CloudsIntensityDusk=0.430001
+CloudsCurveDawn=1.7
+CloudsCurveDusk=1.68
+CloudsDesaturationDawn=0.06
+CloudsDesaturationDusk=0.08
+CloudsOpacityDawn=1.0
+CloudsOpacityDusk=1.0
+CloudsColorFilterDawn=0.953, 0.678, 0.529
+CloudsColorFilterDusk=0.827, 0.565, 0.537
+GradientIntensityDawn=0.38
+GradientIntensityDusk=0.350001
+GradientDesaturationDawn=0.12
+GradientDesaturationDusk=0.14
+GradientTopIntensityDawn=1.17
+GradientTopIntensityDusk=1.18
+GradientTopCurveDawn=1.13
+GradientTopCurveDusk=1.13
+GradientTopColorFilterDawn=0.733, 0.49, 0.459
+GradientTopColorFilterDusk=0.718, 0.463, 0.412
+GradientMiddleIntensityDawn=1.11
+GradientMiddleIntensityDusk=1.14
+GradientMiddleCurveDawn=1.41
+GradientMiddleCurveDusk=1.38
+GradientMiddleColorFilterDawn=0.957, 0.431, 0.314
+GradientMiddleColorFilterDusk=0.835, 0.373, 0.278
+GradientHorizonIntensityDawn=0.870001
+GradientHorizonIntensityDusk=0.89
+GradientHorizonCurveDawn=1.07
+GradientHorizonCurveDusk=1.05
+GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
+GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
+SunIntensityDawn=4.14
+SunIntensityDusk=4.13
+SunDesaturationDawn=0.0
+SunDesaturationDusk=0.0
+SunColorFilterDawn=0.894, 0.612, 0.502
+SunColorFilterDusk=0.953, 0.592, 0.537
+SunGlowIntensityDawn=0.87
+SunGlowIntensityDusk=0.84
+SunGlowHazinessDawn=0.03
+SunGlowHazinessDusk=0.03
+MoonIntensityDawn=1.07
+MoonIntensityDusk=1.06
+MoonCurveDawn=0.88
+MoonCurveDusk=0.88
+MoonDesaturationDawn=0.19
+MoonDesaturationDusk=0.25
+[OBJECT]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[VEGETATION]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[EYES]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[LIGHTSPRITE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[WINDOWLIGHT]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[VOLUMETRICFOG]
+IntensitySunrise=0.81
+IntensityDay=0.92
+IntensitySunset=0.76
+IntensityNight=0.72
+IntensityInteriorDay=0.96
+IntensityInteriorNight=0.74
+CurveSunrise=0.94
+CurveDay=0.89
+CurveSunset=0.95
+CurveNight=1.24
+CurveInteriorDay=0.88
+CurveInteriorNight=1.2
+LightingInfluenceSunrise=0.9
+LightingInfluenceDay=0.87
+LightingInfluenceSunset=0.91
+LightingInfluenceNight=1.08
+LightingInfluenceInteriorDay=0.85
+LightingInfluenceInteriorNight=1.06
+OpacitySunrise=0.39
+OpacityDay=0.48
+OpacitySunset=0.4
+OpacityNight=0.21
+OpacityInteriorDay=0.44
+OpacityInteriorNight=0.24
+IntensityDawn=0.74
+IntensityDusk=0.65
+CurveDawn=1.08
+CurveDusk=1.1
+LightingInfluenceDawn=0.95
+LightingInfluenceDusk=0.96
+OpacityDawn=0.28
+OpacityDusk=0.29
+[FIRE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[PARTICLE]
+IntensitySunrise=1.0
+IntensityDay=1.04
+IntensitySunset=1.0
+IntensityNight=0.79
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+LightingInfluenceSunrise=1.0
+LightingInfluenceDay=1.14
+LightingInfluenceSunset=1.0
+LightingInfluenceNight=1.26
+LightingInfluenceInteriorDay=1.0
+LightingInfluenceInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+LightingInfluenceDawn=1.0
+LightingInfluenceDusk=1.0
+[RAYS]
+SunRaysMultiplierSunrise=0.4
+SunRaysMultiplierDay=0.4
+SunRaysMultiplierSunset=0.4
+SunRaysMultiplierNight=0.4
+SunRaysMultiplierInteriorDay=0.4
+SunRaysMultiplierInteriorNight=0.4
+SunRaysMultiplierDawn=0.4
+SunRaysMultiplierDusk=0.4
+[IMAGEBASEDLIGHTING]
+AdditiveAmountSunrise=0.05
+AdditiveAmountDay=0.05
+AdditiveAmountSunset=0.05
+AdditiveAmountNight=0.05
+AdditiveAmountInteriorDay=0.05
+AdditiveAmountInteriorNight=0.05
+MultiplicativeAmountSunrise=0.0
+MultiplicativeAmountDay=0.0
+MultiplicativeAmountSunset=0.0
+MultiplicativeAmountNight=0.0
+MultiplicativeAmountInteriorDay=0.0
+MultiplicativeAmountInteriorNight=0.0
+ReflectiveAmountSunrise=0.1
+ReflectiveAmountDay=0.1
+ReflectiveAmountSunset=0.1
+ReflectiveAmountNight=0.1
+ReflectiveAmountInteriorDay=0.1
+ReflectiveAmountInteriorNight=0.1
+AdditiveAmountDawn=0.05
+AdditiveAmountDusk=0.05
+MultiplicativeAmountDawn=0.0
+MultiplicativeAmountDusk=0.0
+ReflectiveAmountDawn=0.1
+ReflectiveAmountDusk=0.1
+[WATER]
+WavesAmplitudeSunrise=1.0
+WavesAmplitudeDay=1.0
+WavesAmplitudeSunset=1.0
+WavesAmplitudeNight=1.0
+WavesAmplitudeInteriorDay=1.0
+WavesAmplitudeInteriorNight=1.0
+WavesAmplitudeDawn=1.0
+WavesAmplitudeDusk=1.0
+[CLOUDSHADOWS]
+OpacitySunrise=1.0
+OpacityDay=1.0
+OpacitySunset=1.0
+OpacityNight=1.0
+OpacityInteriorDay=1.0
+OpacityInteriorNight=1.0
+OpacityDawn=1.0
+OpacityDusk=1.0
+[VOLUMETRICRAYS]
+IntensitySunrise=0.2
+IntensityDay=0.2
+IntensitySunset=0.2
+IntensityNight=0.2
+IntensityInteriorDay=0.2
+IntensityInteriorNight=0.2
+DensitySunrise=1.0
+DensityDay=1.0
+DensitySunset=1.0
+DensityNight=1.0
+DensityInteriorDay=1.0
+DensityInteriorNight=1.0
+SkyColorAmountSunrise=0.5
+SkyColorAmountDay=0.5
+SkyColorAmountSunset=0.5
+SkyColorAmountNight=0.5
+SkyColorAmountInteriorDay=0.5
+SkyColorAmountInteriorNight=0.5
+IntensityDawn=0.2
+IntensityDusk=0.2
+DensityDawn=1.0
+DensityDusk=1.0
+SkyColorAmountDawn=0.5
+SkyColorAmountDusk=0.5
+[PROCEDURALSUN]
+GlowIntensitySunrise=0.4
+GlowIntensityDay=0.4
+GlowIntensitySunset=0.4
+GlowIntensityNight=0.4
+GlowIntensityInteriorDay=0.4
+GlowIntensityInteriorNight=0.4
+GlowCurveSunrise=10.0
+GlowCurveDay=10.0
+GlowCurveSunset=10.0
+GlowCurveNight=10.0
+GlowCurveInteriorDay=10.0
+GlowCurveInteriorNight=10.0
+GlowIntensityDawn=0.4
+GlowIntensityDusk=0.4
+GlowCurveDawn=10.0
+GlowCurveDusk=10.0
+[MIST]
+AnchorsAmountSunrise=1.0
+AnchorsAmountDay=1.0
+AnchorsAmountSunset=1.0
+AnchorsAmountNight=1.0
+AnchorsAmountInteriorDay=1.0
+AnchorsAmountInteriorNight=1.0
+SkyLightingAmountSunrise=1.0
+SkyLightingAmountDay=1.0
+SkyLightingAmountSunset=1.0
+SkyLightingAmountNight=1.0
+SkyLightingAmountInteriorDay=1.0
+SkyLightingAmountInteriorNight=1.0
+SunLightingAmountSunrise=0.1
+SunLightingAmountDay=0.1
+SunLightingAmountSunset=0.1
+SunLightingAmountNight=0.1
+SunLightingAmountInteriorDay=0.1
+SunLightingAmountInteriorNight=0.1
+DesaturationSunrise=0.0
+DesaturationDay=0.0
+DesaturationSunset=0.0
+DesaturationNight=0.0
+DesaturationInteriorDay=0.0
+DesaturationInteriorNight=0.0
+ColorFilterSunrise=1, 1, 1
+ColorFilterDay=1, 1, 1
+ColorFilterSunset=1, 1, 1
+ColorFilterNight=1, 1, 1
+ColorFilterInteriorDay=1, 1, 1
+ColorFilterInteriorNight=1, 1, 1
+RelativeToCameraSunrise=0.0
+RelativeToCameraDay=0.0
+RelativeToCameraSunset=0.0
+RelativeToCameraNight=0.0
+RelativeToCameraInteriorDay=0.0
+RelativeToCameraInteriorNight=0.0
+VerticalOffsetSunrise=-10.0
+VerticalOffsetDay=-10.0
+VerticalOffsetSunset=-10.0
+VerticalOffsetNight=-10.0
+VerticalOffsetInteriorDay=-10.0
+VerticalOffsetInteriorNight=-10.0
+DensitySunrise=1.5
+DensityDay=1.5
+DensitySunset=1.5
+DensityNight=1.5
+DensityInteriorDay=1.5
+DensityInteriorNight=1.5
+VerticalFadeSunrise=4.0
+VerticalFadeDay=4.0
+VerticalFadeSunset=4.0
+VerticalFadeNight=4.0
+VerticalFadeInteriorDay=4.0
+VerticalFadeInteriorNight=4.0
+DistanceFadeSunrise=0.0
+DistanceFadeDay=0.0
+DistanceFadeSunset=0.0
+DistanceFadeNight=0.0
+DistanceFadeInteriorDay=0.0
+DistanceFadeInteriorNight=0.0
+BottomTopSunrise=0.0
+BottomTopDay=0.0
+BottomTopSunset=0.0
+BottomTopNight=0.0
+BottomTopInteriorDay=0.0
+BottomTopInteriorNight=0.0
+ExponentialFadeSunrise=1.0
+ExponentialFadeDay=1.0
+ExponentialFadeSunset=1.0
+ExponentialFadeNight=1.0
+ExponentialFadeInteriorDay=1.0
+ExponentialFadeInteriorNight=1.0
+AnchorsAmountDawn=1.0
+AnchorsAmountDusk=1.0
+SkyLightingAmountDawn=1.0
+SkyLightingAmountDusk=1.0
+SunLightingAmountDawn=0.1
+SunLightingAmountDusk=0.1
+DesaturationDawn=0.0
+DesaturationDusk=0.0
+ColorFilterDawn=1, 1, 1
+ColorFilterDusk=1, 1, 1
+RelativeToCameraDawn=0.0
+RelativeToCameraDusk=0.0
+VerticalOffsetDawn=-10.0
+VerticalOffsetDusk=-10.0
+DensityDawn=1.5
+DensityDusk=1.5
+VerticalFadeDawn=4.0
+VerticalFadeDusk=4.0
+DistanceFadeDawn=0.0
+DistanceFadeDusk=0.0
+BottomTopDawn=0.0
+BottomTopDusk=0.0
+ExponentialFadeDawn=1.0
+ExponentialFadeDusk=1.0
+[AUTOAMBIENT]
+BlendingAmountDawn=1.0
+BlendingAmountSunrise=1.0
+BlendingAmountDay=1.0
+BlendingAmountSunset=1.0
+BlendingAmountDusk=1.0
+BlendingAmountNight=1.0
+BlendingAmountInteriorDay=1.0
+BlendingAmountInteriorNight=1.0
+TopIntensityDawn=1.0
+TopIntensitySunrise=1.0
+TopIntensityDay=1.0
+TopIntensitySunset=1.0
+TopIntensityDusk=1.0
+TopIntensityNight=1.0
+TopIntensityInteriorDay=1.0
+TopIntensityInteriorNight=1.0
+BottomIntensityDawn=0.2
+BottomIntensitySunrise=0.2
+BottomIntensityDay=0.2
+BottomIntensitySunset=0.2
+BottomIntensityDusk=0.2
+BottomIntensityNight=0.2
+BottomIntensityInteriorDay=0.2
+BottomIntensityInteriorNight=0.2
+BottomSaturationDawn=2.0
+BottomSaturationSunrise=2.0
+BottomSaturationDay=2.0
+BottomSaturationSunset=2.0
+BottomSaturationDusk=2.0
+BottomSaturationNight=2.0
+BottomSaturationInteriorDay=2.0
+BottomSaturationInteriorNight=2.0
+[CHARACTERGLOW]
+IntensityMultiplierDawn=1.0
+IntensityMultiplierSunrise=1.0
+IntensityMultiplierDay=1.0
+IntensityMultiplierSunset=1.0
+IntensityMultiplierDusk=1.0
+IntensityMultiplierNight=1.0
+IntensityMultiplierInteriorDay=1.0
+IntensityMultiplierInteriorNight=1.0
+PowerMultiplierDawn=1.0
+PowerMultiplierSunrise=1.0
+PowerMultiplierDay=1.0
+PowerMultiplierSunset=1.0
+PowerMultiplierDusk=1.0
+PowerMultiplierNight=1.0
+PowerMultiplierInteriorDay=1.0
+PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_forest.ini b/enbseries/wt_forest.ini
new file mode 100644
index 0000000..9a8b666
--- /dev/null
+++ b/enbseries/wt_forest.ini
@@ -0,0 +1,886 @@
+[BLOOM]
+AmountDawn=1.0
+AmountSunrise=1.0
+AmountDay=1.0
+AmountSunset=1.0
+AmountDusk=1.0
+AmountNight=1.0
+AmountInteriorDay=1.0
+AmountInteriorNight=1.0
+BlueShiftAmountDawn=1.0
+BlueShiftAmountSunrise=1.0
+BlueShiftAmountDay=1.0
+BlueShiftAmountSunset=1.0
+BlueShiftAmountDusk=1.0
+BlueShiftAmountNight=1.0
+BlueShiftAmountInteriorDay=1.0
+BlueShiftAmountInteriorNight=1.0
+[LENS]
+ReflectionIntensityDawn=1.0
+ReflectionIntensitySunrise=1.0
+ReflectionIntensityDay=1.0
+ReflectionIntensitySunset=1.0
+ReflectionIntensityDusk=1.0
+ReflectionIntensityNight=1.0
+ReflectionIntensityInteriorDay=1.0
+ReflectionIntensityInteriorNight=1.0
+ReflectionPowerDawn=2.0
+ReflectionPowerSunrise=2.0
+ReflectionPowerDay=2.0
+ReflectionPowerSunset=2.0
+ReflectionPowerDusk=2.0
+ReflectionPowerNight=2.0
+ReflectionPowerInteriorDay=2.0
+ReflectionPowerInteriorNight=2.0
+DirtIntensityDawn=1.0
+DirtIntensitySunrise=1.0
+DirtIntensityDay=1.0
+DirtIntensitySunset=1.0
+DirtIntensityDusk=1.0
+DirtIntensityNight=1.0
+DirtIntensityInteriorDay=1.0
+DirtIntensityInteriorNight=1.0
+DirtPowerDawn=2.0
+DirtPowerSunrise=2.0
+DirtPowerDay=2.0
+DirtPowerSunset=2.0
+DirtPowerDusk=2.0
+DirtPowerNight=2.0
+DirtPowerInteriorDay=2.0
+DirtPowerInteriorNight=2.0
+[SKYLIGHTING]
+AmbientMinLevelDawn=0.1
+AmbientMinLevelSunrise=0.1
+AmbientMinLevelDay=0.1
+AmbientMinLevelSunset=0.1
+AmbientMinLevelDusk=0.1
+AmbientMinLevelNight=0.1
+AmbientMinLevelInteriorDay=0.1
+AmbientMinLevelInteriorNight=0.1
+[ENVIRONMENT]
+DirectLightingIntensityDawn=0.94
+DirectLightingIntensitySunrise=1.09
+DirectLightingIntensityDay=1.2
+DirectLightingIntensitySunset=1.06
+DirectLightingIntensityDusk=0.91
+DirectLightingIntensityNight=0.62
+DirectLightingIntensityInteriorDay=0.49
+DirectLightingIntensityInteriorNight=0.33
+DirectLightingCurveDawn=0.8
+DirectLightingCurveSunrise=0.94
+DirectLightingCurveDay=1.03
+DirectLightingCurveSunset=0.93
+DirectLightingCurveDusk=0.8
+DirectLightingCurveNight=0.68
+DirectLightingCurveInteriorDay=0.92
+DirectLightingCurveInteriorNight=0.62
+DirectLightingDesaturationDawn=0.35
+DirectLightingDesaturationSunrise=0.48
+DirectLightingDesaturationDay=0.52
+DirectLightingDesaturationSunset=0.42
+DirectLightingDesaturationDusk=0.37
+DirectLightingDesaturationNight=0.47
+DirectLightingDesaturationInteriorDay=0.54
+DirectLightingDesaturationInteriorNight=0.49
+DirectLightingColorFilterAmountDawn=0.0
+DirectLightingColorFilterAmountSunrise=0.0
+DirectLightingColorFilterAmountDay=0.0
+DirectLightingColorFilterAmountSunset=0.0
+DirectLightingColorFilterAmountDusk=0.0
+DirectLightingColorFilterAmountNight=0.0
+DirectLightingColorFilterAmountInteriorDay=0.0
+DirectLightingColorFilterAmountInteriorNight=0.0
+DirectLightingColorFilterDawn=0.561, 0.502, 0.925
+DirectLightingColorFilterSunrise=0.969, 0.639, 0.451
+DirectLightingColorFilterDay=1, 0.875, 0.757
+DirectLightingColorFilterSunset=0.98, 0.627, 0.408
+DirectLightingColorFilterDusk=0.725, 0.459, 0.698
+DirectLightingColorFilterNight=0.776, 0.784, 0.949
+DirectLightingColorFilterInteriorDay=1, 1, 1
+DirectLightingColorFilterInteriorNight=0.412, 0.447, 0.631
+SpecularAmountMultiplierDawn=1.47
+SpecularAmountMultiplierSunrise=1.33
+SpecularAmountMultiplierDay=1.27
+SpecularAmountMultiplierSunset=1.3
+SpecularAmountMultiplierDusk=1.42
+SpecularAmountMultiplierNight=1.58
+SpecularAmountMultiplierInteriorDay=1.33
+SpecularAmountMultiplierInteriorNight=1.55
+SpecularPowerMultiplierDawn=0.82
+SpecularPowerMultiplierSunrise=0.971
+SpecularPowerMultiplierDay=1.201
+SpecularPowerMultiplierSunset=0.951
+SpecularPowerMultiplierDusk=0.8
+SpecularPowerMultiplierNight=0.771
+SpecularPowerMultiplierInteriorDay=0.931
+SpecularPowerMultiplierInteriorNight=0.811
+SpecularFromLightDawn=0.0
+SpecularFromLightSunrise=0.0
+SpecularFromLightDay=0.0
+SpecularFromLightSunset=0.0
+SpecularFromLightDusk=0.0
+SpecularFromLightNight=0.0
+SpecularFromLightInteriorDay=0.0
+SpecularFromLightInteriorNight=0.0
+AmbientLightingIntensityDawn=0.27
+AmbientLightingIntensitySunrise=0.36
+AmbientLightingIntensityDay=0.48
+AmbientLightingIntensitySunset=0.38
+AmbientLightingIntensityDusk=0.28
+AmbientLightingIntensityNight=0.2
+AmbientLightingIntensityInteriorDay=0.59
+AmbientLightingIntensityInteriorNight=0.39
+AmbientLightingCurveDawn=1.27
+AmbientLightingCurveSunrise=1.22
+AmbientLightingCurveDay=1.14
+AmbientLightingCurveSunset=1.2
+AmbientLightingCurveDusk=1.25
+AmbientLightingCurveNight=1.26
+AmbientLightingCurveInteriorDay=1.49
+AmbientLightingCurveInteriorNight=1.52
+AmbientLightingDesaturationDawn=0.35
+AmbientLightingDesaturationSunrise=0.3
+AmbientLightingDesaturationDay=0.25
+AmbientLightingDesaturationSunset=0.33
+AmbientLightingDesaturationDusk=0.39
+AmbientLightingDesaturationNight=0.41
+AmbientLightingDesaturationInteriorDay=0.14
+AmbientLightingDesaturationInteriorNight=0.29
+AmbientColorFilterAmountDawn=0.27
+AmbientColorFilterAmountSunrise=0.3
+AmbientColorFilterAmountDay=0.19
+AmbientColorFilterAmountSunset=0.31
+AmbientColorFilterAmountDusk=0.25
+AmbientColorFilterAmountNight=0.32
+AmbientColorFilterAmountInteriorDay=0.08
+AmbientColorFilterAmountInteriorNight=0.07
+AmbientColorFilterTopDawn=0.773, 0.792, 0.875
+AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
+AmbientColorFilterTopDay=0.816, 0.816, 0.816
+AmbientColorFilterTopSunset=0.718, 0.616, 0.561
+AmbientColorFilterTopDusk=0.671, 0.671, 0.867
+AmbientColorFilterTopNight=0.404, 0.439, 0.561
+AmbientColorFilterTopInteriorDay=0.227, 0.294, 0.439
+AmbientColorFilterTopInteriorNight=0.106, 0.145, 0.2
+AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
+AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
+AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
+AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
+AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
+AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
+AmbientColorFilterMiddleInteriorDay=0.0549, 0.0745, 0.0941
+AmbientColorFilterMiddleInteriorNight=0.0157, 0.0235, 0.0314
+AmbientColorFilterBottomDawn=0, 0, 0
+AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
+AmbientColorFilterBottomDay=0, 0.00784, 0.0314
+AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
+AmbientColorFilterBottomDusk=0, 0, 0
+AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
+AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
+AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
+PointLightingIntensityDawn=1.12
+PointLightingIntensitySunrise=1.1
+PointLightingIntensityDay=1.06
+PointLightingIntensitySunset=1.1
+PointLightingIntensityDusk=1.12
+PointLightingIntensityNight=1.22
+PointLightingIntensityInteriorDay=0.93
+PointLightingIntensityInteriorNight=0.94
+PointLightingCurveDawn=0.96
+PointLightingCurveSunrise=0.92
+PointLightingCurveDay=0.89
+PointLightingCurveSunset=0.9
+PointLightingCurveDusk=0.93
+PointLightingCurveNight=0.95
+PointLightingCurveInteriorDay=0.78
+PointLightingCurveInteriorNight=0.67
+PointLightingDesaturationDawn=0.0
+PointLightingDesaturationSunrise=0.0
+PointLightingDesaturationDay=0.0
+PointLightingDesaturationSunset=0.0
+PointLightingDesaturationDusk=0.0
+PointLightingDesaturationNight=0.0
+PointLightingDesaturationInteriorDay=0.0
+PointLightingDesaturationInteriorNight=0.0
+ParticleLightsIntensityDawn=0.66
+ParticleLightsIntensitySunrise=0.63
+ParticleLightsIntensityDay=0.64
+ParticleLightsIntensitySunset=0.63
+ParticleLightsIntensityDusk=0.64
+ParticleLightsIntensityNight=0.66
+ParticleLightsIntensityInteriorDay=0.6
+ParticleLightsIntensityInteriorNight=0.66
+FogColorMultiplierDawn=0.23
+FogColorMultiplierSunrise=0.27
+FogColorMultiplierDay=0.28
+FogColorMultiplierSunset=0.25
+FogColorMultiplierDusk=0.24
+FogColorMultiplierNight=0.23
+FogColorMultiplierInteriorDay=0.25
+FogColorMultiplierInteriorNight=0.21
+FogColorCurveDawn=1.25
+FogColorCurveSunrise=1.15
+FogColorCurveDay=1.05
+FogColorCurveSunset=1.11
+FogColorCurveDusk=1.27
+FogColorCurveNight=1.43
+FogColorCurveInteriorDay=1.11
+FogColorCurveInteriorNight=1.47
+FogColorFilterAmountDawn=0.0
+FogColorFilterAmountSunrise=0.0
+FogColorFilterAmountDay=0.0
+FogColorFilterAmountSunset=0.0
+FogColorFilterAmountDusk=0.0
+FogColorFilterAmountNight=0.0
+FogColorFilterAmountInteriorDay=0.0
+FogColorFilterAmountInteriorNight=0.0
+FogColorFilterDawn=0.706, 0.263, 0.204
+FogColorFilterSunrise=0.949, 0.706, 0.533
+FogColorFilterDay=0.976, 0.965, 0.882
+FogColorFilterSunset=0.949, 0.71, 0.549
+FogColorFilterDusk=0.753, 0.255, 0.141
+FogColorFilterNight=1, 1, 1
+FogColorFilterInteriorDay=1, 1, 1
+FogColorFilterInteriorNight=1, 1, 1
+ColorPowDawn=1.0
+ColorPowSunrise=1.0
+ColorPowDay=1.0
+ColorPowSunset=1.0
+ColorPowDusk=1.0
+ColorPowNight=1.0
+ColorPowInteriorDay=1.0
+ColorPowInteriorNight=1.0
+[SKY]
+CloudsIntensityDawn=0.78
+CloudsIntensitySunrise=1.010001
+CloudsIntensityDay=1.160001
+CloudsIntensitySunset=1.01
+CloudsIntensityDusk=0.780001
+CloudsIntensityNight=0.540001
+CloudsIntensityInteriorDay=1.15
+CloudsIntensityInteriorNight=0.48
+CloudsCurveDawn=1.28
+CloudsCurveSunrise=1.07
+CloudsCurveDay=0.96
+CloudsCurveSunset=1.09
+CloudsCurveDusk=1.3
+CloudsCurveNight=1.54
+CloudsCurveInteriorDay=1.07
+CloudsCurveInteriorNight=1.56
+CloudsDesaturationDawn=0.38
+CloudsDesaturationSunrise=0.6
+CloudsDesaturationDay=0.44
+CloudsDesaturationSunset=0.66
+CloudsDesaturationDusk=0.41
+CloudsDesaturationNight=0.27
+CloudsDesaturationInteriorDay=0.71
+CloudsDesaturationInteriorNight=0.22
+CloudsOpacityDawn=1.0
+CloudsOpacitySunrise=1.0
+CloudsOpacityDay=1.0
+CloudsOpacitySunset=1.0
+CloudsOpacityDusk=1.0
+CloudsOpacityNight=1.0
+CloudsOpacityInteriorDay=1.0
+CloudsOpacityInteriorNight=1.0
+CloudsColorFilterDawn=0.902, 0.749, 0.929
+CloudsColorFilterSunrise=0.992, 0.929, 0.875
+CloudsColorFilterDay=1, 1, 1
+CloudsColorFilterSunset=0.886, 0.863, 0.996
+CloudsColorFilterDusk=0.812, 0.671, 0.867
+CloudsColorFilterNight=0.682, 0.8, 0.965
+CloudsColorFilterInteriorDay=1, 1, 1
+CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
+GradientIntensityDawn=0.95
+GradientIntensitySunrise=1.040001
+GradientIntensityDay=1.210001
+GradientIntensitySunset=1.050001
+GradientIntensityDusk=0.97
+GradientIntensityNight=0.790001
+GradientIntensityInteriorDay=1.16
+GradientIntensityInteriorNight=0.890001
+GradientDesaturationDawn=0.28
+GradientDesaturationSunrise=0.36
+GradientDesaturationDay=0.45
+GradientDesaturationSunset=0.36
+GradientDesaturationDusk=0.27
+GradientDesaturationNight=0.24
+GradientDesaturationInteriorDay=0.45
+GradientDesaturationInteriorNight=0.24
+GradientTopIntensityDawn=1.14
+GradientTopIntensitySunrise=1.060001
+GradientTopIntensityDay=0.990001
+GradientTopIntensitySunset=1.05
+GradientTopIntensityDusk=1.16
+GradientTopIntensityNight=1.090001
+GradientTopIntensityInteriorDay=1.05
+GradientTopIntensityInteriorNight=1.48
+GradientTopCurveDawn=1.13
+GradientTopCurveSunrise=1.09
+GradientTopCurveDay=1.03
+GradientTopCurveSunset=1.11
+GradientTopCurveDusk=1.13
+GradientTopCurveNight=1.22
+GradientTopCurveInteriorDay=1.06
+GradientTopCurveInteriorNight=1.59
+GradientTopColorFilterDawn=0.706, 0.486, 0.686
+GradientTopColorFilterSunrise=0.937, 0.804, 0.718
+GradientTopColorFilterDay=1, 1, 1
+GradientTopColorFilterSunset=0.937, 0.812, 0.773
+GradientTopColorFilterDusk=0.533, 0.412, 0.718
+GradientTopColorFilterNight=0.357, 0.459, 0.906
+GradientTopColorFilterInteriorDay=1, 1, 1
+GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
+GradientMiddleIntensityDawn=1.08
+GradientMiddleIntensitySunrise=1.050001
+GradientMiddleIntensityDay=0.960001
+GradientMiddleIntensitySunset=1.06
+GradientMiddleIntensityDusk=1.1
+GradientMiddleIntensityNight=1.180001
+GradientMiddleIntensityInteriorDay=1.1
+GradientMiddleIntensityInteriorNight=1.09
+GradientMiddleCurveDawn=1.41
+GradientMiddleCurveSunrise=1.35
+GradientMiddleCurveDay=1.38
+GradientMiddleCurveSunset=1.33
+GradientMiddleCurveDusk=1.38
+GradientMiddleCurveNight=1.42
+GradientMiddleCurveInteriorDay=1.22
+GradientMiddleCurveInteriorNight=1.34
+GradientMiddleColorFilterDawn=0.902, 0.651, 0.98
+GradientMiddleColorFilterSunrise=0.98, 0.776, 0.737
+GradientMiddleColorFilterDay=1, 1, 1
+GradientMiddleColorFilterSunset=0.992, 0.769, 0.678
+GradientMiddleColorFilterDusk=0.651, 0.522, 0.89
+GradientMiddleColorFilterNight=0.431, 0.545, 0.965
+GradientMiddleColorFilterInteriorDay=1, 1, 1
+GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
+GradientHorizonIntensityDawn=0.870001
+GradientHorizonIntensitySunrise=0.95
+GradientHorizonIntensityDay=1.06
+GradientHorizonIntensitySunset=0.96
+GradientHorizonIntensityDusk=0.89
+GradientHorizonIntensityNight=0.810001
+GradientHorizonIntensityInteriorDay=1.02
+GradientHorizonIntensityInteriorNight=0.81
+GradientHorizonCurveDawn=1.07
+GradientHorizonCurveSunrise=1.04
+GradientHorizonCurveDay=0.99
+GradientHorizonCurveSunset=1.02
+GradientHorizonCurveDusk=1.05
+GradientHorizonCurveNight=1.09
+GradientHorizonCurveInteriorDay=0.95
+GradientHorizonCurveInteriorNight=1.08
+GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
+GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
+GradientHorizonColorFilterDay=1, 1, 1
+GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
+GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
+GradientHorizonColorFilterNight=0.525, 0.875, 0.988
+GradientHorizonColorFilterInteriorDay=1, 1, 1
+GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
+SunIntensityDawn=4.14
+SunIntensitySunrise=4.33
+SunIntensityDay=4.52
+SunIntensitySunset=4.34
+SunIntensityDusk=4.13
+SunIntensityNight=4.04
+SunIntensityInteriorDay=4.03
+SunIntensityInteriorNight=4.07
+SunDesaturationDawn=0.0
+SunDesaturationSunrise=0.0
+SunDesaturationDay=0.0
+SunDesaturationSunset=0.0
+SunDesaturationDusk=0.0
+SunDesaturationNight=0.0
+SunDesaturationInteriorDay=0.0
+SunDesaturationInteriorNight=0.0
+SunColorFilterDawn=0.894, 0.612, 0.502
+SunColorFilterSunrise=0.992, 0.839, 0.749
+SunColorFilterDay=0.973, 0.89, 0.8
+SunColorFilterSunset=0.992, 0.855, 0.678
+SunColorFilterDusk=0.953, 0.592, 0.537
+SunColorFilterNight=0.58, 0.0941, 0.0941
+SunColorFilterInteriorDay=0.98, 0.937, 0.847
+SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
+SunGlowIntensityDawn=0.87
+SunGlowIntensitySunrise=0.72
+SunGlowIntensityDay=0.64
+SunGlowIntensitySunset=0.79
+SunGlowIntensityDusk=0.84
+SunGlowIntensityNight=0.62
+SunGlowIntensityInteriorDay=0.64
+SunGlowIntensityInteriorNight=0.53
+SunGlowHazinessDawn=0.03
+SunGlowHazinessSunrise=0.03
+SunGlowHazinessDay=0.17
+SunGlowHazinessSunset=0.09
+SunGlowHazinessDusk=0.03
+SunGlowHazinessNight=0.02
+SunGlowHazinessInteriorDay=0.11
+SunGlowHazinessInteriorNight=0.01
+MoonIntensityDawn=1.07
+MoonIntensitySunrise=0.77
+MoonIntensityDay=0.53
+MoonIntensitySunset=0.73
+MoonIntensityDusk=1.06
+MoonIntensityNight=1.51
+MoonIntensityInteriorDay=0.69
+MoonIntensityInteriorNight=1.36
+MoonCurveDawn=0.88
+MoonCurveSunrise=0.89
+MoonCurveDay=0.61
+MoonCurveSunset=0.84
+MoonCurveDusk=0.88
+MoonCurveNight=0.91
+MoonCurveInteriorDay=0.59
+MoonCurveInteriorNight=0.9
+MoonDesaturationDawn=0.19
+MoonDesaturationSunrise=0.21
+MoonDesaturationDay=0.49
+MoonDesaturationSunset=0.38
+MoonDesaturationDusk=0.25
+MoonDesaturationNight=0.16
+MoonDesaturationInteriorDay=0.35
+MoonDesaturationInteriorNight=0.14
+[OBJECT]
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierDusk=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+[VEGETATION]
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierDusk=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+[EYES]
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierDusk=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+[LIGHTSPRITE]
+IntensityDawn=1.0
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityDusk=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveDawn=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveDusk=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+[WINDOWLIGHT]
+IntensityDawn=1.0
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityDusk=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveDawn=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveDusk=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+[VOLUMETRICFOG]
+IntensityDawn=0.87
+IntensitySunrise=0.92
+IntensityDay=1.02
+IntensitySunset=0.98
+IntensityDusk=0.82
+IntensityNight=0.59
+IntensityInteriorDay=0.99
+IntensityInteriorNight=0.59
+CurveDawn=1.09
+CurveSunrise=1.12
+CurveDay=1.15
+CurveSunset=1.11
+CurveDusk=1.08
+CurveNight=1.01
+CurveInteriorDay=1.16
+CurveInteriorNight=1.12
+LightingInfluenceDawn=1.09
+LightingInfluenceSunrise=1.05
+LightingInfluenceDay=1.07
+LightingInfluenceSunset=1.03
+LightingInfluenceDusk=1.08
+LightingInfluenceNight=0.95
+LightingInfluenceInteriorDay=1.03
+LightingInfluenceInteriorNight=0.94
+OpacityDawn=0.37
+OpacitySunrise=0.29
+OpacityDay=0.25
+OpacitySunset=0.34
+OpacityDusk=0.36
+OpacityNight=0.47
+OpacityInteriorDay=0.35
+OpacityInteriorNight=0.48
+[FIRE]
+IntensityDawn=1.0
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityDusk=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveDawn=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveDusk=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+[PARTICLE]
+IntensityDawn=0.73
+IntensitySunrise=0.85
+IntensityDay=1.02
+IntensitySunset=0.85
+IntensityDusk=0.73
+IntensityNight=0.54
+IntensityInteriorDay=0.92
+IntensityInteriorNight=0.61
+LightingInfluenceDawn=0.93
+LightingInfluenceSunrise=0.84
+LightingInfluenceDay=1.05
+LightingInfluenceSunset=0.85
+LightingInfluenceDusk=0.91
+LightingInfluenceNight=1.02
+LightingInfluenceInteriorDay=0.85
+LightingInfluenceInteriorNight=1.09
+[RAYS]
+SunRaysMultiplierDawn=0.4
+SunRaysMultiplierSunrise=0.4
+SunRaysMultiplierDay=0.4
+SunRaysMultiplierSunset=0.4
+SunRaysMultiplierDusk=0.4
+SunRaysMultiplierNight=0.4
+SunRaysMultiplierInteriorDay=0.4
+SunRaysMultiplierInteriorNight=0.4
+[IMAGEBASEDLIGHTING]
+AdditiveAmountDawn=0.05
+AdditiveAmountSunrise=0.05
+AdditiveAmountDay=0.05
+AdditiveAmountSunset=0.05
+AdditiveAmountDusk=0.05
+AdditiveAmountNight=0.05
+AdditiveAmountInteriorDay=0.05
+AdditiveAmountInteriorNight=0.05
+MultiplicativeAmountDawn=0.0
+MultiplicativeAmountSunrise=0.0
+MultiplicativeAmountDay=0.0
+MultiplicativeAmountSunset=0.0
+MultiplicativeAmountDusk=0.0
+MultiplicativeAmountNight=0.0
+MultiplicativeAmountInteriorDay=0.0
+MultiplicativeAmountInteriorNight=0.0
+ReflectiveAmountDawn=0.1
+ReflectiveAmountSunrise=0.1
+ReflectiveAmountDay=0.1
+ReflectiveAmountSunset=0.1
+ReflectiveAmountDusk=0.1
+ReflectiveAmountNight=0.1
+ReflectiveAmountInteriorDay=0.1
+ReflectiveAmountInteriorNight=0.1
+[WATER]
+WavesAmplitudeDawn=1.0
+WavesAmplitudeSunrise=1.0
+WavesAmplitudeDay=1.0
+WavesAmplitudeSunset=1.0
+WavesAmplitudeDusk=1.0
+WavesAmplitudeNight=1.0
+WavesAmplitudeInteriorDay=1.0
+WavesAmplitudeInteriorNight=1.0
+[CLOUDSHADOWS]
+OpacityDawn=1.0
+OpacitySunrise=1.0
+OpacityDay=1.0
+OpacitySunset=1.0
+OpacityDusk=1.0
+OpacityNight=1.0
+OpacityInteriorDay=1.0
+OpacityInteriorNight=1.0
+[VOLUMETRICRAYS]
+IntensityDawn=0.2
+IntensitySunrise=0.2
+IntensityDay=0.2
+IntensitySunset=0.2
+IntensityDusk=0.2
+IntensityNight=0.2
+IntensityInteriorDay=0.2
+IntensityInteriorNight=0.2
+DensityDawn=1.0
+DensitySunrise=1.0
+DensityDay=1.0
+DensitySunset=1.0
+DensityDusk=1.0
+DensityNight=1.0
+DensityInteriorDay=1.0
+DensityInteriorNight=1.0
+SkyColorAmountDawn=0.5
+SkyColorAmountSunrise=0.5
+SkyColorAmountDay=0.5
+SkyColorAmountSunset=0.5
+SkyColorAmountDusk=0.5
+SkyColorAmountNight=0.5
+SkyColorAmountInteriorDay=0.5
+SkyColorAmountInteriorNight=0.5
+[PROCEDURALSUN]
+GlowIntensityDawn=0.4
+GlowIntensitySunrise=0.4
+GlowIntensityDay=0.4
+GlowIntensitySunset=0.4
+GlowIntensityDusk=0.4
+GlowIntensityNight=0.4
+GlowIntensityInteriorDay=0.4
+GlowIntensityInteriorNight=0.4
+GlowCurveDawn=10.0
+GlowCurveSunrise=10.0
+GlowCurveDay=10.0
+GlowCurveSunset=10.0
+GlowCurveDusk=10.0
+GlowCurveNight=10.0
+GlowCurveInteriorDay=10.0
+GlowCurveInteriorNight=10.0
+[MIST]
+AnchorsAmountDawn=1.0
+AnchorsAmountSunrise=1.0
+AnchorsAmountDay=1.0
+AnchorsAmountSunset=1.0
+AnchorsAmountDusk=1.0
+AnchorsAmountNight=1.0
+AnchorsAmountInteriorDay=1.0
+AnchorsAmountInteriorNight=1.0
+SkyLightingAmountDawn=1.0
+SkyLightingAmountSunrise=1.0
+SkyLightingAmountDay=1.0
+SkyLightingAmountSunset=1.0
+SkyLightingAmountDusk=1.0
+SkyLightingAmountNight=1.0
+SkyLightingAmountInteriorDay=1.0
+SkyLightingAmountInteriorNight=1.0
+SunLightingAmountDawn=0.1
+SunLightingAmountSunrise=0.1
+SunLightingAmountDay=0.1
+SunLightingAmountSunset=0.1
+SunLightingAmountDusk=0.1
+SunLightingAmountNight=0.1
+SunLightingAmountInteriorDay=0.1
+SunLightingAmountInteriorNight=0.1
+DesaturationDawn=0.0
+DesaturationSunrise=0.0
+DesaturationDay=0.0
+DesaturationSunset=0.0
+DesaturationDusk=0.0
+DesaturationNight=0.0
+DesaturationInteriorDay=0.0
+DesaturationInteriorNight=0.0
+ColorFilterDawn=1, 1, 1
+ColorFilterSunrise=1, 1, 1
+ColorFilterDay=1, 1, 1
+ColorFilterSunset=1, 1, 1
+ColorFilterDusk=1, 1, 1
+ColorFilterNight=1, 1, 1
+ColorFilterInteriorDay=1, 1, 1
+ColorFilterInteriorNight=1, 1, 1
+RelativeToCameraDawn=0.0
+RelativeToCameraSunrise=0.0
+RelativeToCameraDay=0.0
+RelativeToCameraSunset=0.0
+RelativeToCameraDusk=0.0
+RelativeToCameraNight=0.0
+RelativeToCameraInteriorDay=0.0
+RelativeToCameraInteriorNight=0.0
+VerticalOffsetDawn=-10.0
+VerticalOffsetSunrise=-10.0
+VerticalOffsetDay=-10.0
+VerticalOffsetSunset=-10.0
+VerticalOffsetDusk=-10.0
+VerticalOffsetNight=-10.0
+VerticalOffsetInteriorDay=-10.0
+VerticalOffsetInteriorNight=-10.0
+DensityDawn=1.5
+DensitySunrise=1.5
+DensityDay=1.5
+DensitySunset=1.5
+DensityDusk=1.5
+DensityNight=1.5
+DensityInteriorDay=1.5
+DensityInteriorNight=1.5
+VerticalFadeDawn=4.0
+VerticalFadeSunrise=4.0
+VerticalFadeDay=4.0
+VerticalFadeSunset=4.0
+VerticalFadeDusk=4.0
+VerticalFadeNight=4.0
+VerticalFadeInteriorDay=4.0
+VerticalFadeInteriorNight=4.0
+DistanceFadeDawn=0.0
+DistanceFadeSunrise=0.0
+DistanceFadeDay=0.0
+DistanceFadeSunset=0.0
+DistanceFadeDusk=0.0
+DistanceFadeNight=0.0
+DistanceFadeInteriorDay=0.0
+DistanceFadeInteriorNight=0.0
+BottomTopDawn=0.0
+BottomTopSunrise=0.0
+BottomTopDay=0.0
+BottomTopSunset=0.0
+BottomTopDusk=0.0
+BottomTopNight=0.0
+BottomTopInteriorDay=0.0
+BottomTopInteriorNight=0.0
+ExponentialFadeDawn=1.0
+ExponentialFadeSunrise=1.0
+ExponentialFadeDay=1.0
+ExponentialFadeSunset=1.0
+ExponentialFadeDusk=1.0
+ExponentialFadeNight=1.0
+ExponentialFadeInteriorDay=1.0
+ExponentialFadeInteriorNight=1.0
+[AUTOAMBIENT]
+BlendingAmountDawn=1.0
+BlendingAmountSunrise=1.0
+BlendingAmountDay=1.0
+BlendingAmountSunset=1.0
+BlendingAmountDusk=1.0
+BlendingAmountNight=1.0
+BlendingAmountInteriorDay=1.0
+BlendingAmountInteriorNight=1.0
+TopIntensityDawn=1.0
+TopIntensitySunrise=1.0
+TopIntensityDay=1.0
+TopIntensitySunset=1.0
+TopIntensityDusk=1.0
+TopIntensityNight=1.0
+TopIntensityInteriorDay=1.0
+TopIntensityInteriorNight=1.0
+BottomIntensityDawn=0.2
+BottomIntensitySunrise=0.2
+BottomIntensityDay=0.2
+BottomIntensitySunset=0.2
+BottomIntensityDusk=0.2
+BottomIntensityNight=0.2
+BottomIntensityInteriorDay=0.2
+BottomIntensityInteriorNight=0.2
+BottomSaturationDawn=2.0
+BottomSaturationSunrise=2.0
+BottomSaturationDay=2.0
+BottomSaturationSunset=2.0
+BottomSaturationDusk=2.0
+BottomSaturationNight=2.0
+BottomSaturationInteriorDay=2.0
+BottomSaturationInteriorNight=2.0
+[CHARACTERGLOW]
+IntensityMultiplierDawn=1.0
+IntensityMultiplierSunrise=1.0
+IntensityMultiplierDay=1.0
+IntensityMultiplierSunset=1.0
+IntensityMultiplierDusk=1.0
+IntensityMultiplierNight=1.0
+IntensityMultiplierInteriorDay=1.0
+IntensityMultiplierInteriorNight=1.0
+PowerMultiplierDawn=1.0
+PowerMultiplierSunrise=1.0
+PowerMultiplierDay=1.0
+PowerMultiplierSunset=1.0
+PowerMultiplierDusk=1.0
+PowerMultiplierNight=1.0
+PowerMultiplierInteriorDay=1.0
+PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_forestfog.ini b/enbseries/wt_forestfog.ini
new file mode 100644
index 0000000..6f357fb
--- /dev/null
+++ b/enbseries/wt_forestfog.ini
@@ -0,0 +1,921 @@
+[BLOOM]
+AmountSunrise=1.0
+AmountDay=1.0
+AmountSunset=1.0
+AmountNight=1.0
+AmountInteriorDay=1.0
+AmountInteriorNight=1.0
+BlueShiftAmountSunrise=1.0
+BlueShiftAmountDay=1.0
+BlueShiftAmountSunset=1.0
+BlueShiftAmountNight=1.0
+BlueShiftAmountInteriorDay=1.0
+BlueShiftAmountInteriorNight=1.0
+AmountDawn=1.0
+AmountDusk=1.0
+BlueShiftAmountDawn=1.0
+BlueShiftAmountDusk=1.0
+[LENS]
+ReflectionIntensitySunrise=1.0
+ReflectionIntensityDay=1.0
+ReflectionIntensitySunset=1.0
+ReflectionIntensityNight=1.0
+ReflectionIntensityInteriorDay=1.0
+ReflectionIntensityInteriorNight=1.0
+ReflectionPowerSunrise=2.0
+ReflectionPowerDay=2.0
+ReflectionPowerSunset=2.0
+ReflectionPowerNight=2.0
+ReflectionPowerInteriorDay=2.0
+ReflectionPowerInteriorNight=2.0
+DirtIntensitySunrise=1.0
+DirtIntensityDay=1.0
+DirtIntensitySunset=1.0
+DirtIntensityNight=1.0
+DirtIntensityInteriorDay=1.0
+DirtIntensityInteriorNight=1.0
+DirtPowerSunrise=2.0
+DirtPowerDay=2.0
+DirtPowerSunset=2.0
+DirtPowerNight=2.0
+DirtPowerInteriorDay=2.0
+DirtPowerInteriorNight=2.0
+ReflectionIntensityDawn=1.0
+ReflectionIntensityDusk=1.0
+ReflectionPowerDawn=2.0
+ReflectionPowerDusk=2.0
+DirtIntensityDawn=1.0
+DirtIntensityDusk=1.0
+DirtPowerDawn=2.0
+DirtPowerDusk=2.0
+[SKYLIGHTING]
+AmbientMinLevelSunrise=0.1
+AmbientMinLevelDay=0.1
+AmbientMinLevelSunset=0.1
+AmbientMinLevelNight=0.1
+AmbientMinLevelInteriorDay=0.1
+AmbientMinLevelInteriorNight=0.1
+AmbientMinLevelDawn=0.1
+AmbientMinLevelDusk=0.1
+[ENVIRONMENT]
+DirectLightingIntensityDay=1.37
+DirectLightingIntensityNight=0.8
+DirectLightingIntensityInterior=1.014688
+DirectLightingCurveDay=1.08
+DirectLightingCurveNight=0.69
+DirectLightingCurveInterior=1.25
+DirectLightingDesaturationDay=0.53
+DirectLightingDesaturationNight=0.47
+DirectLightingDesaturationInterior=0.0
+SpecularAmountMultiplierDay=1.27
+SpecularAmountMultiplierNight=1.58
+SpecularAmountMultiplierInterior=1.0
+SpecularPowerMultiplierDay=1.201
+SpecularPowerMultiplierNight=0.771
+SpecularPowerMultiplierInterior=1.0
+SpecularFromLightDay=0.0
+SpecularFromLightNight=0.0
+SpecularFromLightInterior=0.0
+AmbientLightingIntensityDay=0.51
+AmbientLightingIntensityNight=0.28
+AmbientLightingIntensityInterior=0.914
+AmbientLightingCurveDay=1.14
+AmbientLightingCurveNight=1.35
+AmbientLightingCurveInterior=0.75
+AmbientLightingDesaturationDay=0.25
+AmbientLightingDesaturationNight=0.46
+AmbientLightingDesaturationInterior=0.0
+PointLightingIntensityDay=1.06
+PointLightingIntensityNight=1.22
+PointLightingIntensityInterior=0.825
+PointLightingCurveDay=0.89
+PointLightingCurveNight=0.95
+PointLightingCurveInterior=0.825
+PointLightingDesaturationDay=0.0
+PointLightingDesaturationNight=0.0
+PointLightingDesaturationInterior=0.0
+FogColorMultiplierDay=0.73
+FogColorMultiplierNight=0.22
+FogColorMultiplierInterior=0.5
+FogColorCurveDay=1.05
+FogColorCurveNight=1.43
+FogColorCurveInterior=1.0
+ColorPowDay=1.0
+ColorPowNight=1.0
+ColorPowInterior=0.9
+DirectLightingIntensitySunrise=1.22
+DirectLightingIntensitySunset=1.16
+DirectLightingIntensityInteriorDay=0.59
+DirectLightingIntensityInteriorNight=0.25
+DirectLightingCurveSunrise=0.96
+DirectLightingCurveSunset=0.96
+DirectLightingCurveInteriorDay=0.93
+DirectLightingCurveInteriorNight=0.7
+DirectLightingDesaturationSunrise=0.48
+DirectLightingDesaturationSunset=0.42
+DirectLightingDesaturationInteriorDay=0.58
+DirectLightingDesaturationInteriorNight=0.49
+SpecularAmountMultiplierSunrise=1.33
+SpecularAmountMultiplierSunset=1.3
+SpecularAmountMultiplierInteriorDay=1.33
+SpecularAmountMultiplierInteriorNight=1.55
+SpecularPowerMultiplierSunrise=0.971
+SpecularPowerMultiplierSunset=0.951
+SpecularPowerMultiplierInteriorDay=0.931
+SpecularPowerMultiplierInteriorNight=0.811
+SpecularFromLightSunrise=0.0
+SpecularFromLightSunset=0.0
+SpecularFromLightInteriorDay=0.0
+SpecularFromLightInteriorNight=0.0
+AmbientLightingIntensitySunrise=0.42
+AmbientLightingIntensitySunset=0.45
+AmbientLightingIntensityInteriorDay=0.49
+AmbientLightingIntensityInteriorNight=0.17
+AmbientLightingCurveSunrise=1.22
+AmbientLightingCurveSunset=1.2
+AmbientLightingCurveInteriorDay=1.22
+AmbientLightingCurveInteriorNight=1.38
+AmbientLightingDesaturationSunrise=0.3
+AmbientLightingDesaturationSunset=0.33
+AmbientLightingDesaturationInteriorDay=0.14
+AmbientLightingDesaturationInteriorNight=0.29
+AmbientColorFilterAmountSunrise=0.3
+AmbientColorFilterAmountDay=0.23
+AmbientColorFilterAmountSunset=0.31
+AmbientColorFilterAmountNight=0.32
+AmbientColorFilterAmountInteriorDay=0.07
+AmbientColorFilterAmountInteriorNight=0.03
+AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
+AmbientColorFilterTopDay=0.592, 0.722, 0.788
+AmbientColorFilterTopSunset=0.561, 0.627, 0.718
+AmbientColorFilterTopNight=0.502, 0.588, 0.933
+AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6
+AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408
+AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
+AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
+AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
+AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
+AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216
+AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102
+AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
+AmbientColorFilterBottomDay=0, 0.00784, 0.0314
+AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
+AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
+AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
+AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
+PointLightingIntensitySunrise=1.1
+PointLightingIntensitySunset=1.1
+PointLightingIntensityInteriorDay=1.06
+PointLightingIntensityInteriorNight=1.13
+PointLightingCurveSunrise=0.92
+PointLightingCurveSunset=0.9
+PointLightingCurveInteriorDay=0.91
+PointLightingCurveInteriorNight=0.91
+PointLightingDesaturationSunrise=0.0
+PointLightingDesaturationSunset=0.0
+PointLightingDesaturationInteriorDay=0.0
+PointLightingDesaturationInteriorNight=0.0
+ParticleLightsIntensitySunrise=0.63
+ParticleLightsIntensityDay=0.64
+ParticleLightsIntensitySunset=0.63
+ParticleLightsIntensityNight=0.66
+ParticleLightsIntensityInteriorDay=0.6
+ParticleLightsIntensityInteriorNight=0.66
+FogColorMultiplierSunrise=0.57
+FogColorMultiplierSunset=0.59
+FogColorMultiplierInteriorDay=0.55
+FogColorMultiplierInteriorNight=0.23
+FogColorCurveSunrise=1.15
+FogColorCurveSunset=1.11
+FogColorCurveInteriorDay=1.11
+FogColorCurveInteriorNight=1.47
+ColorPowSunrise=1.0
+ColorPowSunset=1.0
+ColorPowInteriorDay=1.0
+ColorPowInteriorNight=1.0
+IgnoreWeatherSystem=true
+DirectLightingColorFilterSunrise=0.969, 0.682, 0.412
+DirectLightingColorFilterDay=1, 0.839, 0.686
+DirectLightingColorFilterSunset=0.984, 0.694, 0.498
+DirectLightingColorFilterNight=0.902, 0.651, 0.918
+DirectLightingColorFilterInteriorDay=1, 1, 1
+DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933
+FogColorFilterSunrise=0.949, 0.706, 0.533
+FogColorFilterDay=0.992, 0.882, 0.82
+FogColorFilterSunset=0.871, 0.553, 0.384
+FogColorFilterNight=0.537, 0.722, 0.812
+FogColorFilterInteriorDay=1, 1, 1
+FogColorFilterInteriorNight=1, 1, 1
+DirectLightingColorFilterAmountSunrise=0.0
+DirectLightingColorFilterAmountDay=0.0
+DirectLightingColorFilterAmountSunset=0.0
+DirectLightingColorFilterAmountNight=0.0
+DirectLightingColorFilterAmountInteriorDay=0.0
+DirectLightingColorFilterAmountInteriorNight=0.0
+FogColorFilterAmountSunrise=0.0
+FogColorFilterAmountDay=0.0
+FogColorFilterAmountSunset=0.0
+FogColorFilterAmountNight=0.0
+FogColorFilterAmountInteriorDay=0.0
+FogColorFilterAmountInteriorNight=0.0
+DirectLightingIntensityDawn=1.11
+DirectLightingIntensityDusk=0.95
+DirectLightingCurveDawn=0.87
+DirectLightingCurveDusk=0.82
+DirectLightingDesaturationDawn=0.35
+DirectLightingDesaturationDusk=0.37
+DirectLightingColorFilterAmountDawn=0.0
+DirectLightingColorFilterAmountDusk=0.0
+DirectLightingColorFilterDawn=0.91, 0.588, 0.361
+DirectLightingColorFilterDusk=0.82, 0.447, 0.325
+SpecularAmountMultiplierDawn=1.47
+SpecularAmountMultiplierDusk=1.42
+SpecularPowerMultiplierDawn=0.82
+SpecularPowerMultiplierDusk=0.8
+SpecularFromLightDawn=0.0
+SpecularFromLightDusk=0.0
+AmbientLightingIntensityDawn=0.33
+AmbientLightingIntensityDusk=0.41
+AmbientLightingCurveDawn=1.27
+AmbientLightingCurveDusk=1.25
+AmbientLightingDesaturationDawn=0.35
+AmbientLightingDesaturationDusk=0.39
+AmbientColorFilterAmountDawn=0.27
+AmbientColorFilterAmountDusk=0.25
+AmbientColorFilterTopDawn=0.773, 0.792, 0.875
+AmbientColorFilterTopDusk=0.671, 0.671, 0.867
+AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
+AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
+AmbientColorFilterBottomDawn=0, 0, 0
+AmbientColorFilterBottomDusk=0, 0, 0
+PointLightingIntensityDawn=1.12
+PointLightingIntensityDusk=1.12
+PointLightingCurveDawn=0.96
+PointLightingCurveDusk=0.93
+PointLightingDesaturationDawn=0.0
+PointLightingDesaturationDusk=0.0
+ParticleLightsIntensityDawn=0.66
+ParticleLightsIntensityDusk=0.64
+FogColorMultiplierDawn=0.36
+FogColorMultiplierDusk=0.38
+FogColorCurveDawn=1.25
+FogColorCurveDusk=1.27
+FogColorFilterAmountDawn=0.0
+FogColorFilterAmountDusk=0.0
+FogColorFilterDawn=0.647, 0.31, 0.263
+FogColorFilterDusk=0.784, 0.318, 0.212
+ColorPowDawn=1.0
+ColorPowDusk=1.0
+[SKY]
+CloudsIntensityDay=0.940001
+CloudsIntensityNight=0.470001
+CloudsIntensityInterior=1.49
+CloudsCurveDay=1.21
+CloudsCurveNight=1.54
+CloudsCurveInterior=1.5
+CloudsDesaturationDay=0.61
+CloudsDesaturationNight=0.19
+CloudsDesaturationInterior=0.14
+GradientIntensityDay=1.130001
+GradientIntensityNight=0.630001
+GradientIntensityInterior=0.85
+GradientDesaturationDay=0.56
+GradientDesaturationNight=0.24
+GradientDesaturationInterior=0.325
+GradientTopIntensityDay=1.060001
+GradientTopIntensityNight=1.160001
+GradientTopIntensityInterior=5.6125
+GradientTopCurveDay=1.03
+GradientTopCurveNight=1.22
+GradientTopCurveInterior=2.15
+GradientMiddleIntensityDay=1.040001
+GradientMiddleIntensityNight=1.180001
+GradientMiddleIntensityInterior=2.4
+GradientMiddleCurveDay=1.25
+GradientMiddleCurveNight=1.42
+GradientMiddleCurveInterior=1.65
+GradientHorizonIntensityDay=1.06
+GradientHorizonIntensityNight=0.750001
+GradientHorizonIntensityInterior=2.33
+GradientHorizonCurveDay=0.99
+GradientHorizonCurveNight=1.09
+GradientHorizonCurveInterior=1.25
+SunIntensity=3.0
+SunDesaturation=0.0
+SunCoronaIntensity=0.001
+SunCoronaCurve=1.0
+SunCoronaDesaturation=0.0
+MoonIntensity=1.6
+MoonCurve=1.0
+MoonDesaturation=0.2
+CloudsIntensitySunrise=0.800001
+CloudsIntensitySunset=0.71
+CloudsIntensityInteriorDay=0.98
+CloudsIntensityInteriorNight=0.27
+CloudsCurveSunrise=1.29
+CloudsCurveSunset=1.3
+CloudsCurveInteriorDay=1.21
+CloudsCurveInteriorNight=1.56
+CloudsDesaturationSunrise=0.33
+CloudsDesaturationSunset=0.35
+CloudsDesaturationInteriorDay=0.6
+CloudsDesaturationInteriorNight=0.0
+GradientIntensitySunrise=1.060001
+GradientIntensitySunset=1.050001
+GradientIntensityInteriorDay=1.16
+GradientIntensityInteriorNight=0.790001
+GradientDesaturationSunrise=0.44
+GradientDesaturationSunset=0.54
+GradientDesaturationInteriorDay=0.58
+GradientDesaturationInteriorNight=0.24
+GradientTopIntensitySunrise=1.100001
+GradientTopIntensitySunset=1.1
+GradientTopIntensityInteriorDay=1.05
+GradientTopIntensityInteriorNight=1.48
+GradientTopCurveSunrise=1.09
+GradientTopCurveSunset=1.11
+GradientTopCurveInteriorDay=1.06
+GradientTopCurveInteriorNight=1.59
+GradientMiddleIntensitySunrise=1.080001
+GradientMiddleIntensitySunset=1.09
+GradientMiddleIntensityInteriorDay=1.1
+GradientMiddleIntensityInteriorNight=1.09
+GradientMiddleCurveSunrise=1.35
+GradientMiddleCurveSunset=1.33
+GradientMiddleCurveInteriorDay=1.22
+GradientMiddleCurveInteriorNight=1.34
+GradientHorizonIntensitySunrise=0.95
+GradientHorizonIntensitySunset=0.96
+GradientHorizonIntensityInteriorDay=1.02
+GradientHorizonIntensityInteriorNight=0.81
+GradientHorizonCurveSunrise=1.04
+GradientHorizonCurveSunset=1.02
+GradientHorizonCurveInteriorDay=0.95
+GradientHorizonCurveInteriorNight=1.08
+SunIntensitySunrise=4.33
+SunIntensityDay=4.52
+SunIntensitySunset=4.34
+SunIntensityNight=4.04
+SunIntensityInteriorDay=4.03
+SunIntensityInteriorNight=4.07
+SunDesaturationSunrise=0.0
+SunDesaturationDay=0.0
+SunDesaturationSunset=0.0
+SunDesaturationNight=0.0
+SunDesaturationInteriorDay=0.0
+SunDesaturationInteriorNight=0.0
+SunColorFilterSunrise=0.992, 0.839, 0.749
+SunColorFilterDay=0.973, 0.89, 0.8
+SunColorFilterSunset=0.992, 0.855, 0.678
+SunColorFilterNight=0.58, 0.0941, 0.0941
+SunColorFilterInteriorDay=0.98, 0.937, 0.847
+SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
+SunGlowIntensitySunrise=0.72
+SunGlowIntensityDay=0.64
+SunGlowIntensitySunset=0.79
+SunGlowIntensityNight=0.62
+SunGlowIntensityInteriorDay=0.64
+SunGlowIntensityInteriorNight=0.53
+SunGlowHazinessSunrise=0.03
+SunGlowHazinessDay=0.17
+SunGlowHazinessSunset=0.09
+SunGlowHazinessNight=0.02
+SunGlowHazinessInteriorDay=0.11
+SunGlowHazinessInteriorNight=0.01
+MoonIntensitySunrise=0.77
+MoonIntensityDay=0.53
+MoonIntensitySunset=0.73
+MoonIntensityNight=1.51
+MoonIntensityInteriorDay=0.69
+MoonIntensityInteriorNight=1.36
+MoonCurveSunrise=0.89
+MoonCurveDay=0.61
+MoonCurveSunset=0.84
+MoonCurveNight=0.91
+MoonCurveInteriorDay=0.59
+MoonCurveInteriorNight=0.9
+MoonDesaturationSunrise=0.21
+MoonDesaturationDay=0.49
+MoonDesaturationSunset=0.38
+MoonDesaturationNight=0.16
+MoonDesaturationInteriorDay=0.35
+MoonDesaturationInteriorNight=0.14
+CloudsOpacitySunrise=1.0
+CloudsOpacityDay=1.0
+CloudsOpacitySunset=1.0
+CloudsOpacityNight=1.0
+CloudsOpacityInteriorDay=1.0
+CloudsOpacityInteriorNight=1.0
+GradientTopColorFilterSunrise=0.894, 0.678, 0.533
+GradientTopColorFilterDay=1, 1, 1
+GradientTopColorFilterSunset=0.851, 0.557, 0.451
+GradientTopColorFilterNight=0.357, 0.459, 0.906
+GradientTopColorFilterInteriorDay=1, 1, 1
+GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
+GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329
+GradientMiddleColorFilterDay=1, 1, 1
+GradientMiddleColorFilterSunset=0.988, 0.647, 0.502
+GradientMiddleColorFilterNight=0.431, 0.545, 0.965
+GradientMiddleColorFilterInteriorDay=1, 1, 1
+GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
+GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
+GradientHorizonColorFilterDay=1, 1, 1
+GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
+GradientHorizonColorFilterNight=0.525, 0.875, 0.988
+GradientHorizonColorFilterInteriorDay=1, 1, 1
+GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
+CloudsColorFilterSunrise=0.992, 0.929, 0.875
+CloudsColorFilterDay=1, 1, 1
+CloudsColorFilterSunset=0.996, 0.914, 0.863
+CloudsColorFilterNight=0.682, 0.8, 0.965
+CloudsColorFilterInteriorDay=1, 1, 1
+CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
+CloudsIntensityDawn=0.62
+CloudsIntensityDusk=0.600001
+CloudsCurveDawn=1.28
+CloudsCurveDusk=1.41
+CloudsDesaturationDawn=0.26
+CloudsDesaturationDusk=0.32
+CloudsOpacityDawn=1.0
+CloudsOpacityDusk=1.0
+CloudsColorFilterDawn=0.953, 0.678, 0.529
+CloudsColorFilterDusk=0.827, 0.565, 0.537
+GradientIntensityDawn=0.91
+GradientIntensityDusk=0.870001
+GradientDesaturationDawn=0.38
+GradientDesaturationDusk=0.33
+GradientTopIntensityDawn=1.17
+GradientTopIntensityDusk=1.18
+GradientTopCurveDawn=1.13
+GradientTopCurveDusk=1.13
+GradientTopColorFilterDawn=0.733, 0.49, 0.459
+GradientTopColorFilterDusk=0.718, 0.463, 0.412
+GradientMiddleIntensityDawn=1.11
+GradientMiddleIntensityDusk=1.14
+GradientMiddleCurveDawn=1.41
+GradientMiddleCurveDusk=1.38
+GradientMiddleColorFilterDawn=0.957, 0.431, 0.314
+GradientMiddleColorFilterDusk=0.835, 0.373, 0.278
+GradientHorizonIntensityDawn=0.870001
+GradientHorizonIntensityDusk=0.89
+GradientHorizonCurveDawn=1.07
+GradientHorizonCurveDusk=1.05
+GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
+GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
+SunIntensityDawn=4.14
+SunIntensityDusk=4.13
+SunDesaturationDawn=0.0
+SunDesaturationDusk=0.0
+SunColorFilterDawn=0.894, 0.612, 0.502
+SunColorFilterDusk=0.953, 0.592, 0.537
+SunGlowIntensityDawn=0.87
+SunGlowIntensityDusk=0.84
+SunGlowHazinessDawn=0.03
+SunGlowHazinessDusk=0.03
+MoonIntensityDawn=1.07
+MoonIntensityDusk=1.06
+MoonCurveDawn=0.88
+MoonCurveDusk=0.88
+MoonDesaturationDawn=0.19
+MoonDesaturationDusk=0.25
+[OBJECT]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[VEGETATION]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[EYES]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[LIGHTSPRITE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[WINDOWLIGHT]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[VOLUMETRICFOG]
+IntensitySunrise=0.97
+IntensityDay=1.03
+IntensitySunset=0.96
+IntensityNight=0.72
+IntensityInteriorDay=1.14
+IntensityInteriorNight=0.74
+CurveSunrise=0.94
+CurveDay=0.89
+CurveSunset=0.95
+CurveNight=1.24
+CurveInteriorDay=0.88
+CurveInteriorNight=1.2
+LightingInfluenceSunrise=0.9
+LightingInfluenceDay=0.87
+LightingInfluenceSunset=0.91
+LightingInfluenceNight=1.08
+LightingInfluenceInteriorDay=0.85
+LightingInfluenceInteriorNight=1.06
+OpacitySunrise=0.39
+OpacityDay=0.48
+OpacitySunset=0.4
+OpacityNight=0.21
+OpacityInteriorDay=0.44
+OpacityInteriorNight=0.24
+IntensityDawn=0.83
+IntensityDusk=0.82
+CurveDawn=1.08
+CurveDusk=1.1
+LightingInfluenceDawn=0.95
+LightingInfluenceDusk=0.96
+OpacityDawn=0.28
+OpacityDusk=0.29
+[FIRE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[PARTICLE]
+IntensitySunrise=1.0
+IntensityDay=1.04
+IntensitySunset=1.0
+IntensityNight=0.79
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+LightingInfluenceSunrise=1.0
+LightingInfluenceDay=1.14
+LightingInfluenceSunset=1.0
+LightingInfluenceNight=1.26
+LightingInfluenceInteriorDay=1.0
+LightingInfluenceInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+LightingInfluenceDawn=1.0
+LightingInfluenceDusk=1.0
+[RAYS]
+SunRaysMultiplierSunrise=0.4
+SunRaysMultiplierDay=0.4
+SunRaysMultiplierSunset=0.4
+SunRaysMultiplierNight=0.4
+SunRaysMultiplierInteriorDay=0.4
+SunRaysMultiplierInteriorNight=0.4
+SunRaysMultiplierDawn=0.4
+SunRaysMultiplierDusk=0.4
+[IMAGEBASEDLIGHTING]
+AdditiveAmountSunrise=0.05
+AdditiveAmountDay=0.05
+AdditiveAmountSunset=0.05
+AdditiveAmountNight=0.05
+AdditiveAmountInteriorDay=0.05
+AdditiveAmountInteriorNight=0.05
+MultiplicativeAmountSunrise=0.0
+MultiplicativeAmountDay=0.0
+MultiplicativeAmountSunset=0.0
+MultiplicativeAmountNight=0.0
+MultiplicativeAmountInteriorDay=0.0
+MultiplicativeAmountInteriorNight=0.0
+ReflectiveAmountSunrise=0.1
+ReflectiveAmountDay=0.1
+ReflectiveAmountSunset=0.1
+ReflectiveAmountNight=0.1
+ReflectiveAmountInteriorDay=0.1
+ReflectiveAmountInteriorNight=0.1
+AdditiveAmountDawn=0.05
+AdditiveAmountDusk=0.05
+MultiplicativeAmountDawn=0.0
+MultiplicativeAmountDusk=0.0
+ReflectiveAmountDawn=0.1
+ReflectiveAmountDusk=0.1
+[WATER]
+WavesAmplitudeSunrise=1.0
+WavesAmplitudeDay=1.0
+WavesAmplitudeSunset=1.0
+WavesAmplitudeNight=1.0
+WavesAmplitudeInteriorDay=1.0
+WavesAmplitudeInteriorNight=1.0
+WavesAmplitudeDawn=1.0
+WavesAmplitudeDusk=1.0
+[CLOUDSHADOWS]
+OpacitySunrise=1.0
+OpacityDay=1.0
+OpacitySunset=1.0
+OpacityNight=1.0
+OpacityInteriorDay=1.0
+OpacityInteriorNight=1.0
+OpacityDawn=1.0
+OpacityDusk=1.0
+[VOLUMETRICRAYS]
+IntensitySunrise=0.2
+IntensityDay=0.2
+IntensitySunset=0.2
+IntensityNight=0.2
+IntensityInteriorDay=0.2
+IntensityInteriorNight=0.2
+DensitySunrise=1.0
+DensityDay=1.0
+DensitySunset=1.0
+DensityNight=1.0
+DensityInteriorDay=1.0
+DensityInteriorNight=1.0
+SkyColorAmountSunrise=0.5
+SkyColorAmountDay=0.5
+SkyColorAmountSunset=0.5
+SkyColorAmountNight=0.5
+SkyColorAmountInteriorDay=0.5
+SkyColorAmountInteriorNight=0.5
+IntensityDawn=0.2
+IntensityDusk=0.2
+DensityDawn=1.0
+DensityDusk=1.0
+SkyColorAmountDawn=0.5
+SkyColorAmountDusk=0.5
+[PROCEDURALSUN]
+GlowIntensitySunrise=0.4
+GlowIntensityDay=0.4
+GlowIntensitySunset=0.4
+GlowIntensityNight=0.4
+GlowIntensityInteriorDay=0.4
+GlowIntensityInteriorNight=0.4
+GlowCurveSunrise=10.0
+GlowCurveDay=10.0
+GlowCurveSunset=10.0
+GlowCurveNight=10.0
+GlowCurveInteriorDay=10.0
+GlowCurveInteriorNight=10.0
+GlowIntensityDawn=0.4
+GlowIntensityDusk=0.4
+GlowCurveDawn=10.0
+GlowCurveDusk=10.0
+[MIST]
+AnchorsAmountSunrise=1.0
+AnchorsAmountDay=1.0
+AnchorsAmountSunset=1.0
+AnchorsAmountNight=1.0
+AnchorsAmountInteriorDay=1.0
+AnchorsAmountInteriorNight=1.0
+SkyLightingAmountSunrise=1.0
+SkyLightingAmountDay=1.0
+SkyLightingAmountSunset=1.0
+SkyLightingAmountNight=1.0
+SkyLightingAmountInteriorDay=1.0
+SkyLightingAmountInteriorNight=1.0
+SunLightingAmountSunrise=0.1
+SunLightingAmountDay=0.1
+SunLightingAmountSunset=0.1
+SunLightingAmountNight=0.1
+SunLightingAmountInteriorDay=0.1
+SunLightingAmountInteriorNight=0.1
+DesaturationSunrise=0.0
+DesaturationDay=0.0
+DesaturationSunset=0.0
+DesaturationNight=0.0
+DesaturationInteriorDay=0.0
+DesaturationInteriorNight=0.0
+ColorFilterSunrise=1, 1, 1
+ColorFilterDay=1, 1, 1
+ColorFilterSunset=1, 1, 1
+ColorFilterNight=1, 1, 1
+ColorFilterInteriorDay=1, 1, 1
+ColorFilterInteriorNight=1, 1, 1
+RelativeToCameraSunrise=0.0
+RelativeToCameraDay=0.0
+RelativeToCameraSunset=0.0
+RelativeToCameraNight=0.0
+RelativeToCameraInteriorDay=0.0
+RelativeToCameraInteriorNight=0.0
+VerticalOffsetSunrise=-10.0
+VerticalOffsetDay=-10.0
+VerticalOffsetSunset=-10.0
+VerticalOffsetNight=-10.0
+VerticalOffsetInteriorDay=-10.0
+VerticalOffsetInteriorNight=-10.0
+DensitySunrise=1.5
+DensityDay=1.5
+DensitySunset=1.5
+DensityNight=1.5
+DensityInteriorDay=1.5
+DensityInteriorNight=1.5
+VerticalFadeSunrise=4.0
+VerticalFadeDay=4.0
+VerticalFadeSunset=4.0
+VerticalFadeNight=4.0
+VerticalFadeInteriorDay=4.0
+VerticalFadeInteriorNight=4.0
+DistanceFadeSunrise=0.0
+DistanceFadeDay=0.0
+DistanceFadeSunset=0.0
+DistanceFadeNight=0.0
+DistanceFadeInteriorDay=0.0
+DistanceFadeInteriorNight=0.0
+BottomTopSunrise=0.0
+BottomTopDay=0.0
+BottomTopSunset=0.0
+BottomTopNight=0.0
+BottomTopInteriorDay=0.0
+BottomTopInteriorNight=0.0
+ExponentialFadeSunrise=1.0
+ExponentialFadeDay=1.0
+ExponentialFadeSunset=1.0
+ExponentialFadeNight=1.0
+ExponentialFadeInteriorDay=1.0
+ExponentialFadeInteriorNight=1.0
+AnchorsAmountDawn=1.0
+AnchorsAmountDusk=1.0
+SkyLightingAmountDawn=1.0
+SkyLightingAmountDusk=1.0
+SunLightingAmountDawn=0.1
+SunLightingAmountDusk=0.1
+DesaturationDawn=0.0
+DesaturationDusk=0.0
+ColorFilterDawn=1, 1, 1
+ColorFilterDusk=1, 1, 1
+RelativeToCameraDawn=0.0
+RelativeToCameraDusk=0.0
+VerticalOffsetDawn=-10.0
+VerticalOffsetDusk=-10.0
+DensityDawn=1.5
+DensityDusk=1.5
+VerticalFadeDawn=4.0
+VerticalFadeDusk=4.0
+DistanceFadeDawn=0.0
+DistanceFadeDusk=0.0
+BottomTopDawn=0.0
+BottomTopDusk=0.0
+ExponentialFadeDawn=1.0
+ExponentialFadeDusk=1.0
+[AUTOAMBIENT]
+BlendingAmountDawn=1.0
+BlendingAmountSunrise=1.0
+BlendingAmountDay=1.0
+BlendingAmountSunset=1.0
+BlendingAmountDusk=1.0
+BlendingAmountNight=1.0
+BlendingAmountInteriorDay=1.0
+BlendingAmountInteriorNight=1.0
+TopIntensityDawn=1.0
+TopIntensitySunrise=1.0
+TopIntensityDay=1.0
+TopIntensitySunset=1.0
+TopIntensityDusk=1.0
+TopIntensityNight=1.0
+TopIntensityInteriorDay=1.0
+TopIntensityInteriorNight=1.0
+BottomIntensityDawn=0.2
+BottomIntensitySunrise=0.2
+BottomIntensityDay=0.2
+BottomIntensitySunset=0.2
+BottomIntensityDusk=0.2
+BottomIntensityNight=0.2
+BottomIntensityInteriorDay=0.2
+BottomIntensityInteriorNight=0.2
+BottomSaturationDawn=2.0
+BottomSaturationSunrise=2.0
+BottomSaturationDay=2.0
+BottomSaturationSunset=2.0
+BottomSaturationDusk=2.0
+BottomSaturationNight=2.0
+BottomSaturationInteriorDay=2.0
+BottomSaturationInteriorNight=2.0
+[CHARACTERGLOW]
+IntensityMultiplierDawn=1.0
+IntensityMultiplierSunrise=1.0
+IntensityMultiplierDay=1.0
+IntensityMultiplierSunset=1.0
+IntensityMultiplierDusk=1.0
+IntensityMultiplierNight=1.0
+IntensityMultiplierInteriorDay=1.0
+IntensityMultiplierInteriorNight=1.0
+PowerMultiplierDawn=1.0
+PowerMultiplierSunrise=1.0
+PowerMultiplierDay=1.0
+PowerMultiplierSunset=1.0
+PowerMultiplierDusk=1.0
+PowerMultiplierNight=1.0
+PowerMultiplierInteriorDay=1.0
+PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_forestrain.ini b/enbseries/wt_forestrain.ini
new file mode 100644
index 0000000..3977b85
--- /dev/null
+++ b/enbseries/wt_forestrain.ini
@@ -0,0 +1,921 @@
+[BLOOM]
+AmountSunrise=1.0
+AmountDay=1.0
+AmountSunset=1.0
+AmountNight=1.0
+AmountInteriorDay=1.0
+AmountInteriorNight=1.0
+BlueShiftAmountSunrise=1.0
+BlueShiftAmountDay=1.0
+BlueShiftAmountSunset=1.0
+BlueShiftAmountNight=1.0
+BlueShiftAmountInteriorDay=1.0
+BlueShiftAmountInteriorNight=1.0
+AmountDawn=1.0
+AmountDusk=1.0
+BlueShiftAmountDawn=1.0
+BlueShiftAmountDusk=1.0
+[LENS]
+ReflectionIntensitySunrise=1.0
+ReflectionIntensityDay=1.0
+ReflectionIntensitySunset=1.0
+ReflectionIntensityNight=1.0
+ReflectionIntensityInteriorDay=1.0
+ReflectionIntensityInteriorNight=1.0
+ReflectionPowerSunrise=2.0
+ReflectionPowerDay=2.0
+ReflectionPowerSunset=2.0
+ReflectionPowerNight=2.0
+ReflectionPowerInteriorDay=2.0
+ReflectionPowerInteriorNight=2.0
+DirtIntensitySunrise=1.0
+DirtIntensityDay=1.0
+DirtIntensitySunset=1.0
+DirtIntensityNight=1.0
+DirtIntensityInteriorDay=1.0
+DirtIntensityInteriorNight=1.0
+DirtPowerSunrise=2.0
+DirtPowerDay=2.0
+DirtPowerSunset=2.0
+DirtPowerNight=2.0
+DirtPowerInteriorDay=2.0
+DirtPowerInteriorNight=2.0
+ReflectionIntensityDawn=1.0
+ReflectionIntensityDusk=1.0
+ReflectionPowerDawn=2.0
+ReflectionPowerDusk=2.0
+DirtIntensityDawn=1.0
+DirtIntensityDusk=1.0
+DirtPowerDawn=2.0
+DirtPowerDusk=2.0
+[SKYLIGHTING]
+AmbientMinLevelSunrise=0.1
+AmbientMinLevelDay=0.1
+AmbientMinLevelSunset=0.1
+AmbientMinLevelNight=0.1
+AmbientMinLevelInteriorDay=0.1
+AmbientMinLevelInteriorNight=0.1
+AmbientMinLevelDawn=0.1
+AmbientMinLevelDusk=0.1
+[ENVIRONMENT]
+DirectLightingIntensityDay=0.98
+DirectLightingIntensityNight=0.62
+DirectLightingIntensityInterior=1.014688
+DirectLightingCurveDay=1.12
+DirectLightingCurveNight=0.69
+DirectLightingCurveInterior=1.25
+DirectLightingDesaturationDay=0.57
+DirectLightingDesaturationNight=0.47
+DirectLightingDesaturationInterior=0.0
+SpecularAmountMultiplierDay=1.27
+SpecularAmountMultiplierNight=1.58
+SpecularAmountMultiplierInterior=1.0
+SpecularPowerMultiplierDay=1.201
+SpecularPowerMultiplierNight=0.771
+SpecularPowerMultiplierInterior=1.0
+SpecularFromLightDay=0.0
+SpecularFromLightNight=0.0
+SpecularFromLightInterior=0.0
+AmbientLightingIntensityDay=0.37
+AmbientLightingIntensityNight=0.2
+AmbientLightingIntensityInterior=0.914
+AmbientLightingCurveDay=1.14
+AmbientLightingCurveNight=1.35
+AmbientLightingCurveInterior=0.75
+AmbientLightingDesaturationDay=0.25
+AmbientLightingDesaturationNight=0.46
+AmbientLightingDesaturationInterior=0.0
+PointLightingIntensityDay=1.06
+PointLightingIntensityNight=1.22
+PointLightingIntensityInterior=0.825
+PointLightingCurveDay=0.89
+PointLightingCurveNight=0.95
+PointLightingCurveInterior=0.825
+PointLightingDesaturationDay=0.0
+PointLightingDesaturationNight=0.0
+PointLightingDesaturationInterior=0.0
+FogColorMultiplierDay=0.79
+FogColorMultiplierNight=0.14
+FogColorMultiplierInterior=0.5
+FogColorCurveDay=0.94
+FogColorCurveNight=1.37
+FogColorCurveInterior=1.0
+ColorPowDay=1.0
+ColorPowNight=1.0
+ColorPowInterior=0.9
+DirectLightingIntensitySunrise=0.79
+DirectLightingIntensitySunset=0.8
+DirectLightingIntensityInteriorDay=0.59
+DirectLightingIntensityInteriorNight=0.25
+DirectLightingCurveSunrise=0.96
+DirectLightingCurveSunset=0.96
+DirectLightingCurveInteriorDay=0.93
+DirectLightingCurveInteriorNight=0.7
+DirectLightingDesaturationSunrise=0.48
+DirectLightingDesaturationSunset=0.42
+DirectLightingDesaturationInteriorDay=0.58
+DirectLightingDesaturationInteriorNight=0.49
+SpecularAmountMultiplierSunrise=1.33
+SpecularAmountMultiplierSunset=1.3
+SpecularAmountMultiplierInteriorDay=1.33
+SpecularAmountMultiplierInteriorNight=1.55
+SpecularPowerMultiplierSunrise=0.971
+SpecularPowerMultiplierSunset=0.951
+SpecularPowerMultiplierInteriorDay=0.931
+SpecularPowerMultiplierInteriorNight=0.811
+SpecularFromLightSunrise=0.0
+SpecularFromLightSunset=0.0
+SpecularFromLightInteriorDay=0.0
+SpecularFromLightInteriorNight=0.0
+AmbientLightingIntensitySunrise=0.3
+AmbientLightingIntensitySunset=0.32
+AmbientLightingIntensityInteriorDay=0.49
+AmbientLightingIntensityInteriorNight=0.15
+AmbientLightingCurveSunrise=1.22
+AmbientLightingCurveSunset=1.2
+AmbientLightingCurveInteriorDay=1.22
+AmbientLightingCurveInteriorNight=1.38
+AmbientLightingDesaturationSunrise=0.3
+AmbientLightingDesaturationSunset=0.33
+AmbientLightingDesaturationInteriorDay=0.14
+AmbientLightingDesaturationInteriorNight=0.29
+AmbientColorFilterAmountSunrise=0.3
+AmbientColorFilterAmountDay=0.23
+AmbientColorFilterAmountSunset=0.31
+AmbientColorFilterAmountNight=0.32
+AmbientColorFilterAmountInteriorDay=0.07
+AmbientColorFilterAmountInteriorNight=0.03
+AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
+AmbientColorFilterTopDay=0.592, 0.722, 0.788
+AmbientColorFilterTopSunset=0.561, 0.627, 0.718
+AmbientColorFilterTopNight=0.502, 0.588, 0.933
+AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6
+AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408
+AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
+AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
+AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
+AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
+AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216
+AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102
+AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
+AmbientColorFilterBottomDay=0, 0.00784, 0.0314
+AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
+AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
+AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
+AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
+PointLightingIntensitySunrise=1.1
+PointLightingIntensitySunset=1.1
+PointLightingIntensityInteriorDay=1.05
+PointLightingIntensityInteriorNight=1.13
+PointLightingCurveSunrise=0.92
+PointLightingCurveSunset=0.9
+PointLightingCurveInteriorDay=0.91
+PointLightingCurveInteriorNight=0.91
+PointLightingDesaturationSunrise=0.0
+PointLightingDesaturationSunset=0.0
+PointLightingDesaturationInteriorDay=0.0
+PointLightingDesaturationInteriorNight=0.0
+ParticleLightsIntensitySunrise=0.63
+ParticleLightsIntensityDay=0.64
+ParticleLightsIntensitySunset=0.63
+ParticleLightsIntensityNight=0.66
+ParticleLightsIntensityInteriorDay=0.6
+ParticleLightsIntensityInteriorNight=0.66
+FogColorMultiplierSunrise=0.47
+FogColorMultiplierSunset=0.52
+FogColorMultiplierInteriorDay=0.55
+FogColorMultiplierInteriorNight=0.2
+FogColorCurveSunrise=1.11
+FogColorCurveSunset=1.08
+FogColorCurveInteriorDay=1.11
+FogColorCurveInteriorNight=1.44
+ColorPowSunrise=1.0
+ColorPowSunset=1.0
+ColorPowInteriorDay=1.0
+ColorPowInteriorNight=1.0
+IgnoreWeatherSystem=true
+DirectLightingColorFilterSunrise=0.706, 0.647, 0.588
+DirectLightingColorFilterDay=0.729, 0.773, 0.902
+DirectLightingColorFilterSunset=0.698, 0.624, 0.573
+DirectLightingColorFilterNight=0.659, 0.576, 0.765
+DirectLightingColorFilterInteriorDay=1, 1, 1
+DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933
+FogColorFilterSunrise=0.949, 0.706, 0.533
+FogColorFilterDay=1, 1, 1
+FogColorFilterSunset=0.929, 0.757, 0.671
+FogColorFilterNight=0.184, 0.58, 0.765
+FogColorFilterInteriorDay=1, 1, 1
+FogColorFilterInteriorNight=1, 1, 1
+DirectLightingColorFilterAmountSunrise=0.0
+DirectLightingColorFilterAmountDay=0.0
+DirectLightingColorFilterAmountSunset=0.0
+DirectLightingColorFilterAmountNight=0.0
+DirectLightingColorFilterAmountInteriorDay=0.0
+DirectLightingColorFilterAmountInteriorNight=0.0
+FogColorFilterAmountSunrise=0.0
+FogColorFilterAmountDay=0.0
+FogColorFilterAmountSunset=0.0
+FogColorFilterAmountNight=0.0
+FogColorFilterAmountInteriorDay=0.0
+FogColorFilterAmountInteriorNight=0.0
+DirectLightingIntensityDawn=0.7
+DirectLightingIntensityDusk=0.72
+DirectLightingCurveDawn=0.87
+DirectLightingCurveDusk=0.82
+DirectLightingDesaturationDawn=0.35
+DirectLightingDesaturationDusk=0.37
+DirectLightingColorFilterAmountDawn=0.0
+DirectLightingColorFilterAmountDusk=0.0
+DirectLightingColorFilterDawn=0.588, 0.455, 0.361
+DirectLightingColorFilterDusk=0.478, 0.408, 0.384
+SpecularAmountMultiplierDawn=1.47
+SpecularAmountMultiplierDusk=1.42
+SpecularPowerMultiplierDawn=0.82
+SpecularPowerMultiplierDusk=0.8
+SpecularFromLightDawn=0.0
+SpecularFromLightDusk=0.0
+AmbientLightingIntensityDawn=0.28
+AmbientLightingIntensityDusk=0.28
+AmbientLightingCurveDawn=1.27
+AmbientLightingCurveDusk=1.25
+AmbientLightingDesaturationDawn=0.35
+AmbientLightingDesaturationDusk=0.39
+AmbientColorFilterAmountDawn=0.27
+AmbientColorFilterAmountDusk=0.25
+AmbientColorFilterTopDawn=0.773, 0.792, 0.875
+AmbientColorFilterTopDusk=0.671, 0.671, 0.867
+AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
+AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
+AmbientColorFilterBottomDawn=0, 0, 0
+AmbientColorFilterBottomDusk=0, 0, 0
+PointLightingIntensityDawn=1.12
+PointLightingIntensityDusk=1.12
+PointLightingCurveDawn=0.96
+PointLightingCurveDusk=0.93
+PointLightingDesaturationDawn=0.0
+PointLightingDesaturationDusk=0.0
+ParticleLightsIntensityDawn=0.66
+ParticleLightsIntensityDusk=0.64
+FogColorMultiplierDawn=0.33
+FogColorMultiplierDusk=0.34
+FogColorCurveDawn=1.23
+FogColorCurveDusk=1.25
+FogColorFilterAmountDawn=0.0
+FogColorFilterAmountDusk=0.0
+FogColorFilterDawn=0.851, 0.525, 0.482
+FogColorFilterDusk=0.902, 0.549, 0.471
+ColorPowDawn=1.0
+ColorPowDusk=1.0
+[SKY]
+CloudsIntensityDay=0.960001
+CloudsIntensityNight=0.330001
+CloudsIntensityInterior=1.49
+CloudsCurveDay=1.22
+CloudsCurveNight=1.54
+CloudsCurveInterior=1.5
+CloudsDesaturationDay=0.21
+CloudsDesaturationNight=0.0
+CloudsDesaturationInterior=0.14
+GradientIntensityDay=0.990001
+GradientIntensityNight=0.630001
+GradientIntensityInterior=0.85
+GradientDesaturationDay=0.56
+GradientDesaturationNight=0.24
+GradientDesaturationInterior=0.325
+GradientTopIntensityDay=1.060001
+GradientTopIntensityNight=1.160001
+GradientTopIntensityInterior=5.6125
+GradientTopCurveDay=1.03
+GradientTopCurveNight=1.22
+GradientTopCurveInterior=2.15
+GradientMiddleIntensityDay=1.040001
+GradientMiddleIntensityNight=1.180001
+GradientMiddleIntensityInterior=2.4
+GradientMiddleCurveDay=1.25
+GradientMiddleCurveNight=1.42
+GradientMiddleCurveInterior=1.65
+GradientHorizonIntensityDay=1.06
+GradientHorizonIntensityNight=0.750001
+GradientHorizonIntensityInterior=2.33
+GradientHorizonCurveDay=0.99
+GradientHorizonCurveNight=1.09
+GradientHorizonCurveInterior=1.25
+SunIntensity=3.0
+SunDesaturation=0.0
+SunCoronaIntensity=0.001
+SunCoronaCurve=1.0
+SunCoronaDesaturation=0.0
+MoonIntensity=1.6
+MoonCurve=1.0
+MoonDesaturation=0.2
+CloudsIntensitySunrise=0.630001
+CloudsIntensitySunset=0.64
+CloudsIntensityInteriorDay=0.98
+CloudsIntensityInteriorNight=0.27
+CloudsCurveSunrise=1.29
+CloudsCurveSunset=1.3
+CloudsCurveInteriorDay=1.21
+CloudsCurveInteriorNight=1.56
+CloudsDesaturationSunrise=0.12
+CloudsDesaturationSunset=0.16
+CloudsDesaturationInteriorDay=0.25
+CloudsDesaturationInteriorNight=0.0
+GradientIntensitySunrise=0.860001
+GradientIntensitySunset=0.880001
+GradientIntensityInteriorDay=1.16
+GradientIntensityInteriorNight=0.790001
+GradientDesaturationSunrise=0.44
+GradientDesaturationSunset=0.54
+GradientDesaturationInteriorDay=0.58
+GradientDesaturationInteriorNight=0.24
+GradientTopIntensitySunrise=1.100001
+GradientTopIntensitySunset=1.1
+GradientTopIntensityInteriorDay=1.05
+GradientTopIntensityInteriorNight=1.48
+GradientTopCurveSunrise=1.09
+GradientTopCurveSunset=1.11
+GradientTopCurveInteriorDay=1.06
+GradientTopCurveInteriorNight=1.59
+GradientMiddleIntensitySunrise=1.080001
+GradientMiddleIntensitySunset=1.09
+GradientMiddleIntensityInteriorDay=1.1
+GradientMiddleIntensityInteriorNight=1.09
+GradientMiddleCurveSunrise=1.35
+GradientMiddleCurveSunset=1.33
+GradientMiddleCurveInteriorDay=1.22
+GradientMiddleCurveInteriorNight=1.34
+GradientHorizonIntensitySunrise=0.95
+GradientHorizonIntensitySunset=0.96
+GradientHorizonIntensityInteriorDay=1.02
+GradientHorizonIntensityInteriorNight=0.81
+GradientHorizonCurveSunrise=1.04
+GradientHorizonCurveSunset=1.02
+GradientHorizonCurveInteriorDay=0.95
+GradientHorizonCurveInteriorNight=1.08
+SunIntensitySunrise=4.33
+SunIntensityDay=4.52
+SunIntensitySunset=4.34
+SunIntensityNight=4.04
+SunIntensityInteriorDay=4.03
+SunIntensityInteriorNight=4.07
+SunDesaturationSunrise=0.0
+SunDesaturationDay=0.0
+SunDesaturationSunset=0.0
+SunDesaturationNight=0.0
+SunDesaturationInteriorDay=0.0
+SunDesaturationInteriorNight=0.0
+SunColorFilterSunrise=0.992, 0.839, 0.749
+SunColorFilterDay=0.973, 0.89, 0.8
+SunColorFilterSunset=0.992, 0.855, 0.678
+SunColorFilterNight=0.58, 0.0941, 0.0941
+SunColorFilterInteriorDay=0.98, 0.937, 0.847
+SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
+SunGlowIntensitySunrise=0.72
+SunGlowIntensityDay=0.64
+SunGlowIntensitySunset=0.79
+SunGlowIntensityNight=0.62
+SunGlowIntensityInteriorDay=0.64
+SunGlowIntensityInteriorNight=0.53
+SunGlowHazinessSunrise=0.03
+SunGlowHazinessDay=0.17
+SunGlowHazinessSunset=0.09
+SunGlowHazinessNight=0.02
+SunGlowHazinessInteriorDay=0.11
+SunGlowHazinessInteriorNight=0.01
+MoonIntensitySunrise=0.77
+MoonIntensityDay=0.53
+MoonIntensitySunset=0.73
+MoonIntensityNight=1.51
+MoonIntensityInteriorDay=0.69
+MoonIntensityInteriorNight=1.36
+MoonCurveSunrise=0.89
+MoonCurveDay=0.61
+MoonCurveSunset=0.84
+MoonCurveNight=0.91
+MoonCurveInteriorDay=0.59
+MoonCurveInteriorNight=0.9
+MoonDesaturationSunrise=0.21
+MoonDesaturationDay=0.49
+MoonDesaturationSunset=0.38
+MoonDesaturationNight=0.16
+MoonDesaturationInteriorDay=0.35
+MoonDesaturationInteriorNight=0.14
+CloudsOpacitySunrise=1.0
+CloudsOpacityDay=1.0
+CloudsOpacitySunset=1.0
+CloudsOpacityNight=1.0
+CloudsOpacityInteriorDay=1.0
+CloudsOpacityInteriorNight=1.0
+GradientTopColorFilterSunrise=0.894, 0.678, 0.533
+GradientTopColorFilterDay=1, 1, 1
+GradientTopColorFilterSunset=0.851, 0.557, 0.451
+GradientTopColorFilterNight=0.357, 0.459, 0.906
+GradientTopColorFilterInteriorDay=1, 1, 1
+GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
+GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329
+GradientMiddleColorFilterDay=1, 1, 1
+GradientMiddleColorFilterSunset=0.988, 0.647, 0.502
+GradientMiddleColorFilterNight=0.431, 0.545, 0.965
+GradientMiddleColorFilterInteriorDay=1, 1, 1
+GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
+GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
+GradientHorizonColorFilterDay=1, 1, 1
+GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
+GradientHorizonColorFilterNight=0.525, 0.875, 0.988
+GradientHorizonColorFilterInteriorDay=1, 1, 1
+GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
+CloudsColorFilterSunrise=0.992, 0.929, 0.875
+CloudsColorFilterDay=1, 1, 1
+CloudsColorFilterSunset=0.996, 0.914, 0.863
+CloudsColorFilterNight=0.682, 0.8, 0.965
+CloudsColorFilterInteriorDay=1, 1, 1
+CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
+CloudsIntensityDawn=0.45
+CloudsIntensityDusk=0.420001
+CloudsCurveDawn=1.28
+CloudsCurveDusk=1.41
+CloudsDesaturationDawn=0.06
+CloudsDesaturationDusk=0.05
+CloudsOpacityDawn=1.0
+CloudsOpacityDusk=1.0
+CloudsColorFilterDawn=0.953, 0.678, 0.529
+CloudsColorFilterDusk=0.827, 0.565, 0.537
+GradientIntensityDawn=0.75
+GradientIntensityDusk=0.750001
+GradientDesaturationDawn=0.38
+GradientDesaturationDusk=0.33
+GradientTopIntensityDawn=1.17
+GradientTopIntensityDusk=1.18
+GradientTopCurveDawn=1.13
+GradientTopCurveDusk=1.13
+GradientTopColorFilterDawn=0.733, 0.49, 0.459
+GradientTopColorFilterDusk=0.718, 0.463, 0.412
+GradientMiddleIntensityDawn=1.11
+GradientMiddleIntensityDusk=1.14
+GradientMiddleCurveDawn=1.41
+GradientMiddleCurveDusk=1.38
+GradientMiddleColorFilterDawn=0.957, 0.431, 0.314
+GradientMiddleColorFilterDusk=0.835, 0.373, 0.278
+GradientHorizonIntensityDawn=0.870001
+GradientHorizonIntensityDusk=0.89
+GradientHorizonCurveDawn=1.07
+GradientHorizonCurveDusk=1.05
+GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
+GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
+SunIntensityDawn=4.14
+SunIntensityDusk=4.13
+SunDesaturationDawn=0.0
+SunDesaturationDusk=0.0
+SunColorFilterDawn=0.894, 0.612, 0.502
+SunColorFilterDusk=0.953, 0.592, 0.537
+SunGlowIntensityDawn=0.87
+SunGlowIntensityDusk=0.84
+SunGlowHazinessDawn=0.03
+SunGlowHazinessDusk=0.03
+MoonIntensityDawn=1.07
+MoonIntensityDusk=1.06
+MoonCurveDawn=0.88
+MoonCurveDusk=0.88
+MoonDesaturationDawn=0.19
+MoonDesaturationDusk=0.25
+[OBJECT]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[VEGETATION]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[EYES]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[LIGHTSPRITE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[WINDOWLIGHT]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[VOLUMETRICFOG]
+IntensitySunrise=0.67
+IntensityDay=0.72
+IntensitySunset=0.67
+IntensityNight=0.58
+IntensityInteriorDay=0.91
+IntensityInteriorNight=0.61
+CurveSunrise=0.94
+CurveDay=0.89
+CurveSunset=0.95
+CurveNight=1.24
+CurveInteriorDay=0.88
+CurveInteriorNight=1.2
+LightingInfluenceSunrise=0.9
+LightingInfluenceDay=0.87
+LightingInfluenceSunset=0.91
+LightingInfluenceNight=1.08
+LightingInfluenceInteriorDay=0.85
+LightingInfluenceInteriorNight=1.06
+OpacitySunrise=0.39
+OpacityDay=0.48
+OpacitySunset=0.4
+OpacityNight=0.21
+OpacityInteriorDay=0.44
+OpacityInteriorNight=0.24
+IntensityDawn=0.59
+IntensityDusk=0.6
+CurveDawn=1.08
+CurveDusk=1.1
+LightingInfluenceDawn=0.95
+LightingInfluenceDusk=0.96
+OpacityDawn=0.28
+OpacityDusk=0.29
+[FIRE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[PARTICLE]
+IntensitySunrise=1.0
+IntensityDay=1.04
+IntensitySunset=1.0
+IntensityNight=0.79
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+LightingInfluenceSunrise=1.0
+LightingInfluenceDay=1.14
+LightingInfluenceSunset=1.0
+LightingInfluenceNight=1.26
+LightingInfluenceInteriorDay=1.0
+LightingInfluenceInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+LightingInfluenceDawn=1.0
+LightingInfluenceDusk=1.0
+[RAYS]
+SunRaysMultiplierSunrise=0.4
+SunRaysMultiplierDay=0.4
+SunRaysMultiplierSunset=0.4
+SunRaysMultiplierNight=0.4
+SunRaysMultiplierInteriorDay=0.4
+SunRaysMultiplierInteriorNight=0.4
+SunRaysMultiplierDawn=0.4
+SunRaysMultiplierDusk=0.4
+[IMAGEBASEDLIGHTING]
+AdditiveAmountSunrise=0.05
+AdditiveAmountDay=0.05
+AdditiveAmountSunset=0.05
+AdditiveAmountNight=0.05
+AdditiveAmountInteriorDay=0.05
+AdditiveAmountInteriorNight=0.05
+MultiplicativeAmountSunrise=0.0
+MultiplicativeAmountDay=0.0
+MultiplicativeAmountSunset=0.0
+MultiplicativeAmountNight=0.0
+MultiplicativeAmountInteriorDay=0.0
+MultiplicativeAmountInteriorNight=0.0
+ReflectiveAmountSunrise=0.1
+ReflectiveAmountDay=0.1
+ReflectiveAmountSunset=0.1
+ReflectiveAmountNight=0.1
+ReflectiveAmountInteriorDay=0.1
+ReflectiveAmountInteriorNight=0.1
+AdditiveAmountDawn=0.05
+AdditiveAmountDusk=0.05
+MultiplicativeAmountDawn=0.0
+MultiplicativeAmountDusk=0.0
+ReflectiveAmountDawn=0.1
+ReflectiveAmountDusk=0.1
+[WATER]
+WavesAmplitudeSunrise=1.0
+WavesAmplitudeDay=1.0
+WavesAmplitudeSunset=1.0
+WavesAmplitudeNight=1.0
+WavesAmplitudeInteriorDay=1.0
+WavesAmplitudeInteriorNight=1.0
+WavesAmplitudeDawn=1.0
+WavesAmplitudeDusk=1.0
+[CLOUDSHADOWS]
+OpacitySunrise=1.0
+OpacityDay=1.0
+OpacitySunset=1.0
+OpacityNight=1.0
+OpacityInteriorDay=1.0
+OpacityInteriorNight=1.0
+OpacityDawn=1.0
+OpacityDusk=1.0
+[VOLUMETRICRAYS]
+IntensitySunrise=0.2
+IntensityDay=0.2
+IntensitySunset=0.2
+IntensityNight=0.2
+IntensityInteriorDay=0.2
+IntensityInteriorNight=0.2
+DensitySunrise=1.0
+DensityDay=1.0
+DensitySunset=1.0
+DensityNight=1.0
+DensityInteriorDay=1.0
+DensityInteriorNight=1.0
+SkyColorAmountSunrise=0.5
+SkyColorAmountDay=0.5
+SkyColorAmountSunset=0.5
+SkyColorAmountNight=0.5
+SkyColorAmountInteriorDay=0.5
+SkyColorAmountInteriorNight=0.5
+IntensityDawn=0.2
+IntensityDusk=0.2
+DensityDawn=1.0
+DensityDusk=1.0
+SkyColorAmountDawn=0.5
+SkyColorAmountDusk=0.5
+[PROCEDURALSUN]
+GlowIntensitySunrise=0.4
+GlowIntensityDay=0.4
+GlowIntensitySunset=0.4
+GlowIntensityNight=0.4
+GlowIntensityInteriorDay=0.4
+GlowIntensityInteriorNight=0.4
+GlowCurveSunrise=10.0
+GlowCurveDay=10.0
+GlowCurveSunset=10.0
+GlowCurveNight=10.0
+GlowCurveInteriorDay=10.0
+GlowCurveInteriorNight=10.0
+GlowIntensityDawn=0.4
+GlowIntensityDusk=0.4
+GlowCurveDawn=10.0
+GlowCurveDusk=10.0
+[MIST]
+AnchorsAmountSunrise=1.0
+AnchorsAmountDay=1.0
+AnchorsAmountSunset=1.0
+AnchorsAmountNight=1.0
+AnchorsAmountInteriorDay=1.0
+AnchorsAmountInteriorNight=1.0
+SkyLightingAmountSunrise=1.0
+SkyLightingAmountDay=1.0
+SkyLightingAmountSunset=1.0
+SkyLightingAmountNight=1.0
+SkyLightingAmountInteriorDay=1.0
+SkyLightingAmountInteriorNight=1.0
+SunLightingAmountSunrise=0.1
+SunLightingAmountDay=0.1
+SunLightingAmountSunset=0.1
+SunLightingAmountNight=0.1
+SunLightingAmountInteriorDay=0.1
+SunLightingAmountInteriorNight=0.1
+DesaturationSunrise=0.0
+DesaturationDay=0.0
+DesaturationSunset=0.0
+DesaturationNight=0.0
+DesaturationInteriorDay=0.0
+DesaturationInteriorNight=0.0
+ColorFilterSunrise=1, 1, 1
+ColorFilterDay=1, 1, 1
+ColorFilterSunset=1, 1, 1
+ColorFilterNight=1, 1, 1
+ColorFilterInteriorDay=1, 1, 1
+ColorFilterInteriorNight=1, 1, 1
+RelativeToCameraSunrise=0.0
+RelativeToCameraDay=0.0
+RelativeToCameraSunset=0.0
+RelativeToCameraNight=0.0
+RelativeToCameraInteriorDay=0.0
+RelativeToCameraInteriorNight=0.0
+VerticalOffsetSunrise=-10.0
+VerticalOffsetDay=-10.0
+VerticalOffsetSunset=-10.0
+VerticalOffsetNight=-10.0
+VerticalOffsetInteriorDay=-10.0
+VerticalOffsetInteriorNight=-10.0
+DensitySunrise=1.5
+DensityDay=1.5
+DensitySunset=1.5
+DensityNight=1.5
+DensityInteriorDay=1.5
+DensityInteriorNight=1.5
+VerticalFadeSunrise=4.0
+VerticalFadeDay=4.0
+VerticalFadeSunset=4.0
+VerticalFadeNight=4.0
+VerticalFadeInteriorDay=4.0
+VerticalFadeInteriorNight=4.0
+DistanceFadeSunrise=0.0
+DistanceFadeDay=0.0
+DistanceFadeSunset=0.0
+DistanceFadeNight=0.0
+DistanceFadeInteriorDay=0.0
+DistanceFadeInteriorNight=0.0
+BottomTopSunrise=0.0
+BottomTopDay=0.0
+BottomTopSunset=0.0
+BottomTopNight=0.0
+BottomTopInteriorDay=0.0
+BottomTopInteriorNight=0.0
+ExponentialFadeSunrise=1.0
+ExponentialFadeDay=1.0
+ExponentialFadeSunset=1.0
+ExponentialFadeNight=1.0
+ExponentialFadeInteriorDay=1.0
+ExponentialFadeInteriorNight=1.0
+AnchorsAmountDawn=1.0
+AnchorsAmountDusk=1.0
+SkyLightingAmountDawn=1.0
+SkyLightingAmountDusk=1.0
+SunLightingAmountDawn=0.1
+SunLightingAmountDusk=0.1
+DesaturationDawn=0.0
+DesaturationDusk=0.0
+ColorFilterDawn=1, 1, 1
+ColorFilterDusk=1, 1, 1
+RelativeToCameraDawn=0.0
+RelativeToCameraDusk=0.0
+VerticalOffsetDawn=-10.0
+VerticalOffsetDusk=-10.0
+DensityDawn=1.5
+DensityDusk=1.5
+VerticalFadeDawn=4.0
+VerticalFadeDusk=4.0
+DistanceFadeDawn=0.0
+DistanceFadeDusk=0.0
+BottomTopDawn=0.0
+BottomTopDusk=0.0
+ExponentialFadeDawn=1.0
+ExponentialFadeDusk=1.0
+[AUTOAMBIENT]
+BlendingAmountDawn=1.0
+BlendingAmountSunrise=1.0
+BlendingAmountDay=1.0
+BlendingAmountSunset=1.0
+BlendingAmountDusk=1.0
+BlendingAmountNight=1.0
+BlendingAmountInteriorDay=1.0
+BlendingAmountInteriorNight=1.0
+TopIntensityDawn=1.0
+TopIntensitySunrise=1.0
+TopIntensityDay=1.0
+TopIntensitySunset=1.0
+TopIntensityDusk=1.0
+TopIntensityNight=1.0
+TopIntensityInteriorDay=1.0
+TopIntensityInteriorNight=1.0
+BottomIntensityDawn=0.2
+BottomIntensitySunrise=0.2
+BottomIntensityDay=0.2
+BottomIntensitySunset=0.2
+BottomIntensityDusk=0.2
+BottomIntensityNight=0.2
+BottomIntensityInteriorDay=0.2
+BottomIntensityInteriorNight=0.2
+BottomSaturationDawn=2.0
+BottomSaturationSunrise=2.0
+BottomSaturationDay=2.0
+BottomSaturationSunset=2.0
+BottomSaturationDusk=2.0
+BottomSaturationNight=2.0
+BottomSaturationInteriorDay=2.0
+BottomSaturationInteriorNight=2.0
+[CHARACTERGLOW]
+IntensityMultiplierDawn=1.0
+IntensityMultiplierSunrise=1.0
+IntensityMultiplierDay=1.0
+IntensityMultiplierSunset=1.0
+IntensityMultiplierDusk=1.0
+IntensityMultiplierNight=1.0
+IntensityMultiplierInteriorDay=1.0
+IntensityMultiplierInteriorNight=1.0
+PowerMultiplierDawn=1.0
+PowerMultiplierSunrise=1.0
+PowerMultiplierDay=1.0
+PowerMultiplierSunset=1.0
+PowerMultiplierDusk=1.0
+PowerMultiplierNight=1.0
+PowerMultiplierInteriorDay=1.0
+PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_general.ini b/enbseries/wt_general.ini
new file mode 100644
index 0000000..b0b6a66
--- /dev/null
+++ b/enbseries/wt_general.ini
@@ -0,0 +1,886 @@
+[BLOOM]
+AmountDawn=1.0
+AmountSunrise=1.0
+AmountDay=1.0
+AmountSunset=1.0
+AmountDusk=1.0
+AmountNight=1.0
+AmountInteriorDay=1.0
+AmountInteriorNight=1.0
+BlueShiftAmountDawn=1.0
+BlueShiftAmountSunrise=1.0
+BlueShiftAmountDay=1.0
+BlueShiftAmountSunset=1.0
+BlueShiftAmountDusk=1.0
+BlueShiftAmountNight=1.0
+BlueShiftAmountInteriorDay=1.0
+BlueShiftAmountInteriorNight=1.0
+[LENS]
+ReflectionIntensityDawn=1.0
+ReflectionIntensitySunrise=1.0
+ReflectionIntensityDay=1.0
+ReflectionIntensitySunset=1.0
+ReflectionIntensityDusk=1.0
+ReflectionIntensityNight=1.0
+ReflectionIntensityInteriorDay=1.0
+ReflectionIntensityInteriorNight=1.0
+ReflectionPowerDawn=2.0
+ReflectionPowerSunrise=2.0
+ReflectionPowerDay=2.0
+ReflectionPowerSunset=2.0
+ReflectionPowerDusk=2.0
+ReflectionPowerNight=2.0
+ReflectionPowerInteriorDay=2.0
+ReflectionPowerInteriorNight=2.0
+DirtIntensityDawn=1.0
+DirtIntensitySunrise=1.0
+DirtIntensityDay=1.0
+DirtIntensitySunset=1.0
+DirtIntensityDusk=1.0
+DirtIntensityNight=1.0
+DirtIntensityInteriorDay=1.0
+DirtIntensityInteriorNight=1.0
+DirtPowerDawn=2.0
+DirtPowerSunrise=2.0
+DirtPowerDay=2.0
+DirtPowerSunset=2.0
+DirtPowerDusk=2.0
+DirtPowerNight=2.0
+DirtPowerInteriorDay=2.0
+DirtPowerInteriorNight=2.0
+[SKYLIGHTING]
+AmbientMinLevelDawn=0.1
+AmbientMinLevelSunrise=0.1
+AmbientMinLevelDay=0.1
+AmbientMinLevelSunset=0.1
+AmbientMinLevelDusk=0.1
+AmbientMinLevelNight=0.1
+AmbientMinLevelInteriorDay=0.1
+AmbientMinLevelInteriorNight=0.1
+[ENVIRONMENT]
+DirectLightingIntensityDawn=0.94
+DirectLightingIntensitySunrise=1.12
+DirectLightingIntensityDay=1.24
+DirectLightingIntensitySunset=1.11
+DirectLightingIntensityDusk=0.97
+DirectLightingIntensityNight=0.75
+DirectLightingIntensityInteriorDay=0.49
+DirectLightingIntensityInteriorNight=0.33
+DirectLightingCurveDawn=0.82
+DirectLightingCurveSunrise=1.03
+DirectLightingCurveDay=1.21
+DirectLightingCurveSunset=1.02
+DirectLightingCurveDusk=0.86
+DirectLightingCurveNight=0.67
+DirectLightingCurveInteriorDay=0.92
+DirectLightingCurveInteriorNight=0.62
+DirectLightingDesaturationDawn=0.35
+DirectLightingDesaturationSunrise=0.48
+DirectLightingDesaturationDay=0.48
+DirectLightingDesaturationSunset=0.42
+DirectLightingDesaturationDusk=0.37
+DirectLightingDesaturationNight=0.47
+DirectLightingDesaturationInteriorDay=0.54
+DirectLightingDesaturationInteriorNight=0.49
+DirectLightingColorFilterAmountDawn=0.0
+DirectLightingColorFilterAmountSunrise=0.0
+DirectLightingColorFilterAmountDay=0.0
+DirectLightingColorFilterAmountSunset=0.0
+DirectLightingColorFilterAmountDusk=0.0
+DirectLightingColorFilterAmountNight=0.0
+DirectLightingColorFilterAmountInteriorDay=0.0
+DirectLightingColorFilterAmountInteriorNight=0.0
+DirectLightingColorFilterDawn=0.886, 0.51, 0.647
+DirectLightingColorFilterSunrise=0.973, 0.612, 0.431
+DirectLightingColorFilterDay=1, 0.851, 0.718
+DirectLightingColorFilterSunset=0.992, 0.592, 0.482
+DirectLightingColorFilterDusk=0.714, 0.439, 0.518
+DirectLightingColorFilterNight=0.537, 0.549, 0.89
+DirectLightingColorFilterInteriorDay=1, 1, 1
+DirectLightingColorFilterInteriorNight=0.412, 0.447, 0.631
+SpecularAmountMultiplierDawn=1.47
+SpecularAmountMultiplierSunrise=1.33
+SpecularAmountMultiplierDay=1.27
+SpecularAmountMultiplierSunset=1.3
+SpecularAmountMultiplierDusk=1.42
+SpecularAmountMultiplierNight=1.58
+SpecularAmountMultiplierInteriorDay=1.33
+SpecularAmountMultiplierInteriorNight=1.55
+SpecularPowerMultiplierDawn=0.82
+SpecularPowerMultiplierSunrise=0.971
+SpecularPowerMultiplierDay=1.201
+SpecularPowerMultiplierSunset=0.951
+SpecularPowerMultiplierDusk=0.8
+SpecularPowerMultiplierNight=0.771
+SpecularPowerMultiplierInteriorDay=0.931
+SpecularPowerMultiplierInteriorNight=0.811
+SpecularFromLightDawn=0.0
+SpecularFromLightSunrise=0.0
+SpecularFromLightDay=0.0
+SpecularFromLightSunset=0.0
+SpecularFromLightDusk=0.0
+SpecularFromLightNight=0.0
+SpecularFromLightInteriorDay=0.0
+SpecularFromLightInteriorNight=0.0
+AmbientLightingIntensityDawn=0.43
+AmbientLightingIntensitySunrise=0.54
+AmbientLightingIntensityDay=0.61
+AmbientLightingIntensitySunset=0.46
+AmbientLightingIntensityDusk=0.38
+AmbientLightingIntensityNight=0.34
+AmbientLightingIntensityInteriorDay=0.59
+AmbientLightingIntensityInteriorNight=0.39
+AmbientLightingCurveDawn=1.27
+AmbientLightingCurveSunrise=1.22
+AmbientLightingCurveDay=1.15
+AmbientLightingCurveSunset=1.2
+AmbientLightingCurveDusk=1.25
+AmbientLightingCurveNight=1.26
+AmbientLightingCurveInteriorDay=1.49
+AmbientLightingCurveInteriorNight=1.52
+AmbientLightingDesaturationDawn=0.35
+AmbientLightingDesaturationSunrise=0.3
+AmbientLightingDesaturationDay=0.25
+AmbientLightingDesaturationSunset=0.33
+AmbientLightingDesaturationDusk=0.39
+AmbientLightingDesaturationNight=0.41
+AmbientLightingDesaturationInteriorDay=0.14
+AmbientLightingDesaturationInteriorNight=0.29
+AmbientColorFilterAmountDawn=0.27
+AmbientColorFilterAmountSunrise=0.3
+AmbientColorFilterAmountDay=0.41
+AmbientColorFilterAmountSunset=0.31
+AmbientColorFilterAmountDusk=0.25
+AmbientColorFilterAmountNight=0.32
+AmbientColorFilterAmountInteriorDay=0.08
+AmbientColorFilterAmountInteriorNight=0.07
+AmbientColorFilterTopDawn=0.773, 0.792, 0.875
+AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
+AmbientColorFilterTopDay=0.851, 0.89, 0.914
+AmbientColorFilterTopSunset=0.718, 0.616, 0.561
+AmbientColorFilterTopDusk=0.671, 0.671, 0.867
+AmbientColorFilterTopNight=0.396, 0.478, 0.804
+AmbientColorFilterTopInteriorDay=0.227, 0.294, 0.439
+AmbientColorFilterTopInteriorNight=0.106, 0.145, 0.2
+AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
+AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
+AmbientColorFilterMiddleDay=0.114, 0.149, 0.255
+AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
+AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
+AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
+AmbientColorFilterMiddleInteriorDay=0.0549, 0.0745, 0.0941
+AmbientColorFilterMiddleInteriorNight=0.0157, 0.0235, 0.0314
+AmbientColorFilterBottomDawn=0, 0, 0
+AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
+AmbientColorFilterBottomDay=0, 0.00784, 0.0314
+AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
+AmbientColorFilterBottomDusk=0, 0, 0
+AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
+AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
+AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
+PointLightingIntensityDawn=1.12
+PointLightingIntensitySunrise=1.1
+PointLightingIntensityDay=1.06
+PointLightingIntensitySunset=1.1
+PointLightingIntensityDusk=1.12
+PointLightingIntensityNight=1.22
+PointLightingIntensityInteriorDay=0.93
+PointLightingIntensityInteriorNight=0.94
+PointLightingCurveDawn=0.96
+PointLightingCurveSunrise=0.92
+PointLightingCurveDay=0.89
+PointLightingCurveSunset=0.9
+PointLightingCurveDusk=0.93
+PointLightingCurveNight=0.95
+PointLightingCurveInteriorDay=0.78
+PointLightingCurveInteriorNight=0.67
+PointLightingDesaturationDawn=0.0
+PointLightingDesaturationSunrise=0.0
+PointLightingDesaturationDay=0.0
+PointLightingDesaturationSunset=0.0
+PointLightingDesaturationDusk=0.0
+PointLightingDesaturationNight=0.0
+PointLightingDesaturationInteriorDay=0.0
+PointLightingDesaturationInteriorNight=0.0
+ParticleLightsIntensityDawn=0.66
+ParticleLightsIntensitySunrise=0.63
+ParticleLightsIntensityDay=0.64
+ParticleLightsIntensitySunset=0.63
+ParticleLightsIntensityDusk=0.64
+ParticleLightsIntensityNight=0.66
+ParticleLightsIntensityInteriorDay=0.6
+ParticleLightsIntensityInteriorNight=0.66
+FogColorMultiplierDawn=0.21
+FogColorMultiplierSunrise=0.25
+FogColorMultiplierDay=0.36
+FogColorMultiplierSunset=0.27
+FogColorMultiplierDusk=0.21
+FogColorMultiplierNight=0.24
+FogColorMultiplierInteriorDay=0.33
+FogColorMultiplierInteriorNight=0.2
+FogColorCurveDawn=1.67
+FogColorCurveSunrise=1.62
+FogColorCurveDay=1.51
+FogColorCurveSunset=1.61
+FogColorCurveDusk=1.69
+FogColorCurveNight=1.82
+FogColorCurveInteriorDay=1.37
+FogColorCurveInteriorNight=1.64
+FogColorFilterAmountDawn=0.0
+FogColorFilterAmountSunrise=0.0
+FogColorFilterAmountDay=0.0
+FogColorFilterAmountSunset=0.0
+FogColorFilterAmountDusk=0.0
+FogColorFilterAmountNight=0.0
+FogColorFilterAmountInteriorDay=0.0
+FogColorFilterAmountInteriorNight=0.0
+FogColorFilterDawn=0.706, 0.263, 0.204
+FogColorFilterSunrise=0.949, 0.706, 0.533
+FogColorFilterDay=0.988, 0.898, 0.831
+FogColorFilterSunset=0.949, 0.71, 0.549
+FogColorFilterDusk=0.753, 0.255, 0.141
+FogColorFilterNight=1, 1, 1
+FogColorFilterInteriorDay=1, 1, 1
+FogColorFilterInteriorNight=1, 1, 1
+ColorPowDawn=1.0
+ColorPowSunrise=1.0
+ColorPowDay=1.0
+ColorPowSunset=1.0
+ColorPowDusk=1.0
+ColorPowNight=1.0
+ColorPowInteriorDay=1.0
+ColorPowInteriorNight=1.0
+[SKY]
+CloudsIntensityDawn=0.74
+CloudsIntensitySunrise=0.980001
+CloudsIntensityDay=1.030001
+CloudsIntensitySunset=0.94
+CloudsIntensityDusk=0.730001
+CloudsIntensityNight=0.540001
+CloudsIntensityInteriorDay=0.98
+CloudsIntensityInteriorNight=0.48
+CloudsCurveDawn=1.28
+CloudsCurveSunrise=1.19
+CloudsCurveDay=1.08
+CloudsCurveSunset=1.17
+CloudsCurveDusk=1.3
+CloudsCurveNight=1.54
+CloudsCurveInteriorDay=1.07
+CloudsCurveInteriorNight=1.56
+CloudsDesaturationDawn=0.38
+CloudsDesaturationSunrise=0.6
+CloudsDesaturationDay=0.47
+CloudsDesaturationSunset=0.66
+CloudsDesaturationDusk=0.41
+CloudsDesaturationNight=0.27
+CloudsDesaturationInteriorDay=0.71
+CloudsDesaturationInteriorNight=0.22
+CloudsOpacityDawn=1.0
+CloudsOpacitySunrise=1.0
+CloudsOpacityDay=1.0
+CloudsOpacitySunset=1.0
+CloudsOpacityDusk=1.0
+CloudsOpacityNight=1.0
+CloudsOpacityInteriorDay=1.0
+CloudsOpacityInteriorNight=1.0
+CloudsColorFilterDawn=0.902, 0.749, 0.929
+CloudsColorFilterSunrise=0.988, 0.882, 0.8
+CloudsColorFilterDay=1, 1, 1
+CloudsColorFilterSunset=0.886, 0.6, 0.51
+CloudsColorFilterDusk=0.812, 0.671, 0.867
+CloudsColorFilterNight=0.682, 0.8, 0.965
+CloudsColorFilterInteriorDay=1, 1, 1
+CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
+GradientIntensityDawn=0.95
+GradientIntensitySunrise=1.020001
+GradientIntensityDay=1.120001
+GradientIntensitySunset=0.980001
+GradientIntensityDusk=0.96
+GradientIntensityNight=0.900001
+GradientIntensityInteriorDay=1.09
+GradientIntensityInteriorNight=0.890001
+GradientDesaturationDawn=0.38
+GradientDesaturationSunrise=0.55
+GradientDesaturationDay=0.65
+GradientDesaturationSunset=0.54
+GradientDesaturationDusk=0.33
+GradientDesaturationNight=0.24
+GradientDesaturationInteriorDay=0.58
+GradientDesaturationInteriorNight=0.24
+GradientTopIntensityDawn=1.1
+GradientTopIntensitySunrise=1.060001
+GradientTopIntensityDay=0.990001
+GradientTopIntensitySunset=1.02
+GradientTopIntensityDusk=1.07
+GradientTopIntensityNight=1.090001
+GradientTopIntensityInteriorDay=1.05
+GradientTopIntensityInteriorNight=1.48
+GradientTopCurveDawn=1.13
+GradientTopCurveSunrise=1.09
+GradientTopCurveDay=1.03
+GradientTopCurveSunset=1.11
+GradientTopCurveDusk=1.13
+GradientTopCurveNight=1.22
+GradientTopCurveInteriorDay=1.06
+GradientTopCurveInteriorNight=1.59
+GradientTopColorFilterDawn=0.706, 0.486, 0.686
+GradientTopColorFilterSunrise=0.937, 0.804, 0.718
+GradientTopColorFilterDay=1, 1, 1
+GradientTopColorFilterSunset=0.804, 0.412, 0.294
+GradientTopColorFilterDusk=0.533, 0.412, 0.718
+GradientTopColorFilterNight=0.357, 0.459, 0.906
+GradientTopColorFilterInteriorDay=1, 1, 1
+GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
+GradientMiddleIntensityDawn=1.08
+GradientMiddleIntensitySunrise=1.020001
+GradientMiddleIntensityDay=0.960001
+GradientMiddleIntensitySunset=1.01
+GradientMiddleIntensityDusk=1.1
+GradientMiddleIntensityNight=1.180001
+GradientMiddleIntensityInteriorDay=1.1
+GradientMiddleIntensityInteriorNight=1.09
+GradientMiddleCurveDawn=1.41
+GradientMiddleCurveSunrise=1.35
+GradientMiddleCurveDay=1.38
+GradientMiddleCurveSunset=1.33
+GradientMiddleCurveDusk=1.38
+GradientMiddleCurveNight=1.42
+GradientMiddleCurveInteriorDay=1.22
+GradientMiddleCurveInteriorNight=1.34
+GradientMiddleColorFilterDawn=0.902, 0.651, 0.98
+GradientMiddleColorFilterSunrise=0.973, 0.659, 0.604
+GradientMiddleColorFilterDay=1, 1, 1
+GradientMiddleColorFilterSunset=0.984, 0.529, 0.365
+GradientMiddleColorFilterDusk=0.651, 0.522, 0.89
+GradientMiddleColorFilterNight=0.431, 0.545, 0.965
+GradientMiddleColorFilterInteriorDay=1, 1, 1
+GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
+GradientHorizonIntensityDawn=0.870001
+GradientHorizonIntensitySunrise=0.95
+GradientHorizonIntensityDay=1.06
+GradientHorizonIntensitySunset=0.96
+GradientHorizonIntensityDusk=0.89
+GradientHorizonIntensityNight=0.810001
+GradientHorizonIntensityInteriorDay=1.02
+GradientHorizonIntensityInteriorNight=0.81
+GradientHorizonCurveDawn=1.07
+GradientHorizonCurveSunrise=1.04
+GradientHorizonCurveDay=0.99
+GradientHorizonCurveSunset=1.02
+GradientHorizonCurveDusk=1.05
+GradientHorizonCurveNight=1.09
+GradientHorizonCurveInteriorDay=0.95
+GradientHorizonCurveInteriorNight=1.08
+GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
+GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
+GradientHorizonColorFilterDay=1, 1, 1
+GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
+GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
+GradientHorizonColorFilterNight=0.525, 0.875, 0.988
+GradientHorizonColorFilterInteriorDay=1, 1, 1
+GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
+SunIntensityDawn=3.95
+SunIntensitySunrise=4.12
+SunIntensityDay=4.59
+SunIntensitySunset=4.1
+SunIntensityDusk=3.87
+SunIntensityNight=3.52
+SunIntensityInteriorDay=4.03
+SunIntensityInteriorNight=3.75
+SunDesaturationDawn=0.0
+SunDesaturationSunrise=0.0
+SunDesaturationDay=0.0
+SunDesaturationSunset=0.0
+SunDesaturationDusk=0.0
+SunDesaturationNight=0.0
+SunDesaturationInteriorDay=0.0
+SunDesaturationInteriorNight=0.0
+SunColorFilterDawn=0.886, 0.408, 0.235
+SunColorFilterSunrise=0.965, 0.718, 0.573
+SunColorFilterDay=0.973, 0.89, 0.8
+SunColorFilterSunset=0.976, 0.584, 0.106
+SunColorFilterDusk=0.922, 0.31, 0.231
+SunColorFilterNight=0.58, 0.0941, 0.0941
+SunColorFilterInteriorDay=0.98, 0.937, 0.847
+SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
+SunGlowIntensityDawn=0.87
+SunGlowIntensitySunrise=0.72
+SunGlowIntensityDay=0.64
+SunGlowIntensitySunset=0.79
+SunGlowIntensityDusk=0.84
+SunGlowIntensityNight=0.62
+SunGlowIntensityInteriorDay=0.64
+SunGlowIntensityInteriorNight=0.53
+SunGlowHazinessDawn=0.03
+SunGlowHazinessSunrise=0.03
+SunGlowHazinessDay=0.17
+SunGlowHazinessSunset=0.09
+SunGlowHazinessDusk=0.03
+SunGlowHazinessNight=0.02
+SunGlowHazinessInteriorDay=0.11
+SunGlowHazinessInteriorNight=0.01
+MoonIntensityDawn=1.07
+MoonIntensitySunrise=0.77
+MoonIntensityDay=0.53
+MoonIntensitySunset=0.73
+MoonIntensityDusk=1.06
+MoonIntensityNight=1.51
+MoonIntensityInteriorDay=0.69
+MoonIntensityInteriorNight=1.36
+MoonCurveDawn=0.88
+MoonCurveSunrise=0.89
+MoonCurveDay=0.61
+MoonCurveSunset=0.84
+MoonCurveDusk=0.88
+MoonCurveNight=0.91
+MoonCurveInteriorDay=0.59
+MoonCurveInteriorNight=0.9
+MoonDesaturationDawn=0.19
+MoonDesaturationSunrise=0.21
+MoonDesaturationDay=0.49
+MoonDesaturationSunset=0.38
+MoonDesaturationDusk=0.25
+MoonDesaturationNight=0.16
+MoonDesaturationInteriorDay=0.35
+MoonDesaturationInteriorNight=0.14
+[OBJECT]
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierDusk=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+[VEGETATION]
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierDusk=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+[EYES]
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierDusk=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+[LIGHTSPRITE]
+IntensityDawn=1.0
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityDusk=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveDawn=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveDusk=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+[WINDOWLIGHT]
+IntensityDawn=1.0
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityDusk=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveDawn=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveDusk=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+[VOLUMETRICFOG]
+IntensityDawn=0.87
+IntensitySunrise=0.92
+IntensityDay=1.02
+IntensitySunset=0.98
+IntensityDusk=0.82
+IntensityNight=0.59
+IntensityInteriorDay=0.99
+IntensityInteriorNight=0.59
+CurveDawn=1.09
+CurveSunrise=1.12
+CurveDay=1.15
+CurveSunset=1.11
+CurveDusk=1.08
+CurveNight=1.01
+CurveInteriorDay=1.16
+CurveInteriorNight=1.12
+LightingInfluenceDawn=1.09
+LightingInfluenceSunrise=1.05
+LightingInfluenceDay=1.07
+LightingInfluenceSunset=1.03
+LightingInfluenceDusk=1.08
+LightingInfluenceNight=0.95
+LightingInfluenceInteriorDay=1.03
+LightingInfluenceInteriorNight=0.94
+OpacityDawn=0.37
+OpacitySunrise=0.29
+OpacityDay=0.25
+OpacitySunset=0.34
+OpacityDusk=0.36
+OpacityNight=0.47
+OpacityInteriorDay=0.35
+OpacityInteriorNight=0.48
+[FIRE]
+IntensityDawn=1.0
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityDusk=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveDawn=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveDusk=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+[PARTICLE]
+IntensityDawn=0.73
+IntensitySunrise=0.85
+IntensityDay=1.02
+IntensitySunset=0.85
+IntensityDusk=0.73
+IntensityNight=0.54
+IntensityInteriorDay=0.92
+IntensityInteriorNight=0.61
+LightingInfluenceDawn=0.93
+LightingInfluenceSunrise=0.84
+LightingInfluenceDay=1.05
+LightingInfluenceSunset=0.85
+LightingInfluenceDusk=0.91
+LightingInfluenceNight=1.02
+LightingInfluenceInteriorDay=0.85
+LightingInfluenceInteriorNight=1.09
+[RAYS]
+SunRaysMultiplierDawn=0.4
+SunRaysMultiplierSunrise=0.4
+SunRaysMultiplierDay=0.4
+SunRaysMultiplierSunset=0.4
+SunRaysMultiplierDusk=0.4
+SunRaysMultiplierNight=0.4
+SunRaysMultiplierInteriorDay=0.4
+SunRaysMultiplierInteriorNight=0.4
+[IMAGEBASEDLIGHTING]
+AdditiveAmountDawn=0.05
+AdditiveAmountSunrise=0.05
+AdditiveAmountDay=0.05
+AdditiveAmountSunset=0.05
+AdditiveAmountDusk=0.05
+AdditiveAmountNight=0.05
+AdditiveAmountInteriorDay=0.05
+AdditiveAmountInteriorNight=0.05
+MultiplicativeAmountDawn=0.0
+MultiplicativeAmountSunrise=0.0
+MultiplicativeAmountDay=0.0
+MultiplicativeAmountSunset=0.0
+MultiplicativeAmountDusk=0.0
+MultiplicativeAmountNight=0.0
+MultiplicativeAmountInteriorDay=0.0
+MultiplicativeAmountInteriorNight=0.0
+ReflectiveAmountDawn=0.1
+ReflectiveAmountSunrise=0.1
+ReflectiveAmountDay=0.1
+ReflectiveAmountSunset=0.1
+ReflectiveAmountDusk=0.1
+ReflectiveAmountNight=0.1
+ReflectiveAmountInteriorDay=0.1
+ReflectiveAmountInteriorNight=0.1
+[WATER]
+WavesAmplitudeDawn=1.0
+WavesAmplitudeSunrise=1.0
+WavesAmplitudeDay=1.0
+WavesAmplitudeSunset=1.0
+WavesAmplitudeDusk=1.0
+WavesAmplitudeNight=1.0
+WavesAmplitudeInteriorDay=1.0
+WavesAmplitudeInteriorNight=1.0
+[CLOUDSHADOWS]
+OpacityDawn=1.0
+OpacitySunrise=1.0
+OpacityDay=1.0
+OpacitySunset=1.0
+OpacityDusk=1.0
+OpacityNight=1.0
+OpacityInteriorDay=1.0
+OpacityInteriorNight=1.0
+[VOLUMETRICRAYS]
+IntensityDawn=0.2
+IntensitySunrise=0.2
+IntensityDay=0.2
+IntensitySunset=0.2
+IntensityDusk=0.2
+IntensityNight=0.2
+IntensityInteriorDay=0.2
+IntensityInteriorNight=0.2
+DensityDawn=1.0
+DensitySunrise=1.0
+DensityDay=1.0
+DensitySunset=1.0
+DensityDusk=1.0
+DensityNight=1.0
+DensityInteriorDay=1.0
+DensityInteriorNight=1.0
+SkyColorAmountDawn=0.5
+SkyColorAmountSunrise=0.5
+SkyColorAmountDay=0.5
+SkyColorAmountSunset=0.5
+SkyColorAmountDusk=0.5
+SkyColorAmountNight=0.5
+SkyColorAmountInteriorDay=0.5
+SkyColorAmountInteriorNight=0.5
+[PROCEDURALSUN]
+GlowIntensityDawn=0.4
+GlowIntensitySunrise=0.4
+GlowIntensityDay=0.4
+GlowIntensitySunset=0.4
+GlowIntensityDusk=0.4
+GlowIntensityNight=0.4
+GlowIntensityInteriorDay=0.4
+GlowIntensityInteriorNight=0.4
+GlowCurveDawn=10.0
+GlowCurveSunrise=10.0
+GlowCurveDay=10.0
+GlowCurveSunset=10.0
+GlowCurveDusk=10.0
+GlowCurveNight=10.0
+GlowCurveInteriorDay=10.0
+GlowCurveInteriorNight=10.0
+[MIST]
+AnchorsAmountDawn=1.0
+AnchorsAmountSunrise=1.0
+AnchorsAmountDay=1.0
+AnchorsAmountSunset=1.0
+AnchorsAmountDusk=1.0
+AnchorsAmountNight=1.0
+AnchorsAmountInteriorDay=1.0
+AnchorsAmountInteriorNight=1.0
+SkyLightingAmountDawn=1.0
+SkyLightingAmountSunrise=1.0
+SkyLightingAmountDay=1.0
+SkyLightingAmountSunset=1.0
+SkyLightingAmountDusk=1.0
+SkyLightingAmountNight=1.0
+SkyLightingAmountInteriorDay=1.0
+SkyLightingAmountInteriorNight=1.0
+SunLightingAmountDawn=0.1
+SunLightingAmountSunrise=0.1
+SunLightingAmountDay=0.1
+SunLightingAmountSunset=0.1
+SunLightingAmountDusk=0.1
+SunLightingAmountNight=0.1
+SunLightingAmountInteriorDay=0.1
+SunLightingAmountInteriorNight=0.1
+DesaturationDawn=0.0
+DesaturationSunrise=0.0
+DesaturationDay=0.0
+DesaturationSunset=0.0
+DesaturationDusk=0.0
+DesaturationNight=0.0
+DesaturationInteriorDay=0.0
+DesaturationInteriorNight=0.0
+ColorFilterDawn=1, 1, 1
+ColorFilterSunrise=1, 1, 1
+ColorFilterDay=1, 1, 1
+ColorFilterSunset=1, 1, 1
+ColorFilterDusk=1, 1, 1
+ColorFilterNight=1, 1, 1
+ColorFilterInteriorDay=1, 1, 1
+ColorFilterInteriorNight=1, 1, 1
+RelativeToCameraDawn=0.0
+RelativeToCameraSunrise=0.0
+RelativeToCameraDay=0.0
+RelativeToCameraSunset=0.0
+RelativeToCameraDusk=0.0
+RelativeToCameraNight=0.0
+RelativeToCameraInteriorDay=0.0
+RelativeToCameraInteriorNight=0.0
+VerticalOffsetDawn=-10.0
+VerticalOffsetSunrise=-10.0
+VerticalOffsetDay=-10.0
+VerticalOffsetSunset=-10.0
+VerticalOffsetDusk=-10.0
+VerticalOffsetNight=-10.0
+VerticalOffsetInteriorDay=-10.0
+VerticalOffsetInteriorNight=-10.0
+DensityDawn=1.5
+DensitySunrise=1.5
+DensityDay=1.5
+DensitySunset=1.5
+DensityDusk=1.5
+DensityNight=1.5
+DensityInteriorDay=1.5
+DensityInteriorNight=1.5
+VerticalFadeDawn=4.0
+VerticalFadeSunrise=4.0
+VerticalFadeDay=4.0
+VerticalFadeSunset=4.0
+VerticalFadeDusk=4.0
+VerticalFadeNight=4.0
+VerticalFadeInteriorDay=4.0
+VerticalFadeInteriorNight=4.0
+DistanceFadeDawn=0.0
+DistanceFadeSunrise=0.0
+DistanceFadeDay=0.0
+DistanceFadeSunset=0.0
+DistanceFadeDusk=0.0
+DistanceFadeNight=0.0
+DistanceFadeInteriorDay=0.0
+DistanceFadeInteriorNight=0.0
+BottomTopDawn=0.0
+BottomTopSunrise=0.0
+BottomTopDay=0.0
+BottomTopSunset=0.0
+BottomTopDusk=0.0
+BottomTopNight=0.0
+BottomTopInteriorDay=0.0
+BottomTopInteriorNight=0.0
+ExponentialFadeDawn=1.0
+ExponentialFadeSunrise=1.0
+ExponentialFadeDay=1.0
+ExponentialFadeSunset=1.0
+ExponentialFadeDusk=1.0
+ExponentialFadeNight=1.0
+ExponentialFadeInteriorDay=1.0
+ExponentialFadeInteriorNight=1.0
+[AUTOAMBIENT]
+BlendingAmountDawn=1.0
+BlendingAmountSunrise=1.0
+BlendingAmountDay=1.0
+BlendingAmountSunset=1.0
+BlendingAmountDusk=1.0
+BlendingAmountNight=1.0
+BlendingAmountInteriorDay=1.0
+BlendingAmountInteriorNight=1.0
+TopIntensityDawn=1.0
+TopIntensitySunrise=1.0
+TopIntensityDay=1.0
+TopIntensitySunset=1.0
+TopIntensityDusk=1.0
+TopIntensityNight=1.0
+TopIntensityInteriorDay=1.0
+TopIntensityInteriorNight=1.0
+BottomIntensityDawn=0.2
+BottomIntensitySunrise=0.2
+BottomIntensityDay=0.2
+BottomIntensitySunset=0.2
+BottomIntensityDusk=0.2
+BottomIntensityNight=0.2
+BottomIntensityInteriorDay=0.2
+BottomIntensityInteriorNight=0.2
+BottomSaturationDawn=2.0
+BottomSaturationSunrise=2.0
+BottomSaturationDay=2.0
+BottomSaturationSunset=2.0
+BottomSaturationDusk=2.0
+BottomSaturationNight=2.0
+BottomSaturationInteriorDay=2.0
+BottomSaturationInteriorNight=2.0
+[CHARACTERGLOW]
+IntensityMultiplierDawn=1.0
+IntensityMultiplierSunrise=1.0
+IntensityMultiplierDay=1.0
+IntensityMultiplierSunset=1.0
+IntensityMultiplierDusk=1.0
+IntensityMultiplierNight=1.0
+IntensityMultiplierInteriorDay=1.0
+IntensityMultiplierInteriorNight=1.0
+PowerMultiplierDawn=1.0
+PowerMultiplierSunrise=1.0
+PowerMultiplierDay=1.0
+PowerMultiplierSunset=1.0
+PowerMultiplierDusk=1.0
+PowerMultiplierNight=1.0
+PowerMultiplierInteriorDay=1.0
+PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_generalfog.ini b/enbseries/wt_generalfog.ini
new file mode 100644
index 0000000..4507f0a
--- /dev/null
+++ b/enbseries/wt_generalfog.ini
@@ -0,0 +1,921 @@
+[BLOOM]
+AmountSunrise=1.0
+AmountDay=1.0
+AmountSunset=1.0
+AmountNight=1.0
+AmountInteriorDay=1.0
+AmountInteriorNight=1.0
+BlueShiftAmountSunrise=1.0
+BlueShiftAmountDay=1.0
+BlueShiftAmountSunset=1.0
+BlueShiftAmountNight=1.0
+BlueShiftAmountInteriorDay=1.0
+BlueShiftAmountInteriorNight=1.0
+AmountDawn=1.0
+AmountDusk=1.0
+BlueShiftAmountDawn=1.0
+BlueShiftAmountDusk=1.0
+[LENS]
+ReflectionIntensitySunrise=1.0
+ReflectionIntensityDay=1.0
+ReflectionIntensitySunset=1.0
+ReflectionIntensityNight=1.0
+ReflectionIntensityInteriorDay=1.0
+ReflectionIntensityInteriorNight=1.0
+ReflectionPowerSunrise=2.0
+ReflectionPowerDay=2.0
+ReflectionPowerSunset=2.0
+ReflectionPowerNight=2.0
+ReflectionPowerInteriorDay=2.0
+ReflectionPowerInteriorNight=2.0
+DirtIntensitySunrise=1.0
+DirtIntensityDay=1.0
+DirtIntensitySunset=1.0
+DirtIntensityNight=1.0
+DirtIntensityInteriorDay=1.0
+DirtIntensityInteriorNight=1.0
+DirtPowerSunrise=2.0
+DirtPowerDay=2.0
+DirtPowerSunset=2.0
+DirtPowerNight=2.0
+DirtPowerInteriorDay=2.0
+DirtPowerInteriorNight=2.0
+ReflectionIntensityDawn=1.0
+ReflectionIntensityDusk=1.0
+ReflectionPowerDawn=2.0
+ReflectionPowerDusk=2.0
+DirtIntensityDawn=1.0
+DirtIntensityDusk=1.0
+DirtPowerDawn=2.0
+DirtPowerDusk=2.0
+[SKYLIGHTING]
+AmbientMinLevelSunrise=0.1
+AmbientMinLevelDay=0.1
+AmbientMinLevelSunset=0.1
+AmbientMinLevelNight=0.1
+AmbientMinLevelInteriorDay=0.1
+AmbientMinLevelInteriorNight=0.1
+AmbientMinLevelDawn=0.1
+AmbientMinLevelDusk=0.1
+[ENVIRONMENT]
+DirectLightingIntensityDay=1.18
+DirectLightingIntensityNight=0.42
+DirectLightingIntensityInterior=1.014688
+DirectLightingCurveDay=0.94
+DirectLightingCurveNight=0.69
+DirectLightingCurveInterior=1.25
+DirectLightingDesaturationDay=0.26
+DirectLightingDesaturationNight=0.07
+DirectLightingDesaturationInterior=0.0
+SpecularAmountMultiplierDay=1.27
+SpecularAmountMultiplierNight=1.58
+SpecularAmountMultiplierInterior=1.0
+SpecularPowerMultiplierDay=1.201
+SpecularPowerMultiplierNight=0.771
+SpecularPowerMultiplierInterior=1.0
+SpecularFromLightDay=0.0
+SpecularFromLightNight=0.0
+SpecularFromLightInterior=0.0
+AmbientLightingIntensityDay=0.84
+AmbientLightingIntensityNight=0.66
+AmbientLightingIntensityInterior=0.914
+AmbientLightingCurveDay=1.14
+AmbientLightingCurveNight=1.35
+AmbientLightingCurveInterior=0.75
+AmbientLightingDesaturationDay=0.25
+AmbientLightingDesaturationNight=0.46
+AmbientLightingDesaturationInterior=0.0
+PointLightingIntensityDay=1.06
+PointLightingIntensityNight=1.22
+PointLightingIntensityInterior=0.825
+PointLightingCurveDay=0.89
+PointLightingCurveNight=0.95
+PointLightingCurveInterior=0.825
+PointLightingDesaturationDay=0.0
+PointLightingDesaturationNight=0.0
+PointLightingDesaturationInterior=0.0
+FogColorMultiplierDay=0.58
+FogColorMultiplierNight=0.22
+FogColorMultiplierInterior=0.5
+FogColorCurveDay=1.05
+FogColorCurveNight=1.43
+FogColorCurveInterior=1.0
+ColorPowDay=1.0
+ColorPowNight=1.0
+ColorPowInterior=0.9
+DirectLightingIntensitySunrise=0.98
+DirectLightingIntensitySunset=0.92
+DirectLightingIntensityInteriorDay=0.59
+DirectLightingIntensityInteriorNight=0.25
+DirectLightingCurveSunrise=0.96
+DirectLightingCurveSunset=0.96
+DirectLightingCurveInteriorDay=0.93
+DirectLightingCurveInteriorNight=0.7
+DirectLightingDesaturationSunrise=0.21
+DirectLightingDesaturationSunset=0.19
+DirectLightingDesaturationInteriorDay=0.29
+DirectLightingDesaturationInteriorNight=0.1
+SpecularAmountMultiplierSunrise=1.33
+SpecularAmountMultiplierSunset=1.3
+SpecularAmountMultiplierInteriorDay=1.33
+SpecularAmountMultiplierInteriorNight=1.55
+SpecularPowerMultiplierSunrise=0.971
+SpecularPowerMultiplierSunset=0.951
+SpecularPowerMultiplierInteriorDay=0.931
+SpecularPowerMultiplierInteriorNight=0.811
+SpecularFromLightSunrise=0.0
+SpecularFromLightSunset=0.0
+SpecularFromLightInteriorDay=0.0
+SpecularFromLightInteriorNight=0.0
+AmbientLightingIntensitySunrise=0.78
+AmbientLightingIntensitySunset=0.79
+AmbientLightingIntensityInteriorDay=0.49
+AmbientLightingIntensityInteriorNight=0.15
+AmbientLightingCurveSunrise=1.22
+AmbientLightingCurveSunset=1.2
+AmbientLightingCurveInteriorDay=1.22
+AmbientLightingCurveInteriorNight=1.38
+AmbientLightingDesaturationSunrise=0.3
+AmbientLightingDesaturationSunset=0.33
+AmbientLightingDesaturationInteriorDay=0.14
+AmbientLightingDesaturationInteriorNight=0.29
+AmbientColorFilterAmountSunrise=0.3
+AmbientColorFilterAmountDay=0.23
+AmbientColorFilterAmountSunset=0.31
+AmbientColorFilterAmountNight=0.32
+AmbientColorFilterAmountInteriorDay=0.07
+AmbientColorFilterAmountInteriorNight=0.03
+AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
+AmbientColorFilterTopDay=0.592, 0.722, 0.788
+AmbientColorFilterTopSunset=0.561, 0.627, 0.718
+AmbientColorFilterTopNight=0.502, 0.588, 0.933
+AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6
+AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408
+AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
+AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
+AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
+AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
+AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216
+AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102
+AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
+AmbientColorFilterBottomDay=0, 0.00784, 0.0314
+AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
+AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
+AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
+AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
+PointLightingIntensitySunrise=1.1
+PointLightingIntensitySunset=1.1
+PointLightingIntensityInteriorDay=1.05
+PointLightingIntensityInteriorNight=1.13
+PointLightingCurveSunrise=0.92
+PointLightingCurveSunset=0.9
+PointLightingCurveInteriorDay=0.91
+PointLightingCurveInteriorNight=0.91
+PointLightingDesaturationSunrise=0.0
+PointLightingDesaturationSunset=0.0
+PointLightingDesaturationInteriorDay=0.0
+PointLightingDesaturationInteriorNight=0.0
+ParticleLightsIntensitySunrise=0.63
+ParticleLightsIntensityDay=0.64
+ParticleLightsIntensitySunset=0.63
+ParticleLightsIntensityNight=0.66
+ParticleLightsIntensityInteriorDay=0.6
+ParticleLightsIntensityInteriorNight=0.66
+FogColorMultiplierSunrise=0.35
+FogColorMultiplierSunset=0.37
+FogColorMultiplierInteriorDay=0.55
+FogColorMultiplierInteriorNight=0.23
+FogColorCurveSunrise=1.15
+FogColorCurveSunset=1.11
+FogColorCurveInteriorDay=1.11
+FogColorCurveInteriorNight=1.47
+ColorPowSunrise=1.0
+ColorPowSunset=1.0
+ColorPowInteriorDay=1.0
+ColorPowInteriorNight=1.0
+IgnoreWeatherSystem=true
+DirectLightingColorFilterSunrise=0.98, 0.804, 0.635
+DirectLightingColorFilterDay=1, 1, 1
+DirectLightingColorFilterSunset=0.984, 0.694, 0.498
+DirectLightingColorFilterNight=0.922, 0.733, 0.937
+DirectLightingColorFilterInteriorDay=1, 1, 1
+DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933
+FogColorFilterSunrise=0.949, 0.706, 0.533
+FogColorFilterDay=1, 1, 1
+FogColorFilterSunset=0.871, 0.553, 0.384
+FogColorFilterNight=0.537, 0.722, 0.812
+FogColorFilterInteriorDay=1, 1, 1
+FogColorFilterInteriorNight=1, 1, 1
+DirectLightingColorFilterAmountSunrise=0.0
+DirectLightingColorFilterAmountDay=0.0
+DirectLightingColorFilterAmountSunset=0.0
+DirectLightingColorFilterAmountNight=0.0
+DirectLightingColorFilterAmountInteriorDay=0.0
+DirectLightingColorFilterAmountInteriorNight=0.0
+FogColorFilterAmountSunrise=0.0
+FogColorFilterAmountDay=0.0
+FogColorFilterAmountSunset=0.0
+FogColorFilterAmountNight=0.0
+FogColorFilterAmountInteriorDay=0.0
+FogColorFilterAmountInteriorNight=0.0
+DirectLightingIntensityDawn=0.75
+DirectLightingIntensityDusk=0.75
+DirectLightingCurveDawn=0.87
+DirectLightingCurveDusk=0.82
+DirectLightingDesaturationDawn=0.13
+DirectLightingDesaturationDusk=0.1
+DirectLightingColorFilterAmountDawn=0.0
+DirectLightingColorFilterAmountDusk=0.0
+DirectLightingColorFilterDawn=0.937, 0.718, 0.561
+DirectLightingColorFilterDusk=0.847, 0.529, 0.424
+SpecularAmountMultiplierDawn=1.47
+SpecularAmountMultiplierDusk=1.42
+SpecularPowerMultiplierDawn=0.82
+SpecularPowerMultiplierDusk=0.8
+SpecularFromLightDawn=0.0
+SpecularFromLightDusk=0.0
+AmbientLightingIntensityDawn=0.73
+AmbientLightingIntensityDusk=0.75
+AmbientLightingCurveDawn=1.27
+AmbientLightingCurveDusk=1.25
+AmbientLightingDesaturationDawn=0.35
+AmbientLightingDesaturationDusk=0.39
+AmbientColorFilterAmountDawn=0.27
+AmbientColorFilterAmountDusk=0.25
+AmbientColorFilterTopDawn=0.773, 0.792, 0.875
+AmbientColorFilterTopDusk=0.671, 0.671, 0.867
+AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
+AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
+AmbientColorFilterBottomDawn=0, 0, 0
+AmbientColorFilterBottomDusk=0, 0, 0
+PointLightingIntensityDawn=1.12
+PointLightingIntensityDusk=1.12
+PointLightingCurveDawn=0.96
+PointLightingCurveDusk=0.93
+PointLightingDesaturationDawn=0.0
+PointLightingDesaturationDusk=0.0
+ParticleLightsIntensityDawn=0.66
+ParticleLightsIntensityDusk=0.64
+FogColorMultiplierDawn=0.27
+FogColorMultiplierDusk=0.29
+FogColorCurveDawn=1.25
+FogColorCurveDusk=1.27
+FogColorFilterAmountDawn=0.0
+FogColorFilterAmountDusk=0.0
+FogColorFilterDawn=0.706, 0.263, 0.204
+FogColorFilterDusk=0.753, 0.255, 0.141
+ColorPowDawn=1.0
+ColorPowDusk=1.0
+[SKY]
+CloudsIntensityDay=0.730001
+CloudsIntensityNight=0.330001
+CloudsIntensityInterior=1.49
+CloudsCurveDay=1.24
+CloudsCurveNight=1.54
+CloudsCurveInterior=1.5
+CloudsDesaturationDay=0.63
+CloudsDesaturationNight=0.19
+CloudsDesaturationInterior=0.14
+GradientIntensityDay=1.130001
+GradientIntensityNight=0.630001
+GradientIntensityInterior=0.85
+GradientDesaturationDay=0.56
+GradientDesaturationNight=0.24
+GradientDesaturationInterior=0.325
+GradientTopIntensityDay=1.060001
+GradientTopIntensityNight=1.160001
+GradientTopIntensityInterior=5.6125
+GradientTopCurveDay=1.03
+GradientTopCurveNight=1.22
+GradientTopCurveInterior=2.15
+GradientMiddleIntensityDay=1.040001
+GradientMiddleIntensityNight=1.180001
+GradientMiddleIntensityInterior=2.4
+GradientMiddleCurveDay=1.25
+GradientMiddleCurveNight=1.42
+GradientMiddleCurveInterior=1.65
+GradientHorizonIntensityDay=1.06
+GradientHorizonIntensityNight=0.750001
+GradientHorizonIntensityInterior=2.33
+GradientHorizonCurveDay=0.99
+GradientHorizonCurveNight=1.09
+GradientHorizonCurveInterior=1.25
+SunIntensity=3.0
+SunDesaturation=0.0
+SunCoronaIntensity=0.001
+SunCoronaCurve=1.0
+SunCoronaDesaturation=0.0
+MoonIntensity=1.6
+MoonCurve=1.0
+MoonDesaturation=0.2
+CloudsIntensitySunrise=0.560001
+CloudsIntensitySunset=0.54
+CloudsIntensityInteriorDay=0.98
+CloudsIntensityInteriorNight=0.27
+CloudsCurveSunrise=1.29
+CloudsCurveSunset=1.3
+CloudsCurveInteriorDay=1.21
+CloudsCurveInteriorNight=1.56
+CloudsDesaturationSunrise=0.33
+CloudsDesaturationSunset=0.35
+CloudsDesaturationInteriorDay=0.6
+CloudsDesaturationInteriorNight=0.0
+GradientIntensitySunrise=1.060001
+GradientIntensitySunset=1.050001
+GradientIntensityInteriorDay=1.16
+GradientIntensityInteriorNight=0.790001
+GradientDesaturationSunrise=0.44
+GradientDesaturationSunset=0.54
+GradientDesaturationInteriorDay=0.58
+GradientDesaturationInteriorNight=0.24
+GradientTopIntensitySunrise=1.100001
+GradientTopIntensitySunset=1.1
+GradientTopIntensityInteriorDay=1.05
+GradientTopIntensityInteriorNight=1.48
+GradientTopCurveSunrise=1.09
+GradientTopCurveSunset=1.11
+GradientTopCurveInteriorDay=1.06
+GradientTopCurveInteriorNight=1.59
+GradientMiddleIntensitySunrise=1.080001
+GradientMiddleIntensitySunset=1.09
+GradientMiddleIntensityInteriorDay=1.1
+GradientMiddleIntensityInteriorNight=1.09
+GradientMiddleCurveSunrise=1.35
+GradientMiddleCurveSunset=1.33
+GradientMiddleCurveInteriorDay=1.22
+GradientMiddleCurveInteriorNight=1.34
+GradientHorizonIntensitySunrise=0.95
+GradientHorizonIntensitySunset=0.96
+GradientHorizonIntensityInteriorDay=1.02
+GradientHorizonIntensityInteriorNight=0.81
+GradientHorizonCurveSunrise=1.04
+GradientHorizonCurveSunset=1.02
+GradientHorizonCurveInteriorDay=0.95
+GradientHorizonCurveInteriorNight=1.08
+SunIntensitySunrise=4.33
+SunIntensityDay=4.52
+SunIntensitySunset=4.34
+SunIntensityNight=4.04
+SunIntensityInteriorDay=4.03
+SunIntensityInteriorNight=4.07
+SunDesaturationSunrise=0.0
+SunDesaturationDay=0.0
+SunDesaturationSunset=0.0
+SunDesaturationNight=0.0
+SunDesaturationInteriorDay=0.0
+SunDesaturationInteriorNight=0.0
+SunColorFilterSunrise=0.992, 0.839, 0.749
+SunColorFilterDay=0.973, 0.89, 0.8
+SunColorFilterSunset=0.992, 0.855, 0.678
+SunColorFilterNight=0.58, 0.0941, 0.0941
+SunColorFilterInteriorDay=0.98, 0.937, 0.847
+SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
+SunGlowIntensitySunrise=0.72
+SunGlowIntensityDay=0.64
+SunGlowIntensitySunset=0.79
+SunGlowIntensityNight=0.62
+SunGlowIntensityInteriorDay=0.64
+SunGlowIntensityInteriorNight=0.53
+SunGlowHazinessSunrise=0.03
+SunGlowHazinessDay=0.17
+SunGlowHazinessSunset=0.09
+SunGlowHazinessNight=0.02
+SunGlowHazinessInteriorDay=0.11
+SunGlowHazinessInteriorNight=0.01
+MoonIntensitySunrise=0.77
+MoonIntensityDay=0.53
+MoonIntensitySunset=0.73
+MoonIntensityNight=1.51
+MoonIntensityInteriorDay=0.69
+MoonIntensityInteriorNight=1.36
+MoonCurveSunrise=0.89
+MoonCurveDay=0.61
+MoonCurveSunset=0.84
+MoonCurveNight=0.91
+MoonCurveInteriorDay=0.59
+MoonCurveInteriorNight=0.9
+MoonDesaturationSunrise=0.21
+MoonDesaturationDay=0.49
+MoonDesaturationSunset=0.38
+MoonDesaturationNight=0.16
+MoonDesaturationInteriorDay=0.35
+MoonDesaturationInteriorNight=0.14
+CloudsOpacitySunrise=1.0
+CloudsOpacityDay=1.0
+CloudsOpacitySunset=1.0
+CloudsOpacityNight=1.0
+CloudsOpacityInteriorDay=1.0
+CloudsOpacityInteriorNight=1.0
+GradientTopColorFilterSunrise=0.894, 0.678, 0.533
+GradientTopColorFilterDay=1, 1, 1
+GradientTopColorFilterSunset=0.851, 0.557, 0.451
+GradientTopColorFilterNight=0.357, 0.459, 0.906
+GradientTopColorFilterInteriorDay=1, 1, 1
+GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
+GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329
+GradientMiddleColorFilterDay=1, 1, 1
+GradientMiddleColorFilterSunset=0.988, 0.647, 0.502
+GradientMiddleColorFilterNight=0.431, 0.545, 0.965
+GradientMiddleColorFilterInteriorDay=1, 1, 1
+GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
+GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
+GradientHorizonColorFilterDay=1, 1, 1
+GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
+GradientHorizonColorFilterNight=0.525, 0.875, 0.988
+GradientHorizonColorFilterInteriorDay=1, 1, 1
+GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
+CloudsColorFilterSunrise=0.992, 0.929, 0.875
+CloudsColorFilterDay=1, 1, 1
+CloudsColorFilterSunset=0.996, 0.914, 0.863
+CloudsColorFilterNight=0.682, 0.8, 0.965
+CloudsColorFilterInteriorDay=1, 1, 1
+CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
+CloudsIntensityDawn=0.43
+CloudsIntensityDusk=0.420001
+CloudsCurveDawn=1.28
+CloudsCurveDusk=1.41
+CloudsDesaturationDawn=0.26
+CloudsDesaturationDusk=0.32
+CloudsOpacityDawn=1.0
+CloudsOpacityDusk=1.0
+CloudsColorFilterDawn=0.953, 0.678, 0.529
+CloudsColorFilterDusk=0.827, 0.565, 0.537
+GradientIntensityDawn=0.91
+GradientIntensityDusk=0.870001
+GradientDesaturationDawn=0.38
+GradientDesaturationDusk=0.33
+GradientTopIntensityDawn=1.17
+GradientTopIntensityDusk=1.18
+GradientTopCurveDawn=1.13
+GradientTopCurveDusk=1.13
+GradientTopColorFilterDawn=0.733, 0.49, 0.459
+GradientTopColorFilterDusk=0.718, 0.463, 0.412
+GradientMiddleIntensityDawn=1.11
+GradientMiddleIntensityDusk=1.14
+GradientMiddleCurveDawn=1.41
+GradientMiddleCurveDusk=1.38
+GradientMiddleColorFilterDawn=0.957, 0.431, 0.314
+GradientMiddleColorFilterDusk=0.835, 0.373, 0.278
+GradientHorizonIntensityDawn=0.870001
+GradientHorizonIntensityDusk=0.89
+GradientHorizonCurveDawn=1.07
+GradientHorizonCurveDusk=1.05
+GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
+GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
+SunIntensityDawn=4.14
+SunIntensityDusk=4.13
+SunDesaturationDawn=0.0
+SunDesaturationDusk=0.0
+SunColorFilterDawn=0.894, 0.612, 0.502
+SunColorFilterDusk=0.953, 0.592, 0.537
+SunGlowIntensityDawn=0.87
+SunGlowIntensityDusk=0.84
+SunGlowHazinessDawn=0.03
+SunGlowHazinessDusk=0.03
+MoonIntensityDawn=1.07
+MoonIntensityDusk=1.06
+MoonCurveDawn=0.88
+MoonCurveDusk=0.88
+MoonDesaturationDawn=0.19
+MoonDesaturationDusk=0.25
+[OBJECT]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[VEGETATION]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[EYES]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[LIGHTSPRITE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[WINDOWLIGHT]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[VOLUMETRICFOG]
+IntensitySunrise=0.97
+IntensityDay=1.02
+IntensitySunset=0.96
+IntensityNight=0.72
+IntensityInteriorDay=1.14
+IntensityInteriorNight=0.74
+CurveSunrise=0.94
+CurveDay=0.89
+CurveSunset=0.95
+CurveNight=1.24
+CurveInteriorDay=0.88
+CurveInteriorNight=1.2
+LightingInfluenceSunrise=0.9
+LightingInfluenceDay=0.87
+LightingInfluenceSunset=0.91
+LightingInfluenceNight=1.08
+LightingInfluenceInteriorDay=0.85
+LightingInfluenceInteriorNight=1.06
+OpacitySunrise=0.39
+OpacityDay=0.48
+OpacitySunset=0.4
+OpacityNight=0.21
+OpacityInteriorDay=0.44
+OpacityInteriorNight=0.24
+IntensityDawn=0.83
+IntensityDusk=0.82
+CurveDawn=1.08
+CurveDusk=1.1
+LightingInfluenceDawn=0.95
+LightingInfluenceDusk=0.96
+OpacityDawn=0.28
+OpacityDusk=0.29
+[FIRE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[PARTICLE]
+IntensitySunrise=1.0
+IntensityDay=1.04
+IntensitySunset=1.0
+IntensityNight=0.79
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+LightingInfluenceSunrise=1.0
+LightingInfluenceDay=1.14
+LightingInfluenceSunset=1.0
+LightingInfluenceNight=1.26
+LightingInfluenceInteriorDay=1.0
+LightingInfluenceInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+LightingInfluenceDawn=1.0
+LightingInfluenceDusk=1.0
+[RAYS]
+SunRaysMultiplierSunrise=0.4
+SunRaysMultiplierDay=0.4
+SunRaysMultiplierSunset=0.4
+SunRaysMultiplierNight=0.4
+SunRaysMultiplierInteriorDay=0.4
+SunRaysMultiplierInteriorNight=0.4
+SunRaysMultiplierDawn=0.4
+SunRaysMultiplierDusk=0.4
+[IMAGEBASEDLIGHTING]
+AdditiveAmountSunrise=0.05
+AdditiveAmountDay=0.05
+AdditiveAmountSunset=0.05
+AdditiveAmountNight=0.05
+AdditiveAmountInteriorDay=0.05
+AdditiveAmountInteriorNight=0.05
+MultiplicativeAmountSunrise=0.0
+MultiplicativeAmountDay=0.0
+MultiplicativeAmountSunset=0.0
+MultiplicativeAmountNight=0.0
+MultiplicativeAmountInteriorDay=0.0
+MultiplicativeAmountInteriorNight=0.0
+ReflectiveAmountSunrise=0.1
+ReflectiveAmountDay=0.1
+ReflectiveAmountSunset=0.1
+ReflectiveAmountNight=0.1
+ReflectiveAmountInteriorDay=0.1
+ReflectiveAmountInteriorNight=0.1
+AdditiveAmountDawn=0.05
+AdditiveAmountDusk=0.05
+MultiplicativeAmountDawn=0.0
+MultiplicativeAmountDusk=0.0
+ReflectiveAmountDawn=0.1
+ReflectiveAmountDusk=0.1
+[WATER]
+WavesAmplitudeSunrise=1.0
+WavesAmplitudeDay=1.0
+WavesAmplitudeSunset=1.0
+WavesAmplitudeNight=1.0
+WavesAmplitudeInteriorDay=1.0
+WavesAmplitudeInteriorNight=1.0
+WavesAmplitudeDawn=1.0
+WavesAmplitudeDusk=1.0
+[CLOUDSHADOWS]
+OpacitySunrise=1.0
+OpacityDay=1.0
+OpacitySunset=1.0
+OpacityNight=1.0
+OpacityInteriorDay=1.0
+OpacityInteriorNight=1.0
+OpacityDawn=1.0
+OpacityDusk=1.0
+[VOLUMETRICRAYS]
+IntensitySunrise=0.2
+IntensityDay=0.2
+IntensitySunset=0.2
+IntensityNight=0.2
+IntensityInteriorDay=0.2
+IntensityInteriorNight=0.2
+DensitySunrise=1.0
+DensityDay=1.0
+DensitySunset=1.0
+DensityNight=1.0
+DensityInteriorDay=1.0
+DensityInteriorNight=1.0
+SkyColorAmountSunrise=0.5
+SkyColorAmountDay=0.5
+SkyColorAmountSunset=0.5
+SkyColorAmountNight=0.5
+SkyColorAmountInteriorDay=0.5
+SkyColorAmountInteriorNight=0.5
+IntensityDawn=0.2
+IntensityDusk=0.2
+DensityDawn=1.0
+DensityDusk=1.0
+SkyColorAmountDawn=0.5
+SkyColorAmountDusk=0.5
+[PROCEDURALSUN]
+GlowIntensitySunrise=0.4
+GlowIntensityDay=0.4
+GlowIntensitySunset=0.4
+GlowIntensityNight=0.4
+GlowIntensityInteriorDay=0.4
+GlowIntensityInteriorNight=0.4
+GlowCurveSunrise=10.0
+GlowCurveDay=10.0
+GlowCurveSunset=10.0
+GlowCurveNight=10.0
+GlowCurveInteriorDay=10.0
+GlowCurveInteriorNight=10.0
+GlowIntensityDawn=0.4
+GlowIntensityDusk=0.4
+GlowCurveDawn=10.0
+GlowCurveDusk=10.0
+[MIST]
+AnchorsAmountSunrise=1.0
+AnchorsAmountDay=1.0
+AnchorsAmountSunset=1.0
+AnchorsAmountNight=1.0
+AnchorsAmountInteriorDay=1.0
+AnchorsAmountInteriorNight=1.0
+SkyLightingAmountSunrise=1.0
+SkyLightingAmountDay=1.0
+SkyLightingAmountSunset=1.0
+SkyLightingAmountNight=1.0
+SkyLightingAmountInteriorDay=1.0
+SkyLightingAmountInteriorNight=1.0
+SunLightingAmountSunrise=0.1
+SunLightingAmountDay=0.1
+SunLightingAmountSunset=0.1
+SunLightingAmountNight=0.1
+SunLightingAmountInteriorDay=0.1
+SunLightingAmountInteriorNight=0.1
+DesaturationSunrise=0.0
+DesaturationDay=0.0
+DesaturationSunset=0.0
+DesaturationNight=0.0
+DesaturationInteriorDay=0.0
+DesaturationInteriorNight=0.0
+ColorFilterSunrise=1, 1, 1
+ColorFilterDay=1, 1, 1
+ColorFilterSunset=1, 1, 1
+ColorFilterNight=1, 1, 1
+ColorFilterInteriorDay=1, 1, 1
+ColorFilterInteriorNight=1, 1, 1
+RelativeToCameraSunrise=0.0
+RelativeToCameraDay=0.0
+RelativeToCameraSunset=0.0
+RelativeToCameraNight=0.0
+RelativeToCameraInteriorDay=0.0
+RelativeToCameraInteriorNight=0.0
+VerticalOffsetSunrise=-10.0
+VerticalOffsetDay=-10.0
+VerticalOffsetSunset=-10.0
+VerticalOffsetNight=-10.0
+VerticalOffsetInteriorDay=-10.0
+VerticalOffsetInteriorNight=-10.0
+DensitySunrise=1.5
+DensityDay=1.5
+DensitySunset=1.5
+DensityNight=1.5
+DensityInteriorDay=1.5
+DensityInteriorNight=1.5
+VerticalFadeSunrise=4.0
+VerticalFadeDay=4.0
+VerticalFadeSunset=4.0
+VerticalFadeNight=4.0
+VerticalFadeInteriorDay=4.0
+VerticalFadeInteriorNight=4.0
+DistanceFadeSunrise=0.0
+DistanceFadeDay=0.0
+DistanceFadeSunset=0.0
+DistanceFadeNight=0.0
+DistanceFadeInteriorDay=0.0
+DistanceFadeInteriorNight=0.0
+BottomTopSunrise=0.0
+BottomTopDay=0.0
+BottomTopSunset=0.0
+BottomTopNight=0.0
+BottomTopInteriorDay=0.0
+BottomTopInteriorNight=0.0
+ExponentialFadeSunrise=1.0
+ExponentialFadeDay=1.0
+ExponentialFadeSunset=1.0
+ExponentialFadeNight=1.0
+ExponentialFadeInteriorDay=1.0
+ExponentialFadeInteriorNight=1.0
+AnchorsAmountDawn=1.0
+AnchorsAmountDusk=1.0
+SkyLightingAmountDawn=1.0
+SkyLightingAmountDusk=1.0
+SunLightingAmountDawn=0.1
+SunLightingAmountDusk=0.1
+DesaturationDawn=0.0
+DesaturationDusk=0.0
+ColorFilterDawn=1, 1, 1
+ColorFilterDusk=1, 1, 1
+RelativeToCameraDawn=0.0
+RelativeToCameraDusk=0.0
+VerticalOffsetDawn=-10.0
+VerticalOffsetDusk=-10.0
+DensityDawn=1.5
+DensityDusk=1.5
+VerticalFadeDawn=4.0
+VerticalFadeDusk=4.0
+DistanceFadeDawn=0.0
+DistanceFadeDusk=0.0
+BottomTopDawn=0.0
+BottomTopDusk=0.0
+ExponentialFadeDawn=1.0
+ExponentialFadeDusk=1.0
+[AUTOAMBIENT]
+BlendingAmountDawn=1.0
+BlendingAmountSunrise=1.0
+BlendingAmountDay=1.0
+BlendingAmountSunset=1.0
+BlendingAmountDusk=1.0
+BlendingAmountNight=1.0
+BlendingAmountInteriorDay=1.0
+BlendingAmountInteriorNight=1.0
+TopIntensityDawn=1.0
+TopIntensitySunrise=1.0
+TopIntensityDay=1.0
+TopIntensitySunset=1.0
+TopIntensityDusk=1.0
+TopIntensityNight=1.0
+TopIntensityInteriorDay=1.0
+TopIntensityInteriorNight=1.0
+BottomIntensityDawn=0.2
+BottomIntensitySunrise=0.2
+BottomIntensityDay=0.2
+BottomIntensitySunset=0.2
+BottomIntensityDusk=0.2
+BottomIntensityNight=0.2
+BottomIntensityInteriorDay=0.2
+BottomIntensityInteriorNight=0.2
+BottomSaturationDawn=2.0
+BottomSaturationSunrise=2.0
+BottomSaturationDay=2.0
+BottomSaturationSunset=2.0
+BottomSaturationDusk=2.0
+BottomSaturationNight=2.0
+BottomSaturationInteriorDay=2.0
+BottomSaturationInteriorNight=2.0
+[CHARACTERGLOW]
+IntensityMultiplierDawn=1.0
+IntensityMultiplierSunrise=1.0
+IntensityMultiplierDay=1.0
+IntensityMultiplierSunset=1.0
+IntensityMultiplierDusk=1.0
+IntensityMultiplierNight=1.0
+IntensityMultiplierInteriorDay=1.0
+IntensityMultiplierInteriorNight=1.0
+PowerMultiplierDawn=1.0
+PowerMultiplierSunrise=1.0
+PowerMultiplierDay=1.0
+PowerMultiplierSunset=1.0
+PowerMultiplierDusk=1.0
+PowerMultiplierNight=1.0
+PowerMultiplierInteriorDay=1.0
+PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_generalrain.ini b/enbseries/wt_generalrain.ini
new file mode 100644
index 0000000..f963ec4
--- /dev/null
+++ b/enbseries/wt_generalrain.ini
@@ -0,0 +1,921 @@
+[BLOOM]
+AmountSunrise=1.0
+AmountDay=1.0
+AmountSunset=1.0
+AmountNight=1.0
+AmountInteriorDay=1.0
+AmountInteriorNight=1.0
+BlueShiftAmountSunrise=1.0
+BlueShiftAmountDay=1.0
+BlueShiftAmountSunset=1.0
+BlueShiftAmountNight=1.0
+BlueShiftAmountInteriorDay=1.0
+BlueShiftAmountInteriorNight=1.0
+AmountDawn=1.0
+AmountDusk=1.0
+BlueShiftAmountDawn=1.0
+BlueShiftAmountDusk=1.0
+[LENS]
+ReflectionIntensitySunrise=1.0
+ReflectionIntensityDay=1.0
+ReflectionIntensitySunset=1.0
+ReflectionIntensityNight=1.0
+ReflectionIntensityInteriorDay=1.0
+ReflectionIntensityInteriorNight=1.0
+ReflectionPowerSunrise=2.0
+ReflectionPowerDay=2.0
+ReflectionPowerSunset=2.0
+ReflectionPowerNight=2.0
+ReflectionPowerInteriorDay=2.0
+ReflectionPowerInteriorNight=2.0
+DirtIntensitySunrise=1.0
+DirtIntensityDay=1.0
+DirtIntensitySunset=1.0
+DirtIntensityNight=1.0
+DirtIntensityInteriorDay=1.0
+DirtIntensityInteriorNight=1.0
+DirtPowerSunrise=2.0
+DirtPowerDay=2.0
+DirtPowerSunset=2.0
+DirtPowerNight=2.0
+DirtPowerInteriorDay=2.0
+DirtPowerInteriorNight=2.0
+ReflectionIntensityDawn=1.0
+ReflectionIntensityDusk=1.0
+ReflectionPowerDawn=2.0
+ReflectionPowerDusk=2.0
+DirtIntensityDawn=1.0
+DirtIntensityDusk=1.0
+DirtPowerDawn=2.0
+DirtPowerDusk=2.0
+[SKYLIGHTING]
+AmbientMinLevelSunrise=0.1
+AmbientMinLevelDay=0.1
+AmbientMinLevelSunset=0.1
+AmbientMinLevelNight=0.1
+AmbientMinLevelInteriorDay=0.1
+AmbientMinLevelInteriorNight=0.1
+AmbientMinLevelDawn=0.1
+AmbientMinLevelDusk=0.1
+[ENVIRONMENT]
+DirectLightingIntensityDay=0.86
+DirectLightingIntensityNight=0.69
+DirectLightingIntensityInterior=1.014688
+DirectLightingCurveDay=0.94
+DirectLightingCurveNight=0.69
+DirectLightingCurveInterior=1.25
+DirectLightingDesaturationDay=0.52
+DirectLightingDesaturationNight=0.47
+DirectLightingDesaturationInterior=0.0
+SpecularAmountMultiplierDay=1.27
+SpecularAmountMultiplierNight=1.58
+SpecularAmountMultiplierInterior=1.0
+SpecularPowerMultiplierDay=1.201
+SpecularPowerMultiplierNight=0.771
+SpecularPowerMultiplierInterior=1.0
+SpecularFromLightDay=0.0
+SpecularFromLightNight=0.0
+SpecularFromLightInterior=0.0
+AmbientLightingIntensityDay=0.84
+AmbientLightingIntensityNight=0.66
+AmbientLightingIntensityInterior=0.914
+AmbientLightingCurveDay=1.14
+AmbientLightingCurveNight=1.35
+AmbientLightingCurveInterior=0.75
+AmbientLightingDesaturationDay=0.25
+AmbientLightingDesaturationNight=0.46
+AmbientLightingDesaturationInterior=0.0
+PointLightingIntensityDay=1.06
+PointLightingIntensityNight=1.22
+PointLightingIntensityInterior=0.825
+PointLightingCurveDay=0.89
+PointLightingCurveNight=0.95
+PointLightingCurveInterior=0.825
+PointLightingDesaturationDay=0.0
+PointLightingDesaturationNight=0.0
+PointLightingDesaturationInterior=0.0
+FogColorMultiplierDay=0.91
+FogColorMultiplierNight=0.51
+FogColorMultiplierInterior=0.5
+FogColorCurveDay=0.85
+FogColorCurveNight=1.37
+FogColorCurveInterior=1.0
+ColorPowDay=1.0
+ColorPowNight=1.0
+ColorPowInterior=0.9
+DirectLightingIntensitySunrise=0.81
+DirectLightingIntensitySunset=0.83
+DirectLightingIntensityInteriorDay=0.59
+DirectLightingIntensityInteriorNight=0.25
+DirectLightingCurveSunrise=0.96
+DirectLightingCurveSunset=0.96
+DirectLightingCurveInteriorDay=0.93
+DirectLightingCurveInteriorNight=0.7
+DirectLightingDesaturationSunrise=0.48
+DirectLightingDesaturationSunset=0.42
+DirectLightingDesaturationInteriorDay=0.58
+DirectLightingDesaturationInteriorNight=0.49
+SpecularAmountMultiplierSunrise=1.33
+SpecularAmountMultiplierSunset=1.3
+SpecularAmountMultiplierInteriorDay=1.33
+SpecularAmountMultiplierInteriorNight=1.55
+SpecularPowerMultiplierSunrise=0.971
+SpecularPowerMultiplierSunset=0.951
+SpecularPowerMultiplierInteriorDay=0.931
+SpecularPowerMultiplierInteriorNight=0.811
+SpecularFromLightSunrise=0.0
+SpecularFromLightSunset=0.0
+SpecularFromLightInteriorDay=0.0
+SpecularFromLightInteriorNight=0.0
+AmbientLightingIntensitySunrise=0.78
+AmbientLightingIntensitySunset=0.79
+AmbientLightingIntensityInteriorDay=0.49
+AmbientLightingIntensityInteriorNight=0.15
+AmbientLightingCurveSunrise=1.22
+AmbientLightingCurveSunset=1.2
+AmbientLightingCurveInteriorDay=1.22
+AmbientLightingCurveInteriorNight=1.38
+AmbientLightingDesaturationSunrise=0.3
+AmbientLightingDesaturationSunset=0.33
+AmbientLightingDesaturationInteriorDay=0.14
+AmbientLightingDesaturationInteriorNight=0.29
+AmbientColorFilterAmountSunrise=0.3
+AmbientColorFilterAmountDay=0.23
+AmbientColorFilterAmountSunset=0.31
+AmbientColorFilterAmountNight=0.32
+AmbientColorFilterAmountInteriorDay=0.07
+AmbientColorFilterAmountInteriorNight=0.03
+AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
+AmbientColorFilterTopDay=0.592, 0.722, 0.788
+AmbientColorFilterTopSunset=0.561, 0.627, 0.718
+AmbientColorFilterTopNight=0.502, 0.588, 0.933
+AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6
+AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408
+AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
+AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
+AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
+AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
+AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216
+AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102
+AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
+AmbientColorFilterBottomDay=0, 0.00784, 0.0314
+AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
+AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
+AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
+AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
+PointLightingIntensitySunrise=1.1
+PointLightingIntensitySunset=1.1
+PointLightingIntensityInteriorDay=1.05
+PointLightingIntensityInteriorNight=1.13
+PointLightingCurveSunrise=0.92
+PointLightingCurveSunset=0.9
+PointLightingCurveInteriorDay=0.91
+PointLightingCurveInteriorNight=0.91
+PointLightingDesaturationSunrise=0.0
+PointLightingDesaturationSunset=0.0
+PointLightingDesaturationInteriorDay=0.0
+PointLightingDesaturationInteriorNight=0.0
+ParticleLightsIntensitySunrise=0.63
+ParticleLightsIntensityDay=0.64
+ParticleLightsIntensitySunset=0.63
+ParticleLightsIntensityNight=0.66
+ParticleLightsIntensityInteriorDay=0.6
+ParticleLightsIntensityInteriorNight=0.66
+FogColorMultiplierSunrise=0.75
+FogColorMultiplierSunset=0.77
+FogColorMultiplierInteriorDay=0.91
+FogColorMultiplierInteriorNight=0.54
+FogColorCurveSunrise=1.07
+FogColorCurveSunset=1.04
+FogColorCurveInteriorDay=1.11
+FogColorCurveInteriorNight=1.4
+ColorPowSunrise=1.0
+ColorPowSunset=1.0
+ColorPowInteriorDay=1.0
+ColorPowInteriorNight=1.0
+IgnoreWeatherSystem=true
+DirectLightingColorFilterSunrise=0.98, 0.804, 0.635
+DirectLightingColorFilterDay=1, 1, 1
+DirectLightingColorFilterSunset=0.984, 0.694, 0.498
+DirectLightingColorFilterNight=0.922, 0.733, 0.937
+DirectLightingColorFilterInteriorDay=1, 1, 1
+DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933
+FogColorFilterSunrise=0.949, 0.706, 0.533
+FogColorFilterDay=0.996, 0.929, 0.847
+FogColorFilterSunset=0.871, 0.553, 0.384
+FogColorFilterNight=0.537, 0.722, 0.812
+FogColorFilterInteriorDay=1, 1, 1
+FogColorFilterInteriorNight=1, 1, 1
+DirectLightingColorFilterAmountSunrise=0.0
+DirectLightingColorFilterAmountDay=0.0
+DirectLightingColorFilterAmountSunset=0.0
+DirectLightingColorFilterAmountNight=0.0
+DirectLightingColorFilterAmountInteriorDay=0.0
+DirectLightingColorFilterAmountInteriorNight=0.0
+FogColorFilterAmountSunrise=0.0
+FogColorFilterAmountDay=0.0
+FogColorFilterAmountSunset=0.0
+FogColorFilterAmountNight=0.0
+FogColorFilterAmountInteriorDay=0.0
+FogColorFilterAmountInteriorNight=0.0
+DirectLightingIntensityDawn=0.74
+DirectLightingIntensityDusk=0.79
+DirectLightingCurveDawn=0.87
+DirectLightingCurveDusk=0.82
+DirectLightingDesaturationDawn=0.35
+DirectLightingDesaturationDusk=0.37
+DirectLightingColorFilterAmountDawn=0.0
+DirectLightingColorFilterAmountDusk=0.0
+DirectLightingColorFilterDawn=0.937, 0.718, 0.561
+DirectLightingColorFilterDusk=0.847, 0.529, 0.424
+SpecularAmountMultiplierDawn=1.47
+SpecularAmountMultiplierDusk=1.42
+SpecularPowerMultiplierDawn=0.82
+SpecularPowerMultiplierDusk=0.8
+SpecularFromLightDawn=0.0
+SpecularFromLightDusk=0.0
+AmbientLightingIntensityDawn=0.73
+AmbientLightingIntensityDusk=0.75
+AmbientLightingCurveDawn=1.27
+AmbientLightingCurveDusk=1.25
+AmbientLightingDesaturationDawn=0.35
+AmbientLightingDesaturationDusk=0.39
+AmbientColorFilterAmountDawn=0.27
+AmbientColorFilterAmountDusk=0.25
+AmbientColorFilterTopDawn=0.773, 0.792, 0.875
+AmbientColorFilterTopDusk=0.671, 0.671, 0.867
+AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
+AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
+AmbientColorFilterBottomDawn=0, 0, 0
+AmbientColorFilterBottomDusk=0, 0, 0
+PointLightingIntensityDawn=1.12
+PointLightingIntensityDusk=1.12
+PointLightingCurveDawn=0.96
+PointLightingCurveDusk=0.93
+PointLightingDesaturationDawn=0.0
+PointLightingDesaturationDusk=0.0
+ParticleLightsIntensityDawn=0.66
+ParticleLightsIntensityDusk=0.64
+FogColorMultiplierDawn=0.61
+FogColorMultiplierDusk=0.65
+FogColorCurveDawn=1.25
+FogColorCurveDusk=1.27
+FogColorFilterAmountDawn=0.0
+FogColorFilterAmountDusk=0.0
+FogColorFilterDawn=0.706, 0.263, 0.204
+FogColorFilterDusk=0.753, 0.255, 0.141
+ColorPowDawn=1.0
+ColorPowDusk=1.0
+[SKY]
+CloudsIntensityDay=0.720001
+CloudsIntensityNight=0.330001
+CloudsIntensityInterior=1.49
+CloudsCurveDay=1.21
+CloudsCurveNight=1.54
+CloudsCurveInterior=1.5
+CloudsDesaturationDay=0.45
+CloudsDesaturationNight=0.19
+CloudsDesaturationInterior=0.14
+GradientIntensityDay=1.130001
+GradientIntensityNight=0.630001
+GradientIntensityInterior=0.85
+GradientDesaturationDay=0.56
+GradientDesaturationNight=0.24
+GradientDesaturationInterior=0.325
+GradientTopIntensityDay=1.060001
+GradientTopIntensityNight=1.160001
+GradientTopIntensityInterior=5.6125
+GradientTopCurveDay=1.03
+GradientTopCurveNight=1.22
+GradientTopCurveInterior=2.15
+GradientMiddleIntensityDay=1.040001
+GradientMiddleIntensityNight=1.180001
+GradientMiddleIntensityInterior=2.4
+GradientMiddleCurveDay=1.25
+GradientMiddleCurveNight=1.42
+GradientMiddleCurveInterior=1.65
+GradientHorizonIntensityDay=1.06
+GradientHorizonIntensityNight=0.750001
+GradientHorizonIntensityInterior=2.33
+GradientHorizonCurveDay=0.99
+GradientHorizonCurveNight=1.09
+GradientHorizonCurveInterior=1.25
+SunIntensity=3.0
+SunDesaturation=0.0
+SunCoronaIntensity=0.001
+SunCoronaCurve=1.0
+SunCoronaDesaturation=0.0
+MoonIntensity=1.6
+MoonCurve=1.0
+MoonDesaturation=0.2
+CloudsIntensitySunrise=0.560001
+CloudsIntensitySunset=0.54
+CloudsIntensityInteriorDay=0.98
+CloudsIntensityInteriorNight=0.27
+CloudsCurveSunrise=1.29
+CloudsCurveSunset=1.3
+CloudsCurveInteriorDay=1.21
+CloudsCurveInteriorNight=1.56
+CloudsDesaturationSunrise=0.33
+CloudsDesaturationSunset=0.35
+CloudsDesaturationInteriorDay=0.4
+CloudsDesaturationInteriorNight=0.13
+GradientIntensitySunrise=1.060001
+GradientIntensitySunset=1.050001
+GradientIntensityInteriorDay=1.16
+GradientIntensityInteriorNight=0.790001
+GradientDesaturationSunrise=0.44
+GradientDesaturationSunset=0.54
+GradientDesaturationInteriorDay=0.58
+GradientDesaturationInteriorNight=0.24
+GradientTopIntensitySunrise=1.100001
+GradientTopIntensitySunset=1.1
+GradientTopIntensityInteriorDay=1.05
+GradientTopIntensityInteriorNight=1.48
+GradientTopCurveSunrise=1.09
+GradientTopCurveSunset=1.11
+GradientTopCurveInteriorDay=1.06
+GradientTopCurveInteriorNight=1.59
+GradientMiddleIntensitySunrise=1.080001
+GradientMiddleIntensitySunset=1.09
+GradientMiddleIntensityInteriorDay=1.1
+GradientMiddleIntensityInteriorNight=1.09
+GradientMiddleCurveSunrise=1.35
+GradientMiddleCurveSunset=1.33
+GradientMiddleCurveInteriorDay=1.22
+GradientMiddleCurveInteriorNight=1.34
+GradientHorizonIntensitySunrise=0.95
+GradientHorizonIntensitySunset=0.96
+GradientHorizonIntensityInteriorDay=1.02
+GradientHorizonIntensityInteriorNight=0.81
+GradientHorizonCurveSunrise=1.04
+GradientHorizonCurveSunset=1.02
+GradientHorizonCurveInteriorDay=0.95
+GradientHorizonCurveInteriorNight=1.08
+SunIntensitySunrise=4.33
+SunIntensityDay=4.52
+SunIntensitySunset=4.34
+SunIntensityNight=4.04
+SunIntensityInteriorDay=4.03
+SunIntensityInteriorNight=4.07
+SunDesaturationSunrise=0.0
+SunDesaturationDay=0.0
+SunDesaturationSunset=0.0
+SunDesaturationNight=0.0
+SunDesaturationInteriorDay=0.0
+SunDesaturationInteriorNight=0.0
+SunColorFilterSunrise=0.992, 0.839, 0.749
+SunColorFilterDay=0.973, 0.89, 0.8
+SunColorFilterSunset=0.992, 0.855, 0.678
+SunColorFilterNight=0.58, 0.0941, 0.0941
+SunColorFilterInteriorDay=0.98, 0.937, 0.847
+SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
+SunGlowIntensitySunrise=0.72
+SunGlowIntensityDay=0.64
+SunGlowIntensitySunset=0.79
+SunGlowIntensityNight=0.62
+SunGlowIntensityInteriorDay=0.64
+SunGlowIntensityInteriorNight=0.53
+SunGlowHazinessSunrise=0.03
+SunGlowHazinessDay=0.17
+SunGlowHazinessSunset=0.09
+SunGlowHazinessNight=0.02
+SunGlowHazinessInteriorDay=0.11
+SunGlowHazinessInteriorNight=0.01
+MoonIntensitySunrise=0.77
+MoonIntensityDay=0.53
+MoonIntensitySunset=0.73
+MoonIntensityNight=1.51
+MoonIntensityInteriorDay=0.69
+MoonIntensityInteriorNight=1.36
+MoonCurveSunrise=0.89
+MoonCurveDay=0.61
+MoonCurveSunset=0.84
+MoonCurveNight=0.91
+MoonCurveInteriorDay=0.59
+MoonCurveInteriorNight=0.9
+MoonDesaturationSunrise=0.21
+MoonDesaturationDay=0.49
+MoonDesaturationSunset=0.38
+MoonDesaturationNight=0.16
+MoonDesaturationInteriorDay=0.35
+MoonDesaturationInteriorNight=0.14
+CloudsOpacitySunrise=1.0
+CloudsOpacityDay=1.0
+CloudsOpacitySunset=1.0
+CloudsOpacityNight=1.0
+CloudsOpacityInteriorDay=1.0
+CloudsOpacityInteriorNight=1.0
+GradientTopColorFilterSunrise=0.894, 0.678, 0.533
+GradientTopColorFilterDay=1, 1, 1
+GradientTopColorFilterSunset=0.851, 0.557, 0.451
+GradientTopColorFilterNight=0.357, 0.459, 0.906
+GradientTopColorFilterInteriorDay=1, 1, 1
+GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
+GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329
+GradientMiddleColorFilterDay=1, 1, 1
+GradientMiddleColorFilterSunset=0.988, 0.647, 0.502
+GradientMiddleColorFilterNight=0.431, 0.545, 0.965
+GradientMiddleColorFilterInteriorDay=1, 1, 1
+GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
+GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
+GradientHorizonColorFilterDay=1, 1, 1
+GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
+GradientHorizonColorFilterNight=0.525, 0.875, 0.988
+GradientHorizonColorFilterInteriorDay=1, 1, 1
+GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
+CloudsColorFilterSunrise=0.992, 0.929, 0.875
+CloudsColorFilterDay=1, 1, 1
+CloudsColorFilterSunset=0.996, 0.914, 0.863
+CloudsColorFilterNight=0.682, 0.8, 0.965
+CloudsColorFilterInteriorDay=1, 1, 1
+CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
+CloudsIntensityDawn=0.43
+CloudsIntensityDusk=0.420001
+CloudsCurveDawn=1.28
+CloudsCurveDusk=1.41
+CloudsDesaturationDawn=0.26
+CloudsDesaturationDusk=0.32
+CloudsOpacityDawn=1.0
+CloudsOpacityDusk=1.0
+CloudsColorFilterDawn=0.953, 0.678, 0.529
+CloudsColorFilterDusk=0.827, 0.565, 0.537
+GradientIntensityDawn=0.91
+GradientIntensityDusk=0.870001
+GradientDesaturationDawn=0.38
+GradientDesaturationDusk=0.33
+GradientTopIntensityDawn=1.17
+GradientTopIntensityDusk=1.18
+GradientTopCurveDawn=1.13
+GradientTopCurveDusk=1.13
+GradientTopColorFilterDawn=0.733, 0.49, 0.459
+GradientTopColorFilterDusk=0.718, 0.463, 0.412
+GradientMiddleIntensityDawn=1.11
+GradientMiddleIntensityDusk=1.14
+GradientMiddleCurveDawn=1.41
+GradientMiddleCurveDusk=1.38
+GradientMiddleColorFilterDawn=0.957, 0.431, 0.314
+GradientMiddleColorFilterDusk=0.835, 0.373, 0.278
+GradientHorizonIntensityDawn=0.870001
+GradientHorizonIntensityDusk=0.89
+GradientHorizonCurveDawn=1.07
+GradientHorizonCurveDusk=1.05
+GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
+GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
+SunIntensityDawn=4.14
+SunIntensityDusk=4.13
+SunDesaturationDawn=0.0
+SunDesaturationDusk=0.0
+SunColorFilterDawn=0.894, 0.612, 0.502
+SunColorFilterDusk=0.953, 0.592, 0.537
+SunGlowIntensityDawn=0.87
+SunGlowIntensityDusk=0.84
+SunGlowHazinessDawn=0.03
+SunGlowHazinessDusk=0.03
+MoonIntensityDawn=1.07
+MoonIntensityDusk=1.06
+MoonCurveDawn=0.88
+MoonCurveDusk=0.88
+MoonDesaturationDawn=0.19
+MoonDesaturationDusk=0.25
+[OBJECT]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[VEGETATION]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[EYES]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[LIGHTSPRITE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[WINDOWLIGHT]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[VOLUMETRICFOG]
+IntensitySunrise=0.87
+IntensityDay=0.93
+IntensitySunset=0.88
+IntensityNight=0.7
+IntensityInteriorDay=0.98
+IntensityInteriorNight=0.74
+CurveSunrise=0.94
+CurveDay=0.89
+CurveSunset=0.95
+CurveNight=1.24
+CurveInteriorDay=0.88
+CurveInteriorNight=1.2
+LightingInfluenceSunrise=0.9
+LightingInfluenceDay=0.87
+LightingInfluenceSunset=0.91
+LightingInfluenceNight=1.08
+LightingInfluenceInteriorDay=0.85
+LightingInfluenceInteriorNight=1.06
+OpacitySunrise=0.39
+OpacityDay=0.48
+OpacitySunset=0.4
+OpacityNight=0.21
+OpacityInteriorDay=0.44
+OpacityInteriorNight=0.24
+IntensityDawn=0.79
+IntensityDusk=0.78
+CurveDawn=1.08
+CurveDusk=1.1
+LightingInfluenceDawn=0.95
+LightingInfluenceDusk=0.96
+OpacityDawn=0.28
+OpacityDusk=0.29
+[FIRE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[PARTICLE]
+IntensitySunrise=1.0
+IntensityDay=1.04
+IntensitySunset=1.0
+IntensityNight=0.79
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+LightingInfluenceSunrise=1.0
+LightingInfluenceDay=1.14
+LightingInfluenceSunset=1.0
+LightingInfluenceNight=1.26
+LightingInfluenceInteriorDay=1.0
+LightingInfluenceInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+LightingInfluenceDawn=1.0
+LightingInfluenceDusk=1.0
+[RAYS]
+SunRaysMultiplierSunrise=0.4
+SunRaysMultiplierDay=0.4
+SunRaysMultiplierSunset=0.4
+SunRaysMultiplierNight=0.4
+SunRaysMultiplierInteriorDay=0.4
+SunRaysMultiplierInteriorNight=0.4
+SunRaysMultiplierDawn=0.4
+SunRaysMultiplierDusk=0.4
+[IMAGEBASEDLIGHTING]
+AdditiveAmountSunrise=0.05
+AdditiveAmountDay=0.05
+AdditiveAmountSunset=0.05
+AdditiveAmountNight=0.05
+AdditiveAmountInteriorDay=0.05
+AdditiveAmountInteriorNight=0.05
+MultiplicativeAmountSunrise=0.0
+MultiplicativeAmountDay=0.0
+MultiplicativeAmountSunset=0.0
+MultiplicativeAmountNight=0.0
+MultiplicativeAmountInteriorDay=0.0
+MultiplicativeAmountInteriorNight=0.0
+ReflectiveAmountSunrise=0.1
+ReflectiveAmountDay=0.1
+ReflectiveAmountSunset=0.1
+ReflectiveAmountNight=0.1
+ReflectiveAmountInteriorDay=0.1
+ReflectiveAmountInteriorNight=0.1
+AdditiveAmountDawn=0.05
+AdditiveAmountDusk=0.05
+MultiplicativeAmountDawn=0.0
+MultiplicativeAmountDusk=0.0
+ReflectiveAmountDawn=0.1
+ReflectiveAmountDusk=0.1
+[WATER]
+WavesAmplitudeSunrise=1.0
+WavesAmplitudeDay=1.0
+WavesAmplitudeSunset=1.0
+WavesAmplitudeNight=1.0
+WavesAmplitudeInteriorDay=1.0
+WavesAmplitudeInteriorNight=1.0
+WavesAmplitudeDawn=1.0
+WavesAmplitudeDusk=1.0
+[CLOUDSHADOWS]
+OpacitySunrise=1.0
+OpacityDay=1.0
+OpacitySunset=1.0
+OpacityNight=1.0
+OpacityInteriorDay=1.0
+OpacityInteriorNight=1.0
+OpacityDawn=1.0
+OpacityDusk=1.0
+[VOLUMETRICRAYS]
+IntensitySunrise=0.2
+IntensityDay=0.2
+IntensitySunset=0.2
+IntensityNight=0.2
+IntensityInteriorDay=0.2
+IntensityInteriorNight=0.2
+DensitySunrise=1.0
+DensityDay=1.0
+DensitySunset=1.0
+DensityNight=1.0
+DensityInteriorDay=1.0
+DensityInteriorNight=1.0
+SkyColorAmountSunrise=0.5
+SkyColorAmountDay=0.5
+SkyColorAmountSunset=0.5
+SkyColorAmountNight=0.5
+SkyColorAmountInteriorDay=0.5
+SkyColorAmountInteriorNight=0.5
+IntensityDawn=0.2
+IntensityDusk=0.2
+DensityDawn=1.0
+DensityDusk=1.0
+SkyColorAmountDawn=0.5
+SkyColorAmountDusk=0.5
+[PROCEDURALSUN]
+GlowIntensitySunrise=0.4
+GlowIntensityDay=0.4
+GlowIntensitySunset=0.4
+GlowIntensityNight=0.4
+GlowIntensityInteriorDay=0.4
+GlowIntensityInteriorNight=0.4
+GlowCurveSunrise=10.0
+GlowCurveDay=10.0
+GlowCurveSunset=10.0
+GlowCurveNight=10.0
+GlowCurveInteriorDay=10.0
+GlowCurveInteriorNight=10.0
+GlowIntensityDawn=0.4
+GlowIntensityDusk=0.4
+GlowCurveDawn=10.0
+GlowCurveDusk=10.0
+[MIST]
+AnchorsAmountSunrise=1.0
+AnchorsAmountDay=1.0
+AnchorsAmountSunset=1.0
+AnchorsAmountNight=1.0
+AnchorsAmountInteriorDay=1.0
+AnchorsAmountInteriorNight=1.0
+SkyLightingAmountSunrise=1.0
+SkyLightingAmountDay=1.0
+SkyLightingAmountSunset=1.0
+SkyLightingAmountNight=1.0
+SkyLightingAmountInteriorDay=1.0
+SkyLightingAmountInteriorNight=1.0
+SunLightingAmountSunrise=0.1
+SunLightingAmountDay=0.1
+SunLightingAmountSunset=0.1
+SunLightingAmountNight=0.1
+SunLightingAmountInteriorDay=0.1
+SunLightingAmountInteriorNight=0.1
+DesaturationSunrise=0.0
+DesaturationDay=0.0
+DesaturationSunset=0.0
+DesaturationNight=0.0
+DesaturationInteriorDay=0.0
+DesaturationInteriorNight=0.0
+ColorFilterSunrise=1, 1, 1
+ColorFilterDay=1, 1, 1
+ColorFilterSunset=1, 1, 1
+ColorFilterNight=1, 1, 1
+ColorFilterInteriorDay=1, 1, 1
+ColorFilterInteriorNight=1, 1, 1
+RelativeToCameraSunrise=0.0
+RelativeToCameraDay=0.0
+RelativeToCameraSunset=0.0
+RelativeToCameraNight=0.0
+RelativeToCameraInteriorDay=0.0
+RelativeToCameraInteriorNight=0.0
+VerticalOffsetSunrise=-10.0
+VerticalOffsetDay=-10.0
+VerticalOffsetSunset=-10.0
+VerticalOffsetNight=-10.0
+VerticalOffsetInteriorDay=-10.0
+VerticalOffsetInteriorNight=-10.0
+DensitySunrise=1.5
+DensityDay=1.5
+DensitySunset=1.5
+DensityNight=1.5
+DensityInteriorDay=1.5
+DensityInteriorNight=1.5
+VerticalFadeSunrise=4.0
+VerticalFadeDay=4.0
+VerticalFadeSunset=4.0
+VerticalFadeNight=4.0
+VerticalFadeInteriorDay=4.0
+VerticalFadeInteriorNight=4.0
+DistanceFadeSunrise=0.0
+DistanceFadeDay=0.0
+DistanceFadeSunset=0.0
+DistanceFadeNight=0.0
+DistanceFadeInteriorDay=0.0
+DistanceFadeInteriorNight=0.0
+BottomTopSunrise=0.0
+BottomTopDay=0.0
+BottomTopSunset=0.0
+BottomTopNight=0.0
+BottomTopInteriorDay=0.0
+BottomTopInteriorNight=0.0
+ExponentialFadeSunrise=1.0
+ExponentialFadeDay=1.0
+ExponentialFadeSunset=1.0
+ExponentialFadeNight=1.0
+ExponentialFadeInteriorDay=1.0
+ExponentialFadeInteriorNight=1.0
+AnchorsAmountDawn=1.0
+AnchorsAmountDusk=1.0
+SkyLightingAmountDawn=1.0
+SkyLightingAmountDusk=1.0
+SunLightingAmountDawn=0.1
+SunLightingAmountDusk=0.1
+DesaturationDawn=0.0
+DesaturationDusk=0.0
+ColorFilterDawn=1, 1, 1
+ColorFilterDusk=1, 1, 1
+RelativeToCameraDawn=0.0
+RelativeToCameraDusk=0.0
+VerticalOffsetDawn=-10.0
+VerticalOffsetDusk=-10.0
+DensityDawn=1.5
+DensityDusk=1.5
+VerticalFadeDawn=4.0
+VerticalFadeDusk=4.0
+DistanceFadeDawn=0.0
+DistanceFadeDusk=0.0
+BottomTopDawn=0.0
+BottomTopDusk=0.0
+ExponentialFadeDawn=1.0
+ExponentialFadeDusk=1.0
+[AUTOAMBIENT]
+BlendingAmountDawn=1.0
+BlendingAmountSunrise=1.0
+BlendingAmountDay=1.0
+BlendingAmountSunset=1.0
+BlendingAmountDusk=1.0
+BlendingAmountNight=1.0
+BlendingAmountInteriorDay=1.0
+BlendingAmountInteriorNight=1.0
+TopIntensityDawn=1.0
+TopIntensitySunrise=1.0
+TopIntensityDay=1.0
+TopIntensitySunset=1.0
+TopIntensityDusk=1.0
+TopIntensityNight=1.0
+TopIntensityInteriorDay=1.0
+TopIntensityInteriorNight=1.0
+BottomIntensityDawn=0.2
+BottomIntensitySunrise=0.2
+BottomIntensityDay=0.2
+BottomIntensitySunset=0.2
+BottomIntensityDusk=0.2
+BottomIntensityNight=0.2
+BottomIntensityInteriorDay=0.2
+BottomIntensityInteriorNight=0.2
+BottomSaturationDawn=2.0
+BottomSaturationSunrise=2.0
+BottomSaturationDay=2.0
+BottomSaturationSunset=2.0
+BottomSaturationDusk=2.0
+BottomSaturationNight=2.0
+BottomSaturationInteriorDay=2.0
+BottomSaturationInteriorNight=2.0
+[CHARACTERGLOW]
+IntensityMultiplierDawn=1.0
+IntensityMultiplierSunrise=1.0
+IntensityMultiplierDay=1.0
+IntensityMultiplierSunset=1.0
+IntensityMultiplierDusk=1.0
+IntensityMultiplierNight=1.0
+IntensityMultiplierInteriorDay=1.0
+IntensityMultiplierInteriorNight=1.0
+PowerMultiplierDawn=1.0
+PowerMultiplierSunrise=1.0
+PowerMultiplierDay=1.0
+PowerMultiplierSunset=1.0
+PowerMultiplierDusk=1.0
+PowerMultiplierNight=1.0
+PowerMultiplierInteriorDay=1.0
+PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_spooky.ini b/enbseries/wt_spooky.ini
new file mode 100644
index 0000000..36e5873
--- /dev/null
+++ b/enbseries/wt_spooky.ini
@@ -0,0 +1,886 @@
+[BLOOM]
+AmountSunrise=1.0
+AmountDay=1.0
+AmountSunset=1.0
+AmountNight=1.0
+AmountInteriorDay=1.0
+AmountInteriorNight=1.0
+BlueShiftAmountSunrise=1.0
+BlueShiftAmountDay=1.0
+BlueShiftAmountSunset=1.0
+BlueShiftAmountNight=1.0
+BlueShiftAmountInteriorDay=1.0
+BlueShiftAmountInteriorNight=1.0
+AmountDawn=1.0
+AmountDusk=1.0
+BlueShiftAmountDawn=1.0
+BlueShiftAmountDusk=1.0
+[LENS]
+ReflectionIntensitySunrise=1.0
+ReflectionIntensityDay=1.0
+ReflectionIntensitySunset=1.0
+ReflectionIntensityNight=1.0
+ReflectionIntensityInteriorDay=1.0
+ReflectionIntensityInteriorNight=1.0
+ReflectionPowerSunrise=2.0
+ReflectionPowerDay=2.0
+ReflectionPowerSunset=2.0
+ReflectionPowerNight=2.0
+ReflectionPowerInteriorDay=2.0
+ReflectionPowerInteriorNight=2.0
+DirtIntensitySunrise=1.0
+DirtIntensityDay=1.0
+DirtIntensitySunset=1.0
+DirtIntensityNight=1.0
+DirtIntensityInteriorDay=1.0
+DirtIntensityInteriorNight=1.0
+DirtPowerSunrise=2.0
+DirtPowerDay=2.0
+DirtPowerSunset=2.0
+DirtPowerNight=2.0
+DirtPowerInteriorDay=2.0
+DirtPowerInteriorNight=2.0
+ReflectionIntensityDawn=1.0
+ReflectionIntensityDusk=1.0
+ReflectionPowerDawn=2.0
+ReflectionPowerDusk=2.0
+DirtIntensityDawn=1.0
+DirtIntensityDusk=1.0
+DirtPowerDawn=2.0
+DirtPowerDusk=2.0
+[SKYLIGHTING]
+AmbientMinLevelSunrise=0.1
+AmbientMinLevelDay=0.1
+AmbientMinLevelSunset=0.1
+AmbientMinLevelNight=0.1
+AmbientMinLevelInteriorDay=0.1
+AmbientMinLevelInteriorNight=0.1
+AmbientMinLevelDawn=0.1
+AmbientMinLevelDusk=0.1
+[ENVIRONMENT]
+DirectLightingIntensitySunrise=0.89
+DirectLightingIntensityDay=0.96
+DirectLightingIntensitySunset=0.88
+DirectLightingIntensityNight=0.71
+DirectLightingIntensityInteriorDay=0.74
+DirectLightingIntensityInteriorNight=0.37
+DirectLightingCurveSunrise=1.01
+DirectLightingCurveDay=1.16
+DirectLightingCurveSunset=1.03
+DirectLightingCurveNight=0.82
+DirectLightingCurveInteriorDay=1.05
+DirectLightingCurveInteriorNight=0.89
+DirectLightingDesaturationSunrise=0.23
+DirectLightingDesaturationDay=0.16
+DirectLightingDesaturationSunset=0.23
+DirectLightingDesaturationNight=0.1
+DirectLightingDesaturationInteriorDay=0.11
+DirectLightingDesaturationInteriorNight=0.07
+SpecularAmountMultiplierSunrise=1.46
+SpecularAmountMultiplierDay=1.31
+SpecularAmountMultiplierSunset=1.43
+SpecularAmountMultiplierNight=1.64
+SpecularAmountMultiplierInteriorDay=1.4
+SpecularAmountMultiplierInteriorNight=1.68
+SpecularPowerMultiplierSunrise=0.8
+SpecularPowerMultiplierDay=0.95
+SpecularPowerMultiplierSunset=0.81
+SpecularPowerMultiplierNight=0.66
+SpecularPowerMultiplierInteriorDay=0.9
+SpecularPowerMultiplierInteriorNight=0.7
+SpecularFromLightSunrise=0.0
+SpecularFromLightDay=0.0
+SpecularFromLightSunset=0.0
+SpecularFromLightNight=0.0
+SpecularFromLightInteriorDay=0.0
+SpecularFromLightInteriorNight=0.0
+AmbientLightingIntensitySunrise=0.51
+AmbientLightingIntensityDay=0.64
+AmbientLightingIntensitySunset=0.54
+AmbientLightingIntensityNight=0.27
+AmbientLightingIntensityInteriorDay=0.39
+AmbientLightingIntensityInteriorNight=0.28
+AmbientLightingCurveSunrise=1.37
+AmbientLightingCurveDay=1.35
+AmbientLightingCurveSunset=1.36
+AmbientLightingCurveNight=1.56
+AmbientLightingCurveInteriorDay=1.28
+AmbientLightingCurveInteriorNight=1.54
+AmbientLightingDesaturationSunrise=0.34
+AmbientLightingDesaturationDay=0.31
+AmbientLightingDesaturationSunset=0.33
+AmbientLightingDesaturationNight=0.54
+AmbientLightingDesaturationInteriorDay=0.29
+AmbientLightingDesaturationInteriorNight=0.53
+AmbientColorFilterAmountSunrise=0.36
+AmbientColorFilterAmountDay=0.26
+AmbientColorFilterAmountSunset=0.31
+AmbientColorFilterAmountNight=0.41
+AmbientColorFilterAmountInteriorDay=0.07
+AmbientColorFilterAmountInteriorNight=0.05
+AmbientColorFilterTopSunrise=0.69, 0.651, 0.918
+AmbientColorFilterTopDay=0.925, 0.933, 0.98
+AmbientColorFilterTopSunset=0.714, 0.663, 0.929
+AmbientColorFilterTopNight=0.596, 0.651, 0.918
+AmbientColorFilterTopInteriorDay=0.757, 0.839, 0.969
+AmbientColorFilterTopInteriorNight=0.569, 0.671, 0.984
+AmbientColorFilterMiddleSunrise=0.0627, 0.125, 0.251
+AmbientColorFilterMiddleDay=0.145, 0.188, 0.239
+AmbientColorFilterMiddleSunset=0.0588, 0.0941, 0.184
+AmbientColorFilterMiddleNight=0.0392, 0.0745, 0.204
+AmbientColorFilterMiddleInteriorDay=0.0588, 0.114, 0.161
+AmbientColorFilterMiddleInteriorNight=0.0471, 0.114, 0.243
+AmbientColorFilterBottomSunrise=0, 0, 0
+AmbientColorFilterBottomDay=0, 0, 0
+AmbientColorFilterBottomSunset=0, 0, 0
+AmbientColorFilterBottomNight=0, 0, 0
+AmbientColorFilterBottomInteriorDay=0, 0, 0
+AmbientColorFilterBottomInteriorNight=0, 0, 0
+PointLightingIntensitySunrise=1.16
+PointLightingIntensityDay=1.11
+PointLightingIntensitySunset=1.17
+PointLightingIntensityNight=1.33
+PointLightingIntensityInteriorDay=1.15
+PointLightingIntensityInteriorNight=1.3
+PointLightingCurveSunrise=0.84
+PointLightingCurveDay=0.78
+PointLightingCurveSunset=0.84
+PointLightingCurveNight=0.91
+PointLightingCurveInteriorDay=0.83
+PointLightingCurveInteriorNight=0.91
+PointLightingDesaturationSunrise=0.0
+PointLightingDesaturationDay=0.0
+PointLightingDesaturationSunset=0.0
+PointLightingDesaturationNight=0.0
+PointLightingDesaturationInteriorDay=0.0
+PointLightingDesaturationInteriorNight=0.0
+ParticleLightsIntensitySunrise=0.69
+ParticleLightsIntensityDay=0.63
+ParticleLightsIntensitySunset=0.71
+ParticleLightsIntensityNight=0.82
+ParticleLightsIntensityInteriorDay=0.63
+ParticleLightsIntensityInteriorNight=0.85
+FogColorMultiplierSunrise=0.56
+FogColorMultiplierDay=0.6
+FogColorMultiplierSunset=0.57
+FogColorMultiplierNight=0.39
+FogColorMultiplierInteriorDay=0.57
+FogColorMultiplierInteriorNight=0.41
+FogColorCurveSunrise=1.28
+FogColorCurveDay=1.2
+FogColorCurveSunset=1.27
+FogColorCurveNight=1.41
+FogColorCurveInteriorDay=1.22
+FogColorCurveInteriorNight=1.39
+ColorPowSunrise=1.0
+ColorPowDay=1.0
+ColorPowSunset=1.0
+ColorPowNight=1.0
+ColorPowInteriorDay=1.0
+ColorPowInteriorNight=1.0
+DirectLightingColorFilterSunrise=0.906, 0.827, 0.992
+DirectLightingColorFilterDay=0.765, 0.816, 1
+DirectLightingColorFilterSunset=0.992, 0.835, 0.812
+DirectLightingColorFilterNight=0.725, 0.8, 0.992
+DirectLightingColorFilterInteriorDay=0.714, 0.686, 0.906
+DirectLightingColorFilterInteriorNight=0.408, 0.588, 0.973
+FogColorFilterSunrise=0.878, 0.82, 0.992
+FogColorFilterDay=0.894, 0.933, 0.996
+FogColorFilterSunset=0.784, 0.796, 0.988
+FogColorFilterNight=0.478, 0.776, 0.949
+FogColorFilterInteriorDay=1, 1, 1
+FogColorFilterInteriorNight=1, 1, 1
+DirectLightingColorFilterAmountSunrise=0.0
+DirectLightingColorFilterAmountDay=0.0
+DirectLightingColorFilterAmountSunset=0.0
+DirectLightingColorFilterAmountNight=0.0
+DirectLightingColorFilterAmountInteriorDay=0.0
+DirectLightingColorFilterAmountInteriorNight=0.0
+FogColorFilterAmountSunrise=0.0
+FogColorFilterAmountDay=0.0
+FogColorFilterAmountSunset=0.0
+FogColorFilterAmountNight=0.0
+FogColorFilterAmountInteriorDay=0.0
+FogColorFilterAmountInteriorNight=0.0
+DirectLightingIntensityDawn=0.8
+DirectLightingIntensityDusk=0.83
+DirectLightingCurveDawn=0.9
+DirectLightingCurveDusk=0.94
+DirectLightingDesaturationDawn=0.16
+DirectLightingDesaturationDusk=0.19
+DirectLightingColorFilterAmountDawn=0.0
+DirectLightingColorFilterAmountDusk=0.0
+DirectLightingColorFilterDawn=0.992, 0.98, 0.82
+DirectLightingColorFilterDusk=0.988, 0.737, 0.518
+SpecularAmountMultiplierDawn=1.51
+SpecularAmountMultiplierDusk=1.56
+SpecularPowerMultiplierDawn=0.76
+SpecularPowerMultiplierDusk=0.72
+SpecularFromLightDawn=0.0
+SpecularFromLightDusk=0.0
+AmbientLightingIntensityDawn=0.47
+AmbientLightingIntensityDusk=0.38
+AmbientLightingCurveDawn=1.46
+AmbientLightingCurveDusk=1.48
+AmbientLightingDesaturationDawn=0.43
+AmbientLightingDesaturationDusk=0.44
+AmbientColorFilterAmountDawn=0.32
+AmbientColorFilterAmountDusk=0.24
+AmbientColorFilterTopDawn=0.682, 0.745, 0.941
+AmbientColorFilterTopDusk=0.671, 0.686, 0.937
+AmbientColorFilterMiddleDawn=0.0431, 0.0471, 0.153
+AmbientColorFilterMiddleDusk=0.0706, 0.0824, 0.173
+AmbientColorFilterBottomDawn=0, 0, 0
+AmbientColorFilterBottomDusk=0, 0, 0
+PointLightingIntensityDawn=1.23
+PointLightingIntensityDusk=1.27
+PointLightingCurveDawn=0.87
+PointLightingCurveDusk=0.86
+PointLightingDesaturationDawn=0.0
+PointLightingDesaturationDusk=0.0
+ParticleLightsIntensityDawn=0.76
+ParticleLightsIntensityDusk=0.75
+FogColorMultiplierDawn=0.48
+FogColorMultiplierDusk=0.48
+FogColorCurveDawn=1.33
+FogColorCurveDusk=1.3
+FogColorFilterAmountDawn=0.0
+FogColorFilterAmountDusk=0.0
+FogColorFilterDawn=0.984, 0.733, 0.824
+FogColorFilterDusk=0.98, 0.737, 0.961
+ColorPowDawn=1.0
+ColorPowDusk=1.0
+[SKY]
+CloudsIntensitySunrise=0.77
+CloudsIntensityDay=0.83
+CloudsIntensitySunset=0.71
+CloudsIntensityNight=0.33
+CloudsIntensityInteriorDay=0.91
+CloudsIntensityInteriorNight=0.33
+CloudsCurveSunrise=1.44
+CloudsCurveDay=1.37
+CloudsCurveSunset=1.42
+CloudsCurveNight=1.66
+CloudsCurveInteriorDay=1.37
+CloudsCurveInteriorNight=1.55
+CloudsDesaturationSunrise=0.49
+CloudsDesaturationDay=0.62
+CloudsDesaturationSunset=0.59
+CloudsDesaturationNight=0.41
+CloudsDesaturationInteriorDay=0.53
+CloudsDesaturationInteriorNight=0.47
+CloudsOpacitySunrise=1.0
+CloudsOpacityDay=1.0
+CloudsOpacitySunset=1.0
+CloudsOpacityNight=1.0
+CloudsOpacityInteriorDay=1.0
+CloudsOpacityInteriorNight=1.0
+GradientIntensitySunrise=0.73
+GradientIntensityDay=0.76
+GradientIntensitySunset=0.72
+GradientIntensityNight=0.65
+GradientIntensityInteriorDay=0.74
+GradientIntensityInteriorNight=0.59
+GradientDesaturationSunrise=0.12
+GradientDesaturationDay=0.06
+GradientDesaturationSunset=0.11
+GradientDesaturationNight=0.04
+GradientDesaturationInteriorDay=0.07
+GradientDesaturationInteriorNight=0.03
+GradientTopIntensitySunrise=0.61
+GradientTopIntensityDay=0.68
+GradientTopIntensitySunset=0.63
+GradientTopIntensityNight=0.49
+GradientTopIntensityInteriorDay=0.69
+GradientTopIntensityInteriorNight=0.45
+GradientTopCurveSunrise=1.2
+GradientTopCurveDay=1.17
+GradientTopCurveSunset=1.21
+GradientTopCurveNight=1.32
+GradientTopCurveInteriorDay=1.14
+GradientTopCurveInteriorNight=1.35
+GradientMiddleIntensitySunrise=1.06
+GradientMiddleIntensityDay=0.81
+GradientMiddleIntensitySunset=1.06
+GradientMiddleIntensityNight=1.15
+GradientMiddleIntensityInteriorDay=1.11
+GradientMiddleIntensityInteriorNight=1.18
+GradientMiddleCurveSunrise=1.47
+GradientMiddleCurveDay=1.46
+GradientMiddleCurveSunset=1.49
+GradientMiddleCurveNight=1.59
+GradientMiddleCurveInteriorDay=1.48
+GradientMiddleCurveInteriorNight=1.58
+GradientHorizonIntensitySunrise=0.88
+GradientHorizonIntensityDay=1.07
+GradientHorizonIntensitySunset=0.91
+GradientHorizonIntensityNight=0.78
+GradientHorizonIntensityInteriorDay=1.12
+GradientHorizonIntensityInteriorNight=0.76
+GradientHorizonCurveSunrise=1.31
+GradientHorizonCurveDay=1.24
+GradientHorizonCurveSunset=1.3
+GradientHorizonCurveNight=1.46
+GradientHorizonCurveInteriorDay=1.25
+GradientHorizonCurveInteriorNight=1.42
+SunIntensitySunrise=4.23
+SunIntensityDay=4.51
+SunIntensitySunset=4.2
+SunIntensityNight=3.95
+SunIntensityInteriorDay=4.05
+SunIntensityInteriorNight=3.94
+SunDesaturationSunrise=0.0
+SunDesaturationDay=0.0
+SunDesaturationSunset=0.0
+SunDesaturationNight=0.0
+SunDesaturationInteriorDay=0.0
+SunDesaturationInteriorNight=0.0
+SunColorFilterSunrise=0.996, 0.894, 0.816
+SunColorFilterDay=1, 1, 1
+SunColorFilterSunset=0.992, 0.922, 0.851
+SunColorFilterNight=0.267, 0.0235, 0.0235
+SunColorFilterInteriorDay=1, 1, 1
+SunColorFilterInteriorNight=0.557, 0.0471, 0.0471
+SunGlowIntensitySunrise=0.6
+SunGlowIntensityDay=0.58
+SunGlowIntensitySunset=0.66
+SunGlowIntensityNight=0.44
+SunGlowIntensityInteriorDay=0.55
+SunGlowIntensityInteriorNight=0.4
+SunGlowHazinessSunrise=0.16
+SunGlowHazinessDay=0.24
+SunGlowHazinessSunset=0.16
+SunGlowHazinessNight=0.03
+SunGlowHazinessInteriorDay=0.22
+SunGlowHazinessInteriorNight=0.07
+MoonIntensitySunrise=0.77
+MoonIntensityDay=0.52
+MoonIntensitySunset=0.66
+MoonIntensityNight=1.23
+MoonIntensityInteriorDay=0.65
+MoonIntensityInteriorNight=1.21
+MoonCurveSunrise=0.79
+MoonCurveDay=0.68
+MoonCurveSunset=0.81
+MoonCurveNight=0.91
+MoonCurveInteriorDay=0.63
+MoonCurveInteriorNight=0.88
+MoonDesaturationSunrise=0.55
+MoonDesaturationDay=0.73
+MoonDesaturationSunset=0.5
+MoonDesaturationNight=0.22
+MoonDesaturationInteriorDay=0.61
+MoonDesaturationInteriorNight=0.25
+GradientTopColorFilterSunrise=0.804, 0.816, 0.984
+GradientTopColorFilterDay=0.776, 0.902, 0.988
+GradientTopColorFilterSunset=0.804, 0.827, 0.992
+GradientTopColorFilterNight=0.435, 0.651, 0.976
+GradientTopColorFilterInteriorDay=0.827, 0.925, 0.984
+GradientTopColorFilterInteriorNight=0.6, 0.643, 0.976
+GradientMiddleColorFilterSunrise=0.678, 0.631, 0.992
+GradientMiddleColorFilterDay=0.675, 0.765, 0.973
+GradientMiddleColorFilterSunset=0.686, 0.667, 0.988
+GradientMiddleColorFilterNight=0.271, 0.431, 0.835
+GradientMiddleColorFilterInteriorDay=0.8, 0.886, 0.988
+GradientMiddleColorFilterInteriorNight=0.361, 0.455, 0.878
+GradientHorizonColorFilterSunrise=0.871, 0.816, 0.988
+GradientHorizonColorFilterDay=0.643, 0.757, 0.988
+GradientHorizonColorFilterSunset=0.871, 0.796, 0.992
+GradientHorizonColorFilterNight=0.596, 0.812, 0.957
+GradientHorizonColorFilterInteriorDay=0.855, 0.906, 0.98
+GradientHorizonColorFilterInteriorNight=0.596, 0.769, 0.933
+CloudsColorFilterSunrise=0.831, 0.808, 0.988
+CloudsColorFilterDay=0.816, 0.878, 0.957
+CloudsColorFilterSunset=0.89, 0.839, 0.988
+CloudsColorFilterNight=0.698, 0.847, 0.98
+CloudsColorFilterInteriorDay=0.816, 0.871, 0.933
+CloudsColorFilterInteriorNight=0.62, 0.757, 0.98
+CloudsIntensityDawn=0.51
+CloudsIntensityDusk=0.48
+CloudsCurveDawn=1.53
+CloudsCurveDusk=1.48
+CloudsDesaturationDawn=0.54
+CloudsDesaturationDusk=0.48
+CloudsOpacityDawn=1.0
+CloudsOpacityDusk=1.0
+CloudsColorFilterDawn=0.992, 0.788, 0.973
+CloudsColorFilterDusk=0.992, 0.749, 0.957
+GradientIntensityDawn=0.71
+GradientIntensityDusk=0.7
+GradientDesaturationDawn=0.09
+GradientDesaturationDusk=0.09
+GradientTopIntensityDawn=0.56
+GradientTopIntensityDusk=0.57
+GradientTopCurveDawn=1.26
+GradientTopCurveDusk=1.27
+GradientTopColorFilterDawn=0.953, 0.851, 0.992
+GradientTopColorFilterDusk=0.906, 0.82, 0.984
+GradientMiddleIntensityDawn=1.1
+GradientMiddleIntensityDusk=1.1
+GradientMiddleCurveDawn=1.49
+GradientMiddleCurveDusk=1.52
+GradientMiddleColorFilterDawn=0.761, 0.592, 0.984
+GradientMiddleColorFilterDusk=0.592, 0.545, 0.976
+GradientHorizonIntensityDawn=0.82
+GradientHorizonIntensityDusk=0.85
+GradientHorizonCurveDawn=1.39
+GradientHorizonCurveDusk=1.31
+GradientHorizonColorFilterDawn=0.961, 0.725, 0.922
+GradientHorizonColorFilterDusk=0.988, 0.761, 0.937
+SunIntensityDawn=4.13
+SunIntensityDusk=4.11
+SunDesaturationDawn=0.0
+SunDesaturationDusk=0.0
+SunColorFilterDawn=0.984, 0.757, 0.671
+SunColorFilterDusk=0.98, 0.6, 0.502
+SunGlowIntensityDawn=0.45
+SunGlowIntensityDusk=0.5
+SunGlowHazinessDawn=0.11
+SunGlowHazinessDusk=0.1
+MoonIntensityDawn=1.08
+MoonIntensityDusk=1.06
+MoonCurveDawn=0.84
+MoonCurveDusk=0.88
+MoonDesaturationDawn=0.23
+MoonDesaturationDusk=0.31
+[OBJECT]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[VEGETATION]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[EYES]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[LIGHTSPRITE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[WINDOWLIGHT]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[VOLUMETRICFOG]
+IntensitySunrise=0.55
+IntensityDay=0.68
+IntensitySunset=0.53
+IntensityNight=0.29
+IntensityInteriorDay=0.66
+IntensityInteriorNight=0.27
+CurveSunrise=1.03
+CurveDay=1.09
+CurveSunset=1.02
+CurveNight=0.96
+CurveInteriorDay=1.07
+CurveInteriorNight=0.95
+LightingInfluenceSunrise=0.54
+LightingInfluenceDay=0.49
+LightingInfluenceSunset=0.55
+LightingInfluenceNight=0.63
+LightingInfluenceInteriorDay=0.49
+LightingInfluenceInteriorNight=0.69
+OpacitySunrise=0.33
+OpacityDay=0.35
+OpacitySunset=0.32
+OpacityNight=0.18
+OpacityInteriorDay=0.32
+OpacityInteriorNight=0.17
+IntensityDawn=0.43
+IntensityDusk=0.42
+CurveDawn=0.96
+CurveDusk=0.98
+LightingInfluenceDawn=0.59
+LightingInfluenceDusk=0.6
+OpacityDawn=0.23
+OpacityDusk=0.25
+[FIRE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[PARTICLE]
+IntensitySunrise=0.76
+IntensityDay=0.9
+IntensitySunset=0.75
+IntensityNight=0.58
+IntensityInteriorDay=0.92
+IntensityInteriorNight=0.54
+LightingInfluenceSunrise=1.23
+LightingInfluenceDay=1.18
+LightingInfluenceSunset=1.22
+LightingInfluenceNight=1.35
+LightingInfluenceInteriorDay=1.12
+LightingInfluenceInteriorNight=1.38
+IntensityDawn=0.64
+IntensityDusk=0.64
+LightingInfluenceDawn=1.25
+LightingInfluenceDusk=1.27
+[RAYS]
+SunRaysMultiplierSunrise=0.4
+SunRaysMultiplierDay=0.4
+SunRaysMultiplierSunset=0.4
+SunRaysMultiplierNight=0.4
+SunRaysMultiplierInteriorDay=0.4
+SunRaysMultiplierInteriorNight=0.4
+SunRaysMultiplierDawn=0.4
+SunRaysMultiplierDusk=0.4
+[IMAGEBASEDLIGHTING]
+AdditiveAmountSunrise=0.05
+AdditiveAmountDay=0.05
+AdditiveAmountSunset=0.05
+AdditiveAmountNight=0.05
+AdditiveAmountInteriorDay=0.05
+AdditiveAmountInteriorNight=0.05
+MultiplicativeAmountSunrise=0.0
+MultiplicativeAmountDay=0.0
+MultiplicativeAmountSunset=0.0
+MultiplicativeAmountNight=0.0
+MultiplicativeAmountInteriorDay=0.0
+MultiplicativeAmountInteriorNight=0.0
+ReflectiveAmountSunrise=0.1
+ReflectiveAmountDay=0.1
+ReflectiveAmountSunset=0.1
+ReflectiveAmountNight=0.1
+ReflectiveAmountInteriorDay=0.1
+ReflectiveAmountInteriorNight=0.1
+AdditiveAmountDawn=0.05
+AdditiveAmountDusk=0.05
+MultiplicativeAmountDawn=0.0
+MultiplicativeAmountDusk=0.0
+ReflectiveAmountDawn=0.1
+ReflectiveAmountDusk=0.1
+[WATER]
+WavesAmplitudeSunrise=1.0
+WavesAmplitudeDay=1.0
+WavesAmplitudeSunset=1.0
+WavesAmplitudeNight=1.0
+WavesAmplitudeInteriorDay=1.0
+WavesAmplitudeInteriorNight=1.0
+WavesAmplitudeDawn=1.0
+WavesAmplitudeDusk=1.0
+[CLOUDSHADOWS]
+OpacitySunrise=1.0
+OpacityDay=1.0
+OpacitySunset=1.0
+OpacityNight=1.0
+OpacityInteriorDay=1.0
+OpacityInteriorNight=1.0
+OpacityDawn=1.0
+OpacityDusk=1.0
+[VOLUMETRICRAYS]
+IntensitySunrise=0.2
+IntensityDay=0.2
+IntensitySunset=0.2
+IntensityNight=0.2
+IntensityInteriorDay=0.2
+IntensityInteriorNight=0.2
+DensitySunrise=1.0
+DensityDay=1.0
+DensitySunset=1.0
+DensityNight=1.0
+DensityInteriorDay=1.0
+DensityInteriorNight=1.0
+SkyColorAmountSunrise=0.5
+SkyColorAmountDay=0.5
+SkyColorAmountSunset=0.5
+SkyColorAmountNight=0.5
+SkyColorAmountInteriorDay=0.5
+SkyColorAmountInteriorNight=0.5
+IntensityDawn=0.2
+IntensityDusk=0.2
+DensityDawn=1.0
+DensityDusk=1.0
+SkyColorAmountDawn=0.5
+SkyColorAmountDusk=0.5
+[PROCEDURALSUN]
+GlowIntensitySunrise=0.4
+GlowIntensityDay=0.4
+GlowIntensitySunset=0.4
+GlowIntensityNight=0.4
+GlowIntensityInteriorDay=0.4
+GlowIntensityInteriorNight=0.4
+GlowCurveSunrise=10.0
+GlowCurveDay=10.0
+GlowCurveSunset=10.0
+GlowCurveNight=10.0
+GlowCurveInteriorDay=10.0
+GlowCurveInteriorNight=10.0
+GlowIntensityDawn=0.4
+GlowIntensityDusk=0.4
+GlowCurveDawn=10.0
+GlowCurveDusk=10.0
+[MIST]
+AnchorsAmountSunrise=1.0
+AnchorsAmountDay=1.0
+AnchorsAmountSunset=1.0
+AnchorsAmountNight=1.0
+AnchorsAmountInteriorDay=1.0
+AnchorsAmountInteriorNight=1.0
+SkyLightingAmountSunrise=1.0
+SkyLightingAmountDay=1.0
+SkyLightingAmountSunset=1.0
+SkyLightingAmountNight=1.0
+SkyLightingAmountInteriorDay=1.0
+SkyLightingAmountInteriorNight=1.0
+SunLightingAmountSunrise=0.1
+SunLightingAmountDay=0.1
+SunLightingAmountSunset=0.1
+SunLightingAmountNight=0.1
+SunLightingAmountInteriorDay=0.1
+SunLightingAmountInteriorNight=0.1
+DesaturationSunrise=0.0
+DesaturationDay=0.0
+DesaturationSunset=0.0
+DesaturationNight=0.0
+DesaturationInteriorDay=0.0
+DesaturationInteriorNight=0.0
+ColorFilterSunrise=1, 1, 1
+ColorFilterDay=1, 1, 1
+ColorFilterSunset=1, 1, 1
+ColorFilterNight=1, 1, 1
+ColorFilterInteriorDay=1, 1, 1
+ColorFilterInteriorNight=1, 1, 1
+RelativeToCameraSunrise=0.0
+RelativeToCameraDay=0.0
+RelativeToCameraSunset=0.0
+RelativeToCameraNight=0.0
+RelativeToCameraInteriorDay=0.0
+RelativeToCameraInteriorNight=0.0
+VerticalOffsetSunrise=-10.0
+VerticalOffsetDay=-10.0
+VerticalOffsetSunset=-10.0
+VerticalOffsetNight=-10.0
+VerticalOffsetInteriorDay=-10.0
+VerticalOffsetInteriorNight=-10.0
+DensitySunrise=1.5
+DensityDay=1.5
+DensitySunset=1.5
+DensityNight=1.5
+DensityInteriorDay=1.5
+DensityInteriorNight=1.5
+VerticalFadeSunrise=4.0
+VerticalFadeDay=4.0
+VerticalFadeSunset=4.0
+VerticalFadeNight=4.0
+VerticalFadeInteriorDay=4.0
+VerticalFadeInteriorNight=4.0
+DistanceFadeSunrise=0.0
+DistanceFadeDay=0.0
+DistanceFadeSunset=0.0
+DistanceFadeNight=0.0
+DistanceFadeInteriorDay=0.0
+DistanceFadeInteriorNight=0.0
+BottomTopSunrise=0.0
+BottomTopDay=0.0
+BottomTopSunset=0.0
+BottomTopNight=0.0
+BottomTopInteriorDay=0.0
+BottomTopInteriorNight=0.0
+ExponentialFadeSunrise=1.0
+ExponentialFadeDay=1.0
+ExponentialFadeSunset=1.0
+ExponentialFadeNight=1.0
+ExponentialFadeInteriorDay=1.0
+ExponentialFadeInteriorNight=1.0
+AnchorsAmountDawn=1.0
+AnchorsAmountDusk=1.0
+SkyLightingAmountDawn=1.0
+SkyLightingAmountDusk=1.0
+SunLightingAmountDawn=0.1
+SunLightingAmountDusk=0.1
+DesaturationDawn=0.0
+DesaturationDusk=0.0
+ColorFilterDawn=1, 1, 1
+ColorFilterDusk=1, 1, 1
+RelativeToCameraDawn=0.0
+RelativeToCameraDusk=0.0
+VerticalOffsetDawn=-10.0
+VerticalOffsetDusk=-10.0
+DensityDawn=1.5
+DensityDusk=1.5
+VerticalFadeDawn=4.0
+VerticalFadeDusk=4.0
+DistanceFadeDawn=0.0
+DistanceFadeDusk=0.0
+BottomTopDawn=0.0
+BottomTopDusk=0.0
+ExponentialFadeDawn=1.0
+ExponentialFadeDusk=1.0
+[AUTOAMBIENT]
+BlendingAmountDawn=1.0
+BlendingAmountSunrise=1.0
+BlendingAmountDay=1.0
+BlendingAmountSunset=1.0
+BlendingAmountDusk=1.0
+BlendingAmountNight=1.0
+BlendingAmountInteriorDay=1.0
+BlendingAmountInteriorNight=1.0
+TopIntensityDawn=1.0
+TopIntensitySunrise=1.0
+TopIntensityDay=1.0
+TopIntensitySunset=1.0
+TopIntensityDusk=1.0
+TopIntensityNight=1.0
+TopIntensityInteriorDay=1.0
+TopIntensityInteriorNight=1.0
+BottomIntensityDawn=0.2
+BottomIntensitySunrise=0.2
+BottomIntensityDay=0.2
+BottomIntensitySunset=0.2
+BottomIntensityDusk=0.2
+BottomIntensityNight=0.2
+BottomIntensityInteriorDay=0.2
+BottomIntensityInteriorNight=0.2
+BottomSaturationDawn=2.0
+BottomSaturationSunrise=2.0
+BottomSaturationDay=2.0
+BottomSaturationSunset=2.0
+BottomSaturationDusk=2.0
+BottomSaturationNight=2.0
+BottomSaturationInteriorDay=2.0
+BottomSaturationInteriorNight=2.0
+[CHARACTERGLOW]
+IntensityMultiplierDawn=1.0
+IntensityMultiplierSunrise=1.0
+IntensityMultiplierDay=1.0
+IntensityMultiplierSunset=1.0
+IntensityMultiplierDusk=1.0
+IntensityMultiplierNight=1.0
+IntensityMultiplierInteriorDay=1.0
+IntensityMultiplierInteriorNight=1.0
+PowerMultiplierDawn=1.0
+PowerMultiplierSunrise=1.0
+PowerMultiplierDay=1.0
+PowerMultiplierSunset=1.0
+PowerMultiplierDusk=1.0
+PowerMultiplierNight=1.0
+PowerMultiplierInteriorDay=1.0
+PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_spookyfog.ini b/enbseries/wt_spookyfog.ini
new file mode 100644
index 0000000..18805b5
--- /dev/null
+++ b/enbseries/wt_spookyfog.ini
@@ -0,0 +1,921 @@
+[BLOOM]
+AmountSunrise=1.0
+AmountDay=1.0
+AmountSunset=1.0
+AmountNight=1.0
+AmountInteriorDay=1.0
+AmountInteriorNight=1.0
+BlueShiftAmountSunrise=1.0
+BlueShiftAmountDay=1.0
+BlueShiftAmountSunset=1.0
+BlueShiftAmountNight=1.0
+BlueShiftAmountInteriorDay=1.0
+BlueShiftAmountInteriorNight=1.0
+AmountDawn=1.0
+AmountDusk=1.0
+BlueShiftAmountDawn=1.0
+BlueShiftAmountDusk=1.0
+[LENS]
+ReflectionIntensitySunrise=1.0
+ReflectionIntensityDay=1.0
+ReflectionIntensitySunset=1.0
+ReflectionIntensityNight=1.0
+ReflectionIntensityInteriorDay=1.0
+ReflectionIntensityInteriorNight=1.0
+ReflectionPowerSunrise=2.0
+ReflectionPowerDay=2.0
+ReflectionPowerSunset=2.0
+ReflectionPowerNight=2.0
+ReflectionPowerInteriorDay=2.0
+ReflectionPowerInteriorNight=2.0
+DirtIntensitySunrise=1.0
+DirtIntensityDay=1.0
+DirtIntensitySunset=1.0
+DirtIntensityNight=1.0
+DirtIntensityInteriorDay=1.0
+DirtIntensityInteriorNight=1.0
+DirtPowerSunrise=2.0
+DirtPowerDay=2.0
+DirtPowerSunset=2.0
+DirtPowerNight=2.0
+DirtPowerInteriorDay=2.0
+DirtPowerInteriorNight=2.0
+ReflectionIntensityDawn=1.0
+ReflectionIntensityDusk=1.0
+ReflectionPowerDawn=2.0
+ReflectionPowerDusk=2.0
+DirtIntensityDawn=1.0
+DirtIntensityDusk=1.0
+DirtPowerDawn=2.0
+DirtPowerDusk=2.0
+[SKYLIGHTING]
+AmbientMinLevelSunrise=0.1
+AmbientMinLevelDay=0.1
+AmbientMinLevelSunset=0.1
+AmbientMinLevelNight=0.1
+AmbientMinLevelInteriorDay=0.1
+AmbientMinLevelInteriorNight=0.1
+AmbientMinLevelDawn=0.1
+AmbientMinLevelDusk=0.1
+[ENVIRONMENT]
+DirectLightingIntensityDay=0.93
+DirectLightingIntensityNight=0.29
+DirectLightingIntensityInterior=1.014688
+DirectLightingCurveDay=1.17
+DirectLightingCurveNight=0.77
+DirectLightingCurveInterior=1.25
+DirectLightingDesaturationDay=0.16
+DirectLightingDesaturationNight=0.39
+DirectLightingDesaturationInterior=0.0
+SpecularAmountMultiplierDay=1.27
+SpecularAmountMultiplierNight=1.58
+SpecularAmountMultiplierInterior=1.0
+SpecularPowerMultiplierDay=1.201
+SpecularPowerMultiplierNight=0.771
+SpecularPowerMultiplierInterior=1.0
+SpecularFromLightDay=0.0
+SpecularFromLightNight=0.0
+SpecularFromLightInterior=0.0
+AmbientLightingIntensityDay=0.75
+AmbientLightingIntensityNight=0.33
+AmbientLightingIntensityInterior=0.914
+AmbientLightingCurveDay=1.15
+AmbientLightingCurveNight=1.35
+AmbientLightingCurveInterior=0.75
+AmbientLightingDesaturationDay=0.25
+AmbientLightingDesaturationNight=0.46
+AmbientLightingDesaturationInterior=0.0
+PointLightingIntensityDay=1.06
+PointLightingIntensityNight=1.22
+PointLightingIntensityInterior=0.825
+PointLightingCurveDay=0.89
+PointLightingCurveNight=0.95
+PointLightingCurveInterior=0.825
+PointLightingDesaturationDay=0.0
+PointLightingDesaturationNight=0.0
+PointLightingDesaturationInterior=0.0
+FogColorMultiplierDay=0.91
+FogColorMultiplierNight=0.19
+FogColorMultiplierInterior=0.5
+FogColorCurveDay=0.87
+FogColorCurveNight=1.32
+FogColorCurveInterior=1.0
+ColorPowDay=1.0
+ColorPowNight=1.0
+ColorPowInterior=0.9
+DirectLightingIntensitySunrise=0.78
+DirectLightingIntensitySunset=0.79
+DirectLightingIntensityInteriorDay=0.56
+DirectLightingIntensityInteriorNight=0.3
+DirectLightingCurveSunrise=1.05
+DirectLightingCurveSunset=1.03
+DirectLightingCurveInteriorDay=0.96
+DirectLightingCurveInteriorNight=0.7
+DirectLightingDesaturationSunrise=0.24
+DirectLightingDesaturationSunset=0.26
+DirectLightingDesaturationInteriorDay=0.26
+DirectLightingDesaturationInteriorNight=0.43
+SpecularAmountMultiplierSunrise=1.33
+SpecularAmountMultiplierSunset=1.3
+SpecularAmountMultiplierInteriorDay=1.33
+SpecularAmountMultiplierInteriorNight=1.55
+SpecularPowerMultiplierSunrise=0.971
+SpecularPowerMultiplierSunset=0.951
+SpecularPowerMultiplierInteriorDay=0.931
+SpecularPowerMultiplierInteriorNight=0.811
+SpecularFromLightSunrise=0.0
+SpecularFromLightSunset=0.0
+SpecularFromLightInteriorDay=0.0
+SpecularFromLightInteriorNight=0.0
+AmbientLightingIntensitySunrise=0.64
+AmbientLightingIntensitySunset=0.63
+AmbientLightingIntensityInteriorDay=0.58
+AmbientLightingIntensityInteriorNight=0.26
+AmbientLightingCurveSunrise=1.22
+AmbientLightingCurveSunset=1.2
+AmbientLightingCurveInteriorDay=1.41
+AmbientLightingCurveInteriorNight=1.52
+AmbientLightingDesaturationSunrise=0.3
+AmbientLightingDesaturationSunset=0.33
+AmbientLightingDesaturationInteriorDay=0.14
+AmbientLightingDesaturationInteriorNight=0.29
+AmbientColorFilterAmountSunrise=0.14
+AmbientColorFilterAmountDay=0.22
+AmbientColorFilterAmountSunset=0.16
+AmbientColorFilterAmountNight=0.06
+AmbientColorFilterAmountInteriorDay=0.09
+AmbientColorFilterAmountInteriorNight=0.06
+AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
+AmbientColorFilterTopDay=0.592, 0.722, 0.788
+AmbientColorFilterTopSunset=0.561, 0.627, 0.718
+AmbientColorFilterTopNight=0.502, 0.588, 0.933
+AmbientColorFilterTopInteriorDay=0.431, 0.478, 0.58
+AmbientColorFilterTopInteriorNight=0.18, 0.243, 0.337
+AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
+AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
+AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
+AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
+AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216
+AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102
+AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
+AmbientColorFilterBottomDay=0, 0.00784, 0.0314
+AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
+AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
+AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
+AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
+PointLightingIntensitySunrise=1.1
+PointLightingIntensitySunset=1.1
+PointLightingIntensityInteriorDay=1.05
+PointLightingIntensityInteriorNight=1.13
+PointLightingCurveSunrise=0.92
+PointLightingCurveSunset=0.9
+PointLightingCurveInteriorDay=0.78
+PointLightingCurveInteriorNight=0.85
+PointLightingDesaturationSunrise=0.0
+PointLightingDesaturationSunset=0.0
+PointLightingDesaturationInteriorDay=0.0
+PointLightingDesaturationInteriorNight=0.0
+ParticleLightsIntensitySunrise=0.63
+ParticleLightsIntensityDay=0.64
+ParticleLightsIntensitySunset=0.63
+ParticleLightsIntensityNight=0.66
+ParticleLightsIntensityInteriorDay=0.6
+ParticleLightsIntensityInteriorNight=0.66
+FogColorMultiplierSunrise=0.83
+FogColorMultiplierSunset=0.79
+FogColorMultiplierInteriorDay=0.66
+FogColorMultiplierInteriorNight=0.38
+FogColorCurveSunrise=1.03
+FogColorCurveSunset=0.97
+FogColorCurveInteriorDay=1.03
+FogColorCurveInteriorNight=1.47
+ColorPowSunrise=1.0
+ColorPowSunset=1.0
+ColorPowInteriorDay=1.0
+ColorPowInteriorNight=1.0
+IgnoreWeatherSystem=true
+DirectLightingColorFilterSunrise=0.98, 0.804, 0.635
+DirectLightingColorFilterDay=0.831, 0.863, 0.996
+DirectLightingColorFilterSunset=0.984, 0.694, 0.498
+DirectLightingColorFilterNight=0.922, 0.733, 0.937
+DirectLightingColorFilterInteriorDay=1, 1, 1
+DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933
+FogColorFilterSunrise=0.851, 0.714, 0.631
+FogColorFilterDay=1, 1, 1
+FogColorFilterSunset=0.753, 0.557, 0.502
+FogColorFilterNight=0.365, 0.537, 0.749
+FogColorFilterInteriorDay=1, 1, 1
+FogColorFilterInteriorNight=1, 1, 1
+DirectLightingColorFilterAmountSunrise=0.0
+DirectLightingColorFilterAmountDay=0.0
+DirectLightingColorFilterAmountSunset=0.0
+DirectLightingColorFilterAmountNight=0.0
+DirectLightingColorFilterAmountInteriorDay=0.0
+DirectLightingColorFilterAmountInteriorNight=0.0
+FogColorFilterAmountSunrise=0.0
+FogColorFilterAmountDay=0.0
+FogColorFilterAmountSunset=0.0
+FogColorFilterAmountNight=0.0
+FogColorFilterAmountInteriorDay=0.0
+FogColorFilterAmountInteriorNight=0.0
+DirectLightingIntensityDawn=0.51
+DirectLightingIntensityDusk=0.43
+DirectLightingCurveDawn=1.01
+DirectLightingCurveDusk=0.89
+DirectLightingDesaturationDawn=0.29
+DirectLightingDesaturationDusk=0.31
+DirectLightingColorFilterAmountDawn=0.0
+DirectLightingColorFilterAmountDusk=0.0
+DirectLightingColorFilterDawn=0.937, 0.718, 0.561
+DirectLightingColorFilterDusk=0.651, 0.424, 0.847
+SpecularAmountMultiplierDawn=1.47
+SpecularAmountMultiplierDusk=1.42
+SpecularPowerMultiplierDawn=0.82
+SpecularPowerMultiplierDusk=0.8
+SpecularFromLightDawn=0.0
+SpecularFromLightDusk=0.0
+AmbientLightingIntensityDawn=0.52
+AmbientLightingIntensityDusk=0.53
+AmbientLightingCurveDawn=1.27
+AmbientLightingCurveDusk=1.25
+AmbientLightingDesaturationDawn=0.35
+AmbientLightingDesaturationDusk=0.39
+AmbientColorFilterAmountDawn=0.1
+AmbientColorFilterAmountDusk=0.11
+AmbientColorFilterTopDawn=0.773, 0.792, 0.875
+AmbientColorFilterTopDusk=0.671, 0.671, 0.867
+AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
+AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
+AmbientColorFilterBottomDawn=0, 0, 0
+AmbientColorFilterBottomDusk=0, 0, 0
+PointLightingIntensityDawn=1.12
+PointLightingIntensityDusk=1.12
+PointLightingCurveDawn=0.96
+PointLightingCurveDusk=0.93
+PointLightingDesaturationDawn=0.0
+PointLightingDesaturationDusk=0.0
+ParticleLightsIntensityDawn=0.66
+ParticleLightsIntensityDusk=0.64
+FogColorMultiplierDawn=0.47
+FogColorMultiplierDusk=0.47
+FogColorCurveDawn=1.18
+FogColorCurveDusk=1.22
+FogColorFilterAmountDawn=0.0
+FogColorFilterAmountDusk=0.0
+FogColorFilterDawn=0.573, 0.384, 0.337
+FogColorFilterDusk=0.588, 0.494, 0.714
+ColorPowDawn=1.0
+ColorPowDusk=1.0
+[SKY]
+CloudsIntensityDay=0.910001
+CloudsIntensityNight=0.230001
+CloudsIntensityInterior=1.49
+CloudsCurveDay=1.09
+CloudsCurveNight=1.48
+CloudsCurveInterior=1.5
+CloudsDesaturationDay=0.09
+CloudsDesaturationNight=0.0
+CloudsDesaturationInterior=0.14
+GradientIntensityDay=0.920001
+GradientIntensityNight=0.270001
+GradientIntensityInterior=0.85
+GradientDesaturationDay=0.07
+GradientDesaturationNight=0.0
+GradientDesaturationInterior=0.325
+GradientTopIntensityDay=1.060001
+GradientTopIntensityNight=1.160001
+GradientTopIntensityInterior=5.6125
+GradientTopCurveDay=1.03
+GradientTopCurveNight=1.22
+GradientTopCurveInterior=2.15
+GradientMiddleIntensityDay=1.040001
+GradientMiddleIntensityNight=1.180001
+GradientMiddleIntensityInterior=2.4
+GradientMiddleCurveDay=1.25
+GradientMiddleCurveNight=1.42
+GradientMiddleCurveInterior=1.65
+GradientHorizonIntensityDay=1.06
+GradientHorizonIntensityNight=0.780001
+GradientHorizonIntensityInterior=2.33
+GradientHorizonCurveDay=0.97
+GradientHorizonCurveNight=1.09
+GradientHorizonCurveInterior=1.25
+SunIntensity=3.0
+SunDesaturation=0.0
+SunCoronaIntensity=0.001
+SunCoronaCurve=1.0
+SunCoronaDesaturation=0.0
+MoonIntensity=1.6
+MoonCurve=1.0
+MoonDesaturation=0.2
+CloudsIntensitySunrise=0.830001
+CloudsIntensitySunset=0.75
+CloudsIntensityInteriorDay=1.02
+CloudsIntensityInteriorNight=0.27
+CloudsCurveSunrise=1.14
+CloudsCurveSunset=1.14
+CloudsCurveInteriorDay=1.07
+CloudsCurveInteriorNight=1.56
+CloudsDesaturationSunrise=0.12
+CloudsDesaturationSunset=0.14
+CloudsDesaturationInteriorDay=0.05
+CloudsDesaturationInteriorNight=0.0
+GradientIntensitySunrise=0.850001
+GradientIntensitySunset=0.850001
+GradientIntensityInteriorDay=0.99
+GradientIntensityInteriorNight=0.270001
+GradientDesaturationSunrise=0.11
+GradientDesaturationSunset=0.13
+GradientDesaturationInteriorDay=0.06
+GradientDesaturationInteriorNight=0.0
+GradientTopIntensitySunrise=1.100001
+GradientTopIntensitySunset=1.1
+GradientTopIntensityInteriorDay=1.05
+GradientTopIntensityInteriorNight=1.48
+GradientTopCurveSunrise=1.09
+GradientTopCurveSunset=1.11
+GradientTopCurveInteriorDay=1.06
+GradientTopCurveInteriorNight=1.59
+GradientMiddleIntensitySunrise=1.080001
+GradientMiddleIntensitySunset=1.09
+GradientMiddleIntensityInteriorDay=1.1
+GradientMiddleIntensityInteriorNight=1.09
+GradientMiddleCurveSunrise=1.35
+GradientMiddleCurveSunset=1.33
+GradientMiddleCurveInteriorDay=1.22
+GradientMiddleCurveInteriorNight=1.34
+GradientHorizonIntensitySunrise=0.95
+GradientHorizonIntensitySunset=0.96
+GradientHorizonIntensityInteriorDay=1.02
+GradientHorizonIntensityInteriorNight=0.81
+GradientHorizonCurveSunrise=1.04
+GradientHorizonCurveSunset=1.02
+GradientHorizonCurveInteriorDay=0.95
+GradientHorizonCurveInteriorNight=1.08
+SunIntensitySunrise=4.33
+SunIntensityDay=4.52
+SunIntensitySunset=4.34
+SunIntensityNight=4.04
+SunIntensityInteriorDay=4.03
+SunIntensityInteriorNight=4.07
+SunDesaturationSunrise=0.0
+SunDesaturationDay=0.0
+SunDesaturationSunset=0.0
+SunDesaturationNight=0.0
+SunDesaturationInteriorDay=0.0
+SunDesaturationInteriorNight=0.0
+SunColorFilterSunrise=0.992, 0.839, 0.749
+SunColorFilterDay=0.973, 0.89, 0.8
+SunColorFilterSunset=0.992, 0.855, 0.678
+SunColorFilterNight=0.58, 0.0941, 0.0941
+SunColorFilterInteriorDay=0.98, 0.937, 0.847
+SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
+SunGlowIntensitySunrise=0.72
+SunGlowIntensityDay=0.64
+SunGlowIntensitySunset=0.79
+SunGlowIntensityNight=0.62
+SunGlowIntensityInteriorDay=0.64
+SunGlowIntensityInteriorNight=0.53
+SunGlowHazinessSunrise=0.03
+SunGlowHazinessDay=0.17
+SunGlowHazinessSunset=0.09
+SunGlowHazinessNight=0.02
+SunGlowHazinessInteriorDay=0.11
+SunGlowHazinessInteriorNight=0.01
+MoonIntensitySunrise=0.77
+MoonIntensityDay=0.53
+MoonIntensitySunset=0.73
+MoonIntensityNight=1.51
+MoonIntensityInteriorDay=0.69
+MoonIntensityInteriorNight=1.36
+MoonCurveSunrise=0.89
+MoonCurveDay=0.61
+MoonCurveSunset=0.84
+MoonCurveNight=0.91
+MoonCurveInteriorDay=0.59
+MoonCurveInteriorNight=0.9
+MoonDesaturationSunrise=0.21
+MoonDesaturationDay=0.49
+MoonDesaturationSunset=0.38
+MoonDesaturationNight=0.16
+MoonDesaturationInteriorDay=0.35
+MoonDesaturationInteriorNight=0.14
+CloudsOpacitySunrise=1.0
+CloudsOpacityDay=1.0
+CloudsOpacitySunset=1.0
+CloudsOpacityNight=1.0
+CloudsOpacityInteriorDay=1.0
+CloudsOpacityInteriorNight=1.0
+GradientTopColorFilterSunrise=0.894, 0.678, 0.533
+GradientTopColorFilterDay=1, 1, 1
+GradientTopColorFilterSunset=0.851, 0.557, 0.451
+GradientTopColorFilterNight=0.357, 0.459, 0.906
+GradientTopColorFilterInteriorDay=1, 1, 1
+GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
+GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329
+GradientMiddleColorFilterDay=1, 1, 1
+GradientMiddleColorFilterSunset=0.988, 0.647, 0.502
+GradientMiddleColorFilterNight=0.431, 0.545, 0.965
+GradientMiddleColorFilterInteriorDay=1, 1, 1
+GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
+GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
+GradientHorizonColorFilterDay=1, 1, 1
+GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
+GradientHorizonColorFilterNight=0.525, 0.875, 0.988
+GradientHorizonColorFilterInteriorDay=1, 1, 1
+GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
+CloudsColorFilterSunrise=0.992, 0.925, 0.882
+CloudsColorFilterDay=1, 1, 1
+CloudsColorFilterSunset=0.996, 0.918, 0.863
+CloudsColorFilterNight=0.686, 0.804, 0.969
+CloudsColorFilterInteriorDay=1, 1, 1
+CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
+CloudsIntensityDawn=0.42
+CloudsIntensityDusk=0.480001
+CloudsCurveDawn=1.28
+CloudsCurveDusk=1.3
+CloudsDesaturationDawn=0.05
+CloudsDesaturationDusk=0.04
+CloudsOpacityDawn=1.0
+CloudsOpacityDusk=1.0
+CloudsColorFilterDawn=0.929, 0.741, 0.827
+CloudsColorFilterDusk=0.8, 0.639, 0.867
+GradientIntensityDawn=0.58
+GradientIntensityDusk=0.530001
+GradientDesaturationDawn=0.04
+GradientDesaturationDusk=0.06
+GradientTopIntensityDawn=1.17
+GradientTopIntensityDusk=1.18
+GradientTopCurveDawn=1.13
+GradientTopCurveDusk=1.13
+GradientTopColorFilterDawn=0.733, 0.49, 0.459
+GradientTopColorFilterDusk=0.518, 0.412, 0.718
+GradientMiddleIntensityDawn=1.11
+GradientMiddleIntensityDusk=1.14
+GradientMiddleCurveDawn=1.41
+GradientMiddleCurveDusk=1.38
+GradientMiddleColorFilterDawn=0.957, 0.431, 0.314
+GradientMiddleColorFilterDusk=0.522, 0.376, 0.737
+GradientHorizonIntensityDawn=0.870001
+GradientHorizonIntensityDusk=0.89
+GradientHorizonCurveDawn=1.07
+GradientHorizonCurveDusk=1.05
+GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
+GradientHorizonColorFilterDusk=0.941, 0.4, 0.149
+SunIntensityDawn=4.14
+SunIntensityDusk=4.13
+SunDesaturationDawn=0.0
+SunDesaturationDusk=0.0
+SunColorFilterDawn=0.894, 0.612, 0.502
+SunColorFilterDusk=0.953, 0.592, 0.537
+SunGlowIntensityDawn=0.87
+SunGlowIntensityDusk=0.84
+SunGlowHazinessDawn=0.03
+SunGlowHazinessDusk=0.03
+MoonIntensityDawn=1.07
+MoonIntensityDusk=1.06
+MoonCurveDawn=0.88
+MoonCurveDusk=0.88
+MoonDesaturationDawn=0.19
+MoonDesaturationDusk=0.25
+[OBJECT]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[VEGETATION]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[EYES]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[LIGHTSPRITE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[WINDOWLIGHT]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[VOLUMETRICFOG]
+IntensitySunrise=0.89
+IntensityDay=0.98
+IntensitySunset=0.93
+IntensityNight=0.54
+IntensityInteriorDay=0.97
+IntensityInteriorNight=0.54
+CurveSunrise=0.91
+CurveDay=0.93
+CurveSunset=0.91
+CurveNight=0.75
+CurveInteriorDay=0.97
+CurveInteriorNight=0.77
+LightingInfluenceSunrise=0.87
+LightingInfluenceDay=1.04
+LightingInfluenceSunset=0.88
+LightingInfluenceNight=0.76
+LightingInfluenceInteriorDay=1.03
+LightingInfluenceInteriorNight=0.72
+OpacitySunrise=0.53
+OpacityDay=0.49
+OpacitySunset=0.52
+OpacityNight=0.58
+OpacityInteriorDay=0.46
+OpacityInteriorNight=0.59
+IntensityDawn=0.78
+IntensityDusk=0.77
+CurveDawn=0.85
+CurveDusk=0.86
+LightingInfluenceDawn=0.8
+LightingInfluenceDusk=0.81
+OpacityDawn=0.57
+OpacityDusk=0.56
+[FIRE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[PARTICLE]
+IntensitySunrise=0.83
+IntensityDay=0.89
+IntensitySunset=0.82
+IntensityNight=0.65
+IntensityInteriorDay=0.92
+IntensityInteriorNight=0.62
+LightingInfluenceSunrise=0.98
+LightingInfluenceDay=0.84
+LightingInfluenceSunset=0.96
+LightingInfluenceNight=1.11
+LightingInfluenceInteriorDay=0.86
+LightingInfluenceInteriorNight=1.12
+IntensityDawn=0.68
+IntensityDusk=0.7
+LightingInfluenceDawn=1.08
+LightingInfluenceDusk=1.05
+[RAYS]
+SunRaysMultiplierSunrise=0.4
+SunRaysMultiplierDay=0.4
+SunRaysMultiplierSunset=0.4
+SunRaysMultiplierNight=0.4
+SunRaysMultiplierInteriorDay=0.4
+SunRaysMultiplierInteriorNight=0.4
+SunRaysMultiplierDawn=0.4
+SunRaysMultiplierDusk=0.4
+[IMAGEBASEDLIGHTING]
+AdditiveAmountSunrise=0.05
+AdditiveAmountDay=0.05
+AdditiveAmountSunset=0.05
+AdditiveAmountNight=0.05
+AdditiveAmountInteriorDay=0.05
+AdditiveAmountInteriorNight=0.05
+MultiplicativeAmountSunrise=0.0
+MultiplicativeAmountDay=0.0
+MultiplicativeAmountSunset=0.0
+MultiplicativeAmountNight=0.0
+MultiplicativeAmountInteriorDay=0.0
+MultiplicativeAmountInteriorNight=0.0
+ReflectiveAmountSunrise=0.1
+ReflectiveAmountDay=0.1
+ReflectiveAmountSunset=0.1
+ReflectiveAmountNight=0.1
+ReflectiveAmountInteriorDay=0.1
+ReflectiveAmountInteriorNight=0.1
+AdditiveAmountDawn=0.05
+AdditiveAmountDusk=0.05
+MultiplicativeAmountDawn=0.0
+MultiplicativeAmountDusk=0.0
+ReflectiveAmountDawn=0.1
+ReflectiveAmountDusk=0.1
+[WATER]
+WavesAmplitudeSunrise=1.0
+WavesAmplitudeDay=1.0
+WavesAmplitudeSunset=1.0
+WavesAmplitudeNight=1.0
+WavesAmplitudeInteriorDay=1.0
+WavesAmplitudeInteriorNight=1.0
+WavesAmplitudeDawn=1.0
+WavesAmplitudeDusk=1.0
+[CLOUDSHADOWS]
+OpacitySunrise=1.0
+OpacityDay=1.0
+OpacitySunset=1.0
+OpacityNight=1.0
+OpacityInteriorDay=1.0
+OpacityInteriorNight=1.0
+OpacityDawn=1.0
+OpacityDusk=1.0
+[VOLUMETRICRAYS]
+IntensitySunrise=0.2
+IntensityDay=0.2
+IntensitySunset=0.2
+IntensityNight=0.2
+IntensityInteriorDay=0.2
+IntensityInteriorNight=0.2
+DensitySunrise=1.0
+DensityDay=1.0
+DensitySunset=1.0
+DensityNight=1.0
+DensityInteriorDay=1.0
+DensityInteriorNight=1.0
+SkyColorAmountSunrise=0.5
+SkyColorAmountDay=0.5
+SkyColorAmountSunset=0.5
+SkyColorAmountNight=0.5
+SkyColorAmountInteriorDay=0.5
+SkyColorAmountInteriorNight=0.5
+IntensityDawn=0.2
+IntensityDusk=0.2
+DensityDawn=1.0
+DensityDusk=1.0
+SkyColorAmountDawn=0.5
+SkyColorAmountDusk=0.5
+[PROCEDURALSUN]
+GlowIntensitySunrise=0.4
+GlowIntensityDay=0.4
+GlowIntensitySunset=0.4
+GlowIntensityNight=0.4
+GlowIntensityInteriorDay=0.4
+GlowIntensityInteriorNight=0.4
+GlowCurveSunrise=10.0
+GlowCurveDay=10.0
+GlowCurveSunset=10.0
+GlowCurveNight=10.0
+GlowCurveInteriorDay=10.0
+GlowCurveInteriorNight=10.0
+GlowIntensityDawn=0.4
+GlowIntensityDusk=0.4
+GlowCurveDawn=10.0
+GlowCurveDusk=10.0
+[MIST]
+AnchorsAmountSunrise=1.0
+AnchorsAmountDay=1.0
+AnchorsAmountSunset=1.0
+AnchorsAmountNight=1.0
+AnchorsAmountInteriorDay=1.0
+AnchorsAmountInteriorNight=1.0
+SkyLightingAmountSunrise=1.0
+SkyLightingAmountDay=1.0
+SkyLightingAmountSunset=1.0
+SkyLightingAmountNight=1.0
+SkyLightingAmountInteriorDay=1.0
+SkyLightingAmountInteriorNight=1.0
+SunLightingAmountSunrise=0.1
+SunLightingAmountDay=0.1
+SunLightingAmountSunset=0.1
+SunLightingAmountNight=0.1
+SunLightingAmountInteriorDay=0.1
+SunLightingAmountInteriorNight=0.1
+DesaturationSunrise=0.0
+DesaturationDay=0.0
+DesaturationSunset=0.0
+DesaturationNight=0.0
+DesaturationInteriorDay=0.0
+DesaturationInteriorNight=0.0
+ColorFilterSunrise=1, 1, 1
+ColorFilterDay=1, 1, 1
+ColorFilterSunset=1, 1, 1
+ColorFilterNight=1, 1, 1
+ColorFilterInteriorDay=1, 1, 1
+ColorFilterInteriorNight=1, 1, 1
+RelativeToCameraSunrise=0.0
+RelativeToCameraDay=0.0
+RelativeToCameraSunset=0.0
+RelativeToCameraNight=0.0
+RelativeToCameraInteriorDay=0.0
+RelativeToCameraInteriorNight=0.0
+VerticalOffsetSunrise=-10.0
+VerticalOffsetDay=-10.0
+VerticalOffsetSunset=-10.0
+VerticalOffsetNight=-10.0
+VerticalOffsetInteriorDay=-10.0
+VerticalOffsetInteriorNight=-10.0
+DensitySunrise=1.5
+DensityDay=1.5
+DensitySunset=1.5
+DensityNight=1.5
+DensityInteriorDay=1.5
+DensityInteriorNight=1.5
+VerticalFadeSunrise=4.0
+VerticalFadeDay=4.0
+VerticalFadeSunset=4.0
+VerticalFadeNight=4.0
+VerticalFadeInteriorDay=4.0
+VerticalFadeInteriorNight=4.0
+DistanceFadeSunrise=0.0
+DistanceFadeDay=0.0
+DistanceFadeSunset=0.0
+DistanceFadeNight=0.0
+DistanceFadeInteriorDay=0.0
+DistanceFadeInteriorNight=0.0
+BottomTopSunrise=0.0
+BottomTopDay=0.0
+BottomTopSunset=0.0
+BottomTopNight=0.0
+BottomTopInteriorDay=0.0
+BottomTopInteriorNight=0.0
+ExponentialFadeSunrise=1.0
+ExponentialFadeDay=1.0
+ExponentialFadeSunset=1.0
+ExponentialFadeNight=1.0
+ExponentialFadeInteriorDay=1.0
+ExponentialFadeInteriorNight=1.0
+AnchorsAmountDawn=1.0
+AnchorsAmountDusk=1.0
+SkyLightingAmountDawn=1.0
+SkyLightingAmountDusk=1.0
+SunLightingAmountDawn=0.1
+SunLightingAmountDusk=0.1
+DesaturationDawn=0.0
+DesaturationDusk=0.0
+ColorFilterDawn=1, 1, 1
+ColorFilterDusk=1, 1, 1
+RelativeToCameraDawn=0.0
+RelativeToCameraDusk=0.0
+VerticalOffsetDawn=-10.0
+VerticalOffsetDusk=-10.0
+DensityDawn=1.5
+DensityDusk=1.5
+VerticalFadeDawn=4.0
+VerticalFadeDusk=4.0
+DistanceFadeDawn=0.0
+DistanceFadeDusk=0.0
+BottomTopDawn=0.0
+BottomTopDusk=0.0
+ExponentialFadeDawn=1.0
+ExponentialFadeDusk=1.0
+[AUTOAMBIENT]
+BlendingAmountDawn=1.0
+BlendingAmountSunrise=1.0
+BlendingAmountDay=1.0
+BlendingAmountSunset=1.0
+BlendingAmountDusk=1.0
+BlendingAmountNight=1.0
+BlendingAmountInteriorDay=1.0
+BlendingAmountInteriorNight=1.0
+TopIntensityDawn=1.0
+TopIntensitySunrise=1.0
+TopIntensityDay=1.0
+TopIntensitySunset=1.0
+TopIntensityDusk=1.0
+TopIntensityNight=1.0
+TopIntensityInteriorDay=1.0
+TopIntensityInteriorNight=1.0
+BottomIntensityDawn=0.2
+BottomIntensitySunrise=0.2
+BottomIntensityDay=0.2
+BottomIntensitySunset=0.2
+BottomIntensityDusk=0.2
+BottomIntensityNight=0.2
+BottomIntensityInteriorDay=0.2
+BottomIntensityInteriorNight=0.2
+BottomSaturationDawn=2.0
+BottomSaturationSunrise=2.0
+BottomSaturationDay=2.0
+BottomSaturationSunset=2.0
+BottomSaturationDusk=2.0
+BottomSaturationNight=2.0
+BottomSaturationInteriorDay=2.0
+BottomSaturationInteriorNight=2.0
+[CHARACTERGLOW]
+IntensityMultiplierDawn=1.0
+IntensityMultiplierSunrise=1.0
+IntensityMultiplierDay=1.0
+IntensityMultiplierSunset=1.0
+IntensityMultiplierDusk=1.0
+IntensityMultiplierNight=1.0
+IntensityMultiplierInteriorDay=1.0
+IntensityMultiplierInteriorNight=1.0
+PowerMultiplierDawn=1.0
+PowerMultiplierSunrise=1.0
+PowerMultiplierDay=1.0
+PowerMultiplierSunset=1.0
+PowerMultiplierDusk=1.0
+PowerMultiplierNight=1.0
+PowerMultiplierInteriorDay=1.0
+PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_warm.ini b/enbseries/wt_warm.ini
new file mode 100644
index 0000000..e302bb4
--- /dev/null
+++ b/enbseries/wt_warm.ini
@@ -0,0 +1,921 @@
+[BLOOM]
+AmountSunrise=1.0
+AmountDay=1.0
+AmountSunset=1.0
+AmountNight=1.0
+AmountInteriorDay=1.0
+AmountInteriorNight=1.0
+BlueShiftAmountSunrise=1.0
+BlueShiftAmountDay=1.0
+BlueShiftAmountSunset=1.0
+BlueShiftAmountNight=1.0
+BlueShiftAmountInteriorDay=1.0
+BlueShiftAmountInteriorNight=1.0
+AmountDawn=1.0
+AmountDusk=1.0
+BlueShiftAmountDawn=1.0
+BlueShiftAmountDusk=1.0
+[LENS]
+ReflectionIntensitySunrise=1.0
+ReflectionIntensityDay=1.0
+ReflectionIntensitySunset=1.0
+ReflectionIntensityNight=1.0
+ReflectionIntensityInteriorDay=1.0
+ReflectionIntensityInteriorNight=1.0
+ReflectionPowerSunrise=2.0
+ReflectionPowerDay=2.0
+ReflectionPowerSunset=2.0
+ReflectionPowerNight=2.0
+ReflectionPowerInteriorDay=2.0
+ReflectionPowerInteriorNight=2.0
+DirtIntensitySunrise=1.0
+DirtIntensityDay=1.0
+DirtIntensitySunset=1.0
+DirtIntensityNight=1.0
+DirtIntensityInteriorDay=1.0
+DirtIntensityInteriorNight=1.0
+DirtPowerSunrise=2.0
+DirtPowerDay=2.0
+DirtPowerSunset=2.0
+DirtPowerNight=2.0
+DirtPowerInteriorDay=2.0
+DirtPowerInteriorNight=2.0
+ReflectionIntensityDawn=1.0
+ReflectionIntensityDusk=1.0
+ReflectionPowerDawn=2.0
+ReflectionPowerDusk=2.0
+DirtIntensityDawn=1.0
+DirtIntensityDusk=1.0
+DirtPowerDawn=2.0
+DirtPowerDusk=2.0
+[SKYLIGHTING]
+AmbientMinLevelSunrise=0.1
+AmbientMinLevelDay=0.1
+AmbientMinLevelSunset=0.1
+AmbientMinLevelNight=0.1
+AmbientMinLevelInteriorDay=0.1
+AmbientMinLevelInteriorNight=0.1
+AmbientMinLevelDawn=0.1
+AmbientMinLevelDusk=0.1
+[ENVIRONMENT]
+DirectLightingIntensityDay=1.39
+DirectLightingIntensityNight=0.8
+DirectLightingIntensityInterior=1.014688
+DirectLightingCurveDay=1.12
+DirectLightingCurveNight=0.8
+DirectLightingCurveInterior=1.25
+DirectLightingDesaturationDay=0.51
+DirectLightingDesaturationNight=0.47
+DirectLightingDesaturationInterior=0.0
+SpecularAmountMultiplierDay=1.27
+SpecularAmountMultiplierNight=1.58
+SpecularAmountMultiplierInterior=1.0
+SpecularPowerMultiplierDay=1.201
+SpecularPowerMultiplierNight=0.771
+SpecularPowerMultiplierInterior=1.0
+SpecularFromLightDay=0.0
+SpecularFromLightNight=0.0
+SpecularFromLightInterior=0.0
+AmbientLightingIntensityDay=0.87
+AmbientLightingIntensityNight=0.66
+AmbientLightingIntensityInterior=0.914
+AmbientLightingCurveDay=1.14
+AmbientLightingCurveNight=1.35
+AmbientLightingCurveInterior=0.75
+AmbientLightingDesaturationDay=0.25
+AmbientLightingDesaturationNight=0.46
+AmbientLightingDesaturationInterior=0.0
+PointLightingIntensityDay=1.06
+PointLightingIntensityNight=1.22
+PointLightingIntensityInterior=0.825
+PointLightingCurveDay=0.89
+PointLightingCurveNight=0.95
+PointLightingCurveInterior=0.825
+PointLightingDesaturationDay=0.0
+PointLightingDesaturationNight=0.0
+PointLightingDesaturationInterior=0.0
+FogColorMultiplierDay=0.32
+FogColorMultiplierNight=0.2
+FogColorMultiplierInterior=0.5
+FogColorCurveDay=1.06
+FogColorCurveNight=1.3
+FogColorCurveInterior=1.0
+ColorPowDay=1.0
+ColorPowNight=1.0
+ColorPowInterior=0.9
+DirectLightingIntensitySunrise=1.22
+DirectLightingIntensitySunset=1.22
+DirectLightingIntensityInteriorDay=0.59
+DirectLightingIntensityInteriorNight=0.28
+DirectLightingCurveSunrise=1.05
+DirectLightingCurveSunset=1.04
+DirectLightingCurveInteriorDay=1.54
+DirectLightingCurveInteriorNight=1.3
+DirectLightingDesaturationSunrise=0.48
+DirectLightingDesaturationSunset=0.42
+DirectLightingDesaturationInteriorDay=0.58
+DirectLightingDesaturationInteriorNight=0.49
+SpecularAmountMultiplierSunrise=1.33
+SpecularAmountMultiplierSunset=1.3
+SpecularAmountMultiplierInteriorDay=1.33
+SpecularAmountMultiplierInteriorNight=1.55
+SpecularPowerMultiplierSunrise=0.971
+SpecularPowerMultiplierSunset=0.951
+SpecularPowerMultiplierInteriorDay=0.931
+SpecularPowerMultiplierInteriorNight=0.811
+SpecularFromLightSunrise=0.0
+SpecularFromLightSunset=0.0
+SpecularFromLightInteriorDay=0.0
+SpecularFromLightInteriorNight=0.0
+AmbientLightingIntensitySunrise=0.78
+AmbientLightingIntensitySunset=0.79
+AmbientLightingIntensityInteriorDay=0.54
+AmbientLightingIntensityInteriorNight=0.34
+AmbientLightingCurveSunrise=1.22
+AmbientLightingCurveSunset=1.2
+AmbientLightingCurveInteriorDay=1.22
+AmbientLightingCurveInteriorNight=1.34
+AmbientLightingDesaturationSunrise=0.3
+AmbientLightingDesaturationSunset=0.33
+AmbientLightingDesaturationInteriorDay=0.14
+AmbientLightingDesaturationInteriorNight=0.29
+AmbientColorFilterAmountSunrise=0.3
+AmbientColorFilterAmountDay=0.23
+AmbientColorFilterAmountSunset=0.31
+AmbientColorFilterAmountNight=0.32
+AmbientColorFilterAmountInteriorDay=0.06
+AmbientColorFilterAmountInteriorNight=0.04
+AmbientColorFilterTopSunrise=0.816, 0.686, 0.596
+AmbientColorFilterTopDay=0.788, 0.729, 0.592
+AmbientColorFilterTopSunset=0.718, 0.592, 0.561
+AmbientColorFilterTopNight=0.502, 0.588, 0.933
+AmbientColorFilterTopInteriorDay=0.282, 0.314, 0.384
+AmbientColorFilterTopInteriorNight=0.18, 0.243, 0.337
+AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
+AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
+AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
+AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
+AmbientColorFilterMiddleInteriorDay=0.0784, 0.106, 0.133
+AmbientColorFilterMiddleInteriorNight=0.0353, 0.051, 0.0667
+AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
+AmbientColorFilterBottomDay=0, 0.00784, 0.0314
+AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
+AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
+AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
+AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
+PointLightingIntensitySunrise=1.1
+PointLightingIntensitySunset=1.1
+PointLightingIntensityInteriorDay=1.02
+PointLightingIntensityInteriorNight=1.04
+PointLightingCurveSunrise=0.92
+PointLightingCurveSunset=0.9
+PointLightingCurveInteriorDay=0.88
+PointLightingCurveInteriorNight=0.82
+PointLightingDesaturationSunrise=0.0
+PointLightingDesaturationSunset=0.0
+PointLightingDesaturationInteriorDay=0.0
+PointLightingDesaturationInteriorNight=0.0
+ParticleLightsIntensitySunrise=0.63
+ParticleLightsIntensityDay=0.64
+ParticleLightsIntensitySunset=0.63
+ParticleLightsIntensityNight=0.66
+ParticleLightsIntensityInteriorDay=0.6
+ParticleLightsIntensityInteriorNight=0.66
+FogColorMultiplierSunrise=0.27
+FogColorMultiplierSunset=0.26
+FogColorMultiplierInteriorDay=0.31
+FogColorMultiplierInteriorNight=0.22
+FogColorCurveSunrise=1.15
+FogColorCurveSunset=1.11
+FogColorCurveInteriorDay=1.11
+FogColorCurveInteriorNight=1.47
+ColorPowSunrise=1.0
+ColorPowSunset=1.0
+ColorPowInteriorDay=1.0
+ColorPowInteriorNight=1.0
+IgnoreWeatherSystem=true
+DirectLightingColorFilterSunrise=0.98, 0.804, 0.635
+DirectLightingColorFilterDay=1, 0.875, 0.733
+DirectLightingColorFilterSunset=0.984, 0.694, 0.498
+DirectLightingColorFilterNight=0.922, 0.733, 0.937
+DirectLightingColorFilterInteriorDay=1, 1, 1
+DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933
+FogColorFilterSunrise=0.949, 0.706, 0.533
+FogColorFilterDay=0.992, 0.937, 0.812
+FogColorFilterSunset=0.871, 0.553, 0.384
+FogColorFilterNight=0.447, 0.804, 0.973
+FogColorFilterInteriorDay=1, 1, 1
+FogColorFilterInteriorNight=1, 1, 1
+DirectLightingColorFilterAmountSunrise=0.0
+DirectLightingColorFilterAmountDay=0.0
+DirectLightingColorFilterAmountSunset=0.0
+DirectLightingColorFilterAmountNight=0.0
+DirectLightingColorFilterAmountInteriorDay=0.0
+DirectLightingColorFilterAmountInteriorNight=0.0
+FogColorFilterAmountSunrise=0.0
+FogColorFilterAmountDay=0.0
+FogColorFilterAmountSunset=0.0
+FogColorFilterAmountNight=0.0
+FogColorFilterAmountInteriorDay=0.0
+FogColorFilterAmountInteriorNight=0.0
+DirectLightingIntensityDawn=1.11
+DirectLightingIntensityDusk=0.95
+DirectLightingCurveDawn=0.91
+DirectLightingCurveDusk=0.91
+DirectLightingDesaturationDawn=0.35
+DirectLightingDesaturationDusk=0.37
+DirectLightingColorFilterAmountDawn=0.0
+DirectLightingColorFilterAmountDusk=0.0
+DirectLightingColorFilterDawn=0.937, 0.718, 0.561
+DirectLightingColorFilterDusk=0.847, 0.529, 0.424
+SpecularAmountMultiplierDawn=1.47
+SpecularAmountMultiplierDusk=1.42
+SpecularPowerMultiplierDawn=0.82
+SpecularPowerMultiplierDusk=0.8
+SpecularFromLightDawn=0.0
+SpecularFromLightDusk=0.0
+AmbientLightingIntensityDawn=0.73
+AmbientLightingIntensityDusk=0.75
+AmbientLightingCurveDawn=1.27
+AmbientLightingCurveDusk=1.25
+AmbientLightingDesaturationDawn=0.35
+AmbientLightingDesaturationDusk=0.39
+AmbientColorFilterAmountDawn=0.27
+AmbientColorFilterAmountDusk=0.25
+AmbientColorFilterTopDawn=0.878, 0.776, 0.843
+AmbientColorFilterTopDusk=0.867, 0.671, 0.745
+AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
+AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
+AmbientColorFilterBottomDawn=0, 0, 0
+AmbientColorFilterBottomDusk=0, 0, 0
+PointLightingIntensityDawn=1.12
+PointLightingIntensityDusk=1.12
+PointLightingCurveDawn=0.96
+PointLightingCurveDusk=0.93
+PointLightingDesaturationDawn=0.0
+PointLightingDesaturationDusk=0.0
+ParticleLightsIntensityDawn=0.66
+ParticleLightsIntensityDusk=0.64
+FogColorMultiplierDawn=0.23
+FogColorMultiplierDusk=0.23
+FogColorCurveDawn=1.25
+FogColorCurveDusk=1.27
+FogColorFilterAmountDawn=0.0
+FogColorFilterAmountDusk=0.0
+FogColorFilterDawn=0.706, 0.263, 0.204
+FogColorFilterDusk=0.753, 0.255, 0.141
+ColorPowDawn=1.0
+ColorPowDusk=1.0
+[SKY]
+CloudsIntensityDay=1.030001
+CloudsIntensityNight=0.600001
+CloudsIntensityInterior=1.49
+CloudsCurveDay=1.02
+CloudsCurveNight=1.54
+CloudsCurveInterior=1.5
+CloudsDesaturationDay=0.43
+CloudsDesaturationNight=0.19
+CloudsDesaturationInterior=0.14
+GradientIntensityDay=1.430001
+GradientIntensityNight=1.060001
+GradientIntensityInterior=0.85
+GradientDesaturationDay=0.47
+GradientDesaturationNight=0.12
+GradientDesaturationInterior=0.325
+GradientTopIntensityDay=1.060001
+GradientTopIntensityNight=1.160001
+GradientTopIntensityInterior=5.6125
+GradientTopCurveDay=1.03
+GradientTopCurveNight=1.22
+GradientTopCurveInterior=2.15
+GradientMiddleIntensityDay=1.040001
+GradientMiddleIntensityNight=1.180001
+GradientMiddleIntensityInterior=2.4
+GradientMiddleCurveDay=1.25
+GradientMiddleCurveNight=1.42
+GradientMiddleCurveInterior=1.65
+GradientHorizonIntensityDay=1.06
+GradientHorizonIntensityNight=0.810001
+GradientHorizonIntensityInterior=2.33
+GradientHorizonCurveDay=0.99
+GradientHorizonCurveNight=1.09
+GradientHorizonCurveInterior=1.25
+SunIntensity=3.0
+SunDesaturation=0.0
+SunCoronaIntensity=0.001
+SunCoronaCurve=1.0
+SunCoronaDesaturation=0.0
+MoonIntensity=1.6
+MoonCurve=1.0
+MoonDesaturation=0.2
+CloudsIntensitySunrise=0.950001
+CloudsIntensitySunset=0.87
+CloudsIntensityInteriorDay=0.98
+CloudsIntensityInteriorNight=0.67
+CloudsCurveSunrise=1.14
+CloudsCurveSunset=1.15
+CloudsCurveInteriorDay=1.07
+CloudsCurveInteriorNight=1.56
+CloudsDesaturationSunrise=0.33
+CloudsDesaturationSunset=0.35
+CloudsDesaturationInteriorDay=0.6
+CloudsDesaturationInteriorNight=0.0
+GradientIntensitySunrise=1.310001
+GradientIntensitySunset=1.270001
+GradientIntensityInteriorDay=1.39
+GradientIntensityInteriorNight=1.030001
+GradientDesaturationSunrise=0.35
+GradientDesaturationSunset=0.35
+GradientDesaturationInteriorDay=0.41
+GradientDesaturationInteriorNight=0.1
+GradientTopIntensitySunrise=1.100001
+GradientTopIntensitySunset=1.1
+GradientTopIntensityInteriorDay=1.05
+GradientTopIntensityInteriorNight=1.48
+GradientTopCurveSunrise=1.09
+GradientTopCurveSunset=1.11
+GradientTopCurveInteriorDay=1.06
+GradientTopCurveInteriorNight=1.59
+GradientMiddleIntensitySunrise=1.080001
+GradientMiddleIntensitySunset=1.1
+GradientMiddleIntensityInteriorDay=1.1
+GradientMiddleIntensityInteriorNight=1.09
+GradientMiddleCurveSunrise=1.35
+GradientMiddleCurveSunset=1.33
+GradientMiddleCurveInteriorDay=1.22
+GradientMiddleCurveInteriorNight=1.34
+GradientHorizonIntensitySunrise=0.95
+GradientHorizonIntensitySunset=0.96
+GradientHorizonIntensityInteriorDay=1.02
+GradientHorizonIntensityInteriorNight=0.81
+GradientHorizonCurveSunrise=1.04
+GradientHorizonCurveSunset=1.02
+GradientHorizonCurveInteriorDay=0.95
+GradientHorizonCurveInteriorNight=1.08
+SunIntensitySunrise=4.33
+SunIntensityDay=4.52
+SunIntensitySunset=4.34
+SunIntensityNight=4.04
+SunIntensityInteriorDay=4.03
+SunIntensityInteriorNight=4.07
+SunDesaturationSunrise=0.0
+SunDesaturationDay=0.0
+SunDesaturationSunset=0.0
+SunDesaturationNight=0.0
+SunDesaturationInteriorDay=0.0
+SunDesaturationInteriorNight=0.0
+SunColorFilterSunrise=0.992, 0.839, 0.749
+SunColorFilterDay=0.973, 0.89, 0.8
+SunColorFilterSunset=0.992, 0.855, 0.678
+SunColorFilterNight=0.58, 0.0941, 0.0941
+SunColorFilterInteriorDay=0.98, 0.937, 0.847
+SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
+SunGlowIntensitySunrise=0.72
+SunGlowIntensityDay=0.64
+SunGlowIntensitySunset=0.79
+SunGlowIntensityNight=0.62
+SunGlowIntensityInteriorDay=0.64
+SunGlowIntensityInteriorNight=0.53
+SunGlowHazinessSunrise=0.03
+SunGlowHazinessDay=0.17
+SunGlowHazinessSunset=0.09
+SunGlowHazinessNight=0.02
+SunGlowHazinessInteriorDay=0.11
+SunGlowHazinessInteriorNight=0.01
+MoonIntensitySunrise=0.77
+MoonIntensityDay=0.53
+MoonIntensitySunset=0.73
+MoonIntensityNight=1.51
+MoonIntensityInteriorDay=0.69
+MoonIntensityInteriorNight=1.36
+MoonCurveSunrise=0.89
+MoonCurveDay=0.61
+MoonCurveSunset=0.84
+MoonCurveNight=0.91
+MoonCurveInteriorDay=0.59
+MoonCurveInteriorNight=0.9
+MoonDesaturationSunrise=0.21
+MoonDesaturationDay=0.49
+MoonDesaturationSunset=0.38
+MoonDesaturationNight=0.16
+MoonDesaturationInteriorDay=0.35
+MoonDesaturationInteriorNight=0.14
+CloudsOpacitySunrise=1.0
+CloudsOpacityDay=1.0
+CloudsOpacitySunset=1.0
+CloudsOpacityNight=1.0
+CloudsOpacityInteriorDay=1.0
+CloudsOpacityInteriorNight=1.0
+GradientTopColorFilterSunrise=0.894, 0.678, 0.533
+GradientTopColorFilterDay=0.98, 0.945, 0.871
+GradientTopColorFilterSunset=0.851, 0.557, 0.451
+GradientTopColorFilterNight=0.357, 0.459, 0.906
+GradientTopColorFilterInteriorDay=1, 1, 1
+GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
+GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329
+GradientMiddleColorFilterDay=0.988, 0.886, 0.745
+GradientMiddleColorFilterSunset=0.988, 0.647, 0.502
+GradientMiddleColorFilterNight=0.431, 0.545, 0.965
+GradientMiddleColorFilterInteriorDay=1, 1, 1
+GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
+GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
+GradientHorizonColorFilterDay=1, 1, 1
+GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
+GradientHorizonColorFilterNight=0.525, 0.875, 0.988
+GradientHorizonColorFilterInteriorDay=1, 1, 1
+GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
+CloudsColorFilterSunrise=0.992, 0.929, 0.875
+CloudsColorFilterDay=1, 1, 1
+CloudsColorFilterSunset=0.996, 0.914, 0.863
+CloudsColorFilterNight=0.682, 0.8, 0.965
+CloudsColorFilterInteriorDay=1, 1, 1
+CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
+CloudsIntensityDawn=0.83
+CloudsIntensityDusk=0.740001
+CloudsCurveDawn=1.28
+CloudsCurveDusk=1.3
+CloudsDesaturationDawn=0.26
+CloudsDesaturationDusk=0.32
+CloudsOpacityDawn=1.0
+CloudsOpacityDusk=1.0
+CloudsColorFilterDawn=0.953, 0.678, 0.529
+CloudsColorFilterDusk=0.827, 0.565, 0.537
+GradientIntensityDawn=1.13
+GradientIntensityDusk=1.140001
+GradientDesaturationDawn=0.22
+GradientDesaturationDusk=0.22
+GradientTopIntensityDawn=1.17
+GradientTopIntensityDusk=1.18
+GradientTopCurveDawn=1.13
+GradientTopCurveDusk=1.13
+GradientTopColorFilterDawn=0.733, 0.49, 0.459
+GradientTopColorFilterDusk=0.718, 0.463, 0.412
+GradientMiddleIntensityDawn=1.11
+GradientMiddleIntensityDusk=1.14
+GradientMiddleCurveDawn=1.41
+GradientMiddleCurveDusk=1.38
+GradientMiddleColorFilterDawn=0.957, 0.431, 0.314
+GradientMiddleColorFilterDusk=0.835, 0.373, 0.278
+GradientHorizonIntensityDawn=0.870001
+GradientHorizonIntensityDusk=0.89
+GradientHorizonCurveDawn=1.07
+GradientHorizonCurveDusk=1.05
+GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
+GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
+SunIntensityDawn=4.14
+SunIntensityDusk=4.13
+SunDesaturationDawn=0.0
+SunDesaturationDusk=0.0
+SunColorFilterDawn=0.894, 0.612, 0.502
+SunColorFilterDusk=0.953, 0.592, 0.537
+SunGlowIntensityDawn=0.87
+SunGlowIntensityDusk=0.84
+SunGlowHazinessDawn=0.03
+SunGlowHazinessDusk=0.03
+MoonIntensityDawn=1.07
+MoonIntensityDusk=1.06
+MoonCurveDawn=0.88
+MoonCurveDusk=0.88
+MoonDesaturationDawn=0.19
+MoonDesaturationDusk=0.25
+[OBJECT]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[VEGETATION]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[EYES]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[LIGHTSPRITE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[WINDOWLIGHT]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[VOLUMETRICFOG]
+IntensitySunrise=0.99
+IntensityDay=1.29
+IntensitySunset=0.97
+IntensityNight=0.51
+IntensityInteriorDay=1.23
+IntensityInteriorNight=0.5
+CurveSunrise=1.01
+CurveDay=1.1
+CurveSunset=0.99
+CurveNight=0.84
+CurveInteriorDay=1.09
+CurveInteriorNight=0.83
+LightingInfluenceSunrise=0.85
+LightingInfluenceDay=0.82
+LightingInfluenceSunset=0.86
+LightingInfluenceNight=0.97
+LightingInfluenceInteriorDay=0.79
+LightingInfluenceInteriorNight=0.99
+OpacitySunrise=0.36
+OpacityDay=0.43
+OpacitySunset=0.37
+OpacityNight=0.26
+OpacityInteriorDay=0.48
+OpacityInteriorNight=0.26
+IntensityDawn=0.82
+IntensityDusk=0.73
+CurveDawn=0.92
+CurveDusk=0.91
+LightingInfluenceDawn=0.88
+LightingInfluenceDusk=0.92
+OpacityDawn=0.3
+OpacityDusk=0.31
+[FIRE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[PARTICLE]
+IntensitySunrise=0.78
+IntensityDay=0.89
+IntensitySunset=0.8
+IntensityNight=0.62
+IntensityInteriorDay=0.91
+IntensityInteriorNight=0.59
+LightingInfluenceSunrise=0.61
+LightingInfluenceDay=0.72
+LightingInfluenceSunset=0.6
+LightingInfluenceNight=0.45
+LightingInfluenceInteriorDay=0.73
+LightingInfluenceInteriorNight=0.44
+IntensityDawn=0.68
+IntensityDusk=0.7
+LightingInfluenceDawn=0.52
+LightingInfluenceDusk=0.53
+[RAYS]
+SunRaysMultiplierSunrise=0.4
+SunRaysMultiplierDay=0.4
+SunRaysMultiplierSunset=0.4
+SunRaysMultiplierNight=0.4
+SunRaysMultiplierInteriorDay=0.4
+SunRaysMultiplierInteriorNight=0.4
+SunRaysMultiplierDawn=0.4
+SunRaysMultiplierDusk=0.4
+[IMAGEBASEDLIGHTING]
+AdditiveAmountSunrise=0.05
+AdditiveAmountDay=0.05
+AdditiveAmountSunset=0.05
+AdditiveAmountNight=0.05
+AdditiveAmountInteriorDay=0.05
+AdditiveAmountInteriorNight=0.05
+MultiplicativeAmountSunrise=0.0
+MultiplicativeAmountDay=0.0
+MultiplicativeAmountSunset=0.0
+MultiplicativeAmountNight=0.0
+MultiplicativeAmountInteriorDay=0.0
+MultiplicativeAmountInteriorNight=0.0
+ReflectiveAmountSunrise=0.1
+ReflectiveAmountDay=0.1
+ReflectiveAmountSunset=0.1
+ReflectiveAmountNight=0.1
+ReflectiveAmountInteriorDay=0.1
+ReflectiveAmountInteriorNight=0.1
+AdditiveAmountDawn=0.05
+AdditiveAmountDusk=0.05
+MultiplicativeAmountDawn=0.0
+MultiplicativeAmountDusk=0.0
+ReflectiveAmountDawn=0.1
+ReflectiveAmountDusk=0.1
+[WATER]
+WavesAmplitudeSunrise=1.0
+WavesAmplitudeDay=1.0
+WavesAmplitudeSunset=1.0
+WavesAmplitudeNight=1.0
+WavesAmplitudeInteriorDay=1.0
+WavesAmplitudeInteriorNight=1.0
+WavesAmplitudeDawn=1.0
+WavesAmplitudeDusk=1.0
+[CLOUDSHADOWS]
+OpacitySunrise=1.0
+OpacityDay=1.0
+OpacitySunset=1.0
+OpacityNight=1.0
+OpacityInteriorDay=1.0
+OpacityInteriorNight=1.0
+OpacityDawn=1.0
+OpacityDusk=1.0
+[VOLUMETRICRAYS]
+IntensitySunrise=0.2
+IntensityDay=0.2
+IntensitySunset=0.2
+IntensityNight=0.2
+IntensityInteriorDay=0.2
+IntensityInteriorNight=0.2
+DensitySunrise=1.0
+DensityDay=1.0
+DensitySunset=1.0
+DensityNight=1.0
+DensityInteriorDay=1.0
+DensityInteriorNight=1.0
+SkyColorAmountSunrise=0.5
+SkyColorAmountDay=0.5
+SkyColorAmountSunset=0.5
+SkyColorAmountNight=0.5
+SkyColorAmountInteriorDay=0.5
+SkyColorAmountInteriorNight=0.5
+IntensityDawn=0.2
+IntensityDusk=0.2
+DensityDawn=1.0
+DensityDusk=1.0
+SkyColorAmountDawn=0.5
+SkyColorAmountDusk=0.5
+[PROCEDURALSUN]
+GlowIntensitySunrise=0.4
+GlowIntensityDay=0.4
+GlowIntensitySunset=0.4
+GlowIntensityNight=0.4
+GlowIntensityInteriorDay=0.4
+GlowIntensityInteriorNight=0.4
+GlowCurveSunrise=10.0
+GlowCurveDay=10.0
+GlowCurveSunset=10.0
+GlowCurveNight=10.0
+GlowCurveInteriorDay=10.0
+GlowCurveInteriorNight=10.0
+GlowIntensityDawn=0.4
+GlowIntensityDusk=0.4
+GlowCurveDawn=10.0
+GlowCurveDusk=10.0
+[MIST]
+AnchorsAmountSunrise=1.0
+AnchorsAmountDay=1.0
+AnchorsAmountSunset=1.0
+AnchorsAmountNight=1.0
+AnchorsAmountInteriorDay=1.0
+AnchorsAmountInteriorNight=1.0
+SkyLightingAmountSunrise=1.0
+SkyLightingAmountDay=1.0
+SkyLightingAmountSunset=1.0
+SkyLightingAmountNight=1.0
+SkyLightingAmountInteriorDay=1.0
+SkyLightingAmountInteriorNight=1.0
+SunLightingAmountSunrise=0.1
+SunLightingAmountDay=0.1
+SunLightingAmountSunset=0.1
+SunLightingAmountNight=0.1
+SunLightingAmountInteriorDay=0.1
+SunLightingAmountInteriorNight=0.1
+DesaturationSunrise=0.0
+DesaturationDay=0.0
+DesaturationSunset=0.0
+DesaturationNight=0.0
+DesaturationInteriorDay=0.0
+DesaturationInteriorNight=0.0
+ColorFilterSunrise=1, 1, 1
+ColorFilterDay=1, 1, 1
+ColorFilterSunset=1, 1, 1
+ColorFilterNight=1, 1, 1
+ColorFilterInteriorDay=1, 1, 1
+ColorFilterInteriorNight=1, 1, 1
+RelativeToCameraSunrise=0.0
+RelativeToCameraDay=0.0
+RelativeToCameraSunset=0.0
+RelativeToCameraNight=0.0
+RelativeToCameraInteriorDay=0.0
+RelativeToCameraInteriorNight=0.0
+VerticalOffsetSunrise=-10.0
+VerticalOffsetDay=-10.0
+VerticalOffsetSunset=-10.0
+VerticalOffsetNight=-10.0
+VerticalOffsetInteriorDay=-10.0
+VerticalOffsetInteriorNight=-10.0
+DensitySunrise=1.5
+DensityDay=1.5
+DensitySunset=1.5
+DensityNight=1.5
+DensityInteriorDay=1.5
+DensityInteriorNight=1.5
+VerticalFadeSunrise=4.0
+VerticalFadeDay=4.0
+VerticalFadeSunset=4.0
+VerticalFadeNight=4.0
+VerticalFadeInteriorDay=4.0
+VerticalFadeInteriorNight=4.0
+DistanceFadeSunrise=0.0
+DistanceFadeDay=0.0
+DistanceFadeSunset=0.0
+DistanceFadeNight=0.0
+DistanceFadeInteriorDay=0.0
+DistanceFadeInteriorNight=0.0
+BottomTopSunrise=0.0
+BottomTopDay=0.0
+BottomTopSunset=0.0
+BottomTopNight=0.0
+BottomTopInteriorDay=0.0
+BottomTopInteriorNight=0.0
+ExponentialFadeSunrise=1.0
+ExponentialFadeDay=1.0
+ExponentialFadeSunset=1.0
+ExponentialFadeNight=1.0
+ExponentialFadeInteriorDay=1.0
+ExponentialFadeInteriorNight=1.0
+AnchorsAmountDawn=1.0
+AnchorsAmountDusk=1.0
+SkyLightingAmountDawn=1.0
+SkyLightingAmountDusk=1.0
+SunLightingAmountDawn=0.1
+SunLightingAmountDusk=0.1
+DesaturationDawn=0.0
+DesaturationDusk=0.0
+ColorFilterDawn=1, 1, 1
+ColorFilterDusk=1, 1, 1
+RelativeToCameraDawn=0.0
+RelativeToCameraDusk=0.0
+VerticalOffsetDawn=-10.0
+VerticalOffsetDusk=-10.0
+DensityDawn=1.5
+DensityDusk=1.5
+VerticalFadeDawn=4.0
+VerticalFadeDusk=4.0
+DistanceFadeDawn=0.0
+DistanceFadeDusk=0.0
+BottomTopDawn=0.0
+BottomTopDusk=0.0
+ExponentialFadeDawn=1.0
+ExponentialFadeDusk=1.0
+[AUTOAMBIENT]
+BlendingAmountDawn=1.0
+BlendingAmountSunrise=1.0
+BlendingAmountDay=1.0
+BlendingAmountSunset=1.0
+BlendingAmountDusk=1.0
+BlendingAmountNight=1.0
+BlendingAmountInteriorDay=1.0
+BlendingAmountInteriorNight=1.0
+TopIntensityDawn=1.0
+TopIntensitySunrise=1.0
+TopIntensityDay=1.0
+TopIntensitySunset=1.0
+TopIntensityDusk=1.0
+TopIntensityNight=1.0
+TopIntensityInteriorDay=1.0
+TopIntensityInteriorNight=1.0
+BottomIntensityDawn=0.2
+BottomIntensitySunrise=0.2
+BottomIntensityDay=0.2
+BottomIntensitySunset=0.2
+BottomIntensityDusk=0.2
+BottomIntensityNight=0.2
+BottomIntensityInteriorDay=0.2
+BottomIntensityInteriorNight=0.2
+BottomSaturationDawn=2.0
+BottomSaturationSunrise=2.0
+BottomSaturationDay=2.0
+BottomSaturationSunset=2.0
+BottomSaturationDusk=2.0
+BottomSaturationNight=2.0
+BottomSaturationInteriorDay=2.0
+BottomSaturationInteriorNight=2.0
+[CHARACTERGLOW]
+IntensityMultiplierDawn=1.0
+IntensityMultiplierSunrise=1.0
+IntensityMultiplierDay=1.0
+IntensityMultiplierSunset=1.0
+IntensityMultiplierDusk=1.0
+IntensityMultiplierNight=1.0
+IntensityMultiplierInteriorDay=1.0
+IntensityMultiplierInteriorNight=1.0
+PowerMultiplierDawn=1.0
+PowerMultiplierSunrise=1.0
+PowerMultiplierDay=1.0
+PowerMultiplierSunset=1.0
+PowerMultiplierDusk=1.0
+PowerMultiplierNight=1.0
+PowerMultiplierInteriorDay=1.0
+PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_warmfog.ini b/enbseries/wt_warmfog.ini
new file mode 100644
index 0000000..32c077b
--- /dev/null
+++ b/enbseries/wt_warmfog.ini
@@ -0,0 +1,921 @@
+[BLOOM]
+AmountSunrise=1.0
+AmountDay=1.0
+AmountSunset=1.0
+AmountNight=1.0
+AmountInteriorDay=1.0
+AmountInteriorNight=1.0
+BlueShiftAmountSunrise=1.0
+BlueShiftAmountDay=1.0
+BlueShiftAmountSunset=1.0
+BlueShiftAmountNight=1.0
+BlueShiftAmountInteriorDay=1.0
+BlueShiftAmountInteriorNight=1.0
+AmountDawn=1.0
+AmountDusk=1.0
+BlueShiftAmountDawn=1.0
+BlueShiftAmountDusk=1.0
+[LENS]
+ReflectionIntensitySunrise=1.0
+ReflectionIntensityDay=1.0
+ReflectionIntensitySunset=1.0
+ReflectionIntensityNight=1.0
+ReflectionIntensityInteriorDay=1.0
+ReflectionIntensityInteriorNight=1.0
+ReflectionPowerSunrise=2.0
+ReflectionPowerDay=2.0
+ReflectionPowerSunset=2.0
+ReflectionPowerNight=2.0
+ReflectionPowerInteriorDay=2.0
+ReflectionPowerInteriorNight=2.0
+DirtIntensitySunrise=1.0
+DirtIntensityDay=1.0
+DirtIntensitySunset=1.0
+DirtIntensityNight=1.0
+DirtIntensityInteriorDay=1.0
+DirtIntensityInteriorNight=1.0
+DirtPowerSunrise=2.0
+DirtPowerDay=2.0
+DirtPowerSunset=2.0
+DirtPowerNight=2.0
+DirtPowerInteriorDay=2.0
+DirtPowerInteriorNight=2.0
+ReflectionIntensityDawn=1.0
+ReflectionIntensityDusk=1.0
+ReflectionPowerDawn=2.0
+ReflectionPowerDusk=2.0
+DirtIntensityDawn=1.0
+DirtIntensityDusk=1.0
+DirtPowerDawn=2.0
+DirtPowerDusk=2.0
+[SKYLIGHTING]
+AmbientMinLevelSunrise=0.1
+AmbientMinLevelDay=0.1
+AmbientMinLevelSunset=0.1
+AmbientMinLevelNight=0.1
+AmbientMinLevelInteriorDay=0.1
+AmbientMinLevelInteriorNight=0.1
+AmbientMinLevelDawn=0.1
+AmbientMinLevelDusk=0.1
+[ENVIRONMENT]
+DirectLightingIntensityDay=1.36
+DirectLightingIntensityNight=0.8
+DirectLightingIntensityInterior=1.014688
+DirectLightingCurveDay=1.1
+DirectLightingCurveNight=0.69
+DirectLightingCurveInterior=1.25
+DirectLightingDesaturationDay=0.24
+DirectLightingDesaturationNight=0.47
+DirectLightingDesaturationInterior=0.0
+SpecularAmountMultiplierDay=1.27
+SpecularAmountMultiplierNight=1.58
+SpecularAmountMultiplierInterior=1.0
+SpecularPowerMultiplierDay=1.201
+SpecularPowerMultiplierNight=0.771
+SpecularPowerMultiplierInterior=1.0
+SpecularFromLightDay=0.0
+SpecularFromLightNight=0.0
+SpecularFromLightInterior=0.0
+AmbientLightingIntensityDay=0.84
+AmbientLightingIntensityNight=0.66
+AmbientLightingIntensityInterior=0.914
+AmbientLightingCurveDay=1.14
+AmbientLightingCurveNight=1.35
+AmbientLightingCurveInterior=0.75
+AmbientLightingDesaturationDay=0.25
+AmbientLightingDesaturationNight=0.46
+AmbientLightingDesaturationInterior=0.0
+PointLightingIntensityDay=1.06
+PointLightingIntensityNight=1.22
+PointLightingIntensityInterior=0.825
+PointLightingCurveDay=0.89
+PointLightingCurveNight=0.95
+PointLightingCurveInterior=0.825
+PointLightingDesaturationDay=0.0
+PointLightingDesaturationNight=0.0
+PointLightingDesaturationInterior=0.0
+FogColorMultiplierDay=0.91
+FogColorMultiplierNight=0.5
+FogColorMultiplierInterior=0.5
+FogColorCurveDay=1.11
+FogColorCurveNight=1.43
+FogColorCurveInterior=1.0
+ColorPowDay=1.0
+ColorPowNight=1.0
+ColorPowInterior=0.9
+DirectLightingIntensitySunrise=1.22
+DirectLightingIntensitySunset=1.16
+DirectLightingIntensityInteriorDay=0.58
+DirectLightingIntensityInteriorNight=0.36
+DirectLightingCurveSunrise=0.98
+DirectLightingCurveSunset=0.96
+DirectLightingCurveInteriorDay=0.96
+DirectLightingCurveInteriorNight=0.7
+DirectLightingDesaturationSunrise=0.33
+DirectLightingDesaturationSunset=0.33
+DirectLightingDesaturationInteriorDay=0.23
+DirectLightingDesaturationInteriorNight=0.49
+SpecularAmountMultiplierSunrise=1.33
+SpecularAmountMultiplierSunset=1.3
+SpecularAmountMultiplierInteriorDay=1.33
+SpecularAmountMultiplierInteriorNight=1.55
+SpecularPowerMultiplierSunrise=0.971
+SpecularPowerMultiplierSunset=0.951
+SpecularPowerMultiplierInteriorDay=0.931
+SpecularPowerMultiplierInteriorNight=0.811
+SpecularFromLightSunrise=0.0
+SpecularFromLightSunset=0.0
+SpecularFromLightInteriorDay=0.0
+SpecularFromLightInteriorNight=0.0
+AmbientLightingIntensitySunrise=0.78
+AmbientLightingIntensitySunset=0.79
+AmbientLightingIntensityInteriorDay=0.44
+AmbientLightingIntensityInteriorNight=0.27
+AmbientLightingCurveSunrise=1.22
+AmbientLightingCurveSunset=1.2
+AmbientLightingCurveInteriorDay=1.22
+AmbientLightingCurveInteriorNight=1.38
+AmbientLightingDesaturationSunrise=0.3
+AmbientLightingDesaturationSunset=0.33
+AmbientLightingDesaturationInteriorDay=0.14
+AmbientLightingDesaturationInteriorNight=0.29
+AmbientColorFilterAmountSunrise=0.3
+AmbientColorFilterAmountDay=0.23
+AmbientColorFilterAmountSunset=0.31
+AmbientColorFilterAmountNight=0.32
+AmbientColorFilterAmountInteriorDay=0.1
+AmbientColorFilterAmountInteriorNight=0.07
+AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
+AmbientColorFilterTopDay=0.753, 0.753, 0.871
+AmbientColorFilterTopSunset=0.561, 0.627, 0.718
+AmbientColorFilterTopNight=0.502, 0.588, 0.933
+AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6
+AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408
+AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
+AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
+AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
+AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
+AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216
+AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102
+AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
+AmbientColorFilterBottomDay=0, 0.00784, 0.0314
+AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
+AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
+AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
+AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
+PointLightingIntensitySunrise=1.1
+PointLightingIntensitySunset=1.1
+PointLightingIntensityInteriorDay=1.05
+PointLightingIntensityInteriorNight=1.13
+PointLightingCurveSunrise=0.92
+PointLightingCurveSunset=0.9
+PointLightingCurveInteriorDay=0.91
+PointLightingCurveInteriorNight=0.91
+PointLightingDesaturationSunrise=0.0
+PointLightingDesaturationSunset=0.0
+PointLightingDesaturationInteriorDay=0.0
+PointLightingDesaturationInteriorNight=0.0
+ParticleLightsIntensitySunrise=0.63
+ParticleLightsIntensityDay=0.64
+ParticleLightsIntensitySunset=0.63
+ParticleLightsIntensityNight=0.66
+ParticleLightsIntensityInteriorDay=0.6
+ParticleLightsIntensityInteriorNight=0.66
+FogColorMultiplierSunrise=0.86
+FogColorMultiplierSunset=0.84
+FogColorMultiplierInteriorDay=0.89
+FogColorMultiplierInteriorNight=0.43
+FogColorCurveSunrise=1.15
+FogColorCurveSunset=1.11
+FogColorCurveInteriorDay=1.11
+FogColorCurveInteriorNight=1.47
+ColorPowSunrise=1.0
+ColorPowSunset=1.0
+ColorPowInteriorDay=1.0
+ColorPowInteriorNight=1.0
+IgnoreWeatherSystem=true
+DirectLightingColorFilterSunrise=0.965, 0.651, 0.361
+DirectLightingColorFilterDay=1, 0.859, 0.725
+DirectLightingColorFilterSunset=0.98, 0.604, 0.353
+DirectLightingColorFilterNight=0.922, 0.733, 0.937
+DirectLightingColorFilterInteriorDay=1, 1, 1
+DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933
+FogColorFilterSunrise=0.933, 0.584, 0.384
+FogColorFilterDay=0.992, 0.875, 0.835
+FogColorFilterSunset=0.871, 0.553, 0.384
+FogColorFilterNight=1, 1, 1
+FogColorFilterInteriorDay=1, 1, 1
+FogColorFilterInteriorNight=1, 1, 1
+DirectLightingColorFilterAmountSunrise=0.0
+DirectLightingColorFilterAmountDay=0.0
+DirectLightingColorFilterAmountSunset=0.0
+DirectLightingColorFilterAmountNight=0.0
+DirectLightingColorFilterAmountInteriorDay=0.0
+DirectLightingColorFilterAmountInteriorNight=0.0
+FogColorFilterAmountSunrise=0.0
+FogColorFilterAmountDay=0.0
+FogColorFilterAmountSunset=0.0
+FogColorFilterAmountNight=0.0
+FogColorFilterAmountInteriorDay=0.0
+FogColorFilterAmountInteriorNight=0.0
+DirectLightingIntensityDawn=1.11
+DirectLightingIntensityDusk=0.95
+DirectLightingCurveDawn=0.87
+DirectLightingCurveDusk=0.82
+DirectLightingDesaturationDawn=0.35
+DirectLightingDesaturationDusk=0.37
+DirectLightingColorFilterAmountDawn=0.0
+DirectLightingColorFilterAmountDusk=0.0
+DirectLightingColorFilterDawn=0.871, 0.435, 0.125
+DirectLightingColorFilterDusk=0.796, 0.373, 0.231
+SpecularAmountMultiplierDawn=1.47
+SpecularAmountMultiplierDusk=1.42
+SpecularPowerMultiplierDawn=0.82
+SpecularPowerMultiplierDusk=0.8
+SpecularFromLightDawn=0.0
+SpecularFromLightDusk=0.0
+AmbientLightingIntensityDawn=0.73
+AmbientLightingIntensityDusk=0.75
+AmbientLightingCurveDawn=1.27
+AmbientLightingCurveDusk=1.25
+AmbientLightingDesaturationDawn=0.35
+AmbientLightingDesaturationDusk=0.39
+AmbientColorFilterAmountDawn=0.27
+AmbientColorFilterAmountDusk=0.25
+AmbientColorFilterTopDawn=0.773, 0.792, 0.875
+AmbientColorFilterTopDusk=0.671, 0.671, 0.867
+AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
+AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
+AmbientColorFilterBottomDawn=0, 0, 0
+AmbientColorFilterBottomDusk=0, 0, 0
+PointLightingIntensityDawn=1.12
+PointLightingIntensityDusk=1.12
+PointLightingCurveDawn=0.96
+PointLightingCurveDusk=0.93
+PointLightingDesaturationDawn=0.0
+PointLightingDesaturationDusk=0.0
+ParticleLightsIntensityDawn=0.66
+ParticleLightsIntensityDusk=0.64
+FogColorMultiplierDawn=0.63
+FogColorMultiplierDusk=0.6
+FogColorCurveDawn=1.25
+FogColorCurveDusk=1.27
+FogColorFilterAmountDawn=0.0
+FogColorFilterAmountDusk=0.0
+FogColorFilterDawn=0.706, 0.263, 0.204
+FogColorFilterDusk=0.753, 0.255, 0.141
+ColorPowDawn=1.0
+ColorPowDusk=1.0
+[SKY]
+CloudsIntensityDay=1.170001
+CloudsIntensityNight=0.650001
+CloudsIntensityInterior=1.49
+CloudsCurveDay=1.05
+CloudsCurveNight=1.54
+CloudsCurveInterior=1.5
+CloudsDesaturationDay=0.2
+CloudsDesaturationNight=0.09
+CloudsDesaturationInterior=0.14
+GradientIntensityDay=1.390001
+GradientIntensityNight=1.080001
+GradientIntensityInterior=0.85
+GradientDesaturationDay=0.48
+GradientDesaturationNight=0.24
+GradientDesaturationInterior=0.325
+GradientTopIntensityDay=1.060001
+GradientTopIntensityNight=1.160001
+GradientTopIntensityInterior=5.6125
+GradientTopCurveDay=1.03
+GradientTopCurveNight=1.22
+GradientTopCurveInterior=2.15
+GradientMiddleIntensityDay=1.080001
+GradientMiddleIntensityNight=1.180001
+GradientMiddleIntensityInterior=2.4
+GradientMiddleCurveDay=1.26
+GradientMiddleCurveNight=1.42
+GradientMiddleCurveInterior=1.65
+GradientHorizonIntensityDay=1.1
+GradientHorizonIntensityNight=0.790001
+GradientHorizonIntensityInterior=2.33
+GradientHorizonCurveDay=1.0
+GradientHorizonCurveNight=1.09
+GradientHorizonCurveInterior=1.25
+SunIntensity=3.0
+SunDesaturation=0.0
+SunCoronaIntensity=0.001
+SunCoronaCurve=1.0
+SunCoronaDesaturation=0.0
+MoonIntensity=1.6
+MoonCurve=1.0
+MoonDesaturation=0.2
+CloudsIntensitySunrise=1.100001
+CloudsIntensitySunset=1.07
+CloudsIntensityInteriorDay=1.03
+CloudsIntensityInteriorNight=0.68
+CloudsCurveSunrise=1.14
+CloudsCurveSunset=1.15
+CloudsCurveInteriorDay=1.07
+CloudsCurveInteriorNight=1.56
+CloudsDesaturationSunrise=0.18
+CloudsDesaturationSunset=0.17
+CloudsDesaturationInteriorDay=0.23
+CloudsDesaturationInteriorNight=0.0
+GradientIntensitySunrise=1.200001
+GradientIntensitySunset=1.270001
+GradientIntensityInteriorDay=1.29
+GradientIntensityInteriorNight=1.030001
+GradientDesaturationSunrise=0.41
+GradientDesaturationSunset=0.43
+GradientDesaturationInteriorDay=0.58
+GradientDesaturationInteriorNight=0.24
+GradientTopIntensitySunrise=1.100001
+GradientTopIntensitySunset=1.1
+GradientTopIntensityInteriorDay=1.05
+GradientTopIntensityInteriorNight=1.48
+GradientTopCurveSunrise=1.09
+GradientTopCurveSunset=1.11
+GradientTopCurveInteriorDay=1.06
+GradientTopCurveInteriorNight=1.59
+GradientMiddleIntensitySunrise=1.080001
+GradientMiddleIntensitySunset=1.09
+GradientMiddleIntensityInteriorDay=1.1
+GradientMiddleIntensityInteriorNight=1.09
+GradientMiddleCurveSunrise=1.35
+GradientMiddleCurveSunset=1.33
+GradientMiddleCurveInteriorDay=1.22
+GradientMiddleCurveInteriorNight=1.34
+GradientHorizonIntensitySunrise=0.95
+GradientHorizonIntensitySunset=0.96
+GradientHorizonIntensityInteriorDay=1.02
+GradientHorizonIntensityInteriorNight=0.81
+GradientHorizonCurveSunrise=1.04
+GradientHorizonCurveSunset=1.02
+GradientHorizonCurveInteriorDay=0.95
+GradientHorizonCurveInteriorNight=1.08
+SunIntensitySunrise=4.33
+SunIntensityDay=4.52
+SunIntensitySunset=4.34
+SunIntensityNight=4.04
+SunIntensityInteriorDay=4.03
+SunIntensityInteriorNight=4.07
+SunDesaturationSunrise=0.0
+SunDesaturationDay=0.0
+SunDesaturationSunset=0.0
+SunDesaturationNight=0.0
+SunDesaturationInteriorDay=0.0
+SunDesaturationInteriorNight=0.0
+SunColorFilterSunrise=0.992, 0.839, 0.749
+SunColorFilterDay=0.973, 0.89, 0.8
+SunColorFilterSunset=0.992, 0.855, 0.678
+SunColorFilterNight=0.58, 0.0941, 0.0941
+SunColorFilterInteriorDay=0.98, 0.937, 0.847
+SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
+SunGlowIntensitySunrise=0.72
+SunGlowIntensityDay=0.64
+SunGlowIntensitySunset=0.79
+SunGlowIntensityNight=0.62
+SunGlowIntensityInteriorDay=0.64
+SunGlowIntensityInteriorNight=0.53
+SunGlowHazinessSunrise=0.03
+SunGlowHazinessDay=0.17
+SunGlowHazinessSunset=0.09
+SunGlowHazinessNight=0.02
+SunGlowHazinessInteriorDay=0.11
+SunGlowHazinessInteriorNight=0.01
+MoonIntensitySunrise=0.77
+MoonIntensityDay=0.53
+MoonIntensitySunset=0.73
+MoonIntensityNight=1.51
+MoonIntensityInteriorDay=0.69
+MoonIntensityInteriorNight=1.36
+MoonCurveSunrise=0.89
+MoonCurveDay=0.61
+MoonCurveSunset=0.84
+MoonCurveNight=0.91
+MoonCurveInteriorDay=0.59
+MoonCurveInteriorNight=0.9
+MoonDesaturationSunrise=0.21
+MoonDesaturationDay=0.49
+MoonDesaturationSunset=0.38
+MoonDesaturationNight=0.16
+MoonDesaturationInteriorDay=0.35
+MoonDesaturationInteriorNight=0.14
+CloudsOpacitySunrise=1.0
+CloudsOpacityDay=1.0
+CloudsOpacitySunset=1.0
+CloudsOpacityNight=1.0
+CloudsOpacityInteriorDay=1.0
+CloudsOpacityInteriorNight=1.0
+GradientTopColorFilterSunrise=0.894, 0.678, 0.533
+GradientTopColorFilterDay=1, 1, 1
+GradientTopColorFilterSunset=0.851, 0.557, 0.451
+GradientTopColorFilterNight=0.357, 0.459, 0.906
+GradientTopColorFilterInteriorDay=1, 1, 1
+GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
+GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329
+GradientMiddleColorFilterDay=1, 1, 1
+GradientMiddleColorFilterSunset=0.988, 0.647, 0.502
+GradientMiddleColorFilterNight=0.431, 0.545, 0.965
+GradientMiddleColorFilterInteriorDay=1, 1, 1
+GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
+GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
+GradientHorizonColorFilterDay=1, 1, 1
+GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
+GradientHorizonColorFilterNight=0.525, 0.875, 0.988
+GradientHorizonColorFilterInteriorDay=1, 1, 1
+GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
+CloudsColorFilterSunrise=0.973, 0.741, 0.573
+CloudsColorFilterDay=0.996, 0.925, 0.855
+CloudsColorFilterSunset=0.984, 0.675, 0.498
+CloudsColorFilterNight=0.682, 0.8, 0.965
+CloudsColorFilterInteriorDay=1, 1, 1
+CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
+CloudsIntensityDawn=0.86
+CloudsIntensityDusk=0.900001
+CloudsCurveDawn=1.28
+CloudsCurveDusk=1.3
+CloudsDesaturationDawn=0.1
+CloudsDesaturationDusk=0.12
+CloudsOpacityDawn=1.0
+CloudsOpacityDusk=1.0
+CloudsColorFilterDawn=0.941, 0.604, 0.424
+CloudsColorFilterDusk=0.827, 0.565, 0.537
+GradientIntensityDawn=1.13
+GradientIntensityDusk=1.140001
+GradientDesaturationDawn=0.38
+GradientDesaturationDusk=0.33
+GradientTopIntensityDawn=1.17
+GradientTopIntensityDusk=1.18
+GradientTopCurveDawn=1.13
+GradientTopCurveDusk=1.13
+GradientTopColorFilterDawn=0.733, 0.49, 0.459
+GradientTopColorFilterDusk=0.718, 0.463, 0.412
+GradientMiddleIntensityDawn=1.11
+GradientMiddleIntensityDusk=1.14
+GradientMiddleCurveDawn=1.41
+GradientMiddleCurveDusk=1.38
+GradientMiddleColorFilterDawn=0.957, 0.431, 0.314
+GradientMiddleColorFilterDusk=0.835, 0.373, 0.278
+GradientHorizonIntensityDawn=0.870001
+GradientHorizonIntensityDusk=0.89
+GradientHorizonCurveDawn=1.07
+GradientHorizonCurveDusk=1.05
+GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
+GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
+SunIntensityDawn=4.14
+SunIntensityDusk=4.13
+SunDesaturationDawn=0.0
+SunDesaturationDusk=0.0
+SunColorFilterDawn=0.894, 0.612, 0.502
+SunColorFilterDusk=0.953, 0.592, 0.537
+SunGlowIntensityDawn=0.87
+SunGlowIntensityDusk=0.84
+SunGlowHazinessDawn=0.03
+SunGlowHazinessDusk=0.03
+MoonIntensityDawn=1.07
+MoonIntensityDusk=1.06
+MoonCurveDawn=0.88
+MoonCurveDusk=0.88
+MoonDesaturationDawn=0.19
+MoonDesaturationDusk=0.25
+[OBJECT]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[VEGETATION]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[EYES]
+SubSurfaceScatteringMultiplierSunrise=1.0
+SubSurfaceScatteringMultiplierDay=1.0
+SubSurfaceScatteringMultiplierSunset=1.0
+SubSurfaceScatteringMultiplierNight=1.0
+SubSurfaceScatteringMultiplierInteriorDay=1.0
+SubSurfaceScatteringMultiplierInteriorNight=1.0
+SubSurfaceScatteringPowerSunrise=1.0
+SubSurfaceScatteringPowerDay=1.0
+SubSurfaceScatteringPowerSunset=1.0
+SubSurfaceScatteringPowerNight=1.0
+SubSurfaceScatteringPowerInteriorDay=1.0
+SubSurfaceScatteringPowerInteriorNight=1.0
+SpecularAmountMultiplierSunrise=1.0
+SpecularAmountMultiplierDay=1.0
+SpecularAmountMultiplierSunset=1.0
+SpecularAmountMultiplierNight=1.0
+SpecularAmountMultiplierInteriorDay=1.0
+SpecularAmountMultiplierInteriorNight=1.0
+SpecularPowerMultiplierSunrise=1.0
+SpecularPowerMultiplierDay=1.0
+SpecularPowerMultiplierSunset=1.0
+SpecularPowerMultiplierNight=1.0
+SpecularPowerMultiplierInteriorDay=1.0
+SpecularPowerMultiplierInteriorNight=1.0
+SubSurfaceScatteringMultiplierDawn=1.0
+SubSurfaceScatteringMultiplierDusk=1.0
+SubSurfaceScatteringPowerDawn=1.0
+SubSurfaceScatteringPowerDusk=1.0
+SpecularAmountMultiplierDawn=1.0
+SpecularAmountMultiplierDusk=1.0
+SpecularPowerMultiplierDawn=1.0
+SpecularPowerMultiplierDusk=1.0
+[LIGHTSPRITE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[WINDOWLIGHT]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[VOLUMETRICFOG]
+IntensitySunrise=1.1
+IntensityDay=1.24
+IntensitySunset=1.13
+IntensityNight=0.55
+IntensityInteriorDay=1.18
+IntensityInteriorNight=0.57
+CurveSunrise=1.12
+CurveDay=1.22
+CurveSunset=1.09
+CurveNight=0.85
+CurveInteriorDay=1.23
+CurveInteriorNight=0.91
+LightingInfluenceSunrise=0.81
+LightingInfluenceDay=0.78
+LightingInfluenceSunset=0.82
+LightingInfluenceNight=0.87
+LightingInfluenceInteriorDay=0.79
+LightingInfluenceInteriorNight=0.87
+OpacitySunrise=0.48
+OpacityDay=0.6
+OpacitySunset=0.49
+OpacityNight=0.29
+OpacityInteriorDay=0.59
+OpacityInteriorNight=0.3
+IntensityDawn=0.69
+IntensityDusk=0.73
+CurveDawn=1.01
+CurveDusk=0.97
+LightingInfluenceDawn=0.84
+LightingInfluenceDusk=0.83
+OpacityDawn=0.33
+OpacityDusk=0.32
+[FIRE]
+IntensitySunrise=1.0
+IntensityDay=1.0
+IntensitySunset=1.0
+IntensityNight=1.0
+IntensityInteriorDay=1.0
+IntensityInteriorNight=1.0
+CurveSunrise=1.0
+CurveDay=1.0
+CurveSunset=1.0
+CurveNight=1.0
+CurveInteriorDay=1.0
+CurveInteriorNight=1.0
+IntensityDawn=1.0
+IntensityDusk=1.0
+CurveDawn=1.0
+CurveDusk=1.0
+[PARTICLE]
+IntensitySunrise=0.72
+IntensityDay=0.86
+IntensitySunset=0.67
+IntensityNight=0.49
+IntensityInteriorDay=0.83
+IntensityInteriorNight=0.49
+LightingInfluenceSunrise=1.03
+LightingInfluenceDay=1.15
+LightingInfluenceSunset=1.02
+LightingInfluenceNight=0.88
+LightingInfluenceInteriorDay=1.13
+LightingInfluenceInteriorNight=0.84
+IntensityDawn=0.55
+IntensityDusk=0.56
+LightingInfluenceDawn=0.91
+LightingInfluenceDusk=0.94
+[RAYS]
+SunRaysMultiplierSunrise=0.4
+SunRaysMultiplierDay=0.4
+SunRaysMultiplierSunset=0.4
+SunRaysMultiplierNight=0.4
+SunRaysMultiplierInteriorDay=0.4
+SunRaysMultiplierInteriorNight=0.4
+SunRaysMultiplierDawn=0.4
+SunRaysMultiplierDusk=0.4
+[IMAGEBASEDLIGHTING]
+AdditiveAmountSunrise=0.05
+AdditiveAmountDay=0.05
+AdditiveAmountSunset=0.05
+AdditiveAmountNight=0.05
+AdditiveAmountInteriorDay=0.05
+AdditiveAmountInteriorNight=0.05
+MultiplicativeAmountSunrise=0.0
+MultiplicativeAmountDay=0.0
+MultiplicativeAmountSunset=0.0
+MultiplicativeAmountNight=0.0
+MultiplicativeAmountInteriorDay=0.0
+MultiplicativeAmountInteriorNight=0.0
+ReflectiveAmountSunrise=0.1
+ReflectiveAmountDay=0.1
+ReflectiveAmountSunset=0.1
+ReflectiveAmountNight=0.1
+ReflectiveAmountInteriorDay=0.1
+ReflectiveAmountInteriorNight=0.1
+AdditiveAmountDawn=0.05
+AdditiveAmountDusk=0.05
+MultiplicativeAmountDawn=0.0
+MultiplicativeAmountDusk=0.0
+ReflectiveAmountDawn=0.1
+ReflectiveAmountDusk=0.1
+[WATER]
+WavesAmplitudeSunrise=1.0
+WavesAmplitudeDay=1.0
+WavesAmplitudeSunset=1.0
+WavesAmplitudeNight=1.0
+WavesAmplitudeInteriorDay=1.0
+WavesAmplitudeInteriorNight=1.0
+WavesAmplitudeDawn=1.0
+WavesAmplitudeDusk=1.0
+[CLOUDSHADOWS]
+OpacitySunrise=1.0
+OpacityDay=1.0
+OpacitySunset=1.0
+OpacityNight=1.0
+OpacityInteriorDay=1.0
+OpacityInteriorNight=1.0
+OpacityDawn=1.0
+OpacityDusk=1.0
+[VOLUMETRICRAYS]
+IntensitySunrise=0.2
+IntensityDay=0.2
+IntensitySunset=0.2
+IntensityNight=0.2
+IntensityInteriorDay=0.2
+IntensityInteriorNight=0.2
+DensitySunrise=1.0
+DensityDay=1.0
+DensitySunset=1.0
+DensityNight=1.0
+DensityInteriorDay=1.0
+DensityInteriorNight=1.0
+SkyColorAmountSunrise=0.5
+SkyColorAmountDay=0.5
+SkyColorAmountSunset=0.5
+SkyColorAmountNight=0.5
+SkyColorAmountInteriorDay=0.5
+SkyColorAmountInteriorNight=0.5
+IntensityDawn=0.2
+IntensityDusk=0.2
+DensityDawn=1.0
+DensityDusk=1.0
+SkyColorAmountDawn=0.5
+SkyColorAmountDusk=0.5
+[PROCEDURALSUN]
+GlowIntensitySunrise=0.4
+GlowIntensityDay=0.4
+GlowIntensitySunset=0.4
+GlowIntensityNight=0.4
+GlowIntensityInteriorDay=0.4
+GlowIntensityInteriorNight=0.4
+GlowCurveSunrise=10.0
+GlowCurveDay=10.0
+GlowCurveSunset=10.0
+GlowCurveNight=10.0
+GlowCurveInteriorDay=10.0
+GlowCurveInteriorNight=10.0
+GlowIntensityDawn=0.4
+GlowIntensityDusk=0.4
+GlowCurveDawn=10.0
+GlowCurveDusk=10.0
+[MIST]
+AnchorsAmountSunrise=1.0
+AnchorsAmountDay=1.0
+AnchorsAmountSunset=1.0
+AnchorsAmountNight=1.0
+AnchorsAmountInteriorDay=1.0
+AnchorsAmountInteriorNight=1.0
+SkyLightingAmountSunrise=1.0
+SkyLightingAmountDay=1.0
+SkyLightingAmountSunset=1.0
+SkyLightingAmountNight=1.0
+SkyLightingAmountInteriorDay=1.0
+SkyLightingAmountInteriorNight=1.0
+SunLightingAmountSunrise=0.1
+SunLightingAmountDay=0.1
+SunLightingAmountSunset=0.1
+SunLightingAmountNight=0.1
+SunLightingAmountInteriorDay=0.1
+SunLightingAmountInteriorNight=0.1
+DesaturationSunrise=0.0
+DesaturationDay=0.0
+DesaturationSunset=0.0
+DesaturationNight=0.0
+DesaturationInteriorDay=0.0
+DesaturationInteriorNight=0.0
+ColorFilterSunrise=1, 1, 1
+ColorFilterDay=1, 1, 1
+ColorFilterSunset=1, 1, 1
+ColorFilterNight=1, 1, 1
+ColorFilterInteriorDay=1, 1, 1
+ColorFilterInteriorNight=1, 1, 1
+RelativeToCameraSunrise=0.0
+RelativeToCameraDay=0.0
+RelativeToCameraSunset=0.0
+RelativeToCameraNight=0.0
+RelativeToCameraInteriorDay=0.0
+RelativeToCameraInteriorNight=0.0
+VerticalOffsetSunrise=-10.0
+VerticalOffsetDay=-10.0
+VerticalOffsetSunset=-10.0
+VerticalOffsetNight=-10.0
+VerticalOffsetInteriorDay=-10.0
+VerticalOffsetInteriorNight=-10.0
+DensitySunrise=1.5
+DensityDay=1.5
+DensitySunset=1.5
+DensityNight=1.5
+DensityInteriorDay=1.5
+DensityInteriorNight=1.5
+VerticalFadeSunrise=4.0
+VerticalFadeDay=4.0
+VerticalFadeSunset=4.0
+VerticalFadeNight=4.0
+VerticalFadeInteriorDay=4.0
+VerticalFadeInteriorNight=4.0
+DistanceFadeSunrise=0.0
+DistanceFadeDay=0.0
+DistanceFadeSunset=0.0
+DistanceFadeNight=0.0
+DistanceFadeInteriorDay=0.0
+DistanceFadeInteriorNight=0.0
+BottomTopSunrise=0.0
+BottomTopDay=0.0
+BottomTopSunset=0.0
+BottomTopNight=0.0
+BottomTopInteriorDay=0.0
+BottomTopInteriorNight=0.0
+ExponentialFadeSunrise=1.0
+ExponentialFadeDay=1.0
+ExponentialFadeSunset=1.0
+ExponentialFadeNight=1.0
+ExponentialFadeInteriorDay=1.0
+ExponentialFadeInteriorNight=1.0
+AnchorsAmountDawn=1.0
+AnchorsAmountDusk=1.0
+SkyLightingAmountDawn=1.0
+SkyLightingAmountDusk=1.0
+SunLightingAmountDawn=0.1
+SunLightingAmountDusk=0.1
+DesaturationDawn=0.0
+DesaturationDusk=0.0
+ColorFilterDawn=1, 1, 1
+ColorFilterDusk=1, 1, 1
+RelativeToCameraDawn=0.0
+RelativeToCameraDusk=0.0
+VerticalOffsetDawn=-10.0
+VerticalOffsetDusk=-10.0
+DensityDawn=1.5
+DensityDusk=1.5
+VerticalFadeDawn=4.0
+VerticalFadeDusk=4.0
+DistanceFadeDawn=0.0
+DistanceFadeDusk=0.0
+BottomTopDawn=0.0
+BottomTopDusk=0.0
+ExponentialFadeDawn=1.0
+ExponentialFadeDusk=1.0
+[AUTOAMBIENT]
+BlendingAmountDawn=1.0
+BlendingAmountSunrise=1.0
+BlendingAmountDay=1.0
+BlendingAmountSunset=1.0
+BlendingAmountDusk=1.0
+BlendingAmountNight=1.0
+BlendingAmountInteriorDay=1.0
+BlendingAmountInteriorNight=1.0
+TopIntensityDawn=1.0
+TopIntensitySunrise=1.0
+TopIntensityDay=1.0
+TopIntensitySunset=1.0
+TopIntensityDusk=1.0
+TopIntensityNight=1.0
+TopIntensityInteriorDay=1.0
+TopIntensityInteriorNight=1.0
+BottomIntensityDawn=0.2
+BottomIntensitySunrise=0.2
+BottomIntensityDay=0.2
+BottomIntensitySunset=0.2
+BottomIntensityDusk=0.2
+BottomIntensityNight=0.2
+BottomIntensityInteriorDay=0.2
+BottomIntensityInteriorNight=0.2
+BottomSaturationDawn=2.0
+BottomSaturationSunrise=2.0
+BottomSaturationDay=2.0
+BottomSaturationSunset=2.0
+BottomSaturationDusk=2.0
+BottomSaturationNight=2.0
+BottomSaturationInteriorDay=2.0
+BottomSaturationInteriorNight=2.0
+[CHARACTERGLOW]
+IntensityMultiplierDawn=1.0
+IntensityMultiplierSunrise=1.0
+IntensityMultiplierDay=1.0
+IntensityMultiplierSunset=1.0
+IntensityMultiplierDusk=1.0
+IntensityMultiplierNight=1.0
+IntensityMultiplierInteriorDay=1.0
+IntensityMultiplierInteriorNight=1.0
+PowerMultiplierDawn=1.0
+PowerMultiplierSunrise=1.0
+PowerMultiplierDay=1.0
+PowerMultiplierSunset=1.0
+PowerMultiplierDusk=1.0
+PowerMultiplierNight=1.0
+PowerMultiplierInteriorDay=1.0
+PowerMultiplierInteriorNight=1.0