diff --git a/Logo.png b/Logo.png
new file mode 100644
index 0000000..dba3d72
Binary files /dev/null and b/Logo.png differ
diff --git a/README.md b/README.md
new file mode 100644
index 0000000..56118da
--- /dev/null
+++ b/README.md
@@ -0,0 +1,13 @@
+
+
+This repo contains every single version of MariENB ever made.
+For the sake of neater organization, they are divided in specific branches:
+
+- **historic**: Alpha versions of MariENB.
+- **legacy**: 1.x releases.
+- **twopoint-modular**: 2.0.x releases that used a modular packaging model.
+- **twopoint-dust**: 2.x releases for Fallout: DUST.
+- **twopoint-fnv**: 2.x releases for Fallout: New Vegas.
+- **twopoint-skyrim**: 2.x releases for Skyrim.
+- **threepoint-frost**: 3.x releases for Fallout: FROST.
+- **threepoint-fo4**: 3.x releases for Fallout 4.
\ No newline at end of file
diff --git a/enbseries.ini b/enbseries.ini
deleted file mode 100644
index 0144767..0000000
--- a/enbseries.ini
+++ /dev/null
@@ -1,1111 +0,0 @@
-[GLOBAL]
-UseEffect=true
-[EFFECT]
-UseOriginalPostProcessing=false
-UseOriginalObjectsProcessing=false
-EnableBloom=true
-EnableLens=false
-EnableAdaptation=true
-EnableDepthOfField=true
-EnableDetailedShadow=true
-EnableAmbientOcclusion=true
-EnableImageBasedLighting=false
-EnableReflection=true
-EnableSunRays=true
-EnableSunGlare=false
-EnableSoftParticles=false
-EnableParticleLights=true
-EnableSubSurfaceScattering=true
-EnableWater=true
-EnableUnderwater=true
-EnableVolumetricRays=false
-EnableProceduralSun=true
-EnableMist=true
-EnableSkyLighting=true
-EnableCloudShadows=true
-EnablePrepass=true
-EnableAutomaticAmbientCalculation=true
-EnableRainOcclusion=true
-[COLORCORRECTION]
-UsePaletteTexture=true
-UseProceduralCorrection=false
-Brightness=1.0
-GammaCurve=1.0
-[WEATHER]
-EnableMultipleWeathers=true
-EnableLocationWeather=false
-[TIMEOFDAY]
-Enable=true
-DawnDuskEnable=true
-DawnDuration=2.0
-SunriseTime=6.5
-DayTime=12.0
-SunsetTime=18.5
-DuskDuration=2.0
-NightTime=0.0
-[NIGHTDAY]
-DetectorOldVersion=false
-DetectorDefaultDay=false
-DetectorLevelDay=0.75
-DetectorLevelNight=0.25
-DetectorLevelCurve=1.0
-[ADAPTATION]
-ForceMinMaxValues=false
-AdaptationSensitivity=0.2
-AdaptationTime=0.65
-AdaptationMin=0.2
-AdaptationMax=2.0
-[BLOOM]
-IgnoreWeatherSystem=true
-AmountDawn=1.0
-AmountSunrise=1.0
-AmountDay=1.0
-AmountSunset=1.0
-AmountDusk=1.0
-AmountNight=1.0
-AmountInteriorDay=1.0
-AmountInteriorNight=1.0
-BlueShiftAmountDawn=1.0
-BlueShiftAmountSunrise=1.0
-BlueShiftAmountDay=1.0
-BlueShiftAmountSunset=1.0
-BlueShiftAmountDusk=1.0
-BlueShiftAmountNight=1.0
-BlueShiftAmountInteriorDay=1.0
-BlueShiftAmountInteriorNight=1.0
-[LENS]
-IgnoreWeatherSystem=true
-ReflectionIntensityDawn=1.0
-ReflectionIntensitySunrise=1.0
-ReflectionIntensityDay=1.0
-ReflectionIntensitySunset=1.0
-ReflectionIntensityDusk=1.0
-ReflectionIntensityNight=1.0
-ReflectionIntensityInteriorDay=1.0
-ReflectionIntensityInteriorNight=1.0
-ReflectionPowerDawn=2.0
-ReflectionPowerSunrise=2.0
-ReflectionPowerDay=2.0
-ReflectionPowerSunset=2.0
-ReflectionPowerDusk=2.0
-ReflectionPowerNight=2.0
-ReflectionPowerInteriorDay=2.0
-ReflectionPowerInteriorNight=2.0
-DirtIntensityDawn=1.0
-DirtIntensitySunrise=1.0
-DirtIntensityDay=1.0
-DirtIntensitySunset=1.0
-DirtIntensityDusk=1.0
-DirtIntensityNight=1.0
-DirtIntensityInteriorDay=1.0
-DirtIntensityInteriorNight=1.0
-DirtPowerDawn=2.0
-DirtPowerSunrise=2.0
-DirtPowerDay=2.0
-DirtPowerSunset=2.0
-DirtPowerDusk=2.0
-DirtPowerNight=2.0
-DirtPowerInteriorDay=2.0
-DirtPowerInteriorNight=2.0
-[SSAO_SSIL]
-UseIndirectLighting=true
-UseComplexIndirectLighting=true
-UseComplexAmbientOcclusion=true
-UseAmbientIndirectLighting=true
-SamplingQuality=1
-SamplingPrecision=1
-SamplingRange=0.25
-FadeFogRange=3.0
-EnableComplexFilter=true
-FilterQuality=1
-FilterType=0
-AOAmount=1.33
-AOAmountInterior=1.11
-ILAmount=2.82
-ILAmountInterior=2.27
-AOIntensity=0.79
-AOIntensityInterior=0.66
-AOType=0
-ILType=0
-AOMixingType=2
-AOMixingTypeInterior=3
-EnableDenoiser=true
-EnableSupersampling=true
-SizeScale=0.5
-SourceTexturesScale=0.5
-[SKYLIGHTING]
-IgnoreWeatherSystem=true
-Quality=1
-FilterQuality=1
-AmbientMinLevelDawn=0.58
-AmbientMinLevelSunrise=0.54
-AmbientMinLevelDay=0.67
-AmbientMinLevelSunset=0.53
-AmbientMinLevelDusk=0.59
-AmbientMinLevelNight=0.57
-AmbientMinLevelInteriorDay=0.6
-AmbientMinLevelInteriorNight=0.55
-FixErrors=true
-[ENVIRONMENT]
-IgnoreWeatherSystem=false
-DirectLightingIntensityDawn=0.94
-DirectLightingIntensitySunrise=1.09
-DirectLightingIntensityDay=1.19
-DirectLightingIntensitySunset=1.06
-DirectLightingIntensityDusk=0.91
-DirectLightingIntensityNight=0.62
-DirectLightingIntensityInteriorDay=0.49
-DirectLightingIntensityInteriorNight=0.33
-DirectLightingCurveDawn=0.8
-DirectLightingCurveSunrise=0.89
-DirectLightingCurveDay=0.92
-DirectLightingCurveSunset=0.86
-DirectLightingCurveDusk=0.78
-DirectLightingCurveNight=0.67
-DirectLightingCurveInteriorDay=0.92
-DirectLightingCurveInteriorNight=0.62
-DirectLightingDesaturationDawn=0.35
-DirectLightingDesaturationSunrise=0.48
-DirectLightingDesaturationDay=0.52
-DirectLightingDesaturationSunset=0.42
-DirectLightingDesaturationDusk=0.37
-DirectLightingDesaturationNight=0.47
-DirectLightingDesaturationInteriorDay=0.54
-DirectLightingDesaturationInteriorNight=0.49
-DirectLightingColorFilterAmountDawn=0.0
-DirectLightingColorFilterAmountSunrise=0.0
-DirectLightingColorFilterAmountDay=0.0
-DirectLightingColorFilterAmountSunset=0.0
-DirectLightingColorFilterAmountDusk=0.0
-DirectLightingColorFilterAmountNight=0.0
-DirectLightingColorFilterAmountInteriorDay=0.0
-DirectLightingColorFilterAmountInteriorNight=0.0
-DirectLightingColorFilterDawn=0.749, 0.714, 0.957
-DirectLightingColorFilterSunrise=0.98, 0.761, 0.635
-DirectLightingColorFilterDay=1, 0.878, 0.765
-DirectLightingColorFilterSunset=0.988, 0.757, 0.612
-DirectLightingColorFilterDusk=0.78, 0.569, 0.757
-DirectLightingColorFilterNight=0.753, 0.757, 0.941
-DirectLightingColorFilterInteriorDay=1, 1, 1
-DirectLightingColorFilterInteriorNight=0.412, 0.447, 0.631
-SpecularAmountMultiplierDawn=1.47
-SpecularAmountMultiplierSunrise=1.33
-SpecularAmountMultiplierDay=1.27
-SpecularAmountMultiplierSunset=1.3
-SpecularAmountMultiplierDusk=1.42
-SpecularAmountMultiplierNight=1.58
-SpecularAmountMultiplierInteriorDay=1.33
-SpecularAmountMultiplierInteriorNight=1.55
-SpecularPowerMultiplierDawn=0.82
-SpecularPowerMultiplierSunrise=0.971
-SpecularPowerMultiplierDay=1.201
-SpecularPowerMultiplierSunset=0.951
-SpecularPowerMultiplierDusk=0.8
-SpecularPowerMultiplierNight=0.771
-SpecularPowerMultiplierInteriorDay=0.931
-SpecularPowerMultiplierInteriorNight=0.811
-SpecularFromLightDawn=0.0
-SpecularFromLightSunrise=0.0
-SpecularFromLightDay=0.0
-SpecularFromLightSunset=0.0
-SpecularFromLightDusk=0.0
-SpecularFromLightNight=0.0
-SpecularFromLightInteriorDay=0.0
-SpecularFromLightInteriorNight=0.0
-AmbientLightingIntensityDawn=0.73
-AmbientLightingIntensitySunrise=0.78
-AmbientLightingIntensityDay=0.84
-AmbientLightingIntensitySunset=0.79
-AmbientLightingIntensityDusk=0.75
-AmbientLightingIntensityNight=0.6
-AmbientLightingIntensityInteriorDay=0.59
-AmbientLightingIntensityInteriorNight=0.39
-AmbientLightingCurveDawn=1.27
-AmbientLightingCurveSunrise=1.22
-AmbientLightingCurveDay=1.14
-AmbientLightingCurveSunset=1.2
-AmbientLightingCurveDusk=1.25
-AmbientLightingCurveNight=1.26
-AmbientLightingCurveInteriorDay=1.49
-AmbientLightingCurveInteriorNight=1.52
-AmbientLightingDesaturationDawn=0.35
-AmbientLightingDesaturationSunrise=0.3
-AmbientLightingDesaturationDay=0.25
-AmbientLightingDesaturationSunset=0.33
-AmbientLightingDesaturationDusk=0.39
-AmbientLightingDesaturationNight=0.41
-AmbientLightingDesaturationInteriorDay=0.14
-AmbientLightingDesaturationInteriorNight=0.29
-AmbientColorFilterAmountDawn=0.27
-AmbientColorFilterAmountSunrise=0.3
-AmbientColorFilterAmountDay=0.23
-AmbientColorFilterAmountSunset=0.31
-AmbientColorFilterAmountDusk=0.25
-AmbientColorFilterAmountNight=0.32
-AmbientColorFilterAmountInteriorDay=0.08
-AmbientColorFilterAmountInteriorNight=0.07
-AmbientColorFilterTopDawn=0.773, 0.792, 0.875
-AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
-AmbientColorFilterTopDay=0.592, 0.722, 0.788
-AmbientColorFilterTopSunset=0.718, 0.616, 0.561
-AmbientColorFilterTopDusk=0.671, 0.671, 0.867
-AmbientColorFilterTopNight=0.396, 0.478, 0.804
-AmbientColorFilterTopInteriorDay=0.227, 0.294, 0.439
-AmbientColorFilterTopInteriorNight=0.106, 0.145, 0.2
-AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
-AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
-AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
-AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
-AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
-AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
-AmbientColorFilterMiddleInteriorDay=0.0549, 0.0745, 0.0941
-AmbientColorFilterMiddleInteriorNight=0.0157, 0.0235, 0.0314
-AmbientColorFilterBottomDawn=0, 0, 0
-AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
-AmbientColorFilterBottomDay=0, 0.00784, 0.0314
-AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
-AmbientColorFilterBottomDusk=0, 0, 0
-AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
-AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
-AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
-PointLightingIntensityDawn=1.12
-PointLightingIntensitySunrise=1.1
-PointLightingIntensityDay=1.06
-PointLightingIntensitySunset=1.1
-PointLightingIntensityDusk=1.12
-PointLightingIntensityNight=1.22
-PointLightingIntensityInteriorDay=0.93
-PointLightingIntensityInteriorNight=0.94
-PointLightingCurveDawn=0.96
-PointLightingCurveSunrise=0.92
-PointLightingCurveDay=0.89
-PointLightingCurveSunset=0.9
-PointLightingCurveDusk=0.93
-PointLightingCurveNight=0.95
-PointLightingCurveInteriorDay=0.78
-PointLightingCurveInteriorNight=0.67
-PointLightingDesaturationDawn=0.0
-PointLightingDesaturationSunrise=0.0
-PointLightingDesaturationDay=0.0
-PointLightingDesaturationSunset=0.0
-PointLightingDesaturationDusk=0.0
-PointLightingDesaturationNight=0.0
-PointLightingDesaturationInteriorDay=0.0
-PointLightingDesaturationInteriorNight=0.0
-ParticleLightsIntensityDawn=0.66
-ParticleLightsIntensitySunrise=0.63
-ParticleLightsIntensityDay=0.64
-ParticleLightsIntensitySunset=0.63
-ParticleLightsIntensityDusk=0.64
-ParticleLightsIntensityNight=0.66
-ParticleLightsIntensityInteriorDay=0.6
-ParticleLightsIntensityInteriorNight=0.66
-FogColorMultiplierDawn=0.53
-FogColorMultiplierSunrise=0.57
-FogColorMultiplierDay=0.58
-FogColorMultiplierSunset=0.55
-FogColorMultiplierDusk=0.54
-FogColorMultiplierNight=0.53
-FogColorMultiplierInteriorDay=0.55
-FogColorMultiplierInteriorNight=0.51
-FogColorCurveDawn=1.25
-FogColorCurveSunrise=1.15
-FogColorCurveDay=1.05
-FogColorCurveSunset=1.11
-FogColorCurveDusk=1.27
-FogColorCurveNight=1.43
-FogColorCurveInteriorDay=1.11
-FogColorCurveInteriorNight=1.47
-FogColorFilterAmountDawn=0.0
-FogColorFilterAmountSunrise=0.0
-FogColorFilterAmountDay=0.0
-FogColorFilterAmountSunset=0.0
-FogColorFilterAmountDusk=0.0
-FogColorFilterAmountNight=0.0
-FogColorFilterAmountInteriorDay=0.0
-FogColorFilterAmountInteriorNight=0.0
-FogColorFilterDawn=0.706, 0.263, 0.204
-FogColorFilterSunrise=0.949, 0.706, 0.533
-FogColorFilterDay=0.976, 0.965, 0.882
-FogColorFilterSunset=0.949, 0.71, 0.549
-FogColorFilterDusk=0.753, 0.255, 0.141
-FogColorFilterNight=1, 1, 1
-FogColorFilterInteriorDay=1, 1, 1
-FogColorFilterInteriorNight=1, 1, 1
-ColorPowDawn=1.0
-ColorPowSunrise=1.0
-ColorPowDay=1.0
-ColorPowSunset=1.0
-ColorPowDusk=1.0
-ColorPowNight=1.0
-ColorPowInteriorDay=1.0
-ColorPowInteriorNight=1.0
-[SKY]
-Enable=true
-IgnoreWeatherSystem=false
-DisableWrongSkyMath=true
-StarsIntensity=1.2
-StarsCurve=1.25
-AuroraBorealisIntensity=1.32
-AuroraBorealisCurve=0.97
-CloudsIntensityDawn=0.74
-CloudsIntensitySunrise=0.980001
-CloudsIntensityDay=1.090001
-CloudsIntensitySunset=0.95
-CloudsIntensityDusk=0.730001
-CloudsIntensityNight=0.540001
-CloudsIntensityInteriorDay=0.98
-CloudsIntensityInteriorNight=0.48
-CloudsCurveDawn=1.28
-CloudsCurveSunrise=1.07
-CloudsCurveDay=0.96
-CloudsCurveSunset=1.09
-CloudsCurveDusk=1.3
-CloudsCurveNight=1.54
-CloudsCurveInteriorDay=1.07
-CloudsCurveInteriorNight=1.56
-CloudsDesaturationDawn=0.38
-CloudsDesaturationSunrise=0.6
-CloudsDesaturationDay=0.47
-CloudsDesaturationSunset=0.66
-CloudsDesaturationDusk=0.41
-CloudsDesaturationNight=0.27
-CloudsDesaturationInteriorDay=0.71
-CloudsDesaturationInteriorNight=0.22
-CloudsOpacityDawn=1.0
-CloudsOpacitySunrise=1.0
-CloudsOpacityDay=1.0
-CloudsOpacitySunset=1.0
-CloudsOpacityDusk=1.0
-CloudsOpacityNight=1.0
-CloudsOpacityInteriorDay=1.0
-CloudsOpacityInteriorNight=1.0
-CloudsColorFilterDawn=0.902, 0.749, 0.929
-CloudsColorFilterSunrise=0.992, 0.929, 0.875
-CloudsColorFilterDay=1, 1, 1
-CloudsColorFilterSunset=0.886, 0.863, 0.996
-CloudsColorFilterDusk=0.812, 0.671, 0.867
-CloudsColorFilterNight=0.682, 0.8, 0.965
-CloudsColorFilterInteriorDay=1, 1, 1
-CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
-CloudsEdgeClamp=0.31
-CloudsEdgeIntensity=1.1
-CloudsEdgeFadeRange=0.92
-CloudsEdgeMoonMultiplier=1.04
-GradientIntensityDawn=0.93
-GradientIntensitySunrise=0.950001
-GradientIntensityDay=0.990001
-GradientIntensitySunset=0.930001
-GradientIntensityDusk=0.93
-GradientIntensityNight=0.900001
-GradientIntensityInteriorDay=1.02
-GradientIntensityInteriorNight=0.890001
-GradientDesaturationDawn=0.38
-GradientDesaturationSunrise=0.55
-GradientDesaturationDay=0.65
-GradientDesaturationSunset=0.54
-GradientDesaturationDusk=0.33
-GradientDesaturationNight=0.24
-GradientDesaturationInteriorDay=0.58
-GradientDesaturationInteriorNight=0.24
-GradientTopIntensityDawn=1.14
-GradientTopIntensitySunrise=1.060001
-GradientTopIntensityDay=0.990001
-GradientTopIntensitySunset=1.05
-GradientTopIntensityDusk=1.16
-GradientTopIntensityNight=1.090001
-GradientTopIntensityInteriorDay=1.05
-GradientTopIntensityInteriorNight=1.48
-GradientTopCurveDawn=1.13
-GradientTopCurveSunrise=1.09
-GradientTopCurveDay=1.03
-GradientTopCurveSunset=1.11
-GradientTopCurveDusk=1.13
-GradientTopCurveNight=1.22
-GradientTopCurveInteriorDay=1.06
-GradientTopCurveInteriorNight=1.59
-GradientTopColorFilterDawn=0.706, 0.486, 0.686
-GradientTopColorFilterSunrise=0.937, 0.804, 0.718
-GradientTopColorFilterDay=1, 1, 1
-GradientTopColorFilterSunset=0.937, 0.812, 0.773
-GradientTopColorFilterDusk=0.533, 0.412, 0.718
-GradientTopColorFilterNight=0.357, 0.459, 0.906
-GradientTopColorFilterInteriorDay=1, 1, 1
-GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
-GradientMiddleIntensityDawn=1.08
-GradientMiddleIntensitySunrise=1.050001
-GradientMiddleIntensityDay=0.960001
-GradientMiddleIntensitySunset=1.06
-GradientMiddleIntensityDusk=1.1
-GradientMiddleIntensityNight=1.180001
-GradientMiddleIntensityInteriorDay=1.1
-GradientMiddleIntensityInteriorNight=1.09
-GradientMiddleCurveDawn=1.41
-GradientMiddleCurveSunrise=1.35
-GradientMiddleCurveDay=1.38
-GradientMiddleCurveSunset=1.33
-GradientMiddleCurveDusk=1.38
-GradientMiddleCurveNight=1.42
-GradientMiddleCurveInteriorDay=1.22
-GradientMiddleCurveInteriorNight=1.34
-GradientMiddleColorFilterDawn=0.902, 0.651, 0.98
-GradientMiddleColorFilterSunrise=0.98, 0.776, 0.737
-GradientMiddleColorFilterDay=1, 1, 1
-GradientMiddleColorFilterSunset=0.992, 0.769, 0.678
-GradientMiddleColorFilterDusk=0.651, 0.522, 0.89
-GradientMiddleColorFilterNight=0.431, 0.545, 0.965
-GradientMiddleColorFilterInteriorDay=1, 1, 1
-GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
-GradientHorizonIntensityDawn=0.870001
-GradientHorizonIntensitySunrise=0.95
-GradientHorizonIntensityDay=1.06
-GradientHorizonIntensitySunset=0.96
-GradientHorizonIntensityDusk=0.89
-GradientHorizonIntensityNight=0.810001
-GradientHorizonIntensityInteriorDay=1.02
-GradientHorizonIntensityInteriorNight=0.81
-GradientHorizonCurveDawn=1.07
-GradientHorizonCurveSunrise=1.04
-GradientHorizonCurveDay=0.99
-GradientHorizonCurveSunset=1.02
-GradientHorizonCurveDusk=1.05
-GradientHorizonCurveNight=1.09
-GradientHorizonCurveInteriorDay=0.95
-GradientHorizonCurveInteriorNight=1.08
-GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
-GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
-GradientHorizonColorFilterDay=1, 1, 1
-GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
-GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
-GradientHorizonColorFilterNight=0.525, 0.875, 0.988
-GradientHorizonColorFilterInteriorDay=1, 1, 1
-GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
-SunIntensityDawn=4.14
-SunIntensitySunrise=4.33
-SunIntensityDay=4.52
-SunIntensitySunset=4.34
-SunIntensityDusk=4.13
-SunIntensityNight=4.04
-SunIntensityInteriorDay=4.03
-SunIntensityInteriorNight=4.07
-SunDesaturationDawn=0.0
-SunDesaturationSunrise=0.0
-SunDesaturationDay=0.0
-SunDesaturationSunset=0.0
-SunDesaturationDusk=0.0
-SunDesaturationNight=0.0
-SunDesaturationInteriorDay=0.0
-SunDesaturationInteriorNight=0.0
-SunColorFilterDawn=0.894, 0.612, 0.502
-SunColorFilterSunrise=0.992, 0.839, 0.749
-SunColorFilterDay=0.973, 0.89, 0.8
-SunColorFilterSunset=0.992, 0.855, 0.678
-SunColorFilterDusk=0.953, 0.592, 0.537
-SunColorFilterNight=0.58, 0.0941, 0.0941
-SunColorFilterInteriorDay=0.98, 0.937, 0.847
-SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
-SunGlowIntensityDawn=0.87
-SunGlowIntensitySunrise=0.72
-SunGlowIntensityDay=0.64
-SunGlowIntensitySunset=0.79
-SunGlowIntensityDusk=0.84
-SunGlowIntensityNight=0.62
-SunGlowIntensityInteriorDay=0.64
-SunGlowIntensityInteriorNight=0.53
-SunGlowHazinessDawn=0.03
-SunGlowHazinessSunrise=0.03
-SunGlowHazinessDay=0.17
-SunGlowHazinessSunset=0.09
-SunGlowHazinessDusk=0.03
-SunGlowHazinessNight=0.02
-SunGlowHazinessInteriorDay=0.11
-SunGlowHazinessInteriorNight=0.01
-SunCoronaIntensity=0.001
-SunCoronaCurve=1.0
-SunCoronaDesaturation=0.0
-MoonIntensityDawn=1.07
-MoonIntensitySunrise=0.77
-MoonIntensityDay=0.53
-MoonIntensitySunset=0.73
-MoonIntensityDusk=1.06
-MoonIntensityNight=1.51
-MoonIntensityInteriorDay=0.69
-MoonIntensityInteriorNight=1.36
-MoonCurveDawn=0.88
-MoonCurveSunrise=0.89
-MoonCurveDay=0.61
-MoonCurveSunset=0.84
-MoonCurveDusk=0.88
-MoonCurveNight=0.91
-MoonCurveInteriorDay=0.59
-MoonCurveInteriorNight=0.9
-MoonDesaturationDawn=0.19
-MoonDesaturationSunrise=0.21
-MoonDesaturationDay=0.49
-MoonDesaturationSunset=0.38
-MoonDesaturationDusk=0.25
-MoonDesaturationNight=0.16
-MoonDesaturationInteriorDay=0.35
-MoonDesaturationInteriorNight=0.14
-[OBJECT]
-IgnoreWeatherSystem=true
-SubSurfaceScatteringMultiplierDawn=0.86
-SubSurfaceScatteringMultiplierSunrise=0.81
-SubSurfaceScatteringMultiplierDay=0.76
-SubSurfaceScatteringMultiplierSunset=0.82
-SubSurfaceScatteringMultiplierDusk=0.87
-SubSurfaceScatteringMultiplierNight=0.91
-SubSurfaceScatteringMultiplierInteriorDay=0.78
-SubSurfaceScatteringMultiplierInteriorNight=0.93
-SubSurfaceScatteringPowerDawn=1.71
-SubSurfaceScatteringPowerSunrise=1.61
-SubSurfaceScatteringPowerDay=1.55
-SubSurfaceScatteringPowerSunset=1.62
-SubSurfaceScatteringPowerDusk=1.75
-SubSurfaceScatteringPowerNight=1.85
-SubSurfaceScatteringPowerInteriorDay=1.47
-SubSurfaceScatteringPowerInteriorNight=1.92
-SpecularAmountMultiplierDawn=1.32
-SpecularAmountMultiplierSunrise=1.18
-SpecularAmountMultiplierDay=1.08
-SpecularAmountMultiplierSunset=1.22
-SpecularAmountMultiplierDusk=1.34
-SpecularAmountMultiplierNight=1.43
-SpecularAmountMultiplierInteriorDay=1.15
-SpecularAmountMultiplierInteriorNight=1.41
-SpecularPowerMultiplierDawn=1.27
-SpecularPowerMultiplierSunrise=1.15
-SpecularPowerMultiplierDay=1.12
-SpecularPowerMultiplierSunset=1.19
-SpecularPowerMultiplierDusk=1.25
-SpecularPowerMultiplierNight=1.44
-SpecularPowerMultiplierInteriorDay=1.18
-SpecularPowerMultiplierInteriorNight=1.52
-[VEGETATION]
-IgnoreWeatherSystem=true
-SubSurfaceScatteringMultiplierDawn=0.35
-SubSurfaceScatteringMultiplierSunrise=0.31
-SubSurfaceScatteringMultiplierDay=0.32
-SubSurfaceScatteringMultiplierSunset=0.33
-SubSurfaceScatteringMultiplierDusk=0.35
-SubSurfaceScatteringMultiplierNight=0.37
-SubSurfaceScatteringMultiplierInteriorDay=0.31
-SubSurfaceScatteringMultiplierInteriorNight=0.39
-SubSurfaceScatteringPowerDawn=1.74
-SubSurfaceScatteringPowerSunrise=1.54
-SubSurfaceScatteringPowerDay=1.23
-SubSurfaceScatteringPowerSunset=1.38
-SubSurfaceScatteringPowerDusk=1.61
-SubSurfaceScatteringPowerNight=1.7
-SubSurfaceScatteringPowerInteriorDay=1.26
-SubSurfaceScatteringPowerInteriorNight=1.84
-SpecularAmountMultiplierDawn=1.55
-SpecularAmountMultiplierSunrise=1.27
-SpecularAmountMultiplierDay=1.13
-SpecularAmountMultiplierSunset=1.34
-SpecularAmountMultiplierDusk=1.46
-SpecularAmountMultiplierNight=1.56
-SpecularAmountMultiplierInteriorDay=1.15
-SpecularAmountMultiplierInteriorNight=1.42
-SpecularPowerMultiplierDawn=0.83
-SpecularPowerMultiplierSunrise=0.9
-SpecularPowerMultiplierDay=1.15
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierDusk=0.88
-SpecularPowerMultiplierNight=0.7
-SpecularPowerMultiplierInteriorDay=1.18
-SpecularPowerMultiplierInteriorNight=0.84
-[EYES]
-IgnoreWeatherSystem=true
-SubSurfaceScatteringMultiplierDawn=0.74
-SubSurfaceScatteringMultiplierSunrise=0.66
-SubSurfaceScatteringMultiplierDay=0.47
-SubSurfaceScatteringMultiplierSunset=0.63
-SubSurfaceScatteringMultiplierDusk=0.7
-SubSurfaceScatteringMultiplierNight=0.88
-SubSurfaceScatteringMultiplierInteriorDay=0.41
-SubSurfaceScatteringMultiplierInteriorNight=0.92
-SubSurfaceScatteringPowerDawn=1.29
-SubSurfaceScatteringPowerSunrise=1.17
-SubSurfaceScatteringPowerDay=1.13
-SubSurfaceScatteringPowerSunset=1.18
-SubSurfaceScatteringPowerDusk=1.26
-SubSurfaceScatteringPowerNight=1.38
-SubSurfaceScatteringPowerInteriorDay=1.12
-SubSurfaceScatteringPowerInteriorNight=1.41
-SpecularAmountMultiplierDawn=1.49
-SpecularAmountMultiplierSunrise=1.39
-SpecularAmountMultiplierDay=1.32
-SpecularAmountMultiplierSunset=1.41
-SpecularAmountMultiplierDusk=1.49
-SpecularAmountMultiplierNight=1.64
-SpecularAmountMultiplierInteriorDay=1.31
-SpecularAmountMultiplierInteriorNight=1.61
-SpecularPowerMultiplierDawn=1.45
-SpecularPowerMultiplierSunrise=1.35
-SpecularPowerMultiplierDay=1.11
-SpecularPowerMultiplierSunset=1.29
-SpecularPowerMultiplierDusk=1.37
-SpecularPowerMultiplierNight=1.43
-SpecularPowerMultiplierInteriorDay=1.09
-SpecularPowerMultiplierInteriorNight=1.42
-[LIGHTSPRITE]
-IgnoreWeatherSystem=true
-IntensityDawn=1.04
-IntensitySunrise=0.92
-IntensityDay=0.75
-IntensitySunset=0.99
-IntensityDusk=1.09
-IntensityNight=1.18
-IntensityInteriorDay=0.91
-IntensityInteriorNight=1.04
-CurveDawn=1.23
-CurveSunrise=1.16
-CurveDay=0.93
-CurveSunset=0.93
-CurveDusk=1.08
-CurveNight=1.2
-CurveInteriorDay=1.02
-CurveInteriorNight=1.17
-[WINDOWLIGHT]
-IgnoreWeatherSystem=true
-IntensityDawn=1.68
-IntensitySunrise=1.54
-IntensityDay=1.63
-IntensitySunset=1.67
-IntensityDusk=1.78
-IntensityNight=1.88
-IntensityInteriorDay=1.72
-IntensityInteriorNight=1.97
-CurveDawn=1.11
-CurveSunrise=1.2
-CurveDay=1.13
-CurveSunset=1.19
-CurveDusk=1.11
-CurveNight=1.07
-CurveInteriorDay=1.03
-CurveInteriorNight=1.14
-[VOLUMETRICFOG]
-IgnoreWeatherSystem=false
-EnableShadows=true
-IntensityDawn=0.87
-IntensitySunrise=0.92
-IntensityDay=1.02
-IntensitySunset=0.98
-IntensityDusk=0.82
-IntensityNight=0.59
-IntensityInteriorDay=0.99
-IntensityInteriorNight=0.59
-CurveDawn=1.09
-CurveSunrise=1.12
-CurveDay=1.15
-CurveSunset=1.11
-CurveDusk=1.08
-CurveNight=1.01
-CurveInteriorDay=1.16
-CurveInteriorNight=1.12
-LightingInfluenceDawn=1.09
-LightingInfluenceSunrise=1.05
-LightingInfluenceDay=1.07
-LightingInfluenceSunset=1.03
-LightingInfluenceDusk=1.08
-LightingInfluenceNight=0.95
-LightingInfluenceInteriorDay=1.03
-LightingInfluenceInteriorNight=0.94
-OpacityDawn=0.37
-OpacitySunrise=0.29
-OpacityDay=0.25
-OpacitySunset=0.34
-OpacityDusk=0.36
-OpacityNight=0.47
-OpacityInteriorDay=0.35
-OpacityInteriorNight=0.48
-[FIRE]
-IgnoreWeatherSystem=true
-IntensityDawn=1.02
-IntensitySunrise=1.05
-IntensityDay=0.95
-IntensitySunset=1.03
-IntensityDusk=1.08
-IntensityNight=1.04
-IntensityInteriorDay=1.01
-IntensityInteriorNight=1.03
-CurveDawn=0.96
-CurveSunrise=0.91
-CurveDay=0.97
-CurveSunset=0.93
-CurveDusk=0.99
-CurveNight=0.93
-CurveInteriorDay=0.98
-CurveInteriorNight=0.95
-AdditiveBlending=true
-[PARTICLE]
-IgnoreWeatherSystem=false
-IntensityDawn=0.73
-IntensitySunrise=0.85
-IntensityDay=1.02
-IntensitySunset=0.85
-IntensityDusk=0.73
-IntensityNight=0.54
-IntensityInteriorDay=0.92
-IntensityInteriorNight=0.61
-LightingInfluenceDawn=0.93
-LightingInfluenceSunrise=0.84
-LightingInfluenceDay=1.05
-LightingInfluenceSunset=0.85
-LightingInfluenceDusk=0.91
-LightingInfluenceNight=1.02
-LightingInfluenceInteriorDay=0.85
-LightingInfluenceInteriorNight=1.09
-[DEPTHOFFIELD]
-IgnoreWeatherSystem=true
-Quality=0
-FadeTime=0.65
-[SHADOW]
-IgnoreWeatherSystem=true
-ShadowCastersFix=false
-UseBilateralShadowFilter=true
-ShadowQualityFix=true
-DetailedShadowQuality=0
-ShadowFilterQuality=0
-ShadowBlurRange=3.0
-ShadowBlurRangeInterior=3.0
-[RAYS]
-IgnoreWeatherSystem=true
-SunRaysMultiplierDawn=0.33
-SunRaysMultiplierSunrise=0.27
-SunRaysMultiplierDay=0.21
-SunRaysMultiplierSunset=0.25
-SunRaysMultiplierDusk=0.33
-SunRaysMultiplierNight=0.38
-SunRaysMultiplierInteriorDay=0.21
-SunRaysMultiplierInteriorNight=0.33
-[REFLECTION]
-IgnoreWeatherSystem=true
-Quality=1
-FilterQuality=1
-FilterBluriness=1.0
-Amount=0.92
-AmountInterior=0.97
-Power=1.06
-PowerInterior=1.1
-GlosinessMin=0.1
-GlosinessMax=0.9
-EnableDenoiser=true
-DenoiserType=0
-ExteriorEnable=true
-InteriorEnable=true
-SizeScale=0.35
-SourceTexturesScale=0.25
-EnableSupersampling=false
-[IMAGEBASEDLIGHTING]
-IgnoreWeatherSystem=true
-AdditiveAmountDawn=0.0
-AdditiveAmountSunrise=0.0
-AdditiveAmountDay=0.0
-AdditiveAmountSunset=0.0
-AdditiveAmountDusk=0.0
-AdditiveAmountNight=0.0
-AdditiveAmountInteriorDay=0.0
-AdditiveAmountInteriorNight=0.0
-MultiplicativeAmountDawn=0.0
-MultiplicativeAmountSunrise=0.0
-MultiplicativeAmountDay=0.0
-MultiplicativeAmountSunset=0.0
-MultiplicativeAmountDusk=0.0
-MultiplicativeAmountNight=0.0
-MultiplicativeAmountInteriorDay=0.0
-MultiplicativeAmountInteriorNight=0.0
-ReflectiveAmountDawn=0.0
-ReflectiveAmountSunrise=0.0
-ReflectiveAmountDay=0.0
-ReflectiveAmountSunset=0.0
-ReflectiveAmountDusk=0.0
-ReflectiveAmountNight=0.0
-ReflectiveAmountInteriorDay=0.0
-ReflectiveAmountInteriorNight=0.0
-[RAIN]
-IgnoreWeatherSystem=true
-Enable=true
-EnableAntialiasing=true
-EnableSupersampling=false
-MotionStretch=0.88
-MotionTransparency=0.49
-UseOriginalTexture=false
-[SUBSURFACESCATTERING]
-IgnoreWeatherSystem=true
-Quality=1
-Radius=7.64
-Amount=0.69
-EpidermalAmount=1.47
-SubdermalAmount=1.86
-EpidermalDiffuseSaturation=-0.18
-SubdermalDiffuseSaturation=0.21
-EpidermalMix=0.66
-SubdermalMix=0.51
-SubdermalTranslucency=0.75
-SubdermalPhase=0.71
-EnableTextureAlpha=true
-[WATER]
-IgnoreWeatherSystem=true
-EnablePreCache=true
-EnableDispersion=true
-EnableCaustics=true
-EnableParallax=true
-EnableShadow=true
-EnableVolumetricShadow=true
-EnableLighting=true
-EnableSelfReflection=true
-EnableDisplacement=true
-DisplacementQuality=1
-DisplacementFilterQuality=1
-ShadowQuality=1
-EnableShadowNoise=true
-ReflectionAmount=0.89
-FrennelMultiplier=1.63
-FrennelMin=0.0
-FrennelMax=1.0
-DispersionAmount=0.93
-CausticsAmount=0.7
-SunSpecularMultiplier=1.64
-SunScatteringMultiplier=1.3
-SunLightingMultiplier=0.95
-WetMultiplier=0.7
-WavesAmplitudeDawn=0.58
-WavesAmplitudeSunrise=0.64
-WavesAmplitudeDay=0.73
-WavesAmplitudeSunset=0.64
-WavesAmplitudeDusk=0.56
-WavesAmplitudeNight=0.47
-WavesAmplitudeInteriorDay=0.55
-WavesAmplitudeInteriorNight=0.42
-Muddiness=0.22
-[UNDERWATER]
-IgnoreWeatherSystem=true
-EnableDispersion=true
-EnableParallax=true
-EnableDisplacement=true
-EnableSilhouette=true
-EnableBlurring=true
-EnableReflection=true
-EnableShadow=true
-ShadowQuality=1
-DispersionAmount=0.95
-ReflectionAmount=0.75
-TransparencyFade=2.28
-TransparencyCurve=1.12
-DeepnessFade=1.33
-DeepnessDarkening=0.54
-TintAmount=1.72
-TintFade=0.65
-SunScatteringMultiplier=0.48
-[CLOUDSHADOWS]
-IgnoreWeatherSystem=true
-EnableAtNight=true
-OpacityDawn=0.64
-OpacitySunrise=0.64
-OpacityDay=0.33
-OpacitySunset=0.68
-OpacityDusk=0.61
-OpacityNight=0.57
-OpacityInteriorDay=0.71
-OpacityInteriorNight=0.63
-[VOLUMETRICRAYS]
-IgnoreWeatherSystem=true
-Quality=1
-IntensityDawn=0.54
-IntensitySunrise=0.47
-IntensityDay=0.41
-IntensitySunset=0.66
-IntensityDusk=0.71
-IntensityNight=0.66
-IntensityInteriorDay=0.53
-IntensityInteriorNight=0.61
-DensityDawn=1.33
-DensitySunrise=1.45
-DensityDay=1.85
-DensitySunset=1.31
-DensityDusk=1.25
-DensityNight=1.21
-DensityInteriorDay=1.23
-DensityInteriorNight=1.05
-SkyColorAmountDawn=0.16
-SkyColorAmountSunrise=0.18
-SkyColorAmountDay=0.32
-SkyColorAmountSunset=0.21
-SkyColorAmountDusk=0.18
-SkyColorAmountNight=0.11
-SkyColorAmountInteriorDay=0.4
-SkyColorAmountInteriorNight=0.22
-[PROCEDURALSUN]
-IgnoreWeatherSystem=true
-Size=0.65
-EdgeSoftness=0.57
-GlowIntensityDawn=0.74
-GlowIntensitySunrise=0.63
-GlowIntensityDay=0.49
-GlowIntensitySunset=0.62
-GlowIntensityDusk=0.72
-GlowIntensityNight=0.98
-GlowIntensityInteriorDay=0.41
-GlowIntensityInteriorNight=0.91
-GlowCurveDawn=1.22
-GlowCurveSunrise=1.13
-GlowCurveDay=1.01
-GlowCurveSunset=1.15
-GlowCurveDusk=1.21
-GlowCurveNight=1.31
-GlowCurveInteriorDay=1.040001
-GlowCurveInteriorNight=1.42
-[MIST]
-IgnoreWeatherSystem=true
-EnableAnchors=false
-AnchorsAmountDawn=1.0
-AnchorsAmountSunrise=1.0
-AnchorsAmountDay=1.0
-AnchorsAmountSunset=1.0
-AnchorsAmountDusk=1.0
-AnchorsAmountNight=1.0
-AnchorsAmountInteriorDay=1.0
-AnchorsAmountInteriorNight=1.0
-ColorFromEnvironmentFog=0.77
-SkyLightingAmountDawn=0.96
-SkyLightingAmountSunrise=1.04
-SkyLightingAmountDay=0.96
-SkyLightingAmountSunset=1.06
-SkyLightingAmountDusk=0.96
-SkyLightingAmountNight=0.82
-SkyLightingAmountInteriorDay=0.96
-SkyLightingAmountInteriorNight=0.82
-SunLightingAmountDawn=0.76
-SunLightingAmountSunrise=0.88
-SunLightingAmountDay=0.83
-SunLightingAmountSunset=0.87
-SunLightingAmountDusk=0.74
-SunLightingAmountNight=0.7
-SunLightingAmountInteriorDay=0.87
-SunLightingAmountInteriorNight=0.74
-DesaturationDawn=0.47
-DesaturationSunrise=0.4
-DesaturationDay=0.36
-DesaturationSunset=0.38
-DesaturationDusk=0.44
-DesaturationNight=0.49
-DesaturationInteriorDay=0.42
-DesaturationInteriorNight=0.55
-ColorFilterDawn=1, 1, 1
-ColorFilterSunrise=1, 1, 1
-ColorFilterDay=1, 1, 1
-ColorFilterSunset=1, 1, 1
-ColorFilterDusk=1, 1, 1
-ColorFilterNight=1, 1, 1
-ColorFilterInteriorDay=1, 1, 1
-ColorFilterInteriorNight=1, 1, 1
-RelativeToCameraDawn=0.39
-RelativeToCameraSunrise=0.48
-RelativeToCameraDay=0.66
-RelativeToCameraSunset=0.43
-RelativeToCameraDusk=0.33
-RelativeToCameraNight=0.49
-RelativeToCameraInteriorDay=0.58
-RelativeToCameraInteriorNight=0.21
-VerticalOffsetDawn=0.0
-VerticalOffsetSunrise=0.0
-VerticalOffsetDay=0.0
-VerticalOffsetSunset=0.0
-VerticalOffsetDusk=0.0
-VerticalOffsetNight=0.0
-VerticalOffsetInteriorDay=0.0
-VerticalOffsetInteriorNight=0.0
-DensityDawn=1.15
-DensitySunrise=1.16
-DensityDay=1.18
-DensitySunset=1.18
-DensityDusk=1.15
-DensityNight=1.16
-DensityInteriorDay=1.29
-DensityInteriorNight=1.17
-VerticalFadeDawn=4.74
-VerticalFadeSunrise=4.64
-VerticalFadeDay=4.54
-VerticalFadeSunset=4.49
-VerticalFadeDusk=4.77
-VerticalFadeNight=4.82
-VerticalFadeInteriorDay=4.39
-VerticalFadeInteriorNight=4.78
-DistanceFadeDawn=0.0
-DistanceFadeSunrise=0.0
-DistanceFadeDay=0.0
-DistanceFadeSunset=0.0
-DistanceFadeDusk=0.0
-DistanceFadeNight=0.0
-DistanceFadeInteriorDay=0.0
-DistanceFadeInteriorNight=0.0
-BottomTopDawn=0.0
-BottomTopSunrise=0.0
-BottomTopDay=0.0
-BottomTopSunset=0.0
-BottomTopDusk=0.0
-BottomTopNight=0.0
-BottomTopInteriorDay=0.0
-BottomTopInteriorNight=0.0
-ExponentialFadeDawn=1.0
-ExponentialFadeSunrise=1.0
-ExponentialFadeDay=1.0
-ExponentialFadeSunset=1.0
-ExponentialFadeDusk=1.0
-ExponentialFadeNight=1.0
-ExponentialFadeInteriorDay=1.0
-ExponentialFadeInteriorNight=1.0
-[AUTOAMBIENT]
-IgnoreWeatherSystem=true
-BlendingAmountDawn=0.86
-BlendingAmountSunrise=0.89
-BlendingAmountDay=0.92
-BlendingAmountSunset=0.87
-BlendingAmountDusk=0.85
-BlendingAmountNight=0.86
-BlendingAmountInteriorDay=0.93
-BlendingAmountInteriorNight=0.84
-TopIntensityDawn=0.24
-TopIntensitySunrise=0.31
-TopIntensityDay=0.39
-TopIntensitySunset=0.33
-TopIntensityDusk=0.27
-TopIntensityNight=0.26
-TopIntensityInteriorDay=0.34
-TopIntensityInteriorNight=0.18
-BottomIntensityDawn=0.21
-BottomIntensitySunrise=0.16
-BottomIntensityDay=0.19
-BottomIntensitySunset=0.17
-BottomIntensityDusk=0.2
-BottomIntensityNight=0.29
-BottomIntensityInteriorDay=0.16
-BottomIntensityInteriorNight=0.26
-BottomSaturationDawn=1.49
-BottomSaturationSunrise=1.62
-BottomSaturationDay=1.77
-BottomSaturationSunset=1.63
-BottomSaturationDusk=1.39
-BottomSaturationNight=1.26
-BottomSaturationInteriorDay=1.68
-BottomSaturationInteriorNight=1.21
-[CHARACTERGLOW]
-IgnoreWeatherSystem=true
-IntensityMultiplierDawn=1.0
-IntensityMultiplierSunrise=1.0
-IntensityMultiplierDay=1.0
-IntensityMultiplierSunset=1.0
-IntensityMultiplierDusk=1.0
-IntensityMultiplierNight=1.0
-IntensityMultiplierInteriorDay=1.0
-IntensityMultiplierInteriorNight=1.0
-PowerMultiplierDawn=1.0
-PowerMultiplierSunrise=1.0
-PowerMultiplierDay=1.0
-PowerMultiplierSunset=1.0
-PowerMultiplierDusk=1.0
-PowerMultiplierNight=1.0
-PowerMultiplierInteriorDay=1.0
-PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/COPYING b/enbseries/COPYING
deleted file mode 100644
index 94a9ed0..0000000
--- a/enbseries/COPYING
+++ /dev/null
@@ -1,674 +0,0 @@
- GNU GENERAL PUBLIC LICENSE
- Version 3, 29 June 2007
-
- Copyright (C) 2007 Free Software Foundation, Inc.
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
- Preamble
-
- The GNU General Public License is a free, copyleft license for
-software and other kinds of works.
-
- The licenses for most software and other practical works are designed
-to take away your freedom to share and change the works. By contrast,
-the GNU General Public License is intended to guarantee your freedom to
-share and change all versions of a program--to make sure it remains free
-software for all its users. We, the Free Software Foundation, use the
-GNU General Public License for most of our software; it applies also to
-any other work released this way by its authors. You can apply it to
-your programs, too.
-
- When we speak of free software, we are referring to freedom, not
-price. Our General Public Licenses are designed to make sure that you
-have the freedom to distribute copies of free software (and charge for
-them if you wish), that you receive source code or can get it if you
-want it, that you can change the software or use pieces of it in new
-free programs, and that you know you can do these things.
-
- To protect your rights, we need to prevent others from denying you
-these rights or asking you to surrender the rights. Therefore, you have
-certain responsibilities if you distribute copies of the software, or if
-you modify it: responsibilities to respect the freedom of others.
-
- For example, if you distribute copies of such a program, whether
-gratis or for a fee, you must pass on to the recipients the same
-freedoms that you received. You must make sure that they, too, receive
-or can get the source code. And you must show them these terms so they
-know their rights.
-
- Developers that use the GNU GPL protect your rights with two steps:
-(1) assert copyright on the software, and (2) offer you this License
-giving you legal permission to copy, distribute and/or modify it.
-
- For the developers' and authors' protection, the GPL clearly explains
-that there is no warranty for this free software. For both users' and
-authors' sake, the GPL requires that modified versions be marked as
-changed, so that their problems will not be attributed erroneously to
-authors of previous versions.
-
- Some devices are designed to deny users access to install or run
-modified versions of the software inside them, although the manufacturer
-can do so. This is fundamentally incompatible with the aim of
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-pattern of such abuse occurs in the area of products for individuals to
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-have designed this version of the GPL to prohibit the practice for those
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- Finally, every program is threatened constantly by software patents.
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-patents cannot be used to render the program non-free.
-
- The precise terms and conditions for copying, distribution and
-modification follow.
-
- TERMS AND CONDITIONS
-
- 0. Definitions.
-
- "This License" refers to version 3 of the GNU General Public License.
-
- "Copyright" also means copyright-like laws that apply to other kinds of
-works, such as semiconductor masks.
-
- "The Program" refers to any copyrightable work licensed under this
-License. Each licensee is addressed as "you". "Licensees" and
-"recipients" may be individuals or organizations.
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- To "modify" a work means to copy from or adapt all or part of the work
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- A "covered work" means either the unmodified Program or a work based
-on the Program.
-
- To "propagate" a work means to do anything with it that, without
-permission, would make you directly or secondarily liable for
-infringement under applicable copyright law, except executing it on a
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- To "convey" a work means any kind of propagation that enables other
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-a computer network, with no transfer of a copy, is not conveying.
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- An interactive user interface displays "Appropriate Legal Notices"
-to the extent that it includes a convenient and prominently visible
-feature that (1) displays an appropriate copyright notice, and (2)
-tells the user that there is no warranty for the work (except to the
-extent that warranties are provided), that licensees may convey the
-work under this License, and how to view a copy of this License. If
-the interface presents a list of user commands or options, such as a
-menu, a prominent item in the list meets this criterion.
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- 1. Source Code.
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- The "source code" for a work means the preferred form of the work
-for making modifications to it. "Object code" means any non-source
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diff --git a/enbseries/VERSION b/enbseries/VERSION
deleted file mode 100644
index aeda889..0000000
--- a/enbseries/VERSION
+++ /dev/null
@@ -1 +0,0 @@
-2.8.0sk "The Immersivening"
diff --git a/enbseries/_locationweather.ini b/enbseries/_locationweather.ini
deleted file mode 100644
index 9799319..0000000
--- a/enbseries/_locationweather.ini
+++ /dev/null
@@ -1,3 +0,0 @@
-//example usage
-//[0000003C] - WorldSpaceID
-//13163=d4886 - first is LocationID, second is WeatherID (Riverwood with rainy weather)
\ No newline at end of file
diff --git a/enbseries/_weatherlist.ini b/enbseries/_weatherlist.ini
deleted file mode 100644
index f60e3de..0000000
--- a/enbseries/_weatherlist.ini
+++ /dev/null
@@ -1,213 +0,0 @@
-[WEATHER001]
-FileName=wt_general.ini
-WeatherIDs=81a, 12f89, 5ed7a, 6ed5a, 6ed5b, 7548f, 75491, 75de5, 777cf, 8277a, 8282a, ecc96, 101910, 10a237, 10a23a, 10a240, 10a243, 10d9ec, 10da13, 10e1e9, 10e1ea, 10e1ed, 10e1ee, 10e1f1, 10e1f2, f89c, f89d, 1760e, 1760f, 19bbe, 19bbf, 19bc0, 3ab68, 68ad0, 7eae4, 7eae8, 7eaea
-[WEATHER002]
-FileName=wt_forest.ini
-WeatherIDs=10a23b, 10a23f, 10e1eb, 10e1ec, 2e983, 62590, 62bf7, 7eae5, 7eae6, 7eae7, 7eae9, 7eaeb, 7eaec
-[WEATHER003]
-FileName=wt_dark.ini
-WeatherIDs=48c14, 105f40, 10a230, 10a233, 10e1e5, 10e1e6, 19599, 195a0, 56a0d, 5c976, 601ee, 88afe, 1bc0d, 5ff96, 7e9be
-[WEATHER004]
-FileName=wt_cold.ini
-WeatherIDs=104ab4, 10a234, 10a236, 10a244, 10a245, 10e1e7, 10e1e8, 10e1ef, 10e1f0, 10e0b, 10e0e, 10e0f, 10e10, 25d8d, 2e982, d38a5
-[WEATHER005]
-FileName=wt_spooky.ini
-WeatherIDs=10fef8, 1407, 959f, 14551, 18dbb, 18dbc, 18dbd, 62484
-[WEATHER006]
-FileName=wt_warm.ini
-WeatherIDs=10199f, 10a7a5, 10a7a8, 10e1e3, 10e1e4, 6aec, 67bb2, 701d2, 5ba5f, 60c29, 6120c
-[WEATHER007]
-FileName=wt_generalfog.ini
-WeatherIDs=c821e, 10a239, 1d760, 374ba, 1c6d2, 4bdf7, 73ec8, 7e9c4, 7eaf6, 7eaf7
-[WEATHER008]
-FileName=wt_generalrain.ini
-WeatherIDs=c821f, c8220, d4886, 10a238, 10a241, 10a242, 10a7a6, 12c4, 179ab, 1cc35, 57500, 73963, 73964, 83665, 6120d, 68abe, 7eaed, 7eaf0
-[WEATHER009]
-FileName=wt_forestfog.ini
-WeatherIDs=10a23e, 10fe7e, 6c8ec, 7eaf3, 7eaf4, 7eaf5
-[WEATHER010]
-FileName=wt_forestrain.ini
-WeatherIDs=10a23c, 10a23d, 10c32f, 7eaee, 7eaef, 7eaf1, 7eaf2
-[WEATHER011]
-FileName=wt_darkfog.ini
-WeatherIDs=105942, 105943, 105944, 105945, 106635, 10a232, 161063, 2946e6, 296eb5, 56a0c, 61209, 7e9bf
-[WEATHER012]
-FileName=wt_darkrain.ini
-WeatherIDs=10a231, 161065, 2c603b, 7e9c0, 7e9c1
-[WEATHER013]
-FileName=wt_spookyfog.ini
-WeatherIDs=923fd, 1dff5, 34cfb, 7f2e8
-[WEATHER014]
-FileName=wt_coldfog.ini
-WeatherIDs=4d7fb, c8221, 10a235, 2da92c, d38a6, d38a7
-[WEATHER015]
-FileName=wt_warmfog.ini
-WeatherIDs=d299e, d9329, 105941, 10a7a7, 18471, 31ac0, 32336, 374b8, 374b9, 5b29c, 5b29d, 5b2a0, 61208, 6120b
-[WEATHER016]
-FileName=
-[WEATHER017]
-FileName=
-[WEATHER018]
-FileName=
-[WEATHER019]
-FileName=
-[WEATHER020]
-FileName=
-[WEATHER021]
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-[WEATHER022]
-FileName=
-[WEATHER023]
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-[WEATHER024]
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-[WEATHER025]
-FileName=
-[WEATHER026]
-FileName=
-[WEATHER027]
-FileName=
-[WEATHER028]
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-[WEATHER029]
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-[WEATHER030]
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-[WEATHER031]
-FileName=
-[WEATHER032]
-FileName=
-[WEATHER033]
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-[WEATHER034]
-FileName=
-[WEATHER035]
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-[WEATHER036]
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-[WEATHER037]
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-[WEATHER038]
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-[WEATHER039]
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-[WEATHER040]
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-[WEATHER041]
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-[WEATHER042]
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-[WEATHER043]
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-[WEATHER044]
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-[WEATHER045]
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-[WEATHER046]
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-[WEATHER047]
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-[WEATHER048]
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-[WEATHER049]
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-[WEATHER050]
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-[WEATHER051]
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-[WEATHER052]
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-[WEATHER053]
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-[WEATHER054]
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-[WEATHER055]
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-[WEATHER056]
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-[WEATHER057]
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-[WEATHER058]
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-[WEATHER059]
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-[WEATHER060]
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-[WEATHER061]
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-[WEATHER062]
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-[WEATHER063]
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-[WEATHER064]
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-[WEATHER065]
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-[WEATHER066]
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-[WEATHER067]
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-[WEATHER068]
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-[WEATHER069]
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-[WEATHER070]
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-[WEATHER071]
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-[WEATHER072]
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-[WEATHER073]
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-[WEATHER074]
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-[WEATHER075]
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-[WEATHER076]
-FileName=
-[WEATHER077]
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-[WEATHER078]
-FileName=
-[WEATHER079]
-FileName=
-[WEATHER080]
-FileName=
-[WEATHER081]
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-[WEATHER082]
-FileName=
-[WEATHER083]
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-[WEATHER084]
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-[WEATHER085]
-FileName=
-[WEATHER086]
-FileName=
-[WEATHER087]
-FileName=
-[WEATHER088]
-FileName=
-[WEATHER089]
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-[WEATHER090]
-FileName=
-[WEATHER091]
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-[WEATHER092]
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-[WEATHER093]
-FileName=
-[WEATHER094]
-FileName=
-[WEATHER095]
-FileName=
-[WEATHER096]
-FileName=
-[WEATHER097]
-FileName=
-[WEATHER098]
-FileName=
-[WEATHER099]
-FileName=
diff --git a/enbseries/effect.txt b/enbseries/effect.txt
deleted file mode 100644
index 52a611a..0000000
--- a/enbseries/effect.txt
+++ /dev/null
@@ -1,11 +0,0 @@
-/*
- effect.txt : MariENB extra shader.
- (C)2013-2017 Marisa Kirisame, UnSX Team.
- Part of MariENB, the personal ENB of Marisa.
- Released under the GNU GPLv3 (or later).
-*/
-/* separate for easier maintenance */
-#include "menbglobaldefs.fx"
-#include "menbextrasettings.fx"
-#include "menbextrainternals.fx"
-#include "menbextrafilters.fx"
diff --git a/enbseries/effect.txt.ini b/enbseries/effect.txt.ini
deleted file mode 100644
index e01aeda..0000000
--- a/enbseries/effect.txt.ini
+++ /dev/null
@@ -1,78 +0,0 @@
-[EFFECT.TXT]
-TECHNIQUE=0
-Enable Oil Filter=false
-Enable FXAA=false
-FXAA Span Max=4.0
-FXAA Reduce Mul=16.0
-FXAA Reduce Min=128.0
-Enable Chroma Key=false
-Chroma Key Red=1.0
-Chroma Key Green=0.0
-Chroma Key Blue=0.8
-Chroma Key Depth=0.9
-Chroma Key Depth Horizontal Tilt Center=0.5
-Chroma Key Depth Vertical Tilt Center=0.5
-Chroma Key Depth Horizontal Tilt=0.0
-Chroma Key Depth Vertical Tilt=0.0
-Enable Curvature=false
-Curve Chromatic Aberration=0.62
-Curve Zooming=50.34
-Curve Distortion=0.0
-Enable Blur=true
-Blur Sampling Range=0.17
-Enable Sharp=true
-Sharp Sampling Range=0.7
-Sharpening Amount=1.22
-Enable Shift=true
-Shift Sampling Range=0.5
-Enable Black Bars=false
-Box Horizontal Ratio=2.39
-Box Vertical Ratio=1.0
-Enable Vignette=false
-Enable Border Blur=false
-Vignette Shape=1
-Vignette Blending Mode=2
-Vignette Contrast=14.37
-Vignette Intensity=0.7
-Vignette Shift=0.0
-Vignette Color Red=-0.03
-Vignette Color Green=-0.05
-Vignette Color Blue=-0.08
-Border Blur Contrast=2.25
-Border Blur Intensity=1.52
-Border Blur Shift=0.0
-Border Blur Radius=1.0
-Enable Color Matrix=false
-Color Matrix Red Red=1.0
-Color Matrix Red Green=0.0
-Color Matrix Red Blue=0.0
-Color Matrix Green Red=0.0
-Color Matrix Green Green=1.0
-Color Matrix Green Blue=0.0
-Color Matrix Blue Red=0.0
-Color Matrix Blue Green=0.0
-Color Matrix Blue Blue=1.0
-Normalize Matrix=false
-Enable Hue-Saturation=false
-Overlap=0.0
-Global Hue=0.0
-Global Saturation=0.0
-Global Value=0.0
-Red Hue=0.0
-Red Saturation=0.0
-Red Value=0.0
-Yellow Hue=0.0
-Yellow Saturation=0.0
-Yellow Value=0.0
-Green Hue=0.0
-Green Saturation=0.0
-Green Value=0.0
-Cyan Hue=0.0
-Cyan Saturation=0.0
-Cyan Value=0.0
-Blue Hue=0.0
-Blue Saturation=0.0
-Blue Value=0.0
-Magenta Hue=0.0
-Magenta Saturation=0.0
-Magenta Value=0.0
diff --git a/enbseries/enbbloom.fx b/enbseries/enbbloom.fx
deleted file mode 100644
index 7063e72..0000000
--- a/enbseries/enbbloom.fx
+++ /dev/null
@@ -1,11 +0,0 @@
-/*
- enbbloom.fx : MariENB bloom filter.
- (C)2013-2017 Marisa Kirisame, UnSX Team.
- Part of MariENB, the personal ENB of Marisa.
- Released under the GNU GPLv3 (or later).
-*/
-/* separate for easier maintenance */
-#include "menbglobaldefs.fx"
-#include "menbbloomsettings.fx"
-#include "menbbloominternals.fx"
-#include "menbbloomfilters.fx"
diff --git a/enbseries/enbbloom.fx.ini b/enbseries/enbbloom.fx.ini
deleted file mode 100644
index 3fbd659..0000000
--- a/enbseries/enbbloom.fx.ini
+++ /dev/null
@@ -1,76 +0,0 @@
-[ENBBLOOM.FX]
-TECHNIQUE=0
-Bloom Intensity Night=0.65
-Bloom Intensity Day=0.58
-Bloom Intensity Interior Night=0.69
-Bloom Intensity Interior Day=0.61
-Bloom Contrast Night=0.96
-Bloom Contrast Day=0.98
-Bloom Contrast Interior Night=0.97
-Bloom Contrast Interior Day=0.98
-Bloom Saturation Night=0.97
-Bloom Saturation Day=0.93
-Bloom Saturation Interior Night=0.98
-Bloom Saturation Interior Day=0.95
-Bloom Offset Night=-0.1
-Bloom Offset Day=-0.19
-Bloom Offset Interior Night=-0.11
-Bloom Offset Interior Day=-0.16
-Bloom Intensity Cap Night=25.0
-Bloom Intensity Cap Day=25.0
-Bloom Intensity Cap Interior Night=25.0
-Bloom Intensity Cap Interior Day=25.0
-Bloom Blur Radius X=1.0
-Bloom Blur Radius Y=1.0
-Blue Shift Night Red=0.07
-Blue Shift Night Green=-0.27
-Blue Shift Night Blue=1.57
-Blue Shift Day Red=-0.39
-Blue Shift Day Green=0.39
-Blue Shift Day Blue=1.6
-Blue Shift Interior Night Red=0.08
-Blue Shift Interior Night Green=-0.16
-Blue Shift Interior Night Blue=1.77
-Blue Shift Interior Day Red=0.08
-Blue Shift Interior Day Green=-0.3
-Blue Shift Interior Day Blue=1.39
-Blue Shift Intensity Night=0.21
-Blue Shift Intensity Day=0.19
-Blue Shift Intensity Interior Night=0.24
-Blue Shift Intensity Interior Day=0.21
-Blue Shift Luminance Factor Per-pass=0.74
-Blue Shift Color Factor Per-pass=0.85
-Enable Anamorphic Bloom=true
-Anamorphic Bloom Blend Night=0.69
-Anamorphic Bloom Blend Day=0.57
-Anamorphic Bloom Blend Interior Night=0.68
-Anamorphic Bloom Blend Interior Day=0.59
-Anamorphic Bloom Blue Shift Night Red=0.06
-Anamorphic Bloom Blue Shift Night Green=-0.44
-Anamorphic Bloom Blue Shift Night Blue=1.39
-Anamorphic Bloom Blue Shift Day Red=0.09
-Anamorphic Bloom Blue Shift Day Green=-0.02
-Anamorphic Bloom Blue Shift Day Blue=1.52
-Anamorphic Bloom Blue Shift Interior Night Red=-0.1
-Anamorphic Bloom Blue Shift Interior Night Green=-0.94
-Anamorphic Bloom Blue Shift Interior Night Blue=1.54
-Anamorphic Bloom Blue Shift Interior Day Red=-0.03
-Anamorphic Bloom Blue Shift Interior Day Green=-0.11
-Anamorphic Bloom Blue Shift Interior Day Blue=1.65
-Anamorphic Bloom Blue Shift Intensity Night=0.46
-Anamorphic Bloom Blue Shift Intensity Day=0.41
-Anamorphic Bloom Blue Shift Intensity Interior Night=0.57
-Anamorphic Bloom Blue Shift Intensity Interior Day=0.5
-Anamorphic Bloom Contrast Night=1.37
-Anamorphic Bloom Contrast Day=1.33
-Anamorphic Bloom Contrast Interior Night=1.39
-Anamorphic Bloom Contrast Interior Day=1.35
-Anamorphic Bloom Radius Multiplier=1.0
-Bloom Pass 1 Blend=0.48
-Bloom Pass 2 Blend=0.62
-Bloom Pass 3 Blend=0.67
-Bloom Pass 4 Blend=0.76
-Bloom Pass 7 Blend=0.87
-Bloom Pass 8 Blend=0.94
-Bloom Prepass Blend=0.0
-Bloom Base Blend=0.0
diff --git a/enbseries/enbdepthoffield.fx b/enbseries/enbdepthoffield.fx
deleted file mode 100644
index 962df0a..0000000
--- a/enbseries/enbdepthoffield.fx
+++ /dev/null
@@ -1,11 +0,0 @@
-/*
- enbdepthoffield.fx : MariENB dof.
- (C)2013-2017 Marisa Kirisame, UnSX Team.
- Part of MariENB, the personal ENB of Marisa.
- Released under the GNU GPLv3 (or later).
-*/
-/* separate for easier maintenance */
-#include "menbglobaldefs.fx"
-#include "menbdepthoffieldsettings.fx"
-#include "menbdepthoffieldinternals.fx"
-#include "menbdepthoffieldfilters.fx"
diff --git a/enbseries/enbdepthoffield.fx.ini b/enbseries/enbdepthoffield.fx.ini
deleted file mode 100644
index cbe0a07..0000000
--- a/enbseries/enbdepthoffield.fx.ini
+++ /dev/null
@@ -1,117 +0,0 @@
-[ENBDEPTHOFFIELD.FX]
-TECHNIQUE=0
-Fixed Resolution Width=1920
-Fixed Resolution Height=1080
-Depth Cutoff=999998.0
-Focus Mode=1
-Display Focus Points=false
-Manual Focus Depth=0.0
-Focus Point Center X=50.0
-Focus Point Center Y=50.0
-Focus Triangle Angle=0.5
-Focus Triangle Radius Night=12.0
-Focus Triangle Radius Day=16.0
-Focus Triangle Radius Interior Night=10.0
-Focus Triangle Radius Interior Day=14.0
-Focus Triangle Blending Night=0.7
-Focus Triangle Blending Day=0.8
-Focus Triangle Blending Interior Night=0.8
-Focus Triangle Blending Interior Day=0.9
-Focus Maximum Depth Night=990.349976
-Focus Maximum Depth Day=994.570007
-Focus Maximum Depth Interior Night=984.919983
-Focus Maximum Depth Interior Day=989.539978
-DOF Intensity Night=475.899994
-DOF Intensity Day=424.299988
-DOF Intensity Interior Night=480.799988
-DOF Intensity Interior Day=432.299988
-DOF Contrast Night=3.35
-DOF Contrast Day=3.78
-DOF Contrast Interior Night=3.12
-DOF Contrast Interior Day=3.52
-DOF Shift Night=0.0
-DOF Shift Day=0.0
-DOF Shift Interior Night=0.0
-DOF Shift Interior Day=0.0
-DOF Fixed Focus Intensity Night=1.0
-DOF Fixed Focus Intensity Day=1.0
-DOF Fixed Focus Intensity Interior Night=1.0
-DOF Fixed Focus Intensity Interior Day=1.0
-DOF Fixed Focus Contrast Night=1.0
-DOF Fixed Focus Contrast Day=1.0
-DOF Fixed Focus Contrast Interior Night=1.0
-DOF Fixed Focus Contrast Interior Day=1.0
-DOF Fixed Focus Shift Night=0.0
-DOF Fixed Focus Shift Day=0.0
-DOF Fixed Focus Shift Interior Night=0.0
-DOF Fixed Focus Shift Interior Day=0.0
-DOF Fixed Focus Blend Night=0.0
-DOF Fixed Focus Blend Day=0.0
-DOF Fixed Focus Blend Interior Night=0.0
-DOF Fixed Focus Blend Interior Day=0.0
-DOF Fixed Focus Depth=0.0
-DOF Fixed Focus Cap=0.0
-DOF Fixed Unfocus Intensity Night=1.15
-DOF Fixed Unfocus Intensity Day=1.1
-DOF Fixed Unfocus Intensity Interior Night=1.19
-DOF Fixed Unfocus Intensity Interior Day=1.14
-DOF Fixed Unfocus Contrast Night=99.099998
-DOF Fixed Unfocus Contrast Day=126.139999
-DOF Fixed Unfocus Contrast Interior Night=84.849998
-DOF Fixed Unfocus Contrast Interior Day=110.82
-DOF Fixed Unfocus Shift Night=-0.96
-DOF Fixed Unfocus Shift Day=-1.07
-DOF Fixed Unfocus Shift Interior Night=-0.93
-DOF Fixed Unfocus Shift Interior Day=-1.03
-DOF Fixed Unfocus Blend Night=1.0
-DOF Fixed Unfocus Blend Day=1.0
-DOF Fixed Unfocus Blend Interior Night=1.0
-DOF Fixed Unfocus Blend Interior Day=1.0
-DOF Fixed Unfocus Depth=0.0
-DOF Fixed Use Cutoff=true
-Enable DOF Fog=true
-DOF Fog Intensity Night=1.16
-DOF Fog Intensity Day=1.14
-DOF Fog Intensity Interior Night=1.08
-DOF Fog Intensity Interior Day=1.04
-DOF Fog Contrast Night=106.489998
-DOF Fog Contrast Day=143.289993
-DOF Fog Contrast Interior Night=93.480011
-DOF Fog Contrast Interior Day=121.669998
-DOF Fog Shift Night=-0.58
-DOF Fog Shift Day=-0.65
-DOF Fog Shift Interior Night=-0.75
-DOF Fog Shift Interior Day=-0.78
-DOF Fog Blend Night=1.0
-DOF Fog Blend Day=1.0
-DOF Fog Blend Interior Night=1.0
-DOF Fog Blend Interior Day=1.0
-DOF Fog Depth=0.0
-Use Only Fixed DOF=false
-DOF Gather Blur Radius=8.0
-Enable DOF Post-Blur=true
-DOF Post-Blur Radius=1.0
-DOF Blur Chromatic Aberration=1.93
-Enable DOF Highlights=true
-DOF Highlight Threshold=0.56
-DOF Highlight Gain=2.21
-DOF Bokeh Blur Radius=1.79
-DOF Bokeh Edge Bias=0.74
-DOF Bokeh Fuzz=0.1
-DOF Relative to FOV=true
-Default FOV=75.0
-FOV Relative Factor Night=2.19
-FOV Relative Factor Day=2.39
-FOV Relative Factor Interior Night=2.22
-FOV Relative Factor Interior Day=2.41
-Focus Plane Horizontal Tilt Center=0.5
-Focus Plane Vertical Tilt Center=0.5
-Focus Plane Horizontal Tilt=0.0
-Focus Plane Vertical Tilt=0.0
-DOF Minimum Blur=0.01
-Debug Depth=false
-Debug Focus=false
-DOF Relative Factor Night=2.19
-DOF Relative Factor Day=2.39
-DOF Relative Factor Interior Night=2.22
-DOF Relative Factor Interior Day=2.41
diff --git a/enbseries/enbeffect.fx b/enbseries/enbeffect.fx
deleted file mode 100644
index 1935de6..0000000
--- a/enbseries/enbeffect.fx
+++ /dev/null
@@ -1,13 +0,0 @@
-/*
- enbeffect.fx : MariENB base shader.
- (C)2013-2017 Marisa Kirisame, UnSX Team.
- Part of MariENB, the personal ENB of Marisa.
- Released under the GNU GPLv3 (or later).
-*/
-/* do not touch this! */
-#define E_SHADER_3_0
-/* separate for easier maintenance */
-#include "menbglobaldefs.fx"
-#include "menbeffectsettings.fx"
-#include "menbeffectinternals.fx"
-#include "menbeffectfilters.fx"
diff --git a/enbseries/enbeffect.fx.ini b/enbseries/enbeffect.fx.ini
deleted file mode 100644
index 42349d8..0000000
--- a/enbseries/enbeffect.fx.ini
+++ /dev/null
@@ -1,167 +0,0 @@
-[ENBEFFECT.FX]
-TECHNIQUE=0
-Fixed Resolution Width=1920
-Fixed Resolution Height=1080
-Distortion Chromatic Aberration=15.980001
-Enable Screen Frost=true
-Frost Contrast=1.22
-Frost Strength=0.19
-Frost Radial Contrast=1.17
-Frost Radial Intensity=0.87
-Frost Radial Offset=-0.96
-Frost Texture Blend=1.51
-Frost Texture Blend Contrast=6.51
-Frost Texture Size=0.8
-Frost Factor Night=1.19
-Frost Factor Day=0.63
-Frost Factor Interior Night=0.62
-Frost Factor Interior Day=0.22
-Frost Always Enable=false
-Enable Grain=true
-Grain Speed=15.0
-Grain Intensity=5.16
-Grain Saturation=-0.28
-Grain Two-Pass=true
-Grain Blending Mode=3
-Grain Dark Mask Contrast=9.02
-Grain Two-Pass Factor=0.04
-Grain Magnification 1=13.3
-Grain Magnification 2=19.6
-Grain Magnification 3=17.4
-Grain Pass 1 Magnification 1=2.05
-Grain Pass 1 Magnification 2=3.11
-Grain Pass 1 Magnification 3=2.22
-Grain Pass 2 Magnification 1=4.25
-Grain Pass 2 Magnification 2=9.42
-Grain Pass 2 Magnification 3=6.29
-Grain Contrast=3.53
-Apply Grain Before Tone Mapping=false
-Enable Dirt=false
-Dirt Coord Factor=0.34
-Dirt Luminance Factor=0.0
-Dirt Coord Zoom=3.38
-Dirt Luminance Zoom=1.19
-Enable Adaptation=true
-Adaptation Min Night=0.32
-Adaptation Min Day=0.39
-Adaptation Min Interior Night=0.47
-Adaptation Min Interior Day=0.68
-Adaptation Max Night=1.26
-Adaptation Max Day=1.349999
-Adaptation Max Interior Night=1.39
-Adaptation Max Interior Day=1.73
-Tonemapping Method=2
-Tonemap Exposure Night=2.21
-Tonemap Exposure Day=1.98
-Tonemap Exposure Interior Night=1.63
-Tonemap Exposure Interior Day=1.45
-Tonemap Blend Night=1.0
-Tonemap Blend Day=1.0
-Tonemap Blend Interior Night=1.0
-Tonemap Blend Interior Day=1.0
-Uncharted2 Shoulder Strength Night=0.26
-Uncharted2 Shoulder Strength Day=0.21
-Uncharted2 Shoulder Strength Interior Night=0.25
-Uncharted2 Shoulder Strength Interior Day=0.23
-Uncharted2 Linear Strength Night=1.58
-Uncharted2 Linear Strength Day=1.47
-Uncharted2 Linear Strength Interior Night=1.28
-Uncharted2 Linear Strength Interior Day=1.2
-Uncharted2 Linear Angle Night=0.74
-Uncharted2 Linear Angle Day=0.75
-Uncharted2 Linear Angle Interior Night=0.77
-Uncharted2 Linear Angle Interior Day=0.72
-Uncharted2 Toe Strength Night=1.4
-Uncharted2 Toe Strength Day=1.46
-Uncharted2 Toe Strength Interior Night=1.24
-Uncharted2 Toe Strength Interior Day=1.27
-Uncharted2 Toe Numerator Night=4.28
-Uncharted2 Toe Numerator Day=4.27
-Uncharted2 Toe Numerator Interior Night=4.32
-Uncharted2 Toe Numerator Interior Day=4.29
-Uncharted2 Toe Denominator Night=1.49
-Uncharted2 Toe Denominator Day=1.27
-Uncharted2 Toe Denominator Interior Night=1.58
-Uncharted2 Toe Denominator Interior Day=1.36
-Uncharted2 Linear White Night=14.639999
-Uncharted2 Linear White Day=19.59
-Uncharted2 Linear White Interior Night=14.34
-Uncharted2 Linear White Interior Day=18.869997
-Enable RGB Grading=true
-Grading Intensity Night Red=0.98
-Grading Intensity Night Green=0.96
-Grading Intensity Night Blue=0.88
-Grading Intensity Day Red=0.98
-Grading Intensity Day Green=0.96
-Grading Intensity Day Blue=0.95
-Grading Intensity Interior Night Red=1.04
-Grading Intensity Interior Night Green=1.0
-Grading Intensity Interior Night Blue=0.95
-Grading Intensity Interior Day Red=0.96
-Grading Intensity Interior Day Green=0.96
-Grading Intensity Interior Day Blue=0.95
-Grading Contrast Night Red=0.97
-Grading Contrast Night Green=0.98
-Grading Contrast Night Blue=0.92
-Grading Contrast Day Red=0.96
-Grading Contrast Day Green=0.95
-Grading Contrast Day Blue=0.93
-Grading Contrast Interior Night Red=0.99
-Grading Contrast Interior Night Green=0.95
-Grading Contrast Interior Night Blue=0.91
-Grading Contrast Interior Day Red=0.98
-Grading Contrast Interior Day Green=0.97
-Grading Contrast Interior Day Blue=0.89
-Enable Vibrance Grading=true
-Grading Color Night Red=-0.47
-Grading Color Night Green=-0.13
-Grading Color Night Blue=-0.91
-Grading Color Day Red=-0.04
-Grading Color Day Green=-0.06
-Grading Color Day Blue=-0.65
-Grading Color Interior Night Red=-0.75
-Grading Color Interior Night Green=-0.15
-Grading Color Interior Night Blue=-0.97
-Grading Color Interior Day Red=-0.15
-Grading Color Interior Day Green=-0.09
-Grading Color Interior Day Blue=-0.74
-Grading Color Factor Night=-0.1
-Grading Color Factor Day=-0.11
-Grading Color Factor Interior Night=-0.14
-Grading Color Factor Interior Day=-0.12
-Enable HSV Grading=true
-Grading Saturation Intensity Night=1.1
-Grading Saturation Intensity Day=1.15
-Grading Saturation Intensity Interior Night=1.12
-Grading Saturation Intensity Interior Day=1.14
-Grading Saturation Contrast Night=0.93
-Grading Saturation Contrast Day=0.95
-Grading Saturation Contrast Interior Night=0.94
-Grading Saturation Contrast Interior Day=0.97
-Grading Value Intensity Night=0.97
-Grading Value Intensity Day=0.96
-Grading Value Intensity Interior Night=0.95
-Grading Value Intensity Interior Day=0.92
-Grading Value Contrast Night=1.03
-Grading Value Contrast Day=1.02
-Grading Value Contrast Interior Night=1.03
-Grading Value Contrast Interior Day=1.01
-Colorize After HSV=true
-Enable Vanilla Imagespace=true
-Vanilla Tint Blend=0.97
-Vanilla Vibrance Blend=0.9
-Vanilla Contrast Blend=0.82
-Vanilla Tint Contrast=1.15
-Vanilla Tint Strength=1.0
-Vanilla Vibrance Contrast=0.81
-Vanilla Vibrance Strength=1.0
-Enable LUT Grading=true
-LUT Blend Night=0.71
-LUT Blend Day=0.81
-LUT Blend Interior Night=0.69
-LUT Blend Interior Day=0.76
-Enable Technicolor=true
-Technicolor Blend=0.6
-Enable Post Dither=true
-Dither Pattern=2
-Display Bloom=false
diff --git a/enbseries/enbeffectprepass.fx b/enbseries/enbeffectprepass.fx
deleted file mode 100644
index 19d8c55..0000000
--- a/enbseries/enbeffectprepass.fx
+++ /dev/null
@@ -1,11 +0,0 @@
-/*
- enbeffectprepass.fx : MariENB pre-pass filters.
- (C)2013-2017 Marisa Kirisame, UnSX Team.
- Part of MariENB, the personal ENB of Marisa.
- Released under the GNU GPLv3 (or later).
-*/
-/* separate for easier maintenance */
-#include "menbglobaldefs.fx"
-#include "menbprepasssettings.fx"
-#include "menbprepassinternals.fx"
-#include "menbprepassfilters.fx"
diff --git a/enbseries/enbeffectprepass.fx.ini b/enbseries/enbeffectprepass.fx.ini
deleted file mode 100644
index fe1c7f8..0000000
--- a/enbseries/enbeffectprepass.fx.ini
+++ /dev/null
@@ -1,166 +0,0 @@
-[ENBEFFECTPREPASS.FX]
-TECHNIQUE=0
-Fixed Resolution Width=1920
-Fixed Resolution Height=1080
-Depth Cutoff=999998.0
-Near Z=0.05
-Far Z=3098.0
-Distortion Chromatic Aberration=14.79
-Enable Hot Air Refraction=true
-Heat Texture Size=11.640001
-Heat Speed=0.15
-Heat Fade Contrast=234.339996
-Heat Fade Intensity=1.09
-Heat Fade Offset=-0.78
-Heat Intensity=0.18
-Heat Contrast=1.0
-Heat Factor Night=-0.58
-Heat Factor Day=1.15
-Heat Factor Interior Night=-0.47
-Heat Factor Interior Day=0.52
-Heat Always Enable=false
-Enable Edgevision=false
-Edgevision Fade Contrast Night=1.82
-Edgevision Fade Contrast Day=1.86
-Edgevision Fade Contrast Interior Night=2.9
-Edgevision Fade Contrast Interior Day=3.0
-Edgevision Fade Intensity Night=692.630005
-Edgevision Fade Intensity Day=793.580017
-Edgevision Fade Intensity Interior Night=484.679993
-Edgevision Fade Intensity Interior Day=590.840027
-Edgevision Contrast=0.25
-Edgevision Intensity=8.0
-Edgevision Radius=1.0
-Invert Edgevision=false
-Blend Edgevision=false
-Enable Edge Detect=false
-Edge Detect Contrast=0.85
-Edge Detect Intensity=0.25
-Edge Detect Radius=1.0
-Invert Edge Detect=false
-Blend Edge Detect=false
-Enable Linevision=false
-Linevision Fade Contrast Night=1.24
-Linevision Fade Contrast Day=1.12
-Linevision Fade Contrast Interior Night=1.41
-Linevision Fade Contrast Interior Day=1.33
-Linevision Fade Intensity Night=692.630005
-Linevision Fade Intensity Day=793.580017
-Linevision Fade Intensity Interior Night=484.679993
-Linevision Fade Intensity Interior Day=590.840027
-Linevision Contrast=1.0
-Linevision Intensity=1.0
-Linevision Radius=1.0
-Linevision Threshold=0.1
-Invert Linevision=false
-Blend Linevision=false
-Enable Custom Fog=false
-Fog Contrast=1.0
-Fog Intensity=1.0
-Fog Shift=0.0
-Fog ColorX=1.0
-Fog ColorY=1.0
-Fog ColorZ=1.0
-Limbo Mode=false
-Enable SSAO=false
-SSAO Radius=0.05
-SSAO Noise=0
-SSAO Fade Contrast Night=0.97
-SSAO Fade Contrast Day=0.93
-SSAO Fade Contrast Interior Night=0.98
-SSAO Fade Contrast Interior Day=0.94
-SSAO Fade Intensity Night=631.659973
-SSAO Fade Intensity Day=716.929993
-SSAO Fade Intensity Interior Night=481.650024
-SSAO Fade Intensity Interior Day=573.030029
-SSAO Intensity=1.5
-SSAO Contrast=0.5
-SSAO Shift=-0.5
-SSAO Blending=0.8
-SSAO Blur=false
-SSAO Bilateral Factor=1500.0
-SSAO Range=20.0
-SSAO Range Min=0.0
-SSAO Blur Radius=1.0
-Debug SSAO=false
-Sharpen Enable=true
-Sharpen Radius=0.8
-Sharpen Clamp=0.05
-Sharpen Blending=4.0
-Depth Grading Center Depth=0.0
-Depth Grading Contrast Night=129.800003
-Depth Grading Contrast Day=144.529999
-Depth Grading Contrast Interior Night=135.889999
-Depth Grading Contrast Interior Day=156.529999
-Depth Grading Intensity Night=1.23
-Depth Grading Intensity Day=1.17
-Depth Grading Intensity Interior Night=1.24
-Depth Grading Intensity Interior Day=1.19
-Depth Grading Shift Night=-0.54
-Depth Grading Shift Day=-0.62
-Depth Grading Shift Interior Night=-0.78
-Depth Grading Shift Interior Day=-0.97
-Depth Grading Blend Night=1.0
-Depth Grading Blend Day=1.0
-Depth Grading Blend Interior Night=1.0
-Depth Grading Blend Interior Day=1.0
-Enable RGB Grading=true
-Grading Intensity Night Red=1.11
-Grading Intensity Night Green=0.89
-Grading Intensity Night Blue=0.8
-Grading Intensity Day Red=1.0
-Grading Intensity Day Green=0.97
-Grading Intensity Day Blue=0.78
-Grading Intensity Interior Night Red=1.09
-Grading Intensity Interior Night Green=0.95
-Grading Intensity Interior Night Blue=0.77
-Grading Intensity Interior Day Red=1.02
-Grading Intensity Interior Day Green=0.99
-Grading Intensity Interior Day Blue=0.83
-Grading Contrast Night Red=1.09
-Grading Contrast Night Green=1.03
-Grading Contrast Night Blue=0.92
-Grading Contrast Day Red=1.04
-Grading Contrast Day Green=0.97
-Grading Contrast Day Blue=0.84
-Grading Contrast Interior Night Red=1.06
-Grading Contrast Interior Night Green=1.02
-Grading Contrast Interior Night Blue=0.94
-Grading Contrast Interior Day Red=1.03
-Grading Contrast Interior Day Green=0.96
-Grading Contrast Interior Day Blue=0.87
-Enable Vibrance Grading=true
-Grading Color Night Red=-0.21
-Grading Color Night Green=-0.4
-Grading Color Night Blue=-0.68
-Grading Color Day Red=-0.27
-Grading Color Day Green=-0.13
-Grading Color Day Blue=-0.63
-Grading Color Interior Night Red=-0.16
-Grading Color Interior Night Green=-0.32
-Grading Color Interior Night Blue=-0.75
-Grading Color Interior Day Red=-0.16
-Grading Color Interior Day Green=-0.38
-Grading Color Interior Day Blue=-0.84
-Grading Color Factor Night=-0.09
-Grading Color Factor Day=-0.05
-Grading Color Factor Interior Night=-0.13
-Grading Color Factor Interior Day=-0.08
-Enable HSV Grading=true
-Grading Saturation Intensity Night=1.19
-Grading Saturation Intensity Day=1.07
-Grading Saturation Intensity Interior Night=1.08
-Grading Saturation Intensity Interior Day=1.13
-Grading Saturation Contrast Night=1.25
-Grading Saturation Contrast Day=1.28
-Grading Saturation Contrast Interior Night=1.21
-Grading Saturation Contrast Interior Day=1.23
-Grading Value Intensity Night=0.79
-Grading Value Intensity Day=0.8
-Grading Value Intensity Interior Night=0.47
-Grading Value Intensity Interior Day=0.53
-Grading Value Contrast Night=0.75
-Grading Value Contrast Day=0.86
-Grading Value Contrast Interior Night=0.67
-Grading Value Contrast Interior Day=0.76
-Colorize After HSV=true
diff --git a/enbseries/enblens.fx b/enbseries/enblens.fx
deleted file mode 100644
index b9e0349..0000000
--- a/enbseries/enblens.fx
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
- enblens.fx : MariENB Lens filters.
- (C)2013-2017 Marisa Kirisame, UnSX Team.
- Part of MariENB, the personal ENB of Marisa.
- Released under the GNU GPLv3 (or later).
-*/
-struct VS_OUTPUT_POST
-{
- float4 vpos : POSITION;
- float2 txcoord0 : TEXCOORD0;
-};
-struct VS_INPUT_POST
-{
- float3 pos : POSITION;
- float2 txcoord0 : TEXCOORD0;
-};
-VS_OUTPUT_POST VS_Dummy( VS_INPUT_POST IN )
-{
- VS_OUTPUT_POST OUT;
- OUT.vpos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0);
- OUT.txcoord0.xy = IN.txcoord0.xy;
- return OUT;
-}
-float4 PS_Dummy( VS_OUTPUT_POST In ) : COLOR
-{
- return 0.0;
-}
-technique Draw
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Dummy();
- PixelShader = compile ps_3_0 PS_Dummy();
- ColorWriteEnable = ALPHA|RED|GREEN|BLUE;
- CullMode = NONE;
- AlphaBlendEnable = FALSE;
- AlphaTestEnable = FALSE;
- SeparateAlphaBlendEnable = FALSE;
- SRGBWriteEnable = FALSE;
- }
-}
-technique LensPostPass
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Dummy();
- PixelShader = compile ps_3_0 PS_Dummy();
- AlphaBlendEnable = TRUE;
- SrcBlend = ONE;
- DestBlend = ONE;
- ColorWriteEnable = RED|GREEN|BLUE;
- CullMode = NONE;
- AlphaTestEnable = FALSE;
- SeparateAlphaBlendEnable = FALSE;
- SRGBWriteEnable = FALSE;
- }
-}
diff --git a/enbseries/enblens.fx.ini b/enbseries/enblens.fx.ini
deleted file mode 100644
index d1938c1..0000000
--- a/enbseries/enblens.fx.ini
+++ /dev/null
@@ -1,2 +0,0 @@
-[ENBLENS.FX]
-TECHNIQUE=0
diff --git a/enbseries/enbpalette.bmp b/enbseries/enbpalette.bmp
deleted file mode 100644
index 7298fcf..0000000
Binary files a/enbseries/enbpalette.bmp and /dev/null differ
diff --git a/enbseries/enbraindrops.tga b/enbseries/enbraindrops.tga
deleted file mode 100644
index 38062ef..0000000
Binary files a/enbseries/enbraindrops.tga and /dev/null differ
diff --git a/enbseries/enbsunsprite.fx b/enbseries/enbsunsprite.fx
deleted file mode 100644
index 20f86fe..0000000
--- a/enbseries/enbsunsprite.fx
+++ /dev/null
@@ -1,49 +0,0 @@
-/*
- enbsunsprite.fx : MariENB sun sprite filters.
- (C)2013-2017 Marisa Kirisame, UnSX Team.
- Part of MariENB, the personal ENB of Marisa.
- Released under the GNU GPLv3 (or later).
-*/
-/* This shader intentionally does nothing */
-struct VS_OUTPUT_POST
-{
- float4 vpos : POSITION;
- float2 txcoord : TEXCOORD0;
-};
-struct VS_INPUT_POST
-{
- float3 pos : POSITION;
- float2 txcoord : TEXCOORD0;
-};
-VS_OUTPUT_POST VS_Dummy( VS_INPUT_POST IN )
-{
- VS_OUTPUT_POST OUT;
- float4 pos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0);
- OUT.vpos = pos;
- OUT.txcoord.xy = IN.txcoord.xy;
- return OUT;
-}
-float4 PS_Dummy( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
-{
- return 0.0;
-}
-technique Draw
-{
- pass P0
- {
- VertexShader = compile vs_3_0 VS_Dummy();
- PixelShader = compile ps_3_0 PS_Dummy();
- AlphaBlendEnable = TRUE;
- SrcBlend = ONE;
- DestBlend = ONE;
- ColorWriteEnable = ALPHA|RED|GREEN|BLUE;
- DitherEnable = FALSE;
- ZEnable = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- StencilEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
diff --git a/enbseries/enbsunsprite.fx.ini b/enbseries/enbsunsprite.fx.ini
deleted file mode 100644
index cf7763b..0000000
--- a/enbseries/enbsunsprite.fx.ini
+++ /dev/null
@@ -1,2 +0,0 @@
-[ENBSUNSPRITE.FX]
-TECHNIQUE=0
diff --git a/enbseries/menbbloomfilters.fx b/enbseries/menbbloomfilters.fx
deleted file mode 100644
index 723219e..0000000
--- a/enbseries/menbbloomfilters.fx
+++ /dev/null
@@ -1,238 +0,0 @@
-/*
- menbbloomfilters.fx : MariENB bloom shader routines.
- (C)2013-2017 Marisa Kirisame, UnSX Team.
- Part of MariENB, the personal ENB of Marisa.
- Released under the GNU GPLv3 (or later).
-*/
-VS_OUTPUT_POST VS_Bloom(VS_INPUT_POST IN)
-{
- VS_OUTPUT_POST OUT;
- float4 pos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1);
- OUT.vpos = pos;
- OUT.txcoord0.xy = IN.txcoord0.xy+TempParameters.xy;
- return OUT;
-}
-/* helper functions */
-/* photometric */
-#define luminance(x) dot(x,float3(0.2126,0.7152,0.0722))
-/* CCIR601 */
-//#define luminance(x) dot(x,float3(0.299,0.587,0.114))
-float3 rgb2hsv( float3 c )
-{
- float4 K = float4(0.0,-1.0/3.0,2.0/3.0,-1.0);
- float4 p = (c.g bloomcap ) hsv.z = bloomcap;
- res.rgb = hsv2rgb(hsv);
- res = max(res+bloombump,0);
- hsv = rgb2hsv(res.rgb);
- hsv.y = clamp(hsv.y*bloomsaturation,0.0,1.0);
- hsv.z = pow(hsv.z,bloompower);
- res.rgb = hsv2rgb(hsv)*bloomintensity;
- res.a = 1.0;
- return res;
-}
-/* Horizontal blur step goes here */
-float4 PS_BloomTexture1(VS_OUTPUT_POST In) : COLOR
-{
- float2 coord = In.txcoord0.xy;
- float4 res = float4(0,0,0,0);
- int i;
- float sum = 0;
- float inc = TempParameters.z*bloomradiusx;
- float2 pp;
- [unroll] for ( i=-7; i<=7; i++ )
- {
- pp = coord+float2(i,0)*inc;
- res += gauss8[abs(i)]*tex2D(SamplerBloom1,pp);
- sum += ((pp.x>=0)&&(pp.x<1))?gauss8[abs(i)]:0;
- }
- res *= 1.0/sum;
- res.a = 1.0;
- return res;
-}
-/* This is the vertical step */
-float4 PS_BloomTexture2(VS_OUTPUT_POST In) : COLOR
-{
- float2 coord = In.txcoord0.xy;
- float4 res = float4(0,0,0,0), base = tex2D(SamplerBloom5,coord);
- int i;
- float sum = 0;
- float inc = TempParameters.z*bloomradiusy;
- float2 pp;
- [unroll] for ( i=-7; i<=7; i++ )
- {
- pp = coord+float2(0,i)*inc;
- res += gauss8[abs(i)]*tex2D(SamplerBloom1,pp);
- sum += ((pp.y>=0)&&(pp.y<1))?gauss8[abs(i)]:0;
- }
- res *= 1.0/sum;
- /* blue shift */
- float3 blu_n = float3(blu_n_r,blu_n_g,blu_n_b);
- float3 blu_d = float3(blu_d_r,blu_d_g,blu_d_b);
- float3 blu_in = float3(blu_in_r,blu_in_g,blu_in_b);
- float3 blu_id = float3(blu_id_r,blu_id_g,blu_id_b);
- float3 blu = tod_ind(blu);
- float bsi = tod_ind(bsi);
- float lm = clamp(0,1,luminance(res.rgb)-luminance(base.rgb))*bsi;
- lm = lm/(1.0+lm);
- lm *= 1.0-saturate((TempParameters.w-1.0)*bslp);
- blu = saturate(blu+(TempParameters.w-1.0)*bsbp);
- res.rgb *= lerp(1.0,blu,lm);
- res.a = 1.0;
- return res;
-}
-/*
- Horizontal anamorphic bloom step. This is somewhat realistic except that
- most lenses (e.g.: glasses, both convex and concave) cause VERTICAL
- anamorphic bloom due to their curvature. However since ENB doesn't let me
- switch the order of the blurring, it's impossible to do so. I don't really
- have a problem with that, this also looks nice.
-
- I've seen that some ENBs do something almost-maybe-possibly-slightly-similar
- they call "anamorphic lens flare", which has an ass-backwards-retarded
- implementation, which serves to showcase their incompetence. Rather than use
- a single-axis massive-scale blur like I do, they simply awkwardly stretch
- sampling coordinates along one axis, which doesn't even have the same effect
- as it just makes it so bright areas ONLY at the very middle of the screen
- produces sharp bright lines extending towards the sides.
-*/
-float4 PS_AnamPass(VS_OUTPUT_POST In) : COLOR
-{
- if ( !alfenable ) return float4(0,0,0,1);
- float2 coord = In.txcoord0.xy;
- float4 res = float4(0,0,0,0), base = tex2D(SamplerBloom5,coord);
- int i;
- float sum = 0;
- float inc = TempParameters.z*bloomradiusx*flen;
- float2 pp;
- [unroll] for ( i=-79; i<=79; i++ )
- {
- pp = coord+float2(i,0)*inc;
- res += gauss80[abs(i)]*tex2D(SamplerBloom1,pp);
- sum += ((pp.x>=0)&&(pp.x<1))?gauss80[abs(i)]:0;
- }
- res *= 1.0/sum;
- /* blue shift */
- float3 flu_n = float3(flu_n_r,flu_n_g,flu_n_b);
- float3 flu_d = float3(flu_d_r,flu_d_g,flu_d_b);
- float3 flu_in = float3(flu_in_r,flu_in_g,flu_in_b);
- float3 flu_id = float3(flu_id_r,flu_id_g,flu_id_b);
- float3 flu = tod_ind(flu);
- float fsi = tod_ind(fsi);
- float lm = clamp(0,1,luminance(res.rgb)-luminance(base.rgb))*fsi;
- lm = lm/(1.0+lm);
- float fbl = tod_ind(fbl);
- float fpw = tod_ind(fpw);
- res.rgb *= lerp(1.0,flu,lm);
- res.rgb = pow(max(0,res.rgb),fpw)*fbl;
- res.a = 1.0;
- return res;
-}
-/* end pass, mix it all up */
-float4 PS_BloomPostPass(VS_OUTPUT_POST In) : COLOR
-{
- float2 coord = In.txcoord0.xy;
- float4 res = float4(0,0,0,0);
- res += bloommix1*tex2D(SamplerBloomC1,coord); // P1
- res += bloommix2*tex2D(SamplerBloomC2,coord); // P2
- res += bloommix3*tex2D(SamplerBloomC3,coord); // P3
- res += bloommix4*tex2D(SamplerBloomC4,coord); // P4
- res += bloommix5*tex2D(SamplerBloomC5,coord); // Prepass
- res += bloommix6*tex2D(SamplerBloomC6,coord); // Base
- res += bloommix7*tex2D(SamplerBloomC7,coord); // P5
- res += bloommix8*tex2D(SamplerBloomC8,coord); // P6
- res.rgb /= 6.0;
- res.rgb = clamp(res.rgb,0,32768);
- res.a = 1.0;
- return res;
-}
-/* techniques */
-technique BloomPrePass
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Bloom();
- PixelShader = compile ps_3_0 PS_BloomPrePass();
- ColorWriteEnable = ALPHA|RED|GREEN|BLUE;
- CullMode = NONE;
- AlphaBlendEnable = FALSE;
- AlphaTestEnable = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-technique BloomTexture1
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Bloom();
- PixelShader = compile ps_3_0 PS_BloomTexture1();
- ColorWriteEnable = ALPHA|RED|GREEN|BLUE;
- CullMode = NONE;
- AlphaBlendEnable = FALSE;
- AlphaTestEnable = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
- pass p1
- {
- AlphaBlendEnable = true;
- SrcBlend = One;
- DestBlend = One;
- PixelShader = compile ps_3_0 PS_AnamPass();
- }
-}
-technique BloomTexture2
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Bloom();
- PixelShader = compile ps_3_0 PS_BloomTexture2();
- ColorWriteEnable = ALPHA|RED|GREEN|BLUE;
- CullMode = NONE;
- AlphaBlendEnable = FALSE;
- AlphaTestEnable = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-technique BloomPostPass
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Bloom();
- PixelShader = compile ps_3_0 PS_BloomPostPass();
- ColorWriteEnable = ALPHA|RED|GREEN|BLUE;
- CullMode = NONE;
- AlphaBlendEnable = FALSE;
- AlphaTestEnable = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
diff --git a/enbseries/menbbloominternals.fx b/enbseries/menbbloominternals.fx
deleted file mode 100644
index 4fd370c..0000000
--- a/enbseries/menbbloominternals.fx
+++ /dev/null
@@ -1,270 +0,0 @@
-/*
- menbbloominternals.fx : MariENB bloom internal variables.
- (C)2013-2017 Marisa Kirisame, UnSX Team.
- Part of MariENB, the personal ENB of Marisa.
- Released under the GNU GPLv3 (or later).
-*/
-/* mathematical constants */
-static const float pi = 3.1415926535898;
-/* gaussian blur matrices */
-/* radius: 4, std dev: 1.5 */
-/*static const float gauss4[4] =
-{
- 0.270682, 0.216745, 0.111281, 0.036633
-};*/
-/* radius: 8, std dev: 3 */
-static const float gauss8[8] =
-{
- 0.134598, 0.127325, 0.107778, 0.081638,
- 0.055335, 0.033562, 0.018216, 0.008847
-};
-/* radius: 40, std dev: 15 */
-/*static const float gauss40[40] =
-{
- 0.026823, 0.026763, 0.026585, 0.026291,
- 0.025886, 0.025373, 0.024760, 0.024055,
- 0.023267, 0.022404, 0.021478, 0.020499,
- 0.019477, 0.018425, 0.017352, 0.016269,
- 0.015186, 0.014112, 0.013056, 0.012025,
- 0.011027, 0.010067, 0.009149, 0.008279,
- 0.007458, 0.006688, 0.005972, 0.005308,
- 0.004697, 0.004139, 0.003630, 0.003170,
- 0.002756, 0.002385, 0.002055, 0.001763,
- 0.001506, 0.001280, 0.001084, 0.000913
-};*/
-/* radius: 80, std dev: 30 */
-static const float gauss80[80] =
-{
- 0.013406, 0.013398, 0.013376, 0.013339, 0.013287, 0.013221,
- 0.013140, 0.013046, 0.012938, 0.012816, 0.012681, 0.012534,
- 0.012375, 0.012205, 0.012023, 0.011831, 0.011629, 0.011417,
- 0.011198, 0.010970, 0.010735, 0.010493, 0.010245, 0.009992,
- 0.009735, 0.009473, 0.009209, 0.008941, 0.008672, 0.008402,
- 0.008131, 0.007860, 0.007590, 0.007321, 0.007053, 0.006788,
- 0.006525, 0.006266, 0.006010, 0.005759, 0.005511, 0.005269,
- 0.005031, 0.004799, 0.004573, 0.004352, 0.004138, 0.003929,
- 0.003727, 0.003532, 0.003343, 0.003160, 0.002985, 0.002816,
- 0.002653, 0.002497, 0.002348, 0.002205, 0.002068, 0.001938,
- 0.001814, 0.001696, 0.001584, 0.001478, 0.001377, 0.001282,
- 0.001192, 0.001107, 0.001027, 0.000952, 0.000881, 0.000815,
- 0.000753, 0.000694, 0.000640, 0.000589, 0.000542, 0.000497,
- 0.000456, 0.000418
-};
-/* standard stuff */
-float4 ScreenSize;
-float4 TempParameters;
-float4 BloomParameters;
-float ENightDayFactor;
-float EInteriorFactor;
-/* samplers and textures */
-texture2D texBloom1;
-texture2D texBloom2;
-texture2D texBloom3;
-texture2D texBloom4;
-texture2D texBloom5;
-texture2D texBloom6;
-texture2D texBloom7;
-texture2D texBloom8;
-sampler2D SamplerBloom1 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Border;
- AddressV = Border;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerBloom2 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Border;
- AddressV = Border;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerBloom3 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Border;
- AddressV = Border;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerBloom4 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Border;
- AddressV = Border;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerBloom5 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Border;
- AddressV = Border;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerBloom6 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Border;
- AddressV = Border;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerBloom7 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Border;
- AddressV = Border;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerBloom8 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Border;
- AddressV = Border;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerBloomC1 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerBloomC2 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerBloomC3 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerBloomC4 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerBloomC5 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerBloomC6 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerBloomC7 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerBloomC8 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-/* whatever */
-struct VS_OUTPUT_POST
-{
- float4 vpos : POSITION;
- float2 txcoord0 : TEXCOORD0;
-};
-struct VS_INPUT_POST
-{
- float3 pos : POSITION;
- float2 txcoord0 : TEXCOORD0;
-};
diff --git a/enbseries/menbbloomsettings.fx b/enbseries/menbbloomsettings.fx
deleted file mode 100644
index 107445d..0000000
--- a/enbseries/menbbloomsettings.fx
+++ /dev/null
@@ -1,418 +0,0 @@
-/*
- menbbloomsettings.fx : MariENB bloom user-tweakable variables.
- (C)2013-2017 Marisa Kirisame, UnSX Team.
- Part of MariENB, the personal ENB of Marisa.
- Released under the GNU GPLv3 (or later).
-*/
-string str_bloompre = "Bloom Prepass";
-/* bloom intensity */
-float bloomintensity_n
-<
- string UIName = "Bloom Intensity Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float bloomintensity_d
-<
- string UIName = "Bloom Intensity Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float bloomintensity_in
-<
- string UIName = "Bloom Intensity Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float bloomintensity_id
-<
- string UIName = "Bloom Intensity Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-/* bloom power (contrast) */
-float bloompower_n
-<
- string UIName = "Bloom Contrast Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float bloompower_d
-<
- string UIName = "Bloom Contrast Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float bloompower_in
-<
- string UIName = "Bloom Contrast Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float bloompower_id
-<
- string UIName = "Bloom Contrast Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-/* bloom saturation */
-float bloomsaturation_n
-<
- string UIName = "Bloom Saturation Night";
- string UIWidget = "Spinner";
-> = {0.75};
-float bloomsaturation_d
-<
- string UIName = "Bloom Saturation Day";
- string UIWidget = "Spinner";
-> = {0.75};
-float bloomsaturation_in
-<
- string UIName = "Bloom Saturation Interior Night";
- string UIWidget = "Spinner";
-> = {0.75};
-float bloomsaturation_id
-<
- string UIName = "Bloom Saturation Interior Day";
- string UIWidget = "Spinner";
-> = {0.75};
-/* bloom offset (negative values keep dark areas from muddying up) */
-float bloombump_n
-<
- string UIName = "Bloom Offset Night";
- string UIWidget = "Spinner";
-> = {-0.5};
-float bloombump_d
-<
- string UIName = "Bloom Offset Day";
- string UIWidget = "Spinner";
-> = {-0.5};
-float bloombump_in
-<
- string UIName = "Bloom Offset Interior Night";
- string UIWidget = "Spinner";
-> = {-0.5};
-float bloombump_id
-<
- string UIName = "Bloom Offset Interior Day";
- string UIWidget = "Spinner";
-> = {-0.5};
-/* bloom cap (maximum brightness samples can have) */
-float bloomcap_n
-<
- string UIName = "Bloom Intensity Cap Night";
- string UIWidget = "Spinner";
-> = {20.0};
-float bloomcap_d
-<
- string UIName = "Bloom Intensity Cap Day";
- string UIWidget = "Spinner";
-> = {20.0};
-float bloomcap_in
-<
- string UIName = "Bloom Intensity Cap Interior Night";
- string UIWidget = "Spinner";
-> = {20.0};
-float bloomcap_id
-<
- string UIName = "Bloom Intensity Cap Interior Day";
- string UIWidget = "Spinner";
-> = {20.0};
-string str_bloomper = "Bloom Per-pass";
-/* bloom blur radius */
-float bloomradiusx
-<
- string UIName = "Bloom Blur Radius X";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float bloomradiusy
-<
- string UIName = "Bloom Blur Radius Y";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-/* bloom tint/blueshift parameters */
-float blu_n_r
-<
- string UIName = "Blue Shift Night Red";
- string UIWidget = "Spinner";
-> = {0.2};
-float blu_n_g
-<
- string UIName = "Blue Shift Night Green";
- string UIWidget = "Spinner";
-> = {0.6};
-float blu_n_b
-<
- string UIName = "Blue Shift Night Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-float blu_d_r
-<
- string UIName = "Blue Shift Day Red";
- string UIWidget = "Spinner";
-> = {0.2};
-float blu_d_g
-<
- string UIName = "Blue Shift Day Green";
- string UIWidget = "Spinner";
-> = {0.6};
-float blu_d_b
-<
- string UIName = "Blue Shift Day Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-float blu_in_r
-<
- string UIName = "Blue Shift Interior Night Red";
- string UIWidget = "Spinner";
-> = {0.2};
-float blu_in_g
-<
- string UIName = "Blue Shift Interior Night Green";
- string UIWidget = "Spinner";
-> = {0.6};
-float blu_in_b
-<
- string UIName = "Blue Shift Interior Night Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-float blu_id_r
-<
- string UIName = "Blue Shift Interior Day Red";
- string UIWidget = "Spinner";
-> = {0.2};
-float blu_id_g
-<
- string UIName = "Blue Shift Interior Day Green";
- string UIWidget = "Spinner";
-> = {0.6};
-float blu_id_b
-<
- string UIName = "Blue Shift Interior Day Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-float bsi_n
-<
- string UIName = "Blue Shift Intensity Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.5};
-float bsi_d
-<
- string UIName = "Blue Shift Intensity Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.5};
-float bsi_in
-<
- string UIName = "Blue Shift Intensity Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.5};
-float bsi_id
-<
- string UIName = "Blue Shift Intensity Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.5};
-float bslp
-<
- string UIName = "Blue Shift Luminance Factor Per-pass";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.22};
-float bsbp
-<
- string UIName = "Blue Shift Color Factor Per-pass";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.33};
-/* anamorphic bloom (very intensive) */
-string str_bloomalf = "Anamorphic Bloom";
-bool alfenable
-<
- string UIName = "Enable Anamorphic Bloom";
- string UIWidget = "Checkbox";
-> = {true};
-float fbl_n
-<
- string UIName = "Anamorphic Bloom Blend Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.75};
-float fbl_d
-<
- string UIName = "Anamorphic Bloom Blend Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.75};
-float fbl_in
-<
- string UIName = "Anamorphic Bloom Blend Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.75};
-float fbl_id
-<
- string UIName = "Anamorphic Bloom Blend Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.75};
-float flu_n_r
-<
- string UIName = "Anamorphic Bloom Blue Shift Night Red";
- string UIWidget = "Spinner";
-> = {0.4};
-float flu_n_g
-<
- string UIName = "Anamorphic Bloom Blue Shift Night Green";
- string UIWidget = "Spinner";
-> = {0.1};
-float flu_n_b
-<
- string UIName = "Anamorphic Bloom Blue Shift Night Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-float flu_d_r
-<
- string UIName = "Anamorphic Bloom Blue Shift Day Red";
- string UIWidget = "Spinner";
-> = {0.5};
-float flu_d_g
-<
- string UIName = "Anamorphic Bloom Blue Shift Day Green";
- string UIWidget = "Spinner";
-> = {0.1};
-float flu_d_b
-<
- string UIName = "Anamorphic Bloom Blue Shift Day Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-float flu_in_r
-<
- string UIName = "Anamorphic Bloom Blue Shift Interior Night Red";
- string UIWidget = "Spinner";
-> = {0.5};
-float flu_in_g
-<
- string UIName = "Anamorphic Bloom Blue Shift Interior Night Green";
- string UIWidget = "Spinner";
-> = {0.1};
-float flu_in_b
-<
- string UIName = "Anamorphic Bloom Blue Shift Interior Night Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-float flu_id_r
-<
- string UIName = "Anamorphic Bloom Blue Shift Interior Day Red";
- string UIWidget = "Spinner";
-> = {0.5};
-float flu_id_g
-<
- string UIName = "Anamorphic Bloom Blue Shift Interior Day Green";
- string UIWidget = "Spinner";
-> = {0.1};
-float flu_id_b
-<
- string UIName = "Anamorphic Bloom Blue Shift Interior Day Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-float fsi_n
-<
- string UIName = "Anamorphic Bloom Blue Shift Intensity Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float fsi_d
-<
- string UIName = "Anamorphic Bloom Blue Shift Intensity Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float fsi_in
-<
- string UIName = "Anamorphic Bloom Blue Shift Intensity Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float fsi_id
-<
- string UIName = "Anamorphic Bloom Blue Shift Intensity Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float fpw_n
-<
- string UIName = "Anamorphic Bloom Contrast Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float fpw_d
-<
- string UIName = "Anamorphic Bloom Contrast Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float fpw_in
-<
- string UIName = "Anamorphic Bloom Contrast Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float fpw_id
-<
- string UIName = "Anamorphic Bloom Contrast Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float flen
-<
- string UIName = "Anamorphic Bloom Radius Multiplier";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {4.0};
-string str_bloompost = "Bloom Post-pass";
-/* bloom mix factors */
-float bloommix1
-<
- string UIName = "Bloom Pass 1 Blend";
- string UIWidget = "Spinner";
-> = {0.75};
-float bloommix2
-<
- string UIName = "Bloom Pass 2 Blend";
- string UIWidget = "Spinner";
-> = {0.8};
-float bloommix3
-<
- string UIName = "Bloom Pass 3 Blend";
- string UIWidget = "Spinner";
-> = {0.85};
-float bloommix4
-<
- string UIName = "Bloom Pass 4 Blend";
- string UIWidget = "Spinner";
-> = {0.9};
-float bloommix7
-<
- string UIName = "Bloom Pass 7 Blend";
- string UIWidget = "Spinner";
-> = {0.95};
-float bloommix8
-<
- string UIName = "Bloom Pass 8 Blend";
- string UIWidget = "Spinner";
-> = {1.0};
-float bloommix5
-<
- string UIName = "Bloom Prepass Blend";
- string UIWidget = "Spinner";
-> = {0.0};
-float bloommix6
-<
- string UIName = "Bloom Base Blend";
- string UIWidget = "Spinner";
-> = {0.0};
diff --git a/enbseries/menbdepthoffieldfilters.fx b/enbseries/menbdepthoffieldfilters.fx
deleted file mode 100644
index e87cc33..0000000
--- a/enbseries/menbdepthoffieldfilters.fx
+++ /dev/null
@@ -1,454 +0,0 @@
-/*
- menbdepthoffieldfilters.fx : MariENB dof shader routines.
- (C)2013-2017 Marisa Kirisame, UnSX Team.
- Part of MariENB, the personal ENB of Marisa.
- Released under the GNU GPLv3 (or later).
-*/
-VS_OUTPUT_POST VS_Pass( VS_INPUT_POST IN )
-{
- VS_OUTPUT_POST OUT;
- OUT.vpos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0);
- OUT.txcoord.xy = IN.txcoord.xy;
- return OUT;
-}
-/* helper functions */
-/* photometric */
-#define luminance(x) dot(x,float3(0.2126,0.7152,0.0722))
-/* CCIR601 */
-//#define luminance(x) dot(x,float3(0.299,0.587,0.114))
-/* Focus */
-float4 PS_ReadFocus( VS_OUTPUT_POST IN ) : COLOR
-{
- if ( focuscircle < 0 ) return focusmanualvalue*0.001;
- float focusmax = tod_ind(focusmax);
- float2 fcenter = float2(focuscenter_x*0.01,focuscenter_y*0.01);
- float cfocus = min(tex2D(SamplerDepth,fcenter).x,focusmax*0.001);
- if ( focuscircle == 0 ) return cfocus;
- if ( focuscircle == 2 )
- {
- int i, j;
- float mfocus = 0.0;
- float2 px;
- [unroll] for( j=0; j<8; j++ ) [unroll] for( i=0; i<8; i++ )
- {
- px = float2((i+0.5)/8.0,(j+0.5)/8.0);
- mfocus += min(tex2D(SamplerDepth,px).x,focusmax*0.001);
- }
- return mfocus/64.0;
- }
- /* using polygons inscribed into a circle, in this case a triangle */
- float focusradius = tod_ind(focusradius);
- float focusmix = tod_ind(focusmix);
- float cstep = (1.0/3.0);
- float mfocus;
- float2 coord;
- float2 bof = float2(1.0,1.0/ScreenSize.w)*focusradius*0.01;
- float fan = focuscircleangle*2.0*pi;
- coord.x = fcenter.x+sin(fan)*bof.x;
- coord.y = fcenter.y+cos(fan)*bof.y;
- mfocus = cstep*min(tex2D(SamplerDepth,coord).x,focusmax*0.001);
- coord.x = fcenter.x+sin(fan+2.0*pi*cstep)*bof.x;
- coord.y = fcenter.y+cos(fan+2.0*pi*cstep)*bof.y;
- mfocus += cstep*min(tex2D(SamplerDepth,coord).x,focusmax*0.001);
- coord.x = fcenter.x+sin(fan+4.0*pi*cstep)*bof.x;
- coord.y = fcenter.y+cos(fan+4.0*pi*cstep)*bof.y;
- mfocus += cstep*min(tex2D(SamplerDepth,coord).x,focusmax*0.001);
- cfocus = (1.0-focusmix)*cfocus+focusmix*mfocus;
- return cfocus;
-}
-float4 PS_WriteFocus( VS_OUTPUT_POST IN ) : COLOR
-{
- return max(lerp(tex2D(SamplerPrev,0.5).x,tex2D(SamplerCurr,0.5).x,
- saturate(FadeFactor)),0.0);
-}
-/* Depth of Field */
-float4 PS_DoFPrepass( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
-{
- float2 coord = IN.txcoord.xy;
- float dofpow = tod_ind(dofpow);
- float dofmult = tod_ind(dofmult);
- float dofbump = tod_ind(dofbump);
- float doffixedfocuspow = tod_ind(doffixedfocuspow);
- float doffixedfocusmult = tod_ind(doffixedfocusmult);
- float doffixedfocusbump = tod_ind(doffixedfocusbump);
- float doffixedfocusblend = tod_ind(doffixedunfocusblend);
- float doffixedunfocuspow = tod_ind(doffixedunfocuspow);
- float doffixedunfocusmult = tod_ind(doffixedunfocusmult);
- float doffixedunfocusbump = tod_ind(doffixedunfocusbump);
- float doffixedunfocusblend = tod_ind(doffixedunfocusblend);
- float doffogpow = tod_ind(doffogpow);
- float doffogmult = tod_ind(doffogmult);
- float doffogbump = tod_ind(doffogbump);
- float doffogblend = tod_ind(doffogblend);
- float dep = tex2D(SamplerDepth,coord).x;
- float foc = tex2D(SamplerFocus,coord).x;
- /* cheap tilt */
- foc = foc+0.01*doftiltx*(doftiltxcenter-coord.x)
- +0.01*doftilty*(doftiltycenter-coord.y);
- float dff = abs(dep-doffixedfocusdepth);
- dff = clamp(pow(dff,doffixedfocuspow)*doffixedfocusmult
- +doffixedfocusbump,0.0,1.0);
- if ( dep > doffixedfocuscap ) dff = 1.0;
- float dfu = abs(dep-doffixedunfocusdepth);
- dfu = clamp(pow(dfu,doffixedunfocuspow)*doffixedunfocusmult
- +doffixedunfocusbump,0.0,1.0);
- float dfog = abs(dep-doffogdepth);
- dfog = clamp(pow(dfog,doffogpow)*doffogmult+doffogbump,0.0,1.0);
- if ( doffixedcut && (dep >= cutoff*0.000001) ) dfu *= 0;
- /* Change power of dof based on field of view */
- float relfovfactor = tod_ind(relfovfactor);
- float relfov = (FieldOfView-fovdefault)/fovdefault;
- dofpow = max(0,dofpow+relfov*relfovfactor);
- float dfc = abs(dep-foc);
- dfc = clamp(pow(dfc,dofpow)*dofmult+dofbump,0.0,1.0);
- if ( doffixedonly ) dfc *= 0;
- dfc += lerp(0.0,dfu,doffixedunfocusblend);
- if ( doffogenable ) dfc += fogfactor*lerp(0.0,dfog,doffogblend);
- dfc *= lerp(1.0,dff,doffixedfocusblend);
- dfc = saturate(dfc);
- float4 res = tex2D(SamplerColor,coord);
- res.a = dfc;
- return res;
-}
-/* helper code for simplifying these */
-#define gcircle(x) float2(cos(x),sin(x))
-float4 dofsample( float2 coord, float2 bsz, float blur, out float4 deps,
- out float4 dfcs )
-{
- float4 res;
- float cstep = 2.0*pi*(1.0/3.0);
- float ang = 0.5*pi;
- res.r = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).r;
- deps.r = tex2D(SamplerDepth,coord+gcircle(ang)*bsz*dofpcha*0.1).x;
- dfcs.r = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).a;
- ang += cstep;
- res.g = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).g;
- deps.g = tex2D(SamplerDepth,coord+gcircle(ang)*bsz*dofpcha*0.1).x;
- dfcs.g = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).a;
- ang += cstep;
- res.b = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).b;
- deps.b = tex2D(SamplerDepth,coord+gcircle(ang)*bsz*dofpcha*0.1).x;
- dfcs.b = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).a;
- float l = luminance(res.rgb);
- float threshold = max((l-dofbthreshold)*dofbgain,0.0);
- res += lerp(0,res,threshold*blur);
- res.a = tex2D(SamplerColor,coord).a;
- deps.a = tex2D(SamplerDepth,coord).x;
- dfcs.a = res.a;
- return res;
-}
-/* gather blur pass */
-float4 PS_DoFGather( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR
-{
- float2 coord = IN.txcoord.xy;
- float dfc = tex2D(SamplerColor,coord).a;
- float2 bresl;
- if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy);
- else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
- float2 bof = 1.0/bresl;
- /*
- Skip blurring areas that are perfectly in focus. The performance
- gain is negligible in most cases, though.
- */
- if ( dfc <= dofminblur ) return tex2D(SamplerColor,coord);
- float4 res = float4(0,0,0,0);
- float dep = tex2D(SamplerDepth,coord).x;
- float2 bsz = bof*dofpradius*dfc;
- float4 sc, ds, sd, sw, tw = float4(0,0,0,0);
- [unroll] for ( int i=0; i<32; i++ )
- {
- sc = dofsample(coord+poisson32[i]*bsz,bsz,dfc,ds,sd);
- sw.r = (ds.r>dep)?1.0:sd.r;
- sw.g = (ds.g>dep)?1.0:sd.g;
- sw.b = (ds.b>dep)?1.0:sd.b;
- sw.a = (ds.a>dep)?1.0:sd.a;
- tw += sw;
- res += sc*sw;
- }
- res /= tw;
- res.a = dfc;
- return res;
-}
-/* "bokeh" blur pass */
-float4 PS_DoFBorkeh( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR
-{
- float2 coord = IN.txcoord.xy;
- float dfc = tex2D(SamplerColor,coord).a;
- float2 bresl;
- if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy);
- else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
- float2 bof = 1.0/bresl;
- float4 res = tex2D(SamplerColor,coord);
- res.a = 0.0;
- /*
- Skip blurring areas that are perfectly in focus. The performance
- gain is negligible in most cases, though.
- */
- if ( dfc <= dofminblur ) return res;
- float dep = tex2D(SamplerDepth,coord).x;
- float2 sf = bof+(tex2D(SamplerNoise3,coord*(bresl/256.0)).xy*2.0-1.0)
- *dofbnoise*0.001;
- float2 sr = sf*dofbradius*dfc;
- int rsamples;
- float bstep, bw;
- float4 sc, ds, sd, sw, tw = float4(1,1,1,1);
- float2 rcoord;
- #define dofbrings 7
- #define dofbsamples 3
- [unroll] for ( int i=1; i<=dofbrings; i++ )
- {
- rsamples = i*dofbsamples;
- [unroll] for ( int j=0; jdep)?1.0:sd.r;
- sw.g = (ds.g>dep)?1.0:sd.g;
- sw.b = (ds.b>dep)?1.0:sd.b;
- sw.a = (ds.a>dep)?1.0:sd.a;
- res += sc*sw*bw;
- tw += sw*bw;
- }
- }
- res /= tw;
- res.a = dfc;
- return res;
-}
-float4 PS_DoFPostBlur( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR
-{
- float2 coord = IN.txcoord.xy;
- float dfc = tex2D(SamplerColor,coord).a;
- if ( dofdebug ) return tex2D(SamplerDepth,coord).x;
- if ( dfcdebug ) return dfc;
- float2 bresl;
- if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy);
- else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
- float2 bof = (1.0/bresl)*dofpbradius;
- float2 ofs[16] =
- {
- float2(1.0,1.0), float2(-1.0,-1.0),
- float2(-1.0,1.0), float2(1.0,-1.0),
-
- float2(1.0,0.0), float2(-1.0,0.0),
- float2(0.0,1.0), float2(0.0,-1.0),
-
- float2(1.41,0.0), float2(-1.41,0.0),
- float2(0.0,1.41), float2(0.0,-1.41),
-
- float2(1.41,1.41), float2(-1.41,-1.41),
- float2(-1.41,1.41), float2(1.41,-1.41)
- };
- float4 res = tex2D(SamplerColor,coord);
- int i;
- [unroll] for ( i=0; i<16; i++ )
- res += tex2D(SamplerColor,coord+ofs[i]*bof*dfc);
- res /= 17.0;
- res.a = 1.0;
- return res;
-}
-/* focus point debug */
-float4 PS_FocusDebug( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR
-{
- float2 coord = IN.txcoord.xy;
- float4 res = tex2D(SamplerColor,coord);
- if ( !focusdisplay || (focuscircle < 0) ) return res;
- if ( focuscircle == 2 )
- {
- int i, j;
- float2 px;
- [unroll] for( j=0; j<8; j++ ) [unroll] for( i=0; i<8; i++ )
- {
- px = float2((i+0.5)/8.0,(j+0.5)/8.0);
- if ( distance(coord,px) < 0.005 )
- res.rgb = float3(1,0,0);
- }
- return res;
- }
- float2 fcenter = float2(focuscenter_x*0.01,focuscenter_y*0.01);
- if ( distance(coord,fcenter) < 0.005 ) res.rgb = float3(1,0,0);
- if ( focuscircle == 0 ) return res;
- float cstep = (1.0/3.0);
- float2 tcoord;
- float focusradius = tod_ind(focusradius);
- float2 bof = float2(1.0,1.0/ScreenSize.w)*focusradius*0.01;
- float fan = focuscircleangle*2.0*pi;
- tcoord.x = fcenter.x+sin(fan)*bof.x;
- tcoord.y = fcenter.y+cos(fan)*bof.y;
- if ( distance(coord,tcoord) < 0.005 ) res.rgb = float3(1,0,0);
- tcoord.x = fcenter.x+sin(fan+2.0*pi*cstep)*bof.x;
- tcoord.y = fcenter.y+cos(fan+2.0*pi*cstep)*bof.y;
- if ( distance(coord,tcoord) < 0.005 ) res.rgb = float3(1,0,0);
- tcoord.x = fcenter.x+sin(fan+4.0*pi*cstep)*bof.x;
- tcoord.y = fcenter.y+cos(fan+4.0*pi*cstep)*bof.y;
- if ( distance(coord,tcoord) < 0.005 ) res.rgb = float3(1,0,0);
- return res;
-}
-technique ReadFocus
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_ReadFocus();
- ZENABLE = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-technique WriteFocus
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_WriteFocus();
- ZENABLE = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-technique PostProcess
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_DoFPrepass();
- DitherEnable = FALSE;
- ZEnable = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- StencilEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-technique PostProcess2
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_DoFGather();
- DitherEnable = FALSE;
- ZEnable = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- StencilEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-technique PostProcess3
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_DoFPostBlur();
- DitherEnable = FALSE;
- ZEnable = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- StencilEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-technique PostProcess4
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_FocusDebug();
- DitherEnable = FALSE;
- ZEnable = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- StencilEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-
-technique PostProcessB
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_DoFPrepass();
- DitherEnable = FALSE;
- ZEnable = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- StencilEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-technique PostProcessB2
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_DoFBorkeh();
- DitherEnable = FALSE;
- ZEnable = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- StencilEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-technique PostProcessB3
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_DoFPostBlur();
- DitherEnable = FALSE;
- ZEnable = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- StencilEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-technique PostProcessB4
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_FocusDebug();
- DitherEnable = FALSE;
- ZEnable = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- StencilEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
\ No newline at end of file
diff --git a/enbseries/menbdepthoffieldinternals.fx b/enbseries/menbdepthoffieldinternals.fx
deleted file mode 100644
index e65a101..0000000
--- a/enbseries/menbdepthoffieldinternals.fx
+++ /dev/null
@@ -1,129 +0,0 @@
-/*
- menbdepthoffieldinternals.fx : MariENB dof internal variables.
- (C)2013-2017 Marisa Kirisame, UnSX Team.
- Part of MariENB, the personal ENB of Marisa.
- Released under the GNU GPLv3 (or later).
-*/
-/* mathematical constants */
-static const float pi = 3.1415926535898;
-/* For basic DOF */
-static const float2 poisson32[32] =
-{
- float2( 0.7284430,-0.1927130),float2( 0.4051600,-0.2312710),
- float2( 0.9535280, 0.0669683),float2( 0.6544140,-0.4439470),
- float2( 0.6029910, 0.1058970),float2( 0.2637500,-0.7163810),
- float2( 0.9105380,-0.3889810),float2( 0.5942730,-0.7400740),
- float2( 0.8215680, 0.3162520),float2( 0.3577550, 0.4884250),
- float2( 0.6935990, 0.7070140),float2( 0.0470570, 0.1961800),
- float2(-0.0977021, 0.6241300),float2( 0.2110300, 0.8778350),
- float2(-0.3743440, 0.2494580),float2( 0.0144776,-0.0766484),
- float2(-0.3377660,-0.1255100),float2( 0.3136420, 0.1077710),
- float2(-0.5204340, 0.8369860),float2(-0.1182680, 0.9801750),
- float2(-0.6969480,-0.3869330),float2(-0.6156080, 0.0307209),
- float2(-0.3806790,-0.6055360),float2(-0.1909570,-0.3861330),
- float2(-0.2449080,-0.8655030),float2( 0.0822108,-0.4975580),
- float2(-0.5649250, 0.5756740),float2(-0.8741830,-0.1685750),
- float2( 0.0761715,-0.9631760),float2(-0.9218270, 0.2121210),
- float2(-0.6378530, 0.3053550),float2(-0.8425180, 0.4753000)
-};
-/* standard stuff */
-float4 ScreenSize;
-float ENightDayFactor;
-float EInteriorFactor;
-float FadeFactor;
-float4 Timer;
-float FieldOfView;
-float4 WeatherAndTime;
-/* samplers and textures */
-texture2D texColor;
-texture2D texDepth;
-texture2D texNoise3
-<
- string ResourceName = "menbnoise3.png";
->;
-texture2D texFocus;
-texture2D texCurr;
-texture2D texPrev;
-sampler2D SamplerColor = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerDepth = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerNoise3 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Wrap;
- AddressV = Wrap;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerFocus = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerCurr = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerPrev = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-/* whatever */
-struct VS_OUTPUT_POST
-{
- float4 vpos : POSITION;
- float2 txcoord : TEXCOORD0;
-};
-struct VS_INPUT_POST
-{
- float3 pos : POSITION;
- float2 txcoord : TEXCOORD0;
-};
diff --git a/enbseries/menbdepthoffieldsettings.fx b/enbseries/menbdepthoffieldsettings.fx
deleted file mode 100644
index c7449d1..0000000
--- a/enbseries/menbdepthoffieldsettings.fx
+++ /dev/null
@@ -1,655 +0,0 @@
-/*
- menbdepthoffieldsettings.fx : MariENB dof variables.
- (C)2013-2017 Marisa Kirisame, UnSX Team.
- Part of MariENB, the personal ENB of Marisa.
- Released under the GNU GPLv3 (or later).
-*/
-string str_misc = "Miscellaneous";
-/* fixed resolution, keeps blur filters at a consistent internal resolution */
-int fixedx
-<
- string UIName = "Fixed Resolution Width";
- string UIWidget = "Spinner";
- int UIMin = 0;
-> = {1920};
-int fixedy
-<
- string UIName = "Fixed Resolution Height";
- string UIWidget = "Spinner";
- int UIMin = 0;
-> = {1080};
-float cutoff
-<
- string UIName = "Depth Cutoff";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1000000.0;
-> = {999949.0};
-string str_focus = "Focusing Parameters";
-/*
- focus modes:
- -1 : manual
- 0 : center spot
- 1 : center + triangle
- 2 : 8x8 grid average
- TODO
- 3 : 8x8 grid average of 8 closest points
- 4 : 8x8 grid average of 8 farthest points
-*/
-int focuscircle
-<
- string UIName = "Focus Mode";
- string UIWidget = "Checkbox";
- int UIMin = -1;
- int UIMax = 2;
-> = {1};
-bool focusdisplay
-<
- string UIName = "Display Focus Points";
- string UIWidget = "Checkbox";
-> = {false};
-float focusmanualvalue
-<
- string UIName = "Manual Focus Depth";
- string UIWidget = "Checkbox";
- float UIMin = 0.0;
- float UIMax = 1000.0;
-> = {500.0};
-/* center point of focus */
-float focuscenter_x
-<
- string UIName = "Focus Point Center X";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 100.0;
-> = {50.0};
-float focuscenter_y
-<
- string UIName = "Focus Point Center Y";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 100.0;
-> = {50.0};
-float focuscircleangle
-<
- string UIName = "Focus Triangle Angle";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {0.0};
-/* radius of the focus point triangle */
-float focusradius_n
-<
- string UIName = "Focus Triangle Radius Night";
- string UIWidget = "Spinner";
-> = {20.0};
-float focusradius_d
-<
- string UIName = "Focus Triangle Radius Day";
- string UIWidget = "Spinner";
-> = {20.0};
-float focusradius_in
-<
- string UIName = "Focus Triangle Radius Interior Night";
- string UIWidget = "Spinner";
-> = {20.0};
-float focusradius_id
-<
- string UIName = "Focus Triangle Radius Interior Day";
- string UIWidget = "Spinner";
-> = {20.0};
-/* mix factor with sample at screen center */
-float focusmix_n
-<
- string UIName = "Focus Triangle Blending Night";
- string UIWidget = "Spinner";
-> = {0.5};
-float focusmix_d
-<
- string UIName = "Focus Triangle Blending Day";
- string UIWidget = "Spinner";
-> = {0.5};
-float focusmix_in
-<
- string UIName = "Focus Triangle Blending Interior Night";
- string UIWidget = "Spinner";
-> = {0.5};
-float focusmix_id
-<
- string UIName = "Focus Triangle Blending Interior Day";
- string UIWidget = "Spinner";
-> = {0.5};
-/* maximum focus depth */
-float focusmax_n
-<
- string UIName = "Focus Maximum Depth Night";
- string UIWidget = "Spinner";
-> = {1000.0};
-float focusmax_d
-<
- string UIName = "Focus Maximum Depth Day";
- string UIWidget = "Spinner";
-> = {1000.0};
-float focusmax_in
-<
- string UIName = "Focus Maximum Depth Interior Night";
- string UIWidget = "Spinner";
-> = {1000.0};
-float focusmax_id
-<
- string UIName = "Focus Maximum Depth Interior Day";
- string UIWidget = "Spinner";
-> = {1000.0};
-/* dof filter */
-string str_dof = "Depth Of Field";
-/* dof multiplier (makes unfocused depths more blurry) */
-float dofmult_n
-<
- string UIName = "DOF Intensity Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {500.0};
-float dofmult_d
-<
- string UIName = "DOF Intensity Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {500.0};
-float dofmult_in
-<
- string UIName = "DOF Intensity Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {500.0};
-float dofmult_id
-<
- string UIName = "DOF Intensity Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {500.0};
-/* dof power (the higher it is, the wider the focused area gets) */
-float dofpow_n
-<
- string UIName = "DOF Contrast Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {4.0};
-float dofpow_d
-<
- string UIName = "DOF Contrast Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {4.0};
-float dofpow_in
-<
- string UIName = "DOF Contrast Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {4.0};
-float dofpow_id
-<
- string UIName = "DOF Contrast Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {4.0};
-/* dof bump (negative shift increases the area in complete focus) */
-float dofbump_n
-<
- string UIName = "DOF Shift Night";
- string UIWidget = "Spinner";
-> = {0.0};
-float dofbump_d
-<
- string UIName = "DOF Shift Day";
- string UIWidget = "Spinner";
-> = {0.0};
-float dofbump_in
-<
- string UIName = "DOF Shift Interior Night";
- string UIWidget = "Spinner";
-> = {0.0};
-float dofbump_id
-<
- string UIName = "DOF Shift Interior Day";
- string UIWidget = "Spinner";
-> = {0.0};
-/* fixed focused depth factors */
-float doffixedfocusmult_n
-<
- string UIName = "DOF Fixed Focus Intensity Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float doffixedfocusmult_d
-<
- string UIName = "DOF Fixed Focus Intensity Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float doffixedfocusmult_in
-<
- string UIName = "DOF Fixed Focus Intensity Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float doffixedfocusmult_id
-<
- string UIName = "DOF Fixed Focus Intensity Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float doffixedfocuspow_n
-<
- string UIName = "DOF Fixed Focus Contrast Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float doffixedfocuspow_d
-<
- string UIName = "DOF Fixed Focus Contrast Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float doffixedfocuspow_in
-<
- string UIName = "DOF Fixed Focus Contrast Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float doffixedfocuspow_id
-<
- string UIName = "DOF Fixed Focus Contrast Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float doffixedfocusbump_n
-<
- string UIName = "DOF Fixed Focus Shift Night";
- string UIWidget = "Spinner";
-> = {0.0};
-float doffixedfocusbump_d
-<
- string UIName = "DOF Fixed Focus Shift Day";
- string UIWidget = "Spinner";
-> = {0.0};
-float doffixedfocusbump_in
-<
- string UIName = "DOF Fixed Focus Shift Interior Night";
- string UIWidget = "Spinner";
-> = {0.0};
-float doffixedfocusbump_id
-<
- string UIName = "DOF Fixed Focus Shift Interior Day";
- string UIWidget = "Spinner";
-> = {0.0};
-float doffixedfocusblend_n
-<
- string UIName = "DOF Fixed Focus Blend Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.0};
-float doffixedfocusblend_d
-<
- string UIName = "DOF Fixed Focus Blend Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.0};
-float doffixedfocusblend_in
-<
- string UIName = "DOF Fixed Focus Blend Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.0};
-float doffixedfocusblend_id
-<
- string UIName = "DOF Fixed Focus Blend Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.0};
-float doffixedfocusdepth
-<
- string UIName = "DOF Fixed Focus Depth";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {0.0};
-float doffixedfocuscap
-<
- string UIName = "DOF Fixed Focus Cap";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {0.0};
-/* fixed unfocused depth factors */
-float doffixedunfocusmult_n
-<
- string UIName = "DOF Fixed Unfocus Intensity Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {2.0};
-float doffixedunfocusmult_d
-<
- string UIName = "DOF Fixed Unfocus Intensity Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {2.0};
-float doffixedunfocusmult_in
-<
- string UIName = "DOF Fixed Unfocus Intensity Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {2.0};
-float doffixedunfocusmult_id
-<
- string UIName = "DOF Fixed Unfocus Intensity Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {2.0};
-float doffixedunfocuspow_n
-<
- string UIName = "DOF Fixed Unfocus Contrast Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1000.0};
-float doffixedunfocuspow_d
-<
- string UIName = "DOF Fixed Unfocus Contrast Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1000.0};
-float doffixedunfocuspow_in
-<
- string UIName = "DOF Fixed Unfocus Contrast Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1000.0};
-float doffixedunfocuspow_id
-<
- string UIName = "DOF Fixed Unfocus Contrast Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1000.0};
-float doffixedunfocusbump_n
-<
- string UIName = "DOF Fixed Unfocus Shift Night";
- string UIWidget = "Spinner";
-> = {0.0};
-float doffixedunfocusbump_d
-<
- string UIName = "DOF Fixed Unfocus Shift Day";
- string UIWidget = "Spinner";
-> = {0.0};
-float doffixedunfocusbump_in
-<
- string UIName = "DOF Fixed Unfocus Shift Interior Night";
- string UIWidget = "Spinner";
-> = {0.0};
-float doffixedunfocusbump_id
-<
- string UIName = "DOF Fixed Unfocus Shift Interior Day";
- string UIWidget = "Spinner";
-> = {0.0};
-float doffixedunfocusblend_n
-<
- string UIName = "DOF Fixed Unfocus Blend Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.0};
-float doffixedunfocusblend_d
-<
- string UIName = "DOF Fixed Unfocus Blend Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.0};
-float doffixedunfocusblend_in
-<
- string UIName = "DOF Fixed Unfocus Blend Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.0};
-float doffixedunfocusblend_id
-<
- string UIName = "DOF Fixed Unfocus Blend Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.0};
-float doffixedunfocusdepth
-<
- string UIName = "DOF Fixed Unfocus Depth";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {0.0};
-/* prevents fixed dof from blurring the skybox */
-bool doffixedcut
-<
- string UIName = "DOF Fixed Use Cutoff";
- string UIWidget = "Checkbox";
-> = {true};
-/* fixed dof for foggy weathers */
-bool doffogenable
-<
- string UIName = "Enable DOF Fog";
- string UIWidget = "Checkbox";
-> = {true};
-float doffogmult_n
-<
- string UIName = "DOF Fog Intensity Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {2.0};
-float doffogmult_d
-<
- string UIName = "DOF Fog Intensity Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {2.0};
-float doffogmult_in
-<
- string UIName = "DOF Fog Intensity Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {2.0};
-float doffogmult_id
-<
- string UIName = "DOF Fog Intensity Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {2.0};
-float doffogpow_n
-<
- string UIName = "DOF Fog Contrast Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1000.0};
-float doffogpow_d
-<
- string UIName = "DOF Fog Contrast Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1000.0};
-float doffogpow_in
-<
- string UIName = "DOF Fog Contrast Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1000.0};
-float doffogpow_id
-<
- string UIName = "DOF Fog Contrast Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1000.0};
-float doffogbump_n
-<
- string UIName = "DOF Fog Shift Night";
- string UIWidget = "Spinner";
-> = {0.0};
-float doffogbump_d
-<
- string UIName = "DOF Fog Shift Day";
- string UIWidget = "Spinner";
-> = {0.0};
-float doffogbump_in
-<
- string UIName = "DOF Fog Shift Interior Night";
- string UIWidget = "Spinner";
-> = {0.0};
-float doffogbump_id
-<
- string UIName = "DOF Fog Shift Interior Day";
- string UIWidget = "Spinner";
-> = {0.0};
-float doffogblend_n
-<
- string UIName = "DOF Fog Blend Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.0};
-float doffogblend_d
-<
- string UIName = "DOF Fog Blend Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.0};
-float doffogblend_in
-<
- string UIName = "DOF Fog Blend Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.0};
-float doffogblend_id
-<
- string UIName = "DOF Fog Blend Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.0};
-float doffogdepth
-<
- string UIName = "DOF Fog Depth";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {0.0};
-bool doffixedonly
-<
- string UIName = "Use Only Fixed DOF";
- string UIWidget = "Checkbox";
-> = {false};
-float dofpradius
-<
- string UIName = "DOF Gather Blur Radius";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {6.0};
-float dofpbradius
-<
- string UIName = "DOF Post-Blur Radius";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float dofpcha
-<
- string UIName = "DOF Blur Chromatic Aberration";
- string UIWidget = "Spinner";
-> = {0.0};
-float dofbthreshold
-<
- string UIName = "DOF Highlight Threshold";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.5};
-float dofbgain
-<
- string UIName = "DOF Highlight Gain";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {2.0};
-float dofbradius
-<
- string UIName = "DOF Bokeh Blur Radius";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float dofbbias
-<
- string UIName = "DOF Bokeh Edge Bias";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.5};
-float dofbnoise
-<
- string UIName = "DOF Bokeh Fuzz";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.01};
-float fovdefault
-<
- string UIName = "Default FOV";
- string UIWidget = "Spinner";
- float UIMin = 1.0;
- float UIMax = 180.0;
-> = {75.0};
-float relfovfactor_n
-<
- string UIName = "FOV Relative Factor Night";
- string UIWidget = "Spinner";
-> = {2.0};
-float relfovfactor_d
-<
- string UIName = "FOV Relative Factor Day";
- string UIWidget = "Spinner";
-> = {2.0};
-float relfovfactor_in
-<
- string UIName = "FOV Relative Factor Interior Night";
- string UIWidget = "Spinner";
-> = {2.0};
-float relfovfactor_id
-<
- string UIName = "FOV Relative Factor Interior Day";
- string UIWidget = "Spinner";
-> = {2.0};
-/* tilting */
-float doftiltxcenter
-<
- string UIName = "Focus Plane Horizontal Tilt Center";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {0.5};
-float doftiltycenter
-<
- string UIName = "Focus Plane Vertical Tilt Center";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {0.5};
-float doftiltx
-<
- string UIName = "Focus Plane Horizontal Tilt";
- string UIWidget = "Spinner";
-> = {0.0};
-float doftilty
-<
- string UIName = "Focus Plane Vertical Tilt";
- string UIWidget = "Spinner";
-> = {0.0};
-/* cheap performance option */
-float dofminblur
-<
- string UIName = "DOF Minimum Blur";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {0.0};
-bool dofdebug
-<
- string UIName = "Debug Depth";
- string UIWidget = "Checkbox";
-> = {false};
-bool dfcdebug
-<
- string UIName = "Debug Focus";
- string UIWidget = "Checkbox";
-> = {false};
diff --git a/enbseries/menbeffectfilters.fx b/enbseries/menbeffectfilters.fx
deleted file mode 100644
index 2b43526..0000000
--- a/enbseries/menbeffectfilters.fx
+++ /dev/null
@@ -1,614 +0,0 @@
-/*
- menbeffectfilters.fx : MariENB base shader routines.
- (C)2013-2017 Marisa Kirisame, UnSX Team.
- Part of MariENB, the personal ENB of Marisa.
- Released under the GNU GPLv3 (or later).
-*/
-VS_OUTPUT_POST VS_Pass( VS_INPUT_POST IN )
-{
- VS_OUTPUT_POST OUT;
- OUT.vpos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0);
- OUT.txcoord0.xy = IN.txcoord0.xy;
- return OUT;
-}
-float4 _c1 : register(c1);
-float4 _c2 : register(c2);
-float4 _c3 : register(c3);
-float4 _c4 : register(c4);
-float4 _c5 : register(c5);
-#define _r1 _c1
-#define _r2 _c2
-#define _r3 _c3
-#define _r4 _c4
-#define _r5 _c5
-/*
- SKYRIM REGISTERS
-
- r1 (c1): r2 (c2): r3 (c3):
- x -> adapt max x -> bloom bump (?) x -> vibrance
- y -> adapt min y -> bloom mult (?) y -> unused
- z -> unused z -> unused z -> multiplier 1
- w -> unused w -> unused w -> multiplier 2
-
- r4 (c4): r5 (c5):
- x -> tint red x -> fade red
- y -> tint green y -> fade green
- z -> tint blue z -> fade blue
- w -> tint value w -> fade value
-*/
-/* helper functions */
-/* photometric */
-#define luminance(x) dot(x,float3(0.2126,0.7152,0.0722))
-/* CCIR601 */
-//#define luminance(x) dot(x,float3(0.299,0.587,0.114))
-/* overlay blend */
-#define overlay(a,b) (a<0.5)?(2.0*a*b):(1.0-(2.0*(1.0-a)*(1.0-b)))
-/* "dark mask" blending is something I came up with and can't really explain */
-#define darkmask(a,b) (a>0.5)?(2.0*a*(0.5+b)):(1.0-2.0*(1.0-a)*(1.0-((0.5+b))))
-float3 rgb2hsv( float3 c )
-{
- float4 K = float4(0.0,-1.0/3.0,2.0/3.0,-1.0);
- float4 p = (c.g 0 0 0 0
- c7 -> 0.2125 0.7154 0.0721 1
- c6 is used in a cmp instruction
- c7 xyz is in a dot product, so we can assume it's a
- luminance calculation
- c7 w is used in some mad instructions as the "add"
- component, I wonder why
- s0 is diffuse
- s1 is bloom
- s2 is adaptation
-
- code
-
- rcp r0.x,c2.y
- r0.x now contains 1.0/c2.y (this is one of the bloom params)
- texld r1, v0, s2
- r1 contains the adaptation texture now
- mul r0.yz, r1.xxyw, c1.y
- r0.yz for some reason contains adaptation's xxyw (wat)
- multiplied by adapt min
- rcp r0.w, r0.y
- r0.w is now 1.0/r0.y (again, I don't know what's going on)
- mul r0.z, r0.w, r0.z
- r0.z *= r0.w, really don't know where this is going since
- I SERIOUSLY have no idea what all the adaptation texture
- channels do
-
- this is where adaptation ends and bloom stuff starts
-
- results:
- r0.x is 1.0/c2.y
- r0.y is ... I don't even know anymore, what the heck
- r0.z is ... I'm at a loss here too
- r0.w is 1.0/r0.y and I don't even know what r0.y is anyway
- r1 still contains the adaptation texture
-
- texld r1, v0, s1
- oh, here the bloom texture is loaded to r1
- mul r1.xyz,r1,c1.y
- multiplies bloom rgb by adaptation min
- dp3 r0.w, c7, r1
- r0.w contains the luminance of bloom
- mul r1.w, r0.w, r0.z
- multiplies the luminance by whatever was calculated from
- all the adaptation stuff
- mad r0.z, r0.z, r0.w, c7.w
- r0.z now contains r0.z multiplied by the original luminance
- plus one
- rcp r0.z, r0.z
- r0.z is now 1.0/r0.z
- mad r0.x, r1.w, r0.x, c7.w
- r0.x is now r1.w * r0.x + 1
- r0.x previously contained 1.0/c2.y, so this would be
- r1.w*(1.0/c2.y)+1 (no idea)
- mul r0.x,r0.x,r1.w
- r0.x changes again by multiplying it by r1.w (luminance?)
- mul r0.x,r0.z,r0.x
- here it gets multiplied by r0.z, which I HAVE NO IDEA what
- it is
- cmp r0.x,-r0.w,c6.x,r0.x
- r0.x contains c6.x if -r0.w >= 0, otherwise it's unchanged
- I'm only getting more confused at this point
- rcp r0.z,r0.w
- great, now we get the inverse of luminance to r0.z
- mul r0.z,r0.z,r0.x
- r0.z is multiplied by r0.x
- add_sat r0.x,-r0.x,c2.x
- r0.x now contains c2.x-r0.x, all of this is saturated
- I seriously don't know where this is going
-
- now it finally loads the diffuse
-
- results:
- r0.x is some sort of brightness modifier (?)
- r0.y never changed, and I still have no clue what it does
- r0.z is the inverse of bloom texture luminance
- r0.w is the bloom luminance
- r1 contains the bloom texture and something luminance-related
- on the alpha channel
-
- texld r2, v0, s0
- loads diffuse onto r2
- mul r2.xyz, r2, c1.y
- adjusts diffuse by adaptation min
- mul r2.xyz, r0.x, r2
- adjusts the brightness again from the bloom "section"
- mad r1.xyz, r1, r0.z, r2
- adds the bloom into diffuse using r0.z as the opacity,
- r1 now contains the blend, goodbye adaptation texture
- dp3 r0.x, r1, c7
- calculates the luminance of the diffuse+bloom, put in r0.x
- mov r1.w, c7.w
- r1.w is set to one
- lrp r2, c3.x, r1, r0.x
- r2 contains lerp(r0.x,r1,c3.x)
- c3.x is a vibrance/saturation factor
- OK this is at least very simple
- mad r1, r0.x, c4, -r2
- r1 is r0.x*c4-r2
- first instruction of tint filter
- mad r1, c4.w, r1, r2
- r1 is now c4.w*r1+r2
- second instruction of tint filter
- combining the two, we get
- r1 = c4.w*(r0.x*c4-r2)+r2
- I thought tinting was a simple lerp, but nope
- mad r1, c3.w, r1, -r0.y
- r1 is c3.w*r1-r0.y
- this is one of the contrast instructions, and it's where the
- whole adaptation mess comes from, since I have NO IDEA
- what r0.y contains
- mad r0, c3.z, r1, r0.y
- r0 is now c3.z*r1+r0.y
- the second contrast instruction, really at a loss here
- whole thing would be
- r0 = c3.z*(c3.w*r1-r0.y)+r0.y
- add r1, -r0, c5
- r1 contains c5-r0
- c5 is the fade parameters
- mad oC0, c5.w, r1, r0
- the final output color is c5.w*r1+r0
- so... oC0 = c5.w*(c5-r0)+r0
- I'm confused, this is also not a simple lerp, oh well?
-
- verdict: I HAVE NO IDEA WHAT r0.y CONTAINS, DAMN IT
-*/
-/* LUT colour grading */
-float3 GradingLUT( float3 res )
-{
- /*
- Volume maps are SO MUCH BETTER on the shader side, no ugly
- interpolation hacks are needed to work around sampling quirks,
- and the code is EXTREMELY simplified as a result.
-
- Seriously, it's just as simple as using the screen rgb values
- as xyz coordinates, nothing more, it maps exactly 1:1. Additionally,
- the LUTs can have any arbitrary width, height and depth.
-
- It's also possible to use RGBA32F color on the LUT side, but that's
- a bit more complicated to set up for the user. GIMP doesn't support
- that format yet, dunno about Photoshop.
- */
- float3 tcl_n = tex3D(SamplerLUTN,res).rgb;
- float3 tcl_d = tex3D(SamplerLUTD,res).rgb;
- float3 tcl_in = tex3D(SamplerLUTIN,res).rgb;
- float3 tcl_id = tex3D(SamplerLUTID,res).rgb;
- float3 tcol = tod_ind(tcl);
- float lutblend = tod_ind(lutblend);
- return lerp(res,tcol,lutblend);
-}
-/* I think this Technicolor implementation is correct... maybe */
-float3 Technicolor( float3 res )
-{
- res = clamp(res,0.0,1.0);
- float red = 1.0-(res.r-(res.g+res.b)*0.5);
- float green = 1.0-(res.g-(res.r+res.b)*0.5);
- float blue = 1.0-(res.b-(res.r+res.g)*0.5);
- float3 tint = float3(green*blue,red*blue,red*green)*res;
- return lerp(res,res+0.5*(tint-res),techblend);
-}
-/* post-pass dithering, something apparently only my ENB does */
-float3 Dither( float3 res, float2 coord )
-{
- float2 rcoord = coord*float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
- float3 col = res;
- float dml = (1.0/256.0);
- if ( dither == 1 )
- col += ordered2[int(rcoord.x%2)+2*int(rcoord.y%2)]*dml-0.5*dml;
- else if ( dither == 2 )
- col += ordered8[int(rcoord.x%8)+8*int(rcoord.y%8)]*dml-0.5*dml;
- else col += checkers[int(rcoord.x%2)+2*int(rcoord.y%2)]*dml-0.5*dml;
- col = (trunc(col*256.0)/256.0);
- return col;
-}
-/* Fuzzy */
-float3 FilmGrain( float3 res, float2 coord )
-{
- float ts = Timer.x*nf;
- float2 tcs = coord.xy;
- float2 s1 = tcs+float2(0,ts);
- float2 s2 = tcs+float2(ts,0);
- float2 s3 = tcs+float2(ts,ts);
- float n1, n2, n3;
- float2 nr = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w)/256.0;
- /*
- There are two methods of making noise here:
- 1. two-pass algorithm that produces a particular fuzz complete with
- a soft horizontal tear, reminiscent of old TV static.
- 2. simple version that has very noticeable tiling and visible
- scrolling at low speeds
- */
- if ( np )
- {
- n1 = tex2D(SamplerNoise2,s1*nm11*nr).r;
- n2 = tex2D(SamplerNoise2,s2*nm12*nr).g;
- n3 = tex2D(SamplerNoise2,s3*nm13*nr).b;
- s1 = tcs+float2(ts+n1*nk,n2*nk);
- s2 = tcs+float2(n2,ts+n3*nk);
- s3 = tcs+float2(ts+n3*nk,ts+n1*nk);
- n1 = tex2D(SamplerNoise2,s1*nm21*nr).r;
- n2 = tex2D(SamplerNoise2,s2*nm22*nr).g;
- n3 = tex2D(SamplerNoise2,s3*nm23*nr).b;
- }
- else
- {
- n1 = tex2D(SamplerNoise3,s1*nm1*nr).r;
- n2 = tex2D(SamplerNoise3,s2*nm2*nr).g;
- n3 = tex2D(SamplerNoise3,s3*nm3*nr).b;
- }
- float n4 = (n1+n2+n3)/3;
- float3 ng = float3(n4,n4,n4);
- float3 nc = float3(n1,n2,n3);
- float3 nt = pow(clamp(lerp(ng,nc,ns),0.0,1.0),nj);
- if ( nb == 1 ) return res+nt*ni*0.01;
- if ( nb == 2 ) return overlay(res,(nt*ni*0.01));
- if ( nb == 3 )
- {
- float bn = 1.0-saturate((res.r+res.g+res.b)/3.0);
- bn = pow(bn,bnp);
- float3 nn = saturate(nt*bn);
- return darkmask(res,(nn*ni*0.01));
- }
- return lerp(res,nt,ni*0.01);
-}
-/* Screen frost distortion */
-float2 ScreenFrost( float2 coord )
-{
- float2 bresl;
- if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy);
- else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
- float2 nc = coord*(bresl/FROSTSIZE)*frostsize;
- float2 ofs = tex2D(SamplerFrost,nc).xy;
- ofs = (ofs-0.5)*2.0;
- ofs *= pow(length(ofs),frostpow)*froststrength;
- if ( !frostalways ) ofs *= max(0.0,tod_ind(frostfactor))
- *max(0.0,coldfactor-warmfactor);
- float dist = distance(coord,float2(0.5,0.5))*2.0;
- ofs *= clamp(pow(dist,frostrpow)*frostrmult+frostrbump,0.0,1.0);
- return coord+ofs;
-}
-/* Old MariENB 0.x screen dirt filter, updated */
-float3 ScreenDirt( float3 res, float2 coord )
-{
- float2 nr = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w)/256.0;
- float3 ncolc = tex2D(SamplerNoise1,coord*dirtmc*nr).rgb;
- float2 ds = float2(res.r+res.g,res.g+res.b)/2.0;
- float3 ncoll = tex2D(SamplerNoise1,ds*dirtml).rgb;
- res = lerp(res,(ncolc.r+1.0)*res,dirtcfactor
- *saturate(1.0-(ds.x+ds.y)*0.25));
- res = lerp(res,(ncoll.r+1.0)*res,dirtlfactor
- *saturate(1.0-(ds.x+ds.y)*0.25));
- return res;
-}
-/* MariENB shader */
-float4 PS_Mari( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
-{
- float2 coord = IN.txcoord0.xy;
- float2 bresl;
- if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy);
- else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
- float4 res;
- float3 bcol;
- if ( frostenable )
- {
- float2 ofs = ScreenFrost(coord);
- ofs -= coord;
- if ( (distcha != 0.0) && (length(ofs) != 0.0) )
- {
- float2 ofr, ofg, ofb;
- ofr = ofs*(1.0-distcha*0.01);
- ofg = ofs;
- ofb = ofs*(1.0+distcha*0.01);
- res = float4(tex2D(_s0,coord+ofr).r,
- tex2D(_s0,coord+ofg).g,
- tex2D(_s0,coord+ofb).b,1.0);
- bcol = float3(tex2D(_s3,coord+ofr).r,
- tex2D(_s3,coord+ofg).g,
- tex2D(_s3,coord+ofb).b)*EBloomAmount;
- }
- else
- {
- res = tex2D(_s0,coord+ofs);
- bcol = tex2D(_s3,coord+ofs).rgb*EBloomAmount;
- }
- float2 nc = coord*(bresl/FROSTSIZE)*frostsize;
- float bmp = pow(max(0,tex2D(SamplerFrost,nc).z),frostbpow);
- float dist = distance(coord,float2(0.5,0.5))*2.0;
- dist = clamp(pow(dist,frostrpow)*frostrmult+frostrbump,0.0,
- 1.0)*frostblend;
- if ( !frostalways ) dist *= max(0.0,tod_ind(frostfactor))
- *max(0.0,coldfactor-warmfactor);
- res.rgb *= 1.0+bmp*dist;
- }
- else
- {
- res = tex2D(_s0,coord);
- bcol = tex2D(_s3,coord).rgb*EBloomAmount;
- }
- if ( bloomdebug ) res.rgb *= 0;
- res.rgb += bcol;
- res.rgb = pow(max(res.rgb,0.0),2.2);
- if ( aenable ) res.rgb = Adaptation(res.rgb);
- if ( nbt && ne ) res.rgb = FilmGrain(res.rgb,coord);
- if ( dirtenable ) res.rgb = ScreenDirt(res.rgb,coord);
- res.rgb = Tonemap(res.rgb);
- if ( vgradeenable ) res.rgb = GradingGame(res.rgb);
- if ( gradeenable1 ) res.rgb = GradingRGB(res.rgb);
- if ( colorizeafterhsv )
- {
- if ( gradeenable3 ) res.rgb = GradingHSV(res.rgb);
- if ( gradeenable2 ) res.rgb = GradingColorize(res.rgb);
- }
- else
- {
- if ( gradeenable2 ) res.rgb = GradingColorize(res.rgb);
- if ( gradeenable3 ) res.rgb = GradingHSV(res.rgb);
- }
- if ( techenable ) res.rgb = Technicolor(res.rgb);
- if ( lutenable ) res.rgb = GradingLUT(res.rgb);
- if ( !nbt && ne ) res.rgb = FilmGrain(res.rgb,coord);
- res.rgb = _r5.w*(_r5.rgb-res.rgb)+res.rgb;
- if ( dodither ) res.rgb = Dither(res.rgb,coord);
- res.rgb = max(0,res.rgb);
- res.a = 1.0;
- return res;
-}
-/*
- So... let me get this straight... rather than simply switching techniques,
- Boris just compiles the program twice with and without this macro, then
- toggling "UseEffect" switches between each variation? Wat?
-*/
-#ifndef ENB_FLIPTECHNIQUE
-technique Shader_D6EC7DD1
-#else
-technique Shader_ORIGINALPOSTPROCESS
-#endif
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_Mari();
- ColorWriteEnable = ALPHA|RED|GREEN|BLUE;
- ZEnable = FALSE;
- ZWriteEnable = FALSE;
- CullMode = NONE;
- AlphaTestEnable = FALSE;
- AlphaBlendEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-#ifndef ENB_FLIPTECHNIQUE
-technique Shader_ORIGINALPOSTPROCESS
-#else
-technique Shader_D6EC7DD1
-#endif
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- /* >inline assembly */
- PixelShader = asm
- {
- ps_3_0
- def c6,0,0,0,0
- def c7,0.212500006,0.715399981,0.0720999986,1
- dcl_texcoord v0.xy
- dcl_2d s0
- dcl_2d s1
- dcl_2d s2
- rcp r0.x,c2.y
- texld r1,v0,s2
- mul r0.yz,r1.xxyw,c1.y
- rcp r0.w,r0.y
- mul r0.z,r0.w,r0.z
- texld r1,v0,s1
- mul r1.xyz,r1,c1.y
- dp3 r0.w,c7,r1
- mul r1.w,r0.w,r0.z
- mad r0.z,r0.z,r0.w,c7.w
- rcp r0.z,r0.z
- mad r0.x,r1.w,r0.x,c7.w
- mul r0.x,r0.x,r1.w
- mul r0.x,r0.z,r0.x
- cmp r0.x,-r0.w,c6.x,r0.x
- rcp r0.z,r0.w
- mul r0.z,r0.z,r0.x
- add_sat r0.x,-r0.x,c2.x
- texld r2,v0,s0
- mul r2.xyz,r2,c1.y
- mul r2.xyz,r0.x,r2
- mad r1.xyz,r1,r0.z,r2
- dp3 r0.x,r1,c7
- mov r1.w,c7.w
- lrp r2,c3.x,r1,r0.x
- mad r1,r0.x,c4,-r2
- mad r1,c4.w,r1,r2
- mad r1,c3.w,r1,-r0.y
- mad r0,c3.z,r1,r0.y
- add r1,-r0,c5
- mad oC0,c5.w,r1,r0
- };
- ColorWriteEnable = ALPHA|RED|GREEN|BLUE;
- ZEnable = FALSE;
- ZWriteEnable = FALSE;
- CullMode = NONE;
- AlphaTestEnable = FALSE;
- AlphaBlendEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
diff --git a/enbseries/menbeffectinternals.fx b/enbseries/menbeffectinternals.fx
deleted file mode 100644
index a3c3c88..0000000
--- a/enbseries/menbeffectinternals.fx
+++ /dev/null
@@ -1,285 +0,0 @@
-/*
- menbeffectinternals.fx : MariENB base internal variables.
- (C)2013-2017 Marisa Kirisame, UnSX Team.
- Part of MariENB, the personal ENB of Marisa.
- Released under the GNU GPLv3 (or later).
-*/
-/*
- dithering threshold maps
- don't touch unless you know what you're doing
-*/
-static const float checkers[4] =
-{
- 1.0,0.0,
- 0.0,1.0
-};
-#define d(x) x/4.0
-static const float ordered2[4] =
-{
- d(0),d(2),
- d(4),d(2)
-};
-#undef d
-#define d(x) x/64.0
-static const float ordered8[64] =
-{
- d( 0),d(48),d(12),d(60),d( 3),d(51),d(15),d(63),
- d(32),d(16),d(44),d(28),d(35),d(19),d(47),d(31),
- d( 8),d(56),d( 4),d(52),d(11),d(59),d( 7),d(55),
- d(40),d(24),d(36),d(20),d(43),d(27),d(39),d(23),
- d( 2),d(50),d(14),d(62),d( 1),d(49),d(13),d(61),
- d(34),d(18),d(46),d(30),d(33),d(17),d(45),d(29),
- d(10),d(58),d( 6),d(54),d( 9),d(57),d( 5),d(53),
- d(42),d(26),d(38),d(22),d(41),d(25),d(37),d(21)
-};
-#undef d
-
-/* standard stuff */
-float4 ScreenSize;
-float4 Timer;
-float ENightDayFactor;
-float EInteriorFactor;
-float EBloomAmount;
-float4 WeatherAndTime;
-/* samplers and textures */
-texture2D texs0;
-texture2D texs1;
-texture2D texs2;
-texture2D texs3;
-texture2D texs4;
-texture2D texs7;
-texture2D texNoise1
-<
- string ResourceName = "menbnoise1.png";
->;
-texture2D texNoise2
-<
- string ResourceName = "menbnoise2.png";
->;
-texture2D texNoise3
-<
- string ResourceName = "menbnoise3.png";
->;
-texture3D texLUTN
-<
- string ResourceName = "menblut_night.dds";
->;
-texture3D texLUTD
-<
- string ResourceName = "menblut_day.dds";
->;
-texture3D texLUTIN
-<
- string ResourceName = "menblut_interiornight.dds";
->;
-texture3D texLUTID
-<
- string ResourceName = "menblut_interiorday.dds";
->;
-texture2D texTonemap
-<
- string ResourceName = "menbfilmlut.png";
->;
-texture2D texFrost
-<
-#ifdef FROST_DDS
- string ResourceName = "menbfrost.dds";
-#else
- string ResourceName = "menbfrost.png";
-#endif
->;
-sampler2D _s0 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D _s1 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D _s2 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D _s3 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D _s4 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D _s7 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerNoise1 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Wrap;
- AddressV = Wrap;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerNoise2 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Wrap;
- AddressV = Wrap;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerNoise3 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Wrap;
- AddressV = Wrap;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler3D SamplerLUTN = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- AddressW = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler3D SamplerLUTD = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- AddressW = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler3D SamplerLUTIN = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- AddressW = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler3D SamplerLUTID = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- AddressW = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerTonemap = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerFrost = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Wrap;
- AddressV = Wrap;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-/* whatever */
-struct VS_OUTPUT_POST
-{
- float4 vpos : POSITION;
- float2 txcoord0 : TEXCOORD0;
-};
-struct VS_INPUT_POST
-{
- float3 pos : POSITION;
- float2 txcoord0 : TEXCOORD0;
-};
diff --git a/enbseries/menbeffectsettings.fx b/enbseries/menbeffectsettings.fx
deleted file mode 100644
index a9d964d..0000000
--- a/enbseries/menbeffectsettings.fx
+++ /dev/null
@@ -1,939 +0,0 @@
-/*
- menbeffectsettings.fx : MariENB base user-tweakable variables.
- (C)2013-2017 Marisa Kirisame, UnSX Team.
- Part of MariENB, the personal ENB of Marisa.
- Released under the GNU GPLv3 (or later).
-*/
-string str_misc = "Miscellaneous";
-/* fixed resolution, keeps blur filters at a consistent internal resolution */
-int fixedx
-<
- string UIName = "Fixed Resolution Width";
- string UIWidget = "Spinner";
- int UIMin = 0;
-> = {1920};
-int fixedy
-<
- string UIName = "Fixed Resolution Height";
- string UIWidget = "Spinner";
- int UIMin = 0;
-> = {1080};
-string str_dist = "Frost Overlay";
-float distcha
-<
- string UIName = "Distortion Chromatic Aberration";
- string UIWidget = "Spinner";
-> = {10.0};
-bool frostenable
-<
- string UIName = "Enable Screen Frost";
- string UIWidget = "Checkbox";
-> = {false};
-float frostpow
-<
- string UIName = "Frost Contrast";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float froststrength
-<
- string UIName = "Frost Strength";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float frostrpow
-<
- string UIName = "Frost Radial Contrast";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float frostrmult
-<
- string UIName = "Frost Radial Intensity";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float frostrbump
-<
- string UIName = "Frost Radial Offset";
- string UIWidget = "Spinner";
-> = {0.0};
-float frostblend
-<
- string UIName = "Frost Texture Blend";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float frostbpow
-<
- string UIName = "Frost Texture Blend Contrast";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float frostsize
-<
- string UIName = "Frost Texture Size";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float frostfactor_n
-<
- string UIName = "Frost Factor Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float frostfactor_d
-<
- string UIName = "Frost Factor Day";
- string UIWidget = "Spinner";
-> = {1.0};
-float frostfactor_in
-<
- string UIName = "Frost Factor Interior Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float frostfactor_id
-<
- string UIName = "Frost Factor Interior Day";
- string UIWidget = "Spinner";
-> = {1.0};
-bool frostalways
-<
- string UIName = "Frost Always Enable";
- string UIWidget = "Checkbox";
-> = {false};
-/* film grain */
-string str_noise = "Film Grain";
-bool ne
-<
- string UIName = "Enable Grain";
- string UIWidget = "Checkbox";
-> = {false};
-/* speed of grain */
-float nf
-<
- string UIName = "Grain Speed";
- string UIWidget = "Spinner";
-> = {2500.0};
-/* intensity of grain */
-float ni
-<
- string UIName = "Grain Intensity";
- string UIWidget = "Spinner";
-> = {0.05};
-/* saturation of grain */
-float ns
-<
- string UIName = "Grain Saturation";
- string UIWidget = "Spinner";
-> = {0.0};
-/* use two-pass grain (double the texture fetches, but looks less uniform) */
-bool np
-<
- string UIName = "Grain Two-Pass";
- string UIWidget = "Checkbox";
-> = {true};
-/*
- blending mode for grain:
- 0 -> normal
- 1 -> add
- 2 -> overlay
- 3 -> "dark mask", a personal invention
-*/
-int nb
-<
- string UIName = "Grain Blending Mode";
- string UIWidget = "Spinner";
- int UIMin = 0;
- int UIMax = 3;
-> = {1};
-/* dark mask blend mode contrast for mask image */
-float bnp
-<
- string UIName = "Grain Dark Mask Contrast";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {2.5};
-/* two-pass distortion factor (0 = look just like one-pass grain) */
-float nk
-<
- string UIName = "Grain Two-Pass Factor";
- string UIWidget = "Spinner";
-> = {0.04};
-/* zoom factors for each component of each noise texture */
-float nm1
-<
- string UIName = "Grain Magnification 1";
- string UIWidget = "Spinner";
-> = {13.25};
-float nm2
-<
- string UIName = "Grain Magnification 2";
- string UIWidget = "Spinner";
-> = {19.64};
-float nm3
-<
- string UIName = "Grain Magnification 3";
- string UIWidget = "Spinner";
-> = {17.35};
-float nm11
-<
- string UIName = "Grain Pass 1 Magnification 1";
- string UIWidget = "Spinner";
-> = {2.05};
-float nm12
-<
- string UIName = "Grain Pass 1 Magnification 2";
- string UIWidget = "Spinner";
-> = {3.11};
-float nm13
-<
- string UIName = "Grain Pass 1 Magnification 3";
- string UIWidget = "Spinner";
-> = {2.22};
-float nm21
-<
- string UIName = "Grain Pass 2 Magnification 1";
- string UIWidget = "Spinner";
-> = {4.25};
-float nm22
-<
- string UIName = "Grain Pass 2 Magnification 2";
- string UIWidget = "Spinner";
-> = {0.42};
-float nm23
-<
- string UIName = "Grain Pass 2 Magnification 3";
- string UIWidget = "Spinner";
-> = {6.29};
-/* contrast of grain */
-float nj
-<
- string UIName = "Grain Contrast";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {2.0};
-bool nbt
-<
- string UIName = "Apply Grain Before Tone Mapping";
- string UIWidget = "Checkbox";
-> = {true};
-/* old dirt filter */
-string str_dirt = "Screen Dirt";
-bool dirtenable
-<
- string UIName = "Enable Dirt";
- string UIWidget = "Checkbox";
-> = {false};
-float dirtcfactor
-<
- string UIName = "Dirt Coord Factor";
- string UIWidget = "Spinner";
-> = {0.1};
-float dirtlfactor
-<
- string UIName = "Dirt Luminance Factor";
- string UIWidget = "Spinner";
-> = {0.0};
-float dirtmc
-<
- string UIName = "Dirt Coord Zoom";
- string UIWidget = "Spinner";
-> = {3.0};
-float dirtml
-<
- string UIName = "Dirt Luminance Zoom";
- string UIWidget = "Spinner";
-> = {1.0};
-/* "adaptation" factors */
-string str_adaptation = "Eye Adaptation";
-bool aenable
-<
- string UIName = "Enable Adaptation";
- string UIWidget = "Checkbox";
-> = {false};
-float amin_n
-<
- string UIName = "Adaptation Min Night";
- string UIWidget = "Spinner";
-> = {0.0};
-float amin_d
-<
- string UIName = "Adaptation Min Day";
- string UIWidget = "Spinner";
-> = {0.0};
-float amin_in
-<
- string UIName = "Adaptation Min Interior Night";
- string UIWidget = "Spinner";
-> = {0.0};
-float amin_id
-<
- string UIName = "Adaptation Min Interior Day";
- string UIWidget = "Spinner";
-> = {0.0};
-float amax_n
-<
- string UIName = "Adaptation Max Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float amax_d
-<
- string UIName = "Adaptation Max Day";
- string UIWidget = "Spinner";
-> = {1.0};
-float amax_in
-<
- string UIName = "Adaptation Max Interior Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float amax_id
-<
- string UIName = "Adaptation Max Interior Day";
- string UIWidget = "Spinner";
-> = {1.0};
-/* tone mapping */
-string str_tonemap = "Tone Mapping";
-/*
- algorithms:
- -1 : Disabled
- 0 : Linear
- 1 : Reinhard
- 2 : Uncharted 2
- 3 : Hejl Dawson
- 4 : Haarm-Peter Duiker
-*/
-int tmapenable
-<
- string UIName = "Tonemapping Method";
- string UIWidget = "Spinner";
- int UIMin = -1;
- int UIMax = 4;
-> = {2};
-float tmapexposure_n
-<
- string UIName = "Tonemap Exposure Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float tmapexposure_d
-<
- string UIName = "Tonemap Exposure Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float tmapexposure_in
-<
- string UIName = "Tonemap Exposure Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float tmapexposure_id
-<
- string UIName = "Tonemap Exposure Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float tmapblend_n
-<
- string UIName = "Tonemap Blend Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {1.0};
-float tmapblend_d
-<
- string UIName = "Tonemap Blend Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {1.0};
-float tmapblend_in
-<
- string UIName = "Tonemap Blend Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {1.0};
-float tmapblend_id
-<
- string UIName = "Tonemap Blend Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {1.0};
-float unA_n
-<
- string UIName = "Uncharted2 Shoulder Strength Night";
- string UIWidget = "Spinner";
-> = {0.5};
-float unA_d
-<
- string UIName = "Uncharted2 Shoulder Strength Day";
- string UIWidget = "Spinner";
-> = {0.5};
-float unA_in
-<
- string UIName = "Uncharted2 Shoulder Strength Interior Night";
- string UIWidget = "Spinner";
-> = {0.5};
-float unA_id
-<
- string UIName = "Uncharted2 Shoulder Strength Interior Day";
- string UIWidget = "Spinner";
-> = {0.5};
-float unB_n
-<
- string UIName = "Uncharted2 Linear Strength Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float unB_d
-<
- string UIName = "Uncharted2 Linear Strength Day";
- string UIWidget = "Spinner";
-> = {1.0};
-float unB_in
-<
- string UIName = "Uncharted2 Linear Strength Interior Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float unB_id
-<
- string UIName = "Uncharted2 Linear Strength Interior Day";
- string UIWidget = "Spinner";
-> = {1.0};
-float unC_n
-<
- string UIName = "Uncharted2 Linear Angle Night";
- string UIWidget = "Spinner";
-> = {0.2};
-float unC_d
-<
- string UIName = "Uncharted2 Linear Angle Day";
- string UIWidget = "Spinner";
-> = {0.2};
-float unC_in
-<
- string UIName = "Uncharted2 Linear Angle Interior Night";
- string UIWidget = "Spinner";
-> = {0.2};
-float unC_id
-<
- string UIName = "Uncharted2 Linear Angle Interior Day";
- string UIWidget = "Spinner";
-> = {0.2};
-float unD_n
-<
- string UIName = "Uncharted2 Toe Strength Night";
- string UIWidget = "Spinner";
-> = {0.75};
-float unD_d
-<
- string UIName = "Uncharted2 Toe Strength Day";
- string UIWidget = "Spinner";
-> = {0.75};
-float unD_in
-<
- string UIName = "Uncharted2 Toe Strength Interior Night";
- string UIWidget = "Spinner";
-> = {0.75};
-float unD_id
-<
- string UIName = "Uncharted2 Toe Strength Interior Day";
- string UIWidget = "Spinner";
-> = {0.75};
-float unE_n
-<
- string UIName = "Uncharted2 Toe Numerator Night";
- string UIWidget = "Spinner";
-> = {0.02};
-float unE_d
-<
- string UIName = "Uncharted2 Toe Numerator Day";
- string UIWidget = "Spinner";
-> = {0.02};
-float unE_in
-<
- string UIName = "Uncharted2 Toe Numerator Interior Night";
- string UIWidget = "Spinner";
-> = {0.02};
-float unE_id
-<
- string UIName = "Uncharted2 Toe Numerator Interior Day";
- string UIWidget = "Spinner";
-> = {0.02};
-float unF_n
-<
- string UIName = "Uncharted2 Toe Denominator Night";
- string UIWidget = "Spinner";
-> = {0.30};
-float unF_d
-<
- string UIName = "Uncharted2 Toe Denominator Day";
- string UIWidget = "Spinner";
-> = {0.30};
-float unF_in
-<
- string UIName = "Uncharted2 Toe Denominator Interior Night";
- string UIWidget = "Spinner";
-> = {0.30};
-float unF_id
-<
- string UIName = "Uncharted2 Toe Denominator Interior Day";
- string UIWidget = "Spinner";
-> = {0.30};
-float unW_n
-<
- string UIName = "Uncharted2 Linear White Night";
- string UIWidget = "Spinner";
-> = {10.0};
-float unW_d
-<
- string UIName = "Uncharted2 Linear White Day";
- string UIWidget = "Spinner";
-> = {10.0};
-float unW_in
-<
- string UIName = "Uncharted2 Linear White Interior Night";
- string UIWidget = "Spinner";
-> = {10.0};
-float unW_id
-<
- string UIName = "Uncharted2 Linear White Interior Day";
- string UIWidget = "Spinner";
-> = {10.0};
-/* Color grading */
-string str_grade = "Color Grading Suite";
-bool gradeenable1
-<
- string UIName = "Enable RGB Grading";
- string UIWidget = "Checkbox";
-> = {false};
-/* color component multipliers */
-float grademul_r_n
-<
- string UIName = "Grading Intensity Night Red";
- string UIWidget = "Spinner";
-> = {1.0};
-float grademul_g_n
-<
- string UIName = "Grading Intensity Night Green";
- string UIWidget = "Spinner";
-> = {1.0};
-float grademul_b_n
-<
- string UIName = "Grading Intensity Night Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-float grademul_r_d
-<
- string UIName = "Grading Intensity Day Red";
- string UIWidget = "Spinner";
-> = {1.0};
-float grademul_g_d
-<
- string UIName = "Grading Intensity Day Green";
- string UIWidget = "Spinner";
-> = {1.0};
-float grademul_b_d
-<
- string UIName = "Grading Intensity Day Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-float grademul_r_in
-<
- string UIName = "Grading Intensity Interior Night Red";
- string UIWidget = "Spinner";
-> = {1.0};
-float grademul_g_in
-<
- string UIName = "Grading Intensity Interior Night Green";
- string UIWidget = "Spinner";
-> = {1.0};
-float grademul_b_in
-<
- string UIName = "Grading Intensity Interior Night Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-float grademul_r_id
-<
- string UIName = "Grading Intensity Interior Day Red";
- string UIWidget = "Spinner";
-> = {1.0};
-float grademul_g_id
-<
- string UIName = "Grading Intensity Interior Day Green";
- string UIWidget = "Spinner";
-> = {1.0};
-float grademul_b_id
-<
- string UIName = "Grading Intensity Interior Day Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-/* color component contrasts */
-float gradepow_r_n
-<
- string UIName = "Grading Contrast Night Red";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float gradepow_g_n
-<
- string UIName = "Grading Contrast Night Green";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float gradepow_b_n
-<
- string UIName = "Grading Contrast Night Blue";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float gradepow_r_d
-<
- string UIName = "Grading Contrast Day Red";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float gradepow_g_d
-<
- string UIName = "Grading Contrast Day Green";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float gradepow_b_d
-<
- string UIName = "Grading Contrast Day Blue";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float gradepow_r_in
-<
- string UIName = "Grading Contrast Interior Night Red";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float gradepow_g_in
-<
- string UIName = "Grading Contrast Interior Night Green";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float gradepow_b_in
-<
- string UIName = "Grading Contrast Interior Night Blue";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float gradepow_r_id
-<
- string UIName = "Grading Contrast Interior Day Red";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float gradepow_g_id
-<
- string UIName = "Grading Contrast Interior Day Green";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float gradepow_b_id
-<
- string UIName = "Grading Contrast Interior Day Blue";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-/* colorization factors */
-bool gradeenable2
-<
- string UIName = "Enable Vibrance Grading";
- string UIWidget = "Checkbox";
-> = {false};
-float gradecol_r_n
-<
- string UIName = "Grading Color Night Red";
- string UIWidget = "Spinner";
-> = {1.0};
-float gradecol_g_n
-<
- string UIName = "Grading Color Night Green";
- string UIWidget = "Spinner";
-> = {1.0};
-float gradecol_b_n
-<
- string UIName = "Grading Color Night Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-float gradecol_r_d
-<
- string UIName = "Grading Color Day Red";
- string UIWidget = "Spinner";
-> = {1.0};
-float gradecol_g_d
-<
- string UIName = "Grading Color Day Green";
- string UIWidget = "Spinner";
-> = {1.0};
-float gradecol_b_d
-<
- string UIName = "Grading Color Day Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-float gradecol_r_in
-<
- string UIName = "Grading Color Interior Night Red";
- string UIWidget = "Spinner";
-> = {1.0};
-float gradecol_g_in
-<
- string UIName = "Grading Color Interior Night Green";
- string UIWidget = "Spinner";
-> = {1.0};
-float gradecol_b_in
-<
- string UIName = "Grading Color Interior Night Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-float gradecol_r_id
-<
- string UIName = "Grading Color Interior Day Red";
- string UIWidget = "Spinner";
-> = {1.0};
-float gradecol_g_id
-<
- string UIName = "Grading Color Interior Day Green";
- string UIWidget = "Spinner";
-> = {1.0};
-float gradecol_b_id
-<
- string UIName = "Grading Color Interior Day Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-/* blend factor for colorization (negative values are quite fancy) */
-float gradecolfact_n
-<
- string UIName = "Grading Color Factor Night";
- string UIWidget = "Spinner";
-> = {0.0};
-float gradecolfact_d
-<
- string UIName = "Grading Color Factor Day";
- string UIWidget = "Spinner";
-> = {0.0};
-float gradecolfact_in
-<
- string UIName = "Grading Color Factor Interior Night";
- string UIWidget = "Spinner";
-> = {0.0};
-float gradecolfact_id
-<
- string UIName = "Grading Color Factor Interior Day";
- string UIWidget = "Spinner";
-> = {0.0};
-/* HSV grading */
-bool gradeenable3
-<
- string UIName = "Enable HSV Grading";
- string UIWidget = "Checkbox";
-> = {false};
-/* saturation multiplier */
-float gradesatmul_n
-<
- string UIName = "Grading Saturation Intensity Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float gradesatmul_d
-<
- string UIName = "Grading Saturation Intensity Day";
- string UIWidget = "Spinner";
-> = {1.0};
-float gradesatmul_in
-<
- string UIName = "Grading Saturation Intensity Interior Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float gradesatmul_id
-<
- string UIName = "Grading Saturation Intensity Interior Day";
- string UIWidget = "Spinner";
-> = {1.0};
-/* saturation power */
-float gradesatpow_n
-<
- string UIName = "Grading Saturation Contrast Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float gradesatpow_d
-<
- string UIName = "Grading Saturation Contrast Day";
- string UIWidget = "Spinner";
-> = {1.0};
-float gradesatpow_in
-<
- string UIName = "Grading Saturation Contrast Interior Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float gradesatpow_id
-<
- string UIName = "Grading Saturation Contrast Interior Day";
- string UIWidget = "Spinner";
-> = {1.0};
-/* value multiplier */
-float gradevalmul_n
-<
- string UIName = "Grading Value Intensity Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float gradevalmul_d
-<
- string UIName = "Grading Value Intensity Day";
- string UIWidget = "Spinner";
-> = {1.0};
-float gradevalmul_in
-<
- string UIName = "Grading Value Intensity Interior Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float gradevalmul_id
-<
- string UIName = "Grading Value Intensity Interior Day";
- string UIWidget = "Spinner";
-> = {1.0};
-/* value power */
-float gradevalpow_n
-<
- string UIName = "Grading Value Contrast Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float gradevalpow_d
-<
- string UIName = "Grading Value Contrast Day";
- string UIWidget = "Spinner";
-> = {1.0};
-float gradevalpow_in
-<
- string UIName = "Grading Value Contrast Interior Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float gradevalpow_id
-<
- string UIName = "Grading Value Contrast Interior Day";
- string UIWidget = "Spinner";
-> = {1.0};
-bool colorizeafterhsv
-<
- string UIName = "Colorize After HSV";
- string UIWidget = "Checkbox";
-> = {true};
-/* game imagespace support */
-string str_vanilla = "Vanilla Imagespace Tint/Grading/Fade";
-/* vanilla grading */
-bool vgradeenable
-<
- string UIName = "Enable Vanilla Imagespace";
- string UIWidget = "Checkbox";
-> = {true};
-float vtintblend
-<
- string UIName = "Vanilla Tint Blend";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {1.0};
-float vsatblend
-<
- string UIName = "Vanilla Vibrance Blend";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {1.0};
-float vconblend
-<
- string UIName = "Vanilla Contrast Blend";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {1.0};
-float vtintpow
-<
- string UIName = "Vanilla Tint Contrast";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float vtintmul
-<
- string UIName = "Vanilla Tint Strength";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float vsatpow
-<
- string UIName = "Vanilla Vibrance Contrast";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float vsatmul
-<
- string UIName = "Vanilla Vibrance Strength";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-/* LUT grading */
-string str_lut = "RGB Lookup Table Grading";
-bool lutenable
-<
- string UIName = "Enable LUT Grading";
- string UIWidget = "Checkbox";
-> = {false};
-float lutblend_n
-<
- string UIName = "LUT Blend Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float lutblend_d
-<
- string UIName = "LUT Blend Day";
- string UIWidget = "Spinner";
-> = {1.0};
-float lutblend_in
-<
- string UIName = "LUT Blend Interior Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float lutblend_id
-<
- string UIName = "LUT Blend Interior Day";
- string UIWidget = "Spinner";
-> = {1.0};
-/* technicolor shader */
-string str_tech = "Technicolor";
-bool techenable
-<
- string UIName = "Enable Technicolor";
- string UIWidget = "Checkbox";
-> = {false};
-float techblend
-<
- string UIName = "Technicolor Blend";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {1.0};
-string str_dither = "Dithering";
-bool dodither
-<
- string UIName = "Enable Post Dither";
- string UIWidget = "Checkbox";
-> = {true};
-int dither
-<
- string UIName = "Dither Pattern";
- string UIWidget = "Spinner";
- int UIMin = 0;
- int UIMax = 2;
-> = {2};
-string str_debug = "Debugging";
-bool bloomdebug
-<
- string UIName = "Display Bloom";
- string UIWidget = "Checkbox";
-> = {false};
diff --git a/enbseries/menbextrafilters.fx b/enbseries/menbextrafilters.fx
deleted file mode 100644
index ab1650a..0000000
--- a/enbseries/menbextrafilters.fx
+++ /dev/null
@@ -1,621 +0,0 @@
-/*
- menbextrafilters.fx : MariENB extra shader routines.
- (C)2013-2017 Marisa Kirisame, UnSX Team.
- Part of MariENB, the personal ENB of Marisa.
- Released under the GNU GPLv3 (or later).
-*/
-VS_OUTPUT_POST VS_Pass( VS_INPUT_POST IN )
-{
- VS_OUTPUT_POST OUT;
- OUT.vpos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0);
- OUT.txcoord.xy = IN.txcoord.xy;
- return OUT;
-}
-/* helpers */
-/* photometric */
-#define luminance(x) dot(x,float3(0.2126,0.7152,0.0722))
-/* CCIR601 */
-//#define luminance(x) dot(x,float3(0.299,0.587,0.114))
-float3 rgb2hsv( float3 c )
-{
- float4 K = float4(0.0,-1.0/3.0,2.0/3.0,-1.0);
- float4 p = (c.g msd )
- return float4(maskr,maskg,maskb,1.0);
- return res;
-}
-/* that's right, CRT curvature */
-float4 PS_Curvature( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
-{
- float2 coord = IN.txcoord.xy;
- float4 res = tex2D(SamplerColor,coord);
- if ( !curveenable ) return res;
- float3 eta = float3(1+chromaab*0.009,1+chromaab*0.006,1+chromaab
- *0.003);
- float2 center = float2(coord.x-0.5,coord.y-0.5);
- float zfact = 100.0/lenszoom;
- float r2 = center.x*center.x+center.y*center.y;
- float f = 1+r2*lensdist*0.01;
- float x = f*zfact*center.x+0.5;
- float y = f*zfact*center.y+0.5;
- float2 rcoord = (f*eta.r)*zfact*(center.xy*0.5)+0.5;
- float2 gcoord = (f*eta.g)*zfact*(center.xy*0.5)+0.5;
- float2 bcoord = (f*eta.b)*zfact*(center.xy*0.5)+0.5;
- int i,j;
- float3 idist = float3(tex2D(SamplerColorb,rcoord).r,
- tex2D(SamplerColorb,gcoord).g,
- tex2D(SamplerColorb,bcoord).b);
- res.rgb = idist.rgb;
- return res;
-}
-/* Why am I doing this */
-float4 PS_Blur( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
-{
- float2 coord = IN.txcoord.xy;
- float4 res = tex2D(SamplerColor,coord);
- if ( !bssblurenable ) return res;
- float2 ofs[16] =
- {
- float2(1.0,1.0), float2(-1.0,-1.0),
- float2(-1.0,1.0), float2(1.0,-1.0),
-
- float2(1.0,0.0), float2(-1.0,0.0),
- float2(0.0,1.0), float2(0.0,-1.0),
-
- float2(1.41,0.0), float2(-1.41,0.0),
- float2(0.0,1.41), float2(0.0,-1.41),
-
- float2(1.41,1.41), float2(-1.41,-1.41),
- float2(-1.41,1.41), float2(1.41,-1.41)
- };
- float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
- float2 bof = (1.0/bresl)*bssblurradius;
- int i;
- [unroll] for ( i=0; i<16; i++ )
- res += tex2D(SamplerColor,coord+ofs[i]*bof);
- res /= 17.0;
- res.a = 1.0;
- return res;
-}
-float4 PS_Sharp( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
-{
- float2 coord = IN.txcoord.xy;
- float4 res = tex2D(SamplerColor,coord);
- if ( !bsssharpenable ) return res;
- float2 ofs[8] =
- {
- float2(1.0,1.0), float2(-1.0,-1.0),
- float2(-1.0,1.0), float2(1.0,-1.0),
-
- float2(1.41,1.41), float2(-1.41,-1.41),
- float2(-1.41,1.41), float2(1.41,-1.41)
- };
- float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
- float2 bof = (1.0/bresl)*bsssharpradius;
- float4 tcol = res;
- int i;
- [unroll] for ( i=0; i<8; i++ )
- tcol += tex2D(SamplerColor,coord+ofs[i]*bof);
- tcol /= 9.0;
- float4 orig = res;
- res = orig*(1.0+dot(orig.rgb-tcol.rgb,0.333333)*bsssharpamount);
- float rg = clamp(pow(orig.b,3.0),0.0,1.0);
- res = lerp(res,orig,rg);
- res.a = 1.0;
- return res;
-}
-float4 PS_Shift( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
-{
- float2 coord = IN.txcoord.xy;
- float4 res = tex2D(SamplerColor,coord);
- if ( !bssshiftenable ) return res;
- float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
- float2 bof = (1.0/bresl)*bssshiftradius;
- res.g = tex2D(SamplerColor,coord).g;
- res.r = tex2D(SamplerColor,coord+float2(0,-bof.y)).r;
- res.b = tex2D(SamplerColor,coord+float2(0,bof.y)).b;
- res.a = 1.0;
- return res;
-}
-/* vignette filtering */
-float4 PS_Vignette( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
-{
- float2 coord = IN.txcoord.xy;
- float4 res = tex2D(SamplerColor,coord);
- float4 vigdata = float4(0,0,0,0);
- if ( vigshape == 0 )
- {
- /* circular vignette */
- float2 uv = ((coord-0.5)*float2(1.0,ScreenSize.w))*2.0;
- vigdata.a = dot(uv,uv);
- vigdata.a = clamp(pow(vigdata.a,vigpow)*vigmul+vigbump,
- 0.0,1.0);
- vigdata.rgb = float3(vigcolor_r,vigcolor_g,vigcolor_b);
- }
- else if ( vigshape == 1 )
- {
- /* box vignette */
- float2 uv = coord.xy*(1.0-coord.yx)*4.0;
- vigdata.a = 1.0-(uv.x*uv.y);
- vigdata.a = clamp(pow(max(vigdata.a,0.0),vigpow)*vigmul
- +vigbump,0.0,1.0);
- vigdata.rgb = float3(vigcolor_r,vigcolor_g,vigcolor_b);
- }
- else
- {
- /* textured vignette (rgb = color, alpha = blend) */
- vigdata = tex2D(SamplerVignette,coord);
- }
- /* apply blur */
- if ( bblurenable )
- {
- float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
- float bfact = clamp(pow(max(vigdata.a,0.0),bblurpow)*bblurmul
- +bblurbump,0.0,1.0);
- float2 bof = (1.0/bresl)*bblurradius*bfact;
- res.rgb *= 0;
- int i,j;
- [unroll] for ( i=-3; i<4; i++ ) [unroll] for ( j=-3; j<4; j++ )
- res.rgb += gauss4[abs(i)]*gauss4[abs(j)]
- *tex2D(SamplerColor,coord+float2(i,j)*bof).rgb;
- }
- /* apply color */
- if ( vigenable )
- {
- float3 outcol;
- if ( vigmode == 0 )
- outcol = vigdata.rgb;
- else if ( vigmode == 1 )
- outcol = res.rgb+vigdata.rgb;
- else if ( vigmode == 2 )
- outcol = res.rgb*vigdata.rgb;
- res.rgb = lerp(res.rgb,outcol,vigdata.a);
- }
- return clamp(res,0.0,1.0);
-}
-/* paint filter */
-float4 PS_Kuwahara( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
-{
- float2 coord = IN.txcoord.xy;
- float4 res = tex2D(SamplerColor,coord);
- if ( !oilenable ) return res;
- float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
- float2 bof = 1.0/bresl;
- float n = 16.0;
- float3 m[4] =
- {
- float3(0,0,0),float3(0,0,0),float3(0,0,0),float3(0,0,0)
- }, s[4] =
- {
- float3(0,0,0),float3(0,0,0),float3(0,0,0),float3(0,0,0)
- }, c;
- int i, j;
- [loop] for ( i=-3; i<=0; i++ ) [loop] for ( j=-3; j<=0; j++ )
- {
- c = tex2D(SamplerColor,coord+float2(i,j)*bof).rgb;
- m[0] += c;
- s[0] += c*c;
- }
- [loop] for ( i=-3; i<=0; i++ ) [loop] for ( j=0; j<=3; j++ )
- {
- c = tex2D(SamplerColor,coord+float2(i,j)*bof).rgb;
- m[1] += c;
- s[1] += c*c;
- }
- [loop] for ( i=0; i<=3; i++ ) [loop] for ( j=-3; j<=0; j++ )
- {
- c = tex2D(SamplerColor,coord+float2(i,j)*bof).rgb;
- m[2] += c;
- s[2] += c*c;
- }
- [loop] for ( i=0; i<=3; i++ ) [loop] for ( j=0; j<=3; j++ )
- {
- c = tex2D(SamplerColor,coord+float2(i,j)*bof).rgb;
- m[3] += c;
- s[3] += c*c;
- }
- float min_sigma2 = 1e+2, sigma2;
- [unroll] for ( i=0; i<4; i++ )
- {
- m[i] /= n;
- s[i] = abs(s[i]/n-m[i]*m[i]);
- sigma2 = s[i].r+s[i].g+s[i].b;
- if ( sigma2 >= min_sigma2 ) continue;
- min_sigma2 = sigma2;
- res.rgb = m[i];
- }
- return res;
-}
-/* remove speckles from kuwahara filter */
-float4 PS_MedianSmooth( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
-{
- float2 coord = IN.txcoord.xy;
- float4 res = tex2D(SamplerColor,coord);
- if ( !oilenable ) return res;
- float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
- float2 bof = 1.0/bresl;
- float3 m1, m2, m3;
- float3 a, b, c;
- a = tex2D(SamplerColor,coord+float2(-1,-1)*bof).rgb;
- b = tex2D(SamplerColor,coord+float2( 0,-1)*bof).rgb;
- c = tex2D(SamplerColor,coord+float2( 1,-1)*bof).rgb;
- m1 = (luminance(a) lumaMax) ) res.rgb = rgbA;
- else res.rgb = rgbB;
- res.a = 1.0;
- return res;
-}
-/* Colour matrix */
-float3 ColorMatrix( float3 res )
-{
- float3x3 cmat = float3x3(cmat_rr,cmat_rg,cmat_rb,
- cmat_gr,cmat_gg,cmat_gb,
- cmat_br,cmat_bg,cmat_bb);
- res = mul(res,cmat);
- if ( cmatnormalize )
- {
- float cmscale = (cmat._11+cmat._12+cmat._13+cmat._21
- +cmat._22+cmat._23+cmat._31+cmat._32+cmat._33)/3.0;
- res /= cmscale;
- }
- return res;
-}
-/* Hue-Saturation filter from GIMP */
-float hs_hue_overlap( float hue_p, float hue_s, float res )
-{
- float v = hue_p+hue_s;
- res += (hshue_a+v)/2.0;
- return res%1.0;
-}
-float hs_hue( float hue, float res )
-{
- res += (hshue_a+hue)/2.0;
- return res%1.0;
-}
-float hs_sat( float sat, float res )
-{
- float v = hssat_a+sat;
- res *= v+1.0;
- return clamp(res,0.0,1.0);
-}
-float hs_val( float val, float res )
-{
- float v = (hsval_a+val)/2.0;
- if ( v < 0.0 ) return res*(v+1.0);
- return res+(v*(1.0-res));
-}
-float3 HueSaturation( float3 res )
-{
- float3 hsv = rgb2hsv(res);
- float ch = hsv.x*6.0;
- int ph = 0, sh = 0;
- float pv = 0.0, sv = 0.0;
- bool usesh = false;
- float hues[6] = {hshue_r,hshue_y,hshue_g,hshue_c,hshue_b,hshue_m};
- float sats[6] = {hssat_r,hssat_y,hssat_g,hssat_c,hssat_b,hssat_m};
- float vals[6] = {hsval_r,hsval_y,hsval_g,hsval_c,hsval_b,hsval_m};
- float v;
- [loop] for ( float h=0.0; h<7.0; h+=1.0 )
- {
- float ht = h+0.5;
- if ( ch < ht+hsover )
- {
- ph = floor(h);
- if ( (hsover > 0.0) && (ch > ht-hsover) )
- {
- usesh = true;
- sh = ph+1;
- sv = (ch-ht+hsover)/(2.0*hsover);
- pv = 1.0-sv;
- }
- else usesh = false;
- break;
- }
- }
- if ( ph >= 6 )
- {
- ph = 0;
- usesh = false;
- }
- if ( sh >= 6 ) sh = 0;
- if ( usesh )
- {
- hsv.x = hs_hue_overlap(hues[ph]*pv,hues[sh]*sv,hsv.x);
- hsv.y = hs_sat(sats[ph],hsv.y)*pv+hs_sat(sats[sh],hsv.y)*sv;
- hsv.z = hs_val(vals[ph],hsv.z)*pv+hs_val(vals[sh],hsv.z)*sv;
- }
- else
- {
- hsv.x = hs_hue(hues[ph],hsv.x);
- hsv.y = hs_sat(sats[ph],hsv.y);
- hsv.z = hs_val(vals[ph],hsv.z);
- }
- return hsv2rgb(hsv);
-}
-/* Colour Balance filter from GIMP */
-/* Additional filters that don't fit in enbeffect */
-float4 PS_Append( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
-{
- float2 coord = IN.txcoord.xy;
- float4 res = tex2D(SamplerColor,coord);
- if ( cmatenable ) res.rgb = ColorMatrix(res.rgb);
- if ( hsenable ) res.rgb = HueSaturation(res.rgb);
- res.rgb = max(res.rgb,0.0);
- res.a = 1.0;
- return res;
-}
-technique PostProcess
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_Append();
- DitherEnable = FALSE;
- ZEnable = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- StencilEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-technique PostProcess2
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_Kuwahara();
- DitherEnable = FALSE;
- ZEnable = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- StencilEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-technique PostProcess3
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_MedianSmooth();
- DitherEnable = FALSE;
- ZEnable = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- StencilEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-technique PostProcess4
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_FXAA();
- DitherEnable = FALSE;
- ZEnable = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- StencilEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-technique PostProcess5
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_Blur();
- DitherEnable = FALSE;
- ZEnable = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- StencilEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-technique PostProcess6
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_Sharp();
- DitherEnable = FALSE;
- ZEnable = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- StencilEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-technique PostProcess7
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_Shift();
- DitherEnable = FALSE;
- ZEnable = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- StencilEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-technique PostProcess8
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_ChromaKey();
- DitherEnable = FALSE;
- ZEnable = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- StencilEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-technique PostProcess9
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_Vignette();
- DitherEnable = FALSE;
- ZEnable = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- StencilEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-technique PostProcess10
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_Curvature();
- DitherEnable = FALSE;
- ZEnable = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- StencilEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-technique PostProcess11
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_Cinematic();
- DitherEnable = FALSE;
- ZEnable = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- StencilEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
diff --git a/enbseries/menbextrainternals.fx b/enbseries/menbextrainternals.fx
deleted file mode 100644
index 0af77ed..0000000
--- a/enbseries/menbextrainternals.fx
+++ /dev/null
@@ -1,87 +0,0 @@
-/*
- menbextrainternals.fx : MariENB extra internal variables.
- (C)2013-2017 Marisa Kirisame, UnSX Team.
- Part of MariENB, the personal ENB of Marisa.
- Released under the GNU GPLv3 (or later).
-*/
-/* gaussian blur matrices */
-/* radius: 4, std dev: 1.5 */
-static const float gauss4[4] =
-{
- 0.270682, 0.216745, 0.111281, 0.036633
-};
-/* standard stuff */
-float4 ScreenSize;
-float ENightDayFactor;
-float EInteriorFactor;
-float4 Timer;
-/* samplers and textures */
-texture2D texColor;
-texture2D texDepth;
-texture2D texVignette
-<
-#ifdef VIGNETTE_DDS
- string ResourceName = "menbvignette.dds";
-#else
- string ResourceName = "menbvignette.png";
-#endif
->;
-sampler2D SamplerColor = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerColorb = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Border;
- AddressV = Border;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerDepth = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerVignette = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-/* whatever */
-struct VS_OUTPUT_POST
-{
- float4 vpos : POSITION;
- float2 txcoord : TEXCOORD0;
-};
-struct VS_INPUT_POST
-{
- float3 pos : POSITION;
- float2 txcoord : TEXCOORD0;
-};
diff --git a/enbseries/menbextrasettings.fx b/enbseries/menbextrasettings.fx
deleted file mode 100644
index 09bb86e..0000000
--- a/enbseries/menbextrasettings.fx
+++ /dev/null
@@ -1,479 +0,0 @@
-/*
- menbextrasettings.fx : MariENB extra user-tweakable variables.
- (C)2013-2017 Marisa Kirisame, UnSX Team.
- Part of MariENB, the personal ENB of Marisa.
- Released under the GNU GPLv3 (or later).
-*/
-/* Paint filter */
-string str_paint = "Painting Filter";
-bool oilenable
-<
- string UIName = "Enable Oil Filter";
- string UIWidget = "Checkbox";
-> = {false};
-/* legacy FXAA filter */
-string str_fxaa = "FXAA";
-bool fxaaenable
-<
- string UIName = "Enable FXAA";
- string UIWidget = "Checkbox";
-> = {false};
-float fxaaspanmax
-<
- string UIName = "FXAA Span Max";
- string UIWidget = "Checkbox";
-> = {4.0};
-float fxaareducemul
-<
- string UIName = "FXAA Reduce Mul";
- string UIWidget = "Checkbox";
-> = {16.0};
-float fxaareducemin
-<
- string UIName = "FXAA Reduce Min";
- string UIWidget = "Checkbox";
-> = {128.0};
-/* Depth-cutting chroma key */
-string str_mask = "Depth Chroma Key";
-bool maskenable
-<
- string UIName = "Enable Chroma Key";
- string UIWidget = "Checkbox";
-> = {false};
-float maskr
-<
- string UIName = "Chroma Key Red";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {0.0};
-float maskg
-<
- string UIName = "Chroma Key Green";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {1.0};
-float maskb
-<
- string UIName = "Chroma Key Blue";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {0.0};
-float maskd
-<
- string UIName = "Chroma Key Depth";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {0.5};
-/* tilting */
-float masktiltxcenter
-<
- string UIName = "Chroma Key Depth Horizontal Tilt Center";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {0.5};
-float masktiltycenter
-<
- string UIName = "Chroma Key Depth Vertical Tilt Center";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {0.5};
-float masktiltx
-<
- string UIName = "Chroma Key Depth Horizontal Tilt";
- string UIWidget = "Spinner";
-> = {0.0};
-float masktilty
-<
- string UIName = "Chroma Key Depth Vertical Tilt";
- string UIWidget = "Spinner";
-> = {0.0};
-/* lens curve with chromatic aberration */
-string str_curve = "Lens Curvature";
-bool curveenable
-<
- string UIName = "Enable Curvature";
- string UIWidget = "Checkbox";
-> = {false};
-float chromaab
-<
- string UIName = "Curve Chromatic Aberration";
- string UIWidget = "Spinner";
-> = {0.0};
-float lenszoom
-<
- string UIName = "Curve Zooming";
- string UIWidget = "Spinner";
-> = {50.0};
-float lensdist
-<
- string UIName = "Curve Distortion";
- string UIWidget = "Spinner";
-> = {0.0};
-/* BlurSharpShift, some people are obsessed with this nonsense */
-string str_bss = "BlurSharpShift";
-bool bssblurenable
-<
- string UIName = "Enable Blur";
- string UIWidget = "Checkbox";
-> = {false};
-float bssblurradius
-<
- string UIName = "Blur Sampling Range";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.25};
-bool bsssharpenable
-<
- string UIName = "Enable Sharp";
- string UIWidget = "Checkbox";
-> = {false};
-float bsssharpradius
-<
- string UIName = "Sharp Sampling Range";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float bsssharpamount
-<
- string UIName = "Sharpening Amount";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {6.0};
-bool bssshiftenable
-<
- string UIName = "Enable Shift";
- string UIWidget = "Checkbox";
-> = {false};
-float bssshiftradius
-<
- string UIName = "Shift Sampling Range";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.75};
-/* very cinematic black bars */
-string str_box = "Black Bars";
-bool boxenable
-<
- string UIName = "Enable Black Bars";
- string UIWidget = "Checkbox";
-> = {false};
-float boxh
-<
- string UIName = "Box Horizontal Ratio";
- string UIWidget = "Spinner";
- float UIMin = 1.0;
-> = {2.39};
-float boxv
-<
- string UIName = "Box Vertical Ratio";
- string UIWidget = "Spinner";
- float UIMin = 1.0;
-> = {1.0};
-/* vignette */
-string str_vignette = "Vignette with border blur";
-bool vigenable
-<
- string UIName = "Enable Vignette";
- string UIWidget = "Checkbox";
-> = {false};
-bool bblurenable
-<
- string UIName = "Enable Border Blur";
- string UIWidget = "Checkbox";
-> = {false};
-/* 0 = circle, 1 = box, 2 = texture */
-int vigshape
-<
- string UIName = "Vignette Shape";
- string UIWidget = "Spinner";
- int UIMin = 0;
- int UIMax = 2;
-> = {0};
-/* 0 = overwrite, 1 = add, 2 = multiply */
-int vigmode
-<
- string UIName = "Vignette Blending Mode";
- string UIWidget = "Spinner";
- int UIMin = 0;
- int UIMax = 2;
-> = {0};
-float vigpow
-<
- string UIName = "Vignette Contrast";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float vigmul
-<
- string UIName = "Vignette Intensity";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float vigbump
-<
- string UIName = "Vignette Shift";
- string UIWidget = "Spinner";
-> = {0.0};
-float vigcolor_r
-<
- string UIName = "Vignette Color Red";
- string UIWidget = "Spinner";
-> = {0.0};
-float vigcolor_g
-<
- string UIName = "Vignette Color Green";
- string UIWidget = "Spinner";
-> = {0.0};
-float vigcolor_b
-<
- string UIName = "Vignette Color Blue";
- string UIWidget = "Spinner";
-> = {0.0};
-float bblurpow
-<
- string UIName = "Border Blur Contrast";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float bblurmul
-<
- string UIName = "Border Blur Intensity";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float bblurbump
-<
- string UIName = "Border Blur Shift";
- string UIWidget = "Spinner";
-> = {0.0};
-float bblurradius
-<
- string UIName = "Border Blur Radius";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-/* colour matrix */
-string str_cmat = "Color Matrix";
-bool cmatenable
-<
- string UIName = "Enable Color Matrix";
- string UIWidget = "Checkbox";
-> = {false};
-float cmat_rr
-<
- string UIName = "Color Matrix Red Red";
- string UIWidget = "Spinner";
-> = {1.0};
-float cmat_rg
-<
- string UIName = "Color Matrix Red Green";
- string UIWidget = "Spinner";
-> = {0.0};
-float cmat_rb
-<
- string UIName = "Color Matrix Red Blue";
- string UIWidget = "Spinner";
-> = {0.0};
-float cmat_gr
-<
- string UIName = "Color Matrix Green Red";
- string UIWidget = "Spinner";
-> = {0.0};
-float cmat_gg
-<
- string UIName = "Color Matrix Green Green";
- string UIWidget = "Spinner";
-> = {1.0};
-float cmat_gb
-<
- string UIName = "Color Matrix Green Blue";
- string UIWidget = "Spinner";
-> = {0.0};
-float cmat_br
-<
- string UIName = "Color Matrix Blue Red";
- string UIWidget = "Spinner";
-> = {0.0};
-float cmat_bg
-<
- string UIName = "Color Matrix Blue Green";
- string UIWidget = "Spinner";
-> = {0.0};
-float cmat_bb
-<
- string UIName = "Color Matrix Blue Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-bool cmatnormalize
-<
- string UIName = "Normalize Matrix";
- string UIWidget = "Checkbox";
-> = {false};
-/* hue-saturation */
-string str_hs = "Hue-Saturation";
-bool hsenable
-<
- string UIName = "Enable Hue-Saturation";
- string UIWidget = "Checkbox";
-> = {false};
-float hsover
-<
- string UIName = "Overlap";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 0.5;
-> = {0.0};
-float hshue_a
-<
- string UIName = "Global Hue";
- string UIWidget = "Spinner";
- float UIMin = -1.0;
- float UIMax = 1.0;
-> = {0.0};
-float hssat_a
-<
- string UIName = "Global Saturation";
- string UIWidget = "Spinner";
- float UIMin = -1.0;
- float UIMax = 1.0;
-> = {0.0};
-float hsval_a
-<
- string UIName = "Global Value";
- string UIWidget = "Spinner";
- float UIMin = -1.0;
- float UIMax = 1.0;
-> = {0.0};
-float hshue_r
-<
- string UIName = "Red Hue";
- string UIWidget = "Spinner";
- float UIMin = -1.0;
- float UIMax = 1.0;
-> = {0.0};
-float hssat_r
-<
- string UIName = "Red Saturation";
- string UIWidget = "Spinner";
- float UIMin = -1.0;
- float UIMax = 1.0;
-> = {0.0};
-float hsval_r
-<
- string UIName = "Red Value";
- string UIWidget = "Spinner";
- float UIMin = -1.0;
- float UIMax = 1.0;
-> = {0.0};
-float hshue_y
-<
- string UIName = "Yellow Hue";
- string UIWidget = "Spinner";
- float UIMin = -1.0;
- float UIMax = 1.0;
-> = {0.0};
-float hssat_y
-<
- string UIName = "Yellow Saturation";
- string UIWidget = "Spinner";
- float UIMin = -1.0;
- float UIMax = 1.0;
-> = {0.0};
-float hsval_y
-<
- string UIName = "Yellow Value";
- string UIWidget = "Spinner";
- float UIMin = -1.0;
- float UIMax = 1.0;
-> = {0.0};
-float hshue_g
-<
- string UIName = "Green Hue";
- string UIWidget = "Spinner";
- float UIMin = -1.0;
- float UIMax = 1.0;
-> = {0.0};
-float hssat_g
-<
- string UIName = "Green Saturation";
- string UIWidget = "Spinner";
- float UIMin = -1.0;
- float UIMax = 1.0;
-> = {0.0};
-float hsval_g
-<
- string UIName = "Green Value";
- string UIWidget = "Spinner";
- float UIMin = -1.0;
- float UIMax = 1.0;
-> = {0.0};
-float hshue_c
-<
- string UIName = "Cyan Hue";
- string UIWidget = "Spinner";
- float UIMin = -1.0;
- float UIMax = 1.0;
-> = {0.0};
-float hssat_c
-<
- string UIName = "Cyan Saturation";
- string UIWidget = "Spinner";
- float UIMin = -1.0;
- float UIMax = 1.0;
-> = {0.0};
-float hsval_c
-<
- string UIName = "Cyan Value";
- string UIWidget = "Spinner";
- float UIMin = -1.0;
- float UIMax = 1.0;
-> = {0.0};
-float hshue_b
-<
- string UIName = "Blue Hue";
- string UIWidget = "Spinner";
- float UIMin = -1.0;
- float UIMax = 1.0;
-> = {0.0};
-float hssat_b
-<
- string UIName = "Blue Saturation";
- string UIWidget = "Spinner";
- float UIMin = -1.0;
- float UIMax = 1.0;
-> = {0.0};
-float hsval_b
-<
- string UIName = "Blue Value";
- string UIWidget = "Spinner";
- float UIMin = -1.0;
- float UIMax = 1.0;
-> = {0.0};
-float hshue_m
-<
- string UIName = "Magenta Hue";
- string UIWidget = "Spinner";
- float UIMin = -1.0;
- float UIMax = 1.0;
-> = {0.0};
-float hssat_m
-<
- string UIName = "Magenta Saturation";
- string UIWidget = "Spinner";
- float UIMin = -1.0;
- float UIMax = 1.0;
-> = {0.0};
-float hsval_m
-<
- string UIName = "Magenta Value";
- string UIWidget = "Spinner";
- float UIMin = -1.0;
- float UIMax = 1.0;
-> = {0.0};
-/* colour balance */
diff --git a/enbseries/menbfilmlut.png b/enbseries/menbfilmlut.png
deleted file mode 100644
index fec04d6..0000000
Binary files a/enbseries/menbfilmlut.png and /dev/null differ
diff --git a/enbseries/menbfrost.png b/enbseries/menbfrost.png
deleted file mode 100644
index 78e8f9e..0000000
Binary files a/enbseries/menbfrost.png and /dev/null differ
diff --git a/enbseries/menbglobaldefs.fx b/enbseries/menbglobaldefs.fx
deleted file mode 100644
index 715c360..0000000
--- a/enbseries/menbglobaldefs.fx
+++ /dev/null
@@ -1,74 +0,0 @@
-/*
- menbglobaldefs.fx : MariENB global shared code.
- (C)2013-2017 Marisa Kirisame, UnSX Team.
- Part of MariENB, the personal ENB of Marisa.
- Released under the GNU GPLv3 (or later).
-*/
-/* do not touch this! */
-#define E_SHADER_3_0
-/* time of day and interior interpolation */
-#define tod_ind(x) lerp(lerp(x##_n,x##_d,ENightDayFactor),\
- lerp(x##_in,x##_id,ENightDayFactor),EInteriorFactor)
-/* weather macros */
-#define weatherfactor(id) ((WeatherAndTime.x==id)?(WeatherAndTime.y==id)\
- ?(1.0):(WeatherAndTime.z):(WeatherAndTime.y==id)\
- ?(1.0-WeatherAndTime.z):(0.0))
-/*
- Explanation of macro, because some of the people reading this likely don't
- know what a ternary conditional is:
-
- (WeatherAndTime.x==id) -> transitioning to wanted weather?
- ?(WeatherAndTime.y==id) -> coming from wanted weather?
- ?(1.0) -> if so, always 1
- :(WeatherAndTime.z) -> if not, return transition
- :(WeatherAndTime.y==id) -> not transitioning but coming from wanted weather?
- ?(1.0-WeatherAndTime.z) -> return inverse transition
- :(0.0) -> otherwise return 0
-*/
-/* temperate no fog */
-#define WT_NEUTRAL 0.0
-#define WT_GENERAL 1.0
-#define WT_FOREST 2.0
-#define WT_DARK 3.0
-/* cold no fog */
-#define WT_COLD 4.0
-#define WT_SPOOKY 5.0
-/* warm no fog */
-#define WT_WARM 6.0
-/* temperate fog */
-#define WT_GENERALFOG 7.0
-#define WT_GENERALRAIN 8.0
-#define WT_FORESTFOG 9.0
-#define WT_FORESTRAIN 10.0
-#define WT_DARKFOG 11.0
-#define WT_DARKRAIN 12.0
-/* cold fog */
-#define WT_SPOOKYFOG 13.0
-#define WT_COLDFOG 14.0
-/* warm fog */
-#define WT_WARMFOG 15.0
-/* temperature and fog interpolation macros */
-#define istemperate(x) (((x>=0.0)&&(x<=3.0))||((x>=7.0)&&(x<=12.0)))
-#define iscold(x) (((x>=4.0)&&(x<=5.0))||((x>=13.0)&&(x<=14.0)))
-#define iswarm(x) ((x==6.0)||(x==15.0))
-#define isfog(x) ((x>=7.0)&&(x<=15.0))
-#define temperatefactor (istemperate(WeatherAndTime.x)\
- ?istemperate(WeatherAndTime.y)?(1.0):(WeatherAndTime.z)\
- :istemperate(WeatherAndTime.y)?(1.0-WeatherAndTime.z):(0.0))
-#define coldfactor (iscold(WeatherAndTime.x)\
- ?iscold(WeatherAndTime.y)?(1.0):(WeatherAndTime.z)\
- :iscold(WeatherAndTime.y)?(1.0-WeatherAndTime.z):(0.0))
-#define warmfactor (iswarm(WeatherAndTime.x)\
- ?iswarm(WeatherAndTime.y)?(1.0):(WeatherAndTime.z)\
- :iswarm(WeatherAndTime.y)?(1.0-WeatherAndTime.z):(0.0))
-#define fogfactor (isfog(WeatherAndTime.x)\
- ?isfog(WeatherAndTime.y)?(1.0):(WeatherAndTime.z)\
- :isfog(WeatherAndTime.y)?(1.0-WeatherAndTime.z):(0.0))
-/* texture sizes */
-#define NOISESIZE 256.0
-#define HEATSIZE 1024.0
-#define FROSTSIZE 1024.0
-/* some textures can be provided as DDS rather than PNG to save space */
-//#define HEAT_DDS
-//#define FROST_DDS
-//#define VIGNETTE_DDS
\ No newline at end of file
diff --git a/enbseries/menbheat.png b/enbseries/menbheat.png
deleted file mode 100644
index aa29697..0000000
Binary files a/enbseries/menbheat.png and /dev/null differ
diff --git a/enbseries/menblut_day.dds b/enbseries/menblut_day.dds
deleted file mode 100644
index 5a628a3..0000000
Binary files a/enbseries/menblut_day.dds and /dev/null differ
diff --git a/enbseries/menblut_interiorday.dds b/enbseries/menblut_interiorday.dds
deleted file mode 100644
index d3ad141..0000000
Binary files a/enbseries/menblut_interiorday.dds and /dev/null differ
diff --git a/enbseries/menblut_interiornight.dds b/enbseries/menblut_interiornight.dds
deleted file mode 100644
index 4c82011..0000000
Binary files a/enbseries/menblut_interiornight.dds and /dev/null differ
diff --git a/enbseries/menblut_night.dds b/enbseries/menblut_night.dds
deleted file mode 100644
index 6eea5b2..0000000
Binary files a/enbseries/menblut_night.dds and /dev/null differ
diff --git a/enbseries/menbnoise1.png b/enbseries/menbnoise1.png
deleted file mode 100644
index 2d794f5..0000000
Binary files a/enbseries/menbnoise1.png and /dev/null differ
diff --git a/enbseries/menbnoise2.png b/enbseries/menbnoise2.png
deleted file mode 100644
index 3e915eb..0000000
Binary files a/enbseries/menbnoise2.png and /dev/null differ
diff --git a/enbseries/menbnoise3.png b/enbseries/menbnoise3.png
deleted file mode 100644
index 450769f..0000000
Binary files a/enbseries/menbnoise3.png and /dev/null differ
diff --git a/enbseries/menbprepassfilters.fx b/enbseries/menbprepassfilters.fx
deleted file mode 100644
index bdfd8ac..0000000
--- a/enbseries/menbprepassfilters.fx
+++ /dev/null
@@ -1,361 +0,0 @@
-/*
- menbprepassfilters.fx : MariENB prepass shader routines.
- (C)2013-2017 Marisa Kirisame, UnSX Team.
- Part of MariENB, the personal ENB of Marisa.
- Released under the GNU GPLv3 (or later).
-*/
-VS_OUTPUT_POST VS_Pass( VS_INPUT_POST IN )
-{
- VS_OUTPUT_POST OUT;
- OUT.vpos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0);
- OUT.txcoord.xy = IN.txcoord.xy;
- return OUT;
-}
-/* helper functions */
-/* photometric */
-#define luminance(x) dot(x,float3(0.2126,0.7152,0.0722))
-/* CCIR601 */
-//#define luminance(x) dot(x,float3(0.299,0.587,0.114))
-float3 rgb2hsv( float3 c )
-{
- float4 K = float4(0.0,-1.0/3.0,2.0/3.0,-1.0);
- float4 p = (c.g0 ) bresl.x = fixedx;
- if ( fixedy>0 ) bresl.y = fixedy;
- float2 bof = float2(1.0/bresl.x,1.0/bresl.y)*sharpradius;
- float4 crawling = tex2D(SamplerColor,coord+float2(0,-1)*bof);
- crawling += tex2D(SamplerColor,coord+float2(-1,0)*bof);
- crawling += tex2D(SamplerColor,coord+float2(1,0)*bof);
- crawling += tex2D(SamplerColor,coord+float2(0,1)*bof);
- crawling *= 0.25;
- float3 inmyskin = res-crawling.rgb;
- float thesewounds = luminance(inmyskin);
- thesewounds = clamp(thesewounds,-sharpclamp*0.01,sharpclamp*0.01);
- float3 theywillnotheal = res+thesewounds*sharpblend;
- return theywillnotheal;
-}
-/* old Edgevision mode */
-float3 EdgeView( float3 res, float2 coord )
-{
- float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
- if ( fixedx>0 ) bresl.x = fixedx;
- if ( fixedy>0 ) bresl.y = fixedy;
- float edgevfadepow = tod_ind(edgevfadepow);
- float edgevfademult = tod_ind(edgevfademult);
- float2 bof = float2(1.0/bresl.x,1.0/bresl.y)*edgevradius;
- float mdx = 0, mdy = 0, mud = 0;
- /* this reduces texture fetches by half, big difference */
- float3x3 depths;
- depths[0][0] = depthlinear(coord+float2(-1,-1)*bof);
- depths[0][1] = depthlinear(coord+float2( 0,-1)*bof);
- depths[0][2] = depthlinear(coord+float2( 1,-1)*bof);
- depths[1][0] = depthlinear(coord+float2(-1, 0)*bof);
- depths[1][1] = depthlinear(coord+float2( 0, 0)*bof);
- depths[1][2] = depthlinear(coord+float2( 1, 0)*bof);
- depths[2][0] = depthlinear(coord+float2(-1, 1)*bof);
- depths[2][1] = depthlinear(coord+float2( 0, 1)*bof);
- depths[2][2] = depthlinear(coord+float2( 1, 1)*bof);
- mdx += GX[0][0]*depths[0][0];
- mdx += GX[0][1]*depths[0][1];
- mdx += GX[0][2]*depths[0][2];
- mdx += GX[1][0]*depths[1][0];
- mdx += GX[1][1]*depths[1][1];
- mdx += GX[1][2]*depths[1][2];
- mdx += GX[2][0]*depths[2][0];
- mdx += GX[2][1]*depths[2][1];
- mdx += GX[2][2]*depths[2][2];
- mdy += GY[0][0]*depths[0][0];
- mdy += GY[0][1]*depths[0][1];
- mdy += GY[0][2]*depths[0][2];
- mdy += GY[1][0]*depths[1][0];
- mdy += GY[1][1]*depths[1][1];
- mdy += GY[1][2]*depths[1][2];
- mdy += GY[2][0]*depths[2][0];
- mdy += GY[2][1]*depths[2][1];
- mdy += GY[2][2]*depths[2][2];
- mud = pow(mdx*mdx+mdy*mdy,0.5);
- float fade = 1.0-tex2D(SamplerDepth,coord).x;
- mud *= clamp(pow(max(0.0,fade),edgevfadepow)*edgevfademult,0.0,1.0);
- mud = clamp(pow(max(0.0,mud),edgevpow)*edgevmult,0.0,1.0);
- if ( edgevblend ) return res-(edgevinv?1.0-mud:mud);
- return edgevinv?1.0-mud:mud;
-}
-/* luminance edge detection */
-float3 EdgeDetect( float3 res, float2 coord )
-{
- float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
- if ( fixedx>0 ) bresl.x = fixedx;
- if ( fixedy>0 ) bresl.y = fixedy;
- float2 bof = float2(1.0/bresl.x,1.0/bresl.y)*comradius;
- float mdx = 0, mdy = 0, mud = 0;
- float3x3 lums;
- float3 col = tex2D(SamplerColor,coord+float2(-1,-1)*bof).rgb;
- lums[0][0] = luminance(col);
- col = tex2D(SamplerColor,coord+float2(0,-1)*bof).rgb;
- lums[0][1] = luminance(col);
- col = tex2D(SamplerColor,coord+float2(1,-1)*bof).rgb;
- lums[0][2] = luminance(col);
- col = tex2D(SamplerColor,coord+float2(-1,0)*bof).rgb;
- lums[1][0] = luminance(col);
- col = tex2D(SamplerColor,coord+float2(0,0)*bof).rgb;
- lums[1][1] = luminance(col);
- col = tex2D(SamplerColor,coord+float2(1,0)*bof).rgb;
- lums[1][2] = luminance(col);
- col = tex2D(SamplerColor,coord+float2(-1,1)*bof).rgb;
- lums[2][0] = luminance(col);
- col = tex2D(SamplerColor,coord+float2(0,1)*bof).rgb;
- lums[2][1] = luminance(col);
- col = tex2D(SamplerColor,coord+float2(1,1)*bof).rgb;
- lums[2][2] = luminance(col);
- mdx += GX[0][0]*lums[0][0];
- mdx += GX[0][1]*lums[0][1];
- mdx += GX[0][2]*lums[0][2];
- mdx += GX[1][0]*lums[1][0];
- mdx += GX[1][1]*lums[1][1];
- mdx += GX[1][2]*lums[1][2];
- mdx += GX[2][0]*lums[2][0];
- mdx += GX[2][1]*lums[2][1];
- mdx += GX[2][2]*lums[2][2];
- mdy += GY[0][0]*lums[0][0];
- mdy += GY[0][1]*lums[0][1];
- mdy += GY[0][2]*lums[0][2];
- mdy += GY[1][0]*lums[1][0];
- mdy += GY[1][1]*lums[1][1];
- mdy += GY[1][2]*lums[1][2];
- mdy += GY[2][0]*lums[2][0];
- mdy += GY[2][1]*lums[2][1];
- mdy += GY[2][2]*lums[2][2];
- mud = pow(max(mdx*mdx+mdy*mdy,0.0),0.5);
- mud = clamp(pow(max(mud,0.0),compow)*commult,0.0,1.0);
- if ( comblend ) return res-(cominv?1.0-mud:mud);
- return cominv?1.0-mud:mud;
-}
-/* linevision filter */
-float3 LineView( float3 res, float2 coord )
-{
- float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
- if ( fixedx>0 ) bresl.x = fixedx;
- if ( fixedy>0 ) bresl.y = fixedy;
- float contfadepow = tod_ind(contfadepow);
- float contfademult = tod_ind(contfademult);
- float2 bof = float2(1.0/bresl.x,1.0/bresl.y)*contradius;
- float dep = depthlinear(coord);
- float cont = depthlinear(coord+float2(-1,-1)*bof);
- cont += depthlinear(coord+float2(0,-1)*bof);
- cont += depthlinear(coord+float2(1,-1)*bof);
- cont += depthlinear(coord+float2(-1,0)*bof);
- cont += depthlinear(coord+float2(1,0)*bof);
- cont += depthlinear(coord+float2(-1,1)*bof);
- cont += depthlinear(coord+float2(0,1)*bof);
- cont += depthlinear(coord+float2(1,1)*bof);
- cont /= 8.0;
- float mud = 0.0;
- if ( abs(cont-dep) > (contthreshold*0.00001) ) mud = 1.0;
- float fade = 1.0-tex2D(SamplerDepth,coord).x;
- mud *= clamp(pow(max(0.0,fade),contfadepow)*contfademult,0.0,1.0);
- mud = clamp(pow(max(0.0,mud),contpow)*contmult,0.0,1.0);
- if ( contblend ) return res-(continv?1.0-mud:mud);
- return continv?1.0-mud:mud;
-}
-/* fog filter */
-float3 Limbo( float3 res, float2 coord )
-{
- float mud = clamp(pow(max(0.0,depthlinear(coord)),fogpow)*fogmult
- +fogbump,0.0,1.0);
- if ( foglimbo ) return fogcolor*mud;
- return lerp(res,fogcolor,mud);
-}
-float4 PS_DepthGrading( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
-{
- float2 coord = IN.txcoord.xy;
- float4 res = tex2D(SamplerColor,coord);
- if ( sharpenable ) res.rgb = Sharpen(res.rgb,coord);
- res.rgb = DepthGrade(res.rgb,coord);
- return res;
-}
-float4 PS_EdgeFilters( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
-{
- float2 coord = IN.txcoord.xy;
- float4 res = tex2D(SamplerColor,coord);
- if ( edgevenable ) res.rgb = EdgeView(res.rgb,coord);
- if ( comenable ) res.rgb = EdgeDetect(res.rgb,coord);
- if ( contenable ) res.rgb = LineView(res.rgb,coord);
- if ( fogenable ) res.rgb = Limbo(res.rgb,coord);
- return res;
-}
-/* Distant hot air refraction. Not very realistic, but does the job. */
-float2 DistantHeat( float2 coord )
-{
- float2 bresl;
- float dep, odep;
- dep = tex2D(SamplerDepth,coord).x;
- float distfade = clamp(pow(max(0,dep),heatfadepow)*heatfademul
- +heatfadebump,0.0,1.0);
- if ( distfade <= 0.0 ) return coord;
- if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy);
- else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
- float2 nc = coord*(bresl/HEATSIZE)*heatsize;
- float2 ts = float2(0.01,1.0)*Timer.x*10000.0*heatspeed;
- float2 ofs = tex2D(SamplerHeat,nc+ts).xy;
- ofs = (ofs-0.5)*2.0;
- ofs *= pow(length(ofs),heatpow);
- if ( !heatalways ) ofs *= max(tod_ind(heatfactor),0.0)
- *max(0.0,warmfactor-coldfactor);
- odep = tex2D(SamplerDepth,coord+ofs*heatstrength*distfade*0.01).x;
- float odistfade = clamp(pow(max(0,odep),heatfadepow)*heatfademul
- +heatfadebump,0.0,1.0);
- if ( odistfade <= 0.0 ) return coord;
- return coord+ofs*heatstrength*distfade*0.01;
-}
-/* Screen distortion filters */
-float4 PS_Distortion( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
-{
- float2 coord = IN.txcoord.xy;
- float2 bresl;
- if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy);
- else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
- float2 ofs = coord;
- if ( heatenable ) ofs = DistantHeat(ofs);
- ofs -= coord;
- float4 res;
- if ( (distcha == 0.0) || (length(ofs) == 0) )
- return tex2D(SamplerColor,coord+ofs);
- float2 ofr, ofg, ofb;
- ofr = ofs*(1.0-distcha*0.01);
- ofg = ofs;
- ofb = ofs*(1.0+distcha*0.01);
- res = float4(tex2D(SamplerColor,coord+ofr).r,
- tex2D(SamplerColor,coord+ofg).g,
- tex2D(SamplerColor,coord+ofb).b,
- tex2D(SamplerColor,coord+ofs).a);
- return res;
-}
-technique PostProcess
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_EdgeFilters();
- DitherEnable = FALSE;
- ZEnable = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- StencilEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-technique PostProcess2
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_DepthGrading();
- DitherEnable = FALSE;
- ZEnable = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- StencilEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
-technique PostProcess3
-{
- pass p0
- {
- VertexShader = compile vs_3_0 VS_Pass();
- PixelShader = compile ps_3_0 PS_Distortion();
- DitherEnable = FALSE;
- ZEnable = FALSE;
- CullMode = NONE;
- ALPHATESTENABLE = FALSE;
- SEPARATEALPHABLENDENABLE = FALSE;
- AlphaBlendEnable = FALSE;
- StencilEnable = FALSE;
- FogEnable = FALSE;
- SRGBWRITEENABLE = FALSE;
- }
-}
\ No newline at end of file
diff --git a/enbseries/menbprepassinternals.fx b/enbseries/menbprepassinternals.fx
deleted file mode 100644
index d4986ff..0000000
--- a/enbseries/menbprepassinternals.fx
+++ /dev/null
@@ -1,110 +0,0 @@
-/*
- menbprepassinternals.fx : MariENB prepass internal variables.
- (C)2013-2017 Marisa Kirisame, UnSX Team.
- Part of MariENB, the personal ENB of Marisa.
- Released under the GNU GPLv3 (or later).
-*/
-/* mathematical constants */
-static const float pi = 3.1415926535898;
-/* edge detect factors */
-static const float3x3 GX =
-{
- -1, 0, 1,
- -2, 0, 2,
- -1, 0, 1
-};
-static const float3x3 GY =
-{
- 1, 2, 1,
- 0, 0, 0,
- -1,-2,-1
-};
-/* radius: 8, std dev: 3 */
-static const float gauss8[8] =
-{
- 0.134598, 0.127325, 0.107778, 0.081638,
- 0.055335, 0.033562, 0.018216, 0.008847
-};
-/* standard stuff */
-float4 ScreenSize;
-float ENightDayFactor;
-float EInteriorFactor;
-float4 Timer;
-float FieldOfView;
-float4 WeatherAndTime;
-/* this still doesn't do anything */
-extern float fWaterLevel;
-/* samplers and textures */
-texture2D texColor;
-texture2D texDepth;
-texture2D texNoise3
-<
- string ResourceName = "menbnoise3.png";
->;
-texture2D texHeat
-<
-#ifdef HEAT_DDS
- string ResourceName = "menbheat.dds";
-#else
- string ResourceName = "menbheat.png";
-#endif
->;
-sampler2D SamplerColor = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerDepth = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Clamp;
- AddressV = Clamp;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerNoise3 = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Wrap;
- AddressV = Wrap;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-sampler2D SamplerHeat = sampler_state
-{
- Texture = ;
- MinFilter = LINEAR;
- MagFilter = LINEAR;
- MipFilter = NONE;
- AddressU = Wrap;
- AddressV = Wrap;
- SRGBTexture = FALSE;
- MaxMipLevel = 0;
- MipMapLodBias = 0;
-};
-/* whatever */
-struct VS_OUTPUT_POST
-{
- float4 vpos : POSITION;
- float2 txcoord : TEXCOORD0;
-};
-struct VS_INPUT_POST
-{
- float3 pos : POSITION;
- float2 txcoord : TEXCOORD0;
-};
diff --git a/enbseries/menbprepasssettings.fx b/enbseries/menbprepasssettings.fx
deleted file mode 100644
index c65f730..0000000
--- a/enbseries/menbprepasssettings.fx
+++ /dev/null
@@ -1,810 +0,0 @@
-/*
- menbprepasssettings.fx : MariENB prepass user-tweakable variables.
- (C)2013-2017 Marisa Kirisame, UnSX Team.
- Part of MariENB, the personal ENB of Marisa.
- Released under the GNU GPLv3 (or later).
-*/
-string str_misc = "Miscellaneous";
-/* fixed resolution, keeps blur filters at a consistent internal resolution */
-int fixedx
-<
- string UIName = "Fixed Resolution Width";
- string UIWidget = "Spinner";
- int UIMin = 0;
-> = {1920};
-int fixedy
-<
- string UIName = "Fixed Resolution Height";
- string UIWidget = "Spinner";
- int UIMin = 0;
-> = {1080};
-float cutoff
-<
- string UIName = "Depth Cutoff";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1000000.0;
-> = {999949.0};
-float zNear
-<
- string UIName = "Near Z";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.05};
-float zFar
-<
- string UIName = "Far Z";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {3098.0};
-string str_dist = "Heat Distortion";
-float distcha
-<
- string UIName = "Distortion Chromatic Aberration";
- string UIWidget = "Spinner";
-> = {10.0};
-bool heatenable
-<
- string UIName = "Enable Hot Air Refraction";
- string UIWidget = "Checkbox";
-> = {false};
-float heatsize
-<
- string UIName = "Heat Texture Size";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {3.5};
-float heatspeed
-<
- string UIName = "Heat Speed";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {2.5};
-float heatfadepow
-<
- string UIName = "Heat Fade Contrast";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {200.0};
-float heatfademul
-<
- string UIName = "Heat Fade Intensity";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.5};
-float heatfadebump
-<
- string UIName = "Heat Fade Offset";
- string UIWidget = "Spinner";
-> = {0.0};
-float heatstrength
-<
- string UIName = "Heat Intensity";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.25};
-float heatpow
-<
- string UIName = "Heat Contrast";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.2};
-float heatfactor_n
-<
- string UIName = "Heat Factor Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float heatfactor_d
-<
- string UIName = "Heat Factor Day";
- string UIWidget = "Spinner";
-> = {1.0};
-float heatfactor_in
-<
- string UIName = "Heat Factor Interior Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float heatfactor_id
-<
- string UIName = "Heat Factor Interior Day";
- string UIWidget = "Spinner";
-> = {1.0};
-bool heatalways
-<
- string UIName = "Heat Always Enable";
- string UIWidget = "Checkbox";
-> = {false};
-/* use "edge vision" filter */
-string str_view = "Edgevision";
-bool edgevenable
-<
- string UIName = "Enable Edgevision";
- string UIWidget = "Checkbox";
-> = {false};
-/* factors */
-float edgevfadepow_n
-<
- string UIName = "Edgevision Fade Contrast Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {2.0};
-float edgevfadepow_d
-<
- string UIName = "Edgevision Fade Contrast Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {2.0};
-float edgevfadepow_in
-<
- string UIName = "Edgevision Fade Contrast Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {2.0};
-float edgevfadepow_id
-<
- string UIName = "Edgevision Fade Contrast Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {2.0};
-float edgevfademult_n
-<
- string UIName = "Edgevision Fade Intensity Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {500.0};
-float edgevfademult_d
-<
- string UIName = "Edgevision Fade Intensity Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {500.0};
-float edgevfademult_in
-<
- string UIName = "Edgevision Fade Intensity Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {500.0};
-float edgevfademult_id
-<
- string UIName = "Edgevision Fade Intensity Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {500.0};
-float edgevpow
-<
- string UIName = "Edgevision Contrast";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.25};
-float edgevmult
-<
- string UIName = "Edgevision Intensity";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {4.0};
-float edgevradius
-<
- string UIName = "Edgevision Radius";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-bool edgevinv
-<
- string UIName = "Invert Edgevision";
- string UIWidget = "Checkbox";
-> = {false};
-bool edgevblend
-<
- string UIName = "Blend Edgevision";
- string UIWidget = "Checkbox";
-> = {false};
-/* use luma edge detection filter */
-string str_com = "Edge Detect";
-bool comenable
-<
- string UIName = "Enable Edge Detect";
- string UIWidget = "Checkbox";
-> = {false};
-float compow
-<
- string UIName = "Edge Detect Contrast";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float commult
-<
- string UIName = "Edge Detect Intensity";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float comradius
-<
- string UIName = "Edge Detect Radius";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-bool cominv
-<
- string UIName = "Invert Edge Detect";
- string UIWidget = "Checkbox";
-> = {false};
-bool comblend
-<
- string UIName = "Blend Edge Detect";
- string UIWidget = "Checkbox";
-> = {false};
-/* use edge threshold filter aka "linevision" */
-string str_cont = "Linevision";
-bool contenable
-<
- string UIName = "Enable Linevision";
- string UIWidget = "Checkbox";
-> = {false};
-/* factors */
-float contfadepow_n
-<
- string UIName = "Linevision Fade Contrast Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {2.0};
-float contfadepow_d
-<
- string UIName = "Linevision Fade Contrast Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {2.0};
-float contfadepow_in
-<
- string UIName = "Linevision Fade Contrast Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {2.0};
-float contfadepow_id
-<
- string UIName = "Linevision Fade Contrast Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {2.0};
-float contfademult_n
-<
- string UIName = "Linevision Fade Intensity Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {500.0};
-float contfademult_d
-<
- string UIName = "Linevision Fade Intensity Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {500.0};
-float contfademult_in
-<
- string UIName = "Linevision Fade Intensity Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {500.0};
-float contfademult_id
-<
- string UIName = "Linevision Fade Intensity Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {500.0};
-float contpow
-<
- string UIName = "Linevision Contrast";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float contmult
-<
- string UIName = "Linevision Intensity";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {2.0};
-float contradius
-<
- string UIName = "Linevision Radius";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float contthreshold
-<
- string UIName = "Linevision Threshold";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.05};
-bool continv
-<
- string UIName = "Invert Linevision";
- string UIWidget = "Checkbox";
-> = {false};
-bool contblend
-<
- string UIName = "Blend Linevision";
- string UIWidget = "Checkbox";
-> = {false};
-/* fog filter */
-string str_fog = "Custom Fog Filter";
-bool fogenable
-<
- string UIName = "Enable Custom Fog";
- string UIWidget = "Checkbox";
-> = {false};
-float fogpow
-<
- string UIName = "Fog Contrast";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float fogmult
-<
- string UIName = "Fog Intensity";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float fogbump
-<
- string UIName = "Fog Shift";
- string UIWidget = "Spinner";
-> = {0.0};
-float3 fogcolor
-<
- string UIName = "Fog Color";
- string UIWidget = "Spinner";
-> = {1.0,1.0,1.0};
-bool foglimbo
-<
- string UIName = "Limbo Mode";
- string UIWidget = "Checkbox";
-> = {false};
-/* luma sharpen because of reasons */
-string str_sharp = "Luma Sharpen";
-bool sharpenable
-<
- string UIName = "Sharpen Enable";
- string UIWidget = "Checkbox";
-> = {false};
-float sharpradius
-<
- string UIName = "Sharpen Radius";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.8};
-float sharpclamp
-<
- string UIName = "Sharpen Clamp";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {0.02};
-float sharpblend
-<
- string UIName = "Sharpen Blending";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.2};
-/* depth-based colour grading suite */
-string str_grade = "Depth Color Grading Suite";
-float dgradedfoc
-<
- string UIName = "Depth Grading Center Depth";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1000.0;
-> = {500.0};
-float dgradedpow_n
-<
- string UIName = "Depth Grading Contrast Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float dgradedpow_d
-<
- string UIName = "Depth Grading Contrast Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float dgradedpow_in
-<
- string UIName = "Depth Grading Contrast Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float dgradedpow_id
-<
- string UIName = "Depth Grading Contrast Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float dgradedmul_n
-<
- string UIName = "Depth Grading Intensity Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float dgradedmul_d
-<
- string UIName = "Depth Grading Intensity Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float dgradedmul_in
-<
- string UIName = "Depth Grading Intensity Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float dgradedmul_id
-<
- string UIName = "Depth Grading Intensity Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float dgradedbump_n
-<
- string UIName = "Depth Grading Shift Night";
- string UIWidget = "Spinner";
-> = {0.0};
-float dgradedbump_d
-<
- string UIName = "Depth Grading Shift Day";
- string UIWidget = "Spinner";
-> = {0.0};
-float dgradedbump_in
-<
- string UIName = "Depth Grading Shift Interior Night";
- string UIWidget = "Spinner";
-> = {0.0};
-float dgradedbump_id
-<
- string UIName = "Depth Grading Shift Interior Day";
- string UIWidget = "Spinner";
-> = {0.0};
-float dgradedblend_n
-<
- string UIName = "Depth Grading Blend Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {1.0};
-float dgradedblend_d
-<
- string UIName = "Depth Grading Blend Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {1.0};
-float dgradedblend_in
-<
- string UIName = "Depth Grading Blend Interior Night";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {1.0};
-float dgradedblend_id
-<
- string UIName = "Depth Grading Blend Interior Day";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
- float UIMax = 1.0;
-> = {1.0};
-bool dgradeenable1
-<
- string UIName = "Enable RGB Grading";
- string UIWidget = "Checkbox";
-> = {false};
-/* color component multipliers */
-float dgrademul_r_n
-<
- string UIName = "Grading Intensity Night Red";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgrademul_g_n
-<
- string UIName = "Grading Intensity Night Green";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgrademul_b_n
-<
- string UIName = "Grading Intensity Night Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgrademul_r_d
-<
- string UIName = "Grading Intensity Day Red";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgrademul_g_d
-<
- string UIName = "Grading Intensity Day Green";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgrademul_b_d
-<
- string UIName = "Grading Intensity Day Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgrademul_r_in
-<
- string UIName = "Grading Intensity Interior Night Red";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgrademul_g_in
-<
- string UIName = "Grading Intensity Interior Night Green";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgrademul_b_in
-<
- string UIName = "Grading Intensity Interior Night Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgrademul_r_id
-<
- string UIName = "Grading Intensity Interior Day Red";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgrademul_g_id
-<
- string UIName = "Grading Intensity Interior Day Green";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgrademul_b_id
-<
- string UIName = "Grading Intensity Interior Day Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-/* color component contrasts */
-float dgradepow_r_n
-<
- string UIName = "Grading Contrast Night Red";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float dgradepow_g_n
-<
- string UIName = "Grading Contrast Night Green";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float dgradepow_b_n
-<
- string UIName = "Grading Contrast Night Blue";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float dgradepow_r_d
-<
- string UIName = "Grading Contrast Day Red";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float dgradepow_g_d
-<
- string UIName = "Grading Contrast Day Green";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float dgradepow_b_d
-<
- string UIName = "Grading Contrast Day Blue";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float dgradepow_r_in
-<
- string UIName = "Grading Contrast Interior Night Red";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float dgradepow_g_in
-<
- string UIName = "Grading Contrast Interior Night Green";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float dgradepow_b_in
-<
- string UIName = "Grading Contrast Interior Night Blue";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float dgradepow_r_id
-<
- string UIName = "Grading Contrast Interior Day Red";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float dgradepow_g_id
-<
- string UIName = "Grading Contrast Interior Day Green";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-float dgradepow_b_id
-<
- string UIName = "Grading Contrast Interior Day Blue";
- string UIWidget = "Spinner";
- float UIMin = 0.0;
-> = {1.0};
-/* colorization factors */
-bool dgradeenable2
-<
- string UIName = "Enable Vibrance Grading";
- string UIWidget = "Checkbox";
-> = {false};
-float dgradecol_r_n
-<
- string UIName = "Grading Color Night Red";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgradecol_g_n
-<
- string UIName = "Grading Color Night Green";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgradecol_b_n
-<
- string UIName = "Grading Color Night Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgradecol_r_d
-<
- string UIName = "Grading Color Day Red";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgradecol_g_d
-<
- string UIName = "Grading Color Day Green";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgradecol_b_d
-<
- string UIName = "Grading Color Day Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgradecol_r_in
-<
- string UIName = "Grading Color Interior Night Red";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgradecol_g_in
-<
- string UIName = "Grading Color Interior Night Green";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgradecol_b_in
-<
- string UIName = "Grading Color Interior Night Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgradecol_r_id
-<
- string UIName = "Grading Color Interior Day Red";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgradecol_g_id
-<
- string UIName = "Grading Color Interior Day Green";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgradecol_b_id
-<
- string UIName = "Grading Color Interior Day Blue";
- string UIWidget = "Spinner";
-> = {1.0};
-/* blend factor for colorization (negative values are quite fancy) */
-float dgradecolfact_n
-<
- string UIName = "Grading Color Factor Night";
- string UIWidget = "Spinner";
-> = {0.0};
-float dgradecolfact_d
-<
- string UIName = "Grading Color Factor Day";
- string UIWidget = "Spinner";
-> = {0.0};
-float dgradecolfact_in
-<
- string UIName = "Grading Color Factor Interior Night";
- string UIWidget = "Spinner";
-> = {0.0};
-float dgradecolfact_id
-<
- string UIName = "Grading Color Factor Interior Day";
- string UIWidget = "Spinner";
-> = {0.0};
-/* HSV grading */
-bool dgradeenable3
-<
- string UIName = "Enable HSV Grading";
- string UIWidget = "Checkbox";
-> = {false};
-/* saturation multiplier */
-float dgradesatmul_n
-<
- string UIName = "Grading Saturation Intensity Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgradesatmul_d
-<
- string UIName = "Grading Saturation Intensity Day";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgradesatmul_in
-<
- string UIName = "Grading Saturation Intensity Interior Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgradesatmul_id
-<
- string UIName = "Grading Saturation Intensity Interior Day";
- string UIWidget = "Spinner";
-> = {1.0};
-/* saturation power */
-float dgradesatpow_n
-<
- string UIName = "Grading Saturation Contrast Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgradesatpow_d
-<
- string UIName = "Grading Saturation Contrast Day";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgradesatpow_in
-<
- string UIName = "Grading Saturation Contrast Interior Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgradesatpow_id
-<
- string UIName = "Grading Saturation Contrast Interior Day";
- string UIWidget = "Spinner";
-> = {1.0};
-/* value multiplier */
-float dgradevalmul_n
-<
- string UIName = "Grading Value Intensity Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgradevalmul_d
-<
- string UIName = "Grading Value Intensity Day";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgradevalmul_in
-<
- string UIName = "Grading Value Intensity Interior Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgradevalmul_id
-<
- string UIName = "Grading Value Intensity Interior Day";
- string UIWidget = "Spinner";
-> = {1.0};
-/* value power */
-float dgradevalpow_n
-<
- string UIName = "Grading Value Contrast Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgradevalpow_d
-<
- string UIName = "Grading Value Contrast Day";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgradevalpow_in
-<
- string UIName = "Grading Value Contrast Interior Night";
- string UIWidget = "Spinner";
-> = {1.0};
-float dgradevalpow_id
-<
- string UIName = "Grading Value Contrast Interior Day";
- string UIWidget = "Spinner";
-> = {1.0};
-bool dcolorizeafterhsv
-<
- string UIName = "Colorize After HSV";
- string UIWidget = "Checkbox";
-> = {true};
diff --git a/enbseries/menbvignette.png b/enbseries/menbvignette.png
deleted file mode 100644
index a05f8fc..0000000
Binary files a/enbseries/menbvignette.png and /dev/null differ
diff --git a/enbseries/menbweatherinfo.txt b/enbseries/menbweatherinfo.txt
deleted file mode 100644
index 71cf847..0000000
--- a/enbseries/menbweatherinfo.txt
+++ /dev/null
@@ -1,254 +0,0 @@
-Weathers are separated in 16 categories, further extending the old classes of
-temperate, cold, warm and their foggy variations.
-
-# Class Temperature Fog
-00 Neutral Temperate No
-01 General Temperate No
-02 Forest Temperate No
-03 Dark Temperate No
-04 Cold Cold No
-05 Spooky Cold No
-06 Warm Warm No
-07 General Fog Temperate Yes
-08 General Rain Temperate Yes
-09 Forest Fog Temperate Yes
-0A Forest Rain Temperate Yes
-0B Dark Fog Temperate Yes
-0C Dark Rain Temperate Yes
-0D Spooky Fog Cold Yes
-0E Cold Fog Cold Yes
-0F Warm Fog Warm Yes
-
-Neutral -> Unsupported or non-gameplay weather
-General -> Typical temperate area
-Forest -> Area with trees
-Dark -> Areas with a "dark" or "shady" feel
-Cold -> Areas with snow
-Spooky -> Chilly dark areas (e.g.: Soul Cairn)
-Warm -> Areas that are hot, duh
-
-The ordering is done in this specific way to make some functions simpler.
-
-More weather specialization might be done in future versions, but for now 16 is
-fine.
-
-Here is the list of all weathers this ENB will have special support for:
-
-ID NAME CLASS
-
-Skyrim
-
-15E DefaultWeather Neutral
-81A SkyrimClear General
-12F89 SkyrimCloudy General
-2E7AB TESTCloudyRain Neutral
-48C14 BlackreachWeather Dark
-4D7FB SkyrimOvercastSnow Cold Fog
-5ED7A FXWthrInvertLightsSolitude General
-6ED5A FXWthrInvertDayNight General
-6ED5B FXWthrCaveBlueSkylight General
-7548F FXWthrSunlight General
-75491 FXWthrSunlightWhite General
-75DE5 FXWthrCaveBluePaleLight General
-777CF FXWthrInvertDayNighWarm General
-8277A FXWthrInvertWindowsWhiterun General
-8282A FXWthrInvertLightsWhiterun General
-923FD SovngardeFog Spooky Fog
-A6858 WorldMapWeather Neutral
-AEE84 FXWthrInvertWindowsWindhelm Neutral
-C821E SkyrimFog General Fog
-C821F SkyrimOvercastRain General Rain
-C8220 SkyrimStormRain General Rain
-C8221 SkyrimStormSnow Cold Fog
-D299E SkyrimOvercastWar Warm Fog
-D4886 FXMagicStormRain General Rain
-D9329 HelgenAttackWeather Warm Fog
-ECC96 FXWthrInvertWindowsWindhelm2 General
-101910 FXWthrInvertLightMarkarth General
-10199F SkyrimMQ206weather Warm
-104AB4 SkuldafnCloudy Cold
-105941 BloatedMansGrottoFog Warm Fog
-105942 SolitudeBluePalaceFogARENA Dark Fog
-105943 SolitudeBluePalaceFogFEAR Dark Fog
-105944 SolitudeBluePalaceFogNMARE Dark Fog
-105945 SolitudeBluePalaceFog Dark Fog
-105F40 SkyrimDA02Weather Dark
-106635 KarthspireRedoubtFog Dark Fog
-10A230 SkyrimClearMA Dark
-10A231 SkyrimOvercastRainMA Dark Rain
-10A232 SkyrimFogMA Dark Fog
-10A233 SkyrimCloudyMA Dark
-10A234 SkyrimClearCO Cold
-10A235 SkyrimFogCO Cold Fog
-10A236 SkyrimCloudyCO Cold
-10A237 SkyrimClearRE General
-10A238 SkyrimOvercastRainRE General Rain
-10A239 SkyrimFogRE General Fog
-10A23A SkyrimCloudyRE General
-10A23B SkyrimClearFF Forest
-10A23C SkyrimStormRainFF Forest Rain
-10A23D SkyrimOvercastRainFF Forest Rain
-10A23E SkyrimFogFF Forest Fog
-10A23F SkyrimCloudyFF Forest
-10A240 SkyrimClearTU General
-10A241 SkyrimStormRainTU General Rain
-10A242 SkyrimOvercastRainTU General Rain
-10A243 SkyrimCloudyTU General
-10A244 SkyrimClearSN Cold
-10A245 SkyrimCloudySN Cold
-10A7A5 SkyrimClearVT Warm
-10A7A6 SkyrimOvercastRainVT General Rain
-10A7A7 SkyrimFogVT Warm Fog
-10A7A8 SkyrimCloudyVT Warm
-10C32F FXSkyrimStormBlowingGrass Forest Rain
-10D9EC SovngardeClear General
-10DA13 FXWthrInvertWindowsWinterhold General
-10E1E3 SkyrimCloudyVT_A Warm
-10E1E4 SkyrimClearVT_A Warm
-10E1E5 SkyrimCloudyMA_A Dark
-10E1E6 SkyrimClearMA_A Dark
-10E1E7 SkyrimCloudyCO_A Cold
-10E1E8 SkyrimClearCO_A Cold
-10E1E9 SkyrimCloudyRE_A General
-10E1EA SkyrimClearRE_A General
-10E1EB SkyrimCloudyFF_A Forest
-10E1EC SkyrimClearFF_A Forest
-10E1ED SkyrimCloudyTU_A General
-10E1EE SkyrimClearTU_A General
-10E1EF SkyrimCloudySN_A Cold
-10E1F0 SkyrimClearSN_A Cold
-10E1F1 SkyrimCloudy_A General
-10E1F2 SkyrimClear_A General
-10E3D4 EditorCloudPreview Neutral
-10FE7E RiftenOvercastFog Forest Fog
-10FEF8 SovngardeDark Spooky
-
-Dawnguard
-
-1407 SoulCairnAmb01 Spooky
-6AEC DLC1Eclipse Warm
-959F SoulCairnAurora Spooky
-F89C DLC1AurielsBowClearWeather General
-F89D DLC1MagicAurielBowCloudyWeather General
-10E0B DLC1_SkyrimCloudyFV_A Cold
-10E0E DLC1_SkyrimCloudyFV Cold
-10E0F DLC1_SkyrimClearFV Cold
-10E10 DLC1_SkyrimClearFV_A Cold
-14551 SoulCairnAmb01_Rain Spooky
-18DBB SoulCairnAmb02 Spooky
-18DBC SoulCairnAmb03 Spooky
-18DBD SoulCairnAmb04 Spooky
-19599 DLC1FalmerValley_bf Dark
-195A0 DLC1FalmerValley_bfDark Dark
-
-Dragonborn
-
-18471 DLC02VolcanicAsh01 Warm Fog
-1D760 DLC02VolcanicAshTundra01 General Fog
-1DFF5 DLC2ApocryphaWeather Spooky Fog
-31AC0 DLC02VolcanicAsh02 Warm Fog
-32336 DLC02VolcanicAshStorm01 Warm Fog
-34CFB DLC2ApocryphaWeatherNew Spooky Fog
-374B8 DLC02VolcanicAsh01_A Warm Fog
-374B9 DLC02VolcanicAsh02_A Warm Fog
-374BA DLC02VolcanicAshTundra01_A General Fog
-
-Wet and Cold - Ashes
-
-5B29C _WetAshFallLight Warm Fog
-5B29D _WetAshFallMed Warm Fog
-5B2A0 _WetAshFallHeavy Warm Fog
-
-Unofficial Skyrim Patch
-
-12C4 USKP_SkyhavenTempleEntranceOvercastRainRE General Rain
-
-Darkend
-
-179AB DLC1EclipseDUPLICATE001 General Rain
-161063 XJKphalosFog Dark Fog
-161065 XJKphalosStormRainFOG Dark Rain
-2946E6 XJKphalosFogDUPLICATE001 Dark Fog
-296EB5 XJKphalosFogSovngarde Dark Fog
-
-Vigilant
-
-56A0C zzzCHMonoFogWeather Dark Fog
-56A0D zzzCHMonoClearWeather Dark
-62484 zzzCOCursedWeather Spooky
-67BB2 zzzCHMolagWeatherNoCore Warm
-701D2 zzzCHMolagWeather Warm
-2C603B zzzCHOldForestStormRain Dark Rain
-2DA92C zzzCHWhaleGraveyardStormSnow Cold Fog
-
-Aether Suite
-
-5BA5F SkyrimAcademyClear Warm
-5C976 00KnoxStormWeather Dark
-601EE 00KnoxWeather Dark
-88AFE 00KnoxWeatherNoRain Dark
-
-Natural Lighting and Atmospherics
-
-1760E SkyrimClearTU_CM_NoClouds General
-1760F SkyrimClear_CM_NoClouds General
-19BBE SkyrimMarkarthClear General
-19BBF SkyrimMarkarthCloudy General
-19BC0 SkyrimMarkarthClear_NoClouds General
-1BC0D SkyrimClearMA_CM_NoClouds Dark
-1C6D2 SkyrimMarkarthFog General Fog
-1CC35 SkyrimMarkarthOvercast General Rain
-25D8D SkyrimClearSN_CM_NoClouds Cold
-2E982 SkyrimClearCO_CM_NoClouds Cold
-2E983 SkyrimClearFF_CM_NoCoulds Forest
-3AB68 SkyrimClearRE_CM_NoClouds General
-4BDF7 SkyrimMist_CM General Fog
-57500 SkyrimOvercast_CM General Rain
-73963 SkyrimStormRainHeavy_CM General Rain
-73964 SkyrimOvercastMarsh_CM General Rain
-73EC8 SkyrimFogHeavy_CM General Fog
-83665 SkyrimFogRain_CM General Rain
-
-Beyond Skyrim - Bruma (Unused weathers still supported just for the hell of it)
-
-5FF96 CYRCyrodiilClearBW Dark
-60C29 CYRCyrodiilClearGC Warm
-61208 CYRCyrodiilFogGC_a Warm Fog
-61209 Dark Fog
-6120B CYRCyrodiilFogGC Warm Fog
-6120C CYRCyrodiilCloudyGC Warm
-6120D CYRCyrodiilStormRainGC General Rain
-62590 CYRCyrodiilClearNV Forest
-62BF7 CYRCyrodiilClearGF Forest
-68ABE CYRCyrodiilOvercastRainHL General Rain
-68AD0 CYRCyrodiilClearHL General
-6C8EC CYRCyrodiilFogGF Forest Fog
-7E9BE CYRCyrodiilCloudyBW Dark
-7E9BF CYRCyrodiilFogBW Dark Fog
-7E9C0 CYRCyrodiilOvercastRainBW Dark Rain
-7E9C1 CYRCyrodiilStormRainBW Dark Rain
-7E9C4 CYRCyrodiilOvercastRainGC General Fog
-7EAE4 CYRCyrodiilCloudyHL General
-7EAE5 CYRCyrodiilCloudyNB Forest
-7EAE6 CYRCyrodiilCloudyNV Forest
-7EAE7 CYRCyrodiilCloudyGF Forest
-7EAE8 CYRCyrodiilCloudyWW General
-7EAE9 CYRCyrodiilCloudyCH Forest
-7EAEA CYRCyrodiilClearWW General
-7EAEB CYRCyrodiilClearCH Forest
-7EAEC CYRCyrodiilClearNB Forest
-7EAED CYRCyrodiilStormRain General Rain
-7EAEE CYRCyrodiilOvercastRainCH Forest Rain
-7EAEF CYRCyrodiilOvercastRainGF Forest Rain
-7EAF0 CYRCyrodiilOvercastRainWW General Rain
-7EAF1 CYRCyrodiilOvercastRainNB Forest Rain
-7EAF2 CYRCyrodiilOvercastRainNV Forest Rain
-7EAF3 CYRCyrodiilFogCH Forest Fog
-7EAF4 CYRCyrodiilFogNB Forest Fog
-7EAF5 CYRCyrodiilFogNV Forest Fog
-7EAF6 CYRCyrodiilFogHL General Fog
-7EAF7 CYRCyrodiilFogWW General Fog
-7F2E8 CYRCrowsWoodAmb01 Spooky Fog
-D38A5 CYRDunFrostfireGladeEndClearWeather Cold
-D38A6 CYRDunFrostfireGladeEndStormWeather Cold Fog
-D38A7 CYRDunFrostfireGladeDefaultColdWeather Cold Fog
\ No newline at end of file
diff --git a/enbseries/wt_cold.ini b/enbseries/wt_cold.ini
deleted file mode 100644
index b78ad7b..0000000
--- a/enbseries/wt_cold.ini
+++ /dev/null
@@ -1,886 +0,0 @@
-[BLOOM]
-AmountSunrise=1.0
-AmountDay=1.0
-AmountSunset=1.0
-AmountNight=1.0
-AmountInteriorDay=1.0
-AmountInteriorNight=1.0
-BlueShiftAmountSunrise=1.0
-BlueShiftAmountDay=1.0
-BlueShiftAmountSunset=1.0
-BlueShiftAmountNight=1.0
-BlueShiftAmountInteriorDay=1.0
-BlueShiftAmountInteriorNight=1.0
-AmountDawn=1.0
-AmountDusk=1.0
-BlueShiftAmountDawn=1.0
-BlueShiftAmountDusk=1.0
-[LENS]
-ReflectionIntensitySunrise=1.0
-ReflectionIntensityDay=1.0
-ReflectionIntensitySunset=1.0
-ReflectionIntensityNight=1.0
-ReflectionIntensityInteriorDay=1.0
-ReflectionIntensityInteriorNight=1.0
-ReflectionPowerSunrise=2.0
-ReflectionPowerDay=2.0
-ReflectionPowerSunset=2.0
-ReflectionPowerNight=2.0
-ReflectionPowerInteriorDay=2.0
-ReflectionPowerInteriorNight=2.0
-DirtIntensitySunrise=1.0
-DirtIntensityDay=1.0
-DirtIntensitySunset=1.0
-DirtIntensityNight=1.0
-DirtIntensityInteriorDay=1.0
-DirtIntensityInteriorNight=1.0
-DirtPowerSunrise=2.0
-DirtPowerDay=2.0
-DirtPowerSunset=2.0
-DirtPowerNight=2.0
-DirtPowerInteriorDay=2.0
-DirtPowerInteriorNight=2.0
-ReflectionIntensityDawn=1.0
-ReflectionIntensityDusk=1.0
-ReflectionPowerDawn=2.0
-ReflectionPowerDusk=2.0
-DirtIntensityDawn=1.0
-DirtIntensityDusk=1.0
-DirtPowerDawn=2.0
-DirtPowerDusk=2.0
-[SKYLIGHTING]
-AmbientMinLevelSunrise=0.1
-AmbientMinLevelDay=0.1
-AmbientMinLevelSunset=0.1
-AmbientMinLevelNight=0.1
-AmbientMinLevelInteriorDay=0.1
-AmbientMinLevelInteriorNight=0.1
-AmbientMinLevelDawn=0.1
-AmbientMinLevelDusk=0.1
-[ENVIRONMENT]
-DirectLightingIntensitySunrise=1.17
-DirectLightingIntensityDay=1.29
-DirectLightingIntensitySunset=1.16
-DirectLightingIntensityNight=0.87
-DirectLightingIntensityInteriorDay=0.74
-DirectLightingIntensityInteriorNight=0.37
-DirectLightingCurveSunrise=0.76
-DirectLightingCurveDay=0.86
-DirectLightingCurveSunset=0.8
-DirectLightingCurveNight=0.57
-DirectLightingCurveInteriorDay=0.91
-DirectLightingCurveInteriorNight=0.55
-DirectLightingDesaturationSunrise=0.62
-DirectLightingDesaturationDay=0.74
-DirectLightingDesaturationSunset=0.62
-DirectLightingDesaturationNight=0.44
-DirectLightingDesaturationInteriorDay=0.67
-DirectLightingDesaturationInteriorNight=0.45
-SpecularAmountMultiplierSunrise=1.46
-SpecularAmountMultiplierDay=1.31
-SpecularAmountMultiplierSunset=1.43
-SpecularAmountMultiplierNight=1.64
-SpecularAmountMultiplierInteriorDay=1.4
-SpecularAmountMultiplierInteriorNight=1.68
-SpecularPowerMultiplierSunrise=0.8
-SpecularPowerMultiplierDay=0.95
-SpecularPowerMultiplierSunset=0.81
-SpecularPowerMultiplierNight=0.66
-SpecularPowerMultiplierInteriorDay=0.9
-SpecularPowerMultiplierInteriorNight=0.7
-SpecularFromLightSunrise=0.0
-SpecularFromLightDay=0.0
-SpecularFromLightSunset=0.0
-SpecularFromLightNight=0.0
-SpecularFromLightInteriorDay=0.0
-SpecularFromLightInteriorNight=0.0
-AmbientLightingIntensitySunrise=0.57
-AmbientLightingIntensityDay=0.64
-AmbientLightingIntensitySunset=0.54
-AmbientLightingIntensityNight=0.36
-AmbientLightingIntensityInteriorDay=0.39
-AmbientLightingIntensityInteriorNight=0.28
-AmbientLightingCurveSunrise=1.37
-AmbientLightingCurveDay=1.35
-AmbientLightingCurveSunset=1.36
-AmbientLightingCurveNight=1.56
-AmbientLightingCurveInteriorDay=1.28
-AmbientLightingCurveInteriorNight=1.54
-AmbientLightingDesaturationSunrise=0.34
-AmbientLightingDesaturationDay=0.31
-AmbientLightingDesaturationSunset=0.33
-AmbientLightingDesaturationNight=0.54
-AmbientLightingDesaturationInteriorDay=0.29
-AmbientLightingDesaturationInteriorNight=0.53
-AmbientColorFilterAmountSunrise=0.36
-AmbientColorFilterAmountDay=0.26
-AmbientColorFilterAmountSunset=0.31
-AmbientColorFilterAmountNight=0.41
-AmbientColorFilterAmountInteriorDay=0.07
-AmbientColorFilterAmountInteriorNight=0.05
-AmbientColorFilterTopSunrise=0.69, 0.651, 0.918
-AmbientColorFilterTopDay=0.925, 0.933, 0.98
-AmbientColorFilterTopSunset=0.714, 0.663, 0.929
-AmbientColorFilterTopNight=0.596, 0.651, 0.918
-AmbientColorFilterTopInteriorDay=0.757, 0.839, 0.969
-AmbientColorFilterTopInteriorNight=0.569, 0.671, 0.984
-AmbientColorFilterMiddleSunrise=0.0627, 0.125, 0.251
-AmbientColorFilterMiddleDay=0.145, 0.188, 0.239
-AmbientColorFilterMiddleSunset=0.0588, 0.0941, 0.184
-AmbientColorFilterMiddleNight=0.0392, 0.0745, 0.204
-AmbientColorFilterMiddleInteriorDay=0.0588, 0.114, 0.161
-AmbientColorFilterMiddleInteriorNight=0.0471, 0.114, 0.243
-AmbientColorFilterBottomSunrise=0, 0, 0
-AmbientColorFilterBottomDay=0, 0, 0
-AmbientColorFilterBottomSunset=0, 0, 0
-AmbientColorFilterBottomNight=0, 0, 0
-AmbientColorFilterBottomInteriorDay=0, 0, 0
-AmbientColorFilterBottomInteriorNight=0, 0, 0
-PointLightingIntensitySunrise=1.16
-PointLightingIntensityDay=1.11
-PointLightingIntensitySunset=1.17
-PointLightingIntensityNight=1.33
-PointLightingIntensityInteriorDay=1.15
-PointLightingIntensityInteriorNight=1.3
-PointLightingCurveSunrise=0.84
-PointLightingCurveDay=0.78
-PointLightingCurveSunset=0.84
-PointLightingCurveNight=0.91
-PointLightingCurveInteriorDay=0.83
-PointLightingCurveInteriorNight=0.91
-PointLightingDesaturationSunrise=0.0
-PointLightingDesaturationDay=0.0
-PointLightingDesaturationSunset=0.0
-PointLightingDesaturationNight=0.0
-PointLightingDesaturationInteriorDay=0.0
-PointLightingDesaturationInteriorNight=0.0
-ParticleLightsIntensitySunrise=0.69
-ParticleLightsIntensityDay=0.63
-ParticleLightsIntensitySunset=0.71
-ParticleLightsIntensityNight=0.82
-ParticleLightsIntensityInteriorDay=0.63
-ParticleLightsIntensityInteriorNight=0.85
-FogColorMultiplierSunrise=0.44
-FogColorMultiplierDay=0.56
-FogColorMultiplierSunset=0.45
-FogColorMultiplierNight=0.18
-FogColorMultiplierInteriorDay=0.57
-FogColorMultiplierInteriorNight=0.34
-FogColorCurveSunrise=1.28
-FogColorCurveDay=1.2
-FogColorCurveSunset=1.27
-FogColorCurveNight=1.36
-FogColorCurveInteriorDay=1.22
-FogColorCurveInteriorNight=1.39
-ColorPowSunrise=1.0
-ColorPowDay=1.0
-ColorPowSunset=1.0
-ColorPowNight=1.0
-ColorPowInteriorDay=1.0
-ColorPowInteriorNight=1.0
-DirectLightingColorFilterSunrise=0.906, 0.827, 0.992
-DirectLightingColorFilterDay=1, 1, 1
-DirectLightingColorFilterSunset=0.992, 0.835, 0.812
-DirectLightingColorFilterNight=0.725, 0.8, 0.992
-DirectLightingColorFilterInteriorDay=0.714, 0.686, 0.906
-DirectLightingColorFilterInteriorNight=0.408, 0.588, 0.973
-FogColorFilterSunrise=0.878, 0.82, 0.992
-FogColorFilterDay=0.871, 0.922, 0.996
-FogColorFilterSunset=0.784, 0.796, 0.988
-FogColorFilterNight=0.757, 0.894, 0.976
-FogColorFilterInteriorDay=1, 1, 1
-FogColorFilterInteriorNight=1, 1, 1
-DirectLightingColorFilterAmountSunrise=0.0
-DirectLightingColorFilterAmountDay=0.0
-DirectLightingColorFilterAmountSunset=0.0
-DirectLightingColorFilterAmountNight=0.0
-DirectLightingColorFilterAmountInteriorDay=0.0
-DirectLightingColorFilterAmountInteriorNight=0.0
-FogColorFilterAmountSunrise=0.0
-FogColorFilterAmountDay=0.0
-FogColorFilterAmountSunset=0.0
-FogColorFilterAmountNight=0.0
-FogColorFilterAmountInteriorDay=0.0
-FogColorFilterAmountInteriorNight=0.0
-DirectLightingIntensityDawn=1.06
-DirectLightingIntensityDusk=1.04
-DirectLightingCurveDawn=0.7
-DirectLightingCurveDusk=0.66
-DirectLightingDesaturationDawn=0.52
-DirectLightingDesaturationDusk=0.56
-DirectLightingColorFilterAmountDawn=0.0
-DirectLightingColorFilterAmountDusk=0.0
-DirectLightingColorFilterDawn=0.992, 0.98, 0.82
-DirectLightingColorFilterDusk=0.988, 0.737, 0.518
-SpecularAmountMultiplierDawn=1.51
-SpecularAmountMultiplierDusk=1.56
-SpecularPowerMultiplierDawn=0.76
-SpecularPowerMultiplierDusk=0.72
-SpecularFromLightDawn=0.0
-SpecularFromLightDusk=0.0
-AmbientLightingIntensityDawn=0.49
-AmbientLightingIntensityDusk=0.45
-AmbientLightingCurveDawn=1.46
-AmbientLightingCurveDusk=1.48
-AmbientLightingDesaturationDawn=0.43
-AmbientLightingDesaturationDusk=0.44
-AmbientColorFilterAmountDawn=0.32
-AmbientColorFilterAmountDusk=0.24
-AmbientColorFilterTopDawn=0.682, 0.745, 0.941
-AmbientColorFilterTopDusk=0.671, 0.686, 0.937
-AmbientColorFilterMiddleDawn=0.0431, 0.0471, 0.153
-AmbientColorFilterMiddleDusk=0.0706, 0.0824, 0.173
-AmbientColorFilterBottomDawn=0, 0, 0
-AmbientColorFilterBottomDusk=0, 0, 0
-PointLightingIntensityDawn=1.23
-PointLightingIntensityDusk=1.27
-PointLightingCurveDawn=0.87
-PointLightingCurveDusk=0.86
-PointLightingDesaturationDawn=0.0
-PointLightingDesaturationDusk=0.0
-ParticleLightsIntensityDawn=0.76
-ParticleLightsIntensityDusk=0.75
-FogColorMultiplierDawn=0.31
-FogColorMultiplierDusk=0.33
-FogColorCurveDawn=1.33
-FogColorCurveDusk=1.3
-FogColorFilterAmountDawn=0.0
-FogColorFilterAmountDusk=0.0
-FogColorFilterDawn=0.984, 0.733, 0.824
-FogColorFilterDusk=0.98, 0.737, 0.961
-ColorPowDawn=1.0
-ColorPowDusk=1.0
-[SKY]
-CloudsIntensitySunrise=0.7
-CloudsIntensityDay=0.88
-CloudsIntensitySunset=0.71
-CloudsIntensityNight=0.36
-CloudsIntensityInteriorDay=0.91
-CloudsIntensityInteriorNight=0.36
-CloudsCurveSunrise=1.44
-CloudsCurveDay=1.37
-CloudsCurveSunset=1.42
-CloudsCurveNight=1.66
-CloudsCurveInteriorDay=1.37
-CloudsCurveInteriorNight=1.55
-CloudsDesaturationSunrise=0.49
-CloudsDesaturationDay=0.61
-CloudsDesaturationSunset=0.59
-CloudsDesaturationNight=0.41
-CloudsDesaturationInteriorDay=0.53
-CloudsDesaturationInteriorNight=0.47
-CloudsOpacitySunrise=1.0
-CloudsOpacityDay=1.0
-CloudsOpacitySunset=1.0
-CloudsOpacityNight=1.0
-CloudsOpacityInteriorDay=1.0
-CloudsOpacityInteriorNight=1.0
-GradientIntensitySunrise=0.92
-GradientIntensityDay=1.12
-GradientIntensitySunset=0.92
-GradientIntensityNight=0.85
-GradientIntensityInteriorDay=1.02
-GradientIntensityInteriorNight=0.87
-GradientDesaturationSunrise=0.31
-GradientDesaturationDay=0.38
-GradientDesaturationSunset=0.29
-GradientDesaturationNight=0.2
-GradientDesaturationInteriorDay=0.34
-GradientDesaturationInteriorNight=0.18
-GradientTopIntensitySunrise=1.13
-GradientTopIntensityDay=1.14
-GradientTopIntensitySunset=1.13
-GradientTopIntensityNight=0.96
-GradientTopIntensityInteriorDay=1.15
-GradientTopIntensityInteriorNight=0.95
-GradientTopCurveSunrise=1.2
-GradientTopCurveDay=1.17
-GradientTopCurveSunset=1.21
-GradientTopCurveNight=1.32
-GradientTopCurveInteriorDay=1.14
-GradientTopCurveInteriorNight=1.35
-GradientMiddleIntensitySunrise=1.06
-GradientMiddleIntensityDay=1.15
-GradientMiddleIntensitySunset=1.06
-GradientMiddleIntensityNight=0.87
-GradientMiddleIntensityInteriorDay=1.11
-GradientMiddleIntensityInteriorNight=0.89
-GradientMiddleCurveSunrise=1.13
-GradientMiddleCurveDay=1.03
-GradientMiddleCurveSunset=1.1
-GradientMiddleCurveNight=1.39
-GradientMiddleCurveInteriorDay=1.08
-GradientMiddleCurveInteriorNight=1.38
-GradientHorizonIntensitySunrise=0.88
-GradientHorizonIntensityDay=1.07
-GradientHorizonIntensitySunset=0.91
-GradientHorizonIntensityNight=0.64
-GradientHorizonIntensityInteriorDay=1.12
-GradientHorizonIntensityInteriorNight=0.68
-GradientHorizonCurveSunrise=1.11
-GradientHorizonCurveDay=1.04
-GradientHorizonCurveSunset=1.1
-GradientHorizonCurveNight=1.26
-GradientHorizonCurveInteriorDay=1.05
-GradientHorizonCurveInteriorNight=1.22
-SunIntensitySunrise=4.23
-SunIntensityDay=4.41
-SunIntensitySunset=4.2
-SunIntensityNight=3.95
-SunIntensityInteriorDay=4.05
-SunIntensityInteriorNight=3.94
-SunDesaturationSunrise=0.0
-SunDesaturationDay=0.0
-SunDesaturationSunset=0.0
-SunDesaturationNight=0.0
-SunDesaturationInteriorDay=0.0
-SunDesaturationInteriorNight=0.0
-SunColorFilterSunrise=0.996, 0.894, 0.816
-SunColorFilterDay=1, 1, 1
-SunColorFilterSunset=0.992, 0.922, 0.851
-SunColorFilterNight=0.267, 0.0235, 0.0235
-SunColorFilterInteriorDay=1, 1, 1
-SunColorFilterInteriorNight=0.557, 0.0471, 0.0471
-SunGlowIntensitySunrise=0.6
-SunGlowIntensityDay=0.58
-SunGlowIntensitySunset=0.66
-SunGlowIntensityNight=0.44
-SunGlowIntensityInteriorDay=0.55
-SunGlowIntensityInteriorNight=0.4
-SunGlowHazinessSunrise=0.16
-SunGlowHazinessDay=0.24
-SunGlowHazinessSunset=0.16
-SunGlowHazinessNight=0.03
-SunGlowHazinessInteriorDay=0.22
-SunGlowHazinessInteriorNight=0.07
-MoonIntensitySunrise=0.77
-MoonIntensityDay=0.52
-MoonIntensitySunset=0.66
-MoonIntensityNight=1.23
-MoonIntensityInteriorDay=0.65
-MoonIntensityInteriorNight=1.21
-MoonCurveSunrise=0.79
-MoonCurveDay=0.68
-MoonCurveSunset=0.81
-MoonCurveNight=0.91
-MoonCurveInteriorDay=0.63
-MoonCurveInteriorNight=0.88
-MoonDesaturationSunrise=0.55
-MoonDesaturationDay=0.73
-MoonDesaturationSunset=0.5
-MoonDesaturationNight=0.22
-MoonDesaturationInteriorDay=0.61
-MoonDesaturationInteriorNight=0.25
-GradientTopColorFilterSunrise=0.804, 0.816, 0.984
-GradientTopColorFilterDay=0.776, 0.902, 0.988
-GradientTopColorFilterSunset=0.804, 0.827, 0.992
-GradientTopColorFilterNight=0.435, 0.651, 0.976
-GradientTopColorFilterInteriorDay=0.827, 0.925, 0.984
-GradientTopColorFilterInteriorNight=0.6, 0.643, 0.976
-GradientMiddleColorFilterSunrise=0.678, 0.631, 0.992
-GradientMiddleColorFilterDay=0.675, 0.765, 0.973
-GradientMiddleColorFilterSunset=0.686, 0.667, 0.988
-GradientMiddleColorFilterNight=0.271, 0.431, 0.835
-GradientMiddleColorFilterInteriorDay=0.8, 0.886, 0.988
-GradientMiddleColorFilterInteriorNight=0.361, 0.455, 0.878
-GradientHorizonColorFilterSunrise=0.871, 0.816, 0.988
-GradientHorizonColorFilterDay=0.643, 0.757, 0.988
-GradientHorizonColorFilterSunset=0.871, 0.796, 0.992
-GradientHorizonColorFilterNight=0.596, 0.812, 0.957
-GradientHorizonColorFilterInteriorDay=0.855, 0.906, 0.98
-GradientHorizonColorFilterInteriorNight=0.596, 0.769, 0.933
-CloudsColorFilterSunrise=0.831, 0.808, 0.988
-CloudsColorFilterDay=0.816, 0.878, 0.957
-CloudsColorFilterSunset=0.89, 0.839, 0.988
-CloudsColorFilterNight=0.698, 0.847, 0.98
-CloudsColorFilterInteriorDay=0.816, 0.871, 0.933
-CloudsColorFilterInteriorNight=0.62, 0.757, 0.98
-CloudsIntensityDawn=0.51
-CloudsIntensityDusk=0.48
-CloudsCurveDawn=1.53
-CloudsCurveDusk=1.48
-CloudsDesaturationDawn=0.54
-CloudsDesaturationDusk=0.48
-CloudsOpacityDawn=1.0
-CloudsOpacityDusk=1.0
-CloudsColorFilterDawn=0.992, 0.788, 0.973
-CloudsColorFilterDusk=0.992, 0.749, 0.957
-GradientIntensityDawn=0.85
-GradientIntensityDusk=0.88
-GradientDesaturationDawn=0.26
-GradientDesaturationDusk=0.25
-GradientTopIntensityDawn=1.06
-GradientTopIntensityDusk=1.03
-GradientTopCurveDawn=1.26
-GradientTopCurveDusk=1.27
-GradientTopColorFilterDawn=0.953, 0.851, 0.992
-GradientTopColorFilterDusk=0.906, 0.82, 0.984
-GradientMiddleIntensityDawn=0.97
-GradientMiddleIntensityDusk=0.98
-GradientMiddleCurveDawn=1.23
-GradientMiddleCurveDusk=1.22
-GradientMiddleColorFilterDawn=0.761, 0.592, 0.984
-GradientMiddleColorFilterDusk=0.592, 0.545, 0.976
-GradientHorizonIntensityDawn=0.7
-GradientHorizonIntensityDusk=0.78
-GradientHorizonCurveDawn=1.19
-GradientHorizonCurveDusk=1.21
-GradientHorizonColorFilterDawn=0.961, 0.725, 0.922
-GradientHorizonColorFilterDusk=0.988, 0.761, 0.937
-SunIntensityDawn=4.13
-SunIntensityDusk=4.11
-SunDesaturationDawn=0.0
-SunDesaturationDusk=0.0
-SunColorFilterDawn=0.984, 0.757, 0.671
-SunColorFilterDusk=0.98, 0.6, 0.502
-SunGlowIntensityDawn=0.45
-SunGlowIntensityDusk=0.5
-SunGlowHazinessDawn=0.11
-SunGlowHazinessDusk=0.1
-MoonIntensityDawn=1.08
-MoonIntensityDusk=1.06
-MoonCurveDawn=0.84
-MoonCurveDusk=0.88
-MoonDesaturationDawn=0.23
-MoonDesaturationDusk=0.31
-[OBJECT]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[VEGETATION]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[EYES]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[LIGHTSPRITE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[WINDOWLIGHT]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[VOLUMETRICFOG]
-IntensitySunrise=0.55
-IntensityDay=0.68
-IntensitySunset=0.53
-IntensityNight=0.29
-IntensityInteriorDay=0.66
-IntensityInteriorNight=0.27
-CurveSunrise=1.03
-CurveDay=1.09
-CurveSunset=1.02
-CurveNight=0.96
-CurveInteriorDay=1.07
-CurveInteriorNight=0.95
-LightingInfluenceSunrise=0.54
-LightingInfluenceDay=0.49
-LightingInfluenceSunset=0.55
-LightingInfluenceNight=0.63
-LightingInfluenceInteriorDay=0.49
-LightingInfluenceInteriorNight=0.69
-OpacitySunrise=0.33
-OpacityDay=0.35
-OpacitySunset=0.32
-OpacityNight=0.18
-OpacityInteriorDay=0.32
-OpacityInteriorNight=0.17
-IntensityDawn=0.43
-IntensityDusk=0.42
-CurveDawn=0.96
-CurveDusk=0.98
-LightingInfluenceDawn=0.59
-LightingInfluenceDusk=0.6
-OpacityDawn=0.23
-OpacityDusk=0.25
-[FIRE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[PARTICLE]
-IntensitySunrise=0.76
-IntensityDay=0.9
-IntensitySunset=0.75
-IntensityNight=0.58
-IntensityInteriorDay=0.92
-IntensityInteriorNight=0.54
-LightingInfluenceSunrise=1.23
-LightingInfluenceDay=1.18
-LightingInfluenceSunset=1.22
-LightingInfluenceNight=1.35
-LightingInfluenceInteriorDay=1.12
-LightingInfluenceInteriorNight=1.38
-IntensityDawn=0.64
-IntensityDusk=0.64
-LightingInfluenceDawn=1.25
-LightingInfluenceDusk=1.27
-[RAYS]
-SunRaysMultiplierSunrise=0.4
-SunRaysMultiplierDay=0.4
-SunRaysMultiplierSunset=0.4
-SunRaysMultiplierNight=0.4
-SunRaysMultiplierInteriorDay=0.4
-SunRaysMultiplierInteriorNight=0.4
-SunRaysMultiplierDawn=0.4
-SunRaysMultiplierDusk=0.4
-[IMAGEBASEDLIGHTING]
-AdditiveAmountSunrise=0.05
-AdditiveAmountDay=0.05
-AdditiveAmountSunset=0.05
-AdditiveAmountNight=0.05
-AdditiveAmountInteriorDay=0.05
-AdditiveAmountInteriorNight=0.05
-MultiplicativeAmountSunrise=0.0
-MultiplicativeAmountDay=0.0
-MultiplicativeAmountSunset=0.0
-MultiplicativeAmountNight=0.0
-MultiplicativeAmountInteriorDay=0.0
-MultiplicativeAmountInteriorNight=0.0
-ReflectiveAmountSunrise=0.1
-ReflectiveAmountDay=0.1
-ReflectiveAmountSunset=0.1
-ReflectiveAmountNight=0.1
-ReflectiveAmountInteriorDay=0.1
-ReflectiveAmountInteriorNight=0.1
-AdditiveAmountDawn=0.05
-AdditiveAmountDusk=0.05
-MultiplicativeAmountDawn=0.0
-MultiplicativeAmountDusk=0.0
-ReflectiveAmountDawn=0.1
-ReflectiveAmountDusk=0.1
-[WATER]
-WavesAmplitudeSunrise=1.0
-WavesAmplitudeDay=1.0
-WavesAmplitudeSunset=1.0
-WavesAmplitudeNight=1.0
-WavesAmplitudeInteriorDay=1.0
-WavesAmplitudeInteriorNight=1.0
-WavesAmplitudeDawn=1.0
-WavesAmplitudeDusk=1.0
-[CLOUDSHADOWS]
-OpacitySunrise=1.0
-OpacityDay=1.0
-OpacitySunset=1.0
-OpacityNight=1.0
-OpacityInteriorDay=1.0
-OpacityInteriorNight=1.0
-OpacityDawn=1.0
-OpacityDusk=1.0
-[VOLUMETRICRAYS]
-IntensitySunrise=0.2
-IntensityDay=0.2
-IntensitySunset=0.2
-IntensityNight=0.2
-IntensityInteriorDay=0.2
-IntensityInteriorNight=0.2
-DensitySunrise=1.0
-DensityDay=1.0
-DensitySunset=1.0
-DensityNight=1.0
-DensityInteriorDay=1.0
-DensityInteriorNight=1.0
-SkyColorAmountSunrise=0.5
-SkyColorAmountDay=0.5
-SkyColorAmountSunset=0.5
-SkyColorAmountNight=0.5
-SkyColorAmountInteriorDay=0.5
-SkyColorAmountInteriorNight=0.5
-IntensityDawn=0.2
-IntensityDusk=0.2
-DensityDawn=1.0
-DensityDusk=1.0
-SkyColorAmountDawn=0.5
-SkyColorAmountDusk=0.5
-[PROCEDURALSUN]
-GlowIntensitySunrise=0.4
-GlowIntensityDay=0.4
-GlowIntensitySunset=0.4
-GlowIntensityNight=0.4
-GlowIntensityInteriorDay=0.4
-GlowIntensityInteriorNight=0.4
-GlowCurveSunrise=10.0
-GlowCurveDay=10.0
-GlowCurveSunset=10.0
-GlowCurveNight=10.0
-GlowCurveInteriorDay=10.0
-GlowCurveInteriorNight=10.0
-GlowIntensityDawn=0.4
-GlowIntensityDusk=0.4
-GlowCurveDawn=10.0
-GlowCurveDusk=10.0
-[MIST]
-AnchorsAmountSunrise=1.0
-AnchorsAmountDay=1.0
-AnchorsAmountSunset=1.0
-AnchorsAmountNight=1.0
-AnchorsAmountInteriorDay=1.0
-AnchorsAmountInteriorNight=1.0
-SkyLightingAmountSunrise=1.0
-SkyLightingAmountDay=1.0
-SkyLightingAmountSunset=1.0
-SkyLightingAmountNight=1.0
-SkyLightingAmountInteriorDay=1.0
-SkyLightingAmountInteriorNight=1.0
-SunLightingAmountSunrise=0.1
-SunLightingAmountDay=0.1
-SunLightingAmountSunset=0.1
-SunLightingAmountNight=0.1
-SunLightingAmountInteriorDay=0.1
-SunLightingAmountInteriorNight=0.1
-DesaturationSunrise=0.0
-DesaturationDay=0.0
-DesaturationSunset=0.0
-DesaturationNight=0.0
-DesaturationInteriorDay=0.0
-DesaturationInteriorNight=0.0
-ColorFilterSunrise=1, 1, 1
-ColorFilterDay=1, 1, 1
-ColorFilterSunset=1, 1, 1
-ColorFilterNight=1, 1, 1
-ColorFilterInteriorDay=1, 1, 1
-ColorFilterInteriorNight=1, 1, 1
-RelativeToCameraSunrise=0.0
-RelativeToCameraDay=0.0
-RelativeToCameraSunset=0.0
-RelativeToCameraNight=0.0
-RelativeToCameraInteriorDay=0.0
-RelativeToCameraInteriorNight=0.0
-VerticalOffsetSunrise=-10.0
-VerticalOffsetDay=-10.0
-VerticalOffsetSunset=-10.0
-VerticalOffsetNight=-10.0
-VerticalOffsetInteriorDay=-10.0
-VerticalOffsetInteriorNight=-10.0
-DensitySunrise=1.5
-DensityDay=1.5
-DensitySunset=1.5
-DensityNight=1.5
-DensityInteriorDay=1.5
-DensityInteriorNight=1.5
-VerticalFadeSunrise=4.0
-VerticalFadeDay=4.0
-VerticalFadeSunset=4.0
-VerticalFadeNight=4.0
-VerticalFadeInteriorDay=4.0
-VerticalFadeInteriorNight=4.0
-DistanceFadeSunrise=0.0
-DistanceFadeDay=0.0
-DistanceFadeSunset=0.0
-DistanceFadeNight=0.0
-DistanceFadeInteriorDay=0.0
-DistanceFadeInteriorNight=0.0
-BottomTopSunrise=0.0
-BottomTopDay=0.0
-BottomTopSunset=0.0
-BottomTopNight=0.0
-BottomTopInteriorDay=0.0
-BottomTopInteriorNight=0.0
-ExponentialFadeSunrise=1.0
-ExponentialFadeDay=1.0
-ExponentialFadeSunset=1.0
-ExponentialFadeNight=1.0
-ExponentialFadeInteriorDay=1.0
-ExponentialFadeInteriorNight=1.0
-AnchorsAmountDawn=1.0
-AnchorsAmountDusk=1.0
-SkyLightingAmountDawn=1.0
-SkyLightingAmountDusk=1.0
-SunLightingAmountDawn=0.1
-SunLightingAmountDusk=0.1
-DesaturationDawn=0.0
-DesaturationDusk=0.0
-ColorFilterDawn=1, 1, 1
-ColorFilterDusk=1, 1, 1
-RelativeToCameraDawn=0.0
-RelativeToCameraDusk=0.0
-VerticalOffsetDawn=-10.0
-VerticalOffsetDusk=-10.0
-DensityDawn=1.5
-DensityDusk=1.5
-VerticalFadeDawn=4.0
-VerticalFadeDusk=4.0
-DistanceFadeDawn=0.0
-DistanceFadeDusk=0.0
-BottomTopDawn=0.0
-BottomTopDusk=0.0
-ExponentialFadeDawn=1.0
-ExponentialFadeDusk=1.0
-[AUTOAMBIENT]
-BlendingAmountDawn=1.0
-BlendingAmountSunrise=1.0
-BlendingAmountDay=1.0
-BlendingAmountSunset=1.0
-BlendingAmountDusk=1.0
-BlendingAmountNight=1.0
-BlendingAmountInteriorDay=1.0
-BlendingAmountInteriorNight=1.0
-TopIntensityDawn=1.0
-TopIntensitySunrise=1.0
-TopIntensityDay=1.0
-TopIntensitySunset=1.0
-TopIntensityDusk=1.0
-TopIntensityNight=1.0
-TopIntensityInteriorDay=1.0
-TopIntensityInteriorNight=1.0
-BottomIntensityDawn=0.2
-BottomIntensitySunrise=0.2
-BottomIntensityDay=0.2
-BottomIntensitySunset=0.2
-BottomIntensityDusk=0.2
-BottomIntensityNight=0.2
-BottomIntensityInteriorDay=0.2
-BottomIntensityInteriorNight=0.2
-BottomSaturationDawn=2.0
-BottomSaturationSunrise=2.0
-BottomSaturationDay=2.0
-BottomSaturationSunset=2.0
-BottomSaturationDusk=2.0
-BottomSaturationNight=2.0
-BottomSaturationInteriorDay=2.0
-BottomSaturationInteriorNight=2.0
-[CHARACTERGLOW]
-IntensityMultiplierDawn=1.0
-IntensityMultiplierSunrise=1.0
-IntensityMultiplierDay=1.0
-IntensityMultiplierSunset=1.0
-IntensityMultiplierDusk=1.0
-IntensityMultiplierNight=1.0
-IntensityMultiplierInteriorDay=1.0
-IntensityMultiplierInteriorNight=1.0
-PowerMultiplierDawn=1.0
-PowerMultiplierSunrise=1.0
-PowerMultiplierDay=1.0
-PowerMultiplierSunset=1.0
-PowerMultiplierDusk=1.0
-PowerMultiplierNight=1.0
-PowerMultiplierInteriorDay=1.0
-PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_coldfog.ini b/enbseries/wt_coldfog.ini
deleted file mode 100644
index 1933cd9..0000000
--- a/enbseries/wt_coldfog.ini
+++ /dev/null
@@ -1,921 +0,0 @@
-[BLOOM]
-AmountSunrise=1.0
-AmountDay=1.0
-AmountSunset=1.0
-AmountNight=1.0
-AmountInteriorDay=1.0
-AmountInteriorNight=1.0
-BlueShiftAmountSunrise=1.0
-BlueShiftAmountDay=1.0
-BlueShiftAmountSunset=1.0
-BlueShiftAmountNight=1.0
-BlueShiftAmountInteriorDay=1.0
-BlueShiftAmountInteriorNight=1.0
-AmountDawn=1.0
-AmountDusk=1.0
-BlueShiftAmountDawn=1.0
-BlueShiftAmountDusk=1.0
-[LENS]
-ReflectionIntensitySunrise=1.0
-ReflectionIntensityDay=1.0
-ReflectionIntensitySunset=1.0
-ReflectionIntensityNight=1.0
-ReflectionIntensityInteriorDay=1.0
-ReflectionIntensityInteriorNight=1.0
-ReflectionPowerSunrise=2.0
-ReflectionPowerDay=2.0
-ReflectionPowerSunset=2.0
-ReflectionPowerNight=2.0
-ReflectionPowerInteriorDay=2.0
-ReflectionPowerInteriorNight=2.0
-DirtIntensitySunrise=1.0
-DirtIntensityDay=1.0
-DirtIntensitySunset=1.0
-DirtIntensityNight=1.0
-DirtIntensityInteriorDay=1.0
-DirtIntensityInteriorNight=1.0
-DirtPowerSunrise=2.0
-DirtPowerDay=2.0
-DirtPowerSunset=2.0
-DirtPowerNight=2.0
-DirtPowerInteriorDay=2.0
-DirtPowerInteriorNight=2.0
-ReflectionIntensityDawn=1.0
-ReflectionIntensityDusk=1.0
-ReflectionPowerDawn=2.0
-ReflectionPowerDusk=2.0
-DirtIntensityDawn=1.0
-DirtIntensityDusk=1.0
-DirtPowerDawn=2.0
-DirtPowerDusk=2.0
-[SKYLIGHTING]
-AmbientMinLevelSunrise=0.1
-AmbientMinLevelDay=0.1
-AmbientMinLevelSunset=0.1
-AmbientMinLevelNight=0.1
-AmbientMinLevelInteriorDay=0.1
-AmbientMinLevelInteriorNight=0.1
-AmbientMinLevelDawn=0.1
-AmbientMinLevelDusk=0.1
-[ENVIRONMENT]
-DirectLightingIntensityDay=1.38
-DirectLightingIntensityNight=0.8
-DirectLightingIntensityInterior=1.014688
-DirectLightingCurveDay=0.93
-DirectLightingCurveNight=0.69
-DirectLightingCurveInterior=1.25
-DirectLightingDesaturationDay=0.48
-DirectLightingDesaturationNight=0.47
-DirectLightingDesaturationInterior=0.0
-SpecularAmountMultiplierDay=1.27
-SpecularAmountMultiplierNight=1.58
-SpecularAmountMultiplierInterior=1.0
-SpecularPowerMultiplierDay=1.201
-SpecularPowerMultiplierNight=0.771
-SpecularPowerMultiplierInterior=1.0
-SpecularFromLightDay=0.0
-SpecularFromLightNight=0.0
-SpecularFromLightInterior=0.0
-AmbientLightingIntensityDay=0.75
-AmbientLightingIntensityNight=0.66
-AmbientLightingIntensityInterior=0.914
-AmbientLightingCurveDay=1.15
-AmbientLightingCurveNight=1.35
-AmbientLightingCurveInterior=0.75
-AmbientLightingDesaturationDay=0.25
-AmbientLightingDesaturationNight=0.46
-AmbientLightingDesaturationInterior=0.0
-PointLightingIntensityDay=1.06
-PointLightingIntensityNight=1.22
-PointLightingIntensityInterior=0.825
-PointLightingCurveDay=0.89
-PointLightingCurveNight=0.95
-PointLightingCurveInterior=0.825
-PointLightingDesaturationDay=0.0
-PointLightingDesaturationNight=0.0
-PointLightingDesaturationInterior=0.0
-FogColorMultiplierDay=0.68
-FogColorMultiplierNight=0.33
-FogColorMultiplierInterior=0.5
-FogColorCurveDay=1.06
-FogColorCurveNight=1.32
-FogColorCurveInterior=1.0
-ColorPowDay=1.0
-ColorPowNight=1.0
-ColorPowInterior=0.9
-DirectLightingIntensitySunrise=1.22
-DirectLightingIntensitySunset=1.16
-DirectLightingIntensityInteriorDay=0.56
-DirectLightingIntensityInteriorNight=0.4
-DirectLightingCurveSunrise=0.96
-DirectLightingCurveSunset=0.96
-DirectLightingCurveInteriorDay=0.96
-DirectLightingCurveInteriorNight=0.7
-DirectLightingDesaturationSunrise=0.48
-DirectLightingDesaturationSunset=0.42
-DirectLightingDesaturationInteriorDay=0.58
-DirectLightingDesaturationInteriorNight=0.49
-SpecularAmountMultiplierSunrise=1.33
-SpecularAmountMultiplierSunset=1.3
-SpecularAmountMultiplierInteriorDay=1.33
-SpecularAmountMultiplierInteriorNight=1.55
-SpecularPowerMultiplierSunrise=0.971
-SpecularPowerMultiplierSunset=0.951
-SpecularPowerMultiplierInteriorDay=0.931
-SpecularPowerMultiplierInteriorNight=0.811
-SpecularFromLightSunrise=0.0
-SpecularFromLightSunset=0.0
-SpecularFromLightInteriorDay=0.0
-SpecularFromLightInteriorNight=0.0
-AmbientLightingIntensitySunrise=0.78
-AmbientLightingIntensitySunset=0.79
-AmbientLightingIntensityInteriorDay=0.58
-AmbientLightingIntensityInteriorNight=0.36
-AmbientLightingCurveSunrise=1.22
-AmbientLightingCurveSunset=1.2
-AmbientLightingCurveInteriorDay=1.41
-AmbientLightingCurveInteriorNight=1.52
-AmbientLightingDesaturationSunrise=0.3
-AmbientLightingDesaturationSunset=0.33
-AmbientLightingDesaturationInteriorDay=0.14
-AmbientLightingDesaturationInteriorNight=0.29
-AmbientColorFilterAmountSunrise=0.3
-AmbientColorFilterAmountDay=0.23
-AmbientColorFilterAmountSunset=0.31
-AmbientColorFilterAmountNight=0.32
-AmbientColorFilterAmountInteriorDay=0.09
-AmbientColorFilterAmountInteriorNight=0.06
-AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
-AmbientColorFilterTopDay=0.592, 0.722, 0.788
-AmbientColorFilterTopSunset=0.561, 0.627, 0.718
-AmbientColorFilterTopNight=0.502, 0.588, 0.933
-AmbientColorFilterTopInteriorDay=0.431, 0.478, 0.58
-AmbientColorFilterTopInteriorNight=0.18, 0.243, 0.337
-AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
-AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
-AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
-AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
-AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216
-AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102
-AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
-AmbientColorFilterBottomDay=0, 0.00784, 0.0314
-AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
-AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
-AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
-AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
-PointLightingIntensitySunrise=1.1
-PointLightingIntensitySunset=1.1
-PointLightingIntensityInteriorDay=1.05
-PointLightingIntensityInteriorNight=1.13
-PointLightingCurveSunrise=0.92
-PointLightingCurveSunset=0.9
-PointLightingCurveInteriorDay=0.78
-PointLightingCurveInteriorNight=0.85
-PointLightingDesaturationSunrise=0.0
-PointLightingDesaturationSunset=0.0
-PointLightingDesaturationInteriorDay=0.0
-PointLightingDesaturationInteriorNight=0.0
-ParticleLightsIntensitySunrise=0.63
-ParticleLightsIntensityDay=0.64
-ParticleLightsIntensitySunset=0.63
-ParticleLightsIntensityNight=0.66
-ParticleLightsIntensityInteriorDay=0.6
-ParticleLightsIntensityInteriorNight=0.66
-FogColorMultiplierSunrise=0.6
-FogColorMultiplierSunset=0.56
-FogColorMultiplierInteriorDay=0.56
-FogColorMultiplierInteriorNight=0.34
-FogColorCurveSunrise=1.15
-FogColorCurveSunset=1.11
-FogColorCurveInteriorDay=1.11
-FogColorCurveInteriorNight=1.47
-ColorPowSunrise=1.0
-ColorPowSunset=1.0
-ColorPowInteriorDay=1.0
-ColorPowInteriorNight=1.0
-IgnoreWeatherSystem=true
-DirectLightingColorFilterSunrise=0.98, 0.804, 0.635
-DirectLightingColorFilterDay=1, 1, 1
-DirectLightingColorFilterSunset=0.984, 0.694, 0.498
-DirectLightingColorFilterNight=0.922, 0.733, 0.937
-DirectLightingColorFilterInteriorDay=1, 1, 1
-DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933
-FogColorFilterSunrise=0.89, 0.784, 0.725
-FogColorFilterDay=0.902, 0.922, 0.949
-FogColorFilterSunset=0.824, 0.682, 0.643
-FogColorFilterNight=0.518, 0.62, 0.745
-FogColorFilterInteriorDay=1, 1, 1
-FogColorFilterInteriorNight=1, 1, 1
-DirectLightingColorFilterAmountSunrise=0.0
-DirectLightingColorFilterAmountDay=0.0
-DirectLightingColorFilterAmountSunset=0.0
-DirectLightingColorFilterAmountNight=0.0
-DirectLightingColorFilterAmountInteriorDay=0.0
-DirectLightingColorFilterAmountInteriorNight=0.0
-FogColorFilterAmountSunrise=0.0
-FogColorFilterAmountDay=0.0
-FogColorFilterAmountSunset=0.0
-FogColorFilterAmountNight=0.0
-FogColorFilterAmountInteriorDay=0.0
-FogColorFilterAmountInteriorNight=0.0
-DirectLightingIntensityDawn=1.11
-DirectLightingIntensityDusk=0.95
-DirectLightingCurveDawn=0.87
-DirectLightingCurveDusk=0.82
-DirectLightingDesaturationDawn=0.35
-DirectLightingDesaturationDusk=0.37
-DirectLightingColorFilterAmountDawn=0.0
-DirectLightingColorFilterAmountDusk=0.0
-DirectLightingColorFilterDawn=0.937, 0.718, 0.561
-DirectLightingColorFilterDusk=0.651, 0.424, 0.847
-SpecularAmountMultiplierDawn=1.47
-SpecularAmountMultiplierDusk=1.42
-SpecularPowerMultiplierDawn=0.82
-SpecularPowerMultiplierDusk=0.8
-SpecularFromLightDawn=0.0
-SpecularFromLightDusk=0.0
-AmbientLightingIntensityDawn=0.73
-AmbientLightingIntensityDusk=0.75
-AmbientLightingCurveDawn=1.27
-AmbientLightingCurveDusk=1.25
-AmbientLightingDesaturationDawn=0.35
-AmbientLightingDesaturationDusk=0.39
-AmbientColorFilterAmountDawn=0.27
-AmbientColorFilterAmountDusk=0.25
-AmbientColorFilterTopDawn=0.773, 0.792, 0.875
-AmbientColorFilterTopDusk=0.671, 0.671, 0.867
-AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
-AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
-AmbientColorFilterBottomDawn=0, 0, 0
-AmbientColorFilterBottomDusk=0, 0, 0
-PointLightingIntensityDawn=1.12
-PointLightingIntensityDusk=1.12
-PointLightingCurveDawn=0.96
-PointLightingCurveDusk=0.93
-PointLightingDesaturationDawn=0.0
-PointLightingDesaturationDusk=0.0
-ParticleLightsIntensityDawn=0.66
-ParticleLightsIntensityDusk=0.64
-FogColorMultiplierDawn=0.47
-FogColorMultiplierDusk=0.44
-FogColorCurveDawn=1.25
-FogColorCurveDusk=1.23
-FogColorFilterAmountDawn=0.0
-FogColorFilterAmountDusk=0.0
-FogColorFilterDawn=0.663, 0.475, 0.427
-FogColorFilterDusk=0.698, 0.651, 0.761
-ColorPowDawn=1.0
-ColorPowDusk=1.0
-[SKY]
-CloudsIntensityDay=0.980001
-CloudsIntensityNight=0.460001
-CloudsIntensityInterior=1.49
-CloudsCurveDay=0.96
-CloudsCurveNight=1.2
-CloudsCurveInterior=1.5
-CloudsDesaturationDay=0.14
-CloudsDesaturationNight=0.0
-CloudsDesaturationInterior=0.14
-GradientIntensityDay=0.910001
-GradientIntensityNight=0.470001
-GradientIntensityInterior=0.85
-GradientDesaturationDay=0.15
-GradientDesaturationNight=0.11
-GradientDesaturationInterior=0.325
-GradientTopIntensityDay=1.060001
-GradientTopIntensityNight=1.160001
-GradientTopIntensityInterior=5.6125
-GradientTopCurveDay=1.03
-GradientTopCurveNight=1.22
-GradientTopCurveInterior=2.15
-GradientMiddleIntensityDay=1.040001
-GradientMiddleIntensityNight=1.180001
-GradientMiddleIntensityInterior=2.4
-GradientMiddleCurveDay=1.25
-GradientMiddleCurveNight=1.42
-GradientMiddleCurveInterior=1.65
-GradientHorizonIntensityDay=1.06
-GradientHorizonIntensityNight=0.780001
-GradientHorizonIntensityInterior=2.33
-GradientHorizonCurveDay=0.97
-GradientHorizonCurveNight=1.09
-GradientHorizonCurveInterior=1.25
-SunIntensity=3.0
-SunDesaturation=0.0
-SunCoronaIntensity=0.001
-SunCoronaCurve=1.0
-SunCoronaDesaturation=0.0
-MoonIntensity=1.6
-MoonCurve=1.0
-MoonDesaturation=0.2
-CloudsIntensitySunrise=0.810001
-CloudsIntensitySunset=0.81
-CloudsIntensityInteriorDay=0.81
-CloudsIntensityInteriorNight=0.32
-CloudsCurveSunrise=1.04
-CloudsCurveSunset=1.03
-CloudsCurveInteriorDay=0.94
-CloudsCurveInteriorNight=1.15
-CloudsDesaturationSunrise=0.11
-CloudsDesaturationSunset=0.12
-CloudsDesaturationInteriorDay=0.14
-CloudsDesaturationInteriorNight=0.0
-GradientIntensitySunrise=0.850001
-GradientIntensitySunset=0.850001
-GradientIntensityInteriorDay=0.99
-GradientIntensityInteriorNight=0.340001
-GradientDesaturationSunrise=0.13
-GradientDesaturationSunset=0.15
-GradientDesaturationInteriorDay=0.18
-GradientDesaturationInteriorNight=0.11
-GradientTopIntensitySunrise=1.100001
-GradientTopIntensitySunset=1.1
-GradientTopIntensityInteriorDay=1.05
-GradientTopIntensityInteriorNight=1.48
-GradientTopCurveSunrise=1.09
-GradientTopCurveSunset=1.11
-GradientTopCurveInteriorDay=1.06
-GradientTopCurveInteriorNight=1.59
-GradientMiddleIntensitySunrise=1.080001
-GradientMiddleIntensitySunset=1.09
-GradientMiddleIntensityInteriorDay=1.1
-GradientMiddleIntensityInteriorNight=1.09
-GradientMiddleCurveSunrise=1.35
-GradientMiddleCurveSunset=1.33
-GradientMiddleCurveInteriorDay=1.22
-GradientMiddleCurveInteriorNight=1.34
-GradientHorizonIntensitySunrise=0.95
-GradientHorizonIntensitySunset=0.96
-GradientHorizonIntensityInteriorDay=1.02
-GradientHorizonIntensityInteriorNight=0.81
-GradientHorizonCurveSunrise=1.04
-GradientHorizonCurveSunset=1.02
-GradientHorizonCurveInteriorDay=0.95
-GradientHorizonCurveInteriorNight=1.08
-SunIntensitySunrise=4.33
-SunIntensityDay=4.42
-SunIntensitySunset=4.34
-SunIntensityNight=4.04
-SunIntensityInteriorDay=4.23
-SunIntensityInteriorNight=4.07
-SunDesaturationSunrise=0.0
-SunDesaturationDay=0.0
-SunDesaturationSunset=0.0
-SunDesaturationNight=0.0
-SunDesaturationInteriorDay=0.0
-SunDesaturationInteriorNight=0.0
-SunColorFilterSunrise=0.992, 0.839, 0.749
-SunColorFilterDay=0.973, 0.89, 0.8
-SunColorFilterSunset=0.992, 0.855, 0.678
-SunColorFilterNight=0.58, 0.0941, 0.0941
-SunColorFilterInteriorDay=0.98, 0.937, 0.847
-SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
-SunGlowIntensitySunrise=0.72
-SunGlowIntensityDay=0.64
-SunGlowIntensitySunset=0.79
-SunGlowIntensityNight=0.62
-SunGlowIntensityInteriorDay=0.64
-SunGlowIntensityInteriorNight=0.53
-SunGlowHazinessSunrise=0.03
-SunGlowHazinessDay=0.17
-SunGlowHazinessSunset=0.09
-SunGlowHazinessNight=0.02
-SunGlowHazinessInteriorDay=0.11
-SunGlowHazinessInteriorNight=0.01
-MoonIntensitySunrise=0.77
-MoonIntensityDay=0.53
-MoonIntensitySunset=0.73
-MoonIntensityNight=1.51
-MoonIntensityInteriorDay=0.69
-MoonIntensityInteriorNight=1.36
-MoonCurveSunrise=0.89
-MoonCurveDay=0.61
-MoonCurveSunset=0.84
-MoonCurveNight=0.91
-MoonCurveInteriorDay=0.59
-MoonCurveInteriorNight=0.9
-MoonDesaturationSunrise=0.21
-MoonDesaturationDay=0.49
-MoonDesaturationSunset=0.38
-MoonDesaturationNight=0.16
-MoonDesaturationInteriorDay=0.35
-MoonDesaturationInteriorNight=0.14
-CloudsOpacitySunrise=1.0
-CloudsOpacityDay=1.0
-CloudsOpacitySunset=1.0
-CloudsOpacityNight=1.0
-CloudsOpacityInteriorDay=1.0
-CloudsOpacityInteriorNight=1.0
-GradientTopColorFilterSunrise=0.82, 0.694, 0.608
-GradientTopColorFilterDay=1, 1, 1
-GradientTopColorFilterSunset=0.741, 0.604, 0.561
-GradientTopColorFilterNight=0.525, 0.561, 0.706
-GradientTopColorFilterInteriorDay=1, 1, 1
-GradientTopColorFilterInteriorNight=0.529, 0.522, 0.757
-GradientMiddleColorFilterSunrise=0.831, 0.596, 0.447
-GradientMiddleColorFilterDay=1, 1, 1
-GradientMiddleColorFilterSunset=0.878, 0.686, 0.612
-GradientMiddleColorFilterNight=0.502, 0.588, 0.894
-GradientMiddleColorFilterInteriorDay=1, 1, 1
-GradientMiddleColorFilterInteriorNight=0.58, 0.655, 0.855
-GradientHorizonColorFilterSunrise=0.729, 0.565, 0.431
-GradientHorizonColorFilterDay=1, 1, 1
-GradientHorizonColorFilterSunset=0.749, 0.58, 0.467
-GradientHorizonColorFilterNight=0.718, 0.78, 0.796
-GradientHorizonColorFilterInteriorDay=1, 1, 1
-GradientHorizonColorFilterInteriorNight=0.671, 0.749, 0.812
-CloudsColorFilterSunrise=0.992, 0.925, 0.882
-CloudsColorFilterDay=1, 1, 1
-CloudsColorFilterSunset=0.996, 0.918, 0.863
-CloudsColorFilterNight=0.686, 0.804, 0.969
-CloudsColorFilterInteriorDay=1, 1, 1
-CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
-CloudsIntensityDawn=0.6
-CloudsIntensityDusk=0.580001
-CloudsCurveDawn=1.18
-CloudsCurveDusk=1.13
-CloudsDesaturationDawn=0.04
-CloudsDesaturationDusk=0.08
-CloudsOpacityDawn=1.0
-CloudsOpacityDusk=1.0
-CloudsColorFilterDawn=0.929, 0.741, 0.827
-CloudsColorFilterDusk=0.8, 0.639, 0.867
-GradientIntensityDawn=0.58
-GradientIntensityDusk=0.530001
-GradientDesaturationDawn=0.11
-GradientDesaturationDusk=0.15
-GradientTopIntensityDawn=1.17
-GradientTopIntensityDusk=1.18
-GradientTopCurveDawn=1.13
-GradientTopCurveDusk=1.13
-GradientTopColorFilterDawn=0.714, 0.502, 0.478
-GradientTopColorFilterDusk=0.522, 0.439, 0.69
-GradientMiddleIntensityDawn=1.11
-GradientMiddleIntensityDusk=1.14
-GradientMiddleCurveDawn=1.41
-GradientMiddleCurveDusk=1.38
-GradientMiddleColorFilterDawn=0.757, 0.553, 0.514
-GradientMiddleColorFilterDusk=0.537, 0.463, 0.651
-GradientHorizonIntensityDawn=0.870001
-GradientHorizonIntensityDusk=0.89
-GradientHorizonCurveDawn=1.07
-GradientHorizonCurveDusk=1.05
-GradientHorizonColorFilterDawn=0.694, 0.463, 0.38
-GradientHorizonColorFilterDusk=0.69, 0.49, 0.4
-SunIntensityDawn=4.14
-SunIntensityDusk=4.13
-SunDesaturationDawn=0.0
-SunDesaturationDusk=0.0
-SunColorFilterDawn=0.894, 0.612, 0.502
-SunColorFilterDusk=0.953, 0.592, 0.537
-SunGlowIntensityDawn=0.87
-SunGlowIntensityDusk=0.84
-SunGlowHazinessDawn=0.03
-SunGlowHazinessDusk=0.03
-MoonIntensityDawn=1.07
-MoonIntensityDusk=1.06
-MoonCurveDawn=0.88
-MoonCurveDusk=0.88
-MoonDesaturationDawn=0.19
-MoonDesaturationDusk=0.25
-[OBJECT]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[VEGETATION]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[EYES]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[LIGHTSPRITE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[WINDOWLIGHT]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[VOLUMETRICFOG]
-IntensitySunrise=0.89
-IntensityDay=1.1
-IntensitySunset=0.93
-IntensityNight=0.54
-IntensityInteriorDay=0.97
-IntensityInteriorNight=0.54
-CurveSunrise=0.91
-CurveDay=0.93
-CurveSunset=0.91
-CurveNight=0.75
-CurveInteriorDay=0.97
-CurveInteriorNight=0.77
-LightingInfluenceSunrise=0.87
-LightingInfluenceDay=1.04
-LightingInfluenceSunset=0.88
-LightingInfluenceNight=0.76
-LightingInfluenceInteriorDay=1.03
-LightingInfluenceInteriorNight=0.72
-OpacitySunrise=0.53
-OpacityDay=0.49
-OpacitySunset=0.52
-OpacityNight=0.58
-OpacityInteriorDay=0.46
-OpacityInteriorNight=0.59
-IntensityDawn=0.78
-IntensityDusk=0.77
-CurveDawn=0.85
-CurveDusk=0.86
-LightingInfluenceDawn=0.8
-LightingInfluenceDusk=0.81
-OpacityDawn=0.57
-OpacityDusk=0.56
-[FIRE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[PARTICLE]
-IntensitySunrise=1.15
-IntensityDay=1.26
-IntensitySunset=1.1
-IntensityNight=0.78
-IntensityInteriorDay=1.16
-IntensityInteriorNight=0.76
-LightingInfluenceSunrise=0.89
-LightingInfluenceDay=0.85
-LightingInfluenceSunset=0.93
-LightingInfluenceNight=1.18
-LightingInfluenceInteriorDay=0.86
-LightingInfluenceInteriorNight=1.32
-IntensityDawn=0.82
-IntensityDusk=0.8
-LightingInfluenceDawn=0.98
-LightingInfluenceDusk=1.0
-[RAYS]
-SunRaysMultiplierSunrise=0.4
-SunRaysMultiplierDay=0.4
-SunRaysMultiplierSunset=0.4
-SunRaysMultiplierNight=0.4
-SunRaysMultiplierInteriorDay=0.4
-SunRaysMultiplierInteriorNight=0.4
-SunRaysMultiplierDawn=0.4
-SunRaysMultiplierDusk=0.4
-[IMAGEBASEDLIGHTING]
-AdditiveAmountSunrise=0.05
-AdditiveAmountDay=0.05
-AdditiveAmountSunset=0.05
-AdditiveAmountNight=0.05
-AdditiveAmountInteriorDay=0.05
-AdditiveAmountInteriorNight=0.05
-MultiplicativeAmountSunrise=0.0
-MultiplicativeAmountDay=0.0
-MultiplicativeAmountSunset=0.0
-MultiplicativeAmountNight=0.0
-MultiplicativeAmountInteriorDay=0.0
-MultiplicativeAmountInteriorNight=0.0
-ReflectiveAmountSunrise=0.1
-ReflectiveAmountDay=0.1
-ReflectiveAmountSunset=0.1
-ReflectiveAmountNight=0.1
-ReflectiveAmountInteriorDay=0.1
-ReflectiveAmountInteriorNight=0.1
-AdditiveAmountDawn=0.05
-AdditiveAmountDusk=0.05
-MultiplicativeAmountDawn=0.0
-MultiplicativeAmountDusk=0.0
-ReflectiveAmountDawn=0.1
-ReflectiveAmountDusk=0.1
-[WATER]
-WavesAmplitudeSunrise=1.0
-WavesAmplitudeDay=1.0
-WavesAmplitudeSunset=1.0
-WavesAmplitudeNight=1.0
-WavesAmplitudeInteriorDay=1.0
-WavesAmplitudeInteriorNight=1.0
-WavesAmplitudeDawn=1.0
-WavesAmplitudeDusk=1.0
-[CLOUDSHADOWS]
-OpacitySunrise=1.0
-OpacityDay=1.0
-OpacitySunset=1.0
-OpacityNight=1.0
-OpacityInteriorDay=1.0
-OpacityInteriorNight=1.0
-OpacityDawn=1.0
-OpacityDusk=1.0
-[VOLUMETRICRAYS]
-IntensitySunrise=0.2
-IntensityDay=0.2
-IntensitySunset=0.2
-IntensityNight=0.2
-IntensityInteriorDay=0.2
-IntensityInteriorNight=0.2
-DensitySunrise=1.0
-DensityDay=1.0
-DensitySunset=1.0
-DensityNight=1.0
-DensityInteriorDay=1.0
-DensityInteriorNight=1.0
-SkyColorAmountSunrise=0.5
-SkyColorAmountDay=0.5
-SkyColorAmountSunset=0.5
-SkyColorAmountNight=0.5
-SkyColorAmountInteriorDay=0.5
-SkyColorAmountInteriorNight=0.5
-IntensityDawn=0.2
-IntensityDusk=0.2
-DensityDawn=1.0
-DensityDusk=1.0
-SkyColorAmountDawn=0.5
-SkyColorAmountDusk=0.5
-[PROCEDURALSUN]
-GlowIntensitySunrise=0.4
-GlowIntensityDay=0.4
-GlowIntensitySunset=0.4
-GlowIntensityNight=0.4
-GlowIntensityInteriorDay=0.4
-GlowIntensityInteriorNight=0.4
-GlowCurveSunrise=10.0
-GlowCurveDay=10.0
-GlowCurveSunset=10.0
-GlowCurveNight=10.0
-GlowCurveInteriorDay=10.0
-GlowCurveInteriorNight=10.0
-GlowIntensityDawn=0.4
-GlowIntensityDusk=0.4
-GlowCurveDawn=10.0
-GlowCurveDusk=10.0
-[MIST]
-AnchorsAmountSunrise=1.0
-AnchorsAmountDay=1.0
-AnchorsAmountSunset=1.0
-AnchorsAmountNight=1.0
-AnchorsAmountInteriorDay=1.0
-AnchorsAmountInteriorNight=1.0
-SkyLightingAmountSunrise=1.0
-SkyLightingAmountDay=1.0
-SkyLightingAmountSunset=1.0
-SkyLightingAmountNight=1.0
-SkyLightingAmountInteriorDay=1.0
-SkyLightingAmountInteriorNight=1.0
-SunLightingAmountSunrise=0.1
-SunLightingAmountDay=0.1
-SunLightingAmountSunset=0.1
-SunLightingAmountNight=0.1
-SunLightingAmountInteriorDay=0.1
-SunLightingAmountInteriorNight=0.1
-DesaturationSunrise=0.0
-DesaturationDay=0.0
-DesaturationSunset=0.0
-DesaturationNight=0.0
-DesaturationInteriorDay=0.0
-DesaturationInteriorNight=0.0
-ColorFilterSunrise=1, 1, 1
-ColorFilterDay=1, 1, 1
-ColorFilterSunset=1, 1, 1
-ColorFilterNight=1, 1, 1
-ColorFilterInteriorDay=1, 1, 1
-ColorFilterInteriorNight=1, 1, 1
-RelativeToCameraSunrise=0.0
-RelativeToCameraDay=0.0
-RelativeToCameraSunset=0.0
-RelativeToCameraNight=0.0
-RelativeToCameraInteriorDay=0.0
-RelativeToCameraInteriorNight=0.0
-VerticalOffsetSunrise=-10.0
-VerticalOffsetDay=-10.0
-VerticalOffsetSunset=-10.0
-VerticalOffsetNight=-10.0
-VerticalOffsetInteriorDay=-10.0
-VerticalOffsetInteriorNight=-10.0
-DensitySunrise=1.5
-DensityDay=1.5
-DensitySunset=1.5
-DensityNight=1.5
-DensityInteriorDay=1.5
-DensityInteriorNight=1.5
-VerticalFadeSunrise=4.0
-VerticalFadeDay=4.0
-VerticalFadeSunset=4.0
-VerticalFadeNight=4.0
-VerticalFadeInteriorDay=4.0
-VerticalFadeInteriorNight=4.0
-DistanceFadeSunrise=0.0
-DistanceFadeDay=0.0
-DistanceFadeSunset=0.0
-DistanceFadeNight=0.0
-DistanceFadeInteriorDay=0.0
-DistanceFadeInteriorNight=0.0
-BottomTopSunrise=0.0
-BottomTopDay=0.0
-BottomTopSunset=0.0
-BottomTopNight=0.0
-BottomTopInteriorDay=0.0
-BottomTopInteriorNight=0.0
-ExponentialFadeSunrise=1.0
-ExponentialFadeDay=1.0
-ExponentialFadeSunset=1.0
-ExponentialFadeNight=1.0
-ExponentialFadeInteriorDay=1.0
-ExponentialFadeInteriorNight=1.0
-AnchorsAmountDawn=1.0
-AnchorsAmountDusk=1.0
-SkyLightingAmountDawn=1.0
-SkyLightingAmountDusk=1.0
-SunLightingAmountDawn=0.1
-SunLightingAmountDusk=0.1
-DesaturationDawn=0.0
-DesaturationDusk=0.0
-ColorFilterDawn=1, 1, 1
-ColorFilterDusk=1, 1, 1
-RelativeToCameraDawn=0.0
-RelativeToCameraDusk=0.0
-VerticalOffsetDawn=-10.0
-VerticalOffsetDusk=-10.0
-DensityDawn=1.5
-DensityDusk=1.5
-VerticalFadeDawn=4.0
-VerticalFadeDusk=4.0
-DistanceFadeDawn=0.0
-DistanceFadeDusk=0.0
-BottomTopDawn=0.0
-BottomTopDusk=0.0
-ExponentialFadeDawn=1.0
-ExponentialFadeDusk=1.0
-[AUTOAMBIENT]
-BlendingAmountDawn=1.0
-BlendingAmountSunrise=1.0
-BlendingAmountDay=1.0
-BlendingAmountSunset=1.0
-BlendingAmountDusk=1.0
-BlendingAmountNight=1.0
-BlendingAmountInteriorDay=1.0
-BlendingAmountInteriorNight=1.0
-TopIntensityDawn=1.0
-TopIntensitySunrise=1.0
-TopIntensityDay=1.0
-TopIntensitySunset=1.0
-TopIntensityDusk=1.0
-TopIntensityNight=1.0
-TopIntensityInteriorDay=1.0
-TopIntensityInteriorNight=1.0
-BottomIntensityDawn=0.2
-BottomIntensitySunrise=0.2
-BottomIntensityDay=0.2
-BottomIntensitySunset=0.2
-BottomIntensityDusk=0.2
-BottomIntensityNight=0.2
-BottomIntensityInteriorDay=0.2
-BottomIntensityInteriorNight=0.2
-BottomSaturationDawn=2.0
-BottomSaturationSunrise=2.0
-BottomSaturationDay=2.0
-BottomSaturationSunset=2.0
-BottomSaturationDusk=2.0
-BottomSaturationNight=2.0
-BottomSaturationInteriorDay=2.0
-BottomSaturationInteriorNight=2.0
-[CHARACTERGLOW]
-IntensityMultiplierDawn=1.0
-IntensityMultiplierSunrise=1.0
-IntensityMultiplierDay=1.0
-IntensityMultiplierSunset=1.0
-IntensityMultiplierDusk=1.0
-IntensityMultiplierNight=1.0
-IntensityMultiplierInteriorDay=1.0
-IntensityMultiplierInteriorNight=1.0
-PowerMultiplierDawn=1.0
-PowerMultiplierSunrise=1.0
-PowerMultiplierDay=1.0
-PowerMultiplierSunset=1.0
-PowerMultiplierDusk=1.0
-PowerMultiplierNight=1.0
-PowerMultiplierInteriorDay=1.0
-PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_dark.ini b/enbseries/wt_dark.ini
deleted file mode 100644
index 1a095a1..0000000
--- a/enbseries/wt_dark.ini
+++ /dev/null
@@ -1,886 +0,0 @@
-[BLOOM]
-AmountDawn=1.0
-AmountSunrise=1.0
-AmountDay=1.0
-AmountSunset=1.0
-AmountDusk=1.0
-AmountNight=1.0
-AmountInteriorDay=1.0
-AmountInteriorNight=1.0
-BlueShiftAmountDawn=1.0
-BlueShiftAmountSunrise=1.0
-BlueShiftAmountDay=1.0
-BlueShiftAmountSunset=1.0
-BlueShiftAmountDusk=1.0
-BlueShiftAmountNight=1.0
-BlueShiftAmountInteriorDay=1.0
-BlueShiftAmountInteriorNight=1.0
-[LENS]
-ReflectionIntensityDawn=1.0
-ReflectionIntensitySunrise=1.0
-ReflectionIntensityDay=1.0
-ReflectionIntensitySunset=1.0
-ReflectionIntensityDusk=1.0
-ReflectionIntensityNight=1.0
-ReflectionIntensityInteriorDay=1.0
-ReflectionIntensityInteriorNight=1.0
-ReflectionPowerDawn=2.0
-ReflectionPowerSunrise=2.0
-ReflectionPowerDay=2.0
-ReflectionPowerSunset=2.0
-ReflectionPowerDusk=2.0
-ReflectionPowerNight=2.0
-ReflectionPowerInteriorDay=2.0
-ReflectionPowerInteriorNight=2.0
-DirtIntensityDawn=1.0
-DirtIntensitySunrise=1.0
-DirtIntensityDay=1.0
-DirtIntensitySunset=1.0
-DirtIntensityDusk=1.0
-DirtIntensityNight=1.0
-DirtIntensityInteriorDay=1.0
-DirtIntensityInteriorNight=1.0
-DirtPowerDawn=2.0
-DirtPowerSunrise=2.0
-DirtPowerDay=2.0
-DirtPowerSunset=2.0
-DirtPowerDusk=2.0
-DirtPowerNight=2.0
-DirtPowerInteriorDay=2.0
-DirtPowerInteriorNight=2.0
-[SKYLIGHTING]
-AmbientMinLevelDawn=0.1
-AmbientMinLevelSunrise=0.1
-AmbientMinLevelDay=0.1
-AmbientMinLevelSunset=0.1
-AmbientMinLevelDusk=0.1
-AmbientMinLevelNight=0.1
-AmbientMinLevelInteriorDay=0.1
-AmbientMinLevelInteriorNight=0.1
-[ENVIRONMENT]
-DirectLightingIntensityDawn=0.58
-DirectLightingIntensitySunrise=0.71
-DirectLightingIntensityDay=0.82
-DirectLightingIntensitySunset=0.69
-DirectLightingIntensityDusk=0.57
-DirectLightingIntensityNight=0.44
-DirectLightingIntensityInteriorDay=0.54
-DirectLightingIntensityInteriorNight=0.26
-DirectLightingCurveDawn=0.8
-DirectLightingCurveSunrise=0.89
-DirectLightingCurveDay=0.92
-DirectLightingCurveSunset=0.86
-DirectLightingCurveDusk=0.78
-DirectLightingCurveNight=0.67
-DirectLightingCurveInteriorDay=0.92
-DirectLightingCurveInteriorNight=0.62
-DirectLightingDesaturationDawn=0.35
-DirectLightingDesaturationSunrise=0.48
-DirectLightingDesaturationDay=0.52
-DirectLightingDesaturationSunset=0.42
-DirectLightingDesaturationDusk=0.36
-DirectLightingDesaturationNight=0.47
-DirectLightingDesaturationInteriorDay=0.54
-DirectLightingDesaturationInteriorNight=0.49
-DirectLightingColorFilterAmountDawn=0.0
-DirectLightingColorFilterAmountSunrise=0.0
-DirectLightingColorFilterAmountDay=0.0
-DirectLightingColorFilterAmountSunset=0.0
-DirectLightingColorFilterAmountDusk=0.0
-DirectLightingColorFilterAmountNight=0.0
-DirectLightingColorFilterAmountInteriorDay=0.0
-DirectLightingColorFilterAmountInteriorNight=0.0
-DirectLightingColorFilterDawn=0.749, 0.714, 0.957
-DirectLightingColorFilterSunrise=0.98, 0.761, 0.635
-DirectLightingColorFilterDay=1, 1, 1
-DirectLightingColorFilterSunset=0.988, 0.757, 0.612
-DirectLightingColorFilterDusk=0.78, 0.569, 0.757
-DirectLightingColorFilterNight=0.812, 0.753, 0.941
-DirectLightingColorFilterInteriorDay=1, 1, 1
-DirectLightingColorFilterInteriorNight=0.412, 0.447, 0.631
-SpecularAmountMultiplierDawn=1.47
-SpecularAmountMultiplierSunrise=1.33
-SpecularAmountMultiplierDay=1.27
-SpecularAmountMultiplierSunset=1.3
-SpecularAmountMultiplierDusk=1.42
-SpecularAmountMultiplierNight=1.58
-SpecularAmountMultiplierInteriorDay=1.33
-SpecularAmountMultiplierInteriorNight=1.55
-SpecularPowerMultiplierDawn=0.82
-SpecularPowerMultiplierSunrise=0.971
-SpecularPowerMultiplierDay=1.201
-SpecularPowerMultiplierSunset=0.951
-SpecularPowerMultiplierDusk=0.8
-SpecularPowerMultiplierNight=0.771
-SpecularPowerMultiplierInteriorDay=0.931
-SpecularPowerMultiplierInteriorNight=0.811
-SpecularFromLightDawn=0.0
-SpecularFromLightSunrise=0.0
-SpecularFromLightDay=0.0
-SpecularFromLightSunset=0.0
-SpecularFromLightDusk=0.0
-SpecularFromLightNight=0.0
-SpecularFromLightInteriorDay=0.0
-SpecularFromLightInteriorNight=0.0
-AmbientLightingIntensityDawn=0.22
-AmbientLightingIntensitySunrise=0.36
-AmbientLightingIntensityDay=0.53
-AmbientLightingIntensitySunset=0.39
-AmbientLightingIntensityDusk=0.24
-AmbientLightingIntensityNight=0.18
-AmbientLightingIntensityInteriorDay=0.49
-AmbientLightingIntensityInteriorNight=0.12
-AmbientLightingCurveDawn=1.27
-AmbientLightingCurveSunrise=1.22
-AmbientLightingCurveDay=1.14
-AmbientLightingCurveSunset=1.2
-AmbientLightingCurveDusk=1.25
-AmbientLightingCurveNight=1.26
-AmbientLightingCurveInteriorDay=1.49
-AmbientLightingCurveInteriorNight=1.52
-AmbientLightingDesaturationDawn=0.35
-AmbientLightingDesaturationSunrise=0.3
-AmbientLightingDesaturationDay=0.25
-AmbientLightingDesaturationSunset=0.33
-AmbientLightingDesaturationDusk=0.39
-AmbientLightingDesaturationNight=0.41
-AmbientLightingDesaturationInteriorDay=0.14
-AmbientLightingDesaturationInteriorNight=0.29
-AmbientColorFilterAmountDawn=0.27
-AmbientColorFilterAmountSunrise=0.3
-AmbientColorFilterAmountDay=0.23
-AmbientColorFilterAmountSunset=0.31
-AmbientColorFilterAmountDusk=0.25
-AmbientColorFilterAmountNight=0.18
-AmbientColorFilterAmountInteriorDay=0.08
-AmbientColorFilterAmountInteriorNight=0.07
-AmbientColorFilterTopDawn=0.773, 0.792, 0.875
-AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
-AmbientColorFilterTopDay=0.592, 0.722, 0.788
-AmbientColorFilterTopSunset=0.718, 0.616, 0.561
-AmbientColorFilterTopDusk=0.671, 0.671, 0.867
-AmbientColorFilterTopNight=0.443, 0.447, 0.757
-AmbientColorFilterTopInteriorDay=0.227, 0.294, 0.439
-AmbientColorFilterTopInteriorNight=0.106, 0.145, 0.2
-AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
-AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
-AmbientColorFilterMiddleDay=0.0627, 0.125, 0.306
-AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
-AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
-AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
-AmbientColorFilterMiddleInteriorDay=0.0549, 0.0745, 0.0941
-AmbientColorFilterMiddleInteriorNight=0.0157, 0.0235, 0.0314
-AmbientColorFilterBottomDawn=0, 0, 0
-AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
-AmbientColorFilterBottomDay=0, 0.00784, 0.0314
-AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
-AmbientColorFilterBottomDusk=0, 0, 0
-AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
-AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
-AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
-PointLightingIntensityDawn=1.12
-PointLightingIntensitySunrise=1.1
-PointLightingIntensityDay=1.06
-PointLightingIntensitySunset=1.1
-PointLightingIntensityDusk=1.12
-PointLightingIntensityNight=1.22
-PointLightingIntensityInteriorDay=0.93
-PointLightingIntensityInteriorNight=0.94
-PointLightingCurveDawn=0.96
-PointLightingCurveSunrise=0.92
-PointLightingCurveDay=0.89
-PointLightingCurveSunset=0.9
-PointLightingCurveDusk=0.93
-PointLightingCurveNight=0.95
-PointLightingCurveInteriorDay=0.78
-PointLightingCurveInteriorNight=0.67
-PointLightingDesaturationDawn=0.0
-PointLightingDesaturationSunrise=0.0
-PointLightingDesaturationDay=0.0
-PointLightingDesaturationSunset=0.0
-PointLightingDesaturationDusk=0.0
-PointLightingDesaturationNight=0.0
-PointLightingDesaturationInteriorDay=0.0
-PointLightingDesaturationInteriorNight=0.0
-ParticleLightsIntensityDawn=0.66
-ParticleLightsIntensitySunrise=0.63
-ParticleLightsIntensityDay=0.64
-ParticleLightsIntensitySunset=0.63
-ParticleLightsIntensityDusk=0.64
-ParticleLightsIntensityNight=0.66
-ParticleLightsIntensityInteriorDay=0.6
-ParticleLightsIntensityInteriorNight=0.66
-FogColorMultiplierDawn=0.22
-FogColorMultiplierSunrise=0.42
-FogColorMultiplierDay=0.53
-FogColorMultiplierSunset=0.43
-FogColorMultiplierDusk=0.21
-FogColorMultiplierNight=0.12
-FogColorMultiplierInteriorDay=0.4
-FogColorMultiplierInteriorNight=0.12
-FogColorCurveDawn=1.06
-FogColorCurveSunrise=0.86
-FogColorCurveDay=0.68
-FogColorCurveSunset=0.87
-FogColorCurveDusk=1.07
-FogColorCurveNight=1.2
-FogColorCurveInteriorDay=0.9
-FogColorCurveInteriorNight=1.31
-FogColorFilterAmountDawn=0.0
-FogColorFilterAmountSunrise=0.0
-FogColorFilterAmountDay=0.0
-FogColorFilterAmountSunset=0.0
-FogColorFilterAmountDusk=0.0
-FogColorFilterAmountNight=0.0
-FogColorFilterAmountInteriorDay=0.0
-FogColorFilterAmountInteriorNight=0.0
-FogColorFilterDawn=0.706, 0.263, 0.204
-FogColorFilterSunrise=0.949, 0.706, 0.533
-FogColorFilterDay=0.949, 0.824, 0.706
-FogColorFilterSunset=0.949, 0.71, 0.549
-FogColorFilterDusk=0.753, 0.255, 0.141
-FogColorFilterNight=1, 1, 1
-FogColorFilterInteriorDay=1, 1, 1
-FogColorFilterInteriorNight=1, 1, 1
-ColorPowDawn=1.0
-ColorPowSunrise=1.0
-ColorPowDay=1.0
-ColorPowSunset=1.0
-ColorPowDusk=1.0
-ColorPowNight=1.0
-ColorPowInteriorDay=1.0
-ColorPowInteriorNight=1.0
-[SKY]
-CloudsIntensityDawn=0.59
-CloudsIntensitySunrise=0.780001
-CloudsIntensityDay=0.940001
-CloudsIntensitySunset=0.78
-CloudsIntensityDusk=0.600001
-CloudsIntensityNight=0.540001
-CloudsIntensityInteriorDay=0.84
-CloudsIntensityInteriorNight=0.48
-CloudsCurveDawn=1.28
-CloudsCurveSunrise=1.07
-CloudsCurveDay=0.97
-CloudsCurveSunset=1.09
-CloudsCurveDusk=1.3
-CloudsCurveNight=1.54
-CloudsCurveInteriorDay=1.07
-CloudsCurveInteriorNight=1.56
-CloudsDesaturationDawn=0.38
-CloudsDesaturationSunrise=0.6
-CloudsDesaturationDay=0.71
-CloudsDesaturationSunset=0.66
-CloudsDesaturationDusk=0.41
-CloudsDesaturationNight=0.27
-CloudsDesaturationInteriorDay=0.71
-CloudsDesaturationInteriorNight=0.22
-CloudsOpacityDawn=1.0
-CloudsOpacitySunrise=1.0
-CloudsOpacityDay=1.0
-CloudsOpacitySunset=1.0
-CloudsOpacityDusk=1.0
-CloudsOpacityNight=1.0
-CloudsOpacityInteriorDay=1.0
-CloudsOpacityInteriorNight=1.0
-CloudsColorFilterDawn=0.902, 0.749, 0.929
-CloudsColorFilterSunrise=0.992, 0.929, 0.875
-CloudsColorFilterDay=1, 1, 1
-CloudsColorFilterSunset=0.886, 0.863, 0.996
-CloudsColorFilterDusk=0.812, 0.671, 0.867
-CloudsColorFilterNight=0.682, 0.8, 0.965
-CloudsColorFilterInteriorDay=1, 1, 1
-CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
-GradientIntensityDawn=0.63
-GradientIntensitySunrise=0.730001
-GradientIntensityDay=0.850001
-GradientIntensitySunset=0.740001
-GradientIntensityDusk=0.64
-GradientIntensityNight=0.550001
-GradientIntensityInteriorDay=0.8
-GradientIntensityInteriorNight=0.630001
-GradientDesaturationDawn=0.38
-GradientDesaturationSunrise=0.55
-GradientDesaturationDay=0.69
-GradientDesaturationSunset=0.54
-GradientDesaturationDusk=0.33
-GradientDesaturationNight=0.24
-GradientDesaturationInteriorDay=0.58
-GradientDesaturationInteriorNight=0.24
-GradientTopIntensityDawn=0.97
-GradientTopIntensitySunrise=0.880001
-GradientTopIntensityDay=0.810001
-GradientTopIntensitySunset=0.86
-GradientTopIntensityDusk=0.94
-GradientTopIntensityNight=0.990001
-GradientTopIntensityInteriorDay=0.8
-GradientTopIntensityInteriorNight=0.98
-GradientTopCurveDawn=1.13
-GradientTopCurveSunrise=1.09
-GradientTopCurveDay=1.03
-GradientTopCurveSunset=1.11
-GradientTopCurveDusk=1.13
-GradientTopCurveNight=1.22
-GradientTopCurveInteriorDay=1.06
-GradientTopCurveInteriorNight=1.59
-GradientTopColorFilterDawn=0.706, 0.486, 0.686
-GradientTopColorFilterSunrise=0.937, 0.804, 0.718
-GradientTopColorFilterDay=1, 1, 1
-GradientTopColorFilterSunset=0.937, 0.812, 0.773
-GradientTopColorFilterDusk=0.533, 0.412, 0.718
-GradientTopColorFilterNight=0.357, 0.459, 0.906
-GradientTopColorFilterInteriorDay=1, 1, 1
-GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
-GradientMiddleIntensityDawn=1.08
-GradientMiddleIntensitySunrise=1.050001
-GradientMiddleIntensityDay=0.950001
-GradientMiddleIntensitySunset=1.06
-GradientMiddleIntensityDusk=1.1
-GradientMiddleIntensityNight=1.180001
-GradientMiddleIntensityInteriorDay=1.1
-GradientMiddleIntensityInteriorNight=1.09
-GradientMiddleCurveDawn=1.41
-GradientMiddleCurveSunrise=1.35
-GradientMiddleCurveDay=1.38
-GradientMiddleCurveSunset=1.33
-GradientMiddleCurveDusk=1.38
-GradientMiddleCurveNight=1.42
-GradientMiddleCurveInteriorDay=1.22
-GradientMiddleCurveInteriorNight=1.34
-GradientMiddleColorFilterDawn=0.902, 0.651, 0.98
-GradientMiddleColorFilterSunrise=0.98, 0.776, 0.737
-GradientMiddleColorFilterDay=1, 1, 1
-GradientMiddleColorFilterSunset=0.992, 0.769, 0.678
-GradientMiddleColorFilterDusk=0.651, 0.522, 0.89
-GradientMiddleColorFilterNight=0.431, 0.545, 0.965
-GradientMiddleColorFilterInteriorDay=1, 1, 1
-GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
-GradientHorizonIntensityDawn=0.870001
-GradientHorizonIntensitySunrise=0.95
-GradientHorizonIntensityDay=1.06
-GradientHorizonIntensitySunset=0.96
-GradientHorizonIntensityDusk=0.89
-GradientHorizonIntensityNight=0.810001
-GradientHorizonIntensityInteriorDay=1.02
-GradientHorizonIntensityInteriorNight=0.81
-GradientHorizonCurveDawn=1.07
-GradientHorizonCurveSunrise=1.04
-GradientHorizonCurveDay=0.99
-GradientHorizonCurveSunset=1.02
-GradientHorizonCurveDusk=1.05
-GradientHorizonCurveNight=1.09
-GradientHorizonCurveInteriorDay=0.95
-GradientHorizonCurveInteriorNight=1.08
-GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
-GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
-GradientHorizonColorFilterDay=1, 1, 1
-GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
-GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
-GradientHorizonColorFilterNight=0.525, 0.875, 0.988
-GradientHorizonColorFilterInteriorDay=1, 1, 1
-GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
-SunIntensityDawn=4.14
-SunIntensitySunrise=4.33
-SunIntensityDay=4.52
-SunIntensitySunset=4.34
-SunIntensityDusk=4.13
-SunIntensityNight=4.04
-SunIntensityInteriorDay=4.03
-SunIntensityInteriorNight=4.07
-SunDesaturationDawn=0.0
-SunDesaturationSunrise=0.0
-SunDesaturationDay=0.0
-SunDesaturationSunset=0.0
-SunDesaturationDusk=0.0
-SunDesaturationNight=0.0
-SunDesaturationInteriorDay=0.0
-SunDesaturationInteriorNight=0.0
-SunColorFilterDawn=0.894, 0.612, 0.502
-SunColorFilterSunrise=0.992, 0.839, 0.749
-SunColorFilterDay=0.973, 0.89, 0.8
-SunColorFilterSunset=0.992, 0.855, 0.678
-SunColorFilterDusk=0.953, 0.592, 0.537
-SunColorFilterNight=0.58, 0.0941, 0.0941
-SunColorFilterInteriorDay=0.98, 0.937, 0.847
-SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
-SunGlowIntensityDawn=0.87
-SunGlowIntensitySunrise=0.72
-SunGlowIntensityDay=0.64
-SunGlowIntensitySunset=0.79
-SunGlowIntensityDusk=0.84
-SunGlowIntensityNight=0.62
-SunGlowIntensityInteriorDay=0.64
-SunGlowIntensityInteriorNight=0.53
-SunGlowHazinessDawn=0.03
-SunGlowHazinessSunrise=0.03
-SunGlowHazinessDay=0.17
-SunGlowHazinessSunset=0.09
-SunGlowHazinessDusk=0.03
-SunGlowHazinessNight=0.02
-SunGlowHazinessInteriorDay=0.11
-SunGlowHazinessInteriorNight=0.01
-MoonIntensityDawn=1.07
-MoonIntensitySunrise=0.77
-MoonIntensityDay=0.53
-MoonIntensitySunset=0.73
-MoonIntensityDusk=1.06
-MoonIntensityNight=1.51
-MoonIntensityInteriorDay=0.69
-MoonIntensityInteriorNight=1.36
-MoonCurveDawn=0.88
-MoonCurveSunrise=0.89
-MoonCurveDay=0.61
-MoonCurveSunset=0.84
-MoonCurveDusk=0.88
-MoonCurveNight=0.91
-MoonCurveInteriorDay=0.59
-MoonCurveInteriorNight=0.9
-MoonDesaturationDawn=0.19
-MoonDesaturationSunrise=0.21
-MoonDesaturationDay=0.49
-MoonDesaturationSunset=0.38
-MoonDesaturationDusk=0.25
-MoonDesaturationNight=0.16
-MoonDesaturationInteriorDay=0.35
-MoonDesaturationInteriorNight=0.14
-[OBJECT]
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierDusk=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-[VEGETATION]
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierDusk=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-[EYES]
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierDusk=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-[LIGHTSPRITE]
-IntensityDawn=1.0
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityDusk=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveDawn=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveDusk=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-[WINDOWLIGHT]
-IntensityDawn=1.0
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityDusk=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveDawn=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveDusk=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-[VOLUMETRICFOG]
-IntensityDawn=0.87
-IntensitySunrise=0.92
-IntensityDay=1.02
-IntensitySunset=0.98
-IntensityDusk=0.82
-IntensityNight=0.59
-IntensityInteriorDay=0.99
-IntensityInteriorNight=0.59
-CurveDawn=1.09
-CurveSunrise=1.12
-CurveDay=1.15
-CurveSunset=1.11
-CurveDusk=1.08
-CurveNight=1.01
-CurveInteriorDay=1.16
-CurveInteriorNight=1.12
-LightingInfluenceDawn=1.09
-LightingInfluenceSunrise=1.05
-LightingInfluenceDay=1.07
-LightingInfluenceSunset=1.03
-LightingInfluenceDusk=1.08
-LightingInfluenceNight=0.95
-LightingInfluenceInteriorDay=1.03
-LightingInfluenceInteriorNight=0.94
-OpacityDawn=0.37
-OpacitySunrise=0.29
-OpacityDay=0.25
-OpacitySunset=0.34
-OpacityDusk=0.36
-OpacityNight=0.47
-OpacityInteriorDay=0.35
-OpacityInteriorNight=0.48
-[FIRE]
-IntensityDawn=1.0
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityDusk=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveDawn=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveDusk=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-[PARTICLE]
-IntensityDawn=0.73
-IntensitySunrise=0.85
-IntensityDay=1.02
-IntensitySunset=0.85
-IntensityDusk=0.73
-IntensityNight=0.54
-IntensityInteriorDay=0.92
-IntensityInteriorNight=0.61
-LightingInfluenceDawn=0.93
-LightingInfluenceSunrise=0.84
-LightingInfluenceDay=1.05
-LightingInfluenceSunset=0.85
-LightingInfluenceDusk=0.91
-LightingInfluenceNight=1.02
-LightingInfluenceInteriorDay=0.85
-LightingInfluenceInteriorNight=1.09
-[RAYS]
-SunRaysMultiplierDawn=0.4
-SunRaysMultiplierSunrise=0.4
-SunRaysMultiplierDay=0.4
-SunRaysMultiplierSunset=0.4
-SunRaysMultiplierDusk=0.4
-SunRaysMultiplierNight=0.4
-SunRaysMultiplierInteriorDay=0.4
-SunRaysMultiplierInteriorNight=0.4
-[IMAGEBASEDLIGHTING]
-AdditiveAmountDawn=0.05
-AdditiveAmountSunrise=0.05
-AdditiveAmountDay=0.05
-AdditiveAmountSunset=0.05
-AdditiveAmountDusk=0.05
-AdditiveAmountNight=0.05
-AdditiveAmountInteriorDay=0.05
-AdditiveAmountInteriorNight=0.05
-MultiplicativeAmountDawn=0.0
-MultiplicativeAmountSunrise=0.0
-MultiplicativeAmountDay=0.0
-MultiplicativeAmountSunset=0.0
-MultiplicativeAmountDusk=0.0
-MultiplicativeAmountNight=0.0
-MultiplicativeAmountInteriorDay=0.0
-MultiplicativeAmountInteriorNight=0.0
-ReflectiveAmountDawn=0.1
-ReflectiveAmountSunrise=0.1
-ReflectiveAmountDay=0.1
-ReflectiveAmountSunset=0.1
-ReflectiveAmountDusk=0.1
-ReflectiveAmountNight=0.1
-ReflectiveAmountInteriorDay=0.1
-ReflectiveAmountInteriorNight=0.1
-[WATER]
-WavesAmplitudeDawn=1.0
-WavesAmplitudeSunrise=1.0
-WavesAmplitudeDay=1.0
-WavesAmplitudeSunset=1.0
-WavesAmplitudeDusk=1.0
-WavesAmplitudeNight=1.0
-WavesAmplitudeInteriorDay=1.0
-WavesAmplitudeInteriorNight=1.0
-[CLOUDSHADOWS]
-OpacityDawn=1.0
-OpacitySunrise=1.0
-OpacityDay=1.0
-OpacitySunset=1.0
-OpacityDusk=1.0
-OpacityNight=1.0
-OpacityInteriorDay=1.0
-OpacityInteriorNight=1.0
-[VOLUMETRICRAYS]
-IntensityDawn=0.2
-IntensitySunrise=0.2
-IntensityDay=0.2
-IntensitySunset=0.2
-IntensityDusk=0.2
-IntensityNight=0.2
-IntensityInteriorDay=0.2
-IntensityInteriorNight=0.2
-DensityDawn=1.0
-DensitySunrise=1.0
-DensityDay=1.0
-DensitySunset=1.0
-DensityDusk=1.0
-DensityNight=1.0
-DensityInteriorDay=1.0
-DensityInteriorNight=1.0
-SkyColorAmountDawn=0.5
-SkyColorAmountSunrise=0.5
-SkyColorAmountDay=0.5
-SkyColorAmountSunset=0.5
-SkyColorAmountDusk=0.5
-SkyColorAmountNight=0.5
-SkyColorAmountInteriorDay=0.5
-SkyColorAmountInteriorNight=0.5
-[PROCEDURALSUN]
-GlowIntensityDawn=0.4
-GlowIntensitySunrise=0.4
-GlowIntensityDay=0.4
-GlowIntensitySunset=0.4
-GlowIntensityDusk=0.4
-GlowIntensityNight=0.4
-GlowIntensityInteriorDay=0.4
-GlowIntensityInteriorNight=0.4
-GlowCurveDawn=10.0
-GlowCurveSunrise=10.0
-GlowCurveDay=10.0
-GlowCurveSunset=10.0
-GlowCurveDusk=10.0
-GlowCurveNight=10.0
-GlowCurveInteriorDay=10.0
-GlowCurveInteriorNight=10.0
-[MIST]
-AnchorsAmountDawn=1.0
-AnchorsAmountSunrise=1.0
-AnchorsAmountDay=1.0
-AnchorsAmountSunset=1.0
-AnchorsAmountDusk=1.0
-AnchorsAmountNight=1.0
-AnchorsAmountInteriorDay=1.0
-AnchorsAmountInteriorNight=1.0
-SkyLightingAmountDawn=1.0
-SkyLightingAmountSunrise=1.0
-SkyLightingAmountDay=1.0
-SkyLightingAmountSunset=1.0
-SkyLightingAmountDusk=1.0
-SkyLightingAmountNight=1.0
-SkyLightingAmountInteriorDay=1.0
-SkyLightingAmountInteriorNight=1.0
-SunLightingAmountDawn=0.1
-SunLightingAmountSunrise=0.1
-SunLightingAmountDay=0.1
-SunLightingAmountSunset=0.1
-SunLightingAmountDusk=0.1
-SunLightingAmountNight=0.1
-SunLightingAmountInteriorDay=0.1
-SunLightingAmountInteriorNight=0.1
-DesaturationDawn=0.0
-DesaturationSunrise=0.0
-DesaturationDay=0.0
-DesaturationSunset=0.0
-DesaturationDusk=0.0
-DesaturationNight=0.0
-DesaturationInteriorDay=0.0
-DesaturationInteriorNight=0.0
-ColorFilterDawn=1, 1, 1
-ColorFilterSunrise=1, 1, 1
-ColorFilterDay=1, 1, 1
-ColorFilterSunset=1, 1, 1
-ColorFilterDusk=1, 1, 1
-ColorFilterNight=1, 1, 1
-ColorFilterInteriorDay=1, 1, 1
-ColorFilterInteriorNight=1, 1, 1
-RelativeToCameraDawn=0.0
-RelativeToCameraSunrise=0.0
-RelativeToCameraDay=0.0
-RelativeToCameraSunset=0.0
-RelativeToCameraDusk=0.0
-RelativeToCameraNight=0.0
-RelativeToCameraInteriorDay=0.0
-RelativeToCameraInteriorNight=0.0
-VerticalOffsetDawn=-10.0
-VerticalOffsetSunrise=-10.0
-VerticalOffsetDay=-10.0
-VerticalOffsetSunset=-10.0
-VerticalOffsetDusk=-10.0
-VerticalOffsetNight=-10.0
-VerticalOffsetInteriorDay=-10.0
-VerticalOffsetInteriorNight=-10.0
-DensityDawn=1.5
-DensitySunrise=1.5
-DensityDay=1.5
-DensitySunset=1.5
-DensityDusk=1.5
-DensityNight=1.5
-DensityInteriorDay=1.5
-DensityInteriorNight=1.5
-VerticalFadeDawn=4.0
-VerticalFadeSunrise=4.0
-VerticalFadeDay=4.0
-VerticalFadeSunset=4.0
-VerticalFadeDusk=4.0
-VerticalFadeNight=4.0
-VerticalFadeInteriorDay=4.0
-VerticalFadeInteriorNight=4.0
-DistanceFadeDawn=0.0
-DistanceFadeSunrise=0.0
-DistanceFadeDay=0.0
-DistanceFadeSunset=0.0
-DistanceFadeDusk=0.0
-DistanceFadeNight=0.0
-DistanceFadeInteriorDay=0.0
-DistanceFadeInteriorNight=0.0
-BottomTopDawn=0.0
-BottomTopSunrise=0.0
-BottomTopDay=0.0
-BottomTopSunset=0.0
-BottomTopDusk=0.0
-BottomTopNight=0.0
-BottomTopInteriorDay=0.0
-BottomTopInteriorNight=0.0
-ExponentialFadeDawn=1.0
-ExponentialFadeSunrise=1.0
-ExponentialFadeDay=1.0
-ExponentialFadeSunset=1.0
-ExponentialFadeDusk=1.0
-ExponentialFadeNight=1.0
-ExponentialFadeInteriorDay=1.0
-ExponentialFadeInteriorNight=1.0
-[AUTOAMBIENT]
-BlendingAmountDawn=1.0
-BlendingAmountSunrise=1.0
-BlendingAmountDay=1.0
-BlendingAmountSunset=1.0
-BlendingAmountDusk=1.0
-BlendingAmountNight=1.0
-BlendingAmountInteriorDay=1.0
-BlendingAmountInteriorNight=1.0
-TopIntensityDawn=1.0
-TopIntensitySunrise=1.0
-TopIntensityDay=1.0
-TopIntensitySunset=1.0
-TopIntensityDusk=1.0
-TopIntensityNight=1.0
-TopIntensityInteriorDay=1.0
-TopIntensityInteriorNight=1.0
-BottomIntensityDawn=0.2
-BottomIntensitySunrise=0.2
-BottomIntensityDay=0.2
-BottomIntensitySunset=0.2
-BottomIntensityDusk=0.2
-BottomIntensityNight=0.2
-BottomIntensityInteriorDay=0.2
-BottomIntensityInteriorNight=0.2
-BottomSaturationDawn=2.0
-BottomSaturationSunrise=2.0
-BottomSaturationDay=2.0
-BottomSaturationSunset=2.0
-BottomSaturationDusk=2.0
-BottomSaturationNight=2.0
-BottomSaturationInteriorDay=2.0
-BottomSaturationInteriorNight=2.0
-[CHARACTERGLOW]
-IntensityMultiplierDawn=1.0
-IntensityMultiplierSunrise=1.0
-IntensityMultiplierDay=1.0
-IntensityMultiplierSunset=1.0
-IntensityMultiplierDusk=1.0
-IntensityMultiplierNight=1.0
-IntensityMultiplierInteriorDay=1.0
-IntensityMultiplierInteriorNight=1.0
-PowerMultiplierDawn=1.0
-PowerMultiplierSunrise=1.0
-PowerMultiplierDay=1.0
-PowerMultiplierSunset=1.0
-PowerMultiplierDusk=1.0
-PowerMultiplierNight=1.0
-PowerMultiplierInteriorDay=1.0
-PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_darkfog.ini b/enbseries/wt_darkfog.ini
deleted file mode 100644
index 5cac508..0000000
--- a/enbseries/wt_darkfog.ini
+++ /dev/null
@@ -1,921 +0,0 @@
-[BLOOM]
-AmountSunrise=1.0
-AmountDay=1.0
-AmountSunset=1.0
-AmountNight=1.0
-AmountInteriorDay=1.0
-AmountInteriorNight=1.0
-BlueShiftAmountSunrise=1.0
-BlueShiftAmountDay=1.0
-BlueShiftAmountSunset=1.0
-BlueShiftAmountNight=1.0
-BlueShiftAmountInteriorDay=1.0
-BlueShiftAmountInteriorNight=1.0
-AmountDawn=1.0
-AmountDusk=1.0
-BlueShiftAmountDawn=1.0
-BlueShiftAmountDusk=1.0
-[LENS]
-ReflectionIntensitySunrise=1.0
-ReflectionIntensityDay=1.0
-ReflectionIntensitySunset=1.0
-ReflectionIntensityNight=1.0
-ReflectionIntensityInteriorDay=1.0
-ReflectionIntensityInteriorNight=1.0
-ReflectionPowerSunrise=2.0
-ReflectionPowerDay=2.0
-ReflectionPowerSunset=2.0
-ReflectionPowerNight=2.0
-ReflectionPowerInteriorDay=2.0
-ReflectionPowerInteriorNight=2.0
-DirtIntensitySunrise=1.0
-DirtIntensityDay=1.0
-DirtIntensitySunset=1.0
-DirtIntensityNight=1.0
-DirtIntensityInteriorDay=1.0
-DirtIntensityInteriorNight=1.0
-DirtPowerSunrise=2.0
-DirtPowerDay=2.0
-DirtPowerSunset=2.0
-DirtPowerNight=2.0
-DirtPowerInteriorDay=2.0
-DirtPowerInteriorNight=2.0
-ReflectionIntensityDawn=1.0
-ReflectionIntensityDusk=1.0
-ReflectionPowerDawn=2.0
-ReflectionPowerDusk=2.0
-DirtIntensityDawn=1.0
-DirtIntensityDusk=1.0
-DirtPowerDawn=2.0
-DirtPowerDusk=2.0
-[SKYLIGHTING]
-AmbientMinLevelSunrise=0.1
-AmbientMinLevelDay=0.1
-AmbientMinLevelSunset=0.1
-AmbientMinLevelNight=0.1
-AmbientMinLevelInteriorDay=0.1
-AmbientMinLevelInteriorNight=0.1
-AmbientMinLevelDawn=0.1
-AmbientMinLevelDusk=0.1
-[ENVIRONMENT]
-DirectLightingIntensityDay=0.88
-DirectLightingIntensityNight=0.33
-DirectLightingIntensityInterior=1.014688
-DirectLightingCurveDay=0.95
-DirectLightingCurveNight=0.69
-DirectLightingCurveInterior=1.25
-DirectLightingDesaturationDay=0.52
-DirectLightingDesaturationNight=0.47
-DirectLightingDesaturationInterior=0.0
-SpecularAmountMultiplierDay=1.27
-SpecularAmountMultiplierNight=1.58
-SpecularAmountMultiplierInterior=1.0
-SpecularPowerMultiplierDay=1.201
-SpecularPowerMultiplierNight=0.771
-SpecularPowerMultiplierInterior=1.0
-SpecularFromLightDay=0.0
-SpecularFromLightNight=0.0
-SpecularFromLightInterior=0.0
-AmbientLightingIntensityDay=0.35
-AmbientLightingIntensityNight=0.17
-AmbientLightingIntensityInterior=0.914
-AmbientLightingCurveDay=1.14
-AmbientLightingCurveNight=1.35
-AmbientLightingCurveInterior=0.75
-AmbientLightingDesaturationDay=0.25
-AmbientLightingDesaturationNight=0.46
-AmbientLightingDesaturationInterior=0.0
-PointLightingIntensityDay=1.06
-PointLightingIntensityNight=1.22
-PointLightingIntensityInterior=0.825
-PointLightingCurveDay=0.89
-PointLightingCurveNight=0.95
-PointLightingCurveInterior=0.825
-PointLightingDesaturationDay=0.0
-PointLightingDesaturationNight=0.0
-PointLightingDesaturationInterior=0.0
-FogColorMultiplierDay=0.5
-FogColorMultiplierNight=0.08
-FogColorMultiplierInterior=0.5
-FogColorCurveDay=0.83
-FogColorCurveNight=1.38
-FogColorCurveInterior=1.0
-ColorPowDay=1.0
-ColorPowNight=1.0
-ColorPowInterior=0.9
-DirectLightingIntensitySunrise=0.76
-DirectLightingIntensitySunset=0.75
-DirectLightingIntensityInteriorDay=0.59
-DirectLightingIntensityInteriorNight=0.16
-DirectLightingCurveSunrise=0.91
-DirectLightingCurveSunset=0.92
-DirectLightingCurveInteriorDay=0.93
-DirectLightingCurveInteriorNight=0.7
-DirectLightingDesaturationSunrise=0.48
-DirectLightingDesaturationSunset=0.42
-DirectLightingDesaturationInteriorDay=0.58
-DirectLightingDesaturationInteriorNight=0.49
-SpecularAmountMultiplierSunrise=1.33
-SpecularAmountMultiplierSunset=1.3
-SpecularAmountMultiplierInteriorDay=1.33
-SpecularAmountMultiplierInteriorNight=1.55
-SpecularPowerMultiplierSunrise=0.971
-SpecularPowerMultiplierSunset=0.951
-SpecularPowerMultiplierInteriorDay=0.931
-SpecularPowerMultiplierInteriorNight=0.811
-SpecularFromLightSunrise=0.0
-SpecularFromLightSunset=0.0
-SpecularFromLightInteriorDay=0.0
-SpecularFromLightInteriorNight=0.0
-AmbientLightingIntensitySunrise=0.29
-AmbientLightingIntensitySunset=0.27
-AmbientLightingIntensityInteriorDay=0.35
-AmbientLightingIntensityInteriorNight=0.21
-AmbientLightingCurveSunrise=1.22
-AmbientLightingCurveSunset=1.2
-AmbientLightingCurveInteriorDay=1.22
-AmbientLightingCurveInteriorNight=1.32
-AmbientLightingDesaturationSunrise=0.3
-AmbientLightingDesaturationSunset=0.33
-AmbientLightingDesaturationInteriorDay=0.14
-AmbientLightingDesaturationInteriorNight=0.29
-AmbientColorFilterAmountSunrise=0.18
-AmbientColorFilterAmountDay=0.23
-AmbientColorFilterAmountSunset=0.17
-AmbientColorFilterAmountNight=0.05
-AmbientColorFilterAmountInteriorDay=0.07
-AmbientColorFilterAmountInteriorNight=0.03
-AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
-AmbientColorFilterTopDay=0.592, 0.675, 0.788
-AmbientColorFilterTopSunset=0.561, 0.627, 0.718
-AmbientColorFilterTopNight=0.502, 0.588, 0.933
-AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6
-AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408
-AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
-AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
-AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
-AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
-AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216
-AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102
-AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
-AmbientColorFilterBottomDay=0, 0.00784, 0.0314
-AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
-AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
-AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
-AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
-PointLightingIntensitySunrise=1.1
-PointLightingIntensitySunset=1.1
-PointLightingIntensityInteriorDay=1.05
-PointLightingIntensityInteriorNight=1.13
-PointLightingCurveSunrise=0.92
-PointLightingCurveSunset=0.9
-PointLightingCurveInteriorDay=0.91
-PointLightingCurveInteriorNight=0.91
-PointLightingDesaturationSunrise=0.0
-PointLightingDesaturationSunset=0.0
-PointLightingDesaturationInteriorDay=0.0
-PointLightingDesaturationInteriorNight=0.0
-ParticleLightsIntensitySunrise=0.63
-ParticleLightsIntensityDay=0.64
-ParticleLightsIntensitySunset=0.63
-ParticleLightsIntensityNight=0.66
-ParticleLightsIntensityInteriorDay=0.6
-ParticleLightsIntensityInteriorNight=0.66
-FogColorMultiplierSunrise=0.31
-FogColorMultiplierSunset=0.33
-FogColorMultiplierInteriorDay=0.54
-FogColorMultiplierInteriorNight=0.1
-FogColorCurveSunrise=1.02
-FogColorCurveSunset=0.98
-FogColorCurveInteriorDay=0.88
-FogColorCurveInteriorNight=1.28
-ColorPowSunrise=1.0
-ColorPowSunset=1.0
-ColorPowInteriorDay=1.0
-ColorPowInteriorNight=1.0
-IgnoreWeatherSystem=true
-DirectLightingColorFilterSunrise=0.98, 0.804, 0.635
-DirectLightingColorFilterDay=1, 1, 1
-DirectLightingColorFilterSunset=0.984, 0.694, 0.498
-DirectLightingColorFilterNight=0.263, 0.427, 0.694
-DirectLightingColorFilterInteriorDay=1, 1, 1
-DirectLightingColorFilterInteriorNight=0.475, 0.557, 0.882
-FogColorFilterSunrise=0.949, 0.706, 0.533
-FogColorFilterDay=1, 1, 1
-FogColorFilterSunset=0.871, 0.553, 0.384
-FogColorFilterNight=1, 1, 1
-FogColorFilterInteriorDay=1, 1, 1
-FogColorFilterInteriorNight=1, 1, 1
-DirectLightingColorFilterAmountSunrise=0.0
-DirectLightingColorFilterAmountDay=0.0
-DirectLightingColorFilterAmountSunset=0.0
-DirectLightingColorFilterAmountNight=0.0
-DirectLightingColorFilterAmountInteriorDay=0.0
-DirectLightingColorFilterAmountInteriorNight=0.0
-FogColorFilterAmountSunrise=0.0
-FogColorFilterAmountDay=0.0
-FogColorFilterAmountSunset=0.0
-FogColorFilterAmountNight=0.0
-FogColorFilterAmountInteriorDay=0.0
-FogColorFilterAmountInteriorNight=0.0
-DirectLightingIntensityDawn=0.58
-DirectLightingIntensityDusk=0.56
-DirectLightingCurveDawn=0.87
-DirectLightingCurveDusk=0.82
-DirectLightingDesaturationDawn=0.35
-DirectLightingDesaturationDusk=0.37
-DirectLightingColorFilterAmountDawn=0.0
-DirectLightingColorFilterAmountDusk=0.0
-DirectLightingColorFilterDawn=0.937, 0.718, 0.561
-DirectLightingColorFilterDusk=0.847, 0.529, 0.424
-SpecularAmountMultiplierDawn=1.47
-SpecularAmountMultiplierDusk=1.42
-SpecularPowerMultiplierDawn=0.82
-SpecularPowerMultiplierDusk=0.8
-SpecularFromLightDawn=0.0
-SpecularFromLightDusk=0.0
-AmbientLightingIntensityDawn=0.24
-AmbientLightingIntensityDusk=0.22
-AmbientLightingCurveDawn=1.27
-AmbientLightingCurveDusk=1.25
-AmbientLightingDesaturationDawn=0.35
-AmbientLightingDesaturationDusk=0.39
-AmbientColorFilterAmountDawn=0.11
-AmbientColorFilterAmountDusk=0.12
-AmbientColorFilterTopDawn=0.773, 0.792, 0.875
-AmbientColorFilterTopDusk=0.671, 0.671, 0.867
-AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
-AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
-AmbientColorFilterBottomDawn=0, 0, 0
-AmbientColorFilterBottomDusk=0, 0, 0
-PointLightingIntensityDawn=1.12
-PointLightingIntensityDusk=1.12
-PointLightingCurveDawn=0.96
-PointLightingCurveDusk=0.93
-PointLightingDesaturationDawn=0.0
-PointLightingDesaturationDusk=0.0
-ParticleLightsIntensityDawn=0.66
-ParticleLightsIntensityDusk=0.64
-FogColorMultiplierDawn=0.22
-FogColorMultiplierDusk=0.21
-FogColorCurveDawn=1.25
-FogColorCurveDusk=1.27
-FogColorFilterAmountDawn=0.0
-FogColorFilterAmountDusk=0.0
-FogColorFilterDawn=0.706, 0.263, 0.204
-FogColorFilterDusk=0.753, 0.255, 0.141
-ColorPowDawn=1.0
-ColorPowDusk=1.0
-[SKY]
-CloudsIntensityDay=0.540001
-CloudsIntensityNight=0.140001
-CloudsIntensityInterior=1.49
-CloudsCurveDay=1.17
-CloudsCurveNight=1.54
-CloudsCurveInterior=1.5
-CloudsDesaturationDay=0.64
-CloudsDesaturationNight=0.19
-CloudsDesaturationInterior=0.14
-GradientIntensityDay=0.980001
-GradientIntensityNight=0.230001
-GradientIntensityInterior=0.85
-GradientDesaturationDay=0.58
-GradientDesaturationNight=0.24
-GradientDesaturationInterior=0.325
-GradientTopIntensityDay=1.120001
-GradientTopIntensityNight=0.790001
-GradientTopIntensityInterior=5.6125
-GradientTopCurveDay=1.03
-GradientTopCurveNight=1.22
-GradientTopCurveInterior=2.15
-GradientMiddleIntensityDay=1.040001
-GradientMiddleIntensityNight=1.180001
-GradientMiddleIntensityInterior=2.4
-GradientMiddleCurveDay=1.04
-GradientMiddleCurveNight=1.42
-GradientMiddleCurveInterior=1.65
-GradientHorizonIntensityDay=1.13
-GradientHorizonIntensityNight=0.750001
-GradientHorizonIntensityInterior=2.33
-GradientHorizonCurveDay=0.77
-GradientHorizonCurveNight=1.1
-GradientHorizonCurveInterior=1.25
-SunIntensity=3.0
-SunDesaturation=0.0
-SunCoronaIntensity=0.001
-SunCoronaCurve=1.0
-SunCoronaDesaturation=0.0
-MoonIntensity=1.6
-MoonCurve=1.0
-MoonDesaturation=0.2
-CloudsIntensitySunrise=0.420001
-CloudsIntensitySunset=0.41
-CloudsIntensityInteriorDay=0.59
-CloudsIntensityInteriorNight=0.19
-CloudsCurveSunrise=1.29
-CloudsCurveSunset=1.3
-CloudsCurveInteriorDay=1.21
-CloudsCurveInteriorNight=1.56
-CloudsDesaturationSunrise=0.33
-CloudsDesaturationSunset=0.35
-CloudsDesaturationInteriorDay=0.6
-CloudsDesaturationInteriorNight=0.0
-GradientIntensitySunrise=0.770001
-GradientIntensitySunset=0.790001
-GradientIntensityInteriorDay=0.91
-GradientIntensityInteriorNight=0.200001
-GradientDesaturationSunrise=0.44
-GradientDesaturationSunset=0.54
-GradientDesaturationInteriorDay=0.58
-GradientDesaturationInteriorNight=0.24
-GradientTopIntensitySunrise=1.030001
-GradientTopIntensitySunset=1.01
-GradientTopIntensityInteriorDay=1.05
-GradientTopIntensityInteriorNight=1.48
-GradientTopCurveSunrise=1.09
-GradientTopCurveSunset=1.11
-GradientTopCurveInteriorDay=1.06
-GradientTopCurveInteriorNight=1.59
-GradientMiddleIntensitySunrise=1.080001
-GradientMiddleIntensitySunset=1.09
-GradientMiddleIntensityInteriorDay=1.1
-GradientMiddleIntensityInteriorNight=1.09
-GradientMiddleCurveSunrise=1.16
-GradientMiddleCurveSunset=1.18
-GradientMiddleCurveInteriorDay=1.09
-GradientMiddleCurveInteriorNight=1.34
-GradientHorizonIntensitySunrise=0.95
-GradientHorizonIntensitySunset=0.96
-GradientHorizonIntensityInteriorDay=1.02
-GradientHorizonIntensityInteriorNight=0.81
-GradientHorizonCurveSunrise=0.88
-GradientHorizonCurveSunset=0.88
-GradientHorizonCurveInteriorDay=0.77
-GradientHorizonCurveInteriorNight=1.09
-SunIntensitySunrise=4.33
-SunIntensityDay=4.52
-SunIntensitySunset=4.34
-SunIntensityNight=4.04
-SunIntensityInteriorDay=4.03
-SunIntensityInteriorNight=4.07
-SunDesaturationSunrise=0.0
-SunDesaturationDay=0.0
-SunDesaturationSunset=0.0
-SunDesaturationNight=0.0
-SunDesaturationInteriorDay=0.0
-SunDesaturationInteriorNight=0.0
-SunColorFilterSunrise=0.992, 0.839, 0.749
-SunColorFilterDay=0.973, 0.89, 0.8
-SunColorFilterSunset=0.992, 0.855, 0.678
-SunColorFilterNight=0.58, 0.0941, 0.0941
-SunColorFilterInteriorDay=0.98, 0.937, 0.847
-SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
-SunGlowIntensitySunrise=0.72
-SunGlowIntensityDay=0.64
-SunGlowIntensitySunset=0.79
-SunGlowIntensityNight=0.62
-SunGlowIntensityInteriorDay=0.64
-SunGlowIntensityInteriorNight=0.53
-SunGlowHazinessSunrise=0.03
-SunGlowHazinessDay=0.17
-SunGlowHazinessSunset=0.09
-SunGlowHazinessNight=0.02
-SunGlowHazinessInteriorDay=0.11
-SunGlowHazinessInteriorNight=0.01
-MoonIntensitySunrise=0.77
-MoonIntensityDay=0.53
-MoonIntensitySunset=0.73
-MoonIntensityNight=1.51
-MoonIntensityInteriorDay=0.69
-MoonIntensityInteriorNight=1.36
-MoonCurveSunrise=0.89
-MoonCurveDay=0.61
-MoonCurveSunset=0.84
-MoonCurveNight=0.91
-MoonCurveInteriorDay=0.59
-MoonCurveInteriorNight=0.9
-MoonDesaturationSunrise=0.21
-MoonDesaturationDay=0.49
-MoonDesaturationSunset=0.38
-MoonDesaturationNight=0.16
-MoonDesaturationInteriorDay=0.35
-MoonDesaturationInteriorNight=0.14
-CloudsOpacitySunrise=1.0
-CloudsOpacityDay=1.0
-CloudsOpacitySunset=1.0
-CloudsOpacityNight=1.0
-CloudsOpacityInteriorDay=1.0
-CloudsOpacityInteriorNight=1.0
-GradientTopColorFilterSunrise=0.894, 0.678, 0.533
-GradientTopColorFilterDay=1, 1, 1
-GradientTopColorFilterSunset=0.851, 0.557, 0.451
-GradientTopColorFilterNight=0.357, 0.459, 0.906
-GradientTopColorFilterInteriorDay=1, 1, 1
-GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
-GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329
-GradientMiddleColorFilterDay=1, 1, 1
-GradientMiddleColorFilterSunset=0.988, 0.647, 0.502
-GradientMiddleColorFilterNight=0.431, 0.545, 0.965
-GradientMiddleColorFilterInteriorDay=1, 1, 1
-GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
-GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
-GradientHorizonColorFilterDay=1, 1, 1
-GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
-GradientHorizonColorFilterNight=0.525, 0.875, 0.988
-GradientHorizonColorFilterInteriorDay=1, 1, 1
-GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
-CloudsColorFilterSunrise=0.992, 0.929, 0.875
-CloudsColorFilterDay=1, 1, 1
-CloudsColorFilterSunset=0.996, 0.914, 0.863
-CloudsColorFilterNight=0.663, 0.749, 0.969
-CloudsColorFilterInteriorDay=1, 1, 1
-CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
-CloudsIntensityDawn=0.25
-CloudsIntensityDusk=0.270001
-CloudsCurveDawn=1.28
-CloudsCurveDusk=1.41
-CloudsDesaturationDawn=0.26
-CloudsDesaturationDusk=0.32
-CloudsOpacityDawn=1.0
-CloudsOpacityDusk=1.0
-CloudsColorFilterDawn=0.953, 0.678, 0.529
-CloudsColorFilterDusk=0.827, 0.565, 0.537
-GradientIntensityDawn=0.42
-GradientIntensityDusk=0.310001
-GradientDesaturationDawn=0.38
-GradientDesaturationDusk=0.33
-GradientTopIntensityDawn=0.98
-GradientTopIntensityDusk=0.94
-GradientTopCurveDawn=1.13
-GradientTopCurveDusk=1.13
-GradientTopColorFilterDawn=0.733, 0.49, 0.459
-GradientTopColorFilterDusk=0.718, 0.463, 0.412
-GradientMiddleIntensityDawn=1.11
-GradientMiddleIntensityDusk=1.14
-GradientMiddleCurveDawn=1.26
-GradientMiddleCurveDusk=1.25
-GradientMiddleColorFilterDawn=0.957, 0.431, 0.314
-GradientMiddleColorFilterDusk=0.835, 0.373, 0.278
-GradientHorizonIntensityDawn=0.870001
-GradientHorizonIntensityDusk=0.89
-GradientHorizonCurveDawn=0.99
-GradientHorizonCurveDusk=0.99
-GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
-GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
-SunIntensityDawn=4.14
-SunIntensityDusk=4.13
-SunDesaturationDawn=0.0
-SunDesaturationDusk=0.0
-SunColorFilterDawn=0.894, 0.612, 0.502
-SunColorFilterDusk=0.953, 0.592, 0.537
-SunGlowIntensityDawn=0.87
-SunGlowIntensityDusk=0.84
-SunGlowHazinessDawn=0.03
-SunGlowHazinessDusk=0.03
-MoonIntensityDawn=1.07
-MoonIntensityDusk=1.06
-MoonCurveDawn=0.88
-MoonCurveDusk=0.88
-MoonDesaturationDawn=0.19
-MoonDesaturationDusk=0.25
-[OBJECT]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[VEGETATION]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[EYES]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[LIGHTSPRITE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[WINDOWLIGHT]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[VOLUMETRICFOG]
-IntensitySunrise=0.78
-IntensityDay=0.86
-IntensitySunset=0.73
-IntensityNight=0.16
-IntensityInteriorDay=0.86
-IntensityInteriorNight=0.74
-CurveSunrise=0.94
-CurveDay=0.87
-CurveSunset=0.95
-CurveNight=1.24
-CurveInteriorDay=0.88
-CurveInteriorNight=1.2
-LightingInfluenceSunrise=0.9
-LightingInfluenceDay=0.87
-LightingInfluenceSunset=0.91
-LightingInfluenceNight=1.08
-LightingInfluenceInteriorDay=0.85
-LightingInfluenceInteriorNight=1.05
-OpacitySunrise=0.72
-OpacityDay=0.88
-OpacitySunset=0.67
-OpacityNight=0.21
-OpacityInteriorDay=0.8
-OpacityInteriorNight=0.24
-IntensityDawn=0.51
-IntensityDusk=0.5
-CurveDawn=1.08
-CurveDusk=1.1
-LightingInfluenceDawn=0.95
-LightingInfluenceDusk=0.96
-OpacityDawn=0.43
-OpacityDusk=0.46
-[FIRE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[PARTICLE]
-IntensitySunrise=0.85
-IntensityDay=1.04
-IntensitySunset=0.92
-IntensityNight=0.57
-IntensityInteriorDay=1.05
-IntensityInteriorNight=0.62
-LightingInfluenceSunrise=1.19
-LightingInfluenceDay=1.14
-LightingInfluenceSunset=1.18
-LightingInfluenceNight=1.26
-LightingInfluenceInteriorDay=1.12
-LightingInfluenceInteriorNight=1.24
-IntensityDawn=0.64
-IntensityDusk=0.76
-LightingInfluenceDawn=1.2
-LightingInfluenceDusk=1.21
-[RAYS]
-SunRaysMultiplierSunrise=0.4
-SunRaysMultiplierDay=0.4
-SunRaysMultiplierSunset=0.4
-SunRaysMultiplierNight=0.4
-SunRaysMultiplierInteriorDay=0.4
-SunRaysMultiplierInteriorNight=0.4
-SunRaysMultiplierDawn=0.4
-SunRaysMultiplierDusk=0.4
-[IMAGEBASEDLIGHTING]
-AdditiveAmountSunrise=0.05
-AdditiveAmountDay=0.05
-AdditiveAmountSunset=0.05
-AdditiveAmountNight=0.05
-AdditiveAmountInteriorDay=0.05
-AdditiveAmountInteriorNight=0.05
-MultiplicativeAmountSunrise=0.0
-MultiplicativeAmountDay=0.0
-MultiplicativeAmountSunset=0.0
-MultiplicativeAmountNight=0.0
-MultiplicativeAmountInteriorDay=0.0
-MultiplicativeAmountInteriorNight=0.0
-ReflectiveAmountSunrise=0.1
-ReflectiveAmountDay=0.1
-ReflectiveAmountSunset=0.1
-ReflectiveAmountNight=0.1
-ReflectiveAmountInteriorDay=0.1
-ReflectiveAmountInteriorNight=0.1
-AdditiveAmountDawn=0.05
-AdditiveAmountDusk=0.05
-MultiplicativeAmountDawn=0.0
-MultiplicativeAmountDusk=0.0
-ReflectiveAmountDawn=0.1
-ReflectiveAmountDusk=0.1
-[WATER]
-WavesAmplitudeSunrise=1.0
-WavesAmplitudeDay=1.0
-WavesAmplitudeSunset=1.0
-WavesAmplitudeNight=1.0
-WavesAmplitudeInteriorDay=1.0
-WavesAmplitudeInteriorNight=1.0
-WavesAmplitudeDawn=1.0
-WavesAmplitudeDusk=1.0
-[CLOUDSHADOWS]
-OpacitySunrise=1.0
-OpacityDay=1.0
-OpacitySunset=1.0
-OpacityNight=1.0
-OpacityInteriorDay=1.0
-OpacityInteriorNight=1.0
-OpacityDawn=1.0
-OpacityDusk=1.0
-[VOLUMETRICRAYS]
-IntensitySunrise=0.2
-IntensityDay=0.2
-IntensitySunset=0.2
-IntensityNight=0.2
-IntensityInteriorDay=0.2
-IntensityInteriorNight=0.2
-DensitySunrise=1.0
-DensityDay=1.0
-DensitySunset=1.0
-DensityNight=1.0
-DensityInteriorDay=1.0
-DensityInteriorNight=1.0
-SkyColorAmountSunrise=0.5
-SkyColorAmountDay=0.5
-SkyColorAmountSunset=0.5
-SkyColorAmountNight=0.5
-SkyColorAmountInteriorDay=0.5
-SkyColorAmountInteriorNight=0.5
-IntensityDawn=0.2
-IntensityDusk=0.2
-DensityDawn=1.0
-DensityDusk=1.0
-SkyColorAmountDawn=0.5
-SkyColorAmountDusk=0.5
-[PROCEDURALSUN]
-GlowIntensitySunrise=0.4
-GlowIntensityDay=0.4
-GlowIntensitySunset=0.4
-GlowIntensityNight=0.4
-GlowIntensityInteriorDay=0.4
-GlowIntensityInteriorNight=0.4
-GlowCurveSunrise=10.0
-GlowCurveDay=10.0
-GlowCurveSunset=10.0
-GlowCurveNight=10.0
-GlowCurveInteriorDay=10.0
-GlowCurveInteriorNight=10.0
-GlowIntensityDawn=0.4
-GlowIntensityDusk=0.4
-GlowCurveDawn=10.0
-GlowCurveDusk=10.0
-[MIST]
-AnchorsAmountSunrise=1.0
-AnchorsAmountDay=1.0
-AnchorsAmountSunset=1.0
-AnchorsAmountNight=1.0
-AnchorsAmountInteriorDay=1.0
-AnchorsAmountInteriorNight=1.0
-SkyLightingAmountSunrise=1.0
-SkyLightingAmountDay=1.0
-SkyLightingAmountSunset=1.0
-SkyLightingAmountNight=1.0
-SkyLightingAmountInteriorDay=1.0
-SkyLightingAmountInteriorNight=1.0
-SunLightingAmountSunrise=0.1
-SunLightingAmountDay=0.1
-SunLightingAmountSunset=0.1
-SunLightingAmountNight=0.1
-SunLightingAmountInteriorDay=0.1
-SunLightingAmountInteriorNight=0.1
-DesaturationSunrise=0.0
-DesaturationDay=0.0
-DesaturationSunset=0.0
-DesaturationNight=0.0
-DesaturationInteriorDay=0.0
-DesaturationInteriorNight=0.0
-ColorFilterSunrise=1, 1, 1
-ColorFilterDay=1, 1, 1
-ColorFilterSunset=1, 1, 1
-ColorFilterNight=1, 1, 1
-ColorFilterInteriorDay=1, 1, 1
-ColorFilterInteriorNight=1, 1, 1
-RelativeToCameraSunrise=0.0
-RelativeToCameraDay=0.0
-RelativeToCameraSunset=0.0
-RelativeToCameraNight=0.0
-RelativeToCameraInteriorDay=0.0
-RelativeToCameraInteriorNight=0.0
-VerticalOffsetSunrise=-10.0
-VerticalOffsetDay=-10.0
-VerticalOffsetSunset=-10.0
-VerticalOffsetNight=-10.0
-VerticalOffsetInteriorDay=-10.0
-VerticalOffsetInteriorNight=-10.0
-DensitySunrise=1.5
-DensityDay=1.5
-DensitySunset=1.5
-DensityNight=1.5
-DensityInteriorDay=1.5
-DensityInteriorNight=1.5
-VerticalFadeSunrise=4.0
-VerticalFadeDay=4.0
-VerticalFadeSunset=4.0
-VerticalFadeNight=4.0
-VerticalFadeInteriorDay=4.0
-VerticalFadeInteriorNight=4.0
-DistanceFadeSunrise=0.0
-DistanceFadeDay=0.0
-DistanceFadeSunset=0.0
-DistanceFadeNight=0.0
-DistanceFadeInteriorDay=0.0
-DistanceFadeInteriorNight=0.0
-BottomTopSunrise=0.0
-BottomTopDay=0.0
-BottomTopSunset=0.0
-BottomTopNight=0.0
-BottomTopInteriorDay=0.0
-BottomTopInteriorNight=0.0
-ExponentialFadeSunrise=1.0
-ExponentialFadeDay=1.0
-ExponentialFadeSunset=1.0
-ExponentialFadeNight=1.0
-ExponentialFadeInteriorDay=1.0
-ExponentialFadeInteriorNight=1.0
-AnchorsAmountDawn=1.0
-AnchorsAmountDusk=1.0
-SkyLightingAmountDawn=1.0
-SkyLightingAmountDusk=1.0
-SunLightingAmountDawn=0.1
-SunLightingAmountDusk=0.1
-DesaturationDawn=0.0
-DesaturationDusk=0.0
-ColorFilterDawn=1, 1, 1
-ColorFilterDusk=1, 1, 1
-RelativeToCameraDawn=0.0
-RelativeToCameraDusk=0.0
-VerticalOffsetDawn=-10.0
-VerticalOffsetDusk=-10.0
-DensityDawn=1.5
-DensityDusk=1.5
-VerticalFadeDawn=4.0
-VerticalFadeDusk=4.0
-DistanceFadeDawn=0.0
-DistanceFadeDusk=0.0
-BottomTopDawn=0.0
-BottomTopDusk=0.0
-ExponentialFadeDawn=1.0
-ExponentialFadeDusk=1.0
-[AUTOAMBIENT]
-BlendingAmountDawn=1.0
-BlendingAmountSunrise=1.0
-BlendingAmountDay=1.0
-BlendingAmountSunset=1.0
-BlendingAmountDusk=1.0
-BlendingAmountNight=1.0
-BlendingAmountInteriorDay=1.0
-BlendingAmountInteriorNight=1.0
-TopIntensityDawn=1.0
-TopIntensitySunrise=1.0
-TopIntensityDay=1.0
-TopIntensitySunset=1.0
-TopIntensityDusk=1.0
-TopIntensityNight=1.0
-TopIntensityInteriorDay=1.0
-TopIntensityInteriorNight=1.0
-BottomIntensityDawn=0.2
-BottomIntensitySunrise=0.2
-BottomIntensityDay=0.2
-BottomIntensitySunset=0.2
-BottomIntensityDusk=0.2
-BottomIntensityNight=0.2
-BottomIntensityInteriorDay=0.2
-BottomIntensityInteriorNight=0.2
-BottomSaturationDawn=2.0
-BottomSaturationSunrise=2.0
-BottomSaturationDay=2.0
-BottomSaturationSunset=2.0
-BottomSaturationDusk=2.0
-BottomSaturationNight=2.0
-BottomSaturationInteriorDay=2.0
-BottomSaturationInteriorNight=2.0
-[CHARACTERGLOW]
-IntensityMultiplierDawn=1.0
-IntensityMultiplierSunrise=1.0
-IntensityMultiplierDay=1.0
-IntensityMultiplierSunset=1.0
-IntensityMultiplierDusk=1.0
-IntensityMultiplierNight=1.0
-IntensityMultiplierInteriorDay=1.0
-IntensityMultiplierInteriorNight=1.0
-PowerMultiplierDawn=1.0
-PowerMultiplierSunrise=1.0
-PowerMultiplierDay=1.0
-PowerMultiplierSunset=1.0
-PowerMultiplierDusk=1.0
-PowerMultiplierNight=1.0
-PowerMultiplierInteriorDay=1.0
-PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_darkrain.ini b/enbseries/wt_darkrain.ini
deleted file mode 100644
index b643487..0000000
--- a/enbseries/wt_darkrain.ini
+++ /dev/null
@@ -1,921 +0,0 @@
-[BLOOM]
-AmountSunrise=1.0
-AmountDay=1.0
-AmountSunset=1.0
-AmountNight=1.0
-AmountInteriorDay=1.0
-AmountInteriorNight=1.0
-BlueShiftAmountSunrise=1.0
-BlueShiftAmountDay=1.0
-BlueShiftAmountSunset=1.0
-BlueShiftAmountNight=1.0
-BlueShiftAmountInteriorDay=1.0
-BlueShiftAmountInteriorNight=1.0
-AmountDawn=1.0
-AmountDusk=1.0
-BlueShiftAmountDawn=1.0
-BlueShiftAmountDusk=1.0
-[LENS]
-ReflectionIntensitySunrise=1.0
-ReflectionIntensityDay=1.0
-ReflectionIntensitySunset=1.0
-ReflectionIntensityNight=1.0
-ReflectionIntensityInteriorDay=1.0
-ReflectionIntensityInteriorNight=1.0
-ReflectionPowerSunrise=2.0
-ReflectionPowerDay=2.0
-ReflectionPowerSunset=2.0
-ReflectionPowerNight=2.0
-ReflectionPowerInteriorDay=2.0
-ReflectionPowerInteriorNight=2.0
-DirtIntensitySunrise=1.0
-DirtIntensityDay=1.0
-DirtIntensitySunset=1.0
-DirtIntensityNight=1.0
-DirtIntensityInteriorDay=1.0
-DirtIntensityInteriorNight=1.0
-DirtPowerSunrise=2.0
-DirtPowerDay=2.0
-DirtPowerSunset=2.0
-DirtPowerNight=2.0
-DirtPowerInteriorDay=2.0
-DirtPowerInteriorNight=2.0
-ReflectionIntensityDawn=1.0
-ReflectionIntensityDusk=1.0
-ReflectionPowerDawn=2.0
-ReflectionPowerDusk=2.0
-DirtIntensityDawn=1.0
-DirtIntensityDusk=1.0
-DirtPowerDawn=2.0
-DirtPowerDusk=2.0
-[SKYLIGHTING]
-AmbientMinLevelSunrise=0.1
-AmbientMinLevelDay=0.1
-AmbientMinLevelSunset=0.1
-AmbientMinLevelNight=0.1
-AmbientMinLevelInteriorDay=0.1
-AmbientMinLevelInteriorNight=0.1
-AmbientMinLevelDawn=0.1
-AmbientMinLevelDusk=0.1
-[ENVIRONMENT]
-DirectLightingIntensityDay=0.91
-DirectLightingIntensityNight=0.17
-DirectLightingIntensityInterior=1.014688
-DirectLightingCurveDay=0.94
-DirectLightingCurveNight=0.69
-DirectLightingCurveInterior=1.25
-DirectLightingDesaturationDay=0.52
-DirectLightingDesaturationNight=0.47
-DirectLightingDesaturationInterior=0.0
-SpecularAmountMultiplierDay=1.27
-SpecularAmountMultiplierNight=1.58
-SpecularAmountMultiplierInterior=1.0
-SpecularPowerMultiplierDay=1.201
-SpecularPowerMultiplierNight=0.771
-SpecularPowerMultiplierInterior=1.0
-SpecularFromLightDay=0.0
-SpecularFromLightNight=0.0
-SpecularFromLightInterior=0.0
-AmbientLightingIntensityDay=0.51
-AmbientLightingIntensityNight=0.12
-AmbientLightingIntensityInterior=0.914
-AmbientLightingCurveDay=1.14
-AmbientLightingCurveNight=1.35
-AmbientLightingCurveInterior=0.75
-AmbientLightingDesaturationDay=0.25
-AmbientLightingDesaturationNight=0.46
-AmbientLightingDesaturationInterior=0.0
-PointLightingIntensityDay=1.06
-PointLightingIntensityNight=1.22
-PointLightingIntensityInterior=0.825
-PointLightingCurveDay=0.89
-PointLightingCurveNight=0.95
-PointLightingCurveInterior=0.825
-PointLightingDesaturationDay=0.0
-PointLightingDesaturationNight=0.0
-PointLightingDesaturationInterior=0.0
-FogColorMultiplierDay=0.4
-FogColorMultiplierNight=0.25
-FogColorMultiplierInterior=0.5
-FogColorCurveDay=1.38
-FogColorCurveNight=1.65
-FogColorCurveInterior=1.0
-ColorPowDay=1.0
-ColorPowNight=1.0
-ColorPowInterior=0.9
-DirectLightingIntensitySunrise=0.74
-DirectLightingIntensitySunset=0.7
-DirectLightingIntensityInteriorDay=0.59
-DirectLightingIntensityInteriorNight=0.18
-DirectLightingCurveSunrise=0.96
-DirectLightingCurveSunset=0.96
-DirectLightingCurveInteriorDay=0.93
-DirectLightingCurveInteriorNight=0.7
-DirectLightingDesaturationSunrise=0.48
-DirectLightingDesaturationSunset=0.42
-DirectLightingDesaturationInteriorDay=0.58
-DirectLightingDesaturationInteriorNight=0.49
-SpecularAmountMultiplierSunrise=1.33
-SpecularAmountMultiplierSunset=1.3
-SpecularAmountMultiplierInteriorDay=1.33
-SpecularAmountMultiplierInteriorNight=1.55
-SpecularPowerMultiplierSunrise=0.971
-SpecularPowerMultiplierSunset=0.951
-SpecularPowerMultiplierInteriorDay=0.931
-SpecularPowerMultiplierInteriorNight=0.811
-SpecularFromLightSunrise=0.0
-SpecularFromLightSunset=0.0
-SpecularFromLightInteriorDay=0.0
-SpecularFromLightInteriorNight=0.0
-AmbientLightingIntensitySunrise=0.4
-AmbientLightingIntensitySunset=0.39
-AmbientLightingIntensityInteriorDay=0.49
-AmbientLightingIntensityInteriorNight=0.21
-AmbientLightingCurveSunrise=1.22
-AmbientLightingCurveSunset=1.2
-AmbientLightingCurveInteriorDay=1.22
-AmbientLightingCurveInteriorNight=1.38
-AmbientLightingDesaturationSunrise=0.3
-AmbientLightingDesaturationSunset=0.33
-AmbientLightingDesaturationInteriorDay=0.14
-AmbientLightingDesaturationInteriorNight=0.29
-AmbientColorFilterAmountSunrise=0.2
-AmbientColorFilterAmountDay=0.22
-AmbientColorFilterAmountSunset=0.21
-AmbientColorFilterAmountNight=0.08
-AmbientColorFilterAmountInteriorDay=0.07
-AmbientColorFilterAmountInteriorNight=0.03
-AmbientColorFilterTopSunrise=0.278, 0.333, 0.459
-AmbientColorFilterTopDay=0.243, 0.302, 0.345
-AmbientColorFilterTopSunset=0.235, 0.275, 0.329
-AmbientColorFilterTopNight=0.122, 0.129, 0.169
-AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6
-AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408
-AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
-AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
-AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
-AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
-AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216
-AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102
-AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
-AmbientColorFilterBottomDay=0, 0.00784, 0.0314
-AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
-AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
-AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
-AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
-PointLightingIntensitySunrise=1.1
-PointLightingIntensitySunset=1.1
-PointLightingIntensityInteriorDay=1.05
-PointLightingIntensityInteriorNight=1.13
-PointLightingCurveSunrise=0.92
-PointLightingCurveSunset=0.9
-PointLightingCurveInteriorDay=0.91
-PointLightingCurveInteriorNight=0.91
-PointLightingDesaturationSunrise=0.0
-PointLightingDesaturationSunset=0.0
-PointLightingDesaturationInteriorDay=0.0
-PointLightingDesaturationInteriorNight=0.0
-ParticleLightsIntensitySunrise=0.63
-ParticleLightsIntensityDay=0.64
-ParticleLightsIntensitySunset=0.63
-ParticleLightsIntensityNight=0.66
-ParticleLightsIntensityInteriorDay=0.6
-ParticleLightsIntensityInteriorNight=0.66
-FogColorMultiplierSunrise=0.38
-FogColorMultiplierSunset=0.37
-FogColorMultiplierInteriorDay=0.39
-FogColorMultiplierInteriorNight=0.19
-FogColorCurveSunrise=1.41
-FogColorCurveSunset=1.47
-FogColorCurveInteriorDay=1.41
-FogColorCurveInteriorNight=1.68
-ColorPowSunrise=1.0
-ColorPowSunset=1.0
-ColorPowInteriorDay=1.0
-ColorPowInteriorNight=1.0
-IgnoreWeatherSystem=true
-DirectLightingColorFilterSunrise=0.98, 0.804, 0.635
-DirectLightingColorFilterDay=1, 1, 1
-DirectLightingColorFilterSunset=0.984, 0.694, 0.498
-DirectLightingColorFilterNight=0.922, 0.733, 0.937
-DirectLightingColorFilterInteriorDay=1, 1, 1
-DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933
-FogColorFilterSunrise=0.949, 0.706, 0.533
-FogColorFilterDay=1, 1, 1
-FogColorFilterSunset=0.871, 0.553, 0.384
-FogColorFilterNight=0.537, 0.722, 0.812
-FogColorFilterInteriorDay=1, 1, 1
-FogColorFilterInteriorNight=1, 1, 1
-DirectLightingColorFilterAmountSunrise=0.0
-DirectLightingColorFilterAmountDay=0.0
-DirectLightingColorFilterAmountSunset=0.0
-DirectLightingColorFilterAmountNight=0.0
-DirectLightingColorFilterAmountInteriorDay=0.0
-DirectLightingColorFilterAmountInteriorNight=0.0
-FogColorFilterAmountSunrise=0.0
-FogColorFilterAmountDay=0.0
-FogColorFilterAmountSunset=0.0
-FogColorFilterAmountNight=0.0
-FogColorFilterAmountInteriorDay=0.0
-FogColorFilterAmountInteriorNight=0.0
-DirectLightingIntensityDawn=0.53
-DirectLightingIntensityDusk=0.46
-DirectLightingCurveDawn=0.87
-DirectLightingCurveDusk=0.82
-DirectLightingDesaturationDawn=0.35
-DirectLightingDesaturationDusk=0.37
-DirectLightingColorFilterAmountDawn=0.0
-DirectLightingColorFilterAmountDusk=0.0
-DirectLightingColorFilterDawn=0.937, 0.718, 0.561
-DirectLightingColorFilterDusk=0.847, 0.529, 0.424
-SpecularAmountMultiplierDawn=1.47
-SpecularAmountMultiplierDusk=1.42
-SpecularPowerMultiplierDawn=0.82
-SpecularPowerMultiplierDusk=0.8
-SpecularFromLightDawn=0.0
-SpecularFromLightDusk=0.0
-AmbientLightingIntensityDawn=0.24
-AmbientLightingIntensityDusk=0.22
-AmbientLightingCurveDawn=1.27
-AmbientLightingCurveDusk=1.25
-AmbientLightingDesaturationDawn=0.35
-AmbientLightingDesaturationDusk=0.39
-AmbientColorFilterAmountDawn=0.17
-AmbientColorFilterAmountDusk=0.14
-AmbientColorFilterTopDawn=0.231, 0.271, 0.427
-AmbientColorFilterTopDusk=0.208, 0.208, 0.349
-AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
-AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
-AmbientColorFilterBottomDawn=0, 0, 0
-AmbientColorFilterBottomDusk=0, 0, 0
-PointLightingIntensityDawn=1.12
-PointLightingIntensityDusk=1.12
-PointLightingCurveDawn=0.96
-PointLightingCurveDusk=0.93
-PointLightingDesaturationDawn=0.0
-PointLightingDesaturationDusk=0.0
-ParticleLightsIntensityDawn=0.66
-ParticleLightsIntensityDusk=0.64
-FogColorMultiplierDawn=0.29
-FogColorMultiplierDusk=0.29
-FogColorCurveDawn=1.5
-FogColorCurveDusk=1.54
-FogColorFilterAmountDawn=0.0
-FogColorFilterAmountDusk=0.0
-FogColorFilterDawn=0.706, 0.263, 0.204
-FogColorFilterDusk=0.753, 0.255, 0.141
-ColorPowDawn=1.0
-ColorPowDusk=1.0
-[SKY]
-CloudsIntensityDay=0.740001
-CloudsIntensityNight=0.360001
-CloudsIntensityInterior=1.49
-CloudsCurveDay=1.61
-CloudsCurveNight=1.72
-CloudsCurveInterior=1.5
-CloudsDesaturationDay=0.18
-CloudsDesaturationNight=0.0
-CloudsDesaturationInterior=0.14
-GradientIntensityDay=0.780001
-GradientIntensityNight=0.220001
-GradientIntensityInterior=0.85
-GradientDesaturationDay=0.27
-GradientDesaturationNight=0.03
-GradientDesaturationInterior=0.325
-GradientTopIntensityDay=1.060001
-GradientTopIntensityNight=1.160001
-GradientTopIntensityInterior=5.6125
-GradientTopCurveDay=1.03
-GradientTopCurveNight=1.22
-GradientTopCurveInterior=2.15
-GradientMiddleIntensityDay=1.040001
-GradientMiddleIntensityNight=1.180001
-GradientMiddleIntensityInterior=2.4
-GradientMiddleCurveDay=1.25
-GradientMiddleCurveNight=1.42
-GradientMiddleCurveInterior=1.65
-GradientHorizonIntensityDay=1.06
-GradientHorizonIntensityNight=0.750001
-GradientHorizonIntensityInterior=2.33
-GradientHorizonCurveDay=0.99
-GradientHorizonCurveNight=1.09
-GradientHorizonCurveInterior=1.25
-SunIntensity=3.0
-SunDesaturation=0.0
-SunCoronaIntensity=0.001
-SunCoronaCurve=1.0
-SunCoronaDesaturation=0.0
-MoonIntensity=1.6
-MoonCurve=1.0
-MoonDesaturation=0.2
-CloudsIntensitySunrise=0.520001
-CloudsIntensitySunset=0.53
-CloudsIntensityInteriorDay=0.75
-CloudsIntensityInteriorNight=0.33
-CloudsCurveSunrise=1.67
-CloudsCurveSunset=1.64
-CloudsCurveInteriorDay=1.51
-CloudsCurveInteriorNight=1.75
-CloudsDesaturationSunrise=0.11
-CloudsDesaturationSunset=0.11
-CloudsDesaturationInteriorDay=0.16
-CloudsDesaturationInteriorNight=0.0
-GradientIntensitySunrise=0.560001
-GradientIntensitySunset=0.610001
-GradientIntensityInteriorDay=0.72
-GradientIntensityInteriorNight=0.190001
-GradientDesaturationSunrise=0.2
-GradientDesaturationSunset=0.2
-GradientDesaturationInteriorDay=0.27
-GradientDesaturationInteriorNight=0.06
-GradientTopIntensitySunrise=1.100001
-GradientTopIntensitySunset=1.1
-GradientTopIntensityInteriorDay=1.05
-GradientTopIntensityInteriorNight=1.48
-GradientTopCurveSunrise=1.09
-GradientTopCurveSunset=1.11
-GradientTopCurveInteriorDay=1.06
-GradientTopCurveInteriorNight=1.59
-GradientMiddleIntensitySunrise=1.080001
-GradientMiddleIntensitySunset=1.09
-GradientMiddleIntensityInteriorDay=1.1
-GradientMiddleIntensityInteriorNight=1.09
-GradientMiddleCurveSunrise=1.35
-GradientMiddleCurveSunset=1.33
-GradientMiddleCurveInteriorDay=1.22
-GradientMiddleCurveInteriorNight=1.34
-GradientHorizonIntensitySunrise=0.95
-GradientHorizonIntensitySunset=0.96
-GradientHorizonIntensityInteriorDay=1.02
-GradientHorizonIntensityInteriorNight=0.81
-GradientHorizonCurveSunrise=1.04
-GradientHorizonCurveSunset=1.02
-GradientHorizonCurveInteriorDay=0.95
-GradientHorizonCurveInteriorNight=1.08
-SunIntensitySunrise=4.33
-SunIntensityDay=4.52
-SunIntensitySunset=4.34
-SunIntensityNight=4.04
-SunIntensityInteriorDay=4.03
-SunIntensityInteriorNight=4.07
-SunDesaturationSunrise=0.0
-SunDesaturationDay=0.0
-SunDesaturationSunset=0.0
-SunDesaturationNight=0.0
-SunDesaturationInteriorDay=0.0
-SunDesaturationInteriorNight=0.0
-SunColorFilterSunrise=0.992, 0.839, 0.749
-SunColorFilterDay=0.973, 0.89, 0.8
-SunColorFilterSunset=0.992, 0.855, 0.678
-SunColorFilterNight=0.58, 0.0941, 0.0941
-SunColorFilterInteriorDay=0.98, 0.937, 0.847
-SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
-SunGlowIntensitySunrise=0.72
-SunGlowIntensityDay=0.64
-SunGlowIntensitySunset=0.79
-SunGlowIntensityNight=0.62
-SunGlowIntensityInteriorDay=0.64
-SunGlowIntensityInteriorNight=0.53
-SunGlowHazinessSunrise=0.03
-SunGlowHazinessDay=0.17
-SunGlowHazinessSunset=0.09
-SunGlowHazinessNight=0.02
-SunGlowHazinessInteriorDay=0.11
-SunGlowHazinessInteriorNight=0.01
-MoonIntensitySunrise=0.77
-MoonIntensityDay=0.53
-MoonIntensitySunset=0.73
-MoonIntensityNight=1.51
-MoonIntensityInteriorDay=0.69
-MoonIntensityInteriorNight=1.36
-MoonCurveSunrise=0.89
-MoonCurveDay=0.61
-MoonCurveSunset=0.84
-MoonCurveNight=0.91
-MoonCurveInteriorDay=0.59
-MoonCurveInteriorNight=0.9
-MoonDesaturationSunrise=0.21
-MoonDesaturationDay=0.49
-MoonDesaturationSunset=0.38
-MoonDesaturationNight=0.16
-MoonDesaturationInteriorDay=0.35
-MoonDesaturationInteriorNight=0.14
-CloudsOpacitySunrise=1.0
-CloudsOpacityDay=1.0
-CloudsOpacitySunset=1.0
-CloudsOpacityNight=1.0
-CloudsOpacityInteriorDay=1.0
-CloudsOpacityInteriorNight=1.0
-GradientTopColorFilterSunrise=0.894, 0.678, 0.533
-GradientTopColorFilterDay=1, 1, 1
-GradientTopColorFilterSunset=0.851, 0.557, 0.451
-GradientTopColorFilterNight=0.357, 0.459, 0.906
-GradientTopColorFilterInteriorDay=1, 1, 1
-GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
-GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329
-GradientMiddleColorFilterDay=1, 1, 1
-GradientMiddleColorFilterSunset=0.988, 0.647, 0.502
-GradientMiddleColorFilterNight=0.431, 0.545, 0.965
-GradientMiddleColorFilterInteriorDay=1, 1, 1
-GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
-GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
-GradientHorizonColorFilterDay=1, 1, 1
-GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
-GradientHorizonColorFilterNight=0.525, 0.875, 0.988
-GradientHorizonColorFilterInteriorDay=1, 1, 1
-GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
-CloudsColorFilterSunrise=0.992, 0.929, 0.875
-CloudsColorFilterDay=1, 1, 1
-CloudsColorFilterSunset=0.996, 0.914, 0.863
-CloudsColorFilterNight=0.682, 0.8, 0.965
-CloudsColorFilterInteriorDay=1, 1, 1
-CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
-CloudsIntensityDawn=0.45
-CloudsIntensityDusk=0.430001
-CloudsCurveDawn=1.7
-CloudsCurveDusk=1.68
-CloudsDesaturationDawn=0.06
-CloudsDesaturationDusk=0.08
-CloudsOpacityDawn=1.0
-CloudsOpacityDusk=1.0
-CloudsColorFilterDawn=0.953, 0.678, 0.529
-CloudsColorFilterDusk=0.827, 0.565, 0.537
-GradientIntensityDawn=0.38
-GradientIntensityDusk=0.350001
-GradientDesaturationDawn=0.12
-GradientDesaturationDusk=0.14
-GradientTopIntensityDawn=1.17
-GradientTopIntensityDusk=1.18
-GradientTopCurveDawn=1.13
-GradientTopCurveDusk=1.13
-GradientTopColorFilterDawn=0.733, 0.49, 0.459
-GradientTopColorFilterDusk=0.718, 0.463, 0.412
-GradientMiddleIntensityDawn=1.11
-GradientMiddleIntensityDusk=1.14
-GradientMiddleCurveDawn=1.41
-GradientMiddleCurveDusk=1.38
-GradientMiddleColorFilterDawn=0.957, 0.431, 0.314
-GradientMiddleColorFilterDusk=0.835, 0.373, 0.278
-GradientHorizonIntensityDawn=0.870001
-GradientHorizonIntensityDusk=0.89
-GradientHorizonCurveDawn=1.07
-GradientHorizonCurveDusk=1.05
-GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
-GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
-SunIntensityDawn=4.14
-SunIntensityDusk=4.13
-SunDesaturationDawn=0.0
-SunDesaturationDusk=0.0
-SunColorFilterDawn=0.894, 0.612, 0.502
-SunColorFilterDusk=0.953, 0.592, 0.537
-SunGlowIntensityDawn=0.87
-SunGlowIntensityDusk=0.84
-SunGlowHazinessDawn=0.03
-SunGlowHazinessDusk=0.03
-MoonIntensityDawn=1.07
-MoonIntensityDusk=1.06
-MoonCurveDawn=0.88
-MoonCurveDusk=0.88
-MoonDesaturationDawn=0.19
-MoonDesaturationDusk=0.25
-[OBJECT]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[VEGETATION]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[EYES]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[LIGHTSPRITE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[WINDOWLIGHT]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[VOLUMETRICFOG]
-IntensitySunrise=0.81
-IntensityDay=0.92
-IntensitySunset=0.76
-IntensityNight=0.72
-IntensityInteriorDay=0.96
-IntensityInteriorNight=0.74
-CurveSunrise=0.94
-CurveDay=0.89
-CurveSunset=0.95
-CurveNight=1.24
-CurveInteriorDay=0.88
-CurveInteriorNight=1.2
-LightingInfluenceSunrise=0.9
-LightingInfluenceDay=0.87
-LightingInfluenceSunset=0.91
-LightingInfluenceNight=1.08
-LightingInfluenceInteriorDay=0.85
-LightingInfluenceInteriorNight=1.06
-OpacitySunrise=0.39
-OpacityDay=0.48
-OpacitySunset=0.4
-OpacityNight=0.21
-OpacityInteriorDay=0.44
-OpacityInteriorNight=0.24
-IntensityDawn=0.74
-IntensityDusk=0.65
-CurveDawn=1.08
-CurveDusk=1.1
-LightingInfluenceDawn=0.95
-LightingInfluenceDusk=0.96
-OpacityDawn=0.28
-OpacityDusk=0.29
-[FIRE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[PARTICLE]
-IntensitySunrise=1.0
-IntensityDay=1.04
-IntensitySunset=1.0
-IntensityNight=0.79
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-LightingInfluenceSunrise=1.0
-LightingInfluenceDay=1.14
-LightingInfluenceSunset=1.0
-LightingInfluenceNight=1.26
-LightingInfluenceInteriorDay=1.0
-LightingInfluenceInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-LightingInfluenceDawn=1.0
-LightingInfluenceDusk=1.0
-[RAYS]
-SunRaysMultiplierSunrise=0.4
-SunRaysMultiplierDay=0.4
-SunRaysMultiplierSunset=0.4
-SunRaysMultiplierNight=0.4
-SunRaysMultiplierInteriorDay=0.4
-SunRaysMultiplierInteriorNight=0.4
-SunRaysMultiplierDawn=0.4
-SunRaysMultiplierDusk=0.4
-[IMAGEBASEDLIGHTING]
-AdditiveAmountSunrise=0.05
-AdditiveAmountDay=0.05
-AdditiveAmountSunset=0.05
-AdditiveAmountNight=0.05
-AdditiveAmountInteriorDay=0.05
-AdditiveAmountInteriorNight=0.05
-MultiplicativeAmountSunrise=0.0
-MultiplicativeAmountDay=0.0
-MultiplicativeAmountSunset=0.0
-MultiplicativeAmountNight=0.0
-MultiplicativeAmountInteriorDay=0.0
-MultiplicativeAmountInteriorNight=0.0
-ReflectiveAmountSunrise=0.1
-ReflectiveAmountDay=0.1
-ReflectiveAmountSunset=0.1
-ReflectiveAmountNight=0.1
-ReflectiveAmountInteriorDay=0.1
-ReflectiveAmountInteriorNight=0.1
-AdditiveAmountDawn=0.05
-AdditiveAmountDusk=0.05
-MultiplicativeAmountDawn=0.0
-MultiplicativeAmountDusk=0.0
-ReflectiveAmountDawn=0.1
-ReflectiveAmountDusk=0.1
-[WATER]
-WavesAmplitudeSunrise=1.0
-WavesAmplitudeDay=1.0
-WavesAmplitudeSunset=1.0
-WavesAmplitudeNight=1.0
-WavesAmplitudeInteriorDay=1.0
-WavesAmplitudeInteriorNight=1.0
-WavesAmplitudeDawn=1.0
-WavesAmplitudeDusk=1.0
-[CLOUDSHADOWS]
-OpacitySunrise=1.0
-OpacityDay=1.0
-OpacitySunset=1.0
-OpacityNight=1.0
-OpacityInteriorDay=1.0
-OpacityInteriorNight=1.0
-OpacityDawn=1.0
-OpacityDusk=1.0
-[VOLUMETRICRAYS]
-IntensitySunrise=0.2
-IntensityDay=0.2
-IntensitySunset=0.2
-IntensityNight=0.2
-IntensityInteriorDay=0.2
-IntensityInteriorNight=0.2
-DensitySunrise=1.0
-DensityDay=1.0
-DensitySunset=1.0
-DensityNight=1.0
-DensityInteriorDay=1.0
-DensityInteriorNight=1.0
-SkyColorAmountSunrise=0.5
-SkyColorAmountDay=0.5
-SkyColorAmountSunset=0.5
-SkyColorAmountNight=0.5
-SkyColorAmountInteriorDay=0.5
-SkyColorAmountInteriorNight=0.5
-IntensityDawn=0.2
-IntensityDusk=0.2
-DensityDawn=1.0
-DensityDusk=1.0
-SkyColorAmountDawn=0.5
-SkyColorAmountDusk=0.5
-[PROCEDURALSUN]
-GlowIntensitySunrise=0.4
-GlowIntensityDay=0.4
-GlowIntensitySunset=0.4
-GlowIntensityNight=0.4
-GlowIntensityInteriorDay=0.4
-GlowIntensityInteriorNight=0.4
-GlowCurveSunrise=10.0
-GlowCurveDay=10.0
-GlowCurveSunset=10.0
-GlowCurveNight=10.0
-GlowCurveInteriorDay=10.0
-GlowCurveInteriorNight=10.0
-GlowIntensityDawn=0.4
-GlowIntensityDusk=0.4
-GlowCurveDawn=10.0
-GlowCurveDusk=10.0
-[MIST]
-AnchorsAmountSunrise=1.0
-AnchorsAmountDay=1.0
-AnchorsAmountSunset=1.0
-AnchorsAmountNight=1.0
-AnchorsAmountInteriorDay=1.0
-AnchorsAmountInteriorNight=1.0
-SkyLightingAmountSunrise=1.0
-SkyLightingAmountDay=1.0
-SkyLightingAmountSunset=1.0
-SkyLightingAmountNight=1.0
-SkyLightingAmountInteriorDay=1.0
-SkyLightingAmountInteriorNight=1.0
-SunLightingAmountSunrise=0.1
-SunLightingAmountDay=0.1
-SunLightingAmountSunset=0.1
-SunLightingAmountNight=0.1
-SunLightingAmountInteriorDay=0.1
-SunLightingAmountInteriorNight=0.1
-DesaturationSunrise=0.0
-DesaturationDay=0.0
-DesaturationSunset=0.0
-DesaturationNight=0.0
-DesaturationInteriorDay=0.0
-DesaturationInteriorNight=0.0
-ColorFilterSunrise=1, 1, 1
-ColorFilterDay=1, 1, 1
-ColorFilterSunset=1, 1, 1
-ColorFilterNight=1, 1, 1
-ColorFilterInteriorDay=1, 1, 1
-ColorFilterInteriorNight=1, 1, 1
-RelativeToCameraSunrise=0.0
-RelativeToCameraDay=0.0
-RelativeToCameraSunset=0.0
-RelativeToCameraNight=0.0
-RelativeToCameraInteriorDay=0.0
-RelativeToCameraInteriorNight=0.0
-VerticalOffsetSunrise=-10.0
-VerticalOffsetDay=-10.0
-VerticalOffsetSunset=-10.0
-VerticalOffsetNight=-10.0
-VerticalOffsetInteriorDay=-10.0
-VerticalOffsetInteriorNight=-10.0
-DensitySunrise=1.5
-DensityDay=1.5
-DensitySunset=1.5
-DensityNight=1.5
-DensityInteriorDay=1.5
-DensityInteriorNight=1.5
-VerticalFadeSunrise=4.0
-VerticalFadeDay=4.0
-VerticalFadeSunset=4.0
-VerticalFadeNight=4.0
-VerticalFadeInteriorDay=4.0
-VerticalFadeInteriorNight=4.0
-DistanceFadeSunrise=0.0
-DistanceFadeDay=0.0
-DistanceFadeSunset=0.0
-DistanceFadeNight=0.0
-DistanceFadeInteriorDay=0.0
-DistanceFadeInteriorNight=0.0
-BottomTopSunrise=0.0
-BottomTopDay=0.0
-BottomTopSunset=0.0
-BottomTopNight=0.0
-BottomTopInteriorDay=0.0
-BottomTopInteriorNight=0.0
-ExponentialFadeSunrise=1.0
-ExponentialFadeDay=1.0
-ExponentialFadeSunset=1.0
-ExponentialFadeNight=1.0
-ExponentialFadeInteriorDay=1.0
-ExponentialFadeInteriorNight=1.0
-AnchorsAmountDawn=1.0
-AnchorsAmountDusk=1.0
-SkyLightingAmountDawn=1.0
-SkyLightingAmountDusk=1.0
-SunLightingAmountDawn=0.1
-SunLightingAmountDusk=0.1
-DesaturationDawn=0.0
-DesaturationDusk=0.0
-ColorFilterDawn=1, 1, 1
-ColorFilterDusk=1, 1, 1
-RelativeToCameraDawn=0.0
-RelativeToCameraDusk=0.0
-VerticalOffsetDawn=-10.0
-VerticalOffsetDusk=-10.0
-DensityDawn=1.5
-DensityDusk=1.5
-VerticalFadeDawn=4.0
-VerticalFadeDusk=4.0
-DistanceFadeDawn=0.0
-DistanceFadeDusk=0.0
-BottomTopDawn=0.0
-BottomTopDusk=0.0
-ExponentialFadeDawn=1.0
-ExponentialFadeDusk=1.0
-[AUTOAMBIENT]
-BlendingAmountDawn=1.0
-BlendingAmountSunrise=1.0
-BlendingAmountDay=1.0
-BlendingAmountSunset=1.0
-BlendingAmountDusk=1.0
-BlendingAmountNight=1.0
-BlendingAmountInteriorDay=1.0
-BlendingAmountInteriorNight=1.0
-TopIntensityDawn=1.0
-TopIntensitySunrise=1.0
-TopIntensityDay=1.0
-TopIntensitySunset=1.0
-TopIntensityDusk=1.0
-TopIntensityNight=1.0
-TopIntensityInteriorDay=1.0
-TopIntensityInteriorNight=1.0
-BottomIntensityDawn=0.2
-BottomIntensitySunrise=0.2
-BottomIntensityDay=0.2
-BottomIntensitySunset=0.2
-BottomIntensityDusk=0.2
-BottomIntensityNight=0.2
-BottomIntensityInteriorDay=0.2
-BottomIntensityInteriorNight=0.2
-BottomSaturationDawn=2.0
-BottomSaturationSunrise=2.0
-BottomSaturationDay=2.0
-BottomSaturationSunset=2.0
-BottomSaturationDusk=2.0
-BottomSaturationNight=2.0
-BottomSaturationInteriorDay=2.0
-BottomSaturationInteriorNight=2.0
-[CHARACTERGLOW]
-IntensityMultiplierDawn=1.0
-IntensityMultiplierSunrise=1.0
-IntensityMultiplierDay=1.0
-IntensityMultiplierSunset=1.0
-IntensityMultiplierDusk=1.0
-IntensityMultiplierNight=1.0
-IntensityMultiplierInteriorDay=1.0
-IntensityMultiplierInteriorNight=1.0
-PowerMultiplierDawn=1.0
-PowerMultiplierSunrise=1.0
-PowerMultiplierDay=1.0
-PowerMultiplierSunset=1.0
-PowerMultiplierDusk=1.0
-PowerMultiplierNight=1.0
-PowerMultiplierInteriorDay=1.0
-PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_forest.ini b/enbseries/wt_forest.ini
deleted file mode 100644
index 9a8b666..0000000
--- a/enbseries/wt_forest.ini
+++ /dev/null
@@ -1,886 +0,0 @@
-[BLOOM]
-AmountDawn=1.0
-AmountSunrise=1.0
-AmountDay=1.0
-AmountSunset=1.0
-AmountDusk=1.0
-AmountNight=1.0
-AmountInteriorDay=1.0
-AmountInteriorNight=1.0
-BlueShiftAmountDawn=1.0
-BlueShiftAmountSunrise=1.0
-BlueShiftAmountDay=1.0
-BlueShiftAmountSunset=1.0
-BlueShiftAmountDusk=1.0
-BlueShiftAmountNight=1.0
-BlueShiftAmountInteriorDay=1.0
-BlueShiftAmountInteriorNight=1.0
-[LENS]
-ReflectionIntensityDawn=1.0
-ReflectionIntensitySunrise=1.0
-ReflectionIntensityDay=1.0
-ReflectionIntensitySunset=1.0
-ReflectionIntensityDusk=1.0
-ReflectionIntensityNight=1.0
-ReflectionIntensityInteriorDay=1.0
-ReflectionIntensityInteriorNight=1.0
-ReflectionPowerDawn=2.0
-ReflectionPowerSunrise=2.0
-ReflectionPowerDay=2.0
-ReflectionPowerSunset=2.0
-ReflectionPowerDusk=2.0
-ReflectionPowerNight=2.0
-ReflectionPowerInteriorDay=2.0
-ReflectionPowerInteriorNight=2.0
-DirtIntensityDawn=1.0
-DirtIntensitySunrise=1.0
-DirtIntensityDay=1.0
-DirtIntensitySunset=1.0
-DirtIntensityDusk=1.0
-DirtIntensityNight=1.0
-DirtIntensityInteriorDay=1.0
-DirtIntensityInteriorNight=1.0
-DirtPowerDawn=2.0
-DirtPowerSunrise=2.0
-DirtPowerDay=2.0
-DirtPowerSunset=2.0
-DirtPowerDusk=2.0
-DirtPowerNight=2.0
-DirtPowerInteriorDay=2.0
-DirtPowerInteriorNight=2.0
-[SKYLIGHTING]
-AmbientMinLevelDawn=0.1
-AmbientMinLevelSunrise=0.1
-AmbientMinLevelDay=0.1
-AmbientMinLevelSunset=0.1
-AmbientMinLevelDusk=0.1
-AmbientMinLevelNight=0.1
-AmbientMinLevelInteriorDay=0.1
-AmbientMinLevelInteriorNight=0.1
-[ENVIRONMENT]
-DirectLightingIntensityDawn=0.94
-DirectLightingIntensitySunrise=1.09
-DirectLightingIntensityDay=1.2
-DirectLightingIntensitySunset=1.06
-DirectLightingIntensityDusk=0.91
-DirectLightingIntensityNight=0.62
-DirectLightingIntensityInteriorDay=0.49
-DirectLightingIntensityInteriorNight=0.33
-DirectLightingCurveDawn=0.8
-DirectLightingCurveSunrise=0.94
-DirectLightingCurveDay=1.03
-DirectLightingCurveSunset=0.93
-DirectLightingCurveDusk=0.8
-DirectLightingCurveNight=0.68
-DirectLightingCurveInteriorDay=0.92
-DirectLightingCurveInteriorNight=0.62
-DirectLightingDesaturationDawn=0.35
-DirectLightingDesaturationSunrise=0.48
-DirectLightingDesaturationDay=0.52
-DirectLightingDesaturationSunset=0.42
-DirectLightingDesaturationDusk=0.37
-DirectLightingDesaturationNight=0.47
-DirectLightingDesaturationInteriorDay=0.54
-DirectLightingDesaturationInteriorNight=0.49
-DirectLightingColorFilterAmountDawn=0.0
-DirectLightingColorFilterAmountSunrise=0.0
-DirectLightingColorFilterAmountDay=0.0
-DirectLightingColorFilterAmountSunset=0.0
-DirectLightingColorFilterAmountDusk=0.0
-DirectLightingColorFilterAmountNight=0.0
-DirectLightingColorFilterAmountInteriorDay=0.0
-DirectLightingColorFilterAmountInteriorNight=0.0
-DirectLightingColorFilterDawn=0.561, 0.502, 0.925
-DirectLightingColorFilterSunrise=0.969, 0.639, 0.451
-DirectLightingColorFilterDay=1, 0.875, 0.757
-DirectLightingColorFilterSunset=0.98, 0.627, 0.408
-DirectLightingColorFilterDusk=0.725, 0.459, 0.698
-DirectLightingColorFilterNight=0.776, 0.784, 0.949
-DirectLightingColorFilterInteriorDay=1, 1, 1
-DirectLightingColorFilterInteriorNight=0.412, 0.447, 0.631
-SpecularAmountMultiplierDawn=1.47
-SpecularAmountMultiplierSunrise=1.33
-SpecularAmountMultiplierDay=1.27
-SpecularAmountMultiplierSunset=1.3
-SpecularAmountMultiplierDusk=1.42
-SpecularAmountMultiplierNight=1.58
-SpecularAmountMultiplierInteriorDay=1.33
-SpecularAmountMultiplierInteriorNight=1.55
-SpecularPowerMultiplierDawn=0.82
-SpecularPowerMultiplierSunrise=0.971
-SpecularPowerMultiplierDay=1.201
-SpecularPowerMultiplierSunset=0.951
-SpecularPowerMultiplierDusk=0.8
-SpecularPowerMultiplierNight=0.771
-SpecularPowerMultiplierInteriorDay=0.931
-SpecularPowerMultiplierInteriorNight=0.811
-SpecularFromLightDawn=0.0
-SpecularFromLightSunrise=0.0
-SpecularFromLightDay=0.0
-SpecularFromLightSunset=0.0
-SpecularFromLightDusk=0.0
-SpecularFromLightNight=0.0
-SpecularFromLightInteriorDay=0.0
-SpecularFromLightInteriorNight=0.0
-AmbientLightingIntensityDawn=0.27
-AmbientLightingIntensitySunrise=0.36
-AmbientLightingIntensityDay=0.48
-AmbientLightingIntensitySunset=0.38
-AmbientLightingIntensityDusk=0.28
-AmbientLightingIntensityNight=0.2
-AmbientLightingIntensityInteriorDay=0.59
-AmbientLightingIntensityInteriorNight=0.39
-AmbientLightingCurveDawn=1.27
-AmbientLightingCurveSunrise=1.22
-AmbientLightingCurveDay=1.14
-AmbientLightingCurveSunset=1.2
-AmbientLightingCurveDusk=1.25
-AmbientLightingCurveNight=1.26
-AmbientLightingCurveInteriorDay=1.49
-AmbientLightingCurveInteriorNight=1.52
-AmbientLightingDesaturationDawn=0.35
-AmbientLightingDesaturationSunrise=0.3
-AmbientLightingDesaturationDay=0.25
-AmbientLightingDesaturationSunset=0.33
-AmbientLightingDesaturationDusk=0.39
-AmbientLightingDesaturationNight=0.41
-AmbientLightingDesaturationInteriorDay=0.14
-AmbientLightingDesaturationInteriorNight=0.29
-AmbientColorFilterAmountDawn=0.27
-AmbientColorFilterAmountSunrise=0.3
-AmbientColorFilterAmountDay=0.19
-AmbientColorFilterAmountSunset=0.31
-AmbientColorFilterAmountDusk=0.25
-AmbientColorFilterAmountNight=0.32
-AmbientColorFilterAmountInteriorDay=0.08
-AmbientColorFilterAmountInteriorNight=0.07
-AmbientColorFilterTopDawn=0.773, 0.792, 0.875
-AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
-AmbientColorFilterTopDay=0.816, 0.816, 0.816
-AmbientColorFilterTopSunset=0.718, 0.616, 0.561
-AmbientColorFilterTopDusk=0.671, 0.671, 0.867
-AmbientColorFilterTopNight=0.404, 0.439, 0.561
-AmbientColorFilterTopInteriorDay=0.227, 0.294, 0.439
-AmbientColorFilterTopInteriorNight=0.106, 0.145, 0.2
-AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
-AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
-AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
-AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
-AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
-AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
-AmbientColorFilterMiddleInteriorDay=0.0549, 0.0745, 0.0941
-AmbientColorFilterMiddleInteriorNight=0.0157, 0.0235, 0.0314
-AmbientColorFilterBottomDawn=0, 0, 0
-AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
-AmbientColorFilterBottomDay=0, 0.00784, 0.0314
-AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
-AmbientColorFilterBottomDusk=0, 0, 0
-AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
-AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
-AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
-PointLightingIntensityDawn=1.12
-PointLightingIntensitySunrise=1.1
-PointLightingIntensityDay=1.06
-PointLightingIntensitySunset=1.1
-PointLightingIntensityDusk=1.12
-PointLightingIntensityNight=1.22
-PointLightingIntensityInteriorDay=0.93
-PointLightingIntensityInteriorNight=0.94
-PointLightingCurveDawn=0.96
-PointLightingCurveSunrise=0.92
-PointLightingCurveDay=0.89
-PointLightingCurveSunset=0.9
-PointLightingCurveDusk=0.93
-PointLightingCurveNight=0.95
-PointLightingCurveInteriorDay=0.78
-PointLightingCurveInteriorNight=0.67
-PointLightingDesaturationDawn=0.0
-PointLightingDesaturationSunrise=0.0
-PointLightingDesaturationDay=0.0
-PointLightingDesaturationSunset=0.0
-PointLightingDesaturationDusk=0.0
-PointLightingDesaturationNight=0.0
-PointLightingDesaturationInteriorDay=0.0
-PointLightingDesaturationInteriorNight=0.0
-ParticleLightsIntensityDawn=0.66
-ParticleLightsIntensitySunrise=0.63
-ParticleLightsIntensityDay=0.64
-ParticleLightsIntensitySunset=0.63
-ParticleLightsIntensityDusk=0.64
-ParticleLightsIntensityNight=0.66
-ParticleLightsIntensityInteriorDay=0.6
-ParticleLightsIntensityInteriorNight=0.66
-FogColorMultiplierDawn=0.23
-FogColorMultiplierSunrise=0.27
-FogColorMultiplierDay=0.28
-FogColorMultiplierSunset=0.25
-FogColorMultiplierDusk=0.24
-FogColorMultiplierNight=0.23
-FogColorMultiplierInteriorDay=0.25
-FogColorMultiplierInteriorNight=0.21
-FogColorCurveDawn=1.25
-FogColorCurveSunrise=1.15
-FogColorCurveDay=1.05
-FogColorCurveSunset=1.11
-FogColorCurveDusk=1.27
-FogColorCurveNight=1.43
-FogColorCurveInteriorDay=1.11
-FogColorCurveInteriorNight=1.47
-FogColorFilterAmountDawn=0.0
-FogColorFilterAmountSunrise=0.0
-FogColorFilterAmountDay=0.0
-FogColorFilterAmountSunset=0.0
-FogColorFilterAmountDusk=0.0
-FogColorFilterAmountNight=0.0
-FogColorFilterAmountInteriorDay=0.0
-FogColorFilterAmountInteriorNight=0.0
-FogColorFilterDawn=0.706, 0.263, 0.204
-FogColorFilterSunrise=0.949, 0.706, 0.533
-FogColorFilterDay=0.976, 0.965, 0.882
-FogColorFilterSunset=0.949, 0.71, 0.549
-FogColorFilterDusk=0.753, 0.255, 0.141
-FogColorFilterNight=1, 1, 1
-FogColorFilterInteriorDay=1, 1, 1
-FogColorFilterInteriorNight=1, 1, 1
-ColorPowDawn=1.0
-ColorPowSunrise=1.0
-ColorPowDay=1.0
-ColorPowSunset=1.0
-ColorPowDusk=1.0
-ColorPowNight=1.0
-ColorPowInteriorDay=1.0
-ColorPowInteriorNight=1.0
-[SKY]
-CloudsIntensityDawn=0.78
-CloudsIntensitySunrise=1.010001
-CloudsIntensityDay=1.160001
-CloudsIntensitySunset=1.01
-CloudsIntensityDusk=0.780001
-CloudsIntensityNight=0.540001
-CloudsIntensityInteriorDay=1.15
-CloudsIntensityInteriorNight=0.48
-CloudsCurveDawn=1.28
-CloudsCurveSunrise=1.07
-CloudsCurveDay=0.96
-CloudsCurveSunset=1.09
-CloudsCurveDusk=1.3
-CloudsCurveNight=1.54
-CloudsCurveInteriorDay=1.07
-CloudsCurveInteriorNight=1.56
-CloudsDesaturationDawn=0.38
-CloudsDesaturationSunrise=0.6
-CloudsDesaturationDay=0.44
-CloudsDesaturationSunset=0.66
-CloudsDesaturationDusk=0.41
-CloudsDesaturationNight=0.27
-CloudsDesaturationInteriorDay=0.71
-CloudsDesaturationInteriorNight=0.22
-CloudsOpacityDawn=1.0
-CloudsOpacitySunrise=1.0
-CloudsOpacityDay=1.0
-CloudsOpacitySunset=1.0
-CloudsOpacityDusk=1.0
-CloudsOpacityNight=1.0
-CloudsOpacityInteriorDay=1.0
-CloudsOpacityInteriorNight=1.0
-CloudsColorFilterDawn=0.902, 0.749, 0.929
-CloudsColorFilterSunrise=0.992, 0.929, 0.875
-CloudsColorFilterDay=1, 1, 1
-CloudsColorFilterSunset=0.886, 0.863, 0.996
-CloudsColorFilterDusk=0.812, 0.671, 0.867
-CloudsColorFilterNight=0.682, 0.8, 0.965
-CloudsColorFilterInteriorDay=1, 1, 1
-CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
-GradientIntensityDawn=0.95
-GradientIntensitySunrise=1.040001
-GradientIntensityDay=1.210001
-GradientIntensitySunset=1.050001
-GradientIntensityDusk=0.97
-GradientIntensityNight=0.790001
-GradientIntensityInteriorDay=1.16
-GradientIntensityInteriorNight=0.890001
-GradientDesaturationDawn=0.28
-GradientDesaturationSunrise=0.36
-GradientDesaturationDay=0.45
-GradientDesaturationSunset=0.36
-GradientDesaturationDusk=0.27
-GradientDesaturationNight=0.24
-GradientDesaturationInteriorDay=0.45
-GradientDesaturationInteriorNight=0.24
-GradientTopIntensityDawn=1.14
-GradientTopIntensitySunrise=1.060001
-GradientTopIntensityDay=0.990001
-GradientTopIntensitySunset=1.05
-GradientTopIntensityDusk=1.16
-GradientTopIntensityNight=1.090001
-GradientTopIntensityInteriorDay=1.05
-GradientTopIntensityInteriorNight=1.48
-GradientTopCurveDawn=1.13
-GradientTopCurveSunrise=1.09
-GradientTopCurveDay=1.03
-GradientTopCurveSunset=1.11
-GradientTopCurveDusk=1.13
-GradientTopCurveNight=1.22
-GradientTopCurveInteriorDay=1.06
-GradientTopCurveInteriorNight=1.59
-GradientTopColorFilterDawn=0.706, 0.486, 0.686
-GradientTopColorFilterSunrise=0.937, 0.804, 0.718
-GradientTopColorFilterDay=1, 1, 1
-GradientTopColorFilterSunset=0.937, 0.812, 0.773
-GradientTopColorFilterDusk=0.533, 0.412, 0.718
-GradientTopColorFilterNight=0.357, 0.459, 0.906
-GradientTopColorFilterInteriorDay=1, 1, 1
-GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
-GradientMiddleIntensityDawn=1.08
-GradientMiddleIntensitySunrise=1.050001
-GradientMiddleIntensityDay=0.960001
-GradientMiddleIntensitySunset=1.06
-GradientMiddleIntensityDusk=1.1
-GradientMiddleIntensityNight=1.180001
-GradientMiddleIntensityInteriorDay=1.1
-GradientMiddleIntensityInteriorNight=1.09
-GradientMiddleCurveDawn=1.41
-GradientMiddleCurveSunrise=1.35
-GradientMiddleCurveDay=1.38
-GradientMiddleCurveSunset=1.33
-GradientMiddleCurveDusk=1.38
-GradientMiddleCurveNight=1.42
-GradientMiddleCurveInteriorDay=1.22
-GradientMiddleCurveInteriorNight=1.34
-GradientMiddleColorFilterDawn=0.902, 0.651, 0.98
-GradientMiddleColorFilterSunrise=0.98, 0.776, 0.737
-GradientMiddleColorFilterDay=1, 1, 1
-GradientMiddleColorFilterSunset=0.992, 0.769, 0.678
-GradientMiddleColorFilterDusk=0.651, 0.522, 0.89
-GradientMiddleColorFilterNight=0.431, 0.545, 0.965
-GradientMiddleColorFilterInteriorDay=1, 1, 1
-GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
-GradientHorizonIntensityDawn=0.870001
-GradientHorizonIntensitySunrise=0.95
-GradientHorizonIntensityDay=1.06
-GradientHorizonIntensitySunset=0.96
-GradientHorizonIntensityDusk=0.89
-GradientHorizonIntensityNight=0.810001
-GradientHorizonIntensityInteriorDay=1.02
-GradientHorizonIntensityInteriorNight=0.81
-GradientHorizonCurveDawn=1.07
-GradientHorizonCurveSunrise=1.04
-GradientHorizonCurveDay=0.99
-GradientHorizonCurveSunset=1.02
-GradientHorizonCurveDusk=1.05
-GradientHorizonCurveNight=1.09
-GradientHorizonCurveInteriorDay=0.95
-GradientHorizonCurveInteriorNight=1.08
-GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
-GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
-GradientHorizonColorFilterDay=1, 1, 1
-GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
-GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
-GradientHorizonColorFilterNight=0.525, 0.875, 0.988
-GradientHorizonColorFilterInteriorDay=1, 1, 1
-GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
-SunIntensityDawn=4.14
-SunIntensitySunrise=4.33
-SunIntensityDay=4.52
-SunIntensitySunset=4.34
-SunIntensityDusk=4.13
-SunIntensityNight=4.04
-SunIntensityInteriorDay=4.03
-SunIntensityInteriorNight=4.07
-SunDesaturationDawn=0.0
-SunDesaturationSunrise=0.0
-SunDesaturationDay=0.0
-SunDesaturationSunset=0.0
-SunDesaturationDusk=0.0
-SunDesaturationNight=0.0
-SunDesaturationInteriorDay=0.0
-SunDesaturationInteriorNight=0.0
-SunColorFilterDawn=0.894, 0.612, 0.502
-SunColorFilterSunrise=0.992, 0.839, 0.749
-SunColorFilterDay=0.973, 0.89, 0.8
-SunColorFilterSunset=0.992, 0.855, 0.678
-SunColorFilterDusk=0.953, 0.592, 0.537
-SunColorFilterNight=0.58, 0.0941, 0.0941
-SunColorFilterInteriorDay=0.98, 0.937, 0.847
-SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
-SunGlowIntensityDawn=0.87
-SunGlowIntensitySunrise=0.72
-SunGlowIntensityDay=0.64
-SunGlowIntensitySunset=0.79
-SunGlowIntensityDusk=0.84
-SunGlowIntensityNight=0.62
-SunGlowIntensityInteriorDay=0.64
-SunGlowIntensityInteriorNight=0.53
-SunGlowHazinessDawn=0.03
-SunGlowHazinessSunrise=0.03
-SunGlowHazinessDay=0.17
-SunGlowHazinessSunset=0.09
-SunGlowHazinessDusk=0.03
-SunGlowHazinessNight=0.02
-SunGlowHazinessInteriorDay=0.11
-SunGlowHazinessInteriorNight=0.01
-MoonIntensityDawn=1.07
-MoonIntensitySunrise=0.77
-MoonIntensityDay=0.53
-MoonIntensitySunset=0.73
-MoonIntensityDusk=1.06
-MoonIntensityNight=1.51
-MoonIntensityInteriorDay=0.69
-MoonIntensityInteriorNight=1.36
-MoonCurveDawn=0.88
-MoonCurveSunrise=0.89
-MoonCurveDay=0.61
-MoonCurveSunset=0.84
-MoonCurveDusk=0.88
-MoonCurveNight=0.91
-MoonCurveInteriorDay=0.59
-MoonCurveInteriorNight=0.9
-MoonDesaturationDawn=0.19
-MoonDesaturationSunrise=0.21
-MoonDesaturationDay=0.49
-MoonDesaturationSunset=0.38
-MoonDesaturationDusk=0.25
-MoonDesaturationNight=0.16
-MoonDesaturationInteriorDay=0.35
-MoonDesaturationInteriorNight=0.14
-[OBJECT]
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierDusk=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-[VEGETATION]
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierDusk=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-[EYES]
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierDusk=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-[LIGHTSPRITE]
-IntensityDawn=1.0
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityDusk=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveDawn=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveDusk=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-[WINDOWLIGHT]
-IntensityDawn=1.0
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityDusk=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveDawn=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveDusk=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-[VOLUMETRICFOG]
-IntensityDawn=0.87
-IntensitySunrise=0.92
-IntensityDay=1.02
-IntensitySunset=0.98
-IntensityDusk=0.82
-IntensityNight=0.59
-IntensityInteriorDay=0.99
-IntensityInteriorNight=0.59
-CurveDawn=1.09
-CurveSunrise=1.12
-CurveDay=1.15
-CurveSunset=1.11
-CurveDusk=1.08
-CurveNight=1.01
-CurveInteriorDay=1.16
-CurveInteriorNight=1.12
-LightingInfluenceDawn=1.09
-LightingInfluenceSunrise=1.05
-LightingInfluenceDay=1.07
-LightingInfluenceSunset=1.03
-LightingInfluenceDusk=1.08
-LightingInfluenceNight=0.95
-LightingInfluenceInteriorDay=1.03
-LightingInfluenceInteriorNight=0.94
-OpacityDawn=0.37
-OpacitySunrise=0.29
-OpacityDay=0.25
-OpacitySunset=0.34
-OpacityDusk=0.36
-OpacityNight=0.47
-OpacityInteriorDay=0.35
-OpacityInteriorNight=0.48
-[FIRE]
-IntensityDawn=1.0
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityDusk=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveDawn=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveDusk=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-[PARTICLE]
-IntensityDawn=0.73
-IntensitySunrise=0.85
-IntensityDay=1.02
-IntensitySunset=0.85
-IntensityDusk=0.73
-IntensityNight=0.54
-IntensityInteriorDay=0.92
-IntensityInteriorNight=0.61
-LightingInfluenceDawn=0.93
-LightingInfluenceSunrise=0.84
-LightingInfluenceDay=1.05
-LightingInfluenceSunset=0.85
-LightingInfluenceDusk=0.91
-LightingInfluenceNight=1.02
-LightingInfluenceInteriorDay=0.85
-LightingInfluenceInteriorNight=1.09
-[RAYS]
-SunRaysMultiplierDawn=0.4
-SunRaysMultiplierSunrise=0.4
-SunRaysMultiplierDay=0.4
-SunRaysMultiplierSunset=0.4
-SunRaysMultiplierDusk=0.4
-SunRaysMultiplierNight=0.4
-SunRaysMultiplierInteriorDay=0.4
-SunRaysMultiplierInteriorNight=0.4
-[IMAGEBASEDLIGHTING]
-AdditiveAmountDawn=0.05
-AdditiveAmountSunrise=0.05
-AdditiveAmountDay=0.05
-AdditiveAmountSunset=0.05
-AdditiveAmountDusk=0.05
-AdditiveAmountNight=0.05
-AdditiveAmountInteriorDay=0.05
-AdditiveAmountInteriorNight=0.05
-MultiplicativeAmountDawn=0.0
-MultiplicativeAmountSunrise=0.0
-MultiplicativeAmountDay=0.0
-MultiplicativeAmountSunset=0.0
-MultiplicativeAmountDusk=0.0
-MultiplicativeAmountNight=0.0
-MultiplicativeAmountInteriorDay=0.0
-MultiplicativeAmountInteriorNight=0.0
-ReflectiveAmountDawn=0.1
-ReflectiveAmountSunrise=0.1
-ReflectiveAmountDay=0.1
-ReflectiveAmountSunset=0.1
-ReflectiveAmountDusk=0.1
-ReflectiveAmountNight=0.1
-ReflectiveAmountInteriorDay=0.1
-ReflectiveAmountInteriorNight=0.1
-[WATER]
-WavesAmplitudeDawn=1.0
-WavesAmplitudeSunrise=1.0
-WavesAmplitudeDay=1.0
-WavesAmplitudeSunset=1.0
-WavesAmplitudeDusk=1.0
-WavesAmplitudeNight=1.0
-WavesAmplitudeInteriorDay=1.0
-WavesAmplitudeInteriorNight=1.0
-[CLOUDSHADOWS]
-OpacityDawn=1.0
-OpacitySunrise=1.0
-OpacityDay=1.0
-OpacitySunset=1.0
-OpacityDusk=1.0
-OpacityNight=1.0
-OpacityInteriorDay=1.0
-OpacityInteriorNight=1.0
-[VOLUMETRICRAYS]
-IntensityDawn=0.2
-IntensitySunrise=0.2
-IntensityDay=0.2
-IntensitySunset=0.2
-IntensityDusk=0.2
-IntensityNight=0.2
-IntensityInteriorDay=0.2
-IntensityInteriorNight=0.2
-DensityDawn=1.0
-DensitySunrise=1.0
-DensityDay=1.0
-DensitySunset=1.0
-DensityDusk=1.0
-DensityNight=1.0
-DensityInteriorDay=1.0
-DensityInteriorNight=1.0
-SkyColorAmountDawn=0.5
-SkyColorAmountSunrise=0.5
-SkyColorAmountDay=0.5
-SkyColorAmountSunset=0.5
-SkyColorAmountDusk=0.5
-SkyColorAmountNight=0.5
-SkyColorAmountInteriorDay=0.5
-SkyColorAmountInteriorNight=0.5
-[PROCEDURALSUN]
-GlowIntensityDawn=0.4
-GlowIntensitySunrise=0.4
-GlowIntensityDay=0.4
-GlowIntensitySunset=0.4
-GlowIntensityDusk=0.4
-GlowIntensityNight=0.4
-GlowIntensityInteriorDay=0.4
-GlowIntensityInteriorNight=0.4
-GlowCurveDawn=10.0
-GlowCurveSunrise=10.0
-GlowCurveDay=10.0
-GlowCurveSunset=10.0
-GlowCurveDusk=10.0
-GlowCurveNight=10.0
-GlowCurveInteriorDay=10.0
-GlowCurveInteriorNight=10.0
-[MIST]
-AnchorsAmountDawn=1.0
-AnchorsAmountSunrise=1.0
-AnchorsAmountDay=1.0
-AnchorsAmountSunset=1.0
-AnchorsAmountDusk=1.0
-AnchorsAmountNight=1.0
-AnchorsAmountInteriorDay=1.0
-AnchorsAmountInteriorNight=1.0
-SkyLightingAmountDawn=1.0
-SkyLightingAmountSunrise=1.0
-SkyLightingAmountDay=1.0
-SkyLightingAmountSunset=1.0
-SkyLightingAmountDusk=1.0
-SkyLightingAmountNight=1.0
-SkyLightingAmountInteriorDay=1.0
-SkyLightingAmountInteriorNight=1.0
-SunLightingAmountDawn=0.1
-SunLightingAmountSunrise=0.1
-SunLightingAmountDay=0.1
-SunLightingAmountSunset=0.1
-SunLightingAmountDusk=0.1
-SunLightingAmountNight=0.1
-SunLightingAmountInteriorDay=0.1
-SunLightingAmountInteriorNight=0.1
-DesaturationDawn=0.0
-DesaturationSunrise=0.0
-DesaturationDay=0.0
-DesaturationSunset=0.0
-DesaturationDusk=0.0
-DesaturationNight=0.0
-DesaturationInteriorDay=0.0
-DesaturationInteriorNight=0.0
-ColorFilterDawn=1, 1, 1
-ColorFilterSunrise=1, 1, 1
-ColorFilterDay=1, 1, 1
-ColorFilterSunset=1, 1, 1
-ColorFilterDusk=1, 1, 1
-ColorFilterNight=1, 1, 1
-ColorFilterInteriorDay=1, 1, 1
-ColorFilterInteriorNight=1, 1, 1
-RelativeToCameraDawn=0.0
-RelativeToCameraSunrise=0.0
-RelativeToCameraDay=0.0
-RelativeToCameraSunset=0.0
-RelativeToCameraDusk=0.0
-RelativeToCameraNight=0.0
-RelativeToCameraInteriorDay=0.0
-RelativeToCameraInteriorNight=0.0
-VerticalOffsetDawn=-10.0
-VerticalOffsetSunrise=-10.0
-VerticalOffsetDay=-10.0
-VerticalOffsetSunset=-10.0
-VerticalOffsetDusk=-10.0
-VerticalOffsetNight=-10.0
-VerticalOffsetInteriorDay=-10.0
-VerticalOffsetInteriorNight=-10.0
-DensityDawn=1.5
-DensitySunrise=1.5
-DensityDay=1.5
-DensitySunset=1.5
-DensityDusk=1.5
-DensityNight=1.5
-DensityInteriorDay=1.5
-DensityInteriorNight=1.5
-VerticalFadeDawn=4.0
-VerticalFadeSunrise=4.0
-VerticalFadeDay=4.0
-VerticalFadeSunset=4.0
-VerticalFadeDusk=4.0
-VerticalFadeNight=4.0
-VerticalFadeInteriorDay=4.0
-VerticalFadeInteriorNight=4.0
-DistanceFadeDawn=0.0
-DistanceFadeSunrise=0.0
-DistanceFadeDay=0.0
-DistanceFadeSunset=0.0
-DistanceFadeDusk=0.0
-DistanceFadeNight=0.0
-DistanceFadeInteriorDay=0.0
-DistanceFadeInteriorNight=0.0
-BottomTopDawn=0.0
-BottomTopSunrise=0.0
-BottomTopDay=0.0
-BottomTopSunset=0.0
-BottomTopDusk=0.0
-BottomTopNight=0.0
-BottomTopInteriorDay=0.0
-BottomTopInteriorNight=0.0
-ExponentialFadeDawn=1.0
-ExponentialFadeSunrise=1.0
-ExponentialFadeDay=1.0
-ExponentialFadeSunset=1.0
-ExponentialFadeDusk=1.0
-ExponentialFadeNight=1.0
-ExponentialFadeInteriorDay=1.0
-ExponentialFadeInteriorNight=1.0
-[AUTOAMBIENT]
-BlendingAmountDawn=1.0
-BlendingAmountSunrise=1.0
-BlendingAmountDay=1.0
-BlendingAmountSunset=1.0
-BlendingAmountDusk=1.0
-BlendingAmountNight=1.0
-BlendingAmountInteriorDay=1.0
-BlendingAmountInteriorNight=1.0
-TopIntensityDawn=1.0
-TopIntensitySunrise=1.0
-TopIntensityDay=1.0
-TopIntensitySunset=1.0
-TopIntensityDusk=1.0
-TopIntensityNight=1.0
-TopIntensityInteriorDay=1.0
-TopIntensityInteriorNight=1.0
-BottomIntensityDawn=0.2
-BottomIntensitySunrise=0.2
-BottomIntensityDay=0.2
-BottomIntensitySunset=0.2
-BottomIntensityDusk=0.2
-BottomIntensityNight=0.2
-BottomIntensityInteriorDay=0.2
-BottomIntensityInteriorNight=0.2
-BottomSaturationDawn=2.0
-BottomSaturationSunrise=2.0
-BottomSaturationDay=2.0
-BottomSaturationSunset=2.0
-BottomSaturationDusk=2.0
-BottomSaturationNight=2.0
-BottomSaturationInteriorDay=2.0
-BottomSaturationInteriorNight=2.0
-[CHARACTERGLOW]
-IntensityMultiplierDawn=1.0
-IntensityMultiplierSunrise=1.0
-IntensityMultiplierDay=1.0
-IntensityMultiplierSunset=1.0
-IntensityMultiplierDusk=1.0
-IntensityMultiplierNight=1.0
-IntensityMultiplierInteriorDay=1.0
-IntensityMultiplierInteriorNight=1.0
-PowerMultiplierDawn=1.0
-PowerMultiplierSunrise=1.0
-PowerMultiplierDay=1.0
-PowerMultiplierSunset=1.0
-PowerMultiplierDusk=1.0
-PowerMultiplierNight=1.0
-PowerMultiplierInteriorDay=1.0
-PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_forestfog.ini b/enbseries/wt_forestfog.ini
deleted file mode 100644
index 6f357fb..0000000
--- a/enbseries/wt_forestfog.ini
+++ /dev/null
@@ -1,921 +0,0 @@
-[BLOOM]
-AmountSunrise=1.0
-AmountDay=1.0
-AmountSunset=1.0
-AmountNight=1.0
-AmountInteriorDay=1.0
-AmountInteriorNight=1.0
-BlueShiftAmountSunrise=1.0
-BlueShiftAmountDay=1.0
-BlueShiftAmountSunset=1.0
-BlueShiftAmountNight=1.0
-BlueShiftAmountInteriorDay=1.0
-BlueShiftAmountInteriorNight=1.0
-AmountDawn=1.0
-AmountDusk=1.0
-BlueShiftAmountDawn=1.0
-BlueShiftAmountDusk=1.0
-[LENS]
-ReflectionIntensitySunrise=1.0
-ReflectionIntensityDay=1.0
-ReflectionIntensitySunset=1.0
-ReflectionIntensityNight=1.0
-ReflectionIntensityInteriorDay=1.0
-ReflectionIntensityInteriorNight=1.0
-ReflectionPowerSunrise=2.0
-ReflectionPowerDay=2.0
-ReflectionPowerSunset=2.0
-ReflectionPowerNight=2.0
-ReflectionPowerInteriorDay=2.0
-ReflectionPowerInteriorNight=2.0
-DirtIntensitySunrise=1.0
-DirtIntensityDay=1.0
-DirtIntensitySunset=1.0
-DirtIntensityNight=1.0
-DirtIntensityInteriorDay=1.0
-DirtIntensityInteriorNight=1.0
-DirtPowerSunrise=2.0
-DirtPowerDay=2.0
-DirtPowerSunset=2.0
-DirtPowerNight=2.0
-DirtPowerInteriorDay=2.0
-DirtPowerInteriorNight=2.0
-ReflectionIntensityDawn=1.0
-ReflectionIntensityDusk=1.0
-ReflectionPowerDawn=2.0
-ReflectionPowerDusk=2.0
-DirtIntensityDawn=1.0
-DirtIntensityDusk=1.0
-DirtPowerDawn=2.0
-DirtPowerDusk=2.0
-[SKYLIGHTING]
-AmbientMinLevelSunrise=0.1
-AmbientMinLevelDay=0.1
-AmbientMinLevelSunset=0.1
-AmbientMinLevelNight=0.1
-AmbientMinLevelInteriorDay=0.1
-AmbientMinLevelInteriorNight=0.1
-AmbientMinLevelDawn=0.1
-AmbientMinLevelDusk=0.1
-[ENVIRONMENT]
-DirectLightingIntensityDay=1.37
-DirectLightingIntensityNight=0.8
-DirectLightingIntensityInterior=1.014688
-DirectLightingCurveDay=1.08
-DirectLightingCurveNight=0.69
-DirectLightingCurveInterior=1.25
-DirectLightingDesaturationDay=0.53
-DirectLightingDesaturationNight=0.47
-DirectLightingDesaturationInterior=0.0
-SpecularAmountMultiplierDay=1.27
-SpecularAmountMultiplierNight=1.58
-SpecularAmountMultiplierInterior=1.0
-SpecularPowerMultiplierDay=1.201
-SpecularPowerMultiplierNight=0.771
-SpecularPowerMultiplierInterior=1.0
-SpecularFromLightDay=0.0
-SpecularFromLightNight=0.0
-SpecularFromLightInterior=0.0
-AmbientLightingIntensityDay=0.51
-AmbientLightingIntensityNight=0.28
-AmbientLightingIntensityInterior=0.914
-AmbientLightingCurveDay=1.14
-AmbientLightingCurveNight=1.35
-AmbientLightingCurveInterior=0.75
-AmbientLightingDesaturationDay=0.25
-AmbientLightingDesaturationNight=0.46
-AmbientLightingDesaturationInterior=0.0
-PointLightingIntensityDay=1.06
-PointLightingIntensityNight=1.22
-PointLightingIntensityInterior=0.825
-PointLightingCurveDay=0.89
-PointLightingCurveNight=0.95
-PointLightingCurveInterior=0.825
-PointLightingDesaturationDay=0.0
-PointLightingDesaturationNight=0.0
-PointLightingDesaturationInterior=0.0
-FogColorMultiplierDay=0.73
-FogColorMultiplierNight=0.22
-FogColorMultiplierInterior=0.5
-FogColorCurveDay=1.05
-FogColorCurveNight=1.43
-FogColorCurveInterior=1.0
-ColorPowDay=1.0
-ColorPowNight=1.0
-ColorPowInterior=0.9
-DirectLightingIntensitySunrise=1.22
-DirectLightingIntensitySunset=1.16
-DirectLightingIntensityInteriorDay=0.59
-DirectLightingIntensityInteriorNight=0.25
-DirectLightingCurveSunrise=0.96
-DirectLightingCurveSunset=0.96
-DirectLightingCurveInteriorDay=0.93
-DirectLightingCurveInteriorNight=0.7
-DirectLightingDesaturationSunrise=0.48
-DirectLightingDesaturationSunset=0.42
-DirectLightingDesaturationInteriorDay=0.58
-DirectLightingDesaturationInteriorNight=0.49
-SpecularAmountMultiplierSunrise=1.33
-SpecularAmountMultiplierSunset=1.3
-SpecularAmountMultiplierInteriorDay=1.33
-SpecularAmountMultiplierInteriorNight=1.55
-SpecularPowerMultiplierSunrise=0.971
-SpecularPowerMultiplierSunset=0.951
-SpecularPowerMultiplierInteriorDay=0.931
-SpecularPowerMultiplierInteriorNight=0.811
-SpecularFromLightSunrise=0.0
-SpecularFromLightSunset=0.0
-SpecularFromLightInteriorDay=0.0
-SpecularFromLightInteriorNight=0.0
-AmbientLightingIntensitySunrise=0.42
-AmbientLightingIntensitySunset=0.45
-AmbientLightingIntensityInteriorDay=0.49
-AmbientLightingIntensityInteriorNight=0.17
-AmbientLightingCurveSunrise=1.22
-AmbientLightingCurveSunset=1.2
-AmbientLightingCurveInteriorDay=1.22
-AmbientLightingCurveInteriorNight=1.38
-AmbientLightingDesaturationSunrise=0.3
-AmbientLightingDesaturationSunset=0.33
-AmbientLightingDesaturationInteriorDay=0.14
-AmbientLightingDesaturationInteriorNight=0.29
-AmbientColorFilterAmountSunrise=0.3
-AmbientColorFilterAmountDay=0.23
-AmbientColorFilterAmountSunset=0.31
-AmbientColorFilterAmountNight=0.32
-AmbientColorFilterAmountInteriorDay=0.07
-AmbientColorFilterAmountInteriorNight=0.03
-AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
-AmbientColorFilterTopDay=0.592, 0.722, 0.788
-AmbientColorFilterTopSunset=0.561, 0.627, 0.718
-AmbientColorFilterTopNight=0.502, 0.588, 0.933
-AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6
-AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408
-AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
-AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
-AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
-AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
-AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216
-AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102
-AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
-AmbientColorFilterBottomDay=0, 0.00784, 0.0314
-AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
-AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
-AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
-AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
-PointLightingIntensitySunrise=1.1
-PointLightingIntensitySunset=1.1
-PointLightingIntensityInteriorDay=1.06
-PointLightingIntensityInteriorNight=1.13
-PointLightingCurveSunrise=0.92
-PointLightingCurveSunset=0.9
-PointLightingCurveInteriorDay=0.91
-PointLightingCurveInteriorNight=0.91
-PointLightingDesaturationSunrise=0.0
-PointLightingDesaturationSunset=0.0
-PointLightingDesaturationInteriorDay=0.0
-PointLightingDesaturationInteriorNight=0.0
-ParticleLightsIntensitySunrise=0.63
-ParticleLightsIntensityDay=0.64
-ParticleLightsIntensitySunset=0.63
-ParticleLightsIntensityNight=0.66
-ParticleLightsIntensityInteriorDay=0.6
-ParticleLightsIntensityInteriorNight=0.66
-FogColorMultiplierSunrise=0.57
-FogColorMultiplierSunset=0.59
-FogColorMultiplierInteriorDay=0.55
-FogColorMultiplierInteriorNight=0.23
-FogColorCurveSunrise=1.15
-FogColorCurveSunset=1.11
-FogColorCurveInteriorDay=1.11
-FogColorCurveInteriorNight=1.47
-ColorPowSunrise=1.0
-ColorPowSunset=1.0
-ColorPowInteriorDay=1.0
-ColorPowInteriorNight=1.0
-IgnoreWeatherSystem=true
-DirectLightingColorFilterSunrise=0.969, 0.682, 0.412
-DirectLightingColorFilterDay=1, 0.839, 0.686
-DirectLightingColorFilterSunset=0.984, 0.694, 0.498
-DirectLightingColorFilterNight=0.902, 0.651, 0.918
-DirectLightingColorFilterInteriorDay=1, 1, 1
-DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933
-FogColorFilterSunrise=0.949, 0.706, 0.533
-FogColorFilterDay=0.992, 0.882, 0.82
-FogColorFilterSunset=0.871, 0.553, 0.384
-FogColorFilterNight=0.537, 0.722, 0.812
-FogColorFilterInteriorDay=1, 1, 1
-FogColorFilterInteriorNight=1, 1, 1
-DirectLightingColorFilterAmountSunrise=0.0
-DirectLightingColorFilterAmountDay=0.0
-DirectLightingColorFilterAmountSunset=0.0
-DirectLightingColorFilterAmountNight=0.0
-DirectLightingColorFilterAmountInteriorDay=0.0
-DirectLightingColorFilterAmountInteriorNight=0.0
-FogColorFilterAmountSunrise=0.0
-FogColorFilterAmountDay=0.0
-FogColorFilterAmountSunset=0.0
-FogColorFilterAmountNight=0.0
-FogColorFilterAmountInteriorDay=0.0
-FogColorFilterAmountInteriorNight=0.0
-DirectLightingIntensityDawn=1.11
-DirectLightingIntensityDusk=0.95
-DirectLightingCurveDawn=0.87
-DirectLightingCurveDusk=0.82
-DirectLightingDesaturationDawn=0.35
-DirectLightingDesaturationDusk=0.37
-DirectLightingColorFilterAmountDawn=0.0
-DirectLightingColorFilterAmountDusk=0.0
-DirectLightingColorFilterDawn=0.91, 0.588, 0.361
-DirectLightingColorFilterDusk=0.82, 0.447, 0.325
-SpecularAmountMultiplierDawn=1.47
-SpecularAmountMultiplierDusk=1.42
-SpecularPowerMultiplierDawn=0.82
-SpecularPowerMultiplierDusk=0.8
-SpecularFromLightDawn=0.0
-SpecularFromLightDusk=0.0
-AmbientLightingIntensityDawn=0.33
-AmbientLightingIntensityDusk=0.41
-AmbientLightingCurveDawn=1.27
-AmbientLightingCurveDusk=1.25
-AmbientLightingDesaturationDawn=0.35
-AmbientLightingDesaturationDusk=0.39
-AmbientColorFilterAmountDawn=0.27
-AmbientColorFilterAmountDusk=0.25
-AmbientColorFilterTopDawn=0.773, 0.792, 0.875
-AmbientColorFilterTopDusk=0.671, 0.671, 0.867
-AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
-AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
-AmbientColorFilterBottomDawn=0, 0, 0
-AmbientColorFilterBottomDusk=0, 0, 0
-PointLightingIntensityDawn=1.12
-PointLightingIntensityDusk=1.12
-PointLightingCurveDawn=0.96
-PointLightingCurveDusk=0.93
-PointLightingDesaturationDawn=0.0
-PointLightingDesaturationDusk=0.0
-ParticleLightsIntensityDawn=0.66
-ParticleLightsIntensityDusk=0.64
-FogColorMultiplierDawn=0.36
-FogColorMultiplierDusk=0.38
-FogColorCurveDawn=1.25
-FogColorCurveDusk=1.27
-FogColorFilterAmountDawn=0.0
-FogColorFilterAmountDusk=0.0
-FogColorFilterDawn=0.647, 0.31, 0.263
-FogColorFilterDusk=0.784, 0.318, 0.212
-ColorPowDawn=1.0
-ColorPowDusk=1.0
-[SKY]
-CloudsIntensityDay=0.940001
-CloudsIntensityNight=0.470001
-CloudsIntensityInterior=1.49
-CloudsCurveDay=1.21
-CloudsCurveNight=1.54
-CloudsCurveInterior=1.5
-CloudsDesaturationDay=0.61
-CloudsDesaturationNight=0.19
-CloudsDesaturationInterior=0.14
-GradientIntensityDay=1.130001
-GradientIntensityNight=0.630001
-GradientIntensityInterior=0.85
-GradientDesaturationDay=0.56
-GradientDesaturationNight=0.24
-GradientDesaturationInterior=0.325
-GradientTopIntensityDay=1.060001
-GradientTopIntensityNight=1.160001
-GradientTopIntensityInterior=5.6125
-GradientTopCurveDay=1.03
-GradientTopCurveNight=1.22
-GradientTopCurveInterior=2.15
-GradientMiddleIntensityDay=1.040001
-GradientMiddleIntensityNight=1.180001
-GradientMiddleIntensityInterior=2.4
-GradientMiddleCurveDay=1.25
-GradientMiddleCurveNight=1.42
-GradientMiddleCurveInterior=1.65
-GradientHorizonIntensityDay=1.06
-GradientHorizonIntensityNight=0.750001
-GradientHorizonIntensityInterior=2.33
-GradientHorizonCurveDay=0.99
-GradientHorizonCurveNight=1.09
-GradientHorizonCurveInterior=1.25
-SunIntensity=3.0
-SunDesaturation=0.0
-SunCoronaIntensity=0.001
-SunCoronaCurve=1.0
-SunCoronaDesaturation=0.0
-MoonIntensity=1.6
-MoonCurve=1.0
-MoonDesaturation=0.2
-CloudsIntensitySunrise=0.800001
-CloudsIntensitySunset=0.71
-CloudsIntensityInteriorDay=0.98
-CloudsIntensityInteriorNight=0.27
-CloudsCurveSunrise=1.29
-CloudsCurveSunset=1.3
-CloudsCurveInteriorDay=1.21
-CloudsCurveInteriorNight=1.56
-CloudsDesaturationSunrise=0.33
-CloudsDesaturationSunset=0.35
-CloudsDesaturationInteriorDay=0.6
-CloudsDesaturationInteriorNight=0.0
-GradientIntensitySunrise=1.060001
-GradientIntensitySunset=1.050001
-GradientIntensityInteriorDay=1.16
-GradientIntensityInteriorNight=0.790001
-GradientDesaturationSunrise=0.44
-GradientDesaturationSunset=0.54
-GradientDesaturationInteriorDay=0.58
-GradientDesaturationInteriorNight=0.24
-GradientTopIntensitySunrise=1.100001
-GradientTopIntensitySunset=1.1
-GradientTopIntensityInteriorDay=1.05
-GradientTopIntensityInteriorNight=1.48
-GradientTopCurveSunrise=1.09
-GradientTopCurveSunset=1.11
-GradientTopCurveInteriorDay=1.06
-GradientTopCurveInteriorNight=1.59
-GradientMiddleIntensitySunrise=1.080001
-GradientMiddleIntensitySunset=1.09
-GradientMiddleIntensityInteriorDay=1.1
-GradientMiddleIntensityInteriorNight=1.09
-GradientMiddleCurveSunrise=1.35
-GradientMiddleCurveSunset=1.33
-GradientMiddleCurveInteriorDay=1.22
-GradientMiddleCurveInteriorNight=1.34
-GradientHorizonIntensitySunrise=0.95
-GradientHorizonIntensitySunset=0.96
-GradientHorizonIntensityInteriorDay=1.02
-GradientHorizonIntensityInteriorNight=0.81
-GradientHorizonCurveSunrise=1.04
-GradientHorizonCurveSunset=1.02
-GradientHorizonCurveInteriorDay=0.95
-GradientHorizonCurveInteriorNight=1.08
-SunIntensitySunrise=4.33
-SunIntensityDay=4.52
-SunIntensitySunset=4.34
-SunIntensityNight=4.04
-SunIntensityInteriorDay=4.03
-SunIntensityInteriorNight=4.07
-SunDesaturationSunrise=0.0
-SunDesaturationDay=0.0
-SunDesaturationSunset=0.0
-SunDesaturationNight=0.0
-SunDesaturationInteriorDay=0.0
-SunDesaturationInteriorNight=0.0
-SunColorFilterSunrise=0.992, 0.839, 0.749
-SunColorFilterDay=0.973, 0.89, 0.8
-SunColorFilterSunset=0.992, 0.855, 0.678
-SunColorFilterNight=0.58, 0.0941, 0.0941
-SunColorFilterInteriorDay=0.98, 0.937, 0.847
-SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
-SunGlowIntensitySunrise=0.72
-SunGlowIntensityDay=0.64
-SunGlowIntensitySunset=0.79
-SunGlowIntensityNight=0.62
-SunGlowIntensityInteriorDay=0.64
-SunGlowIntensityInteriorNight=0.53
-SunGlowHazinessSunrise=0.03
-SunGlowHazinessDay=0.17
-SunGlowHazinessSunset=0.09
-SunGlowHazinessNight=0.02
-SunGlowHazinessInteriorDay=0.11
-SunGlowHazinessInteriorNight=0.01
-MoonIntensitySunrise=0.77
-MoonIntensityDay=0.53
-MoonIntensitySunset=0.73
-MoonIntensityNight=1.51
-MoonIntensityInteriorDay=0.69
-MoonIntensityInteriorNight=1.36
-MoonCurveSunrise=0.89
-MoonCurveDay=0.61
-MoonCurveSunset=0.84
-MoonCurveNight=0.91
-MoonCurveInteriorDay=0.59
-MoonCurveInteriorNight=0.9
-MoonDesaturationSunrise=0.21
-MoonDesaturationDay=0.49
-MoonDesaturationSunset=0.38
-MoonDesaturationNight=0.16
-MoonDesaturationInteriorDay=0.35
-MoonDesaturationInteriorNight=0.14
-CloudsOpacitySunrise=1.0
-CloudsOpacityDay=1.0
-CloudsOpacitySunset=1.0
-CloudsOpacityNight=1.0
-CloudsOpacityInteriorDay=1.0
-CloudsOpacityInteriorNight=1.0
-GradientTopColorFilterSunrise=0.894, 0.678, 0.533
-GradientTopColorFilterDay=1, 1, 1
-GradientTopColorFilterSunset=0.851, 0.557, 0.451
-GradientTopColorFilterNight=0.357, 0.459, 0.906
-GradientTopColorFilterInteriorDay=1, 1, 1
-GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
-GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329
-GradientMiddleColorFilterDay=1, 1, 1
-GradientMiddleColorFilterSunset=0.988, 0.647, 0.502
-GradientMiddleColorFilterNight=0.431, 0.545, 0.965
-GradientMiddleColorFilterInteriorDay=1, 1, 1
-GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
-GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
-GradientHorizonColorFilterDay=1, 1, 1
-GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
-GradientHorizonColorFilterNight=0.525, 0.875, 0.988
-GradientHorizonColorFilterInteriorDay=1, 1, 1
-GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
-CloudsColorFilterSunrise=0.992, 0.929, 0.875
-CloudsColorFilterDay=1, 1, 1
-CloudsColorFilterSunset=0.996, 0.914, 0.863
-CloudsColorFilterNight=0.682, 0.8, 0.965
-CloudsColorFilterInteriorDay=1, 1, 1
-CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
-CloudsIntensityDawn=0.62
-CloudsIntensityDusk=0.600001
-CloudsCurveDawn=1.28
-CloudsCurveDusk=1.41
-CloudsDesaturationDawn=0.26
-CloudsDesaturationDusk=0.32
-CloudsOpacityDawn=1.0
-CloudsOpacityDusk=1.0
-CloudsColorFilterDawn=0.953, 0.678, 0.529
-CloudsColorFilterDusk=0.827, 0.565, 0.537
-GradientIntensityDawn=0.91
-GradientIntensityDusk=0.870001
-GradientDesaturationDawn=0.38
-GradientDesaturationDusk=0.33
-GradientTopIntensityDawn=1.17
-GradientTopIntensityDusk=1.18
-GradientTopCurveDawn=1.13
-GradientTopCurveDusk=1.13
-GradientTopColorFilterDawn=0.733, 0.49, 0.459
-GradientTopColorFilterDusk=0.718, 0.463, 0.412
-GradientMiddleIntensityDawn=1.11
-GradientMiddleIntensityDusk=1.14
-GradientMiddleCurveDawn=1.41
-GradientMiddleCurveDusk=1.38
-GradientMiddleColorFilterDawn=0.957, 0.431, 0.314
-GradientMiddleColorFilterDusk=0.835, 0.373, 0.278
-GradientHorizonIntensityDawn=0.870001
-GradientHorizonIntensityDusk=0.89
-GradientHorizonCurveDawn=1.07
-GradientHorizonCurveDusk=1.05
-GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
-GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
-SunIntensityDawn=4.14
-SunIntensityDusk=4.13
-SunDesaturationDawn=0.0
-SunDesaturationDusk=0.0
-SunColorFilterDawn=0.894, 0.612, 0.502
-SunColorFilterDusk=0.953, 0.592, 0.537
-SunGlowIntensityDawn=0.87
-SunGlowIntensityDusk=0.84
-SunGlowHazinessDawn=0.03
-SunGlowHazinessDusk=0.03
-MoonIntensityDawn=1.07
-MoonIntensityDusk=1.06
-MoonCurveDawn=0.88
-MoonCurveDusk=0.88
-MoonDesaturationDawn=0.19
-MoonDesaturationDusk=0.25
-[OBJECT]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[VEGETATION]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[EYES]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[LIGHTSPRITE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[WINDOWLIGHT]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[VOLUMETRICFOG]
-IntensitySunrise=0.97
-IntensityDay=1.03
-IntensitySunset=0.96
-IntensityNight=0.72
-IntensityInteriorDay=1.14
-IntensityInteriorNight=0.74
-CurveSunrise=0.94
-CurveDay=0.89
-CurveSunset=0.95
-CurveNight=1.24
-CurveInteriorDay=0.88
-CurveInteriorNight=1.2
-LightingInfluenceSunrise=0.9
-LightingInfluenceDay=0.87
-LightingInfluenceSunset=0.91
-LightingInfluenceNight=1.08
-LightingInfluenceInteriorDay=0.85
-LightingInfluenceInteriorNight=1.06
-OpacitySunrise=0.39
-OpacityDay=0.48
-OpacitySunset=0.4
-OpacityNight=0.21
-OpacityInteriorDay=0.44
-OpacityInteriorNight=0.24
-IntensityDawn=0.83
-IntensityDusk=0.82
-CurveDawn=1.08
-CurveDusk=1.1
-LightingInfluenceDawn=0.95
-LightingInfluenceDusk=0.96
-OpacityDawn=0.28
-OpacityDusk=0.29
-[FIRE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[PARTICLE]
-IntensitySunrise=1.0
-IntensityDay=1.04
-IntensitySunset=1.0
-IntensityNight=0.79
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-LightingInfluenceSunrise=1.0
-LightingInfluenceDay=1.14
-LightingInfluenceSunset=1.0
-LightingInfluenceNight=1.26
-LightingInfluenceInteriorDay=1.0
-LightingInfluenceInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-LightingInfluenceDawn=1.0
-LightingInfluenceDusk=1.0
-[RAYS]
-SunRaysMultiplierSunrise=0.4
-SunRaysMultiplierDay=0.4
-SunRaysMultiplierSunset=0.4
-SunRaysMultiplierNight=0.4
-SunRaysMultiplierInteriorDay=0.4
-SunRaysMultiplierInteriorNight=0.4
-SunRaysMultiplierDawn=0.4
-SunRaysMultiplierDusk=0.4
-[IMAGEBASEDLIGHTING]
-AdditiveAmountSunrise=0.05
-AdditiveAmountDay=0.05
-AdditiveAmountSunset=0.05
-AdditiveAmountNight=0.05
-AdditiveAmountInteriorDay=0.05
-AdditiveAmountInteriorNight=0.05
-MultiplicativeAmountSunrise=0.0
-MultiplicativeAmountDay=0.0
-MultiplicativeAmountSunset=0.0
-MultiplicativeAmountNight=0.0
-MultiplicativeAmountInteriorDay=0.0
-MultiplicativeAmountInteriorNight=0.0
-ReflectiveAmountSunrise=0.1
-ReflectiveAmountDay=0.1
-ReflectiveAmountSunset=0.1
-ReflectiveAmountNight=0.1
-ReflectiveAmountInteriorDay=0.1
-ReflectiveAmountInteriorNight=0.1
-AdditiveAmountDawn=0.05
-AdditiveAmountDusk=0.05
-MultiplicativeAmountDawn=0.0
-MultiplicativeAmountDusk=0.0
-ReflectiveAmountDawn=0.1
-ReflectiveAmountDusk=0.1
-[WATER]
-WavesAmplitudeSunrise=1.0
-WavesAmplitudeDay=1.0
-WavesAmplitudeSunset=1.0
-WavesAmplitudeNight=1.0
-WavesAmplitudeInteriorDay=1.0
-WavesAmplitudeInteriorNight=1.0
-WavesAmplitudeDawn=1.0
-WavesAmplitudeDusk=1.0
-[CLOUDSHADOWS]
-OpacitySunrise=1.0
-OpacityDay=1.0
-OpacitySunset=1.0
-OpacityNight=1.0
-OpacityInteriorDay=1.0
-OpacityInteriorNight=1.0
-OpacityDawn=1.0
-OpacityDusk=1.0
-[VOLUMETRICRAYS]
-IntensitySunrise=0.2
-IntensityDay=0.2
-IntensitySunset=0.2
-IntensityNight=0.2
-IntensityInteriorDay=0.2
-IntensityInteriorNight=0.2
-DensitySunrise=1.0
-DensityDay=1.0
-DensitySunset=1.0
-DensityNight=1.0
-DensityInteriorDay=1.0
-DensityInteriorNight=1.0
-SkyColorAmountSunrise=0.5
-SkyColorAmountDay=0.5
-SkyColorAmountSunset=0.5
-SkyColorAmountNight=0.5
-SkyColorAmountInteriorDay=0.5
-SkyColorAmountInteriorNight=0.5
-IntensityDawn=0.2
-IntensityDusk=0.2
-DensityDawn=1.0
-DensityDusk=1.0
-SkyColorAmountDawn=0.5
-SkyColorAmountDusk=0.5
-[PROCEDURALSUN]
-GlowIntensitySunrise=0.4
-GlowIntensityDay=0.4
-GlowIntensitySunset=0.4
-GlowIntensityNight=0.4
-GlowIntensityInteriorDay=0.4
-GlowIntensityInteriorNight=0.4
-GlowCurveSunrise=10.0
-GlowCurveDay=10.0
-GlowCurveSunset=10.0
-GlowCurveNight=10.0
-GlowCurveInteriorDay=10.0
-GlowCurveInteriorNight=10.0
-GlowIntensityDawn=0.4
-GlowIntensityDusk=0.4
-GlowCurveDawn=10.0
-GlowCurveDusk=10.0
-[MIST]
-AnchorsAmountSunrise=1.0
-AnchorsAmountDay=1.0
-AnchorsAmountSunset=1.0
-AnchorsAmountNight=1.0
-AnchorsAmountInteriorDay=1.0
-AnchorsAmountInteriorNight=1.0
-SkyLightingAmountSunrise=1.0
-SkyLightingAmountDay=1.0
-SkyLightingAmountSunset=1.0
-SkyLightingAmountNight=1.0
-SkyLightingAmountInteriorDay=1.0
-SkyLightingAmountInteriorNight=1.0
-SunLightingAmountSunrise=0.1
-SunLightingAmountDay=0.1
-SunLightingAmountSunset=0.1
-SunLightingAmountNight=0.1
-SunLightingAmountInteriorDay=0.1
-SunLightingAmountInteriorNight=0.1
-DesaturationSunrise=0.0
-DesaturationDay=0.0
-DesaturationSunset=0.0
-DesaturationNight=0.0
-DesaturationInteriorDay=0.0
-DesaturationInteriorNight=0.0
-ColorFilterSunrise=1, 1, 1
-ColorFilterDay=1, 1, 1
-ColorFilterSunset=1, 1, 1
-ColorFilterNight=1, 1, 1
-ColorFilterInteriorDay=1, 1, 1
-ColorFilterInteriorNight=1, 1, 1
-RelativeToCameraSunrise=0.0
-RelativeToCameraDay=0.0
-RelativeToCameraSunset=0.0
-RelativeToCameraNight=0.0
-RelativeToCameraInteriorDay=0.0
-RelativeToCameraInteriorNight=0.0
-VerticalOffsetSunrise=-10.0
-VerticalOffsetDay=-10.0
-VerticalOffsetSunset=-10.0
-VerticalOffsetNight=-10.0
-VerticalOffsetInteriorDay=-10.0
-VerticalOffsetInteriorNight=-10.0
-DensitySunrise=1.5
-DensityDay=1.5
-DensitySunset=1.5
-DensityNight=1.5
-DensityInteriorDay=1.5
-DensityInteriorNight=1.5
-VerticalFadeSunrise=4.0
-VerticalFadeDay=4.0
-VerticalFadeSunset=4.0
-VerticalFadeNight=4.0
-VerticalFadeInteriorDay=4.0
-VerticalFadeInteriorNight=4.0
-DistanceFadeSunrise=0.0
-DistanceFadeDay=0.0
-DistanceFadeSunset=0.0
-DistanceFadeNight=0.0
-DistanceFadeInteriorDay=0.0
-DistanceFadeInteriorNight=0.0
-BottomTopSunrise=0.0
-BottomTopDay=0.0
-BottomTopSunset=0.0
-BottomTopNight=0.0
-BottomTopInteriorDay=0.0
-BottomTopInteriorNight=0.0
-ExponentialFadeSunrise=1.0
-ExponentialFadeDay=1.0
-ExponentialFadeSunset=1.0
-ExponentialFadeNight=1.0
-ExponentialFadeInteriorDay=1.0
-ExponentialFadeInteriorNight=1.0
-AnchorsAmountDawn=1.0
-AnchorsAmountDusk=1.0
-SkyLightingAmountDawn=1.0
-SkyLightingAmountDusk=1.0
-SunLightingAmountDawn=0.1
-SunLightingAmountDusk=0.1
-DesaturationDawn=0.0
-DesaturationDusk=0.0
-ColorFilterDawn=1, 1, 1
-ColorFilterDusk=1, 1, 1
-RelativeToCameraDawn=0.0
-RelativeToCameraDusk=0.0
-VerticalOffsetDawn=-10.0
-VerticalOffsetDusk=-10.0
-DensityDawn=1.5
-DensityDusk=1.5
-VerticalFadeDawn=4.0
-VerticalFadeDusk=4.0
-DistanceFadeDawn=0.0
-DistanceFadeDusk=0.0
-BottomTopDawn=0.0
-BottomTopDusk=0.0
-ExponentialFadeDawn=1.0
-ExponentialFadeDusk=1.0
-[AUTOAMBIENT]
-BlendingAmountDawn=1.0
-BlendingAmountSunrise=1.0
-BlendingAmountDay=1.0
-BlendingAmountSunset=1.0
-BlendingAmountDusk=1.0
-BlendingAmountNight=1.0
-BlendingAmountInteriorDay=1.0
-BlendingAmountInteriorNight=1.0
-TopIntensityDawn=1.0
-TopIntensitySunrise=1.0
-TopIntensityDay=1.0
-TopIntensitySunset=1.0
-TopIntensityDusk=1.0
-TopIntensityNight=1.0
-TopIntensityInteriorDay=1.0
-TopIntensityInteriorNight=1.0
-BottomIntensityDawn=0.2
-BottomIntensitySunrise=0.2
-BottomIntensityDay=0.2
-BottomIntensitySunset=0.2
-BottomIntensityDusk=0.2
-BottomIntensityNight=0.2
-BottomIntensityInteriorDay=0.2
-BottomIntensityInteriorNight=0.2
-BottomSaturationDawn=2.0
-BottomSaturationSunrise=2.0
-BottomSaturationDay=2.0
-BottomSaturationSunset=2.0
-BottomSaturationDusk=2.0
-BottomSaturationNight=2.0
-BottomSaturationInteriorDay=2.0
-BottomSaturationInteriorNight=2.0
-[CHARACTERGLOW]
-IntensityMultiplierDawn=1.0
-IntensityMultiplierSunrise=1.0
-IntensityMultiplierDay=1.0
-IntensityMultiplierSunset=1.0
-IntensityMultiplierDusk=1.0
-IntensityMultiplierNight=1.0
-IntensityMultiplierInteriorDay=1.0
-IntensityMultiplierInteriorNight=1.0
-PowerMultiplierDawn=1.0
-PowerMultiplierSunrise=1.0
-PowerMultiplierDay=1.0
-PowerMultiplierSunset=1.0
-PowerMultiplierDusk=1.0
-PowerMultiplierNight=1.0
-PowerMultiplierInteriorDay=1.0
-PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_forestrain.ini b/enbseries/wt_forestrain.ini
deleted file mode 100644
index 3977b85..0000000
--- a/enbseries/wt_forestrain.ini
+++ /dev/null
@@ -1,921 +0,0 @@
-[BLOOM]
-AmountSunrise=1.0
-AmountDay=1.0
-AmountSunset=1.0
-AmountNight=1.0
-AmountInteriorDay=1.0
-AmountInteriorNight=1.0
-BlueShiftAmountSunrise=1.0
-BlueShiftAmountDay=1.0
-BlueShiftAmountSunset=1.0
-BlueShiftAmountNight=1.0
-BlueShiftAmountInteriorDay=1.0
-BlueShiftAmountInteriorNight=1.0
-AmountDawn=1.0
-AmountDusk=1.0
-BlueShiftAmountDawn=1.0
-BlueShiftAmountDusk=1.0
-[LENS]
-ReflectionIntensitySunrise=1.0
-ReflectionIntensityDay=1.0
-ReflectionIntensitySunset=1.0
-ReflectionIntensityNight=1.0
-ReflectionIntensityInteriorDay=1.0
-ReflectionIntensityInteriorNight=1.0
-ReflectionPowerSunrise=2.0
-ReflectionPowerDay=2.0
-ReflectionPowerSunset=2.0
-ReflectionPowerNight=2.0
-ReflectionPowerInteriorDay=2.0
-ReflectionPowerInteriorNight=2.0
-DirtIntensitySunrise=1.0
-DirtIntensityDay=1.0
-DirtIntensitySunset=1.0
-DirtIntensityNight=1.0
-DirtIntensityInteriorDay=1.0
-DirtIntensityInteriorNight=1.0
-DirtPowerSunrise=2.0
-DirtPowerDay=2.0
-DirtPowerSunset=2.0
-DirtPowerNight=2.0
-DirtPowerInteriorDay=2.0
-DirtPowerInteriorNight=2.0
-ReflectionIntensityDawn=1.0
-ReflectionIntensityDusk=1.0
-ReflectionPowerDawn=2.0
-ReflectionPowerDusk=2.0
-DirtIntensityDawn=1.0
-DirtIntensityDusk=1.0
-DirtPowerDawn=2.0
-DirtPowerDusk=2.0
-[SKYLIGHTING]
-AmbientMinLevelSunrise=0.1
-AmbientMinLevelDay=0.1
-AmbientMinLevelSunset=0.1
-AmbientMinLevelNight=0.1
-AmbientMinLevelInteriorDay=0.1
-AmbientMinLevelInteriorNight=0.1
-AmbientMinLevelDawn=0.1
-AmbientMinLevelDusk=0.1
-[ENVIRONMENT]
-DirectLightingIntensityDay=0.98
-DirectLightingIntensityNight=0.62
-DirectLightingIntensityInterior=1.014688
-DirectLightingCurveDay=1.12
-DirectLightingCurveNight=0.69
-DirectLightingCurveInterior=1.25
-DirectLightingDesaturationDay=0.57
-DirectLightingDesaturationNight=0.47
-DirectLightingDesaturationInterior=0.0
-SpecularAmountMultiplierDay=1.27
-SpecularAmountMultiplierNight=1.58
-SpecularAmountMultiplierInterior=1.0
-SpecularPowerMultiplierDay=1.201
-SpecularPowerMultiplierNight=0.771
-SpecularPowerMultiplierInterior=1.0
-SpecularFromLightDay=0.0
-SpecularFromLightNight=0.0
-SpecularFromLightInterior=0.0
-AmbientLightingIntensityDay=0.37
-AmbientLightingIntensityNight=0.2
-AmbientLightingIntensityInterior=0.914
-AmbientLightingCurveDay=1.14
-AmbientLightingCurveNight=1.35
-AmbientLightingCurveInterior=0.75
-AmbientLightingDesaturationDay=0.25
-AmbientLightingDesaturationNight=0.46
-AmbientLightingDesaturationInterior=0.0
-PointLightingIntensityDay=1.06
-PointLightingIntensityNight=1.22
-PointLightingIntensityInterior=0.825
-PointLightingCurveDay=0.89
-PointLightingCurveNight=0.95
-PointLightingCurveInterior=0.825
-PointLightingDesaturationDay=0.0
-PointLightingDesaturationNight=0.0
-PointLightingDesaturationInterior=0.0
-FogColorMultiplierDay=0.79
-FogColorMultiplierNight=0.14
-FogColorMultiplierInterior=0.5
-FogColorCurveDay=0.94
-FogColorCurveNight=1.37
-FogColorCurveInterior=1.0
-ColorPowDay=1.0
-ColorPowNight=1.0
-ColorPowInterior=0.9
-DirectLightingIntensitySunrise=0.79
-DirectLightingIntensitySunset=0.8
-DirectLightingIntensityInteriorDay=0.59
-DirectLightingIntensityInteriorNight=0.25
-DirectLightingCurveSunrise=0.96
-DirectLightingCurveSunset=0.96
-DirectLightingCurveInteriorDay=0.93
-DirectLightingCurveInteriorNight=0.7
-DirectLightingDesaturationSunrise=0.48
-DirectLightingDesaturationSunset=0.42
-DirectLightingDesaturationInteriorDay=0.58
-DirectLightingDesaturationInteriorNight=0.49
-SpecularAmountMultiplierSunrise=1.33
-SpecularAmountMultiplierSunset=1.3
-SpecularAmountMultiplierInteriorDay=1.33
-SpecularAmountMultiplierInteriorNight=1.55
-SpecularPowerMultiplierSunrise=0.971
-SpecularPowerMultiplierSunset=0.951
-SpecularPowerMultiplierInteriorDay=0.931
-SpecularPowerMultiplierInteriorNight=0.811
-SpecularFromLightSunrise=0.0
-SpecularFromLightSunset=0.0
-SpecularFromLightInteriorDay=0.0
-SpecularFromLightInteriorNight=0.0
-AmbientLightingIntensitySunrise=0.3
-AmbientLightingIntensitySunset=0.32
-AmbientLightingIntensityInteriorDay=0.49
-AmbientLightingIntensityInteriorNight=0.15
-AmbientLightingCurveSunrise=1.22
-AmbientLightingCurveSunset=1.2
-AmbientLightingCurveInteriorDay=1.22
-AmbientLightingCurveInteriorNight=1.38
-AmbientLightingDesaturationSunrise=0.3
-AmbientLightingDesaturationSunset=0.33
-AmbientLightingDesaturationInteriorDay=0.14
-AmbientLightingDesaturationInteriorNight=0.29
-AmbientColorFilterAmountSunrise=0.3
-AmbientColorFilterAmountDay=0.23
-AmbientColorFilterAmountSunset=0.31
-AmbientColorFilterAmountNight=0.32
-AmbientColorFilterAmountInteriorDay=0.07
-AmbientColorFilterAmountInteriorNight=0.03
-AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
-AmbientColorFilterTopDay=0.592, 0.722, 0.788
-AmbientColorFilterTopSunset=0.561, 0.627, 0.718
-AmbientColorFilterTopNight=0.502, 0.588, 0.933
-AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6
-AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408
-AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
-AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
-AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
-AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
-AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216
-AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102
-AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
-AmbientColorFilterBottomDay=0, 0.00784, 0.0314
-AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
-AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
-AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
-AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
-PointLightingIntensitySunrise=1.1
-PointLightingIntensitySunset=1.1
-PointLightingIntensityInteriorDay=1.05
-PointLightingIntensityInteriorNight=1.13
-PointLightingCurveSunrise=0.92
-PointLightingCurveSunset=0.9
-PointLightingCurveInteriorDay=0.91
-PointLightingCurveInteriorNight=0.91
-PointLightingDesaturationSunrise=0.0
-PointLightingDesaturationSunset=0.0
-PointLightingDesaturationInteriorDay=0.0
-PointLightingDesaturationInteriorNight=0.0
-ParticleLightsIntensitySunrise=0.63
-ParticleLightsIntensityDay=0.64
-ParticleLightsIntensitySunset=0.63
-ParticleLightsIntensityNight=0.66
-ParticleLightsIntensityInteriorDay=0.6
-ParticleLightsIntensityInteriorNight=0.66
-FogColorMultiplierSunrise=0.47
-FogColorMultiplierSunset=0.52
-FogColorMultiplierInteriorDay=0.55
-FogColorMultiplierInteriorNight=0.2
-FogColorCurveSunrise=1.11
-FogColorCurveSunset=1.08
-FogColorCurveInteriorDay=1.11
-FogColorCurveInteriorNight=1.44
-ColorPowSunrise=1.0
-ColorPowSunset=1.0
-ColorPowInteriorDay=1.0
-ColorPowInteriorNight=1.0
-IgnoreWeatherSystem=true
-DirectLightingColorFilterSunrise=0.706, 0.647, 0.588
-DirectLightingColorFilterDay=0.729, 0.773, 0.902
-DirectLightingColorFilterSunset=0.698, 0.624, 0.573
-DirectLightingColorFilterNight=0.659, 0.576, 0.765
-DirectLightingColorFilterInteriorDay=1, 1, 1
-DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933
-FogColorFilterSunrise=0.949, 0.706, 0.533
-FogColorFilterDay=1, 1, 1
-FogColorFilterSunset=0.929, 0.757, 0.671
-FogColorFilterNight=0.184, 0.58, 0.765
-FogColorFilterInteriorDay=1, 1, 1
-FogColorFilterInteriorNight=1, 1, 1
-DirectLightingColorFilterAmountSunrise=0.0
-DirectLightingColorFilterAmountDay=0.0
-DirectLightingColorFilterAmountSunset=0.0
-DirectLightingColorFilterAmountNight=0.0
-DirectLightingColorFilterAmountInteriorDay=0.0
-DirectLightingColorFilterAmountInteriorNight=0.0
-FogColorFilterAmountSunrise=0.0
-FogColorFilterAmountDay=0.0
-FogColorFilterAmountSunset=0.0
-FogColorFilterAmountNight=0.0
-FogColorFilterAmountInteriorDay=0.0
-FogColorFilterAmountInteriorNight=0.0
-DirectLightingIntensityDawn=0.7
-DirectLightingIntensityDusk=0.72
-DirectLightingCurveDawn=0.87
-DirectLightingCurveDusk=0.82
-DirectLightingDesaturationDawn=0.35
-DirectLightingDesaturationDusk=0.37
-DirectLightingColorFilterAmountDawn=0.0
-DirectLightingColorFilterAmountDusk=0.0
-DirectLightingColorFilterDawn=0.588, 0.455, 0.361
-DirectLightingColorFilterDusk=0.478, 0.408, 0.384
-SpecularAmountMultiplierDawn=1.47
-SpecularAmountMultiplierDusk=1.42
-SpecularPowerMultiplierDawn=0.82
-SpecularPowerMultiplierDusk=0.8
-SpecularFromLightDawn=0.0
-SpecularFromLightDusk=0.0
-AmbientLightingIntensityDawn=0.28
-AmbientLightingIntensityDusk=0.28
-AmbientLightingCurveDawn=1.27
-AmbientLightingCurveDusk=1.25
-AmbientLightingDesaturationDawn=0.35
-AmbientLightingDesaturationDusk=0.39
-AmbientColorFilterAmountDawn=0.27
-AmbientColorFilterAmountDusk=0.25
-AmbientColorFilterTopDawn=0.773, 0.792, 0.875
-AmbientColorFilterTopDusk=0.671, 0.671, 0.867
-AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
-AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
-AmbientColorFilterBottomDawn=0, 0, 0
-AmbientColorFilterBottomDusk=0, 0, 0
-PointLightingIntensityDawn=1.12
-PointLightingIntensityDusk=1.12
-PointLightingCurveDawn=0.96
-PointLightingCurveDusk=0.93
-PointLightingDesaturationDawn=0.0
-PointLightingDesaturationDusk=0.0
-ParticleLightsIntensityDawn=0.66
-ParticleLightsIntensityDusk=0.64
-FogColorMultiplierDawn=0.33
-FogColorMultiplierDusk=0.34
-FogColorCurveDawn=1.23
-FogColorCurveDusk=1.25
-FogColorFilterAmountDawn=0.0
-FogColorFilterAmountDusk=0.0
-FogColorFilterDawn=0.851, 0.525, 0.482
-FogColorFilterDusk=0.902, 0.549, 0.471
-ColorPowDawn=1.0
-ColorPowDusk=1.0
-[SKY]
-CloudsIntensityDay=0.960001
-CloudsIntensityNight=0.330001
-CloudsIntensityInterior=1.49
-CloudsCurveDay=1.22
-CloudsCurveNight=1.54
-CloudsCurveInterior=1.5
-CloudsDesaturationDay=0.21
-CloudsDesaturationNight=0.0
-CloudsDesaturationInterior=0.14
-GradientIntensityDay=0.990001
-GradientIntensityNight=0.630001
-GradientIntensityInterior=0.85
-GradientDesaturationDay=0.56
-GradientDesaturationNight=0.24
-GradientDesaturationInterior=0.325
-GradientTopIntensityDay=1.060001
-GradientTopIntensityNight=1.160001
-GradientTopIntensityInterior=5.6125
-GradientTopCurveDay=1.03
-GradientTopCurveNight=1.22
-GradientTopCurveInterior=2.15
-GradientMiddleIntensityDay=1.040001
-GradientMiddleIntensityNight=1.180001
-GradientMiddleIntensityInterior=2.4
-GradientMiddleCurveDay=1.25
-GradientMiddleCurveNight=1.42
-GradientMiddleCurveInterior=1.65
-GradientHorizonIntensityDay=1.06
-GradientHorizonIntensityNight=0.750001
-GradientHorizonIntensityInterior=2.33
-GradientHorizonCurveDay=0.99
-GradientHorizonCurveNight=1.09
-GradientHorizonCurveInterior=1.25
-SunIntensity=3.0
-SunDesaturation=0.0
-SunCoronaIntensity=0.001
-SunCoronaCurve=1.0
-SunCoronaDesaturation=0.0
-MoonIntensity=1.6
-MoonCurve=1.0
-MoonDesaturation=0.2
-CloudsIntensitySunrise=0.630001
-CloudsIntensitySunset=0.64
-CloudsIntensityInteriorDay=0.98
-CloudsIntensityInteriorNight=0.27
-CloudsCurveSunrise=1.29
-CloudsCurveSunset=1.3
-CloudsCurveInteriorDay=1.21
-CloudsCurveInteriorNight=1.56
-CloudsDesaturationSunrise=0.12
-CloudsDesaturationSunset=0.16
-CloudsDesaturationInteriorDay=0.25
-CloudsDesaturationInteriorNight=0.0
-GradientIntensitySunrise=0.860001
-GradientIntensitySunset=0.880001
-GradientIntensityInteriorDay=1.16
-GradientIntensityInteriorNight=0.790001
-GradientDesaturationSunrise=0.44
-GradientDesaturationSunset=0.54
-GradientDesaturationInteriorDay=0.58
-GradientDesaturationInteriorNight=0.24
-GradientTopIntensitySunrise=1.100001
-GradientTopIntensitySunset=1.1
-GradientTopIntensityInteriorDay=1.05
-GradientTopIntensityInteriorNight=1.48
-GradientTopCurveSunrise=1.09
-GradientTopCurveSunset=1.11
-GradientTopCurveInteriorDay=1.06
-GradientTopCurveInteriorNight=1.59
-GradientMiddleIntensitySunrise=1.080001
-GradientMiddleIntensitySunset=1.09
-GradientMiddleIntensityInteriorDay=1.1
-GradientMiddleIntensityInteriorNight=1.09
-GradientMiddleCurveSunrise=1.35
-GradientMiddleCurveSunset=1.33
-GradientMiddleCurveInteriorDay=1.22
-GradientMiddleCurveInteriorNight=1.34
-GradientHorizonIntensitySunrise=0.95
-GradientHorizonIntensitySunset=0.96
-GradientHorizonIntensityInteriorDay=1.02
-GradientHorizonIntensityInteriorNight=0.81
-GradientHorizonCurveSunrise=1.04
-GradientHorizonCurveSunset=1.02
-GradientHorizonCurveInteriorDay=0.95
-GradientHorizonCurveInteriorNight=1.08
-SunIntensitySunrise=4.33
-SunIntensityDay=4.52
-SunIntensitySunset=4.34
-SunIntensityNight=4.04
-SunIntensityInteriorDay=4.03
-SunIntensityInteriorNight=4.07
-SunDesaturationSunrise=0.0
-SunDesaturationDay=0.0
-SunDesaturationSunset=0.0
-SunDesaturationNight=0.0
-SunDesaturationInteriorDay=0.0
-SunDesaturationInteriorNight=0.0
-SunColorFilterSunrise=0.992, 0.839, 0.749
-SunColorFilterDay=0.973, 0.89, 0.8
-SunColorFilterSunset=0.992, 0.855, 0.678
-SunColorFilterNight=0.58, 0.0941, 0.0941
-SunColorFilterInteriorDay=0.98, 0.937, 0.847
-SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
-SunGlowIntensitySunrise=0.72
-SunGlowIntensityDay=0.64
-SunGlowIntensitySunset=0.79
-SunGlowIntensityNight=0.62
-SunGlowIntensityInteriorDay=0.64
-SunGlowIntensityInteriorNight=0.53
-SunGlowHazinessSunrise=0.03
-SunGlowHazinessDay=0.17
-SunGlowHazinessSunset=0.09
-SunGlowHazinessNight=0.02
-SunGlowHazinessInteriorDay=0.11
-SunGlowHazinessInteriorNight=0.01
-MoonIntensitySunrise=0.77
-MoonIntensityDay=0.53
-MoonIntensitySunset=0.73
-MoonIntensityNight=1.51
-MoonIntensityInteriorDay=0.69
-MoonIntensityInteriorNight=1.36
-MoonCurveSunrise=0.89
-MoonCurveDay=0.61
-MoonCurveSunset=0.84
-MoonCurveNight=0.91
-MoonCurveInteriorDay=0.59
-MoonCurveInteriorNight=0.9
-MoonDesaturationSunrise=0.21
-MoonDesaturationDay=0.49
-MoonDesaturationSunset=0.38
-MoonDesaturationNight=0.16
-MoonDesaturationInteriorDay=0.35
-MoonDesaturationInteriorNight=0.14
-CloudsOpacitySunrise=1.0
-CloudsOpacityDay=1.0
-CloudsOpacitySunset=1.0
-CloudsOpacityNight=1.0
-CloudsOpacityInteriorDay=1.0
-CloudsOpacityInteriorNight=1.0
-GradientTopColorFilterSunrise=0.894, 0.678, 0.533
-GradientTopColorFilterDay=1, 1, 1
-GradientTopColorFilterSunset=0.851, 0.557, 0.451
-GradientTopColorFilterNight=0.357, 0.459, 0.906
-GradientTopColorFilterInteriorDay=1, 1, 1
-GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
-GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329
-GradientMiddleColorFilterDay=1, 1, 1
-GradientMiddleColorFilterSunset=0.988, 0.647, 0.502
-GradientMiddleColorFilterNight=0.431, 0.545, 0.965
-GradientMiddleColorFilterInteriorDay=1, 1, 1
-GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
-GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
-GradientHorizonColorFilterDay=1, 1, 1
-GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
-GradientHorizonColorFilterNight=0.525, 0.875, 0.988
-GradientHorizonColorFilterInteriorDay=1, 1, 1
-GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
-CloudsColorFilterSunrise=0.992, 0.929, 0.875
-CloudsColorFilterDay=1, 1, 1
-CloudsColorFilterSunset=0.996, 0.914, 0.863
-CloudsColorFilterNight=0.682, 0.8, 0.965
-CloudsColorFilterInteriorDay=1, 1, 1
-CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
-CloudsIntensityDawn=0.45
-CloudsIntensityDusk=0.420001
-CloudsCurveDawn=1.28
-CloudsCurveDusk=1.41
-CloudsDesaturationDawn=0.06
-CloudsDesaturationDusk=0.05
-CloudsOpacityDawn=1.0
-CloudsOpacityDusk=1.0
-CloudsColorFilterDawn=0.953, 0.678, 0.529
-CloudsColorFilterDusk=0.827, 0.565, 0.537
-GradientIntensityDawn=0.75
-GradientIntensityDusk=0.750001
-GradientDesaturationDawn=0.38
-GradientDesaturationDusk=0.33
-GradientTopIntensityDawn=1.17
-GradientTopIntensityDusk=1.18
-GradientTopCurveDawn=1.13
-GradientTopCurveDusk=1.13
-GradientTopColorFilterDawn=0.733, 0.49, 0.459
-GradientTopColorFilterDusk=0.718, 0.463, 0.412
-GradientMiddleIntensityDawn=1.11
-GradientMiddleIntensityDusk=1.14
-GradientMiddleCurveDawn=1.41
-GradientMiddleCurveDusk=1.38
-GradientMiddleColorFilterDawn=0.957, 0.431, 0.314
-GradientMiddleColorFilterDusk=0.835, 0.373, 0.278
-GradientHorizonIntensityDawn=0.870001
-GradientHorizonIntensityDusk=0.89
-GradientHorizonCurveDawn=1.07
-GradientHorizonCurveDusk=1.05
-GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
-GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
-SunIntensityDawn=4.14
-SunIntensityDusk=4.13
-SunDesaturationDawn=0.0
-SunDesaturationDusk=0.0
-SunColorFilterDawn=0.894, 0.612, 0.502
-SunColorFilterDusk=0.953, 0.592, 0.537
-SunGlowIntensityDawn=0.87
-SunGlowIntensityDusk=0.84
-SunGlowHazinessDawn=0.03
-SunGlowHazinessDusk=0.03
-MoonIntensityDawn=1.07
-MoonIntensityDusk=1.06
-MoonCurveDawn=0.88
-MoonCurveDusk=0.88
-MoonDesaturationDawn=0.19
-MoonDesaturationDusk=0.25
-[OBJECT]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[VEGETATION]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[EYES]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[LIGHTSPRITE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[WINDOWLIGHT]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[VOLUMETRICFOG]
-IntensitySunrise=0.67
-IntensityDay=0.72
-IntensitySunset=0.67
-IntensityNight=0.58
-IntensityInteriorDay=0.91
-IntensityInteriorNight=0.61
-CurveSunrise=0.94
-CurveDay=0.89
-CurveSunset=0.95
-CurveNight=1.24
-CurveInteriorDay=0.88
-CurveInteriorNight=1.2
-LightingInfluenceSunrise=0.9
-LightingInfluenceDay=0.87
-LightingInfluenceSunset=0.91
-LightingInfluenceNight=1.08
-LightingInfluenceInteriorDay=0.85
-LightingInfluenceInteriorNight=1.06
-OpacitySunrise=0.39
-OpacityDay=0.48
-OpacitySunset=0.4
-OpacityNight=0.21
-OpacityInteriorDay=0.44
-OpacityInteriorNight=0.24
-IntensityDawn=0.59
-IntensityDusk=0.6
-CurveDawn=1.08
-CurveDusk=1.1
-LightingInfluenceDawn=0.95
-LightingInfluenceDusk=0.96
-OpacityDawn=0.28
-OpacityDusk=0.29
-[FIRE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[PARTICLE]
-IntensitySunrise=1.0
-IntensityDay=1.04
-IntensitySunset=1.0
-IntensityNight=0.79
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-LightingInfluenceSunrise=1.0
-LightingInfluenceDay=1.14
-LightingInfluenceSunset=1.0
-LightingInfluenceNight=1.26
-LightingInfluenceInteriorDay=1.0
-LightingInfluenceInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-LightingInfluenceDawn=1.0
-LightingInfluenceDusk=1.0
-[RAYS]
-SunRaysMultiplierSunrise=0.4
-SunRaysMultiplierDay=0.4
-SunRaysMultiplierSunset=0.4
-SunRaysMultiplierNight=0.4
-SunRaysMultiplierInteriorDay=0.4
-SunRaysMultiplierInteriorNight=0.4
-SunRaysMultiplierDawn=0.4
-SunRaysMultiplierDusk=0.4
-[IMAGEBASEDLIGHTING]
-AdditiveAmountSunrise=0.05
-AdditiveAmountDay=0.05
-AdditiveAmountSunset=0.05
-AdditiveAmountNight=0.05
-AdditiveAmountInteriorDay=0.05
-AdditiveAmountInteriorNight=0.05
-MultiplicativeAmountSunrise=0.0
-MultiplicativeAmountDay=0.0
-MultiplicativeAmountSunset=0.0
-MultiplicativeAmountNight=0.0
-MultiplicativeAmountInteriorDay=0.0
-MultiplicativeAmountInteriorNight=0.0
-ReflectiveAmountSunrise=0.1
-ReflectiveAmountDay=0.1
-ReflectiveAmountSunset=0.1
-ReflectiveAmountNight=0.1
-ReflectiveAmountInteriorDay=0.1
-ReflectiveAmountInteriorNight=0.1
-AdditiveAmountDawn=0.05
-AdditiveAmountDusk=0.05
-MultiplicativeAmountDawn=0.0
-MultiplicativeAmountDusk=0.0
-ReflectiveAmountDawn=0.1
-ReflectiveAmountDusk=0.1
-[WATER]
-WavesAmplitudeSunrise=1.0
-WavesAmplitudeDay=1.0
-WavesAmplitudeSunset=1.0
-WavesAmplitudeNight=1.0
-WavesAmplitudeInteriorDay=1.0
-WavesAmplitudeInteriorNight=1.0
-WavesAmplitudeDawn=1.0
-WavesAmplitudeDusk=1.0
-[CLOUDSHADOWS]
-OpacitySunrise=1.0
-OpacityDay=1.0
-OpacitySunset=1.0
-OpacityNight=1.0
-OpacityInteriorDay=1.0
-OpacityInteriorNight=1.0
-OpacityDawn=1.0
-OpacityDusk=1.0
-[VOLUMETRICRAYS]
-IntensitySunrise=0.2
-IntensityDay=0.2
-IntensitySunset=0.2
-IntensityNight=0.2
-IntensityInteriorDay=0.2
-IntensityInteriorNight=0.2
-DensitySunrise=1.0
-DensityDay=1.0
-DensitySunset=1.0
-DensityNight=1.0
-DensityInteriorDay=1.0
-DensityInteriorNight=1.0
-SkyColorAmountSunrise=0.5
-SkyColorAmountDay=0.5
-SkyColorAmountSunset=0.5
-SkyColorAmountNight=0.5
-SkyColorAmountInteriorDay=0.5
-SkyColorAmountInteriorNight=0.5
-IntensityDawn=0.2
-IntensityDusk=0.2
-DensityDawn=1.0
-DensityDusk=1.0
-SkyColorAmountDawn=0.5
-SkyColorAmountDusk=0.5
-[PROCEDURALSUN]
-GlowIntensitySunrise=0.4
-GlowIntensityDay=0.4
-GlowIntensitySunset=0.4
-GlowIntensityNight=0.4
-GlowIntensityInteriorDay=0.4
-GlowIntensityInteriorNight=0.4
-GlowCurveSunrise=10.0
-GlowCurveDay=10.0
-GlowCurveSunset=10.0
-GlowCurveNight=10.0
-GlowCurveInteriorDay=10.0
-GlowCurveInteriorNight=10.0
-GlowIntensityDawn=0.4
-GlowIntensityDusk=0.4
-GlowCurveDawn=10.0
-GlowCurveDusk=10.0
-[MIST]
-AnchorsAmountSunrise=1.0
-AnchorsAmountDay=1.0
-AnchorsAmountSunset=1.0
-AnchorsAmountNight=1.0
-AnchorsAmountInteriorDay=1.0
-AnchorsAmountInteriorNight=1.0
-SkyLightingAmountSunrise=1.0
-SkyLightingAmountDay=1.0
-SkyLightingAmountSunset=1.0
-SkyLightingAmountNight=1.0
-SkyLightingAmountInteriorDay=1.0
-SkyLightingAmountInteriorNight=1.0
-SunLightingAmountSunrise=0.1
-SunLightingAmountDay=0.1
-SunLightingAmountSunset=0.1
-SunLightingAmountNight=0.1
-SunLightingAmountInteriorDay=0.1
-SunLightingAmountInteriorNight=0.1
-DesaturationSunrise=0.0
-DesaturationDay=0.0
-DesaturationSunset=0.0
-DesaturationNight=0.0
-DesaturationInteriorDay=0.0
-DesaturationInteriorNight=0.0
-ColorFilterSunrise=1, 1, 1
-ColorFilterDay=1, 1, 1
-ColorFilterSunset=1, 1, 1
-ColorFilterNight=1, 1, 1
-ColorFilterInteriorDay=1, 1, 1
-ColorFilterInteriorNight=1, 1, 1
-RelativeToCameraSunrise=0.0
-RelativeToCameraDay=0.0
-RelativeToCameraSunset=0.0
-RelativeToCameraNight=0.0
-RelativeToCameraInteriorDay=0.0
-RelativeToCameraInteriorNight=0.0
-VerticalOffsetSunrise=-10.0
-VerticalOffsetDay=-10.0
-VerticalOffsetSunset=-10.0
-VerticalOffsetNight=-10.0
-VerticalOffsetInteriorDay=-10.0
-VerticalOffsetInteriorNight=-10.0
-DensitySunrise=1.5
-DensityDay=1.5
-DensitySunset=1.5
-DensityNight=1.5
-DensityInteriorDay=1.5
-DensityInteriorNight=1.5
-VerticalFadeSunrise=4.0
-VerticalFadeDay=4.0
-VerticalFadeSunset=4.0
-VerticalFadeNight=4.0
-VerticalFadeInteriorDay=4.0
-VerticalFadeInteriorNight=4.0
-DistanceFadeSunrise=0.0
-DistanceFadeDay=0.0
-DistanceFadeSunset=0.0
-DistanceFadeNight=0.0
-DistanceFadeInteriorDay=0.0
-DistanceFadeInteriorNight=0.0
-BottomTopSunrise=0.0
-BottomTopDay=0.0
-BottomTopSunset=0.0
-BottomTopNight=0.0
-BottomTopInteriorDay=0.0
-BottomTopInteriorNight=0.0
-ExponentialFadeSunrise=1.0
-ExponentialFadeDay=1.0
-ExponentialFadeSunset=1.0
-ExponentialFadeNight=1.0
-ExponentialFadeInteriorDay=1.0
-ExponentialFadeInteriorNight=1.0
-AnchorsAmountDawn=1.0
-AnchorsAmountDusk=1.0
-SkyLightingAmountDawn=1.0
-SkyLightingAmountDusk=1.0
-SunLightingAmountDawn=0.1
-SunLightingAmountDusk=0.1
-DesaturationDawn=0.0
-DesaturationDusk=0.0
-ColorFilterDawn=1, 1, 1
-ColorFilterDusk=1, 1, 1
-RelativeToCameraDawn=0.0
-RelativeToCameraDusk=0.0
-VerticalOffsetDawn=-10.0
-VerticalOffsetDusk=-10.0
-DensityDawn=1.5
-DensityDusk=1.5
-VerticalFadeDawn=4.0
-VerticalFadeDusk=4.0
-DistanceFadeDawn=0.0
-DistanceFadeDusk=0.0
-BottomTopDawn=0.0
-BottomTopDusk=0.0
-ExponentialFadeDawn=1.0
-ExponentialFadeDusk=1.0
-[AUTOAMBIENT]
-BlendingAmountDawn=1.0
-BlendingAmountSunrise=1.0
-BlendingAmountDay=1.0
-BlendingAmountSunset=1.0
-BlendingAmountDusk=1.0
-BlendingAmountNight=1.0
-BlendingAmountInteriorDay=1.0
-BlendingAmountInteriorNight=1.0
-TopIntensityDawn=1.0
-TopIntensitySunrise=1.0
-TopIntensityDay=1.0
-TopIntensitySunset=1.0
-TopIntensityDusk=1.0
-TopIntensityNight=1.0
-TopIntensityInteriorDay=1.0
-TopIntensityInteriorNight=1.0
-BottomIntensityDawn=0.2
-BottomIntensitySunrise=0.2
-BottomIntensityDay=0.2
-BottomIntensitySunset=0.2
-BottomIntensityDusk=0.2
-BottomIntensityNight=0.2
-BottomIntensityInteriorDay=0.2
-BottomIntensityInteriorNight=0.2
-BottomSaturationDawn=2.0
-BottomSaturationSunrise=2.0
-BottomSaturationDay=2.0
-BottomSaturationSunset=2.0
-BottomSaturationDusk=2.0
-BottomSaturationNight=2.0
-BottomSaturationInteriorDay=2.0
-BottomSaturationInteriorNight=2.0
-[CHARACTERGLOW]
-IntensityMultiplierDawn=1.0
-IntensityMultiplierSunrise=1.0
-IntensityMultiplierDay=1.0
-IntensityMultiplierSunset=1.0
-IntensityMultiplierDusk=1.0
-IntensityMultiplierNight=1.0
-IntensityMultiplierInteriorDay=1.0
-IntensityMultiplierInteriorNight=1.0
-PowerMultiplierDawn=1.0
-PowerMultiplierSunrise=1.0
-PowerMultiplierDay=1.0
-PowerMultiplierSunset=1.0
-PowerMultiplierDusk=1.0
-PowerMultiplierNight=1.0
-PowerMultiplierInteriorDay=1.0
-PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_general.ini b/enbseries/wt_general.ini
deleted file mode 100644
index b0b6a66..0000000
--- a/enbseries/wt_general.ini
+++ /dev/null
@@ -1,886 +0,0 @@
-[BLOOM]
-AmountDawn=1.0
-AmountSunrise=1.0
-AmountDay=1.0
-AmountSunset=1.0
-AmountDusk=1.0
-AmountNight=1.0
-AmountInteriorDay=1.0
-AmountInteriorNight=1.0
-BlueShiftAmountDawn=1.0
-BlueShiftAmountSunrise=1.0
-BlueShiftAmountDay=1.0
-BlueShiftAmountSunset=1.0
-BlueShiftAmountDusk=1.0
-BlueShiftAmountNight=1.0
-BlueShiftAmountInteriorDay=1.0
-BlueShiftAmountInteriorNight=1.0
-[LENS]
-ReflectionIntensityDawn=1.0
-ReflectionIntensitySunrise=1.0
-ReflectionIntensityDay=1.0
-ReflectionIntensitySunset=1.0
-ReflectionIntensityDusk=1.0
-ReflectionIntensityNight=1.0
-ReflectionIntensityInteriorDay=1.0
-ReflectionIntensityInteriorNight=1.0
-ReflectionPowerDawn=2.0
-ReflectionPowerSunrise=2.0
-ReflectionPowerDay=2.0
-ReflectionPowerSunset=2.0
-ReflectionPowerDusk=2.0
-ReflectionPowerNight=2.0
-ReflectionPowerInteriorDay=2.0
-ReflectionPowerInteriorNight=2.0
-DirtIntensityDawn=1.0
-DirtIntensitySunrise=1.0
-DirtIntensityDay=1.0
-DirtIntensitySunset=1.0
-DirtIntensityDusk=1.0
-DirtIntensityNight=1.0
-DirtIntensityInteriorDay=1.0
-DirtIntensityInteriorNight=1.0
-DirtPowerDawn=2.0
-DirtPowerSunrise=2.0
-DirtPowerDay=2.0
-DirtPowerSunset=2.0
-DirtPowerDusk=2.0
-DirtPowerNight=2.0
-DirtPowerInteriorDay=2.0
-DirtPowerInteriorNight=2.0
-[SKYLIGHTING]
-AmbientMinLevelDawn=0.1
-AmbientMinLevelSunrise=0.1
-AmbientMinLevelDay=0.1
-AmbientMinLevelSunset=0.1
-AmbientMinLevelDusk=0.1
-AmbientMinLevelNight=0.1
-AmbientMinLevelInteriorDay=0.1
-AmbientMinLevelInteriorNight=0.1
-[ENVIRONMENT]
-DirectLightingIntensityDawn=0.94
-DirectLightingIntensitySunrise=1.12
-DirectLightingIntensityDay=1.24
-DirectLightingIntensitySunset=1.11
-DirectLightingIntensityDusk=0.97
-DirectLightingIntensityNight=0.75
-DirectLightingIntensityInteriorDay=0.49
-DirectLightingIntensityInteriorNight=0.33
-DirectLightingCurveDawn=0.82
-DirectLightingCurveSunrise=1.03
-DirectLightingCurveDay=1.21
-DirectLightingCurveSunset=1.02
-DirectLightingCurveDusk=0.86
-DirectLightingCurveNight=0.67
-DirectLightingCurveInteriorDay=0.92
-DirectLightingCurveInteriorNight=0.62
-DirectLightingDesaturationDawn=0.35
-DirectLightingDesaturationSunrise=0.48
-DirectLightingDesaturationDay=0.48
-DirectLightingDesaturationSunset=0.42
-DirectLightingDesaturationDusk=0.37
-DirectLightingDesaturationNight=0.47
-DirectLightingDesaturationInteriorDay=0.54
-DirectLightingDesaturationInteriorNight=0.49
-DirectLightingColorFilterAmountDawn=0.0
-DirectLightingColorFilterAmountSunrise=0.0
-DirectLightingColorFilterAmountDay=0.0
-DirectLightingColorFilterAmountSunset=0.0
-DirectLightingColorFilterAmountDusk=0.0
-DirectLightingColorFilterAmountNight=0.0
-DirectLightingColorFilterAmountInteriorDay=0.0
-DirectLightingColorFilterAmountInteriorNight=0.0
-DirectLightingColorFilterDawn=0.886, 0.51, 0.647
-DirectLightingColorFilterSunrise=0.973, 0.612, 0.431
-DirectLightingColorFilterDay=1, 0.851, 0.718
-DirectLightingColorFilterSunset=0.992, 0.592, 0.482
-DirectLightingColorFilterDusk=0.714, 0.439, 0.518
-DirectLightingColorFilterNight=0.537, 0.549, 0.89
-DirectLightingColorFilterInteriorDay=1, 1, 1
-DirectLightingColorFilterInteriorNight=0.412, 0.447, 0.631
-SpecularAmountMultiplierDawn=1.47
-SpecularAmountMultiplierSunrise=1.33
-SpecularAmountMultiplierDay=1.27
-SpecularAmountMultiplierSunset=1.3
-SpecularAmountMultiplierDusk=1.42
-SpecularAmountMultiplierNight=1.58
-SpecularAmountMultiplierInteriorDay=1.33
-SpecularAmountMultiplierInteriorNight=1.55
-SpecularPowerMultiplierDawn=0.82
-SpecularPowerMultiplierSunrise=0.971
-SpecularPowerMultiplierDay=1.201
-SpecularPowerMultiplierSunset=0.951
-SpecularPowerMultiplierDusk=0.8
-SpecularPowerMultiplierNight=0.771
-SpecularPowerMultiplierInteriorDay=0.931
-SpecularPowerMultiplierInteriorNight=0.811
-SpecularFromLightDawn=0.0
-SpecularFromLightSunrise=0.0
-SpecularFromLightDay=0.0
-SpecularFromLightSunset=0.0
-SpecularFromLightDusk=0.0
-SpecularFromLightNight=0.0
-SpecularFromLightInteriorDay=0.0
-SpecularFromLightInteriorNight=0.0
-AmbientLightingIntensityDawn=0.43
-AmbientLightingIntensitySunrise=0.54
-AmbientLightingIntensityDay=0.61
-AmbientLightingIntensitySunset=0.46
-AmbientLightingIntensityDusk=0.38
-AmbientLightingIntensityNight=0.34
-AmbientLightingIntensityInteriorDay=0.59
-AmbientLightingIntensityInteriorNight=0.39
-AmbientLightingCurveDawn=1.27
-AmbientLightingCurveSunrise=1.22
-AmbientLightingCurveDay=1.15
-AmbientLightingCurveSunset=1.2
-AmbientLightingCurveDusk=1.25
-AmbientLightingCurveNight=1.26
-AmbientLightingCurveInteriorDay=1.49
-AmbientLightingCurveInteriorNight=1.52
-AmbientLightingDesaturationDawn=0.35
-AmbientLightingDesaturationSunrise=0.3
-AmbientLightingDesaturationDay=0.25
-AmbientLightingDesaturationSunset=0.33
-AmbientLightingDesaturationDusk=0.39
-AmbientLightingDesaturationNight=0.41
-AmbientLightingDesaturationInteriorDay=0.14
-AmbientLightingDesaturationInteriorNight=0.29
-AmbientColorFilterAmountDawn=0.27
-AmbientColorFilterAmountSunrise=0.3
-AmbientColorFilterAmountDay=0.41
-AmbientColorFilterAmountSunset=0.31
-AmbientColorFilterAmountDusk=0.25
-AmbientColorFilterAmountNight=0.32
-AmbientColorFilterAmountInteriorDay=0.08
-AmbientColorFilterAmountInteriorNight=0.07
-AmbientColorFilterTopDawn=0.773, 0.792, 0.875
-AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
-AmbientColorFilterTopDay=0.851, 0.89, 0.914
-AmbientColorFilterTopSunset=0.718, 0.616, 0.561
-AmbientColorFilterTopDusk=0.671, 0.671, 0.867
-AmbientColorFilterTopNight=0.396, 0.478, 0.804
-AmbientColorFilterTopInteriorDay=0.227, 0.294, 0.439
-AmbientColorFilterTopInteriorNight=0.106, 0.145, 0.2
-AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
-AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
-AmbientColorFilterMiddleDay=0.114, 0.149, 0.255
-AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
-AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
-AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
-AmbientColorFilterMiddleInteriorDay=0.0549, 0.0745, 0.0941
-AmbientColorFilterMiddleInteriorNight=0.0157, 0.0235, 0.0314
-AmbientColorFilterBottomDawn=0, 0, 0
-AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
-AmbientColorFilterBottomDay=0, 0.00784, 0.0314
-AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
-AmbientColorFilterBottomDusk=0, 0, 0
-AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
-AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
-AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
-PointLightingIntensityDawn=1.12
-PointLightingIntensitySunrise=1.1
-PointLightingIntensityDay=1.06
-PointLightingIntensitySunset=1.1
-PointLightingIntensityDusk=1.12
-PointLightingIntensityNight=1.22
-PointLightingIntensityInteriorDay=0.93
-PointLightingIntensityInteriorNight=0.94
-PointLightingCurveDawn=0.96
-PointLightingCurveSunrise=0.92
-PointLightingCurveDay=0.89
-PointLightingCurveSunset=0.9
-PointLightingCurveDusk=0.93
-PointLightingCurveNight=0.95
-PointLightingCurveInteriorDay=0.78
-PointLightingCurveInteriorNight=0.67
-PointLightingDesaturationDawn=0.0
-PointLightingDesaturationSunrise=0.0
-PointLightingDesaturationDay=0.0
-PointLightingDesaturationSunset=0.0
-PointLightingDesaturationDusk=0.0
-PointLightingDesaturationNight=0.0
-PointLightingDesaturationInteriorDay=0.0
-PointLightingDesaturationInteriorNight=0.0
-ParticleLightsIntensityDawn=0.66
-ParticleLightsIntensitySunrise=0.63
-ParticleLightsIntensityDay=0.64
-ParticleLightsIntensitySunset=0.63
-ParticleLightsIntensityDusk=0.64
-ParticleLightsIntensityNight=0.66
-ParticleLightsIntensityInteriorDay=0.6
-ParticleLightsIntensityInteriorNight=0.66
-FogColorMultiplierDawn=0.21
-FogColorMultiplierSunrise=0.25
-FogColorMultiplierDay=0.36
-FogColorMultiplierSunset=0.27
-FogColorMultiplierDusk=0.21
-FogColorMultiplierNight=0.24
-FogColorMultiplierInteriorDay=0.33
-FogColorMultiplierInteriorNight=0.2
-FogColorCurveDawn=1.67
-FogColorCurveSunrise=1.62
-FogColorCurveDay=1.51
-FogColorCurveSunset=1.61
-FogColorCurveDusk=1.69
-FogColorCurveNight=1.82
-FogColorCurveInteriorDay=1.37
-FogColorCurveInteriorNight=1.64
-FogColorFilterAmountDawn=0.0
-FogColorFilterAmountSunrise=0.0
-FogColorFilterAmountDay=0.0
-FogColorFilterAmountSunset=0.0
-FogColorFilterAmountDusk=0.0
-FogColorFilterAmountNight=0.0
-FogColorFilterAmountInteriorDay=0.0
-FogColorFilterAmountInteriorNight=0.0
-FogColorFilterDawn=0.706, 0.263, 0.204
-FogColorFilterSunrise=0.949, 0.706, 0.533
-FogColorFilterDay=0.988, 0.898, 0.831
-FogColorFilterSunset=0.949, 0.71, 0.549
-FogColorFilterDusk=0.753, 0.255, 0.141
-FogColorFilterNight=1, 1, 1
-FogColorFilterInteriorDay=1, 1, 1
-FogColorFilterInteriorNight=1, 1, 1
-ColorPowDawn=1.0
-ColorPowSunrise=1.0
-ColorPowDay=1.0
-ColorPowSunset=1.0
-ColorPowDusk=1.0
-ColorPowNight=1.0
-ColorPowInteriorDay=1.0
-ColorPowInteriorNight=1.0
-[SKY]
-CloudsIntensityDawn=0.74
-CloudsIntensitySunrise=0.980001
-CloudsIntensityDay=1.030001
-CloudsIntensitySunset=0.94
-CloudsIntensityDusk=0.730001
-CloudsIntensityNight=0.540001
-CloudsIntensityInteriorDay=0.98
-CloudsIntensityInteriorNight=0.48
-CloudsCurveDawn=1.28
-CloudsCurveSunrise=1.19
-CloudsCurveDay=1.08
-CloudsCurveSunset=1.17
-CloudsCurveDusk=1.3
-CloudsCurveNight=1.54
-CloudsCurveInteriorDay=1.07
-CloudsCurveInteriorNight=1.56
-CloudsDesaturationDawn=0.38
-CloudsDesaturationSunrise=0.6
-CloudsDesaturationDay=0.47
-CloudsDesaturationSunset=0.66
-CloudsDesaturationDusk=0.41
-CloudsDesaturationNight=0.27
-CloudsDesaturationInteriorDay=0.71
-CloudsDesaturationInteriorNight=0.22
-CloudsOpacityDawn=1.0
-CloudsOpacitySunrise=1.0
-CloudsOpacityDay=1.0
-CloudsOpacitySunset=1.0
-CloudsOpacityDusk=1.0
-CloudsOpacityNight=1.0
-CloudsOpacityInteriorDay=1.0
-CloudsOpacityInteriorNight=1.0
-CloudsColorFilterDawn=0.902, 0.749, 0.929
-CloudsColorFilterSunrise=0.988, 0.882, 0.8
-CloudsColorFilterDay=1, 1, 1
-CloudsColorFilterSunset=0.886, 0.6, 0.51
-CloudsColorFilterDusk=0.812, 0.671, 0.867
-CloudsColorFilterNight=0.682, 0.8, 0.965
-CloudsColorFilterInteriorDay=1, 1, 1
-CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
-GradientIntensityDawn=0.95
-GradientIntensitySunrise=1.020001
-GradientIntensityDay=1.120001
-GradientIntensitySunset=0.980001
-GradientIntensityDusk=0.96
-GradientIntensityNight=0.900001
-GradientIntensityInteriorDay=1.09
-GradientIntensityInteriorNight=0.890001
-GradientDesaturationDawn=0.38
-GradientDesaturationSunrise=0.55
-GradientDesaturationDay=0.65
-GradientDesaturationSunset=0.54
-GradientDesaturationDusk=0.33
-GradientDesaturationNight=0.24
-GradientDesaturationInteriorDay=0.58
-GradientDesaturationInteriorNight=0.24
-GradientTopIntensityDawn=1.1
-GradientTopIntensitySunrise=1.060001
-GradientTopIntensityDay=0.990001
-GradientTopIntensitySunset=1.02
-GradientTopIntensityDusk=1.07
-GradientTopIntensityNight=1.090001
-GradientTopIntensityInteriorDay=1.05
-GradientTopIntensityInteriorNight=1.48
-GradientTopCurveDawn=1.13
-GradientTopCurveSunrise=1.09
-GradientTopCurveDay=1.03
-GradientTopCurveSunset=1.11
-GradientTopCurveDusk=1.13
-GradientTopCurveNight=1.22
-GradientTopCurveInteriorDay=1.06
-GradientTopCurveInteriorNight=1.59
-GradientTopColorFilterDawn=0.706, 0.486, 0.686
-GradientTopColorFilterSunrise=0.937, 0.804, 0.718
-GradientTopColorFilterDay=1, 1, 1
-GradientTopColorFilterSunset=0.804, 0.412, 0.294
-GradientTopColorFilterDusk=0.533, 0.412, 0.718
-GradientTopColorFilterNight=0.357, 0.459, 0.906
-GradientTopColorFilterInteriorDay=1, 1, 1
-GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
-GradientMiddleIntensityDawn=1.08
-GradientMiddleIntensitySunrise=1.020001
-GradientMiddleIntensityDay=0.960001
-GradientMiddleIntensitySunset=1.01
-GradientMiddleIntensityDusk=1.1
-GradientMiddleIntensityNight=1.180001
-GradientMiddleIntensityInteriorDay=1.1
-GradientMiddleIntensityInteriorNight=1.09
-GradientMiddleCurveDawn=1.41
-GradientMiddleCurveSunrise=1.35
-GradientMiddleCurveDay=1.38
-GradientMiddleCurveSunset=1.33
-GradientMiddleCurveDusk=1.38
-GradientMiddleCurveNight=1.42
-GradientMiddleCurveInteriorDay=1.22
-GradientMiddleCurveInteriorNight=1.34
-GradientMiddleColorFilterDawn=0.902, 0.651, 0.98
-GradientMiddleColorFilterSunrise=0.973, 0.659, 0.604
-GradientMiddleColorFilterDay=1, 1, 1
-GradientMiddleColorFilterSunset=0.984, 0.529, 0.365
-GradientMiddleColorFilterDusk=0.651, 0.522, 0.89
-GradientMiddleColorFilterNight=0.431, 0.545, 0.965
-GradientMiddleColorFilterInteriorDay=1, 1, 1
-GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
-GradientHorizonIntensityDawn=0.870001
-GradientHorizonIntensitySunrise=0.95
-GradientHorizonIntensityDay=1.06
-GradientHorizonIntensitySunset=0.96
-GradientHorizonIntensityDusk=0.89
-GradientHorizonIntensityNight=0.810001
-GradientHorizonIntensityInteriorDay=1.02
-GradientHorizonIntensityInteriorNight=0.81
-GradientHorizonCurveDawn=1.07
-GradientHorizonCurveSunrise=1.04
-GradientHorizonCurveDay=0.99
-GradientHorizonCurveSunset=1.02
-GradientHorizonCurveDusk=1.05
-GradientHorizonCurveNight=1.09
-GradientHorizonCurveInteriorDay=0.95
-GradientHorizonCurveInteriorNight=1.08
-GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
-GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
-GradientHorizonColorFilterDay=1, 1, 1
-GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
-GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
-GradientHorizonColorFilterNight=0.525, 0.875, 0.988
-GradientHorizonColorFilterInteriorDay=1, 1, 1
-GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
-SunIntensityDawn=3.95
-SunIntensitySunrise=4.12
-SunIntensityDay=4.59
-SunIntensitySunset=4.1
-SunIntensityDusk=3.87
-SunIntensityNight=3.52
-SunIntensityInteriorDay=4.03
-SunIntensityInteriorNight=3.75
-SunDesaturationDawn=0.0
-SunDesaturationSunrise=0.0
-SunDesaturationDay=0.0
-SunDesaturationSunset=0.0
-SunDesaturationDusk=0.0
-SunDesaturationNight=0.0
-SunDesaturationInteriorDay=0.0
-SunDesaturationInteriorNight=0.0
-SunColorFilterDawn=0.886, 0.408, 0.235
-SunColorFilterSunrise=0.965, 0.718, 0.573
-SunColorFilterDay=0.973, 0.89, 0.8
-SunColorFilterSunset=0.976, 0.584, 0.106
-SunColorFilterDusk=0.922, 0.31, 0.231
-SunColorFilterNight=0.58, 0.0941, 0.0941
-SunColorFilterInteriorDay=0.98, 0.937, 0.847
-SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
-SunGlowIntensityDawn=0.87
-SunGlowIntensitySunrise=0.72
-SunGlowIntensityDay=0.64
-SunGlowIntensitySunset=0.79
-SunGlowIntensityDusk=0.84
-SunGlowIntensityNight=0.62
-SunGlowIntensityInteriorDay=0.64
-SunGlowIntensityInteriorNight=0.53
-SunGlowHazinessDawn=0.03
-SunGlowHazinessSunrise=0.03
-SunGlowHazinessDay=0.17
-SunGlowHazinessSunset=0.09
-SunGlowHazinessDusk=0.03
-SunGlowHazinessNight=0.02
-SunGlowHazinessInteriorDay=0.11
-SunGlowHazinessInteriorNight=0.01
-MoonIntensityDawn=1.07
-MoonIntensitySunrise=0.77
-MoonIntensityDay=0.53
-MoonIntensitySunset=0.73
-MoonIntensityDusk=1.06
-MoonIntensityNight=1.51
-MoonIntensityInteriorDay=0.69
-MoonIntensityInteriorNight=1.36
-MoonCurveDawn=0.88
-MoonCurveSunrise=0.89
-MoonCurveDay=0.61
-MoonCurveSunset=0.84
-MoonCurveDusk=0.88
-MoonCurveNight=0.91
-MoonCurveInteriorDay=0.59
-MoonCurveInteriorNight=0.9
-MoonDesaturationDawn=0.19
-MoonDesaturationSunrise=0.21
-MoonDesaturationDay=0.49
-MoonDesaturationSunset=0.38
-MoonDesaturationDusk=0.25
-MoonDesaturationNight=0.16
-MoonDesaturationInteriorDay=0.35
-MoonDesaturationInteriorNight=0.14
-[OBJECT]
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierDusk=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-[VEGETATION]
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierDusk=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-[EYES]
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierDusk=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-[LIGHTSPRITE]
-IntensityDawn=1.0
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityDusk=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveDawn=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveDusk=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-[WINDOWLIGHT]
-IntensityDawn=1.0
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityDusk=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveDawn=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveDusk=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-[VOLUMETRICFOG]
-IntensityDawn=0.87
-IntensitySunrise=0.92
-IntensityDay=1.02
-IntensitySunset=0.98
-IntensityDusk=0.82
-IntensityNight=0.59
-IntensityInteriorDay=0.99
-IntensityInteriorNight=0.59
-CurveDawn=1.09
-CurveSunrise=1.12
-CurveDay=1.15
-CurveSunset=1.11
-CurveDusk=1.08
-CurveNight=1.01
-CurveInteriorDay=1.16
-CurveInteriorNight=1.12
-LightingInfluenceDawn=1.09
-LightingInfluenceSunrise=1.05
-LightingInfluenceDay=1.07
-LightingInfluenceSunset=1.03
-LightingInfluenceDusk=1.08
-LightingInfluenceNight=0.95
-LightingInfluenceInteriorDay=1.03
-LightingInfluenceInteriorNight=0.94
-OpacityDawn=0.37
-OpacitySunrise=0.29
-OpacityDay=0.25
-OpacitySunset=0.34
-OpacityDusk=0.36
-OpacityNight=0.47
-OpacityInteriorDay=0.35
-OpacityInteriorNight=0.48
-[FIRE]
-IntensityDawn=1.0
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityDusk=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveDawn=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveDusk=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-[PARTICLE]
-IntensityDawn=0.73
-IntensitySunrise=0.85
-IntensityDay=1.02
-IntensitySunset=0.85
-IntensityDusk=0.73
-IntensityNight=0.54
-IntensityInteriorDay=0.92
-IntensityInteriorNight=0.61
-LightingInfluenceDawn=0.93
-LightingInfluenceSunrise=0.84
-LightingInfluenceDay=1.05
-LightingInfluenceSunset=0.85
-LightingInfluenceDusk=0.91
-LightingInfluenceNight=1.02
-LightingInfluenceInteriorDay=0.85
-LightingInfluenceInteriorNight=1.09
-[RAYS]
-SunRaysMultiplierDawn=0.4
-SunRaysMultiplierSunrise=0.4
-SunRaysMultiplierDay=0.4
-SunRaysMultiplierSunset=0.4
-SunRaysMultiplierDusk=0.4
-SunRaysMultiplierNight=0.4
-SunRaysMultiplierInteriorDay=0.4
-SunRaysMultiplierInteriorNight=0.4
-[IMAGEBASEDLIGHTING]
-AdditiveAmountDawn=0.05
-AdditiveAmountSunrise=0.05
-AdditiveAmountDay=0.05
-AdditiveAmountSunset=0.05
-AdditiveAmountDusk=0.05
-AdditiveAmountNight=0.05
-AdditiveAmountInteriorDay=0.05
-AdditiveAmountInteriorNight=0.05
-MultiplicativeAmountDawn=0.0
-MultiplicativeAmountSunrise=0.0
-MultiplicativeAmountDay=0.0
-MultiplicativeAmountSunset=0.0
-MultiplicativeAmountDusk=0.0
-MultiplicativeAmountNight=0.0
-MultiplicativeAmountInteriorDay=0.0
-MultiplicativeAmountInteriorNight=0.0
-ReflectiveAmountDawn=0.1
-ReflectiveAmountSunrise=0.1
-ReflectiveAmountDay=0.1
-ReflectiveAmountSunset=0.1
-ReflectiveAmountDusk=0.1
-ReflectiveAmountNight=0.1
-ReflectiveAmountInteriorDay=0.1
-ReflectiveAmountInteriorNight=0.1
-[WATER]
-WavesAmplitudeDawn=1.0
-WavesAmplitudeSunrise=1.0
-WavesAmplitudeDay=1.0
-WavesAmplitudeSunset=1.0
-WavesAmplitudeDusk=1.0
-WavesAmplitudeNight=1.0
-WavesAmplitudeInteriorDay=1.0
-WavesAmplitudeInteriorNight=1.0
-[CLOUDSHADOWS]
-OpacityDawn=1.0
-OpacitySunrise=1.0
-OpacityDay=1.0
-OpacitySunset=1.0
-OpacityDusk=1.0
-OpacityNight=1.0
-OpacityInteriorDay=1.0
-OpacityInteriorNight=1.0
-[VOLUMETRICRAYS]
-IntensityDawn=0.2
-IntensitySunrise=0.2
-IntensityDay=0.2
-IntensitySunset=0.2
-IntensityDusk=0.2
-IntensityNight=0.2
-IntensityInteriorDay=0.2
-IntensityInteriorNight=0.2
-DensityDawn=1.0
-DensitySunrise=1.0
-DensityDay=1.0
-DensitySunset=1.0
-DensityDusk=1.0
-DensityNight=1.0
-DensityInteriorDay=1.0
-DensityInteriorNight=1.0
-SkyColorAmountDawn=0.5
-SkyColorAmountSunrise=0.5
-SkyColorAmountDay=0.5
-SkyColorAmountSunset=0.5
-SkyColorAmountDusk=0.5
-SkyColorAmountNight=0.5
-SkyColorAmountInteriorDay=0.5
-SkyColorAmountInteriorNight=0.5
-[PROCEDURALSUN]
-GlowIntensityDawn=0.4
-GlowIntensitySunrise=0.4
-GlowIntensityDay=0.4
-GlowIntensitySunset=0.4
-GlowIntensityDusk=0.4
-GlowIntensityNight=0.4
-GlowIntensityInteriorDay=0.4
-GlowIntensityInteriorNight=0.4
-GlowCurveDawn=10.0
-GlowCurveSunrise=10.0
-GlowCurveDay=10.0
-GlowCurveSunset=10.0
-GlowCurveDusk=10.0
-GlowCurveNight=10.0
-GlowCurveInteriorDay=10.0
-GlowCurveInteriorNight=10.0
-[MIST]
-AnchorsAmountDawn=1.0
-AnchorsAmountSunrise=1.0
-AnchorsAmountDay=1.0
-AnchorsAmountSunset=1.0
-AnchorsAmountDusk=1.0
-AnchorsAmountNight=1.0
-AnchorsAmountInteriorDay=1.0
-AnchorsAmountInteriorNight=1.0
-SkyLightingAmountDawn=1.0
-SkyLightingAmountSunrise=1.0
-SkyLightingAmountDay=1.0
-SkyLightingAmountSunset=1.0
-SkyLightingAmountDusk=1.0
-SkyLightingAmountNight=1.0
-SkyLightingAmountInteriorDay=1.0
-SkyLightingAmountInteriorNight=1.0
-SunLightingAmountDawn=0.1
-SunLightingAmountSunrise=0.1
-SunLightingAmountDay=0.1
-SunLightingAmountSunset=0.1
-SunLightingAmountDusk=0.1
-SunLightingAmountNight=0.1
-SunLightingAmountInteriorDay=0.1
-SunLightingAmountInteriorNight=0.1
-DesaturationDawn=0.0
-DesaturationSunrise=0.0
-DesaturationDay=0.0
-DesaturationSunset=0.0
-DesaturationDusk=0.0
-DesaturationNight=0.0
-DesaturationInteriorDay=0.0
-DesaturationInteriorNight=0.0
-ColorFilterDawn=1, 1, 1
-ColorFilterSunrise=1, 1, 1
-ColorFilterDay=1, 1, 1
-ColorFilterSunset=1, 1, 1
-ColorFilterDusk=1, 1, 1
-ColorFilterNight=1, 1, 1
-ColorFilterInteriorDay=1, 1, 1
-ColorFilterInteriorNight=1, 1, 1
-RelativeToCameraDawn=0.0
-RelativeToCameraSunrise=0.0
-RelativeToCameraDay=0.0
-RelativeToCameraSunset=0.0
-RelativeToCameraDusk=0.0
-RelativeToCameraNight=0.0
-RelativeToCameraInteriorDay=0.0
-RelativeToCameraInteriorNight=0.0
-VerticalOffsetDawn=-10.0
-VerticalOffsetSunrise=-10.0
-VerticalOffsetDay=-10.0
-VerticalOffsetSunset=-10.0
-VerticalOffsetDusk=-10.0
-VerticalOffsetNight=-10.0
-VerticalOffsetInteriorDay=-10.0
-VerticalOffsetInteriorNight=-10.0
-DensityDawn=1.5
-DensitySunrise=1.5
-DensityDay=1.5
-DensitySunset=1.5
-DensityDusk=1.5
-DensityNight=1.5
-DensityInteriorDay=1.5
-DensityInteriorNight=1.5
-VerticalFadeDawn=4.0
-VerticalFadeSunrise=4.0
-VerticalFadeDay=4.0
-VerticalFadeSunset=4.0
-VerticalFadeDusk=4.0
-VerticalFadeNight=4.0
-VerticalFadeInteriorDay=4.0
-VerticalFadeInteriorNight=4.0
-DistanceFadeDawn=0.0
-DistanceFadeSunrise=0.0
-DistanceFadeDay=0.0
-DistanceFadeSunset=0.0
-DistanceFadeDusk=0.0
-DistanceFadeNight=0.0
-DistanceFadeInteriorDay=0.0
-DistanceFadeInteriorNight=0.0
-BottomTopDawn=0.0
-BottomTopSunrise=0.0
-BottomTopDay=0.0
-BottomTopSunset=0.0
-BottomTopDusk=0.0
-BottomTopNight=0.0
-BottomTopInteriorDay=0.0
-BottomTopInteriorNight=0.0
-ExponentialFadeDawn=1.0
-ExponentialFadeSunrise=1.0
-ExponentialFadeDay=1.0
-ExponentialFadeSunset=1.0
-ExponentialFadeDusk=1.0
-ExponentialFadeNight=1.0
-ExponentialFadeInteriorDay=1.0
-ExponentialFadeInteriorNight=1.0
-[AUTOAMBIENT]
-BlendingAmountDawn=1.0
-BlendingAmountSunrise=1.0
-BlendingAmountDay=1.0
-BlendingAmountSunset=1.0
-BlendingAmountDusk=1.0
-BlendingAmountNight=1.0
-BlendingAmountInteriorDay=1.0
-BlendingAmountInteriorNight=1.0
-TopIntensityDawn=1.0
-TopIntensitySunrise=1.0
-TopIntensityDay=1.0
-TopIntensitySunset=1.0
-TopIntensityDusk=1.0
-TopIntensityNight=1.0
-TopIntensityInteriorDay=1.0
-TopIntensityInteriorNight=1.0
-BottomIntensityDawn=0.2
-BottomIntensitySunrise=0.2
-BottomIntensityDay=0.2
-BottomIntensitySunset=0.2
-BottomIntensityDusk=0.2
-BottomIntensityNight=0.2
-BottomIntensityInteriorDay=0.2
-BottomIntensityInteriorNight=0.2
-BottomSaturationDawn=2.0
-BottomSaturationSunrise=2.0
-BottomSaturationDay=2.0
-BottomSaturationSunset=2.0
-BottomSaturationDusk=2.0
-BottomSaturationNight=2.0
-BottomSaturationInteriorDay=2.0
-BottomSaturationInteriorNight=2.0
-[CHARACTERGLOW]
-IntensityMultiplierDawn=1.0
-IntensityMultiplierSunrise=1.0
-IntensityMultiplierDay=1.0
-IntensityMultiplierSunset=1.0
-IntensityMultiplierDusk=1.0
-IntensityMultiplierNight=1.0
-IntensityMultiplierInteriorDay=1.0
-IntensityMultiplierInteriorNight=1.0
-PowerMultiplierDawn=1.0
-PowerMultiplierSunrise=1.0
-PowerMultiplierDay=1.0
-PowerMultiplierSunset=1.0
-PowerMultiplierDusk=1.0
-PowerMultiplierNight=1.0
-PowerMultiplierInteriorDay=1.0
-PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_generalfog.ini b/enbseries/wt_generalfog.ini
deleted file mode 100644
index 4507f0a..0000000
--- a/enbseries/wt_generalfog.ini
+++ /dev/null
@@ -1,921 +0,0 @@
-[BLOOM]
-AmountSunrise=1.0
-AmountDay=1.0
-AmountSunset=1.0
-AmountNight=1.0
-AmountInteriorDay=1.0
-AmountInteriorNight=1.0
-BlueShiftAmountSunrise=1.0
-BlueShiftAmountDay=1.0
-BlueShiftAmountSunset=1.0
-BlueShiftAmountNight=1.0
-BlueShiftAmountInteriorDay=1.0
-BlueShiftAmountInteriorNight=1.0
-AmountDawn=1.0
-AmountDusk=1.0
-BlueShiftAmountDawn=1.0
-BlueShiftAmountDusk=1.0
-[LENS]
-ReflectionIntensitySunrise=1.0
-ReflectionIntensityDay=1.0
-ReflectionIntensitySunset=1.0
-ReflectionIntensityNight=1.0
-ReflectionIntensityInteriorDay=1.0
-ReflectionIntensityInteriorNight=1.0
-ReflectionPowerSunrise=2.0
-ReflectionPowerDay=2.0
-ReflectionPowerSunset=2.0
-ReflectionPowerNight=2.0
-ReflectionPowerInteriorDay=2.0
-ReflectionPowerInteriorNight=2.0
-DirtIntensitySunrise=1.0
-DirtIntensityDay=1.0
-DirtIntensitySunset=1.0
-DirtIntensityNight=1.0
-DirtIntensityInteriorDay=1.0
-DirtIntensityInteriorNight=1.0
-DirtPowerSunrise=2.0
-DirtPowerDay=2.0
-DirtPowerSunset=2.0
-DirtPowerNight=2.0
-DirtPowerInteriorDay=2.0
-DirtPowerInteriorNight=2.0
-ReflectionIntensityDawn=1.0
-ReflectionIntensityDusk=1.0
-ReflectionPowerDawn=2.0
-ReflectionPowerDusk=2.0
-DirtIntensityDawn=1.0
-DirtIntensityDusk=1.0
-DirtPowerDawn=2.0
-DirtPowerDusk=2.0
-[SKYLIGHTING]
-AmbientMinLevelSunrise=0.1
-AmbientMinLevelDay=0.1
-AmbientMinLevelSunset=0.1
-AmbientMinLevelNight=0.1
-AmbientMinLevelInteriorDay=0.1
-AmbientMinLevelInteriorNight=0.1
-AmbientMinLevelDawn=0.1
-AmbientMinLevelDusk=0.1
-[ENVIRONMENT]
-DirectLightingIntensityDay=1.18
-DirectLightingIntensityNight=0.42
-DirectLightingIntensityInterior=1.014688
-DirectLightingCurveDay=0.94
-DirectLightingCurveNight=0.69
-DirectLightingCurveInterior=1.25
-DirectLightingDesaturationDay=0.26
-DirectLightingDesaturationNight=0.07
-DirectLightingDesaturationInterior=0.0
-SpecularAmountMultiplierDay=1.27
-SpecularAmountMultiplierNight=1.58
-SpecularAmountMultiplierInterior=1.0
-SpecularPowerMultiplierDay=1.201
-SpecularPowerMultiplierNight=0.771
-SpecularPowerMultiplierInterior=1.0
-SpecularFromLightDay=0.0
-SpecularFromLightNight=0.0
-SpecularFromLightInterior=0.0
-AmbientLightingIntensityDay=0.84
-AmbientLightingIntensityNight=0.66
-AmbientLightingIntensityInterior=0.914
-AmbientLightingCurveDay=1.14
-AmbientLightingCurveNight=1.35
-AmbientLightingCurveInterior=0.75
-AmbientLightingDesaturationDay=0.25
-AmbientLightingDesaturationNight=0.46
-AmbientLightingDesaturationInterior=0.0
-PointLightingIntensityDay=1.06
-PointLightingIntensityNight=1.22
-PointLightingIntensityInterior=0.825
-PointLightingCurveDay=0.89
-PointLightingCurveNight=0.95
-PointLightingCurveInterior=0.825
-PointLightingDesaturationDay=0.0
-PointLightingDesaturationNight=0.0
-PointLightingDesaturationInterior=0.0
-FogColorMultiplierDay=0.58
-FogColorMultiplierNight=0.22
-FogColorMultiplierInterior=0.5
-FogColorCurveDay=1.05
-FogColorCurveNight=1.43
-FogColorCurveInterior=1.0
-ColorPowDay=1.0
-ColorPowNight=1.0
-ColorPowInterior=0.9
-DirectLightingIntensitySunrise=0.98
-DirectLightingIntensitySunset=0.92
-DirectLightingIntensityInteriorDay=0.59
-DirectLightingIntensityInteriorNight=0.25
-DirectLightingCurveSunrise=0.96
-DirectLightingCurveSunset=0.96
-DirectLightingCurveInteriorDay=0.93
-DirectLightingCurveInteriorNight=0.7
-DirectLightingDesaturationSunrise=0.21
-DirectLightingDesaturationSunset=0.19
-DirectLightingDesaturationInteriorDay=0.29
-DirectLightingDesaturationInteriorNight=0.1
-SpecularAmountMultiplierSunrise=1.33
-SpecularAmountMultiplierSunset=1.3
-SpecularAmountMultiplierInteriorDay=1.33
-SpecularAmountMultiplierInteriorNight=1.55
-SpecularPowerMultiplierSunrise=0.971
-SpecularPowerMultiplierSunset=0.951
-SpecularPowerMultiplierInteriorDay=0.931
-SpecularPowerMultiplierInteriorNight=0.811
-SpecularFromLightSunrise=0.0
-SpecularFromLightSunset=0.0
-SpecularFromLightInteriorDay=0.0
-SpecularFromLightInteriorNight=0.0
-AmbientLightingIntensitySunrise=0.78
-AmbientLightingIntensitySunset=0.79
-AmbientLightingIntensityInteriorDay=0.49
-AmbientLightingIntensityInteriorNight=0.15
-AmbientLightingCurveSunrise=1.22
-AmbientLightingCurveSunset=1.2
-AmbientLightingCurveInteriorDay=1.22
-AmbientLightingCurveInteriorNight=1.38
-AmbientLightingDesaturationSunrise=0.3
-AmbientLightingDesaturationSunset=0.33
-AmbientLightingDesaturationInteriorDay=0.14
-AmbientLightingDesaturationInteriorNight=0.29
-AmbientColorFilterAmountSunrise=0.3
-AmbientColorFilterAmountDay=0.23
-AmbientColorFilterAmountSunset=0.31
-AmbientColorFilterAmountNight=0.32
-AmbientColorFilterAmountInteriorDay=0.07
-AmbientColorFilterAmountInteriorNight=0.03
-AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
-AmbientColorFilterTopDay=0.592, 0.722, 0.788
-AmbientColorFilterTopSunset=0.561, 0.627, 0.718
-AmbientColorFilterTopNight=0.502, 0.588, 0.933
-AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6
-AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408
-AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
-AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
-AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
-AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
-AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216
-AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102
-AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
-AmbientColorFilterBottomDay=0, 0.00784, 0.0314
-AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
-AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
-AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
-AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
-PointLightingIntensitySunrise=1.1
-PointLightingIntensitySunset=1.1
-PointLightingIntensityInteriorDay=1.05
-PointLightingIntensityInteriorNight=1.13
-PointLightingCurveSunrise=0.92
-PointLightingCurveSunset=0.9
-PointLightingCurveInteriorDay=0.91
-PointLightingCurveInteriorNight=0.91
-PointLightingDesaturationSunrise=0.0
-PointLightingDesaturationSunset=0.0
-PointLightingDesaturationInteriorDay=0.0
-PointLightingDesaturationInteriorNight=0.0
-ParticleLightsIntensitySunrise=0.63
-ParticleLightsIntensityDay=0.64
-ParticleLightsIntensitySunset=0.63
-ParticleLightsIntensityNight=0.66
-ParticleLightsIntensityInteriorDay=0.6
-ParticleLightsIntensityInteriorNight=0.66
-FogColorMultiplierSunrise=0.35
-FogColorMultiplierSunset=0.37
-FogColorMultiplierInteriorDay=0.55
-FogColorMultiplierInteriorNight=0.23
-FogColorCurveSunrise=1.15
-FogColorCurveSunset=1.11
-FogColorCurveInteriorDay=1.11
-FogColorCurveInteriorNight=1.47
-ColorPowSunrise=1.0
-ColorPowSunset=1.0
-ColorPowInteriorDay=1.0
-ColorPowInteriorNight=1.0
-IgnoreWeatherSystem=true
-DirectLightingColorFilterSunrise=0.98, 0.804, 0.635
-DirectLightingColorFilterDay=1, 1, 1
-DirectLightingColorFilterSunset=0.984, 0.694, 0.498
-DirectLightingColorFilterNight=0.922, 0.733, 0.937
-DirectLightingColorFilterInteriorDay=1, 1, 1
-DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933
-FogColorFilterSunrise=0.949, 0.706, 0.533
-FogColorFilterDay=1, 1, 1
-FogColorFilterSunset=0.871, 0.553, 0.384
-FogColorFilterNight=0.537, 0.722, 0.812
-FogColorFilterInteriorDay=1, 1, 1
-FogColorFilterInteriorNight=1, 1, 1
-DirectLightingColorFilterAmountSunrise=0.0
-DirectLightingColorFilterAmountDay=0.0
-DirectLightingColorFilterAmountSunset=0.0
-DirectLightingColorFilterAmountNight=0.0
-DirectLightingColorFilterAmountInteriorDay=0.0
-DirectLightingColorFilterAmountInteriorNight=0.0
-FogColorFilterAmountSunrise=0.0
-FogColorFilterAmountDay=0.0
-FogColorFilterAmountSunset=0.0
-FogColorFilterAmountNight=0.0
-FogColorFilterAmountInteriorDay=0.0
-FogColorFilterAmountInteriorNight=0.0
-DirectLightingIntensityDawn=0.75
-DirectLightingIntensityDusk=0.75
-DirectLightingCurveDawn=0.87
-DirectLightingCurveDusk=0.82
-DirectLightingDesaturationDawn=0.13
-DirectLightingDesaturationDusk=0.1
-DirectLightingColorFilterAmountDawn=0.0
-DirectLightingColorFilterAmountDusk=0.0
-DirectLightingColorFilterDawn=0.937, 0.718, 0.561
-DirectLightingColorFilterDusk=0.847, 0.529, 0.424
-SpecularAmountMultiplierDawn=1.47
-SpecularAmountMultiplierDusk=1.42
-SpecularPowerMultiplierDawn=0.82
-SpecularPowerMultiplierDusk=0.8
-SpecularFromLightDawn=0.0
-SpecularFromLightDusk=0.0
-AmbientLightingIntensityDawn=0.73
-AmbientLightingIntensityDusk=0.75
-AmbientLightingCurveDawn=1.27
-AmbientLightingCurveDusk=1.25
-AmbientLightingDesaturationDawn=0.35
-AmbientLightingDesaturationDusk=0.39
-AmbientColorFilterAmountDawn=0.27
-AmbientColorFilterAmountDusk=0.25
-AmbientColorFilterTopDawn=0.773, 0.792, 0.875
-AmbientColorFilterTopDusk=0.671, 0.671, 0.867
-AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
-AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
-AmbientColorFilterBottomDawn=0, 0, 0
-AmbientColorFilterBottomDusk=0, 0, 0
-PointLightingIntensityDawn=1.12
-PointLightingIntensityDusk=1.12
-PointLightingCurveDawn=0.96
-PointLightingCurveDusk=0.93
-PointLightingDesaturationDawn=0.0
-PointLightingDesaturationDusk=0.0
-ParticleLightsIntensityDawn=0.66
-ParticleLightsIntensityDusk=0.64
-FogColorMultiplierDawn=0.27
-FogColorMultiplierDusk=0.29
-FogColorCurveDawn=1.25
-FogColorCurveDusk=1.27
-FogColorFilterAmountDawn=0.0
-FogColorFilterAmountDusk=0.0
-FogColorFilterDawn=0.706, 0.263, 0.204
-FogColorFilterDusk=0.753, 0.255, 0.141
-ColorPowDawn=1.0
-ColorPowDusk=1.0
-[SKY]
-CloudsIntensityDay=0.730001
-CloudsIntensityNight=0.330001
-CloudsIntensityInterior=1.49
-CloudsCurveDay=1.24
-CloudsCurveNight=1.54
-CloudsCurveInterior=1.5
-CloudsDesaturationDay=0.63
-CloudsDesaturationNight=0.19
-CloudsDesaturationInterior=0.14
-GradientIntensityDay=1.130001
-GradientIntensityNight=0.630001
-GradientIntensityInterior=0.85
-GradientDesaturationDay=0.56
-GradientDesaturationNight=0.24
-GradientDesaturationInterior=0.325
-GradientTopIntensityDay=1.060001
-GradientTopIntensityNight=1.160001
-GradientTopIntensityInterior=5.6125
-GradientTopCurveDay=1.03
-GradientTopCurveNight=1.22
-GradientTopCurveInterior=2.15
-GradientMiddleIntensityDay=1.040001
-GradientMiddleIntensityNight=1.180001
-GradientMiddleIntensityInterior=2.4
-GradientMiddleCurveDay=1.25
-GradientMiddleCurveNight=1.42
-GradientMiddleCurveInterior=1.65
-GradientHorizonIntensityDay=1.06
-GradientHorizonIntensityNight=0.750001
-GradientHorizonIntensityInterior=2.33
-GradientHorizonCurveDay=0.99
-GradientHorizonCurveNight=1.09
-GradientHorizonCurveInterior=1.25
-SunIntensity=3.0
-SunDesaturation=0.0
-SunCoronaIntensity=0.001
-SunCoronaCurve=1.0
-SunCoronaDesaturation=0.0
-MoonIntensity=1.6
-MoonCurve=1.0
-MoonDesaturation=0.2
-CloudsIntensitySunrise=0.560001
-CloudsIntensitySunset=0.54
-CloudsIntensityInteriorDay=0.98
-CloudsIntensityInteriorNight=0.27
-CloudsCurveSunrise=1.29
-CloudsCurveSunset=1.3
-CloudsCurveInteriorDay=1.21
-CloudsCurveInteriorNight=1.56
-CloudsDesaturationSunrise=0.33
-CloudsDesaturationSunset=0.35
-CloudsDesaturationInteriorDay=0.6
-CloudsDesaturationInteriorNight=0.0
-GradientIntensitySunrise=1.060001
-GradientIntensitySunset=1.050001
-GradientIntensityInteriorDay=1.16
-GradientIntensityInteriorNight=0.790001
-GradientDesaturationSunrise=0.44
-GradientDesaturationSunset=0.54
-GradientDesaturationInteriorDay=0.58
-GradientDesaturationInteriorNight=0.24
-GradientTopIntensitySunrise=1.100001
-GradientTopIntensitySunset=1.1
-GradientTopIntensityInteriorDay=1.05
-GradientTopIntensityInteriorNight=1.48
-GradientTopCurveSunrise=1.09
-GradientTopCurveSunset=1.11
-GradientTopCurveInteriorDay=1.06
-GradientTopCurveInteriorNight=1.59
-GradientMiddleIntensitySunrise=1.080001
-GradientMiddleIntensitySunset=1.09
-GradientMiddleIntensityInteriorDay=1.1
-GradientMiddleIntensityInteriorNight=1.09
-GradientMiddleCurveSunrise=1.35
-GradientMiddleCurveSunset=1.33
-GradientMiddleCurveInteriorDay=1.22
-GradientMiddleCurveInteriorNight=1.34
-GradientHorizonIntensitySunrise=0.95
-GradientHorizonIntensitySunset=0.96
-GradientHorizonIntensityInteriorDay=1.02
-GradientHorizonIntensityInteriorNight=0.81
-GradientHorizonCurveSunrise=1.04
-GradientHorizonCurveSunset=1.02
-GradientHorizonCurveInteriorDay=0.95
-GradientHorizonCurveInteriorNight=1.08
-SunIntensitySunrise=4.33
-SunIntensityDay=4.52
-SunIntensitySunset=4.34
-SunIntensityNight=4.04
-SunIntensityInteriorDay=4.03
-SunIntensityInteriorNight=4.07
-SunDesaturationSunrise=0.0
-SunDesaturationDay=0.0
-SunDesaturationSunset=0.0
-SunDesaturationNight=0.0
-SunDesaturationInteriorDay=0.0
-SunDesaturationInteriorNight=0.0
-SunColorFilterSunrise=0.992, 0.839, 0.749
-SunColorFilterDay=0.973, 0.89, 0.8
-SunColorFilterSunset=0.992, 0.855, 0.678
-SunColorFilterNight=0.58, 0.0941, 0.0941
-SunColorFilterInteriorDay=0.98, 0.937, 0.847
-SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
-SunGlowIntensitySunrise=0.72
-SunGlowIntensityDay=0.64
-SunGlowIntensitySunset=0.79
-SunGlowIntensityNight=0.62
-SunGlowIntensityInteriorDay=0.64
-SunGlowIntensityInteriorNight=0.53
-SunGlowHazinessSunrise=0.03
-SunGlowHazinessDay=0.17
-SunGlowHazinessSunset=0.09
-SunGlowHazinessNight=0.02
-SunGlowHazinessInteriorDay=0.11
-SunGlowHazinessInteriorNight=0.01
-MoonIntensitySunrise=0.77
-MoonIntensityDay=0.53
-MoonIntensitySunset=0.73
-MoonIntensityNight=1.51
-MoonIntensityInteriorDay=0.69
-MoonIntensityInteriorNight=1.36
-MoonCurveSunrise=0.89
-MoonCurveDay=0.61
-MoonCurveSunset=0.84
-MoonCurveNight=0.91
-MoonCurveInteriorDay=0.59
-MoonCurveInteriorNight=0.9
-MoonDesaturationSunrise=0.21
-MoonDesaturationDay=0.49
-MoonDesaturationSunset=0.38
-MoonDesaturationNight=0.16
-MoonDesaturationInteriorDay=0.35
-MoonDesaturationInteriorNight=0.14
-CloudsOpacitySunrise=1.0
-CloudsOpacityDay=1.0
-CloudsOpacitySunset=1.0
-CloudsOpacityNight=1.0
-CloudsOpacityInteriorDay=1.0
-CloudsOpacityInteriorNight=1.0
-GradientTopColorFilterSunrise=0.894, 0.678, 0.533
-GradientTopColorFilterDay=1, 1, 1
-GradientTopColorFilterSunset=0.851, 0.557, 0.451
-GradientTopColorFilterNight=0.357, 0.459, 0.906
-GradientTopColorFilterInteriorDay=1, 1, 1
-GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
-GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329
-GradientMiddleColorFilterDay=1, 1, 1
-GradientMiddleColorFilterSunset=0.988, 0.647, 0.502
-GradientMiddleColorFilterNight=0.431, 0.545, 0.965
-GradientMiddleColorFilterInteriorDay=1, 1, 1
-GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
-GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
-GradientHorizonColorFilterDay=1, 1, 1
-GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
-GradientHorizonColorFilterNight=0.525, 0.875, 0.988
-GradientHorizonColorFilterInteriorDay=1, 1, 1
-GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
-CloudsColorFilterSunrise=0.992, 0.929, 0.875
-CloudsColorFilterDay=1, 1, 1
-CloudsColorFilterSunset=0.996, 0.914, 0.863
-CloudsColorFilterNight=0.682, 0.8, 0.965
-CloudsColorFilterInteriorDay=1, 1, 1
-CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
-CloudsIntensityDawn=0.43
-CloudsIntensityDusk=0.420001
-CloudsCurveDawn=1.28
-CloudsCurveDusk=1.41
-CloudsDesaturationDawn=0.26
-CloudsDesaturationDusk=0.32
-CloudsOpacityDawn=1.0
-CloudsOpacityDusk=1.0
-CloudsColorFilterDawn=0.953, 0.678, 0.529
-CloudsColorFilterDusk=0.827, 0.565, 0.537
-GradientIntensityDawn=0.91
-GradientIntensityDusk=0.870001
-GradientDesaturationDawn=0.38
-GradientDesaturationDusk=0.33
-GradientTopIntensityDawn=1.17
-GradientTopIntensityDusk=1.18
-GradientTopCurveDawn=1.13
-GradientTopCurveDusk=1.13
-GradientTopColorFilterDawn=0.733, 0.49, 0.459
-GradientTopColorFilterDusk=0.718, 0.463, 0.412
-GradientMiddleIntensityDawn=1.11
-GradientMiddleIntensityDusk=1.14
-GradientMiddleCurveDawn=1.41
-GradientMiddleCurveDusk=1.38
-GradientMiddleColorFilterDawn=0.957, 0.431, 0.314
-GradientMiddleColorFilterDusk=0.835, 0.373, 0.278
-GradientHorizonIntensityDawn=0.870001
-GradientHorizonIntensityDusk=0.89
-GradientHorizonCurveDawn=1.07
-GradientHorizonCurveDusk=1.05
-GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
-GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
-SunIntensityDawn=4.14
-SunIntensityDusk=4.13
-SunDesaturationDawn=0.0
-SunDesaturationDusk=0.0
-SunColorFilterDawn=0.894, 0.612, 0.502
-SunColorFilterDusk=0.953, 0.592, 0.537
-SunGlowIntensityDawn=0.87
-SunGlowIntensityDusk=0.84
-SunGlowHazinessDawn=0.03
-SunGlowHazinessDusk=0.03
-MoonIntensityDawn=1.07
-MoonIntensityDusk=1.06
-MoonCurveDawn=0.88
-MoonCurveDusk=0.88
-MoonDesaturationDawn=0.19
-MoonDesaturationDusk=0.25
-[OBJECT]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[VEGETATION]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[EYES]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[LIGHTSPRITE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[WINDOWLIGHT]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[VOLUMETRICFOG]
-IntensitySunrise=0.97
-IntensityDay=1.02
-IntensitySunset=0.96
-IntensityNight=0.72
-IntensityInteriorDay=1.14
-IntensityInteriorNight=0.74
-CurveSunrise=0.94
-CurveDay=0.89
-CurveSunset=0.95
-CurveNight=1.24
-CurveInteriorDay=0.88
-CurveInteriorNight=1.2
-LightingInfluenceSunrise=0.9
-LightingInfluenceDay=0.87
-LightingInfluenceSunset=0.91
-LightingInfluenceNight=1.08
-LightingInfluenceInteriorDay=0.85
-LightingInfluenceInteriorNight=1.06
-OpacitySunrise=0.39
-OpacityDay=0.48
-OpacitySunset=0.4
-OpacityNight=0.21
-OpacityInteriorDay=0.44
-OpacityInteriorNight=0.24
-IntensityDawn=0.83
-IntensityDusk=0.82
-CurveDawn=1.08
-CurveDusk=1.1
-LightingInfluenceDawn=0.95
-LightingInfluenceDusk=0.96
-OpacityDawn=0.28
-OpacityDusk=0.29
-[FIRE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[PARTICLE]
-IntensitySunrise=1.0
-IntensityDay=1.04
-IntensitySunset=1.0
-IntensityNight=0.79
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-LightingInfluenceSunrise=1.0
-LightingInfluenceDay=1.14
-LightingInfluenceSunset=1.0
-LightingInfluenceNight=1.26
-LightingInfluenceInteriorDay=1.0
-LightingInfluenceInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-LightingInfluenceDawn=1.0
-LightingInfluenceDusk=1.0
-[RAYS]
-SunRaysMultiplierSunrise=0.4
-SunRaysMultiplierDay=0.4
-SunRaysMultiplierSunset=0.4
-SunRaysMultiplierNight=0.4
-SunRaysMultiplierInteriorDay=0.4
-SunRaysMultiplierInteriorNight=0.4
-SunRaysMultiplierDawn=0.4
-SunRaysMultiplierDusk=0.4
-[IMAGEBASEDLIGHTING]
-AdditiveAmountSunrise=0.05
-AdditiveAmountDay=0.05
-AdditiveAmountSunset=0.05
-AdditiveAmountNight=0.05
-AdditiveAmountInteriorDay=0.05
-AdditiveAmountInteriorNight=0.05
-MultiplicativeAmountSunrise=0.0
-MultiplicativeAmountDay=0.0
-MultiplicativeAmountSunset=0.0
-MultiplicativeAmountNight=0.0
-MultiplicativeAmountInteriorDay=0.0
-MultiplicativeAmountInteriorNight=0.0
-ReflectiveAmountSunrise=0.1
-ReflectiveAmountDay=0.1
-ReflectiveAmountSunset=0.1
-ReflectiveAmountNight=0.1
-ReflectiveAmountInteriorDay=0.1
-ReflectiveAmountInteriorNight=0.1
-AdditiveAmountDawn=0.05
-AdditiveAmountDusk=0.05
-MultiplicativeAmountDawn=0.0
-MultiplicativeAmountDusk=0.0
-ReflectiveAmountDawn=0.1
-ReflectiveAmountDusk=0.1
-[WATER]
-WavesAmplitudeSunrise=1.0
-WavesAmplitudeDay=1.0
-WavesAmplitudeSunset=1.0
-WavesAmplitudeNight=1.0
-WavesAmplitudeInteriorDay=1.0
-WavesAmplitudeInteriorNight=1.0
-WavesAmplitudeDawn=1.0
-WavesAmplitudeDusk=1.0
-[CLOUDSHADOWS]
-OpacitySunrise=1.0
-OpacityDay=1.0
-OpacitySunset=1.0
-OpacityNight=1.0
-OpacityInteriorDay=1.0
-OpacityInteriorNight=1.0
-OpacityDawn=1.0
-OpacityDusk=1.0
-[VOLUMETRICRAYS]
-IntensitySunrise=0.2
-IntensityDay=0.2
-IntensitySunset=0.2
-IntensityNight=0.2
-IntensityInteriorDay=0.2
-IntensityInteriorNight=0.2
-DensitySunrise=1.0
-DensityDay=1.0
-DensitySunset=1.0
-DensityNight=1.0
-DensityInteriorDay=1.0
-DensityInteriorNight=1.0
-SkyColorAmountSunrise=0.5
-SkyColorAmountDay=0.5
-SkyColorAmountSunset=0.5
-SkyColorAmountNight=0.5
-SkyColorAmountInteriorDay=0.5
-SkyColorAmountInteriorNight=0.5
-IntensityDawn=0.2
-IntensityDusk=0.2
-DensityDawn=1.0
-DensityDusk=1.0
-SkyColorAmountDawn=0.5
-SkyColorAmountDusk=0.5
-[PROCEDURALSUN]
-GlowIntensitySunrise=0.4
-GlowIntensityDay=0.4
-GlowIntensitySunset=0.4
-GlowIntensityNight=0.4
-GlowIntensityInteriorDay=0.4
-GlowIntensityInteriorNight=0.4
-GlowCurveSunrise=10.0
-GlowCurveDay=10.0
-GlowCurveSunset=10.0
-GlowCurveNight=10.0
-GlowCurveInteriorDay=10.0
-GlowCurveInteriorNight=10.0
-GlowIntensityDawn=0.4
-GlowIntensityDusk=0.4
-GlowCurveDawn=10.0
-GlowCurveDusk=10.0
-[MIST]
-AnchorsAmountSunrise=1.0
-AnchorsAmountDay=1.0
-AnchorsAmountSunset=1.0
-AnchorsAmountNight=1.0
-AnchorsAmountInteriorDay=1.0
-AnchorsAmountInteriorNight=1.0
-SkyLightingAmountSunrise=1.0
-SkyLightingAmountDay=1.0
-SkyLightingAmountSunset=1.0
-SkyLightingAmountNight=1.0
-SkyLightingAmountInteriorDay=1.0
-SkyLightingAmountInteriorNight=1.0
-SunLightingAmountSunrise=0.1
-SunLightingAmountDay=0.1
-SunLightingAmountSunset=0.1
-SunLightingAmountNight=0.1
-SunLightingAmountInteriorDay=0.1
-SunLightingAmountInteriorNight=0.1
-DesaturationSunrise=0.0
-DesaturationDay=0.0
-DesaturationSunset=0.0
-DesaturationNight=0.0
-DesaturationInteriorDay=0.0
-DesaturationInteriorNight=0.0
-ColorFilterSunrise=1, 1, 1
-ColorFilterDay=1, 1, 1
-ColorFilterSunset=1, 1, 1
-ColorFilterNight=1, 1, 1
-ColorFilterInteriorDay=1, 1, 1
-ColorFilterInteriorNight=1, 1, 1
-RelativeToCameraSunrise=0.0
-RelativeToCameraDay=0.0
-RelativeToCameraSunset=0.0
-RelativeToCameraNight=0.0
-RelativeToCameraInteriorDay=0.0
-RelativeToCameraInteriorNight=0.0
-VerticalOffsetSunrise=-10.0
-VerticalOffsetDay=-10.0
-VerticalOffsetSunset=-10.0
-VerticalOffsetNight=-10.0
-VerticalOffsetInteriorDay=-10.0
-VerticalOffsetInteriorNight=-10.0
-DensitySunrise=1.5
-DensityDay=1.5
-DensitySunset=1.5
-DensityNight=1.5
-DensityInteriorDay=1.5
-DensityInteriorNight=1.5
-VerticalFadeSunrise=4.0
-VerticalFadeDay=4.0
-VerticalFadeSunset=4.0
-VerticalFadeNight=4.0
-VerticalFadeInteriorDay=4.0
-VerticalFadeInteriorNight=4.0
-DistanceFadeSunrise=0.0
-DistanceFadeDay=0.0
-DistanceFadeSunset=0.0
-DistanceFadeNight=0.0
-DistanceFadeInteriorDay=0.0
-DistanceFadeInteriorNight=0.0
-BottomTopSunrise=0.0
-BottomTopDay=0.0
-BottomTopSunset=0.0
-BottomTopNight=0.0
-BottomTopInteriorDay=0.0
-BottomTopInteriorNight=0.0
-ExponentialFadeSunrise=1.0
-ExponentialFadeDay=1.0
-ExponentialFadeSunset=1.0
-ExponentialFadeNight=1.0
-ExponentialFadeInteriorDay=1.0
-ExponentialFadeInteriorNight=1.0
-AnchorsAmountDawn=1.0
-AnchorsAmountDusk=1.0
-SkyLightingAmountDawn=1.0
-SkyLightingAmountDusk=1.0
-SunLightingAmountDawn=0.1
-SunLightingAmountDusk=0.1
-DesaturationDawn=0.0
-DesaturationDusk=0.0
-ColorFilterDawn=1, 1, 1
-ColorFilterDusk=1, 1, 1
-RelativeToCameraDawn=0.0
-RelativeToCameraDusk=0.0
-VerticalOffsetDawn=-10.0
-VerticalOffsetDusk=-10.0
-DensityDawn=1.5
-DensityDusk=1.5
-VerticalFadeDawn=4.0
-VerticalFadeDusk=4.0
-DistanceFadeDawn=0.0
-DistanceFadeDusk=0.0
-BottomTopDawn=0.0
-BottomTopDusk=0.0
-ExponentialFadeDawn=1.0
-ExponentialFadeDusk=1.0
-[AUTOAMBIENT]
-BlendingAmountDawn=1.0
-BlendingAmountSunrise=1.0
-BlendingAmountDay=1.0
-BlendingAmountSunset=1.0
-BlendingAmountDusk=1.0
-BlendingAmountNight=1.0
-BlendingAmountInteriorDay=1.0
-BlendingAmountInteriorNight=1.0
-TopIntensityDawn=1.0
-TopIntensitySunrise=1.0
-TopIntensityDay=1.0
-TopIntensitySunset=1.0
-TopIntensityDusk=1.0
-TopIntensityNight=1.0
-TopIntensityInteriorDay=1.0
-TopIntensityInteriorNight=1.0
-BottomIntensityDawn=0.2
-BottomIntensitySunrise=0.2
-BottomIntensityDay=0.2
-BottomIntensitySunset=0.2
-BottomIntensityDusk=0.2
-BottomIntensityNight=0.2
-BottomIntensityInteriorDay=0.2
-BottomIntensityInteriorNight=0.2
-BottomSaturationDawn=2.0
-BottomSaturationSunrise=2.0
-BottomSaturationDay=2.0
-BottomSaturationSunset=2.0
-BottomSaturationDusk=2.0
-BottomSaturationNight=2.0
-BottomSaturationInteriorDay=2.0
-BottomSaturationInteriorNight=2.0
-[CHARACTERGLOW]
-IntensityMultiplierDawn=1.0
-IntensityMultiplierSunrise=1.0
-IntensityMultiplierDay=1.0
-IntensityMultiplierSunset=1.0
-IntensityMultiplierDusk=1.0
-IntensityMultiplierNight=1.0
-IntensityMultiplierInteriorDay=1.0
-IntensityMultiplierInteriorNight=1.0
-PowerMultiplierDawn=1.0
-PowerMultiplierSunrise=1.0
-PowerMultiplierDay=1.0
-PowerMultiplierSunset=1.0
-PowerMultiplierDusk=1.0
-PowerMultiplierNight=1.0
-PowerMultiplierInteriorDay=1.0
-PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_generalrain.ini b/enbseries/wt_generalrain.ini
deleted file mode 100644
index f963ec4..0000000
--- a/enbseries/wt_generalrain.ini
+++ /dev/null
@@ -1,921 +0,0 @@
-[BLOOM]
-AmountSunrise=1.0
-AmountDay=1.0
-AmountSunset=1.0
-AmountNight=1.0
-AmountInteriorDay=1.0
-AmountInteriorNight=1.0
-BlueShiftAmountSunrise=1.0
-BlueShiftAmountDay=1.0
-BlueShiftAmountSunset=1.0
-BlueShiftAmountNight=1.0
-BlueShiftAmountInteriorDay=1.0
-BlueShiftAmountInteriorNight=1.0
-AmountDawn=1.0
-AmountDusk=1.0
-BlueShiftAmountDawn=1.0
-BlueShiftAmountDusk=1.0
-[LENS]
-ReflectionIntensitySunrise=1.0
-ReflectionIntensityDay=1.0
-ReflectionIntensitySunset=1.0
-ReflectionIntensityNight=1.0
-ReflectionIntensityInteriorDay=1.0
-ReflectionIntensityInteriorNight=1.0
-ReflectionPowerSunrise=2.0
-ReflectionPowerDay=2.0
-ReflectionPowerSunset=2.0
-ReflectionPowerNight=2.0
-ReflectionPowerInteriorDay=2.0
-ReflectionPowerInteriorNight=2.0
-DirtIntensitySunrise=1.0
-DirtIntensityDay=1.0
-DirtIntensitySunset=1.0
-DirtIntensityNight=1.0
-DirtIntensityInteriorDay=1.0
-DirtIntensityInteriorNight=1.0
-DirtPowerSunrise=2.0
-DirtPowerDay=2.0
-DirtPowerSunset=2.0
-DirtPowerNight=2.0
-DirtPowerInteriorDay=2.0
-DirtPowerInteriorNight=2.0
-ReflectionIntensityDawn=1.0
-ReflectionIntensityDusk=1.0
-ReflectionPowerDawn=2.0
-ReflectionPowerDusk=2.0
-DirtIntensityDawn=1.0
-DirtIntensityDusk=1.0
-DirtPowerDawn=2.0
-DirtPowerDusk=2.0
-[SKYLIGHTING]
-AmbientMinLevelSunrise=0.1
-AmbientMinLevelDay=0.1
-AmbientMinLevelSunset=0.1
-AmbientMinLevelNight=0.1
-AmbientMinLevelInteriorDay=0.1
-AmbientMinLevelInteriorNight=0.1
-AmbientMinLevelDawn=0.1
-AmbientMinLevelDusk=0.1
-[ENVIRONMENT]
-DirectLightingIntensityDay=0.86
-DirectLightingIntensityNight=0.69
-DirectLightingIntensityInterior=1.014688
-DirectLightingCurveDay=0.94
-DirectLightingCurveNight=0.69
-DirectLightingCurveInterior=1.25
-DirectLightingDesaturationDay=0.52
-DirectLightingDesaturationNight=0.47
-DirectLightingDesaturationInterior=0.0
-SpecularAmountMultiplierDay=1.27
-SpecularAmountMultiplierNight=1.58
-SpecularAmountMultiplierInterior=1.0
-SpecularPowerMultiplierDay=1.201
-SpecularPowerMultiplierNight=0.771
-SpecularPowerMultiplierInterior=1.0
-SpecularFromLightDay=0.0
-SpecularFromLightNight=0.0
-SpecularFromLightInterior=0.0
-AmbientLightingIntensityDay=0.84
-AmbientLightingIntensityNight=0.66
-AmbientLightingIntensityInterior=0.914
-AmbientLightingCurveDay=1.14
-AmbientLightingCurveNight=1.35
-AmbientLightingCurveInterior=0.75
-AmbientLightingDesaturationDay=0.25
-AmbientLightingDesaturationNight=0.46
-AmbientLightingDesaturationInterior=0.0
-PointLightingIntensityDay=1.06
-PointLightingIntensityNight=1.22
-PointLightingIntensityInterior=0.825
-PointLightingCurveDay=0.89
-PointLightingCurveNight=0.95
-PointLightingCurveInterior=0.825
-PointLightingDesaturationDay=0.0
-PointLightingDesaturationNight=0.0
-PointLightingDesaturationInterior=0.0
-FogColorMultiplierDay=0.91
-FogColorMultiplierNight=0.51
-FogColorMultiplierInterior=0.5
-FogColorCurveDay=0.85
-FogColorCurveNight=1.37
-FogColorCurveInterior=1.0
-ColorPowDay=1.0
-ColorPowNight=1.0
-ColorPowInterior=0.9
-DirectLightingIntensitySunrise=0.81
-DirectLightingIntensitySunset=0.83
-DirectLightingIntensityInteriorDay=0.59
-DirectLightingIntensityInteriorNight=0.25
-DirectLightingCurveSunrise=0.96
-DirectLightingCurveSunset=0.96
-DirectLightingCurveInteriorDay=0.93
-DirectLightingCurveInteriorNight=0.7
-DirectLightingDesaturationSunrise=0.48
-DirectLightingDesaturationSunset=0.42
-DirectLightingDesaturationInteriorDay=0.58
-DirectLightingDesaturationInteriorNight=0.49
-SpecularAmountMultiplierSunrise=1.33
-SpecularAmountMultiplierSunset=1.3
-SpecularAmountMultiplierInteriorDay=1.33
-SpecularAmountMultiplierInteriorNight=1.55
-SpecularPowerMultiplierSunrise=0.971
-SpecularPowerMultiplierSunset=0.951
-SpecularPowerMultiplierInteriorDay=0.931
-SpecularPowerMultiplierInteriorNight=0.811
-SpecularFromLightSunrise=0.0
-SpecularFromLightSunset=0.0
-SpecularFromLightInteriorDay=0.0
-SpecularFromLightInteriorNight=0.0
-AmbientLightingIntensitySunrise=0.78
-AmbientLightingIntensitySunset=0.79
-AmbientLightingIntensityInteriorDay=0.49
-AmbientLightingIntensityInteriorNight=0.15
-AmbientLightingCurveSunrise=1.22
-AmbientLightingCurveSunset=1.2
-AmbientLightingCurveInteriorDay=1.22
-AmbientLightingCurveInteriorNight=1.38
-AmbientLightingDesaturationSunrise=0.3
-AmbientLightingDesaturationSunset=0.33
-AmbientLightingDesaturationInteriorDay=0.14
-AmbientLightingDesaturationInteriorNight=0.29
-AmbientColorFilterAmountSunrise=0.3
-AmbientColorFilterAmountDay=0.23
-AmbientColorFilterAmountSunset=0.31
-AmbientColorFilterAmountNight=0.32
-AmbientColorFilterAmountInteriorDay=0.07
-AmbientColorFilterAmountInteriorNight=0.03
-AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
-AmbientColorFilterTopDay=0.592, 0.722, 0.788
-AmbientColorFilterTopSunset=0.561, 0.627, 0.718
-AmbientColorFilterTopNight=0.502, 0.588, 0.933
-AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6
-AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408
-AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
-AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
-AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
-AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
-AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216
-AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102
-AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
-AmbientColorFilterBottomDay=0, 0.00784, 0.0314
-AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
-AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
-AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
-AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
-PointLightingIntensitySunrise=1.1
-PointLightingIntensitySunset=1.1
-PointLightingIntensityInteriorDay=1.05
-PointLightingIntensityInteriorNight=1.13
-PointLightingCurveSunrise=0.92
-PointLightingCurveSunset=0.9
-PointLightingCurveInteriorDay=0.91
-PointLightingCurveInteriorNight=0.91
-PointLightingDesaturationSunrise=0.0
-PointLightingDesaturationSunset=0.0
-PointLightingDesaturationInteriorDay=0.0
-PointLightingDesaturationInteriorNight=0.0
-ParticleLightsIntensitySunrise=0.63
-ParticleLightsIntensityDay=0.64
-ParticleLightsIntensitySunset=0.63
-ParticleLightsIntensityNight=0.66
-ParticleLightsIntensityInteriorDay=0.6
-ParticleLightsIntensityInteriorNight=0.66
-FogColorMultiplierSunrise=0.75
-FogColorMultiplierSunset=0.77
-FogColorMultiplierInteriorDay=0.91
-FogColorMultiplierInteriorNight=0.54
-FogColorCurveSunrise=1.07
-FogColorCurveSunset=1.04
-FogColorCurveInteriorDay=1.11
-FogColorCurveInteriorNight=1.4
-ColorPowSunrise=1.0
-ColorPowSunset=1.0
-ColorPowInteriorDay=1.0
-ColorPowInteriorNight=1.0
-IgnoreWeatherSystem=true
-DirectLightingColorFilterSunrise=0.98, 0.804, 0.635
-DirectLightingColorFilterDay=1, 1, 1
-DirectLightingColorFilterSunset=0.984, 0.694, 0.498
-DirectLightingColorFilterNight=0.922, 0.733, 0.937
-DirectLightingColorFilterInteriorDay=1, 1, 1
-DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933
-FogColorFilterSunrise=0.949, 0.706, 0.533
-FogColorFilterDay=0.996, 0.929, 0.847
-FogColorFilterSunset=0.871, 0.553, 0.384
-FogColorFilterNight=0.537, 0.722, 0.812
-FogColorFilterInteriorDay=1, 1, 1
-FogColorFilterInteriorNight=1, 1, 1
-DirectLightingColorFilterAmountSunrise=0.0
-DirectLightingColorFilterAmountDay=0.0
-DirectLightingColorFilterAmountSunset=0.0
-DirectLightingColorFilterAmountNight=0.0
-DirectLightingColorFilterAmountInteriorDay=0.0
-DirectLightingColorFilterAmountInteriorNight=0.0
-FogColorFilterAmountSunrise=0.0
-FogColorFilterAmountDay=0.0
-FogColorFilterAmountSunset=0.0
-FogColorFilterAmountNight=0.0
-FogColorFilterAmountInteriorDay=0.0
-FogColorFilterAmountInteriorNight=0.0
-DirectLightingIntensityDawn=0.74
-DirectLightingIntensityDusk=0.79
-DirectLightingCurveDawn=0.87
-DirectLightingCurveDusk=0.82
-DirectLightingDesaturationDawn=0.35
-DirectLightingDesaturationDusk=0.37
-DirectLightingColorFilterAmountDawn=0.0
-DirectLightingColorFilterAmountDusk=0.0
-DirectLightingColorFilterDawn=0.937, 0.718, 0.561
-DirectLightingColorFilterDusk=0.847, 0.529, 0.424
-SpecularAmountMultiplierDawn=1.47
-SpecularAmountMultiplierDusk=1.42
-SpecularPowerMultiplierDawn=0.82
-SpecularPowerMultiplierDusk=0.8
-SpecularFromLightDawn=0.0
-SpecularFromLightDusk=0.0
-AmbientLightingIntensityDawn=0.73
-AmbientLightingIntensityDusk=0.75
-AmbientLightingCurveDawn=1.27
-AmbientLightingCurveDusk=1.25
-AmbientLightingDesaturationDawn=0.35
-AmbientLightingDesaturationDusk=0.39
-AmbientColorFilterAmountDawn=0.27
-AmbientColorFilterAmountDusk=0.25
-AmbientColorFilterTopDawn=0.773, 0.792, 0.875
-AmbientColorFilterTopDusk=0.671, 0.671, 0.867
-AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
-AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
-AmbientColorFilterBottomDawn=0, 0, 0
-AmbientColorFilterBottomDusk=0, 0, 0
-PointLightingIntensityDawn=1.12
-PointLightingIntensityDusk=1.12
-PointLightingCurveDawn=0.96
-PointLightingCurveDusk=0.93
-PointLightingDesaturationDawn=0.0
-PointLightingDesaturationDusk=0.0
-ParticleLightsIntensityDawn=0.66
-ParticleLightsIntensityDusk=0.64
-FogColorMultiplierDawn=0.61
-FogColorMultiplierDusk=0.65
-FogColorCurveDawn=1.25
-FogColorCurveDusk=1.27
-FogColorFilterAmountDawn=0.0
-FogColorFilterAmountDusk=0.0
-FogColorFilterDawn=0.706, 0.263, 0.204
-FogColorFilterDusk=0.753, 0.255, 0.141
-ColorPowDawn=1.0
-ColorPowDusk=1.0
-[SKY]
-CloudsIntensityDay=0.720001
-CloudsIntensityNight=0.330001
-CloudsIntensityInterior=1.49
-CloudsCurveDay=1.21
-CloudsCurveNight=1.54
-CloudsCurveInterior=1.5
-CloudsDesaturationDay=0.45
-CloudsDesaturationNight=0.19
-CloudsDesaturationInterior=0.14
-GradientIntensityDay=1.130001
-GradientIntensityNight=0.630001
-GradientIntensityInterior=0.85
-GradientDesaturationDay=0.56
-GradientDesaturationNight=0.24
-GradientDesaturationInterior=0.325
-GradientTopIntensityDay=1.060001
-GradientTopIntensityNight=1.160001
-GradientTopIntensityInterior=5.6125
-GradientTopCurveDay=1.03
-GradientTopCurveNight=1.22
-GradientTopCurveInterior=2.15
-GradientMiddleIntensityDay=1.040001
-GradientMiddleIntensityNight=1.180001
-GradientMiddleIntensityInterior=2.4
-GradientMiddleCurveDay=1.25
-GradientMiddleCurveNight=1.42
-GradientMiddleCurveInterior=1.65
-GradientHorizonIntensityDay=1.06
-GradientHorizonIntensityNight=0.750001
-GradientHorizonIntensityInterior=2.33
-GradientHorizonCurveDay=0.99
-GradientHorizonCurveNight=1.09
-GradientHorizonCurveInterior=1.25
-SunIntensity=3.0
-SunDesaturation=0.0
-SunCoronaIntensity=0.001
-SunCoronaCurve=1.0
-SunCoronaDesaturation=0.0
-MoonIntensity=1.6
-MoonCurve=1.0
-MoonDesaturation=0.2
-CloudsIntensitySunrise=0.560001
-CloudsIntensitySunset=0.54
-CloudsIntensityInteriorDay=0.98
-CloudsIntensityInteriorNight=0.27
-CloudsCurveSunrise=1.29
-CloudsCurveSunset=1.3
-CloudsCurveInteriorDay=1.21
-CloudsCurveInteriorNight=1.56
-CloudsDesaturationSunrise=0.33
-CloudsDesaturationSunset=0.35
-CloudsDesaturationInteriorDay=0.4
-CloudsDesaturationInteriorNight=0.13
-GradientIntensitySunrise=1.060001
-GradientIntensitySunset=1.050001
-GradientIntensityInteriorDay=1.16
-GradientIntensityInteriorNight=0.790001
-GradientDesaturationSunrise=0.44
-GradientDesaturationSunset=0.54
-GradientDesaturationInteriorDay=0.58
-GradientDesaturationInteriorNight=0.24
-GradientTopIntensitySunrise=1.100001
-GradientTopIntensitySunset=1.1
-GradientTopIntensityInteriorDay=1.05
-GradientTopIntensityInteriorNight=1.48
-GradientTopCurveSunrise=1.09
-GradientTopCurveSunset=1.11
-GradientTopCurveInteriorDay=1.06
-GradientTopCurveInteriorNight=1.59
-GradientMiddleIntensitySunrise=1.080001
-GradientMiddleIntensitySunset=1.09
-GradientMiddleIntensityInteriorDay=1.1
-GradientMiddleIntensityInteriorNight=1.09
-GradientMiddleCurveSunrise=1.35
-GradientMiddleCurveSunset=1.33
-GradientMiddleCurveInteriorDay=1.22
-GradientMiddleCurveInteriorNight=1.34
-GradientHorizonIntensitySunrise=0.95
-GradientHorizonIntensitySunset=0.96
-GradientHorizonIntensityInteriorDay=1.02
-GradientHorizonIntensityInteriorNight=0.81
-GradientHorizonCurveSunrise=1.04
-GradientHorizonCurveSunset=1.02
-GradientHorizonCurveInteriorDay=0.95
-GradientHorizonCurveInteriorNight=1.08
-SunIntensitySunrise=4.33
-SunIntensityDay=4.52
-SunIntensitySunset=4.34
-SunIntensityNight=4.04
-SunIntensityInteriorDay=4.03
-SunIntensityInteriorNight=4.07
-SunDesaturationSunrise=0.0
-SunDesaturationDay=0.0
-SunDesaturationSunset=0.0
-SunDesaturationNight=0.0
-SunDesaturationInteriorDay=0.0
-SunDesaturationInteriorNight=0.0
-SunColorFilterSunrise=0.992, 0.839, 0.749
-SunColorFilterDay=0.973, 0.89, 0.8
-SunColorFilterSunset=0.992, 0.855, 0.678
-SunColorFilterNight=0.58, 0.0941, 0.0941
-SunColorFilterInteriorDay=0.98, 0.937, 0.847
-SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
-SunGlowIntensitySunrise=0.72
-SunGlowIntensityDay=0.64
-SunGlowIntensitySunset=0.79
-SunGlowIntensityNight=0.62
-SunGlowIntensityInteriorDay=0.64
-SunGlowIntensityInteriorNight=0.53
-SunGlowHazinessSunrise=0.03
-SunGlowHazinessDay=0.17
-SunGlowHazinessSunset=0.09
-SunGlowHazinessNight=0.02
-SunGlowHazinessInteriorDay=0.11
-SunGlowHazinessInteriorNight=0.01
-MoonIntensitySunrise=0.77
-MoonIntensityDay=0.53
-MoonIntensitySunset=0.73
-MoonIntensityNight=1.51
-MoonIntensityInteriorDay=0.69
-MoonIntensityInteriorNight=1.36
-MoonCurveSunrise=0.89
-MoonCurveDay=0.61
-MoonCurveSunset=0.84
-MoonCurveNight=0.91
-MoonCurveInteriorDay=0.59
-MoonCurveInteriorNight=0.9
-MoonDesaturationSunrise=0.21
-MoonDesaturationDay=0.49
-MoonDesaturationSunset=0.38
-MoonDesaturationNight=0.16
-MoonDesaturationInteriorDay=0.35
-MoonDesaturationInteriorNight=0.14
-CloudsOpacitySunrise=1.0
-CloudsOpacityDay=1.0
-CloudsOpacitySunset=1.0
-CloudsOpacityNight=1.0
-CloudsOpacityInteriorDay=1.0
-CloudsOpacityInteriorNight=1.0
-GradientTopColorFilterSunrise=0.894, 0.678, 0.533
-GradientTopColorFilterDay=1, 1, 1
-GradientTopColorFilterSunset=0.851, 0.557, 0.451
-GradientTopColorFilterNight=0.357, 0.459, 0.906
-GradientTopColorFilterInteriorDay=1, 1, 1
-GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
-GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329
-GradientMiddleColorFilterDay=1, 1, 1
-GradientMiddleColorFilterSunset=0.988, 0.647, 0.502
-GradientMiddleColorFilterNight=0.431, 0.545, 0.965
-GradientMiddleColorFilterInteriorDay=1, 1, 1
-GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
-GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
-GradientHorizonColorFilterDay=1, 1, 1
-GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
-GradientHorizonColorFilterNight=0.525, 0.875, 0.988
-GradientHorizonColorFilterInteriorDay=1, 1, 1
-GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
-CloudsColorFilterSunrise=0.992, 0.929, 0.875
-CloudsColorFilterDay=1, 1, 1
-CloudsColorFilterSunset=0.996, 0.914, 0.863
-CloudsColorFilterNight=0.682, 0.8, 0.965
-CloudsColorFilterInteriorDay=1, 1, 1
-CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
-CloudsIntensityDawn=0.43
-CloudsIntensityDusk=0.420001
-CloudsCurveDawn=1.28
-CloudsCurveDusk=1.41
-CloudsDesaturationDawn=0.26
-CloudsDesaturationDusk=0.32
-CloudsOpacityDawn=1.0
-CloudsOpacityDusk=1.0
-CloudsColorFilterDawn=0.953, 0.678, 0.529
-CloudsColorFilterDusk=0.827, 0.565, 0.537
-GradientIntensityDawn=0.91
-GradientIntensityDusk=0.870001
-GradientDesaturationDawn=0.38
-GradientDesaturationDusk=0.33
-GradientTopIntensityDawn=1.17
-GradientTopIntensityDusk=1.18
-GradientTopCurveDawn=1.13
-GradientTopCurveDusk=1.13
-GradientTopColorFilterDawn=0.733, 0.49, 0.459
-GradientTopColorFilterDusk=0.718, 0.463, 0.412
-GradientMiddleIntensityDawn=1.11
-GradientMiddleIntensityDusk=1.14
-GradientMiddleCurveDawn=1.41
-GradientMiddleCurveDusk=1.38
-GradientMiddleColorFilterDawn=0.957, 0.431, 0.314
-GradientMiddleColorFilterDusk=0.835, 0.373, 0.278
-GradientHorizonIntensityDawn=0.870001
-GradientHorizonIntensityDusk=0.89
-GradientHorizonCurveDawn=1.07
-GradientHorizonCurveDusk=1.05
-GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
-GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
-SunIntensityDawn=4.14
-SunIntensityDusk=4.13
-SunDesaturationDawn=0.0
-SunDesaturationDusk=0.0
-SunColorFilterDawn=0.894, 0.612, 0.502
-SunColorFilterDusk=0.953, 0.592, 0.537
-SunGlowIntensityDawn=0.87
-SunGlowIntensityDusk=0.84
-SunGlowHazinessDawn=0.03
-SunGlowHazinessDusk=0.03
-MoonIntensityDawn=1.07
-MoonIntensityDusk=1.06
-MoonCurveDawn=0.88
-MoonCurveDusk=0.88
-MoonDesaturationDawn=0.19
-MoonDesaturationDusk=0.25
-[OBJECT]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[VEGETATION]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[EYES]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[LIGHTSPRITE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[WINDOWLIGHT]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[VOLUMETRICFOG]
-IntensitySunrise=0.87
-IntensityDay=0.93
-IntensitySunset=0.88
-IntensityNight=0.7
-IntensityInteriorDay=0.98
-IntensityInteriorNight=0.74
-CurveSunrise=0.94
-CurveDay=0.89
-CurveSunset=0.95
-CurveNight=1.24
-CurveInteriorDay=0.88
-CurveInteriorNight=1.2
-LightingInfluenceSunrise=0.9
-LightingInfluenceDay=0.87
-LightingInfluenceSunset=0.91
-LightingInfluenceNight=1.08
-LightingInfluenceInteriorDay=0.85
-LightingInfluenceInteriorNight=1.06
-OpacitySunrise=0.39
-OpacityDay=0.48
-OpacitySunset=0.4
-OpacityNight=0.21
-OpacityInteriorDay=0.44
-OpacityInteriorNight=0.24
-IntensityDawn=0.79
-IntensityDusk=0.78
-CurveDawn=1.08
-CurveDusk=1.1
-LightingInfluenceDawn=0.95
-LightingInfluenceDusk=0.96
-OpacityDawn=0.28
-OpacityDusk=0.29
-[FIRE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[PARTICLE]
-IntensitySunrise=1.0
-IntensityDay=1.04
-IntensitySunset=1.0
-IntensityNight=0.79
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-LightingInfluenceSunrise=1.0
-LightingInfluenceDay=1.14
-LightingInfluenceSunset=1.0
-LightingInfluenceNight=1.26
-LightingInfluenceInteriorDay=1.0
-LightingInfluenceInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-LightingInfluenceDawn=1.0
-LightingInfluenceDusk=1.0
-[RAYS]
-SunRaysMultiplierSunrise=0.4
-SunRaysMultiplierDay=0.4
-SunRaysMultiplierSunset=0.4
-SunRaysMultiplierNight=0.4
-SunRaysMultiplierInteriorDay=0.4
-SunRaysMultiplierInteriorNight=0.4
-SunRaysMultiplierDawn=0.4
-SunRaysMultiplierDusk=0.4
-[IMAGEBASEDLIGHTING]
-AdditiveAmountSunrise=0.05
-AdditiveAmountDay=0.05
-AdditiveAmountSunset=0.05
-AdditiveAmountNight=0.05
-AdditiveAmountInteriorDay=0.05
-AdditiveAmountInteriorNight=0.05
-MultiplicativeAmountSunrise=0.0
-MultiplicativeAmountDay=0.0
-MultiplicativeAmountSunset=0.0
-MultiplicativeAmountNight=0.0
-MultiplicativeAmountInteriorDay=0.0
-MultiplicativeAmountInteriorNight=0.0
-ReflectiveAmountSunrise=0.1
-ReflectiveAmountDay=0.1
-ReflectiveAmountSunset=0.1
-ReflectiveAmountNight=0.1
-ReflectiveAmountInteriorDay=0.1
-ReflectiveAmountInteriorNight=0.1
-AdditiveAmountDawn=0.05
-AdditiveAmountDusk=0.05
-MultiplicativeAmountDawn=0.0
-MultiplicativeAmountDusk=0.0
-ReflectiveAmountDawn=0.1
-ReflectiveAmountDusk=0.1
-[WATER]
-WavesAmplitudeSunrise=1.0
-WavesAmplitudeDay=1.0
-WavesAmplitudeSunset=1.0
-WavesAmplitudeNight=1.0
-WavesAmplitudeInteriorDay=1.0
-WavesAmplitudeInteriorNight=1.0
-WavesAmplitudeDawn=1.0
-WavesAmplitudeDusk=1.0
-[CLOUDSHADOWS]
-OpacitySunrise=1.0
-OpacityDay=1.0
-OpacitySunset=1.0
-OpacityNight=1.0
-OpacityInteriorDay=1.0
-OpacityInteriorNight=1.0
-OpacityDawn=1.0
-OpacityDusk=1.0
-[VOLUMETRICRAYS]
-IntensitySunrise=0.2
-IntensityDay=0.2
-IntensitySunset=0.2
-IntensityNight=0.2
-IntensityInteriorDay=0.2
-IntensityInteriorNight=0.2
-DensitySunrise=1.0
-DensityDay=1.0
-DensitySunset=1.0
-DensityNight=1.0
-DensityInteriorDay=1.0
-DensityInteriorNight=1.0
-SkyColorAmountSunrise=0.5
-SkyColorAmountDay=0.5
-SkyColorAmountSunset=0.5
-SkyColorAmountNight=0.5
-SkyColorAmountInteriorDay=0.5
-SkyColorAmountInteriorNight=0.5
-IntensityDawn=0.2
-IntensityDusk=0.2
-DensityDawn=1.0
-DensityDusk=1.0
-SkyColorAmountDawn=0.5
-SkyColorAmountDusk=0.5
-[PROCEDURALSUN]
-GlowIntensitySunrise=0.4
-GlowIntensityDay=0.4
-GlowIntensitySunset=0.4
-GlowIntensityNight=0.4
-GlowIntensityInteriorDay=0.4
-GlowIntensityInteriorNight=0.4
-GlowCurveSunrise=10.0
-GlowCurveDay=10.0
-GlowCurveSunset=10.0
-GlowCurveNight=10.0
-GlowCurveInteriorDay=10.0
-GlowCurveInteriorNight=10.0
-GlowIntensityDawn=0.4
-GlowIntensityDusk=0.4
-GlowCurveDawn=10.0
-GlowCurveDusk=10.0
-[MIST]
-AnchorsAmountSunrise=1.0
-AnchorsAmountDay=1.0
-AnchorsAmountSunset=1.0
-AnchorsAmountNight=1.0
-AnchorsAmountInteriorDay=1.0
-AnchorsAmountInteriorNight=1.0
-SkyLightingAmountSunrise=1.0
-SkyLightingAmountDay=1.0
-SkyLightingAmountSunset=1.0
-SkyLightingAmountNight=1.0
-SkyLightingAmountInteriorDay=1.0
-SkyLightingAmountInteriorNight=1.0
-SunLightingAmountSunrise=0.1
-SunLightingAmountDay=0.1
-SunLightingAmountSunset=0.1
-SunLightingAmountNight=0.1
-SunLightingAmountInteriorDay=0.1
-SunLightingAmountInteriorNight=0.1
-DesaturationSunrise=0.0
-DesaturationDay=0.0
-DesaturationSunset=0.0
-DesaturationNight=0.0
-DesaturationInteriorDay=0.0
-DesaturationInteriorNight=0.0
-ColorFilterSunrise=1, 1, 1
-ColorFilterDay=1, 1, 1
-ColorFilterSunset=1, 1, 1
-ColorFilterNight=1, 1, 1
-ColorFilterInteriorDay=1, 1, 1
-ColorFilterInteriorNight=1, 1, 1
-RelativeToCameraSunrise=0.0
-RelativeToCameraDay=0.0
-RelativeToCameraSunset=0.0
-RelativeToCameraNight=0.0
-RelativeToCameraInteriorDay=0.0
-RelativeToCameraInteriorNight=0.0
-VerticalOffsetSunrise=-10.0
-VerticalOffsetDay=-10.0
-VerticalOffsetSunset=-10.0
-VerticalOffsetNight=-10.0
-VerticalOffsetInteriorDay=-10.0
-VerticalOffsetInteriorNight=-10.0
-DensitySunrise=1.5
-DensityDay=1.5
-DensitySunset=1.5
-DensityNight=1.5
-DensityInteriorDay=1.5
-DensityInteriorNight=1.5
-VerticalFadeSunrise=4.0
-VerticalFadeDay=4.0
-VerticalFadeSunset=4.0
-VerticalFadeNight=4.0
-VerticalFadeInteriorDay=4.0
-VerticalFadeInteriorNight=4.0
-DistanceFadeSunrise=0.0
-DistanceFadeDay=0.0
-DistanceFadeSunset=0.0
-DistanceFadeNight=0.0
-DistanceFadeInteriorDay=0.0
-DistanceFadeInteriorNight=0.0
-BottomTopSunrise=0.0
-BottomTopDay=0.0
-BottomTopSunset=0.0
-BottomTopNight=0.0
-BottomTopInteriorDay=0.0
-BottomTopInteriorNight=0.0
-ExponentialFadeSunrise=1.0
-ExponentialFadeDay=1.0
-ExponentialFadeSunset=1.0
-ExponentialFadeNight=1.0
-ExponentialFadeInteriorDay=1.0
-ExponentialFadeInteriorNight=1.0
-AnchorsAmountDawn=1.0
-AnchorsAmountDusk=1.0
-SkyLightingAmountDawn=1.0
-SkyLightingAmountDusk=1.0
-SunLightingAmountDawn=0.1
-SunLightingAmountDusk=0.1
-DesaturationDawn=0.0
-DesaturationDusk=0.0
-ColorFilterDawn=1, 1, 1
-ColorFilterDusk=1, 1, 1
-RelativeToCameraDawn=0.0
-RelativeToCameraDusk=0.0
-VerticalOffsetDawn=-10.0
-VerticalOffsetDusk=-10.0
-DensityDawn=1.5
-DensityDusk=1.5
-VerticalFadeDawn=4.0
-VerticalFadeDusk=4.0
-DistanceFadeDawn=0.0
-DistanceFadeDusk=0.0
-BottomTopDawn=0.0
-BottomTopDusk=0.0
-ExponentialFadeDawn=1.0
-ExponentialFadeDusk=1.0
-[AUTOAMBIENT]
-BlendingAmountDawn=1.0
-BlendingAmountSunrise=1.0
-BlendingAmountDay=1.0
-BlendingAmountSunset=1.0
-BlendingAmountDusk=1.0
-BlendingAmountNight=1.0
-BlendingAmountInteriorDay=1.0
-BlendingAmountInteriorNight=1.0
-TopIntensityDawn=1.0
-TopIntensitySunrise=1.0
-TopIntensityDay=1.0
-TopIntensitySunset=1.0
-TopIntensityDusk=1.0
-TopIntensityNight=1.0
-TopIntensityInteriorDay=1.0
-TopIntensityInteriorNight=1.0
-BottomIntensityDawn=0.2
-BottomIntensitySunrise=0.2
-BottomIntensityDay=0.2
-BottomIntensitySunset=0.2
-BottomIntensityDusk=0.2
-BottomIntensityNight=0.2
-BottomIntensityInteriorDay=0.2
-BottomIntensityInteriorNight=0.2
-BottomSaturationDawn=2.0
-BottomSaturationSunrise=2.0
-BottomSaturationDay=2.0
-BottomSaturationSunset=2.0
-BottomSaturationDusk=2.0
-BottomSaturationNight=2.0
-BottomSaturationInteriorDay=2.0
-BottomSaturationInteriorNight=2.0
-[CHARACTERGLOW]
-IntensityMultiplierDawn=1.0
-IntensityMultiplierSunrise=1.0
-IntensityMultiplierDay=1.0
-IntensityMultiplierSunset=1.0
-IntensityMultiplierDusk=1.0
-IntensityMultiplierNight=1.0
-IntensityMultiplierInteriorDay=1.0
-IntensityMultiplierInteriorNight=1.0
-PowerMultiplierDawn=1.0
-PowerMultiplierSunrise=1.0
-PowerMultiplierDay=1.0
-PowerMultiplierSunset=1.0
-PowerMultiplierDusk=1.0
-PowerMultiplierNight=1.0
-PowerMultiplierInteriorDay=1.0
-PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_spooky.ini b/enbseries/wt_spooky.ini
deleted file mode 100644
index 36e5873..0000000
--- a/enbseries/wt_spooky.ini
+++ /dev/null
@@ -1,886 +0,0 @@
-[BLOOM]
-AmountSunrise=1.0
-AmountDay=1.0
-AmountSunset=1.0
-AmountNight=1.0
-AmountInteriorDay=1.0
-AmountInteriorNight=1.0
-BlueShiftAmountSunrise=1.0
-BlueShiftAmountDay=1.0
-BlueShiftAmountSunset=1.0
-BlueShiftAmountNight=1.0
-BlueShiftAmountInteriorDay=1.0
-BlueShiftAmountInteriorNight=1.0
-AmountDawn=1.0
-AmountDusk=1.0
-BlueShiftAmountDawn=1.0
-BlueShiftAmountDusk=1.0
-[LENS]
-ReflectionIntensitySunrise=1.0
-ReflectionIntensityDay=1.0
-ReflectionIntensitySunset=1.0
-ReflectionIntensityNight=1.0
-ReflectionIntensityInteriorDay=1.0
-ReflectionIntensityInteriorNight=1.0
-ReflectionPowerSunrise=2.0
-ReflectionPowerDay=2.0
-ReflectionPowerSunset=2.0
-ReflectionPowerNight=2.0
-ReflectionPowerInteriorDay=2.0
-ReflectionPowerInteriorNight=2.0
-DirtIntensitySunrise=1.0
-DirtIntensityDay=1.0
-DirtIntensitySunset=1.0
-DirtIntensityNight=1.0
-DirtIntensityInteriorDay=1.0
-DirtIntensityInteriorNight=1.0
-DirtPowerSunrise=2.0
-DirtPowerDay=2.0
-DirtPowerSunset=2.0
-DirtPowerNight=2.0
-DirtPowerInteriorDay=2.0
-DirtPowerInteriorNight=2.0
-ReflectionIntensityDawn=1.0
-ReflectionIntensityDusk=1.0
-ReflectionPowerDawn=2.0
-ReflectionPowerDusk=2.0
-DirtIntensityDawn=1.0
-DirtIntensityDusk=1.0
-DirtPowerDawn=2.0
-DirtPowerDusk=2.0
-[SKYLIGHTING]
-AmbientMinLevelSunrise=0.1
-AmbientMinLevelDay=0.1
-AmbientMinLevelSunset=0.1
-AmbientMinLevelNight=0.1
-AmbientMinLevelInteriorDay=0.1
-AmbientMinLevelInteriorNight=0.1
-AmbientMinLevelDawn=0.1
-AmbientMinLevelDusk=0.1
-[ENVIRONMENT]
-DirectLightingIntensitySunrise=0.89
-DirectLightingIntensityDay=0.96
-DirectLightingIntensitySunset=0.88
-DirectLightingIntensityNight=0.71
-DirectLightingIntensityInteriorDay=0.74
-DirectLightingIntensityInteriorNight=0.37
-DirectLightingCurveSunrise=1.01
-DirectLightingCurveDay=1.16
-DirectLightingCurveSunset=1.03
-DirectLightingCurveNight=0.82
-DirectLightingCurveInteriorDay=1.05
-DirectLightingCurveInteriorNight=0.89
-DirectLightingDesaturationSunrise=0.23
-DirectLightingDesaturationDay=0.16
-DirectLightingDesaturationSunset=0.23
-DirectLightingDesaturationNight=0.1
-DirectLightingDesaturationInteriorDay=0.11
-DirectLightingDesaturationInteriorNight=0.07
-SpecularAmountMultiplierSunrise=1.46
-SpecularAmountMultiplierDay=1.31
-SpecularAmountMultiplierSunset=1.43
-SpecularAmountMultiplierNight=1.64
-SpecularAmountMultiplierInteriorDay=1.4
-SpecularAmountMultiplierInteriorNight=1.68
-SpecularPowerMultiplierSunrise=0.8
-SpecularPowerMultiplierDay=0.95
-SpecularPowerMultiplierSunset=0.81
-SpecularPowerMultiplierNight=0.66
-SpecularPowerMultiplierInteriorDay=0.9
-SpecularPowerMultiplierInteriorNight=0.7
-SpecularFromLightSunrise=0.0
-SpecularFromLightDay=0.0
-SpecularFromLightSunset=0.0
-SpecularFromLightNight=0.0
-SpecularFromLightInteriorDay=0.0
-SpecularFromLightInteriorNight=0.0
-AmbientLightingIntensitySunrise=0.51
-AmbientLightingIntensityDay=0.64
-AmbientLightingIntensitySunset=0.54
-AmbientLightingIntensityNight=0.27
-AmbientLightingIntensityInteriorDay=0.39
-AmbientLightingIntensityInteriorNight=0.28
-AmbientLightingCurveSunrise=1.37
-AmbientLightingCurveDay=1.35
-AmbientLightingCurveSunset=1.36
-AmbientLightingCurveNight=1.56
-AmbientLightingCurveInteriorDay=1.28
-AmbientLightingCurveInteriorNight=1.54
-AmbientLightingDesaturationSunrise=0.34
-AmbientLightingDesaturationDay=0.31
-AmbientLightingDesaturationSunset=0.33
-AmbientLightingDesaturationNight=0.54
-AmbientLightingDesaturationInteriorDay=0.29
-AmbientLightingDesaturationInteriorNight=0.53
-AmbientColorFilterAmountSunrise=0.36
-AmbientColorFilterAmountDay=0.26
-AmbientColorFilterAmountSunset=0.31
-AmbientColorFilterAmountNight=0.41
-AmbientColorFilterAmountInteriorDay=0.07
-AmbientColorFilterAmountInteriorNight=0.05
-AmbientColorFilterTopSunrise=0.69, 0.651, 0.918
-AmbientColorFilterTopDay=0.925, 0.933, 0.98
-AmbientColorFilterTopSunset=0.714, 0.663, 0.929
-AmbientColorFilterTopNight=0.596, 0.651, 0.918
-AmbientColorFilterTopInteriorDay=0.757, 0.839, 0.969
-AmbientColorFilterTopInteriorNight=0.569, 0.671, 0.984
-AmbientColorFilterMiddleSunrise=0.0627, 0.125, 0.251
-AmbientColorFilterMiddleDay=0.145, 0.188, 0.239
-AmbientColorFilterMiddleSunset=0.0588, 0.0941, 0.184
-AmbientColorFilterMiddleNight=0.0392, 0.0745, 0.204
-AmbientColorFilterMiddleInteriorDay=0.0588, 0.114, 0.161
-AmbientColorFilterMiddleInteriorNight=0.0471, 0.114, 0.243
-AmbientColorFilterBottomSunrise=0, 0, 0
-AmbientColorFilterBottomDay=0, 0, 0
-AmbientColorFilterBottomSunset=0, 0, 0
-AmbientColorFilterBottomNight=0, 0, 0
-AmbientColorFilterBottomInteriorDay=0, 0, 0
-AmbientColorFilterBottomInteriorNight=0, 0, 0
-PointLightingIntensitySunrise=1.16
-PointLightingIntensityDay=1.11
-PointLightingIntensitySunset=1.17
-PointLightingIntensityNight=1.33
-PointLightingIntensityInteriorDay=1.15
-PointLightingIntensityInteriorNight=1.3
-PointLightingCurveSunrise=0.84
-PointLightingCurveDay=0.78
-PointLightingCurveSunset=0.84
-PointLightingCurveNight=0.91
-PointLightingCurveInteriorDay=0.83
-PointLightingCurveInteriorNight=0.91
-PointLightingDesaturationSunrise=0.0
-PointLightingDesaturationDay=0.0
-PointLightingDesaturationSunset=0.0
-PointLightingDesaturationNight=0.0
-PointLightingDesaturationInteriorDay=0.0
-PointLightingDesaturationInteriorNight=0.0
-ParticleLightsIntensitySunrise=0.69
-ParticleLightsIntensityDay=0.63
-ParticleLightsIntensitySunset=0.71
-ParticleLightsIntensityNight=0.82
-ParticleLightsIntensityInteriorDay=0.63
-ParticleLightsIntensityInteriorNight=0.85
-FogColorMultiplierSunrise=0.56
-FogColorMultiplierDay=0.6
-FogColorMultiplierSunset=0.57
-FogColorMultiplierNight=0.39
-FogColorMultiplierInteriorDay=0.57
-FogColorMultiplierInteriorNight=0.41
-FogColorCurveSunrise=1.28
-FogColorCurveDay=1.2
-FogColorCurveSunset=1.27
-FogColorCurveNight=1.41
-FogColorCurveInteriorDay=1.22
-FogColorCurveInteriorNight=1.39
-ColorPowSunrise=1.0
-ColorPowDay=1.0
-ColorPowSunset=1.0
-ColorPowNight=1.0
-ColorPowInteriorDay=1.0
-ColorPowInteriorNight=1.0
-DirectLightingColorFilterSunrise=0.906, 0.827, 0.992
-DirectLightingColorFilterDay=0.765, 0.816, 1
-DirectLightingColorFilterSunset=0.992, 0.835, 0.812
-DirectLightingColorFilterNight=0.725, 0.8, 0.992
-DirectLightingColorFilterInteriorDay=0.714, 0.686, 0.906
-DirectLightingColorFilterInteriorNight=0.408, 0.588, 0.973
-FogColorFilterSunrise=0.878, 0.82, 0.992
-FogColorFilterDay=0.894, 0.933, 0.996
-FogColorFilterSunset=0.784, 0.796, 0.988
-FogColorFilterNight=0.478, 0.776, 0.949
-FogColorFilterInteriorDay=1, 1, 1
-FogColorFilterInteriorNight=1, 1, 1
-DirectLightingColorFilterAmountSunrise=0.0
-DirectLightingColorFilterAmountDay=0.0
-DirectLightingColorFilterAmountSunset=0.0
-DirectLightingColorFilterAmountNight=0.0
-DirectLightingColorFilterAmountInteriorDay=0.0
-DirectLightingColorFilterAmountInteriorNight=0.0
-FogColorFilterAmountSunrise=0.0
-FogColorFilterAmountDay=0.0
-FogColorFilterAmountSunset=0.0
-FogColorFilterAmountNight=0.0
-FogColorFilterAmountInteriorDay=0.0
-FogColorFilterAmountInteriorNight=0.0
-DirectLightingIntensityDawn=0.8
-DirectLightingIntensityDusk=0.83
-DirectLightingCurveDawn=0.9
-DirectLightingCurveDusk=0.94
-DirectLightingDesaturationDawn=0.16
-DirectLightingDesaturationDusk=0.19
-DirectLightingColorFilterAmountDawn=0.0
-DirectLightingColorFilterAmountDusk=0.0
-DirectLightingColorFilterDawn=0.992, 0.98, 0.82
-DirectLightingColorFilterDusk=0.988, 0.737, 0.518
-SpecularAmountMultiplierDawn=1.51
-SpecularAmountMultiplierDusk=1.56
-SpecularPowerMultiplierDawn=0.76
-SpecularPowerMultiplierDusk=0.72
-SpecularFromLightDawn=0.0
-SpecularFromLightDusk=0.0
-AmbientLightingIntensityDawn=0.47
-AmbientLightingIntensityDusk=0.38
-AmbientLightingCurveDawn=1.46
-AmbientLightingCurveDusk=1.48
-AmbientLightingDesaturationDawn=0.43
-AmbientLightingDesaturationDusk=0.44
-AmbientColorFilterAmountDawn=0.32
-AmbientColorFilterAmountDusk=0.24
-AmbientColorFilterTopDawn=0.682, 0.745, 0.941
-AmbientColorFilterTopDusk=0.671, 0.686, 0.937
-AmbientColorFilterMiddleDawn=0.0431, 0.0471, 0.153
-AmbientColorFilterMiddleDusk=0.0706, 0.0824, 0.173
-AmbientColorFilterBottomDawn=0, 0, 0
-AmbientColorFilterBottomDusk=0, 0, 0
-PointLightingIntensityDawn=1.23
-PointLightingIntensityDusk=1.27
-PointLightingCurveDawn=0.87
-PointLightingCurveDusk=0.86
-PointLightingDesaturationDawn=0.0
-PointLightingDesaturationDusk=0.0
-ParticleLightsIntensityDawn=0.76
-ParticleLightsIntensityDusk=0.75
-FogColorMultiplierDawn=0.48
-FogColorMultiplierDusk=0.48
-FogColorCurveDawn=1.33
-FogColorCurveDusk=1.3
-FogColorFilterAmountDawn=0.0
-FogColorFilterAmountDusk=0.0
-FogColorFilterDawn=0.984, 0.733, 0.824
-FogColorFilterDusk=0.98, 0.737, 0.961
-ColorPowDawn=1.0
-ColorPowDusk=1.0
-[SKY]
-CloudsIntensitySunrise=0.77
-CloudsIntensityDay=0.83
-CloudsIntensitySunset=0.71
-CloudsIntensityNight=0.33
-CloudsIntensityInteriorDay=0.91
-CloudsIntensityInteriorNight=0.33
-CloudsCurveSunrise=1.44
-CloudsCurveDay=1.37
-CloudsCurveSunset=1.42
-CloudsCurveNight=1.66
-CloudsCurveInteriorDay=1.37
-CloudsCurveInteriorNight=1.55
-CloudsDesaturationSunrise=0.49
-CloudsDesaturationDay=0.62
-CloudsDesaturationSunset=0.59
-CloudsDesaturationNight=0.41
-CloudsDesaturationInteriorDay=0.53
-CloudsDesaturationInteriorNight=0.47
-CloudsOpacitySunrise=1.0
-CloudsOpacityDay=1.0
-CloudsOpacitySunset=1.0
-CloudsOpacityNight=1.0
-CloudsOpacityInteriorDay=1.0
-CloudsOpacityInteriorNight=1.0
-GradientIntensitySunrise=0.73
-GradientIntensityDay=0.76
-GradientIntensitySunset=0.72
-GradientIntensityNight=0.65
-GradientIntensityInteriorDay=0.74
-GradientIntensityInteriorNight=0.59
-GradientDesaturationSunrise=0.12
-GradientDesaturationDay=0.06
-GradientDesaturationSunset=0.11
-GradientDesaturationNight=0.04
-GradientDesaturationInteriorDay=0.07
-GradientDesaturationInteriorNight=0.03
-GradientTopIntensitySunrise=0.61
-GradientTopIntensityDay=0.68
-GradientTopIntensitySunset=0.63
-GradientTopIntensityNight=0.49
-GradientTopIntensityInteriorDay=0.69
-GradientTopIntensityInteriorNight=0.45
-GradientTopCurveSunrise=1.2
-GradientTopCurveDay=1.17
-GradientTopCurveSunset=1.21
-GradientTopCurveNight=1.32
-GradientTopCurveInteriorDay=1.14
-GradientTopCurveInteriorNight=1.35
-GradientMiddleIntensitySunrise=1.06
-GradientMiddleIntensityDay=0.81
-GradientMiddleIntensitySunset=1.06
-GradientMiddleIntensityNight=1.15
-GradientMiddleIntensityInteriorDay=1.11
-GradientMiddleIntensityInteriorNight=1.18
-GradientMiddleCurveSunrise=1.47
-GradientMiddleCurveDay=1.46
-GradientMiddleCurveSunset=1.49
-GradientMiddleCurveNight=1.59
-GradientMiddleCurveInteriorDay=1.48
-GradientMiddleCurveInteriorNight=1.58
-GradientHorizonIntensitySunrise=0.88
-GradientHorizonIntensityDay=1.07
-GradientHorizonIntensitySunset=0.91
-GradientHorizonIntensityNight=0.78
-GradientHorizonIntensityInteriorDay=1.12
-GradientHorizonIntensityInteriorNight=0.76
-GradientHorizonCurveSunrise=1.31
-GradientHorizonCurveDay=1.24
-GradientHorizonCurveSunset=1.3
-GradientHorizonCurveNight=1.46
-GradientHorizonCurveInteriorDay=1.25
-GradientHorizonCurveInteriorNight=1.42
-SunIntensitySunrise=4.23
-SunIntensityDay=4.51
-SunIntensitySunset=4.2
-SunIntensityNight=3.95
-SunIntensityInteriorDay=4.05
-SunIntensityInteriorNight=3.94
-SunDesaturationSunrise=0.0
-SunDesaturationDay=0.0
-SunDesaturationSunset=0.0
-SunDesaturationNight=0.0
-SunDesaturationInteriorDay=0.0
-SunDesaturationInteriorNight=0.0
-SunColorFilterSunrise=0.996, 0.894, 0.816
-SunColorFilterDay=1, 1, 1
-SunColorFilterSunset=0.992, 0.922, 0.851
-SunColorFilterNight=0.267, 0.0235, 0.0235
-SunColorFilterInteriorDay=1, 1, 1
-SunColorFilterInteriorNight=0.557, 0.0471, 0.0471
-SunGlowIntensitySunrise=0.6
-SunGlowIntensityDay=0.58
-SunGlowIntensitySunset=0.66
-SunGlowIntensityNight=0.44
-SunGlowIntensityInteriorDay=0.55
-SunGlowIntensityInteriorNight=0.4
-SunGlowHazinessSunrise=0.16
-SunGlowHazinessDay=0.24
-SunGlowHazinessSunset=0.16
-SunGlowHazinessNight=0.03
-SunGlowHazinessInteriorDay=0.22
-SunGlowHazinessInteriorNight=0.07
-MoonIntensitySunrise=0.77
-MoonIntensityDay=0.52
-MoonIntensitySunset=0.66
-MoonIntensityNight=1.23
-MoonIntensityInteriorDay=0.65
-MoonIntensityInteriorNight=1.21
-MoonCurveSunrise=0.79
-MoonCurveDay=0.68
-MoonCurveSunset=0.81
-MoonCurveNight=0.91
-MoonCurveInteriorDay=0.63
-MoonCurveInteriorNight=0.88
-MoonDesaturationSunrise=0.55
-MoonDesaturationDay=0.73
-MoonDesaturationSunset=0.5
-MoonDesaturationNight=0.22
-MoonDesaturationInteriorDay=0.61
-MoonDesaturationInteriorNight=0.25
-GradientTopColorFilterSunrise=0.804, 0.816, 0.984
-GradientTopColorFilterDay=0.776, 0.902, 0.988
-GradientTopColorFilterSunset=0.804, 0.827, 0.992
-GradientTopColorFilterNight=0.435, 0.651, 0.976
-GradientTopColorFilterInteriorDay=0.827, 0.925, 0.984
-GradientTopColorFilterInteriorNight=0.6, 0.643, 0.976
-GradientMiddleColorFilterSunrise=0.678, 0.631, 0.992
-GradientMiddleColorFilterDay=0.675, 0.765, 0.973
-GradientMiddleColorFilterSunset=0.686, 0.667, 0.988
-GradientMiddleColorFilterNight=0.271, 0.431, 0.835
-GradientMiddleColorFilterInteriorDay=0.8, 0.886, 0.988
-GradientMiddleColorFilterInteriorNight=0.361, 0.455, 0.878
-GradientHorizonColorFilterSunrise=0.871, 0.816, 0.988
-GradientHorizonColorFilterDay=0.643, 0.757, 0.988
-GradientHorizonColorFilterSunset=0.871, 0.796, 0.992
-GradientHorizonColorFilterNight=0.596, 0.812, 0.957
-GradientHorizonColorFilterInteriorDay=0.855, 0.906, 0.98
-GradientHorizonColorFilterInteriorNight=0.596, 0.769, 0.933
-CloudsColorFilterSunrise=0.831, 0.808, 0.988
-CloudsColorFilterDay=0.816, 0.878, 0.957
-CloudsColorFilterSunset=0.89, 0.839, 0.988
-CloudsColorFilterNight=0.698, 0.847, 0.98
-CloudsColorFilterInteriorDay=0.816, 0.871, 0.933
-CloudsColorFilterInteriorNight=0.62, 0.757, 0.98
-CloudsIntensityDawn=0.51
-CloudsIntensityDusk=0.48
-CloudsCurveDawn=1.53
-CloudsCurveDusk=1.48
-CloudsDesaturationDawn=0.54
-CloudsDesaturationDusk=0.48
-CloudsOpacityDawn=1.0
-CloudsOpacityDusk=1.0
-CloudsColorFilterDawn=0.992, 0.788, 0.973
-CloudsColorFilterDusk=0.992, 0.749, 0.957
-GradientIntensityDawn=0.71
-GradientIntensityDusk=0.7
-GradientDesaturationDawn=0.09
-GradientDesaturationDusk=0.09
-GradientTopIntensityDawn=0.56
-GradientTopIntensityDusk=0.57
-GradientTopCurveDawn=1.26
-GradientTopCurveDusk=1.27
-GradientTopColorFilterDawn=0.953, 0.851, 0.992
-GradientTopColorFilterDusk=0.906, 0.82, 0.984
-GradientMiddleIntensityDawn=1.1
-GradientMiddleIntensityDusk=1.1
-GradientMiddleCurveDawn=1.49
-GradientMiddleCurveDusk=1.52
-GradientMiddleColorFilterDawn=0.761, 0.592, 0.984
-GradientMiddleColorFilterDusk=0.592, 0.545, 0.976
-GradientHorizonIntensityDawn=0.82
-GradientHorizonIntensityDusk=0.85
-GradientHorizonCurveDawn=1.39
-GradientHorizonCurveDusk=1.31
-GradientHorizonColorFilterDawn=0.961, 0.725, 0.922
-GradientHorizonColorFilterDusk=0.988, 0.761, 0.937
-SunIntensityDawn=4.13
-SunIntensityDusk=4.11
-SunDesaturationDawn=0.0
-SunDesaturationDusk=0.0
-SunColorFilterDawn=0.984, 0.757, 0.671
-SunColorFilterDusk=0.98, 0.6, 0.502
-SunGlowIntensityDawn=0.45
-SunGlowIntensityDusk=0.5
-SunGlowHazinessDawn=0.11
-SunGlowHazinessDusk=0.1
-MoonIntensityDawn=1.08
-MoonIntensityDusk=1.06
-MoonCurveDawn=0.84
-MoonCurveDusk=0.88
-MoonDesaturationDawn=0.23
-MoonDesaturationDusk=0.31
-[OBJECT]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[VEGETATION]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[EYES]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[LIGHTSPRITE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[WINDOWLIGHT]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[VOLUMETRICFOG]
-IntensitySunrise=0.55
-IntensityDay=0.68
-IntensitySunset=0.53
-IntensityNight=0.29
-IntensityInteriorDay=0.66
-IntensityInteriorNight=0.27
-CurveSunrise=1.03
-CurveDay=1.09
-CurveSunset=1.02
-CurveNight=0.96
-CurveInteriorDay=1.07
-CurveInteriorNight=0.95
-LightingInfluenceSunrise=0.54
-LightingInfluenceDay=0.49
-LightingInfluenceSunset=0.55
-LightingInfluenceNight=0.63
-LightingInfluenceInteriorDay=0.49
-LightingInfluenceInteriorNight=0.69
-OpacitySunrise=0.33
-OpacityDay=0.35
-OpacitySunset=0.32
-OpacityNight=0.18
-OpacityInteriorDay=0.32
-OpacityInteriorNight=0.17
-IntensityDawn=0.43
-IntensityDusk=0.42
-CurveDawn=0.96
-CurveDusk=0.98
-LightingInfluenceDawn=0.59
-LightingInfluenceDusk=0.6
-OpacityDawn=0.23
-OpacityDusk=0.25
-[FIRE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[PARTICLE]
-IntensitySunrise=0.76
-IntensityDay=0.9
-IntensitySunset=0.75
-IntensityNight=0.58
-IntensityInteriorDay=0.92
-IntensityInteriorNight=0.54
-LightingInfluenceSunrise=1.23
-LightingInfluenceDay=1.18
-LightingInfluenceSunset=1.22
-LightingInfluenceNight=1.35
-LightingInfluenceInteriorDay=1.12
-LightingInfluenceInteriorNight=1.38
-IntensityDawn=0.64
-IntensityDusk=0.64
-LightingInfluenceDawn=1.25
-LightingInfluenceDusk=1.27
-[RAYS]
-SunRaysMultiplierSunrise=0.4
-SunRaysMultiplierDay=0.4
-SunRaysMultiplierSunset=0.4
-SunRaysMultiplierNight=0.4
-SunRaysMultiplierInteriorDay=0.4
-SunRaysMultiplierInteriorNight=0.4
-SunRaysMultiplierDawn=0.4
-SunRaysMultiplierDusk=0.4
-[IMAGEBASEDLIGHTING]
-AdditiveAmountSunrise=0.05
-AdditiveAmountDay=0.05
-AdditiveAmountSunset=0.05
-AdditiveAmountNight=0.05
-AdditiveAmountInteriorDay=0.05
-AdditiveAmountInteriorNight=0.05
-MultiplicativeAmountSunrise=0.0
-MultiplicativeAmountDay=0.0
-MultiplicativeAmountSunset=0.0
-MultiplicativeAmountNight=0.0
-MultiplicativeAmountInteriorDay=0.0
-MultiplicativeAmountInteriorNight=0.0
-ReflectiveAmountSunrise=0.1
-ReflectiveAmountDay=0.1
-ReflectiveAmountSunset=0.1
-ReflectiveAmountNight=0.1
-ReflectiveAmountInteriorDay=0.1
-ReflectiveAmountInteriorNight=0.1
-AdditiveAmountDawn=0.05
-AdditiveAmountDusk=0.05
-MultiplicativeAmountDawn=0.0
-MultiplicativeAmountDusk=0.0
-ReflectiveAmountDawn=0.1
-ReflectiveAmountDusk=0.1
-[WATER]
-WavesAmplitudeSunrise=1.0
-WavesAmplitudeDay=1.0
-WavesAmplitudeSunset=1.0
-WavesAmplitudeNight=1.0
-WavesAmplitudeInteriorDay=1.0
-WavesAmplitudeInteriorNight=1.0
-WavesAmplitudeDawn=1.0
-WavesAmplitudeDusk=1.0
-[CLOUDSHADOWS]
-OpacitySunrise=1.0
-OpacityDay=1.0
-OpacitySunset=1.0
-OpacityNight=1.0
-OpacityInteriorDay=1.0
-OpacityInteriorNight=1.0
-OpacityDawn=1.0
-OpacityDusk=1.0
-[VOLUMETRICRAYS]
-IntensitySunrise=0.2
-IntensityDay=0.2
-IntensitySunset=0.2
-IntensityNight=0.2
-IntensityInteriorDay=0.2
-IntensityInteriorNight=0.2
-DensitySunrise=1.0
-DensityDay=1.0
-DensitySunset=1.0
-DensityNight=1.0
-DensityInteriorDay=1.0
-DensityInteriorNight=1.0
-SkyColorAmountSunrise=0.5
-SkyColorAmountDay=0.5
-SkyColorAmountSunset=0.5
-SkyColorAmountNight=0.5
-SkyColorAmountInteriorDay=0.5
-SkyColorAmountInteriorNight=0.5
-IntensityDawn=0.2
-IntensityDusk=0.2
-DensityDawn=1.0
-DensityDusk=1.0
-SkyColorAmountDawn=0.5
-SkyColorAmountDusk=0.5
-[PROCEDURALSUN]
-GlowIntensitySunrise=0.4
-GlowIntensityDay=0.4
-GlowIntensitySunset=0.4
-GlowIntensityNight=0.4
-GlowIntensityInteriorDay=0.4
-GlowIntensityInteriorNight=0.4
-GlowCurveSunrise=10.0
-GlowCurveDay=10.0
-GlowCurveSunset=10.0
-GlowCurveNight=10.0
-GlowCurveInteriorDay=10.0
-GlowCurveInteriorNight=10.0
-GlowIntensityDawn=0.4
-GlowIntensityDusk=0.4
-GlowCurveDawn=10.0
-GlowCurveDusk=10.0
-[MIST]
-AnchorsAmountSunrise=1.0
-AnchorsAmountDay=1.0
-AnchorsAmountSunset=1.0
-AnchorsAmountNight=1.0
-AnchorsAmountInteriorDay=1.0
-AnchorsAmountInteriorNight=1.0
-SkyLightingAmountSunrise=1.0
-SkyLightingAmountDay=1.0
-SkyLightingAmountSunset=1.0
-SkyLightingAmountNight=1.0
-SkyLightingAmountInteriorDay=1.0
-SkyLightingAmountInteriorNight=1.0
-SunLightingAmountSunrise=0.1
-SunLightingAmountDay=0.1
-SunLightingAmountSunset=0.1
-SunLightingAmountNight=0.1
-SunLightingAmountInteriorDay=0.1
-SunLightingAmountInteriorNight=0.1
-DesaturationSunrise=0.0
-DesaturationDay=0.0
-DesaturationSunset=0.0
-DesaturationNight=0.0
-DesaturationInteriorDay=0.0
-DesaturationInteriorNight=0.0
-ColorFilterSunrise=1, 1, 1
-ColorFilterDay=1, 1, 1
-ColorFilterSunset=1, 1, 1
-ColorFilterNight=1, 1, 1
-ColorFilterInteriorDay=1, 1, 1
-ColorFilterInteriorNight=1, 1, 1
-RelativeToCameraSunrise=0.0
-RelativeToCameraDay=0.0
-RelativeToCameraSunset=0.0
-RelativeToCameraNight=0.0
-RelativeToCameraInteriorDay=0.0
-RelativeToCameraInteriorNight=0.0
-VerticalOffsetSunrise=-10.0
-VerticalOffsetDay=-10.0
-VerticalOffsetSunset=-10.0
-VerticalOffsetNight=-10.0
-VerticalOffsetInteriorDay=-10.0
-VerticalOffsetInteriorNight=-10.0
-DensitySunrise=1.5
-DensityDay=1.5
-DensitySunset=1.5
-DensityNight=1.5
-DensityInteriorDay=1.5
-DensityInteriorNight=1.5
-VerticalFadeSunrise=4.0
-VerticalFadeDay=4.0
-VerticalFadeSunset=4.0
-VerticalFadeNight=4.0
-VerticalFadeInteriorDay=4.0
-VerticalFadeInteriorNight=4.0
-DistanceFadeSunrise=0.0
-DistanceFadeDay=0.0
-DistanceFadeSunset=0.0
-DistanceFadeNight=0.0
-DistanceFadeInteriorDay=0.0
-DistanceFadeInteriorNight=0.0
-BottomTopSunrise=0.0
-BottomTopDay=0.0
-BottomTopSunset=0.0
-BottomTopNight=0.0
-BottomTopInteriorDay=0.0
-BottomTopInteriorNight=0.0
-ExponentialFadeSunrise=1.0
-ExponentialFadeDay=1.0
-ExponentialFadeSunset=1.0
-ExponentialFadeNight=1.0
-ExponentialFadeInteriorDay=1.0
-ExponentialFadeInteriorNight=1.0
-AnchorsAmountDawn=1.0
-AnchorsAmountDusk=1.0
-SkyLightingAmountDawn=1.0
-SkyLightingAmountDusk=1.0
-SunLightingAmountDawn=0.1
-SunLightingAmountDusk=0.1
-DesaturationDawn=0.0
-DesaturationDusk=0.0
-ColorFilterDawn=1, 1, 1
-ColorFilterDusk=1, 1, 1
-RelativeToCameraDawn=0.0
-RelativeToCameraDusk=0.0
-VerticalOffsetDawn=-10.0
-VerticalOffsetDusk=-10.0
-DensityDawn=1.5
-DensityDusk=1.5
-VerticalFadeDawn=4.0
-VerticalFadeDusk=4.0
-DistanceFadeDawn=0.0
-DistanceFadeDusk=0.0
-BottomTopDawn=0.0
-BottomTopDusk=0.0
-ExponentialFadeDawn=1.0
-ExponentialFadeDusk=1.0
-[AUTOAMBIENT]
-BlendingAmountDawn=1.0
-BlendingAmountSunrise=1.0
-BlendingAmountDay=1.0
-BlendingAmountSunset=1.0
-BlendingAmountDusk=1.0
-BlendingAmountNight=1.0
-BlendingAmountInteriorDay=1.0
-BlendingAmountInteriorNight=1.0
-TopIntensityDawn=1.0
-TopIntensitySunrise=1.0
-TopIntensityDay=1.0
-TopIntensitySunset=1.0
-TopIntensityDusk=1.0
-TopIntensityNight=1.0
-TopIntensityInteriorDay=1.0
-TopIntensityInteriorNight=1.0
-BottomIntensityDawn=0.2
-BottomIntensitySunrise=0.2
-BottomIntensityDay=0.2
-BottomIntensitySunset=0.2
-BottomIntensityDusk=0.2
-BottomIntensityNight=0.2
-BottomIntensityInteriorDay=0.2
-BottomIntensityInteriorNight=0.2
-BottomSaturationDawn=2.0
-BottomSaturationSunrise=2.0
-BottomSaturationDay=2.0
-BottomSaturationSunset=2.0
-BottomSaturationDusk=2.0
-BottomSaturationNight=2.0
-BottomSaturationInteriorDay=2.0
-BottomSaturationInteriorNight=2.0
-[CHARACTERGLOW]
-IntensityMultiplierDawn=1.0
-IntensityMultiplierSunrise=1.0
-IntensityMultiplierDay=1.0
-IntensityMultiplierSunset=1.0
-IntensityMultiplierDusk=1.0
-IntensityMultiplierNight=1.0
-IntensityMultiplierInteriorDay=1.0
-IntensityMultiplierInteriorNight=1.0
-PowerMultiplierDawn=1.0
-PowerMultiplierSunrise=1.0
-PowerMultiplierDay=1.0
-PowerMultiplierSunset=1.0
-PowerMultiplierDusk=1.0
-PowerMultiplierNight=1.0
-PowerMultiplierInteriorDay=1.0
-PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_spookyfog.ini b/enbseries/wt_spookyfog.ini
deleted file mode 100644
index 18805b5..0000000
--- a/enbseries/wt_spookyfog.ini
+++ /dev/null
@@ -1,921 +0,0 @@
-[BLOOM]
-AmountSunrise=1.0
-AmountDay=1.0
-AmountSunset=1.0
-AmountNight=1.0
-AmountInteriorDay=1.0
-AmountInteriorNight=1.0
-BlueShiftAmountSunrise=1.0
-BlueShiftAmountDay=1.0
-BlueShiftAmountSunset=1.0
-BlueShiftAmountNight=1.0
-BlueShiftAmountInteriorDay=1.0
-BlueShiftAmountInteriorNight=1.0
-AmountDawn=1.0
-AmountDusk=1.0
-BlueShiftAmountDawn=1.0
-BlueShiftAmountDusk=1.0
-[LENS]
-ReflectionIntensitySunrise=1.0
-ReflectionIntensityDay=1.0
-ReflectionIntensitySunset=1.0
-ReflectionIntensityNight=1.0
-ReflectionIntensityInteriorDay=1.0
-ReflectionIntensityInteriorNight=1.0
-ReflectionPowerSunrise=2.0
-ReflectionPowerDay=2.0
-ReflectionPowerSunset=2.0
-ReflectionPowerNight=2.0
-ReflectionPowerInteriorDay=2.0
-ReflectionPowerInteriorNight=2.0
-DirtIntensitySunrise=1.0
-DirtIntensityDay=1.0
-DirtIntensitySunset=1.0
-DirtIntensityNight=1.0
-DirtIntensityInteriorDay=1.0
-DirtIntensityInteriorNight=1.0
-DirtPowerSunrise=2.0
-DirtPowerDay=2.0
-DirtPowerSunset=2.0
-DirtPowerNight=2.0
-DirtPowerInteriorDay=2.0
-DirtPowerInteriorNight=2.0
-ReflectionIntensityDawn=1.0
-ReflectionIntensityDusk=1.0
-ReflectionPowerDawn=2.0
-ReflectionPowerDusk=2.0
-DirtIntensityDawn=1.0
-DirtIntensityDusk=1.0
-DirtPowerDawn=2.0
-DirtPowerDusk=2.0
-[SKYLIGHTING]
-AmbientMinLevelSunrise=0.1
-AmbientMinLevelDay=0.1
-AmbientMinLevelSunset=0.1
-AmbientMinLevelNight=0.1
-AmbientMinLevelInteriorDay=0.1
-AmbientMinLevelInteriorNight=0.1
-AmbientMinLevelDawn=0.1
-AmbientMinLevelDusk=0.1
-[ENVIRONMENT]
-DirectLightingIntensityDay=0.93
-DirectLightingIntensityNight=0.29
-DirectLightingIntensityInterior=1.014688
-DirectLightingCurveDay=1.17
-DirectLightingCurveNight=0.77
-DirectLightingCurveInterior=1.25
-DirectLightingDesaturationDay=0.16
-DirectLightingDesaturationNight=0.39
-DirectLightingDesaturationInterior=0.0
-SpecularAmountMultiplierDay=1.27
-SpecularAmountMultiplierNight=1.58
-SpecularAmountMultiplierInterior=1.0
-SpecularPowerMultiplierDay=1.201
-SpecularPowerMultiplierNight=0.771
-SpecularPowerMultiplierInterior=1.0
-SpecularFromLightDay=0.0
-SpecularFromLightNight=0.0
-SpecularFromLightInterior=0.0
-AmbientLightingIntensityDay=0.75
-AmbientLightingIntensityNight=0.33
-AmbientLightingIntensityInterior=0.914
-AmbientLightingCurveDay=1.15
-AmbientLightingCurveNight=1.35
-AmbientLightingCurveInterior=0.75
-AmbientLightingDesaturationDay=0.25
-AmbientLightingDesaturationNight=0.46
-AmbientLightingDesaturationInterior=0.0
-PointLightingIntensityDay=1.06
-PointLightingIntensityNight=1.22
-PointLightingIntensityInterior=0.825
-PointLightingCurveDay=0.89
-PointLightingCurveNight=0.95
-PointLightingCurveInterior=0.825
-PointLightingDesaturationDay=0.0
-PointLightingDesaturationNight=0.0
-PointLightingDesaturationInterior=0.0
-FogColorMultiplierDay=0.91
-FogColorMultiplierNight=0.19
-FogColorMultiplierInterior=0.5
-FogColorCurveDay=0.87
-FogColorCurveNight=1.32
-FogColorCurveInterior=1.0
-ColorPowDay=1.0
-ColorPowNight=1.0
-ColorPowInterior=0.9
-DirectLightingIntensitySunrise=0.78
-DirectLightingIntensitySunset=0.79
-DirectLightingIntensityInteriorDay=0.56
-DirectLightingIntensityInteriorNight=0.3
-DirectLightingCurveSunrise=1.05
-DirectLightingCurveSunset=1.03
-DirectLightingCurveInteriorDay=0.96
-DirectLightingCurveInteriorNight=0.7
-DirectLightingDesaturationSunrise=0.24
-DirectLightingDesaturationSunset=0.26
-DirectLightingDesaturationInteriorDay=0.26
-DirectLightingDesaturationInteriorNight=0.43
-SpecularAmountMultiplierSunrise=1.33
-SpecularAmountMultiplierSunset=1.3
-SpecularAmountMultiplierInteriorDay=1.33
-SpecularAmountMultiplierInteriorNight=1.55
-SpecularPowerMultiplierSunrise=0.971
-SpecularPowerMultiplierSunset=0.951
-SpecularPowerMultiplierInteriorDay=0.931
-SpecularPowerMultiplierInteriorNight=0.811
-SpecularFromLightSunrise=0.0
-SpecularFromLightSunset=0.0
-SpecularFromLightInteriorDay=0.0
-SpecularFromLightInteriorNight=0.0
-AmbientLightingIntensitySunrise=0.64
-AmbientLightingIntensitySunset=0.63
-AmbientLightingIntensityInteriorDay=0.58
-AmbientLightingIntensityInteriorNight=0.26
-AmbientLightingCurveSunrise=1.22
-AmbientLightingCurveSunset=1.2
-AmbientLightingCurveInteriorDay=1.41
-AmbientLightingCurveInteriorNight=1.52
-AmbientLightingDesaturationSunrise=0.3
-AmbientLightingDesaturationSunset=0.33
-AmbientLightingDesaturationInteriorDay=0.14
-AmbientLightingDesaturationInteriorNight=0.29
-AmbientColorFilterAmountSunrise=0.14
-AmbientColorFilterAmountDay=0.22
-AmbientColorFilterAmountSunset=0.16
-AmbientColorFilterAmountNight=0.06
-AmbientColorFilterAmountInteriorDay=0.09
-AmbientColorFilterAmountInteriorNight=0.06
-AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
-AmbientColorFilterTopDay=0.592, 0.722, 0.788
-AmbientColorFilterTopSunset=0.561, 0.627, 0.718
-AmbientColorFilterTopNight=0.502, 0.588, 0.933
-AmbientColorFilterTopInteriorDay=0.431, 0.478, 0.58
-AmbientColorFilterTopInteriorNight=0.18, 0.243, 0.337
-AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
-AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
-AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
-AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
-AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216
-AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102
-AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
-AmbientColorFilterBottomDay=0, 0.00784, 0.0314
-AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
-AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
-AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
-AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
-PointLightingIntensitySunrise=1.1
-PointLightingIntensitySunset=1.1
-PointLightingIntensityInteriorDay=1.05
-PointLightingIntensityInteriorNight=1.13
-PointLightingCurveSunrise=0.92
-PointLightingCurveSunset=0.9
-PointLightingCurveInteriorDay=0.78
-PointLightingCurveInteriorNight=0.85
-PointLightingDesaturationSunrise=0.0
-PointLightingDesaturationSunset=0.0
-PointLightingDesaturationInteriorDay=0.0
-PointLightingDesaturationInteriorNight=0.0
-ParticleLightsIntensitySunrise=0.63
-ParticleLightsIntensityDay=0.64
-ParticleLightsIntensitySunset=0.63
-ParticleLightsIntensityNight=0.66
-ParticleLightsIntensityInteriorDay=0.6
-ParticleLightsIntensityInteriorNight=0.66
-FogColorMultiplierSunrise=0.83
-FogColorMultiplierSunset=0.79
-FogColorMultiplierInteriorDay=0.66
-FogColorMultiplierInteriorNight=0.38
-FogColorCurveSunrise=1.03
-FogColorCurveSunset=0.97
-FogColorCurveInteriorDay=1.03
-FogColorCurveInteriorNight=1.47
-ColorPowSunrise=1.0
-ColorPowSunset=1.0
-ColorPowInteriorDay=1.0
-ColorPowInteriorNight=1.0
-IgnoreWeatherSystem=true
-DirectLightingColorFilterSunrise=0.98, 0.804, 0.635
-DirectLightingColorFilterDay=0.831, 0.863, 0.996
-DirectLightingColorFilterSunset=0.984, 0.694, 0.498
-DirectLightingColorFilterNight=0.922, 0.733, 0.937
-DirectLightingColorFilterInteriorDay=1, 1, 1
-DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933
-FogColorFilterSunrise=0.851, 0.714, 0.631
-FogColorFilterDay=1, 1, 1
-FogColorFilterSunset=0.753, 0.557, 0.502
-FogColorFilterNight=0.365, 0.537, 0.749
-FogColorFilterInteriorDay=1, 1, 1
-FogColorFilterInteriorNight=1, 1, 1
-DirectLightingColorFilterAmountSunrise=0.0
-DirectLightingColorFilterAmountDay=0.0
-DirectLightingColorFilterAmountSunset=0.0
-DirectLightingColorFilterAmountNight=0.0
-DirectLightingColorFilterAmountInteriorDay=0.0
-DirectLightingColorFilterAmountInteriorNight=0.0
-FogColorFilterAmountSunrise=0.0
-FogColorFilterAmountDay=0.0
-FogColorFilterAmountSunset=0.0
-FogColorFilterAmountNight=0.0
-FogColorFilterAmountInteriorDay=0.0
-FogColorFilterAmountInteriorNight=0.0
-DirectLightingIntensityDawn=0.51
-DirectLightingIntensityDusk=0.43
-DirectLightingCurveDawn=1.01
-DirectLightingCurveDusk=0.89
-DirectLightingDesaturationDawn=0.29
-DirectLightingDesaturationDusk=0.31
-DirectLightingColorFilterAmountDawn=0.0
-DirectLightingColorFilterAmountDusk=0.0
-DirectLightingColorFilterDawn=0.937, 0.718, 0.561
-DirectLightingColorFilterDusk=0.651, 0.424, 0.847
-SpecularAmountMultiplierDawn=1.47
-SpecularAmountMultiplierDusk=1.42
-SpecularPowerMultiplierDawn=0.82
-SpecularPowerMultiplierDusk=0.8
-SpecularFromLightDawn=0.0
-SpecularFromLightDusk=0.0
-AmbientLightingIntensityDawn=0.52
-AmbientLightingIntensityDusk=0.53
-AmbientLightingCurveDawn=1.27
-AmbientLightingCurveDusk=1.25
-AmbientLightingDesaturationDawn=0.35
-AmbientLightingDesaturationDusk=0.39
-AmbientColorFilterAmountDawn=0.1
-AmbientColorFilterAmountDusk=0.11
-AmbientColorFilterTopDawn=0.773, 0.792, 0.875
-AmbientColorFilterTopDusk=0.671, 0.671, 0.867
-AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
-AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
-AmbientColorFilterBottomDawn=0, 0, 0
-AmbientColorFilterBottomDusk=0, 0, 0
-PointLightingIntensityDawn=1.12
-PointLightingIntensityDusk=1.12
-PointLightingCurveDawn=0.96
-PointLightingCurveDusk=0.93
-PointLightingDesaturationDawn=0.0
-PointLightingDesaturationDusk=0.0
-ParticleLightsIntensityDawn=0.66
-ParticleLightsIntensityDusk=0.64
-FogColorMultiplierDawn=0.47
-FogColorMultiplierDusk=0.47
-FogColorCurveDawn=1.18
-FogColorCurveDusk=1.22
-FogColorFilterAmountDawn=0.0
-FogColorFilterAmountDusk=0.0
-FogColorFilterDawn=0.573, 0.384, 0.337
-FogColorFilterDusk=0.588, 0.494, 0.714
-ColorPowDawn=1.0
-ColorPowDusk=1.0
-[SKY]
-CloudsIntensityDay=0.910001
-CloudsIntensityNight=0.230001
-CloudsIntensityInterior=1.49
-CloudsCurveDay=1.09
-CloudsCurveNight=1.48
-CloudsCurveInterior=1.5
-CloudsDesaturationDay=0.09
-CloudsDesaturationNight=0.0
-CloudsDesaturationInterior=0.14
-GradientIntensityDay=0.920001
-GradientIntensityNight=0.270001
-GradientIntensityInterior=0.85
-GradientDesaturationDay=0.07
-GradientDesaturationNight=0.0
-GradientDesaturationInterior=0.325
-GradientTopIntensityDay=1.060001
-GradientTopIntensityNight=1.160001
-GradientTopIntensityInterior=5.6125
-GradientTopCurveDay=1.03
-GradientTopCurveNight=1.22
-GradientTopCurveInterior=2.15
-GradientMiddleIntensityDay=1.040001
-GradientMiddleIntensityNight=1.180001
-GradientMiddleIntensityInterior=2.4
-GradientMiddleCurveDay=1.25
-GradientMiddleCurveNight=1.42
-GradientMiddleCurveInterior=1.65
-GradientHorizonIntensityDay=1.06
-GradientHorizonIntensityNight=0.780001
-GradientHorizonIntensityInterior=2.33
-GradientHorizonCurveDay=0.97
-GradientHorizonCurveNight=1.09
-GradientHorizonCurveInterior=1.25
-SunIntensity=3.0
-SunDesaturation=0.0
-SunCoronaIntensity=0.001
-SunCoronaCurve=1.0
-SunCoronaDesaturation=0.0
-MoonIntensity=1.6
-MoonCurve=1.0
-MoonDesaturation=0.2
-CloudsIntensitySunrise=0.830001
-CloudsIntensitySunset=0.75
-CloudsIntensityInteriorDay=1.02
-CloudsIntensityInteriorNight=0.27
-CloudsCurveSunrise=1.14
-CloudsCurveSunset=1.14
-CloudsCurveInteriorDay=1.07
-CloudsCurveInteriorNight=1.56
-CloudsDesaturationSunrise=0.12
-CloudsDesaturationSunset=0.14
-CloudsDesaturationInteriorDay=0.05
-CloudsDesaturationInteriorNight=0.0
-GradientIntensitySunrise=0.850001
-GradientIntensitySunset=0.850001
-GradientIntensityInteriorDay=0.99
-GradientIntensityInteriorNight=0.270001
-GradientDesaturationSunrise=0.11
-GradientDesaturationSunset=0.13
-GradientDesaturationInteriorDay=0.06
-GradientDesaturationInteriorNight=0.0
-GradientTopIntensitySunrise=1.100001
-GradientTopIntensitySunset=1.1
-GradientTopIntensityInteriorDay=1.05
-GradientTopIntensityInteriorNight=1.48
-GradientTopCurveSunrise=1.09
-GradientTopCurveSunset=1.11
-GradientTopCurveInteriorDay=1.06
-GradientTopCurveInteriorNight=1.59
-GradientMiddleIntensitySunrise=1.080001
-GradientMiddleIntensitySunset=1.09
-GradientMiddleIntensityInteriorDay=1.1
-GradientMiddleIntensityInteriorNight=1.09
-GradientMiddleCurveSunrise=1.35
-GradientMiddleCurveSunset=1.33
-GradientMiddleCurveInteriorDay=1.22
-GradientMiddleCurveInteriorNight=1.34
-GradientHorizonIntensitySunrise=0.95
-GradientHorizonIntensitySunset=0.96
-GradientHorizonIntensityInteriorDay=1.02
-GradientHorizonIntensityInteriorNight=0.81
-GradientHorizonCurveSunrise=1.04
-GradientHorizonCurveSunset=1.02
-GradientHorizonCurveInteriorDay=0.95
-GradientHorizonCurveInteriorNight=1.08
-SunIntensitySunrise=4.33
-SunIntensityDay=4.52
-SunIntensitySunset=4.34
-SunIntensityNight=4.04
-SunIntensityInteriorDay=4.03
-SunIntensityInteriorNight=4.07
-SunDesaturationSunrise=0.0
-SunDesaturationDay=0.0
-SunDesaturationSunset=0.0
-SunDesaturationNight=0.0
-SunDesaturationInteriorDay=0.0
-SunDesaturationInteriorNight=0.0
-SunColorFilterSunrise=0.992, 0.839, 0.749
-SunColorFilterDay=0.973, 0.89, 0.8
-SunColorFilterSunset=0.992, 0.855, 0.678
-SunColorFilterNight=0.58, 0.0941, 0.0941
-SunColorFilterInteriorDay=0.98, 0.937, 0.847
-SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
-SunGlowIntensitySunrise=0.72
-SunGlowIntensityDay=0.64
-SunGlowIntensitySunset=0.79
-SunGlowIntensityNight=0.62
-SunGlowIntensityInteriorDay=0.64
-SunGlowIntensityInteriorNight=0.53
-SunGlowHazinessSunrise=0.03
-SunGlowHazinessDay=0.17
-SunGlowHazinessSunset=0.09
-SunGlowHazinessNight=0.02
-SunGlowHazinessInteriorDay=0.11
-SunGlowHazinessInteriorNight=0.01
-MoonIntensitySunrise=0.77
-MoonIntensityDay=0.53
-MoonIntensitySunset=0.73
-MoonIntensityNight=1.51
-MoonIntensityInteriorDay=0.69
-MoonIntensityInteriorNight=1.36
-MoonCurveSunrise=0.89
-MoonCurveDay=0.61
-MoonCurveSunset=0.84
-MoonCurveNight=0.91
-MoonCurveInteriorDay=0.59
-MoonCurveInteriorNight=0.9
-MoonDesaturationSunrise=0.21
-MoonDesaturationDay=0.49
-MoonDesaturationSunset=0.38
-MoonDesaturationNight=0.16
-MoonDesaturationInteriorDay=0.35
-MoonDesaturationInteriorNight=0.14
-CloudsOpacitySunrise=1.0
-CloudsOpacityDay=1.0
-CloudsOpacitySunset=1.0
-CloudsOpacityNight=1.0
-CloudsOpacityInteriorDay=1.0
-CloudsOpacityInteriorNight=1.0
-GradientTopColorFilterSunrise=0.894, 0.678, 0.533
-GradientTopColorFilterDay=1, 1, 1
-GradientTopColorFilterSunset=0.851, 0.557, 0.451
-GradientTopColorFilterNight=0.357, 0.459, 0.906
-GradientTopColorFilterInteriorDay=1, 1, 1
-GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
-GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329
-GradientMiddleColorFilterDay=1, 1, 1
-GradientMiddleColorFilterSunset=0.988, 0.647, 0.502
-GradientMiddleColorFilterNight=0.431, 0.545, 0.965
-GradientMiddleColorFilterInteriorDay=1, 1, 1
-GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
-GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
-GradientHorizonColorFilterDay=1, 1, 1
-GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
-GradientHorizonColorFilterNight=0.525, 0.875, 0.988
-GradientHorizonColorFilterInteriorDay=1, 1, 1
-GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
-CloudsColorFilterSunrise=0.992, 0.925, 0.882
-CloudsColorFilterDay=1, 1, 1
-CloudsColorFilterSunset=0.996, 0.918, 0.863
-CloudsColorFilterNight=0.686, 0.804, 0.969
-CloudsColorFilterInteriorDay=1, 1, 1
-CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
-CloudsIntensityDawn=0.42
-CloudsIntensityDusk=0.480001
-CloudsCurveDawn=1.28
-CloudsCurveDusk=1.3
-CloudsDesaturationDawn=0.05
-CloudsDesaturationDusk=0.04
-CloudsOpacityDawn=1.0
-CloudsOpacityDusk=1.0
-CloudsColorFilterDawn=0.929, 0.741, 0.827
-CloudsColorFilterDusk=0.8, 0.639, 0.867
-GradientIntensityDawn=0.58
-GradientIntensityDusk=0.530001
-GradientDesaturationDawn=0.04
-GradientDesaturationDusk=0.06
-GradientTopIntensityDawn=1.17
-GradientTopIntensityDusk=1.18
-GradientTopCurveDawn=1.13
-GradientTopCurveDusk=1.13
-GradientTopColorFilterDawn=0.733, 0.49, 0.459
-GradientTopColorFilterDusk=0.518, 0.412, 0.718
-GradientMiddleIntensityDawn=1.11
-GradientMiddleIntensityDusk=1.14
-GradientMiddleCurveDawn=1.41
-GradientMiddleCurveDusk=1.38
-GradientMiddleColorFilterDawn=0.957, 0.431, 0.314
-GradientMiddleColorFilterDusk=0.522, 0.376, 0.737
-GradientHorizonIntensityDawn=0.870001
-GradientHorizonIntensityDusk=0.89
-GradientHorizonCurveDawn=1.07
-GradientHorizonCurveDusk=1.05
-GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
-GradientHorizonColorFilterDusk=0.941, 0.4, 0.149
-SunIntensityDawn=4.14
-SunIntensityDusk=4.13
-SunDesaturationDawn=0.0
-SunDesaturationDusk=0.0
-SunColorFilterDawn=0.894, 0.612, 0.502
-SunColorFilterDusk=0.953, 0.592, 0.537
-SunGlowIntensityDawn=0.87
-SunGlowIntensityDusk=0.84
-SunGlowHazinessDawn=0.03
-SunGlowHazinessDusk=0.03
-MoonIntensityDawn=1.07
-MoonIntensityDusk=1.06
-MoonCurveDawn=0.88
-MoonCurveDusk=0.88
-MoonDesaturationDawn=0.19
-MoonDesaturationDusk=0.25
-[OBJECT]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[VEGETATION]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[EYES]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[LIGHTSPRITE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[WINDOWLIGHT]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[VOLUMETRICFOG]
-IntensitySunrise=0.89
-IntensityDay=0.98
-IntensitySunset=0.93
-IntensityNight=0.54
-IntensityInteriorDay=0.97
-IntensityInteriorNight=0.54
-CurveSunrise=0.91
-CurveDay=0.93
-CurveSunset=0.91
-CurveNight=0.75
-CurveInteriorDay=0.97
-CurveInteriorNight=0.77
-LightingInfluenceSunrise=0.87
-LightingInfluenceDay=1.04
-LightingInfluenceSunset=0.88
-LightingInfluenceNight=0.76
-LightingInfluenceInteriorDay=1.03
-LightingInfluenceInteriorNight=0.72
-OpacitySunrise=0.53
-OpacityDay=0.49
-OpacitySunset=0.52
-OpacityNight=0.58
-OpacityInteriorDay=0.46
-OpacityInteriorNight=0.59
-IntensityDawn=0.78
-IntensityDusk=0.77
-CurveDawn=0.85
-CurveDusk=0.86
-LightingInfluenceDawn=0.8
-LightingInfluenceDusk=0.81
-OpacityDawn=0.57
-OpacityDusk=0.56
-[FIRE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[PARTICLE]
-IntensitySunrise=0.83
-IntensityDay=0.89
-IntensitySunset=0.82
-IntensityNight=0.65
-IntensityInteriorDay=0.92
-IntensityInteriorNight=0.62
-LightingInfluenceSunrise=0.98
-LightingInfluenceDay=0.84
-LightingInfluenceSunset=0.96
-LightingInfluenceNight=1.11
-LightingInfluenceInteriorDay=0.86
-LightingInfluenceInteriorNight=1.12
-IntensityDawn=0.68
-IntensityDusk=0.7
-LightingInfluenceDawn=1.08
-LightingInfluenceDusk=1.05
-[RAYS]
-SunRaysMultiplierSunrise=0.4
-SunRaysMultiplierDay=0.4
-SunRaysMultiplierSunset=0.4
-SunRaysMultiplierNight=0.4
-SunRaysMultiplierInteriorDay=0.4
-SunRaysMultiplierInteriorNight=0.4
-SunRaysMultiplierDawn=0.4
-SunRaysMultiplierDusk=0.4
-[IMAGEBASEDLIGHTING]
-AdditiveAmountSunrise=0.05
-AdditiveAmountDay=0.05
-AdditiveAmountSunset=0.05
-AdditiveAmountNight=0.05
-AdditiveAmountInteriorDay=0.05
-AdditiveAmountInteriorNight=0.05
-MultiplicativeAmountSunrise=0.0
-MultiplicativeAmountDay=0.0
-MultiplicativeAmountSunset=0.0
-MultiplicativeAmountNight=0.0
-MultiplicativeAmountInteriorDay=0.0
-MultiplicativeAmountInteriorNight=0.0
-ReflectiveAmountSunrise=0.1
-ReflectiveAmountDay=0.1
-ReflectiveAmountSunset=0.1
-ReflectiveAmountNight=0.1
-ReflectiveAmountInteriorDay=0.1
-ReflectiveAmountInteriorNight=0.1
-AdditiveAmountDawn=0.05
-AdditiveAmountDusk=0.05
-MultiplicativeAmountDawn=0.0
-MultiplicativeAmountDusk=0.0
-ReflectiveAmountDawn=0.1
-ReflectiveAmountDusk=0.1
-[WATER]
-WavesAmplitudeSunrise=1.0
-WavesAmplitudeDay=1.0
-WavesAmplitudeSunset=1.0
-WavesAmplitudeNight=1.0
-WavesAmplitudeInteriorDay=1.0
-WavesAmplitudeInteriorNight=1.0
-WavesAmplitudeDawn=1.0
-WavesAmplitudeDusk=1.0
-[CLOUDSHADOWS]
-OpacitySunrise=1.0
-OpacityDay=1.0
-OpacitySunset=1.0
-OpacityNight=1.0
-OpacityInteriorDay=1.0
-OpacityInteriorNight=1.0
-OpacityDawn=1.0
-OpacityDusk=1.0
-[VOLUMETRICRAYS]
-IntensitySunrise=0.2
-IntensityDay=0.2
-IntensitySunset=0.2
-IntensityNight=0.2
-IntensityInteriorDay=0.2
-IntensityInteriorNight=0.2
-DensitySunrise=1.0
-DensityDay=1.0
-DensitySunset=1.0
-DensityNight=1.0
-DensityInteriorDay=1.0
-DensityInteriorNight=1.0
-SkyColorAmountSunrise=0.5
-SkyColorAmountDay=0.5
-SkyColorAmountSunset=0.5
-SkyColorAmountNight=0.5
-SkyColorAmountInteriorDay=0.5
-SkyColorAmountInteriorNight=0.5
-IntensityDawn=0.2
-IntensityDusk=0.2
-DensityDawn=1.0
-DensityDusk=1.0
-SkyColorAmountDawn=0.5
-SkyColorAmountDusk=0.5
-[PROCEDURALSUN]
-GlowIntensitySunrise=0.4
-GlowIntensityDay=0.4
-GlowIntensitySunset=0.4
-GlowIntensityNight=0.4
-GlowIntensityInteriorDay=0.4
-GlowIntensityInteriorNight=0.4
-GlowCurveSunrise=10.0
-GlowCurveDay=10.0
-GlowCurveSunset=10.0
-GlowCurveNight=10.0
-GlowCurveInteriorDay=10.0
-GlowCurveInteriorNight=10.0
-GlowIntensityDawn=0.4
-GlowIntensityDusk=0.4
-GlowCurveDawn=10.0
-GlowCurveDusk=10.0
-[MIST]
-AnchorsAmountSunrise=1.0
-AnchorsAmountDay=1.0
-AnchorsAmountSunset=1.0
-AnchorsAmountNight=1.0
-AnchorsAmountInteriorDay=1.0
-AnchorsAmountInteriorNight=1.0
-SkyLightingAmountSunrise=1.0
-SkyLightingAmountDay=1.0
-SkyLightingAmountSunset=1.0
-SkyLightingAmountNight=1.0
-SkyLightingAmountInteriorDay=1.0
-SkyLightingAmountInteriorNight=1.0
-SunLightingAmountSunrise=0.1
-SunLightingAmountDay=0.1
-SunLightingAmountSunset=0.1
-SunLightingAmountNight=0.1
-SunLightingAmountInteriorDay=0.1
-SunLightingAmountInteriorNight=0.1
-DesaturationSunrise=0.0
-DesaturationDay=0.0
-DesaturationSunset=0.0
-DesaturationNight=0.0
-DesaturationInteriorDay=0.0
-DesaturationInteriorNight=0.0
-ColorFilterSunrise=1, 1, 1
-ColorFilterDay=1, 1, 1
-ColorFilterSunset=1, 1, 1
-ColorFilterNight=1, 1, 1
-ColorFilterInteriorDay=1, 1, 1
-ColorFilterInteriorNight=1, 1, 1
-RelativeToCameraSunrise=0.0
-RelativeToCameraDay=0.0
-RelativeToCameraSunset=0.0
-RelativeToCameraNight=0.0
-RelativeToCameraInteriorDay=0.0
-RelativeToCameraInteriorNight=0.0
-VerticalOffsetSunrise=-10.0
-VerticalOffsetDay=-10.0
-VerticalOffsetSunset=-10.0
-VerticalOffsetNight=-10.0
-VerticalOffsetInteriorDay=-10.0
-VerticalOffsetInteriorNight=-10.0
-DensitySunrise=1.5
-DensityDay=1.5
-DensitySunset=1.5
-DensityNight=1.5
-DensityInteriorDay=1.5
-DensityInteriorNight=1.5
-VerticalFadeSunrise=4.0
-VerticalFadeDay=4.0
-VerticalFadeSunset=4.0
-VerticalFadeNight=4.0
-VerticalFadeInteriorDay=4.0
-VerticalFadeInteriorNight=4.0
-DistanceFadeSunrise=0.0
-DistanceFadeDay=0.0
-DistanceFadeSunset=0.0
-DistanceFadeNight=0.0
-DistanceFadeInteriorDay=0.0
-DistanceFadeInteriorNight=0.0
-BottomTopSunrise=0.0
-BottomTopDay=0.0
-BottomTopSunset=0.0
-BottomTopNight=0.0
-BottomTopInteriorDay=0.0
-BottomTopInteriorNight=0.0
-ExponentialFadeSunrise=1.0
-ExponentialFadeDay=1.0
-ExponentialFadeSunset=1.0
-ExponentialFadeNight=1.0
-ExponentialFadeInteriorDay=1.0
-ExponentialFadeInteriorNight=1.0
-AnchorsAmountDawn=1.0
-AnchorsAmountDusk=1.0
-SkyLightingAmountDawn=1.0
-SkyLightingAmountDusk=1.0
-SunLightingAmountDawn=0.1
-SunLightingAmountDusk=0.1
-DesaturationDawn=0.0
-DesaturationDusk=0.0
-ColorFilterDawn=1, 1, 1
-ColorFilterDusk=1, 1, 1
-RelativeToCameraDawn=0.0
-RelativeToCameraDusk=0.0
-VerticalOffsetDawn=-10.0
-VerticalOffsetDusk=-10.0
-DensityDawn=1.5
-DensityDusk=1.5
-VerticalFadeDawn=4.0
-VerticalFadeDusk=4.0
-DistanceFadeDawn=0.0
-DistanceFadeDusk=0.0
-BottomTopDawn=0.0
-BottomTopDusk=0.0
-ExponentialFadeDawn=1.0
-ExponentialFadeDusk=1.0
-[AUTOAMBIENT]
-BlendingAmountDawn=1.0
-BlendingAmountSunrise=1.0
-BlendingAmountDay=1.0
-BlendingAmountSunset=1.0
-BlendingAmountDusk=1.0
-BlendingAmountNight=1.0
-BlendingAmountInteriorDay=1.0
-BlendingAmountInteriorNight=1.0
-TopIntensityDawn=1.0
-TopIntensitySunrise=1.0
-TopIntensityDay=1.0
-TopIntensitySunset=1.0
-TopIntensityDusk=1.0
-TopIntensityNight=1.0
-TopIntensityInteriorDay=1.0
-TopIntensityInteriorNight=1.0
-BottomIntensityDawn=0.2
-BottomIntensitySunrise=0.2
-BottomIntensityDay=0.2
-BottomIntensitySunset=0.2
-BottomIntensityDusk=0.2
-BottomIntensityNight=0.2
-BottomIntensityInteriorDay=0.2
-BottomIntensityInteriorNight=0.2
-BottomSaturationDawn=2.0
-BottomSaturationSunrise=2.0
-BottomSaturationDay=2.0
-BottomSaturationSunset=2.0
-BottomSaturationDusk=2.0
-BottomSaturationNight=2.0
-BottomSaturationInteriorDay=2.0
-BottomSaturationInteriorNight=2.0
-[CHARACTERGLOW]
-IntensityMultiplierDawn=1.0
-IntensityMultiplierSunrise=1.0
-IntensityMultiplierDay=1.0
-IntensityMultiplierSunset=1.0
-IntensityMultiplierDusk=1.0
-IntensityMultiplierNight=1.0
-IntensityMultiplierInteriorDay=1.0
-IntensityMultiplierInteriorNight=1.0
-PowerMultiplierDawn=1.0
-PowerMultiplierSunrise=1.0
-PowerMultiplierDay=1.0
-PowerMultiplierSunset=1.0
-PowerMultiplierDusk=1.0
-PowerMultiplierNight=1.0
-PowerMultiplierInteriorDay=1.0
-PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_warm.ini b/enbseries/wt_warm.ini
deleted file mode 100644
index e302bb4..0000000
--- a/enbseries/wt_warm.ini
+++ /dev/null
@@ -1,921 +0,0 @@
-[BLOOM]
-AmountSunrise=1.0
-AmountDay=1.0
-AmountSunset=1.0
-AmountNight=1.0
-AmountInteriorDay=1.0
-AmountInteriorNight=1.0
-BlueShiftAmountSunrise=1.0
-BlueShiftAmountDay=1.0
-BlueShiftAmountSunset=1.0
-BlueShiftAmountNight=1.0
-BlueShiftAmountInteriorDay=1.0
-BlueShiftAmountInteriorNight=1.0
-AmountDawn=1.0
-AmountDusk=1.0
-BlueShiftAmountDawn=1.0
-BlueShiftAmountDusk=1.0
-[LENS]
-ReflectionIntensitySunrise=1.0
-ReflectionIntensityDay=1.0
-ReflectionIntensitySunset=1.0
-ReflectionIntensityNight=1.0
-ReflectionIntensityInteriorDay=1.0
-ReflectionIntensityInteriorNight=1.0
-ReflectionPowerSunrise=2.0
-ReflectionPowerDay=2.0
-ReflectionPowerSunset=2.0
-ReflectionPowerNight=2.0
-ReflectionPowerInteriorDay=2.0
-ReflectionPowerInteriorNight=2.0
-DirtIntensitySunrise=1.0
-DirtIntensityDay=1.0
-DirtIntensitySunset=1.0
-DirtIntensityNight=1.0
-DirtIntensityInteriorDay=1.0
-DirtIntensityInteriorNight=1.0
-DirtPowerSunrise=2.0
-DirtPowerDay=2.0
-DirtPowerSunset=2.0
-DirtPowerNight=2.0
-DirtPowerInteriorDay=2.0
-DirtPowerInteriorNight=2.0
-ReflectionIntensityDawn=1.0
-ReflectionIntensityDusk=1.0
-ReflectionPowerDawn=2.0
-ReflectionPowerDusk=2.0
-DirtIntensityDawn=1.0
-DirtIntensityDusk=1.0
-DirtPowerDawn=2.0
-DirtPowerDusk=2.0
-[SKYLIGHTING]
-AmbientMinLevelSunrise=0.1
-AmbientMinLevelDay=0.1
-AmbientMinLevelSunset=0.1
-AmbientMinLevelNight=0.1
-AmbientMinLevelInteriorDay=0.1
-AmbientMinLevelInteriorNight=0.1
-AmbientMinLevelDawn=0.1
-AmbientMinLevelDusk=0.1
-[ENVIRONMENT]
-DirectLightingIntensityDay=1.39
-DirectLightingIntensityNight=0.8
-DirectLightingIntensityInterior=1.014688
-DirectLightingCurveDay=1.12
-DirectLightingCurveNight=0.8
-DirectLightingCurveInterior=1.25
-DirectLightingDesaturationDay=0.51
-DirectLightingDesaturationNight=0.47
-DirectLightingDesaturationInterior=0.0
-SpecularAmountMultiplierDay=1.27
-SpecularAmountMultiplierNight=1.58
-SpecularAmountMultiplierInterior=1.0
-SpecularPowerMultiplierDay=1.201
-SpecularPowerMultiplierNight=0.771
-SpecularPowerMultiplierInterior=1.0
-SpecularFromLightDay=0.0
-SpecularFromLightNight=0.0
-SpecularFromLightInterior=0.0
-AmbientLightingIntensityDay=0.87
-AmbientLightingIntensityNight=0.66
-AmbientLightingIntensityInterior=0.914
-AmbientLightingCurveDay=1.14
-AmbientLightingCurveNight=1.35
-AmbientLightingCurveInterior=0.75
-AmbientLightingDesaturationDay=0.25
-AmbientLightingDesaturationNight=0.46
-AmbientLightingDesaturationInterior=0.0
-PointLightingIntensityDay=1.06
-PointLightingIntensityNight=1.22
-PointLightingIntensityInterior=0.825
-PointLightingCurveDay=0.89
-PointLightingCurveNight=0.95
-PointLightingCurveInterior=0.825
-PointLightingDesaturationDay=0.0
-PointLightingDesaturationNight=0.0
-PointLightingDesaturationInterior=0.0
-FogColorMultiplierDay=0.32
-FogColorMultiplierNight=0.2
-FogColorMultiplierInterior=0.5
-FogColorCurveDay=1.06
-FogColorCurveNight=1.3
-FogColorCurveInterior=1.0
-ColorPowDay=1.0
-ColorPowNight=1.0
-ColorPowInterior=0.9
-DirectLightingIntensitySunrise=1.22
-DirectLightingIntensitySunset=1.22
-DirectLightingIntensityInteriorDay=0.59
-DirectLightingIntensityInteriorNight=0.28
-DirectLightingCurveSunrise=1.05
-DirectLightingCurveSunset=1.04
-DirectLightingCurveInteriorDay=1.54
-DirectLightingCurveInteriorNight=1.3
-DirectLightingDesaturationSunrise=0.48
-DirectLightingDesaturationSunset=0.42
-DirectLightingDesaturationInteriorDay=0.58
-DirectLightingDesaturationInteriorNight=0.49
-SpecularAmountMultiplierSunrise=1.33
-SpecularAmountMultiplierSunset=1.3
-SpecularAmountMultiplierInteriorDay=1.33
-SpecularAmountMultiplierInteriorNight=1.55
-SpecularPowerMultiplierSunrise=0.971
-SpecularPowerMultiplierSunset=0.951
-SpecularPowerMultiplierInteriorDay=0.931
-SpecularPowerMultiplierInteriorNight=0.811
-SpecularFromLightSunrise=0.0
-SpecularFromLightSunset=0.0
-SpecularFromLightInteriorDay=0.0
-SpecularFromLightInteriorNight=0.0
-AmbientLightingIntensitySunrise=0.78
-AmbientLightingIntensitySunset=0.79
-AmbientLightingIntensityInteriorDay=0.54
-AmbientLightingIntensityInteriorNight=0.34
-AmbientLightingCurveSunrise=1.22
-AmbientLightingCurveSunset=1.2
-AmbientLightingCurveInteriorDay=1.22
-AmbientLightingCurveInteriorNight=1.34
-AmbientLightingDesaturationSunrise=0.3
-AmbientLightingDesaturationSunset=0.33
-AmbientLightingDesaturationInteriorDay=0.14
-AmbientLightingDesaturationInteriorNight=0.29
-AmbientColorFilterAmountSunrise=0.3
-AmbientColorFilterAmountDay=0.23
-AmbientColorFilterAmountSunset=0.31
-AmbientColorFilterAmountNight=0.32
-AmbientColorFilterAmountInteriorDay=0.06
-AmbientColorFilterAmountInteriorNight=0.04
-AmbientColorFilterTopSunrise=0.816, 0.686, 0.596
-AmbientColorFilterTopDay=0.788, 0.729, 0.592
-AmbientColorFilterTopSunset=0.718, 0.592, 0.561
-AmbientColorFilterTopNight=0.502, 0.588, 0.933
-AmbientColorFilterTopInteriorDay=0.282, 0.314, 0.384
-AmbientColorFilterTopInteriorNight=0.18, 0.243, 0.337
-AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
-AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
-AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
-AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
-AmbientColorFilterMiddleInteriorDay=0.0784, 0.106, 0.133
-AmbientColorFilterMiddleInteriorNight=0.0353, 0.051, 0.0667
-AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
-AmbientColorFilterBottomDay=0, 0.00784, 0.0314
-AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
-AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
-AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
-AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
-PointLightingIntensitySunrise=1.1
-PointLightingIntensitySunset=1.1
-PointLightingIntensityInteriorDay=1.02
-PointLightingIntensityInteriorNight=1.04
-PointLightingCurveSunrise=0.92
-PointLightingCurveSunset=0.9
-PointLightingCurveInteriorDay=0.88
-PointLightingCurveInteriorNight=0.82
-PointLightingDesaturationSunrise=0.0
-PointLightingDesaturationSunset=0.0
-PointLightingDesaturationInteriorDay=0.0
-PointLightingDesaturationInteriorNight=0.0
-ParticleLightsIntensitySunrise=0.63
-ParticleLightsIntensityDay=0.64
-ParticleLightsIntensitySunset=0.63
-ParticleLightsIntensityNight=0.66
-ParticleLightsIntensityInteriorDay=0.6
-ParticleLightsIntensityInteriorNight=0.66
-FogColorMultiplierSunrise=0.27
-FogColorMultiplierSunset=0.26
-FogColorMultiplierInteriorDay=0.31
-FogColorMultiplierInteriorNight=0.22
-FogColorCurveSunrise=1.15
-FogColorCurveSunset=1.11
-FogColorCurveInteriorDay=1.11
-FogColorCurveInteriorNight=1.47
-ColorPowSunrise=1.0
-ColorPowSunset=1.0
-ColorPowInteriorDay=1.0
-ColorPowInteriorNight=1.0
-IgnoreWeatherSystem=true
-DirectLightingColorFilterSunrise=0.98, 0.804, 0.635
-DirectLightingColorFilterDay=1, 0.875, 0.733
-DirectLightingColorFilterSunset=0.984, 0.694, 0.498
-DirectLightingColorFilterNight=0.922, 0.733, 0.937
-DirectLightingColorFilterInteriorDay=1, 1, 1
-DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933
-FogColorFilterSunrise=0.949, 0.706, 0.533
-FogColorFilterDay=0.992, 0.937, 0.812
-FogColorFilterSunset=0.871, 0.553, 0.384
-FogColorFilterNight=0.447, 0.804, 0.973
-FogColorFilterInteriorDay=1, 1, 1
-FogColorFilterInteriorNight=1, 1, 1
-DirectLightingColorFilterAmountSunrise=0.0
-DirectLightingColorFilterAmountDay=0.0
-DirectLightingColorFilterAmountSunset=0.0
-DirectLightingColorFilterAmountNight=0.0
-DirectLightingColorFilterAmountInteriorDay=0.0
-DirectLightingColorFilterAmountInteriorNight=0.0
-FogColorFilterAmountSunrise=0.0
-FogColorFilterAmountDay=0.0
-FogColorFilterAmountSunset=0.0
-FogColorFilterAmountNight=0.0
-FogColorFilterAmountInteriorDay=0.0
-FogColorFilterAmountInteriorNight=0.0
-DirectLightingIntensityDawn=1.11
-DirectLightingIntensityDusk=0.95
-DirectLightingCurveDawn=0.91
-DirectLightingCurveDusk=0.91
-DirectLightingDesaturationDawn=0.35
-DirectLightingDesaturationDusk=0.37
-DirectLightingColorFilterAmountDawn=0.0
-DirectLightingColorFilterAmountDusk=0.0
-DirectLightingColorFilterDawn=0.937, 0.718, 0.561
-DirectLightingColorFilterDusk=0.847, 0.529, 0.424
-SpecularAmountMultiplierDawn=1.47
-SpecularAmountMultiplierDusk=1.42
-SpecularPowerMultiplierDawn=0.82
-SpecularPowerMultiplierDusk=0.8
-SpecularFromLightDawn=0.0
-SpecularFromLightDusk=0.0
-AmbientLightingIntensityDawn=0.73
-AmbientLightingIntensityDusk=0.75
-AmbientLightingCurveDawn=1.27
-AmbientLightingCurveDusk=1.25
-AmbientLightingDesaturationDawn=0.35
-AmbientLightingDesaturationDusk=0.39
-AmbientColorFilterAmountDawn=0.27
-AmbientColorFilterAmountDusk=0.25
-AmbientColorFilterTopDawn=0.878, 0.776, 0.843
-AmbientColorFilterTopDusk=0.867, 0.671, 0.745
-AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
-AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
-AmbientColorFilterBottomDawn=0, 0, 0
-AmbientColorFilterBottomDusk=0, 0, 0
-PointLightingIntensityDawn=1.12
-PointLightingIntensityDusk=1.12
-PointLightingCurveDawn=0.96
-PointLightingCurveDusk=0.93
-PointLightingDesaturationDawn=0.0
-PointLightingDesaturationDusk=0.0
-ParticleLightsIntensityDawn=0.66
-ParticleLightsIntensityDusk=0.64
-FogColorMultiplierDawn=0.23
-FogColorMultiplierDusk=0.23
-FogColorCurveDawn=1.25
-FogColorCurveDusk=1.27
-FogColorFilterAmountDawn=0.0
-FogColorFilterAmountDusk=0.0
-FogColorFilterDawn=0.706, 0.263, 0.204
-FogColorFilterDusk=0.753, 0.255, 0.141
-ColorPowDawn=1.0
-ColorPowDusk=1.0
-[SKY]
-CloudsIntensityDay=1.030001
-CloudsIntensityNight=0.600001
-CloudsIntensityInterior=1.49
-CloudsCurveDay=1.02
-CloudsCurveNight=1.54
-CloudsCurveInterior=1.5
-CloudsDesaturationDay=0.43
-CloudsDesaturationNight=0.19
-CloudsDesaturationInterior=0.14
-GradientIntensityDay=1.430001
-GradientIntensityNight=1.060001
-GradientIntensityInterior=0.85
-GradientDesaturationDay=0.47
-GradientDesaturationNight=0.12
-GradientDesaturationInterior=0.325
-GradientTopIntensityDay=1.060001
-GradientTopIntensityNight=1.160001
-GradientTopIntensityInterior=5.6125
-GradientTopCurveDay=1.03
-GradientTopCurveNight=1.22
-GradientTopCurveInterior=2.15
-GradientMiddleIntensityDay=1.040001
-GradientMiddleIntensityNight=1.180001
-GradientMiddleIntensityInterior=2.4
-GradientMiddleCurveDay=1.25
-GradientMiddleCurveNight=1.42
-GradientMiddleCurveInterior=1.65
-GradientHorizonIntensityDay=1.06
-GradientHorizonIntensityNight=0.810001
-GradientHorizonIntensityInterior=2.33
-GradientHorizonCurveDay=0.99
-GradientHorizonCurveNight=1.09
-GradientHorizonCurveInterior=1.25
-SunIntensity=3.0
-SunDesaturation=0.0
-SunCoronaIntensity=0.001
-SunCoronaCurve=1.0
-SunCoronaDesaturation=0.0
-MoonIntensity=1.6
-MoonCurve=1.0
-MoonDesaturation=0.2
-CloudsIntensitySunrise=0.950001
-CloudsIntensitySunset=0.87
-CloudsIntensityInteriorDay=0.98
-CloudsIntensityInteriorNight=0.67
-CloudsCurveSunrise=1.14
-CloudsCurveSunset=1.15
-CloudsCurveInteriorDay=1.07
-CloudsCurveInteriorNight=1.56
-CloudsDesaturationSunrise=0.33
-CloudsDesaturationSunset=0.35
-CloudsDesaturationInteriorDay=0.6
-CloudsDesaturationInteriorNight=0.0
-GradientIntensitySunrise=1.310001
-GradientIntensitySunset=1.270001
-GradientIntensityInteriorDay=1.39
-GradientIntensityInteriorNight=1.030001
-GradientDesaturationSunrise=0.35
-GradientDesaturationSunset=0.35
-GradientDesaturationInteriorDay=0.41
-GradientDesaturationInteriorNight=0.1
-GradientTopIntensitySunrise=1.100001
-GradientTopIntensitySunset=1.1
-GradientTopIntensityInteriorDay=1.05
-GradientTopIntensityInteriorNight=1.48
-GradientTopCurveSunrise=1.09
-GradientTopCurveSunset=1.11
-GradientTopCurveInteriorDay=1.06
-GradientTopCurveInteriorNight=1.59
-GradientMiddleIntensitySunrise=1.080001
-GradientMiddleIntensitySunset=1.1
-GradientMiddleIntensityInteriorDay=1.1
-GradientMiddleIntensityInteriorNight=1.09
-GradientMiddleCurveSunrise=1.35
-GradientMiddleCurveSunset=1.33
-GradientMiddleCurveInteriorDay=1.22
-GradientMiddleCurveInteriorNight=1.34
-GradientHorizonIntensitySunrise=0.95
-GradientHorizonIntensitySunset=0.96
-GradientHorizonIntensityInteriorDay=1.02
-GradientHorizonIntensityInteriorNight=0.81
-GradientHorizonCurveSunrise=1.04
-GradientHorizonCurveSunset=1.02
-GradientHorizonCurveInteriorDay=0.95
-GradientHorizonCurveInteriorNight=1.08
-SunIntensitySunrise=4.33
-SunIntensityDay=4.52
-SunIntensitySunset=4.34
-SunIntensityNight=4.04
-SunIntensityInteriorDay=4.03
-SunIntensityInteriorNight=4.07
-SunDesaturationSunrise=0.0
-SunDesaturationDay=0.0
-SunDesaturationSunset=0.0
-SunDesaturationNight=0.0
-SunDesaturationInteriorDay=0.0
-SunDesaturationInteriorNight=0.0
-SunColorFilterSunrise=0.992, 0.839, 0.749
-SunColorFilterDay=0.973, 0.89, 0.8
-SunColorFilterSunset=0.992, 0.855, 0.678
-SunColorFilterNight=0.58, 0.0941, 0.0941
-SunColorFilterInteriorDay=0.98, 0.937, 0.847
-SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
-SunGlowIntensitySunrise=0.72
-SunGlowIntensityDay=0.64
-SunGlowIntensitySunset=0.79
-SunGlowIntensityNight=0.62
-SunGlowIntensityInteriorDay=0.64
-SunGlowIntensityInteriorNight=0.53
-SunGlowHazinessSunrise=0.03
-SunGlowHazinessDay=0.17
-SunGlowHazinessSunset=0.09
-SunGlowHazinessNight=0.02
-SunGlowHazinessInteriorDay=0.11
-SunGlowHazinessInteriorNight=0.01
-MoonIntensitySunrise=0.77
-MoonIntensityDay=0.53
-MoonIntensitySunset=0.73
-MoonIntensityNight=1.51
-MoonIntensityInteriorDay=0.69
-MoonIntensityInteriorNight=1.36
-MoonCurveSunrise=0.89
-MoonCurveDay=0.61
-MoonCurveSunset=0.84
-MoonCurveNight=0.91
-MoonCurveInteriorDay=0.59
-MoonCurveInteriorNight=0.9
-MoonDesaturationSunrise=0.21
-MoonDesaturationDay=0.49
-MoonDesaturationSunset=0.38
-MoonDesaturationNight=0.16
-MoonDesaturationInteriorDay=0.35
-MoonDesaturationInteriorNight=0.14
-CloudsOpacitySunrise=1.0
-CloudsOpacityDay=1.0
-CloudsOpacitySunset=1.0
-CloudsOpacityNight=1.0
-CloudsOpacityInteriorDay=1.0
-CloudsOpacityInteriorNight=1.0
-GradientTopColorFilterSunrise=0.894, 0.678, 0.533
-GradientTopColorFilterDay=0.98, 0.945, 0.871
-GradientTopColorFilterSunset=0.851, 0.557, 0.451
-GradientTopColorFilterNight=0.357, 0.459, 0.906
-GradientTopColorFilterInteriorDay=1, 1, 1
-GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
-GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329
-GradientMiddleColorFilterDay=0.988, 0.886, 0.745
-GradientMiddleColorFilterSunset=0.988, 0.647, 0.502
-GradientMiddleColorFilterNight=0.431, 0.545, 0.965
-GradientMiddleColorFilterInteriorDay=1, 1, 1
-GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
-GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
-GradientHorizonColorFilterDay=1, 1, 1
-GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
-GradientHorizonColorFilterNight=0.525, 0.875, 0.988
-GradientHorizonColorFilterInteriorDay=1, 1, 1
-GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
-CloudsColorFilterSunrise=0.992, 0.929, 0.875
-CloudsColorFilterDay=1, 1, 1
-CloudsColorFilterSunset=0.996, 0.914, 0.863
-CloudsColorFilterNight=0.682, 0.8, 0.965
-CloudsColorFilterInteriorDay=1, 1, 1
-CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
-CloudsIntensityDawn=0.83
-CloudsIntensityDusk=0.740001
-CloudsCurveDawn=1.28
-CloudsCurveDusk=1.3
-CloudsDesaturationDawn=0.26
-CloudsDesaturationDusk=0.32
-CloudsOpacityDawn=1.0
-CloudsOpacityDusk=1.0
-CloudsColorFilterDawn=0.953, 0.678, 0.529
-CloudsColorFilterDusk=0.827, 0.565, 0.537
-GradientIntensityDawn=1.13
-GradientIntensityDusk=1.140001
-GradientDesaturationDawn=0.22
-GradientDesaturationDusk=0.22
-GradientTopIntensityDawn=1.17
-GradientTopIntensityDusk=1.18
-GradientTopCurveDawn=1.13
-GradientTopCurveDusk=1.13
-GradientTopColorFilterDawn=0.733, 0.49, 0.459
-GradientTopColorFilterDusk=0.718, 0.463, 0.412
-GradientMiddleIntensityDawn=1.11
-GradientMiddleIntensityDusk=1.14
-GradientMiddleCurveDawn=1.41
-GradientMiddleCurveDusk=1.38
-GradientMiddleColorFilterDawn=0.957, 0.431, 0.314
-GradientMiddleColorFilterDusk=0.835, 0.373, 0.278
-GradientHorizonIntensityDawn=0.870001
-GradientHorizonIntensityDusk=0.89
-GradientHorizonCurveDawn=1.07
-GradientHorizonCurveDusk=1.05
-GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
-GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
-SunIntensityDawn=4.14
-SunIntensityDusk=4.13
-SunDesaturationDawn=0.0
-SunDesaturationDusk=0.0
-SunColorFilterDawn=0.894, 0.612, 0.502
-SunColorFilterDusk=0.953, 0.592, 0.537
-SunGlowIntensityDawn=0.87
-SunGlowIntensityDusk=0.84
-SunGlowHazinessDawn=0.03
-SunGlowHazinessDusk=0.03
-MoonIntensityDawn=1.07
-MoonIntensityDusk=1.06
-MoonCurveDawn=0.88
-MoonCurveDusk=0.88
-MoonDesaturationDawn=0.19
-MoonDesaturationDusk=0.25
-[OBJECT]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[VEGETATION]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[EYES]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[LIGHTSPRITE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[WINDOWLIGHT]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[VOLUMETRICFOG]
-IntensitySunrise=0.99
-IntensityDay=1.29
-IntensitySunset=0.97
-IntensityNight=0.51
-IntensityInteriorDay=1.23
-IntensityInteriorNight=0.5
-CurveSunrise=1.01
-CurveDay=1.1
-CurveSunset=0.99
-CurveNight=0.84
-CurveInteriorDay=1.09
-CurveInteriorNight=0.83
-LightingInfluenceSunrise=0.85
-LightingInfluenceDay=0.82
-LightingInfluenceSunset=0.86
-LightingInfluenceNight=0.97
-LightingInfluenceInteriorDay=0.79
-LightingInfluenceInteriorNight=0.99
-OpacitySunrise=0.36
-OpacityDay=0.43
-OpacitySunset=0.37
-OpacityNight=0.26
-OpacityInteriorDay=0.48
-OpacityInteriorNight=0.26
-IntensityDawn=0.82
-IntensityDusk=0.73
-CurveDawn=0.92
-CurveDusk=0.91
-LightingInfluenceDawn=0.88
-LightingInfluenceDusk=0.92
-OpacityDawn=0.3
-OpacityDusk=0.31
-[FIRE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[PARTICLE]
-IntensitySunrise=0.78
-IntensityDay=0.89
-IntensitySunset=0.8
-IntensityNight=0.62
-IntensityInteriorDay=0.91
-IntensityInteriorNight=0.59
-LightingInfluenceSunrise=0.61
-LightingInfluenceDay=0.72
-LightingInfluenceSunset=0.6
-LightingInfluenceNight=0.45
-LightingInfluenceInteriorDay=0.73
-LightingInfluenceInteriorNight=0.44
-IntensityDawn=0.68
-IntensityDusk=0.7
-LightingInfluenceDawn=0.52
-LightingInfluenceDusk=0.53
-[RAYS]
-SunRaysMultiplierSunrise=0.4
-SunRaysMultiplierDay=0.4
-SunRaysMultiplierSunset=0.4
-SunRaysMultiplierNight=0.4
-SunRaysMultiplierInteriorDay=0.4
-SunRaysMultiplierInteriorNight=0.4
-SunRaysMultiplierDawn=0.4
-SunRaysMultiplierDusk=0.4
-[IMAGEBASEDLIGHTING]
-AdditiveAmountSunrise=0.05
-AdditiveAmountDay=0.05
-AdditiveAmountSunset=0.05
-AdditiveAmountNight=0.05
-AdditiveAmountInteriorDay=0.05
-AdditiveAmountInteriorNight=0.05
-MultiplicativeAmountSunrise=0.0
-MultiplicativeAmountDay=0.0
-MultiplicativeAmountSunset=0.0
-MultiplicativeAmountNight=0.0
-MultiplicativeAmountInteriorDay=0.0
-MultiplicativeAmountInteriorNight=0.0
-ReflectiveAmountSunrise=0.1
-ReflectiveAmountDay=0.1
-ReflectiveAmountSunset=0.1
-ReflectiveAmountNight=0.1
-ReflectiveAmountInteriorDay=0.1
-ReflectiveAmountInteriorNight=0.1
-AdditiveAmountDawn=0.05
-AdditiveAmountDusk=0.05
-MultiplicativeAmountDawn=0.0
-MultiplicativeAmountDusk=0.0
-ReflectiveAmountDawn=0.1
-ReflectiveAmountDusk=0.1
-[WATER]
-WavesAmplitudeSunrise=1.0
-WavesAmplitudeDay=1.0
-WavesAmplitudeSunset=1.0
-WavesAmplitudeNight=1.0
-WavesAmplitudeInteriorDay=1.0
-WavesAmplitudeInteriorNight=1.0
-WavesAmplitudeDawn=1.0
-WavesAmplitudeDusk=1.0
-[CLOUDSHADOWS]
-OpacitySunrise=1.0
-OpacityDay=1.0
-OpacitySunset=1.0
-OpacityNight=1.0
-OpacityInteriorDay=1.0
-OpacityInteriorNight=1.0
-OpacityDawn=1.0
-OpacityDusk=1.0
-[VOLUMETRICRAYS]
-IntensitySunrise=0.2
-IntensityDay=0.2
-IntensitySunset=0.2
-IntensityNight=0.2
-IntensityInteriorDay=0.2
-IntensityInteriorNight=0.2
-DensitySunrise=1.0
-DensityDay=1.0
-DensitySunset=1.0
-DensityNight=1.0
-DensityInteriorDay=1.0
-DensityInteriorNight=1.0
-SkyColorAmountSunrise=0.5
-SkyColorAmountDay=0.5
-SkyColorAmountSunset=0.5
-SkyColorAmountNight=0.5
-SkyColorAmountInteriorDay=0.5
-SkyColorAmountInteriorNight=0.5
-IntensityDawn=0.2
-IntensityDusk=0.2
-DensityDawn=1.0
-DensityDusk=1.0
-SkyColorAmountDawn=0.5
-SkyColorAmountDusk=0.5
-[PROCEDURALSUN]
-GlowIntensitySunrise=0.4
-GlowIntensityDay=0.4
-GlowIntensitySunset=0.4
-GlowIntensityNight=0.4
-GlowIntensityInteriorDay=0.4
-GlowIntensityInteriorNight=0.4
-GlowCurveSunrise=10.0
-GlowCurveDay=10.0
-GlowCurveSunset=10.0
-GlowCurveNight=10.0
-GlowCurveInteriorDay=10.0
-GlowCurveInteriorNight=10.0
-GlowIntensityDawn=0.4
-GlowIntensityDusk=0.4
-GlowCurveDawn=10.0
-GlowCurveDusk=10.0
-[MIST]
-AnchorsAmountSunrise=1.0
-AnchorsAmountDay=1.0
-AnchorsAmountSunset=1.0
-AnchorsAmountNight=1.0
-AnchorsAmountInteriorDay=1.0
-AnchorsAmountInteriorNight=1.0
-SkyLightingAmountSunrise=1.0
-SkyLightingAmountDay=1.0
-SkyLightingAmountSunset=1.0
-SkyLightingAmountNight=1.0
-SkyLightingAmountInteriorDay=1.0
-SkyLightingAmountInteriorNight=1.0
-SunLightingAmountSunrise=0.1
-SunLightingAmountDay=0.1
-SunLightingAmountSunset=0.1
-SunLightingAmountNight=0.1
-SunLightingAmountInteriorDay=0.1
-SunLightingAmountInteriorNight=0.1
-DesaturationSunrise=0.0
-DesaturationDay=0.0
-DesaturationSunset=0.0
-DesaturationNight=0.0
-DesaturationInteriorDay=0.0
-DesaturationInteriorNight=0.0
-ColorFilterSunrise=1, 1, 1
-ColorFilterDay=1, 1, 1
-ColorFilterSunset=1, 1, 1
-ColorFilterNight=1, 1, 1
-ColorFilterInteriorDay=1, 1, 1
-ColorFilterInteriorNight=1, 1, 1
-RelativeToCameraSunrise=0.0
-RelativeToCameraDay=0.0
-RelativeToCameraSunset=0.0
-RelativeToCameraNight=0.0
-RelativeToCameraInteriorDay=0.0
-RelativeToCameraInteriorNight=0.0
-VerticalOffsetSunrise=-10.0
-VerticalOffsetDay=-10.0
-VerticalOffsetSunset=-10.0
-VerticalOffsetNight=-10.0
-VerticalOffsetInteriorDay=-10.0
-VerticalOffsetInteriorNight=-10.0
-DensitySunrise=1.5
-DensityDay=1.5
-DensitySunset=1.5
-DensityNight=1.5
-DensityInteriorDay=1.5
-DensityInteriorNight=1.5
-VerticalFadeSunrise=4.0
-VerticalFadeDay=4.0
-VerticalFadeSunset=4.0
-VerticalFadeNight=4.0
-VerticalFadeInteriorDay=4.0
-VerticalFadeInteriorNight=4.0
-DistanceFadeSunrise=0.0
-DistanceFadeDay=0.0
-DistanceFadeSunset=0.0
-DistanceFadeNight=0.0
-DistanceFadeInteriorDay=0.0
-DistanceFadeInteriorNight=0.0
-BottomTopSunrise=0.0
-BottomTopDay=0.0
-BottomTopSunset=0.0
-BottomTopNight=0.0
-BottomTopInteriorDay=0.0
-BottomTopInteriorNight=0.0
-ExponentialFadeSunrise=1.0
-ExponentialFadeDay=1.0
-ExponentialFadeSunset=1.0
-ExponentialFadeNight=1.0
-ExponentialFadeInteriorDay=1.0
-ExponentialFadeInteriorNight=1.0
-AnchorsAmountDawn=1.0
-AnchorsAmountDusk=1.0
-SkyLightingAmountDawn=1.0
-SkyLightingAmountDusk=1.0
-SunLightingAmountDawn=0.1
-SunLightingAmountDusk=0.1
-DesaturationDawn=0.0
-DesaturationDusk=0.0
-ColorFilterDawn=1, 1, 1
-ColorFilterDusk=1, 1, 1
-RelativeToCameraDawn=0.0
-RelativeToCameraDusk=0.0
-VerticalOffsetDawn=-10.0
-VerticalOffsetDusk=-10.0
-DensityDawn=1.5
-DensityDusk=1.5
-VerticalFadeDawn=4.0
-VerticalFadeDusk=4.0
-DistanceFadeDawn=0.0
-DistanceFadeDusk=0.0
-BottomTopDawn=0.0
-BottomTopDusk=0.0
-ExponentialFadeDawn=1.0
-ExponentialFadeDusk=1.0
-[AUTOAMBIENT]
-BlendingAmountDawn=1.0
-BlendingAmountSunrise=1.0
-BlendingAmountDay=1.0
-BlendingAmountSunset=1.0
-BlendingAmountDusk=1.0
-BlendingAmountNight=1.0
-BlendingAmountInteriorDay=1.0
-BlendingAmountInteriorNight=1.0
-TopIntensityDawn=1.0
-TopIntensitySunrise=1.0
-TopIntensityDay=1.0
-TopIntensitySunset=1.0
-TopIntensityDusk=1.0
-TopIntensityNight=1.0
-TopIntensityInteriorDay=1.0
-TopIntensityInteriorNight=1.0
-BottomIntensityDawn=0.2
-BottomIntensitySunrise=0.2
-BottomIntensityDay=0.2
-BottomIntensitySunset=0.2
-BottomIntensityDusk=0.2
-BottomIntensityNight=0.2
-BottomIntensityInteriorDay=0.2
-BottomIntensityInteriorNight=0.2
-BottomSaturationDawn=2.0
-BottomSaturationSunrise=2.0
-BottomSaturationDay=2.0
-BottomSaturationSunset=2.0
-BottomSaturationDusk=2.0
-BottomSaturationNight=2.0
-BottomSaturationInteriorDay=2.0
-BottomSaturationInteriorNight=2.0
-[CHARACTERGLOW]
-IntensityMultiplierDawn=1.0
-IntensityMultiplierSunrise=1.0
-IntensityMultiplierDay=1.0
-IntensityMultiplierSunset=1.0
-IntensityMultiplierDusk=1.0
-IntensityMultiplierNight=1.0
-IntensityMultiplierInteriorDay=1.0
-IntensityMultiplierInteriorNight=1.0
-PowerMultiplierDawn=1.0
-PowerMultiplierSunrise=1.0
-PowerMultiplierDay=1.0
-PowerMultiplierSunset=1.0
-PowerMultiplierDusk=1.0
-PowerMultiplierNight=1.0
-PowerMultiplierInteriorDay=1.0
-PowerMultiplierInteriorNight=1.0
diff --git a/enbseries/wt_warmfog.ini b/enbseries/wt_warmfog.ini
deleted file mode 100644
index 32c077b..0000000
--- a/enbseries/wt_warmfog.ini
+++ /dev/null
@@ -1,921 +0,0 @@
-[BLOOM]
-AmountSunrise=1.0
-AmountDay=1.0
-AmountSunset=1.0
-AmountNight=1.0
-AmountInteriorDay=1.0
-AmountInteriorNight=1.0
-BlueShiftAmountSunrise=1.0
-BlueShiftAmountDay=1.0
-BlueShiftAmountSunset=1.0
-BlueShiftAmountNight=1.0
-BlueShiftAmountInteriorDay=1.0
-BlueShiftAmountInteriorNight=1.0
-AmountDawn=1.0
-AmountDusk=1.0
-BlueShiftAmountDawn=1.0
-BlueShiftAmountDusk=1.0
-[LENS]
-ReflectionIntensitySunrise=1.0
-ReflectionIntensityDay=1.0
-ReflectionIntensitySunset=1.0
-ReflectionIntensityNight=1.0
-ReflectionIntensityInteriorDay=1.0
-ReflectionIntensityInteriorNight=1.0
-ReflectionPowerSunrise=2.0
-ReflectionPowerDay=2.0
-ReflectionPowerSunset=2.0
-ReflectionPowerNight=2.0
-ReflectionPowerInteriorDay=2.0
-ReflectionPowerInteriorNight=2.0
-DirtIntensitySunrise=1.0
-DirtIntensityDay=1.0
-DirtIntensitySunset=1.0
-DirtIntensityNight=1.0
-DirtIntensityInteriorDay=1.0
-DirtIntensityInteriorNight=1.0
-DirtPowerSunrise=2.0
-DirtPowerDay=2.0
-DirtPowerSunset=2.0
-DirtPowerNight=2.0
-DirtPowerInteriorDay=2.0
-DirtPowerInteriorNight=2.0
-ReflectionIntensityDawn=1.0
-ReflectionIntensityDusk=1.0
-ReflectionPowerDawn=2.0
-ReflectionPowerDusk=2.0
-DirtIntensityDawn=1.0
-DirtIntensityDusk=1.0
-DirtPowerDawn=2.0
-DirtPowerDusk=2.0
-[SKYLIGHTING]
-AmbientMinLevelSunrise=0.1
-AmbientMinLevelDay=0.1
-AmbientMinLevelSunset=0.1
-AmbientMinLevelNight=0.1
-AmbientMinLevelInteriorDay=0.1
-AmbientMinLevelInteriorNight=0.1
-AmbientMinLevelDawn=0.1
-AmbientMinLevelDusk=0.1
-[ENVIRONMENT]
-DirectLightingIntensityDay=1.36
-DirectLightingIntensityNight=0.8
-DirectLightingIntensityInterior=1.014688
-DirectLightingCurveDay=1.1
-DirectLightingCurveNight=0.69
-DirectLightingCurveInterior=1.25
-DirectLightingDesaturationDay=0.24
-DirectLightingDesaturationNight=0.47
-DirectLightingDesaturationInterior=0.0
-SpecularAmountMultiplierDay=1.27
-SpecularAmountMultiplierNight=1.58
-SpecularAmountMultiplierInterior=1.0
-SpecularPowerMultiplierDay=1.201
-SpecularPowerMultiplierNight=0.771
-SpecularPowerMultiplierInterior=1.0
-SpecularFromLightDay=0.0
-SpecularFromLightNight=0.0
-SpecularFromLightInterior=0.0
-AmbientLightingIntensityDay=0.84
-AmbientLightingIntensityNight=0.66
-AmbientLightingIntensityInterior=0.914
-AmbientLightingCurveDay=1.14
-AmbientLightingCurveNight=1.35
-AmbientLightingCurveInterior=0.75
-AmbientLightingDesaturationDay=0.25
-AmbientLightingDesaturationNight=0.46
-AmbientLightingDesaturationInterior=0.0
-PointLightingIntensityDay=1.06
-PointLightingIntensityNight=1.22
-PointLightingIntensityInterior=0.825
-PointLightingCurveDay=0.89
-PointLightingCurveNight=0.95
-PointLightingCurveInterior=0.825
-PointLightingDesaturationDay=0.0
-PointLightingDesaturationNight=0.0
-PointLightingDesaturationInterior=0.0
-FogColorMultiplierDay=0.91
-FogColorMultiplierNight=0.5
-FogColorMultiplierInterior=0.5
-FogColorCurveDay=1.11
-FogColorCurveNight=1.43
-FogColorCurveInterior=1.0
-ColorPowDay=1.0
-ColorPowNight=1.0
-ColorPowInterior=0.9
-DirectLightingIntensitySunrise=1.22
-DirectLightingIntensitySunset=1.16
-DirectLightingIntensityInteriorDay=0.58
-DirectLightingIntensityInteriorNight=0.36
-DirectLightingCurveSunrise=0.98
-DirectLightingCurveSunset=0.96
-DirectLightingCurveInteriorDay=0.96
-DirectLightingCurveInteriorNight=0.7
-DirectLightingDesaturationSunrise=0.33
-DirectLightingDesaturationSunset=0.33
-DirectLightingDesaturationInteriorDay=0.23
-DirectLightingDesaturationInteriorNight=0.49
-SpecularAmountMultiplierSunrise=1.33
-SpecularAmountMultiplierSunset=1.3
-SpecularAmountMultiplierInteriorDay=1.33
-SpecularAmountMultiplierInteriorNight=1.55
-SpecularPowerMultiplierSunrise=0.971
-SpecularPowerMultiplierSunset=0.951
-SpecularPowerMultiplierInteriorDay=0.931
-SpecularPowerMultiplierInteriorNight=0.811
-SpecularFromLightSunrise=0.0
-SpecularFromLightSunset=0.0
-SpecularFromLightInteriorDay=0.0
-SpecularFromLightInteriorNight=0.0
-AmbientLightingIntensitySunrise=0.78
-AmbientLightingIntensitySunset=0.79
-AmbientLightingIntensityInteriorDay=0.44
-AmbientLightingIntensityInteriorNight=0.27
-AmbientLightingCurveSunrise=1.22
-AmbientLightingCurveSunset=1.2
-AmbientLightingCurveInteriorDay=1.22
-AmbientLightingCurveInteriorNight=1.38
-AmbientLightingDesaturationSunrise=0.3
-AmbientLightingDesaturationSunset=0.33
-AmbientLightingDesaturationInteriorDay=0.14
-AmbientLightingDesaturationInteriorNight=0.29
-AmbientColorFilterAmountSunrise=0.3
-AmbientColorFilterAmountDay=0.23
-AmbientColorFilterAmountSunset=0.31
-AmbientColorFilterAmountNight=0.32
-AmbientColorFilterAmountInteriorDay=0.1
-AmbientColorFilterAmountInteriorNight=0.07
-AmbientColorFilterTopSunrise=0.596, 0.659, 0.816
-AmbientColorFilterTopDay=0.753, 0.753, 0.871
-AmbientColorFilterTopSunset=0.561, 0.627, 0.718
-AmbientColorFilterTopNight=0.502, 0.588, 0.933
-AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6
-AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408
-AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227
-AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322
-AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224
-AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153
-AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216
-AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102
-AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353
-AmbientColorFilterBottomDay=0, 0.00784, 0.0314
-AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353
-AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784
-AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196
-AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196
-PointLightingIntensitySunrise=1.1
-PointLightingIntensitySunset=1.1
-PointLightingIntensityInteriorDay=1.05
-PointLightingIntensityInteriorNight=1.13
-PointLightingCurveSunrise=0.92
-PointLightingCurveSunset=0.9
-PointLightingCurveInteriorDay=0.91
-PointLightingCurveInteriorNight=0.91
-PointLightingDesaturationSunrise=0.0
-PointLightingDesaturationSunset=0.0
-PointLightingDesaturationInteriorDay=0.0
-PointLightingDesaturationInteriorNight=0.0
-ParticleLightsIntensitySunrise=0.63
-ParticleLightsIntensityDay=0.64
-ParticleLightsIntensitySunset=0.63
-ParticleLightsIntensityNight=0.66
-ParticleLightsIntensityInteriorDay=0.6
-ParticleLightsIntensityInteriorNight=0.66
-FogColorMultiplierSunrise=0.86
-FogColorMultiplierSunset=0.84
-FogColorMultiplierInteriorDay=0.89
-FogColorMultiplierInteriorNight=0.43
-FogColorCurveSunrise=1.15
-FogColorCurveSunset=1.11
-FogColorCurveInteriorDay=1.11
-FogColorCurveInteriorNight=1.47
-ColorPowSunrise=1.0
-ColorPowSunset=1.0
-ColorPowInteriorDay=1.0
-ColorPowInteriorNight=1.0
-IgnoreWeatherSystem=true
-DirectLightingColorFilterSunrise=0.965, 0.651, 0.361
-DirectLightingColorFilterDay=1, 0.859, 0.725
-DirectLightingColorFilterSunset=0.98, 0.604, 0.353
-DirectLightingColorFilterNight=0.922, 0.733, 0.937
-DirectLightingColorFilterInteriorDay=1, 1, 1
-DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933
-FogColorFilterSunrise=0.933, 0.584, 0.384
-FogColorFilterDay=0.992, 0.875, 0.835
-FogColorFilterSunset=0.871, 0.553, 0.384
-FogColorFilterNight=1, 1, 1
-FogColorFilterInteriorDay=1, 1, 1
-FogColorFilterInteriorNight=1, 1, 1
-DirectLightingColorFilterAmountSunrise=0.0
-DirectLightingColorFilterAmountDay=0.0
-DirectLightingColorFilterAmountSunset=0.0
-DirectLightingColorFilterAmountNight=0.0
-DirectLightingColorFilterAmountInteriorDay=0.0
-DirectLightingColorFilterAmountInteriorNight=0.0
-FogColorFilterAmountSunrise=0.0
-FogColorFilterAmountDay=0.0
-FogColorFilterAmountSunset=0.0
-FogColorFilterAmountNight=0.0
-FogColorFilterAmountInteriorDay=0.0
-FogColorFilterAmountInteriorNight=0.0
-DirectLightingIntensityDawn=1.11
-DirectLightingIntensityDusk=0.95
-DirectLightingCurveDawn=0.87
-DirectLightingCurveDusk=0.82
-DirectLightingDesaturationDawn=0.35
-DirectLightingDesaturationDusk=0.37
-DirectLightingColorFilterAmountDawn=0.0
-DirectLightingColorFilterAmountDusk=0.0
-DirectLightingColorFilterDawn=0.871, 0.435, 0.125
-DirectLightingColorFilterDusk=0.796, 0.373, 0.231
-SpecularAmountMultiplierDawn=1.47
-SpecularAmountMultiplierDusk=1.42
-SpecularPowerMultiplierDawn=0.82
-SpecularPowerMultiplierDusk=0.8
-SpecularFromLightDawn=0.0
-SpecularFromLightDusk=0.0
-AmbientLightingIntensityDawn=0.73
-AmbientLightingIntensityDusk=0.75
-AmbientLightingCurveDawn=1.27
-AmbientLightingCurveDusk=1.25
-AmbientLightingDesaturationDawn=0.35
-AmbientLightingDesaturationDusk=0.39
-AmbientColorFilterAmountDawn=0.27
-AmbientColorFilterAmountDusk=0.25
-AmbientColorFilterTopDawn=0.773, 0.792, 0.875
-AmbientColorFilterTopDusk=0.671, 0.671, 0.867
-AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176
-AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169
-AmbientColorFilterBottomDawn=0, 0, 0
-AmbientColorFilterBottomDusk=0, 0, 0
-PointLightingIntensityDawn=1.12
-PointLightingIntensityDusk=1.12
-PointLightingCurveDawn=0.96
-PointLightingCurveDusk=0.93
-PointLightingDesaturationDawn=0.0
-PointLightingDesaturationDusk=0.0
-ParticleLightsIntensityDawn=0.66
-ParticleLightsIntensityDusk=0.64
-FogColorMultiplierDawn=0.63
-FogColorMultiplierDusk=0.6
-FogColorCurveDawn=1.25
-FogColorCurveDusk=1.27
-FogColorFilterAmountDawn=0.0
-FogColorFilterAmountDusk=0.0
-FogColorFilterDawn=0.706, 0.263, 0.204
-FogColorFilterDusk=0.753, 0.255, 0.141
-ColorPowDawn=1.0
-ColorPowDusk=1.0
-[SKY]
-CloudsIntensityDay=1.170001
-CloudsIntensityNight=0.650001
-CloudsIntensityInterior=1.49
-CloudsCurveDay=1.05
-CloudsCurveNight=1.54
-CloudsCurveInterior=1.5
-CloudsDesaturationDay=0.2
-CloudsDesaturationNight=0.09
-CloudsDesaturationInterior=0.14
-GradientIntensityDay=1.390001
-GradientIntensityNight=1.080001
-GradientIntensityInterior=0.85
-GradientDesaturationDay=0.48
-GradientDesaturationNight=0.24
-GradientDesaturationInterior=0.325
-GradientTopIntensityDay=1.060001
-GradientTopIntensityNight=1.160001
-GradientTopIntensityInterior=5.6125
-GradientTopCurveDay=1.03
-GradientTopCurveNight=1.22
-GradientTopCurveInterior=2.15
-GradientMiddleIntensityDay=1.080001
-GradientMiddleIntensityNight=1.180001
-GradientMiddleIntensityInterior=2.4
-GradientMiddleCurveDay=1.26
-GradientMiddleCurveNight=1.42
-GradientMiddleCurveInterior=1.65
-GradientHorizonIntensityDay=1.1
-GradientHorizonIntensityNight=0.790001
-GradientHorizonIntensityInterior=2.33
-GradientHorizonCurveDay=1.0
-GradientHorizonCurveNight=1.09
-GradientHorizonCurveInterior=1.25
-SunIntensity=3.0
-SunDesaturation=0.0
-SunCoronaIntensity=0.001
-SunCoronaCurve=1.0
-SunCoronaDesaturation=0.0
-MoonIntensity=1.6
-MoonCurve=1.0
-MoonDesaturation=0.2
-CloudsIntensitySunrise=1.100001
-CloudsIntensitySunset=1.07
-CloudsIntensityInteriorDay=1.03
-CloudsIntensityInteriorNight=0.68
-CloudsCurveSunrise=1.14
-CloudsCurveSunset=1.15
-CloudsCurveInteriorDay=1.07
-CloudsCurveInteriorNight=1.56
-CloudsDesaturationSunrise=0.18
-CloudsDesaturationSunset=0.17
-CloudsDesaturationInteriorDay=0.23
-CloudsDesaturationInteriorNight=0.0
-GradientIntensitySunrise=1.200001
-GradientIntensitySunset=1.270001
-GradientIntensityInteriorDay=1.29
-GradientIntensityInteriorNight=1.030001
-GradientDesaturationSunrise=0.41
-GradientDesaturationSunset=0.43
-GradientDesaturationInteriorDay=0.58
-GradientDesaturationInteriorNight=0.24
-GradientTopIntensitySunrise=1.100001
-GradientTopIntensitySunset=1.1
-GradientTopIntensityInteriorDay=1.05
-GradientTopIntensityInteriorNight=1.48
-GradientTopCurveSunrise=1.09
-GradientTopCurveSunset=1.11
-GradientTopCurveInteriorDay=1.06
-GradientTopCurveInteriorNight=1.59
-GradientMiddleIntensitySunrise=1.080001
-GradientMiddleIntensitySunset=1.09
-GradientMiddleIntensityInteriorDay=1.1
-GradientMiddleIntensityInteriorNight=1.09
-GradientMiddleCurveSunrise=1.35
-GradientMiddleCurveSunset=1.33
-GradientMiddleCurveInteriorDay=1.22
-GradientMiddleCurveInteriorNight=1.34
-GradientHorizonIntensitySunrise=0.95
-GradientHorizonIntensitySunset=0.96
-GradientHorizonIntensityInteriorDay=1.02
-GradientHorizonIntensityInteriorNight=0.81
-GradientHorizonCurveSunrise=1.04
-GradientHorizonCurveSunset=1.02
-GradientHorizonCurveInteriorDay=0.95
-GradientHorizonCurveInteriorNight=1.08
-SunIntensitySunrise=4.33
-SunIntensityDay=4.52
-SunIntensitySunset=4.34
-SunIntensityNight=4.04
-SunIntensityInteriorDay=4.03
-SunIntensityInteriorNight=4.07
-SunDesaturationSunrise=0.0
-SunDesaturationDay=0.0
-SunDesaturationSunset=0.0
-SunDesaturationNight=0.0
-SunDesaturationInteriorDay=0.0
-SunDesaturationInteriorNight=0.0
-SunColorFilterSunrise=0.992, 0.839, 0.749
-SunColorFilterDay=0.973, 0.89, 0.8
-SunColorFilterSunset=0.992, 0.855, 0.678
-SunColorFilterNight=0.58, 0.0941, 0.0941
-SunColorFilterInteriorDay=0.98, 0.937, 0.847
-SunColorFilterInteriorNight=0.729, 0.0314, 0.0314
-SunGlowIntensitySunrise=0.72
-SunGlowIntensityDay=0.64
-SunGlowIntensitySunset=0.79
-SunGlowIntensityNight=0.62
-SunGlowIntensityInteriorDay=0.64
-SunGlowIntensityInteriorNight=0.53
-SunGlowHazinessSunrise=0.03
-SunGlowHazinessDay=0.17
-SunGlowHazinessSunset=0.09
-SunGlowHazinessNight=0.02
-SunGlowHazinessInteriorDay=0.11
-SunGlowHazinessInteriorNight=0.01
-MoonIntensitySunrise=0.77
-MoonIntensityDay=0.53
-MoonIntensitySunset=0.73
-MoonIntensityNight=1.51
-MoonIntensityInteriorDay=0.69
-MoonIntensityInteriorNight=1.36
-MoonCurveSunrise=0.89
-MoonCurveDay=0.61
-MoonCurveSunset=0.84
-MoonCurveNight=0.91
-MoonCurveInteriorDay=0.59
-MoonCurveInteriorNight=0.9
-MoonDesaturationSunrise=0.21
-MoonDesaturationDay=0.49
-MoonDesaturationSunset=0.38
-MoonDesaturationNight=0.16
-MoonDesaturationInteriorDay=0.35
-MoonDesaturationInteriorNight=0.14
-CloudsOpacitySunrise=1.0
-CloudsOpacityDay=1.0
-CloudsOpacitySunset=1.0
-CloudsOpacityNight=1.0
-CloudsOpacityInteriorDay=1.0
-CloudsOpacityInteriorNight=1.0
-GradientTopColorFilterSunrise=0.894, 0.678, 0.533
-GradientTopColorFilterDay=1, 1, 1
-GradientTopColorFilterSunset=0.851, 0.557, 0.451
-GradientTopColorFilterNight=0.357, 0.459, 0.906
-GradientTopColorFilterInteriorDay=1, 1, 1
-GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847
-GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329
-GradientMiddleColorFilterDay=1, 1, 1
-GradientMiddleColorFilterSunset=0.988, 0.647, 0.502
-GradientMiddleColorFilterNight=0.431, 0.545, 0.965
-GradientMiddleColorFilterInteriorDay=1, 1, 1
-GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969
-GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251
-GradientHorizonColorFilterDay=1, 1, 1
-GradientHorizonColorFilterSunset=0.98, 0.545, 0.235
-GradientHorizonColorFilterNight=0.525, 0.875, 0.988
-GradientHorizonColorFilterInteriorDay=1, 1, 1
-GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984
-CloudsColorFilterSunrise=0.973, 0.741, 0.573
-CloudsColorFilterDay=0.996, 0.925, 0.855
-CloudsColorFilterSunset=0.984, 0.675, 0.498
-CloudsColorFilterNight=0.682, 0.8, 0.965
-CloudsColorFilterInteriorDay=1, 1, 1
-CloudsColorFilterInteriorNight=0.592, 0.78, 0.914
-CloudsIntensityDawn=0.86
-CloudsIntensityDusk=0.900001
-CloudsCurveDawn=1.28
-CloudsCurveDusk=1.3
-CloudsDesaturationDawn=0.1
-CloudsDesaturationDusk=0.12
-CloudsOpacityDawn=1.0
-CloudsOpacityDusk=1.0
-CloudsColorFilterDawn=0.941, 0.604, 0.424
-CloudsColorFilterDusk=0.827, 0.565, 0.537
-GradientIntensityDawn=1.13
-GradientIntensityDusk=1.140001
-GradientDesaturationDawn=0.38
-GradientDesaturationDusk=0.33
-GradientTopIntensityDawn=1.17
-GradientTopIntensityDusk=1.18
-GradientTopCurveDawn=1.13
-GradientTopCurveDusk=1.13
-GradientTopColorFilterDawn=0.733, 0.49, 0.459
-GradientTopColorFilterDusk=0.718, 0.463, 0.412
-GradientMiddleIntensityDawn=1.11
-GradientMiddleIntensityDusk=1.14
-GradientMiddleCurveDawn=1.41
-GradientMiddleCurveDusk=1.38
-GradientMiddleColorFilterDawn=0.957, 0.431, 0.314
-GradientMiddleColorFilterDusk=0.835, 0.373, 0.278
-GradientHorizonIntensityDawn=0.870001
-GradientHorizonIntensityDusk=0.89
-GradientHorizonCurveDawn=1.07
-GradientHorizonCurveDusk=1.05
-GradientHorizonColorFilterDawn=0.949, 0.345, 0.125
-GradientHorizonColorFilterDusk=0.941, 0.412, 0.149
-SunIntensityDawn=4.14
-SunIntensityDusk=4.13
-SunDesaturationDawn=0.0
-SunDesaturationDusk=0.0
-SunColorFilterDawn=0.894, 0.612, 0.502
-SunColorFilterDusk=0.953, 0.592, 0.537
-SunGlowIntensityDawn=0.87
-SunGlowIntensityDusk=0.84
-SunGlowHazinessDawn=0.03
-SunGlowHazinessDusk=0.03
-MoonIntensityDawn=1.07
-MoonIntensityDusk=1.06
-MoonCurveDawn=0.88
-MoonCurveDusk=0.88
-MoonDesaturationDawn=0.19
-MoonDesaturationDusk=0.25
-[OBJECT]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[VEGETATION]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[EYES]
-SubSurfaceScatteringMultiplierSunrise=1.0
-SubSurfaceScatteringMultiplierDay=1.0
-SubSurfaceScatteringMultiplierSunset=1.0
-SubSurfaceScatteringMultiplierNight=1.0
-SubSurfaceScatteringMultiplierInteriorDay=1.0
-SubSurfaceScatteringMultiplierInteriorNight=1.0
-SubSurfaceScatteringPowerSunrise=1.0
-SubSurfaceScatteringPowerDay=1.0
-SubSurfaceScatteringPowerSunset=1.0
-SubSurfaceScatteringPowerNight=1.0
-SubSurfaceScatteringPowerInteriorDay=1.0
-SubSurfaceScatteringPowerInteriorNight=1.0
-SpecularAmountMultiplierSunrise=1.0
-SpecularAmountMultiplierDay=1.0
-SpecularAmountMultiplierSunset=1.0
-SpecularAmountMultiplierNight=1.0
-SpecularAmountMultiplierInteriorDay=1.0
-SpecularAmountMultiplierInteriorNight=1.0
-SpecularPowerMultiplierSunrise=1.0
-SpecularPowerMultiplierDay=1.0
-SpecularPowerMultiplierSunset=1.0
-SpecularPowerMultiplierNight=1.0
-SpecularPowerMultiplierInteriorDay=1.0
-SpecularPowerMultiplierInteriorNight=1.0
-SubSurfaceScatteringMultiplierDawn=1.0
-SubSurfaceScatteringMultiplierDusk=1.0
-SubSurfaceScatteringPowerDawn=1.0
-SubSurfaceScatteringPowerDusk=1.0
-SpecularAmountMultiplierDawn=1.0
-SpecularAmountMultiplierDusk=1.0
-SpecularPowerMultiplierDawn=1.0
-SpecularPowerMultiplierDusk=1.0
-[LIGHTSPRITE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[WINDOWLIGHT]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[VOLUMETRICFOG]
-IntensitySunrise=1.1
-IntensityDay=1.24
-IntensitySunset=1.13
-IntensityNight=0.55
-IntensityInteriorDay=1.18
-IntensityInteriorNight=0.57
-CurveSunrise=1.12
-CurveDay=1.22
-CurveSunset=1.09
-CurveNight=0.85
-CurveInteriorDay=1.23
-CurveInteriorNight=0.91
-LightingInfluenceSunrise=0.81
-LightingInfluenceDay=0.78
-LightingInfluenceSunset=0.82
-LightingInfluenceNight=0.87
-LightingInfluenceInteriorDay=0.79
-LightingInfluenceInteriorNight=0.87
-OpacitySunrise=0.48
-OpacityDay=0.6
-OpacitySunset=0.49
-OpacityNight=0.29
-OpacityInteriorDay=0.59
-OpacityInteriorNight=0.3
-IntensityDawn=0.69
-IntensityDusk=0.73
-CurveDawn=1.01
-CurveDusk=0.97
-LightingInfluenceDawn=0.84
-LightingInfluenceDusk=0.83
-OpacityDawn=0.33
-OpacityDusk=0.32
-[FIRE]
-IntensitySunrise=1.0
-IntensityDay=1.0
-IntensitySunset=1.0
-IntensityNight=1.0
-IntensityInteriorDay=1.0
-IntensityInteriorNight=1.0
-CurveSunrise=1.0
-CurveDay=1.0
-CurveSunset=1.0
-CurveNight=1.0
-CurveInteriorDay=1.0
-CurveInteriorNight=1.0
-IntensityDawn=1.0
-IntensityDusk=1.0
-CurveDawn=1.0
-CurveDusk=1.0
-[PARTICLE]
-IntensitySunrise=0.72
-IntensityDay=0.86
-IntensitySunset=0.67
-IntensityNight=0.49
-IntensityInteriorDay=0.83
-IntensityInteriorNight=0.49
-LightingInfluenceSunrise=1.03
-LightingInfluenceDay=1.15
-LightingInfluenceSunset=1.02
-LightingInfluenceNight=0.88
-LightingInfluenceInteriorDay=1.13
-LightingInfluenceInteriorNight=0.84
-IntensityDawn=0.55
-IntensityDusk=0.56
-LightingInfluenceDawn=0.91
-LightingInfluenceDusk=0.94
-[RAYS]
-SunRaysMultiplierSunrise=0.4
-SunRaysMultiplierDay=0.4
-SunRaysMultiplierSunset=0.4
-SunRaysMultiplierNight=0.4
-SunRaysMultiplierInteriorDay=0.4
-SunRaysMultiplierInteriorNight=0.4
-SunRaysMultiplierDawn=0.4
-SunRaysMultiplierDusk=0.4
-[IMAGEBASEDLIGHTING]
-AdditiveAmountSunrise=0.05
-AdditiveAmountDay=0.05
-AdditiveAmountSunset=0.05
-AdditiveAmountNight=0.05
-AdditiveAmountInteriorDay=0.05
-AdditiveAmountInteriorNight=0.05
-MultiplicativeAmountSunrise=0.0
-MultiplicativeAmountDay=0.0
-MultiplicativeAmountSunset=0.0
-MultiplicativeAmountNight=0.0
-MultiplicativeAmountInteriorDay=0.0
-MultiplicativeAmountInteriorNight=0.0
-ReflectiveAmountSunrise=0.1
-ReflectiveAmountDay=0.1
-ReflectiveAmountSunset=0.1
-ReflectiveAmountNight=0.1
-ReflectiveAmountInteriorDay=0.1
-ReflectiveAmountInteriorNight=0.1
-AdditiveAmountDawn=0.05
-AdditiveAmountDusk=0.05
-MultiplicativeAmountDawn=0.0
-MultiplicativeAmountDusk=0.0
-ReflectiveAmountDawn=0.1
-ReflectiveAmountDusk=0.1
-[WATER]
-WavesAmplitudeSunrise=1.0
-WavesAmplitudeDay=1.0
-WavesAmplitudeSunset=1.0
-WavesAmplitudeNight=1.0
-WavesAmplitudeInteriorDay=1.0
-WavesAmplitudeInteriorNight=1.0
-WavesAmplitudeDawn=1.0
-WavesAmplitudeDusk=1.0
-[CLOUDSHADOWS]
-OpacitySunrise=1.0
-OpacityDay=1.0
-OpacitySunset=1.0
-OpacityNight=1.0
-OpacityInteriorDay=1.0
-OpacityInteriorNight=1.0
-OpacityDawn=1.0
-OpacityDusk=1.0
-[VOLUMETRICRAYS]
-IntensitySunrise=0.2
-IntensityDay=0.2
-IntensitySunset=0.2
-IntensityNight=0.2
-IntensityInteriorDay=0.2
-IntensityInteriorNight=0.2
-DensitySunrise=1.0
-DensityDay=1.0
-DensitySunset=1.0
-DensityNight=1.0
-DensityInteriorDay=1.0
-DensityInteriorNight=1.0
-SkyColorAmountSunrise=0.5
-SkyColorAmountDay=0.5
-SkyColorAmountSunset=0.5
-SkyColorAmountNight=0.5
-SkyColorAmountInteriorDay=0.5
-SkyColorAmountInteriorNight=0.5
-IntensityDawn=0.2
-IntensityDusk=0.2
-DensityDawn=1.0
-DensityDusk=1.0
-SkyColorAmountDawn=0.5
-SkyColorAmountDusk=0.5
-[PROCEDURALSUN]
-GlowIntensitySunrise=0.4
-GlowIntensityDay=0.4
-GlowIntensitySunset=0.4
-GlowIntensityNight=0.4
-GlowIntensityInteriorDay=0.4
-GlowIntensityInteriorNight=0.4
-GlowCurveSunrise=10.0
-GlowCurveDay=10.0
-GlowCurveSunset=10.0
-GlowCurveNight=10.0
-GlowCurveInteriorDay=10.0
-GlowCurveInteriorNight=10.0
-GlowIntensityDawn=0.4
-GlowIntensityDusk=0.4
-GlowCurveDawn=10.0
-GlowCurveDusk=10.0
-[MIST]
-AnchorsAmountSunrise=1.0
-AnchorsAmountDay=1.0
-AnchorsAmountSunset=1.0
-AnchorsAmountNight=1.0
-AnchorsAmountInteriorDay=1.0
-AnchorsAmountInteriorNight=1.0
-SkyLightingAmountSunrise=1.0
-SkyLightingAmountDay=1.0
-SkyLightingAmountSunset=1.0
-SkyLightingAmountNight=1.0
-SkyLightingAmountInteriorDay=1.0
-SkyLightingAmountInteriorNight=1.0
-SunLightingAmountSunrise=0.1
-SunLightingAmountDay=0.1
-SunLightingAmountSunset=0.1
-SunLightingAmountNight=0.1
-SunLightingAmountInteriorDay=0.1
-SunLightingAmountInteriorNight=0.1
-DesaturationSunrise=0.0
-DesaturationDay=0.0
-DesaturationSunset=0.0
-DesaturationNight=0.0
-DesaturationInteriorDay=0.0
-DesaturationInteriorNight=0.0
-ColorFilterSunrise=1, 1, 1
-ColorFilterDay=1, 1, 1
-ColorFilterSunset=1, 1, 1
-ColorFilterNight=1, 1, 1
-ColorFilterInteriorDay=1, 1, 1
-ColorFilterInteriorNight=1, 1, 1
-RelativeToCameraSunrise=0.0
-RelativeToCameraDay=0.0
-RelativeToCameraSunset=0.0
-RelativeToCameraNight=0.0
-RelativeToCameraInteriorDay=0.0
-RelativeToCameraInteriorNight=0.0
-VerticalOffsetSunrise=-10.0
-VerticalOffsetDay=-10.0
-VerticalOffsetSunset=-10.0
-VerticalOffsetNight=-10.0
-VerticalOffsetInteriorDay=-10.0
-VerticalOffsetInteriorNight=-10.0
-DensitySunrise=1.5
-DensityDay=1.5
-DensitySunset=1.5
-DensityNight=1.5
-DensityInteriorDay=1.5
-DensityInteriorNight=1.5
-VerticalFadeSunrise=4.0
-VerticalFadeDay=4.0
-VerticalFadeSunset=4.0
-VerticalFadeNight=4.0
-VerticalFadeInteriorDay=4.0
-VerticalFadeInteriorNight=4.0
-DistanceFadeSunrise=0.0
-DistanceFadeDay=0.0
-DistanceFadeSunset=0.0
-DistanceFadeNight=0.0
-DistanceFadeInteriorDay=0.0
-DistanceFadeInteriorNight=0.0
-BottomTopSunrise=0.0
-BottomTopDay=0.0
-BottomTopSunset=0.0
-BottomTopNight=0.0
-BottomTopInteriorDay=0.0
-BottomTopInteriorNight=0.0
-ExponentialFadeSunrise=1.0
-ExponentialFadeDay=1.0
-ExponentialFadeSunset=1.0
-ExponentialFadeNight=1.0
-ExponentialFadeInteriorDay=1.0
-ExponentialFadeInteriorNight=1.0
-AnchorsAmountDawn=1.0
-AnchorsAmountDusk=1.0
-SkyLightingAmountDawn=1.0
-SkyLightingAmountDusk=1.0
-SunLightingAmountDawn=0.1
-SunLightingAmountDusk=0.1
-DesaturationDawn=0.0
-DesaturationDusk=0.0
-ColorFilterDawn=1, 1, 1
-ColorFilterDusk=1, 1, 1
-RelativeToCameraDawn=0.0
-RelativeToCameraDusk=0.0
-VerticalOffsetDawn=-10.0
-VerticalOffsetDusk=-10.0
-DensityDawn=1.5
-DensityDusk=1.5
-VerticalFadeDawn=4.0
-VerticalFadeDusk=4.0
-DistanceFadeDawn=0.0
-DistanceFadeDusk=0.0
-BottomTopDawn=0.0
-BottomTopDusk=0.0
-ExponentialFadeDawn=1.0
-ExponentialFadeDusk=1.0
-[AUTOAMBIENT]
-BlendingAmountDawn=1.0
-BlendingAmountSunrise=1.0
-BlendingAmountDay=1.0
-BlendingAmountSunset=1.0
-BlendingAmountDusk=1.0
-BlendingAmountNight=1.0
-BlendingAmountInteriorDay=1.0
-BlendingAmountInteriorNight=1.0
-TopIntensityDawn=1.0
-TopIntensitySunrise=1.0
-TopIntensityDay=1.0
-TopIntensitySunset=1.0
-TopIntensityDusk=1.0
-TopIntensityNight=1.0
-TopIntensityInteriorDay=1.0
-TopIntensityInteriorNight=1.0
-BottomIntensityDawn=0.2
-BottomIntensitySunrise=0.2
-BottomIntensityDay=0.2
-BottomIntensitySunset=0.2
-BottomIntensityDusk=0.2
-BottomIntensityNight=0.2
-BottomIntensityInteriorDay=0.2
-BottomIntensityInteriorNight=0.2
-BottomSaturationDawn=2.0
-BottomSaturationSunrise=2.0
-BottomSaturationDay=2.0
-BottomSaturationSunset=2.0
-BottomSaturationDusk=2.0
-BottomSaturationNight=2.0
-BottomSaturationInteriorDay=2.0
-BottomSaturationInteriorNight=2.0
-[CHARACTERGLOW]
-IntensityMultiplierDawn=1.0
-IntensityMultiplierSunrise=1.0
-IntensityMultiplierDay=1.0
-IntensityMultiplierSunset=1.0
-IntensityMultiplierDusk=1.0
-IntensityMultiplierNight=1.0
-IntensityMultiplierInteriorDay=1.0
-IntensityMultiplierInteriorNight=1.0
-PowerMultiplierDawn=1.0
-PowerMultiplierSunrise=1.0
-PowerMultiplierDay=1.0
-PowerMultiplierSunset=1.0
-PowerMultiplierDusk=1.0
-PowerMultiplierNight=1.0
-PowerMultiplierInteriorDay=1.0
-PowerMultiplierInteriorNight=1.0