diff --git a/Logo.png b/Logo.png new file mode 100644 index 0000000..dba3d72 Binary files /dev/null and b/Logo.png differ diff --git a/README.md b/README.md new file mode 100644 index 0000000..56118da --- /dev/null +++ b/README.md @@ -0,0 +1,13 @@ +![logo](Logo.png) + +This repo contains every single version of MariENB ever made. +For the sake of neater organization, they are divided in specific branches: + +- **historic**: Alpha versions of MariENB. +- **legacy**: 1.x releases. +- **twopoint-modular**: 2.0.x releases that used a modular packaging model. +- **twopoint-dust**: 2.x releases for Fallout: DUST. +- **twopoint-fnv**: 2.x releases for Fallout: New Vegas. +- **twopoint-skyrim**: 2.x releases for Skyrim. +- **threepoint-frost**: 3.x releases for Fallout: FROST. +- **threepoint-fo4**: 3.x releases for Fallout 4. \ No newline at end of file diff --git a/enbseries.ini b/enbseries.ini deleted file mode 100644 index 0144767..0000000 --- a/enbseries.ini +++ /dev/null @@ -1,1111 +0,0 @@ -[GLOBAL] -UseEffect=true -[EFFECT] -UseOriginalPostProcessing=false -UseOriginalObjectsProcessing=false -EnableBloom=true -EnableLens=false -EnableAdaptation=true -EnableDepthOfField=true -EnableDetailedShadow=true -EnableAmbientOcclusion=true -EnableImageBasedLighting=false -EnableReflection=true -EnableSunRays=true -EnableSunGlare=false -EnableSoftParticles=false -EnableParticleLights=true -EnableSubSurfaceScattering=true -EnableWater=true -EnableUnderwater=true -EnableVolumetricRays=false -EnableProceduralSun=true -EnableMist=true -EnableSkyLighting=true -EnableCloudShadows=true -EnablePrepass=true -EnableAutomaticAmbientCalculation=true -EnableRainOcclusion=true -[COLORCORRECTION] -UsePaletteTexture=true -UseProceduralCorrection=false -Brightness=1.0 -GammaCurve=1.0 -[WEATHER] -EnableMultipleWeathers=true -EnableLocationWeather=false -[TIMEOFDAY] -Enable=true -DawnDuskEnable=true -DawnDuration=2.0 -SunriseTime=6.5 -DayTime=12.0 -SunsetTime=18.5 -DuskDuration=2.0 -NightTime=0.0 -[NIGHTDAY] -DetectorOldVersion=false -DetectorDefaultDay=false -DetectorLevelDay=0.75 -DetectorLevelNight=0.25 -DetectorLevelCurve=1.0 -[ADAPTATION] -ForceMinMaxValues=false -AdaptationSensitivity=0.2 -AdaptationTime=0.65 -AdaptationMin=0.2 -AdaptationMax=2.0 -[BLOOM] -IgnoreWeatherSystem=true -AmountDawn=1.0 -AmountSunrise=1.0 -AmountDay=1.0 -AmountSunset=1.0 -AmountDusk=1.0 -AmountNight=1.0 -AmountInteriorDay=1.0 -AmountInteriorNight=1.0 -BlueShiftAmountDawn=1.0 -BlueShiftAmountSunrise=1.0 -BlueShiftAmountDay=1.0 -BlueShiftAmountSunset=1.0 -BlueShiftAmountDusk=1.0 -BlueShiftAmountNight=1.0 -BlueShiftAmountInteriorDay=1.0 -BlueShiftAmountInteriorNight=1.0 -[LENS] -IgnoreWeatherSystem=true -ReflectionIntensityDawn=1.0 -ReflectionIntensitySunrise=1.0 -ReflectionIntensityDay=1.0 -ReflectionIntensitySunset=1.0 -ReflectionIntensityDusk=1.0 -ReflectionIntensityNight=1.0 -ReflectionIntensityInteriorDay=1.0 -ReflectionIntensityInteriorNight=1.0 -ReflectionPowerDawn=2.0 -ReflectionPowerSunrise=2.0 -ReflectionPowerDay=2.0 -ReflectionPowerSunset=2.0 -ReflectionPowerDusk=2.0 -ReflectionPowerNight=2.0 -ReflectionPowerInteriorDay=2.0 -ReflectionPowerInteriorNight=2.0 -DirtIntensityDawn=1.0 -DirtIntensitySunrise=1.0 -DirtIntensityDay=1.0 -DirtIntensitySunset=1.0 -DirtIntensityDusk=1.0 -DirtIntensityNight=1.0 -DirtIntensityInteriorDay=1.0 -DirtIntensityInteriorNight=1.0 -DirtPowerDawn=2.0 -DirtPowerSunrise=2.0 -DirtPowerDay=2.0 -DirtPowerSunset=2.0 -DirtPowerDusk=2.0 -DirtPowerNight=2.0 -DirtPowerInteriorDay=2.0 -DirtPowerInteriorNight=2.0 -[SSAO_SSIL] -UseIndirectLighting=true -UseComplexIndirectLighting=true -UseComplexAmbientOcclusion=true -UseAmbientIndirectLighting=true -SamplingQuality=1 -SamplingPrecision=1 -SamplingRange=0.25 -FadeFogRange=3.0 -EnableComplexFilter=true -FilterQuality=1 -FilterType=0 -AOAmount=1.33 -AOAmountInterior=1.11 -ILAmount=2.82 -ILAmountInterior=2.27 -AOIntensity=0.79 -AOIntensityInterior=0.66 -AOType=0 -ILType=0 -AOMixingType=2 -AOMixingTypeInterior=3 -EnableDenoiser=true -EnableSupersampling=true -SizeScale=0.5 -SourceTexturesScale=0.5 -[SKYLIGHTING] -IgnoreWeatherSystem=true -Quality=1 -FilterQuality=1 -AmbientMinLevelDawn=0.58 -AmbientMinLevelSunrise=0.54 -AmbientMinLevelDay=0.67 -AmbientMinLevelSunset=0.53 -AmbientMinLevelDusk=0.59 -AmbientMinLevelNight=0.57 -AmbientMinLevelInteriorDay=0.6 -AmbientMinLevelInteriorNight=0.55 -FixErrors=true -[ENVIRONMENT] -IgnoreWeatherSystem=false -DirectLightingIntensityDawn=0.94 -DirectLightingIntensitySunrise=1.09 -DirectLightingIntensityDay=1.19 -DirectLightingIntensitySunset=1.06 -DirectLightingIntensityDusk=0.91 -DirectLightingIntensityNight=0.62 -DirectLightingIntensityInteriorDay=0.49 -DirectLightingIntensityInteriorNight=0.33 -DirectLightingCurveDawn=0.8 -DirectLightingCurveSunrise=0.89 -DirectLightingCurveDay=0.92 -DirectLightingCurveSunset=0.86 -DirectLightingCurveDusk=0.78 -DirectLightingCurveNight=0.67 -DirectLightingCurveInteriorDay=0.92 -DirectLightingCurveInteriorNight=0.62 -DirectLightingDesaturationDawn=0.35 -DirectLightingDesaturationSunrise=0.48 -DirectLightingDesaturationDay=0.52 -DirectLightingDesaturationSunset=0.42 -DirectLightingDesaturationDusk=0.37 -DirectLightingDesaturationNight=0.47 -DirectLightingDesaturationInteriorDay=0.54 -DirectLightingDesaturationInteriorNight=0.49 -DirectLightingColorFilterAmountDawn=0.0 -DirectLightingColorFilterAmountSunrise=0.0 -DirectLightingColorFilterAmountDay=0.0 -DirectLightingColorFilterAmountSunset=0.0 -DirectLightingColorFilterAmountDusk=0.0 -DirectLightingColorFilterAmountNight=0.0 -DirectLightingColorFilterAmountInteriorDay=0.0 -DirectLightingColorFilterAmountInteriorNight=0.0 -DirectLightingColorFilterDawn=0.749, 0.714, 0.957 -DirectLightingColorFilterSunrise=0.98, 0.761, 0.635 -DirectLightingColorFilterDay=1, 0.878, 0.765 -DirectLightingColorFilterSunset=0.988, 0.757, 0.612 -DirectLightingColorFilterDusk=0.78, 0.569, 0.757 -DirectLightingColorFilterNight=0.753, 0.757, 0.941 -DirectLightingColorFilterInteriorDay=1, 1, 1 -DirectLightingColorFilterInteriorNight=0.412, 0.447, 0.631 -SpecularAmountMultiplierDawn=1.47 -SpecularAmountMultiplierSunrise=1.33 -SpecularAmountMultiplierDay=1.27 -SpecularAmountMultiplierSunset=1.3 -SpecularAmountMultiplierDusk=1.42 -SpecularAmountMultiplierNight=1.58 -SpecularAmountMultiplierInteriorDay=1.33 -SpecularAmountMultiplierInteriorNight=1.55 -SpecularPowerMultiplierDawn=0.82 -SpecularPowerMultiplierSunrise=0.971 -SpecularPowerMultiplierDay=1.201 -SpecularPowerMultiplierSunset=0.951 -SpecularPowerMultiplierDusk=0.8 -SpecularPowerMultiplierNight=0.771 -SpecularPowerMultiplierInteriorDay=0.931 -SpecularPowerMultiplierInteriorNight=0.811 -SpecularFromLightDawn=0.0 -SpecularFromLightSunrise=0.0 -SpecularFromLightDay=0.0 -SpecularFromLightSunset=0.0 -SpecularFromLightDusk=0.0 -SpecularFromLightNight=0.0 -SpecularFromLightInteriorDay=0.0 -SpecularFromLightInteriorNight=0.0 -AmbientLightingIntensityDawn=0.73 -AmbientLightingIntensitySunrise=0.78 -AmbientLightingIntensityDay=0.84 -AmbientLightingIntensitySunset=0.79 -AmbientLightingIntensityDusk=0.75 -AmbientLightingIntensityNight=0.6 -AmbientLightingIntensityInteriorDay=0.59 -AmbientLightingIntensityInteriorNight=0.39 -AmbientLightingCurveDawn=1.27 -AmbientLightingCurveSunrise=1.22 -AmbientLightingCurveDay=1.14 -AmbientLightingCurveSunset=1.2 -AmbientLightingCurveDusk=1.25 -AmbientLightingCurveNight=1.26 -AmbientLightingCurveInteriorDay=1.49 -AmbientLightingCurveInteriorNight=1.52 -AmbientLightingDesaturationDawn=0.35 -AmbientLightingDesaturationSunrise=0.3 -AmbientLightingDesaturationDay=0.25 -AmbientLightingDesaturationSunset=0.33 -AmbientLightingDesaturationDusk=0.39 -AmbientLightingDesaturationNight=0.41 -AmbientLightingDesaturationInteriorDay=0.14 -AmbientLightingDesaturationInteriorNight=0.29 -AmbientColorFilterAmountDawn=0.27 -AmbientColorFilterAmountSunrise=0.3 -AmbientColorFilterAmountDay=0.23 -AmbientColorFilterAmountSunset=0.31 -AmbientColorFilterAmountDusk=0.25 -AmbientColorFilterAmountNight=0.32 -AmbientColorFilterAmountInteriorDay=0.08 -AmbientColorFilterAmountInteriorNight=0.07 -AmbientColorFilterTopDawn=0.773, 0.792, 0.875 -AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 -AmbientColorFilterTopDay=0.592, 0.722, 0.788 -AmbientColorFilterTopSunset=0.718, 0.616, 0.561 -AmbientColorFilterTopDusk=0.671, 0.671, 0.867 -AmbientColorFilterTopNight=0.396, 0.478, 0.804 -AmbientColorFilterTopInteriorDay=0.227, 0.294, 0.439 -AmbientColorFilterTopInteriorNight=0.106, 0.145, 0.2 -AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 -AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 -AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 -AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 -AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 -AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 -AmbientColorFilterMiddleInteriorDay=0.0549, 0.0745, 0.0941 -AmbientColorFilterMiddleInteriorNight=0.0157, 0.0235, 0.0314 -AmbientColorFilterBottomDawn=0, 0, 0 -AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 -AmbientColorFilterBottomDay=0, 0.00784, 0.0314 -AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 -AmbientColorFilterBottomDusk=0, 0, 0 -AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 -AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 -AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 -PointLightingIntensityDawn=1.12 -PointLightingIntensitySunrise=1.1 -PointLightingIntensityDay=1.06 -PointLightingIntensitySunset=1.1 -PointLightingIntensityDusk=1.12 -PointLightingIntensityNight=1.22 -PointLightingIntensityInteriorDay=0.93 -PointLightingIntensityInteriorNight=0.94 -PointLightingCurveDawn=0.96 -PointLightingCurveSunrise=0.92 -PointLightingCurveDay=0.89 -PointLightingCurveSunset=0.9 -PointLightingCurveDusk=0.93 -PointLightingCurveNight=0.95 -PointLightingCurveInteriorDay=0.78 -PointLightingCurveInteriorNight=0.67 -PointLightingDesaturationDawn=0.0 -PointLightingDesaturationSunrise=0.0 -PointLightingDesaturationDay=0.0 -PointLightingDesaturationSunset=0.0 -PointLightingDesaturationDusk=0.0 -PointLightingDesaturationNight=0.0 -PointLightingDesaturationInteriorDay=0.0 -PointLightingDesaturationInteriorNight=0.0 -ParticleLightsIntensityDawn=0.66 -ParticleLightsIntensitySunrise=0.63 -ParticleLightsIntensityDay=0.64 -ParticleLightsIntensitySunset=0.63 -ParticleLightsIntensityDusk=0.64 -ParticleLightsIntensityNight=0.66 -ParticleLightsIntensityInteriorDay=0.6 -ParticleLightsIntensityInteriorNight=0.66 -FogColorMultiplierDawn=0.53 -FogColorMultiplierSunrise=0.57 -FogColorMultiplierDay=0.58 -FogColorMultiplierSunset=0.55 -FogColorMultiplierDusk=0.54 -FogColorMultiplierNight=0.53 -FogColorMultiplierInteriorDay=0.55 -FogColorMultiplierInteriorNight=0.51 -FogColorCurveDawn=1.25 -FogColorCurveSunrise=1.15 -FogColorCurveDay=1.05 -FogColorCurveSunset=1.11 -FogColorCurveDusk=1.27 -FogColorCurveNight=1.43 -FogColorCurveInteriorDay=1.11 -FogColorCurveInteriorNight=1.47 -FogColorFilterAmountDawn=0.0 -FogColorFilterAmountSunrise=0.0 -FogColorFilterAmountDay=0.0 -FogColorFilterAmountSunset=0.0 -FogColorFilterAmountDusk=0.0 -FogColorFilterAmountNight=0.0 -FogColorFilterAmountInteriorDay=0.0 -FogColorFilterAmountInteriorNight=0.0 -FogColorFilterDawn=0.706, 0.263, 0.204 -FogColorFilterSunrise=0.949, 0.706, 0.533 -FogColorFilterDay=0.976, 0.965, 0.882 -FogColorFilterSunset=0.949, 0.71, 0.549 -FogColorFilterDusk=0.753, 0.255, 0.141 -FogColorFilterNight=1, 1, 1 -FogColorFilterInteriorDay=1, 1, 1 -FogColorFilterInteriorNight=1, 1, 1 -ColorPowDawn=1.0 -ColorPowSunrise=1.0 -ColorPowDay=1.0 -ColorPowSunset=1.0 -ColorPowDusk=1.0 -ColorPowNight=1.0 -ColorPowInteriorDay=1.0 -ColorPowInteriorNight=1.0 -[SKY] -Enable=true -IgnoreWeatherSystem=false -DisableWrongSkyMath=true -StarsIntensity=1.2 -StarsCurve=1.25 -AuroraBorealisIntensity=1.32 -AuroraBorealisCurve=0.97 -CloudsIntensityDawn=0.74 -CloudsIntensitySunrise=0.980001 -CloudsIntensityDay=1.090001 -CloudsIntensitySunset=0.95 -CloudsIntensityDusk=0.730001 -CloudsIntensityNight=0.540001 -CloudsIntensityInteriorDay=0.98 -CloudsIntensityInteriorNight=0.48 -CloudsCurveDawn=1.28 -CloudsCurveSunrise=1.07 -CloudsCurveDay=0.96 -CloudsCurveSunset=1.09 -CloudsCurveDusk=1.3 -CloudsCurveNight=1.54 -CloudsCurveInteriorDay=1.07 -CloudsCurveInteriorNight=1.56 -CloudsDesaturationDawn=0.38 -CloudsDesaturationSunrise=0.6 -CloudsDesaturationDay=0.47 -CloudsDesaturationSunset=0.66 -CloudsDesaturationDusk=0.41 -CloudsDesaturationNight=0.27 -CloudsDesaturationInteriorDay=0.71 -CloudsDesaturationInteriorNight=0.22 -CloudsOpacityDawn=1.0 -CloudsOpacitySunrise=1.0 -CloudsOpacityDay=1.0 -CloudsOpacitySunset=1.0 -CloudsOpacityDusk=1.0 -CloudsOpacityNight=1.0 -CloudsOpacityInteriorDay=1.0 -CloudsOpacityInteriorNight=1.0 -CloudsColorFilterDawn=0.902, 0.749, 0.929 -CloudsColorFilterSunrise=0.992, 0.929, 0.875 -CloudsColorFilterDay=1, 1, 1 -CloudsColorFilterSunset=0.886, 0.863, 0.996 -CloudsColorFilterDusk=0.812, 0.671, 0.867 -CloudsColorFilterNight=0.682, 0.8, 0.965 -CloudsColorFilterInteriorDay=1, 1, 1 -CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 -CloudsEdgeClamp=0.31 -CloudsEdgeIntensity=1.1 -CloudsEdgeFadeRange=0.92 -CloudsEdgeMoonMultiplier=1.04 -GradientIntensityDawn=0.93 -GradientIntensitySunrise=0.950001 -GradientIntensityDay=0.990001 -GradientIntensitySunset=0.930001 -GradientIntensityDusk=0.93 -GradientIntensityNight=0.900001 -GradientIntensityInteriorDay=1.02 -GradientIntensityInteriorNight=0.890001 -GradientDesaturationDawn=0.38 -GradientDesaturationSunrise=0.55 -GradientDesaturationDay=0.65 -GradientDesaturationSunset=0.54 -GradientDesaturationDusk=0.33 -GradientDesaturationNight=0.24 -GradientDesaturationInteriorDay=0.58 -GradientDesaturationInteriorNight=0.24 -GradientTopIntensityDawn=1.14 -GradientTopIntensitySunrise=1.060001 -GradientTopIntensityDay=0.990001 -GradientTopIntensitySunset=1.05 -GradientTopIntensityDusk=1.16 -GradientTopIntensityNight=1.090001 -GradientTopIntensityInteriorDay=1.05 -GradientTopIntensityInteriorNight=1.48 -GradientTopCurveDawn=1.13 -GradientTopCurveSunrise=1.09 -GradientTopCurveDay=1.03 -GradientTopCurveSunset=1.11 -GradientTopCurveDusk=1.13 -GradientTopCurveNight=1.22 -GradientTopCurveInteriorDay=1.06 -GradientTopCurveInteriorNight=1.59 -GradientTopColorFilterDawn=0.706, 0.486, 0.686 -GradientTopColorFilterSunrise=0.937, 0.804, 0.718 -GradientTopColorFilterDay=1, 1, 1 -GradientTopColorFilterSunset=0.937, 0.812, 0.773 -GradientTopColorFilterDusk=0.533, 0.412, 0.718 -GradientTopColorFilterNight=0.357, 0.459, 0.906 -GradientTopColorFilterInteriorDay=1, 1, 1 -GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 -GradientMiddleIntensityDawn=1.08 -GradientMiddleIntensitySunrise=1.050001 -GradientMiddleIntensityDay=0.960001 -GradientMiddleIntensitySunset=1.06 -GradientMiddleIntensityDusk=1.1 -GradientMiddleIntensityNight=1.180001 -GradientMiddleIntensityInteriorDay=1.1 -GradientMiddleIntensityInteriorNight=1.09 -GradientMiddleCurveDawn=1.41 -GradientMiddleCurveSunrise=1.35 -GradientMiddleCurveDay=1.38 -GradientMiddleCurveSunset=1.33 -GradientMiddleCurveDusk=1.38 -GradientMiddleCurveNight=1.42 -GradientMiddleCurveInteriorDay=1.22 -GradientMiddleCurveInteriorNight=1.34 -GradientMiddleColorFilterDawn=0.902, 0.651, 0.98 -GradientMiddleColorFilterSunrise=0.98, 0.776, 0.737 -GradientMiddleColorFilterDay=1, 1, 1 -GradientMiddleColorFilterSunset=0.992, 0.769, 0.678 -GradientMiddleColorFilterDusk=0.651, 0.522, 0.89 -GradientMiddleColorFilterNight=0.431, 0.545, 0.965 -GradientMiddleColorFilterInteriorDay=1, 1, 1 -GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 -GradientHorizonIntensityDawn=0.870001 -GradientHorizonIntensitySunrise=0.95 -GradientHorizonIntensityDay=1.06 -GradientHorizonIntensitySunset=0.96 -GradientHorizonIntensityDusk=0.89 -GradientHorizonIntensityNight=0.810001 -GradientHorizonIntensityInteriorDay=1.02 -GradientHorizonIntensityInteriorNight=0.81 -GradientHorizonCurveDawn=1.07 -GradientHorizonCurveSunrise=1.04 -GradientHorizonCurveDay=0.99 -GradientHorizonCurveSunset=1.02 -GradientHorizonCurveDusk=1.05 -GradientHorizonCurveNight=1.09 -GradientHorizonCurveInteriorDay=0.95 -GradientHorizonCurveInteriorNight=1.08 -GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 -GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 -GradientHorizonColorFilterDay=1, 1, 1 -GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 -GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 -GradientHorizonColorFilterNight=0.525, 0.875, 0.988 -GradientHorizonColorFilterInteriorDay=1, 1, 1 -GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 -SunIntensityDawn=4.14 -SunIntensitySunrise=4.33 -SunIntensityDay=4.52 -SunIntensitySunset=4.34 -SunIntensityDusk=4.13 -SunIntensityNight=4.04 -SunIntensityInteriorDay=4.03 -SunIntensityInteriorNight=4.07 -SunDesaturationDawn=0.0 -SunDesaturationSunrise=0.0 -SunDesaturationDay=0.0 -SunDesaturationSunset=0.0 -SunDesaturationDusk=0.0 -SunDesaturationNight=0.0 -SunDesaturationInteriorDay=0.0 -SunDesaturationInteriorNight=0.0 -SunColorFilterDawn=0.894, 0.612, 0.502 -SunColorFilterSunrise=0.992, 0.839, 0.749 -SunColorFilterDay=0.973, 0.89, 0.8 -SunColorFilterSunset=0.992, 0.855, 0.678 -SunColorFilterDusk=0.953, 0.592, 0.537 -SunColorFilterNight=0.58, 0.0941, 0.0941 -SunColorFilterInteriorDay=0.98, 0.937, 0.847 -SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 -SunGlowIntensityDawn=0.87 -SunGlowIntensitySunrise=0.72 -SunGlowIntensityDay=0.64 -SunGlowIntensitySunset=0.79 -SunGlowIntensityDusk=0.84 -SunGlowIntensityNight=0.62 -SunGlowIntensityInteriorDay=0.64 -SunGlowIntensityInteriorNight=0.53 -SunGlowHazinessDawn=0.03 -SunGlowHazinessSunrise=0.03 -SunGlowHazinessDay=0.17 -SunGlowHazinessSunset=0.09 -SunGlowHazinessDusk=0.03 -SunGlowHazinessNight=0.02 -SunGlowHazinessInteriorDay=0.11 -SunGlowHazinessInteriorNight=0.01 -SunCoronaIntensity=0.001 -SunCoronaCurve=1.0 -SunCoronaDesaturation=0.0 -MoonIntensityDawn=1.07 -MoonIntensitySunrise=0.77 -MoonIntensityDay=0.53 -MoonIntensitySunset=0.73 -MoonIntensityDusk=1.06 -MoonIntensityNight=1.51 -MoonIntensityInteriorDay=0.69 -MoonIntensityInteriorNight=1.36 -MoonCurveDawn=0.88 -MoonCurveSunrise=0.89 -MoonCurveDay=0.61 -MoonCurveSunset=0.84 -MoonCurveDusk=0.88 -MoonCurveNight=0.91 -MoonCurveInteriorDay=0.59 -MoonCurveInteriorNight=0.9 -MoonDesaturationDawn=0.19 -MoonDesaturationSunrise=0.21 -MoonDesaturationDay=0.49 -MoonDesaturationSunset=0.38 -MoonDesaturationDusk=0.25 -MoonDesaturationNight=0.16 -MoonDesaturationInteriorDay=0.35 -MoonDesaturationInteriorNight=0.14 -[OBJECT] -IgnoreWeatherSystem=true -SubSurfaceScatteringMultiplierDawn=0.86 -SubSurfaceScatteringMultiplierSunrise=0.81 -SubSurfaceScatteringMultiplierDay=0.76 -SubSurfaceScatteringMultiplierSunset=0.82 -SubSurfaceScatteringMultiplierDusk=0.87 -SubSurfaceScatteringMultiplierNight=0.91 -SubSurfaceScatteringMultiplierInteriorDay=0.78 -SubSurfaceScatteringMultiplierInteriorNight=0.93 -SubSurfaceScatteringPowerDawn=1.71 -SubSurfaceScatteringPowerSunrise=1.61 -SubSurfaceScatteringPowerDay=1.55 -SubSurfaceScatteringPowerSunset=1.62 -SubSurfaceScatteringPowerDusk=1.75 -SubSurfaceScatteringPowerNight=1.85 -SubSurfaceScatteringPowerInteriorDay=1.47 -SubSurfaceScatteringPowerInteriorNight=1.92 -SpecularAmountMultiplierDawn=1.32 -SpecularAmountMultiplierSunrise=1.18 -SpecularAmountMultiplierDay=1.08 -SpecularAmountMultiplierSunset=1.22 -SpecularAmountMultiplierDusk=1.34 -SpecularAmountMultiplierNight=1.43 -SpecularAmountMultiplierInteriorDay=1.15 -SpecularAmountMultiplierInteriorNight=1.41 -SpecularPowerMultiplierDawn=1.27 -SpecularPowerMultiplierSunrise=1.15 -SpecularPowerMultiplierDay=1.12 -SpecularPowerMultiplierSunset=1.19 -SpecularPowerMultiplierDusk=1.25 -SpecularPowerMultiplierNight=1.44 -SpecularPowerMultiplierInteriorDay=1.18 -SpecularPowerMultiplierInteriorNight=1.52 -[VEGETATION] -IgnoreWeatherSystem=true -SubSurfaceScatteringMultiplierDawn=0.35 -SubSurfaceScatteringMultiplierSunrise=0.31 -SubSurfaceScatteringMultiplierDay=0.32 -SubSurfaceScatteringMultiplierSunset=0.33 -SubSurfaceScatteringMultiplierDusk=0.35 -SubSurfaceScatteringMultiplierNight=0.37 -SubSurfaceScatteringMultiplierInteriorDay=0.31 -SubSurfaceScatteringMultiplierInteriorNight=0.39 -SubSurfaceScatteringPowerDawn=1.74 -SubSurfaceScatteringPowerSunrise=1.54 -SubSurfaceScatteringPowerDay=1.23 -SubSurfaceScatteringPowerSunset=1.38 -SubSurfaceScatteringPowerDusk=1.61 -SubSurfaceScatteringPowerNight=1.7 -SubSurfaceScatteringPowerInteriorDay=1.26 -SubSurfaceScatteringPowerInteriorNight=1.84 -SpecularAmountMultiplierDawn=1.55 -SpecularAmountMultiplierSunrise=1.27 -SpecularAmountMultiplierDay=1.13 -SpecularAmountMultiplierSunset=1.34 -SpecularAmountMultiplierDusk=1.46 -SpecularAmountMultiplierNight=1.56 -SpecularAmountMultiplierInteriorDay=1.15 -SpecularAmountMultiplierInteriorNight=1.42 -SpecularPowerMultiplierDawn=0.83 -SpecularPowerMultiplierSunrise=0.9 -SpecularPowerMultiplierDay=1.15 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierDusk=0.88 -SpecularPowerMultiplierNight=0.7 -SpecularPowerMultiplierInteriorDay=1.18 -SpecularPowerMultiplierInteriorNight=0.84 -[EYES] -IgnoreWeatherSystem=true -SubSurfaceScatteringMultiplierDawn=0.74 -SubSurfaceScatteringMultiplierSunrise=0.66 -SubSurfaceScatteringMultiplierDay=0.47 -SubSurfaceScatteringMultiplierSunset=0.63 -SubSurfaceScatteringMultiplierDusk=0.7 -SubSurfaceScatteringMultiplierNight=0.88 -SubSurfaceScatteringMultiplierInteriorDay=0.41 -SubSurfaceScatteringMultiplierInteriorNight=0.92 -SubSurfaceScatteringPowerDawn=1.29 -SubSurfaceScatteringPowerSunrise=1.17 -SubSurfaceScatteringPowerDay=1.13 -SubSurfaceScatteringPowerSunset=1.18 -SubSurfaceScatteringPowerDusk=1.26 -SubSurfaceScatteringPowerNight=1.38 -SubSurfaceScatteringPowerInteriorDay=1.12 -SubSurfaceScatteringPowerInteriorNight=1.41 -SpecularAmountMultiplierDawn=1.49 -SpecularAmountMultiplierSunrise=1.39 -SpecularAmountMultiplierDay=1.32 -SpecularAmountMultiplierSunset=1.41 -SpecularAmountMultiplierDusk=1.49 -SpecularAmountMultiplierNight=1.64 -SpecularAmountMultiplierInteriorDay=1.31 -SpecularAmountMultiplierInteriorNight=1.61 -SpecularPowerMultiplierDawn=1.45 -SpecularPowerMultiplierSunrise=1.35 -SpecularPowerMultiplierDay=1.11 -SpecularPowerMultiplierSunset=1.29 -SpecularPowerMultiplierDusk=1.37 -SpecularPowerMultiplierNight=1.43 -SpecularPowerMultiplierInteriorDay=1.09 -SpecularPowerMultiplierInteriorNight=1.42 -[LIGHTSPRITE] -IgnoreWeatherSystem=true -IntensityDawn=1.04 -IntensitySunrise=0.92 -IntensityDay=0.75 -IntensitySunset=0.99 -IntensityDusk=1.09 -IntensityNight=1.18 -IntensityInteriorDay=0.91 -IntensityInteriorNight=1.04 -CurveDawn=1.23 -CurveSunrise=1.16 -CurveDay=0.93 -CurveSunset=0.93 -CurveDusk=1.08 -CurveNight=1.2 -CurveInteriorDay=1.02 -CurveInteriorNight=1.17 -[WINDOWLIGHT] -IgnoreWeatherSystem=true -IntensityDawn=1.68 -IntensitySunrise=1.54 -IntensityDay=1.63 -IntensitySunset=1.67 -IntensityDusk=1.78 -IntensityNight=1.88 -IntensityInteriorDay=1.72 -IntensityInteriorNight=1.97 -CurveDawn=1.11 -CurveSunrise=1.2 -CurveDay=1.13 -CurveSunset=1.19 -CurveDusk=1.11 -CurveNight=1.07 -CurveInteriorDay=1.03 -CurveInteriorNight=1.14 -[VOLUMETRICFOG] -IgnoreWeatherSystem=false -EnableShadows=true -IntensityDawn=0.87 -IntensitySunrise=0.92 -IntensityDay=1.02 -IntensitySunset=0.98 -IntensityDusk=0.82 -IntensityNight=0.59 -IntensityInteriorDay=0.99 -IntensityInteriorNight=0.59 -CurveDawn=1.09 -CurveSunrise=1.12 -CurveDay=1.15 -CurveSunset=1.11 -CurveDusk=1.08 -CurveNight=1.01 -CurveInteriorDay=1.16 -CurveInteriorNight=1.12 -LightingInfluenceDawn=1.09 -LightingInfluenceSunrise=1.05 -LightingInfluenceDay=1.07 -LightingInfluenceSunset=1.03 -LightingInfluenceDusk=1.08 -LightingInfluenceNight=0.95 -LightingInfluenceInteriorDay=1.03 -LightingInfluenceInteriorNight=0.94 -OpacityDawn=0.37 -OpacitySunrise=0.29 -OpacityDay=0.25 -OpacitySunset=0.34 -OpacityDusk=0.36 -OpacityNight=0.47 -OpacityInteriorDay=0.35 -OpacityInteriorNight=0.48 -[FIRE] -IgnoreWeatherSystem=true -IntensityDawn=1.02 -IntensitySunrise=1.05 -IntensityDay=0.95 -IntensitySunset=1.03 -IntensityDusk=1.08 -IntensityNight=1.04 -IntensityInteriorDay=1.01 -IntensityInteriorNight=1.03 -CurveDawn=0.96 -CurveSunrise=0.91 -CurveDay=0.97 -CurveSunset=0.93 -CurveDusk=0.99 -CurveNight=0.93 -CurveInteriorDay=0.98 -CurveInteriorNight=0.95 -AdditiveBlending=true -[PARTICLE] -IgnoreWeatherSystem=false -IntensityDawn=0.73 -IntensitySunrise=0.85 -IntensityDay=1.02 -IntensitySunset=0.85 -IntensityDusk=0.73 -IntensityNight=0.54 -IntensityInteriorDay=0.92 -IntensityInteriorNight=0.61 -LightingInfluenceDawn=0.93 -LightingInfluenceSunrise=0.84 -LightingInfluenceDay=1.05 -LightingInfluenceSunset=0.85 -LightingInfluenceDusk=0.91 -LightingInfluenceNight=1.02 -LightingInfluenceInteriorDay=0.85 -LightingInfluenceInteriorNight=1.09 -[DEPTHOFFIELD] -IgnoreWeatherSystem=true -Quality=0 -FadeTime=0.65 -[SHADOW] -IgnoreWeatherSystem=true -ShadowCastersFix=false -UseBilateralShadowFilter=true -ShadowQualityFix=true -DetailedShadowQuality=0 -ShadowFilterQuality=0 -ShadowBlurRange=3.0 -ShadowBlurRangeInterior=3.0 -[RAYS] -IgnoreWeatherSystem=true -SunRaysMultiplierDawn=0.33 -SunRaysMultiplierSunrise=0.27 -SunRaysMultiplierDay=0.21 -SunRaysMultiplierSunset=0.25 -SunRaysMultiplierDusk=0.33 -SunRaysMultiplierNight=0.38 -SunRaysMultiplierInteriorDay=0.21 -SunRaysMultiplierInteriorNight=0.33 -[REFLECTION] -IgnoreWeatherSystem=true -Quality=1 -FilterQuality=1 -FilterBluriness=1.0 -Amount=0.92 -AmountInterior=0.97 -Power=1.06 -PowerInterior=1.1 -GlosinessMin=0.1 -GlosinessMax=0.9 -EnableDenoiser=true -DenoiserType=0 -ExteriorEnable=true -InteriorEnable=true -SizeScale=0.35 -SourceTexturesScale=0.25 -EnableSupersampling=false -[IMAGEBASEDLIGHTING] -IgnoreWeatherSystem=true -AdditiveAmountDawn=0.0 -AdditiveAmountSunrise=0.0 -AdditiveAmountDay=0.0 -AdditiveAmountSunset=0.0 -AdditiveAmountDusk=0.0 -AdditiveAmountNight=0.0 -AdditiveAmountInteriorDay=0.0 -AdditiveAmountInteriorNight=0.0 -MultiplicativeAmountDawn=0.0 -MultiplicativeAmountSunrise=0.0 -MultiplicativeAmountDay=0.0 -MultiplicativeAmountSunset=0.0 -MultiplicativeAmountDusk=0.0 -MultiplicativeAmountNight=0.0 -MultiplicativeAmountInteriorDay=0.0 -MultiplicativeAmountInteriorNight=0.0 -ReflectiveAmountDawn=0.0 -ReflectiveAmountSunrise=0.0 -ReflectiveAmountDay=0.0 -ReflectiveAmountSunset=0.0 -ReflectiveAmountDusk=0.0 -ReflectiveAmountNight=0.0 -ReflectiveAmountInteriorDay=0.0 -ReflectiveAmountInteriorNight=0.0 -[RAIN] -IgnoreWeatherSystem=true -Enable=true -EnableAntialiasing=true -EnableSupersampling=false -MotionStretch=0.88 -MotionTransparency=0.49 -UseOriginalTexture=false -[SUBSURFACESCATTERING] -IgnoreWeatherSystem=true -Quality=1 -Radius=7.64 -Amount=0.69 -EpidermalAmount=1.47 -SubdermalAmount=1.86 -EpidermalDiffuseSaturation=-0.18 -SubdermalDiffuseSaturation=0.21 -EpidermalMix=0.66 -SubdermalMix=0.51 -SubdermalTranslucency=0.75 -SubdermalPhase=0.71 -EnableTextureAlpha=true -[WATER] -IgnoreWeatherSystem=true -EnablePreCache=true -EnableDispersion=true -EnableCaustics=true -EnableParallax=true -EnableShadow=true -EnableVolumetricShadow=true -EnableLighting=true -EnableSelfReflection=true -EnableDisplacement=true -DisplacementQuality=1 -DisplacementFilterQuality=1 -ShadowQuality=1 -EnableShadowNoise=true -ReflectionAmount=0.89 -FrennelMultiplier=1.63 -FrennelMin=0.0 -FrennelMax=1.0 -DispersionAmount=0.93 -CausticsAmount=0.7 -SunSpecularMultiplier=1.64 -SunScatteringMultiplier=1.3 -SunLightingMultiplier=0.95 -WetMultiplier=0.7 -WavesAmplitudeDawn=0.58 -WavesAmplitudeSunrise=0.64 -WavesAmplitudeDay=0.73 -WavesAmplitudeSunset=0.64 -WavesAmplitudeDusk=0.56 -WavesAmplitudeNight=0.47 -WavesAmplitudeInteriorDay=0.55 -WavesAmplitudeInteriorNight=0.42 -Muddiness=0.22 -[UNDERWATER] -IgnoreWeatherSystem=true -EnableDispersion=true -EnableParallax=true -EnableDisplacement=true -EnableSilhouette=true -EnableBlurring=true -EnableReflection=true -EnableShadow=true -ShadowQuality=1 -DispersionAmount=0.95 -ReflectionAmount=0.75 -TransparencyFade=2.28 -TransparencyCurve=1.12 -DeepnessFade=1.33 -DeepnessDarkening=0.54 -TintAmount=1.72 -TintFade=0.65 -SunScatteringMultiplier=0.48 -[CLOUDSHADOWS] -IgnoreWeatherSystem=true -EnableAtNight=true -OpacityDawn=0.64 -OpacitySunrise=0.64 -OpacityDay=0.33 -OpacitySunset=0.68 -OpacityDusk=0.61 -OpacityNight=0.57 -OpacityInteriorDay=0.71 -OpacityInteriorNight=0.63 -[VOLUMETRICRAYS] -IgnoreWeatherSystem=true -Quality=1 -IntensityDawn=0.54 -IntensitySunrise=0.47 -IntensityDay=0.41 -IntensitySunset=0.66 -IntensityDusk=0.71 -IntensityNight=0.66 -IntensityInteriorDay=0.53 -IntensityInteriorNight=0.61 -DensityDawn=1.33 -DensitySunrise=1.45 -DensityDay=1.85 -DensitySunset=1.31 -DensityDusk=1.25 -DensityNight=1.21 -DensityInteriorDay=1.23 -DensityInteriorNight=1.05 -SkyColorAmountDawn=0.16 -SkyColorAmountSunrise=0.18 -SkyColorAmountDay=0.32 -SkyColorAmountSunset=0.21 -SkyColorAmountDusk=0.18 -SkyColorAmountNight=0.11 -SkyColorAmountInteriorDay=0.4 -SkyColorAmountInteriorNight=0.22 -[PROCEDURALSUN] -IgnoreWeatherSystem=true -Size=0.65 -EdgeSoftness=0.57 -GlowIntensityDawn=0.74 -GlowIntensitySunrise=0.63 -GlowIntensityDay=0.49 -GlowIntensitySunset=0.62 -GlowIntensityDusk=0.72 -GlowIntensityNight=0.98 -GlowIntensityInteriorDay=0.41 -GlowIntensityInteriorNight=0.91 -GlowCurveDawn=1.22 -GlowCurveSunrise=1.13 -GlowCurveDay=1.01 -GlowCurveSunset=1.15 -GlowCurveDusk=1.21 -GlowCurveNight=1.31 -GlowCurveInteriorDay=1.040001 -GlowCurveInteriorNight=1.42 -[MIST] -IgnoreWeatherSystem=true -EnableAnchors=false -AnchorsAmountDawn=1.0 -AnchorsAmountSunrise=1.0 -AnchorsAmountDay=1.0 -AnchorsAmountSunset=1.0 -AnchorsAmountDusk=1.0 -AnchorsAmountNight=1.0 -AnchorsAmountInteriorDay=1.0 -AnchorsAmountInteriorNight=1.0 -ColorFromEnvironmentFog=0.77 -SkyLightingAmountDawn=0.96 -SkyLightingAmountSunrise=1.04 -SkyLightingAmountDay=0.96 -SkyLightingAmountSunset=1.06 -SkyLightingAmountDusk=0.96 -SkyLightingAmountNight=0.82 -SkyLightingAmountInteriorDay=0.96 -SkyLightingAmountInteriorNight=0.82 -SunLightingAmountDawn=0.76 -SunLightingAmountSunrise=0.88 -SunLightingAmountDay=0.83 -SunLightingAmountSunset=0.87 -SunLightingAmountDusk=0.74 -SunLightingAmountNight=0.7 -SunLightingAmountInteriorDay=0.87 -SunLightingAmountInteriorNight=0.74 -DesaturationDawn=0.47 -DesaturationSunrise=0.4 -DesaturationDay=0.36 -DesaturationSunset=0.38 -DesaturationDusk=0.44 -DesaturationNight=0.49 -DesaturationInteriorDay=0.42 -DesaturationInteriorNight=0.55 -ColorFilterDawn=1, 1, 1 -ColorFilterSunrise=1, 1, 1 -ColorFilterDay=1, 1, 1 -ColorFilterSunset=1, 1, 1 -ColorFilterDusk=1, 1, 1 -ColorFilterNight=1, 1, 1 -ColorFilterInteriorDay=1, 1, 1 -ColorFilterInteriorNight=1, 1, 1 -RelativeToCameraDawn=0.39 -RelativeToCameraSunrise=0.48 -RelativeToCameraDay=0.66 -RelativeToCameraSunset=0.43 -RelativeToCameraDusk=0.33 -RelativeToCameraNight=0.49 -RelativeToCameraInteriorDay=0.58 -RelativeToCameraInteriorNight=0.21 -VerticalOffsetDawn=0.0 -VerticalOffsetSunrise=0.0 -VerticalOffsetDay=0.0 -VerticalOffsetSunset=0.0 -VerticalOffsetDusk=0.0 -VerticalOffsetNight=0.0 -VerticalOffsetInteriorDay=0.0 -VerticalOffsetInteriorNight=0.0 -DensityDawn=1.15 -DensitySunrise=1.16 -DensityDay=1.18 -DensitySunset=1.18 -DensityDusk=1.15 -DensityNight=1.16 -DensityInteriorDay=1.29 -DensityInteriorNight=1.17 -VerticalFadeDawn=4.74 -VerticalFadeSunrise=4.64 -VerticalFadeDay=4.54 -VerticalFadeSunset=4.49 -VerticalFadeDusk=4.77 -VerticalFadeNight=4.82 -VerticalFadeInteriorDay=4.39 -VerticalFadeInteriorNight=4.78 -DistanceFadeDawn=0.0 -DistanceFadeSunrise=0.0 -DistanceFadeDay=0.0 -DistanceFadeSunset=0.0 -DistanceFadeDusk=0.0 -DistanceFadeNight=0.0 -DistanceFadeInteriorDay=0.0 -DistanceFadeInteriorNight=0.0 -BottomTopDawn=0.0 -BottomTopSunrise=0.0 -BottomTopDay=0.0 -BottomTopSunset=0.0 -BottomTopDusk=0.0 -BottomTopNight=0.0 -BottomTopInteriorDay=0.0 -BottomTopInteriorNight=0.0 -ExponentialFadeDawn=1.0 -ExponentialFadeSunrise=1.0 -ExponentialFadeDay=1.0 -ExponentialFadeSunset=1.0 -ExponentialFadeDusk=1.0 -ExponentialFadeNight=1.0 -ExponentialFadeInteriorDay=1.0 -ExponentialFadeInteriorNight=1.0 -[AUTOAMBIENT] -IgnoreWeatherSystem=true -BlendingAmountDawn=0.86 -BlendingAmountSunrise=0.89 -BlendingAmountDay=0.92 -BlendingAmountSunset=0.87 -BlendingAmountDusk=0.85 -BlendingAmountNight=0.86 -BlendingAmountInteriorDay=0.93 -BlendingAmountInteriorNight=0.84 -TopIntensityDawn=0.24 -TopIntensitySunrise=0.31 -TopIntensityDay=0.39 -TopIntensitySunset=0.33 -TopIntensityDusk=0.27 -TopIntensityNight=0.26 -TopIntensityInteriorDay=0.34 -TopIntensityInteriorNight=0.18 -BottomIntensityDawn=0.21 -BottomIntensitySunrise=0.16 -BottomIntensityDay=0.19 -BottomIntensitySunset=0.17 -BottomIntensityDusk=0.2 -BottomIntensityNight=0.29 -BottomIntensityInteriorDay=0.16 -BottomIntensityInteriorNight=0.26 -BottomSaturationDawn=1.49 -BottomSaturationSunrise=1.62 -BottomSaturationDay=1.77 -BottomSaturationSunset=1.63 -BottomSaturationDusk=1.39 -BottomSaturationNight=1.26 -BottomSaturationInteriorDay=1.68 -BottomSaturationInteriorNight=1.21 -[CHARACTERGLOW] -IgnoreWeatherSystem=true -IntensityMultiplierDawn=1.0 -IntensityMultiplierSunrise=1.0 -IntensityMultiplierDay=1.0 -IntensityMultiplierSunset=1.0 -IntensityMultiplierDusk=1.0 -IntensityMultiplierNight=1.0 -IntensityMultiplierInteriorDay=1.0 -IntensityMultiplierInteriorNight=1.0 -PowerMultiplierDawn=1.0 -PowerMultiplierSunrise=1.0 -PowerMultiplierDay=1.0 -PowerMultiplierSunset=1.0 -PowerMultiplierDusk=1.0 -PowerMultiplierNight=1.0 -PowerMultiplierInteriorDay=1.0 -PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/COPYING b/enbseries/COPYING deleted file mode 100644 index 94a9ed0..0000000 --- a/enbseries/COPYING +++ /dev/null @@ -1,674 +0,0 @@ - GNU GENERAL PUBLIC LICENSE - Version 3, 29 June 2007 - - Copyright (C) 2007 Free Software Foundation, Inc. - Everyone is permitted to copy and distribute verbatim copies - of this license document, but changing it is not allowed. - - Preamble - - The GNU General Public License is a free, copyleft license for -software and other kinds of works. - - The licenses for most software and other practical works are designed -to take away your freedom to share and change the works. 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If your program is a subroutine library, you -may consider it more useful to permit linking proprietary applications with -the library. If this is what you want to do, use the GNU Lesser General -Public License instead of this License. But first, please read -. diff --git a/enbseries/VERSION b/enbseries/VERSION deleted file mode 100644 index aeda889..0000000 --- a/enbseries/VERSION +++ /dev/null @@ -1 +0,0 @@ -2.8.0sk "The Immersivening" diff --git a/enbseries/_locationweather.ini b/enbseries/_locationweather.ini deleted file mode 100644 index 9799319..0000000 --- a/enbseries/_locationweather.ini +++ /dev/null @@ -1,3 +0,0 @@ -//example usage -//[0000003C] - WorldSpaceID -//13163=d4886 - first is LocationID, second is WeatherID (Riverwood with rainy weather) \ No newline at end of file diff --git a/enbseries/_weatherlist.ini b/enbseries/_weatherlist.ini deleted file mode 100644 index f60e3de..0000000 --- a/enbseries/_weatherlist.ini +++ /dev/null @@ -1,213 +0,0 @@ -[WEATHER001] -FileName=wt_general.ini -WeatherIDs=81a, 12f89, 5ed7a, 6ed5a, 6ed5b, 7548f, 75491, 75de5, 777cf, 8277a, 8282a, ecc96, 101910, 10a237, 10a23a, 10a240, 10a243, 10d9ec, 10da13, 10e1e9, 10e1ea, 10e1ed, 10e1ee, 10e1f1, 10e1f2, f89c, f89d, 1760e, 1760f, 19bbe, 19bbf, 19bc0, 3ab68, 68ad0, 7eae4, 7eae8, 7eaea -[WEATHER002] -FileName=wt_forest.ini -WeatherIDs=10a23b, 10a23f, 10e1eb, 10e1ec, 2e983, 62590, 62bf7, 7eae5, 7eae6, 7eae7, 7eae9, 7eaeb, 7eaec -[WEATHER003] -FileName=wt_dark.ini -WeatherIDs=48c14, 105f40, 10a230, 10a233, 10e1e5, 10e1e6, 19599, 195a0, 56a0d, 5c976, 601ee, 88afe, 1bc0d, 5ff96, 7e9be -[WEATHER004] -FileName=wt_cold.ini -WeatherIDs=104ab4, 10a234, 10a236, 10a244, 10a245, 10e1e7, 10e1e8, 10e1ef, 10e1f0, 10e0b, 10e0e, 10e0f, 10e10, 25d8d, 2e982, d38a5 -[WEATHER005] -FileName=wt_spooky.ini -WeatherIDs=10fef8, 1407, 959f, 14551, 18dbb, 18dbc, 18dbd, 62484 -[WEATHER006] -FileName=wt_warm.ini -WeatherIDs=10199f, 10a7a5, 10a7a8, 10e1e3, 10e1e4, 6aec, 67bb2, 701d2, 5ba5f, 60c29, 6120c -[WEATHER007] -FileName=wt_generalfog.ini -WeatherIDs=c821e, 10a239, 1d760, 374ba, 1c6d2, 4bdf7, 73ec8, 7e9c4, 7eaf6, 7eaf7 -[WEATHER008] -FileName=wt_generalrain.ini -WeatherIDs=c821f, c8220, d4886, 10a238, 10a241, 10a242, 10a7a6, 12c4, 179ab, 1cc35, 57500, 73963, 73964, 83665, 6120d, 68abe, 7eaed, 7eaf0 -[WEATHER009] -FileName=wt_forestfog.ini -WeatherIDs=10a23e, 10fe7e, 6c8ec, 7eaf3, 7eaf4, 7eaf5 -[WEATHER010] -FileName=wt_forestrain.ini -WeatherIDs=10a23c, 10a23d, 10c32f, 7eaee, 7eaef, 7eaf1, 7eaf2 -[WEATHER011] -FileName=wt_darkfog.ini -WeatherIDs=105942, 105943, 105944, 105945, 106635, 10a232, 161063, 2946e6, 296eb5, 56a0c, 61209, 7e9bf -[WEATHER012] -FileName=wt_darkrain.ini -WeatherIDs=10a231, 161065, 2c603b, 7e9c0, 7e9c1 -[WEATHER013] -FileName=wt_spookyfog.ini -WeatherIDs=923fd, 1dff5, 34cfb, 7f2e8 -[WEATHER014] -FileName=wt_coldfog.ini -WeatherIDs=4d7fb, c8221, 10a235, 2da92c, d38a6, d38a7 -[WEATHER015] -FileName=wt_warmfog.ini -WeatherIDs=d299e, d9329, 105941, 10a7a7, 18471, 31ac0, 32336, 374b8, 374b9, 5b29c, 5b29d, 5b2a0, 61208, 6120b -[WEATHER016] -FileName= -[WEATHER017] -FileName= -[WEATHER018] -FileName= -[WEATHER019] -FileName= -[WEATHER020] -FileName= -[WEATHER021] -FileName= -[WEATHER022] -FileName= -[WEATHER023] -FileName= -[WEATHER024] -FileName= -[WEATHER025] -FileName= -[WEATHER026] -FileName= -[WEATHER027] -FileName= -[WEATHER028] -FileName= -[WEATHER029] -FileName= -[WEATHER030] -FileName= -[WEATHER031] -FileName= -[WEATHER032] -FileName= -[WEATHER033] -FileName= -[WEATHER034] -FileName= -[WEATHER035] -FileName= -[WEATHER036] -FileName= -[WEATHER037] -FileName= -[WEATHER038] -FileName= -[WEATHER039] -FileName= -[WEATHER040] -FileName= -[WEATHER041] -FileName= -[WEATHER042] -FileName= -[WEATHER043] -FileName= -[WEATHER044] -FileName= -[WEATHER045] -FileName= -[WEATHER046] -FileName= -[WEATHER047] -FileName= -[WEATHER048] -FileName= -[WEATHER049] -FileName= -[WEATHER050] -FileName= -[WEATHER051] -FileName= -[WEATHER052] -FileName= -[WEATHER053] -FileName= -[WEATHER054] -FileName= -[WEATHER055] -FileName= -[WEATHER056] -FileName= -[WEATHER057] -FileName= -[WEATHER058] -FileName= -[WEATHER059] -FileName= -[WEATHER060] -FileName= -[WEATHER061] -FileName= -[WEATHER062] -FileName= -[WEATHER063] -FileName= -[WEATHER064] -FileName= -[WEATHER065] -FileName= -[WEATHER066] -FileName= -[WEATHER067] -FileName= -[WEATHER068] -FileName= -[WEATHER069] -FileName= -[WEATHER070] -FileName= -[WEATHER071] -FileName= -[WEATHER072] -FileName= -[WEATHER073] -FileName= -[WEATHER074] -FileName= -[WEATHER075] -FileName= -[WEATHER076] -FileName= -[WEATHER077] -FileName= -[WEATHER078] -FileName= -[WEATHER079] -FileName= -[WEATHER080] -FileName= -[WEATHER081] -FileName= -[WEATHER082] -FileName= -[WEATHER083] -FileName= -[WEATHER084] -FileName= -[WEATHER085] -FileName= -[WEATHER086] -FileName= -[WEATHER087] -FileName= -[WEATHER088] -FileName= -[WEATHER089] -FileName= -[WEATHER090] -FileName= -[WEATHER091] -FileName= -[WEATHER092] -FileName= -[WEATHER093] -FileName= -[WEATHER094] -FileName= -[WEATHER095] -FileName= -[WEATHER096] -FileName= -[WEATHER097] -FileName= -[WEATHER098] -FileName= -[WEATHER099] -FileName= diff --git a/enbseries/effect.txt b/enbseries/effect.txt deleted file mode 100644 index 52a611a..0000000 --- a/enbseries/effect.txt +++ /dev/null @@ -1,11 +0,0 @@ -/* - effect.txt : MariENB extra shader. - (C)2013-2017 Marisa Kirisame, UnSX Team. - Part of MariENB, the personal ENB of Marisa. - Released under the GNU GPLv3 (or later). -*/ -/* separate for easier maintenance */ -#include "menbglobaldefs.fx" -#include "menbextrasettings.fx" -#include "menbextrainternals.fx" -#include "menbextrafilters.fx" diff --git a/enbseries/effect.txt.ini b/enbseries/effect.txt.ini deleted file mode 100644 index e01aeda..0000000 --- a/enbseries/effect.txt.ini +++ /dev/null @@ -1,78 +0,0 @@ -[EFFECT.TXT] -TECHNIQUE=0 -Enable Oil Filter=false -Enable FXAA=false -FXAA Span Max=4.0 -FXAA Reduce Mul=16.0 -FXAA Reduce Min=128.0 -Enable Chroma Key=false -Chroma Key Red=1.0 -Chroma Key Green=0.0 -Chroma Key Blue=0.8 -Chroma Key Depth=0.9 -Chroma Key Depth Horizontal Tilt Center=0.5 -Chroma Key Depth Vertical Tilt Center=0.5 -Chroma Key Depth Horizontal Tilt=0.0 -Chroma Key Depth Vertical Tilt=0.0 -Enable Curvature=false -Curve Chromatic Aberration=0.62 -Curve Zooming=50.34 -Curve Distortion=0.0 -Enable Blur=true -Blur Sampling Range=0.17 -Enable Sharp=true -Sharp Sampling Range=0.7 -Sharpening Amount=1.22 -Enable Shift=true -Shift Sampling Range=0.5 -Enable Black Bars=false -Box Horizontal Ratio=2.39 -Box Vertical Ratio=1.0 -Enable Vignette=false -Enable Border Blur=false -Vignette Shape=1 -Vignette Blending Mode=2 -Vignette Contrast=14.37 -Vignette Intensity=0.7 -Vignette Shift=0.0 -Vignette Color Red=-0.03 -Vignette Color Green=-0.05 -Vignette Color Blue=-0.08 -Border Blur Contrast=2.25 -Border Blur Intensity=1.52 -Border Blur Shift=0.0 -Border Blur Radius=1.0 -Enable Color Matrix=false -Color Matrix Red Red=1.0 -Color Matrix Red Green=0.0 -Color Matrix Red Blue=0.0 -Color Matrix Green Red=0.0 -Color Matrix Green Green=1.0 -Color Matrix Green Blue=0.0 -Color Matrix Blue Red=0.0 -Color Matrix Blue Green=0.0 -Color Matrix Blue Blue=1.0 -Normalize Matrix=false -Enable Hue-Saturation=false -Overlap=0.0 -Global Hue=0.0 -Global Saturation=0.0 -Global Value=0.0 -Red Hue=0.0 -Red Saturation=0.0 -Red Value=0.0 -Yellow Hue=0.0 -Yellow Saturation=0.0 -Yellow Value=0.0 -Green Hue=0.0 -Green Saturation=0.0 -Green Value=0.0 -Cyan Hue=0.0 -Cyan Saturation=0.0 -Cyan Value=0.0 -Blue Hue=0.0 -Blue Saturation=0.0 -Blue Value=0.0 -Magenta Hue=0.0 -Magenta Saturation=0.0 -Magenta Value=0.0 diff --git a/enbseries/enbbloom.fx b/enbseries/enbbloom.fx deleted file mode 100644 index 7063e72..0000000 --- a/enbseries/enbbloom.fx +++ /dev/null @@ -1,11 +0,0 @@ -/* - enbbloom.fx : MariENB bloom filter. - (C)2013-2017 Marisa Kirisame, UnSX Team. - Part of MariENB, the personal ENB of Marisa. - Released under the GNU GPLv3 (or later). -*/ -/* separate for easier maintenance */ -#include "menbglobaldefs.fx" -#include "menbbloomsettings.fx" -#include "menbbloominternals.fx" -#include "menbbloomfilters.fx" diff --git a/enbseries/enbbloom.fx.ini b/enbseries/enbbloom.fx.ini deleted file mode 100644 index 3fbd659..0000000 --- a/enbseries/enbbloom.fx.ini +++ /dev/null @@ -1,76 +0,0 @@ -[ENBBLOOM.FX] -TECHNIQUE=0 -Bloom Intensity Night=0.65 -Bloom Intensity Day=0.58 -Bloom Intensity Interior Night=0.69 -Bloom Intensity Interior Day=0.61 -Bloom Contrast Night=0.96 -Bloom Contrast Day=0.98 -Bloom Contrast Interior Night=0.97 -Bloom Contrast Interior Day=0.98 -Bloom Saturation Night=0.97 -Bloom Saturation Day=0.93 -Bloom Saturation Interior Night=0.98 -Bloom Saturation Interior Day=0.95 -Bloom Offset Night=-0.1 -Bloom Offset Day=-0.19 -Bloom Offset Interior Night=-0.11 -Bloom Offset Interior Day=-0.16 -Bloom Intensity Cap Night=25.0 -Bloom Intensity Cap Day=25.0 -Bloom Intensity Cap Interior Night=25.0 -Bloom Intensity Cap Interior Day=25.0 -Bloom Blur Radius X=1.0 -Bloom Blur Radius Y=1.0 -Blue Shift Night Red=0.07 -Blue Shift Night Green=-0.27 -Blue Shift Night Blue=1.57 -Blue Shift Day Red=-0.39 -Blue Shift Day Green=0.39 -Blue Shift Day Blue=1.6 -Blue Shift Interior Night Red=0.08 -Blue Shift Interior Night Green=-0.16 -Blue Shift Interior Night Blue=1.77 -Blue Shift Interior Day Red=0.08 -Blue Shift Interior Day Green=-0.3 -Blue Shift Interior Day Blue=1.39 -Blue Shift Intensity Night=0.21 -Blue Shift Intensity Day=0.19 -Blue Shift Intensity Interior Night=0.24 -Blue Shift Intensity Interior Day=0.21 -Blue Shift Luminance Factor Per-pass=0.74 -Blue Shift Color Factor Per-pass=0.85 -Enable Anamorphic Bloom=true -Anamorphic Bloom Blend Night=0.69 -Anamorphic Bloom Blend Day=0.57 -Anamorphic Bloom Blend Interior Night=0.68 -Anamorphic Bloom Blend Interior Day=0.59 -Anamorphic Bloom Blue Shift Night Red=0.06 -Anamorphic Bloom Blue Shift Night Green=-0.44 -Anamorphic Bloom Blue Shift Night Blue=1.39 -Anamorphic Bloom Blue Shift Day Red=0.09 -Anamorphic Bloom Blue Shift Day Green=-0.02 -Anamorphic Bloom Blue Shift Day Blue=1.52 -Anamorphic Bloom Blue Shift Interior Night Red=-0.1 -Anamorphic Bloom Blue Shift Interior Night Green=-0.94 -Anamorphic Bloom Blue Shift Interior Night Blue=1.54 -Anamorphic Bloom Blue Shift Interior Day Red=-0.03 -Anamorphic Bloom Blue Shift Interior Day Green=-0.11 -Anamorphic Bloom Blue Shift Interior Day Blue=1.65 -Anamorphic Bloom Blue Shift Intensity Night=0.46 -Anamorphic Bloom Blue Shift Intensity Day=0.41 -Anamorphic Bloom Blue Shift Intensity Interior Night=0.57 -Anamorphic Bloom Blue Shift Intensity Interior Day=0.5 -Anamorphic Bloom Contrast Night=1.37 -Anamorphic Bloom Contrast Day=1.33 -Anamorphic Bloom Contrast Interior Night=1.39 -Anamorphic Bloom Contrast Interior Day=1.35 -Anamorphic Bloom Radius Multiplier=1.0 -Bloom Pass 1 Blend=0.48 -Bloom Pass 2 Blend=0.62 -Bloom Pass 3 Blend=0.67 -Bloom Pass 4 Blend=0.76 -Bloom Pass 7 Blend=0.87 -Bloom Pass 8 Blend=0.94 -Bloom Prepass Blend=0.0 -Bloom Base Blend=0.0 diff --git a/enbseries/enbdepthoffield.fx b/enbseries/enbdepthoffield.fx deleted file mode 100644 index 962df0a..0000000 --- a/enbseries/enbdepthoffield.fx +++ /dev/null @@ -1,11 +0,0 @@ -/* - enbdepthoffield.fx : MariENB dof. - (C)2013-2017 Marisa Kirisame, UnSX Team. - Part of MariENB, the personal ENB of Marisa. - Released under the GNU GPLv3 (or later). -*/ -/* separate for easier maintenance */ -#include "menbglobaldefs.fx" -#include "menbdepthoffieldsettings.fx" -#include "menbdepthoffieldinternals.fx" -#include "menbdepthoffieldfilters.fx" diff --git a/enbseries/enbdepthoffield.fx.ini b/enbseries/enbdepthoffield.fx.ini deleted file mode 100644 index cbe0a07..0000000 --- a/enbseries/enbdepthoffield.fx.ini +++ /dev/null @@ -1,117 +0,0 @@ -[ENBDEPTHOFFIELD.FX] -TECHNIQUE=0 -Fixed Resolution Width=1920 -Fixed Resolution Height=1080 -Depth Cutoff=999998.0 -Focus Mode=1 -Display Focus Points=false -Manual Focus Depth=0.0 -Focus Point Center X=50.0 -Focus Point Center Y=50.0 -Focus Triangle Angle=0.5 -Focus Triangle Radius Night=12.0 -Focus Triangle Radius Day=16.0 -Focus Triangle Radius Interior Night=10.0 -Focus Triangle Radius Interior Day=14.0 -Focus Triangle Blending Night=0.7 -Focus Triangle Blending Day=0.8 -Focus Triangle Blending Interior Night=0.8 -Focus Triangle Blending Interior Day=0.9 -Focus Maximum Depth Night=990.349976 -Focus Maximum Depth Day=994.570007 -Focus Maximum Depth Interior Night=984.919983 -Focus Maximum Depth Interior Day=989.539978 -DOF Intensity Night=475.899994 -DOF Intensity Day=424.299988 -DOF Intensity Interior Night=480.799988 -DOF Intensity Interior Day=432.299988 -DOF Contrast Night=3.35 -DOF Contrast Day=3.78 -DOF Contrast Interior Night=3.12 -DOF Contrast Interior Day=3.52 -DOF Shift Night=0.0 -DOF Shift Day=0.0 -DOF Shift Interior Night=0.0 -DOF Shift Interior Day=0.0 -DOF Fixed Focus Intensity Night=1.0 -DOF Fixed Focus Intensity Day=1.0 -DOF Fixed Focus Intensity Interior Night=1.0 -DOF Fixed Focus Intensity Interior Day=1.0 -DOF Fixed Focus Contrast Night=1.0 -DOF Fixed Focus Contrast Day=1.0 -DOF Fixed Focus Contrast Interior Night=1.0 -DOF Fixed Focus Contrast Interior Day=1.0 -DOF Fixed Focus Shift Night=0.0 -DOF Fixed Focus Shift Day=0.0 -DOF Fixed Focus Shift Interior Night=0.0 -DOF Fixed Focus Shift Interior Day=0.0 -DOF Fixed Focus Blend Night=0.0 -DOF Fixed Focus Blend Day=0.0 -DOF Fixed Focus Blend Interior Night=0.0 -DOF Fixed Focus Blend Interior Day=0.0 -DOF Fixed Focus Depth=0.0 -DOF Fixed Focus Cap=0.0 -DOF Fixed Unfocus Intensity Night=1.15 -DOF Fixed Unfocus Intensity Day=1.1 -DOF Fixed Unfocus Intensity Interior Night=1.19 -DOF Fixed Unfocus Intensity Interior Day=1.14 -DOF Fixed Unfocus Contrast Night=99.099998 -DOF Fixed Unfocus Contrast Day=126.139999 -DOF Fixed Unfocus Contrast Interior Night=84.849998 -DOF Fixed Unfocus Contrast Interior Day=110.82 -DOF Fixed Unfocus Shift Night=-0.96 -DOF Fixed Unfocus Shift Day=-1.07 -DOF Fixed Unfocus Shift Interior Night=-0.93 -DOF Fixed Unfocus Shift Interior Day=-1.03 -DOF Fixed Unfocus Blend Night=1.0 -DOF Fixed Unfocus Blend Day=1.0 -DOF Fixed Unfocus Blend Interior Night=1.0 -DOF Fixed Unfocus Blend Interior Day=1.0 -DOF Fixed Unfocus Depth=0.0 -DOF Fixed Use Cutoff=true -Enable DOF Fog=true -DOF Fog Intensity Night=1.16 -DOF Fog Intensity Day=1.14 -DOF Fog Intensity Interior Night=1.08 -DOF Fog Intensity Interior Day=1.04 -DOF Fog Contrast Night=106.489998 -DOF Fog Contrast Day=143.289993 -DOF Fog Contrast Interior Night=93.480011 -DOF Fog Contrast Interior Day=121.669998 -DOF Fog Shift Night=-0.58 -DOF Fog Shift Day=-0.65 -DOF Fog Shift Interior Night=-0.75 -DOF Fog Shift Interior Day=-0.78 -DOF Fog Blend Night=1.0 -DOF Fog Blend Day=1.0 -DOF Fog Blend Interior Night=1.0 -DOF Fog Blend Interior Day=1.0 -DOF Fog Depth=0.0 -Use Only Fixed DOF=false -DOF Gather Blur Radius=8.0 -Enable DOF Post-Blur=true -DOF Post-Blur Radius=1.0 -DOF Blur Chromatic Aberration=1.93 -Enable DOF Highlights=true -DOF Highlight Threshold=0.56 -DOF Highlight Gain=2.21 -DOF Bokeh Blur Radius=1.79 -DOF Bokeh Edge Bias=0.74 -DOF Bokeh Fuzz=0.1 -DOF Relative to FOV=true -Default FOV=75.0 -FOV Relative Factor Night=2.19 -FOV Relative Factor Day=2.39 -FOV Relative Factor Interior Night=2.22 -FOV Relative Factor Interior Day=2.41 -Focus Plane Horizontal Tilt Center=0.5 -Focus Plane Vertical Tilt Center=0.5 -Focus Plane Horizontal Tilt=0.0 -Focus Plane Vertical Tilt=0.0 -DOF Minimum Blur=0.01 -Debug Depth=false -Debug Focus=false -DOF Relative Factor Night=2.19 -DOF Relative Factor Day=2.39 -DOF Relative Factor Interior Night=2.22 -DOF Relative Factor Interior Day=2.41 diff --git a/enbseries/enbeffect.fx b/enbseries/enbeffect.fx deleted file mode 100644 index 1935de6..0000000 --- a/enbseries/enbeffect.fx +++ /dev/null @@ -1,13 +0,0 @@ -/* - enbeffect.fx : MariENB base shader. - (C)2013-2017 Marisa Kirisame, UnSX Team. - Part of MariENB, the personal ENB of Marisa. - Released under the GNU GPLv3 (or later). -*/ -/* do not touch this! */ -#define E_SHADER_3_0 -/* separate for easier maintenance */ -#include "menbglobaldefs.fx" -#include "menbeffectsettings.fx" -#include "menbeffectinternals.fx" -#include "menbeffectfilters.fx" diff --git a/enbseries/enbeffect.fx.ini b/enbseries/enbeffect.fx.ini deleted file mode 100644 index 42349d8..0000000 --- a/enbseries/enbeffect.fx.ini +++ /dev/null @@ -1,167 +0,0 @@ -[ENBEFFECT.FX] -TECHNIQUE=0 -Fixed Resolution Width=1920 -Fixed Resolution Height=1080 -Distortion Chromatic Aberration=15.980001 -Enable Screen Frost=true -Frost Contrast=1.22 -Frost Strength=0.19 -Frost Radial Contrast=1.17 -Frost Radial Intensity=0.87 -Frost Radial Offset=-0.96 -Frost Texture Blend=1.51 -Frost Texture Blend Contrast=6.51 -Frost Texture Size=0.8 -Frost Factor Night=1.19 -Frost Factor Day=0.63 -Frost Factor Interior Night=0.62 -Frost Factor Interior Day=0.22 -Frost Always Enable=false -Enable Grain=true -Grain Speed=15.0 -Grain Intensity=5.16 -Grain Saturation=-0.28 -Grain Two-Pass=true -Grain Blending Mode=3 -Grain Dark Mask Contrast=9.02 -Grain Two-Pass Factor=0.04 -Grain Magnification 1=13.3 -Grain Magnification 2=19.6 -Grain Magnification 3=17.4 -Grain Pass 1 Magnification 1=2.05 -Grain Pass 1 Magnification 2=3.11 -Grain Pass 1 Magnification 3=2.22 -Grain Pass 2 Magnification 1=4.25 -Grain Pass 2 Magnification 2=9.42 -Grain Pass 2 Magnification 3=6.29 -Grain Contrast=3.53 -Apply Grain Before Tone Mapping=false -Enable Dirt=false -Dirt Coord Factor=0.34 -Dirt Luminance Factor=0.0 -Dirt Coord Zoom=3.38 -Dirt Luminance Zoom=1.19 -Enable Adaptation=true -Adaptation Min Night=0.32 -Adaptation Min Day=0.39 -Adaptation Min Interior Night=0.47 -Adaptation Min Interior Day=0.68 -Adaptation Max Night=1.26 -Adaptation Max Day=1.349999 -Adaptation Max Interior Night=1.39 -Adaptation Max Interior Day=1.73 -Tonemapping Method=2 -Tonemap Exposure Night=2.21 -Tonemap Exposure Day=1.98 -Tonemap Exposure Interior Night=1.63 -Tonemap Exposure Interior Day=1.45 -Tonemap Blend Night=1.0 -Tonemap Blend Day=1.0 -Tonemap Blend Interior Night=1.0 -Tonemap Blend Interior Day=1.0 -Uncharted2 Shoulder Strength Night=0.26 -Uncharted2 Shoulder Strength Day=0.21 -Uncharted2 Shoulder Strength Interior Night=0.25 -Uncharted2 Shoulder Strength Interior Day=0.23 -Uncharted2 Linear Strength Night=1.58 -Uncharted2 Linear Strength Day=1.47 -Uncharted2 Linear Strength Interior Night=1.28 -Uncharted2 Linear Strength Interior Day=1.2 -Uncharted2 Linear Angle Night=0.74 -Uncharted2 Linear Angle Day=0.75 -Uncharted2 Linear Angle Interior Night=0.77 -Uncharted2 Linear Angle Interior Day=0.72 -Uncharted2 Toe Strength Night=1.4 -Uncharted2 Toe Strength Day=1.46 -Uncharted2 Toe Strength Interior Night=1.24 -Uncharted2 Toe Strength Interior Day=1.27 -Uncharted2 Toe Numerator Night=4.28 -Uncharted2 Toe Numerator Day=4.27 -Uncharted2 Toe Numerator Interior Night=4.32 -Uncharted2 Toe Numerator Interior Day=4.29 -Uncharted2 Toe Denominator Night=1.49 -Uncharted2 Toe Denominator Day=1.27 -Uncharted2 Toe Denominator Interior Night=1.58 -Uncharted2 Toe Denominator Interior Day=1.36 -Uncharted2 Linear White Night=14.639999 -Uncharted2 Linear White Day=19.59 -Uncharted2 Linear White Interior Night=14.34 -Uncharted2 Linear White Interior Day=18.869997 -Enable RGB Grading=true -Grading Intensity Night Red=0.98 -Grading Intensity Night Green=0.96 -Grading Intensity Night Blue=0.88 -Grading Intensity Day Red=0.98 -Grading Intensity Day Green=0.96 -Grading Intensity Day Blue=0.95 -Grading Intensity Interior Night Red=1.04 -Grading Intensity Interior Night Green=1.0 -Grading Intensity Interior Night Blue=0.95 -Grading Intensity Interior Day Red=0.96 -Grading Intensity Interior Day Green=0.96 -Grading Intensity Interior Day Blue=0.95 -Grading Contrast Night Red=0.97 -Grading Contrast Night Green=0.98 -Grading Contrast Night Blue=0.92 -Grading Contrast Day Red=0.96 -Grading Contrast Day Green=0.95 -Grading Contrast Day Blue=0.93 -Grading Contrast Interior Night Red=0.99 -Grading Contrast Interior Night Green=0.95 -Grading Contrast Interior Night Blue=0.91 -Grading Contrast Interior Day Red=0.98 -Grading Contrast Interior Day Green=0.97 -Grading Contrast Interior Day Blue=0.89 -Enable Vibrance Grading=true -Grading Color Night Red=-0.47 -Grading Color Night Green=-0.13 -Grading Color Night Blue=-0.91 -Grading Color Day Red=-0.04 -Grading Color Day Green=-0.06 -Grading Color Day Blue=-0.65 -Grading Color Interior Night Red=-0.75 -Grading Color Interior Night Green=-0.15 -Grading Color Interior Night Blue=-0.97 -Grading Color Interior Day Red=-0.15 -Grading Color Interior Day Green=-0.09 -Grading Color Interior Day Blue=-0.74 -Grading Color Factor Night=-0.1 -Grading Color Factor Day=-0.11 -Grading Color Factor Interior Night=-0.14 -Grading Color Factor Interior Day=-0.12 -Enable HSV Grading=true -Grading Saturation Intensity Night=1.1 -Grading Saturation Intensity Day=1.15 -Grading Saturation Intensity Interior Night=1.12 -Grading Saturation Intensity Interior Day=1.14 -Grading Saturation Contrast Night=0.93 -Grading Saturation Contrast Day=0.95 -Grading Saturation Contrast Interior Night=0.94 -Grading Saturation Contrast Interior Day=0.97 -Grading Value Intensity Night=0.97 -Grading Value Intensity Day=0.96 -Grading Value Intensity Interior Night=0.95 -Grading Value Intensity Interior Day=0.92 -Grading Value Contrast Night=1.03 -Grading Value Contrast Day=1.02 -Grading Value Contrast Interior Night=1.03 -Grading Value Contrast Interior Day=1.01 -Colorize After HSV=true -Enable Vanilla Imagespace=true -Vanilla Tint Blend=0.97 -Vanilla Vibrance Blend=0.9 -Vanilla Contrast Blend=0.82 -Vanilla Tint Contrast=1.15 -Vanilla Tint Strength=1.0 -Vanilla Vibrance Contrast=0.81 -Vanilla Vibrance Strength=1.0 -Enable LUT Grading=true -LUT Blend Night=0.71 -LUT Blend Day=0.81 -LUT Blend Interior Night=0.69 -LUT Blend Interior Day=0.76 -Enable Technicolor=true -Technicolor Blend=0.6 -Enable Post Dither=true -Dither Pattern=2 -Display Bloom=false diff --git a/enbseries/enbeffectprepass.fx b/enbseries/enbeffectprepass.fx deleted file mode 100644 index 19d8c55..0000000 --- a/enbseries/enbeffectprepass.fx +++ /dev/null @@ -1,11 +0,0 @@ -/* - enbeffectprepass.fx : MariENB pre-pass filters. - (C)2013-2017 Marisa Kirisame, UnSX Team. - Part of MariENB, the personal ENB of Marisa. - Released under the GNU GPLv3 (or later). -*/ -/* separate for easier maintenance */ -#include "menbglobaldefs.fx" -#include "menbprepasssettings.fx" -#include "menbprepassinternals.fx" -#include "menbprepassfilters.fx" diff --git a/enbseries/enbeffectprepass.fx.ini b/enbseries/enbeffectprepass.fx.ini deleted file mode 100644 index fe1c7f8..0000000 --- a/enbseries/enbeffectprepass.fx.ini +++ /dev/null @@ -1,166 +0,0 @@ -[ENBEFFECTPREPASS.FX] -TECHNIQUE=0 -Fixed Resolution Width=1920 -Fixed Resolution Height=1080 -Depth Cutoff=999998.0 -Near Z=0.05 -Far Z=3098.0 -Distortion Chromatic Aberration=14.79 -Enable Hot Air Refraction=true -Heat Texture Size=11.640001 -Heat Speed=0.15 -Heat Fade Contrast=234.339996 -Heat Fade Intensity=1.09 -Heat Fade Offset=-0.78 -Heat Intensity=0.18 -Heat Contrast=1.0 -Heat Factor Night=-0.58 -Heat Factor Day=1.15 -Heat Factor Interior Night=-0.47 -Heat Factor Interior Day=0.52 -Heat Always Enable=false -Enable Edgevision=false -Edgevision Fade Contrast Night=1.82 -Edgevision Fade Contrast Day=1.86 -Edgevision Fade Contrast Interior Night=2.9 -Edgevision Fade Contrast Interior Day=3.0 -Edgevision Fade Intensity Night=692.630005 -Edgevision Fade Intensity Day=793.580017 -Edgevision Fade Intensity Interior Night=484.679993 -Edgevision Fade Intensity Interior Day=590.840027 -Edgevision Contrast=0.25 -Edgevision Intensity=8.0 -Edgevision Radius=1.0 -Invert Edgevision=false -Blend Edgevision=false -Enable Edge Detect=false -Edge Detect Contrast=0.85 -Edge Detect Intensity=0.25 -Edge Detect Radius=1.0 -Invert Edge Detect=false -Blend Edge Detect=false -Enable Linevision=false -Linevision Fade Contrast Night=1.24 -Linevision Fade Contrast Day=1.12 -Linevision Fade Contrast Interior Night=1.41 -Linevision Fade Contrast Interior Day=1.33 -Linevision Fade Intensity Night=692.630005 -Linevision Fade Intensity Day=793.580017 -Linevision Fade Intensity Interior Night=484.679993 -Linevision Fade Intensity Interior Day=590.840027 -Linevision Contrast=1.0 -Linevision Intensity=1.0 -Linevision Radius=1.0 -Linevision Threshold=0.1 -Invert Linevision=false -Blend Linevision=false -Enable Custom Fog=false -Fog Contrast=1.0 -Fog Intensity=1.0 -Fog Shift=0.0 -Fog ColorX=1.0 -Fog ColorY=1.0 -Fog ColorZ=1.0 -Limbo Mode=false -Enable SSAO=false -SSAO Radius=0.05 -SSAO Noise=0 -SSAO Fade Contrast Night=0.97 -SSAO Fade Contrast Day=0.93 -SSAO Fade Contrast Interior Night=0.98 -SSAO Fade Contrast Interior Day=0.94 -SSAO Fade Intensity Night=631.659973 -SSAO Fade Intensity Day=716.929993 -SSAO Fade Intensity Interior Night=481.650024 -SSAO Fade Intensity Interior Day=573.030029 -SSAO Intensity=1.5 -SSAO Contrast=0.5 -SSAO Shift=-0.5 -SSAO Blending=0.8 -SSAO Blur=false -SSAO Bilateral Factor=1500.0 -SSAO Range=20.0 -SSAO Range Min=0.0 -SSAO Blur Radius=1.0 -Debug SSAO=false -Sharpen Enable=true -Sharpen Radius=0.8 -Sharpen Clamp=0.05 -Sharpen Blending=4.0 -Depth Grading Center Depth=0.0 -Depth Grading Contrast Night=129.800003 -Depth Grading Contrast Day=144.529999 -Depth Grading Contrast Interior Night=135.889999 -Depth Grading Contrast Interior Day=156.529999 -Depth Grading Intensity Night=1.23 -Depth Grading Intensity Day=1.17 -Depth Grading Intensity Interior Night=1.24 -Depth Grading Intensity Interior Day=1.19 -Depth Grading Shift Night=-0.54 -Depth Grading Shift Day=-0.62 -Depth Grading Shift Interior Night=-0.78 -Depth Grading Shift Interior Day=-0.97 -Depth Grading Blend Night=1.0 -Depth Grading Blend Day=1.0 -Depth Grading Blend Interior Night=1.0 -Depth Grading Blend Interior Day=1.0 -Enable RGB Grading=true -Grading Intensity Night Red=1.11 -Grading Intensity Night Green=0.89 -Grading Intensity Night Blue=0.8 -Grading Intensity Day Red=1.0 -Grading Intensity Day Green=0.97 -Grading Intensity Day Blue=0.78 -Grading Intensity Interior Night Red=1.09 -Grading Intensity Interior Night Green=0.95 -Grading Intensity Interior Night Blue=0.77 -Grading Intensity Interior Day Red=1.02 -Grading Intensity Interior Day Green=0.99 -Grading Intensity Interior Day Blue=0.83 -Grading Contrast Night Red=1.09 -Grading Contrast Night Green=1.03 -Grading Contrast Night Blue=0.92 -Grading Contrast Day Red=1.04 -Grading Contrast Day Green=0.97 -Grading Contrast Day Blue=0.84 -Grading Contrast Interior Night Red=1.06 -Grading Contrast Interior Night Green=1.02 -Grading Contrast Interior Night Blue=0.94 -Grading Contrast Interior Day Red=1.03 -Grading Contrast Interior Day Green=0.96 -Grading Contrast Interior Day Blue=0.87 -Enable Vibrance Grading=true -Grading Color Night Red=-0.21 -Grading Color Night Green=-0.4 -Grading Color Night Blue=-0.68 -Grading Color Day Red=-0.27 -Grading Color Day Green=-0.13 -Grading Color Day Blue=-0.63 -Grading Color Interior Night Red=-0.16 -Grading Color Interior Night Green=-0.32 -Grading Color Interior Night Blue=-0.75 -Grading Color Interior Day Red=-0.16 -Grading Color Interior Day Green=-0.38 -Grading Color Interior Day Blue=-0.84 -Grading Color Factor Night=-0.09 -Grading Color Factor Day=-0.05 -Grading Color Factor Interior Night=-0.13 -Grading Color Factor Interior Day=-0.08 -Enable HSV Grading=true -Grading Saturation Intensity Night=1.19 -Grading Saturation Intensity Day=1.07 -Grading Saturation Intensity Interior Night=1.08 -Grading Saturation Intensity Interior Day=1.13 -Grading Saturation Contrast Night=1.25 -Grading Saturation Contrast Day=1.28 -Grading Saturation Contrast Interior Night=1.21 -Grading Saturation Contrast Interior Day=1.23 -Grading Value Intensity Night=0.79 -Grading Value Intensity Day=0.8 -Grading Value Intensity Interior Night=0.47 -Grading Value Intensity Interior Day=0.53 -Grading Value Contrast Night=0.75 -Grading Value Contrast Day=0.86 -Grading Value Contrast Interior Night=0.67 -Grading Value Contrast Interior Day=0.76 -Colorize After HSV=true diff --git a/enbseries/enblens.fx b/enbseries/enblens.fx deleted file mode 100644 index b9e0349..0000000 --- a/enbseries/enblens.fx +++ /dev/null @@ -1,57 +0,0 @@ -/* - enblens.fx : MariENB Lens filters. - (C)2013-2017 Marisa Kirisame, UnSX Team. - Part of MariENB, the personal ENB of Marisa. - Released under the GNU GPLv3 (or later). -*/ -struct VS_OUTPUT_POST -{ - float4 vpos : POSITION; - float2 txcoord0 : TEXCOORD0; -}; -struct VS_INPUT_POST -{ - float3 pos : POSITION; - float2 txcoord0 : TEXCOORD0; -}; -VS_OUTPUT_POST VS_Dummy( VS_INPUT_POST IN ) -{ - VS_OUTPUT_POST OUT; - OUT.vpos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0); - OUT.txcoord0.xy = IN.txcoord0.xy; - return OUT; -} -float4 PS_Dummy( VS_OUTPUT_POST In ) : COLOR -{ - return 0.0; -} -technique Draw -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Dummy(); - PixelShader = compile ps_3_0 PS_Dummy(); - ColorWriteEnable = ALPHA|RED|GREEN|BLUE; - CullMode = NONE; - AlphaBlendEnable = FALSE; - AlphaTestEnable = FALSE; - SeparateAlphaBlendEnable = FALSE; - SRGBWriteEnable = FALSE; - } -} -technique LensPostPass -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Dummy(); - PixelShader = compile ps_3_0 PS_Dummy(); - AlphaBlendEnable = TRUE; - SrcBlend = ONE; - DestBlend = ONE; - ColorWriteEnable = RED|GREEN|BLUE; - CullMode = NONE; - AlphaTestEnable = FALSE; - SeparateAlphaBlendEnable = FALSE; - SRGBWriteEnable = FALSE; - } -} diff --git a/enbseries/enblens.fx.ini b/enbseries/enblens.fx.ini deleted file mode 100644 index d1938c1..0000000 --- a/enbseries/enblens.fx.ini +++ /dev/null @@ -1,2 +0,0 @@ -[ENBLENS.FX] -TECHNIQUE=0 diff --git a/enbseries/enbpalette.bmp b/enbseries/enbpalette.bmp deleted file mode 100644 index 7298fcf..0000000 Binary files a/enbseries/enbpalette.bmp and /dev/null differ diff --git a/enbseries/enbraindrops.tga b/enbseries/enbraindrops.tga deleted file mode 100644 index 38062ef..0000000 Binary files a/enbseries/enbraindrops.tga and /dev/null differ diff --git a/enbseries/enbsunsprite.fx b/enbseries/enbsunsprite.fx deleted file mode 100644 index 20f86fe..0000000 --- a/enbseries/enbsunsprite.fx +++ /dev/null @@ -1,49 +0,0 @@ -/* - enbsunsprite.fx : MariENB sun sprite filters. - (C)2013-2017 Marisa Kirisame, UnSX Team. - Part of MariENB, the personal ENB of Marisa. - Released under the GNU GPLv3 (or later). -*/ -/* This shader intentionally does nothing */ -struct VS_OUTPUT_POST -{ - float4 vpos : POSITION; - float2 txcoord : TEXCOORD0; -}; -struct VS_INPUT_POST -{ - float3 pos : POSITION; - float2 txcoord : TEXCOORD0; -}; -VS_OUTPUT_POST VS_Dummy( VS_INPUT_POST IN ) -{ - VS_OUTPUT_POST OUT; - float4 pos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0); - OUT.vpos = pos; - OUT.txcoord.xy = IN.txcoord.xy; - return OUT; -} -float4 PS_Dummy( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR -{ - return 0.0; -} -technique Draw -{ - pass P0 - { - VertexShader = compile vs_3_0 VS_Dummy(); - PixelShader = compile ps_3_0 PS_Dummy(); - AlphaBlendEnable = TRUE; - SrcBlend = ONE; - DestBlend = ONE; - ColorWriteEnable = ALPHA|RED|GREEN|BLUE; - DitherEnable = FALSE; - ZEnable = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - StencilEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} diff --git a/enbseries/enbsunsprite.fx.ini b/enbseries/enbsunsprite.fx.ini deleted file mode 100644 index cf7763b..0000000 --- a/enbseries/enbsunsprite.fx.ini +++ /dev/null @@ -1,2 +0,0 @@ -[ENBSUNSPRITE.FX] -TECHNIQUE=0 diff --git a/enbseries/menbbloomfilters.fx b/enbseries/menbbloomfilters.fx deleted file mode 100644 index 723219e..0000000 --- a/enbseries/menbbloomfilters.fx +++ /dev/null @@ -1,238 +0,0 @@ -/* - menbbloomfilters.fx : MariENB bloom shader routines. - (C)2013-2017 Marisa Kirisame, UnSX Team. - Part of MariENB, the personal ENB of Marisa. - Released under the GNU GPLv3 (or later). -*/ -VS_OUTPUT_POST VS_Bloom(VS_INPUT_POST IN) -{ - VS_OUTPUT_POST OUT; - float4 pos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1); - OUT.vpos = pos; - OUT.txcoord0.xy = IN.txcoord0.xy+TempParameters.xy; - return OUT; -} -/* helper functions */ -/* photometric */ -#define luminance(x) dot(x,float3(0.2126,0.7152,0.0722)) -/* CCIR601 */ -//#define luminance(x) dot(x,float3(0.299,0.587,0.114)) -float3 rgb2hsv( float3 c ) -{ - float4 K = float4(0.0,-1.0/3.0,2.0/3.0,-1.0); - float4 p = (c.g bloomcap ) hsv.z = bloomcap; - res.rgb = hsv2rgb(hsv); - res = max(res+bloombump,0); - hsv = rgb2hsv(res.rgb); - hsv.y = clamp(hsv.y*bloomsaturation,0.0,1.0); - hsv.z = pow(hsv.z,bloompower); - res.rgb = hsv2rgb(hsv)*bloomintensity; - res.a = 1.0; - return res; -} -/* Horizontal blur step goes here */ -float4 PS_BloomTexture1(VS_OUTPUT_POST In) : COLOR -{ - float2 coord = In.txcoord0.xy; - float4 res = float4(0,0,0,0); - int i; - float sum = 0; - float inc = TempParameters.z*bloomradiusx; - float2 pp; - [unroll] for ( i=-7; i<=7; i++ ) - { - pp = coord+float2(i,0)*inc; - res += gauss8[abs(i)]*tex2D(SamplerBloom1,pp); - sum += ((pp.x>=0)&&(pp.x<1))?gauss8[abs(i)]:0; - } - res *= 1.0/sum; - res.a = 1.0; - return res; -} -/* This is the vertical step */ -float4 PS_BloomTexture2(VS_OUTPUT_POST In) : COLOR -{ - float2 coord = In.txcoord0.xy; - float4 res = float4(0,0,0,0), base = tex2D(SamplerBloom5,coord); - int i; - float sum = 0; - float inc = TempParameters.z*bloomradiusy; - float2 pp; - [unroll] for ( i=-7; i<=7; i++ ) - { - pp = coord+float2(0,i)*inc; - res += gauss8[abs(i)]*tex2D(SamplerBloom1,pp); - sum += ((pp.y>=0)&&(pp.y<1))?gauss8[abs(i)]:0; - } - res *= 1.0/sum; - /* blue shift */ - float3 blu_n = float3(blu_n_r,blu_n_g,blu_n_b); - float3 blu_d = float3(blu_d_r,blu_d_g,blu_d_b); - float3 blu_in = float3(blu_in_r,blu_in_g,blu_in_b); - float3 blu_id = float3(blu_id_r,blu_id_g,blu_id_b); - float3 blu = tod_ind(blu); - float bsi = tod_ind(bsi); - float lm = clamp(0,1,luminance(res.rgb)-luminance(base.rgb))*bsi; - lm = lm/(1.0+lm); - lm *= 1.0-saturate((TempParameters.w-1.0)*bslp); - blu = saturate(blu+(TempParameters.w-1.0)*bsbp); - res.rgb *= lerp(1.0,blu,lm); - res.a = 1.0; - return res; -} -/* - Horizontal anamorphic bloom step. This is somewhat realistic except that - most lenses (e.g.: glasses, both convex and concave) cause VERTICAL - anamorphic bloom due to their curvature. However since ENB doesn't let me - switch the order of the blurring, it's impossible to do so. I don't really - have a problem with that, this also looks nice. - - I've seen that some ENBs do something almost-maybe-possibly-slightly-similar - they call "anamorphic lens flare", which has an ass-backwards-retarded - implementation, which serves to showcase their incompetence. Rather than use - a single-axis massive-scale blur like I do, they simply awkwardly stretch - sampling coordinates along one axis, which doesn't even have the same effect - as it just makes it so bright areas ONLY at the very middle of the screen - produces sharp bright lines extending towards the sides. -*/ -float4 PS_AnamPass(VS_OUTPUT_POST In) : COLOR -{ - if ( !alfenable ) return float4(0,0,0,1); - float2 coord = In.txcoord0.xy; - float4 res = float4(0,0,0,0), base = tex2D(SamplerBloom5,coord); - int i; - float sum = 0; - float inc = TempParameters.z*bloomradiusx*flen; - float2 pp; - [unroll] for ( i=-79; i<=79; i++ ) - { - pp = coord+float2(i,0)*inc; - res += gauss80[abs(i)]*tex2D(SamplerBloom1,pp); - sum += ((pp.x>=0)&&(pp.x<1))?gauss80[abs(i)]:0; - } - res *= 1.0/sum; - /* blue shift */ - float3 flu_n = float3(flu_n_r,flu_n_g,flu_n_b); - float3 flu_d = float3(flu_d_r,flu_d_g,flu_d_b); - float3 flu_in = float3(flu_in_r,flu_in_g,flu_in_b); - float3 flu_id = float3(flu_id_r,flu_id_g,flu_id_b); - float3 flu = tod_ind(flu); - float fsi = tod_ind(fsi); - float lm = clamp(0,1,luminance(res.rgb)-luminance(base.rgb))*fsi; - lm = lm/(1.0+lm); - float fbl = tod_ind(fbl); - float fpw = tod_ind(fpw); - res.rgb *= lerp(1.0,flu,lm); - res.rgb = pow(max(0,res.rgb),fpw)*fbl; - res.a = 1.0; - return res; -} -/* end pass, mix it all up */ -float4 PS_BloomPostPass(VS_OUTPUT_POST In) : COLOR -{ - float2 coord = In.txcoord0.xy; - float4 res = float4(0,0,0,0); - res += bloommix1*tex2D(SamplerBloomC1,coord); // P1 - res += bloommix2*tex2D(SamplerBloomC2,coord); // P2 - res += bloommix3*tex2D(SamplerBloomC3,coord); // P3 - res += bloommix4*tex2D(SamplerBloomC4,coord); // P4 - res += bloommix5*tex2D(SamplerBloomC5,coord); // Prepass - res += bloommix6*tex2D(SamplerBloomC6,coord); // Base - res += bloommix7*tex2D(SamplerBloomC7,coord); // P5 - res += bloommix8*tex2D(SamplerBloomC8,coord); // P6 - res.rgb /= 6.0; - res.rgb = clamp(res.rgb,0,32768); - res.a = 1.0; - return res; -} -/* techniques */ -technique BloomPrePass -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Bloom(); - PixelShader = compile ps_3_0 PS_BloomPrePass(); - ColorWriteEnable = ALPHA|RED|GREEN|BLUE; - CullMode = NONE; - AlphaBlendEnable = FALSE; - AlphaTestEnable = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} -technique BloomTexture1 -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Bloom(); - PixelShader = compile ps_3_0 PS_BloomTexture1(); - ColorWriteEnable = ALPHA|RED|GREEN|BLUE; - CullMode = NONE; - AlphaBlendEnable = FALSE; - AlphaTestEnable = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } - pass p1 - { - AlphaBlendEnable = true; - SrcBlend = One; - DestBlend = One; - PixelShader = compile ps_3_0 PS_AnamPass(); - } -} -technique BloomTexture2 -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Bloom(); - PixelShader = compile ps_3_0 PS_BloomTexture2(); - ColorWriteEnable = ALPHA|RED|GREEN|BLUE; - CullMode = NONE; - AlphaBlendEnable = FALSE; - AlphaTestEnable = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} -technique BloomPostPass -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Bloom(); - PixelShader = compile ps_3_0 PS_BloomPostPass(); - ColorWriteEnable = ALPHA|RED|GREEN|BLUE; - CullMode = NONE; - AlphaBlendEnable = FALSE; - AlphaTestEnable = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} diff --git a/enbseries/menbbloominternals.fx b/enbseries/menbbloominternals.fx deleted file mode 100644 index 4fd370c..0000000 --- a/enbseries/menbbloominternals.fx +++ /dev/null @@ -1,270 +0,0 @@ -/* - menbbloominternals.fx : MariENB bloom internal variables. - (C)2013-2017 Marisa Kirisame, UnSX Team. - Part of MariENB, the personal ENB of Marisa. - Released under the GNU GPLv3 (or later). -*/ -/* mathematical constants */ -static const float pi = 3.1415926535898; -/* gaussian blur matrices */ -/* radius: 4, std dev: 1.5 */ -/*static const float gauss4[4] = -{ - 0.270682, 0.216745, 0.111281, 0.036633 -};*/ -/* radius: 8, std dev: 3 */ -static const float gauss8[8] = -{ - 0.134598, 0.127325, 0.107778, 0.081638, - 0.055335, 0.033562, 0.018216, 0.008847 -}; -/* radius: 40, std dev: 15 */ -/*static const float gauss40[40] = -{ - 0.026823, 0.026763, 0.026585, 0.026291, - 0.025886, 0.025373, 0.024760, 0.024055, - 0.023267, 0.022404, 0.021478, 0.020499, - 0.019477, 0.018425, 0.017352, 0.016269, - 0.015186, 0.014112, 0.013056, 0.012025, - 0.011027, 0.010067, 0.009149, 0.008279, - 0.007458, 0.006688, 0.005972, 0.005308, - 0.004697, 0.004139, 0.003630, 0.003170, - 0.002756, 0.002385, 0.002055, 0.001763, - 0.001506, 0.001280, 0.001084, 0.000913 -};*/ -/* radius: 80, std dev: 30 */ -static const float gauss80[80] = -{ - 0.013406, 0.013398, 0.013376, 0.013339, 0.013287, 0.013221, - 0.013140, 0.013046, 0.012938, 0.012816, 0.012681, 0.012534, - 0.012375, 0.012205, 0.012023, 0.011831, 0.011629, 0.011417, - 0.011198, 0.010970, 0.010735, 0.010493, 0.010245, 0.009992, - 0.009735, 0.009473, 0.009209, 0.008941, 0.008672, 0.008402, - 0.008131, 0.007860, 0.007590, 0.007321, 0.007053, 0.006788, - 0.006525, 0.006266, 0.006010, 0.005759, 0.005511, 0.005269, - 0.005031, 0.004799, 0.004573, 0.004352, 0.004138, 0.003929, - 0.003727, 0.003532, 0.003343, 0.003160, 0.002985, 0.002816, - 0.002653, 0.002497, 0.002348, 0.002205, 0.002068, 0.001938, - 0.001814, 0.001696, 0.001584, 0.001478, 0.001377, 0.001282, - 0.001192, 0.001107, 0.001027, 0.000952, 0.000881, 0.000815, - 0.000753, 0.000694, 0.000640, 0.000589, 0.000542, 0.000497, - 0.000456, 0.000418 -}; -/* standard stuff */ -float4 ScreenSize; -float4 TempParameters; -float4 BloomParameters; -float ENightDayFactor; -float EInteriorFactor; -/* samplers and textures */ -texture2D texBloom1; -texture2D texBloom2; -texture2D texBloom3; -texture2D texBloom4; -texture2D texBloom5; -texture2D texBloom6; -texture2D texBloom7; -texture2D texBloom8; -sampler2D SamplerBloom1 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Border; - AddressV = Border; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerBloom2 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Border; - AddressV = Border; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerBloom3 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Border; - AddressV = Border; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerBloom4 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Border; - AddressV = Border; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerBloom5 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Border; - AddressV = Border; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerBloom6 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Border; - AddressV = Border; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerBloom7 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Border; - AddressV = Border; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerBloom8 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Border; - AddressV = Border; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerBloomC1 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerBloomC2 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerBloomC3 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerBloomC4 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerBloomC5 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerBloomC6 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerBloomC7 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerBloomC8 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -/* whatever */ -struct VS_OUTPUT_POST -{ - float4 vpos : POSITION; - float2 txcoord0 : TEXCOORD0; -}; -struct VS_INPUT_POST -{ - float3 pos : POSITION; - float2 txcoord0 : TEXCOORD0; -}; diff --git a/enbseries/menbbloomsettings.fx b/enbseries/menbbloomsettings.fx deleted file mode 100644 index 107445d..0000000 --- a/enbseries/menbbloomsettings.fx +++ /dev/null @@ -1,418 +0,0 @@ -/* - menbbloomsettings.fx : MariENB bloom user-tweakable variables. - (C)2013-2017 Marisa Kirisame, UnSX Team. - Part of MariENB, the personal ENB of Marisa. - Released under the GNU GPLv3 (or later). -*/ -string str_bloompre = "Bloom Prepass"; -/* bloom intensity */ -float bloomintensity_n -< - string UIName = "Bloom Intensity Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float bloomintensity_d -< - string UIName = "Bloom Intensity Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float bloomintensity_in -< - string UIName = "Bloom Intensity Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float bloomintensity_id -< - string UIName = "Bloom Intensity Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -/* bloom power (contrast) */ -float bloompower_n -< - string UIName = "Bloom Contrast Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float bloompower_d -< - string UIName = "Bloom Contrast Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float bloompower_in -< - string UIName = "Bloom Contrast Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float bloompower_id -< - string UIName = "Bloom Contrast Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -/* bloom saturation */ -float bloomsaturation_n -< - string UIName = "Bloom Saturation Night"; - string UIWidget = "Spinner"; -> = {0.75}; -float bloomsaturation_d -< - string UIName = "Bloom Saturation Day"; - string UIWidget = "Spinner"; -> = {0.75}; -float bloomsaturation_in -< - string UIName = "Bloom Saturation Interior Night"; - string UIWidget = "Spinner"; -> = {0.75}; -float bloomsaturation_id -< - string UIName = "Bloom Saturation Interior Day"; - string UIWidget = "Spinner"; -> = {0.75}; -/* bloom offset (negative values keep dark areas from muddying up) */ -float bloombump_n -< - string UIName = "Bloom Offset Night"; - string UIWidget = "Spinner"; -> = {-0.5}; -float bloombump_d -< - string UIName = "Bloom Offset Day"; - string UIWidget = "Spinner"; -> = {-0.5}; -float bloombump_in -< - string UIName = "Bloom Offset Interior Night"; - string UIWidget = "Spinner"; -> = {-0.5}; -float bloombump_id -< - string UIName = "Bloom Offset Interior Day"; - string UIWidget = "Spinner"; -> = {-0.5}; -/* bloom cap (maximum brightness samples can have) */ -float bloomcap_n -< - string UIName = "Bloom Intensity Cap Night"; - string UIWidget = "Spinner"; -> = {20.0}; -float bloomcap_d -< - string UIName = "Bloom Intensity Cap Day"; - string UIWidget = "Spinner"; -> = {20.0}; -float bloomcap_in -< - string UIName = "Bloom Intensity Cap Interior Night"; - string UIWidget = "Spinner"; -> = {20.0}; -float bloomcap_id -< - string UIName = "Bloom Intensity Cap Interior Day"; - string UIWidget = "Spinner"; -> = {20.0}; -string str_bloomper = "Bloom Per-pass"; -/* bloom blur radius */ -float bloomradiusx -< - string UIName = "Bloom Blur Radius X"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float bloomradiusy -< - string UIName = "Bloom Blur Radius Y"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -/* bloom tint/blueshift parameters */ -float blu_n_r -< - string UIName = "Blue Shift Night Red"; - string UIWidget = "Spinner"; -> = {0.2}; -float blu_n_g -< - string UIName = "Blue Shift Night Green"; - string UIWidget = "Spinner"; -> = {0.6}; -float blu_n_b -< - string UIName = "Blue Shift Night Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -float blu_d_r -< - string UIName = "Blue Shift Day Red"; - string UIWidget = "Spinner"; -> = {0.2}; -float blu_d_g -< - string UIName = "Blue Shift Day Green"; - string UIWidget = "Spinner"; -> = {0.6}; -float blu_d_b -< - string UIName = "Blue Shift Day Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -float blu_in_r -< - string UIName = "Blue Shift Interior Night Red"; - string UIWidget = "Spinner"; -> = {0.2}; -float blu_in_g -< - string UIName = "Blue Shift Interior Night Green"; - string UIWidget = "Spinner"; -> = {0.6}; -float blu_in_b -< - string UIName = "Blue Shift Interior Night Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -float blu_id_r -< - string UIName = "Blue Shift Interior Day Red"; - string UIWidget = "Spinner"; -> = {0.2}; -float blu_id_g -< - string UIName = "Blue Shift Interior Day Green"; - string UIWidget = "Spinner"; -> = {0.6}; -float blu_id_b -< - string UIName = "Blue Shift Interior Day Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -float bsi_n -< - string UIName = "Blue Shift Intensity Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.5}; -float bsi_d -< - string UIName = "Blue Shift Intensity Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.5}; -float bsi_in -< - string UIName = "Blue Shift Intensity Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.5}; -float bsi_id -< - string UIName = "Blue Shift Intensity Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.5}; -float bslp -< - string UIName = "Blue Shift Luminance Factor Per-pass"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.22}; -float bsbp -< - string UIName = "Blue Shift Color Factor Per-pass"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.33}; -/* anamorphic bloom (very intensive) */ -string str_bloomalf = "Anamorphic Bloom"; -bool alfenable -< - string UIName = "Enable Anamorphic Bloom"; - string UIWidget = "Checkbox"; -> = {true}; -float fbl_n -< - string UIName = "Anamorphic Bloom Blend Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.75}; -float fbl_d -< - string UIName = "Anamorphic Bloom Blend Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.75}; -float fbl_in -< - string UIName = "Anamorphic Bloom Blend Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.75}; -float fbl_id -< - string UIName = "Anamorphic Bloom Blend Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.75}; -float flu_n_r -< - string UIName = "Anamorphic Bloom Blue Shift Night Red"; - string UIWidget = "Spinner"; -> = {0.4}; -float flu_n_g -< - string UIName = "Anamorphic Bloom Blue Shift Night Green"; - string UIWidget = "Spinner"; -> = {0.1}; -float flu_n_b -< - string UIName = "Anamorphic Bloom Blue Shift Night Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -float flu_d_r -< - string UIName = "Anamorphic Bloom Blue Shift Day Red"; - string UIWidget = "Spinner"; -> = {0.5}; -float flu_d_g -< - string UIName = "Anamorphic Bloom Blue Shift Day Green"; - string UIWidget = "Spinner"; -> = {0.1}; -float flu_d_b -< - string UIName = "Anamorphic Bloom Blue Shift Day Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -float flu_in_r -< - string UIName = "Anamorphic Bloom Blue Shift Interior Night Red"; - string UIWidget = "Spinner"; -> = {0.5}; -float flu_in_g -< - string UIName = "Anamorphic Bloom Blue Shift Interior Night Green"; - string UIWidget = "Spinner"; -> = {0.1}; -float flu_in_b -< - string UIName = "Anamorphic Bloom Blue Shift Interior Night Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -float flu_id_r -< - string UIName = "Anamorphic Bloom Blue Shift Interior Day Red"; - string UIWidget = "Spinner"; -> = {0.5}; -float flu_id_g -< - string UIName = "Anamorphic Bloom Blue Shift Interior Day Green"; - string UIWidget = "Spinner"; -> = {0.1}; -float flu_id_b -< - string UIName = "Anamorphic Bloom Blue Shift Interior Day Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -float fsi_n -< - string UIName = "Anamorphic Bloom Blue Shift Intensity Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float fsi_d -< - string UIName = "Anamorphic Bloom Blue Shift Intensity Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float fsi_in -< - string UIName = "Anamorphic Bloom Blue Shift Intensity Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float fsi_id -< - string UIName = "Anamorphic Bloom Blue Shift Intensity Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float fpw_n -< - string UIName = "Anamorphic Bloom Contrast Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float fpw_d -< - string UIName = "Anamorphic Bloom Contrast Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float fpw_in -< - string UIName = "Anamorphic Bloom Contrast Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float fpw_id -< - string UIName = "Anamorphic Bloom Contrast Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float flen -< - string UIName = "Anamorphic Bloom Radius Multiplier"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {4.0}; -string str_bloompost = "Bloom Post-pass"; -/* bloom mix factors */ -float bloommix1 -< - string UIName = "Bloom Pass 1 Blend"; - string UIWidget = "Spinner"; -> = {0.75}; -float bloommix2 -< - string UIName = "Bloom Pass 2 Blend"; - string UIWidget = "Spinner"; -> = {0.8}; -float bloommix3 -< - string UIName = "Bloom Pass 3 Blend"; - string UIWidget = "Spinner"; -> = {0.85}; -float bloommix4 -< - string UIName = "Bloom Pass 4 Blend"; - string UIWidget = "Spinner"; -> = {0.9}; -float bloommix7 -< - string UIName = "Bloom Pass 7 Blend"; - string UIWidget = "Spinner"; -> = {0.95}; -float bloommix8 -< - string UIName = "Bloom Pass 8 Blend"; - string UIWidget = "Spinner"; -> = {1.0}; -float bloommix5 -< - string UIName = "Bloom Prepass Blend"; - string UIWidget = "Spinner"; -> = {0.0}; -float bloommix6 -< - string UIName = "Bloom Base Blend"; - string UIWidget = "Spinner"; -> = {0.0}; diff --git a/enbseries/menbdepthoffieldfilters.fx b/enbseries/menbdepthoffieldfilters.fx deleted file mode 100644 index e87cc33..0000000 --- a/enbseries/menbdepthoffieldfilters.fx +++ /dev/null @@ -1,454 +0,0 @@ -/* - menbdepthoffieldfilters.fx : MariENB dof shader routines. - (C)2013-2017 Marisa Kirisame, UnSX Team. - Part of MariENB, the personal ENB of Marisa. - Released under the GNU GPLv3 (or later). -*/ -VS_OUTPUT_POST VS_Pass( VS_INPUT_POST IN ) -{ - VS_OUTPUT_POST OUT; - OUT.vpos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0); - OUT.txcoord.xy = IN.txcoord.xy; - return OUT; -} -/* helper functions */ -/* photometric */ -#define luminance(x) dot(x,float3(0.2126,0.7152,0.0722)) -/* CCIR601 */ -//#define luminance(x) dot(x,float3(0.299,0.587,0.114)) -/* Focus */ -float4 PS_ReadFocus( VS_OUTPUT_POST IN ) : COLOR -{ - if ( focuscircle < 0 ) return focusmanualvalue*0.001; - float focusmax = tod_ind(focusmax); - float2 fcenter = float2(focuscenter_x*0.01,focuscenter_y*0.01); - float cfocus = min(tex2D(SamplerDepth,fcenter).x,focusmax*0.001); - if ( focuscircle == 0 ) return cfocus; - if ( focuscircle == 2 ) - { - int i, j; - float mfocus = 0.0; - float2 px; - [unroll] for( j=0; j<8; j++ ) [unroll] for( i=0; i<8; i++ ) - { - px = float2((i+0.5)/8.0,(j+0.5)/8.0); - mfocus += min(tex2D(SamplerDepth,px).x,focusmax*0.001); - } - return mfocus/64.0; - } - /* using polygons inscribed into a circle, in this case a triangle */ - float focusradius = tod_ind(focusradius); - float focusmix = tod_ind(focusmix); - float cstep = (1.0/3.0); - float mfocus; - float2 coord; - float2 bof = float2(1.0,1.0/ScreenSize.w)*focusradius*0.01; - float fan = focuscircleangle*2.0*pi; - coord.x = fcenter.x+sin(fan)*bof.x; - coord.y = fcenter.y+cos(fan)*bof.y; - mfocus = cstep*min(tex2D(SamplerDepth,coord).x,focusmax*0.001); - coord.x = fcenter.x+sin(fan+2.0*pi*cstep)*bof.x; - coord.y = fcenter.y+cos(fan+2.0*pi*cstep)*bof.y; - mfocus += cstep*min(tex2D(SamplerDepth,coord).x,focusmax*0.001); - coord.x = fcenter.x+sin(fan+4.0*pi*cstep)*bof.x; - coord.y = fcenter.y+cos(fan+4.0*pi*cstep)*bof.y; - mfocus += cstep*min(tex2D(SamplerDepth,coord).x,focusmax*0.001); - cfocus = (1.0-focusmix)*cfocus+focusmix*mfocus; - return cfocus; -} -float4 PS_WriteFocus( VS_OUTPUT_POST IN ) : COLOR -{ - return max(lerp(tex2D(SamplerPrev,0.5).x,tex2D(SamplerCurr,0.5).x, - saturate(FadeFactor)),0.0); -} -/* Depth of Field */ -float4 PS_DoFPrepass( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR -{ - float2 coord = IN.txcoord.xy; - float dofpow = tod_ind(dofpow); - float dofmult = tod_ind(dofmult); - float dofbump = tod_ind(dofbump); - float doffixedfocuspow = tod_ind(doffixedfocuspow); - float doffixedfocusmult = tod_ind(doffixedfocusmult); - float doffixedfocusbump = tod_ind(doffixedfocusbump); - float doffixedfocusblend = tod_ind(doffixedunfocusblend); - float doffixedunfocuspow = tod_ind(doffixedunfocuspow); - float doffixedunfocusmult = tod_ind(doffixedunfocusmult); - float doffixedunfocusbump = tod_ind(doffixedunfocusbump); - float doffixedunfocusblend = tod_ind(doffixedunfocusblend); - float doffogpow = tod_ind(doffogpow); - float doffogmult = tod_ind(doffogmult); - float doffogbump = tod_ind(doffogbump); - float doffogblend = tod_ind(doffogblend); - float dep = tex2D(SamplerDepth,coord).x; - float foc = tex2D(SamplerFocus,coord).x; - /* cheap tilt */ - foc = foc+0.01*doftiltx*(doftiltxcenter-coord.x) - +0.01*doftilty*(doftiltycenter-coord.y); - float dff = abs(dep-doffixedfocusdepth); - dff = clamp(pow(dff,doffixedfocuspow)*doffixedfocusmult - +doffixedfocusbump,0.0,1.0); - if ( dep > doffixedfocuscap ) dff = 1.0; - float dfu = abs(dep-doffixedunfocusdepth); - dfu = clamp(pow(dfu,doffixedunfocuspow)*doffixedunfocusmult - +doffixedunfocusbump,0.0,1.0); - float dfog = abs(dep-doffogdepth); - dfog = clamp(pow(dfog,doffogpow)*doffogmult+doffogbump,0.0,1.0); - if ( doffixedcut && (dep >= cutoff*0.000001) ) dfu *= 0; - /* Change power of dof based on field of view */ - float relfovfactor = tod_ind(relfovfactor); - float relfov = (FieldOfView-fovdefault)/fovdefault; - dofpow = max(0,dofpow+relfov*relfovfactor); - float dfc = abs(dep-foc); - dfc = clamp(pow(dfc,dofpow)*dofmult+dofbump,0.0,1.0); - if ( doffixedonly ) dfc *= 0; - dfc += lerp(0.0,dfu,doffixedunfocusblend); - if ( doffogenable ) dfc += fogfactor*lerp(0.0,dfog,doffogblend); - dfc *= lerp(1.0,dff,doffixedfocusblend); - dfc = saturate(dfc); - float4 res = tex2D(SamplerColor,coord); - res.a = dfc; - return res; -} -/* helper code for simplifying these */ -#define gcircle(x) float2(cos(x),sin(x)) -float4 dofsample( float2 coord, float2 bsz, float blur, out float4 deps, - out float4 dfcs ) -{ - float4 res; - float cstep = 2.0*pi*(1.0/3.0); - float ang = 0.5*pi; - res.r = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).r; - deps.r = tex2D(SamplerDepth,coord+gcircle(ang)*bsz*dofpcha*0.1).x; - dfcs.r = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).a; - ang += cstep; - res.g = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).g; - deps.g = tex2D(SamplerDepth,coord+gcircle(ang)*bsz*dofpcha*0.1).x; - dfcs.g = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).a; - ang += cstep; - res.b = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).b; - deps.b = tex2D(SamplerDepth,coord+gcircle(ang)*bsz*dofpcha*0.1).x; - dfcs.b = tex2D(SamplerColor,coord+gcircle(ang)*bsz*dofpcha*0.1).a; - float l = luminance(res.rgb); - float threshold = max((l-dofbthreshold)*dofbgain,0.0); - res += lerp(0,res,threshold*blur); - res.a = tex2D(SamplerColor,coord).a; - deps.a = tex2D(SamplerDepth,coord).x; - dfcs.a = res.a; - return res; -} -/* gather blur pass */ -float4 PS_DoFGather( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR -{ - float2 coord = IN.txcoord.xy; - float dfc = tex2D(SamplerColor,coord).a; - float2 bresl; - if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy); - else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); - float2 bof = 1.0/bresl; - /* - Skip blurring areas that are perfectly in focus. The performance - gain is negligible in most cases, though. - */ - if ( dfc <= dofminblur ) return tex2D(SamplerColor,coord); - float4 res = float4(0,0,0,0); - float dep = tex2D(SamplerDepth,coord).x; - float2 bsz = bof*dofpradius*dfc; - float4 sc, ds, sd, sw, tw = float4(0,0,0,0); - [unroll] for ( int i=0; i<32; i++ ) - { - sc = dofsample(coord+poisson32[i]*bsz,bsz,dfc,ds,sd); - sw.r = (ds.r>dep)?1.0:sd.r; - sw.g = (ds.g>dep)?1.0:sd.g; - sw.b = (ds.b>dep)?1.0:sd.b; - sw.a = (ds.a>dep)?1.0:sd.a; - tw += sw; - res += sc*sw; - } - res /= tw; - res.a = dfc; - return res; -} -/* "bokeh" blur pass */ -float4 PS_DoFBorkeh( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR -{ - float2 coord = IN.txcoord.xy; - float dfc = tex2D(SamplerColor,coord).a; - float2 bresl; - if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy); - else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); - float2 bof = 1.0/bresl; - float4 res = tex2D(SamplerColor,coord); - res.a = 0.0; - /* - Skip blurring areas that are perfectly in focus. The performance - gain is negligible in most cases, though. - */ - if ( dfc <= dofminblur ) return res; - float dep = tex2D(SamplerDepth,coord).x; - float2 sf = bof+(tex2D(SamplerNoise3,coord*(bresl/256.0)).xy*2.0-1.0) - *dofbnoise*0.001; - float2 sr = sf*dofbradius*dfc; - int rsamples; - float bstep, bw; - float4 sc, ds, sd, sw, tw = float4(1,1,1,1); - float2 rcoord; - #define dofbrings 7 - #define dofbsamples 3 - [unroll] for ( int i=1; i<=dofbrings; i++ ) - { - rsamples = i*dofbsamples; - [unroll] for ( int j=0; jdep)?1.0:sd.r; - sw.g = (ds.g>dep)?1.0:sd.g; - sw.b = (ds.b>dep)?1.0:sd.b; - sw.a = (ds.a>dep)?1.0:sd.a; - res += sc*sw*bw; - tw += sw*bw; - } - } - res /= tw; - res.a = dfc; - return res; -} -float4 PS_DoFPostBlur( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR -{ - float2 coord = IN.txcoord.xy; - float dfc = tex2D(SamplerColor,coord).a; - if ( dofdebug ) return tex2D(SamplerDepth,coord).x; - if ( dfcdebug ) return dfc; - float2 bresl; - if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy); - else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); - float2 bof = (1.0/bresl)*dofpbradius; - float2 ofs[16] = - { - float2(1.0,1.0), float2(-1.0,-1.0), - float2(-1.0,1.0), float2(1.0,-1.0), - - float2(1.0,0.0), float2(-1.0,0.0), - float2(0.0,1.0), float2(0.0,-1.0), - - float2(1.41,0.0), float2(-1.41,0.0), - float2(0.0,1.41), float2(0.0,-1.41), - - float2(1.41,1.41), float2(-1.41,-1.41), - float2(-1.41,1.41), float2(1.41,-1.41) - }; - float4 res = tex2D(SamplerColor,coord); - int i; - [unroll] for ( i=0; i<16; i++ ) - res += tex2D(SamplerColor,coord+ofs[i]*bof*dfc); - res /= 17.0; - res.a = 1.0; - return res; -} -/* focus point debug */ -float4 PS_FocusDebug( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR -{ - float2 coord = IN.txcoord.xy; - float4 res = tex2D(SamplerColor,coord); - if ( !focusdisplay || (focuscircle < 0) ) return res; - if ( focuscircle == 2 ) - { - int i, j; - float2 px; - [unroll] for( j=0; j<8; j++ ) [unroll] for( i=0; i<8; i++ ) - { - px = float2((i+0.5)/8.0,(j+0.5)/8.0); - if ( distance(coord,px) < 0.005 ) - res.rgb = float3(1,0,0); - } - return res; - } - float2 fcenter = float2(focuscenter_x*0.01,focuscenter_y*0.01); - if ( distance(coord,fcenter) < 0.005 ) res.rgb = float3(1,0,0); - if ( focuscircle == 0 ) return res; - float cstep = (1.0/3.0); - float2 tcoord; - float focusradius = tod_ind(focusradius); - float2 bof = float2(1.0,1.0/ScreenSize.w)*focusradius*0.01; - float fan = focuscircleangle*2.0*pi; - tcoord.x = fcenter.x+sin(fan)*bof.x; - tcoord.y = fcenter.y+cos(fan)*bof.y; - if ( distance(coord,tcoord) < 0.005 ) res.rgb = float3(1,0,0); - tcoord.x = fcenter.x+sin(fan+2.0*pi*cstep)*bof.x; - tcoord.y = fcenter.y+cos(fan+2.0*pi*cstep)*bof.y; - if ( distance(coord,tcoord) < 0.005 ) res.rgb = float3(1,0,0); - tcoord.x = fcenter.x+sin(fan+4.0*pi*cstep)*bof.x; - tcoord.y = fcenter.y+cos(fan+4.0*pi*cstep)*bof.y; - if ( distance(coord,tcoord) < 0.005 ) res.rgb = float3(1,0,0); - return res; -} -technique ReadFocus -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_ReadFocus(); - ZENABLE = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} -technique WriteFocus -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_WriteFocus(); - ZENABLE = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} -technique PostProcess -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_DoFPrepass(); - DitherEnable = FALSE; - ZEnable = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - StencilEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} -technique PostProcess2 -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_DoFGather(); - DitherEnable = FALSE; - ZEnable = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - StencilEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} -technique PostProcess3 -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_DoFPostBlur(); - DitherEnable = FALSE; - ZEnable = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - StencilEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} -technique PostProcess4 -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_FocusDebug(); - DitherEnable = FALSE; - ZEnable = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - StencilEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} - -technique PostProcessB -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_DoFPrepass(); - DitherEnable = FALSE; - ZEnable = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - StencilEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} -technique PostProcessB2 -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_DoFBorkeh(); - DitherEnable = FALSE; - ZEnable = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - StencilEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} -technique PostProcessB3 -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_DoFPostBlur(); - DitherEnable = FALSE; - ZEnable = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - StencilEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} -technique PostProcessB4 -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_FocusDebug(); - DitherEnable = FALSE; - ZEnable = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - StencilEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} \ No newline at end of file diff --git a/enbseries/menbdepthoffieldinternals.fx b/enbseries/menbdepthoffieldinternals.fx deleted file mode 100644 index e65a101..0000000 --- a/enbseries/menbdepthoffieldinternals.fx +++ /dev/null @@ -1,129 +0,0 @@ -/* - menbdepthoffieldinternals.fx : MariENB dof internal variables. - (C)2013-2017 Marisa Kirisame, UnSX Team. - Part of MariENB, the personal ENB of Marisa. - Released under the GNU GPLv3 (or later). -*/ -/* mathematical constants */ -static const float pi = 3.1415926535898; -/* For basic DOF */ -static const float2 poisson32[32] = -{ - float2( 0.7284430,-0.1927130),float2( 0.4051600,-0.2312710), - float2( 0.9535280, 0.0669683),float2( 0.6544140,-0.4439470), - float2( 0.6029910, 0.1058970),float2( 0.2637500,-0.7163810), - float2( 0.9105380,-0.3889810),float2( 0.5942730,-0.7400740), - float2( 0.8215680, 0.3162520),float2( 0.3577550, 0.4884250), - float2( 0.6935990, 0.7070140),float2( 0.0470570, 0.1961800), - float2(-0.0977021, 0.6241300),float2( 0.2110300, 0.8778350), - float2(-0.3743440, 0.2494580),float2( 0.0144776,-0.0766484), - float2(-0.3377660,-0.1255100),float2( 0.3136420, 0.1077710), - float2(-0.5204340, 0.8369860),float2(-0.1182680, 0.9801750), - float2(-0.6969480,-0.3869330),float2(-0.6156080, 0.0307209), - float2(-0.3806790,-0.6055360),float2(-0.1909570,-0.3861330), - float2(-0.2449080,-0.8655030),float2( 0.0822108,-0.4975580), - float2(-0.5649250, 0.5756740),float2(-0.8741830,-0.1685750), - float2( 0.0761715,-0.9631760),float2(-0.9218270, 0.2121210), - float2(-0.6378530, 0.3053550),float2(-0.8425180, 0.4753000) -}; -/* standard stuff */ -float4 ScreenSize; -float ENightDayFactor; -float EInteriorFactor; -float FadeFactor; -float4 Timer; -float FieldOfView; -float4 WeatherAndTime; -/* samplers and textures */ -texture2D texColor; -texture2D texDepth; -texture2D texNoise3 -< - string ResourceName = "menbnoise3.png"; ->; -texture2D texFocus; -texture2D texCurr; -texture2D texPrev; -sampler2D SamplerColor = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerDepth = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerNoise3 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Wrap; - AddressV = Wrap; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerFocus = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerCurr = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerPrev = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -/* whatever */ -struct VS_OUTPUT_POST -{ - float4 vpos : POSITION; - float2 txcoord : TEXCOORD0; -}; -struct VS_INPUT_POST -{ - float3 pos : POSITION; - float2 txcoord : TEXCOORD0; -}; diff --git a/enbseries/menbdepthoffieldsettings.fx b/enbseries/menbdepthoffieldsettings.fx deleted file mode 100644 index c7449d1..0000000 --- a/enbseries/menbdepthoffieldsettings.fx +++ /dev/null @@ -1,655 +0,0 @@ -/* - menbdepthoffieldsettings.fx : MariENB dof variables. - (C)2013-2017 Marisa Kirisame, UnSX Team. - Part of MariENB, the personal ENB of Marisa. - Released under the GNU GPLv3 (or later). -*/ -string str_misc = "Miscellaneous"; -/* fixed resolution, keeps blur filters at a consistent internal resolution */ -int fixedx -< - string UIName = "Fixed Resolution Width"; - string UIWidget = "Spinner"; - int UIMin = 0; -> = {1920}; -int fixedy -< - string UIName = "Fixed Resolution Height"; - string UIWidget = "Spinner"; - int UIMin = 0; -> = {1080}; -float cutoff -< - string UIName = "Depth Cutoff"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1000000.0; -> = {999949.0}; -string str_focus = "Focusing Parameters"; -/* - focus modes: - -1 : manual - 0 : center spot - 1 : center + triangle - 2 : 8x8 grid average - TODO - 3 : 8x8 grid average of 8 closest points - 4 : 8x8 grid average of 8 farthest points -*/ -int focuscircle -< - string UIName = "Focus Mode"; - string UIWidget = "Checkbox"; - int UIMin = -1; - int UIMax = 2; -> = {1}; -bool focusdisplay -< - string UIName = "Display Focus Points"; - string UIWidget = "Checkbox"; -> = {false}; -float focusmanualvalue -< - string UIName = "Manual Focus Depth"; - string UIWidget = "Checkbox"; - float UIMin = 0.0; - float UIMax = 1000.0; -> = {500.0}; -/* center point of focus */ -float focuscenter_x -< - string UIName = "Focus Point Center X"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 100.0; -> = {50.0}; -float focuscenter_y -< - string UIName = "Focus Point Center Y"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 100.0; -> = {50.0}; -float focuscircleangle -< - string UIName = "Focus Triangle Angle"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {0.0}; -/* radius of the focus point triangle */ -float focusradius_n -< - string UIName = "Focus Triangle Radius Night"; - string UIWidget = "Spinner"; -> = {20.0}; -float focusradius_d -< - string UIName = "Focus Triangle Radius Day"; - string UIWidget = "Spinner"; -> = {20.0}; -float focusradius_in -< - string UIName = "Focus Triangle Radius Interior Night"; - string UIWidget = "Spinner"; -> = {20.0}; -float focusradius_id -< - string UIName = "Focus Triangle Radius Interior Day"; - string UIWidget = "Spinner"; -> = {20.0}; -/* mix factor with sample at screen center */ -float focusmix_n -< - string UIName = "Focus Triangle Blending Night"; - string UIWidget = "Spinner"; -> = {0.5}; -float focusmix_d -< - string UIName = "Focus Triangle Blending Day"; - string UIWidget = "Spinner"; -> = {0.5}; -float focusmix_in -< - string UIName = "Focus Triangle Blending Interior Night"; - string UIWidget = "Spinner"; -> = {0.5}; -float focusmix_id -< - string UIName = "Focus Triangle Blending Interior Day"; - string UIWidget = "Spinner"; -> = {0.5}; -/* maximum focus depth */ -float focusmax_n -< - string UIName = "Focus Maximum Depth Night"; - string UIWidget = "Spinner"; -> = {1000.0}; -float focusmax_d -< - string UIName = "Focus Maximum Depth Day"; - string UIWidget = "Spinner"; -> = {1000.0}; -float focusmax_in -< - string UIName = "Focus Maximum Depth Interior Night"; - string UIWidget = "Spinner"; -> = {1000.0}; -float focusmax_id -< - string UIName = "Focus Maximum Depth Interior Day"; - string UIWidget = "Spinner"; -> = {1000.0}; -/* dof filter */ -string str_dof = "Depth Of Field"; -/* dof multiplier (makes unfocused depths more blurry) */ -float dofmult_n -< - string UIName = "DOF Intensity Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {500.0}; -float dofmult_d -< - string UIName = "DOF Intensity Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {500.0}; -float dofmult_in -< - string UIName = "DOF Intensity Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {500.0}; -float dofmult_id -< - string UIName = "DOF Intensity Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {500.0}; -/* dof power (the higher it is, the wider the focused area gets) */ -float dofpow_n -< - string UIName = "DOF Contrast Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {4.0}; -float dofpow_d -< - string UIName = "DOF Contrast Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {4.0}; -float dofpow_in -< - string UIName = "DOF Contrast Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {4.0}; -float dofpow_id -< - string UIName = "DOF Contrast Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {4.0}; -/* dof bump (negative shift increases the area in complete focus) */ -float dofbump_n -< - string UIName = "DOF Shift Night"; - string UIWidget = "Spinner"; -> = {0.0}; -float dofbump_d -< - string UIName = "DOF Shift Day"; - string UIWidget = "Spinner"; -> = {0.0}; -float dofbump_in -< - string UIName = "DOF Shift Interior Night"; - string UIWidget = "Spinner"; -> = {0.0}; -float dofbump_id -< - string UIName = "DOF Shift Interior Day"; - string UIWidget = "Spinner"; -> = {0.0}; -/* fixed focused depth factors */ -float doffixedfocusmult_n -< - string UIName = "DOF Fixed Focus Intensity Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float doffixedfocusmult_d -< - string UIName = "DOF Fixed Focus Intensity Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float doffixedfocusmult_in -< - string UIName = "DOF Fixed Focus Intensity Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float doffixedfocusmult_id -< - string UIName = "DOF Fixed Focus Intensity Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float doffixedfocuspow_n -< - string UIName = "DOF Fixed Focus Contrast Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float doffixedfocuspow_d -< - string UIName = "DOF Fixed Focus Contrast Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float doffixedfocuspow_in -< - string UIName = "DOF Fixed Focus Contrast Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float doffixedfocuspow_id -< - string UIName = "DOF Fixed Focus Contrast Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float doffixedfocusbump_n -< - string UIName = "DOF Fixed Focus Shift Night"; - string UIWidget = "Spinner"; -> = {0.0}; -float doffixedfocusbump_d -< - string UIName = "DOF Fixed Focus Shift Day"; - string UIWidget = "Spinner"; -> = {0.0}; -float doffixedfocusbump_in -< - string UIName = "DOF Fixed Focus Shift Interior Night"; - string UIWidget = "Spinner"; -> = {0.0}; -float doffixedfocusbump_id -< - string UIName = "DOF Fixed Focus Shift Interior Day"; - string UIWidget = "Spinner"; -> = {0.0}; -float doffixedfocusblend_n -< - string UIName = "DOF Fixed Focus Blend Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.0}; -float doffixedfocusblend_d -< - string UIName = "DOF Fixed Focus Blend Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.0}; -float doffixedfocusblend_in -< - string UIName = "DOF Fixed Focus Blend Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.0}; -float doffixedfocusblend_id -< - string UIName = "DOF Fixed Focus Blend Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.0}; -float doffixedfocusdepth -< - string UIName = "DOF Fixed Focus Depth"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {0.0}; -float doffixedfocuscap -< - string UIName = "DOF Fixed Focus Cap"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {0.0}; -/* fixed unfocused depth factors */ -float doffixedunfocusmult_n -< - string UIName = "DOF Fixed Unfocus Intensity Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {2.0}; -float doffixedunfocusmult_d -< - string UIName = "DOF Fixed Unfocus Intensity Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {2.0}; -float doffixedunfocusmult_in -< - string UIName = "DOF Fixed Unfocus Intensity Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {2.0}; -float doffixedunfocusmult_id -< - string UIName = "DOF Fixed Unfocus Intensity Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {2.0}; -float doffixedunfocuspow_n -< - string UIName = "DOF Fixed Unfocus Contrast Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1000.0}; -float doffixedunfocuspow_d -< - string UIName = "DOF Fixed Unfocus Contrast Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1000.0}; -float doffixedunfocuspow_in -< - string UIName = "DOF Fixed Unfocus Contrast Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1000.0}; -float doffixedunfocuspow_id -< - string UIName = "DOF Fixed Unfocus Contrast Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1000.0}; -float doffixedunfocusbump_n -< - string UIName = "DOF Fixed Unfocus Shift Night"; - string UIWidget = "Spinner"; -> = {0.0}; -float doffixedunfocusbump_d -< - string UIName = "DOF Fixed Unfocus Shift Day"; - string UIWidget = "Spinner"; -> = {0.0}; -float doffixedunfocusbump_in -< - string UIName = "DOF Fixed Unfocus Shift Interior Night"; - string UIWidget = "Spinner"; -> = {0.0}; -float doffixedunfocusbump_id -< - string UIName = "DOF Fixed Unfocus Shift Interior Day"; - string UIWidget = "Spinner"; -> = {0.0}; -float doffixedunfocusblend_n -< - string UIName = "DOF Fixed Unfocus Blend Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.0}; -float doffixedunfocusblend_d -< - string UIName = "DOF Fixed Unfocus Blend Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.0}; -float doffixedunfocusblend_in -< - string UIName = "DOF Fixed Unfocus Blend Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.0}; -float doffixedunfocusblend_id -< - string UIName = "DOF Fixed Unfocus Blend Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.0}; -float doffixedunfocusdepth -< - string UIName = "DOF Fixed Unfocus Depth"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {0.0}; -/* prevents fixed dof from blurring the skybox */ -bool doffixedcut -< - string UIName = "DOF Fixed Use Cutoff"; - string UIWidget = "Checkbox"; -> = {true}; -/* fixed dof for foggy weathers */ -bool doffogenable -< - string UIName = "Enable DOF Fog"; - string UIWidget = "Checkbox"; -> = {true}; -float doffogmult_n -< - string UIName = "DOF Fog Intensity Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {2.0}; -float doffogmult_d -< - string UIName = "DOF Fog Intensity Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {2.0}; -float doffogmult_in -< - string UIName = "DOF Fog Intensity Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {2.0}; -float doffogmult_id -< - string UIName = "DOF Fog Intensity Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {2.0}; -float doffogpow_n -< - string UIName = "DOF Fog Contrast Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1000.0}; -float doffogpow_d -< - string UIName = "DOF Fog Contrast Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1000.0}; -float doffogpow_in -< - string UIName = "DOF Fog Contrast Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1000.0}; -float doffogpow_id -< - string UIName = "DOF Fog Contrast Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1000.0}; -float doffogbump_n -< - string UIName = "DOF Fog Shift Night"; - string UIWidget = "Spinner"; -> = {0.0}; -float doffogbump_d -< - string UIName = "DOF Fog Shift Day"; - string UIWidget = "Spinner"; -> = {0.0}; -float doffogbump_in -< - string UIName = "DOF Fog Shift Interior Night"; - string UIWidget = "Spinner"; -> = {0.0}; -float doffogbump_id -< - string UIName = "DOF Fog Shift Interior Day"; - string UIWidget = "Spinner"; -> = {0.0}; -float doffogblend_n -< - string UIName = "DOF Fog Blend Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.0}; -float doffogblend_d -< - string UIName = "DOF Fog Blend Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.0}; -float doffogblend_in -< - string UIName = "DOF Fog Blend Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.0}; -float doffogblend_id -< - string UIName = "DOF Fog Blend Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.0}; -float doffogdepth -< - string UIName = "DOF Fog Depth"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {0.0}; -bool doffixedonly -< - string UIName = "Use Only Fixed DOF"; - string UIWidget = "Checkbox"; -> = {false}; -float dofpradius -< - string UIName = "DOF Gather Blur Radius"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {6.0}; -float dofpbradius -< - string UIName = "DOF Post-Blur Radius"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float dofpcha -< - string UIName = "DOF Blur Chromatic Aberration"; - string UIWidget = "Spinner"; -> = {0.0}; -float dofbthreshold -< - string UIName = "DOF Highlight Threshold"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.5}; -float dofbgain -< - string UIName = "DOF Highlight Gain"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {2.0}; -float dofbradius -< - string UIName = "DOF Bokeh Blur Radius"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float dofbbias -< - string UIName = "DOF Bokeh Edge Bias"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.5}; -float dofbnoise -< - string UIName = "DOF Bokeh Fuzz"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.01}; -float fovdefault -< - string UIName = "Default FOV"; - string UIWidget = "Spinner"; - float UIMin = 1.0; - float UIMax = 180.0; -> = {75.0}; -float relfovfactor_n -< - string UIName = "FOV Relative Factor Night"; - string UIWidget = "Spinner"; -> = {2.0}; -float relfovfactor_d -< - string UIName = "FOV Relative Factor Day"; - string UIWidget = "Spinner"; -> = {2.0}; -float relfovfactor_in -< - string UIName = "FOV Relative Factor Interior Night"; - string UIWidget = "Spinner"; -> = {2.0}; -float relfovfactor_id -< - string UIName = "FOV Relative Factor Interior Day"; - string UIWidget = "Spinner"; -> = {2.0}; -/* tilting */ -float doftiltxcenter -< - string UIName = "Focus Plane Horizontal Tilt Center"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {0.5}; -float doftiltycenter -< - string UIName = "Focus Plane Vertical Tilt Center"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {0.5}; -float doftiltx -< - string UIName = "Focus Plane Horizontal Tilt"; - string UIWidget = "Spinner"; -> = {0.0}; -float doftilty -< - string UIName = "Focus Plane Vertical Tilt"; - string UIWidget = "Spinner"; -> = {0.0}; -/* cheap performance option */ -float dofminblur -< - string UIName = "DOF Minimum Blur"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {0.0}; -bool dofdebug -< - string UIName = "Debug Depth"; - string UIWidget = "Checkbox"; -> = {false}; -bool dfcdebug -< - string UIName = "Debug Focus"; - string UIWidget = "Checkbox"; -> = {false}; diff --git a/enbseries/menbeffectfilters.fx b/enbseries/menbeffectfilters.fx deleted file mode 100644 index 2b43526..0000000 --- a/enbseries/menbeffectfilters.fx +++ /dev/null @@ -1,614 +0,0 @@ -/* - menbeffectfilters.fx : MariENB base shader routines. - (C)2013-2017 Marisa Kirisame, UnSX Team. - Part of MariENB, the personal ENB of Marisa. - Released under the GNU GPLv3 (or later). -*/ -VS_OUTPUT_POST VS_Pass( VS_INPUT_POST IN ) -{ - VS_OUTPUT_POST OUT; - OUT.vpos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0); - OUT.txcoord0.xy = IN.txcoord0.xy; - return OUT; -} -float4 _c1 : register(c1); -float4 _c2 : register(c2); -float4 _c3 : register(c3); -float4 _c4 : register(c4); -float4 _c5 : register(c5); -#define _r1 _c1 -#define _r2 _c2 -#define _r3 _c3 -#define _r4 _c4 -#define _r5 _c5 -/* - SKYRIM REGISTERS - - r1 (c1): r2 (c2): r3 (c3): - x -> adapt max x -> bloom bump (?) x -> vibrance - y -> adapt min y -> bloom mult (?) y -> unused - z -> unused z -> unused z -> multiplier 1 - w -> unused w -> unused w -> multiplier 2 - - r4 (c4): r5 (c5): - x -> tint red x -> fade red - y -> tint green y -> fade green - z -> tint blue z -> fade blue - w -> tint value w -> fade value -*/ -/* helper functions */ -/* photometric */ -#define luminance(x) dot(x,float3(0.2126,0.7152,0.0722)) -/* CCIR601 */ -//#define luminance(x) dot(x,float3(0.299,0.587,0.114)) -/* overlay blend */ -#define overlay(a,b) (a<0.5)?(2.0*a*b):(1.0-(2.0*(1.0-a)*(1.0-b))) -/* "dark mask" blending is something I came up with and can't really explain */ -#define darkmask(a,b) (a>0.5)?(2.0*a*(0.5+b)):(1.0-2.0*(1.0-a)*(1.0-((0.5+b)))) -float3 rgb2hsv( float3 c ) -{ - float4 K = float4(0.0,-1.0/3.0,2.0/3.0,-1.0); - float4 p = (c.g 0 0 0 0 - c7 -> 0.2125 0.7154 0.0721 1 - c6 is used in a cmp instruction - c7 xyz is in a dot product, so we can assume it's a - luminance calculation - c7 w is used in some mad instructions as the "add" - component, I wonder why - s0 is diffuse - s1 is bloom - s2 is adaptation - - code - - rcp r0.x,c2.y - r0.x now contains 1.0/c2.y (this is one of the bloom params) - texld r1, v0, s2 - r1 contains the adaptation texture now - mul r0.yz, r1.xxyw, c1.y - r0.yz for some reason contains adaptation's xxyw (wat) - multiplied by adapt min - rcp r0.w, r0.y - r0.w is now 1.0/r0.y (again, I don't know what's going on) - mul r0.z, r0.w, r0.z - r0.z *= r0.w, really don't know where this is going since - I SERIOUSLY have no idea what all the adaptation texture - channels do - - this is where adaptation ends and bloom stuff starts - - results: - r0.x is 1.0/c2.y - r0.y is ... I don't even know anymore, what the heck - r0.z is ... I'm at a loss here too - r0.w is 1.0/r0.y and I don't even know what r0.y is anyway - r1 still contains the adaptation texture - - texld r1, v0, s1 - oh, here the bloom texture is loaded to r1 - mul r1.xyz,r1,c1.y - multiplies bloom rgb by adaptation min - dp3 r0.w, c7, r1 - r0.w contains the luminance of bloom - mul r1.w, r0.w, r0.z - multiplies the luminance by whatever was calculated from - all the adaptation stuff - mad r0.z, r0.z, r0.w, c7.w - r0.z now contains r0.z multiplied by the original luminance - plus one - rcp r0.z, r0.z - r0.z is now 1.0/r0.z - mad r0.x, r1.w, r0.x, c7.w - r0.x is now r1.w * r0.x + 1 - r0.x previously contained 1.0/c2.y, so this would be - r1.w*(1.0/c2.y)+1 (no idea) - mul r0.x,r0.x,r1.w - r0.x changes again by multiplying it by r1.w (luminance?) - mul r0.x,r0.z,r0.x - here it gets multiplied by r0.z, which I HAVE NO IDEA what - it is - cmp r0.x,-r0.w,c6.x,r0.x - r0.x contains c6.x if -r0.w >= 0, otherwise it's unchanged - I'm only getting more confused at this point - rcp r0.z,r0.w - great, now we get the inverse of luminance to r0.z - mul r0.z,r0.z,r0.x - r0.z is multiplied by r0.x - add_sat r0.x,-r0.x,c2.x - r0.x now contains c2.x-r0.x, all of this is saturated - I seriously don't know where this is going - - now it finally loads the diffuse - - results: - r0.x is some sort of brightness modifier (?) - r0.y never changed, and I still have no clue what it does - r0.z is the inverse of bloom texture luminance - r0.w is the bloom luminance - r1 contains the bloom texture and something luminance-related - on the alpha channel - - texld r2, v0, s0 - loads diffuse onto r2 - mul r2.xyz, r2, c1.y - adjusts diffuse by adaptation min - mul r2.xyz, r0.x, r2 - adjusts the brightness again from the bloom "section" - mad r1.xyz, r1, r0.z, r2 - adds the bloom into diffuse using r0.z as the opacity, - r1 now contains the blend, goodbye adaptation texture - dp3 r0.x, r1, c7 - calculates the luminance of the diffuse+bloom, put in r0.x - mov r1.w, c7.w - r1.w is set to one - lrp r2, c3.x, r1, r0.x - r2 contains lerp(r0.x,r1,c3.x) - c3.x is a vibrance/saturation factor - OK this is at least very simple - mad r1, r0.x, c4, -r2 - r1 is r0.x*c4-r2 - first instruction of tint filter - mad r1, c4.w, r1, r2 - r1 is now c4.w*r1+r2 - second instruction of tint filter - combining the two, we get - r1 = c4.w*(r0.x*c4-r2)+r2 - I thought tinting was a simple lerp, but nope - mad r1, c3.w, r1, -r0.y - r1 is c3.w*r1-r0.y - this is one of the contrast instructions, and it's where the - whole adaptation mess comes from, since I have NO IDEA - what r0.y contains - mad r0, c3.z, r1, r0.y - r0 is now c3.z*r1+r0.y - the second contrast instruction, really at a loss here - whole thing would be - r0 = c3.z*(c3.w*r1-r0.y)+r0.y - add r1, -r0, c5 - r1 contains c5-r0 - c5 is the fade parameters - mad oC0, c5.w, r1, r0 - the final output color is c5.w*r1+r0 - so... oC0 = c5.w*(c5-r0)+r0 - I'm confused, this is also not a simple lerp, oh well? - - verdict: I HAVE NO IDEA WHAT r0.y CONTAINS, DAMN IT -*/ -/* LUT colour grading */ -float3 GradingLUT( float3 res ) -{ - /* - Volume maps are SO MUCH BETTER on the shader side, no ugly - interpolation hacks are needed to work around sampling quirks, - and the code is EXTREMELY simplified as a result. - - Seriously, it's just as simple as using the screen rgb values - as xyz coordinates, nothing more, it maps exactly 1:1. Additionally, - the LUTs can have any arbitrary width, height and depth. - - It's also possible to use RGBA32F color on the LUT side, but that's - a bit more complicated to set up for the user. GIMP doesn't support - that format yet, dunno about Photoshop. - */ - float3 tcl_n = tex3D(SamplerLUTN,res).rgb; - float3 tcl_d = tex3D(SamplerLUTD,res).rgb; - float3 tcl_in = tex3D(SamplerLUTIN,res).rgb; - float3 tcl_id = tex3D(SamplerLUTID,res).rgb; - float3 tcol = tod_ind(tcl); - float lutblend = tod_ind(lutblend); - return lerp(res,tcol,lutblend); -} -/* I think this Technicolor implementation is correct... maybe */ -float3 Technicolor( float3 res ) -{ - res = clamp(res,0.0,1.0); - float red = 1.0-(res.r-(res.g+res.b)*0.5); - float green = 1.0-(res.g-(res.r+res.b)*0.5); - float blue = 1.0-(res.b-(res.r+res.g)*0.5); - float3 tint = float3(green*blue,red*blue,red*green)*res; - return lerp(res,res+0.5*(tint-res),techblend); -} -/* post-pass dithering, something apparently only my ENB does */ -float3 Dither( float3 res, float2 coord ) -{ - float2 rcoord = coord*float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); - float3 col = res; - float dml = (1.0/256.0); - if ( dither == 1 ) - col += ordered2[int(rcoord.x%2)+2*int(rcoord.y%2)]*dml-0.5*dml; - else if ( dither == 2 ) - col += ordered8[int(rcoord.x%8)+8*int(rcoord.y%8)]*dml-0.5*dml; - else col += checkers[int(rcoord.x%2)+2*int(rcoord.y%2)]*dml-0.5*dml; - col = (trunc(col*256.0)/256.0); - return col; -} -/* Fuzzy */ -float3 FilmGrain( float3 res, float2 coord ) -{ - float ts = Timer.x*nf; - float2 tcs = coord.xy; - float2 s1 = tcs+float2(0,ts); - float2 s2 = tcs+float2(ts,0); - float2 s3 = tcs+float2(ts,ts); - float n1, n2, n3; - float2 nr = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w)/256.0; - /* - There are two methods of making noise here: - 1. two-pass algorithm that produces a particular fuzz complete with - a soft horizontal tear, reminiscent of old TV static. - 2. simple version that has very noticeable tiling and visible - scrolling at low speeds - */ - if ( np ) - { - n1 = tex2D(SamplerNoise2,s1*nm11*nr).r; - n2 = tex2D(SamplerNoise2,s2*nm12*nr).g; - n3 = tex2D(SamplerNoise2,s3*nm13*nr).b; - s1 = tcs+float2(ts+n1*nk,n2*nk); - s2 = tcs+float2(n2,ts+n3*nk); - s3 = tcs+float2(ts+n3*nk,ts+n1*nk); - n1 = tex2D(SamplerNoise2,s1*nm21*nr).r; - n2 = tex2D(SamplerNoise2,s2*nm22*nr).g; - n3 = tex2D(SamplerNoise2,s3*nm23*nr).b; - } - else - { - n1 = tex2D(SamplerNoise3,s1*nm1*nr).r; - n2 = tex2D(SamplerNoise3,s2*nm2*nr).g; - n3 = tex2D(SamplerNoise3,s3*nm3*nr).b; - } - float n4 = (n1+n2+n3)/3; - float3 ng = float3(n4,n4,n4); - float3 nc = float3(n1,n2,n3); - float3 nt = pow(clamp(lerp(ng,nc,ns),0.0,1.0),nj); - if ( nb == 1 ) return res+nt*ni*0.01; - if ( nb == 2 ) return overlay(res,(nt*ni*0.01)); - if ( nb == 3 ) - { - float bn = 1.0-saturate((res.r+res.g+res.b)/3.0); - bn = pow(bn,bnp); - float3 nn = saturate(nt*bn); - return darkmask(res,(nn*ni*0.01)); - } - return lerp(res,nt,ni*0.01); -} -/* Screen frost distortion */ -float2 ScreenFrost( float2 coord ) -{ - float2 bresl; - if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy); - else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); - float2 nc = coord*(bresl/FROSTSIZE)*frostsize; - float2 ofs = tex2D(SamplerFrost,nc).xy; - ofs = (ofs-0.5)*2.0; - ofs *= pow(length(ofs),frostpow)*froststrength; - if ( !frostalways ) ofs *= max(0.0,tod_ind(frostfactor)) - *max(0.0,coldfactor-warmfactor); - float dist = distance(coord,float2(0.5,0.5))*2.0; - ofs *= clamp(pow(dist,frostrpow)*frostrmult+frostrbump,0.0,1.0); - return coord+ofs; -} -/* Old MariENB 0.x screen dirt filter, updated */ -float3 ScreenDirt( float3 res, float2 coord ) -{ - float2 nr = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w)/256.0; - float3 ncolc = tex2D(SamplerNoise1,coord*dirtmc*nr).rgb; - float2 ds = float2(res.r+res.g,res.g+res.b)/2.0; - float3 ncoll = tex2D(SamplerNoise1,ds*dirtml).rgb; - res = lerp(res,(ncolc.r+1.0)*res,dirtcfactor - *saturate(1.0-(ds.x+ds.y)*0.25)); - res = lerp(res,(ncoll.r+1.0)*res,dirtlfactor - *saturate(1.0-(ds.x+ds.y)*0.25)); - return res; -} -/* MariENB shader */ -float4 PS_Mari( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR -{ - float2 coord = IN.txcoord0.xy; - float2 bresl; - if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy); - else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); - float4 res; - float3 bcol; - if ( frostenable ) - { - float2 ofs = ScreenFrost(coord); - ofs -= coord; - if ( (distcha != 0.0) && (length(ofs) != 0.0) ) - { - float2 ofr, ofg, ofb; - ofr = ofs*(1.0-distcha*0.01); - ofg = ofs; - ofb = ofs*(1.0+distcha*0.01); - res = float4(tex2D(_s0,coord+ofr).r, - tex2D(_s0,coord+ofg).g, - tex2D(_s0,coord+ofb).b,1.0); - bcol = float3(tex2D(_s3,coord+ofr).r, - tex2D(_s3,coord+ofg).g, - tex2D(_s3,coord+ofb).b)*EBloomAmount; - } - else - { - res = tex2D(_s0,coord+ofs); - bcol = tex2D(_s3,coord+ofs).rgb*EBloomAmount; - } - float2 nc = coord*(bresl/FROSTSIZE)*frostsize; - float bmp = pow(max(0,tex2D(SamplerFrost,nc).z),frostbpow); - float dist = distance(coord,float2(0.5,0.5))*2.0; - dist = clamp(pow(dist,frostrpow)*frostrmult+frostrbump,0.0, - 1.0)*frostblend; - if ( !frostalways ) dist *= max(0.0,tod_ind(frostfactor)) - *max(0.0,coldfactor-warmfactor); - res.rgb *= 1.0+bmp*dist; - } - else - { - res = tex2D(_s0,coord); - bcol = tex2D(_s3,coord).rgb*EBloomAmount; - } - if ( bloomdebug ) res.rgb *= 0; - res.rgb += bcol; - res.rgb = pow(max(res.rgb,0.0),2.2); - if ( aenable ) res.rgb = Adaptation(res.rgb); - if ( nbt && ne ) res.rgb = FilmGrain(res.rgb,coord); - if ( dirtenable ) res.rgb = ScreenDirt(res.rgb,coord); - res.rgb = Tonemap(res.rgb); - if ( vgradeenable ) res.rgb = GradingGame(res.rgb); - if ( gradeenable1 ) res.rgb = GradingRGB(res.rgb); - if ( colorizeafterhsv ) - { - if ( gradeenable3 ) res.rgb = GradingHSV(res.rgb); - if ( gradeenable2 ) res.rgb = GradingColorize(res.rgb); - } - else - { - if ( gradeenable2 ) res.rgb = GradingColorize(res.rgb); - if ( gradeenable3 ) res.rgb = GradingHSV(res.rgb); - } - if ( techenable ) res.rgb = Technicolor(res.rgb); - if ( lutenable ) res.rgb = GradingLUT(res.rgb); - if ( !nbt && ne ) res.rgb = FilmGrain(res.rgb,coord); - res.rgb = _r5.w*(_r5.rgb-res.rgb)+res.rgb; - if ( dodither ) res.rgb = Dither(res.rgb,coord); - res.rgb = max(0,res.rgb); - res.a = 1.0; - return res; -} -/* - So... let me get this straight... rather than simply switching techniques, - Boris just compiles the program twice with and without this macro, then - toggling "UseEffect" switches between each variation? Wat? -*/ -#ifndef ENB_FLIPTECHNIQUE -technique Shader_D6EC7DD1 -#else -technique Shader_ORIGINALPOSTPROCESS -#endif -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_Mari(); - ColorWriteEnable = ALPHA|RED|GREEN|BLUE; - ZEnable = FALSE; - ZWriteEnable = FALSE; - CullMode = NONE; - AlphaTestEnable = FALSE; - AlphaBlendEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} -#ifndef ENB_FLIPTECHNIQUE -technique Shader_ORIGINALPOSTPROCESS -#else -technique Shader_D6EC7DD1 -#endif -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - /* >inline assembly */ - PixelShader = asm - { - ps_3_0 - def c6,0,0,0,0 - def c7,0.212500006,0.715399981,0.0720999986,1 - dcl_texcoord v0.xy - dcl_2d s0 - dcl_2d s1 - dcl_2d s2 - rcp r0.x,c2.y - texld r1,v0,s2 - mul r0.yz,r1.xxyw,c1.y - rcp r0.w,r0.y - mul r0.z,r0.w,r0.z - texld r1,v0,s1 - mul r1.xyz,r1,c1.y - dp3 r0.w,c7,r1 - mul r1.w,r0.w,r0.z - mad r0.z,r0.z,r0.w,c7.w - rcp r0.z,r0.z - mad r0.x,r1.w,r0.x,c7.w - mul r0.x,r0.x,r1.w - mul r0.x,r0.z,r0.x - cmp r0.x,-r0.w,c6.x,r0.x - rcp r0.z,r0.w - mul r0.z,r0.z,r0.x - add_sat r0.x,-r0.x,c2.x - texld r2,v0,s0 - mul r2.xyz,r2,c1.y - mul r2.xyz,r0.x,r2 - mad r1.xyz,r1,r0.z,r2 - dp3 r0.x,r1,c7 - mov r1.w,c7.w - lrp r2,c3.x,r1,r0.x - mad r1,r0.x,c4,-r2 - mad r1,c4.w,r1,r2 - mad r1,c3.w,r1,-r0.y - mad r0,c3.z,r1,r0.y - add r1,-r0,c5 - mad oC0,c5.w,r1,r0 - }; - ColorWriteEnable = ALPHA|RED|GREEN|BLUE; - ZEnable = FALSE; - ZWriteEnable = FALSE; - CullMode = NONE; - AlphaTestEnable = FALSE; - AlphaBlendEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} diff --git a/enbseries/menbeffectinternals.fx b/enbseries/menbeffectinternals.fx deleted file mode 100644 index a3c3c88..0000000 --- a/enbseries/menbeffectinternals.fx +++ /dev/null @@ -1,285 +0,0 @@ -/* - menbeffectinternals.fx : MariENB base internal variables. - (C)2013-2017 Marisa Kirisame, UnSX Team. - Part of MariENB, the personal ENB of Marisa. - Released under the GNU GPLv3 (or later). -*/ -/* - dithering threshold maps - don't touch unless you know what you're doing -*/ -static const float checkers[4] = -{ - 1.0,0.0, - 0.0,1.0 -}; -#define d(x) x/4.0 -static const float ordered2[4] = -{ - d(0),d(2), - d(4),d(2) -}; -#undef d -#define d(x) x/64.0 -static const float ordered8[64] = -{ - d( 0),d(48),d(12),d(60),d( 3),d(51),d(15),d(63), - d(32),d(16),d(44),d(28),d(35),d(19),d(47),d(31), - d( 8),d(56),d( 4),d(52),d(11),d(59),d( 7),d(55), - d(40),d(24),d(36),d(20),d(43),d(27),d(39),d(23), - d( 2),d(50),d(14),d(62),d( 1),d(49),d(13),d(61), - d(34),d(18),d(46),d(30),d(33),d(17),d(45),d(29), - d(10),d(58),d( 6),d(54),d( 9),d(57),d( 5),d(53), - d(42),d(26),d(38),d(22),d(41),d(25),d(37),d(21) -}; -#undef d - -/* standard stuff */ -float4 ScreenSize; -float4 Timer; -float ENightDayFactor; -float EInteriorFactor; -float EBloomAmount; -float4 WeatherAndTime; -/* samplers and textures */ -texture2D texs0; -texture2D texs1; -texture2D texs2; -texture2D texs3; -texture2D texs4; -texture2D texs7; -texture2D texNoise1 -< - string ResourceName = "menbnoise1.png"; ->; -texture2D texNoise2 -< - string ResourceName = "menbnoise2.png"; ->; -texture2D texNoise3 -< - string ResourceName = "menbnoise3.png"; ->; -texture3D texLUTN -< - string ResourceName = "menblut_night.dds"; ->; -texture3D texLUTD -< - string ResourceName = "menblut_day.dds"; ->; -texture3D texLUTIN -< - string ResourceName = "menblut_interiornight.dds"; ->; -texture3D texLUTID -< - string ResourceName = "menblut_interiorday.dds"; ->; -texture2D texTonemap -< - string ResourceName = "menbfilmlut.png"; ->; -texture2D texFrost -< -#ifdef FROST_DDS - string ResourceName = "menbfrost.dds"; -#else - string ResourceName = "menbfrost.png"; -#endif ->; -sampler2D _s0 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D _s1 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D _s2 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D _s3 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D _s4 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D _s7 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerNoise1 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Wrap; - AddressV = Wrap; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerNoise2 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Wrap; - AddressV = Wrap; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerNoise3 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Wrap; - AddressV = Wrap; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler3D SamplerLUTN = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - AddressW = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler3D SamplerLUTD = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - AddressW = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler3D SamplerLUTIN = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - AddressW = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler3D SamplerLUTID = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - AddressW = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerTonemap = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerFrost = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Wrap; - AddressV = Wrap; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -/* whatever */ -struct VS_OUTPUT_POST -{ - float4 vpos : POSITION; - float2 txcoord0 : TEXCOORD0; -}; -struct VS_INPUT_POST -{ - float3 pos : POSITION; - float2 txcoord0 : TEXCOORD0; -}; diff --git a/enbseries/menbeffectsettings.fx b/enbseries/menbeffectsettings.fx deleted file mode 100644 index a9d964d..0000000 --- a/enbseries/menbeffectsettings.fx +++ /dev/null @@ -1,939 +0,0 @@ -/* - menbeffectsettings.fx : MariENB base user-tweakable variables. - (C)2013-2017 Marisa Kirisame, UnSX Team. - Part of MariENB, the personal ENB of Marisa. - Released under the GNU GPLv3 (or later). -*/ -string str_misc = "Miscellaneous"; -/* fixed resolution, keeps blur filters at a consistent internal resolution */ -int fixedx -< - string UIName = "Fixed Resolution Width"; - string UIWidget = "Spinner"; - int UIMin = 0; -> = {1920}; -int fixedy -< - string UIName = "Fixed Resolution Height"; - string UIWidget = "Spinner"; - int UIMin = 0; -> = {1080}; -string str_dist = "Frost Overlay"; -float distcha -< - string UIName = "Distortion Chromatic Aberration"; - string UIWidget = "Spinner"; -> = {10.0}; -bool frostenable -< - string UIName = "Enable Screen Frost"; - string UIWidget = "Checkbox"; -> = {false}; -float frostpow -< - string UIName = "Frost Contrast"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float froststrength -< - string UIName = "Frost Strength"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float frostrpow -< - string UIName = "Frost Radial Contrast"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float frostrmult -< - string UIName = "Frost Radial Intensity"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float frostrbump -< - string UIName = "Frost Radial Offset"; - string UIWidget = "Spinner"; -> = {0.0}; -float frostblend -< - string UIName = "Frost Texture Blend"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float frostbpow -< - string UIName = "Frost Texture Blend Contrast"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float frostsize -< - string UIName = "Frost Texture Size"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float frostfactor_n -< - string UIName = "Frost Factor Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float frostfactor_d -< - string UIName = "Frost Factor Day"; - string UIWidget = "Spinner"; -> = {1.0}; -float frostfactor_in -< - string UIName = "Frost Factor Interior Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float frostfactor_id -< - string UIName = "Frost Factor Interior Day"; - string UIWidget = "Spinner"; -> = {1.0}; -bool frostalways -< - string UIName = "Frost Always Enable"; - string UIWidget = "Checkbox"; -> = {false}; -/* film grain */ -string str_noise = "Film Grain"; -bool ne -< - string UIName = "Enable Grain"; - string UIWidget = "Checkbox"; -> = {false}; -/* speed of grain */ -float nf -< - string UIName = "Grain Speed"; - string UIWidget = "Spinner"; -> = {2500.0}; -/* intensity of grain */ -float ni -< - string UIName = "Grain Intensity"; - string UIWidget = "Spinner"; -> = {0.05}; -/* saturation of grain */ -float ns -< - string UIName = "Grain Saturation"; - string UIWidget = "Spinner"; -> = {0.0}; -/* use two-pass grain (double the texture fetches, but looks less uniform) */ -bool np -< - string UIName = "Grain Two-Pass"; - string UIWidget = "Checkbox"; -> = {true}; -/* - blending mode for grain: - 0 -> normal - 1 -> add - 2 -> overlay - 3 -> "dark mask", a personal invention -*/ -int nb -< - string UIName = "Grain Blending Mode"; - string UIWidget = "Spinner"; - int UIMin = 0; - int UIMax = 3; -> = {1}; -/* dark mask blend mode contrast for mask image */ -float bnp -< - string UIName = "Grain Dark Mask Contrast"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {2.5}; -/* two-pass distortion factor (0 = look just like one-pass grain) */ -float nk -< - string UIName = "Grain Two-Pass Factor"; - string UIWidget = "Spinner"; -> = {0.04}; -/* zoom factors for each component of each noise texture */ -float nm1 -< - string UIName = "Grain Magnification 1"; - string UIWidget = "Spinner"; -> = {13.25}; -float nm2 -< - string UIName = "Grain Magnification 2"; - string UIWidget = "Spinner"; -> = {19.64}; -float nm3 -< - string UIName = "Grain Magnification 3"; - string UIWidget = "Spinner"; -> = {17.35}; -float nm11 -< - string UIName = "Grain Pass 1 Magnification 1"; - string UIWidget = "Spinner"; -> = {2.05}; -float nm12 -< - string UIName = "Grain Pass 1 Magnification 2"; - string UIWidget = "Spinner"; -> = {3.11}; -float nm13 -< - string UIName = "Grain Pass 1 Magnification 3"; - string UIWidget = "Spinner"; -> = {2.22}; -float nm21 -< - string UIName = "Grain Pass 2 Magnification 1"; - string UIWidget = "Spinner"; -> = {4.25}; -float nm22 -< - string UIName = "Grain Pass 2 Magnification 2"; - string UIWidget = "Spinner"; -> = {0.42}; -float nm23 -< - string UIName = "Grain Pass 2 Magnification 3"; - string UIWidget = "Spinner"; -> = {6.29}; -/* contrast of grain */ -float nj -< - string UIName = "Grain Contrast"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {2.0}; -bool nbt -< - string UIName = "Apply Grain Before Tone Mapping"; - string UIWidget = "Checkbox"; -> = {true}; -/* old dirt filter */ -string str_dirt = "Screen Dirt"; -bool dirtenable -< - string UIName = "Enable Dirt"; - string UIWidget = "Checkbox"; -> = {false}; -float dirtcfactor -< - string UIName = "Dirt Coord Factor"; - string UIWidget = "Spinner"; -> = {0.1}; -float dirtlfactor -< - string UIName = "Dirt Luminance Factor"; - string UIWidget = "Spinner"; -> = {0.0}; -float dirtmc -< - string UIName = "Dirt Coord Zoom"; - string UIWidget = "Spinner"; -> = {3.0}; -float dirtml -< - string UIName = "Dirt Luminance Zoom"; - string UIWidget = "Spinner"; -> = {1.0}; -/* "adaptation" factors */ -string str_adaptation = "Eye Adaptation"; -bool aenable -< - string UIName = "Enable Adaptation"; - string UIWidget = "Checkbox"; -> = {false}; -float amin_n -< - string UIName = "Adaptation Min Night"; - string UIWidget = "Spinner"; -> = {0.0}; -float amin_d -< - string UIName = "Adaptation Min Day"; - string UIWidget = "Spinner"; -> = {0.0}; -float amin_in -< - string UIName = "Adaptation Min Interior Night"; - string UIWidget = "Spinner"; -> = {0.0}; -float amin_id -< - string UIName = "Adaptation Min Interior Day"; - string UIWidget = "Spinner"; -> = {0.0}; -float amax_n -< - string UIName = "Adaptation Max Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float amax_d -< - string UIName = "Adaptation Max Day"; - string UIWidget = "Spinner"; -> = {1.0}; -float amax_in -< - string UIName = "Adaptation Max Interior Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float amax_id -< - string UIName = "Adaptation Max Interior Day"; - string UIWidget = "Spinner"; -> = {1.0}; -/* tone mapping */ -string str_tonemap = "Tone Mapping"; -/* - algorithms: - -1 : Disabled - 0 : Linear - 1 : Reinhard - 2 : Uncharted 2 - 3 : Hejl Dawson - 4 : Haarm-Peter Duiker -*/ -int tmapenable -< - string UIName = "Tonemapping Method"; - string UIWidget = "Spinner"; - int UIMin = -1; - int UIMax = 4; -> = {2}; -float tmapexposure_n -< - string UIName = "Tonemap Exposure Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float tmapexposure_d -< - string UIName = "Tonemap Exposure Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float tmapexposure_in -< - string UIName = "Tonemap Exposure Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float tmapexposure_id -< - string UIName = "Tonemap Exposure Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float tmapblend_n -< - string UIName = "Tonemap Blend Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {1.0}; -float tmapblend_d -< - string UIName = "Tonemap Blend Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {1.0}; -float tmapblend_in -< - string UIName = "Tonemap Blend Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {1.0}; -float tmapblend_id -< - string UIName = "Tonemap Blend Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {1.0}; -float unA_n -< - string UIName = "Uncharted2 Shoulder Strength Night"; - string UIWidget = "Spinner"; -> = {0.5}; -float unA_d -< - string UIName = "Uncharted2 Shoulder Strength Day"; - string UIWidget = "Spinner"; -> = {0.5}; -float unA_in -< - string UIName = "Uncharted2 Shoulder Strength Interior Night"; - string UIWidget = "Spinner"; -> = {0.5}; -float unA_id -< - string UIName = "Uncharted2 Shoulder Strength Interior Day"; - string UIWidget = "Spinner"; -> = {0.5}; -float unB_n -< - string UIName = "Uncharted2 Linear Strength Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float unB_d -< - string UIName = "Uncharted2 Linear Strength Day"; - string UIWidget = "Spinner"; -> = {1.0}; -float unB_in -< - string UIName = "Uncharted2 Linear Strength Interior Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float unB_id -< - string UIName = "Uncharted2 Linear Strength Interior Day"; - string UIWidget = "Spinner"; -> = {1.0}; -float unC_n -< - string UIName = "Uncharted2 Linear Angle Night"; - string UIWidget = "Spinner"; -> = {0.2}; -float unC_d -< - string UIName = "Uncharted2 Linear Angle Day"; - string UIWidget = "Spinner"; -> = {0.2}; -float unC_in -< - string UIName = "Uncharted2 Linear Angle Interior Night"; - string UIWidget = "Spinner"; -> = {0.2}; -float unC_id -< - string UIName = "Uncharted2 Linear Angle Interior Day"; - string UIWidget = "Spinner"; -> = {0.2}; -float unD_n -< - string UIName = "Uncharted2 Toe Strength Night"; - string UIWidget = "Spinner"; -> = {0.75}; -float unD_d -< - string UIName = "Uncharted2 Toe Strength Day"; - string UIWidget = "Spinner"; -> = {0.75}; -float unD_in -< - string UIName = "Uncharted2 Toe Strength Interior Night"; - string UIWidget = "Spinner"; -> = {0.75}; -float unD_id -< - string UIName = "Uncharted2 Toe Strength Interior Day"; - string UIWidget = "Spinner"; -> = {0.75}; -float unE_n -< - string UIName = "Uncharted2 Toe Numerator Night"; - string UIWidget = "Spinner"; -> = {0.02}; -float unE_d -< - string UIName = "Uncharted2 Toe Numerator Day"; - string UIWidget = "Spinner"; -> = {0.02}; -float unE_in -< - string UIName = "Uncharted2 Toe Numerator Interior Night"; - string UIWidget = "Spinner"; -> = {0.02}; -float unE_id -< - string UIName = "Uncharted2 Toe Numerator Interior Day"; - string UIWidget = "Spinner"; -> = {0.02}; -float unF_n -< - string UIName = "Uncharted2 Toe Denominator Night"; - string UIWidget = "Spinner"; -> = {0.30}; -float unF_d -< - string UIName = "Uncharted2 Toe Denominator Day"; - string UIWidget = "Spinner"; -> = {0.30}; -float unF_in -< - string UIName = "Uncharted2 Toe Denominator Interior Night"; - string UIWidget = "Spinner"; -> = {0.30}; -float unF_id -< - string UIName = "Uncharted2 Toe Denominator Interior Day"; - string UIWidget = "Spinner"; -> = {0.30}; -float unW_n -< - string UIName = "Uncharted2 Linear White Night"; - string UIWidget = "Spinner"; -> = {10.0}; -float unW_d -< - string UIName = "Uncharted2 Linear White Day"; - string UIWidget = "Spinner"; -> = {10.0}; -float unW_in -< - string UIName = "Uncharted2 Linear White Interior Night"; - string UIWidget = "Spinner"; -> = {10.0}; -float unW_id -< - string UIName = "Uncharted2 Linear White Interior Day"; - string UIWidget = "Spinner"; -> = {10.0}; -/* Color grading */ -string str_grade = "Color Grading Suite"; -bool gradeenable1 -< - string UIName = "Enable RGB Grading"; - string UIWidget = "Checkbox"; -> = {false}; -/* color component multipliers */ -float grademul_r_n -< - string UIName = "Grading Intensity Night Red"; - string UIWidget = "Spinner"; -> = {1.0}; -float grademul_g_n -< - string UIName = "Grading Intensity Night Green"; - string UIWidget = "Spinner"; -> = {1.0}; -float grademul_b_n -< - string UIName = "Grading Intensity Night Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -float grademul_r_d -< - string UIName = "Grading Intensity Day Red"; - string UIWidget = "Spinner"; -> = {1.0}; -float grademul_g_d -< - string UIName = "Grading Intensity Day Green"; - string UIWidget = "Spinner"; -> = {1.0}; -float grademul_b_d -< - string UIName = "Grading Intensity Day Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -float grademul_r_in -< - string UIName = "Grading Intensity Interior Night Red"; - string UIWidget = "Spinner"; -> = {1.0}; -float grademul_g_in -< - string UIName = "Grading Intensity Interior Night Green"; - string UIWidget = "Spinner"; -> = {1.0}; -float grademul_b_in -< - string UIName = "Grading Intensity Interior Night Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -float grademul_r_id -< - string UIName = "Grading Intensity Interior Day Red"; - string UIWidget = "Spinner"; -> = {1.0}; -float grademul_g_id -< - string UIName = "Grading Intensity Interior Day Green"; - string UIWidget = "Spinner"; -> = {1.0}; -float grademul_b_id -< - string UIName = "Grading Intensity Interior Day Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -/* color component contrasts */ -float gradepow_r_n -< - string UIName = "Grading Contrast Night Red"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float gradepow_g_n -< - string UIName = "Grading Contrast Night Green"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float gradepow_b_n -< - string UIName = "Grading Contrast Night Blue"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float gradepow_r_d -< - string UIName = "Grading Contrast Day Red"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float gradepow_g_d -< - string UIName = "Grading Contrast Day Green"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float gradepow_b_d -< - string UIName = "Grading Contrast Day Blue"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float gradepow_r_in -< - string UIName = "Grading Contrast Interior Night Red"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float gradepow_g_in -< - string UIName = "Grading Contrast Interior Night Green"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float gradepow_b_in -< - string UIName = "Grading Contrast Interior Night Blue"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float gradepow_r_id -< - string UIName = "Grading Contrast Interior Day Red"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float gradepow_g_id -< - string UIName = "Grading Contrast Interior Day Green"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float gradepow_b_id -< - string UIName = "Grading Contrast Interior Day Blue"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -/* colorization factors */ -bool gradeenable2 -< - string UIName = "Enable Vibrance Grading"; - string UIWidget = "Checkbox"; -> = {false}; -float gradecol_r_n -< - string UIName = "Grading Color Night Red"; - string UIWidget = "Spinner"; -> = {1.0}; -float gradecol_g_n -< - string UIName = "Grading Color Night Green"; - string UIWidget = "Spinner"; -> = {1.0}; -float gradecol_b_n -< - string UIName = "Grading Color Night Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -float gradecol_r_d -< - string UIName = "Grading Color Day Red"; - string UIWidget = "Spinner"; -> = {1.0}; -float gradecol_g_d -< - string UIName = "Grading Color Day Green"; - string UIWidget = "Spinner"; -> = {1.0}; -float gradecol_b_d -< - string UIName = "Grading Color Day Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -float gradecol_r_in -< - string UIName = "Grading Color Interior Night Red"; - string UIWidget = "Spinner"; -> = {1.0}; -float gradecol_g_in -< - string UIName = "Grading Color Interior Night Green"; - string UIWidget = "Spinner"; -> = {1.0}; -float gradecol_b_in -< - string UIName = "Grading Color Interior Night Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -float gradecol_r_id -< - string UIName = "Grading Color Interior Day Red"; - string UIWidget = "Spinner"; -> = {1.0}; -float gradecol_g_id -< - string UIName = "Grading Color Interior Day Green"; - string UIWidget = "Spinner"; -> = {1.0}; -float gradecol_b_id -< - string UIName = "Grading Color Interior Day Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -/* blend factor for colorization (negative values are quite fancy) */ -float gradecolfact_n -< - string UIName = "Grading Color Factor Night"; - string UIWidget = "Spinner"; -> = {0.0}; -float gradecolfact_d -< - string UIName = "Grading Color Factor Day"; - string UIWidget = "Spinner"; -> = {0.0}; -float gradecolfact_in -< - string UIName = "Grading Color Factor Interior Night"; - string UIWidget = "Spinner"; -> = {0.0}; -float gradecolfact_id -< - string UIName = "Grading Color Factor Interior Day"; - string UIWidget = "Spinner"; -> = {0.0}; -/* HSV grading */ -bool gradeenable3 -< - string UIName = "Enable HSV Grading"; - string UIWidget = "Checkbox"; -> = {false}; -/* saturation multiplier */ -float gradesatmul_n -< - string UIName = "Grading Saturation Intensity Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float gradesatmul_d -< - string UIName = "Grading Saturation Intensity Day"; - string UIWidget = "Spinner"; -> = {1.0}; -float gradesatmul_in -< - string UIName = "Grading Saturation Intensity Interior Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float gradesatmul_id -< - string UIName = "Grading Saturation Intensity Interior Day"; - string UIWidget = "Spinner"; -> = {1.0}; -/* saturation power */ -float gradesatpow_n -< - string UIName = "Grading Saturation Contrast Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float gradesatpow_d -< - string UIName = "Grading Saturation Contrast Day"; - string UIWidget = "Spinner"; -> = {1.0}; -float gradesatpow_in -< - string UIName = "Grading Saturation Contrast Interior Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float gradesatpow_id -< - string UIName = "Grading Saturation Contrast Interior Day"; - string UIWidget = "Spinner"; -> = {1.0}; -/* value multiplier */ -float gradevalmul_n -< - string UIName = "Grading Value Intensity Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float gradevalmul_d -< - string UIName = "Grading Value Intensity Day"; - string UIWidget = "Spinner"; -> = {1.0}; -float gradevalmul_in -< - string UIName = "Grading Value Intensity Interior Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float gradevalmul_id -< - string UIName = "Grading Value Intensity Interior Day"; - string UIWidget = "Spinner"; -> = {1.0}; -/* value power */ -float gradevalpow_n -< - string UIName = "Grading Value Contrast Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float gradevalpow_d -< - string UIName = "Grading Value Contrast Day"; - string UIWidget = "Spinner"; -> = {1.0}; -float gradevalpow_in -< - string UIName = "Grading Value Contrast Interior Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float gradevalpow_id -< - string UIName = "Grading Value Contrast Interior Day"; - string UIWidget = "Spinner"; -> = {1.0}; -bool colorizeafterhsv -< - string UIName = "Colorize After HSV"; - string UIWidget = "Checkbox"; -> = {true}; -/* game imagespace support */ -string str_vanilla = "Vanilla Imagespace Tint/Grading/Fade"; -/* vanilla grading */ -bool vgradeenable -< - string UIName = "Enable Vanilla Imagespace"; - string UIWidget = "Checkbox"; -> = {true}; -float vtintblend -< - string UIName = "Vanilla Tint Blend"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {1.0}; -float vsatblend -< - string UIName = "Vanilla Vibrance Blend"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {1.0}; -float vconblend -< - string UIName = "Vanilla Contrast Blend"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {1.0}; -float vtintpow -< - string UIName = "Vanilla Tint Contrast"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float vtintmul -< - string UIName = "Vanilla Tint Strength"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float vsatpow -< - string UIName = "Vanilla Vibrance Contrast"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float vsatmul -< - string UIName = "Vanilla Vibrance Strength"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -/* LUT grading */ -string str_lut = "RGB Lookup Table Grading"; -bool lutenable -< - string UIName = "Enable LUT Grading"; - string UIWidget = "Checkbox"; -> = {false}; -float lutblend_n -< - string UIName = "LUT Blend Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float lutblend_d -< - string UIName = "LUT Blend Day"; - string UIWidget = "Spinner"; -> = {1.0}; -float lutblend_in -< - string UIName = "LUT Blend Interior Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float lutblend_id -< - string UIName = "LUT Blend Interior Day"; - string UIWidget = "Spinner"; -> = {1.0}; -/* technicolor shader */ -string str_tech = "Technicolor"; -bool techenable -< - string UIName = "Enable Technicolor"; - string UIWidget = "Checkbox"; -> = {false}; -float techblend -< - string UIName = "Technicolor Blend"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {1.0}; -string str_dither = "Dithering"; -bool dodither -< - string UIName = "Enable Post Dither"; - string UIWidget = "Checkbox"; -> = {true}; -int dither -< - string UIName = "Dither Pattern"; - string UIWidget = "Spinner"; - int UIMin = 0; - int UIMax = 2; -> = {2}; -string str_debug = "Debugging"; -bool bloomdebug -< - string UIName = "Display Bloom"; - string UIWidget = "Checkbox"; -> = {false}; diff --git a/enbseries/menbextrafilters.fx b/enbseries/menbextrafilters.fx deleted file mode 100644 index ab1650a..0000000 --- a/enbseries/menbextrafilters.fx +++ /dev/null @@ -1,621 +0,0 @@ -/* - menbextrafilters.fx : MariENB extra shader routines. - (C)2013-2017 Marisa Kirisame, UnSX Team. - Part of MariENB, the personal ENB of Marisa. - Released under the GNU GPLv3 (or later). -*/ -VS_OUTPUT_POST VS_Pass( VS_INPUT_POST IN ) -{ - VS_OUTPUT_POST OUT; - OUT.vpos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0); - OUT.txcoord.xy = IN.txcoord.xy; - return OUT; -} -/* helpers */ -/* photometric */ -#define luminance(x) dot(x,float3(0.2126,0.7152,0.0722)) -/* CCIR601 */ -//#define luminance(x) dot(x,float3(0.299,0.587,0.114)) -float3 rgb2hsv( float3 c ) -{ - float4 K = float4(0.0,-1.0/3.0,2.0/3.0,-1.0); - float4 p = (c.g msd ) - return float4(maskr,maskg,maskb,1.0); - return res; -} -/* that's right, CRT curvature */ -float4 PS_Curvature( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR -{ - float2 coord = IN.txcoord.xy; - float4 res = tex2D(SamplerColor,coord); - if ( !curveenable ) return res; - float3 eta = float3(1+chromaab*0.009,1+chromaab*0.006,1+chromaab - *0.003); - float2 center = float2(coord.x-0.5,coord.y-0.5); - float zfact = 100.0/lenszoom; - float r2 = center.x*center.x+center.y*center.y; - float f = 1+r2*lensdist*0.01; - float x = f*zfact*center.x+0.5; - float y = f*zfact*center.y+0.5; - float2 rcoord = (f*eta.r)*zfact*(center.xy*0.5)+0.5; - float2 gcoord = (f*eta.g)*zfact*(center.xy*0.5)+0.5; - float2 bcoord = (f*eta.b)*zfact*(center.xy*0.5)+0.5; - int i,j; - float3 idist = float3(tex2D(SamplerColorb,rcoord).r, - tex2D(SamplerColorb,gcoord).g, - tex2D(SamplerColorb,bcoord).b); - res.rgb = idist.rgb; - return res; -} -/* Why am I doing this */ -float4 PS_Blur( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR -{ - float2 coord = IN.txcoord.xy; - float4 res = tex2D(SamplerColor,coord); - if ( !bssblurenable ) return res; - float2 ofs[16] = - { - float2(1.0,1.0), float2(-1.0,-1.0), - float2(-1.0,1.0), float2(1.0,-1.0), - - float2(1.0,0.0), float2(-1.0,0.0), - float2(0.0,1.0), float2(0.0,-1.0), - - float2(1.41,0.0), float2(-1.41,0.0), - float2(0.0,1.41), float2(0.0,-1.41), - - float2(1.41,1.41), float2(-1.41,-1.41), - float2(-1.41,1.41), float2(1.41,-1.41) - }; - float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); - float2 bof = (1.0/bresl)*bssblurradius; - int i; - [unroll] for ( i=0; i<16; i++ ) - res += tex2D(SamplerColor,coord+ofs[i]*bof); - res /= 17.0; - res.a = 1.0; - return res; -} -float4 PS_Sharp( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR -{ - float2 coord = IN.txcoord.xy; - float4 res = tex2D(SamplerColor,coord); - if ( !bsssharpenable ) return res; - float2 ofs[8] = - { - float2(1.0,1.0), float2(-1.0,-1.0), - float2(-1.0,1.0), float2(1.0,-1.0), - - float2(1.41,1.41), float2(-1.41,-1.41), - float2(-1.41,1.41), float2(1.41,-1.41) - }; - float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); - float2 bof = (1.0/bresl)*bsssharpradius; - float4 tcol = res; - int i; - [unroll] for ( i=0; i<8; i++ ) - tcol += tex2D(SamplerColor,coord+ofs[i]*bof); - tcol /= 9.0; - float4 orig = res; - res = orig*(1.0+dot(orig.rgb-tcol.rgb,0.333333)*bsssharpamount); - float rg = clamp(pow(orig.b,3.0),0.0,1.0); - res = lerp(res,orig,rg); - res.a = 1.0; - return res; -} -float4 PS_Shift( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR -{ - float2 coord = IN.txcoord.xy; - float4 res = tex2D(SamplerColor,coord); - if ( !bssshiftenable ) return res; - float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); - float2 bof = (1.0/bresl)*bssshiftradius; - res.g = tex2D(SamplerColor,coord).g; - res.r = tex2D(SamplerColor,coord+float2(0,-bof.y)).r; - res.b = tex2D(SamplerColor,coord+float2(0,bof.y)).b; - res.a = 1.0; - return res; -} -/* vignette filtering */ -float4 PS_Vignette( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR -{ - float2 coord = IN.txcoord.xy; - float4 res = tex2D(SamplerColor,coord); - float4 vigdata = float4(0,0,0,0); - if ( vigshape == 0 ) - { - /* circular vignette */ - float2 uv = ((coord-0.5)*float2(1.0,ScreenSize.w))*2.0; - vigdata.a = dot(uv,uv); - vigdata.a = clamp(pow(vigdata.a,vigpow)*vigmul+vigbump, - 0.0,1.0); - vigdata.rgb = float3(vigcolor_r,vigcolor_g,vigcolor_b); - } - else if ( vigshape == 1 ) - { - /* box vignette */ - float2 uv = coord.xy*(1.0-coord.yx)*4.0; - vigdata.a = 1.0-(uv.x*uv.y); - vigdata.a = clamp(pow(max(vigdata.a,0.0),vigpow)*vigmul - +vigbump,0.0,1.0); - vigdata.rgb = float3(vigcolor_r,vigcolor_g,vigcolor_b); - } - else - { - /* textured vignette (rgb = color, alpha = blend) */ - vigdata = tex2D(SamplerVignette,coord); - } - /* apply blur */ - if ( bblurenable ) - { - float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); - float bfact = clamp(pow(max(vigdata.a,0.0),bblurpow)*bblurmul - +bblurbump,0.0,1.0); - float2 bof = (1.0/bresl)*bblurradius*bfact; - res.rgb *= 0; - int i,j; - [unroll] for ( i=-3; i<4; i++ ) [unroll] for ( j=-3; j<4; j++ ) - res.rgb += gauss4[abs(i)]*gauss4[abs(j)] - *tex2D(SamplerColor,coord+float2(i,j)*bof).rgb; - } - /* apply color */ - if ( vigenable ) - { - float3 outcol; - if ( vigmode == 0 ) - outcol = vigdata.rgb; - else if ( vigmode == 1 ) - outcol = res.rgb+vigdata.rgb; - else if ( vigmode == 2 ) - outcol = res.rgb*vigdata.rgb; - res.rgb = lerp(res.rgb,outcol,vigdata.a); - } - return clamp(res,0.0,1.0); -} -/* paint filter */ -float4 PS_Kuwahara( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR -{ - float2 coord = IN.txcoord.xy; - float4 res = tex2D(SamplerColor,coord); - if ( !oilenable ) return res; - float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); - float2 bof = 1.0/bresl; - float n = 16.0; - float3 m[4] = - { - float3(0,0,0),float3(0,0,0),float3(0,0,0),float3(0,0,0) - }, s[4] = - { - float3(0,0,0),float3(0,0,0),float3(0,0,0),float3(0,0,0) - }, c; - int i, j; - [loop] for ( i=-3; i<=0; i++ ) [loop] for ( j=-3; j<=0; j++ ) - { - c = tex2D(SamplerColor,coord+float2(i,j)*bof).rgb; - m[0] += c; - s[0] += c*c; - } - [loop] for ( i=-3; i<=0; i++ ) [loop] for ( j=0; j<=3; j++ ) - { - c = tex2D(SamplerColor,coord+float2(i,j)*bof).rgb; - m[1] += c; - s[1] += c*c; - } - [loop] for ( i=0; i<=3; i++ ) [loop] for ( j=-3; j<=0; j++ ) - { - c = tex2D(SamplerColor,coord+float2(i,j)*bof).rgb; - m[2] += c; - s[2] += c*c; - } - [loop] for ( i=0; i<=3; i++ ) [loop] for ( j=0; j<=3; j++ ) - { - c = tex2D(SamplerColor,coord+float2(i,j)*bof).rgb; - m[3] += c; - s[3] += c*c; - } - float min_sigma2 = 1e+2, sigma2; - [unroll] for ( i=0; i<4; i++ ) - { - m[i] /= n; - s[i] = abs(s[i]/n-m[i]*m[i]); - sigma2 = s[i].r+s[i].g+s[i].b; - if ( sigma2 >= min_sigma2 ) continue; - min_sigma2 = sigma2; - res.rgb = m[i]; - } - return res; -} -/* remove speckles from kuwahara filter */ -float4 PS_MedianSmooth( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR -{ - float2 coord = IN.txcoord.xy; - float4 res = tex2D(SamplerColor,coord); - if ( !oilenable ) return res; - float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); - float2 bof = 1.0/bresl; - float3 m1, m2, m3; - float3 a, b, c; - a = tex2D(SamplerColor,coord+float2(-1,-1)*bof).rgb; - b = tex2D(SamplerColor,coord+float2( 0,-1)*bof).rgb; - c = tex2D(SamplerColor,coord+float2( 1,-1)*bof).rgb; - m1 = (luminance(a) lumaMax) ) res.rgb = rgbA; - else res.rgb = rgbB; - res.a = 1.0; - return res; -} -/* Colour matrix */ -float3 ColorMatrix( float3 res ) -{ - float3x3 cmat = float3x3(cmat_rr,cmat_rg,cmat_rb, - cmat_gr,cmat_gg,cmat_gb, - cmat_br,cmat_bg,cmat_bb); - res = mul(res,cmat); - if ( cmatnormalize ) - { - float cmscale = (cmat._11+cmat._12+cmat._13+cmat._21 - +cmat._22+cmat._23+cmat._31+cmat._32+cmat._33)/3.0; - res /= cmscale; - } - return res; -} -/* Hue-Saturation filter from GIMP */ -float hs_hue_overlap( float hue_p, float hue_s, float res ) -{ - float v = hue_p+hue_s; - res += (hshue_a+v)/2.0; - return res%1.0; -} -float hs_hue( float hue, float res ) -{ - res += (hshue_a+hue)/2.0; - return res%1.0; -} -float hs_sat( float sat, float res ) -{ - float v = hssat_a+sat; - res *= v+1.0; - return clamp(res,0.0,1.0); -} -float hs_val( float val, float res ) -{ - float v = (hsval_a+val)/2.0; - if ( v < 0.0 ) return res*(v+1.0); - return res+(v*(1.0-res)); -} -float3 HueSaturation( float3 res ) -{ - float3 hsv = rgb2hsv(res); - float ch = hsv.x*6.0; - int ph = 0, sh = 0; - float pv = 0.0, sv = 0.0; - bool usesh = false; - float hues[6] = {hshue_r,hshue_y,hshue_g,hshue_c,hshue_b,hshue_m}; - float sats[6] = {hssat_r,hssat_y,hssat_g,hssat_c,hssat_b,hssat_m}; - float vals[6] = {hsval_r,hsval_y,hsval_g,hsval_c,hsval_b,hsval_m}; - float v; - [loop] for ( float h=0.0; h<7.0; h+=1.0 ) - { - float ht = h+0.5; - if ( ch < ht+hsover ) - { - ph = floor(h); - if ( (hsover > 0.0) && (ch > ht-hsover) ) - { - usesh = true; - sh = ph+1; - sv = (ch-ht+hsover)/(2.0*hsover); - pv = 1.0-sv; - } - else usesh = false; - break; - } - } - if ( ph >= 6 ) - { - ph = 0; - usesh = false; - } - if ( sh >= 6 ) sh = 0; - if ( usesh ) - { - hsv.x = hs_hue_overlap(hues[ph]*pv,hues[sh]*sv,hsv.x); - hsv.y = hs_sat(sats[ph],hsv.y)*pv+hs_sat(sats[sh],hsv.y)*sv; - hsv.z = hs_val(vals[ph],hsv.z)*pv+hs_val(vals[sh],hsv.z)*sv; - } - else - { - hsv.x = hs_hue(hues[ph],hsv.x); - hsv.y = hs_sat(sats[ph],hsv.y); - hsv.z = hs_val(vals[ph],hsv.z); - } - return hsv2rgb(hsv); -} -/* Colour Balance filter from GIMP */ -/* Additional filters that don't fit in enbeffect */ -float4 PS_Append( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR -{ - float2 coord = IN.txcoord.xy; - float4 res = tex2D(SamplerColor,coord); - if ( cmatenable ) res.rgb = ColorMatrix(res.rgb); - if ( hsenable ) res.rgb = HueSaturation(res.rgb); - res.rgb = max(res.rgb,0.0); - res.a = 1.0; - return res; -} -technique PostProcess -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_Append(); - DitherEnable = FALSE; - ZEnable = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - StencilEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} -technique PostProcess2 -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_Kuwahara(); - DitherEnable = FALSE; - ZEnable = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - StencilEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} -technique PostProcess3 -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_MedianSmooth(); - DitherEnable = FALSE; - ZEnable = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - StencilEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} -technique PostProcess4 -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_FXAA(); - DitherEnable = FALSE; - ZEnable = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - StencilEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} -technique PostProcess5 -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_Blur(); - DitherEnable = FALSE; - ZEnable = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - StencilEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} -technique PostProcess6 -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_Sharp(); - DitherEnable = FALSE; - ZEnable = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - StencilEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} -technique PostProcess7 -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_Shift(); - DitherEnable = FALSE; - ZEnable = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - StencilEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} -technique PostProcess8 -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_ChromaKey(); - DitherEnable = FALSE; - ZEnable = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - StencilEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} -technique PostProcess9 -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_Vignette(); - DitherEnable = FALSE; - ZEnable = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - StencilEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} -technique PostProcess10 -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_Curvature(); - DitherEnable = FALSE; - ZEnable = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - StencilEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} -technique PostProcess11 -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_Cinematic(); - DitherEnable = FALSE; - ZEnable = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - StencilEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} diff --git a/enbseries/menbextrainternals.fx b/enbseries/menbextrainternals.fx deleted file mode 100644 index 0af77ed..0000000 --- a/enbseries/menbextrainternals.fx +++ /dev/null @@ -1,87 +0,0 @@ -/* - menbextrainternals.fx : MariENB extra internal variables. - (C)2013-2017 Marisa Kirisame, UnSX Team. - Part of MariENB, the personal ENB of Marisa. - Released under the GNU GPLv3 (or later). -*/ -/* gaussian blur matrices */ -/* radius: 4, std dev: 1.5 */ -static const float gauss4[4] = -{ - 0.270682, 0.216745, 0.111281, 0.036633 -}; -/* standard stuff */ -float4 ScreenSize; -float ENightDayFactor; -float EInteriorFactor; -float4 Timer; -/* samplers and textures */ -texture2D texColor; -texture2D texDepth; -texture2D texVignette -< -#ifdef VIGNETTE_DDS - string ResourceName = "menbvignette.dds"; -#else - string ResourceName = "menbvignette.png"; -#endif ->; -sampler2D SamplerColor = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerColorb = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Border; - AddressV = Border; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerDepth = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerVignette = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -/* whatever */ -struct VS_OUTPUT_POST -{ - float4 vpos : POSITION; - float2 txcoord : TEXCOORD0; -}; -struct VS_INPUT_POST -{ - float3 pos : POSITION; - float2 txcoord : TEXCOORD0; -}; diff --git a/enbseries/menbextrasettings.fx b/enbseries/menbextrasettings.fx deleted file mode 100644 index 09bb86e..0000000 --- a/enbseries/menbextrasettings.fx +++ /dev/null @@ -1,479 +0,0 @@ -/* - menbextrasettings.fx : MariENB extra user-tweakable variables. - (C)2013-2017 Marisa Kirisame, UnSX Team. - Part of MariENB, the personal ENB of Marisa. - Released under the GNU GPLv3 (or later). -*/ -/* Paint filter */ -string str_paint = "Painting Filter"; -bool oilenable -< - string UIName = "Enable Oil Filter"; - string UIWidget = "Checkbox"; -> = {false}; -/* legacy FXAA filter */ -string str_fxaa = "FXAA"; -bool fxaaenable -< - string UIName = "Enable FXAA"; - string UIWidget = "Checkbox"; -> = {false}; -float fxaaspanmax -< - string UIName = "FXAA Span Max"; - string UIWidget = "Checkbox"; -> = {4.0}; -float fxaareducemul -< - string UIName = "FXAA Reduce Mul"; - string UIWidget = "Checkbox"; -> = {16.0}; -float fxaareducemin -< - string UIName = "FXAA Reduce Min"; - string UIWidget = "Checkbox"; -> = {128.0}; -/* Depth-cutting chroma key */ -string str_mask = "Depth Chroma Key"; -bool maskenable -< - string UIName = "Enable Chroma Key"; - string UIWidget = "Checkbox"; -> = {false}; -float maskr -< - string UIName = "Chroma Key Red"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {0.0}; -float maskg -< - string UIName = "Chroma Key Green"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {1.0}; -float maskb -< - string UIName = "Chroma Key Blue"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {0.0}; -float maskd -< - string UIName = "Chroma Key Depth"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {0.5}; -/* tilting */ -float masktiltxcenter -< - string UIName = "Chroma Key Depth Horizontal Tilt Center"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {0.5}; -float masktiltycenter -< - string UIName = "Chroma Key Depth Vertical Tilt Center"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {0.5}; -float masktiltx -< - string UIName = "Chroma Key Depth Horizontal Tilt"; - string UIWidget = "Spinner"; -> = {0.0}; -float masktilty -< - string UIName = "Chroma Key Depth Vertical Tilt"; - string UIWidget = "Spinner"; -> = {0.0}; -/* lens curve with chromatic aberration */ -string str_curve = "Lens Curvature"; -bool curveenable -< - string UIName = "Enable Curvature"; - string UIWidget = "Checkbox"; -> = {false}; -float chromaab -< - string UIName = "Curve Chromatic Aberration"; - string UIWidget = "Spinner"; -> = {0.0}; -float lenszoom -< - string UIName = "Curve Zooming"; - string UIWidget = "Spinner"; -> = {50.0}; -float lensdist -< - string UIName = "Curve Distortion"; - string UIWidget = "Spinner"; -> = {0.0}; -/* BlurSharpShift, some people are obsessed with this nonsense */ -string str_bss = "BlurSharpShift"; -bool bssblurenable -< - string UIName = "Enable Blur"; - string UIWidget = "Checkbox"; -> = {false}; -float bssblurradius -< - string UIName = "Blur Sampling Range"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.25}; -bool bsssharpenable -< - string UIName = "Enable Sharp"; - string UIWidget = "Checkbox"; -> = {false}; -float bsssharpradius -< - string UIName = "Sharp Sampling Range"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float bsssharpamount -< - string UIName = "Sharpening Amount"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {6.0}; -bool bssshiftenable -< - string UIName = "Enable Shift"; - string UIWidget = "Checkbox"; -> = {false}; -float bssshiftradius -< - string UIName = "Shift Sampling Range"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.75}; -/* very cinematic black bars */ -string str_box = "Black Bars"; -bool boxenable -< - string UIName = "Enable Black Bars"; - string UIWidget = "Checkbox"; -> = {false}; -float boxh -< - string UIName = "Box Horizontal Ratio"; - string UIWidget = "Spinner"; - float UIMin = 1.0; -> = {2.39}; -float boxv -< - string UIName = "Box Vertical Ratio"; - string UIWidget = "Spinner"; - float UIMin = 1.0; -> = {1.0}; -/* vignette */ -string str_vignette = "Vignette with border blur"; -bool vigenable -< - string UIName = "Enable Vignette"; - string UIWidget = "Checkbox"; -> = {false}; -bool bblurenable -< - string UIName = "Enable Border Blur"; - string UIWidget = "Checkbox"; -> = {false}; -/* 0 = circle, 1 = box, 2 = texture */ -int vigshape -< - string UIName = "Vignette Shape"; - string UIWidget = "Spinner"; - int UIMin = 0; - int UIMax = 2; -> = {0}; -/* 0 = overwrite, 1 = add, 2 = multiply */ -int vigmode -< - string UIName = "Vignette Blending Mode"; - string UIWidget = "Spinner"; - int UIMin = 0; - int UIMax = 2; -> = {0}; -float vigpow -< - string UIName = "Vignette Contrast"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float vigmul -< - string UIName = "Vignette Intensity"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float vigbump -< - string UIName = "Vignette Shift"; - string UIWidget = "Spinner"; -> = {0.0}; -float vigcolor_r -< - string UIName = "Vignette Color Red"; - string UIWidget = "Spinner"; -> = {0.0}; -float vigcolor_g -< - string UIName = "Vignette Color Green"; - string UIWidget = "Spinner"; -> = {0.0}; -float vigcolor_b -< - string UIName = "Vignette Color Blue"; - string UIWidget = "Spinner"; -> = {0.0}; -float bblurpow -< - string UIName = "Border Blur Contrast"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float bblurmul -< - string UIName = "Border Blur Intensity"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float bblurbump -< - string UIName = "Border Blur Shift"; - string UIWidget = "Spinner"; -> = {0.0}; -float bblurradius -< - string UIName = "Border Blur Radius"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -/* colour matrix */ -string str_cmat = "Color Matrix"; -bool cmatenable -< - string UIName = "Enable Color Matrix"; - string UIWidget = "Checkbox"; -> = {false}; -float cmat_rr -< - string UIName = "Color Matrix Red Red"; - string UIWidget = "Spinner"; -> = {1.0}; -float cmat_rg -< - string UIName = "Color Matrix Red Green"; - string UIWidget = "Spinner"; -> = {0.0}; -float cmat_rb -< - string UIName = "Color Matrix Red Blue"; - string UIWidget = "Spinner"; -> = {0.0}; -float cmat_gr -< - string UIName = "Color Matrix Green Red"; - string UIWidget = "Spinner"; -> = {0.0}; -float cmat_gg -< - string UIName = "Color Matrix Green Green"; - string UIWidget = "Spinner"; -> = {1.0}; -float cmat_gb -< - string UIName = "Color Matrix Green Blue"; - string UIWidget = "Spinner"; -> = {0.0}; -float cmat_br -< - string UIName = "Color Matrix Blue Red"; - string UIWidget = "Spinner"; -> = {0.0}; -float cmat_bg -< - string UIName = "Color Matrix Blue Green"; - string UIWidget = "Spinner"; -> = {0.0}; -float cmat_bb -< - string UIName = "Color Matrix Blue Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -bool cmatnormalize -< - string UIName = "Normalize Matrix"; - string UIWidget = "Checkbox"; -> = {false}; -/* hue-saturation */ -string str_hs = "Hue-Saturation"; -bool hsenable -< - string UIName = "Enable Hue-Saturation"; - string UIWidget = "Checkbox"; -> = {false}; -float hsover -< - string UIName = "Overlap"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 0.5; -> = {0.0}; -float hshue_a -< - string UIName = "Global Hue"; - string UIWidget = "Spinner"; - float UIMin = -1.0; - float UIMax = 1.0; -> = {0.0}; -float hssat_a -< - string UIName = "Global Saturation"; - string UIWidget = "Spinner"; - float UIMin = -1.0; - float UIMax = 1.0; -> = {0.0}; -float hsval_a -< - string UIName = "Global Value"; - string UIWidget = "Spinner"; - float UIMin = -1.0; - float UIMax = 1.0; -> = {0.0}; -float hshue_r -< - string UIName = "Red Hue"; - string UIWidget = "Spinner"; - float UIMin = -1.0; - float UIMax = 1.0; -> = {0.0}; -float hssat_r -< - string UIName = "Red Saturation"; - string UIWidget = "Spinner"; - float UIMin = -1.0; - float UIMax = 1.0; -> = {0.0}; -float hsval_r -< - string UIName = "Red Value"; - string UIWidget = "Spinner"; - float UIMin = -1.0; - float UIMax = 1.0; -> = {0.0}; -float hshue_y -< - string UIName = "Yellow Hue"; - string UIWidget = "Spinner"; - float UIMin = -1.0; - float UIMax = 1.0; -> = {0.0}; -float hssat_y -< - string UIName = "Yellow Saturation"; - string UIWidget = "Spinner"; - float UIMin = -1.0; - float UIMax = 1.0; -> = {0.0}; -float hsval_y -< - string UIName = "Yellow Value"; - string UIWidget = "Spinner"; - float UIMin = -1.0; - float UIMax = 1.0; -> = {0.0}; -float hshue_g -< - string UIName = "Green Hue"; - string UIWidget = "Spinner"; - float UIMin = -1.0; - float UIMax = 1.0; -> = {0.0}; -float hssat_g -< - string UIName = "Green Saturation"; - string UIWidget = "Spinner"; - float UIMin = -1.0; - float UIMax = 1.0; -> = {0.0}; -float hsval_g -< - string UIName = "Green Value"; - string UIWidget = "Spinner"; - float UIMin = -1.0; - float UIMax = 1.0; -> = {0.0}; -float hshue_c -< - string UIName = "Cyan Hue"; - string UIWidget = "Spinner"; - float UIMin = -1.0; - float UIMax = 1.0; -> = {0.0}; -float hssat_c -< - string UIName = "Cyan Saturation"; - string UIWidget = "Spinner"; - float UIMin = -1.0; - float UIMax = 1.0; -> = {0.0}; -float hsval_c -< - string UIName = "Cyan Value"; - string UIWidget = "Spinner"; - float UIMin = -1.0; - float UIMax = 1.0; -> = {0.0}; -float hshue_b -< - string UIName = "Blue Hue"; - string UIWidget = "Spinner"; - float UIMin = -1.0; - float UIMax = 1.0; -> = {0.0}; -float hssat_b -< - string UIName = "Blue Saturation"; - string UIWidget = "Spinner"; - float UIMin = -1.0; - float UIMax = 1.0; -> = {0.0}; -float hsval_b -< - string UIName = "Blue Value"; - string UIWidget = "Spinner"; - float UIMin = -1.0; - float UIMax = 1.0; -> = {0.0}; -float hshue_m -< - string UIName = "Magenta Hue"; - string UIWidget = "Spinner"; - float UIMin = -1.0; - float UIMax = 1.0; -> = {0.0}; -float hssat_m -< - string UIName = "Magenta Saturation"; - string UIWidget = "Spinner"; - float UIMin = -1.0; - float UIMax = 1.0; -> = {0.0}; -float hsval_m -< - string UIName = "Magenta Value"; - string UIWidget = "Spinner"; - float UIMin = -1.0; - float UIMax = 1.0; -> = {0.0}; -/* colour balance */ diff --git a/enbseries/menbfilmlut.png b/enbseries/menbfilmlut.png deleted file mode 100644 index fec04d6..0000000 Binary files a/enbseries/menbfilmlut.png and /dev/null differ diff --git a/enbseries/menbfrost.png b/enbseries/menbfrost.png deleted file mode 100644 index 78e8f9e..0000000 Binary files a/enbseries/menbfrost.png and /dev/null differ diff --git a/enbseries/menbglobaldefs.fx b/enbseries/menbglobaldefs.fx deleted file mode 100644 index 715c360..0000000 --- a/enbseries/menbglobaldefs.fx +++ /dev/null @@ -1,74 +0,0 @@ -/* - menbglobaldefs.fx : MariENB global shared code. - (C)2013-2017 Marisa Kirisame, UnSX Team. - Part of MariENB, the personal ENB of Marisa. - Released under the GNU GPLv3 (or later). -*/ -/* do not touch this! */ -#define E_SHADER_3_0 -/* time of day and interior interpolation */ -#define tod_ind(x) lerp(lerp(x##_n,x##_d,ENightDayFactor),\ - lerp(x##_in,x##_id,ENightDayFactor),EInteriorFactor) -/* weather macros */ -#define weatherfactor(id) ((WeatherAndTime.x==id)?(WeatherAndTime.y==id)\ - ?(1.0):(WeatherAndTime.z):(WeatherAndTime.y==id)\ - ?(1.0-WeatherAndTime.z):(0.0)) -/* - Explanation of macro, because some of the people reading this likely don't - know what a ternary conditional is: - - (WeatherAndTime.x==id) -> transitioning to wanted weather? - ?(WeatherAndTime.y==id) -> coming from wanted weather? - ?(1.0) -> if so, always 1 - :(WeatherAndTime.z) -> if not, return transition - :(WeatherAndTime.y==id) -> not transitioning but coming from wanted weather? - ?(1.0-WeatherAndTime.z) -> return inverse transition - :(0.0) -> otherwise return 0 -*/ -/* temperate no fog */ -#define WT_NEUTRAL 0.0 -#define WT_GENERAL 1.0 -#define WT_FOREST 2.0 -#define WT_DARK 3.0 -/* cold no fog */ -#define WT_COLD 4.0 -#define WT_SPOOKY 5.0 -/* warm no fog */ -#define WT_WARM 6.0 -/* temperate fog */ -#define WT_GENERALFOG 7.0 -#define WT_GENERALRAIN 8.0 -#define WT_FORESTFOG 9.0 -#define WT_FORESTRAIN 10.0 -#define WT_DARKFOG 11.0 -#define WT_DARKRAIN 12.0 -/* cold fog */ -#define WT_SPOOKYFOG 13.0 -#define WT_COLDFOG 14.0 -/* warm fog */ -#define WT_WARMFOG 15.0 -/* temperature and fog interpolation macros */ -#define istemperate(x) (((x>=0.0)&&(x<=3.0))||((x>=7.0)&&(x<=12.0))) -#define iscold(x) (((x>=4.0)&&(x<=5.0))||((x>=13.0)&&(x<=14.0))) -#define iswarm(x) ((x==6.0)||(x==15.0)) -#define isfog(x) ((x>=7.0)&&(x<=15.0)) -#define temperatefactor (istemperate(WeatherAndTime.x)\ - ?istemperate(WeatherAndTime.y)?(1.0):(WeatherAndTime.z)\ - :istemperate(WeatherAndTime.y)?(1.0-WeatherAndTime.z):(0.0)) -#define coldfactor (iscold(WeatherAndTime.x)\ - ?iscold(WeatherAndTime.y)?(1.0):(WeatherAndTime.z)\ - :iscold(WeatherAndTime.y)?(1.0-WeatherAndTime.z):(0.0)) -#define warmfactor (iswarm(WeatherAndTime.x)\ - ?iswarm(WeatherAndTime.y)?(1.0):(WeatherAndTime.z)\ - :iswarm(WeatherAndTime.y)?(1.0-WeatherAndTime.z):(0.0)) -#define fogfactor (isfog(WeatherAndTime.x)\ - ?isfog(WeatherAndTime.y)?(1.0):(WeatherAndTime.z)\ - :isfog(WeatherAndTime.y)?(1.0-WeatherAndTime.z):(0.0)) -/* texture sizes */ -#define NOISESIZE 256.0 -#define HEATSIZE 1024.0 -#define FROSTSIZE 1024.0 -/* some textures can be provided as DDS rather than PNG to save space */ -//#define HEAT_DDS -//#define FROST_DDS -//#define VIGNETTE_DDS \ No newline at end of file diff --git a/enbseries/menbheat.png b/enbseries/menbheat.png deleted file mode 100644 index aa29697..0000000 Binary files a/enbseries/menbheat.png and /dev/null differ diff --git a/enbseries/menblut_day.dds b/enbseries/menblut_day.dds deleted file mode 100644 index 5a628a3..0000000 Binary files a/enbseries/menblut_day.dds and /dev/null differ diff --git a/enbseries/menblut_interiorday.dds b/enbseries/menblut_interiorday.dds deleted file mode 100644 index d3ad141..0000000 Binary files a/enbseries/menblut_interiorday.dds and /dev/null differ diff --git a/enbseries/menblut_interiornight.dds b/enbseries/menblut_interiornight.dds deleted file mode 100644 index 4c82011..0000000 Binary files a/enbseries/menblut_interiornight.dds and /dev/null differ diff --git a/enbseries/menblut_night.dds b/enbseries/menblut_night.dds deleted file mode 100644 index 6eea5b2..0000000 Binary files a/enbseries/menblut_night.dds and /dev/null differ diff --git a/enbseries/menbnoise1.png b/enbseries/menbnoise1.png deleted file mode 100644 index 2d794f5..0000000 Binary files a/enbseries/menbnoise1.png and /dev/null differ diff --git a/enbseries/menbnoise2.png b/enbseries/menbnoise2.png deleted file mode 100644 index 3e915eb..0000000 Binary files a/enbseries/menbnoise2.png and /dev/null differ diff --git a/enbseries/menbnoise3.png b/enbseries/menbnoise3.png deleted file mode 100644 index 450769f..0000000 Binary files a/enbseries/menbnoise3.png and /dev/null differ diff --git a/enbseries/menbprepassfilters.fx b/enbseries/menbprepassfilters.fx deleted file mode 100644 index bdfd8ac..0000000 --- a/enbseries/menbprepassfilters.fx +++ /dev/null @@ -1,361 +0,0 @@ -/* - menbprepassfilters.fx : MariENB prepass shader routines. - (C)2013-2017 Marisa Kirisame, UnSX Team. - Part of MariENB, the personal ENB of Marisa. - Released under the GNU GPLv3 (or later). -*/ -VS_OUTPUT_POST VS_Pass( VS_INPUT_POST IN ) -{ - VS_OUTPUT_POST OUT; - OUT.vpos = float4(IN.pos.x,IN.pos.y,IN.pos.z,1.0); - OUT.txcoord.xy = IN.txcoord.xy; - return OUT; -} -/* helper functions */ -/* photometric */ -#define luminance(x) dot(x,float3(0.2126,0.7152,0.0722)) -/* CCIR601 */ -//#define luminance(x) dot(x,float3(0.299,0.587,0.114)) -float3 rgb2hsv( float3 c ) -{ - float4 K = float4(0.0,-1.0/3.0,2.0/3.0,-1.0); - float4 p = (c.g0 ) bresl.x = fixedx; - if ( fixedy>0 ) bresl.y = fixedy; - float2 bof = float2(1.0/bresl.x,1.0/bresl.y)*sharpradius; - float4 crawling = tex2D(SamplerColor,coord+float2(0,-1)*bof); - crawling += tex2D(SamplerColor,coord+float2(-1,0)*bof); - crawling += tex2D(SamplerColor,coord+float2(1,0)*bof); - crawling += tex2D(SamplerColor,coord+float2(0,1)*bof); - crawling *= 0.25; - float3 inmyskin = res-crawling.rgb; - float thesewounds = luminance(inmyskin); - thesewounds = clamp(thesewounds,-sharpclamp*0.01,sharpclamp*0.01); - float3 theywillnotheal = res+thesewounds*sharpblend; - return theywillnotheal; -} -/* old Edgevision mode */ -float3 EdgeView( float3 res, float2 coord ) -{ - float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); - if ( fixedx>0 ) bresl.x = fixedx; - if ( fixedy>0 ) bresl.y = fixedy; - float edgevfadepow = tod_ind(edgevfadepow); - float edgevfademult = tod_ind(edgevfademult); - float2 bof = float2(1.0/bresl.x,1.0/bresl.y)*edgevradius; - float mdx = 0, mdy = 0, mud = 0; - /* this reduces texture fetches by half, big difference */ - float3x3 depths; - depths[0][0] = depthlinear(coord+float2(-1,-1)*bof); - depths[0][1] = depthlinear(coord+float2( 0,-1)*bof); - depths[0][2] = depthlinear(coord+float2( 1,-1)*bof); - depths[1][0] = depthlinear(coord+float2(-1, 0)*bof); - depths[1][1] = depthlinear(coord+float2( 0, 0)*bof); - depths[1][2] = depthlinear(coord+float2( 1, 0)*bof); - depths[2][0] = depthlinear(coord+float2(-1, 1)*bof); - depths[2][1] = depthlinear(coord+float2( 0, 1)*bof); - depths[2][2] = depthlinear(coord+float2( 1, 1)*bof); - mdx += GX[0][0]*depths[0][0]; - mdx += GX[0][1]*depths[0][1]; - mdx += GX[0][2]*depths[0][2]; - mdx += GX[1][0]*depths[1][0]; - mdx += GX[1][1]*depths[1][1]; - mdx += GX[1][2]*depths[1][2]; - mdx += GX[2][0]*depths[2][0]; - mdx += GX[2][1]*depths[2][1]; - mdx += GX[2][2]*depths[2][2]; - mdy += GY[0][0]*depths[0][0]; - mdy += GY[0][1]*depths[0][1]; - mdy += GY[0][2]*depths[0][2]; - mdy += GY[1][0]*depths[1][0]; - mdy += GY[1][1]*depths[1][1]; - mdy += GY[1][2]*depths[1][2]; - mdy += GY[2][0]*depths[2][0]; - mdy += GY[2][1]*depths[2][1]; - mdy += GY[2][2]*depths[2][2]; - mud = pow(mdx*mdx+mdy*mdy,0.5); - float fade = 1.0-tex2D(SamplerDepth,coord).x; - mud *= clamp(pow(max(0.0,fade),edgevfadepow)*edgevfademult,0.0,1.0); - mud = clamp(pow(max(0.0,mud),edgevpow)*edgevmult,0.0,1.0); - if ( edgevblend ) return res-(edgevinv?1.0-mud:mud); - return edgevinv?1.0-mud:mud; -} -/* luminance edge detection */ -float3 EdgeDetect( float3 res, float2 coord ) -{ - float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); - if ( fixedx>0 ) bresl.x = fixedx; - if ( fixedy>0 ) bresl.y = fixedy; - float2 bof = float2(1.0/bresl.x,1.0/bresl.y)*comradius; - float mdx = 0, mdy = 0, mud = 0; - float3x3 lums; - float3 col = tex2D(SamplerColor,coord+float2(-1,-1)*bof).rgb; - lums[0][0] = luminance(col); - col = tex2D(SamplerColor,coord+float2(0,-1)*bof).rgb; - lums[0][1] = luminance(col); - col = tex2D(SamplerColor,coord+float2(1,-1)*bof).rgb; - lums[0][2] = luminance(col); - col = tex2D(SamplerColor,coord+float2(-1,0)*bof).rgb; - lums[1][0] = luminance(col); - col = tex2D(SamplerColor,coord+float2(0,0)*bof).rgb; - lums[1][1] = luminance(col); - col = tex2D(SamplerColor,coord+float2(1,0)*bof).rgb; - lums[1][2] = luminance(col); - col = tex2D(SamplerColor,coord+float2(-1,1)*bof).rgb; - lums[2][0] = luminance(col); - col = tex2D(SamplerColor,coord+float2(0,1)*bof).rgb; - lums[2][1] = luminance(col); - col = tex2D(SamplerColor,coord+float2(1,1)*bof).rgb; - lums[2][2] = luminance(col); - mdx += GX[0][0]*lums[0][0]; - mdx += GX[0][1]*lums[0][1]; - mdx += GX[0][2]*lums[0][2]; - mdx += GX[1][0]*lums[1][0]; - mdx += GX[1][1]*lums[1][1]; - mdx += GX[1][2]*lums[1][2]; - mdx += GX[2][0]*lums[2][0]; - mdx += GX[2][1]*lums[2][1]; - mdx += GX[2][2]*lums[2][2]; - mdy += GY[0][0]*lums[0][0]; - mdy += GY[0][1]*lums[0][1]; - mdy += GY[0][2]*lums[0][2]; - mdy += GY[1][0]*lums[1][0]; - mdy += GY[1][1]*lums[1][1]; - mdy += GY[1][2]*lums[1][2]; - mdy += GY[2][0]*lums[2][0]; - mdy += GY[2][1]*lums[2][1]; - mdy += GY[2][2]*lums[2][2]; - mud = pow(max(mdx*mdx+mdy*mdy,0.0),0.5); - mud = clamp(pow(max(mud,0.0),compow)*commult,0.0,1.0); - if ( comblend ) return res-(cominv?1.0-mud:mud); - return cominv?1.0-mud:mud; -} -/* linevision filter */ -float3 LineView( float3 res, float2 coord ) -{ - float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); - if ( fixedx>0 ) bresl.x = fixedx; - if ( fixedy>0 ) bresl.y = fixedy; - float contfadepow = tod_ind(contfadepow); - float contfademult = tod_ind(contfademult); - float2 bof = float2(1.0/bresl.x,1.0/bresl.y)*contradius; - float dep = depthlinear(coord); - float cont = depthlinear(coord+float2(-1,-1)*bof); - cont += depthlinear(coord+float2(0,-1)*bof); - cont += depthlinear(coord+float2(1,-1)*bof); - cont += depthlinear(coord+float2(-1,0)*bof); - cont += depthlinear(coord+float2(1,0)*bof); - cont += depthlinear(coord+float2(-1,1)*bof); - cont += depthlinear(coord+float2(0,1)*bof); - cont += depthlinear(coord+float2(1,1)*bof); - cont /= 8.0; - float mud = 0.0; - if ( abs(cont-dep) > (contthreshold*0.00001) ) mud = 1.0; - float fade = 1.0-tex2D(SamplerDepth,coord).x; - mud *= clamp(pow(max(0.0,fade),contfadepow)*contfademult,0.0,1.0); - mud = clamp(pow(max(0.0,mud),contpow)*contmult,0.0,1.0); - if ( contblend ) return res-(continv?1.0-mud:mud); - return continv?1.0-mud:mud; -} -/* fog filter */ -float3 Limbo( float3 res, float2 coord ) -{ - float mud = clamp(pow(max(0.0,depthlinear(coord)),fogpow)*fogmult - +fogbump,0.0,1.0); - if ( foglimbo ) return fogcolor*mud; - return lerp(res,fogcolor,mud); -} -float4 PS_DepthGrading( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR -{ - float2 coord = IN.txcoord.xy; - float4 res = tex2D(SamplerColor,coord); - if ( sharpenable ) res.rgb = Sharpen(res.rgb,coord); - res.rgb = DepthGrade(res.rgb,coord); - return res; -} -float4 PS_EdgeFilters( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR -{ - float2 coord = IN.txcoord.xy; - float4 res = tex2D(SamplerColor,coord); - if ( edgevenable ) res.rgb = EdgeView(res.rgb,coord); - if ( comenable ) res.rgb = EdgeDetect(res.rgb,coord); - if ( contenable ) res.rgb = LineView(res.rgb,coord); - if ( fogenable ) res.rgb = Limbo(res.rgb,coord); - return res; -} -/* Distant hot air refraction. Not very realistic, but does the job. */ -float2 DistantHeat( float2 coord ) -{ - float2 bresl; - float dep, odep; - dep = tex2D(SamplerDepth,coord).x; - float distfade = clamp(pow(max(0,dep),heatfadepow)*heatfademul - +heatfadebump,0.0,1.0); - if ( distfade <= 0.0 ) return coord; - if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy); - else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); - float2 nc = coord*(bresl/HEATSIZE)*heatsize; - float2 ts = float2(0.01,1.0)*Timer.x*10000.0*heatspeed; - float2 ofs = tex2D(SamplerHeat,nc+ts).xy; - ofs = (ofs-0.5)*2.0; - ofs *= pow(length(ofs),heatpow); - if ( !heatalways ) ofs *= max(tod_ind(heatfactor),0.0) - *max(0.0,warmfactor-coldfactor); - odep = tex2D(SamplerDepth,coord+ofs*heatstrength*distfade*0.01).x; - float odistfade = clamp(pow(max(0,odep),heatfadepow)*heatfademul - +heatfadebump,0.0,1.0); - if ( odistfade <= 0.0 ) return coord; - return coord+ofs*heatstrength*distfade*0.01; -} -/* Screen distortion filters */ -float4 PS_Distortion( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR -{ - float2 coord = IN.txcoord.xy; - float2 bresl; - if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy); - else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w); - float2 ofs = coord; - if ( heatenable ) ofs = DistantHeat(ofs); - ofs -= coord; - float4 res; - if ( (distcha == 0.0) || (length(ofs) == 0) ) - return tex2D(SamplerColor,coord+ofs); - float2 ofr, ofg, ofb; - ofr = ofs*(1.0-distcha*0.01); - ofg = ofs; - ofb = ofs*(1.0+distcha*0.01); - res = float4(tex2D(SamplerColor,coord+ofr).r, - tex2D(SamplerColor,coord+ofg).g, - tex2D(SamplerColor,coord+ofb).b, - tex2D(SamplerColor,coord+ofs).a); - return res; -} -technique PostProcess -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_EdgeFilters(); - DitherEnable = FALSE; - ZEnable = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - StencilEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} -technique PostProcess2 -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_DepthGrading(); - DitherEnable = FALSE; - ZEnable = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - StencilEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} -technique PostProcess3 -{ - pass p0 - { - VertexShader = compile vs_3_0 VS_Pass(); - PixelShader = compile ps_3_0 PS_Distortion(); - DitherEnable = FALSE; - ZEnable = FALSE; - CullMode = NONE; - ALPHATESTENABLE = FALSE; - SEPARATEALPHABLENDENABLE = FALSE; - AlphaBlendEnable = FALSE; - StencilEnable = FALSE; - FogEnable = FALSE; - SRGBWRITEENABLE = FALSE; - } -} \ No newline at end of file diff --git a/enbseries/menbprepassinternals.fx b/enbseries/menbprepassinternals.fx deleted file mode 100644 index d4986ff..0000000 --- a/enbseries/menbprepassinternals.fx +++ /dev/null @@ -1,110 +0,0 @@ -/* - menbprepassinternals.fx : MariENB prepass internal variables. - (C)2013-2017 Marisa Kirisame, UnSX Team. - Part of MariENB, the personal ENB of Marisa. - Released under the GNU GPLv3 (or later). -*/ -/* mathematical constants */ -static const float pi = 3.1415926535898; -/* edge detect factors */ -static const float3x3 GX = -{ - -1, 0, 1, - -2, 0, 2, - -1, 0, 1 -}; -static const float3x3 GY = -{ - 1, 2, 1, - 0, 0, 0, - -1,-2,-1 -}; -/* radius: 8, std dev: 3 */ -static const float gauss8[8] = -{ - 0.134598, 0.127325, 0.107778, 0.081638, - 0.055335, 0.033562, 0.018216, 0.008847 -}; -/* standard stuff */ -float4 ScreenSize; -float ENightDayFactor; -float EInteriorFactor; -float4 Timer; -float FieldOfView; -float4 WeatherAndTime; -/* this still doesn't do anything */ -extern float fWaterLevel; -/* samplers and textures */ -texture2D texColor; -texture2D texDepth; -texture2D texNoise3 -< - string ResourceName = "menbnoise3.png"; ->; -texture2D texHeat -< -#ifdef HEAT_DDS - string ResourceName = "menbheat.dds"; -#else - string ResourceName = "menbheat.png"; -#endif ->; -sampler2D SamplerColor = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerDepth = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Clamp; - AddressV = Clamp; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerNoise3 = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Wrap; - AddressV = Wrap; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -sampler2D SamplerHeat = sampler_state -{ - Texture = ; - MinFilter = LINEAR; - MagFilter = LINEAR; - MipFilter = NONE; - AddressU = Wrap; - AddressV = Wrap; - SRGBTexture = FALSE; - MaxMipLevel = 0; - MipMapLodBias = 0; -}; -/* whatever */ -struct VS_OUTPUT_POST -{ - float4 vpos : POSITION; - float2 txcoord : TEXCOORD0; -}; -struct VS_INPUT_POST -{ - float3 pos : POSITION; - float2 txcoord : TEXCOORD0; -}; diff --git a/enbseries/menbprepasssettings.fx b/enbseries/menbprepasssettings.fx deleted file mode 100644 index c65f730..0000000 --- a/enbseries/menbprepasssettings.fx +++ /dev/null @@ -1,810 +0,0 @@ -/* - menbprepasssettings.fx : MariENB prepass user-tweakable variables. - (C)2013-2017 Marisa Kirisame, UnSX Team. - Part of MariENB, the personal ENB of Marisa. - Released under the GNU GPLv3 (or later). -*/ -string str_misc = "Miscellaneous"; -/* fixed resolution, keeps blur filters at a consistent internal resolution */ -int fixedx -< - string UIName = "Fixed Resolution Width"; - string UIWidget = "Spinner"; - int UIMin = 0; -> = {1920}; -int fixedy -< - string UIName = "Fixed Resolution Height"; - string UIWidget = "Spinner"; - int UIMin = 0; -> = {1080}; -float cutoff -< - string UIName = "Depth Cutoff"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1000000.0; -> = {999949.0}; -float zNear -< - string UIName = "Near Z"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.05}; -float zFar -< - string UIName = "Far Z"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {3098.0}; -string str_dist = "Heat Distortion"; -float distcha -< - string UIName = "Distortion Chromatic Aberration"; - string UIWidget = "Spinner"; -> = {10.0}; -bool heatenable -< - string UIName = "Enable Hot Air Refraction"; - string UIWidget = "Checkbox"; -> = {false}; -float heatsize -< - string UIName = "Heat Texture Size"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {3.5}; -float heatspeed -< - string UIName = "Heat Speed"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {2.5}; -float heatfadepow -< - string UIName = "Heat Fade Contrast"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {200.0}; -float heatfademul -< - string UIName = "Heat Fade Intensity"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.5}; -float heatfadebump -< - string UIName = "Heat Fade Offset"; - string UIWidget = "Spinner"; -> = {0.0}; -float heatstrength -< - string UIName = "Heat Intensity"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.25}; -float heatpow -< - string UIName = "Heat Contrast"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.2}; -float heatfactor_n -< - string UIName = "Heat Factor Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float heatfactor_d -< - string UIName = "Heat Factor Day"; - string UIWidget = "Spinner"; -> = {1.0}; -float heatfactor_in -< - string UIName = "Heat Factor Interior Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float heatfactor_id -< - string UIName = "Heat Factor Interior Day"; - string UIWidget = "Spinner"; -> = {1.0}; -bool heatalways -< - string UIName = "Heat Always Enable"; - string UIWidget = "Checkbox"; -> = {false}; -/* use "edge vision" filter */ -string str_view = "Edgevision"; -bool edgevenable -< - string UIName = "Enable Edgevision"; - string UIWidget = "Checkbox"; -> = {false}; -/* factors */ -float edgevfadepow_n -< - string UIName = "Edgevision Fade Contrast Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {2.0}; -float edgevfadepow_d -< - string UIName = "Edgevision Fade Contrast Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {2.0}; -float edgevfadepow_in -< - string UIName = "Edgevision Fade Contrast Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {2.0}; -float edgevfadepow_id -< - string UIName = "Edgevision Fade Contrast Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {2.0}; -float edgevfademult_n -< - string UIName = "Edgevision Fade Intensity Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {500.0}; -float edgevfademult_d -< - string UIName = "Edgevision Fade Intensity Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {500.0}; -float edgevfademult_in -< - string UIName = "Edgevision Fade Intensity Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {500.0}; -float edgevfademult_id -< - string UIName = "Edgevision Fade Intensity Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {500.0}; -float edgevpow -< - string UIName = "Edgevision Contrast"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.25}; -float edgevmult -< - string UIName = "Edgevision Intensity"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {4.0}; -float edgevradius -< - string UIName = "Edgevision Radius"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -bool edgevinv -< - string UIName = "Invert Edgevision"; - string UIWidget = "Checkbox"; -> = {false}; -bool edgevblend -< - string UIName = "Blend Edgevision"; - string UIWidget = "Checkbox"; -> = {false}; -/* use luma edge detection filter */ -string str_com = "Edge Detect"; -bool comenable -< - string UIName = "Enable Edge Detect"; - string UIWidget = "Checkbox"; -> = {false}; -float compow -< - string UIName = "Edge Detect Contrast"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float commult -< - string UIName = "Edge Detect Intensity"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float comradius -< - string UIName = "Edge Detect Radius"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -bool cominv -< - string UIName = "Invert Edge Detect"; - string UIWidget = "Checkbox"; -> = {false}; -bool comblend -< - string UIName = "Blend Edge Detect"; - string UIWidget = "Checkbox"; -> = {false}; -/* use edge threshold filter aka "linevision" */ -string str_cont = "Linevision"; -bool contenable -< - string UIName = "Enable Linevision"; - string UIWidget = "Checkbox"; -> = {false}; -/* factors */ -float contfadepow_n -< - string UIName = "Linevision Fade Contrast Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {2.0}; -float contfadepow_d -< - string UIName = "Linevision Fade Contrast Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {2.0}; -float contfadepow_in -< - string UIName = "Linevision Fade Contrast Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {2.0}; -float contfadepow_id -< - string UIName = "Linevision Fade Contrast Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {2.0}; -float contfademult_n -< - string UIName = "Linevision Fade Intensity Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {500.0}; -float contfademult_d -< - string UIName = "Linevision Fade Intensity Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {500.0}; -float contfademult_in -< - string UIName = "Linevision Fade Intensity Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {500.0}; -float contfademult_id -< - string UIName = "Linevision Fade Intensity Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {500.0}; -float contpow -< - string UIName = "Linevision Contrast"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float contmult -< - string UIName = "Linevision Intensity"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {2.0}; -float contradius -< - string UIName = "Linevision Radius"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float contthreshold -< - string UIName = "Linevision Threshold"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.05}; -bool continv -< - string UIName = "Invert Linevision"; - string UIWidget = "Checkbox"; -> = {false}; -bool contblend -< - string UIName = "Blend Linevision"; - string UIWidget = "Checkbox"; -> = {false}; -/* fog filter */ -string str_fog = "Custom Fog Filter"; -bool fogenable -< - string UIName = "Enable Custom Fog"; - string UIWidget = "Checkbox"; -> = {false}; -float fogpow -< - string UIName = "Fog Contrast"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float fogmult -< - string UIName = "Fog Intensity"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float fogbump -< - string UIName = "Fog Shift"; - string UIWidget = "Spinner"; -> = {0.0}; -float3 fogcolor -< - string UIName = "Fog Color"; - string UIWidget = "Spinner"; -> = {1.0,1.0,1.0}; -bool foglimbo -< - string UIName = "Limbo Mode"; - string UIWidget = "Checkbox"; -> = {false}; -/* luma sharpen because of reasons */ -string str_sharp = "Luma Sharpen"; -bool sharpenable -< - string UIName = "Sharpen Enable"; - string UIWidget = "Checkbox"; -> = {false}; -float sharpradius -< - string UIName = "Sharpen Radius"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.8}; -float sharpclamp -< - string UIName = "Sharpen Clamp"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {0.02}; -float sharpblend -< - string UIName = "Sharpen Blending"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.2}; -/* depth-based colour grading suite */ -string str_grade = "Depth Color Grading Suite"; -float dgradedfoc -< - string UIName = "Depth Grading Center Depth"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1000.0; -> = {500.0}; -float dgradedpow_n -< - string UIName = "Depth Grading Contrast Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float dgradedpow_d -< - string UIName = "Depth Grading Contrast Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float dgradedpow_in -< - string UIName = "Depth Grading Contrast Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float dgradedpow_id -< - string UIName = "Depth Grading Contrast Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float dgradedmul_n -< - string UIName = "Depth Grading Intensity Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float dgradedmul_d -< - string UIName = "Depth Grading Intensity Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float dgradedmul_in -< - string UIName = "Depth Grading Intensity Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float dgradedmul_id -< - string UIName = "Depth Grading Intensity Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float dgradedbump_n -< - string UIName = "Depth Grading Shift Night"; - string UIWidget = "Spinner"; -> = {0.0}; -float dgradedbump_d -< - string UIName = "Depth Grading Shift Day"; - string UIWidget = "Spinner"; -> = {0.0}; -float dgradedbump_in -< - string UIName = "Depth Grading Shift Interior Night"; - string UIWidget = "Spinner"; -> = {0.0}; -float dgradedbump_id -< - string UIName = "Depth Grading Shift Interior Day"; - string UIWidget = "Spinner"; -> = {0.0}; -float dgradedblend_n -< - string UIName = "Depth Grading Blend Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {1.0}; -float dgradedblend_d -< - string UIName = "Depth Grading Blend Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {1.0}; -float dgradedblend_in -< - string UIName = "Depth Grading Blend Interior Night"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {1.0}; -float dgradedblend_id -< - string UIName = "Depth Grading Blend Interior Day"; - string UIWidget = "Spinner"; - float UIMin = 0.0; - float UIMax = 1.0; -> = {1.0}; -bool dgradeenable1 -< - string UIName = "Enable RGB Grading"; - string UIWidget = "Checkbox"; -> = {false}; -/* color component multipliers */ -float dgrademul_r_n -< - string UIName = "Grading Intensity Night Red"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgrademul_g_n -< - string UIName = "Grading Intensity Night Green"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgrademul_b_n -< - string UIName = "Grading Intensity Night Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgrademul_r_d -< - string UIName = "Grading Intensity Day Red"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgrademul_g_d -< - string UIName = "Grading Intensity Day Green"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgrademul_b_d -< - string UIName = "Grading Intensity Day Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgrademul_r_in -< - string UIName = "Grading Intensity Interior Night Red"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgrademul_g_in -< - string UIName = "Grading Intensity Interior Night Green"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgrademul_b_in -< - string UIName = "Grading Intensity Interior Night Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgrademul_r_id -< - string UIName = "Grading Intensity Interior Day Red"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgrademul_g_id -< - string UIName = "Grading Intensity Interior Day Green"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgrademul_b_id -< - string UIName = "Grading Intensity Interior Day Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -/* color component contrasts */ -float dgradepow_r_n -< - string UIName = "Grading Contrast Night Red"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float dgradepow_g_n -< - string UIName = "Grading Contrast Night Green"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float dgradepow_b_n -< - string UIName = "Grading Contrast Night Blue"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float dgradepow_r_d -< - string UIName = "Grading Contrast Day Red"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float dgradepow_g_d -< - string UIName = "Grading Contrast Day Green"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float dgradepow_b_d -< - string UIName = "Grading Contrast Day Blue"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float dgradepow_r_in -< - string UIName = "Grading Contrast Interior Night Red"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float dgradepow_g_in -< - string UIName = "Grading Contrast Interior Night Green"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float dgradepow_b_in -< - string UIName = "Grading Contrast Interior Night Blue"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float dgradepow_r_id -< - string UIName = "Grading Contrast Interior Day Red"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float dgradepow_g_id -< - string UIName = "Grading Contrast Interior Day Green"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -float dgradepow_b_id -< - string UIName = "Grading Contrast Interior Day Blue"; - string UIWidget = "Spinner"; - float UIMin = 0.0; -> = {1.0}; -/* colorization factors */ -bool dgradeenable2 -< - string UIName = "Enable Vibrance Grading"; - string UIWidget = "Checkbox"; -> = {false}; -float dgradecol_r_n -< - string UIName = "Grading Color Night Red"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgradecol_g_n -< - string UIName = "Grading Color Night Green"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgradecol_b_n -< - string UIName = "Grading Color Night Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgradecol_r_d -< - string UIName = "Grading Color Day Red"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgradecol_g_d -< - string UIName = "Grading Color Day Green"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgradecol_b_d -< - string UIName = "Grading Color Day Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgradecol_r_in -< - string UIName = "Grading Color Interior Night Red"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgradecol_g_in -< - string UIName = "Grading Color Interior Night Green"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgradecol_b_in -< - string UIName = "Grading Color Interior Night Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgradecol_r_id -< - string UIName = "Grading Color Interior Day Red"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgradecol_g_id -< - string UIName = "Grading Color Interior Day Green"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgradecol_b_id -< - string UIName = "Grading Color Interior Day Blue"; - string UIWidget = "Spinner"; -> = {1.0}; -/* blend factor for colorization (negative values are quite fancy) */ -float dgradecolfact_n -< - string UIName = "Grading Color Factor Night"; - string UIWidget = "Spinner"; -> = {0.0}; -float dgradecolfact_d -< - string UIName = "Grading Color Factor Day"; - string UIWidget = "Spinner"; -> = {0.0}; -float dgradecolfact_in -< - string UIName = "Grading Color Factor Interior Night"; - string UIWidget = "Spinner"; -> = {0.0}; -float dgradecolfact_id -< - string UIName = "Grading Color Factor Interior Day"; - string UIWidget = "Spinner"; -> = {0.0}; -/* HSV grading */ -bool dgradeenable3 -< - string UIName = "Enable HSV Grading"; - string UIWidget = "Checkbox"; -> = {false}; -/* saturation multiplier */ -float dgradesatmul_n -< - string UIName = "Grading Saturation Intensity Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgradesatmul_d -< - string UIName = "Grading Saturation Intensity Day"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgradesatmul_in -< - string UIName = "Grading Saturation Intensity Interior Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgradesatmul_id -< - string UIName = "Grading Saturation Intensity Interior Day"; - string UIWidget = "Spinner"; -> = {1.0}; -/* saturation power */ -float dgradesatpow_n -< - string UIName = "Grading Saturation Contrast Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgradesatpow_d -< - string UIName = "Grading Saturation Contrast Day"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgradesatpow_in -< - string UIName = "Grading Saturation Contrast Interior Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgradesatpow_id -< - string UIName = "Grading Saturation Contrast Interior Day"; - string UIWidget = "Spinner"; -> = {1.0}; -/* value multiplier */ -float dgradevalmul_n -< - string UIName = "Grading Value Intensity Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgradevalmul_d -< - string UIName = "Grading Value Intensity Day"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgradevalmul_in -< - string UIName = "Grading Value Intensity Interior Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgradevalmul_id -< - string UIName = "Grading Value Intensity Interior Day"; - string UIWidget = "Spinner"; -> = {1.0}; -/* value power */ -float dgradevalpow_n -< - string UIName = "Grading Value Contrast Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgradevalpow_d -< - string UIName = "Grading Value Contrast Day"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgradevalpow_in -< - string UIName = "Grading Value Contrast Interior Night"; - string UIWidget = "Spinner"; -> = {1.0}; -float dgradevalpow_id -< - string UIName = "Grading Value Contrast Interior Day"; - string UIWidget = "Spinner"; -> = {1.0}; -bool dcolorizeafterhsv -< - string UIName = "Colorize After HSV"; - string UIWidget = "Checkbox"; -> = {true}; diff --git a/enbseries/menbvignette.png b/enbseries/menbvignette.png deleted file mode 100644 index a05f8fc..0000000 Binary files a/enbseries/menbvignette.png and /dev/null differ diff --git a/enbseries/menbweatherinfo.txt b/enbseries/menbweatherinfo.txt deleted file mode 100644 index 71cf847..0000000 --- a/enbseries/menbweatherinfo.txt +++ /dev/null @@ -1,254 +0,0 @@ -Weathers are separated in 16 categories, further extending the old classes of -temperate, cold, warm and their foggy variations. - -# Class Temperature Fog -00 Neutral Temperate No -01 General Temperate No -02 Forest Temperate No -03 Dark Temperate No -04 Cold Cold No -05 Spooky Cold No -06 Warm Warm No -07 General Fog Temperate Yes -08 General Rain Temperate Yes -09 Forest Fog Temperate Yes -0A Forest Rain Temperate Yes -0B Dark Fog Temperate Yes -0C Dark Rain Temperate Yes -0D Spooky Fog Cold Yes -0E Cold Fog Cold Yes -0F Warm Fog Warm Yes - -Neutral -> Unsupported or non-gameplay weather -General -> Typical temperate area -Forest -> Area with trees -Dark -> Areas with a "dark" or "shady" feel -Cold -> Areas with snow -Spooky -> Chilly dark areas (e.g.: Soul Cairn) -Warm -> Areas that are hot, duh - -The ordering is done in this specific way to make some functions simpler. - -More weather specialization might be done in future versions, but for now 16 is -fine. - -Here is the list of all weathers this ENB will have special support for: - -ID NAME CLASS - -Skyrim - -15E DefaultWeather Neutral -81A SkyrimClear General -12F89 SkyrimCloudy General -2E7AB TESTCloudyRain Neutral -48C14 BlackreachWeather Dark -4D7FB SkyrimOvercastSnow Cold Fog -5ED7A FXWthrInvertLightsSolitude General -6ED5A FXWthrInvertDayNight General -6ED5B FXWthrCaveBlueSkylight General -7548F FXWthrSunlight General -75491 FXWthrSunlightWhite General -75DE5 FXWthrCaveBluePaleLight General -777CF FXWthrInvertDayNighWarm General -8277A FXWthrInvertWindowsWhiterun General -8282A FXWthrInvertLightsWhiterun General -923FD SovngardeFog Spooky Fog -A6858 WorldMapWeather Neutral -AEE84 FXWthrInvertWindowsWindhelm Neutral -C821E SkyrimFog General Fog -C821F SkyrimOvercastRain General Rain -C8220 SkyrimStormRain General Rain -C8221 SkyrimStormSnow Cold Fog -D299E SkyrimOvercastWar Warm Fog -D4886 FXMagicStormRain General Rain -D9329 HelgenAttackWeather Warm Fog -ECC96 FXWthrInvertWindowsWindhelm2 General -101910 FXWthrInvertLightMarkarth General -10199F SkyrimMQ206weather Warm -104AB4 SkuldafnCloudy Cold -105941 BloatedMansGrottoFog Warm Fog -105942 SolitudeBluePalaceFogARENA Dark Fog -105943 SolitudeBluePalaceFogFEAR Dark Fog -105944 SolitudeBluePalaceFogNMARE Dark Fog -105945 SolitudeBluePalaceFog Dark Fog -105F40 SkyrimDA02Weather Dark -106635 KarthspireRedoubtFog Dark Fog -10A230 SkyrimClearMA Dark -10A231 SkyrimOvercastRainMA Dark Rain -10A232 SkyrimFogMA Dark Fog -10A233 SkyrimCloudyMA Dark -10A234 SkyrimClearCO Cold -10A235 SkyrimFogCO Cold Fog -10A236 SkyrimCloudyCO Cold -10A237 SkyrimClearRE General -10A238 SkyrimOvercastRainRE General Rain -10A239 SkyrimFogRE General Fog -10A23A SkyrimCloudyRE General -10A23B SkyrimClearFF Forest -10A23C SkyrimStormRainFF Forest Rain -10A23D SkyrimOvercastRainFF Forest Rain -10A23E SkyrimFogFF Forest Fog -10A23F SkyrimCloudyFF Forest -10A240 SkyrimClearTU General -10A241 SkyrimStormRainTU General Rain -10A242 SkyrimOvercastRainTU General Rain -10A243 SkyrimCloudyTU General -10A244 SkyrimClearSN Cold -10A245 SkyrimCloudySN Cold -10A7A5 SkyrimClearVT Warm -10A7A6 SkyrimOvercastRainVT General Rain -10A7A7 SkyrimFogVT Warm Fog -10A7A8 SkyrimCloudyVT Warm -10C32F FXSkyrimStormBlowingGrass Forest Rain -10D9EC SovngardeClear General -10DA13 FXWthrInvertWindowsWinterhold General -10E1E3 SkyrimCloudyVT_A Warm -10E1E4 SkyrimClearVT_A Warm -10E1E5 SkyrimCloudyMA_A Dark -10E1E6 SkyrimClearMA_A Dark -10E1E7 SkyrimCloudyCO_A Cold -10E1E8 SkyrimClearCO_A Cold -10E1E9 SkyrimCloudyRE_A General -10E1EA SkyrimClearRE_A General -10E1EB SkyrimCloudyFF_A Forest -10E1EC SkyrimClearFF_A Forest -10E1ED SkyrimCloudyTU_A General -10E1EE SkyrimClearTU_A General -10E1EF SkyrimCloudySN_A Cold -10E1F0 SkyrimClearSN_A Cold -10E1F1 SkyrimCloudy_A General -10E1F2 SkyrimClear_A General -10E3D4 EditorCloudPreview Neutral -10FE7E RiftenOvercastFog Forest Fog -10FEF8 SovngardeDark Spooky - -Dawnguard - -1407 SoulCairnAmb01 Spooky -6AEC DLC1Eclipse Warm -959F SoulCairnAurora Spooky -F89C DLC1AurielsBowClearWeather General -F89D DLC1MagicAurielBowCloudyWeather General -10E0B DLC1_SkyrimCloudyFV_A Cold -10E0E DLC1_SkyrimCloudyFV Cold -10E0F DLC1_SkyrimClearFV Cold -10E10 DLC1_SkyrimClearFV_A Cold -14551 SoulCairnAmb01_Rain Spooky -18DBB SoulCairnAmb02 Spooky -18DBC SoulCairnAmb03 Spooky -18DBD SoulCairnAmb04 Spooky -19599 DLC1FalmerValley_bf Dark -195A0 DLC1FalmerValley_bfDark Dark - -Dragonborn - -18471 DLC02VolcanicAsh01 Warm Fog -1D760 DLC02VolcanicAshTundra01 General Fog -1DFF5 DLC2ApocryphaWeather Spooky Fog -31AC0 DLC02VolcanicAsh02 Warm Fog -32336 DLC02VolcanicAshStorm01 Warm Fog -34CFB DLC2ApocryphaWeatherNew Spooky Fog -374B8 DLC02VolcanicAsh01_A Warm Fog -374B9 DLC02VolcanicAsh02_A Warm Fog -374BA DLC02VolcanicAshTundra01_A General Fog - -Wet and Cold - Ashes - -5B29C _WetAshFallLight Warm Fog -5B29D _WetAshFallMed Warm Fog -5B2A0 _WetAshFallHeavy Warm Fog - -Unofficial Skyrim Patch - -12C4 USKP_SkyhavenTempleEntranceOvercastRainRE General Rain - -Darkend - -179AB DLC1EclipseDUPLICATE001 General Rain -161063 XJKphalosFog Dark Fog -161065 XJKphalosStormRainFOG Dark Rain -2946E6 XJKphalosFogDUPLICATE001 Dark Fog -296EB5 XJKphalosFogSovngarde Dark Fog - -Vigilant - -56A0C zzzCHMonoFogWeather Dark Fog -56A0D zzzCHMonoClearWeather Dark -62484 zzzCOCursedWeather Spooky -67BB2 zzzCHMolagWeatherNoCore Warm -701D2 zzzCHMolagWeather Warm -2C603B zzzCHOldForestStormRain Dark Rain -2DA92C zzzCHWhaleGraveyardStormSnow Cold Fog - -Aether Suite - -5BA5F SkyrimAcademyClear Warm -5C976 00KnoxStormWeather Dark -601EE 00KnoxWeather Dark -88AFE 00KnoxWeatherNoRain Dark - -Natural Lighting and Atmospherics - -1760E SkyrimClearTU_CM_NoClouds General -1760F SkyrimClear_CM_NoClouds General -19BBE SkyrimMarkarthClear General -19BBF SkyrimMarkarthCloudy General -19BC0 SkyrimMarkarthClear_NoClouds General -1BC0D SkyrimClearMA_CM_NoClouds Dark -1C6D2 SkyrimMarkarthFog General Fog -1CC35 SkyrimMarkarthOvercast General Rain -25D8D SkyrimClearSN_CM_NoClouds Cold -2E982 SkyrimClearCO_CM_NoClouds Cold -2E983 SkyrimClearFF_CM_NoCoulds Forest -3AB68 SkyrimClearRE_CM_NoClouds General -4BDF7 SkyrimMist_CM General Fog -57500 SkyrimOvercast_CM General Rain -73963 SkyrimStormRainHeavy_CM General Rain -73964 SkyrimOvercastMarsh_CM General Rain -73EC8 SkyrimFogHeavy_CM General Fog -83665 SkyrimFogRain_CM General Rain - -Beyond Skyrim - Bruma (Unused weathers still supported just for the hell of it) - -5FF96 CYRCyrodiilClearBW Dark -60C29 CYRCyrodiilClearGC Warm -61208 CYRCyrodiilFogGC_a Warm Fog -61209 Dark Fog -6120B CYRCyrodiilFogGC Warm Fog -6120C CYRCyrodiilCloudyGC Warm -6120D CYRCyrodiilStormRainGC General Rain -62590 CYRCyrodiilClearNV Forest -62BF7 CYRCyrodiilClearGF Forest -68ABE CYRCyrodiilOvercastRainHL General Rain -68AD0 CYRCyrodiilClearHL General -6C8EC CYRCyrodiilFogGF Forest Fog -7E9BE CYRCyrodiilCloudyBW Dark -7E9BF CYRCyrodiilFogBW Dark Fog -7E9C0 CYRCyrodiilOvercastRainBW Dark Rain -7E9C1 CYRCyrodiilStormRainBW Dark Rain -7E9C4 CYRCyrodiilOvercastRainGC General Fog -7EAE4 CYRCyrodiilCloudyHL General -7EAE5 CYRCyrodiilCloudyNB Forest -7EAE6 CYRCyrodiilCloudyNV Forest -7EAE7 CYRCyrodiilCloudyGF Forest -7EAE8 CYRCyrodiilCloudyWW General -7EAE9 CYRCyrodiilCloudyCH Forest -7EAEA CYRCyrodiilClearWW General -7EAEB CYRCyrodiilClearCH Forest -7EAEC CYRCyrodiilClearNB Forest -7EAED CYRCyrodiilStormRain General Rain -7EAEE CYRCyrodiilOvercastRainCH Forest Rain -7EAEF CYRCyrodiilOvercastRainGF Forest Rain -7EAF0 CYRCyrodiilOvercastRainWW General Rain -7EAF1 CYRCyrodiilOvercastRainNB Forest Rain -7EAF2 CYRCyrodiilOvercastRainNV Forest Rain -7EAF3 CYRCyrodiilFogCH Forest Fog -7EAF4 CYRCyrodiilFogNB Forest Fog -7EAF5 CYRCyrodiilFogNV Forest Fog -7EAF6 CYRCyrodiilFogHL General Fog -7EAF7 CYRCyrodiilFogWW General Fog -7F2E8 CYRCrowsWoodAmb01 Spooky Fog -D38A5 CYRDunFrostfireGladeEndClearWeather Cold -D38A6 CYRDunFrostfireGladeEndStormWeather Cold Fog -D38A7 CYRDunFrostfireGladeDefaultColdWeather Cold Fog \ No newline at end of file diff --git a/enbseries/wt_cold.ini b/enbseries/wt_cold.ini deleted file mode 100644 index b78ad7b..0000000 --- a/enbseries/wt_cold.ini +++ /dev/null @@ -1,886 +0,0 @@ -[BLOOM] -AmountSunrise=1.0 -AmountDay=1.0 -AmountSunset=1.0 -AmountNight=1.0 -AmountInteriorDay=1.0 -AmountInteriorNight=1.0 -BlueShiftAmountSunrise=1.0 -BlueShiftAmountDay=1.0 -BlueShiftAmountSunset=1.0 -BlueShiftAmountNight=1.0 -BlueShiftAmountInteriorDay=1.0 -BlueShiftAmountInteriorNight=1.0 -AmountDawn=1.0 -AmountDusk=1.0 -BlueShiftAmountDawn=1.0 -BlueShiftAmountDusk=1.0 -[LENS] -ReflectionIntensitySunrise=1.0 -ReflectionIntensityDay=1.0 -ReflectionIntensitySunset=1.0 -ReflectionIntensityNight=1.0 -ReflectionIntensityInteriorDay=1.0 -ReflectionIntensityInteriorNight=1.0 -ReflectionPowerSunrise=2.0 -ReflectionPowerDay=2.0 -ReflectionPowerSunset=2.0 -ReflectionPowerNight=2.0 -ReflectionPowerInteriorDay=2.0 -ReflectionPowerInteriorNight=2.0 -DirtIntensitySunrise=1.0 -DirtIntensityDay=1.0 -DirtIntensitySunset=1.0 -DirtIntensityNight=1.0 -DirtIntensityInteriorDay=1.0 -DirtIntensityInteriorNight=1.0 -DirtPowerSunrise=2.0 -DirtPowerDay=2.0 -DirtPowerSunset=2.0 -DirtPowerNight=2.0 -DirtPowerInteriorDay=2.0 -DirtPowerInteriorNight=2.0 -ReflectionIntensityDawn=1.0 -ReflectionIntensityDusk=1.0 -ReflectionPowerDawn=2.0 -ReflectionPowerDusk=2.0 -DirtIntensityDawn=1.0 -DirtIntensityDusk=1.0 -DirtPowerDawn=2.0 -DirtPowerDusk=2.0 -[SKYLIGHTING] -AmbientMinLevelSunrise=0.1 -AmbientMinLevelDay=0.1 -AmbientMinLevelSunset=0.1 -AmbientMinLevelNight=0.1 -AmbientMinLevelInteriorDay=0.1 -AmbientMinLevelInteriorNight=0.1 -AmbientMinLevelDawn=0.1 -AmbientMinLevelDusk=0.1 -[ENVIRONMENT] -DirectLightingIntensitySunrise=1.17 -DirectLightingIntensityDay=1.29 -DirectLightingIntensitySunset=1.16 -DirectLightingIntensityNight=0.87 -DirectLightingIntensityInteriorDay=0.74 -DirectLightingIntensityInteriorNight=0.37 -DirectLightingCurveSunrise=0.76 -DirectLightingCurveDay=0.86 -DirectLightingCurveSunset=0.8 -DirectLightingCurveNight=0.57 -DirectLightingCurveInteriorDay=0.91 -DirectLightingCurveInteriorNight=0.55 -DirectLightingDesaturationSunrise=0.62 -DirectLightingDesaturationDay=0.74 -DirectLightingDesaturationSunset=0.62 -DirectLightingDesaturationNight=0.44 -DirectLightingDesaturationInteriorDay=0.67 -DirectLightingDesaturationInteriorNight=0.45 -SpecularAmountMultiplierSunrise=1.46 -SpecularAmountMultiplierDay=1.31 -SpecularAmountMultiplierSunset=1.43 -SpecularAmountMultiplierNight=1.64 -SpecularAmountMultiplierInteriorDay=1.4 -SpecularAmountMultiplierInteriorNight=1.68 -SpecularPowerMultiplierSunrise=0.8 -SpecularPowerMultiplierDay=0.95 -SpecularPowerMultiplierSunset=0.81 -SpecularPowerMultiplierNight=0.66 -SpecularPowerMultiplierInteriorDay=0.9 -SpecularPowerMultiplierInteriorNight=0.7 -SpecularFromLightSunrise=0.0 -SpecularFromLightDay=0.0 -SpecularFromLightSunset=0.0 -SpecularFromLightNight=0.0 -SpecularFromLightInteriorDay=0.0 -SpecularFromLightInteriorNight=0.0 -AmbientLightingIntensitySunrise=0.57 -AmbientLightingIntensityDay=0.64 -AmbientLightingIntensitySunset=0.54 -AmbientLightingIntensityNight=0.36 -AmbientLightingIntensityInteriorDay=0.39 -AmbientLightingIntensityInteriorNight=0.28 -AmbientLightingCurveSunrise=1.37 -AmbientLightingCurveDay=1.35 -AmbientLightingCurveSunset=1.36 -AmbientLightingCurveNight=1.56 -AmbientLightingCurveInteriorDay=1.28 -AmbientLightingCurveInteriorNight=1.54 -AmbientLightingDesaturationSunrise=0.34 -AmbientLightingDesaturationDay=0.31 -AmbientLightingDesaturationSunset=0.33 -AmbientLightingDesaturationNight=0.54 -AmbientLightingDesaturationInteriorDay=0.29 -AmbientLightingDesaturationInteriorNight=0.53 -AmbientColorFilterAmountSunrise=0.36 -AmbientColorFilterAmountDay=0.26 -AmbientColorFilterAmountSunset=0.31 -AmbientColorFilterAmountNight=0.41 -AmbientColorFilterAmountInteriorDay=0.07 -AmbientColorFilterAmountInteriorNight=0.05 -AmbientColorFilterTopSunrise=0.69, 0.651, 0.918 -AmbientColorFilterTopDay=0.925, 0.933, 0.98 -AmbientColorFilterTopSunset=0.714, 0.663, 0.929 -AmbientColorFilterTopNight=0.596, 0.651, 0.918 -AmbientColorFilterTopInteriorDay=0.757, 0.839, 0.969 -AmbientColorFilterTopInteriorNight=0.569, 0.671, 0.984 -AmbientColorFilterMiddleSunrise=0.0627, 0.125, 0.251 -AmbientColorFilterMiddleDay=0.145, 0.188, 0.239 -AmbientColorFilterMiddleSunset=0.0588, 0.0941, 0.184 -AmbientColorFilterMiddleNight=0.0392, 0.0745, 0.204 -AmbientColorFilterMiddleInteriorDay=0.0588, 0.114, 0.161 -AmbientColorFilterMiddleInteriorNight=0.0471, 0.114, 0.243 -AmbientColorFilterBottomSunrise=0, 0, 0 -AmbientColorFilterBottomDay=0, 0, 0 -AmbientColorFilterBottomSunset=0, 0, 0 -AmbientColorFilterBottomNight=0, 0, 0 -AmbientColorFilterBottomInteriorDay=0, 0, 0 -AmbientColorFilterBottomInteriorNight=0, 0, 0 -PointLightingIntensitySunrise=1.16 -PointLightingIntensityDay=1.11 -PointLightingIntensitySunset=1.17 -PointLightingIntensityNight=1.33 -PointLightingIntensityInteriorDay=1.15 -PointLightingIntensityInteriorNight=1.3 -PointLightingCurveSunrise=0.84 -PointLightingCurveDay=0.78 -PointLightingCurveSunset=0.84 -PointLightingCurveNight=0.91 -PointLightingCurveInteriorDay=0.83 -PointLightingCurveInteriorNight=0.91 -PointLightingDesaturationSunrise=0.0 -PointLightingDesaturationDay=0.0 -PointLightingDesaturationSunset=0.0 -PointLightingDesaturationNight=0.0 -PointLightingDesaturationInteriorDay=0.0 -PointLightingDesaturationInteriorNight=0.0 -ParticleLightsIntensitySunrise=0.69 -ParticleLightsIntensityDay=0.63 -ParticleLightsIntensitySunset=0.71 -ParticleLightsIntensityNight=0.82 -ParticleLightsIntensityInteriorDay=0.63 -ParticleLightsIntensityInteriorNight=0.85 -FogColorMultiplierSunrise=0.44 -FogColorMultiplierDay=0.56 -FogColorMultiplierSunset=0.45 -FogColorMultiplierNight=0.18 -FogColorMultiplierInteriorDay=0.57 -FogColorMultiplierInteriorNight=0.34 -FogColorCurveSunrise=1.28 -FogColorCurveDay=1.2 -FogColorCurveSunset=1.27 -FogColorCurveNight=1.36 -FogColorCurveInteriorDay=1.22 -FogColorCurveInteriorNight=1.39 -ColorPowSunrise=1.0 -ColorPowDay=1.0 -ColorPowSunset=1.0 -ColorPowNight=1.0 -ColorPowInteriorDay=1.0 -ColorPowInteriorNight=1.0 -DirectLightingColorFilterSunrise=0.906, 0.827, 0.992 -DirectLightingColorFilterDay=1, 1, 1 -DirectLightingColorFilterSunset=0.992, 0.835, 0.812 -DirectLightingColorFilterNight=0.725, 0.8, 0.992 -DirectLightingColorFilterInteriorDay=0.714, 0.686, 0.906 -DirectLightingColorFilterInteriorNight=0.408, 0.588, 0.973 -FogColorFilterSunrise=0.878, 0.82, 0.992 -FogColorFilterDay=0.871, 0.922, 0.996 -FogColorFilterSunset=0.784, 0.796, 0.988 -FogColorFilterNight=0.757, 0.894, 0.976 -FogColorFilterInteriorDay=1, 1, 1 -FogColorFilterInteriorNight=1, 1, 1 -DirectLightingColorFilterAmountSunrise=0.0 -DirectLightingColorFilterAmountDay=0.0 -DirectLightingColorFilterAmountSunset=0.0 -DirectLightingColorFilterAmountNight=0.0 -DirectLightingColorFilterAmountInteriorDay=0.0 -DirectLightingColorFilterAmountInteriorNight=0.0 -FogColorFilterAmountSunrise=0.0 -FogColorFilterAmountDay=0.0 -FogColorFilterAmountSunset=0.0 -FogColorFilterAmountNight=0.0 -FogColorFilterAmountInteriorDay=0.0 -FogColorFilterAmountInteriorNight=0.0 -DirectLightingIntensityDawn=1.06 -DirectLightingIntensityDusk=1.04 -DirectLightingCurveDawn=0.7 -DirectLightingCurveDusk=0.66 -DirectLightingDesaturationDawn=0.52 -DirectLightingDesaturationDusk=0.56 -DirectLightingColorFilterAmountDawn=0.0 -DirectLightingColorFilterAmountDusk=0.0 -DirectLightingColorFilterDawn=0.992, 0.98, 0.82 -DirectLightingColorFilterDusk=0.988, 0.737, 0.518 -SpecularAmountMultiplierDawn=1.51 -SpecularAmountMultiplierDusk=1.56 -SpecularPowerMultiplierDawn=0.76 -SpecularPowerMultiplierDusk=0.72 -SpecularFromLightDawn=0.0 -SpecularFromLightDusk=0.0 -AmbientLightingIntensityDawn=0.49 -AmbientLightingIntensityDusk=0.45 -AmbientLightingCurveDawn=1.46 -AmbientLightingCurveDusk=1.48 -AmbientLightingDesaturationDawn=0.43 -AmbientLightingDesaturationDusk=0.44 -AmbientColorFilterAmountDawn=0.32 -AmbientColorFilterAmountDusk=0.24 -AmbientColorFilterTopDawn=0.682, 0.745, 0.941 -AmbientColorFilterTopDusk=0.671, 0.686, 0.937 -AmbientColorFilterMiddleDawn=0.0431, 0.0471, 0.153 -AmbientColorFilterMiddleDusk=0.0706, 0.0824, 0.173 -AmbientColorFilterBottomDawn=0, 0, 0 -AmbientColorFilterBottomDusk=0, 0, 0 -PointLightingIntensityDawn=1.23 -PointLightingIntensityDusk=1.27 -PointLightingCurveDawn=0.87 -PointLightingCurveDusk=0.86 -PointLightingDesaturationDawn=0.0 -PointLightingDesaturationDusk=0.0 -ParticleLightsIntensityDawn=0.76 -ParticleLightsIntensityDusk=0.75 -FogColorMultiplierDawn=0.31 -FogColorMultiplierDusk=0.33 -FogColorCurveDawn=1.33 -FogColorCurveDusk=1.3 -FogColorFilterAmountDawn=0.0 -FogColorFilterAmountDusk=0.0 -FogColorFilterDawn=0.984, 0.733, 0.824 -FogColorFilterDusk=0.98, 0.737, 0.961 -ColorPowDawn=1.0 -ColorPowDusk=1.0 -[SKY] -CloudsIntensitySunrise=0.7 -CloudsIntensityDay=0.88 -CloudsIntensitySunset=0.71 -CloudsIntensityNight=0.36 -CloudsIntensityInteriorDay=0.91 -CloudsIntensityInteriorNight=0.36 -CloudsCurveSunrise=1.44 -CloudsCurveDay=1.37 -CloudsCurveSunset=1.42 -CloudsCurveNight=1.66 -CloudsCurveInteriorDay=1.37 -CloudsCurveInteriorNight=1.55 -CloudsDesaturationSunrise=0.49 -CloudsDesaturationDay=0.61 -CloudsDesaturationSunset=0.59 -CloudsDesaturationNight=0.41 -CloudsDesaturationInteriorDay=0.53 -CloudsDesaturationInteriorNight=0.47 -CloudsOpacitySunrise=1.0 -CloudsOpacityDay=1.0 -CloudsOpacitySunset=1.0 -CloudsOpacityNight=1.0 -CloudsOpacityInteriorDay=1.0 -CloudsOpacityInteriorNight=1.0 -GradientIntensitySunrise=0.92 -GradientIntensityDay=1.12 -GradientIntensitySunset=0.92 -GradientIntensityNight=0.85 -GradientIntensityInteriorDay=1.02 -GradientIntensityInteriorNight=0.87 -GradientDesaturationSunrise=0.31 -GradientDesaturationDay=0.38 -GradientDesaturationSunset=0.29 -GradientDesaturationNight=0.2 -GradientDesaturationInteriorDay=0.34 -GradientDesaturationInteriorNight=0.18 -GradientTopIntensitySunrise=1.13 -GradientTopIntensityDay=1.14 -GradientTopIntensitySunset=1.13 -GradientTopIntensityNight=0.96 -GradientTopIntensityInteriorDay=1.15 -GradientTopIntensityInteriorNight=0.95 -GradientTopCurveSunrise=1.2 -GradientTopCurveDay=1.17 -GradientTopCurveSunset=1.21 -GradientTopCurveNight=1.32 -GradientTopCurveInteriorDay=1.14 -GradientTopCurveInteriorNight=1.35 -GradientMiddleIntensitySunrise=1.06 -GradientMiddleIntensityDay=1.15 -GradientMiddleIntensitySunset=1.06 -GradientMiddleIntensityNight=0.87 -GradientMiddleIntensityInteriorDay=1.11 -GradientMiddleIntensityInteriorNight=0.89 -GradientMiddleCurveSunrise=1.13 -GradientMiddleCurveDay=1.03 -GradientMiddleCurveSunset=1.1 -GradientMiddleCurveNight=1.39 -GradientMiddleCurveInteriorDay=1.08 -GradientMiddleCurveInteriorNight=1.38 -GradientHorizonIntensitySunrise=0.88 -GradientHorizonIntensityDay=1.07 -GradientHorizonIntensitySunset=0.91 -GradientHorizonIntensityNight=0.64 -GradientHorizonIntensityInteriorDay=1.12 -GradientHorizonIntensityInteriorNight=0.68 -GradientHorizonCurveSunrise=1.11 -GradientHorizonCurveDay=1.04 -GradientHorizonCurveSunset=1.1 -GradientHorizonCurveNight=1.26 -GradientHorizonCurveInteriorDay=1.05 -GradientHorizonCurveInteriorNight=1.22 -SunIntensitySunrise=4.23 -SunIntensityDay=4.41 -SunIntensitySunset=4.2 -SunIntensityNight=3.95 -SunIntensityInteriorDay=4.05 -SunIntensityInteriorNight=3.94 -SunDesaturationSunrise=0.0 -SunDesaturationDay=0.0 -SunDesaturationSunset=0.0 -SunDesaturationNight=0.0 -SunDesaturationInteriorDay=0.0 -SunDesaturationInteriorNight=0.0 -SunColorFilterSunrise=0.996, 0.894, 0.816 -SunColorFilterDay=1, 1, 1 -SunColorFilterSunset=0.992, 0.922, 0.851 -SunColorFilterNight=0.267, 0.0235, 0.0235 -SunColorFilterInteriorDay=1, 1, 1 -SunColorFilterInteriorNight=0.557, 0.0471, 0.0471 -SunGlowIntensitySunrise=0.6 -SunGlowIntensityDay=0.58 -SunGlowIntensitySunset=0.66 -SunGlowIntensityNight=0.44 -SunGlowIntensityInteriorDay=0.55 -SunGlowIntensityInteriorNight=0.4 -SunGlowHazinessSunrise=0.16 -SunGlowHazinessDay=0.24 -SunGlowHazinessSunset=0.16 -SunGlowHazinessNight=0.03 -SunGlowHazinessInteriorDay=0.22 -SunGlowHazinessInteriorNight=0.07 -MoonIntensitySunrise=0.77 -MoonIntensityDay=0.52 -MoonIntensitySunset=0.66 -MoonIntensityNight=1.23 -MoonIntensityInteriorDay=0.65 -MoonIntensityInteriorNight=1.21 -MoonCurveSunrise=0.79 -MoonCurveDay=0.68 -MoonCurveSunset=0.81 -MoonCurveNight=0.91 -MoonCurveInteriorDay=0.63 -MoonCurveInteriorNight=0.88 -MoonDesaturationSunrise=0.55 -MoonDesaturationDay=0.73 -MoonDesaturationSunset=0.5 -MoonDesaturationNight=0.22 -MoonDesaturationInteriorDay=0.61 -MoonDesaturationInteriorNight=0.25 -GradientTopColorFilterSunrise=0.804, 0.816, 0.984 -GradientTopColorFilterDay=0.776, 0.902, 0.988 -GradientTopColorFilterSunset=0.804, 0.827, 0.992 -GradientTopColorFilterNight=0.435, 0.651, 0.976 -GradientTopColorFilterInteriorDay=0.827, 0.925, 0.984 -GradientTopColorFilterInteriorNight=0.6, 0.643, 0.976 -GradientMiddleColorFilterSunrise=0.678, 0.631, 0.992 -GradientMiddleColorFilterDay=0.675, 0.765, 0.973 -GradientMiddleColorFilterSunset=0.686, 0.667, 0.988 -GradientMiddleColorFilterNight=0.271, 0.431, 0.835 -GradientMiddleColorFilterInteriorDay=0.8, 0.886, 0.988 -GradientMiddleColorFilterInteriorNight=0.361, 0.455, 0.878 -GradientHorizonColorFilterSunrise=0.871, 0.816, 0.988 -GradientHorizonColorFilterDay=0.643, 0.757, 0.988 -GradientHorizonColorFilterSunset=0.871, 0.796, 0.992 -GradientHorizonColorFilterNight=0.596, 0.812, 0.957 -GradientHorizonColorFilterInteriorDay=0.855, 0.906, 0.98 -GradientHorizonColorFilterInteriorNight=0.596, 0.769, 0.933 -CloudsColorFilterSunrise=0.831, 0.808, 0.988 -CloudsColorFilterDay=0.816, 0.878, 0.957 -CloudsColorFilterSunset=0.89, 0.839, 0.988 -CloudsColorFilterNight=0.698, 0.847, 0.98 -CloudsColorFilterInteriorDay=0.816, 0.871, 0.933 -CloudsColorFilterInteriorNight=0.62, 0.757, 0.98 -CloudsIntensityDawn=0.51 -CloudsIntensityDusk=0.48 -CloudsCurveDawn=1.53 -CloudsCurveDusk=1.48 -CloudsDesaturationDawn=0.54 -CloudsDesaturationDusk=0.48 -CloudsOpacityDawn=1.0 -CloudsOpacityDusk=1.0 -CloudsColorFilterDawn=0.992, 0.788, 0.973 -CloudsColorFilterDusk=0.992, 0.749, 0.957 -GradientIntensityDawn=0.85 -GradientIntensityDusk=0.88 -GradientDesaturationDawn=0.26 -GradientDesaturationDusk=0.25 -GradientTopIntensityDawn=1.06 -GradientTopIntensityDusk=1.03 -GradientTopCurveDawn=1.26 -GradientTopCurveDusk=1.27 -GradientTopColorFilterDawn=0.953, 0.851, 0.992 -GradientTopColorFilterDusk=0.906, 0.82, 0.984 -GradientMiddleIntensityDawn=0.97 -GradientMiddleIntensityDusk=0.98 -GradientMiddleCurveDawn=1.23 -GradientMiddleCurveDusk=1.22 -GradientMiddleColorFilterDawn=0.761, 0.592, 0.984 -GradientMiddleColorFilterDusk=0.592, 0.545, 0.976 -GradientHorizonIntensityDawn=0.7 -GradientHorizonIntensityDusk=0.78 -GradientHorizonCurveDawn=1.19 -GradientHorizonCurveDusk=1.21 -GradientHorizonColorFilterDawn=0.961, 0.725, 0.922 -GradientHorizonColorFilterDusk=0.988, 0.761, 0.937 -SunIntensityDawn=4.13 -SunIntensityDusk=4.11 -SunDesaturationDawn=0.0 -SunDesaturationDusk=0.0 -SunColorFilterDawn=0.984, 0.757, 0.671 -SunColorFilterDusk=0.98, 0.6, 0.502 -SunGlowIntensityDawn=0.45 -SunGlowIntensityDusk=0.5 -SunGlowHazinessDawn=0.11 -SunGlowHazinessDusk=0.1 -MoonIntensityDawn=1.08 -MoonIntensityDusk=1.06 -MoonCurveDawn=0.84 -MoonCurveDusk=0.88 -MoonDesaturationDawn=0.23 -MoonDesaturationDusk=0.31 -[OBJECT] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[VEGETATION] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[EYES] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[LIGHTSPRITE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[WINDOWLIGHT] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[VOLUMETRICFOG] -IntensitySunrise=0.55 -IntensityDay=0.68 -IntensitySunset=0.53 -IntensityNight=0.29 -IntensityInteriorDay=0.66 -IntensityInteriorNight=0.27 -CurveSunrise=1.03 -CurveDay=1.09 -CurveSunset=1.02 -CurveNight=0.96 -CurveInteriorDay=1.07 -CurveInteriorNight=0.95 -LightingInfluenceSunrise=0.54 -LightingInfluenceDay=0.49 -LightingInfluenceSunset=0.55 -LightingInfluenceNight=0.63 -LightingInfluenceInteriorDay=0.49 -LightingInfluenceInteriorNight=0.69 -OpacitySunrise=0.33 -OpacityDay=0.35 -OpacitySunset=0.32 -OpacityNight=0.18 -OpacityInteriorDay=0.32 -OpacityInteriorNight=0.17 -IntensityDawn=0.43 -IntensityDusk=0.42 -CurveDawn=0.96 -CurveDusk=0.98 -LightingInfluenceDawn=0.59 -LightingInfluenceDusk=0.6 -OpacityDawn=0.23 -OpacityDusk=0.25 -[FIRE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[PARTICLE] -IntensitySunrise=0.76 -IntensityDay=0.9 -IntensitySunset=0.75 -IntensityNight=0.58 -IntensityInteriorDay=0.92 -IntensityInteriorNight=0.54 -LightingInfluenceSunrise=1.23 -LightingInfluenceDay=1.18 -LightingInfluenceSunset=1.22 -LightingInfluenceNight=1.35 -LightingInfluenceInteriorDay=1.12 -LightingInfluenceInteriorNight=1.38 -IntensityDawn=0.64 -IntensityDusk=0.64 -LightingInfluenceDawn=1.25 -LightingInfluenceDusk=1.27 -[RAYS] -SunRaysMultiplierSunrise=0.4 -SunRaysMultiplierDay=0.4 -SunRaysMultiplierSunset=0.4 -SunRaysMultiplierNight=0.4 -SunRaysMultiplierInteriorDay=0.4 -SunRaysMultiplierInteriorNight=0.4 -SunRaysMultiplierDawn=0.4 -SunRaysMultiplierDusk=0.4 -[IMAGEBASEDLIGHTING] -AdditiveAmountSunrise=0.05 -AdditiveAmountDay=0.05 -AdditiveAmountSunset=0.05 -AdditiveAmountNight=0.05 -AdditiveAmountInteriorDay=0.05 -AdditiveAmountInteriorNight=0.05 -MultiplicativeAmountSunrise=0.0 -MultiplicativeAmountDay=0.0 -MultiplicativeAmountSunset=0.0 -MultiplicativeAmountNight=0.0 -MultiplicativeAmountInteriorDay=0.0 -MultiplicativeAmountInteriorNight=0.0 -ReflectiveAmountSunrise=0.1 -ReflectiveAmountDay=0.1 -ReflectiveAmountSunset=0.1 -ReflectiveAmountNight=0.1 -ReflectiveAmountInteriorDay=0.1 -ReflectiveAmountInteriorNight=0.1 -AdditiveAmountDawn=0.05 -AdditiveAmountDusk=0.05 -MultiplicativeAmountDawn=0.0 -MultiplicativeAmountDusk=0.0 -ReflectiveAmountDawn=0.1 -ReflectiveAmountDusk=0.1 -[WATER] -WavesAmplitudeSunrise=1.0 -WavesAmplitudeDay=1.0 -WavesAmplitudeSunset=1.0 -WavesAmplitudeNight=1.0 -WavesAmplitudeInteriorDay=1.0 -WavesAmplitudeInteriorNight=1.0 -WavesAmplitudeDawn=1.0 -WavesAmplitudeDusk=1.0 -[CLOUDSHADOWS] -OpacitySunrise=1.0 -OpacityDay=1.0 -OpacitySunset=1.0 -OpacityNight=1.0 -OpacityInteriorDay=1.0 -OpacityInteriorNight=1.0 -OpacityDawn=1.0 -OpacityDusk=1.0 -[VOLUMETRICRAYS] -IntensitySunrise=0.2 -IntensityDay=0.2 -IntensitySunset=0.2 -IntensityNight=0.2 -IntensityInteriorDay=0.2 -IntensityInteriorNight=0.2 -DensitySunrise=1.0 -DensityDay=1.0 -DensitySunset=1.0 -DensityNight=1.0 -DensityInteriorDay=1.0 -DensityInteriorNight=1.0 -SkyColorAmountSunrise=0.5 -SkyColorAmountDay=0.5 -SkyColorAmountSunset=0.5 -SkyColorAmountNight=0.5 -SkyColorAmountInteriorDay=0.5 -SkyColorAmountInteriorNight=0.5 -IntensityDawn=0.2 -IntensityDusk=0.2 -DensityDawn=1.0 -DensityDusk=1.0 -SkyColorAmountDawn=0.5 -SkyColorAmountDusk=0.5 -[PROCEDURALSUN] -GlowIntensitySunrise=0.4 -GlowIntensityDay=0.4 -GlowIntensitySunset=0.4 -GlowIntensityNight=0.4 -GlowIntensityInteriorDay=0.4 -GlowIntensityInteriorNight=0.4 -GlowCurveSunrise=10.0 -GlowCurveDay=10.0 -GlowCurveSunset=10.0 -GlowCurveNight=10.0 -GlowCurveInteriorDay=10.0 -GlowCurveInteriorNight=10.0 -GlowIntensityDawn=0.4 -GlowIntensityDusk=0.4 -GlowCurveDawn=10.0 -GlowCurveDusk=10.0 -[MIST] -AnchorsAmountSunrise=1.0 -AnchorsAmountDay=1.0 -AnchorsAmountSunset=1.0 -AnchorsAmountNight=1.0 -AnchorsAmountInteriorDay=1.0 -AnchorsAmountInteriorNight=1.0 -SkyLightingAmountSunrise=1.0 -SkyLightingAmountDay=1.0 -SkyLightingAmountSunset=1.0 -SkyLightingAmountNight=1.0 -SkyLightingAmountInteriorDay=1.0 -SkyLightingAmountInteriorNight=1.0 -SunLightingAmountSunrise=0.1 -SunLightingAmountDay=0.1 -SunLightingAmountSunset=0.1 -SunLightingAmountNight=0.1 -SunLightingAmountInteriorDay=0.1 -SunLightingAmountInteriorNight=0.1 -DesaturationSunrise=0.0 -DesaturationDay=0.0 -DesaturationSunset=0.0 -DesaturationNight=0.0 -DesaturationInteriorDay=0.0 -DesaturationInteriorNight=0.0 -ColorFilterSunrise=1, 1, 1 -ColorFilterDay=1, 1, 1 -ColorFilterSunset=1, 1, 1 -ColorFilterNight=1, 1, 1 -ColorFilterInteriorDay=1, 1, 1 -ColorFilterInteriorNight=1, 1, 1 -RelativeToCameraSunrise=0.0 -RelativeToCameraDay=0.0 -RelativeToCameraSunset=0.0 -RelativeToCameraNight=0.0 -RelativeToCameraInteriorDay=0.0 -RelativeToCameraInteriorNight=0.0 -VerticalOffsetSunrise=-10.0 -VerticalOffsetDay=-10.0 -VerticalOffsetSunset=-10.0 -VerticalOffsetNight=-10.0 -VerticalOffsetInteriorDay=-10.0 -VerticalOffsetInteriorNight=-10.0 -DensitySunrise=1.5 -DensityDay=1.5 -DensitySunset=1.5 -DensityNight=1.5 -DensityInteriorDay=1.5 -DensityInteriorNight=1.5 -VerticalFadeSunrise=4.0 -VerticalFadeDay=4.0 -VerticalFadeSunset=4.0 -VerticalFadeNight=4.0 -VerticalFadeInteriorDay=4.0 -VerticalFadeInteriorNight=4.0 -DistanceFadeSunrise=0.0 -DistanceFadeDay=0.0 -DistanceFadeSunset=0.0 -DistanceFadeNight=0.0 -DistanceFadeInteriorDay=0.0 -DistanceFadeInteriorNight=0.0 -BottomTopSunrise=0.0 -BottomTopDay=0.0 -BottomTopSunset=0.0 -BottomTopNight=0.0 -BottomTopInteriorDay=0.0 -BottomTopInteriorNight=0.0 -ExponentialFadeSunrise=1.0 -ExponentialFadeDay=1.0 -ExponentialFadeSunset=1.0 -ExponentialFadeNight=1.0 -ExponentialFadeInteriorDay=1.0 -ExponentialFadeInteriorNight=1.0 -AnchorsAmountDawn=1.0 -AnchorsAmountDusk=1.0 -SkyLightingAmountDawn=1.0 -SkyLightingAmountDusk=1.0 -SunLightingAmountDawn=0.1 -SunLightingAmountDusk=0.1 -DesaturationDawn=0.0 -DesaturationDusk=0.0 -ColorFilterDawn=1, 1, 1 -ColorFilterDusk=1, 1, 1 -RelativeToCameraDawn=0.0 -RelativeToCameraDusk=0.0 -VerticalOffsetDawn=-10.0 -VerticalOffsetDusk=-10.0 -DensityDawn=1.5 -DensityDusk=1.5 -VerticalFadeDawn=4.0 -VerticalFadeDusk=4.0 -DistanceFadeDawn=0.0 -DistanceFadeDusk=0.0 -BottomTopDawn=0.0 -BottomTopDusk=0.0 -ExponentialFadeDawn=1.0 -ExponentialFadeDusk=1.0 -[AUTOAMBIENT] -BlendingAmountDawn=1.0 -BlendingAmountSunrise=1.0 -BlendingAmountDay=1.0 -BlendingAmountSunset=1.0 -BlendingAmountDusk=1.0 -BlendingAmountNight=1.0 -BlendingAmountInteriorDay=1.0 -BlendingAmountInteriorNight=1.0 -TopIntensityDawn=1.0 -TopIntensitySunrise=1.0 -TopIntensityDay=1.0 -TopIntensitySunset=1.0 -TopIntensityDusk=1.0 -TopIntensityNight=1.0 -TopIntensityInteriorDay=1.0 -TopIntensityInteriorNight=1.0 -BottomIntensityDawn=0.2 -BottomIntensitySunrise=0.2 -BottomIntensityDay=0.2 -BottomIntensitySunset=0.2 -BottomIntensityDusk=0.2 -BottomIntensityNight=0.2 -BottomIntensityInteriorDay=0.2 -BottomIntensityInteriorNight=0.2 -BottomSaturationDawn=2.0 -BottomSaturationSunrise=2.0 -BottomSaturationDay=2.0 -BottomSaturationSunset=2.0 -BottomSaturationDusk=2.0 -BottomSaturationNight=2.0 -BottomSaturationInteriorDay=2.0 -BottomSaturationInteriorNight=2.0 -[CHARACTERGLOW] -IntensityMultiplierDawn=1.0 -IntensityMultiplierSunrise=1.0 -IntensityMultiplierDay=1.0 -IntensityMultiplierSunset=1.0 -IntensityMultiplierDusk=1.0 -IntensityMultiplierNight=1.0 -IntensityMultiplierInteriorDay=1.0 -IntensityMultiplierInteriorNight=1.0 -PowerMultiplierDawn=1.0 -PowerMultiplierSunrise=1.0 -PowerMultiplierDay=1.0 -PowerMultiplierSunset=1.0 -PowerMultiplierDusk=1.0 -PowerMultiplierNight=1.0 -PowerMultiplierInteriorDay=1.0 -PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_coldfog.ini b/enbseries/wt_coldfog.ini deleted file mode 100644 index 1933cd9..0000000 --- a/enbseries/wt_coldfog.ini +++ /dev/null @@ -1,921 +0,0 @@ -[BLOOM] -AmountSunrise=1.0 -AmountDay=1.0 -AmountSunset=1.0 -AmountNight=1.0 -AmountInteriorDay=1.0 -AmountInteriorNight=1.0 -BlueShiftAmountSunrise=1.0 -BlueShiftAmountDay=1.0 -BlueShiftAmountSunset=1.0 -BlueShiftAmountNight=1.0 -BlueShiftAmountInteriorDay=1.0 -BlueShiftAmountInteriorNight=1.0 -AmountDawn=1.0 -AmountDusk=1.0 -BlueShiftAmountDawn=1.0 -BlueShiftAmountDusk=1.0 -[LENS] -ReflectionIntensitySunrise=1.0 -ReflectionIntensityDay=1.0 -ReflectionIntensitySunset=1.0 -ReflectionIntensityNight=1.0 -ReflectionIntensityInteriorDay=1.0 -ReflectionIntensityInteriorNight=1.0 -ReflectionPowerSunrise=2.0 -ReflectionPowerDay=2.0 -ReflectionPowerSunset=2.0 -ReflectionPowerNight=2.0 -ReflectionPowerInteriorDay=2.0 -ReflectionPowerInteriorNight=2.0 -DirtIntensitySunrise=1.0 -DirtIntensityDay=1.0 -DirtIntensitySunset=1.0 -DirtIntensityNight=1.0 -DirtIntensityInteriorDay=1.0 -DirtIntensityInteriorNight=1.0 -DirtPowerSunrise=2.0 -DirtPowerDay=2.0 -DirtPowerSunset=2.0 -DirtPowerNight=2.0 -DirtPowerInteriorDay=2.0 -DirtPowerInteriorNight=2.0 -ReflectionIntensityDawn=1.0 -ReflectionIntensityDusk=1.0 -ReflectionPowerDawn=2.0 -ReflectionPowerDusk=2.0 -DirtIntensityDawn=1.0 -DirtIntensityDusk=1.0 -DirtPowerDawn=2.0 -DirtPowerDusk=2.0 -[SKYLIGHTING] -AmbientMinLevelSunrise=0.1 -AmbientMinLevelDay=0.1 -AmbientMinLevelSunset=0.1 -AmbientMinLevelNight=0.1 -AmbientMinLevelInteriorDay=0.1 -AmbientMinLevelInteriorNight=0.1 -AmbientMinLevelDawn=0.1 -AmbientMinLevelDusk=0.1 -[ENVIRONMENT] -DirectLightingIntensityDay=1.38 -DirectLightingIntensityNight=0.8 -DirectLightingIntensityInterior=1.014688 -DirectLightingCurveDay=0.93 -DirectLightingCurveNight=0.69 -DirectLightingCurveInterior=1.25 -DirectLightingDesaturationDay=0.48 -DirectLightingDesaturationNight=0.47 -DirectLightingDesaturationInterior=0.0 -SpecularAmountMultiplierDay=1.27 -SpecularAmountMultiplierNight=1.58 -SpecularAmountMultiplierInterior=1.0 -SpecularPowerMultiplierDay=1.201 -SpecularPowerMultiplierNight=0.771 -SpecularPowerMultiplierInterior=1.0 -SpecularFromLightDay=0.0 -SpecularFromLightNight=0.0 -SpecularFromLightInterior=0.0 -AmbientLightingIntensityDay=0.75 -AmbientLightingIntensityNight=0.66 -AmbientLightingIntensityInterior=0.914 -AmbientLightingCurveDay=1.15 -AmbientLightingCurveNight=1.35 -AmbientLightingCurveInterior=0.75 -AmbientLightingDesaturationDay=0.25 -AmbientLightingDesaturationNight=0.46 -AmbientLightingDesaturationInterior=0.0 -PointLightingIntensityDay=1.06 -PointLightingIntensityNight=1.22 -PointLightingIntensityInterior=0.825 -PointLightingCurveDay=0.89 -PointLightingCurveNight=0.95 -PointLightingCurveInterior=0.825 -PointLightingDesaturationDay=0.0 -PointLightingDesaturationNight=0.0 -PointLightingDesaturationInterior=0.0 -FogColorMultiplierDay=0.68 -FogColorMultiplierNight=0.33 -FogColorMultiplierInterior=0.5 -FogColorCurveDay=1.06 -FogColorCurveNight=1.32 -FogColorCurveInterior=1.0 -ColorPowDay=1.0 -ColorPowNight=1.0 -ColorPowInterior=0.9 -DirectLightingIntensitySunrise=1.22 -DirectLightingIntensitySunset=1.16 -DirectLightingIntensityInteriorDay=0.56 -DirectLightingIntensityInteriorNight=0.4 -DirectLightingCurveSunrise=0.96 -DirectLightingCurveSunset=0.96 -DirectLightingCurveInteriorDay=0.96 -DirectLightingCurveInteriorNight=0.7 -DirectLightingDesaturationSunrise=0.48 -DirectLightingDesaturationSunset=0.42 -DirectLightingDesaturationInteriorDay=0.58 -DirectLightingDesaturationInteriorNight=0.49 -SpecularAmountMultiplierSunrise=1.33 -SpecularAmountMultiplierSunset=1.3 -SpecularAmountMultiplierInteriorDay=1.33 -SpecularAmountMultiplierInteriorNight=1.55 -SpecularPowerMultiplierSunrise=0.971 -SpecularPowerMultiplierSunset=0.951 -SpecularPowerMultiplierInteriorDay=0.931 -SpecularPowerMultiplierInteriorNight=0.811 -SpecularFromLightSunrise=0.0 -SpecularFromLightSunset=0.0 -SpecularFromLightInteriorDay=0.0 -SpecularFromLightInteriorNight=0.0 -AmbientLightingIntensitySunrise=0.78 -AmbientLightingIntensitySunset=0.79 -AmbientLightingIntensityInteriorDay=0.58 -AmbientLightingIntensityInteriorNight=0.36 -AmbientLightingCurveSunrise=1.22 -AmbientLightingCurveSunset=1.2 -AmbientLightingCurveInteriorDay=1.41 -AmbientLightingCurveInteriorNight=1.52 -AmbientLightingDesaturationSunrise=0.3 -AmbientLightingDesaturationSunset=0.33 -AmbientLightingDesaturationInteriorDay=0.14 -AmbientLightingDesaturationInteriorNight=0.29 -AmbientColorFilterAmountSunrise=0.3 -AmbientColorFilterAmountDay=0.23 -AmbientColorFilterAmountSunset=0.31 -AmbientColorFilterAmountNight=0.32 -AmbientColorFilterAmountInteriorDay=0.09 -AmbientColorFilterAmountInteriorNight=0.06 -AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 -AmbientColorFilterTopDay=0.592, 0.722, 0.788 -AmbientColorFilterTopSunset=0.561, 0.627, 0.718 -AmbientColorFilterTopNight=0.502, 0.588, 0.933 -AmbientColorFilterTopInteriorDay=0.431, 0.478, 0.58 -AmbientColorFilterTopInteriorNight=0.18, 0.243, 0.337 -AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 -AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 -AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 -AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 -AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216 -AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102 -AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 -AmbientColorFilterBottomDay=0, 0.00784, 0.0314 -AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 -AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 -AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 -AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 -PointLightingIntensitySunrise=1.1 -PointLightingIntensitySunset=1.1 -PointLightingIntensityInteriorDay=1.05 -PointLightingIntensityInteriorNight=1.13 -PointLightingCurveSunrise=0.92 -PointLightingCurveSunset=0.9 -PointLightingCurveInteriorDay=0.78 -PointLightingCurveInteriorNight=0.85 -PointLightingDesaturationSunrise=0.0 -PointLightingDesaturationSunset=0.0 -PointLightingDesaturationInteriorDay=0.0 -PointLightingDesaturationInteriorNight=0.0 -ParticleLightsIntensitySunrise=0.63 -ParticleLightsIntensityDay=0.64 -ParticleLightsIntensitySunset=0.63 -ParticleLightsIntensityNight=0.66 -ParticleLightsIntensityInteriorDay=0.6 -ParticleLightsIntensityInteriorNight=0.66 -FogColorMultiplierSunrise=0.6 -FogColorMultiplierSunset=0.56 -FogColorMultiplierInteriorDay=0.56 -FogColorMultiplierInteriorNight=0.34 -FogColorCurveSunrise=1.15 -FogColorCurveSunset=1.11 -FogColorCurveInteriorDay=1.11 -FogColorCurveInteriorNight=1.47 -ColorPowSunrise=1.0 -ColorPowSunset=1.0 -ColorPowInteriorDay=1.0 -ColorPowInteriorNight=1.0 -IgnoreWeatherSystem=true -DirectLightingColorFilterSunrise=0.98, 0.804, 0.635 -DirectLightingColorFilterDay=1, 1, 1 -DirectLightingColorFilterSunset=0.984, 0.694, 0.498 -DirectLightingColorFilterNight=0.922, 0.733, 0.937 -DirectLightingColorFilterInteriorDay=1, 1, 1 -DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933 -FogColorFilterSunrise=0.89, 0.784, 0.725 -FogColorFilterDay=0.902, 0.922, 0.949 -FogColorFilterSunset=0.824, 0.682, 0.643 -FogColorFilterNight=0.518, 0.62, 0.745 -FogColorFilterInteriorDay=1, 1, 1 -FogColorFilterInteriorNight=1, 1, 1 -DirectLightingColorFilterAmountSunrise=0.0 -DirectLightingColorFilterAmountDay=0.0 -DirectLightingColorFilterAmountSunset=0.0 -DirectLightingColorFilterAmountNight=0.0 -DirectLightingColorFilterAmountInteriorDay=0.0 -DirectLightingColorFilterAmountInteriorNight=0.0 -FogColorFilterAmountSunrise=0.0 -FogColorFilterAmountDay=0.0 -FogColorFilterAmountSunset=0.0 -FogColorFilterAmountNight=0.0 -FogColorFilterAmountInteriorDay=0.0 -FogColorFilterAmountInteriorNight=0.0 -DirectLightingIntensityDawn=1.11 -DirectLightingIntensityDusk=0.95 -DirectLightingCurveDawn=0.87 -DirectLightingCurveDusk=0.82 -DirectLightingDesaturationDawn=0.35 -DirectLightingDesaturationDusk=0.37 -DirectLightingColorFilterAmountDawn=0.0 -DirectLightingColorFilterAmountDusk=0.0 -DirectLightingColorFilterDawn=0.937, 0.718, 0.561 -DirectLightingColorFilterDusk=0.651, 0.424, 0.847 -SpecularAmountMultiplierDawn=1.47 -SpecularAmountMultiplierDusk=1.42 -SpecularPowerMultiplierDawn=0.82 -SpecularPowerMultiplierDusk=0.8 -SpecularFromLightDawn=0.0 -SpecularFromLightDusk=0.0 -AmbientLightingIntensityDawn=0.73 -AmbientLightingIntensityDusk=0.75 -AmbientLightingCurveDawn=1.27 -AmbientLightingCurveDusk=1.25 -AmbientLightingDesaturationDawn=0.35 -AmbientLightingDesaturationDusk=0.39 -AmbientColorFilterAmountDawn=0.27 -AmbientColorFilterAmountDusk=0.25 -AmbientColorFilterTopDawn=0.773, 0.792, 0.875 -AmbientColorFilterTopDusk=0.671, 0.671, 0.867 -AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 -AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 -AmbientColorFilterBottomDawn=0, 0, 0 -AmbientColorFilterBottomDusk=0, 0, 0 -PointLightingIntensityDawn=1.12 -PointLightingIntensityDusk=1.12 -PointLightingCurveDawn=0.96 -PointLightingCurveDusk=0.93 -PointLightingDesaturationDawn=0.0 -PointLightingDesaturationDusk=0.0 -ParticleLightsIntensityDawn=0.66 -ParticleLightsIntensityDusk=0.64 -FogColorMultiplierDawn=0.47 -FogColorMultiplierDusk=0.44 -FogColorCurveDawn=1.25 -FogColorCurveDusk=1.23 -FogColorFilterAmountDawn=0.0 -FogColorFilterAmountDusk=0.0 -FogColorFilterDawn=0.663, 0.475, 0.427 -FogColorFilterDusk=0.698, 0.651, 0.761 -ColorPowDawn=1.0 -ColorPowDusk=1.0 -[SKY] -CloudsIntensityDay=0.980001 -CloudsIntensityNight=0.460001 -CloudsIntensityInterior=1.49 -CloudsCurveDay=0.96 -CloudsCurveNight=1.2 -CloudsCurveInterior=1.5 -CloudsDesaturationDay=0.14 -CloudsDesaturationNight=0.0 -CloudsDesaturationInterior=0.14 -GradientIntensityDay=0.910001 -GradientIntensityNight=0.470001 -GradientIntensityInterior=0.85 -GradientDesaturationDay=0.15 -GradientDesaturationNight=0.11 -GradientDesaturationInterior=0.325 -GradientTopIntensityDay=1.060001 -GradientTopIntensityNight=1.160001 -GradientTopIntensityInterior=5.6125 -GradientTopCurveDay=1.03 -GradientTopCurveNight=1.22 -GradientTopCurveInterior=2.15 -GradientMiddleIntensityDay=1.040001 -GradientMiddleIntensityNight=1.180001 -GradientMiddleIntensityInterior=2.4 -GradientMiddleCurveDay=1.25 -GradientMiddleCurveNight=1.42 -GradientMiddleCurveInterior=1.65 -GradientHorizonIntensityDay=1.06 -GradientHorizonIntensityNight=0.780001 -GradientHorizonIntensityInterior=2.33 -GradientHorizonCurveDay=0.97 -GradientHorizonCurveNight=1.09 -GradientHorizonCurveInterior=1.25 -SunIntensity=3.0 -SunDesaturation=0.0 -SunCoronaIntensity=0.001 -SunCoronaCurve=1.0 -SunCoronaDesaturation=0.0 -MoonIntensity=1.6 -MoonCurve=1.0 -MoonDesaturation=0.2 -CloudsIntensitySunrise=0.810001 -CloudsIntensitySunset=0.81 -CloudsIntensityInteriorDay=0.81 -CloudsIntensityInteriorNight=0.32 -CloudsCurveSunrise=1.04 -CloudsCurveSunset=1.03 -CloudsCurveInteriorDay=0.94 -CloudsCurveInteriorNight=1.15 -CloudsDesaturationSunrise=0.11 -CloudsDesaturationSunset=0.12 -CloudsDesaturationInteriorDay=0.14 -CloudsDesaturationInteriorNight=0.0 -GradientIntensitySunrise=0.850001 -GradientIntensitySunset=0.850001 -GradientIntensityInteriorDay=0.99 -GradientIntensityInteriorNight=0.340001 -GradientDesaturationSunrise=0.13 -GradientDesaturationSunset=0.15 -GradientDesaturationInteriorDay=0.18 -GradientDesaturationInteriorNight=0.11 -GradientTopIntensitySunrise=1.100001 -GradientTopIntensitySunset=1.1 -GradientTopIntensityInteriorDay=1.05 -GradientTopIntensityInteriorNight=1.48 -GradientTopCurveSunrise=1.09 -GradientTopCurveSunset=1.11 -GradientTopCurveInteriorDay=1.06 -GradientTopCurveInteriorNight=1.59 -GradientMiddleIntensitySunrise=1.080001 -GradientMiddleIntensitySunset=1.09 -GradientMiddleIntensityInteriorDay=1.1 -GradientMiddleIntensityInteriorNight=1.09 -GradientMiddleCurveSunrise=1.35 -GradientMiddleCurveSunset=1.33 -GradientMiddleCurveInteriorDay=1.22 -GradientMiddleCurveInteriorNight=1.34 -GradientHorizonIntensitySunrise=0.95 -GradientHorizonIntensitySunset=0.96 -GradientHorizonIntensityInteriorDay=1.02 -GradientHorizonIntensityInteriorNight=0.81 -GradientHorizonCurveSunrise=1.04 -GradientHorizonCurveSunset=1.02 -GradientHorizonCurveInteriorDay=0.95 -GradientHorizonCurveInteriorNight=1.08 -SunIntensitySunrise=4.33 -SunIntensityDay=4.42 -SunIntensitySunset=4.34 -SunIntensityNight=4.04 -SunIntensityInteriorDay=4.23 -SunIntensityInteriorNight=4.07 -SunDesaturationSunrise=0.0 -SunDesaturationDay=0.0 -SunDesaturationSunset=0.0 -SunDesaturationNight=0.0 -SunDesaturationInteriorDay=0.0 -SunDesaturationInteriorNight=0.0 -SunColorFilterSunrise=0.992, 0.839, 0.749 -SunColorFilterDay=0.973, 0.89, 0.8 -SunColorFilterSunset=0.992, 0.855, 0.678 -SunColorFilterNight=0.58, 0.0941, 0.0941 -SunColorFilterInteriorDay=0.98, 0.937, 0.847 -SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 -SunGlowIntensitySunrise=0.72 -SunGlowIntensityDay=0.64 -SunGlowIntensitySunset=0.79 -SunGlowIntensityNight=0.62 -SunGlowIntensityInteriorDay=0.64 -SunGlowIntensityInteriorNight=0.53 -SunGlowHazinessSunrise=0.03 -SunGlowHazinessDay=0.17 -SunGlowHazinessSunset=0.09 -SunGlowHazinessNight=0.02 -SunGlowHazinessInteriorDay=0.11 -SunGlowHazinessInteriorNight=0.01 -MoonIntensitySunrise=0.77 -MoonIntensityDay=0.53 -MoonIntensitySunset=0.73 -MoonIntensityNight=1.51 -MoonIntensityInteriorDay=0.69 -MoonIntensityInteriorNight=1.36 -MoonCurveSunrise=0.89 -MoonCurveDay=0.61 -MoonCurveSunset=0.84 -MoonCurveNight=0.91 -MoonCurveInteriorDay=0.59 -MoonCurveInteriorNight=0.9 -MoonDesaturationSunrise=0.21 -MoonDesaturationDay=0.49 -MoonDesaturationSunset=0.38 -MoonDesaturationNight=0.16 -MoonDesaturationInteriorDay=0.35 -MoonDesaturationInteriorNight=0.14 -CloudsOpacitySunrise=1.0 -CloudsOpacityDay=1.0 -CloudsOpacitySunset=1.0 -CloudsOpacityNight=1.0 -CloudsOpacityInteriorDay=1.0 -CloudsOpacityInteriorNight=1.0 -GradientTopColorFilterSunrise=0.82, 0.694, 0.608 -GradientTopColorFilterDay=1, 1, 1 -GradientTopColorFilterSunset=0.741, 0.604, 0.561 -GradientTopColorFilterNight=0.525, 0.561, 0.706 -GradientTopColorFilterInteriorDay=1, 1, 1 -GradientTopColorFilterInteriorNight=0.529, 0.522, 0.757 -GradientMiddleColorFilterSunrise=0.831, 0.596, 0.447 -GradientMiddleColorFilterDay=1, 1, 1 -GradientMiddleColorFilterSunset=0.878, 0.686, 0.612 -GradientMiddleColorFilterNight=0.502, 0.588, 0.894 -GradientMiddleColorFilterInteriorDay=1, 1, 1 -GradientMiddleColorFilterInteriorNight=0.58, 0.655, 0.855 -GradientHorizonColorFilterSunrise=0.729, 0.565, 0.431 -GradientHorizonColorFilterDay=1, 1, 1 -GradientHorizonColorFilterSunset=0.749, 0.58, 0.467 -GradientHorizonColorFilterNight=0.718, 0.78, 0.796 -GradientHorizonColorFilterInteriorDay=1, 1, 1 -GradientHorizonColorFilterInteriorNight=0.671, 0.749, 0.812 -CloudsColorFilterSunrise=0.992, 0.925, 0.882 -CloudsColorFilterDay=1, 1, 1 -CloudsColorFilterSunset=0.996, 0.918, 0.863 -CloudsColorFilterNight=0.686, 0.804, 0.969 -CloudsColorFilterInteriorDay=1, 1, 1 -CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 -CloudsIntensityDawn=0.6 -CloudsIntensityDusk=0.580001 -CloudsCurveDawn=1.18 -CloudsCurveDusk=1.13 -CloudsDesaturationDawn=0.04 -CloudsDesaturationDusk=0.08 -CloudsOpacityDawn=1.0 -CloudsOpacityDusk=1.0 -CloudsColorFilterDawn=0.929, 0.741, 0.827 -CloudsColorFilterDusk=0.8, 0.639, 0.867 -GradientIntensityDawn=0.58 -GradientIntensityDusk=0.530001 -GradientDesaturationDawn=0.11 -GradientDesaturationDusk=0.15 -GradientTopIntensityDawn=1.17 -GradientTopIntensityDusk=1.18 -GradientTopCurveDawn=1.13 -GradientTopCurveDusk=1.13 -GradientTopColorFilterDawn=0.714, 0.502, 0.478 -GradientTopColorFilterDusk=0.522, 0.439, 0.69 -GradientMiddleIntensityDawn=1.11 -GradientMiddleIntensityDusk=1.14 -GradientMiddleCurveDawn=1.41 -GradientMiddleCurveDusk=1.38 -GradientMiddleColorFilterDawn=0.757, 0.553, 0.514 -GradientMiddleColorFilterDusk=0.537, 0.463, 0.651 -GradientHorizonIntensityDawn=0.870001 -GradientHorizonIntensityDusk=0.89 -GradientHorizonCurveDawn=1.07 -GradientHorizonCurveDusk=1.05 -GradientHorizonColorFilterDawn=0.694, 0.463, 0.38 -GradientHorizonColorFilterDusk=0.69, 0.49, 0.4 -SunIntensityDawn=4.14 -SunIntensityDusk=4.13 -SunDesaturationDawn=0.0 -SunDesaturationDusk=0.0 -SunColorFilterDawn=0.894, 0.612, 0.502 -SunColorFilterDusk=0.953, 0.592, 0.537 -SunGlowIntensityDawn=0.87 -SunGlowIntensityDusk=0.84 -SunGlowHazinessDawn=0.03 -SunGlowHazinessDusk=0.03 -MoonIntensityDawn=1.07 -MoonIntensityDusk=1.06 -MoonCurveDawn=0.88 -MoonCurveDusk=0.88 -MoonDesaturationDawn=0.19 -MoonDesaturationDusk=0.25 -[OBJECT] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[VEGETATION] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[EYES] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[LIGHTSPRITE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[WINDOWLIGHT] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[VOLUMETRICFOG] -IntensitySunrise=0.89 -IntensityDay=1.1 -IntensitySunset=0.93 -IntensityNight=0.54 -IntensityInteriorDay=0.97 -IntensityInteriorNight=0.54 -CurveSunrise=0.91 -CurveDay=0.93 -CurveSunset=0.91 -CurveNight=0.75 -CurveInteriorDay=0.97 -CurveInteriorNight=0.77 -LightingInfluenceSunrise=0.87 -LightingInfluenceDay=1.04 -LightingInfluenceSunset=0.88 -LightingInfluenceNight=0.76 -LightingInfluenceInteriorDay=1.03 -LightingInfluenceInteriorNight=0.72 -OpacitySunrise=0.53 -OpacityDay=0.49 -OpacitySunset=0.52 -OpacityNight=0.58 -OpacityInteriorDay=0.46 -OpacityInteriorNight=0.59 -IntensityDawn=0.78 -IntensityDusk=0.77 -CurveDawn=0.85 -CurveDusk=0.86 -LightingInfluenceDawn=0.8 -LightingInfluenceDusk=0.81 -OpacityDawn=0.57 -OpacityDusk=0.56 -[FIRE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[PARTICLE] -IntensitySunrise=1.15 -IntensityDay=1.26 -IntensitySunset=1.1 -IntensityNight=0.78 -IntensityInteriorDay=1.16 -IntensityInteriorNight=0.76 -LightingInfluenceSunrise=0.89 -LightingInfluenceDay=0.85 -LightingInfluenceSunset=0.93 -LightingInfluenceNight=1.18 -LightingInfluenceInteriorDay=0.86 -LightingInfluenceInteriorNight=1.32 -IntensityDawn=0.82 -IntensityDusk=0.8 -LightingInfluenceDawn=0.98 -LightingInfluenceDusk=1.0 -[RAYS] -SunRaysMultiplierSunrise=0.4 -SunRaysMultiplierDay=0.4 -SunRaysMultiplierSunset=0.4 -SunRaysMultiplierNight=0.4 -SunRaysMultiplierInteriorDay=0.4 -SunRaysMultiplierInteriorNight=0.4 -SunRaysMultiplierDawn=0.4 -SunRaysMultiplierDusk=0.4 -[IMAGEBASEDLIGHTING] -AdditiveAmountSunrise=0.05 -AdditiveAmountDay=0.05 -AdditiveAmountSunset=0.05 -AdditiveAmountNight=0.05 -AdditiveAmountInteriorDay=0.05 -AdditiveAmountInteriorNight=0.05 -MultiplicativeAmountSunrise=0.0 -MultiplicativeAmountDay=0.0 -MultiplicativeAmountSunset=0.0 -MultiplicativeAmountNight=0.0 -MultiplicativeAmountInteriorDay=0.0 -MultiplicativeAmountInteriorNight=0.0 -ReflectiveAmountSunrise=0.1 -ReflectiveAmountDay=0.1 -ReflectiveAmountSunset=0.1 -ReflectiveAmountNight=0.1 -ReflectiveAmountInteriorDay=0.1 -ReflectiveAmountInteriorNight=0.1 -AdditiveAmountDawn=0.05 -AdditiveAmountDusk=0.05 -MultiplicativeAmountDawn=0.0 -MultiplicativeAmountDusk=0.0 -ReflectiveAmountDawn=0.1 -ReflectiveAmountDusk=0.1 -[WATER] -WavesAmplitudeSunrise=1.0 -WavesAmplitudeDay=1.0 -WavesAmplitudeSunset=1.0 -WavesAmplitudeNight=1.0 -WavesAmplitudeInteriorDay=1.0 -WavesAmplitudeInteriorNight=1.0 -WavesAmplitudeDawn=1.0 -WavesAmplitudeDusk=1.0 -[CLOUDSHADOWS] -OpacitySunrise=1.0 -OpacityDay=1.0 -OpacitySunset=1.0 -OpacityNight=1.0 -OpacityInteriorDay=1.0 -OpacityInteriorNight=1.0 -OpacityDawn=1.0 -OpacityDusk=1.0 -[VOLUMETRICRAYS] -IntensitySunrise=0.2 -IntensityDay=0.2 -IntensitySunset=0.2 -IntensityNight=0.2 -IntensityInteriorDay=0.2 -IntensityInteriorNight=0.2 -DensitySunrise=1.0 -DensityDay=1.0 -DensitySunset=1.0 -DensityNight=1.0 -DensityInteriorDay=1.0 -DensityInteriorNight=1.0 -SkyColorAmountSunrise=0.5 -SkyColorAmountDay=0.5 -SkyColorAmountSunset=0.5 -SkyColorAmountNight=0.5 -SkyColorAmountInteriorDay=0.5 -SkyColorAmountInteriorNight=0.5 -IntensityDawn=0.2 -IntensityDusk=0.2 -DensityDawn=1.0 -DensityDusk=1.0 -SkyColorAmountDawn=0.5 -SkyColorAmountDusk=0.5 -[PROCEDURALSUN] -GlowIntensitySunrise=0.4 -GlowIntensityDay=0.4 -GlowIntensitySunset=0.4 -GlowIntensityNight=0.4 -GlowIntensityInteriorDay=0.4 -GlowIntensityInteriorNight=0.4 -GlowCurveSunrise=10.0 -GlowCurveDay=10.0 -GlowCurveSunset=10.0 -GlowCurveNight=10.0 -GlowCurveInteriorDay=10.0 -GlowCurveInteriorNight=10.0 -GlowIntensityDawn=0.4 -GlowIntensityDusk=0.4 -GlowCurveDawn=10.0 -GlowCurveDusk=10.0 -[MIST] -AnchorsAmountSunrise=1.0 -AnchorsAmountDay=1.0 -AnchorsAmountSunset=1.0 -AnchorsAmountNight=1.0 -AnchorsAmountInteriorDay=1.0 -AnchorsAmountInteriorNight=1.0 -SkyLightingAmountSunrise=1.0 -SkyLightingAmountDay=1.0 -SkyLightingAmountSunset=1.0 -SkyLightingAmountNight=1.0 -SkyLightingAmountInteriorDay=1.0 -SkyLightingAmountInteriorNight=1.0 -SunLightingAmountSunrise=0.1 -SunLightingAmountDay=0.1 -SunLightingAmountSunset=0.1 -SunLightingAmountNight=0.1 -SunLightingAmountInteriorDay=0.1 -SunLightingAmountInteriorNight=0.1 -DesaturationSunrise=0.0 -DesaturationDay=0.0 -DesaturationSunset=0.0 -DesaturationNight=0.0 -DesaturationInteriorDay=0.0 -DesaturationInteriorNight=0.0 -ColorFilterSunrise=1, 1, 1 -ColorFilterDay=1, 1, 1 -ColorFilterSunset=1, 1, 1 -ColorFilterNight=1, 1, 1 -ColorFilterInteriorDay=1, 1, 1 -ColorFilterInteriorNight=1, 1, 1 -RelativeToCameraSunrise=0.0 -RelativeToCameraDay=0.0 -RelativeToCameraSunset=0.0 -RelativeToCameraNight=0.0 -RelativeToCameraInteriorDay=0.0 -RelativeToCameraInteriorNight=0.0 -VerticalOffsetSunrise=-10.0 -VerticalOffsetDay=-10.0 -VerticalOffsetSunset=-10.0 -VerticalOffsetNight=-10.0 -VerticalOffsetInteriorDay=-10.0 -VerticalOffsetInteriorNight=-10.0 -DensitySunrise=1.5 -DensityDay=1.5 -DensitySunset=1.5 -DensityNight=1.5 -DensityInteriorDay=1.5 -DensityInteriorNight=1.5 -VerticalFadeSunrise=4.0 -VerticalFadeDay=4.0 -VerticalFadeSunset=4.0 -VerticalFadeNight=4.0 -VerticalFadeInteriorDay=4.0 -VerticalFadeInteriorNight=4.0 -DistanceFadeSunrise=0.0 -DistanceFadeDay=0.0 -DistanceFadeSunset=0.0 -DistanceFadeNight=0.0 -DistanceFadeInteriorDay=0.0 -DistanceFadeInteriorNight=0.0 -BottomTopSunrise=0.0 -BottomTopDay=0.0 -BottomTopSunset=0.0 -BottomTopNight=0.0 -BottomTopInteriorDay=0.0 -BottomTopInteriorNight=0.0 -ExponentialFadeSunrise=1.0 -ExponentialFadeDay=1.0 -ExponentialFadeSunset=1.0 -ExponentialFadeNight=1.0 -ExponentialFadeInteriorDay=1.0 -ExponentialFadeInteriorNight=1.0 -AnchorsAmountDawn=1.0 -AnchorsAmountDusk=1.0 -SkyLightingAmountDawn=1.0 -SkyLightingAmountDusk=1.0 -SunLightingAmountDawn=0.1 -SunLightingAmountDusk=0.1 -DesaturationDawn=0.0 -DesaturationDusk=0.0 -ColorFilterDawn=1, 1, 1 -ColorFilterDusk=1, 1, 1 -RelativeToCameraDawn=0.0 -RelativeToCameraDusk=0.0 -VerticalOffsetDawn=-10.0 -VerticalOffsetDusk=-10.0 -DensityDawn=1.5 -DensityDusk=1.5 -VerticalFadeDawn=4.0 -VerticalFadeDusk=4.0 -DistanceFadeDawn=0.0 -DistanceFadeDusk=0.0 -BottomTopDawn=0.0 -BottomTopDusk=0.0 -ExponentialFadeDawn=1.0 -ExponentialFadeDusk=1.0 -[AUTOAMBIENT] -BlendingAmountDawn=1.0 -BlendingAmountSunrise=1.0 -BlendingAmountDay=1.0 -BlendingAmountSunset=1.0 -BlendingAmountDusk=1.0 -BlendingAmountNight=1.0 -BlendingAmountInteriorDay=1.0 -BlendingAmountInteriorNight=1.0 -TopIntensityDawn=1.0 -TopIntensitySunrise=1.0 -TopIntensityDay=1.0 -TopIntensitySunset=1.0 -TopIntensityDusk=1.0 -TopIntensityNight=1.0 -TopIntensityInteriorDay=1.0 -TopIntensityInteriorNight=1.0 -BottomIntensityDawn=0.2 -BottomIntensitySunrise=0.2 -BottomIntensityDay=0.2 -BottomIntensitySunset=0.2 -BottomIntensityDusk=0.2 -BottomIntensityNight=0.2 -BottomIntensityInteriorDay=0.2 -BottomIntensityInteriorNight=0.2 -BottomSaturationDawn=2.0 -BottomSaturationSunrise=2.0 -BottomSaturationDay=2.0 -BottomSaturationSunset=2.0 -BottomSaturationDusk=2.0 -BottomSaturationNight=2.0 -BottomSaturationInteriorDay=2.0 -BottomSaturationInteriorNight=2.0 -[CHARACTERGLOW] -IntensityMultiplierDawn=1.0 -IntensityMultiplierSunrise=1.0 -IntensityMultiplierDay=1.0 -IntensityMultiplierSunset=1.0 -IntensityMultiplierDusk=1.0 -IntensityMultiplierNight=1.0 -IntensityMultiplierInteriorDay=1.0 -IntensityMultiplierInteriorNight=1.0 -PowerMultiplierDawn=1.0 -PowerMultiplierSunrise=1.0 -PowerMultiplierDay=1.0 -PowerMultiplierSunset=1.0 -PowerMultiplierDusk=1.0 -PowerMultiplierNight=1.0 -PowerMultiplierInteriorDay=1.0 -PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_dark.ini b/enbseries/wt_dark.ini deleted file mode 100644 index 1a095a1..0000000 --- a/enbseries/wt_dark.ini +++ /dev/null @@ -1,886 +0,0 @@ -[BLOOM] -AmountDawn=1.0 -AmountSunrise=1.0 -AmountDay=1.0 -AmountSunset=1.0 -AmountDusk=1.0 -AmountNight=1.0 -AmountInteriorDay=1.0 -AmountInteriorNight=1.0 -BlueShiftAmountDawn=1.0 -BlueShiftAmountSunrise=1.0 -BlueShiftAmountDay=1.0 -BlueShiftAmountSunset=1.0 -BlueShiftAmountDusk=1.0 -BlueShiftAmountNight=1.0 -BlueShiftAmountInteriorDay=1.0 -BlueShiftAmountInteriorNight=1.0 -[LENS] -ReflectionIntensityDawn=1.0 -ReflectionIntensitySunrise=1.0 -ReflectionIntensityDay=1.0 -ReflectionIntensitySunset=1.0 -ReflectionIntensityDusk=1.0 -ReflectionIntensityNight=1.0 -ReflectionIntensityInteriorDay=1.0 -ReflectionIntensityInteriorNight=1.0 -ReflectionPowerDawn=2.0 -ReflectionPowerSunrise=2.0 -ReflectionPowerDay=2.0 -ReflectionPowerSunset=2.0 -ReflectionPowerDusk=2.0 -ReflectionPowerNight=2.0 -ReflectionPowerInteriorDay=2.0 -ReflectionPowerInteriorNight=2.0 -DirtIntensityDawn=1.0 -DirtIntensitySunrise=1.0 -DirtIntensityDay=1.0 -DirtIntensitySunset=1.0 -DirtIntensityDusk=1.0 -DirtIntensityNight=1.0 -DirtIntensityInteriorDay=1.0 -DirtIntensityInteriorNight=1.0 -DirtPowerDawn=2.0 -DirtPowerSunrise=2.0 -DirtPowerDay=2.0 -DirtPowerSunset=2.0 -DirtPowerDusk=2.0 -DirtPowerNight=2.0 -DirtPowerInteriorDay=2.0 -DirtPowerInteriorNight=2.0 -[SKYLIGHTING] -AmbientMinLevelDawn=0.1 -AmbientMinLevelSunrise=0.1 -AmbientMinLevelDay=0.1 -AmbientMinLevelSunset=0.1 -AmbientMinLevelDusk=0.1 -AmbientMinLevelNight=0.1 -AmbientMinLevelInteriorDay=0.1 -AmbientMinLevelInteriorNight=0.1 -[ENVIRONMENT] -DirectLightingIntensityDawn=0.58 -DirectLightingIntensitySunrise=0.71 -DirectLightingIntensityDay=0.82 -DirectLightingIntensitySunset=0.69 -DirectLightingIntensityDusk=0.57 -DirectLightingIntensityNight=0.44 -DirectLightingIntensityInteriorDay=0.54 -DirectLightingIntensityInteriorNight=0.26 -DirectLightingCurveDawn=0.8 -DirectLightingCurveSunrise=0.89 -DirectLightingCurveDay=0.92 -DirectLightingCurveSunset=0.86 -DirectLightingCurveDusk=0.78 -DirectLightingCurveNight=0.67 -DirectLightingCurveInteriorDay=0.92 -DirectLightingCurveInteriorNight=0.62 -DirectLightingDesaturationDawn=0.35 -DirectLightingDesaturationSunrise=0.48 -DirectLightingDesaturationDay=0.52 -DirectLightingDesaturationSunset=0.42 -DirectLightingDesaturationDusk=0.36 -DirectLightingDesaturationNight=0.47 -DirectLightingDesaturationInteriorDay=0.54 -DirectLightingDesaturationInteriorNight=0.49 -DirectLightingColorFilterAmountDawn=0.0 -DirectLightingColorFilterAmountSunrise=0.0 -DirectLightingColorFilterAmountDay=0.0 -DirectLightingColorFilterAmountSunset=0.0 -DirectLightingColorFilterAmountDusk=0.0 -DirectLightingColorFilterAmountNight=0.0 -DirectLightingColorFilterAmountInteriorDay=0.0 -DirectLightingColorFilterAmountInteriorNight=0.0 -DirectLightingColorFilterDawn=0.749, 0.714, 0.957 -DirectLightingColorFilterSunrise=0.98, 0.761, 0.635 -DirectLightingColorFilterDay=1, 1, 1 -DirectLightingColorFilterSunset=0.988, 0.757, 0.612 -DirectLightingColorFilterDusk=0.78, 0.569, 0.757 -DirectLightingColorFilterNight=0.812, 0.753, 0.941 -DirectLightingColorFilterInteriorDay=1, 1, 1 -DirectLightingColorFilterInteriorNight=0.412, 0.447, 0.631 -SpecularAmountMultiplierDawn=1.47 -SpecularAmountMultiplierSunrise=1.33 -SpecularAmountMultiplierDay=1.27 -SpecularAmountMultiplierSunset=1.3 -SpecularAmountMultiplierDusk=1.42 -SpecularAmountMultiplierNight=1.58 -SpecularAmountMultiplierInteriorDay=1.33 -SpecularAmountMultiplierInteriorNight=1.55 -SpecularPowerMultiplierDawn=0.82 -SpecularPowerMultiplierSunrise=0.971 -SpecularPowerMultiplierDay=1.201 -SpecularPowerMultiplierSunset=0.951 -SpecularPowerMultiplierDusk=0.8 -SpecularPowerMultiplierNight=0.771 -SpecularPowerMultiplierInteriorDay=0.931 -SpecularPowerMultiplierInteriorNight=0.811 -SpecularFromLightDawn=0.0 -SpecularFromLightSunrise=0.0 -SpecularFromLightDay=0.0 -SpecularFromLightSunset=0.0 -SpecularFromLightDusk=0.0 -SpecularFromLightNight=0.0 -SpecularFromLightInteriorDay=0.0 -SpecularFromLightInteriorNight=0.0 -AmbientLightingIntensityDawn=0.22 -AmbientLightingIntensitySunrise=0.36 -AmbientLightingIntensityDay=0.53 -AmbientLightingIntensitySunset=0.39 -AmbientLightingIntensityDusk=0.24 -AmbientLightingIntensityNight=0.18 -AmbientLightingIntensityInteriorDay=0.49 -AmbientLightingIntensityInteriorNight=0.12 -AmbientLightingCurveDawn=1.27 -AmbientLightingCurveSunrise=1.22 -AmbientLightingCurveDay=1.14 -AmbientLightingCurveSunset=1.2 -AmbientLightingCurveDusk=1.25 -AmbientLightingCurveNight=1.26 -AmbientLightingCurveInteriorDay=1.49 -AmbientLightingCurveInteriorNight=1.52 -AmbientLightingDesaturationDawn=0.35 -AmbientLightingDesaturationSunrise=0.3 -AmbientLightingDesaturationDay=0.25 -AmbientLightingDesaturationSunset=0.33 -AmbientLightingDesaturationDusk=0.39 -AmbientLightingDesaturationNight=0.41 -AmbientLightingDesaturationInteriorDay=0.14 -AmbientLightingDesaturationInteriorNight=0.29 -AmbientColorFilterAmountDawn=0.27 -AmbientColorFilterAmountSunrise=0.3 -AmbientColorFilterAmountDay=0.23 -AmbientColorFilterAmountSunset=0.31 -AmbientColorFilterAmountDusk=0.25 -AmbientColorFilterAmountNight=0.18 -AmbientColorFilterAmountInteriorDay=0.08 -AmbientColorFilterAmountInteriorNight=0.07 -AmbientColorFilterTopDawn=0.773, 0.792, 0.875 -AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 -AmbientColorFilterTopDay=0.592, 0.722, 0.788 -AmbientColorFilterTopSunset=0.718, 0.616, 0.561 -AmbientColorFilterTopDusk=0.671, 0.671, 0.867 -AmbientColorFilterTopNight=0.443, 0.447, 0.757 -AmbientColorFilterTopInteriorDay=0.227, 0.294, 0.439 -AmbientColorFilterTopInteriorNight=0.106, 0.145, 0.2 -AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 -AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 -AmbientColorFilterMiddleDay=0.0627, 0.125, 0.306 -AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 -AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 -AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 -AmbientColorFilterMiddleInteriorDay=0.0549, 0.0745, 0.0941 -AmbientColorFilterMiddleInteriorNight=0.0157, 0.0235, 0.0314 -AmbientColorFilterBottomDawn=0, 0, 0 -AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 -AmbientColorFilterBottomDay=0, 0.00784, 0.0314 -AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 -AmbientColorFilterBottomDusk=0, 0, 0 -AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 -AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 -AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 -PointLightingIntensityDawn=1.12 -PointLightingIntensitySunrise=1.1 -PointLightingIntensityDay=1.06 -PointLightingIntensitySunset=1.1 -PointLightingIntensityDusk=1.12 -PointLightingIntensityNight=1.22 -PointLightingIntensityInteriorDay=0.93 -PointLightingIntensityInteriorNight=0.94 -PointLightingCurveDawn=0.96 -PointLightingCurveSunrise=0.92 -PointLightingCurveDay=0.89 -PointLightingCurveSunset=0.9 -PointLightingCurveDusk=0.93 -PointLightingCurveNight=0.95 -PointLightingCurveInteriorDay=0.78 -PointLightingCurveInteriorNight=0.67 -PointLightingDesaturationDawn=0.0 -PointLightingDesaturationSunrise=0.0 -PointLightingDesaturationDay=0.0 -PointLightingDesaturationSunset=0.0 -PointLightingDesaturationDusk=0.0 -PointLightingDesaturationNight=0.0 -PointLightingDesaturationInteriorDay=0.0 -PointLightingDesaturationInteriorNight=0.0 -ParticleLightsIntensityDawn=0.66 -ParticleLightsIntensitySunrise=0.63 -ParticleLightsIntensityDay=0.64 -ParticleLightsIntensitySunset=0.63 -ParticleLightsIntensityDusk=0.64 -ParticleLightsIntensityNight=0.66 -ParticleLightsIntensityInteriorDay=0.6 -ParticleLightsIntensityInteriorNight=0.66 -FogColorMultiplierDawn=0.22 -FogColorMultiplierSunrise=0.42 -FogColorMultiplierDay=0.53 -FogColorMultiplierSunset=0.43 -FogColorMultiplierDusk=0.21 -FogColorMultiplierNight=0.12 -FogColorMultiplierInteriorDay=0.4 -FogColorMultiplierInteriorNight=0.12 -FogColorCurveDawn=1.06 -FogColorCurveSunrise=0.86 -FogColorCurveDay=0.68 -FogColorCurveSunset=0.87 -FogColorCurveDusk=1.07 -FogColorCurveNight=1.2 -FogColorCurveInteriorDay=0.9 -FogColorCurveInteriorNight=1.31 -FogColorFilterAmountDawn=0.0 -FogColorFilterAmountSunrise=0.0 -FogColorFilterAmountDay=0.0 -FogColorFilterAmountSunset=0.0 -FogColorFilterAmountDusk=0.0 -FogColorFilterAmountNight=0.0 -FogColorFilterAmountInteriorDay=0.0 -FogColorFilterAmountInteriorNight=0.0 -FogColorFilterDawn=0.706, 0.263, 0.204 -FogColorFilterSunrise=0.949, 0.706, 0.533 -FogColorFilterDay=0.949, 0.824, 0.706 -FogColorFilterSunset=0.949, 0.71, 0.549 -FogColorFilterDusk=0.753, 0.255, 0.141 -FogColorFilterNight=1, 1, 1 -FogColorFilterInteriorDay=1, 1, 1 -FogColorFilterInteriorNight=1, 1, 1 -ColorPowDawn=1.0 -ColorPowSunrise=1.0 -ColorPowDay=1.0 -ColorPowSunset=1.0 -ColorPowDusk=1.0 -ColorPowNight=1.0 -ColorPowInteriorDay=1.0 -ColorPowInteriorNight=1.0 -[SKY] -CloudsIntensityDawn=0.59 -CloudsIntensitySunrise=0.780001 -CloudsIntensityDay=0.940001 -CloudsIntensitySunset=0.78 -CloudsIntensityDusk=0.600001 -CloudsIntensityNight=0.540001 -CloudsIntensityInteriorDay=0.84 -CloudsIntensityInteriorNight=0.48 -CloudsCurveDawn=1.28 -CloudsCurveSunrise=1.07 -CloudsCurveDay=0.97 -CloudsCurveSunset=1.09 -CloudsCurveDusk=1.3 -CloudsCurveNight=1.54 -CloudsCurveInteriorDay=1.07 -CloudsCurveInteriorNight=1.56 -CloudsDesaturationDawn=0.38 -CloudsDesaturationSunrise=0.6 -CloudsDesaturationDay=0.71 -CloudsDesaturationSunset=0.66 -CloudsDesaturationDusk=0.41 -CloudsDesaturationNight=0.27 -CloudsDesaturationInteriorDay=0.71 -CloudsDesaturationInteriorNight=0.22 -CloudsOpacityDawn=1.0 -CloudsOpacitySunrise=1.0 -CloudsOpacityDay=1.0 -CloudsOpacitySunset=1.0 -CloudsOpacityDusk=1.0 -CloudsOpacityNight=1.0 -CloudsOpacityInteriorDay=1.0 -CloudsOpacityInteriorNight=1.0 -CloudsColorFilterDawn=0.902, 0.749, 0.929 -CloudsColorFilterSunrise=0.992, 0.929, 0.875 -CloudsColorFilterDay=1, 1, 1 -CloudsColorFilterSunset=0.886, 0.863, 0.996 -CloudsColorFilterDusk=0.812, 0.671, 0.867 -CloudsColorFilterNight=0.682, 0.8, 0.965 -CloudsColorFilterInteriorDay=1, 1, 1 -CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 -GradientIntensityDawn=0.63 -GradientIntensitySunrise=0.730001 -GradientIntensityDay=0.850001 -GradientIntensitySunset=0.740001 -GradientIntensityDusk=0.64 -GradientIntensityNight=0.550001 -GradientIntensityInteriorDay=0.8 -GradientIntensityInteriorNight=0.630001 -GradientDesaturationDawn=0.38 -GradientDesaturationSunrise=0.55 -GradientDesaturationDay=0.69 -GradientDesaturationSunset=0.54 -GradientDesaturationDusk=0.33 -GradientDesaturationNight=0.24 -GradientDesaturationInteriorDay=0.58 -GradientDesaturationInteriorNight=0.24 -GradientTopIntensityDawn=0.97 -GradientTopIntensitySunrise=0.880001 -GradientTopIntensityDay=0.810001 -GradientTopIntensitySunset=0.86 -GradientTopIntensityDusk=0.94 -GradientTopIntensityNight=0.990001 -GradientTopIntensityInteriorDay=0.8 -GradientTopIntensityInteriorNight=0.98 -GradientTopCurveDawn=1.13 -GradientTopCurveSunrise=1.09 -GradientTopCurveDay=1.03 -GradientTopCurveSunset=1.11 -GradientTopCurveDusk=1.13 -GradientTopCurveNight=1.22 -GradientTopCurveInteriorDay=1.06 -GradientTopCurveInteriorNight=1.59 -GradientTopColorFilterDawn=0.706, 0.486, 0.686 -GradientTopColorFilterSunrise=0.937, 0.804, 0.718 -GradientTopColorFilterDay=1, 1, 1 -GradientTopColorFilterSunset=0.937, 0.812, 0.773 -GradientTopColorFilterDusk=0.533, 0.412, 0.718 -GradientTopColorFilterNight=0.357, 0.459, 0.906 -GradientTopColorFilterInteriorDay=1, 1, 1 -GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 -GradientMiddleIntensityDawn=1.08 -GradientMiddleIntensitySunrise=1.050001 -GradientMiddleIntensityDay=0.950001 -GradientMiddleIntensitySunset=1.06 -GradientMiddleIntensityDusk=1.1 -GradientMiddleIntensityNight=1.180001 -GradientMiddleIntensityInteriorDay=1.1 -GradientMiddleIntensityInteriorNight=1.09 -GradientMiddleCurveDawn=1.41 -GradientMiddleCurveSunrise=1.35 -GradientMiddleCurveDay=1.38 -GradientMiddleCurveSunset=1.33 -GradientMiddleCurveDusk=1.38 -GradientMiddleCurveNight=1.42 -GradientMiddleCurveInteriorDay=1.22 -GradientMiddleCurveInteriorNight=1.34 -GradientMiddleColorFilterDawn=0.902, 0.651, 0.98 -GradientMiddleColorFilterSunrise=0.98, 0.776, 0.737 -GradientMiddleColorFilterDay=1, 1, 1 -GradientMiddleColorFilterSunset=0.992, 0.769, 0.678 -GradientMiddleColorFilterDusk=0.651, 0.522, 0.89 -GradientMiddleColorFilterNight=0.431, 0.545, 0.965 -GradientMiddleColorFilterInteriorDay=1, 1, 1 -GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 -GradientHorizonIntensityDawn=0.870001 -GradientHorizonIntensitySunrise=0.95 -GradientHorizonIntensityDay=1.06 -GradientHorizonIntensitySunset=0.96 -GradientHorizonIntensityDusk=0.89 -GradientHorizonIntensityNight=0.810001 -GradientHorizonIntensityInteriorDay=1.02 -GradientHorizonIntensityInteriorNight=0.81 -GradientHorizonCurveDawn=1.07 -GradientHorizonCurveSunrise=1.04 -GradientHorizonCurveDay=0.99 -GradientHorizonCurveSunset=1.02 -GradientHorizonCurveDusk=1.05 -GradientHorizonCurveNight=1.09 -GradientHorizonCurveInteriorDay=0.95 -GradientHorizonCurveInteriorNight=1.08 -GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 -GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 -GradientHorizonColorFilterDay=1, 1, 1 -GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 -GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 -GradientHorizonColorFilterNight=0.525, 0.875, 0.988 -GradientHorizonColorFilterInteriorDay=1, 1, 1 -GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 -SunIntensityDawn=4.14 -SunIntensitySunrise=4.33 -SunIntensityDay=4.52 -SunIntensitySunset=4.34 -SunIntensityDusk=4.13 -SunIntensityNight=4.04 -SunIntensityInteriorDay=4.03 -SunIntensityInteriorNight=4.07 -SunDesaturationDawn=0.0 -SunDesaturationSunrise=0.0 -SunDesaturationDay=0.0 -SunDesaturationSunset=0.0 -SunDesaturationDusk=0.0 -SunDesaturationNight=0.0 -SunDesaturationInteriorDay=0.0 -SunDesaturationInteriorNight=0.0 -SunColorFilterDawn=0.894, 0.612, 0.502 -SunColorFilterSunrise=0.992, 0.839, 0.749 -SunColorFilterDay=0.973, 0.89, 0.8 -SunColorFilterSunset=0.992, 0.855, 0.678 -SunColorFilterDusk=0.953, 0.592, 0.537 -SunColorFilterNight=0.58, 0.0941, 0.0941 -SunColorFilterInteriorDay=0.98, 0.937, 0.847 -SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 -SunGlowIntensityDawn=0.87 -SunGlowIntensitySunrise=0.72 -SunGlowIntensityDay=0.64 -SunGlowIntensitySunset=0.79 -SunGlowIntensityDusk=0.84 -SunGlowIntensityNight=0.62 -SunGlowIntensityInteriorDay=0.64 -SunGlowIntensityInteriorNight=0.53 -SunGlowHazinessDawn=0.03 -SunGlowHazinessSunrise=0.03 -SunGlowHazinessDay=0.17 -SunGlowHazinessSunset=0.09 -SunGlowHazinessDusk=0.03 -SunGlowHazinessNight=0.02 -SunGlowHazinessInteriorDay=0.11 -SunGlowHazinessInteriorNight=0.01 -MoonIntensityDawn=1.07 -MoonIntensitySunrise=0.77 -MoonIntensityDay=0.53 -MoonIntensitySunset=0.73 -MoonIntensityDusk=1.06 -MoonIntensityNight=1.51 -MoonIntensityInteriorDay=0.69 -MoonIntensityInteriorNight=1.36 -MoonCurveDawn=0.88 -MoonCurveSunrise=0.89 -MoonCurveDay=0.61 -MoonCurveSunset=0.84 -MoonCurveDusk=0.88 -MoonCurveNight=0.91 -MoonCurveInteriorDay=0.59 -MoonCurveInteriorNight=0.9 -MoonDesaturationDawn=0.19 -MoonDesaturationSunrise=0.21 -MoonDesaturationDay=0.49 -MoonDesaturationSunset=0.38 -MoonDesaturationDusk=0.25 -MoonDesaturationNight=0.16 -MoonDesaturationInteriorDay=0.35 -MoonDesaturationInteriorNight=0.14 -[OBJECT] -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierDusk=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -[VEGETATION] -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierDusk=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -[EYES] -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierDusk=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -[LIGHTSPRITE] -IntensityDawn=1.0 -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityDusk=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveDawn=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveDusk=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -[WINDOWLIGHT] -IntensityDawn=1.0 -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityDusk=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveDawn=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveDusk=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -[VOLUMETRICFOG] -IntensityDawn=0.87 -IntensitySunrise=0.92 -IntensityDay=1.02 -IntensitySunset=0.98 -IntensityDusk=0.82 -IntensityNight=0.59 -IntensityInteriorDay=0.99 -IntensityInteriorNight=0.59 -CurveDawn=1.09 -CurveSunrise=1.12 -CurveDay=1.15 -CurveSunset=1.11 -CurveDusk=1.08 -CurveNight=1.01 -CurveInteriorDay=1.16 -CurveInteriorNight=1.12 -LightingInfluenceDawn=1.09 -LightingInfluenceSunrise=1.05 -LightingInfluenceDay=1.07 -LightingInfluenceSunset=1.03 -LightingInfluenceDusk=1.08 -LightingInfluenceNight=0.95 -LightingInfluenceInteriorDay=1.03 -LightingInfluenceInteriorNight=0.94 -OpacityDawn=0.37 -OpacitySunrise=0.29 -OpacityDay=0.25 -OpacitySunset=0.34 -OpacityDusk=0.36 -OpacityNight=0.47 -OpacityInteriorDay=0.35 -OpacityInteriorNight=0.48 -[FIRE] -IntensityDawn=1.0 -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityDusk=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveDawn=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveDusk=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -[PARTICLE] -IntensityDawn=0.73 -IntensitySunrise=0.85 -IntensityDay=1.02 -IntensitySunset=0.85 -IntensityDusk=0.73 -IntensityNight=0.54 -IntensityInteriorDay=0.92 -IntensityInteriorNight=0.61 -LightingInfluenceDawn=0.93 -LightingInfluenceSunrise=0.84 -LightingInfluenceDay=1.05 -LightingInfluenceSunset=0.85 -LightingInfluenceDusk=0.91 -LightingInfluenceNight=1.02 -LightingInfluenceInteriorDay=0.85 -LightingInfluenceInteriorNight=1.09 -[RAYS] -SunRaysMultiplierDawn=0.4 -SunRaysMultiplierSunrise=0.4 -SunRaysMultiplierDay=0.4 -SunRaysMultiplierSunset=0.4 -SunRaysMultiplierDusk=0.4 -SunRaysMultiplierNight=0.4 -SunRaysMultiplierInteriorDay=0.4 -SunRaysMultiplierInteriorNight=0.4 -[IMAGEBASEDLIGHTING] -AdditiveAmountDawn=0.05 -AdditiveAmountSunrise=0.05 -AdditiveAmountDay=0.05 -AdditiveAmountSunset=0.05 -AdditiveAmountDusk=0.05 -AdditiveAmountNight=0.05 -AdditiveAmountInteriorDay=0.05 -AdditiveAmountInteriorNight=0.05 -MultiplicativeAmountDawn=0.0 -MultiplicativeAmountSunrise=0.0 -MultiplicativeAmountDay=0.0 -MultiplicativeAmountSunset=0.0 -MultiplicativeAmountDusk=0.0 -MultiplicativeAmountNight=0.0 -MultiplicativeAmountInteriorDay=0.0 -MultiplicativeAmountInteriorNight=0.0 -ReflectiveAmountDawn=0.1 -ReflectiveAmountSunrise=0.1 -ReflectiveAmountDay=0.1 -ReflectiveAmountSunset=0.1 -ReflectiveAmountDusk=0.1 -ReflectiveAmountNight=0.1 -ReflectiveAmountInteriorDay=0.1 -ReflectiveAmountInteriorNight=0.1 -[WATER] -WavesAmplitudeDawn=1.0 -WavesAmplitudeSunrise=1.0 -WavesAmplitudeDay=1.0 -WavesAmplitudeSunset=1.0 -WavesAmplitudeDusk=1.0 -WavesAmplitudeNight=1.0 -WavesAmplitudeInteriorDay=1.0 -WavesAmplitudeInteriorNight=1.0 -[CLOUDSHADOWS] -OpacityDawn=1.0 -OpacitySunrise=1.0 -OpacityDay=1.0 -OpacitySunset=1.0 -OpacityDusk=1.0 -OpacityNight=1.0 -OpacityInteriorDay=1.0 -OpacityInteriorNight=1.0 -[VOLUMETRICRAYS] -IntensityDawn=0.2 -IntensitySunrise=0.2 -IntensityDay=0.2 -IntensitySunset=0.2 -IntensityDusk=0.2 -IntensityNight=0.2 -IntensityInteriorDay=0.2 -IntensityInteriorNight=0.2 -DensityDawn=1.0 -DensitySunrise=1.0 -DensityDay=1.0 -DensitySunset=1.0 -DensityDusk=1.0 -DensityNight=1.0 -DensityInteriorDay=1.0 -DensityInteriorNight=1.0 -SkyColorAmountDawn=0.5 -SkyColorAmountSunrise=0.5 -SkyColorAmountDay=0.5 -SkyColorAmountSunset=0.5 -SkyColorAmountDusk=0.5 -SkyColorAmountNight=0.5 -SkyColorAmountInteriorDay=0.5 -SkyColorAmountInteriorNight=0.5 -[PROCEDURALSUN] -GlowIntensityDawn=0.4 -GlowIntensitySunrise=0.4 -GlowIntensityDay=0.4 -GlowIntensitySunset=0.4 -GlowIntensityDusk=0.4 -GlowIntensityNight=0.4 -GlowIntensityInteriorDay=0.4 -GlowIntensityInteriorNight=0.4 -GlowCurveDawn=10.0 -GlowCurveSunrise=10.0 -GlowCurveDay=10.0 -GlowCurveSunset=10.0 -GlowCurveDusk=10.0 -GlowCurveNight=10.0 -GlowCurveInteriorDay=10.0 -GlowCurveInteriorNight=10.0 -[MIST] -AnchorsAmountDawn=1.0 -AnchorsAmountSunrise=1.0 -AnchorsAmountDay=1.0 -AnchorsAmountSunset=1.0 -AnchorsAmountDusk=1.0 -AnchorsAmountNight=1.0 -AnchorsAmountInteriorDay=1.0 -AnchorsAmountInteriorNight=1.0 -SkyLightingAmountDawn=1.0 -SkyLightingAmountSunrise=1.0 -SkyLightingAmountDay=1.0 -SkyLightingAmountSunset=1.0 -SkyLightingAmountDusk=1.0 -SkyLightingAmountNight=1.0 -SkyLightingAmountInteriorDay=1.0 -SkyLightingAmountInteriorNight=1.0 -SunLightingAmountDawn=0.1 -SunLightingAmountSunrise=0.1 -SunLightingAmountDay=0.1 -SunLightingAmountSunset=0.1 -SunLightingAmountDusk=0.1 -SunLightingAmountNight=0.1 -SunLightingAmountInteriorDay=0.1 -SunLightingAmountInteriorNight=0.1 -DesaturationDawn=0.0 -DesaturationSunrise=0.0 -DesaturationDay=0.0 -DesaturationSunset=0.0 -DesaturationDusk=0.0 -DesaturationNight=0.0 -DesaturationInteriorDay=0.0 -DesaturationInteriorNight=0.0 -ColorFilterDawn=1, 1, 1 -ColorFilterSunrise=1, 1, 1 -ColorFilterDay=1, 1, 1 -ColorFilterSunset=1, 1, 1 -ColorFilterDusk=1, 1, 1 -ColorFilterNight=1, 1, 1 -ColorFilterInteriorDay=1, 1, 1 -ColorFilterInteriorNight=1, 1, 1 -RelativeToCameraDawn=0.0 -RelativeToCameraSunrise=0.0 -RelativeToCameraDay=0.0 -RelativeToCameraSunset=0.0 -RelativeToCameraDusk=0.0 -RelativeToCameraNight=0.0 -RelativeToCameraInteriorDay=0.0 -RelativeToCameraInteriorNight=0.0 -VerticalOffsetDawn=-10.0 -VerticalOffsetSunrise=-10.0 -VerticalOffsetDay=-10.0 -VerticalOffsetSunset=-10.0 -VerticalOffsetDusk=-10.0 -VerticalOffsetNight=-10.0 -VerticalOffsetInteriorDay=-10.0 -VerticalOffsetInteriorNight=-10.0 -DensityDawn=1.5 -DensitySunrise=1.5 -DensityDay=1.5 -DensitySunset=1.5 -DensityDusk=1.5 -DensityNight=1.5 -DensityInteriorDay=1.5 -DensityInteriorNight=1.5 -VerticalFadeDawn=4.0 -VerticalFadeSunrise=4.0 -VerticalFadeDay=4.0 -VerticalFadeSunset=4.0 -VerticalFadeDusk=4.0 -VerticalFadeNight=4.0 -VerticalFadeInteriorDay=4.0 -VerticalFadeInteriorNight=4.0 -DistanceFadeDawn=0.0 -DistanceFadeSunrise=0.0 -DistanceFadeDay=0.0 -DistanceFadeSunset=0.0 -DistanceFadeDusk=0.0 -DistanceFadeNight=0.0 -DistanceFadeInteriorDay=0.0 -DistanceFadeInteriorNight=0.0 -BottomTopDawn=0.0 -BottomTopSunrise=0.0 -BottomTopDay=0.0 -BottomTopSunset=0.0 -BottomTopDusk=0.0 -BottomTopNight=0.0 -BottomTopInteriorDay=0.0 -BottomTopInteriorNight=0.0 -ExponentialFadeDawn=1.0 -ExponentialFadeSunrise=1.0 -ExponentialFadeDay=1.0 -ExponentialFadeSunset=1.0 -ExponentialFadeDusk=1.0 -ExponentialFadeNight=1.0 -ExponentialFadeInteriorDay=1.0 -ExponentialFadeInteriorNight=1.0 -[AUTOAMBIENT] -BlendingAmountDawn=1.0 -BlendingAmountSunrise=1.0 -BlendingAmountDay=1.0 -BlendingAmountSunset=1.0 -BlendingAmountDusk=1.0 -BlendingAmountNight=1.0 -BlendingAmountInteriorDay=1.0 -BlendingAmountInteriorNight=1.0 -TopIntensityDawn=1.0 -TopIntensitySunrise=1.0 -TopIntensityDay=1.0 -TopIntensitySunset=1.0 -TopIntensityDusk=1.0 -TopIntensityNight=1.0 -TopIntensityInteriorDay=1.0 -TopIntensityInteriorNight=1.0 -BottomIntensityDawn=0.2 -BottomIntensitySunrise=0.2 -BottomIntensityDay=0.2 -BottomIntensitySunset=0.2 -BottomIntensityDusk=0.2 -BottomIntensityNight=0.2 -BottomIntensityInteriorDay=0.2 -BottomIntensityInteriorNight=0.2 -BottomSaturationDawn=2.0 -BottomSaturationSunrise=2.0 -BottomSaturationDay=2.0 -BottomSaturationSunset=2.0 -BottomSaturationDusk=2.0 -BottomSaturationNight=2.0 -BottomSaturationInteriorDay=2.0 -BottomSaturationInteriorNight=2.0 -[CHARACTERGLOW] -IntensityMultiplierDawn=1.0 -IntensityMultiplierSunrise=1.0 -IntensityMultiplierDay=1.0 -IntensityMultiplierSunset=1.0 -IntensityMultiplierDusk=1.0 -IntensityMultiplierNight=1.0 -IntensityMultiplierInteriorDay=1.0 -IntensityMultiplierInteriorNight=1.0 -PowerMultiplierDawn=1.0 -PowerMultiplierSunrise=1.0 -PowerMultiplierDay=1.0 -PowerMultiplierSunset=1.0 -PowerMultiplierDusk=1.0 -PowerMultiplierNight=1.0 -PowerMultiplierInteriorDay=1.0 -PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_darkfog.ini b/enbseries/wt_darkfog.ini deleted file mode 100644 index 5cac508..0000000 --- a/enbseries/wt_darkfog.ini +++ /dev/null @@ -1,921 +0,0 @@ -[BLOOM] -AmountSunrise=1.0 -AmountDay=1.0 -AmountSunset=1.0 -AmountNight=1.0 -AmountInteriorDay=1.0 -AmountInteriorNight=1.0 -BlueShiftAmountSunrise=1.0 -BlueShiftAmountDay=1.0 -BlueShiftAmountSunset=1.0 -BlueShiftAmountNight=1.0 -BlueShiftAmountInteriorDay=1.0 -BlueShiftAmountInteriorNight=1.0 -AmountDawn=1.0 -AmountDusk=1.0 -BlueShiftAmountDawn=1.0 -BlueShiftAmountDusk=1.0 -[LENS] -ReflectionIntensitySunrise=1.0 -ReflectionIntensityDay=1.0 -ReflectionIntensitySunset=1.0 -ReflectionIntensityNight=1.0 -ReflectionIntensityInteriorDay=1.0 -ReflectionIntensityInteriorNight=1.0 -ReflectionPowerSunrise=2.0 -ReflectionPowerDay=2.0 -ReflectionPowerSunset=2.0 -ReflectionPowerNight=2.0 -ReflectionPowerInteriorDay=2.0 -ReflectionPowerInteriorNight=2.0 -DirtIntensitySunrise=1.0 -DirtIntensityDay=1.0 -DirtIntensitySunset=1.0 -DirtIntensityNight=1.0 -DirtIntensityInteriorDay=1.0 -DirtIntensityInteriorNight=1.0 -DirtPowerSunrise=2.0 -DirtPowerDay=2.0 -DirtPowerSunset=2.0 -DirtPowerNight=2.0 -DirtPowerInteriorDay=2.0 -DirtPowerInteriorNight=2.0 -ReflectionIntensityDawn=1.0 -ReflectionIntensityDusk=1.0 -ReflectionPowerDawn=2.0 -ReflectionPowerDusk=2.0 -DirtIntensityDawn=1.0 -DirtIntensityDusk=1.0 -DirtPowerDawn=2.0 -DirtPowerDusk=2.0 -[SKYLIGHTING] -AmbientMinLevelSunrise=0.1 -AmbientMinLevelDay=0.1 -AmbientMinLevelSunset=0.1 -AmbientMinLevelNight=0.1 -AmbientMinLevelInteriorDay=0.1 -AmbientMinLevelInteriorNight=0.1 -AmbientMinLevelDawn=0.1 -AmbientMinLevelDusk=0.1 -[ENVIRONMENT] -DirectLightingIntensityDay=0.88 -DirectLightingIntensityNight=0.33 -DirectLightingIntensityInterior=1.014688 -DirectLightingCurveDay=0.95 -DirectLightingCurveNight=0.69 -DirectLightingCurveInterior=1.25 -DirectLightingDesaturationDay=0.52 -DirectLightingDesaturationNight=0.47 -DirectLightingDesaturationInterior=0.0 -SpecularAmountMultiplierDay=1.27 -SpecularAmountMultiplierNight=1.58 -SpecularAmountMultiplierInterior=1.0 -SpecularPowerMultiplierDay=1.201 -SpecularPowerMultiplierNight=0.771 -SpecularPowerMultiplierInterior=1.0 -SpecularFromLightDay=0.0 -SpecularFromLightNight=0.0 -SpecularFromLightInterior=0.0 -AmbientLightingIntensityDay=0.35 -AmbientLightingIntensityNight=0.17 -AmbientLightingIntensityInterior=0.914 -AmbientLightingCurveDay=1.14 -AmbientLightingCurveNight=1.35 -AmbientLightingCurveInterior=0.75 -AmbientLightingDesaturationDay=0.25 -AmbientLightingDesaturationNight=0.46 -AmbientLightingDesaturationInterior=0.0 -PointLightingIntensityDay=1.06 -PointLightingIntensityNight=1.22 -PointLightingIntensityInterior=0.825 -PointLightingCurveDay=0.89 -PointLightingCurveNight=0.95 -PointLightingCurveInterior=0.825 -PointLightingDesaturationDay=0.0 -PointLightingDesaturationNight=0.0 -PointLightingDesaturationInterior=0.0 -FogColorMultiplierDay=0.5 -FogColorMultiplierNight=0.08 -FogColorMultiplierInterior=0.5 -FogColorCurveDay=0.83 -FogColorCurveNight=1.38 -FogColorCurveInterior=1.0 -ColorPowDay=1.0 -ColorPowNight=1.0 -ColorPowInterior=0.9 -DirectLightingIntensitySunrise=0.76 -DirectLightingIntensitySunset=0.75 -DirectLightingIntensityInteriorDay=0.59 -DirectLightingIntensityInteriorNight=0.16 -DirectLightingCurveSunrise=0.91 -DirectLightingCurveSunset=0.92 -DirectLightingCurveInteriorDay=0.93 -DirectLightingCurveInteriorNight=0.7 -DirectLightingDesaturationSunrise=0.48 -DirectLightingDesaturationSunset=0.42 -DirectLightingDesaturationInteriorDay=0.58 -DirectLightingDesaturationInteriorNight=0.49 -SpecularAmountMultiplierSunrise=1.33 -SpecularAmountMultiplierSunset=1.3 -SpecularAmountMultiplierInteriorDay=1.33 -SpecularAmountMultiplierInteriorNight=1.55 -SpecularPowerMultiplierSunrise=0.971 -SpecularPowerMultiplierSunset=0.951 -SpecularPowerMultiplierInteriorDay=0.931 -SpecularPowerMultiplierInteriorNight=0.811 -SpecularFromLightSunrise=0.0 -SpecularFromLightSunset=0.0 -SpecularFromLightInteriorDay=0.0 -SpecularFromLightInteriorNight=0.0 -AmbientLightingIntensitySunrise=0.29 -AmbientLightingIntensitySunset=0.27 -AmbientLightingIntensityInteriorDay=0.35 -AmbientLightingIntensityInteriorNight=0.21 -AmbientLightingCurveSunrise=1.22 -AmbientLightingCurveSunset=1.2 -AmbientLightingCurveInteriorDay=1.22 -AmbientLightingCurveInteriorNight=1.32 -AmbientLightingDesaturationSunrise=0.3 -AmbientLightingDesaturationSunset=0.33 -AmbientLightingDesaturationInteriorDay=0.14 -AmbientLightingDesaturationInteriorNight=0.29 -AmbientColorFilterAmountSunrise=0.18 -AmbientColorFilterAmountDay=0.23 -AmbientColorFilterAmountSunset=0.17 -AmbientColorFilterAmountNight=0.05 -AmbientColorFilterAmountInteriorDay=0.07 -AmbientColorFilterAmountInteriorNight=0.03 -AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 -AmbientColorFilterTopDay=0.592, 0.675, 0.788 -AmbientColorFilterTopSunset=0.561, 0.627, 0.718 -AmbientColorFilterTopNight=0.502, 0.588, 0.933 -AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6 -AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408 -AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 -AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 -AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 -AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 -AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216 -AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102 -AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 -AmbientColorFilterBottomDay=0, 0.00784, 0.0314 -AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 -AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 -AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 -AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 -PointLightingIntensitySunrise=1.1 -PointLightingIntensitySunset=1.1 -PointLightingIntensityInteriorDay=1.05 -PointLightingIntensityInteriorNight=1.13 -PointLightingCurveSunrise=0.92 -PointLightingCurveSunset=0.9 -PointLightingCurveInteriorDay=0.91 -PointLightingCurveInteriorNight=0.91 -PointLightingDesaturationSunrise=0.0 -PointLightingDesaturationSunset=0.0 -PointLightingDesaturationInteriorDay=0.0 -PointLightingDesaturationInteriorNight=0.0 -ParticleLightsIntensitySunrise=0.63 -ParticleLightsIntensityDay=0.64 -ParticleLightsIntensitySunset=0.63 -ParticleLightsIntensityNight=0.66 -ParticleLightsIntensityInteriorDay=0.6 -ParticleLightsIntensityInteriorNight=0.66 -FogColorMultiplierSunrise=0.31 -FogColorMultiplierSunset=0.33 -FogColorMultiplierInteriorDay=0.54 -FogColorMultiplierInteriorNight=0.1 -FogColorCurveSunrise=1.02 -FogColorCurveSunset=0.98 -FogColorCurveInteriorDay=0.88 -FogColorCurveInteriorNight=1.28 -ColorPowSunrise=1.0 -ColorPowSunset=1.0 -ColorPowInteriorDay=1.0 -ColorPowInteriorNight=1.0 -IgnoreWeatherSystem=true -DirectLightingColorFilterSunrise=0.98, 0.804, 0.635 -DirectLightingColorFilterDay=1, 1, 1 -DirectLightingColorFilterSunset=0.984, 0.694, 0.498 -DirectLightingColorFilterNight=0.263, 0.427, 0.694 -DirectLightingColorFilterInteriorDay=1, 1, 1 -DirectLightingColorFilterInteriorNight=0.475, 0.557, 0.882 -FogColorFilterSunrise=0.949, 0.706, 0.533 -FogColorFilterDay=1, 1, 1 -FogColorFilterSunset=0.871, 0.553, 0.384 -FogColorFilterNight=1, 1, 1 -FogColorFilterInteriorDay=1, 1, 1 -FogColorFilterInteriorNight=1, 1, 1 -DirectLightingColorFilterAmountSunrise=0.0 -DirectLightingColorFilterAmountDay=0.0 -DirectLightingColorFilterAmountSunset=0.0 -DirectLightingColorFilterAmountNight=0.0 -DirectLightingColorFilterAmountInteriorDay=0.0 -DirectLightingColorFilterAmountInteriorNight=0.0 -FogColorFilterAmountSunrise=0.0 -FogColorFilterAmountDay=0.0 -FogColorFilterAmountSunset=0.0 -FogColorFilterAmountNight=0.0 -FogColorFilterAmountInteriorDay=0.0 -FogColorFilterAmountInteriorNight=0.0 -DirectLightingIntensityDawn=0.58 -DirectLightingIntensityDusk=0.56 -DirectLightingCurveDawn=0.87 -DirectLightingCurveDusk=0.82 -DirectLightingDesaturationDawn=0.35 -DirectLightingDesaturationDusk=0.37 -DirectLightingColorFilterAmountDawn=0.0 -DirectLightingColorFilterAmountDusk=0.0 -DirectLightingColorFilterDawn=0.937, 0.718, 0.561 -DirectLightingColorFilterDusk=0.847, 0.529, 0.424 -SpecularAmountMultiplierDawn=1.47 -SpecularAmountMultiplierDusk=1.42 -SpecularPowerMultiplierDawn=0.82 -SpecularPowerMultiplierDusk=0.8 -SpecularFromLightDawn=0.0 -SpecularFromLightDusk=0.0 -AmbientLightingIntensityDawn=0.24 -AmbientLightingIntensityDusk=0.22 -AmbientLightingCurveDawn=1.27 -AmbientLightingCurveDusk=1.25 -AmbientLightingDesaturationDawn=0.35 -AmbientLightingDesaturationDusk=0.39 -AmbientColorFilterAmountDawn=0.11 -AmbientColorFilterAmountDusk=0.12 -AmbientColorFilterTopDawn=0.773, 0.792, 0.875 -AmbientColorFilterTopDusk=0.671, 0.671, 0.867 -AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 -AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 -AmbientColorFilterBottomDawn=0, 0, 0 -AmbientColorFilterBottomDusk=0, 0, 0 -PointLightingIntensityDawn=1.12 -PointLightingIntensityDusk=1.12 -PointLightingCurveDawn=0.96 -PointLightingCurveDusk=0.93 -PointLightingDesaturationDawn=0.0 -PointLightingDesaturationDusk=0.0 -ParticleLightsIntensityDawn=0.66 -ParticleLightsIntensityDusk=0.64 -FogColorMultiplierDawn=0.22 -FogColorMultiplierDusk=0.21 -FogColorCurveDawn=1.25 -FogColorCurveDusk=1.27 -FogColorFilterAmountDawn=0.0 -FogColorFilterAmountDusk=0.0 -FogColorFilterDawn=0.706, 0.263, 0.204 -FogColorFilterDusk=0.753, 0.255, 0.141 -ColorPowDawn=1.0 -ColorPowDusk=1.0 -[SKY] -CloudsIntensityDay=0.540001 -CloudsIntensityNight=0.140001 -CloudsIntensityInterior=1.49 -CloudsCurveDay=1.17 -CloudsCurveNight=1.54 -CloudsCurveInterior=1.5 -CloudsDesaturationDay=0.64 -CloudsDesaturationNight=0.19 -CloudsDesaturationInterior=0.14 -GradientIntensityDay=0.980001 -GradientIntensityNight=0.230001 -GradientIntensityInterior=0.85 -GradientDesaturationDay=0.58 -GradientDesaturationNight=0.24 -GradientDesaturationInterior=0.325 -GradientTopIntensityDay=1.120001 -GradientTopIntensityNight=0.790001 -GradientTopIntensityInterior=5.6125 -GradientTopCurveDay=1.03 -GradientTopCurveNight=1.22 -GradientTopCurveInterior=2.15 -GradientMiddleIntensityDay=1.040001 -GradientMiddleIntensityNight=1.180001 -GradientMiddleIntensityInterior=2.4 -GradientMiddleCurveDay=1.04 -GradientMiddleCurveNight=1.42 -GradientMiddleCurveInterior=1.65 -GradientHorizonIntensityDay=1.13 -GradientHorizonIntensityNight=0.750001 -GradientHorizonIntensityInterior=2.33 -GradientHorizonCurveDay=0.77 -GradientHorizonCurveNight=1.1 -GradientHorizonCurveInterior=1.25 -SunIntensity=3.0 -SunDesaturation=0.0 -SunCoronaIntensity=0.001 -SunCoronaCurve=1.0 -SunCoronaDesaturation=0.0 -MoonIntensity=1.6 -MoonCurve=1.0 -MoonDesaturation=0.2 -CloudsIntensitySunrise=0.420001 -CloudsIntensitySunset=0.41 -CloudsIntensityInteriorDay=0.59 -CloudsIntensityInteriorNight=0.19 -CloudsCurveSunrise=1.29 -CloudsCurveSunset=1.3 -CloudsCurveInteriorDay=1.21 -CloudsCurveInteriorNight=1.56 -CloudsDesaturationSunrise=0.33 -CloudsDesaturationSunset=0.35 -CloudsDesaturationInteriorDay=0.6 -CloudsDesaturationInteriorNight=0.0 -GradientIntensitySunrise=0.770001 -GradientIntensitySunset=0.790001 -GradientIntensityInteriorDay=0.91 -GradientIntensityInteriorNight=0.200001 -GradientDesaturationSunrise=0.44 -GradientDesaturationSunset=0.54 -GradientDesaturationInteriorDay=0.58 -GradientDesaturationInteriorNight=0.24 -GradientTopIntensitySunrise=1.030001 -GradientTopIntensitySunset=1.01 -GradientTopIntensityInteriorDay=1.05 -GradientTopIntensityInteriorNight=1.48 -GradientTopCurveSunrise=1.09 -GradientTopCurveSunset=1.11 -GradientTopCurveInteriorDay=1.06 -GradientTopCurveInteriorNight=1.59 -GradientMiddleIntensitySunrise=1.080001 -GradientMiddleIntensitySunset=1.09 -GradientMiddleIntensityInteriorDay=1.1 -GradientMiddleIntensityInteriorNight=1.09 -GradientMiddleCurveSunrise=1.16 -GradientMiddleCurveSunset=1.18 -GradientMiddleCurveInteriorDay=1.09 -GradientMiddleCurveInteriorNight=1.34 -GradientHorizonIntensitySunrise=0.95 -GradientHorizonIntensitySunset=0.96 -GradientHorizonIntensityInteriorDay=1.02 -GradientHorizonIntensityInteriorNight=0.81 -GradientHorizonCurveSunrise=0.88 -GradientHorizonCurveSunset=0.88 -GradientHorizonCurveInteriorDay=0.77 -GradientHorizonCurveInteriorNight=1.09 -SunIntensitySunrise=4.33 -SunIntensityDay=4.52 -SunIntensitySunset=4.34 -SunIntensityNight=4.04 -SunIntensityInteriorDay=4.03 -SunIntensityInteriorNight=4.07 -SunDesaturationSunrise=0.0 -SunDesaturationDay=0.0 -SunDesaturationSunset=0.0 -SunDesaturationNight=0.0 -SunDesaturationInteriorDay=0.0 -SunDesaturationInteriorNight=0.0 -SunColorFilterSunrise=0.992, 0.839, 0.749 -SunColorFilterDay=0.973, 0.89, 0.8 -SunColorFilterSunset=0.992, 0.855, 0.678 -SunColorFilterNight=0.58, 0.0941, 0.0941 -SunColorFilterInteriorDay=0.98, 0.937, 0.847 -SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 -SunGlowIntensitySunrise=0.72 -SunGlowIntensityDay=0.64 -SunGlowIntensitySunset=0.79 -SunGlowIntensityNight=0.62 -SunGlowIntensityInteriorDay=0.64 -SunGlowIntensityInteriorNight=0.53 -SunGlowHazinessSunrise=0.03 -SunGlowHazinessDay=0.17 -SunGlowHazinessSunset=0.09 -SunGlowHazinessNight=0.02 -SunGlowHazinessInteriorDay=0.11 -SunGlowHazinessInteriorNight=0.01 -MoonIntensitySunrise=0.77 -MoonIntensityDay=0.53 -MoonIntensitySunset=0.73 -MoonIntensityNight=1.51 -MoonIntensityInteriorDay=0.69 -MoonIntensityInteriorNight=1.36 -MoonCurveSunrise=0.89 -MoonCurveDay=0.61 -MoonCurveSunset=0.84 -MoonCurveNight=0.91 -MoonCurveInteriorDay=0.59 -MoonCurveInteriorNight=0.9 -MoonDesaturationSunrise=0.21 -MoonDesaturationDay=0.49 -MoonDesaturationSunset=0.38 -MoonDesaturationNight=0.16 -MoonDesaturationInteriorDay=0.35 -MoonDesaturationInteriorNight=0.14 -CloudsOpacitySunrise=1.0 -CloudsOpacityDay=1.0 -CloudsOpacitySunset=1.0 -CloudsOpacityNight=1.0 -CloudsOpacityInteriorDay=1.0 -CloudsOpacityInteriorNight=1.0 -GradientTopColorFilterSunrise=0.894, 0.678, 0.533 -GradientTopColorFilterDay=1, 1, 1 -GradientTopColorFilterSunset=0.851, 0.557, 0.451 -GradientTopColorFilterNight=0.357, 0.459, 0.906 -GradientTopColorFilterInteriorDay=1, 1, 1 -GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 -GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329 -GradientMiddleColorFilterDay=1, 1, 1 -GradientMiddleColorFilterSunset=0.988, 0.647, 0.502 -GradientMiddleColorFilterNight=0.431, 0.545, 0.965 -GradientMiddleColorFilterInteriorDay=1, 1, 1 -GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 -GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 -GradientHorizonColorFilterDay=1, 1, 1 -GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 -GradientHorizonColorFilterNight=0.525, 0.875, 0.988 -GradientHorizonColorFilterInteriorDay=1, 1, 1 -GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 -CloudsColorFilterSunrise=0.992, 0.929, 0.875 -CloudsColorFilterDay=1, 1, 1 -CloudsColorFilterSunset=0.996, 0.914, 0.863 -CloudsColorFilterNight=0.663, 0.749, 0.969 -CloudsColorFilterInteriorDay=1, 1, 1 -CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 -CloudsIntensityDawn=0.25 -CloudsIntensityDusk=0.270001 -CloudsCurveDawn=1.28 -CloudsCurveDusk=1.41 -CloudsDesaturationDawn=0.26 -CloudsDesaturationDusk=0.32 -CloudsOpacityDawn=1.0 -CloudsOpacityDusk=1.0 -CloudsColorFilterDawn=0.953, 0.678, 0.529 -CloudsColorFilterDusk=0.827, 0.565, 0.537 -GradientIntensityDawn=0.42 -GradientIntensityDusk=0.310001 -GradientDesaturationDawn=0.38 -GradientDesaturationDusk=0.33 -GradientTopIntensityDawn=0.98 -GradientTopIntensityDusk=0.94 -GradientTopCurveDawn=1.13 -GradientTopCurveDusk=1.13 -GradientTopColorFilterDawn=0.733, 0.49, 0.459 -GradientTopColorFilterDusk=0.718, 0.463, 0.412 -GradientMiddleIntensityDawn=1.11 -GradientMiddleIntensityDusk=1.14 -GradientMiddleCurveDawn=1.26 -GradientMiddleCurveDusk=1.25 -GradientMiddleColorFilterDawn=0.957, 0.431, 0.314 -GradientMiddleColorFilterDusk=0.835, 0.373, 0.278 -GradientHorizonIntensityDawn=0.870001 -GradientHorizonIntensityDusk=0.89 -GradientHorizonCurveDawn=0.99 -GradientHorizonCurveDusk=0.99 -GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 -GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 -SunIntensityDawn=4.14 -SunIntensityDusk=4.13 -SunDesaturationDawn=0.0 -SunDesaturationDusk=0.0 -SunColorFilterDawn=0.894, 0.612, 0.502 -SunColorFilterDusk=0.953, 0.592, 0.537 -SunGlowIntensityDawn=0.87 -SunGlowIntensityDusk=0.84 -SunGlowHazinessDawn=0.03 -SunGlowHazinessDusk=0.03 -MoonIntensityDawn=1.07 -MoonIntensityDusk=1.06 -MoonCurveDawn=0.88 -MoonCurveDusk=0.88 -MoonDesaturationDawn=0.19 -MoonDesaturationDusk=0.25 -[OBJECT] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[VEGETATION] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[EYES] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[LIGHTSPRITE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[WINDOWLIGHT] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[VOLUMETRICFOG] -IntensitySunrise=0.78 -IntensityDay=0.86 -IntensitySunset=0.73 -IntensityNight=0.16 -IntensityInteriorDay=0.86 -IntensityInteriorNight=0.74 -CurveSunrise=0.94 -CurveDay=0.87 -CurveSunset=0.95 -CurveNight=1.24 -CurveInteriorDay=0.88 -CurveInteriorNight=1.2 -LightingInfluenceSunrise=0.9 -LightingInfluenceDay=0.87 -LightingInfluenceSunset=0.91 -LightingInfluenceNight=1.08 -LightingInfluenceInteriorDay=0.85 -LightingInfluenceInteriorNight=1.05 -OpacitySunrise=0.72 -OpacityDay=0.88 -OpacitySunset=0.67 -OpacityNight=0.21 -OpacityInteriorDay=0.8 -OpacityInteriorNight=0.24 -IntensityDawn=0.51 -IntensityDusk=0.5 -CurveDawn=1.08 -CurveDusk=1.1 -LightingInfluenceDawn=0.95 -LightingInfluenceDusk=0.96 -OpacityDawn=0.43 -OpacityDusk=0.46 -[FIRE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[PARTICLE] -IntensitySunrise=0.85 -IntensityDay=1.04 -IntensitySunset=0.92 -IntensityNight=0.57 -IntensityInteriorDay=1.05 -IntensityInteriorNight=0.62 -LightingInfluenceSunrise=1.19 -LightingInfluenceDay=1.14 -LightingInfluenceSunset=1.18 -LightingInfluenceNight=1.26 -LightingInfluenceInteriorDay=1.12 -LightingInfluenceInteriorNight=1.24 -IntensityDawn=0.64 -IntensityDusk=0.76 -LightingInfluenceDawn=1.2 -LightingInfluenceDusk=1.21 -[RAYS] -SunRaysMultiplierSunrise=0.4 -SunRaysMultiplierDay=0.4 -SunRaysMultiplierSunset=0.4 -SunRaysMultiplierNight=0.4 -SunRaysMultiplierInteriorDay=0.4 -SunRaysMultiplierInteriorNight=0.4 -SunRaysMultiplierDawn=0.4 -SunRaysMultiplierDusk=0.4 -[IMAGEBASEDLIGHTING] -AdditiveAmountSunrise=0.05 -AdditiveAmountDay=0.05 -AdditiveAmountSunset=0.05 -AdditiveAmountNight=0.05 -AdditiveAmountInteriorDay=0.05 -AdditiveAmountInteriorNight=0.05 -MultiplicativeAmountSunrise=0.0 -MultiplicativeAmountDay=0.0 -MultiplicativeAmountSunset=0.0 -MultiplicativeAmountNight=0.0 -MultiplicativeAmountInteriorDay=0.0 -MultiplicativeAmountInteriorNight=0.0 -ReflectiveAmountSunrise=0.1 -ReflectiveAmountDay=0.1 -ReflectiveAmountSunset=0.1 -ReflectiveAmountNight=0.1 -ReflectiveAmountInteriorDay=0.1 -ReflectiveAmountInteriorNight=0.1 -AdditiveAmountDawn=0.05 -AdditiveAmountDusk=0.05 -MultiplicativeAmountDawn=0.0 -MultiplicativeAmountDusk=0.0 -ReflectiveAmountDawn=0.1 -ReflectiveAmountDusk=0.1 -[WATER] -WavesAmplitudeSunrise=1.0 -WavesAmplitudeDay=1.0 -WavesAmplitudeSunset=1.0 -WavesAmplitudeNight=1.0 -WavesAmplitudeInteriorDay=1.0 -WavesAmplitudeInteriorNight=1.0 -WavesAmplitudeDawn=1.0 -WavesAmplitudeDusk=1.0 -[CLOUDSHADOWS] -OpacitySunrise=1.0 -OpacityDay=1.0 -OpacitySunset=1.0 -OpacityNight=1.0 -OpacityInteriorDay=1.0 -OpacityInteriorNight=1.0 -OpacityDawn=1.0 -OpacityDusk=1.0 -[VOLUMETRICRAYS] -IntensitySunrise=0.2 -IntensityDay=0.2 -IntensitySunset=0.2 -IntensityNight=0.2 -IntensityInteriorDay=0.2 -IntensityInteriorNight=0.2 -DensitySunrise=1.0 -DensityDay=1.0 -DensitySunset=1.0 -DensityNight=1.0 -DensityInteriorDay=1.0 -DensityInteriorNight=1.0 -SkyColorAmountSunrise=0.5 -SkyColorAmountDay=0.5 -SkyColorAmountSunset=0.5 -SkyColorAmountNight=0.5 -SkyColorAmountInteriorDay=0.5 -SkyColorAmountInteriorNight=0.5 -IntensityDawn=0.2 -IntensityDusk=0.2 -DensityDawn=1.0 -DensityDusk=1.0 -SkyColorAmountDawn=0.5 -SkyColorAmountDusk=0.5 -[PROCEDURALSUN] -GlowIntensitySunrise=0.4 -GlowIntensityDay=0.4 -GlowIntensitySunset=0.4 -GlowIntensityNight=0.4 -GlowIntensityInteriorDay=0.4 -GlowIntensityInteriorNight=0.4 -GlowCurveSunrise=10.0 -GlowCurveDay=10.0 -GlowCurveSunset=10.0 -GlowCurveNight=10.0 -GlowCurveInteriorDay=10.0 -GlowCurveInteriorNight=10.0 -GlowIntensityDawn=0.4 -GlowIntensityDusk=0.4 -GlowCurveDawn=10.0 -GlowCurveDusk=10.0 -[MIST] -AnchorsAmountSunrise=1.0 -AnchorsAmountDay=1.0 -AnchorsAmountSunset=1.0 -AnchorsAmountNight=1.0 -AnchorsAmountInteriorDay=1.0 -AnchorsAmountInteriorNight=1.0 -SkyLightingAmountSunrise=1.0 -SkyLightingAmountDay=1.0 -SkyLightingAmountSunset=1.0 -SkyLightingAmountNight=1.0 -SkyLightingAmountInteriorDay=1.0 -SkyLightingAmountInteriorNight=1.0 -SunLightingAmountSunrise=0.1 -SunLightingAmountDay=0.1 -SunLightingAmountSunset=0.1 -SunLightingAmountNight=0.1 -SunLightingAmountInteriorDay=0.1 -SunLightingAmountInteriorNight=0.1 -DesaturationSunrise=0.0 -DesaturationDay=0.0 -DesaturationSunset=0.0 -DesaturationNight=0.0 -DesaturationInteriorDay=0.0 -DesaturationInteriorNight=0.0 -ColorFilterSunrise=1, 1, 1 -ColorFilterDay=1, 1, 1 -ColorFilterSunset=1, 1, 1 -ColorFilterNight=1, 1, 1 -ColorFilterInteriorDay=1, 1, 1 -ColorFilterInteriorNight=1, 1, 1 -RelativeToCameraSunrise=0.0 -RelativeToCameraDay=0.0 -RelativeToCameraSunset=0.0 -RelativeToCameraNight=0.0 -RelativeToCameraInteriorDay=0.0 -RelativeToCameraInteriorNight=0.0 -VerticalOffsetSunrise=-10.0 -VerticalOffsetDay=-10.0 -VerticalOffsetSunset=-10.0 -VerticalOffsetNight=-10.0 -VerticalOffsetInteriorDay=-10.0 -VerticalOffsetInteriorNight=-10.0 -DensitySunrise=1.5 -DensityDay=1.5 -DensitySunset=1.5 -DensityNight=1.5 -DensityInteriorDay=1.5 -DensityInteriorNight=1.5 -VerticalFadeSunrise=4.0 -VerticalFadeDay=4.0 -VerticalFadeSunset=4.0 -VerticalFadeNight=4.0 -VerticalFadeInteriorDay=4.0 -VerticalFadeInteriorNight=4.0 -DistanceFadeSunrise=0.0 -DistanceFadeDay=0.0 -DistanceFadeSunset=0.0 -DistanceFadeNight=0.0 -DistanceFadeInteriorDay=0.0 -DistanceFadeInteriorNight=0.0 -BottomTopSunrise=0.0 -BottomTopDay=0.0 -BottomTopSunset=0.0 -BottomTopNight=0.0 -BottomTopInteriorDay=0.0 -BottomTopInteriorNight=0.0 -ExponentialFadeSunrise=1.0 -ExponentialFadeDay=1.0 -ExponentialFadeSunset=1.0 -ExponentialFadeNight=1.0 -ExponentialFadeInteriorDay=1.0 -ExponentialFadeInteriorNight=1.0 -AnchorsAmountDawn=1.0 -AnchorsAmountDusk=1.0 -SkyLightingAmountDawn=1.0 -SkyLightingAmountDusk=1.0 -SunLightingAmountDawn=0.1 -SunLightingAmountDusk=0.1 -DesaturationDawn=0.0 -DesaturationDusk=0.0 -ColorFilterDawn=1, 1, 1 -ColorFilterDusk=1, 1, 1 -RelativeToCameraDawn=0.0 -RelativeToCameraDusk=0.0 -VerticalOffsetDawn=-10.0 -VerticalOffsetDusk=-10.0 -DensityDawn=1.5 -DensityDusk=1.5 -VerticalFadeDawn=4.0 -VerticalFadeDusk=4.0 -DistanceFadeDawn=0.0 -DistanceFadeDusk=0.0 -BottomTopDawn=0.0 -BottomTopDusk=0.0 -ExponentialFadeDawn=1.0 -ExponentialFadeDusk=1.0 -[AUTOAMBIENT] -BlendingAmountDawn=1.0 -BlendingAmountSunrise=1.0 -BlendingAmountDay=1.0 -BlendingAmountSunset=1.0 -BlendingAmountDusk=1.0 -BlendingAmountNight=1.0 -BlendingAmountInteriorDay=1.0 -BlendingAmountInteriorNight=1.0 -TopIntensityDawn=1.0 -TopIntensitySunrise=1.0 -TopIntensityDay=1.0 -TopIntensitySunset=1.0 -TopIntensityDusk=1.0 -TopIntensityNight=1.0 -TopIntensityInteriorDay=1.0 -TopIntensityInteriorNight=1.0 -BottomIntensityDawn=0.2 -BottomIntensitySunrise=0.2 -BottomIntensityDay=0.2 -BottomIntensitySunset=0.2 -BottomIntensityDusk=0.2 -BottomIntensityNight=0.2 -BottomIntensityInteriorDay=0.2 -BottomIntensityInteriorNight=0.2 -BottomSaturationDawn=2.0 -BottomSaturationSunrise=2.0 -BottomSaturationDay=2.0 -BottomSaturationSunset=2.0 -BottomSaturationDusk=2.0 -BottomSaturationNight=2.0 -BottomSaturationInteriorDay=2.0 -BottomSaturationInteriorNight=2.0 -[CHARACTERGLOW] -IntensityMultiplierDawn=1.0 -IntensityMultiplierSunrise=1.0 -IntensityMultiplierDay=1.0 -IntensityMultiplierSunset=1.0 -IntensityMultiplierDusk=1.0 -IntensityMultiplierNight=1.0 -IntensityMultiplierInteriorDay=1.0 -IntensityMultiplierInteriorNight=1.0 -PowerMultiplierDawn=1.0 -PowerMultiplierSunrise=1.0 -PowerMultiplierDay=1.0 -PowerMultiplierSunset=1.0 -PowerMultiplierDusk=1.0 -PowerMultiplierNight=1.0 -PowerMultiplierInteriorDay=1.0 -PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_darkrain.ini b/enbseries/wt_darkrain.ini deleted file mode 100644 index b643487..0000000 --- a/enbseries/wt_darkrain.ini +++ /dev/null @@ -1,921 +0,0 @@ -[BLOOM] -AmountSunrise=1.0 -AmountDay=1.0 -AmountSunset=1.0 -AmountNight=1.0 -AmountInteriorDay=1.0 -AmountInteriorNight=1.0 -BlueShiftAmountSunrise=1.0 -BlueShiftAmountDay=1.0 -BlueShiftAmountSunset=1.0 -BlueShiftAmountNight=1.0 -BlueShiftAmountInteriorDay=1.0 -BlueShiftAmountInteriorNight=1.0 -AmountDawn=1.0 -AmountDusk=1.0 -BlueShiftAmountDawn=1.0 -BlueShiftAmountDusk=1.0 -[LENS] -ReflectionIntensitySunrise=1.0 -ReflectionIntensityDay=1.0 -ReflectionIntensitySunset=1.0 -ReflectionIntensityNight=1.0 -ReflectionIntensityInteriorDay=1.0 -ReflectionIntensityInteriorNight=1.0 -ReflectionPowerSunrise=2.0 -ReflectionPowerDay=2.0 -ReflectionPowerSunset=2.0 -ReflectionPowerNight=2.0 -ReflectionPowerInteriorDay=2.0 -ReflectionPowerInteriorNight=2.0 -DirtIntensitySunrise=1.0 -DirtIntensityDay=1.0 -DirtIntensitySunset=1.0 -DirtIntensityNight=1.0 -DirtIntensityInteriorDay=1.0 -DirtIntensityInteriorNight=1.0 -DirtPowerSunrise=2.0 -DirtPowerDay=2.0 -DirtPowerSunset=2.0 -DirtPowerNight=2.0 -DirtPowerInteriorDay=2.0 -DirtPowerInteriorNight=2.0 -ReflectionIntensityDawn=1.0 -ReflectionIntensityDusk=1.0 -ReflectionPowerDawn=2.0 -ReflectionPowerDusk=2.0 -DirtIntensityDawn=1.0 -DirtIntensityDusk=1.0 -DirtPowerDawn=2.0 -DirtPowerDusk=2.0 -[SKYLIGHTING] -AmbientMinLevelSunrise=0.1 -AmbientMinLevelDay=0.1 -AmbientMinLevelSunset=0.1 -AmbientMinLevelNight=0.1 -AmbientMinLevelInteriorDay=0.1 -AmbientMinLevelInteriorNight=0.1 -AmbientMinLevelDawn=0.1 -AmbientMinLevelDusk=0.1 -[ENVIRONMENT] -DirectLightingIntensityDay=0.91 -DirectLightingIntensityNight=0.17 -DirectLightingIntensityInterior=1.014688 -DirectLightingCurveDay=0.94 -DirectLightingCurveNight=0.69 -DirectLightingCurveInterior=1.25 -DirectLightingDesaturationDay=0.52 -DirectLightingDesaturationNight=0.47 -DirectLightingDesaturationInterior=0.0 -SpecularAmountMultiplierDay=1.27 -SpecularAmountMultiplierNight=1.58 -SpecularAmountMultiplierInterior=1.0 -SpecularPowerMultiplierDay=1.201 -SpecularPowerMultiplierNight=0.771 -SpecularPowerMultiplierInterior=1.0 -SpecularFromLightDay=0.0 -SpecularFromLightNight=0.0 -SpecularFromLightInterior=0.0 -AmbientLightingIntensityDay=0.51 -AmbientLightingIntensityNight=0.12 -AmbientLightingIntensityInterior=0.914 -AmbientLightingCurveDay=1.14 -AmbientLightingCurveNight=1.35 -AmbientLightingCurveInterior=0.75 -AmbientLightingDesaturationDay=0.25 -AmbientLightingDesaturationNight=0.46 -AmbientLightingDesaturationInterior=0.0 -PointLightingIntensityDay=1.06 -PointLightingIntensityNight=1.22 -PointLightingIntensityInterior=0.825 -PointLightingCurveDay=0.89 -PointLightingCurveNight=0.95 -PointLightingCurveInterior=0.825 -PointLightingDesaturationDay=0.0 -PointLightingDesaturationNight=0.0 -PointLightingDesaturationInterior=0.0 -FogColorMultiplierDay=0.4 -FogColorMultiplierNight=0.25 -FogColorMultiplierInterior=0.5 -FogColorCurveDay=1.38 -FogColorCurveNight=1.65 -FogColorCurveInterior=1.0 -ColorPowDay=1.0 -ColorPowNight=1.0 -ColorPowInterior=0.9 -DirectLightingIntensitySunrise=0.74 -DirectLightingIntensitySunset=0.7 -DirectLightingIntensityInteriorDay=0.59 -DirectLightingIntensityInteriorNight=0.18 -DirectLightingCurveSunrise=0.96 -DirectLightingCurveSunset=0.96 -DirectLightingCurveInteriorDay=0.93 -DirectLightingCurveInteriorNight=0.7 -DirectLightingDesaturationSunrise=0.48 -DirectLightingDesaturationSunset=0.42 -DirectLightingDesaturationInteriorDay=0.58 -DirectLightingDesaturationInteriorNight=0.49 -SpecularAmountMultiplierSunrise=1.33 -SpecularAmountMultiplierSunset=1.3 -SpecularAmountMultiplierInteriorDay=1.33 -SpecularAmountMultiplierInteriorNight=1.55 -SpecularPowerMultiplierSunrise=0.971 -SpecularPowerMultiplierSunset=0.951 -SpecularPowerMultiplierInteriorDay=0.931 -SpecularPowerMultiplierInteriorNight=0.811 -SpecularFromLightSunrise=0.0 -SpecularFromLightSunset=0.0 -SpecularFromLightInteriorDay=0.0 -SpecularFromLightInteriorNight=0.0 -AmbientLightingIntensitySunrise=0.4 -AmbientLightingIntensitySunset=0.39 -AmbientLightingIntensityInteriorDay=0.49 -AmbientLightingIntensityInteriorNight=0.21 -AmbientLightingCurveSunrise=1.22 -AmbientLightingCurveSunset=1.2 -AmbientLightingCurveInteriorDay=1.22 -AmbientLightingCurveInteriorNight=1.38 -AmbientLightingDesaturationSunrise=0.3 -AmbientLightingDesaturationSunset=0.33 -AmbientLightingDesaturationInteriorDay=0.14 -AmbientLightingDesaturationInteriorNight=0.29 -AmbientColorFilterAmountSunrise=0.2 -AmbientColorFilterAmountDay=0.22 -AmbientColorFilterAmountSunset=0.21 -AmbientColorFilterAmountNight=0.08 -AmbientColorFilterAmountInteriorDay=0.07 -AmbientColorFilterAmountInteriorNight=0.03 -AmbientColorFilterTopSunrise=0.278, 0.333, 0.459 -AmbientColorFilterTopDay=0.243, 0.302, 0.345 -AmbientColorFilterTopSunset=0.235, 0.275, 0.329 -AmbientColorFilterTopNight=0.122, 0.129, 0.169 -AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6 -AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408 -AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 -AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 -AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 -AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 -AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216 -AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102 -AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 -AmbientColorFilterBottomDay=0, 0.00784, 0.0314 -AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 -AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 -AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 -AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 -PointLightingIntensitySunrise=1.1 -PointLightingIntensitySunset=1.1 -PointLightingIntensityInteriorDay=1.05 -PointLightingIntensityInteriorNight=1.13 -PointLightingCurveSunrise=0.92 -PointLightingCurveSunset=0.9 -PointLightingCurveInteriorDay=0.91 -PointLightingCurveInteriorNight=0.91 -PointLightingDesaturationSunrise=0.0 -PointLightingDesaturationSunset=0.0 -PointLightingDesaturationInteriorDay=0.0 -PointLightingDesaturationInteriorNight=0.0 -ParticleLightsIntensitySunrise=0.63 -ParticleLightsIntensityDay=0.64 -ParticleLightsIntensitySunset=0.63 -ParticleLightsIntensityNight=0.66 -ParticleLightsIntensityInteriorDay=0.6 -ParticleLightsIntensityInteriorNight=0.66 -FogColorMultiplierSunrise=0.38 -FogColorMultiplierSunset=0.37 -FogColorMultiplierInteriorDay=0.39 -FogColorMultiplierInteriorNight=0.19 -FogColorCurveSunrise=1.41 -FogColorCurveSunset=1.47 -FogColorCurveInteriorDay=1.41 -FogColorCurveInteriorNight=1.68 -ColorPowSunrise=1.0 -ColorPowSunset=1.0 -ColorPowInteriorDay=1.0 -ColorPowInteriorNight=1.0 -IgnoreWeatherSystem=true -DirectLightingColorFilterSunrise=0.98, 0.804, 0.635 -DirectLightingColorFilterDay=1, 1, 1 -DirectLightingColorFilterSunset=0.984, 0.694, 0.498 -DirectLightingColorFilterNight=0.922, 0.733, 0.937 -DirectLightingColorFilterInteriorDay=1, 1, 1 -DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933 -FogColorFilterSunrise=0.949, 0.706, 0.533 -FogColorFilterDay=1, 1, 1 -FogColorFilterSunset=0.871, 0.553, 0.384 -FogColorFilterNight=0.537, 0.722, 0.812 -FogColorFilterInteriorDay=1, 1, 1 -FogColorFilterInteriorNight=1, 1, 1 -DirectLightingColorFilterAmountSunrise=0.0 -DirectLightingColorFilterAmountDay=0.0 -DirectLightingColorFilterAmountSunset=0.0 -DirectLightingColorFilterAmountNight=0.0 -DirectLightingColorFilterAmountInteriorDay=0.0 -DirectLightingColorFilterAmountInteriorNight=0.0 -FogColorFilterAmountSunrise=0.0 -FogColorFilterAmountDay=0.0 -FogColorFilterAmountSunset=0.0 -FogColorFilterAmountNight=0.0 -FogColorFilterAmountInteriorDay=0.0 -FogColorFilterAmountInteriorNight=0.0 -DirectLightingIntensityDawn=0.53 -DirectLightingIntensityDusk=0.46 -DirectLightingCurveDawn=0.87 -DirectLightingCurveDusk=0.82 -DirectLightingDesaturationDawn=0.35 -DirectLightingDesaturationDusk=0.37 -DirectLightingColorFilterAmountDawn=0.0 -DirectLightingColorFilterAmountDusk=0.0 -DirectLightingColorFilterDawn=0.937, 0.718, 0.561 -DirectLightingColorFilterDusk=0.847, 0.529, 0.424 -SpecularAmountMultiplierDawn=1.47 -SpecularAmountMultiplierDusk=1.42 -SpecularPowerMultiplierDawn=0.82 -SpecularPowerMultiplierDusk=0.8 -SpecularFromLightDawn=0.0 -SpecularFromLightDusk=0.0 -AmbientLightingIntensityDawn=0.24 -AmbientLightingIntensityDusk=0.22 -AmbientLightingCurveDawn=1.27 -AmbientLightingCurveDusk=1.25 -AmbientLightingDesaturationDawn=0.35 -AmbientLightingDesaturationDusk=0.39 -AmbientColorFilterAmountDawn=0.17 -AmbientColorFilterAmountDusk=0.14 -AmbientColorFilterTopDawn=0.231, 0.271, 0.427 -AmbientColorFilterTopDusk=0.208, 0.208, 0.349 -AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 -AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 -AmbientColorFilterBottomDawn=0, 0, 0 -AmbientColorFilterBottomDusk=0, 0, 0 -PointLightingIntensityDawn=1.12 -PointLightingIntensityDusk=1.12 -PointLightingCurveDawn=0.96 -PointLightingCurveDusk=0.93 -PointLightingDesaturationDawn=0.0 -PointLightingDesaturationDusk=0.0 -ParticleLightsIntensityDawn=0.66 -ParticleLightsIntensityDusk=0.64 -FogColorMultiplierDawn=0.29 -FogColorMultiplierDusk=0.29 -FogColorCurveDawn=1.5 -FogColorCurveDusk=1.54 -FogColorFilterAmountDawn=0.0 -FogColorFilterAmountDusk=0.0 -FogColorFilterDawn=0.706, 0.263, 0.204 -FogColorFilterDusk=0.753, 0.255, 0.141 -ColorPowDawn=1.0 -ColorPowDusk=1.0 -[SKY] -CloudsIntensityDay=0.740001 -CloudsIntensityNight=0.360001 -CloudsIntensityInterior=1.49 -CloudsCurveDay=1.61 -CloudsCurveNight=1.72 -CloudsCurveInterior=1.5 -CloudsDesaturationDay=0.18 -CloudsDesaturationNight=0.0 -CloudsDesaturationInterior=0.14 -GradientIntensityDay=0.780001 -GradientIntensityNight=0.220001 -GradientIntensityInterior=0.85 -GradientDesaturationDay=0.27 -GradientDesaturationNight=0.03 -GradientDesaturationInterior=0.325 -GradientTopIntensityDay=1.060001 -GradientTopIntensityNight=1.160001 -GradientTopIntensityInterior=5.6125 -GradientTopCurveDay=1.03 -GradientTopCurveNight=1.22 -GradientTopCurveInterior=2.15 -GradientMiddleIntensityDay=1.040001 -GradientMiddleIntensityNight=1.180001 -GradientMiddleIntensityInterior=2.4 -GradientMiddleCurveDay=1.25 -GradientMiddleCurveNight=1.42 -GradientMiddleCurveInterior=1.65 -GradientHorizonIntensityDay=1.06 -GradientHorizonIntensityNight=0.750001 -GradientHorizonIntensityInterior=2.33 -GradientHorizonCurveDay=0.99 -GradientHorizonCurveNight=1.09 -GradientHorizonCurveInterior=1.25 -SunIntensity=3.0 -SunDesaturation=0.0 -SunCoronaIntensity=0.001 -SunCoronaCurve=1.0 -SunCoronaDesaturation=0.0 -MoonIntensity=1.6 -MoonCurve=1.0 -MoonDesaturation=0.2 -CloudsIntensitySunrise=0.520001 -CloudsIntensitySunset=0.53 -CloudsIntensityInteriorDay=0.75 -CloudsIntensityInteriorNight=0.33 -CloudsCurveSunrise=1.67 -CloudsCurveSunset=1.64 -CloudsCurveInteriorDay=1.51 -CloudsCurveInteriorNight=1.75 -CloudsDesaturationSunrise=0.11 -CloudsDesaturationSunset=0.11 -CloudsDesaturationInteriorDay=0.16 -CloudsDesaturationInteriorNight=0.0 -GradientIntensitySunrise=0.560001 -GradientIntensitySunset=0.610001 -GradientIntensityInteriorDay=0.72 -GradientIntensityInteriorNight=0.190001 -GradientDesaturationSunrise=0.2 -GradientDesaturationSunset=0.2 -GradientDesaturationInteriorDay=0.27 -GradientDesaturationInteriorNight=0.06 -GradientTopIntensitySunrise=1.100001 -GradientTopIntensitySunset=1.1 -GradientTopIntensityInteriorDay=1.05 -GradientTopIntensityInteriorNight=1.48 -GradientTopCurveSunrise=1.09 -GradientTopCurveSunset=1.11 -GradientTopCurveInteriorDay=1.06 -GradientTopCurveInteriorNight=1.59 -GradientMiddleIntensitySunrise=1.080001 -GradientMiddleIntensitySunset=1.09 -GradientMiddleIntensityInteriorDay=1.1 -GradientMiddleIntensityInteriorNight=1.09 -GradientMiddleCurveSunrise=1.35 -GradientMiddleCurveSunset=1.33 -GradientMiddleCurveInteriorDay=1.22 -GradientMiddleCurveInteriorNight=1.34 -GradientHorizonIntensitySunrise=0.95 -GradientHorizonIntensitySunset=0.96 -GradientHorizonIntensityInteriorDay=1.02 -GradientHorizonIntensityInteriorNight=0.81 -GradientHorizonCurveSunrise=1.04 -GradientHorizonCurveSunset=1.02 -GradientHorizonCurveInteriorDay=0.95 -GradientHorizonCurveInteriorNight=1.08 -SunIntensitySunrise=4.33 -SunIntensityDay=4.52 -SunIntensitySunset=4.34 -SunIntensityNight=4.04 -SunIntensityInteriorDay=4.03 -SunIntensityInteriorNight=4.07 -SunDesaturationSunrise=0.0 -SunDesaturationDay=0.0 -SunDesaturationSunset=0.0 -SunDesaturationNight=0.0 -SunDesaturationInteriorDay=0.0 -SunDesaturationInteriorNight=0.0 -SunColorFilterSunrise=0.992, 0.839, 0.749 -SunColorFilterDay=0.973, 0.89, 0.8 -SunColorFilterSunset=0.992, 0.855, 0.678 -SunColorFilterNight=0.58, 0.0941, 0.0941 -SunColorFilterInteriorDay=0.98, 0.937, 0.847 -SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 -SunGlowIntensitySunrise=0.72 -SunGlowIntensityDay=0.64 -SunGlowIntensitySunset=0.79 -SunGlowIntensityNight=0.62 -SunGlowIntensityInteriorDay=0.64 -SunGlowIntensityInteriorNight=0.53 -SunGlowHazinessSunrise=0.03 -SunGlowHazinessDay=0.17 -SunGlowHazinessSunset=0.09 -SunGlowHazinessNight=0.02 -SunGlowHazinessInteriorDay=0.11 -SunGlowHazinessInteriorNight=0.01 -MoonIntensitySunrise=0.77 -MoonIntensityDay=0.53 -MoonIntensitySunset=0.73 -MoonIntensityNight=1.51 -MoonIntensityInteriorDay=0.69 -MoonIntensityInteriorNight=1.36 -MoonCurveSunrise=0.89 -MoonCurveDay=0.61 -MoonCurveSunset=0.84 -MoonCurveNight=0.91 -MoonCurveInteriorDay=0.59 -MoonCurveInteriorNight=0.9 -MoonDesaturationSunrise=0.21 -MoonDesaturationDay=0.49 -MoonDesaturationSunset=0.38 -MoonDesaturationNight=0.16 -MoonDesaturationInteriorDay=0.35 -MoonDesaturationInteriorNight=0.14 -CloudsOpacitySunrise=1.0 -CloudsOpacityDay=1.0 -CloudsOpacitySunset=1.0 -CloudsOpacityNight=1.0 -CloudsOpacityInteriorDay=1.0 -CloudsOpacityInteriorNight=1.0 -GradientTopColorFilterSunrise=0.894, 0.678, 0.533 -GradientTopColorFilterDay=1, 1, 1 -GradientTopColorFilterSunset=0.851, 0.557, 0.451 -GradientTopColorFilterNight=0.357, 0.459, 0.906 -GradientTopColorFilterInteriorDay=1, 1, 1 -GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 -GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329 -GradientMiddleColorFilterDay=1, 1, 1 -GradientMiddleColorFilterSunset=0.988, 0.647, 0.502 -GradientMiddleColorFilterNight=0.431, 0.545, 0.965 -GradientMiddleColorFilterInteriorDay=1, 1, 1 -GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 -GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 -GradientHorizonColorFilterDay=1, 1, 1 -GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 -GradientHorizonColorFilterNight=0.525, 0.875, 0.988 -GradientHorizonColorFilterInteriorDay=1, 1, 1 -GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 -CloudsColorFilterSunrise=0.992, 0.929, 0.875 -CloudsColorFilterDay=1, 1, 1 -CloudsColorFilterSunset=0.996, 0.914, 0.863 -CloudsColorFilterNight=0.682, 0.8, 0.965 -CloudsColorFilterInteriorDay=1, 1, 1 -CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 -CloudsIntensityDawn=0.45 -CloudsIntensityDusk=0.430001 -CloudsCurveDawn=1.7 -CloudsCurveDusk=1.68 -CloudsDesaturationDawn=0.06 -CloudsDesaturationDusk=0.08 -CloudsOpacityDawn=1.0 -CloudsOpacityDusk=1.0 -CloudsColorFilterDawn=0.953, 0.678, 0.529 -CloudsColorFilterDusk=0.827, 0.565, 0.537 -GradientIntensityDawn=0.38 -GradientIntensityDusk=0.350001 -GradientDesaturationDawn=0.12 -GradientDesaturationDusk=0.14 -GradientTopIntensityDawn=1.17 -GradientTopIntensityDusk=1.18 -GradientTopCurveDawn=1.13 -GradientTopCurveDusk=1.13 -GradientTopColorFilterDawn=0.733, 0.49, 0.459 -GradientTopColorFilterDusk=0.718, 0.463, 0.412 -GradientMiddleIntensityDawn=1.11 -GradientMiddleIntensityDusk=1.14 -GradientMiddleCurveDawn=1.41 -GradientMiddleCurveDusk=1.38 -GradientMiddleColorFilterDawn=0.957, 0.431, 0.314 -GradientMiddleColorFilterDusk=0.835, 0.373, 0.278 -GradientHorizonIntensityDawn=0.870001 -GradientHorizonIntensityDusk=0.89 -GradientHorizonCurveDawn=1.07 -GradientHorizonCurveDusk=1.05 -GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 -GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 -SunIntensityDawn=4.14 -SunIntensityDusk=4.13 -SunDesaturationDawn=0.0 -SunDesaturationDusk=0.0 -SunColorFilterDawn=0.894, 0.612, 0.502 -SunColorFilterDusk=0.953, 0.592, 0.537 -SunGlowIntensityDawn=0.87 -SunGlowIntensityDusk=0.84 -SunGlowHazinessDawn=0.03 -SunGlowHazinessDusk=0.03 -MoonIntensityDawn=1.07 -MoonIntensityDusk=1.06 -MoonCurveDawn=0.88 -MoonCurveDusk=0.88 -MoonDesaturationDawn=0.19 -MoonDesaturationDusk=0.25 -[OBJECT] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[VEGETATION] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[EYES] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[LIGHTSPRITE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[WINDOWLIGHT] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[VOLUMETRICFOG] -IntensitySunrise=0.81 -IntensityDay=0.92 -IntensitySunset=0.76 -IntensityNight=0.72 -IntensityInteriorDay=0.96 -IntensityInteriorNight=0.74 -CurveSunrise=0.94 -CurveDay=0.89 -CurveSunset=0.95 -CurveNight=1.24 -CurveInteriorDay=0.88 -CurveInteriorNight=1.2 -LightingInfluenceSunrise=0.9 -LightingInfluenceDay=0.87 -LightingInfluenceSunset=0.91 -LightingInfluenceNight=1.08 -LightingInfluenceInteriorDay=0.85 -LightingInfluenceInteriorNight=1.06 -OpacitySunrise=0.39 -OpacityDay=0.48 -OpacitySunset=0.4 -OpacityNight=0.21 -OpacityInteriorDay=0.44 -OpacityInteriorNight=0.24 -IntensityDawn=0.74 -IntensityDusk=0.65 -CurveDawn=1.08 -CurveDusk=1.1 -LightingInfluenceDawn=0.95 -LightingInfluenceDusk=0.96 -OpacityDawn=0.28 -OpacityDusk=0.29 -[FIRE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[PARTICLE] -IntensitySunrise=1.0 -IntensityDay=1.04 -IntensitySunset=1.0 -IntensityNight=0.79 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -LightingInfluenceSunrise=1.0 -LightingInfluenceDay=1.14 -LightingInfluenceSunset=1.0 -LightingInfluenceNight=1.26 -LightingInfluenceInteriorDay=1.0 -LightingInfluenceInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -LightingInfluenceDawn=1.0 -LightingInfluenceDusk=1.0 -[RAYS] -SunRaysMultiplierSunrise=0.4 -SunRaysMultiplierDay=0.4 -SunRaysMultiplierSunset=0.4 -SunRaysMultiplierNight=0.4 -SunRaysMultiplierInteriorDay=0.4 -SunRaysMultiplierInteriorNight=0.4 -SunRaysMultiplierDawn=0.4 -SunRaysMultiplierDusk=0.4 -[IMAGEBASEDLIGHTING] -AdditiveAmountSunrise=0.05 -AdditiveAmountDay=0.05 -AdditiveAmountSunset=0.05 -AdditiveAmountNight=0.05 -AdditiveAmountInteriorDay=0.05 -AdditiveAmountInteriorNight=0.05 -MultiplicativeAmountSunrise=0.0 -MultiplicativeAmountDay=0.0 -MultiplicativeAmountSunset=0.0 -MultiplicativeAmountNight=0.0 -MultiplicativeAmountInteriorDay=0.0 -MultiplicativeAmountInteriorNight=0.0 -ReflectiveAmountSunrise=0.1 -ReflectiveAmountDay=0.1 -ReflectiveAmountSunset=0.1 -ReflectiveAmountNight=0.1 -ReflectiveAmountInteriorDay=0.1 -ReflectiveAmountInteriorNight=0.1 -AdditiveAmountDawn=0.05 -AdditiveAmountDusk=0.05 -MultiplicativeAmountDawn=0.0 -MultiplicativeAmountDusk=0.0 -ReflectiveAmountDawn=0.1 -ReflectiveAmountDusk=0.1 -[WATER] -WavesAmplitudeSunrise=1.0 -WavesAmplitudeDay=1.0 -WavesAmplitudeSunset=1.0 -WavesAmplitudeNight=1.0 -WavesAmplitudeInteriorDay=1.0 -WavesAmplitudeInteriorNight=1.0 -WavesAmplitudeDawn=1.0 -WavesAmplitudeDusk=1.0 -[CLOUDSHADOWS] -OpacitySunrise=1.0 -OpacityDay=1.0 -OpacitySunset=1.0 -OpacityNight=1.0 -OpacityInteriorDay=1.0 -OpacityInteriorNight=1.0 -OpacityDawn=1.0 -OpacityDusk=1.0 -[VOLUMETRICRAYS] -IntensitySunrise=0.2 -IntensityDay=0.2 -IntensitySunset=0.2 -IntensityNight=0.2 -IntensityInteriorDay=0.2 -IntensityInteriorNight=0.2 -DensitySunrise=1.0 -DensityDay=1.0 -DensitySunset=1.0 -DensityNight=1.0 -DensityInteriorDay=1.0 -DensityInteriorNight=1.0 -SkyColorAmountSunrise=0.5 -SkyColorAmountDay=0.5 -SkyColorAmountSunset=0.5 -SkyColorAmountNight=0.5 -SkyColorAmountInteriorDay=0.5 -SkyColorAmountInteriorNight=0.5 -IntensityDawn=0.2 -IntensityDusk=0.2 -DensityDawn=1.0 -DensityDusk=1.0 -SkyColorAmountDawn=0.5 -SkyColorAmountDusk=0.5 -[PROCEDURALSUN] -GlowIntensitySunrise=0.4 -GlowIntensityDay=0.4 -GlowIntensitySunset=0.4 -GlowIntensityNight=0.4 -GlowIntensityInteriorDay=0.4 -GlowIntensityInteriorNight=0.4 -GlowCurveSunrise=10.0 -GlowCurveDay=10.0 -GlowCurveSunset=10.0 -GlowCurveNight=10.0 -GlowCurveInteriorDay=10.0 -GlowCurveInteriorNight=10.0 -GlowIntensityDawn=0.4 -GlowIntensityDusk=0.4 -GlowCurveDawn=10.0 -GlowCurveDusk=10.0 -[MIST] -AnchorsAmountSunrise=1.0 -AnchorsAmountDay=1.0 -AnchorsAmountSunset=1.0 -AnchorsAmountNight=1.0 -AnchorsAmountInteriorDay=1.0 -AnchorsAmountInteriorNight=1.0 -SkyLightingAmountSunrise=1.0 -SkyLightingAmountDay=1.0 -SkyLightingAmountSunset=1.0 -SkyLightingAmountNight=1.0 -SkyLightingAmountInteriorDay=1.0 -SkyLightingAmountInteriorNight=1.0 -SunLightingAmountSunrise=0.1 -SunLightingAmountDay=0.1 -SunLightingAmountSunset=0.1 -SunLightingAmountNight=0.1 -SunLightingAmountInteriorDay=0.1 -SunLightingAmountInteriorNight=0.1 -DesaturationSunrise=0.0 -DesaturationDay=0.0 -DesaturationSunset=0.0 -DesaturationNight=0.0 -DesaturationInteriorDay=0.0 -DesaturationInteriorNight=0.0 -ColorFilterSunrise=1, 1, 1 -ColorFilterDay=1, 1, 1 -ColorFilterSunset=1, 1, 1 -ColorFilterNight=1, 1, 1 -ColorFilterInteriorDay=1, 1, 1 -ColorFilterInteriorNight=1, 1, 1 -RelativeToCameraSunrise=0.0 -RelativeToCameraDay=0.0 -RelativeToCameraSunset=0.0 -RelativeToCameraNight=0.0 -RelativeToCameraInteriorDay=0.0 -RelativeToCameraInteriorNight=0.0 -VerticalOffsetSunrise=-10.0 -VerticalOffsetDay=-10.0 -VerticalOffsetSunset=-10.0 -VerticalOffsetNight=-10.0 -VerticalOffsetInteriorDay=-10.0 -VerticalOffsetInteriorNight=-10.0 -DensitySunrise=1.5 -DensityDay=1.5 -DensitySunset=1.5 -DensityNight=1.5 -DensityInteriorDay=1.5 -DensityInteriorNight=1.5 -VerticalFadeSunrise=4.0 -VerticalFadeDay=4.0 -VerticalFadeSunset=4.0 -VerticalFadeNight=4.0 -VerticalFadeInteriorDay=4.0 -VerticalFadeInteriorNight=4.0 -DistanceFadeSunrise=0.0 -DistanceFadeDay=0.0 -DistanceFadeSunset=0.0 -DistanceFadeNight=0.0 -DistanceFadeInteriorDay=0.0 -DistanceFadeInteriorNight=0.0 -BottomTopSunrise=0.0 -BottomTopDay=0.0 -BottomTopSunset=0.0 -BottomTopNight=0.0 -BottomTopInteriorDay=0.0 -BottomTopInteriorNight=0.0 -ExponentialFadeSunrise=1.0 -ExponentialFadeDay=1.0 -ExponentialFadeSunset=1.0 -ExponentialFadeNight=1.0 -ExponentialFadeInteriorDay=1.0 -ExponentialFadeInteriorNight=1.0 -AnchorsAmountDawn=1.0 -AnchorsAmountDusk=1.0 -SkyLightingAmountDawn=1.0 -SkyLightingAmountDusk=1.0 -SunLightingAmountDawn=0.1 -SunLightingAmountDusk=0.1 -DesaturationDawn=0.0 -DesaturationDusk=0.0 -ColorFilterDawn=1, 1, 1 -ColorFilterDusk=1, 1, 1 -RelativeToCameraDawn=0.0 -RelativeToCameraDusk=0.0 -VerticalOffsetDawn=-10.0 -VerticalOffsetDusk=-10.0 -DensityDawn=1.5 -DensityDusk=1.5 -VerticalFadeDawn=4.0 -VerticalFadeDusk=4.0 -DistanceFadeDawn=0.0 -DistanceFadeDusk=0.0 -BottomTopDawn=0.0 -BottomTopDusk=0.0 -ExponentialFadeDawn=1.0 -ExponentialFadeDusk=1.0 -[AUTOAMBIENT] -BlendingAmountDawn=1.0 -BlendingAmountSunrise=1.0 -BlendingAmountDay=1.0 -BlendingAmountSunset=1.0 -BlendingAmountDusk=1.0 -BlendingAmountNight=1.0 -BlendingAmountInteriorDay=1.0 -BlendingAmountInteriorNight=1.0 -TopIntensityDawn=1.0 -TopIntensitySunrise=1.0 -TopIntensityDay=1.0 -TopIntensitySunset=1.0 -TopIntensityDusk=1.0 -TopIntensityNight=1.0 -TopIntensityInteriorDay=1.0 -TopIntensityInteriorNight=1.0 -BottomIntensityDawn=0.2 -BottomIntensitySunrise=0.2 -BottomIntensityDay=0.2 -BottomIntensitySunset=0.2 -BottomIntensityDusk=0.2 -BottomIntensityNight=0.2 -BottomIntensityInteriorDay=0.2 -BottomIntensityInteriorNight=0.2 -BottomSaturationDawn=2.0 -BottomSaturationSunrise=2.0 -BottomSaturationDay=2.0 -BottomSaturationSunset=2.0 -BottomSaturationDusk=2.0 -BottomSaturationNight=2.0 -BottomSaturationInteriorDay=2.0 -BottomSaturationInteriorNight=2.0 -[CHARACTERGLOW] -IntensityMultiplierDawn=1.0 -IntensityMultiplierSunrise=1.0 -IntensityMultiplierDay=1.0 -IntensityMultiplierSunset=1.0 -IntensityMultiplierDusk=1.0 -IntensityMultiplierNight=1.0 -IntensityMultiplierInteriorDay=1.0 -IntensityMultiplierInteriorNight=1.0 -PowerMultiplierDawn=1.0 -PowerMultiplierSunrise=1.0 -PowerMultiplierDay=1.0 -PowerMultiplierSunset=1.0 -PowerMultiplierDusk=1.0 -PowerMultiplierNight=1.0 -PowerMultiplierInteriorDay=1.0 -PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_forest.ini b/enbseries/wt_forest.ini deleted file mode 100644 index 9a8b666..0000000 --- a/enbseries/wt_forest.ini +++ /dev/null @@ -1,886 +0,0 @@ -[BLOOM] -AmountDawn=1.0 -AmountSunrise=1.0 -AmountDay=1.0 -AmountSunset=1.0 -AmountDusk=1.0 -AmountNight=1.0 -AmountInteriorDay=1.0 -AmountInteriorNight=1.0 -BlueShiftAmountDawn=1.0 -BlueShiftAmountSunrise=1.0 -BlueShiftAmountDay=1.0 -BlueShiftAmountSunset=1.0 -BlueShiftAmountDusk=1.0 -BlueShiftAmountNight=1.0 -BlueShiftAmountInteriorDay=1.0 -BlueShiftAmountInteriorNight=1.0 -[LENS] -ReflectionIntensityDawn=1.0 -ReflectionIntensitySunrise=1.0 -ReflectionIntensityDay=1.0 -ReflectionIntensitySunset=1.0 -ReflectionIntensityDusk=1.0 -ReflectionIntensityNight=1.0 -ReflectionIntensityInteriorDay=1.0 -ReflectionIntensityInteriorNight=1.0 -ReflectionPowerDawn=2.0 -ReflectionPowerSunrise=2.0 -ReflectionPowerDay=2.0 -ReflectionPowerSunset=2.0 -ReflectionPowerDusk=2.0 -ReflectionPowerNight=2.0 -ReflectionPowerInteriorDay=2.0 -ReflectionPowerInteriorNight=2.0 -DirtIntensityDawn=1.0 -DirtIntensitySunrise=1.0 -DirtIntensityDay=1.0 -DirtIntensitySunset=1.0 -DirtIntensityDusk=1.0 -DirtIntensityNight=1.0 -DirtIntensityInteriorDay=1.0 -DirtIntensityInteriorNight=1.0 -DirtPowerDawn=2.0 -DirtPowerSunrise=2.0 -DirtPowerDay=2.0 -DirtPowerSunset=2.0 -DirtPowerDusk=2.0 -DirtPowerNight=2.0 -DirtPowerInteriorDay=2.0 -DirtPowerInteriorNight=2.0 -[SKYLIGHTING] -AmbientMinLevelDawn=0.1 -AmbientMinLevelSunrise=0.1 -AmbientMinLevelDay=0.1 -AmbientMinLevelSunset=0.1 -AmbientMinLevelDusk=0.1 -AmbientMinLevelNight=0.1 -AmbientMinLevelInteriorDay=0.1 -AmbientMinLevelInteriorNight=0.1 -[ENVIRONMENT] -DirectLightingIntensityDawn=0.94 -DirectLightingIntensitySunrise=1.09 -DirectLightingIntensityDay=1.2 -DirectLightingIntensitySunset=1.06 -DirectLightingIntensityDusk=0.91 -DirectLightingIntensityNight=0.62 -DirectLightingIntensityInteriorDay=0.49 -DirectLightingIntensityInteriorNight=0.33 -DirectLightingCurveDawn=0.8 -DirectLightingCurveSunrise=0.94 -DirectLightingCurveDay=1.03 -DirectLightingCurveSunset=0.93 -DirectLightingCurveDusk=0.8 -DirectLightingCurveNight=0.68 -DirectLightingCurveInteriorDay=0.92 -DirectLightingCurveInteriorNight=0.62 -DirectLightingDesaturationDawn=0.35 -DirectLightingDesaturationSunrise=0.48 -DirectLightingDesaturationDay=0.52 -DirectLightingDesaturationSunset=0.42 -DirectLightingDesaturationDusk=0.37 -DirectLightingDesaturationNight=0.47 -DirectLightingDesaturationInteriorDay=0.54 -DirectLightingDesaturationInteriorNight=0.49 -DirectLightingColorFilterAmountDawn=0.0 -DirectLightingColorFilterAmountSunrise=0.0 -DirectLightingColorFilterAmountDay=0.0 -DirectLightingColorFilterAmountSunset=0.0 -DirectLightingColorFilterAmountDusk=0.0 -DirectLightingColorFilterAmountNight=0.0 -DirectLightingColorFilterAmountInteriorDay=0.0 -DirectLightingColorFilterAmountInteriorNight=0.0 -DirectLightingColorFilterDawn=0.561, 0.502, 0.925 -DirectLightingColorFilterSunrise=0.969, 0.639, 0.451 -DirectLightingColorFilterDay=1, 0.875, 0.757 -DirectLightingColorFilterSunset=0.98, 0.627, 0.408 -DirectLightingColorFilterDusk=0.725, 0.459, 0.698 -DirectLightingColorFilterNight=0.776, 0.784, 0.949 -DirectLightingColorFilterInteriorDay=1, 1, 1 -DirectLightingColorFilterInteriorNight=0.412, 0.447, 0.631 -SpecularAmountMultiplierDawn=1.47 -SpecularAmountMultiplierSunrise=1.33 -SpecularAmountMultiplierDay=1.27 -SpecularAmountMultiplierSunset=1.3 -SpecularAmountMultiplierDusk=1.42 -SpecularAmountMultiplierNight=1.58 -SpecularAmountMultiplierInteriorDay=1.33 -SpecularAmountMultiplierInteriorNight=1.55 -SpecularPowerMultiplierDawn=0.82 -SpecularPowerMultiplierSunrise=0.971 -SpecularPowerMultiplierDay=1.201 -SpecularPowerMultiplierSunset=0.951 -SpecularPowerMultiplierDusk=0.8 -SpecularPowerMultiplierNight=0.771 -SpecularPowerMultiplierInteriorDay=0.931 -SpecularPowerMultiplierInteriorNight=0.811 -SpecularFromLightDawn=0.0 -SpecularFromLightSunrise=0.0 -SpecularFromLightDay=0.0 -SpecularFromLightSunset=0.0 -SpecularFromLightDusk=0.0 -SpecularFromLightNight=0.0 -SpecularFromLightInteriorDay=0.0 -SpecularFromLightInteriorNight=0.0 -AmbientLightingIntensityDawn=0.27 -AmbientLightingIntensitySunrise=0.36 -AmbientLightingIntensityDay=0.48 -AmbientLightingIntensitySunset=0.38 -AmbientLightingIntensityDusk=0.28 -AmbientLightingIntensityNight=0.2 -AmbientLightingIntensityInteriorDay=0.59 -AmbientLightingIntensityInteriorNight=0.39 -AmbientLightingCurveDawn=1.27 -AmbientLightingCurveSunrise=1.22 -AmbientLightingCurveDay=1.14 -AmbientLightingCurveSunset=1.2 -AmbientLightingCurveDusk=1.25 -AmbientLightingCurveNight=1.26 -AmbientLightingCurveInteriorDay=1.49 -AmbientLightingCurveInteriorNight=1.52 -AmbientLightingDesaturationDawn=0.35 -AmbientLightingDesaturationSunrise=0.3 -AmbientLightingDesaturationDay=0.25 -AmbientLightingDesaturationSunset=0.33 -AmbientLightingDesaturationDusk=0.39 -AmbientLightingDesaturationNight=0.41 -AmbientLightingDesaturationInteriorDay=0.14 -AmbientLightingDesaturationInteriorNight=0.29 -AmbientColorFilterAmountDawn=0.27 -AmbientColorFilterAmountSunrise=0.3 -AmbientColorFilterAmountDay=0.19 -AmbientColorFilterAmountSunset=0.31 -AmbientColorFilterAmountDusk=0.25 -AmbientColorFilterAmountNight=0.32 -AmbientColorFilterAmountInteriorDay=0.08 -AmbientColorFilterAmountInteriorNight=0.07 -AmbientColorFilterTopDawn=0.773, 0.792, 0.875 -AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 -AmbientColorFilterTopDay=0.816, 0.816, 0.816 -AmbientColorFilterTopSunset=0.718, 0.616, 0.561 -AmbientColorFilterTopDusk=0.671, 0.671, 0.867 -AmbientColorFilterTopNight=0.404, 0.439, 0.561 -AmbientColorFilterTopInteriorDay=0.227, 0.294, 0.439 -AmbientColorFilterTopInteriorNight=0.106, 0.145, 0.2 -AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 -AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 -AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 -AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 -AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 -AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 -AmbientColorFilterMiddleInteriorDay=0.0549, 0.0745, 0.0941 -AmbientColorFilterMiddleInteriorNight=0.0157, 0.0235, 0.0314 -AmbientColorFilterBottomDawn=0, 0, 0 -AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 -AmbientColorFilterBottomDay=0, 0.00784, 0.0314 -AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 -AmbientColorFilterBottomDusk=0, 0, 0 -AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 -AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 -AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 -PointLightingIntensityDawn=1.12 -PointLightingIntensitySunrise=1.1 -PointLightingIntensityDay=1.06 -PointLightingIntensitySunset=1.1 -PointLightingIntensityDusk=1.12 -PointLightingIntensityNight=1.22 -PointLightingIntensityInteriorDay=0.93 -PointLightingIntensityInteriorNight=0.94 -PointLightingCurveDawn=0.96 -PointLightingCurveSunrise=0.92 -PointLightingCurveDay=0.89 -PointLightingCurveSunset=0.9 -PointLightingCurveDusk=0.93 -PointLightingCurveNight=0.95 -PointLightingCurveInteriorDay=0.78 -PointLightingCurveInteriorNight=0.67 -PointLightingDesaturationDawn=0.0 -PointLightingDesaturationSunrise=0.0 -PointLightingDesaturationDay=0.0 -PointLightingDesaturationSunset=0.0 -PointLightingDesaturationDusk=0.0 -PointLightingDesaturationNight=0.0 -PointLightingDesaturationInteriorDay=0.0 -PointLightingDesaturationInteriorNight=0.0 -ParticleLightsIntensityDawn=0.66 -ParticleLightsIntensitySunrise=0.63 -ParticleLightsIntensityDay=0.64 -ParticleLightsIntensitySunset=0.63 -ParticleLightsIntensityDusk=0.64 -ParticleLightsIntensityNight=0.66 -ParticleLightsIntensityInteriorDay=0.6 -ParticleLightsIntensityInteriorNight=0.66 -FogColorMultiplierDawn=0.23 -FogColorMultiplierSunrise=0.27 -FogColorMultiplierDay=0.28 -FogColorMultiplierSunset=0.25 -FogColorMultiplierDusk=0.24 -FogColorMultiplierNight=0.23 -FogColorMultiplierInteriorDay=0.25 -FogColorMultiplierInteriorNight=0.21 -FogColorCurveDawn=1.25 -FogColorCurveSunrise=1.15 -FogColorCurveDay=1.05 -FogColorCurveSunset=1.11 -FogColorCurveDusk=1.27 -FogColorCurveNight=1.43 -FogColorCurveInteriorDay=1.11 -FogColorCurveInteriorNight=1.47 -FogColorFilterAmountDawn=0.0 -FogColorFilterAmountSunrise=0.0 -FogColorFilterAmountDay=0.0 -FogColorFilterAmountSunset=0.0 -FogColorFilterAmountDusk=0.0 -FogColorFilterAmountNight=0.0 -FogColorFilterAmountInteriorDay=0.0 -FogColorFilterAmountInteriorNight=0.0 -FogColorFilterDawn=0.706, 0.263, 0.204 -FogColorFilterSunrise=0.949, 0.706, 0.533 -FogColorFilterDay=0.976, 0.965, 0.882 -FogColorFilterSunset=0.949, 0.71, 0.549 -FogColorFilterDusk=0.753, 0.255, 0.141 -FogColorFilterNight=1, 1, 1 -FogColorFilterInteriorDay=1, 1, 1 -FogColorFilterInteriorNight=1, 1, 1 -ColorPowDawn=1.0 -ColorPowSunrise=1.0 -ColorPowDay=1.0 -ColorPowSunset=1.0 -ColorPowDusk=1.0 -ColorPowNight=1.0 -ColorPowInteriorDay=1.0 -ColorPowInteriorNight=1.0 -[SKY] -CloudsIntensityDawn=0.78 -CloudsIntensitySunrise=1.010001 -CloudsIntensityDay=1.160001 -CloudsIntensitySunset=1.01 -CloudsIntensityDusk=0.780001 -CloudsIntensityNight=0.540001 -CloudsIntensityInteriorDay=1.15 -CloudsIntensityInteriorNight=0.48 -CloudsCurveDawn=1.28 -CloudsCurveSunrise=1.07 -CloudsCurveDay=0.96 -CloudsCurveSunset=1.09 -CloudsCurveDusk=1.3 -CloudsCurveNight=1.54 -CloudsCurveInteriorDay=1.07 -CloudsCurveInteriorNight=1.56 -CloudsDesaturationDawn=0.38 -CloudsDesaturationSunrise=0.6 -CloudsDesaturationDay=0.44 -CloudsDesaturationSunset=0.66 -CloudsDesaturationDusk=0.41 -CloudsDesaturationNight=0.27 -CloudsDesaturationInteriorDay=0.71 -CloudsDesaturationInteriorNight=0.22 -CloudsOpacityDawn=1.0 -CloudsOpacitySunrise=1.0 -CloudsOpacityDay=1.0 -CloudsOpacitySunset=1.0 -CloudsOpacityDusk=1.0 -CloudsOpacityNight=1.0 -CloudsOpacityInteriorDay=1.0 -CloudsOpacityInteriorNight=1.0 -CloudsColorFilterDawn=0.902, 0.749, 0.929 -CloudsColorFilterSunrise=0.992, 0.929, 0.875 -CloudsColorFilterDay=1, 1, 1 -CloudsColorFilterSunset=0.886, 0.863, 0.996 -CloudsColorFilterDusk=0.812, 0.671, 0.867 -CloudsColorFilterNight=0.682, 0.8, 0.965 -CloudsColorFilterInteriorDay=1, 1, 1 -CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 -GradientIntensityDawn=0.95 -GradientIntensitySunrise=1.040001 -GradientIntensityDay=1.210001 -GradientIntensitySunset=1.050001 -GradientIntensityDusk=0.97 -GradientIntensityNight=0.790001 -GradientIntensityInteriorDay=1.16 -GradientIntensityInteriorNight=0.890001 -GradientDesaturationDawn=0.28 -GradientDesaturationSunrise=0.36 -GradientDesaturationDay=0.45 -GradientDesaturationSunset=0.36 -GradientDesaturationDusk=0.27 -GradientDesaturationNight=0.24 -GradientDesaturationInteriorDay=0.45 -GradientDesaturationInteriorNight=0.24 -GradientTopIntensityDawn=1.14 -GradientTopIntensitySunrise=1.060001 -GradientTopIntensityDay=0.990001 -GradientTopIntensitySunset=1.05 -GradientTopIntensityDusk=1.16 -GradientTopIntensityNight=1.090001 -GradientTopIntensityInteriorDay=1.05 -GradientTopIntensityInteriorNight=1.48 -GradientTopCurveDawn=1.13 -GradientTopCurveSunrise=1.09 -GradientTopCurveDay=1.03 -GradientTopCurveSunset=1.11 -GradientTopCurveDusk=1.13 -GradientTopCurveNight=1.22 -GradientTopCurveInteriorDay=1.06 -GradientTopCurveInteriorNight=1.59 -GradientTopColorFilterDawn=0.706, 0.486, 0.686 -GradientTopColorFilterSunrise=0.937, 0.804, 0.718 -GradientTopColorFilterDay=1, 1, 1 -GradientTopColorFilterSunset=0.937, 0.812, 0.773 -GradientTopColorFilterDusk=0.533, 0.412, 0.718 -GradientTopColorFilterNight=0.357, 0.459, 0.906 -GradientTopColorFilterInteriorDay=1, 1, 1 -GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 -GradientMiddleIntensityDawn=1.08 -GradientMiddleIntensitySunrise=1.050001 -GradientMiddleIntensityDay=0.960001 -GradientMiddleIntensitySunset=1.06 -GradientMiddleIntensityDusk=1.1 -GradientMiddleIntensityNight=1.180001 -GradientMiddleIntensityInteriorDay=1.1 -GradientMiddleIntensityInteriorNight=1.09 -GradientMiddleCurveDawn=1.41 -GradientMiddleCurveSunrise=1.35 -GradientMiddleCurveDay=1.38 -GradientMiddleCurveSunset=1.33 -GradientMiddleCurveDusk=1.38 -GradientMiddleCurveNight=1.42 -GradientMiddleCurveInteriorDay=1.22 -GradientMiddleCurveInteriorNight=1.34 -GradientMiddleColorFilterDawn=0.902, 0.651, 0.98 -GradientMiddleColorFilterSunrise=0.98, 0.776, 0.737 -GradientMiddleColorFilterDay=1, 1, 1 -GradientMiddleColorFilterSunset=0.992, 0.769, 0.678 -GradientMiddleColorFilterDusk=0.651, 0.522, 0.89 -GradientMiddleColorFilterNight=0.431, 0.545, 0.965 -GradientMiddleColorFilterInteriorDay=1, 1, 1 -GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 -GradientHorizonIntensityDawn=0.870001 -GradientHorizonIntensitySunrise=0.95 -GradientHorizonIntensityDay=1.06 -GradientHorizonIntensitySunset=0.96 -GradientHorizonIntensityDusk=0.89 -GradientHorizonIntensityNight=0.810001 -GradientHorizonIntensityInteriorDay=1.02 -GradientHorizonIntensityInteriorNight=0.81 -GradientHorizonCurveDawn=1.07 -GradientHorizonCurveSunrise=1.04 -GradientHorizonCurveDay=0.99 -GradientHorizonCurveSunset=1.02 -GradientHorizonCurveDusk=1.05 -GradientHorizonCurveNight=1.09 -GradientHorizonCurveInteriorDay=0.95 -GradientHorizonCurveInteriorNight=1.08 -GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 -GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 -GradientHorizonColorFilterDay=1, 1, 1 -GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 -GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 -GradientHorizonColorFilterNight=0.525, 0.875, 0.988 -GradientHorizonColorFilterInteriorDay=1, 1, 1 -GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 -SunIntensityDawn=4.14 -SunIntensitySunrise=4.33 -SunIntensityDay=4.52 -SunIntensitySunset=4.34 -SunIntensityDusk=4.13 -SunIntensityNight=4.04 -SunIntensityInteriorDay=4.03 -SunIntensityInteriorNight=4.07 -SunDesaturationDawn=0.0 -SunDesaturationSunrise=0.0 -SunDesaturationDay=0.0 -SunDesaturationSunset=0.0 -SunDesaturationDusk=0.0 -SunDesaturationNight=0.0 -SunDesaturationInteriorDay=0.0 -SunDesaturationInteriorNight=0.0 -SunColorFilterDawn=0.894, 0.612, 0.502 -SunColorFilterSunrise=0.992, 0.839, 0.749 -SunColorFilterDay=0.973, 0.89, 0.8 -SunColorFilterSunset=0.992, 0.855, 0.678 -SunColorFilterDusk=0.953, 0.592, 0.537 -SunColorFilterNight=0.58, 0.0941, 0.0941 -SunColorFilterInteriorDay=0.98, 0.937, 0.847 -SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 -SunGlowIntensityDawn=0.87 -SunGlowIntensitySunrise=0.72 -SunGlowIntensityDay=0.64 -SunGlowIntensitySunset=0.79 -SunGlowIntensityDusk=0.84 -SunGlowIntensityNight=0.62 -SunGlowIntensityInteriorDay=0.64 -SunGlowIntensityInteriorNight=0.53 -SunGlowHazinessDawn=0.03 -SunGlowHazinessSunrise=0.03 -SunGlowHazinessDay=0.17 -SunGlowHazinessSunset=0.09 -SunGlowHazinessDusk=0.03 -SunGlowHazinessNight=0.02 -SunGlowHazinessInteriorDay=0.11 -SunGlowHazinessInteriorNight=0.01 -MoonIntensityDawn=1.07 -MoonIntensitySunrise=0.77 -MoonIntensityDay=0.53 -MoonIntensitySunset=0.73 -MoonIntensityDusk=1.06 -MoonIntensityNight=1.51 -MoonIntensityInteriorDay=0.69 -MoonIntensityInteriorNight=1.36 -MoonCurveDawn=0.88 -MoonCurveSunrise=0.89 -MoonCurveDay=0.61 -MoonCurveSunset=0.84 -MoonCurveDusk=0.88 -MoonCurveNight=0.91 -MoonCurveInteriorDay=0.59 -MoonCurveInteriorNight=0.9 -MoonDesaturationDawn=0.19 -MoonDesaturationSunrise=0.21 -MoonDesaturationDay=0.49 -MoonDesaturationSunset=0.38 -MoonDesaturationDusk=0.25 -MoonDesaturationNight=0.16 -MoonDesaturationInteriorDay=0.35 -MoonDesaturationInteriorNight=0.14 -[OBJECT] -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierDusk=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -[VEGETATION] -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierDusk=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -[EYES] -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierDusk=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -[LIGHTSPRITE] -IntensityDawn=1.0 -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityDusk=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveDawn=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveDusk=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -[WINDOWLIGHT] -IntensityDawn=1.0 -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityDusk=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveDawn=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveDusk=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -[VOLUMETRICFOG] -IntensityDawn=0.87 -IntensitySunrise=0.92 -IntensityDay=1.02 -IntensitySunset=0.98 -IntensityDusk=0.82 -IntensityNight=0.59 -IntensityInteriorDay=0.99 -IntensityInteriorNight=0.59 -CurveDawn=1.09 -CurveSunrise=1.12 -CurveDay=1.15 -CurveSunset=1.11 -CurveDusk=1.08 -CurveNight=1.01 -CurveInteriorDay=1.16 -CurveInteriorNight=1.12 -LightingInfluenceDawn=1.09 -LightingInfluenceSunrise=1.05 -LightingInfluenceDay=1.07 -LightingInfluenceSunset=1.03 -LightingInfluenceDusk=1.08 -LightingInfluenceNight=0.95 -LightingInfluenceInteriorDay=1.03 -LightingInfluenceInteriorNight=0.94 -OpacityDawn=0.37 -OpacitySunrise=0.29 -OpacityDay=0.25 -OpacitySunset=0.34 -OpacityDusk=0.36 -OpacityNight=0.47 -OpacityInteriorDay=0.35 -OpacityInteriorNight=0.48 -[FIRE] -IntensityDawn=1.0 -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityDusk=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveDawn=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveDusk=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -[PARTICLE] -IntensityDawn=0.73 -IntensitySunrise=0.85 -IntensityDay=1.02 -IntensitySunset=0.85 -IntensityDusk=0.73 -IntensityNight=0.54 -IntensityInteriorDay=0.92 -IntensityInteriorNight=0.61 -LightingInfluenceDawn=0.93 -LightingInfluenceSunrise=0.84 -LightingInfluenceDay=1.05 -LightingInfluenceSunset=0.85 -LightingInfluenceDusk=0.91 -LightingInfluenceNight=1.02 -LightingInfluenceInteriorDay=0.85 -LightingInfluenceInteriorNight=1.09 -[RAYS] -SunRaysMultiplierDawn=0.4 -SunRaysMultiplierSunrise=0.4 -SunRaysMultiplierDay=0.4 -SunRaysMultiplierSunset=0.4 -SunRaysMultiplierDusk=0.4 -SunRaysMultiplierNight=0.4 -SunRaysMultiplierInteriorDay=0.4 -SunRaysMultiplierInteriorNight=0.4 -[IMAGEBASEDLIGHTING] -AdditiveAmountDawn=0.05 -AdditiveAmountSunrise=0.05 -AdditiveAmountDay=0.05 -AdditiveAmountSunset=0.05 -AdditiveAmountDusk=0.05 -AdditiveAmountNight=0.05 -AdditiveAmountInteriorDay=0.05 -AdditiveAmountInteriorNight=0.05 -MultiplicativeAmountDawn=0.0 -MultiplicativeAmountSunrise=0.0 -MultiplicativeAmountDay=0.0 -MultiplicativeAmountSunset=0.0 -MultiplicativeAmountDusk=0.0 -MultiplicativeAmountNight=0.0 -MultiplicativeAmountInteriorDay=0.0 -MultiplicativeAmountInteriorNight=0.0 -ReflectiveAmountDawn=0.1 -ReflectiveAmountSunrise=0.1 -ReflectiveAmountDay=0.1 -ReflectiveAmountSunset=0.1 -ReflectiveAmountDusk=0.1 -ReflectiveAmountNight=0.1 -ReflectiveAmountInteriorDay=0.1 -ReflectiveAmountInteriorNight=0.1 -[WATER] -WavesAmplitudeDawn=1.0 -WavesAmplitudeSunrise=1.0 -WavesAmplitudeDay=1.0 -WavesAmplitudeSunset=1.0 -WavesAmplitudeDusk=1.0 -WavesAmplitudeNight=1.0 -WavesAmplitudeInteriorDay=1.0 -WavesAmplitudeInteriorNight=1.0 -[CLOUDSHADOWS] -OpacityDawn=1.0 -OpacitySunrise=1.0 -OpacityDay=1.0 -OpacitySunset=1.0 -OpacityDusk=1.0 -OpacityNight=1.0 -OpacityInteriorDay=1.0 -OpacityInteriorNight=1.0 -[VOLUMETRICRAYS] -IntensityDawn=0.2 -IntensitySunrise=0.2 -IntensityDay=0.2 -IntensitySunset=0.2 -IntensityDusk=0.2 -IntensityNight=0.2 -IntensityInteriorDay=0.2 -IntensityInteriorNight=0.2 -DensityDawn=1.0 -DensitySunrise=1.0 -DensityDay=1.0 -DensitySunset=1.0 -DensityDusk=1.0 -DensityNight=1.0 -DensityInteriorDay=1.0 -DensityInteriorNight=1.0 -SkyColorAmountDawn=0.5 -SkyColorAmountSunrise=0.5 -SkyColorAmountDay=0.5 -SkyColorAmountSunset=0.5 -SkyColorAmountDusk=0.5 -SkyColorAmountNight=0.5 -SkyColorAmountInteriorDay=0.5 -SkyColorAmountInteriorNight=0.5 -[PROCEDURALSUN] -GlowIntensityDawn=0.4 -GlowIntensitySunrise=0.4 -GlowIntensityDay=0.4 -GlowIntensitySunset=0.4 -GlowIntensityDusk=0.4 -GlowIntensityNight=0.4 -GlowIntensityInteriorDay=0.4 -GlowIntensityInteriorNight=0.4 -GlowCurveDawn=10.0 -GlowCurveSunrise=10.0 -GlowCurveDay=10.0 -GlowCurveSunset=10.0 -GlowCurveDusk=10.0 -GlowCurveNight=10.0 -GlowCurveInteriorDay=10.0 -GlowCurveInteriorNight=10.0 -[MIST] -AnchorsAmountDawn=1.0 -AnchorsAmountSunrise=1.0 -AnchorsAmountDay=1.0 -AnchorsAmountSunset=1.0 -AnchorsAmountDusk=1.0 -AnchorsAmountNight=1.0 -AnchorsAmountInteriorDay=1.0 -AnchorsAmountInteriorNight=1.0 -SkyLightingAmountDawn=1.0 -SkyLightingAmountSunrise=1.0 -SkyLightingAmountDay=1.0 -SkyLightingAmountSunset=1.0 -SkyLightingAmountDusk=1.0 -SkyLightingAmountNight=1.0 -SkyLightingAmountInteriorDay=1.0 -SkyLightingAmountInteriorNight=1.0 -SunLightingAmountDawn=0.1 -SunLightingAmountSunrise=0.1 -SunLightingAmountDay=0.1 -SunLightingAmountSunset=0.1 -SunLightingAmountDusk=0.1 -SunLightingAmountNight=0.1 -SunLightingAmountInteriorDay=0.1 -SunLightingAmountInteriorNight=0.1 -DesaturationDawn=0.0 -DesaturationSunrise=0.0 -DesaturationDay=0.0 -DesaturationSunset=0.0 -DesaturationDusk=0.0 -DesaturationNight=0.0 -DesaturationInteriorDay=0.0 -DesaturationInteriorNight=0.0 -ColorFilterDawn=1, 1, 1 -ColorFilterSunrise=1, 1, 1 -ColorFilterDay=1, 1, 1 -ColorFilterSunset=1, 1, 1 -ColorFilterDusk=1, 1, 1 -ColorFilterNight=1, 1, 1 -ColorFilterInteriorDay=1, 1, 1 -ColorFilterInteriorNight=1, 1, 1 -RelativeToCameraDawn=0.0 -RelativeToCameraSunrise=0.0 -RelativeToCameraDay=0.0 -RelativeToCameraSunset=0.0 -RelativeToCameraDusk=0.0 -RelativeToCameraNight=0.0 -RelativeToCameraInteriorDay=0.0 -RelativeToCameraInteriorNight=0.0 -VerticalOffsetDawn=-10.0 -VerticalOffsetSunrise=-10.0 -VerticalOffsetDay=-10.0 -VerticalOffsetSunset=-10.0 -VerticalOffsetDusk=-10.0 -VerticalOffsetNight=-10.0 -VerticalOffsetInteriorDay=-10.0 -VerticalOffsetInteriorNight=-10.0 -DensityDawn=1.5 -DensitySunrise=1.5 -DensityDay=1.5 -DensitySunset=1.5 -DensityDusk=1.5 -DensityNight=1.5 -DensityInteriorDay=1.5 -DensityInteriorNight=1.5 -VerticalFadeDawn=4.0 -VerticalFadeSunrise=4.0 -VerticalFadeDay=4.0 -VerticalFadeSunset=4.0 -VerticalFadeDusk=4.0 -VerticalFadeNight=4.0 -VerticalFadeInteriorDay=4.0 -VerticalFadeInteriorNight=4.0 -DistanceFadeDawn=0.0 -DistanceFadeSunrise=0.0 -DistanceFadeDay=0.0 -DistanceFadeSunset=0.0 -DistanceFadeDusk=0.0 -DistanceFadeNight=0.0 -DistanceFadeInteriorDay=0.0 -DistanceFadeInteriorNight=0.0 -BottomTopDawn=0.0 -BottomTopSunrise=0.0 -BottomTopDay=0.0 -BottomTopSunset=0.0 -BottomTopDusk=0.0 -BottomTopNight=0.0 -BottomTopInteriorDay=0.0 -BottomTopInteriorNight=0.0 -ExponentialFadeDawn=1.0 -ExponentialFadeSunrise=1.0 -ExponentialFadeDay=1.0 -ExponentialFadeSunset=1.0 -ExponentialFadeDusk=1.0 -ExponentialFadeNight=1.0 -ExponentialFadeInteriorDay=1.0 -ExponentialFadeInteriorNight=1.0 -[AUTOAMBIENT] -BlendingAmountDawn=1.0 -BlendingAmountSunrise=1.0 -BlendingAmountDay=1.0 -BlendingAmountSunset=1.0 -BlendingAmountDusk=1.0 -BlendingAmountNight=1.0 -BlendingAmountInteriorDay=1.0 -BlendingAmountInteriorNight=1.0 -TopIntensityDawn=1.0 -TopIntensitySunrise=1.0 -TopIntensityDay=1.0 -TopIntensitySunset=1.0 -TopIntensityDusk=1.0 -TopIntensityNight=1.0 -TopIntensityInteriorDay=1.0 -TopIntensityInteriorNight=1.0 -BottomIntensityDawn=0.2 -BottomIntensitySunrise=0.2 -BottomIntensityDay=0.2 -BottomIntensitySunset=0.2 -BottomIntensityDusk=0.2 -BottomIntensityNight=0.2 -BottomIntensityInteriorDay=0.2 -BottomIntensityInteriorNight=0.2 -BottomSaturationDawn=2.0 -BottomSaturationSunrise=2.0 -BottomSaturationDay=2.0 -BottomSaturationSunset=2.0 -BottomSaturationDusk=2.0 -BottomSaturationNight=2.0 -BottomSaturationInteriorDay=2.0 -BottomSaturationInteriorNight=2.0 -[CHARACTERGLOW] -IntensityMultiplierDawn=1.0 -IntensityMultiplierSunrise=1.0 -IntensityMultiplierDay=1.0 -IntensityMultiplierSunset=1.0 -IntensityMultiplierDusk=1.0 -IntensityMultiplierNight=1.0 -IntensityMultiplierInteriorDay=1.0 -IntensityMultiplierInteriorNight=1.0 -PowerMultiplierDawn=1.0 -PowerMultiplierSunrise=1.0 -PowerMultiplierDay=1.0 -PowerMultiplierSunset=1.0 -PowerMultiplierDusk=1.0 -PowerMultiplierNight=1.0 -PowerMultiplierInteriorDay=1.0 -PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_forestfog.ini b/enbseries/wt_forestfog.ini deleted file mode 100644 index 6f357fb..0000000 --- a/enbseries/wt_forestfog.ini +++ /dev/null @@ -1,921 +0,0 @@ -[BLOOM] -AmountSunrise=1.0 -AmountDay=1.0 -AmountSunset=1.0 -AmountNight=1.0 -AmountInteriorDay=1.0 -AmountInteriorNight=1.0 -BlueShiftAmountSunrise=1.0 -BlueShiftAmountDay=1.0 -BlueShiftAmountSunset=1.0 -BlueShiftAmountNight=1.0 -BlueShiftAmountInteriorDay=1.0 -BlueShiftAmountInteriorNight=1.0 -AmountDawn=1.0 -AmountDusk=1.0 -BlueShiftAmountDawn=1.0 -BlueShiftAmountDusk=1.0 -[LENS] -ReflectionIntensitySunrise=1.0 -ReflectionIntensityDay=1.0 -ReflectionIntensitySunset=1.0 -ReflectionIntensityNight=1.0 -ReflectionIntensityInteriorDay=1.0 -ReflectionIntensityInteriorNight=1.0 -ReflectionPowerSunrise=2.0 -ReflectionPowerDay=2.0 -ReflectionPowerSunset=2.0 -ReflectionPowerNight=2.0 -ReflectionPowerInteriorDay=2.0 -ReflectionPowerInteriorNight=2.0 -DirtIntensitySunrise=1.0 -DirtIntensityDay=1.0 -DirtIntensitySunset=1.0 -DirtIntensityNight=1.0 -DirtIntensityInteriorDay=1.0 -DirtIntensityInteriorNight=1.0 -DirtPowerSunrise=2.0 -DirtPowerDay=2.0 -DirtPowerSunset=2.0 -DirtPowerNight=2.0 -DirtPowerInteriorDay=2.0 -DirtPowerInteriorNight=2.0 -ReflectionIntensityDawn=1.0 -ReflectionIntensityDusk=1.0 -ReflectionPowerDawn=2.0 -ReflectionPowerDusk=2.0 -DirtIntensityDawn=1.0 -DirtIntensityDusk=1.0 -DirtPowerDawn=2.0 -DirtPowerDusk=2.0 -[SKYLIGHTING] -AmbientMinLevelSunrise=0.1 -AmbientMinLevelDay=0.1 -AmbientMinLevelSunset=0.1 -AmbientMinLevelNight=0.1 -AmbientMinLevelInteriorDay=0.1 -AmbientMinLevelInteriorNight=0.1 -AmbientMinLevelDawn=0.1 -AmbientMinLevelDusk=0.1 -[ENVIRONMENT] -DirectLightingIntensityDay=1.37 -DirectLightingIntensityNight=0.8 -DirectLightingIntensityInterior=1.014688 -DirectLightingCurveDay=1.08 -DirectLightingCurveNight=0.69 -DirectLightingCurveInterior=1.25 -DirectLightingDesaturationDay=0.53 -DirectLightingDesaturationNight=0.47 -DirectLightingDesaturationInterior=0.0 -SpecularAmountMultiplierDay=1.27 -SpecularAmountMultiplierNight=1.58 -SpecularAmountMultiplierInterior=1.0 -SpecularPowerMultiplierDay=1.201 -SpecularPowerMultiplierNight=0.771 -SpecularPowerMultiplierInterior=1.0 -SpecularFromLightDay=0.0 -SpecularFromLightNight=0.0 -SpecularFromLightInterior=0.0 -AmbientLightingIntensityDay=0.51 -AmbientLightingIntensityNight=0.28 -AmbientLightingIntensityInterior=0.914 -AmbientLightingCurveDay=1.14 -AmbientLightingCurveNight=1.35 -AmbientLightingCurveInterior=0.75 -AmbientLightingDesaturationDay=0.25 -AmbientLightingDesaturationNight=0.46 -AmbientLightingDesaturationInterior=0.0 -PointLightingIntensityDay=1.06 -PointLightingIntensityNight=1.22 -PointLightingIntensityInterior=0.825 -PointLightingCurveDay=0.89 -PointLightingCurveNight=0.95 -PointLightingCurveInterior=0.825 -PointLightingDesaturationDay=0.0 -PointLightingDesaturationNight=0.0 -PointLightingDesaturationInterior=0.0 -FogColorMultiplierDay=0.73 -FogColorMultiplierNight=0.22 -FogColorMultiplierInterior=0.5 -FogColorCurveDay=1.05 -FogColorCurveNight=1.43 -FogColorCurveInterior=1.0 -ColorPowDay=1.0 -ColorPowNight=1.0 -ColorPowInterior=0.9 -DirectLightingIntensitySunrise=1.22 -DirectLightingIntensitySunset=1.16 -DirectLightingIntensityInteriorDay=0.59 -DirectLightingIntensityInteriorNight=0.25 -DirectLightingCurveSunrise=0.96 -DirectLightingCurveSunset=0.96 -DirectLightingCurveInteriorDay=0.93 -DirectLightingCurveInteriorNight=0.7 -DirectLightingDesaturationSunrise=0.48 -DirectLightingDesaturationSunset=0.42 -DirectLightingDesaturationInteriorDay=0.58 -DirectLightingDesaturationInteriorNight=0.49 -SpecularAmountMultiplierSunrise=1.33 -SpecularAmountMultiplierSunset=1.3 -SpecularAmountMultiplierInteriorDay=1.33 -SpecularAmountMultiplierInteriorNight=1.55 -SpecularPowerMultiplierSunrise=0.971 -SpecularPowerMultiplierSunset=0.951 -SpecularPowerMultiplierInteriorDay=0.931 -SpecularPowerMultiplierInteriorNight=0.811 -SpecularFromLightSunrise=0.0 -SpecularFromLightSunset=0.0 -SpecularFromLightInteriorDay=0.0 -SpecularFromLightInteriorNight=0.0 -AmbientLightingIntensitySunrise=0.42 -AmbientLightingIntensitySunset=0.45 -AmbientLightingIntensityInteriorDay=0.49 -AmbientLightingIntensityInteriorNight=0.17 -AmbientLightingCurveSunrise=1.22 -AmbientLightingCurveSunset=1.2 -AmbientLightingCurveInteriorDay=1.22 -AmbientLightingCurveInteriorNight=1.38 -AmbientLightingDesaturationSunrise=0.3 -AmbientLightingDesaturationSunset=0.33 -AmbientLightingDesaturationInteriorDay=0.14 -AmbientLightingDesaturationInteriorNight=0.29 -AmbientColorFilterAmountSunrise=0.3 -AmbientColorFilterAmountDay=0.23 -AmbientColorFilterAmountSunset=0.31 -AmbientColorFilterAmountNight=0.32 -AmbientColorFilterAmountInteriorDay=0.07 -AmbientColorFilterAmountInteriorNight=0.03 -AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 -AmbientColorFilterTopDay=0.592, 0.722, 0.788 -AmbientColorFilterTopSunset=0.561, 0.627, 0.718 -AmbientColorFilterTopNight=0.502, 0.588, 0.933 -AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6 -AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408 -AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 -AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 -AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 -AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 -AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216 -AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102 -AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 -AmbientColorFilterBottomDay=0, 0.00784, 0.0314 -AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 -AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 -AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 -AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 -PointLightingIntensitySunrise=1.1 -PointLightingIntensitySunset=1.1 -PointLightingIntensityInteriorDay=1.06 -PointLightingIntensityInteriorNight=1.13 -PointLightingCurveSunrise=0.92 -PointLightingCurveSunset=0.9 -PointLightingCurveInteriorDay=0.91 -PointLightingCurveInteriorNight=0.91 -PointLightingDesaturationSunrise=0.0 -PointLightingDesaturationSunset=0.0 -PointLightingDesaturationInteriorDay=0.0 -PointLightingDesaturationInteriorNight=0.0 -ParticleLightsIntensitySunrise=0.63 -ParticleLightsIntensityDay=0.64 -ParticleLightsIntensitySunset=0.63 -ParticleLightsIntensityNight=0.66 -ParticleLightsIntensityInteriorDay=0.6 -ParticleLightsIntensityInteriorNight=0.66 -FogColorMultiplierSunrise=0.57 -FogColorMultiplierSunset=0.59 -FogColorMultiplierInteriorDay=0.55 -FogColorMultiplierInteriorNight=0.23 -FogColorCurveSunrise=1.15 -FogColorCurveSunset=1.11 -FogColorCurveInteriorDay=1.11 -FogColorCurveInteriorNight=1.47 -ColorPowSunrise=1.0 -ColorPowSunset=1.0 -ColorPowInteriorDay=1.0 -ColorPowInteriorNight=1.0 -IgnoreWeatherSystem=true -DirectLightingColorFilterSunrise=0.969, 0.682, 0.412 -DirectLightingColorFilterDay=1, 0.839, 0.686 -DirectLightingColorFilterSunset=0.984, 0.694, 0.498 -DirectLightingColorFilterNight=0.902, 0.651, 0.918 -DirectLightingColorFilterInteriorDay=1, 1, 1 -DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933 -FogColorFilterSunrise=0.949, 0.706, 0.533 -FogColorFilterDay=0.992, 0.882, 0.82 -FogColorFilterSunset=0.871, 0.553, 0.384 -FogColorFilterNight=0.537, 0.722, 0.812 -FogColorFilterInteriorDay=1, 1, 1 -FogColorFilterInteriorNight=1, 1, 1 -DirectLightingColorFilterAmountSunrise=0.0 -DirectLightingColorFilterAmountDay=0.0 -DirectLightingColorFilterAmountSunset=0.0 -DirectLightingColorFilterAmountNight=0.0 -DirectLightingColorFilterAmountInteriorDay=0.0 -DirectLightingColorFilterAmountInteriorNight=0.0 -FogColorFilterAmountSunrise=0.0 -FogColorFilterAmountDay=0.0 -FogColorFilterAmountSunset=0.0 -FogColorFilterAmountNight=0.0 -FogColorFilterAmountInteriorDay=0.0 -FogColorFilterAmountInteriorNight=0.0 -DirectLightingIntensityDawn=1.11 -DirectLightingIntensityDusk=0.95 -DirectLightingCurveDawn=0.87 -DirectLightingCurveDusk=0.82 -DirectLightingDesaturationDawn=0.35 -DirectLightingDesaturationDusk=0.37 -DirectLightingColorFilterAmountDawn=0.0 -DirectLightingColorFilterAmountDusk=0.0 -DirectLightingColorFilterDawn=0.91, 0.588, 0.361 -DirectLightingColorFilterDusk=0.82, 0.447, 0.325 -SpecularAmountMultiplierDawn=1.47 -SpecularAmountMultiplierDusk=1.42 -SpecularPowerMultiplierDawn=0.82 -SpecularPowerMultiplierDusk=0.8 -SpecularFromLightDawn=0.0 -SpecularFromLightDusk=0.0 -AmbientLightingIntensityDawn=0.33 -AmbientLightingIntensityDusk=0.41 -AmbientLightingCurveDawn=1.27 -AmbientLightingCurveDusk=1.25 -AmbientLightingDesaturationDawn=0.35 -AmbientLightingDesaturationDusk=0.39 -AmbientColorFilterAmountDawn=0.27 -AmbientColorFilterAmountDusk=0.25 -AmbientColorFilterTopDawn=0.773, 0.792, 0.875 -AmbientColorFilterTopDusk=0.671, 0.671, 0.867 -AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 -AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 -AmbientColorFilterBottomDawn=0, 0, 0 -AmbientColorFilterBottomDusk=0, 0, 0 -PointLightingIntensityDawn=1.12 -PointLightingIntensityDusk=1.12 -PointLightingCurveDawn=0.96 -PointLightingCurveDusk=0.93 -PointLightingDesaturationDawn=0.0 -PointLightingDesaturationDusk=0.0 -ParticleLightsIntensityDawn=0.66 -ParticleLightsIntensityDusk=0.64 -FogColorMultiplierDawn=0.36 -FogColorMultiplierDusk=0.38 -FogColorCurveDawn=1.25 -FogColorCurveDusk=1.27 -FogColorFilterAmountDawn=0.0 -FogColorFilterAmountDusk=0.0 -FogColorFilterDawn=0.647, 0.31, 0.263 -FogColorFilterDusk=0.784, 0.318, 0.212 -ColorPowDawn=1.0 -ColorPowDusk=1.0 -[SKY] -CloudsIntensityDay=0.940001 -CloudsIntensityNight=0.470001 -CloudsIntensityInterior=1.49 -CloudsCurveDay=1.21 -CloudsCurveNight=1.54 -CloudsCurveInterior=1.5 -CloudsDesaturationDay=0.61 -CloudsDesaturationNight=0.19 -CloudsDesaturationInterior=0.14 -GradientIntensityDay=1.130001 -GradientIntensityNight=0.630001 -GradientIntensityInterior=0.85 -GradientDesaturationDay=0.56 -GradientDesaturationNight=0.24 -GradientDesaturationInterior=0.325 -GradientTopIntensityDay=1.060001 -GradientTopIntensityNight=1.160001 -GradientTopIntensityInterior=5.6125 -GradientTopCurveDay=1.03 -GradientTopCurveNight=1.22 -GradientTopCurveInterior=2.15 -GradientMiddleIntensityDay=1.040001 -GradientMiddleIntensityNight=1.180001 -GradientMiddleIntensityInterior=2.4 -GradientMiddleCurveDay=1.25 -GradientMiddleCurveNight=1.42 -GradientMiddleCurveInterior=1.65 -GradientHorizonIntensityDay=1.06 -GradientHorizonIntensityNight=0.750001 -GradientHorizonIntensityInterior=2.33 -GradientHorizonCurveDay=0.99 -GradientHorizonCurveNight=1.09 -GradientHorizonCurveInterior=1.25 -SunIntensity=3.0 -SunDesaturation=0.0 -SunCoronaIntensity=0.001 -SunCoronaCurve=1.0 -SunCoronaDesaturation=0.0 -MoonIntensity=1.6 -MoonCurve=1.0 -MoonDesaturation=0.2 -CloudsIntensitySunrise=0.800001 -CloudsIntensitySunset=0.71 -CloudsIntensityInteriorDay=0.98 -CloudsIntensityInteriorNight=0.27 -CloudsCurveSunrise=1.29 -CloudsCurveSunset=1.3 -CloudsCurveInteriorDay=1.21 -CloudsCurveInteriorNight=1.56 -CloudsDesaturationSunrise=0.33 -CloudsDesaturationSunset=0.35 -CloudsDesaturationInteriorDay=0.6 -CloudsDesaturationInteriorNight=0.0 -GradientIntensitySunrise=1.060001 -GradientIntensitySunset=1.050001 -GradientIntensityInteriorDay=1.16 -GradientIntensityInteriorNight=0.790001 -GradientDesaturationSunrise=0.44 -GradientDesaturationSunset=0.54 -GradientDesaturationInteriorDay=0.58 -GradientDesaturationInteriorNight=0.24 -GradientTopIntensitySunrise=1.100001 -GradientTopIntensitySunset=1.1 -GradientTopIntensityInteriorDay=1.05 -GradientTopIntensityInteriorNight=1.48 -GradientTopCurveSunrise=1.09 -GradientTopCurveSunset=1.11 -GradientTopCurveInteriorDay=1.06 -GradientTopCurveInteriorNight=1.59 -GradientMiddleIntensitySunrise=1.080001 -GradientMiddleIntensitySunset=1.09 -GradientMiddleIntensityInteriorDay=1.1 -GradientMiddleIntensityInteriorNight=1.09 -GradientMiddleCurveSunrise=1.35 -GradientMiddleCurveSunset=1.33 -GradientMiddleCurveInteriorDay=1.22 -GradientMiddleCurveInteriorNight=1.34 -GradientHorizonIntensitySunrise=0.95 -GradientHorizonIntensitySunset=0.96 -GradientHorizonIntensityInteriorDay=1.02 -GradientHorizonIntensityInteriorNight=0.81 -GradientHorizonCurveSunrise=1.04 -GradientHorizonCurveSunset=1.02 -GradientHorizonCurveInteriorDay=0.95 -GradientHorizonCurveInteriorNight=1.08 -SunIntensitySunrise=4.33 -SunIntensityDay=4.52 -SunIntensitySunset=4.34 -SunIntensityNight=4.04 -SunIntensityInteriorDay=4.03 -SunIntensityInteriorNight=4.07 -SunDesaturationSunrise=0.0 -SunDesaturationDay=0.0 -SunDesaturationSunset=0.0 -SunDesaturationNight=0.0 -SunDesaturationInteriorDay=0.0 -SunDesaturationInteriorNight=0.0 -SunColorFilterSunrise=0.992, 0.839, 0.749 -SunColorFilterDay=0.973, 0.89, 0.8 -SunColorFilterSunset=0.992, 0.855, 0.678 -SunColorFilterNight=0.58, 0.0941, 0.0941 -SunColorFilterInteriorDay=0.98, 0.937, 0.847 -SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 -SunGlowIntensitySunrise=0.72 -SunGlowIntensityDay=0.64 -SunGlowIntensitySunset=0.79 -SunGlowIntensityNight=0.62 -SunGlowIntensityInteriorDay=0.64 -SunGlowIntensityInteriorNight=0.53 -SunGlowHazinessSunrise=0.03 -SunGlowHazinessDay=0.17 -SunGlowHazinessSunset=0.09 -SunGlowHazinessNight=0.02 -SunGlowHazinessInteriorDay=0.11 -SunGlowHazinessInteriorNight=0.01 -MoonIntensitySunrise=0.77 -MoonIntensityDay=0.53 -MoonIntensitySunset=0.73 -MoonIntensityNight=1.51 -MoonIntensityInteriorDay=0.69 -MoonIntensityInteriorNight=1.36 -MoonCurveSunrise=0.89 -MoonCurveDay=0.61 -MoonCurveSunset=0.84 -MoonCurveNight=0.91 -MoonCurveInteriorDay=0.59 -MoonCurveInteriorNight=0.9 -MoonDesaturationSunrise=0.21 -MoonDesaturationDay=0.49 -MoonDesaturationSunset=0.38 -MoonDesaturationNight=0.16 -MoonDesaturationInteriorDay=0.35 -MoonDesaturationInteriorNight=0.14 -CloudsOpacitySunrise=1.0 -CloudsOpacityDay=1.0 -CloudsOpacitySunset=1.0 -CloudsOpacityNight=1.0 -CloudsOpacityInteriorDay=1.0 -CloudsOpacityInteriorNight=1.0 -GradientTopColorFilterSunrise=0.894, 0.678, 0.533 -GradientTopColorFilterDay=1, 1, 1 -GradientTopColorFilterSunset=0.851, 0.557, 0.451 -GradientTopColorFilterNight=0.357, 0.459, 0.906 -GradientTopColorFilterInteriorDay=1, 1, 1 -GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 -GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329 -GradientMiddleColorFilterDay=1, 1, 1 -GradientMiddleColorFilterSunset=0.988, 0.647, 0.502 -GradientMiddleColorFilterNight=0.431, 0.545, 0.965 -GradientMiddleColorFilterInteriorDay=1, 1, 1 -GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 -GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 -GradientHorizonColorFilterDay=1, 1, 1 -GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 -GradientHorizonColorFilterNight=0.525, 0.875, 0.988 -GradientHorizonColorFilterInteriorDay=1, 1, 1 -GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 -CloudsColorFilterSunrise=0.992, 0.929, 0.875 -CloudsColorFilterDay=1, 1, 1 -CloudsColorFilterSunset=0.996, 0.914, 0.863 -CloudsColorFilterNight=0.682, 0.8, 0.965 -CloudsColorFilterInteriorDay=1, 1, 1 -CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 -CloudsIntensityDawn=0.62 -CloudsIntensityDusk=0.600001 -CloudsCurveDawn=1.28 -CloudsCurveDusk=1.41 -CloudsDesaturationDawn=0.26 -CloudsDesaturationDusk=0.32 -CloudsOpacityDawn=1.0 -CloudsOpacityDusk=1.0 -CloudsColorFilterDawn=0.953, 0.678, 0.529 -CloudsColorFilterDusk=0.827, 0.565, 0.537 -GradientIntensityDawn=0.91 -GradientIntensityDusk=0.870001 -GradientDesaturationDawn=0.38 -GradientDesaturationDusk=0.33 -GradientTopIntensityDawn=1.17 -GradientTopIntensityDusk=1.18 -GradientTopCurveDawn=1.13 -GradientTopCurveDusk=1.13 -GradientTopColorFilterDawn=0.733, 0.49, 0.459 -GradientTopColorFilterDusk=0.718, 0.463, 0.412 -GradientMiddleIntensityDawn=1.11 -GradientMiddleIntensityDusk=1.14 -GradientMiddleCurveDawn=1.41 -GradientMiddleCurveDusk=1.38 -GradientMiddleColorFilterDawn=0.957, 0.431, 0.314 -GradientMiddleColorFilterDusk=0.835, 0.373, 0.278 -GradientHorizonIntensityDawn=0.870001 -GradientHorizonIntensityDusk=0.89 -GradientHorizonCurveDawn=1.07 -GradientHorizonCurveDusk=1.05 -GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 -GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 -SunIntensityDawn=4.14 -SunIntensityDusk=4.13 -SunDesaturationDawn=0.0 -SunDesaturationDusk=0.0 -SunColorFilterDawn=0.894, 0.612, 0.502 -SunColorFilterDusk=0.953, 0.592, 0.537 -SunGlowIntensityDawn=0.87 -SunGlowIntensityDusk=0.84 -SunGlowHazinessDawn=0.03 -SunGlowHazinessDusk=0.03 -MoonIntensityDawn=1.07 -MoonIntensityDusk=1.06 -MoonCurveDawn=0.88 -MoonCurveDusk=0.88 -MoonDesaturationDawn=0.19 -MoonDesaturationDusk=0.25 -[OBJECT] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[VEGETATION] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[EYES] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[LIGHTSPRITE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[WINDOWLIGHT] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[VOLUMETRICFOG] -IntensitySunrise=0.97 -IntensityDay=1.03 -IntensitySunset=0.96 -IntensityNight=0.72 -IntensityInteriorDay=1.14 -IntensityInteriorNight=0.74 -CurveSunrise=0.94 -CurveDay=0.89 -CurveSunset=0.95 -CurveNight=1.24 -CurveInteriorDay=0.88 -CurveInteriorNight=1.2 -LightingInfluenceSunrise=0.9 -LightingInfluenceDay=0.87 -LightingInfluenceSunset=0.91 -LightingInfluenceNight=1.08 -LightingInfluenceInteriorDay=0.85 -LightingInfluenceInteriorNight=1.06 -OpacitySunrise=0.39 -OpacityDay=0.48 -OpacitySunset=0.4 -OpacityNight=0.21 -OpacityInteriorDay=0.44 -OpacityInteriorNight=0.24 -IntensityDawn=0.83 -IntensityDusk=0.82 -CurveDawn=1.08 -CurveDusk=1.1 -LightingInfluenceDawn=0.95 -LightingInfluenceDusk=0.96 -OpacityDawn=0.28 -OpacityDusk=0.29 -[FIRE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[PARTICLE] -IntensitySunrise=1.0 -IntensityDay=1.04 -IntensitySunset=1.0 -IntensityNight=0.79 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -LightingInfluenceSunrise=1.0 -LightingInfluenceDay=1.14 -LightingInfluenceSunset=1.0 -LightingInfluenceNight=1.26 -LightingInfluenceInteriorDay=1.0 -LightingInfluenceInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -LightingInfluenceDawn=1.0 -LightingInfluenceDusk=1.0 -[RAYS] -SunRaysMultiplierSunrise=0.4 -SunRaysMultiplierDay=0.4 -SunRaysMultiplierSunset=0.4 -SunRaysMultiplierNight=0.4 -SunRaysMultiplierInteriorDay=0.4 -SunRaysMultiplierInteriorNight=0.4 -SunRaysMultiplierDawn=0.4 -SunRaysMultiplierDusk=0.4 -[IMAGEBASEDLIGHTING] -AdditiveAmountSunrise=0.05 -AdditiveAmountDay=0.05 -AdditiveAmountSunset=0.05 -AdditiveAmountNight=0.05 -AdditiveAmountInteriorDay=0.05 -AdditiveAmountInteriorNight=0.05 -MultiplicativeAmountSunrise=0.0 -MultiplicativeAmountDay=0.0 -MultiplicativeAmountSunset=0.0 -MultiplicativeAmountNight=0.0 -MultiplicativeAmountInteriorDay=0.0 -MultiplicativeAmountInteriorNight=0.0 -ReflectiveAmountSunrise=0.1 -ReflectiveAmountDay=0.1 -ReflectiveAmountSunset=0.1 -ReflectiveAmountNight=0.1 -ReflectiveAmountInteriorDay=0.1 -ReflectiveAmountInteriorNight=0.1 -AdditiveAmountDawn=0.05 -AdditiveAmountDusk=0.05 -MultiplicativeAmountDawn=0.0 -MultiplicativeAmountDusk=0.0 -ReflectiveAmountDawn=0.1 -ReflectiveAmountDusk=0.1 -[WATER] -WavesAmplitudeSunrise=1.0 -WavesAmplitudeDay=1.0 -WavesAmplitudeSunset=1.0 -WavesAmplitudeNight=1.0 -WavesAmplitudeInteriorDay=1.0 -WavesAmplitudeInteriorNight=1.0 -WavesAmplitudeDawn=1.0 -WavesAmplitudeDusk=1.0 -[CLOUDSHADOWS] -OpacitySunrise=1.0 -OpacityDay=1.0 -OpacitySunset=1.0 -OpacityNight=1.0 -OpacityInteriorDay=1.0 -OpacityInteriorNight=1.0 -OpacityDawn=1.0 -OpacityDusk=1.0 -[VOLUMETRICRAYS] -IntensitySunrise=0.2 -IntensityDay=0.2 -IntensitySunset=0.2 -IntensityNight=0.2 -IntensityInteriorDay=0.2 -IntensityInteriorNight=0.2 -DensitySunrise=1.0 -DensityDay=1.0 -DensitySunset=1.0 -DensityNight=1.0 -DensityInteriorDay=1.0 -DensityInteriorNight=1.0 -SkyColorAmountSunrise=0.5 -SkyColorAmountDay=0.5 -SkyColorAmountSunset=0.5 -SkyColorAmountNight=0.5 -SkyColorAmountInteriorDay=0.5 -SkyColorAmountInteriorNight=0.5 -IntensityDawn=0.2 -IntensityDusk=0.2 -DensityDawn=1.0 -DensityDusk=1.0 -SkyColorAmountDawn=0.5 -SkyColorAmountDusk=0.5 -[PROCEDURALSUN] -GlowIntensitySunrise=0.4 -GlowIntensityDay=0.4 -GlowIntensitySunset=0.4 -GlowIntensityNight=0.4 -GlowIntensityInteriorDay=0.4 -GlowIntensityInteriorNight=0.4 -GlowCurveSunrise=10.0 -GlowCurveDay=10.0 -GlowCurveSunset=10.0 -GlowCurveNight=10.0 -GlowCurveInteriorDay=10.0 -GlowCurveInteriorNight=10.0 -GlowIntensityDawn=0.4 -GlowIntensityDusk=0.4 -GlowCurveDawn=10.0 -GlowCurveDusk=10.0 -[MIST] -AnchorsAmountSunrise=1.0 -AnchorsAmountDay=1.0 -AnchorsAmountSunset=1.0 -AnchorsAmountNight=1.0 -AnchorsAmountInteriorDay=1.0 -AnchorsAmountInteriorNight=1.0 -SkyLightingAmountSunrise=1.0 -SkyLightingAmountDay=1.0 -SkyLightingAmountSunset=1.0 -SkyLightingAmountNight=1.0 -SkyLightingAmountInteriorDay=1.0 -SkyLightingAmountInteriorNight=1.0 -SunLightingAmountSunrise=0.1 -SunLightingAmountDay=0.1 -SunLightingAmountSunset=0.1 -SunLightingAmountNight=0.1 -SunLightingAmountInteriorDay=0.1 -SunLightingAmountInteriorNight=0.1 -DesaturationSunrise=0.0 -DesaturationDay=0.0 -DesaturationSunset=0.0 -DesaturationNight=0.0 -DesaturationInteriorDay=0.0 -DesaturationInteriorNight=0.0 -ColorFilterSunrise=1, 1, 1 -ColorFilterDay=1, 1, 1 -ColorFilterSunset=1, 1, 1 -ColorFilterNight=1, 1, 1 -ColorFilterInteriorDay=1, 1, 1 -ColorFilterInteriorNight=1, 1, 1 -RelativeToCameraSunrise=0.0 -RelativeToCameraDay=0.0 -RelativeToCameraSunset=0.0 -RelativeToCameraNight=0.0 -RelativeToCameraInteriorDay=0.0 -RelativeToCameraInteriorNight=0.0 -VerticalOffsetSunrise=-10.0 -VerticalOffsetDay=-10.0 -VerticalOffsetSunset=-10.0 -VerticalOffsetNight=-10.0 -VerticalOffsetInteriorDay=-10.0 -VerticalOffsetInteriorNight=-10.0 -DensitySunrise=1.5 -DensityDay=1.5 -DensitySunset=1.5 -DensityNight=1.5 -DensityInteriorDay=1.5 -DensityInteriorNight=1.5 -VerticalFadeSunrise=4.0 -VerticalFadeDay=4.0 -VerticalFadeSunset=4.0 -VerticalFadeNight=4.0 -VerticalFadeInteriorDay=4.0 -VerticalFadeInteriorNight=4.0 -DistanceFadeSunrise=0.0 -DistanceFadeDay=0.0 -DistanceFadeSunset=0.0 -DistanceFadeNight=0.0 -DistanceFadeInteriorDay=0.0 -DistanceFadeInteriorNight=0.0 -BottomTopSunrise=0.0 -BottomTopDay=0.0 -BottomTopSunset=0.0 -BottomTopNight=0.0 -BottomTopInteriorDay=0.0 -BottomTopInteriorNight=0.0 -ExponentialFadeSunrise=1.0 -ExponentialFadeDay=1.0 -ExponentialFadeSunset=1.0 -ExponentialFadeNight=1.0 -ExponentialFadeInteriorDay=1.0 -ExponentialFadeInteriorNight=1.0 -AnchorsAmountDawn=1.0 -AnchorsAmountDusk=1.0 -SkyLightingAmountDawn=1.0 -SkyLightingAmountDusk=1.0 -SunLightingAmountDawn=0.1 -SunLightingAmountDusk=0.1 -DesaturationDawn=0.0 -DesaturationDusk=0.0 -ColorFilterDawn=1, 1, 1 -ColorFilterDusk=1, 1, 1 -RelativeToCameraDawn=0.0 -RelativeToCameraDusk=0.0 -VerticalOffsetDawn=-10.0 -VerticalOffsetDusk=-10.0 -DensityDawn=1.5 -DensityDusk=1.5 -VerticalFadeDawn=4.0 -VerticalFadeDusk=4.0 -DistanceFadeDawn=0.0 -DistanceFadeDusk=0.0 -BottomTopDawn=0.0 -BottomTopDusk=0.0 -ExponentialFadeDawn=1.0 -ExponentialFadeDusk=1.0 -[AUTOAMBIENT] -BlendingAmountDawn=1.0 -BlendingAmountSunrise=1.0 -BlendingAmountDay=1.0 -BlendingAmountSunset=1.0 -BlendingAmountDusk=1.0 -BlendingAmountNight=1.0 -BlendingAmountInteriorDay=1.0 -BlendingAmountInteriorNight=1.0 -TopIntensityDawn=1.0 -TopIntensitySunrise=1.0 -TopIntensityDay=1.0 -TopIntensitySunset=1.0 -TopIntensityDusk=1.0 -TopIntensityNight=1.0 -TopIntensityInteriorDay=1.0 -TopIntensityInteriorNight=1.0 -BottomIntensityDawn=0.2 -BottomIntensitySunrise=0.2 -BottomIntensityDay=0.2 -BottomIntensitySunset=0.2 -BottomIntensityDusk=0.2 -BottomIntensityNight=0.2 -BottomIntensityInteriorDay=0.2 -BottomIntensityInteriorNight=0.2 -BottomSaturationDawn=2.0 -BottomSaturationSunrise=2.0 -BottomSaturationDay=2.0 -BottomSaturationSunset=2.0 -BottomSaturationDusk=2.0 -BottomSaturationNight=2.0 -BottomSaturationInteriorDay=2.0 -BottomSaturationInteriorNight=2.0 -[CHARACTERGLOW] -IntensityMultiplierDawn=1.0 -IntensityMultiplierSunrise=1.0 -IntensityMultiplierDay=1.0 -IntensityMultiplierSunset=1.0 -IntensityMultiplierDusk=1.0 -IntensityMultiplierNight=1.0 -IntensityMultiplierInteriorDay=1.0 -IntensityMultiplierInteriorNight=1.0 -PowerMultiplierDawn=1.0 -PowerMultiplierSunrise=1.0 -PowerMultiplierDay=1.0 -PowerMultiplierSunset=1.0 -PowerMultiplierDusk=1.0 -PowerMultiplierNight=1.0 -PowerMultiplierInteriorDay=1.0 -PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_forestrain.ini b/enbseries/wt_forestrain.ini deleted file mode 100644 index 3977b85..0000000 --- a/enbseries/wt_forestrain.ini +++ /dev/null @@ -1,921 +0,0 @@ -[BLOOM] -AmountSunrise=1.0 -AmountDay=1.0 -AmountSunset=1.0 -AmountNight=1.0 -AmountInteriorDay=1.0 -AmountInteriorNight=1.0 -BlueShiftAmountSunrise=1.0 -BlueShiftAmountDay=1.0 -BlueShiftAmountSunset=1.0 -BlueShiftAmountNight=1.0 -BlueShiftAmountInteriorDay=1.0 -BlueShiftAmountInteriorNight=1.0 -AmountDawn=1.0 -AmountDusk=1.0 -BlueShiftAmountDawn=1.0 -BlueShiftAmountDusk=1.0 -[LENS] -ReflectionIntensitySunrise=1.0 -ReflectionIntensityDay=1.0 -ReflectionIntensitySunset=1.0 -ReflectionIntensityNight=1.0 -ReflectionIntensityInteriorDay=1.0 -ReflectionIntensityInteriorNight=1.0 -ReflectionPowerSunrise=2.0 -ReflectionPowerDay=2.0 -ReflectionPowerSunset=2.0 -ReflectionPowerNight=2.0 -ReflectionPowerInteriorDay=2.0 -ReflectionPowerInteriorNight=2.0 -DirtIntensitySunrise=1.0 -DirtIntensityDay=1.0 -DirtIntensitySunset=1.0 -DirtIntensityNight=1.0 -DirtIntensityInteriorDay=1.0 -DirtIntensityInteriorNight=1.0 -DirtPowerSunrise=2.0 -DirtPowerDay=2.0 -DirtPowerSunset=2.0 -DirtPowerNight=2.0 -DirtPowerInteriorDay=2.0 -DirtPowerInteriorNight=2.0 -ReflectionIntensityDawn=1.0 -ReflectionIntensityDusk=1.0 -ReflectionPowerDawn=2.0 -ReflectionPowerDusk=2.0 -DirtIntensityDawn=1.0 -DirtIntensityDusk=1.0 -DirtPowerDawn=2.0 -DirtPowerDusk=2.0 -[SKYLIGHTING] -AmbientMinLevelSunrise=0.1 -AmbientMinLevelDay=0.1 -AmbientMinLevelSunset=0.1 -AmbientMinLevelNight=0.1 -AmbientMinLevelInteriorDay=0.1 -AmbientMinLevelInteriorNight=0.1 -AmbientMinLevelDawn=0.1 -AmbientMinLevelDusk=0.1 -[ENVIRONMENT] -DirectLightingIntensityDay=0.98 -DirectLightingIntensityNight=0.62 -DirectLightingIntensityInterior=1.014688 -DirectLightingCurveDay=1.12 -DirectLightingCurveNight=0.69 -DirectLightingCurveInterior=1.25 -DirectLightingDesaturationDay=0.57 -DirectLightingDesaturationNight=0.47 -DirectLightingDesaturationInterior=0.0 -SpecularAmountMultiplierDay=1.27 -SpecularAmountMultiplierNight=1.58 -SpecularAmountMultiplierInterior=1.0 -SpecularPowerMultiplierDay=1.201 -SpecularPowerMultiplierNight=0.771 -SpecularPowerMultiplierInterior=1.0 -SpecularFromLightDay=0.0 -SpecularFromLightNight=0.0 -SpecularFromLightInterior=0.0 -AmbientLightingIntensityDay=0.37 -AmbientLightingIntensityNight=0.2 -AmbientLightingIntensityInterior=0.914 -AmbientLightingCurveDay=1.14 -AmbientLightingCurveNight=1.35 -AmbientLightingCurveInterior=0.75 -AmbientLightingDesaturationDay=0.25 -AmbientLightingDesaturationNight=0.46 -AmbientLightingDesaturationInterior=0.0 -PointLightingIntensityDay=1.06 -PointLightingIntensityNight=1.22 -PointLightingIntensityInterior=0.825 -PointLightingCurveDay=0.89 -PointLightingCurveNight=0.95 -PointLightingCurveInterior=0.825 -PointLightingDesaturationDay=0.0 -PointLightingDesaturationNight=0.0 -PointLightingDesaturationInterior=0.0 -FogColorMultiplierDay=0.79 -FogColorMultiplierNight=0.14 -FogColorMultiplierInterior=0.5 -FogColorCurveDay=0.94 -FogColorCurveNight=1.37 -FogColorCurveInterior=1.0 -ColorPowDay=1.0 -ColorPowNight=1.0 -ColorPowInterior=0.9 -DirectLightingIntensitySunrise=0.79 -DirectLightingIntensitySunset=0.8 -DirectLightingIntensityInteriorDay=0.59 -DirectLightingIntensityInteriorNight=0.25 -DirectLightingCurveSunrise=0.96 -DirectLightingCurveSunset=0.96 -DirectLightingCurveInteriorDay=0.93 -DirectLightingCurveInteriorNight=0.7 -DirectLightingDesaturationSunrise=0.48 -DirectLightingDesaturationSunset=0.42 -DirectLightingDesaturationInteriorDay=0.58 -DirectLightingDesaturationInteriorNight=0.49 -SpecularAmountMultiplierSunrise=1.33 -SpecularAmountMultiplierSunset=1.3 -SpecularAmountMultiplierInteriorDay=1.33 -SpecularAmountMultiplierInteriorNight=1.55 -SpecularPowerMultiplierSunrise=0.971 -SpecularPowerMultiplierSunset=0.951 -SpecularPowerMultiplierInteriorDay=0.931 -SpecularPowerMultiplierInteriorNight=0.811 -SpecularFromLightSunrise=0.0 -SpecularFromLightSunset=0.0 -SpecularFromLightInteriorDay=0.0 -SpecularFromLightInteriorNight=0.0 -AmbientLightingIntensitySunrise=0.3 -AmbientLightingIntensitySunset=0.32 -AmbientLightingIntensityInteriorDay=0.49 -AmbientLightingIntensityInteriorNight=0.15 -AmbientLightingCurveSunrise=1.22 -AmbientLightingCurveSunset=1.2 -AmbientLightingCurveInteriorDay=1.22 -AmbientLightingCurveInteriorNight=1.38 -AmbientLightingDesaturationSunrise=0.3 -AmbientLightingDesaturationSunset=0.33 -AmbientLightingDesaturationInteriorDay=0.14 -AmbientLightingDesaturationInteriorNight=0.29 -AmbientColorFilterAmountSunrise=0.3 -AmbientColorFilterAmountDay=0.23 -AmbientColorFilterAmountSunset=0.31 -AmbientColorFilterAmountNight=0.32 -AmbientColorFilterAmountInteriorDay=0.07 -AmbientColorFilterAmountInteriorNight=0.03 -AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 -AmbientColorFilterTopDay=0.592, 0.722, 0.788 -AmbientColorFilterTopSunset=0.561, 0.627, 0.718 -AmbientColorFilterTopNight=0.502, 0.588, 0.933 -AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6 -AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408 -AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 -AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 -AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 -AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 -AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216 -AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102 -AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 -AmbientColorFilterBottomDay=0, 0.00784, 0.0314 -AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 -AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 -AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 -AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 -PointLightingIntensitySunrise=1.1 -PointLightingIntensitySunset=1.1 -PointLightingIntensityInteriorDay=1.05 -PointLightingIntensityInteriorNight=1.13 -PointLightingCurveSunrise=0.92 -PointLightingCurveSunset=0.9 -PointLightingCurveInteriorDay=0.91 -PointLightingCurveInteriorNight=0.91 -PointLightingDesaturationSunrise=0.0 -PointLightingDesaturationSunset=0.0 -PointLightingDesaturationInteriorDay=0.0 -PointLightingDesaturationInteriorNight=0.0 -ParticleLightsIntensitySunrise=0.63 -ParticleLightsIntensityDay=0.64 -ParticleLightsIntensitySunset=0.63 -ParticleLightsIntensityNight=0.66 -ParticleLightsIntensityInteriorDay=0.6 -ParticleLightsIntensityInteriorNight=0.66 -FogColorMultiplierSunrise=0.47 -FogColorMultiplierSunset=0.52 -FogColorMultiplierInteriorDay=0.55 -FogColorMultiplierInteriorNight=0.2 -FogColorCurveSunrise=1.11 -FogColorCurveSunset=1.08 -FogColorCurveInteriorDay=1.11 -FogColorCurveInteriorNight=1.44 -ColorPowSunrise=1.0 -ColorPowSunset=1.0 -ColorPowInteriorDay=1.0 -ColorPowInteriorNight=1.0 -IgnoreWeatherSystem=true -DirectLightingColorFilterSunrise=0.706, 0.647, 0.588 -DirectLightingColorFilterDay=0.729, 0.773, 0.902 -DirectLightingColorFilterSunset=0.698, 0.624, 0.573 -DirectLightingColorFilterNight=0.659, 0.576, 0.765 -DirectLightingColorFilterInteriorDay=1, 1, 1 -DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933 -FogColorFilterSunrise=0.949, 0.706, 0.533 -FogColorFilterDay=1, 1, 1 -FogColorFilterSunset=0.929, 0.757, 0.671 -FogColorFilterNight=0.184, 0.58, 0.765 -FogColorFilterInteriorDay=1, 1, 1 -FogColorFilterInteriorNight=1, 1, 1 -DirectLightingColorFilterAmountSunrise=0.0 -DirectLightingColorFilterAmountDay=0.0 -DirectLightingColorFilterAmountSunset=0.0 -DirectLightingColorFilterAmountNight=0.0 -DirectLightingColorFilterAmountInteriorDay=0.0 -DirectLightingColorFilterAmountInteriorNight=0.0 -FogColorFilterAmountSunrise=0.0 -FogColorFilterAmountDay=0.0 -FogColorFilterAmountSunset=0.0 -FogColorFilterAmountNight=0.0 -FogColorFilterAmountInteriorDay=0.0 -FogColorFilterAmountInteriorNight=0.0 -DirectLightingIntensityDawn=0.7 -DirectLightingIntensityDusk=0.72 -DirectLightingCurveDawn=0.87 -DirectLightingCurveDusk=0.82 -DirectLightingDesaturationDawn=0.35 -DirectLightingDesaturationDusk=0.37 -DirectLightingColorFilterAmountDawn=0.0 -DirectLightingColorFilterAmountDusk=0.0 -DirectLightingColorFilterDawn=0.588, 0.455, 0.361 -DirectLightingColorFilterDusk=0.478, 0.408, 0.384 -SpecularAmountMultiplierDawn=1.47 -SpecularAmountMultiplierDusk=1.42 -SpecularPowerMultiplierDawn=0.82 -SpecularPowerMultiplierDusk=0.8 -SpecularFromLightDawn=0.0 -SpecularFromLightDusk=0.0 -AmbientLightingIntensityDawn=0.28 -AmbientLightingIntensityDusk=0.28 -AmbientLightingCurveDawn=1.27 -AmbientLightingCurveDusk=1.25 -AmbientLightingDesaturationDawn=0.35 -AmbientLightingDesaturationDusk=0.39 -AmbientColorFilterAmountDawn=0.27 -AmbientColorFilterAmountDusk=0.25 -AmbientColorFilterTopDawn=0.773, 0.792, 0.875 -AmbientColorFilterTopDusk=0.671, 0.671, 0.867 -AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 -AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 -AmbientColorFilterBottomDawn=0, 0, 0 -AmbientColorFilterBottomDusk=0, 0, 0 -PointLightingIntensityDawn=1.12 -PointLightingIntensityDusk=1.12 -PointLightingCurveDawn=0.96 -PointLightingCurveDusk=0.93 -PointLightingDesaturationDawn=0.0 -PointLightingDesaturationDusk=0.0 -ParticleLightsIntensityDawn=0.66 -ParticleLightsIntensityDusk=0.64 -FogColorMultiplierDawn=0.33 -FogColorMultiplierDusk=0.34 -FogColorCurveDawn=1.23 -FogColorCurveDusk=1.25 -FogColorFilterAmountDawn=0.0 -FogColorFilterAmountDusk=0.0 -FogColorFilterDawn=0.851, 0.525, 0.482 -FogColorFilterDusk=0.902, 0.549, 0.471 -ColorPowDawn=1.0 -ColorPowDusk=1.0 -[SKY] -CloudsIntensityDay=0.960001 -CloudsIntensityNight=0.330001 -CloudsIntensityInterior=1.49 -CloudsCurveDay=1.22 -CloudsCurveNight=1.54 -CloudsCurveInterior=1.5 -CloudsDesaturationDay=0.21 -CloudsDesaturationNight=0.0 -CloudsDesaturationInterior=0.14 -GradientIntensityDay=0.990001 -GradientIntensityNight=0.630001 -GradientIntensityInterior=0.85 -GradientDesaturationDay=0.56 -GradientDesaturationNight=0.24 -GradientDesaturationInterior=0.325 -GradientTopIntensityDay=1.060001 -GradientTopIntensityNight=1.160001 -GradientTopIntensityInterior=5.6125 -GradientTopCurveDay=1.03 -GradientTopCurveNight=1.22 -GradientTopCurveInterior=2.15 -GradientMiddleIntensityDay=1.040001 -GradientMiddleIntensityNight=1.180001 -GradientMiddleIntensityInterior=2.4 -GradientMiddleCurveDay=1.25 -GradientMiddleCurveNight=1.42 -GradientMiddleCurveInterior=1.65 -GradientHorizonIntensityDay=1.06 -GradientHorizonIntensityNight=0.750001 -GradientHorizonIntensityInterior=2.33 -GradientHorizonCurveDay=0.99 -GradientHorizonCurveNight=1.09 -GradientHorizonCurveInterior=1.25 -SunIntensity=3.0 -SunDesaturation=0.0 -SunCoronaIntensity=0.001 -SunCoronaCurve=1.0 -SunCoronaDesaturation=0.0 -MoonIntensity=1.6 -MoonCurve=1.0 -MoonDesaturation=0.2 -CloudsIntensitySunrise=0.630001 -CloudsIntensitySunset=0.64 -CloudsIntensityInteriorDay=0.98 -CloudsIntensityInteriorNight=0.27 -CloudsCurveSunrise=1.29 -CloudsCurveSunset=1.3 -CloudsCurveInteriorDay=1.21 -CloudsCurveInteriorNight=1.56 -CloudsDesaturationSunrise=0.12 -CloudsDesaturationSunset=0.16 -CloudsDesaturationInteriorDay=0.25 -CloudsDesaturationInteriorNight=0.0 -GradientIntensitySunrise=0.860001 -GradientIntensitySunset=0.880001 -GradientIntensityInteriorDay=1.16 -GradientIntensityInteriorNight=0.790001 -GradientDesaturationSunrise=0.44 -GradientDesaturationSunset=0.54 -GradientDesaturationInteriorDay=0.58 -GradientDesaturationInteriorNight=0.24 -GradientTopIntensitySunrise=1.100001 -GradientTopIntensitySunset=1.1 -GradientTopIntensityInteriorDay=1.05 -GradientTopIntensityInteriorNight=1.48 -GradientTopCurveSunrise=1.09 -GradientTopCurveSunset=1.11 -GradientTopCurveInteriorDay=1.06 -GradientTopCurveInteriorNight=1.59 -GradientMiddleIntensitySunrise=1.080001 -GradientMiddleIntensitySunset=1.09 -GradientMiddleIntensityInteriorDay=1.1 -GradientMiddleIntensityInteriorNight=1.09 -GradientMiddleCurveSunrise=1.35 -GradientMiddleCurveSunset=1.33 -GradientMiddleCurveInteriorDay=1.22 -GradientMiddleCurveInteriorNight=1.34 -GradientHorizonIntensitySunrise=0.95 -GradientHorizonIntensitySunset=0.96 -GradientHorizonIntensityInteriorDay=1.02 -GradientHorizonIntensityInteriorNight=0.81 -GradientHorizonCurveSunrise=1.04 -GradientHorizonCurveSunset=1.02 -GradientHorizonCurveInteriorDay=0.95 -GradientHorizonCurveInteriorNight=1.08 -SunIntensitySunrise=4.33 -SunIntensityDay=4.52 -SunIntensitySunset=4.34 -SunIntensityNight=4.04 -SunIntensityInteriorDay=4.03 -SunIntensityInteriorNight=4.07 -SunDesaturationSunrise=0.0 -SunDesaturationDay=0.0 -SunDesaturationSunset=0.0 -SunDesaturationNight=0.0 -SunDesaturationInteriorDay=0.0 -SunDesaturationInteriorNight=0.0 -SunColorFilterSunrise=0.992, 0.839, 0.749 -SunColorFilterDay=0.973, 0.89, 0.8 -SunColorFilterSunset=0.992, 0.855, 0.678 -SunColorFilterNight=0.58, 0.0941, 0.0941 -SunColorFilterInteriorDay=0.98, 0.937, 0.847 -SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 -SunGlowIntensitySunrise=0.72 -SunGlowIntensityDay=0.64 -SunGlowIntensitySunset=0.79 -SunGlowIntensityNight=0.62 -SunGlowIntensityInteriorDay=0.64 -SunGlowIntensityInteriorNight=0.53 -SunGlowHazinessSunrise=0.03 -SunGlowHazinessDay=0.17 -SunGlowHazinessSunset=0.09 -SunGlowHazinessNight=0.02 -SunGlowHazinessInteriorDay=0.11 -SunGlowHazinessInteriorNight=0.01 -MoonIntensitySunrise=0.77 -MoonIntensityDay=0.53 -MoonIntensitySunset=0.73 -MoonIntensityNight=1.51 -MoonIntensityInteriorDay=0.69 -MoonIntensityInteriorNight=1.36 -MoonCurveSunrise=0.89 -MoonCurveDay=0.61 -MoonCurveSunset=0.84 -MoonCurveNight=0.91 -MoonCurveInteriorDay=0.59 -MoonCurveInteriorNight=0.9 -MoonDesaturationSunrise=0.21 -MoonDesaturationDay=0.49 -MoonDesaturationSunset=0.38 -MoonDesaturationNight=0.16 -MoonDesaturationInteriorDay=0.35 -MoonDesaturationInteriorNight=0.14 -CloudsOpacitySunrise=1.0 -CloudsOpacityDay=1.0 -CloudsOpacitySunset=1.0 -CloudsOpacityNight=1.0 -CloudsOpacityInteriorDay=1.0 -CloudsOpacityInteriorNight=1.0 -GradientTopColorFilterSunrise=0.894, 0.678, 0.533 -GradientTopColorFilterDay=1, 1, 1 -GradientTopColorFilterSunset=0.851, 0.557, 0.451 -GradientTopColorFilterNight=0.357, 0.459, 0.906 -GradientTopColorFilterInteriorDay=1, 1, 1 -GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 -GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329 -GradientMiddleColorFilterDay=1, 1, 1 -GradientMiddleColorFilterSunset=0.988, 0.647, 0.502 -GradientMiddleColorFilterNight=0.431, 0.545, 0.965 -GradientMiddleColorFilterInteriorDay=1, 1, 1 -GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 -GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 -GradientHorizonColorFilterDay=1, 1, 1 -GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 -GradientHorizonColorFilterNight=0.525, 0.875, 0.988 -GradientHorizonColorFilterInteriorDay=1, 1, 1 -GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 -CloudsColorFilterSunrise=0.992, 0.929, 0.875 -CloudsColorFilterDay=1, 1, 1 -CloudsColorFilterSunset=0.996, 0.914, 0.863 -CloudsColorFilterNight=0.682, 0.8, 0.965 -CloudsColorFilterInteriorDay=1, 1, 1 -CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 -CloudsIntensityDawn=0.45 -CloudsIntensityDusk=0.420001 -CloudsCurveDawn=1.28 -CloudsCurveDusk=1.41 -CloudsDesaturationDawn=0.06 -CloudsDesaturationDusk=0.05 -CloudsOpacityDawn=1.0 -CloudsOpacityDusk=1.0 -CloudsColorFilterDawn=0.953, 0.678, 0.529 -CloudsColorFilterDusk=0.827, 0.565, 0.537 -GradientIntensityDawn=0.75 -GradientIntensityDusk=0.750001 -GradientDesaturationDawn=0.38 -GradientDesaturationDusk=0.33 -GradientTopIntensityDawn=1.17 -GradientTopIntensityDusk=1.18 -GradientTopCurveDawn=1.13 -GradientTopCurveDusk=1.13 -GradientTopColorFilterDawn=0.733, 0.49, 0.459 -GradientTopColorFilterDusk=0.718, 0.463, 0.412 -GradientMiddleIntensityDawn=1.11 -GradientMiddleIntensityDusk=1.14 -GradientMiddleCurveDawn=1.41 -GradientMiddleCurveDusk=1.38 -GradientMiddleColorFilterDawn=0.957, 0.431, 0.314 -GradientMiddleColorFilterDusk=0.835, 0.373, 0.278 -GradientHorizonIntensityDawn=0.870001 -GradientHorizonIntensityDusk=0.89 -GradientHorizonCurveDawn=1.07 -GradientHorizonCurveDusk=1.05 -GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 -GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 -SunIntensityDawn=4.14 -SunIntensityDusk=4.13 -SunDesaturationDawn=0.0 -SunDesaturationDusk=0.0 -SunColorFilterDawn=0.894, 0.612, 0.502 -SunColorFilterDusk=0.953, 0.592, 0.537 -SunGlowIntensityDawn=0.87 -SunGlowIntensityDusk=0.84 -SunGlowHazinessDawn=0.03 -SunGlowHazinessDusk=0.03 -MoonIntensityDawn=1.07 -MoonIntensityDusk=1.06 -MoonCurveDawn=0.88 -MoonCurveDusk=0.88 -MoonDesaturationDawn=0.19 -MoonDesaturationDusk=0.25 -[OBJECT] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[VEGETATION] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[EYES] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[LIGHTSPRITE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[WINDOWLIGHT] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[VOLUMETRICFOG] -IntensitySunrise=0.67 -IntensityDay=0.72 -IntensitySunset=0.67 -IntensityNight=0.58 -IntensityInteriorDay=0.91 -IntensityInteriorNight=0.61 -CurveSunrise=0.94 -CurveDay=0.89 -CurveSunset=0.95 -CurveNight=1.24 -CurveInteriorDay=0.88 -CurveInteriorNight=1.2 -LightingInfluenceSunrise=0.9 -LightingInfluenceDay=0.87 -LightingInfluenceSunset=0.91 -LightingInfluenceNight=1.08 -LightingInfluenceInteriorDay=0.85 -LightingInfluenceInteriorNight=1.06 -OpacitySunrise=0.39 -OpacityDay=0.48 -OpacitySunset=0.4 -OpacityNight=0.21 -OpacityInteriorDay=0.44 -OpacityInteriorNight=0.24 -IntensityDawn=0.59 -IntensityDusk=0.6 -CurveDawn=1.08 -CurveDusk=1.1 -LightingInfluenceDawn=0.95 -LightingInfluenceDusk=0.96 -OpacityDawn=0.28 -OpacityDusk=0.29 -[FIRE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[PARTICLE] -IntensitySunrise=1.0 -IntensityDay=1.04 -IntensitySunset=1.0 -IntensityNight=0.79 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -LightingInfluenceSunrise=1.0 -LightingInfluenceDay=1.14 -LightingInfluenceSunset=1.0 -LightingInfluenceNight=1.26 -LightingInfluenceInteriorDay=1.0 -LightingInfluenceInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -LightingInfluenceDawn=1.0 -LightingInfluenceDusk=1.0 -[RAYS] -SunRaysMultiplierSunrise=0.4 -SunRaysMultiplierDay=0.4 -SunRaysMultiplierSunset=0.4 -SunRaysMultiplierNight=0.4 -SunRaysMultiplierInteriorDay=0.4 -SunRaysMultiplierInteriorNight=0.4 -SunRaysMultiplierDawn=0.4 -SunRaysMultiplierDusk=0.4 -[IMAGEBASEDLIGHTING] -AdditiveAmountSunrise=0.05 -AdditiveAmountDay=0.05 -AdditiveAmountSunset=0.05 -AdditiveAmountNight=0.05 -AdditiveAmountInteriorDay=0.05 -AdditiveAmountInteriorNight=0.05 -MultiplicativeAmountSunrise=0.0 -MultiplicativeAmountDay=0.0 -MultiplicativeAmountSunset=0.0 -MultiplicativeAmountNight=0.0 -MultiplicativeAmountInteriorDay=0.0 -MultiplicativeAmountInteriorNight=0.0 -ReflectiveAmountSunrise=0.1 -ReflectiveAmountDay=0.1 -ReflectiveAmountSunset=0.1 -ReflectiveAmountNight=0.1 -ReflectiveAmountInteriorDay=0.1 -ReflectiveAmountInteriorNight=0.1 -AdditiveAmountDawn=0.05 -AdditiveAmountDusk=0.05 -MultiplicativeAmountDawn=0.0 -MultiplicativeAmountDusk=0.0 -ReflectiveAmountDawn=0.1 -ReflectiveAmountDusk=0.1 -[WATER] -WavesAmplitudeSunrise=1.0 -WavesAmplitudeDay=1.0 -WavesAmplitudeSunset=1.0 -WavesAmplitudeNight=1.0 -WavesAmplitudeInteriorDay=1.0 -WavesAmplitudeInteriorNight=1.0 -WavesAmplitudeDawn=1.0 -WavesAmplitudeDusk=1.0 -[CLOUDSHADOWS] -OpacitySunrise=1.0 -OpacityDay=1.0 -OpacitySunset=1.0 -OpacityNight=1.0 -OpacityInteriorDay=1.0 -OpacityInteriorNight=1.0 -OpacityDawn=1.0 -OpacityDusk=1.0 -[VOLUMETRICRAYS] -IntensitySunrise=0.2 -IntensityDay=0.2 -IntensitySunset=0.2 -IntensityNight=0.2 -IntensityInteriorDay=0.2 -IntensityInteriorNight=0.2 -DensitySunrise=1.0 -DensityDay=1.0 -DensitySunset=1.0 -DensityNight=1.0 -DensityInteriorDay=1.0 -DensityInteriorNight=1.0 -SkyColorAmountSunrise=0.5 -SkyColorAmountDay=0.5 -SkyColorAmountSunset=0.5 -SkyColorAmountNight=0.5 -SkyColorAmountInteriorDay=0.5 -SkyColorAmountInteriorNight=0.5 -IntensityDawn=0.2 -IntensityDusk=0.2 -DensityDawn=1.0 -DensityDusk=1.0 -SkyColorAmountDawn=0.5 -SkyColorAmountDusk=0.5 -[PROCEDURALSUN] -GlowIntensitySunrise=0.4 -GlowIntensityDay=0.4 -GlowIntensitySunset=0.4 -GlowIntensityNight=0.4 -GlowIntensityInteriorDay=0.4 -GlowIntensityInteriorNight=0.4 -GlowCurveSunrise=10.0 -GlowCurveDay=10.0 -GlowCurveSunset=10.0 -GlowCurveNight=10.0 -GlowCurveInteriorDay=10.0 -GlowCurveInteriorNight=10.0 -GlowIntensityDawn=0.4 -GlowIntensityDusk=0.4 -GlowCurveDawn=10.0 -GlowCurveDusk=10.0 -[MIST] -AnchorsAmountSunrise=1.0 -AnchorsAmountDay=1.0 -AnchorsAmountSunset=1.0 -AnchorsAmountNight=1.0 -AnchorsAmountInteriorDay=1.0 -AnchorsAmountInteriorNight=1.0 -SkyLightingAmountSunrise=1.0 -SkyLightingAmountDay=1.0 -SkyLightingAmountSunset=1.0 -SkyLightingAmountNight=1.0 -SkyLightingAmountInteriorDay=1.0 -SkyLightingAmountInteriorNight=1.0 -SunLightingAmountSunrise=0.1 -SunLightingAmountDay=0.1 -SunLightingAmountSunset=0.1 -SunLightingAmountNight=0.1 -SunLightingAmountInteriorDay=0.1 -SunLightingAmountInteriorNight=0.1 -DesaturationSunrise=0.0 -DesaturationDay=0.0 -DesaturationSunset=0.0 -DesaturationNight=0.0 -DesaturationInteriorDay=0.0 -DesaturationInteriorNight=0.0 -ColorFilterSunrise=1, 1, 1 -ColorFilterDay=1, 1, 1 -ColorFilterSunset=1, 1, 1 -ColorFilterNight=1, 1, 1 -ColorFilterInteriorDay=1, 1, 1 -ColorFilterInteriorNight=1, 1, 1 -RelativeToCameraSunrise=0.0 -RelativeToCameraDay=0.0 -RelativeToCameraSunset=0.0 -RelativeToCameraNight=0.0 -RelativeToCameraInteriorDay=0.0 -RelativeToCameraInteriorNight=0.0 -VerticalOffsetSunrise=-10.0 -VerticalOffsetDay=-10.0 -VerticalOffsetSunset=-10.0 -VerticalOffsetNight=-10.0 -VerticalOffsetInteriorDay=-10.0 -VerticalOffsetInteriorNight=-10.0 -DensitySunrise=1.5 -DensityDay=1.5 -DensitySunset=1.5 -DensityNight=1.5 -DensityInteriorDay=1.5 -DensityInteriorNight=1.5 -VerticalFadeSunrise=4.0 -VerticalFadeDay=4.0 -VerticalFadeSunset=4.0 -VerticalFadeNight=4.0 -VerticalFadeInteriorDay=4.0 -VerticalFadeInteriorNight=4.0 -DistanceFadeSunrise=0.0 -DistanceFadeDay=0.0 -DistanceFadeSunset=0.0 -DistanceFadeNight=0.0 -DistanceFadeInteriorDay=0.0 -DistanceFadeInteriorNight=0.0 -BottomTopSunrise=0.0 -BottomTopDay=0.0 -BottomTopSunset=0.0 -BottomTopNight=0.0 -BottomTopInteriorDay=0.0 -BottomTopInteriorNight=0.0 -ExponentialFadeSunrise=1.0 -ExponentialFadeDay=1.0 -ExponentialFadeSunset=1.0 -ExponentialFadeNight=1.0 -ExponentialFadeInteriorDay=1.0 -ExponentialFadeInteriorNight=1.0 -AnchorsAmountDawn=1.0 -AnchorsAmountDusk=1.0 -SkyLightingAmountDawn=1.0 -SkyLightingAmountDusk=1.0 -SunLightingAmountDawn=0.1 -SunLightingAmountDusk=0.1 -DesaturationDawn=0.0 -DesaturationDusk=0.0 -ColorFilterDawn=1, 1, 1 -ColorFilterDusk=1, 1, 1 -RelativeToCameraDawn=0.0 -RelativeToCameraDusk=0.0 -VerticalOffsetDawn=-10.0 -VerticalOffsetDusk=-10.0 -DensityDawn=1.5 -DensityDusk=1.5 -VerticalFadeDawn=4.0 -VerticalFadeDusk=4.0 -DistanceFadeDawn=0.0 -DistanceFadeDusk=0.0 -BottomTopDawn=0.0 -BottomTopDusk=0.0 -ExponentialFadeDawn=1.0 -ExponentialFadeDusk=1.0 -[AUTOAMBIENT] -BlendingAmountDawn=1.0 -BlendingAmountSunrise=1.0 -BlendingAmountDay=1.0 -BlendingAmountSunset=1.0 -BlendingAmountDusk=1.0 -BlendingAmountNight=1.0 -BlendingAmountInteriorDay=1.0 -BlendingAmountInteriorNight=1.0 -TopIntensityDawn=1.0 -TopIntensitySunrise=1.0 -TopIntensityDay=1.0 -TopIntensitySunset=1.0 -TopIntensityDusk=1.0 -TopIntensityNight=1.0 -TopIntensityInteriorDay=1.0 -TopIntensityInteriorNight=1.0 -BottomIntensityDawn=0.2 -BottomIntensitySunrise=0.2 -BottomIntensityDay=0.2 -BottomIntensitySunset=0.2 -BottomIntensityDusk=0.2 -BottomIntensityNight=0.2 -BottomIntensityInteriorDay=0.2 -BottomIntensityInteriorNight=0.2 -BottomSaturationDawn=2.0 -BottomSaturationSunrise=2.0 -BottomSaturationDay=2.0 -BottomSaturationSunset=2.0 -BottomSaturationDusk=2.0 -BottomSaturationNight=2.0 -BottomSaturationInteriorDay=2.0 -BottomSaturationInteriorNight=2.0 -[CHARACTERGLOW] -IntensityMultiplierDawn=1.0 -IntensityMultiplierSunrise=1.0 -IntensityMultiplierDay=1.0 -IntensityMultiplierSunset=1.0 -IntensityMultiplierDusk=1.0 -IntensityMultiplierNight=1.0 -IntensityMultiplierInteriorDay=1.0 -IntensityMultiplierInteriorNight=1.0 -PowerMultiplierDawn=1.0 -PowerMultiplierSunrise=1.0 -PowerMultiplierDay=1.0 -PowerMultiplierSunset=1.0 -PowerMultiplierDusk=1.0 -PowerMultiplierNight=1.0 -PowerMultiplierInteriorDay=1.0 -PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_general.ini b/enbseries/wt_general.ini deleted file mode 100644 index b0b6a66..0000000 --- a/enbseries/wt_general.ini +++ /dev/null @@ -1,886 +0,0 @@ -[BLOOM] -AmountDawn=1.0 -AmountSunrise=1.0 -AmountDay=1.0 -AmountSunset=1.0 -AmountDusk=1.0 -AmountNight=1.0 -AmountInteriorDay=1.0 -AmountInteriorNight=1.0 -BlueShiftAmountDawn=1.0 -BlueShiftAmountSunrise=1.0 -BlueShiftAmountDay=1.0 -BlueShiftAmountSunset=1.0 -BlueShiftAmountDusk=1.0 -BlueShiftAmountNight=1.0 -BlueShiftAmountInteriorDay=1.0 -BlueShiftAmountInteriorNight=1.0 -[LENS] -ReflectionIntensityDawn=1.0 -ReflectionIntensitySunrise=1.0 -ReflectionIntensityDay=1.0 -ReflectionIntensitySunset=1.0 -ReflectionIntensityDusk=1.0 -ReflectionIntensityNight=1.0 -ReflectionIntensityInteriorDay=1.0 -ReflectionIntensityInteriorNight=1.0 -ReflectionPowerDawn=2.0 -ReflectionPowerSunrise=2.0 -ReflectionPowerDay=2.0 -ReflectionPowerSunset=2.0 -ReflectionPowerDusk=2.0 -ReflectionPowerNight=2.0 -ReflectionPowerInteriorDay=2.0 -ReflectionPowerInteriorNight=2.0 -DirtIntensityDawn=1.0 -DirtIntensitySunrise=1.0 -DirtIntensityDay=1.0 -DirtIntensitySunset=1.0 -DirtIntensityDusk=1.0 -DirtIntensityNight=1.0 -DirtIntensityInteriorDay=1.0 -DirtIntensityInteriorNight=1.0 -DirtPowerDawn=2.0 -DirtPowerSunrise=2.0 -DirtPowerDay=2.0 -DirtPowerSunset=2.0 -DirtPowerDusk=2.0 -DirtPowerNight=2.0 -DirtPowerInteriorDay=2.0 -DirtPowerInteriorNight=2.0 -[SKYLIGHTING] -AmbientMinLevelDawn=0.1 -AmbientMinLevelSunrise=0.1 -AmbientMinLevelDay=0.1 -AmbientMinLevelSunset=0.1 -AmbientMinLevelDusk=0.1 -AmbientMinLevelNight=0.1 -AmbientMinLevelInteriorDay=0.1 -AmbientMinLevelInteriorNight=0.1 -[ENVIRONMENT] -DirectLightingIntensityDawn=0.94 -DirectLightingIntensitySunrise=1.12 -DirectLightingIntensityDay=1.24 -DirectLightingIntensitySunset=1.11 -DirectLightingIntensityDusk=0.97 -DirectLightingIntensityNight=0.75 -DirectLightingIntensityInteriorDay=0.49 -DirectLightingIntensityInteriorNight=0.33 -DirectLightingCurveDawn=0.82 -DirectLightingCurveSunrise=1.03 -DirectLightingCurveDay=1.21 -DirectLightingCurveSunset=1.02 -DirectLightingCurveDusk=0.86 -DirectLightingCurveNight=0.67 -DirectLightingCurveInteriorDay=0.92 -DirectLightingCurveInteriorNight=0.62 -DirectLightingDesaturationDawn=0.35 -DirectLightingDesaturationSunrise=0.48 -DirectLightingDesaturationDay=0.48 -DirectLightingDesaturationSunset=0.42 -DirectLightingDesaturationDusk=0.37 -DirectLightingDesaturationNight=0.47 -DirectLightingDesaturationInteriorDay=0.54 -DirectLightingDesaturationInteriorNight=0.49 -DirectLightingColorFilterAmountDawn=0.0 -DirectLightingColorFilterAmountSunrise=0.0 -DirectLightingColorFilterAmountDay=0.0 -DirectLightingColorFilterAmountSunset=0.0 -DirectLightingColorFilterAmountDusk=0.0 -DirectLightingColorFilterAmountNight=0.0 -DirectLightingColorFilterAmountInteriorDay=0.0 -DirectLightingColorFilterAmountInteriorNight=0.0 -DirectLightingColorFilterDawn=0.886, 0.51, 0.647 -DirectLightingColorFilterSunrise=0.973, 0.612, 0.431 -DirectLightingColorFilterDay=1, 0.851, 0.718 -DirectLightingColorFilterSunset=0.992, 0.592, 0.482 -DirectLightingColorFilterDusk=0.714, 0.439, 0.518 -DirectLightingColorFilterNight=0.537, 0.549, 0.89 -DirectLightingColorFilterInteriorDay=1, 1, 1 -DirectLightingColorFilterInteriorNight=0.412, 0.447, 0.631 -SpecularAmountMultiplierDawn=1.47 -SpecularAmountMultiplierSunrise=1.33 -SpecularAmountMultiplierDay=1.27 -SpecularAmountMultiplierSunset=1.3 -SpecularAmountMultiplierDusk=1.42 -SpecularAmountMultiplierNight=1.58 -SpecularAmountMultiplierInteriorDay=1.33 -SpecularAmountMultiplierInteriorNight=1.55 -SpecularPowerMultiplierDawn=0.82 -SpecularPowerMultiplierSunrise=0.971 -SpecularPowerMultiplierDay=1.201 -SpecularPowerMultiplierSunset=0.951 -SpecularPowerMultiplierDusk=0.8 -SpecularPowerMultiplierNight=0.771 -SpecularPowerMultiplierInteriorDay=0.931 -SpecularPowerMultiplierInteriorNight=0.811 -SpecularFromLightDawn=0.0 -SpecularFromLightSunrise=0.0 -SpecularFromLightDay=0.0 -SpecularFromLightSunset=0.0 -SpecularFromLightDusk=0.0 -SpecularFromLightNight=0.0 -SpecularFromLightInteriorDay=0.0 -SpecularFromLightInteriorNight=0.0 -AmbientLightingIntensityDawn=0.43 -AmbientLightingIntensitySunrise=0.54 -AmbientLightingIntensityDay=0.61 -AmbientLightingIntensitySunset=0.46 -AmbientLightingIntensityDusk=0.38 -AmbientLightingIntensityNight=0.34 -AmbientLightingIntensityInteriorDay=0.59 -AmbientLightingIntensityInteriorNight=0.39 -AmbientLightingCurveDawn=1.27 -AmbientLightingCurveSunrise=1.22 -AmbientLightingCurveDay=1.15 -AmbientLightingCurveSunset=1.2 -AmbientLightingCurveDusk=1.25 -AmbientLightingCurveNight=1.26 -AmbientLightingCurveInteriorDay=1.49 -AmbientLightingCurveInteriorNight=1.52 -AmbientLightingDesaturationDawn=0.35 -AmbientLightingDesaturationSunrise=0.3 -AmbientLightingDesaturationDay=0.25 -AmbientLightingDesaturationSunset=0.33 -AmbientLightingDesaturationDusk=0.39 -AmbientLightingDesaturationNight=0.41 -AmbientLightingDesaturationInteriorDay=0.14 -AmbientLightingDesaturationInteriorNight=0.29 -AmbientColorFilterAmountDawn=0.27 -AmbientColorFilterAmountSunrise=0.3 -AmbientColorFilterAmountDay=0.41 -AmbientColorFilterAmountSunset=0.31 -AmbientColorFilterAmountDusk=0.25 -AmbientColorFilterAmountNight=0.32 -AmbientColorFilterAmountInteriorDay=0.08 -AmbientColorFilterAmountInteriorNight=0.07 -AmbientColorFilterTopDawn=0.773, 0.792, 0.875 -AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 -AmbientColorFilterTopDay=0.851, 0.89, 0.914 -AmbientColorFilterTopSunset=0.718, 0.616, 0.561 -AmbientColorFilterTopDusk=0.671, 0.671, 0.867 -AmbientColorFilterTopNight=0.396, 0.478, 0.804 -AmbientColorFilterTopInteriorDay=0.227, 0.294, 0.439 -AmbientColorFilterTopInteriorNight=0.106, 0.145, 0.2 -AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 -AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 -AmbientColorFilterMiddleDay=0.114, 0.149, 0.255 -AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 -AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 -AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 -AmbientColorFilterMiddleInteriorDay=0.0549, 0.0745, 0.0941 -AmbientColorFilterMiddleInteriorNight=0.0157, 0.0235, 0.0314 -AmbientColorFilterBottomDawn=0, 0, 0 -AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 -AmbientColorFilterBottomDay=0, 0.00784, 0.0314 -AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 -AmbientColorFilterBottomDusk=0, 0, 0 -AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 -AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 -AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 -PointLightingIntensityDawn=1.12 -PointLightingIntensitySunrise=1.1 -PointLightingIntensityDay=1.06 -PointLightingIntensitySunset=1.1 -PointLightingIntensityDusk=1.12 -PointLightingIntensityNight=1.22 -PointLightingIntensityInteriorDay=0.93 -PointLightingIntensityInteriorNight=0.94 -PointLightingCurveDawn=0.96 -PointLightingCurveSunrise=0.92 -PointLightingCurveDay=0.89 -PointLightingCurveSunset=0.9 -PointLightingCurveDusk=0.93 -PointLightingCurveNight=0.95 -PointLightingCurveInteriorDay=0.78 -PointLightingCurveInteriorNight=0.67 -PointLightingDesaturationDawn=0.0 -PointLightingDesaturationSunrise=0.0 -PointLightingDesaturationDay=0.0 -PointLightingDesaturationSunset=0.0 -PointLightingDesaturationDusk=0.0 -PointLightingDesaturationNight=0.0 -PointLightingDesaturationInteriorDay=0.0 -PointLightingDesaturationInteriorNight=0.0 -ParticleLightsIntensityDawn=0.66 -ParticleLightsIntensitySunrise=0.63 -ParticleLightsIntensityDay=0.64 -ParticleLightsIntensitySunset=0.63 -ParticleLightsIntensityDusk=0.64 -ParticleLightsIntensityNight=0.66 -ParticleLightsIntensityInteriorDay=0.6 -ParticleLightsIntensityInteriorNight=0.66 -FogColorMultiplierDawn=0.21 -FogColorMultiplierSunrise=0.25 -FogColorMultiplierDay=0.36 -FogColorMultiplierSunset=0.27 -FogColorMultiplierDusk=0.21 -FogColorMultiplierNight=0.24 -FogColorMultiplierInteriorDay=0.33 -FogColorMultiplierInteriorNight=0.2 -FogColorCurveDawn=1.67 -FogColorCurveSunrise=1.62 -FogColorCurveDay=1.51 -FogColorCurveSunset=1.61 -FogColorCurveDusk=1.69 -FogColorCurveNight=1.82 -FogColorCurveInteriorDay=1.37 -FogColorCurveInteriorNight=1.64 -FogColorFilterAmountDawn=0.0 -FogColorFilterAmountSunrise=0.0 -FogColorFilterAmountDay=0.0 -FogColorFilterAmountSunset=0.0 -FogColorFilterAmountDusk=0.0 -FogColorFilterAmountNight=0.0 -FogColorFilterAmountInteriorDay=0.0 -FogColorFilterAmountInteriorNight=0.0 -FogColorFilterDawn=0.706, 0.263, 0.204 -FogColorFilterSunrise=0.949, 0.706, 0.533 -FogColorFilterDay=0.988, 0.898, 0.831 -FogColorFilterSunset=0.949, 0.71, 0.549 -FogColorFilterDusk=0.753, 0.255, 0.141 -FogColorFilterNight=1, 1, 1 -FogColorFilterInteriorDay=1, 1, 1 -FogColorFilterInteriorNight=1, 1, 1 -ColorPowDawn=1.0 -ColorPowSunrise=1.0 -ColorPowDay=1.0 -ColorPowSunset=1.0 -ColorPowDusk=1.0 -ColorPowNight=1.0 -ColorPowInteriorDay=1.0 -ColorPowInteriorNight=1.0 -[SKY] -CloudsIntensityDawn=0.74 -CloudsIntensitySunrise=0.980001 -CloudsIntensityDay=1.030001 -CloudsIntensitySunset=0.94 -CloudsIntensityDusk=0.730001 -CloudsIntensityNight=0.540001 -CloudsIntensityInteriorDay=0.98 -CloudsIntensityInteriorNight=0.48 -CloudsCurveDawn=1.28 -CloudsCurveSunrise=1.19 -CloudsCurveDay=1.08 -CloudsCurveSunset=1.17 -CloudsCurveDusk=1.3 -CloudsCurveNight=1.54 -CloudsCurveInteriorDay=1.07 -CloudsCurveInteriorNight=1.56 -CloudsDesaturationDawn=0.38 -CloudsDesaturationSunrise=0.6 -CloudsDesaturationDay=0.47 -CloudsDesaturationSunset=0.66 -CloudsDesaturationDusk=0.41 -CloudsDesaturationNight=0.27 -CloudsDesaturationInteriorDay=0.71 -CloudsDesaturationInteriorNight=0.22 -CloudsOpacityDawn=1.0 -CloudsOpacitySunrise=1.0 -CloudsOpacityDay=1.0 -CloudsOpacitySunset=1.0 -CloudsOpacityDusk=1.0 -CloudsOpacityNight=1.0 -CloudsOpacityInteriorDay=1.0 -CloudsOpacityInteriorNight=1.0 -CloudsColorFilterDawn=0.902, 0.749, 0.929 -CloudsColorFilterSunrise=0.988, 0.882, 0.8 -CloudsColorFilterDay=1, 1, 1 -CloudsColorFilterSunset=0.886, 0.6, 0.51 -CloudsColorFilterDusk=0.812, 0.671, 0.867 -CloudsColorFilterNight=0.682, 0.8, 0.965 -CloudsColorFilterInteriorDay=1, 1, 1 -CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 -GradientIntensityDawn=0.95 -GradientIntensitySunrise=1.020001 -GradientIntensityDay=1.120001 -GradientIntensitySunset=0.980001 -GradientIntensityDusk=0.96 -GradientIntensityNight=0.900001 -GradientIntensityInteriorDay=1.09 -GradientIntensityInteriorNight=0.890001 -GradientDesaturationDawn=0.38 -GradientDesaturationSunrise=0.55 -GradientDesaturationDay=0.65 -GradientDesaturationSunset=0.54 -GradientDesaturationDusk=0.33 -GradientDesaturationNight=0.24 -GradientDesaturationInteriorDay=0.58 -GradientDesaturationInteriorNight=0.24 -GradientTopIntensityDawn=1.1 -GradientTopIntensitySunrise=1.060001 -GradientTopIntensityDay=0.990001 -GradientTopIntensitySunset=1.02 -GradientTopIntensityDusk=1.07 -GradientTopIntensityNight=1.090001 -GradientTopIntensityInteriorDay=1.05 -GradientTopIntensityInteriorNight=1.48 -GradientTopCurveDawn=1.13 -GradientTopCurveSunrise=1.09 -GradientTopCurveDay=1.03 -GradientTopCurveSunset=1.11 -GradientTopCurveDusk=1.13 -GradientTopCurveNight=1.22 -GradientTopCurveInteriorDay=1.06 -GradientTopCurveInteriorNight=1.59 -GradientTopColorFilterDawn=0.706, 0.486, 0.686 -GradientTopColorFilterSunrise=0.937, 0.804, 0.718 -GradientTopColorFilterDay=1, 1, 1 -GradientTopColorFilterSunset=0.804, 0.412, 0.294 -GradientTopColorFilterDusk=0.533, 0.412, 0.718 -GradientTopColorFilterNight=0.357, 0.459, 0.906 -GradientTopColorFilterInteriorDay=1, 1, 1 -GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 -GradientMiddleIntensityDawn=1.08 -GradientMiddleIntensitySunrise=1.020001 -GradientMiddleIntensityDay=0.960001 -GradientMiddleIntensitySunset=1.01 -GradientMiddleIntensityDusk=1.1 -GradientMiddleIntensityNight=1.180001 -GradientMiddleIntensityInteriorDay=1.1 -GradientMiddleIntensityInteriorNight=1.09 -GradientMiddleCurveDawn=1.41 -GradientMiddleCurveSunrise=1.35 -GradientMiddleCurveDay=1.38 -GradientMiddleCurveSunset=1.33 -GradientMiddleCurveDusk=1.38 -GradientMiddleCurveNight=1.42 -GradientMiddleCurveInteriorDay=1.22 -GradientMiddleCurveInteriorNight=1.34 -GradientMiddleColorFilterDawn=0.902, 0.651, 0.98 -GradientMiddleColorFilterSunrise=0.973, 0.659, 0.604 -GradientMiddleColorFilterDay=1, 1, 1 -GradientMiddleColorFilterSunset=0.984, 0.529, 0.365 -GradientMiddleColorFilterDusk=0.651, 0.522, 0.89 -GradientMiddleColorFilterNight=0.431, 0.545, 0.965 -GradientMiddleColorFilterInteriorDay=1, 1, 1 -GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 -GradientHorizonIntensityDawn=0.870001 -GradientHorizonIntensitySunrise=0.95 -GradientHorizonIntensityDay=1.06 -GradientHorizonIntensitySunset=0.96 -GradientHorizonIntensityDusk=0.89 -GradientHorizonIntensityNight=0.810001 -GradientHorizonIntensityInteriorDay=1.02 -GradientHorizonIntensityInteriorNight=0.81 -GradientHorizonCurveDawn=1.07 -GradientHorizonCurveSunrise=1.04 -GradientHorizonCurveDay=0.99 -GradientHorizonCurveSunset=1.02 -GradientHorizonCurveDusk=1.05 -GradientHorizonCurveNight=1.09 -GradientHorizonCurveInteriorDay=0.95 -GradientHorizonCurveInteriorNight=1.08 -GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 -GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 -GradientHorizonColorFilterDay=1, 1, 1 -GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 -GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 -GradientHorizonColorFilterNight=0.525, 0.875, 0.988 -GradientHorizonColorFilterInteriorDay=1, 1, 1 -GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 -SunIntensityDawn=3.95 -SunIntensitySunrise=4.12 -SunIntensityDay=4.59 -SunIntensitySunset=4.1 -SunIntensityDusk=3.87 -SunIntensityNight=3.52 -SunIntensityInteriorDay=4.03 -SunIntensityInteriorNight=3.75 -SunDesaturationDawn=0.0 -SunDesaturationSunrise=0.0 -SunDesaturationDay=0.0 -SunDesaturationSunset=0.0 -SunDesaturationDusk=0.0 -SunDesaturationNight=0.0 -SunDesaturationInteriorDay=0.0 -SunDesaturationInteriorNight=0.0 -SunColorFilterDawn=0.886, 0.408, 0.235 -SunColorFilterSunrise=0.965, 0.718, 0.573 -SunColorFilterDay=0.973, 0.89, 0.8 -SunColorFilterSunset=0.976, 0.584, 0.106 -SunColorFilterDusk=0.922, 0.31, 0.231 -SunColorFilterNight=0.58, 0.0941, 0.0941 -SunColorFilterInteriorDay=0.98, 0.937, 0.847 -SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 -SunGlowIntensityDawn=0.87 -SunGlowIntensitySunrise=0.72 -SunGlowIntensityDay=0.64 -SunGlowIntensitySunset=0.79 -SunGlowIntensityDusk=0.84 -SunGlowIntensityNight=0.62 -SunGlowIntensityInteriorDay=0.64 -SunGlowIntensityInteriorNight=0.53 -SunGlowHazinessDawn=0.03 -SunGlowHazinessSunrise=0.03 -SunGlowHazinessDay=0.17 -SunGlowHazinessSunset=0.09 -SunGlowHazinessDusk=0.03 -SunGlowHazinessNight=0.02 -SunGlowHazinessInteriorDay=0.11 -SunGlowHazinessInteriorNight=0.01 -MoonIntensityDawn=1.07 -MoonIntensitySunrise=0.77 -MoonIntensityDay=0.53 -MoonIntensitySunset=0.73 -MoonIntensityDusk=1.06 -MoonIntensityNight=1.51 -MoonIntensityInteriorDay=0.69 -MoonIntensityInteriorNight=1.36 -MoonCurveDawn=0.88 -MoonCurveSunrise=0.89 -MoonCurveDay=0.61 -MoonCurveSunset=0.84 -MoonCurveDusk=0.88 -MoonCurveNight=0.91 -MoonCurveInteriorDay=0.59 -MoonCurveInteriorNight=0.9 -MoonDesaturationDawn=0.19 -MoonDesaturationSunrise=0.21 -MoonDesaturationDay=0.49 -MoonDesaturationSunset=0.38 -MoonDesaturationDusk=0.25 -MoonDesaturationNight=0.16 -MoonDesaturationInteriorDay=0.35 -MoonDesaturationInteriorNight=0.14 -[OBJECT] -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierDusk=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -[VEGETATION] -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierDusk=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -[EYES] -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierDusk=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -[LIGHTSPRITE] -IntensityDawn=1.0 -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityDusk=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveDawn=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveDusk=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -[WINDOWLIGHT] -IntensityDawn=1.0 -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityDusk=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveDawn=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveDusk=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -[VOLUMETRICFOG] -IntensityDawn=0.87 -IntensitySunrise=0.92 -IntensityDay=1.02 -IntensitySunset=0.98 -IntensityDusk=0.82 -IntensityNight=0.59 -IntensityInteriorDay=0.99 -IntensityInteriorNight=0.59 -CurveDawn=1.09 -CurveSunrise=1.12 -CurveDay=1.15 -CurveSunset=1.11 -CurveDusk=1.08 -CurveNight=1.01 -CurveInteriorDay=1.16 -CurveInteriorNight=1.12 -LightingInfluenceDawn=1.09 -LightingInfluenceSunrise=1.05 -LightingInfluenceDay=1.07 -LightingInfluenceSunset=1.03 -LightingInfluenceDusk=1.08 -LightingInfluenceNight=0.95 -LightingInfluenceInteriorDay=1.03 -LightingInfluenceInteriorNight=0.94 -OpacityDawn=0.37 -OpacitySunrise=0.29 -OpacityDay=0.25 -OpacitySunset=0.34 -OpacityDusk=0.36 -OpacityNight=0.47 -OpacityInteriorDay=0.35 -OpacityInteriorNight=0.48 -[FIRE] -IntensityDawn=1.0 -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityDusk=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveDawn=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveDusk=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -[PARTICLE] -IntensityDawn=0.73 -IntensitySunrise=0.85 -IntensityDay=1.02 -IntensitySunset=0.85 -IntensityDusk=0.73 -IntensityNight=0.54 -IntensityInteriorDay=0.92 -IntensityInteriorNight=0.61 -LightingInfluenceDawn=0.93 -LightingInfluenceSunrise=0.84 -LightingInfluenceDay=1.05 -LightingInfluenceSunset=0.85 -LightingInfluenceDusk=0.91 -LightingInfluenceNight=1.02 -LightingInfluenceInteriorDay=0.85 -LightingInfluenceInteriorNight=1.09 -[RAYS] -SunRaysMultiplierDawn=0.4 -SunRaysMultiplierSunrise=0.4 -SunRaysMultiplierDay=0.4 -SunRaysMultiplierSunset=0.4 -SunRaysMultiplierDusk=0.4 -SunRaysMultiplierNight=0.4 -SunRaysMultiplierInteriorDay=0.4 -SunRaysMultiplierInteriorNight=0.4 -[IMAGEBASEDLIGHTING] -AdditiveAmountDawn=0.05 -AdditiveAmountSunrise=0.05 -AdditiveAmountDay=0.05 -AdditiveAmountSunset=0.05 -AdditiveAmountDusk=0.05 -AdditiveAmountNight=0.05 -AdditiveAmountInteriorDay=0.05 -AdditiveAmountInteriorNight=0.05 -MultiplicativeAmountDawn=0.0 -MultiplicativeAmountSunrise=0.0 -MultiplicativeAmountDay=0.0 -MultiplicativeAmountSunset=0.0 -MultiplicativeAmountDusk=0.0 -MultiplicativeAmountNight=0.0 -MultiplicativeAmountInteriorDay=0.0 -MultiplicativeAmountInteriorNight=0.0 -ReflectiveAmountDawn=0.1 -ReflectiveAmountSunrise=0.1 -ReflectiveAmountDay=0.1 -ReflectiveAmountSunset=0.1 -ReflectiveAmountDusk=0.1 -ReflectiveAmountNight=0.1 -ReflectiveAmountInteriorDay=0.1 -ReflectiveAmountInteriorNight=0.1 -[WATER] -WavesAmplitudeDawn=1.0 -WavesAmplitudeSunrise=1.0 -WavesAmplitudeDay=1.0 -WavesAmplitudeSunset=1.0 -WavesAmplitudeDusk=1.0 -WavesAmplitudeNight=1.0 -WavesAmplitudeInteriorDay=1.0 -WavesAmplitudeInteriorNight=1.0 -[CLOUDSHADOWS] -OpacityDawn=1.0 -OpacitySunrise=1.0 -OpacityDay=1.0 -OpacitySunset=1.0 -OpacityDusk=1.0 -OpacityNight=1.0 -OpacityInteriorDay=1.0 -OpacityInteriorNight=1.0 -[VOLUMETRICRAYS] -IntensityDawn=0.2 -IntensitySunrise=0.2 -IntensityDay=0.2 -IntensitySunset=0.2 -IntensityDusk=0.2 -IntensityNight=0.2 -IntensityInteriorDay=0.2 -IntensityInteriorNight=0.2 -DensityDawn=1.0 -DensitySunrise=1.0 -DensityDay=1.0 -DensitySunset=1.0 -DensityDusk=1.0 -DensityNight=1.0 -DensityInteriorDay=1.0 -DensityInteriorNight=1.0 -SkyColorAmountDawn=0.5 -SkyColorAmountSunrise=0.5 -SkyColorAmountDay=0.5 -SkyColorAmountSunset=0.5 -SkyColorAmountDusk=0.5 -SkyColorAmountNight=0.5 -SkyColorAmountInteriorDay=0.5 -SkyColorAmountInteriorNight=0.5 -[PROCEDURALSUN] -GlowIntensityDawn=0.4 -GlowIntensitySunrise=0.4 -GlowIntensityDay=0.4 -GlowIntensitySunset=0.4 -GlowIntensityDusk=0.4 -GlowIntensityNight=0.4 -GlowIntensityInteriorDay=0.4 -GlowIntensityInteriorNight=0.4 -GlowCurveDawn=10.0 -GlowCurveSunrise=10.0 -GlowCurveDay=10.0 -GlowCurveSunset=10.0 -GlowCurveDusk=10.0 -GlowCurveNight=10.0 -GlowCurveInteriorDay=10.0 -GlowCurveInteriorNight=10.0 -[MIST] -AnchorsAmountDawn=1.0 -AnchorsAmountSunrise=1.0 -AnchorsAmountDay=1.0 -AnchorsAmountSunset=1.0 -AnchorsAmountDusk=1.0 -AnchorsAmountNight=1.0 -AnchorsAmountInteriorDay=1.0 -AnchorsAmountInteriorNight=1.0 -SkyLightingAmountDawn=1.0 -SkyLightingAmountSunrise=1.0 -SkyLightingAmountDay=1.0 -SkyLightingAmountSunset=1.0 -SkyLightingAmountDusk=1.0 -SkyLightingAmountNight=1.0 -SkyLightingAmountInteriorDay=1.0 -SkyLightingAmountInteriorNight=1.0 -SunLightingAmountDawn=0.1 -SunLightingAmountSunrise=0.1 -SunLightingAmountDay=0.1 -SunLightingAmountSunset=0.1 -SunLightingAmountDusk=0.1 -SunLightingAmountNight=0.1 -SunLightingAmountInteriorDay=0.1 -SunLightingAmountInteriorNight=0.1 -DesaturationDawn=0.0 -DesaturationSunrise=0.0 -DesaturationDay=0.0 -DesaturationSunset=0.0 -DesaturationDusk=0.0 -DesaturationNight=0.0 -DesaturationInteriorDay=0.0 -DesaturationInteriorNight=0.0 -ColorFilterDawn=1, 1, 1 -ColorFilterSunrise=1, 1, 1 -ColorFilterDay=1, 1, 1 -ColorFilterSunset=1, 1, 1 -ColorFilterDusk=1, 1, 1 -ColorFilterNight=1, 1, 1 -ColorFilterInteriorDay=1, 1, 1 -ColorFilterInteriorNight=1, 1, 1 -RelativeToCameraDawn=0.0 -RelativeToCameraSunrise=0.0 -RelativeToCameraDay=0.0 -RelativeToCameraSunset=0.0 -RelativeToCameraDusk=0.0 -RelativeToCameraNight=0.0 -RelativeToCameraInteriorDay=0.0 -RelativeToCameraInteriorNight=0.0 -VerticalOffsetDawn=-10.0 -VerticalOffsetSunrise=-10.0 -VerticalOffsetDay=-10.0 -VerticalOffsetSunset=-10.0 -VerticalOffsetDusk=-10.0 -VerticalOffsetNight=-10.0 -VerticalOffsetInteriorDay=-10.0 -VerticalOffsetInteriorNight=-10.0 -DensityDawn=1.5 -DensitySunrise=1.5 -DensityDay=1.5 -DensitySunset=1.5 -DensityDusk=1.5 -DensityNight=1.5 -DensityInteriorDay=1.5 -DensityInteriorNight=1.5 -VerticalFadeDawn=4.0 -VerticalFadeSunrise=4.0 -VerticalFadeDay=4.0 -VerticalFadeSunset=4.0 -VerticalFadeDusk=4.0 -VerticalFadeNight=4.0 -VerticalFadeInteriorDay=4.0 -VerticalFadeInteriorNight=4.0 -DistanceFadeDawn=0.0 -DistanceFadeSunrise=0.0 -DistanceFadeDay=0.0 -DistanceFadeSunset=0.0 -DistanceFadeDusk=0.0 -DistanceFadeNight=0.0 -DistanceFadeInteriorDay=0.0 -DistanceFadeInteriorNight=0.0 -BottomTopDawn=0.0 -BottomTopSunrise=0.0 -BottomTopDay=0.0 -BottomTopSunset=0.0 -BottomTopDusk=0.0 -BottomTopNight=0.0 -BottomTopInteriorDay=0.0 -BottomTopInteriorNight=0.0 -ExponentialFadeDawn=1.0 -ExponentialFadeSunrise=1.0 -ExponentialFadeDay=1.0 -ExponentialFadeSunset=1.0 -ExponentialFadeDusk=1.0 -ExponentialFadeNight=1.0 -ExponentialFadeInteriorDay=1.0 -ExponentialFadeInteriorNight=1.0 -[AUTOAMBIENT] -BlendingAmountDawn=1.0 -BlendingAmountSunrise=1.0 -BlendingAmountDay=1.0 -BlendingAmountSunset=1.0 -BlendingAmountDusk=1.0 -BlendingAmountNight=1.0 -BlendingAmountInteriorDay=1.0 -BlendingAmountInteriorNight=1.0 -TopIntensityDawn=1.0 -TopIntensitySunrise=1.0 -TopIntensityDay=1.0 -TopIntensitySunset=1.0 -TopIntensityDusk=1.0 -TopIntensityNight=1.0 -TopIntensityInteriorDay=1.0 -TopIntensityInteriorNight=1.0 -BottomIntensityDawn=0.2 -BottomIntensitySunrise=0.2 -BottomIntensityDay=0.2 -BottomIntensitySunset=0.2 -BottomIntensityDusk=0.2 -BottomIntensityNight=0.2 -BottomIntensityInteriorDay=0.2 -BottomIntensityInteriorNight=0.2 -BottomSaturationDawn=2.0 -BottomSaturationSunrise=2.0 -BottomSaturationDay=2.0 -BottomSaturationSunset=2.0 -BottomSaturationDusk=2.0 -BottomSaturationNight=2.0 -BottomSaturationInteriorDay=2.0 -BottomSaturationInteriorNight=2.0 -[CHARACTERGLOW] -IntensityMultiplierDawn=1.0 -IntensityMultiplierSunrise=1.0 -IntensityMultiplierDay=1.0 -IntensityMultiplierSunset=1.0 -IntensityMultiplierDusk=1.0 -IntensityMultiplierNight=1.0 -IntensityMultiplierInteriorDay=1.0 -IntensityMultiplierInteriorNight=1.0 -PowerMultiplierDawn=1.0 -PowerMultiplierSunrise=1.0 -PowerMultiplierDay=1.0 -PowerMultiplierSunset=1.0 -PowerMultiplierDusk=1.0 -PowerMultiplierNight=1.0 -PowerMultiplierInteriorDay=1.0 -PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_generalfog.ini b/enbseries/wt_generalfog.ini deleted file mode 100644 index 4507f0a..0000000 --- a/enbseries/wt_generalfog.ini +++ /dev/null @@ -1,921 +0,0 @@ -[BLOOM] -AmountSunrise=1.0 -AmountDay=1.0 -AmountSunset=1.0 -AmountNight=1.0 -AmountInteriorDay=1.0 -AmountInteriorNight=1.0 -BlueShiftAmountSunrise=1.0 -BlueShiftAmountDay=1.0 -BlueShiftAmountSunset=1.0 -BlueShiftAmountNight=1.0 -BlueShiftAmountInteriorDay=1.0 -BlueShiftAmountInteriorNight=1.0 -AmountDawn=1.0 -AmountDusk=1.0 -BlueShiftAmountDawn=1.0 -BlueShiftAmountDusk=1.0 -[LENS] -ReflectionIntensitySunrise=1.0 -ReflectionIntensityDay=1.0 -ReflectionIntensitySunset=1.0 -ReflectionIntensityNight=1.0 -ReflectionIntensityInteriorDay=1.0 -ReflectionIntensityInteriorNight=1.0 -ReflectionPowerSunrise=2.0 -ReflectionPowerDay=2.0 -ReflectionPowerSunset=2.0 -ReflectionPowerNight=2.0 -ReflectionPowerInteriorDay=2.0 -ReflectionPowerInteriorNight=2.0 -DirtIntensitySunrise=1.0 -DirtIntensityDay=1.0 -DirtIntensitySunset=1.0 -DirtIntensityNight=1.0 -DirtIntensityInteriorDay=1.0 -DirtIntensityInteriorNight=1.0 -DirtPowerSunrise=2.0 -DirtPowerDay=2.0 -DirtPowerSunset=2.0 -DirtPowerNight=2.0 -DirtPowerInteriorDay=2.0 -DirtPowerInteriorNight=2.0 -ReflectionIntensityDawn=1.0 -ReflectionIntensityDusk=1.0 -ReflectionPowerDawn=2.0 -ReflectionPowerDusk=2.0 -DirtIntensityDawn=1.0 -DirtIntensityDusk=1.0 -DirtPowerDawn=2.0 -DirtPowerDusk=2.0 -[SKYLIGHTING] -AmbientMinLevelSunrise=0.1 -AmbientMinLevelDay=0.1 -AmbientMinLevelSunset=0.1 -AmbientMinLevelNight=0.1 -AmbientMinLevelInteriorDay=0.1 -AmbientMinLevelInteriorNight=0.1 -AmbientMinLevelDawn=0.1 -AmbientMinLevelDusk=0.1 -[ENVIRONMENT] -DirectLightingIntensityDay=1.18 -DirectLightingIntensityNight=0.42 -DirectLightingIntensityInterior=1.014688 -DirectLightingCurveDay=0.94 -DirectLightingCurveNight=0.69 -DirectLightingCurveInterior=1.25 -DirectLightingDesaturationDay=0.26 -DirectLightingDesaturationNight=0.07 -DirectLightingDesaturationInterior=0.0 -SpecularAmountMultiplierDay=1.27 -SpecularAmountMultiplierNight=1.58 -SpecularAmountMultiplierInterior=1.0 -SpecularPowerMultiplierDay=1.201 -SpecularPowerMultiplierNight=0.771 -SpecularPowerMultiplierInterior=1.0 -SpecularFromLightDay=0.0 -SpecularFromLightNight=0.0 -SpecularFromLightInterior=0.0 -AmbientLightingIntensityDay=0.84 -AmbientLightingIntensityNight=0.66 -AmbientLightingIntensityInterior=0.914 -AmbientLightingCurveDay=1.14 -AmbientLightingCurveNight=1.35 -AmbientLightingCurveInterior=0.75 -AmbientLightingDesaturationDay=0.25 -AmbientLightingDesaturationNight=0.46 -AmbientLightingDesaturationInterior=0.0 -PointLightingIntensityDay=1.06 -PointLightingIntensityNight=1.22 -PointLightingIntensityInterior=0.825 -PointLightingCurveDay=0.89 -PointLightingCurveNight=0.95 -PointLightingCurveInterior=0.825 -PointLightingDesaturationDay=0.0 -PointLightingDesaturationNight=0.0 -PointLightingDesaturationInterior=0.0 -FogColorMultiplierDay=0.58 -FogColorMultiplierNight=0.22 -FogColorMultiplierInterior=0.5 -FogColorCurveDay=1.05 -FogColorCurveNight=1.43 -FogColorCurveInterior=1.0 -ColorPowDay=1.0 -ColorPowNight=1.0 -ColorPowInterior=0.9 -DirectLightingIntensitySunrise=0.98 -DirectLightingIntensitySunset=0.92 -DirectLightingIntensityInteriorDay=0.59 -DirectLightingIntensityInteriorNight=0.25 -DirectLightingCurveSunrise=0.96 -DirectLightingCurveSunset=0.96 -DirectLightingCurveInteriorDay=0.93 -DirectLightingCurveInteriorNight=0.7 -DirectLightingDesaturationSunrise=0.21 -DirectLightingDesaturationSunset=0.19 -DirectLightingDesaturationInteriorDay=0.29 -DirectLightingDesaturationInteriorNight=0.1 -SpecularAmountMultiplierSunrise=1.33 -SpecularAmountMultiplierSunset=1.3 -SpecularAmountMultiplierInteriorDay=1.33 -SpecularAmountMultiplierInteriorNight=1.55 -SpecularPowerMultiplierSunrise=0.971 -SpecularPowerMultiplierSunset=0.951 -SpecularPowerMultiplierInteriorDay=0.931 -SpecularPowerMultiplierInteriorNight=0.811 -SpecularFromLightSunrise=0.0 -SpecularFromLightSunset=0.0 -SpecularFromLightInteriorDay=0.0 -SpecularFromLightInteriorNight=0.0 -AmbientLightingIntensitySunrise=0.78 -AmbientLightingIntensitySunset=0.79 -AmbientLightingIntensityInteriorDay=0.49 -AmbientLightingIntensityInteriorNight=0.15 -AmbientLightingCurveSunrise=1.22 -AmbientLightingCurveSunset=1.2 -AmbientLightingCurveInteriorDay=1.22 -AmbientLightingCurveInteriorNight=1.38 -AmbientLightingDesaturationSunrise=0.3 -AmbientLightingDesaturationSunset=0.33 -AmbientLightingDesaturationInteriorDay=0.14 -AmbientLightingDesaturationInteriorNight=0.29 -AmbientColorFilterAmountSunrise=0.3 -AmbientColorFilterAmountDay=0.23 -AmbientColorFilterAmountSunset=0.31 -AmbientColorFilterAmountNight=0.32 -AmbientColorFilterAmountInteriorDay=0.07 -AmbientColorFilterAmountInteriorNight=0.03 -AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 -AmbientColorFilterTopDay=0.592, 0.722, 0.788 -AmbientColorFilterTopSunset=0.561, 0.627, 0.718 -AmbientColorFilterTopNight=0.502, 0.588, 0.933 -AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6 -AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408 -AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 -AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 -AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 -AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 -AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216 -AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102 -AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 -AmbientColorFilterBottomDay=0, 0.00784, 0.0314 -AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 -AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 -AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 -AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 -PointLightingIntensitySunrise=1.1 -PointLightingIntensitySunset=1.1 -PointLightingIntensityInteriorDay=1.05 -PointLightingIntensityInteriorNight=1.13 -PointLightingCurveSunrise=0.92 -PointLightingCurveSunset=0.9 -PointLightingCurveInteriorDay=0.91 -PointLightingCurveInteriorNight=0.91 -PointLightingDesaturationSunrise=0.0 -PointLightingDesaturationSunset=0.0 -PointLightingDesaturationInteriorDay=0.0 -PointLightingDesaturationInteriorNight=0.0 -ParticleLightsIntensitySunrise=0.63 -ParticleLightsIntensityDay=0.64 -ParticleLightsIntensitySunset=0.63 -ParticleLightsIntensityNight=0.66 -ParticleLightsIntensityInteriorDay=0.6 -ParticleLightsIntensityInteriorNight=0.66 -FogColorMultiplierSunrise=0.35 -FogColorMultiplierSunset=0.37 -FogColorMultiplierInteriorDay=0.55 -FogColorMultiplierInteriorNight=0.23 -FogColorCurveSunrise=1.15 -FogColorCurveSunset=1.11 -FogColorCurveInteriorDay=1.11 -FogColorCurveInteriorNight=1.47 -ColorPowSunrise=1.0 -ColorPowSunset=1.0 -ColorPowInteriorDay=1.0 -ColorPowInteriorNight=1.0 -IgnoreWeatherSystem=true -DirectLightingColorFilterSunrise=0.98, 0.804, 0.635 -DirectLightingColorFilterDay=1, 1, 1 -DirectLightingColorFilterSunset=0.984, 0.694, 0.498 -DirectLightingColorFilterNight=0.922, 0.733, 0.937 -DirectLightingColorFilterInteriorDay=1, 1, 1 -DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933 -FogColorFilterSunrise=0.949, 0.706, 0.533 -FogColorFilterDay=1, 1, 1 -FogColorFilterSunset=0.871, 0.553, 0.384 -FogColorFilterNight=0.537, 0.722, 0.812 -FogColorFilterInteriorDay=1, 1, 1 -FogColorFilterInteriorNight=1, 1, 1 -DirectLightingColorFilterAmountSunrise=0.0 -DirectLightingColorFilterAmountDay=0.0 -DirectLightingColorFilterAmountSunset=0.0 -DirectLightingColorFilterAmountNight=0.0 -DirectLightingColorFilterAmountInteriorDay=0.0 -DirectLightingColorFilterAmountInteriorNight=0.0 -FogColorFilterAmountSunrise=0.0 -FogColorFilterAmountDay=0.0 -FogColorFilterAmountSunset=0.0 -FogColorFilterAmountNight=0.0 -FogColorFilterAmountInteriorDay=0.0 -FogColorFilterAmountInteriorNight=0.0 -DirectLightingIntensityDawn=0.75 -DirectLightingIntensityDusk=0.75 -DirectLightingCurveDawn=0.87 -DirectLightingCurveDusk=0.82 -DirectLightingDesaturationDawn=0.13 -DirectLightingDesaturationDusk=0.1 -DirectLightingColorFilterAmountDawn=0.0 -DirectLightingColorFilterAmountDusk=0.0 -DirectLightingColorFilterDawn=0.937, 0.718, 0.561 -DirectLightingColorFilterDusk=0.847, 0.529, 0.424 -SpecularAmountMultiplierDawn=1.47 -SpecularAmountMultiplierDusk=1.42 -SpecularPowerMultiplierDawn=0.82 -SpecularPowerMultiplierDusk=0.8 -SpecularFromLightDawn=0.0 -SpecularFromLightDusk=0.0 -AmbientLightingIntensityDawn=0.73 -AmbientLightingIntensityDusk=0.75 -AmbientLightingCurveDawn=1.27 -AmbientLightingCurveDusk=1.25 -AmbientLightingDesaturationDawn=0.35 -AmbientLightingDesaturationDusk=0.39 -AmbientColorFilterAmountDawn=0.27 -AmbientColorFilterAmountDusk=0.25 -AmbientColorFilterTopDawn=0.773, 0.792, 0.875 -AmbientColorFilterTopDusk=0.671, 0.671, 0.867 -AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 -AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 -AmbientColorFilterBottomDawn=0, 0, 0 -AmbientColorFilterBottomDusk=0, 0, 0 -PointLightingIntensityDawn=1.12 -PointLightingIntensityDusk=1.12 -PointLightingCurveDawn=0.96 -PointLightingCurveDusk=0.93 -PointLightingDesaturationDawn=0.0 -PointLightingDesaturationDusk=0.0 -ParticleLightsIntensityDawn=0.66 -ParticleLightsIntensityDusk=0.64 -FogColorMultiplierDawn=0.27 -FogColorMultiplierDusk=0.29 -FogColorCurveDawn=1.25 -FogColorCurveDusk=1.27 -FogColorFilterAmountDawn=0.0 -FogColorFilterAmountDusk=0.0 -FogColorFilterDawn=0.706, 0.263, 0.204 -FogColorFilterDusk=0.753, 0.255, 0.141 -ColorPowDawn=1.0 -ColorPowDusk=1.0 -[SKY] -CloudsIntensityDay=0.730001 -CloudsIntensityNight=0.330001 -CloudsIntensityInterior=1.49 -CloudsCurveDay=1.24 -CloudsCurveNight=1.54 -CloudsCurveInterior=1.5 -CloudsDesaturationDay=0.63 -CloudsDesaturationNight=0.19 -CloudsDesaturationInterior=0.14 -GradientIntensityDay=1.130001 -GradientIntensityNight=0.630001 -GradientIntensityInterior=0.85 -GradientDesaturationDay=0.56 -GradientDesaturationNight=0.24 -GradientDesaturationInterior=0.325 -GradientTopIntensityDay=1.060001 -GradientTopIntensityNight=1.160001 -GradientTopIntensityInterior=5.6125 -GradientTopCurveDay=1.03 -GradientTopCurveNight=1.22 -GradientTopCurveInterior=2.15 -GradientMiddleIntensityDay=1.040001 -GradientMiddleIntensityNight=1.180001 -GradientMiddleIntensityInterior=2.4 -GradientMiddleCurveDay=1.25 -GradientMiddleCurveNight=1.42 -GradientMiddleCurveInterior=1.65 -GradientHorizonIntensityDay=1.06 -GradientHorizonIntensityNight=0.750001 -GradientHorizonIntensityInterior=2.33 -GradientHorizonCurveDay=0.99 -GradientHorizonCurveNight=1.09 -GradientHorizonCurveInterior=1.25 -SunIntensity=3.0 -SunDesaturation=0.0 -SunCoronaIntensity=0.001 -SunCoronaCurve=1.0 -SunCoronaDesaturation=0.0 -MoonIntensity=1.6 -MoonCurve=1.0 -MoonDesaturation=0.2 -CloudsIntensitySunrise=0.560001 -CloudsIntensitySunset=0.54 -CloudsIntensityInteriorDay=0.98 -CloudsIntensityInteriorNight=0.27 -CloudsCurveSunrise=1.29 -CloudsCurveSunset=1.3 -CloudsCurveInteriorDay=1.21 -CloudsCurveInteriorNight=1.56 -CloudsDesaturationSunrise=0.33 -CloudsDesaturationSunset=0.35 -CloudsDesaturationInteriorDay=0.6 -CloudsDesaturationInteriorNight=0.0 -GradientIntensitySunrise=1.060001 -GradientIntensitySunset=1.050001 -GradientIntensityInteriorDay=1.16 -GradientIntensityInteriorNight=0.790001 -GradientDesaturationSunrise=0.44 -GradientDesaturationSunset=0.54 -GradientDesaturationInteriorDay=0.58 -GradientDesaturationInteriorNight=0.24 -GradientTopIntensitySunrise=1.100001 -GradientTopIntensitySunset=1.1 -GradientTopIntensityInteriorDay=1.05 -GradientTopIntensityInteriorNight=1.48 -GradientTopCurveSunrise=1.09 -GradientTopCurveSunset=1.11 -GradientTopCurveInteriorDay=1.06 -GradientTopCurveInteriorNight=1.59 -GradientMiddleIntensitySunrise=1.080001 -GradientMiddleIntensitySunset=1.09 -GradientMiddleIntensityInteriorDay=1.1 -GradientMiddleIntensityInteriorNight=1.09 -GradientMiddleCurveSunrise=1.35 -GradientMiddleCurveSunset=1.33 -GradientMiddleCurveInteriorDay=1.22 -GradientMiddleCurveInteriorNight=1.34 -GradientHorizonIntensitySunrise=0.95 -GradientHorizonIntensitySunset=0.96 -GradientHorizonIntensityInteriorDay=1.02 -GradientHorizonIntensityInteriorNight=0.81 -GradientHorizonCurveSunrise=1.04 -GradientHorizonCurveSunset=1.02 -GradientHorizonCurveInteriorDay=0.95 -GradientHorizonCurveInteriorNight=1.08 -SunIntensitySunrise=4.33 -SunIntensityDay=4.52 -SunIntensitySunset=4.34 -SunIntensityNight=4.04 -SunIntensityInteriorDay=4.03 -SunIntensityInteriorNight=4.07 -SunDesaturationSunrise=0.0 -SunDesaturationDay=0.0 -SunDesaturationSunset=0.0 -SunDesaturationNight=0.0 -SunDesaturationInteriorDay=0.0 -SunDesaturationInteriorNight=0.0 -SunColorFilterSunrise=0.992, 0.839, 0.749 -SunColorFilterDay=0.973, 0.89, 0.8 -SunColorFilterSunset=0.992, 0.855, 0.678 -SunColorFilterNight=0.58, 0.0941, 0.0941 -SunColorFilterInteriorDay=0.98, 0.937, 0.847 -SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 -SunGlowIntensitySunrise=0.72 -SunGlowIntensityDay=0.64 -SunGlowIntensitySunset=0.79 -SunGlowIntensityNight=0.62 -SunGlowIntensityInteriorDay=0.64 -SunGlowIntensityInteriorNight=0.53 -SunGlowHazinessSunrise=0.03 -SunGlowHazinessDay=0.17 -SunGlowHazinessSunset=0.09 -SunGlowHazinessNight=0.02 -SunGlowHazinessInteriorDay=0.11 -SunGlowHazinessInteriorNight=0.01 -MoonIntensitySunrise=0.77 -MoonIntensityDay=0.53 -MoonIntensitySunset=0.73 -MoonIntensityNight=1.51 -MoonIntensityInteriorDay=0.69 -MoonIntensityInteriorNight=1.36 -MoonCurveSunrise=0.89 -MoonCurveDay=0.61 -MoonCurveSunset=0.84 -MoonCurveNight=0.91 -MoonCurveInteriorDay=0.59 -MoonCurveInteriorNight=0.9 -MoonDesaturationSunrise=0.21 -MoonDesaturationDay=0.49 -MoonDesaturationSunset=0.38 -MoonDesaturationNight=0.16 -MoonDesaturationInteriorDay=0.35 -MoonDesaturationInteriorNight=0.14 -CloudsOpacitySunrise=1.0 -CloudsOpacityDay=1.0 -CloudsOpacitySunset=1.0 -CloudsOpacityNight=1.0 -CloudsOpacityInteriorDay=1.0 -CloudsOpacityInteriorNight=1.0 -GradientTopColorFilterSunrise=0.894, 0.678, 0.533 -GradientTopColorFilterDay=1, 1, 1 -GradientTopColorFilterSunset=0.851, 0.557, 0.451 -GradientTopColorFilterNight=0.357, 0.459, 0.906 -GradientTopColorFilterInteriorDay=1, 1, 1 -GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 -GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329 -GradientMiddleColorFilterDay=1, 1, 1 -GradientMiddleColorFilterSunset=0.988, 0.647, 0.502 -GradientMiddleColorFilterNight=0.431, 0.545, 0.965 -GradientMiddleColorFilterInteriorDay=1, 1, 1 -GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 -GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 -GradientHorizonColorFilterDay=1, 1, 1 -GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 -GradientHorizonColorFilterNight=0.525, 0.875, 0.988 -GradientHorizonColorFilterInteriorDay=1, 1, 1 -GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 -CloudsColorFilterSunrise=0.992, 0.929, 0.875 -CloudsColorFilterDay=1, 1, 1 -CloudsColorFilterSunset=0.996, 0.914, 0.863 -CloudsColorFilterNight=0.682, 0.8, 0.965 -CloudsColorFilterInteriorDay=1, 1, 1 -CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 -CloudsIntensityDawn=0.43 -CloudsIntensityDusk=0.420001 -CloudsCurveDawn=1.28 -CloudsCurveDusk=1.41 -CloudsDesaturationDawn=0.26 -CloudsDesaturationDusk=0.32 -CloudsOpacityDawn=1.0 -CloudsOpacityDusk=1.0 -CloudsColorFilterDawn=0.953, 0.678, 0.529 -CloudsColorFilterDusk=0.827, 0.565, 0.537 -GradientIntensityDawn=0.91 -GradientIntensityDusk=0.870001 -GradientDesaturationDawn=0.38 -GradientDesaturationDusk=0.33 -GradientTopIntensityDawn=1.17 -GradientTopIntensityDusk=1.18 -GradientTopCurveDawn=1.13 -GradientTopCurveDusk=1.13 -GradientTopColorFilterDawn=0.733, 0.49, 0.459 -GradientTopColorFilterDusk=0.718, 0.463, 0.412 -GradientMiddleIntensityDawn=1.11 -GradientMiddleIntensityDusk=1.14 -GradientMiddleCurveDawn=1.41 -GradientMiddleCurveDusk=1.38 -GradientMiddleColorFilterDawn=0.957, 0.431, 0.314 -GradientMiddleColorFilterDusk=0.835, 0.373, 0.278 -GradientHorizonIntensityDawn=0.870001 -GradientHorizonIntensityDusk=0.89 -GradientHorizonCurveDawn=1.07 -GradientHorizonCurveDusk=1.05 -GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 -GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 -SunIntensityDawn=4.14 -SunIntensityDusk=4.13 -SunDesaturationDawn=0.0 -SunDesaturationDusk=0.0 -SunColorFilterDawn=0.894, 0.612, 0.502 -SunColorFilterDusk=0.953, 0.592, 0.537 -SunGlowIntensityDawn=0.87 -SunGlowIntensityDusk=0.84 -SunGlowHazinessDawn=0.03 -SunGlowHazinessDusk=0.03 -MoonIntensityDawn=1.07 -MoonIntensityDusk=1.06 -MoonCurveDawn=0.88 -MoonCurveDusk=0.88 -MoonDesaturationDawn=0.19 -MoonDesaturationDusk=0.25 -[OBJECT] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[VEGETATION] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[EYES] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[LIGHTSPRITE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[WINDOWLIGHT] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[VOLUMETRICFOG] -IntensitySunrise=0.97 -IntensityDay=1.02 -IntensitySunset=0.96 -IntensityNight=0.72 -IntensityInteriorDay=1.14 -IntensityInteriorNight=0.74 -CurveSunrise=0.94 -CurveDay=0.89 -CurveSunset=0.95 -CurveNight=1.24 -CurveInteriorDay=0.88 -CurveInteriorNight=1.2 -LightingInfluenceSunrise=0.9 -LightingInfluenceDay=0.87 -LightingInfluenceSunset=0.91 -LightingInfluenceNight=1.08 -LightingInfluenceInteriorDay=0.85 -LightingInfluenceInteriorNight=1.06 -OpacitySunrise=0.39 -OpacityDay=0.48 -OpacitySunset=0.4 -OpacityNight=0.21 -OpacityInteriorDay=0.44 -OpacityInteriorNight=0.24 -IntensityDawn=0.83 -IntensityDusk=0.82 -CurveDawn=1.08 -CurveDusk=1.1 -LightingInfluenceDawn=0.95 -LightingInfluenceDusk=0.96 -OpacityDawn=0.28 -OpacityDusk=0.29 -[FIRE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[PARTICLE] -IntensitySunrise=1.0 -IntensityDay=1.04 -IntensitySunset=1.0 -IntensityNight=0.79 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -LightingInfluenceSunrise=1.0 -LightingInfluenceDay=1.14 -LightingInfluenceSunset=1.0 -LightingInfluenceNight=1.26 -LightingInfluenceInteriorDay=1.0 -LightingInfluenceInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -LightingInfluenceDawn=1.0 -LightingInfluenceDusk=1.0 -[RAYS] -SunRaysMultiplierSunrise=0.4 -SunRaysMultiplierDay=0.4 -SunRaysMultiplierSunset=0.4 -SunRaysMultiplierNight=0.4 -SunRaysMultiplierInteriorDay=0.4 -SunRaysMultiplierInteriorNight=0.4 -SunRaysMultiplierDawn=0.4 -SunRaysMultiplierDusk=0.4 -[IMAGEBASEDLIGHTING] -AdditiveAmountSunrise=0.05 -AdditiveAmountDay=0.05 -AdditiveAmountSunset=0.05 -AdditiveAmountNight=0.05 -AdditiveAmountInteriorDay=0.05 -AdditiveAmountInteriorNight=0.05 -MultiplicativeAmountSunrise=0.0 -MultiplicativeAmountDay=0.0 -MultiplicativeAmountSunset=0.0 -MultiplicativeAmountNight=0.0 -MultiplicativeAmountInteriorDay=0.0 -MultiplicativeAmountInteriorNight=0.0 -ReflectiveAmountSunrise=0.1 -ReflectiveAmountDay=0.1 -ReflectiveAmountSunset=0.1 -ReflectiveAmountNight=0.1 -ReflectiveAmountInteriorDay=0.1 -ReflectiveAmountInteriorNight=0.1 -AdditiveAmountDawn=0.05 -AdditiveAmountDusk=0.05 -MultiplicativeAmountDawn=0.0 -MultiplicativeAmountDusk=0.0 -ReflectiveAmountDawn=0.1 -ReflectiveAmountDusk=0.1 -[WATER] -WavesAmplitudeSunrise=1.0 -WavesAmplitudeDay=1.0 -WavesAmplitudeSunset=1.0 -WavesAmplitudeNight=1.0 -WavesAmplitudeInteriorDay=1.0 -WavesAmplitudeInteriorNight=1.0 -WavesAmplitudeDawn=1.0 -WavesAmplitudeDusk=1.0 -[CLOUDSHADOWS] -OpacitySunrise=1.0 -OpacityDay=1.0 -OpacitySunset=1.0 -OpacityNight=1.0 -OpacityInteriorDay=1.0 -OpacityInteriorNight=1.0 -OpacityDawn=1.0 -OpacityDusk=1.0 -[VOLUMETRICRAYS] -IntensitySunrise=0.2 -IntensityDay=0.2 -IntensitySunset=0.2 -IntensityNight=0.2 -IntensityInteriorDay=0.2 -IntensityInteriorNight=0.2 -DensitySunrise=1.0 -DensityDay=1.0 -DensitySunset=1.0 -DensityNight=1.0 -DensityInteriorDay=1.0 -DensityInteriorNight=1.0 -SkyColorAmountSunrise=0.5 -SkyColorAmountDay=0.5 -SkyColorAmountSunset=0.5 -SkyColorAmountNight=0.5 -SkyColorAmountInteriorDay=0.5 -SkyColorAmountInteriorNight=0.5 -IntensityDawn=0.2 -IntensityDusk=0.2 -DensityDawn=1.0 -DensityDusk=1.0 -SkyColorAmountDawn=0.5 -SkyColorAmountDusk=0.5 -[PROCEDURALSUN] -GlowIntensitySunrise=0.4 -GlowIntensityDay=0.4 -GlowIntensitySunset=0.4 -GlowIntensityNight=0.4 -GlowIntensityInteriorDay=0.4 -GlowIntensityInteriorNight=0.4 -GlowCurveSunrise=10.0 -GlowCurveDay=10.0 -GlowCurveSunset=10.0 -GlowCurveNight=10.0 -GlowCurveInteriorDay=10.0 -GlowCurveInteriorNight=10.0 -GlowIntensityDawn=0.4 -GlowIntensityDusk=0.4 -GlowCurveDawn=10.0 -GlowCurveDusk=10.0 -[MIST] -AnchorsAmountSunrise=1.0 -AnchorsAmountDay=1.0 -AnchorsAmountSunset=1.0 -AnchorsAmountNight=1.0 -AnchorsAmountInteriorDay=1.0 -AnchorsAmountInteriorNight=1.0 -SkyLightingAmountSunrise=1.0 -SkyLightingAmountDay=1.0 -SkyLightingAmountSunset=1.0 -SkyLightingAmountNight=1.0 -SkyLightingAmountInteriorDay=1.0 -SkyLightingAmountInteriorNight=1.0 -SunLightingAmountSunrise=0.1 -SunLightingAmountDay=0.1 -SunLightingAmountSunset=0.1 -SunLightingAmountNight=0.1 -SunLightingAmountInteriorDay=0.1 -SunLightingAmountInteriorNight=0.1 -DesaturationSunrise=0.0 -DesaturationDay=0.0 -DesaturationSunset=0.0 -DesaturationNight=0.0 -DesaturationInteriorDay=0.0 -DesaturationInteriorNight=0.0 -ColorFilterSunrise=1, 1, 1 -ColorFilterDay=1, 1, 1 -ColorFilterSunset=1, 1, 1 -ColorFilterNight=1, 1, 1 -ColorFilterInteriorDay=1, 1, 1 -ColorFilterInteriorNight=1, 1, 1 -RelativeToCameraSunrise=0.0 -RelativeToCameraDay=0.0 -RelativeToCameraSunset=0.0 -RelativeToCameraNight=0.0 -RelativeToCameraInteriorDay=0.0 -RelativeToCameraInteriorNight=0.0 -VerticalOffsetSunrise=-10.0 -VerticalOffsetDay=-10.0 -VerticalOffsetSunset=-10.0 -VerticalOffsetNight=-10.0 -VerticalOffsetInteriorDay=-10.0 -VerticalOffsetInteriorNight=-10.0 -DensitySunrise=1.5 -DensityDay=1.5 -DensitySunset=1.5 -DensityNight=1.5 -DensityInteriorDay=1.5 -DensityInteriorNight=1.5 -VerticalFadeSunrise=4.0 -VerticalFadeDay=4.0 -VerticalFadeSunset=4.0 -VerticalFadeNight=4.0 -VerticalFadeInteriorDay=4.0 -VerticalFadeInteriorNight=4.0 -DistanceFadeSunrise=0.0 -DistanceFadeDay=0.0 -DistanceFadeSunset=0.0 -DistanceFadeNight=0.0 -DistanceFadeInteriorDay=0.0 -DistanceFadeInteriorNight=0.0 -BottomTopSunrise=0.0 -BottomTopDay=0.0 -BottomTopSunset=0.0 -BottomTopNight=0.0 -BottomTopInteriorDay=0.0 -BottomTopInteriorNight=0.0 -ExponentialFadeSunrise=1.0 -ExponentialFadeDay=1.0 -ExponentialFadeSunset=1.0 -ExponentialFadeNight=1.0 -ExponentialFadeInteriorDay=1.0 -ExponentialFadeInteriorNight=1.0 -AnchorsAmountDawn=1.0 -AnchorsAmountDusk=1.0 -SkyLightingAmountDawn=1.0 -SkyLightingAmountDusk=1.0 -SunLightingAmountDawn=0.1 -SunLightingAmountDusk=0.1 -DesaturationDawn=0.0 -DesaturationDusk=0.0 -ColorFilterDawn=1, 1, 1 -ColorFilterDusk=1, 1, 1 -RelativeToCameraDawn=0.0 -RelativeToCameraDusk=0.0 -VerticalOffsetDawn=-10.0 -VerticalOffsetDusk=-10.0 -DensityDawn=1.5 -DensityDusk=1.5 -VerticalFadeDawn=4.0 -VerticalFadeDusk=4.0 -DistanceFadeDawn=0.0 -DistanceFadeDusk=0.0 -BottomTopDawn=0.0 -BottomTopDusk=0.0 -ExponentialFadeDawn=1.0 -ExponentialFadeDusk=1.0 -[AUTOAMBIENT] -BlendingAmountDawn=1.0 -BlendingAmountSunrise=1.0 -BlendingAmountDay=1.0 -BlendingAmountSunset=1.0 -BlendingAmountDusk=1.0 -BlendingAmountNight=1.0 -BlendingAmountInteriorDay=1.0 -BlendingAmountInteriorNight=1.0 -TopIntensityDawn=1.0 -TopIntensitySunrise=1.0 -TopIntensityDay=1.0 -TopIntensitySunset=1.0 -TopIntensityDusk=1.0 -TopIntensityNight=1.0 -TopIntensityInteriorDay=1.0 -TopIntensityInteriorNight=1.0 -BottomIntensityDawn=0.2 -BottomIntensitySunrise=0.2 -BottomIntensityDay=0.2 -BottomIntensitySunset=0.2 -BottomIntensityDusk=0.2 -BottomIntensityNight=0.2 -BottomIntensityInteriorDay=0.2 -BottomIntensityInteriorNight=0.2 -BottomSaturationDawn=2.0 -BottomSaturationSunrise=2.0 -BottomSaturationDay=2.0 -BottomSaturationSunset=2.0 -BottomSaturationDusk=2.0 -BottomSaturationNight=2.0 -BottomSaturationInteriorDay=2.0 -BottomSaturationInteriorNight=2.0 -[CHARACTERGLOW] -IntensityMultiplierDawn=1.0 -IntensityMultiplierSunrise=1.0 -IntensityMultiplierDay=1.0 -IntensityMultiplierSunset=1.0 -IntensityMultiplierDusk=1.0 -IntensityMultiplierNight=1.0 -IntensityMultiplierInteriorDay=1.0 -IntensityMultiplierInteriorNight=1.0 -PowerMultiplierDawn=1.0 -PowerMultiplierSunrise=1.0 -PowerMultiplierDay=1.0 -PowerMultiplierSunset=1.0 -PowerMultiplierDusk=1.0 -PowerMultiplierNight=1.0 -PowerMultiplierInteriorDay=1.0 -PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_generalrain.ini b/enbseries/wt_generalrain.ini deleted file mode 100644 index f963ec4..0000000 --- a/enbseries/wt_generalrain.ini +++ /dev/null @@ -1,921 +0,0 @@ -[BLOOM] -AmountSunrise=1.0 -AmountDay=1.0 -AmountSunset=1.0 -AmountNight=1.0 -AmountInteriorDay=1.0 -AmountInteriorNight=1.0 -BlueShiftAmountSunrise=1.0 -BlueShiftAmountDay=1.0 -BlueShiftAmountSunset=1.0 -BlueShiftAmountNight=1.0 -BlueShiftAmountInteriorDay=1.0 -BlueShiftAmountInteriorNight=1.0 -AmountDawn=1.0 -AmountDusk=1.0 -BlueShiftAmountDawn=1.0 -BlueShiftAmountDusk=1.0 -[LENS] -ReflectionIntensitySunrise=1.0 -ReflectionIntensityDay=1.0 -ReflectionIntensitySunset=1.0 -ReflectionIntensityNight=1.0 -ReflectionIntensityInteriorDay=1.0 -ReflectionIntensityInteriorNight=1.0 -ReflectionPowerSunrise=2.0 -ReflectionPowerDay=2.0 -ReflectionPowerSunset=2.0 -ReflectionPowerNight=2.0 -ReflectionPowerInteriorDay=2.0 -ReflectionPowerInteriorNight=2.0 -DirtIntensitySunrise=1.0 -DirtIntensityDay=1.0 -DirtIntensitySunset=1.0 -DirtIntensityNight=1.0 -DirtIntensityInteriorDay=1.0 -DirtIntensityInteriorNight=1.0 -DirtPowerSunrise=2.0 -DirtPowerDay=2.0 -DirtPowerSunset=2.0 -DirtPowerNight=2.0 -DirtPowerInteriorDay=2.0 -DirtPowerInteriorNight=2.0 -ReflectionIntensityDawn=1.0 -ReflectionIntensityDusk=1.0 -ReflectionPowerDawn=2.0 -ReflectionPowerDusk=2.0 -DirtIntensityDawn=1.0 -DirtIntensityDusk=1.0 -DirtPowerDawn=2.0 -DirtPowerDusk=2.0 -[SKYLIGHTING] -AmbientMinLevelSunrise=0.1 -AmbientMinLevelDay=0.1 -AmbientMinLevelSunset=0.1 -AmbientMinLevelNight=0.1 -AmbientMinLevelInteriorDay=0.1 -AmbientMinLevelInteriorNight=0.1 -AmbientMinLevelDawn=0.1 -AmbientMinLevelDusk=0.1 -[ENVIRONMENT] -DirectLightingIntensityDay=0.86 -DirectLightingIntensityNight=0.69 -DirectLightingIntensityInterior=1.014688 -DirectLightingCurveDay=0.94 -DirectLightingCurveNight=0.69 -DirectLightingCurveInterior=1.25 -DirectLightingDesaturationDay=0.52 -DirectLightingDesaturationNight=0.47 -DirectLightingDesaturationInterior=0.0 -SpecularAmountMultiplierDay=1.27 -SpecularAmountMultiplierNight=1.58 -SpecularAmountMultiplierInterior=1.0 -SpecularPowerMultiplierDay=1.201 -SpecularPowerMultiplierNight=0.771 -SpecularPowerMultiplierInterior=1.0 -SpecularFromLightDay=0.0 -SpecularFromLightNight=0.0 -SpecularFromLightInterior=0.0 -AmbientLightingIntensityDay=0.84 -AmbientLightingIntensityNight=0.66 -AmbientLightingIntensityInterior=0.914 -AmbientLightingCurveDay=1.14 -AmbientLightingCurveNight=1.35 -AmbientLightingCurveInterior=0.75 -AmbientLightingDesaturationDay=0.25 -AmbientLightingDesaturationNight=0.46 -AmbientLightingDesaturationInterior=0.0 -PointLightingIntensityDay=1.06 -PointLightingIntensityNight=1.22 -PointLightingIntensityInterior=0.825 -PointLightingCurveDay=0.89 -PointLightingCurveNight=0.95 -PointLightingCurveInterior=0.825 -PointLightingDesaturationDay=0.0 -PointLightingDesaturationNight=0.0 -PointLightingDesaturationInterior=0.0 -FogColorMultiplierDay=0.91 -FogColorMultiplierNight=0.51 -FogColorMultiplierInterior=0.5 -FogColorCurveDay=0.85 -FogColorCurveNight=1.37 -FogColorCurveInterior=1.0 -ColorPowDay=1.0 -ColorPowNight=1.0 -ColorPowInterior=0.9 -DirectLightingIntensitySunrise=0.81 -DirectLightingIntensitySunset=0.83 -DirectLightingIntensityInteriorDay=0.59 -DirectLightingIntensityInteriorNight=0.25 -DirectLightingCurveSunrise=0.96 -DirectLightingCurveSunset=0.96 -DirectLightingCurveInteriorDay=0.93 -DirectLightingCurveInteriorNight=0.7 -DirectLightingDesaturationSunrise=0.48 -DirectLightingDesaturationSunset=0.42 -DirectLightingDesaturationInteriorDay=0.58 -DirectLightingDesaturationInteriorNight=0.49 -SpecularAmountMultiplierSunrise=1.33 -SpecularAmountMultiplierSunset=1.3 -SpecularAmountMultiplierInteriorDay=1.33 -SpecularAmountMultiplierInteriorNight=1.55 -SpecularPowerMultiplierSunrise=0.971 -SpecularPowerMultiplierSunset=0.951 -SpecularPowerMultiplierInteriorDay=0.931 -SpecularPowerMultiplierInteriorNight=0.811 -SpecularFromLightSunrise=0.0 -SpecularFromLightSunset=0.0 -SpecularFromLightInteriorDay=0.0 -SpecularFromLightInteriorNight=0.0 -AmbientLightingIntensitySunrise=0.78 -AmbientLightingIntensitySunset=0.79 -AmbientLightingIntensityInteriorDay=0.49 -AmbientLightingIntensityInteriorNight=0.15 -AmbientLightingCurveSunrise=1.22 -AmbientLightingCurveSunset=1.2 -AmbientLightingCurveInteriorDay=1.22 -AmbientLightingCurveInteriorNight=1.38 -AmbientLightingDesaturationSunrise=0.3 -AmbientLightingDesaturationSunset=0.33 -AmbientLightingDesaturationInteriorDay=0.14 -AmbientLightingDesaturationInteriorNight=0.29 -AmbientColorFilterAmountSunrise=0.3 -AmbientColorFilterAmountDay=0.23 -AmbientColorFilterAmountSunset=0.31 -AmbientColorFilterAmountNight=0.32 -AmbientColorFilterAmountInteriorDay=0.07 -AmbientColorFilterAmountInteriorNight=0.03 -AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 -AmbientColorFilterTopDay=0.592, 0.722, 0.788 -AmbientColorFilterTopSunset=0.561, 0.627, 0.718 -AmbientColorFilterTopNight=0.502, 0.588, 0.933 -AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6 -AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408 -AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 -AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 -AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 -AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 -AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216 -AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102 -AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 -AmbientColorFilterBottomDay=0, 0.00784, 0.0314 -AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 -AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 -AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 -AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 -PointLightingIntensitySunrise=1.1 -PointLightingIntensitySunset=1.1 -PointLightingIntensityInteriorDay=1.05 -PointLightingIntensityInteriorNight=1.13 -PointLightingCurveSunrise=0.92 -PointLightingCurveSunset=0.9 -PointLightingCurveInteriorDay=0.91 -PointLightingCurveInteriorNight=0.91 -PointLightingDesaturationSunrise=0.0 -PointLightingDesaturationSunset=0.0 -PointLightingDesaturationInteriorDay=0.0 -PointLightingDesaturationInteriorNight=0.0 -ParticleLightsIntensitySunrise=0.63 -ParticleLightsIntensityDay=0.64 -ParticleLightsIntensitySunset=0.63 -ParticleLightsIntensityNight=0.66 -ParticleLightsIntensityInteriorDay=0.6 -ParticleLightsIntensityInteriorNight=0.66 -FogColorMultiplierSunrise=0.75 -FogColorMultiplierSunset=0.77 -FogColorMultiplierInteriorDay=0.91 -FogColorMultiplierInteriorNight=0.54 -FogColorCurveSunrise=1.07 -FogColorCurveSunset=1.04 -FogColorCurveInteriorDay=1.11 -FogColorCurveInteriorNight=1.4 -ColorPowSunrise=1.0 -ColorPowSunset=1.0 -ColorPowInteriorDay=1.0 -ColorPowInteriorNight=1.0 -IgnoreWeatherSystem=true -DirectLightingColorFilterSunrise=0.98, 0.804, 0.635 -DirectLightingColorFilterDay=1, 1, 1 -DirectLightingColorFilterSunset=0.984, 0.694, 0.498 -DirectLightingColorFilterNight=0.922, 0.733, 0.937 -DirectLightingColorFilterInteriorDay=1, 1, 1 -DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933 -FogColorFilterSunrise=0.949, 0.706, 0.533 -FogColorFilterDay=0.996, 0.929, 0.847 -FogColorFilterSunset=0.871, 0.553, 0.384 -FogColorFilterNight=0.537, 0.722, 0.812 -FogColorFilterInteriorDay=1, 1, 1 -FogColorFilterInteriorNight=1, 1, 1 -DirectLightingColorFilterAmountSunrise=0.0 -DirectLightingColorFilterAmountDay=0.0 -DirectLightingColorFilterAmountSunset=0.0 -DirectLightingColorFilterAmountNight=0.0 -DirectLightingColorFilterAmountInteriorDay=0.0 -DirectLightingColorFilterAmountInteriorNight=0.0 -FogColorFilterAmountSunrise=0.0 -FogColorFilterAmountDay=0.0 -FogColorFilterAmountSunset=0.0 -FogColorFilterAmountNight=0.0 -FogColorFilterAmountInteriorDay=0.0 -FogColorFilterAmountInteriorNight=0.0 -DirectLightingIntensityDawn=0.74 -DirectLightingIntensityDusk=0.79 -DirectLightingCurveDawn=0.87 -DirectLightingCurveDusk=0.82 -DirectLightingDesaturationDawn=0.35 -DirectLightingDesaturationDusk=0.37 -DirectLightingColorFilterAmountDawn=0.0 -DirectLightingColorFilterAmountDusk=0.0 -DirectLightingColorFilterDawn=0.937, 0.718, 0.561 -DirectLightingColorFilterDusk=0.847, 0.529, 0.424 -SpecularAmountMultiplierDawn=1.47 -SpecularAmountMultiplierDusk=1.42 -SpecularPowerMultiplierDawn=0.82 -SpecularPowerMultiplierDusk=0.8 -SpecularFromLightDawn=0.0 -SpecularFromLightDusk=0.0 -AmbientLightingIntensityDawn=0.73 -AmbientLightingIntensityDusk=0.75 -AmbientLightingCurveDawn=1.27 -AmbientLightingCurveDusk=1.25 -AmbientLightingDesaturationDawn=0.35 -AmbientLightingDesaturationDusk=0.39 -AmbientColorFilterAmountDawn=0.27 -AmbientColorFilterAmountDusk=0.25 -AmbientColorFilterTopDawn=0.773, 0.792, 0.875 -AmbientColorFilterTopDusk=0.671, 0.671, 0.867 -AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 -AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 -AmbientColorFilterBottomDawn=0, 0, 0 -AmbientColorFilterBottomDusk=0, 0, 0 -PointLightingIntensityDawn=1.12 -PointLightingIntensityDusk=1.12 -PointLightingCurveDawn=0.96 -PointLightingCurveDusk=0.93 -PointLightingDesaturationDawn=0.0 -PointLightingDesaturationDusk=0.0 -ParticleLightsIntensityDawn=0.66 -ParticleLightsIntensityDusk=0.64 -FogColorMultiplierDawn=0.61 -FogColorMultiplierDusk=0.65 -FogColorCurveDawn=1.25 -FogColorCurveDusk=1.27 -FogColorFilterAmountDawn=0.0 -FogColorFilterAmountDusk=0.0 -FogColorFilterDawn=0.706, 0.263, 0.204 -FogColorFilterDusk=0.753, 0.255, 0.141 -ColorPowDawn=1.0 -ColorPowDusk=1.0 -[SKY] -CloudsIntensityDay=0.720001 -CloudsIntensityNight=0.330001 -CloudsIntensityInterior=1.49 -CloudsCurveDay=1.21 -CloudsCurveNight=1.54 -CloudsCurveInterior=1.5 -CloudsDesaturationDay=0.45 -CloudsDesaturationNight=0.19 -CloudsDesaturationInterior=0.14 -GradientIntensityDay=1.130001 -GradientIntensityNight=0.630001 -GradientIntensityInterior=0.85 -GradientDesaturationDay=0.56 -GradientDesaturationNight=0.24 -GradientDesaturationInterior=0.325 -GradientTopIntensityDay=1.060001 -GradientTopIntensityNight=1.160001 -GradientTopIntensityInterior=5.6125 -GradientTopCurveDay=1.03 -GradientTopCurveNight=1.22 -GradientTopCurveInterior=2.15 -GradientMiddleIntensityDay=1.040001 -GradientMiddleIntensityNight=1.180001 -GradientMiddleIntensityInterior=2.4 -GradientMiddleCurveDay=1.25 -GradientMiddleCurveNight=1.42 -GradientMiddleCurveInterior=1.65 -GradientHorizonIntensityDay=1.06 -GradientHorizonIntensityNight=0.750001 -GradientHorizonIntensityInterior=2.33 -GradientHorizonCurveDay=0.99 -GradientHorizonCurveNight=1.09 -GradientHorizonCurveInterior=1.25 -SunIntensity=3.0 -SunDesaturation=0.0 -SunCoronaIntensity=0.001 -SunCoronaCurve=1.0 -SunCoronaDesaturation=0.0 -MoonIntensity=1.6 -MoonCurve=1.0 -MoonDesaturation=0.2 -CloudsIntensitySunrise=0.560001 -CloudsIntensitySunset=0.54 -CloudsIntensityInteriorDay=0.98 -CloudsIntensityInteriorNight=0.27 -CloudsCurveSunrise=1.29 -CloudsCurveSunset=1.3 -CloudsCurveInteriorDay=1.21 -CloudsCurveInteriorNight=1.56 -CloudsDesaturationSunrise=0.33 -CloudsDesaturationSunset=0.35 -CloudsDesaturationInteriorDay=0.4 -CloudsDesaturationInteriorNight=0.13 -GradientIntensitySunrise=1.060001 -GradientIntensitySunset=1.050001 -GradientIntensityInteriorDay=1.16 -GradientIntensityInteriorNight=0.790001 -GradientDesaturationSunrise=0.44 -GradientDesaturationSunset=0.54 -GradientDesaturationInteriorDay=0.58 -GradientDesaturationInteriorNight=0.24 -GradientTopIntensitySunrise=1.100001 -GradientTopIntensitySunset=1.1 -GradientTopIntensityInteriorDay=1.05 -GradientTopIntensityInteriorNight=1.48 -GradientTopCurveSunrise=1.09 -GradientTopCurveSunset=1.11 -GradientTopCurveInteriorDay=1.06 -GradientTopCurveInteriorNight=1.59 -GradientMiddleIntensitySunrise=1.080001 -GradientMiddleIntensitySunset=1.09 -GradientMiddleIntensityInteriorDay=1.1 -GradientMiddleIntensityInteriorNight=1.09 -GradientMiddleCurveSunrise=1.35 -GradientMiddleCurveSunset=1.33 -GradientMiddleCurveInteriorDay=1.22 -GradientMiddleCurveInteriorNight=1.34 -GradientHorizonIntensitySunrise=0.95 -GradientHorizonIntensitySunset=0.96 -GradientHorizonIntensityInteriorDay=1.02 -GradientHorizonIntensityInteriorNight=0.81 -GradientHorizonCurveSunrise=1.04 -GradientHorizonCurveSunset=1.02 -GradientHorizonCurveInteriorDay=0.95 -GradientHorizonCurveInteriorNight=1.08 -SunIntensitySunrise=4.33 -SunIntensityDay=4.52 -SunIntensitySunset=4.34 -SunIntensityNight=4.04 -SunIntensityInteriorDay=4.03 -SunIntensityInteriorNight=4.07 -SunDesaturationSunrise=0.0 -SunDesaturationDay=0.0 -SunDesaturationSunset=0.0 -SunDesaturationNight=0.0 -SunDesaturationInteriorDay=0.0 -SunDesaturationInteriorNight=0.0 -SunColorFilterSunrise=0.992, 0.839, 0.749 -SunColorFilterDay=0.973, 0.89, 0.8 -SunColorFilterSunset=0.992, 0.855, 0.678 -SunColorFilterNight=0.58, 0.0941, 0.0941 -SunColorFilterInteriorDay=0.98, 0.937, 0.847 -SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 -SunGlowIntensitySunrise=0.72 -SunGlowIntensityDay=0.64 -SunGlowIntensitySunset=0.79 -SunGlowIntensityNight=0.62 -SunGlowIntensityInteriorDay=0.64 -SunGlowIntensityInteriorNight=0.53 -SunGlowHazinessSunrise=0.03 -SunGlowHazinessDay=0.17 -SunGlowHazinessSunset=0.09 -SunGlowHazinessNight=0.02 -SunGlowHazinessInteriorDay=0.11 -SunGlowHazinessInteriorNight=0.01 -MoonIntensitySunrise=0.77 -MoonIntensityDay=0.53 -MoonIntensitySunset=0.73 -MoonIntensityNight=1.51 -MoonIntensityInteriorDay=0.69 -MoonIntensityInteriorNight=1.36 -MoonCurveSunrise=0.89 -MoonCurveDay=0.61 -MoonCurveSunset=0.84 -MoonCurveNight=0.91 -MoonCurveInteriorDay=0.59 -MoonCurveInteriorNight=0.9 -MoonDesaturationSunrise=0.21 -MoonDesaturationDay=0.49 -MoonDesaturationSunset=0.38 -MoonDesaturationNight=0.16 -MoonDesaturationInteriorDay=0.35 -MoonDesaturationInteriorNight=0.14 -CloudsOpacitySunrise=1.0 -CloudsOpacityDay=1.0 -CloudsOpacitySunset=1.0 -CloudsOpacityNight=1.0 -CloudsOpacityInteriorDay=1.0 -CloudsOpacityInteriorNight=1.0 -GradientTopColorFilterSunrise=0.894, 0.678, 0.533 -GradientTopColorFilterDay=1, 1, 1 -GradientTopColorFilterSunset=0.851, 0.557, 0.451 -GradientTopColorFilterNight=0.357, 0.459, 0.906 -GradientTopColorFilterInteriorDay=1, 1, 1 -GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 -GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329 -GradientMiddleColorFilterDay=1, 1, 1 -GradientMiddleColorFilterSunset=0.988, 0.647, 0.502 -GradientMiddleColorFilterNight=0.431, 0.545, 0.965 -GradientMiddleColorFilterInteriorDay=1, 1, 1 -GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 -GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 -GradientHorizonColorFilterDay=1, 1, 1 -GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 -GradientHorizonColorFilterNight=0.525, 0.875, 0.988 -GradientHorizonColorFilterInteriorDay=1, 1, 1 -GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 -CloudsColorFilterSunrise=0.992, 0.929, 0.875 -CloudsColorFilterDay=1, 1, 1 -CloudsColorFilterSunset=0.996, 0.914, 0.863 -CloudsColorFilterNight=0.682, 0.8, 0.965 -CloudsColorFilterInteriorDay=1, 1, 1 -CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 -CloudsIntensityDawn=0.43 -CloudsIntensityDusk=0.420001 -CloudsCurveDawn=1.28 -CloudsCurveDusk=1.41 -CloudsDesaturationDawn=0.26 -CloudsDesaturationDusk=0.32 -CloudsOpacityDawn=1.0 -CloudsOpacityDusk=1.0 -CloudsColorFilterDawn=0.953, 0.678, 0.529 -CloudsColorFilterDusk=0.827, 0.565, 0.537 -GradientIntensityDawn=0.91 -GradientIntensityDusk=0.870001 -GradientDesaturationDawn=0.38 -GradientDesaturationDusk=0.33 -GradientTopIntensityDawn=1.17 -GradientTopIntensityDusk=1.18 -GradientTopCurveDawn=1.13 -GradientTopCurveDusk=1.13 -GradientTopColorFilterDawn=0.733, 0.49, 0.459 -GradientTopColorFilterDusk=0.718, 0.463, 0.412 -GradientMiddleIntensityDawn=1.11 -GradientMiddleIntensityDusk=1.14 -GradientMiddleCurveDawn=1.41 -GradientMiddleCurveDusk=1.38 -GradientMiddleColorFilterDawn=0.957, 0.431, 0.314 -GradientMiddleColorFilterDusk=0.835, 0.373, 0.278 -GradientHorizonIntensityDawn=0.870001 -GradientHorizonIntensityDusk=0.89 -GradientHorizonCurveDawn=1.07 -GradientHorizonCurveDusk=1.05 -GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 -GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 -SunIntensityDawn=4.14 -SunIntensityDusk=4.13 -SunDesaturationDawn=0.0 -SunDesaturationDusk=0.0 -SunColorFilterDawn=0.894, 0.612, 0.502 -SunColorFilterDusk=0.953, 0.592, 0.537 -SunGlowIntensityDawn=0.87 -SunGlowIntensityDusk=0.84 -SunGlowHazinessDawn=0.03 -SunGlowHazinessDusk=0.03 -MoonIntensityDawn=1.07 -MoonIntensityDusk=1.06 -MoonCurveDawn=0.88 -MoonCurveDusk=0.88 -MoonDesaturationDawn=0.19 -MoonDesaturationDusk=0.25 -[OBJECT] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[VEGETATION] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[EYES] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[LIGHTSPRITE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[WINDOWLIGHT] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[VOLUMETRICFOG] -IntensitySunrise=0.87 -IntensityDay=0.93 -IntensitySunset=0.88 -IntensityNight=0.7 -IntensityInteriorDay=0.98 -IntensityInteriorNight=0.74 -CurveSunrise=0.94 -CurveDay=0.89 -CurveSunset=0.95 -CurveNight=1.24 -CurveInteriorDay=0.88 -CurveInteriorNight=1.2 -LightingInfluenceSunrise=0.9 -LightingInfluenceDay=0.87 -LightingInfluenceSunset=0.91 -LightingInfluenceNight=1.08 -LightingInfluenceInteriorDay=0.85 -LightingInfluenceInteriorNight=1.06 -OpacitySunrise=0.39 -OpacityDay=0.48 -OpacitySunset=0.4 -OpacityNight=0.21 -OpacityInteriorDay=0.44 -OpacityInteriorNight=0.24 -IntensityDawn=0.79 -IntensityDusk=0.78 -CurveDawn=1.08 -CurveDusk=1.1 -LightingInfluenceDawn=0.95 -LightingInfluenceDusk=0.96 -OpacityDawn=0.28 -OpacityDusk=0.29 -[FIRE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[PARTICLE] -IntensitySunrise=1.0 -IntensityDay=1.04 -IntensitySunset=1.0 -IntensityNight=0.79 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -LightingInfluenceSunrise=1.0 -LightingInfluenceDay=1.14 -LightingInfluenceSunset=1.0 -LightingInfluenceNight=1.26 -LightingInfluenceInteriorDay=1.0 -LightingInfluenceInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -LightingInfluenceDawn=1.0 -LightingInfluenceDusk=1.0 -[RAYS] -SunRaysMultiplierSunrise=0.4 -SunRaysMultiplierDay=0.4 -SunRaysMultiplierSunset=0.4 -SunRaysMultiplierNight=0.4 -SunRaysMultiplierInteriorDay=0.4 -SunRaysMultiplierInteriorNight=0.4 -SunRaysMultiplierDawn=0.4 -SunRaysMultiplierDusk=0.4 -[IMAGEBASEDLIGHTING] -AdditiveAmountSunrise=0.05 -AdditiveAmountDay=0.05 -AdditiveAmountSunset=0.05 -AdditiveAmountNight=0.05 -AdditiveAmountInteriorDay=0.05 -AdditiveAmountInteriorNight=0.05 -MultiplicativeAmountSunrise=0.0 -MultiplicativeAmountDay=0.0 -MultiplicativeAmountSunset=0.0 -MultiplicativeAmountNight=0.0 -MultiplicativeAmountInteriorDay=0.0 -MultiplicativeAmountInteriorNight=0.0 -ReflectiveAmountSunrise=0.1 -ReflectiveAmountDay=0.1 -ReflectiveAmountSunset=0.1 -ReflectiveAmountNight=0.1 -ReflectiveAmountInteriorDay=0.1 -ReflectiveAmountInteriorNight=0.1 -AdditiveAmountDawn=0.05 -AdditiveAmountDusk=0.05 -MultiplicativeAmountDawn=0.0 -MultiplicativeAmountDusk=0.0 -ReflectiveAmountDawn=0.1 -ReflectiveAmountDusk=0.1 -[WATER] -WavesAmplitudeSunrise=1.0 -WavesAmplitudeDay=1.0 -WavesAmplitudeSunset=1.0 -WavesAmplitudeNight=1.0 -WavesAmplitudeInteriorDay=1.0 -WavesAmplitudeInteriorNight=1.0 -WavesAmplitudeDawn=1.0 -WavesAmplitudeDusk=1.0 -[CLOUDSHADOWS] -OpacitySunrise=1.0 -OpacityDay=1.0 -OpacitySunset=1.0 -OpacityNight=1.0 -OpacityInteriorDay=1.0 -OpacityInteriorNight=1.0 -OpacityDawn=1.0 -OpacityDusk=1.0 -[VOLUMETRICRAYS] -IntensitySunrise=0.2 -IntensityDay=0.2 -IntensitySunset=0.2 -IntensityNight=0.2 -IntensityInteriorDay=0.2 -IntensityInteriorNight=0.2 -DensitySunrise=1.0 -DensityDay=1.0 -DensitySunset=1.0 -DensityNight=1.0 -DensityInteriorDay=1.0 -DensityInteriorNight=1.0 -SkyColorAmountSunrise=0.5 -SkyColorAmountDay=0.5 -SkyColorAmountSunset=0.5 -SkyColorAmountNight=0.5 -SkyColorAmountInteriorDay=0.5 -SkyColorAmountInteriorNight=0.5 -IntensityDawn=0.2 -IntensityDusk=0.2 -DensityDawn=1.0 -DensityDusk=1.0 -SkyColorAmountDawn=0.5 -SkyColorAmountDusk=0.5 -[PROCEDURALSUN] -GlowIntensitySunrise=0.4 -GlowIntensityDay=0.4 -GlowIntensitySunset=0.4 -GlowIntensityNight=0.4 -GlowIntensityInteriorDay=0.4 -GlowIntensityInteriorNight=0.4 -GlowCurveSunrise=10.0 -GlowCurveDay=10.0 -GlowCurveSunset=10.0 -GlowCurveNight=10.0 -GlowCurveInteriorDay=10.0 -GlowCurveInteriorNight=10.0 -GlowIntensityDawn=0.4 -GlowIntensityDusk=0.4 -GlowCurveDawn=10.0 -GlowCurveDusk=10.0 -[MIST] -AnchorsAmountSunrise=1.0 -AnchorsAmountDay=1.0 -AnchorsAmountSunset=1.0 -AnchorsAmountNight=1.0 -AnchorsAmountInteriorDay=1.0 -AnchorsAmountInteriorNight=1.0 -SkyLightingAmountSunrise=1.0 -SkyLightingAmountDay=1.0 -SkyLightingAmountSunset=1.0 -SkyLightingAmountNight=1.0 -SkyLightingAmountInteriorDay=1.0 -SkyLightingAmountInteriorNight=1.0 -SunLightingAmountSunrise=0.1 -SunLightingAmountDay=0.1 -SunLightingAmountSunset=0.1 -SunLightingAmountNight=0.1 -SunLightingAmountInteriorDay=0.1 -SunLightingAmountInteriorNight=0.1 -DesaturationSunrise=0.0 -DesaturationDay=0.0 -DesaturationSunset=0.0 -DesaturationNight=0.0 -DesaturationInteriorDay=0.0 -DesaturationInteriorNight=0.0 -ColorFilterSunrise=1, 1, 1 -ColorFilterDay=1, 1, 1 -ColorFilterSunset=1, 1, 1 -ColorFilterNight=1, 1, 1 -ColorFilterInteriorDay=1, 1, 1 -ColorFilterInteriorNight=1, 1, 1 -RelativeToCameraSunrise=0.0 -RelativeToCameraDay=0.0 -RelativeToCameraSunset=0.0 -RelativeToCameraNight=0.0 -RelativeToCameraInteriorDay=0.0 -RelativeToCameraInteriorNight=0.0 -VerticalOffsetSunrise=-10.0 -VerticalOffsetDay=-10.0 -VerticalOffsetSunset=-10.0 -VerticalOffsetNight=-10.0 -VerticalOffsetInteriorDay=-10.0 -VerticalOffsetInteriorNight=-10.0 -DensitySunrise=1.5 -DensityDay=1.5 -DensitySunset=1.5 -DensityNight=1.5 -DensityInteriorDay=1.5 -DensityInteriorNight=1.5 -VerticalFadeSunrise=4.0 -VerticalFadeDay=4.0 -VerticalFadeSunset=4.0 -VerticalFadeNight=4.0 -VerticalFadeInteriorDay=4.0 -VerticalFadeInteriorNight=4.0 -DistanceFadeSunrise=0.0 -DistanceFadeDay=0.0 -DistanceFadeSunset=0.0 -DistanceFadeNight=0.0 -DistanceFadeInteriorDay=0.0 -DistanceFadeInteriorNight=0.0 -BottomTopSunrise=0.0 -BottomTopDay=0.0 -BottomTopSunset=0.0 -BottomTopNight=0.0 -BottomTopInteriorDay=0.0 -BottomTopInteriorNight=0.0 -ExponentialFadeSunrise=1.0 -ExponentialFadeDay=1.0 -ExponentialFadeSunset=1.0 -ExponentialFadeNight=1.0 -ExponentialFadeInteriorDay=1.0 -ExponentialFadeInteriorNight=1.0 -AnchorsAmountDawn=1.0 -AnchorsAmountDusk=1.0 -SkyLightingAmountDawn=1.0 -SkyLightingAmountDusk=1.0 -SunLightingAmountDawn=0.1 -SunLightingAmountDusk=0.1 -DesaturationDawn=0.0 -DesaturationDusk=0.0 -ColorFilterDawn=1, 1, 1 -ColorFilterDusk=1, 1, 1 -RelativeToCameraDawn=0.0 -RelativeToCameraDusk=0.0 -VerticalOffsetDawn=-10.0 -VerticalOffsetDusk=-10.0 -DensityDawn=1.5 -DensityDusk=1.5 -VerticalFadeDawn=4.0 -VerticalFadeDusk=4.0 -DistanceFadeDawn=0.0 -DistanceFadeDusk=0.0 -BottomTopDawn=0.0 -BottomTopDusk=0.0 -ExponentialFadeDawn=1.0 -ExponentialFadeDusk=1.0 -[AUTOAMBIENT] -BlendingAmountDawn=1.0 -BlendingAmountSunrise=1.0 -BlendingAmountDay=1.0 -BlendingAmountSunset=1.0 -BlendingAmountDusk=1.0 -BlendingAmountNight=1.0 -BlendingAmountInteriorDay=1.0 -BlendingAmountInteriorNight=1.0 -TopIntensityDawn=1.0 -TopIntensitySunrise=1.0 -TopIntensityDay=1.0 -TopIntensitySunset=1.0 -TopIntensityDusk=1.0 -TopIntensityNight=1.0 -TopIntensityInteriorDay=1.0 -TopIntensityInteriorNight=1.0 -BottomIntensityDawn=0.2 -BottomIntensitySunrise=0.2 -BottomIntensityDay=0.2 -BottomIntensitySunset=0.2 -BottomIntensityDusk=0.2 -BottomIntensityNight=0.2 -BottomIntensityInteriorDay=0.2 -BottomIntensityInteriorNight=0.2 -BottomSaturationDawn=2.0 -BottomSaturationSunrise=2.0 -BottomSaturationDay=2.0 -BottomSaturationSunset=2.0 -BottomSaturationDusk=2.0 -BottomSaturationNight=2.0 -BottomSaturationInteriorDay=2.0 -BottomSaturationInteriorNight=2.0 -[CHARACTERGLOW] -IntensityMultiplierDawn=1.0 -IntensityMultiplierSunrise=1.0 -IntensityMultiplierDay=1.0 -IntensityMultiplierSunset=1.0 -IntensityMultiplierDusk=1.0 -IntensityMultiplierNight=1.0 -IntensityMultiplierInteriorDay=1.0 -IntensityMultiplierInteriorNight=1.0 -PowerMultiplierDawn=1.0 -PowerMultiplierSunrise=1.0 -PowerMultiplierDay=1.0 -PowerMultiplierSunset=1.0 -PowerMultiplierDusk=1.0 -PowerMultiplierNight=1.0 -PowerMultiplierInteriorDay=1.0 -PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_spooky.ini b/enbseries/wt_spooky.ini deleted file mode 100644 index 36e5873..0000000 --- a/enbseries/wt_spooky.ini +++ /dev/null @@ -1,886 +0,0 @@ -[BLOOM] -AmountSunrise=1.0 -AmountDay=1.0 -AmountSunset=1.0 -AmountNight=1.0 -AmountInteriorDay=1.0 -AmountInteriorNight=1.0 -BlueShiftAmountSunrise=1.0 -BlueShiftAmountDay=1.0 -BlueShiftAmountSunset=1.0 -BlueShiftAmountNight=1.0 -BlueShiftAmountInteriorDay=1.0 -BlueShiftAmountInteriorNight=1.0 -AmountDawn=1.0 -AmountDusk=1.0 -BlueShiftAmountDawn=1.0 -BlueShiftAmountDusk=1.0 -[LENS] -ReflectionIntensitySunrise=1.0 -ReflectionIntensityDay=1.0 -ReflectionIntensitySunset=1.0 -ReflectionIntensityNight=1.0 -ReflectionIntensityInteriorDay=1.0 -ReflectionIntensityInteriorNight=1.0 -ReflectionPowerSunrise=2.0 -ReflectionPowerDay=2.0 -ReflectionPowerSunset=2.0 -ReflectionPowerNight=2.0 -ReflectionPowerInteriorDay=2.0 -ReflectionPowerInteriorNight=2.0 -DirtIntensitySunrise=1.0 -DirtIntensityDay=1.0 -DirtIntensitySunset=1.0 -DirtIntensityNight=1.0 -DirtIntensityInteriorDay=1.0 -DirtIntensityInteriorNight=1.0 -DirtPowerSunrise=2.0 -DirtPowerDay=2.0 -DirtPowerSunset=2.0 -DirtPowerNight=2.0 -DirtPowerInteriorDay=2.0 -DirtPowerInteriorNight=2.0 -ReflectionIntensityDawn=1.0 -ReflectionIntensityDusk=1.0 -ReflectionPowerDawn=2.0 -ReflectionPowerDusk=2.0 -DirtIntensityDawn=1.0 -DirtIntensityDusk=1.0 -DirtPowerDawn=2.0 -DirtPowerDusk=2.0 -[SKYLIGHTING] -AmbientMinLevelSunrise=0.1 -AmbientMinLevelDay=0.1 -AmbientMinLevelSunset=0.1 -AmbientMinLevelNight=0.1 -AmbientMinLevelInteriorDay=0.1 -AmbientMinLevelInteriorNight=0.1 -AmbientMinLevelDawn=0.1 -AmbientMinLevelDusk=0.1 -[ENVIRONMENT] -DirectLightingIntensitySunrise=0.89 -DirectLightingIntensityDay=0.96 -DirectLightingIntensitySunset=0.88 -DirectLightingIntensityNight=0.71 -DirectLightingIntensityInteriorDay=0.74 -DirectLightingIntensityInteriorNight=0.37 -DirectLightingCurveSunrise=1.01 -DirectLightingCurveDay=1.16 -DirectLightingCurveSunset=1.03 -DirectLightingCurveNight=0.82 -DirectLightingCurveInteriorDay=1.05 -DirectLightingCurveInteriorNight=0.89 -DirectLightingDesaturationSunrise=0.23 -DirectLightingDesaturationDay=0.16 -DirectLightingDesaturationSunset=0.23 -DirectLightingDesaturationNight=0.1 -DirectLightingDesaturationInteriorDay=0.11 -DirectLightingDesaturationInteriorNight=0.07 -SpecularAmountMultiplierSunrise=1.46 -SpecularAmountMultiplierDay=1.31 -SpecularAmountMultiplierSunset=1.43 -SpecularAmountMultiplierNight=1.64 -SpecularAmountMultiplierInteriorDay=1.4 -SpecularAmountMultiplierInteriorNight=1.68 -SpecularPowerMultiplierSunrise=0.8 -SpecularPowerMultiplierDay=0.95 -SpecularPowerMultiplierSunset=0.81 -SpecularPowerMultiplierNight=0.66 -SpecularPowerMultiplierInteriorDay=0.9 -SpecularPowerMultiplierInteriorNight=0.7 -SpecularFromLightSunrise=0.0 -SpecularFromLightDay=0.0 -SpecularFromLightSunset=0.0 -SpecularFromLightNight=0.0 -SpecularFromLightInteriorDay=0.0 -SpecularFromLightInteriorNight=0.0 -AmbientLightingIntensitySunrise=0.51 -AmbientLightingIntensityDay=0.64 -AmbientLightingIntensitySunset=0.54 -AmbientLightingIntensityNight=0.27 -AmbientLightingIntensityInteriorDay=0.39 -AmbientLightingIntensityInteriorNight=0.28 -AmbientLightingCurveSunrise=1.37 -AmbientLightingCurveDay=1.35 -AmbientLightingCurveSunset=1.36 -AmbientLightingCurveNight=1.56 -AmbientLightingCurveInteriorDay=1.28 -AmbientLightingCurveInteriorNight=1.54 -AmbientLightingDesaturationSunrise=0.34 -AmbientLightingDesaturationDay=0.31 -AmbientLightingDesaturationSunset=0.33 -AmbientLightingDesaturationNight=0.54 -AmbientLightingDesaturationInteriorDay=0.29 -AmbientLightingDesaturationInteriorNight=0.53 -AmbientColorFilterAmountSunrise=0.36 -AmbientColorFilterAmountDay=0.26 -AmbientColorFilterAmountSunset=0.31 -AmbientColorFilterAmountNight=0.41 -AmbientColorFilterAmountInteriorDay=0.07 -AmbientColorFilterAmountInteriorNight=0.05 -AmbientColorFilterTopSunrise=0.69, 0.651, 0.918 -AmbientColorFilterTopDay=0.925, 0.933, 0.98 -AmbientColorFilterTopSunset=0.714, 0.663, 0.929 -AmbientColorFilterTopNight=0.596, 0.651, 0.918 -AmbientColorFilterTopInteriorDay=0.757, 0.839, 0.969 -AmbientColorFilterTopInteriorNight=0.569, 0.671, 0.984 -AmbientColorFilterMiddleSunrise=0.0627, 0.125, 0.251 -AmbientColorFilterMiddleDay=0.145, 0.188, 0.239 -AmbientColorFilterMiddleSunset=0.0588, 0.0941, 0.184 -AmbientColorFilterMiddleNight=0.0392, 0.0745, 0.204 -AmbientColorFilterMiddleInteriorDay=0.0588, 0.114, 0.161 -AmbientColorFilterMiddleInteriorNight=0.0471, 0.114, 0.243 -AmbientColorFilterBottomSunrise=0, 0, 0 -AmbientColorFilterBottomDay=0, 0, 0 -AmbientColorFilterBottomSunset=0, 0, 0 -AmbientColorFilterBottomNight=0, 0, 0 -AmbientColorFilterBottomInteriorDay=0, 0, 0 -AmbientColorFilterBottomInteriorNight=0, 0, 0 -PointLightingIntensitySunrise=1.16 -PointLightingIntensityDay=1.11 -PointLightingIntensitySunset=1.17 -PointLightingIntensityNight=1.33 -PointLightingIntensityInteriorDay=1.15 -PointLightingIntensityInteriorNight=1.3 -PointLightingCurveSunrise=0.84 -PointLightingCurveDay=0.78 -PointLightingCurveSunset=0.84 -PointLightingCurveNight=0.91 -PointLightingCurveInteriorDay=0.83 -PointLightingCurveInteriorNight=0.91 -PointLightingDesaturationSunrise=0.0 -PointLightingDesaturationDay=0.0 -PointLightingDesaturationSunset=0.0 -PointLightingDesaturationNight=0.0 -PointLightingDesaturationInteriorDay=0.0 -PointLightingDesaturationInteriorNight=0.0 -ParticleLightsIntensitySunrise=0.69 -ParticleLightsIntensityDay=0.63 -ParticleLightsIntensitySunset=0.71 -ParticleLightsIntensityNight=0.82 -ParticleLightsIntensityInteriorDay=0.63 -ParticleLightsIntensityInteriorNight=0.85 -FogColorMultiplierSunrise=0.56 -FogColorMultiplierDay=0.6 -FogColorMultiplierSunset=0.57 -FogColorMultiplierNight=0.39 -FogColorMultiplierInteriorDay=0.57 -FogColorMultiplierInteriorNight=0.41 -FogColorCurveSunrise=1.28 -FogColorCurveDay=1.2 -FogColorCurveSunset=1.27 -FogColorCurveNight=1.41 -FogColorCurveInteriorDay=1.22 -FogColorCurveInteriorNight=1.39 -ColorPowSunrise=1.0 -ColorPowDay=1.0 -ColorPowSunset=1.0 -ColorPowNight=1.0 -ColorPowInteriorDay=1.0 -ColorPowInteriorNight=1.0 -DirectLightingColorFilterSunrise=0.906, 0.827, 0.992 -DirectLightingColorFilterDay=0.765, 0.816, 1 -DirectLightingColorFilterSunset=0.992, 0.835, 0.812 -DirectLightingColorFilterNight=0.725, 0.8, 0.992 -DirectLightingColorFilterInteriorDay=0.714, 0.686, 0.906 -DirectLightingColorFilterInteriorNight=0.408, 0.588, 0.973 -FogColorFilterSunrise=0.878, 0.82, 0.992 -FogColorFilterDay=0.894, 0.933, 0.996 -FogColorFilterSunset=0.784, 0.796, 0.988 -FogColorFilterNight=0.478, 0.776, 0.949 -FogColorFilterInteriorDay=1, 1, 1 -FogColorFilterInteriorNight=1, 1, 1 -DirectLightingColorFilterAmountSunrise=0.0 -DirectLightingColorFilterAmountDay=0.0 -DirectLightingColorFilterAmountSunset=0.0 -DirectLightingColorFilterAmountNight=0.0 -DirectLightingColorFilterAmountInteriorDay=0.0 -DirectLightingColorFilterAmountInteriorNight=0.0 -FogColorFilterAmountSunrise=0.0 -FogColorFilterAmountDay=0.0 -FogColorFilterAmountSunset=0.0 -FogColorFilterAmountNight=0.0 -FogColorFilterAmountInteriorDay=0.0 -FogColorFilterAmountInteriorNight=0.0 -DirectLightingIntensityDawn=0.8 -DirectLightingIntensityDusk=0.83 -DirectLightingCurveDawn=0.9 -DirectLightingCurveDusk=0.94 -DirectLightingDesaturationDawn=0.16 -DirectLightingDesaturationDusk=0.19 -DirectLightingColorFilterAmountDawn=0.0 -DirectLightingColorFilterAmountDusk=0.0 -DirectLightingColorFilterDawn=0.992, 0.98, 0.82 -DirectLightingColorFilterDusk=0.988, 0.737, 0.518 -SpecularAmountMultiplierDawn=1.51 -SpecularAmountMultiplierDusk=1.56 -SpecularPowerMultiplierDawn=0.76 -SpecularPowerMultiplierDusk=0.72 -SpecularFromLightDawn=0.0 -SpecularFromLightDusk=0.0 -AmbientLightingIntensityDawn=0.47 -AmbientLightingIntensityDusk=0.38 -AmbientLightingCurveDawn=1.46 -AmbientLightingCurveDusk=1.48 -AmbientLightingDesaturationDawn=0.43 -AmbientLightingDesaturationDusk=0.44 -AmbientColorFilterAmountDawn=0.32 -AmbientColorFilterAmountDusk=0.24 -AmbientColorFilterTopDawn=0.682, 0.745, 0.941 -AmbientColorFilterTopDusk=0.671, 0.686, 0.937 -AmbientColorFilterMiddleDawn=0.0431, 0.0471, 0.153 -AmbientColorFilterMiddleDusk=0.0706, 0.0824, 0.173 -AmbientColorFilterBottomDawn=0, 0, 0 -AmbientColorFilterBottomDusk=0, 0, 0 -PointLightingIntensityDawn=1.23 -PointLightingIntensityDusk=1.27 -PointLightingCurveDawn=0.87 -PointLightingCurveDusk=0.86 -PointLightingDesaturationDawn=0.0 -PointLightingDesaturationDusk=0.0 -ParticleLightsIntensityDawn=0.76 -ParticleLightsIntensityDusk=0.75 -FogColorMultiplierDawn=0.48 -FogColorMultiplierDusk=0.48 -FogColorCurveDawn=1.33 -FogColorCurveDusk=1.3 -FogColorFilterAmountDawn=0.0 -FogColorFilterAmountDusk=0.0 -FogColorFilterDawn=0.984, 0.733, 0.824 -FogColorFilterDusk=0.98, 0.737, 0.961 -ColorPowDawn=1.0 -ColorPowDusk=1.0 -[SKY] -CloudsIntensitySunrise=0.77 -CloudsIntensityDay=0.83 -CloudsIntensitySunset=0.71 -CloudsIntensityNight=0.33 -CloudsIntensityInteriorDay=0.91 -CloudsIntensityInteriorNight=0.33 -CloudsCurveSunrise=1.44 -CloudsCurveDay=1.37 -CloudsCurveSunset=1.42 -CloudsCurveNight=1.66 -CloudsCurveInteriorDay=1.37 -CloudsCurveInteriorNight=1.55 -CloudsDesaturationSunrise=0.49 -CloudsDesaturationDay=0.62 -CloudsDesaturationSunset=0.59 -CloudsDesaturationNight=0.41 -CloudsDesaturationInteriorDay=0.53 -CloudsDesaturationInteriorNight=0.47 -CloudsOpacitySunrise=1.0 -CloudsOpacityDay=1.0 -CloudsOpacitySunset=1.0 -CloudsOpacityNight=1.0 -CloudsOpacityInteriorDay=1.0 -CloudsOpacityInteriorNight=1.0 -GradientIntensitySunrise=0.73 -GradientIntensityDay=0.76 -GradientIntensitySunset=0.72 -GradientIntensityNight=0.65 -GradientIntensityInteriorDay=0.74 -GradientIntensityInteriorNight=0.59 -GradientDesaturationSunrise=0.12 -GradientDesaturationDay=0.06 -GradientDesaturationSunset=0.11 -GradientDesaturationNight=0.04 -GradientDesaturationInteriorDay=0.07 -GradientDesaturationInteriorNight=0.03 -GradientTopIntensitySunrise=0.61 -GradientTopIntensityDay=0.68 -GradientTopIntensitySunset=0.63 -GradientTopIntensityNight=0.49 -GradientTopIntensityInteriorDay=0.69 -GradientTopIntensityInteriorNight=0.45 -GradientTopCurveSunrise=1.2 -GradientTopCurveDay=1.17 -GradientTopCurveSunset=1.21 -GradientTopCurveNight=1.32 -GradientTopCurveInteriorDay=1.14 -GradientTopCurveInteriorNight=1.35 -GradientMiddleIntensitySunrise=1.06 -GradientMiddleIntensityDay=0.81 -GradientMiddleIntensitySunset=1.06 -GradientMiddleIntensityNight=1.15 -GradientMiddleIntensityInteriorDay=1.11 -GradientMiddleIntensityInteriorNight=1.18 -GradientMiddleCurveSunrise=1.47 -GradientMiddleCurveDay=1.46 -GradientMiddleCurveSunset=1.49 -GradientMiddleCurveNight=1.59 -GradientMiddleCurveInteriorDay=1.48 -GradientMiddleCurveInteriorNight=1.58 -GradientHorizonIntensitySunrise=0.88 -GradientHorizonIntensityDay=1.07 -GradientHorizonIntensitySunset=0.91 -GradientHorizonIntensityNight=0.78 -GradientHorizonIntensityInteriorDay=1.12 -GradientHorizonIntensityInteriorNight=0.76 -GradientHorizonCurveSunrise=1.31 -GradientHorizonCurveDay=1.24 -GradientHorizonCurveSunset=1.3 -GradientHorizonCurveNight=1.46 -GradientHorizonCurveInteriorDay=1.25 -GradientHorizonCurveInteriorNight=1.42 -SunIntensitySunrise=4.23 -SunIntensityDay=4.51 -SunIntensitySunset=4.2 -SunIntensityNight=3.95 -SunIntensityInteriorDay=4.05 -SunIntensityInteriorNight=3.94 -SunDesaturationSunrise=0.0 -SunDesaturationDay=0.0 -SunDesaturationSunset=0.0 -SunDesaturationNight=0.0 -SunDesaturationInteriorDay=0.0 -SunDesaturationInteriorNight=0.0 -SunColorFilterSunrise=0.996, 0.894, 0.816 -SunColorFilterDay=1, 1, 1 -SunColorFilterSunset=0.992, 0.922, 0.851 -SunColorFilterNight=0.267, 0.0235, 0.0235 -SunColorFilterInteriorDay=1, 1, 1 -SunColorFilterInteriorNight=0.557, 0.0471, 0.0471 -SunGlowIntensitySunrise=0.6 -SunGlowIntensityDay=0.58 -SunGlowIntensitySunset=0.66 -SunGlowIntensityNight=0.44 -SunGlowIntensityInteriorDay=0.55 -SunGlowIntensityInteriorNight=0.4 -SunGlowHazinessSunrise=0.16 -SunGlowHazinessDay=0.24 -SunGlowHazinessSunset=0.16 -SunGlowHazinessNight=0.03 -SunGlowHazinessInteriorDay=0.22 -SunGlowHazinessInteriorNight=0.07 -MoonIntensitySunrise=0.77 -MoonIntensityDay=0.52 -MoonIntensitySunset=0.66 -MoonIntensityNight=1.23 -MoonIntensityInteriorDay=0.65 -MoonIntensityInteriorNight=1.21 -MoonCurveSunrise=0.79 -MoonCurveDay=0.68 -MoonCurveSunset=0.81 -MoonCurveNight=0.91 -MoonCurveInteriorDay=0.63 -MoonCurveInteriorNight=0.88 -MoonDesaturationSunrise=0.55 -MoonDesaturationDay=0.73 -MoonDesaturationSunset=0.5 -MoonDesaturationNight=0.22 -MoonDesaturationInteriorDay=0.61 -MoonDesaturationInteriorNight=0.25 -GradientTopColorFilterSunrise=0.804, 0.816, 0.984 -GradientTopColorFilterDay=0.776, 0.902, 0.988 -GradientTopColorFilterSunset=0.804, 0.827, 0.992 -GradientTopColorFilterNight=0.435, 0.651, 0.976 -GradientTopColorFilterInteriorDay=0.827, 0.925, 0.984 -GradientTopColorFilterInteriorNight=0.6, 0.643, 0.976 -GradientMiddleColorFilterSunrise=0.678, 0.631, 0.992 -GradientMiddleColorFilterDay=0.675, 0.765, 0.973 -GradientMiddleColorFilterSunset=0.686, 0.667, 0.988 -GradientMiddleColorFilterNight=0.271, 0.431, 0.835 -GradientMiddleColorFilterInteriorDay=0.8, 0.886, 0.988 -GradientMiddleColorFilterInteriorNight=0.361, 0.455, 0.878 -GradientHorizonColorFilterSunrise=0.871, 0.816, 0.988 -GradientHorizonColorFilterDay=0.643, 0.757, 0.988 -GradientHorizonColorFilterSunset=0.871, 0.796, 0.992 -GradientHorizonColorFilterNight=0.596, 0.812, 0.957 -GradientHorizonColorFilterInteriorDay=0.855, 0.906, 0.98 -GradientHorizonColorFilterInteriorNight=0.596, 0.769, 0.933 -CloudsColorFilterSunrise=0.831, 0.808, 0.988 -CloudsColorFilterDay=0.816, 0.878, 0.957 -CloudsColorFilterSunset=0.89, 0.839, 0.988 -CloudsColorFilterNight=0.698, 0.847, 0.98 -CloudsColorFilterInteriorDay=0.816, 0.871, 0.933 -CloudsColorFilterInteriorNight=0.62, 0.757, 0.98 -CloudsIntensityDawn=0.51 -CloudsIntensityDusk=0.48 -CloudsCurveDawn=1.53 -CloudsCurveDusk=1.48 -CloudsDesaturationDawn=0.54 -CloudsDesaturationDusk=0.48 -CloudsOpacityDawn=1.0 -CloudsOpacityDusk=1.0 -CloudsColorFilterDawn=0.992, 0.788, 0.973 -CloudsColorFilterDusk=0.992, 0.749, 0.957 -GradientIntensityDawn=0.71 -GradientIntensityDusk=0.7 -GradientDesaturationDawn=0.09 -GradientDesaturationDusk=0.09 -GradientTopIntensityDawn=0.56 -GradientTopIntensityDusk=0.57 -GradientTopCurveDawn=1.26 -GradientTopCurveDusk=1.27 -GradientTopColorFilterDawn=0.953, 0.851, 0.992 -GradientTopColorFilterDusk=0.906, 0.82, 0.984 -GradientMiddleIntensityDawn=1.1 -GradientMiddleIntensityDusk=1.1 -GradientMiddleCurveDawn=1.49 -GradientMiddleCurveDusk=1.52 -GradientMiddleColorFilterDawn=0.761, 0.592, 0.984 -GradientMiddleColorFilterDusk=0.592, 0.545, 0.976 -GradientHorizonIntensityDawn=0.82 -GradientHorizonIntensityDusk=0.85 -GradientHorizonCurveDawn=1.39 -GradientHorizonCurveDusk=1.31 -GradientHorizonColorFilterDawn=0.961, 0.725, 0.922 -GradientHorizonColorFilterDusk=0.988, 0.761, 0.937 -SunIntensityDawn=4.13 -SunIntensityDusk=4.11 -SunDesaturationDawn=0.0 -SunDesaturationDusk=0.0 -SunColorFilterDawn=0.984, 0.757, 0.671 -SunColorFilterDusk=0.98, 0.6, 0.502 -SunGlowIntensityDawn=0.45 -SunGlowIntensityDusk=0.5 -SunGlowHazinessDawn=0.11 -SunGlowHazinessDusk=0.1 -MoonIntensityDawn=1.08 -MoonIntensityDusk=1.06 -MoonCurveDawn=0.84 -MoonCurveDusk=0.88 -MoonDesaturationDawn=0.23 -MoonDesaturationDusk=0.31 -[OBJECT] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[VEGETATION] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[EYES] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[LIGHTSPRITE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[WINDOWLIGHT] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[VOLUMETRICFOG] -IntensitySunrise=0.55 -IntensityDay=0.68 -IntensitySunset=0.53 -IntensityNight=0.29 -IntensityInteriorDay=0.66 -IntensityInteriorNight=0.27 -CurveSunrise=1.03 -CurveDay=1.09 -CurveSunset=1.02 -CurveNight=0.96 -CurveInteriorDay=1.07 -CurveInteriorNight=0.95 -LightingInfluenceSunrise=0.54 -LightingInfluenceDay=0.49 -LightingInfluenceSunset=0.55 -LightingInfluenceNight=0.63 -LightingInfluenceInteriorDay=0.49 -LightingInfluenceInteriorNight=0.69 -OpacitySunrise=0.33 -OpacityDay=0.35 -OpacitySunset=0.32 -OpacityNight=0.18 -OpacityInteriorDay=0.32 -OpacityInteriorNight=0.17 -IntensityDawn=0.43 -IntensityDusk=0.42 -CurveDawn=0.96 -CurveDusk=0.98 -LightingInfluenceDawn=0.59 -LightingInfluenceDusk=0.6 -OpacityDawn=0.23 -OpacityDusk=0.25 -[FIRE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[PARTICLE] -IntensitySunrise=0.76 -IntensityDay=0.9 -IntensitySunset=0.75 -IntensityNight=0.58 -IntensityInteriorDay=0.92 -IntensityInteriorNight=0.54 -LightingInfluenceSunrise=1.23 -LightingInfluenceDay=1.18 -LightingInfluenceSunset=1.22 -LightingInfluenceNight=1.35 -LightingInfluenceInteriorDay=1.12 -LightingInfluenceInteriorNight=1.38 -IntensityDawn=0.64 -IntensityDusk=0.64 -LightingInfluenceDawn=1.25 -LightingInfluenceDusk=1.27 -[RAYS] -SunRaysMultiplierSunrise=0.4 -SunRaysMultiplierDay=0.4 -SunRaysMultiplierSunset=0.4 -SunRaysMultiplierNight=0.4 -SunRaysMultiplierInteriorDay=0.4 -SunRaysMultiplierInteriorNight=0.4 -SunRaysMultiplierDawn=0.4 -SunRaysMultiplierDusk=0.4 -[IMAGEBASEDLIGHTING] -AdditiveAmountSunrise=0.05 -AdditiveAmountDay=0.05 -AdditiveAmountSunset=0.05 -AdditiveAmountNight=0.05 -AdditiveAmountInteriorDay=0.05 -AdditiveAmountInteriorNight=0.05 -MultiplicativeAmountSunrise=0.0 -MultiplicativeAmountDay=0.0 -MultiplicativeAmountSunset=0.0 -MultiplicativeAmountNight=0.0 -MultiplicativeAmountInteriorDay=0.0 -MultiplicativeAmountInteriorNight=0.0 -ReflectiveAmountSunrise=0.1 -ReflectiveAmountDay=0.1 -ReflectiveAmountSunset=0.1 -ReflectiveAmountNight=0.1 -ReflectiveAmountInteriorDay=0.1 -ReflectiveAmountInteriorNight=0.1 -AdditiveAmountDawn=0.05 -AdditiveAmountDusk=0.05 -MultiplicativeAmountDawn=0.0 -MultiplicativeAmountDusk=0.0 -ReflectiveAmountDawn=0.1 -ReflectiveAmountDusk=0.1 -[WATER] -WavesAmplitudeSunrise=1.0 -WavesAmplitudeDay=1.0 -WavesAmplitudeSunset=1.0 -WavesAmplitudeNight=1.0 -WavesAmplitudeInteriorDay=1.0 -WavesAmplitudeInteriorNight=1.0 -WavesAmplitudeDawn=1.0 -WavesAmplitudeDusk=1.0 -[CLOUDSHADOWS] -OpacitySunrise=1.0 -OpacityDay=1.0 -OpacitySunset=1.0 -OpacityNight=1.0 -OpacityInteriorDay=1.0 -OpacityInteriorNight=1.0 -OpacityDawn=1.0 -OpacityDusk=1.0 -[VOLUMETRICRAYS] -IntensitySunrise=0.2 -IntensityDay=0.2 -IntensitySunset=0.2 -IntensityNight=0.2 -IntensityInteriorDay=0.2 -IntensityInteriorNight=0.2 -DensitySunrise=1.0 -DensityDay=1.0 -DensitySunset=1.0 -DensityNight=1.0 -DensityInteriorDay=1.0 -DensityInteriorNight=1.0 -SkyColorAmountSunrise=0.5 -SkyColorAmountDay=0.5 -SkyColorAmountSunset=0.5 -SkyColorAmountNight=0.5 -SkyColorAmountInteriorDay=0.5 -SkyColorAmountInteriorNight=0.5 -IntensityDawn=0.2 -IntensityDusk=0.2 -DensityDawn=1.0 -DensityDusk=1.0 -SkyColorAmountDawn=0.5 -SkyColorAmountDusk=0.5 -[PROCEDURALSUN] -GlowIntensitySunrise=0.4 -GlowIntensityDay=0.4 -GlowIntensitySunset=0.4 -GlowIntensityNight=0.4 -GlowIntensityInteriorDay=0.4 -GlowIntensityInteriorNight=0.4 -GlowCurveSunrise=10.0 -GlowCurveDay=10.0 -GlowCurveSunset=10.0 -GlowCurveNight=10.0 -GlowCurveInteriorDay=10.0 -GlowCurveInteriorNight=10.0 -GlowIntensityDawn=0.4 -GlowIntensityDusk=0.4 -GlowCurveDawn=10.0 -GlowCurveDusk=10.0 -[MIST] -AnchorsAmountSunrise=1.0 -AnchorsAmountDay=1.0 -AnchorsAmountSunset=1.0 -AnchorsAmountNight=1.0 -AnchorsAmountInteriorDay=1.0 -AnchorsAmountInteriorNight=1.0 -SkyLightingAmountSunrise=1.0 -SkyLightingAmountDay=1.0 -SkyLightingAmountSunset=1.0 -SkyLightingAmountNight=1.0 -SkyLightingAmountInteriorDay=1.0 -SkyLightingAmountInteriorNight=1.0 -SunLightingAmountSunrise=0.1 -SunLightingAmountDay=0.1 -SunLightingAmountSunset=0.1 -SunLightingAmountNight=0.1 -SunLightingAmountInteriorDay=0.1 -SunLightingAmountInteriorNight=0.1 -DesaturationSunrise=0.0 -DesaturationDay=0.0 -DesaturationSunset=0.0 -DesaturationNight=0.0 -DesaturationInteriorDay=0.0 -DesaturationInteriorNight=0.0 -ColorFilterSunrise=1, 1, 1 -ColorFilterDay=1, 1, 1 -ColorFilterSunset=1, 1, 1 -ColorFilterNight=1, 1, 1 -ColorFilterInteriorDay=1, 1, 1 -ColorFilterInteriorNight=1, 1, 1 -RelativeToCameraSunrise=0.0 -RelativeToCameraDay=0.0 -RelativeToCameraSunset=0.0 -RelativeToCameraNight=0.0 -RelativeToCameraInteriorDay=0.0 -RelativeToCameraInteriorNight=0.0 -VerticalOffsetSunrise=-10.0 -VerticalOffsetDay=-10.0 -VerticalOffsetSunset=-10.0 -VerticalOffsetNight=-10.0 -VerticalOffsetInteriorDay=-10.0 -VerticalOffsetInteriorNight=-10.0 -DensitySunrise=1.5 -DensityDay=1.5 -DensitySunset=1.5 -DensityNight=1.5 -DensityInteriorDay=1.5 -DensityInteriorNight=1.5 -VerticalFadeSunrise=4.0 -VerticalFadeDay=4.0 -VerticalFadeSunset=4.0 -VerticalFadeNight=4.0 -VerticalFadeInteriorDay=4.0 -VerticalFadeInteriorNight=4.0 -DistanceFadeSunrise=0.0 -DistanceFadeDay=0.0 -DistanceFadeSunset=0.0 -DistanceFadeNight=0.0 -DistanceFadeInteriorDay=0.0 -DistanceFadeInteriorNight=0.0 -BottomTopSunrise=0.0 -BottomTopDay=0.0 -BottomTopSunset=0.0 -BottomTopNight=0.0 -BottomTopInteriorDay=0.0 -BottomTopInteriorNight=0.0 -ExponentialFadeSunrise=1.0 -ExponentialFadeDay=1.0 -ExponentialFadeSunset=1.0 -ExponentialFadeNight=1.0 -ExponentialFadeInteriorDay=1.0 -ExponentialFadeInteriorNight=1.0 -AnchorsAmountDawn=1.0 -AnchorsAmountDusk=1.0 -SkyLightingAmountDawn=1.0 -SkyLightingAmountDusk=1.0 -SunLightingAmountDawn=0.1 -SunLightingAmountDusk=0.1 -DesaturationDawn=0.0 -DesaturationDusk=0.0 -ColorFilterDawn=1, 1, 1 -ColorFilterDusk=1, 1, 1 -RelativeToCameraDawn=0.0 -RelativeToCameraDusk=0.0 -VerticalOffsetDawn=-10.0 -VerticalOffsetDusk=-10.0 -DensityDawn=1.5 -DensityDusk=1.5 -VerticalFadeDawn=4.0 -VerticalFadeDusk=4.0 -DistanceFadeDawn=0.0 -DistanceFadeDusk=0.0 -BottomTopDawn=0.0 -BottomTopDusk=0.0 -ExponentialFadeDawn=1.0 -ExponentialFadeDusk=1.0 -[AUTOAMBIENT] -BlendingAmountDawn=1.0 -BlendingAmountSunrise=1.0 -BlendingAmountDay=1.0 -BlendingAmountSunset=1.0 -BlendingAmountDusk=1.0 -BlendingAmountNight=1.0 -BlendingAmountInteriorDay=1.0 -BlendingAmountInteriorNight=1.0 -TopIntensityDawn=1.0 -TopIntensitySunrise=1.0 -TopIntensityDay=1.0 -TopIntensitySunset=1.0 -TopIntensityDusk=1.0 -TopIntensityNight=1.0 -TopIntensityInteriorDay=1.0 -TopIntensityInteriorNight=1.0 -BottomIntensityDawn=0.2 -BottomIntensitySunrise=0.2 -BottomIntensityDay=0.2 -BottomIntensitySunset=0.2 -BottomIntensityDusk=0.2 -BottomIntensityNight=0.2 -BottomIntensityInteriorDay=0.2 -BottomIntensityInteriorNight=0.2 -BottomSaturationDawn=2.0 -BottomSaturationSunrise=2.0 -BottomSaturationDay=2.0 -BottomSaturationSunset=2.0 -BottomSaturationDusk=2.0 -BottomSaturationNight=2.0 -BottomSaturationInteriorDay=2.0 -BottomSaturationInteriorNight=2.0 -[CHARACTERGLOW] -IntensityMultiplierDawn=1.0 -IntensityMultiplierSunrise=1.0 -IntensityMultiplierDay=1.0 -IntensityMultiplierSunset=1.0 -IntensityMultiplierDusk=1.0 -IntensityMultiplierNight=1.0 -IntensityMultiplierInteriorDay=1.0 -IntensityMultiplierInteriorNight=1.0 -PowerMultiplierDawn=1.0 -PowerMultiplierSunrise=1.0 -PowerMultiplierDay=1.0 -PowerMultiplierSunset=1.0 -PowerMultiplierDusk=1.0 -PowerMultiplierNight=1.0 -PowerMultiplierInteriorDay=1.0 -PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_spookyfog.ini b/enbseries/wt_spookyfog.ini deleted file mode 100644 index 18805b5..0000000 --- a/enbseries/wt_spookyfog.ini +++ /dev/null @@ -1,921 +0,0 @@ -[BLOOM] -AmountSunrise=1.0 -AmountDay=1.0 -AmountSunset=1.0 -AmountNight=1.0 -AmountInteriorDay=1.0 -AmountInteriorNight=1.0 -BlueShiftAmountSunrise=1.0 -BlueShiftAmountDay=1.0 -BlueShiftAmountSunset=1.0 -BlueShiftAmountNight=1.0 -BlueShiftAmountInteriorDay=1.0 -BlueShiftAmountInteriorNight=1.0 -AmountDawn=1.0 -AmountDusk=1.0 -BlueShiftAmountDawn=1.0 -BlueShiftAmountDusk=1.0 -[LENS] -ReflectionIntensitySunrise=1.0 -ReflectionIntensityDay=1.0 -ReflectionIntensitySunset=1.0 -ReflectionIntensityNight=1.0 -ReflectionIntensityInteriorDay=1.0 -ReflectionIntensityInteriorNight=1.0 -ReflectionPowerSunrise=2.0 -ReflectionPowerDay=2.0 -ReflectionPowerSunset=2.0 -ReflectionPowerNight=2.0 -ReflectionPowerInteriorDay=2.0 -ReflectionPowerInteriorNight=2.0 -DirtIntensitySunrise=1.0 -DirtIntensityDay=1.0 -DirtIntensitySunset=1.0 -DirtIntensityNight=1.0 -DirtIntensityInteriorDay=1.0 -DirtIntensityInteriorNight=1.0 -DirtPowerSunrise=2.0 -DirtPowerDay=2.0 -DirtPowerSunset=2.0 -DirtPowerNight=2.0 -DirtPowerInteriorDay=2.0 -DirtPowerInteriorNight=2.0 -ReflectionIntensityDawn=1.0 -ReflectionIntensityDusk=1.0 -ReflectionPowerDawn=2.0 -ReflectionPowerDusk=2.0 -DirtIntensityDawn=1.0 -DirtIntensityDusk=1.0 -DirtPowerDawn=2.0 -DirtPowerDusk=2.0 -[SKYLIGHTING] -AmbientMinLevelSunrise=0.1 -AmbientMinLevelDay=0.1 -AmbientMinLevelSunset=0.1 -AmbientMinLevelNight=0.1 -AmbientMinLevelInteriorDay=0.1 -AmbientMinLevelInteriorNight=0.1 -AmbientMinLevelDawn=0.1 -AmbientMinLevelDusk=0.1 -[ENVIRONMENT] -DirectLightingIntensityDay=0.93 -DirectLightingIntensityNight=0.29 -DirectLightingIntensityInterior=1.014688 -DirectLightingCurveDay=1.17 -DirectLightingCurveNight=0.77 -DirectLightingCurveInterior=1.25 -DirectLightingDesaturationDay=0.16 -DirectLightingDesaturationNight=0.39 -DirectLightingDesaturationInterior=0.0 -SpecularAmountMultiplierDay=1.27 -SpecularAmountMultiplierNight=1.58 -SpecularAmountMultiplierInterior=1.0 -SpecularPowerMultiplierDay=1.201 -SpecularPowerMultiplierNight=0.771 -SpecularPowerMultiplierInterior=1.0 -SpecularFromLightDay=0.0 -SpecularFromLightNight=0.0 -SpecularFromLightInterior=0.0 -AmbientLightingIntensityDay=0.75 -AmbientLightingIntensityNight=0.33 -AmbientLightingIntensityInterior=0.914 -AmbientLightingCurveDay=1.15 -AmbientLightingCurveNight=1.35 -AmbientLightingCurveInterior=0.75 -AmbientLightingDesaturationDay=0.25 -AmbientLightingDesaturationNight=0.46 -AmbientLightingDesaturationInterior=0.0 -PointLightingIntensityDay=1.06 -PointLightingIntensityNight=1.22 -PointLightingIntensityInterior=0.825 -PointLightingCurveDay=0.89 -PointLightingCurveNight=0.95 -PointLightingCurveInterior=0.825 -PointLightingDesaturationDay=0.0 -PointLightingDesaturationNight=0.0 -PointLightingDesaturationInterior=0.0 -FogColorMultiplierDay=0.91 -FogColorMultiplierNight=0.19 -FogColorMultiplierInterior=0.5 -FogColorCurveDay=0.87 -FogColorCurveNight=1.32 -FogColorCurveInterior=1.0 -ColorPowDay=1.0 -ColorPowNight=1.0 -ColorPowInterior=0.9 -DirectLightingIntensitySunrise=0.78 -DirectLightingIntensitySunset=0.79 -DirectLightingIntensityInteriorDay=0.56 -DirectLightingIntensityInteriorNight=0.3 -DirectLightingCurveSunrise=1.05 -DirectLightingCurveSunset=1.03 -DirectLightingCurveInteriorDay=0.96 -DirectLightingCurveInteriorNight=0.7 -DirectLightingDesaturationSunrise=0.24 -DirectLightingDesaturationSunset=0.26 -DirectLightingDesaturationInteriorDay=0.26 -DirectLightingDesaturationInteriorNight=0.43 -SpecularAmountMultiplierSunrise=1.33 -SpecularAmountMultiplierSunset=1.3 -SpecularAmountMultiplierInteriorDay=1.33 -SpecularAmountMultiplierInteriorNight=1.55 -SpecularPowerMultiplierSunrise=0.971 -SpecularPowerMultiplierSunset=0.951 -SpecularPowerMultiplierInteriorDay=0.931 -SpecularPowerMultiplierInteriorNight=0.811 -SpecularFromLightSunrise=0.0 -SpecularFromLightSunset=0.0 -SpecularFromLightInteriorDay=0.0 -SpecularFromLightInteriorNight=0.0 -AmbientLightingIntensitySunrise=0.64 -AmbientLightingIntensitySunset=0.63 -AmbientLightingIntensityInteriorDay=0.58 -AmbientLightingIntensityInteriorNight=0.26 -AmbientLightingCurveSunrise=1.22 -AmbientLightingCurveSunset=1.2 -AmbientLightingCurveInteriorDay=1.41 -AmbientLightingCurveInteriorNight=1.52 -AmbientLightingDesaturationSunrise=0.3 -AmbientLightingDesaturationSunset=0.33 -AmbientLightingDesaturationInteriorDay=0.14 -AmbientLightingDesaturationInteriorNight=0.29 -AmbientColorFilterAmountSunrise=0.14 -AmbientColorFilterAmountDay=0.22 -AmbientColorFilterAmountSunset=0.16 -AmbientColorFilterAmountNight=0.06 -AmbientColorFilterAmountInteriorDay=0.09 -AmbientColorFilterAmountInteriorNight=0.06 -AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 -AmbientColorFilterTopDay=0.592, 0.722, 0.788 -AmbientColorFilterTopSunset=0.561, 0.627, 0.718 -AmbientColorFilterTopNight=0.502, 0.588, 0.933 -AmbientColorFilterTopInteriorDay=0.431, 0.478, 0.58 -AmbientColorFilterTopInteriorNight=0.18, 0.243, 0.337 -AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 -AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 -AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 -AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 -AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216 -AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102 -AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 -AmbientColorFilterBottomDay=0, 0.00784, 0.0314 -AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 -AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 -AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 -AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 -PointLightingIntensitySunrise=1.1 -PointLightingIntensitySunset=1.1 -PointLightingIntensityInteriorDay=1.05 -PointLightingIntensityInteriorNight=1.13 -PointLightingCurveSunrise=0.92 -PointLightingCurveSunset=0.9 -PointLightingCurveInteriorDay=0.78 -PointLightingCurveInteriorNight=0.85 -PointLightingDesaturationSunrise=0.0 -PointLightingDesaturationSunset=0.0 -PointLightingDesaturationInteriorDay=0.0 -PointLightingDesaturationInteriorNight=0.0 -ParticleLightsIntensitySunrise=0.63 -ParticleLightsIntensityDay=0.64 -ParticleLightsIntensitySunset=0.63 -ParticleLightsIntensityNight=0.66 -ParticleLightsIntensityInteriorDay=0.6 -ParticleLightsIntensityInteriorNight=0.66 -FogColorMultiplierSunrise=0.83 -FogColorMultiplierSunset=0.79 -FogColorMultiplierInteriorDay=0.66 -FogColorMultiplierInteriorNight=0.38 -FogColorCurveSunrise=1.03 -FogColorCurveSunset=0.97 -FogColorCurveInteriorDay=1.03 -FogColorCurveInteriorNight=1.47 -ColorPowSunrise=1.0 -ColorPowSunset=1.0 -ColorPowInteriorDay=1.0 -ColorPowInteriorNight=1.0 -IgnoreWeatherSystem=true -DirectLightingColorFilterSunrise=0.98, 0.804, 0.635 -DirectLightingColorFilterDay=0.831, 0.863, 0.996 -DirectLightingColorFilterSunset=0.984, 0.694, 0.498 -DirectLightingColorFilterNight=0.922, 0.733, 0.937 -DirectLightingColorFilterInteriorDay=1, 1, 1 -DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933 -FogColorFilterSunrise=0.851, 0.714, 0.631 -FogColorFilterDay=1, 1, 1 -FogColorFilterSunset=0.753, 0.557, 0.502 -FogColorFilterNight=0.365, 0.537, 0.749 -FogColorFilterInteriorDay=1, 1, 1 -FogColorFilterInteriorNight=1, 1, 1 -DirectLightingColorFilterAmountSunrise=0.0 -DirectLightingColorFilterAmountDay=0.0 -DirectLightingColorFilterAmountSunset=0.0 -DirectLightingColorFilterAmountNight=0.0 -DirectLightingColorFilterAmountInteriorDay=0.0 -DirectLightingColorFilterAmountInteriorNight=0.0 -FogColorFilterAmountSunrise=0.0 -FogColorFilterAmountDay=0.0 -FogColorFilterAmountSunset=0.0 -FogColorFilterAmountNight=0.0 -FogColorFilterAmountInteriorDay=0.0 -FogColorFilterAmountInteriorNight=0.0 -DirectLightingIntensityDawn=0.51 -DirectLightingIntensityDusk=0.43 -DirectLightingCurveDawn=1.01 -DirectLightingCurveDusk=0.89 -DirectLightingDesaturationDawn=0.29 -DirectLightingDesaturationDusk=0.31 -DirectLightingColorFilterAmountDawn=0.0 -DirectLightingColorFilterAmountDusk=0.0 -DirectLightingColorFilterDawn=0.937, 0.718, 0.561 -DirectLightingColorFilterDusk=0.651, 0.424, 0.847 -SpecularAmountMultiplierDawn=1.47 -SpecularAmountMultiplierDusk=1.42 -SpecularPowerMultiplierDawn=0.82 -SpecularPowerMultiplierDusk=0.8 -SpecularFromLightDawn=0.0 -SpecularFromLightDusk=0.0 -AmbientLightingIntensityDawn=0.52 -AmbientLightingIntensityDusk=0.53 -AmbientLightingCurveDawn=1.27 -AmbientLightingCurveDusk=1.25 -AmbientLightingDesaturationDawn=0.35 -AmbientLightingDesaturationDusk=0.39 -AmbientColorFilterAmountDawn=0.1 -AmbientColorFilterAmountDusk=0.11 -AmbientColorFilterTopDawn=0.773, 0.792, 0.875 -AmbientColorFilterTopDusk=0.671, 0.671, 0.867 -AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 -AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 -AmbientColorFilterBottomDawn=0, 0, 0 -AmbientColorFilterBottomDusk=0, 0, 0 -PointLightingIntensityDawn=1.12 -PointLightingIntensityDusk=1.12 -PointLightingCurveDawn=0.96 -PointLightingCurveDusk=0.93 -PointLightingDesaturationDawn=0.0 -PointLightingDesaturationDusk=0.0 -ParticleLightsIntensityDawn=0.66 -ParticleLightsIntensityDusk=0.64 -FogColorMultiplierDawn=0.47 -FogColorMultiplierDusk=0.47 -FogColorCurveDawn=1.18 -FogColorCurveDusk=1.22 -FogColorFilterAmountDawn=0.0 -FogColorFilterAmountDusk=0.0 -FogColorFilterDawn=0.573, 0.384, 0.337 -FogColorFilterDusk=0.588, 0.494, 0.714 -ColorPowDawn=1.0 -ColorPowDusk=1.0 -[SKY] -CloudsIntensityDay=0.910001 -CloudsIntensityNight=0.230001 -CloudsIntensityInterior=1.49 -CloudsCurveDay=1.09 -CloudsCurveNight=1.48 -CloudsCurveInterior=1.5 -CloudsDesaturationDay=0.09 -CloudsDesaturationNight=0.0 -CloudsDesaturationInterior=0.14 -GradientIntensityDay=0.920001 -GradientIntensityNight=0.270001 -GradientIntensityInterior=0.85 -GradientDesaturationDay=0.07 -GradientDesaturationNight=0.0 -GradientDesaturationInterior=0.325 -GradientTopIntensityDay=1.060001 -GradientTopIntensityNight=1.160001 -GradientTopIntensityInterior=5.6125 -GradientTopCurveDay=1.03 -GradientTopCurveNight=1.22 -GradientTopCurveInterior=2.15 -GradientMiddleIntensityDay=1.040001 -GradientMiddleIntensityNight=1.180001 -GradientMiddleIntensityInterior=2.4 -GradientMiddleCurveDay=1.25 -GradientMiddleCurveNight=1.42 -GradientMiddleCurveInterior=1.65 -GradientHorizonIntensityDay=1.06 -GradientHorizonIntensityNight=0.780001 -GradientHorizonIntensityInterior=2.33 -GradientHorizonCurveDay=0.97 -GradientHorizonCurveNight=1.09 -GradientHorizonCurveInterior=1.25 -SunIntensity=3.0 -SunDesaturation=0.0 -SunCoronaIntensity=0.001 -SunCoronaCurve=1.0 -SunCoronaDesaturation=0.0 -MoonIntensity=1.6 -MoonCurve=1.0 -MoonDesaturation=0.2 -CloudsIntensitySunrise=0.830001 -CloudsIntensitySunset=0.75 -CloudsIntensityInteriorDay=1.02 -CloudsIntensityInteriorNight=0.27 -CloudsCurveSunrise=1.14 -CloudsCurveSunset=1.14 -CloudsCurveInteriorDay=1.07 -CloudsCurveInteriorNight=1.56 -CloudsDesaturationSunrise=0.12 -CloudsDesaturationSunset=0.14 -CloudsDesaturationInteriorDay=0.05 -CloudsDesaturationInteriorNight=0.0 -GradientIntensitySunrise=0.850001 -GradientIntensitySunset=0.850001 -GradientIntensityInteriorDay=0.99 -GradientIntensityInteriorNight=0.270001 -GradientDesaturationSunrise=0.11 -GradientDesaturationSunset=0.13 -GradientDesaturationInteriorDay=0.06 -GradientDesaturationInteriorNight=0.0 -GradientTopIntensitySunrise=1.100001 -GradientTopIntensitySunset=1.1 -GradientTopIntensityInteriorDay=1.05 -GradientTopIntensityInteriorNight=1.48 -GradientTopCurveSunrise=1.09 -GradientTopCurveSunset=1.11 -GradientTopCurveInteriorDay=1.06 -GradientTopCurveInteriorNight=1.59 -GradientMiddleIntensitySunrise=1.080001 -GradientMiddleIntensitySunset=1.09 -GradientMiddleIntensityInteriorDay=1.1 -GradientMiddleIntensityInteriorNight=1.09 -GradientMiddleCurveSunrise=1.35 -GradientMiddleCurveSunset=1.33 -GradientMiddleCurveInteriorDay=1.22 -GradientMiddleCurveInteriorNight=1.34 -GradientHorizonIntensitySunrise=0.95 -GradientHorizonIntensitySunset=0.96 -GradientHorizonIntensityInteriorDay=1.02 -GradientHorizonIntensityInteriorNight=0.81 -GradientHorizonCurveSunrise=1.04 -GradientHorizonCurveSunset=1.02 -GradientHorizonCurveInteriorDay=0.95 -GradientHorizonCurveInteriorNight=1.08 -SunIntensitySunrise=4.33 -SunIntensityDay=4.52 -SunIntensitySunset=4.34 -SunIntensityNight=4.04 -SunIntensityInteriorDay=4.03 -SunIntensityInteriorNight=4.07 -SunDesaturationSunrise=0.0 -SunDesaturationDay=0.0 -SunDesaturationSunset=0.0 -SunDesaturationNight=0.0 -SunDesaturationInteriorDay=0.0 -SunDesaturationInteriorNight=0.0 -SunColorFilterSunrise=0.992, 0.839, 0.749 -SunColorFilterDay=0.973, 0.89, 0.8 -SunColorFilterSunset=0.992, 0.855, 0.678 -SunColorFilterNight=0.58, 0.0941, 0.0941 -SunColorFilterInteriorDay=0.98, 0.937, 0.847 -SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 -SunGlowIntensitySunrise=0.72 -SunGlowIntensityDay=0.64 -SunGlowIntensitySunset=0.79 -SunGlowIntensityNight=0.62 -SunGlowIntensityInteriorDay=0.64 -SunGlowIntensityInteriorNight=0.53 -SunGlowHazinessSunrise=0.03 -SunGlowHazinessDay=0.17 -SunGlowHazinessSunset=0.09 -SunGlowHazinessNight=0.02 -SunGlowHazinessInteriorDay=0.11 -SunGlowHazinessInteriorNight=0.01 -MoonIntensitySunrise=0.77 -MoonIntensityDay=0.53 -MoonIntensitySunset=0.73 -MoonIntensityNight=1.51 -MoonIntensityInteriorDay=0.69 -MoonIntensityInteriorNight=1.36 -MoonCurveSunrise=0.89 -MoonCurveDay=0.61 -MoonCurveSunset=0.84 -MoonCurveNight=0.91 -MoonCurveInteriorDay=0.59 -MoonCurveInteriorNight=0.9 -MoonDesaturationSunrise=0.21 -MoonDesaturationDay=0.49 -MoonDesaturationSunset=0.38 -MoonDesaturationNight=0.16 -MoonDesaturationInteriorDay=0.35 -MoonDesaturationInteriorNight=0.14 -CloudsOpacitySunrise=1.0 -CloudsOpacityDay=1.0 -CloudsOpacitySunset=1.0 -CloudsOpacityNight=1.0 -CloudsOpacityInteriorDay=1.0 -CloudsOpacityInteriorNight=1.0 -GradientTopColorFilterSunrise=0.894, 0.678, 0.533 -GradientTopColorFilterDay=1, 1, 1 -GradientTopColorFilterSunset=0.851, 0.557, 0.451 -GradientTopColorFilterNight=0.357, 0.459, 0.906 -GradientTopColorFilterInteriorDay=1, 1, 1 -GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 -GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329 -GradientMiddleColorFilterDay=1, 1, 1 -GradientMiddleColorFilterSunset=0.988, 0.647, 0.502 -GradientMiddleColorFilterNight=0.431, 0.545, 0.965 -GradientMiddleColorFilterInteriorDay=1, 1, 1 -GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 -GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 -GradientHorizonColorFilterDay=1, 1, 1 -GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 -GradientHorizonColorFilterNight=0.525, 0.875, 0.988 -GradientHorizonColorFilterInteriorDay=1, 1, 1 -GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 -CloudsColorFilterSunrise=0.992, 0.925, 0.882 -CloudsColorFilterDay=1, 1, 1 -CloudsColorFilterSunset=0.996, 0.918, 0.863 -CloudsColorFilterNight=0.686, 0.804, 0.969 -CloudsColorFilterInteriorDay=1, 1, 1 -CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 -CloudsIntensityDawn=0.42 -CloudsIntensityDusk=0.480001 -CloudsCurveDawn=1.28 -CloudsCurveDusk=1.3 -CloudsDesaturationDawn=0.05 -CloudsDesaturationDusk=0.04 -CloudsOpacityDawn=1.0 -CloudsOpacityDusk=1.0 -CloudsColorFilterDawn=0.929, 0.741, 0.827 -CloudsColorFilterDusk=0.8, 0.639, 0.867 -GradientIntensityDawn=0.58 -GradientIntensityDusk=0.530001 -GradientDesaturationDawn=0.04 -GradientDesaturationDusk=0.06 -GradientTopIntensityDawn=1.17 -GradientTopIntensityDusk=1.18 -GradientTopCurveDawn=1.13 -GradientTopCurveDusk=1.13 -GradientTopColorFilterDawn=0.733, 0.49, 0.459 -GradientTopColorFilterDusk=0.518, 0.412, 0.718 -GradientMiddleIntensityDawn=1.11 -GradientMiddleIntensityDusk=1.14 -GradientMiddleCurveDawn=1.41 -GradientMiddleCurveDusk=1.38 -GradientMiddleColorFilterDawn=0.957, 0.431, 0.314 -GradientMiddleColorFilterDusk=0.522, 0.376, 0.737 -GradientHorizonIntensityDawn=0.870001 -GradientHorizonIntensityDusk=0.89 -GradientHorizonCurveDawn=1.07 -GradientHorizonCurveDusk=1.05 -GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 -GradientHorizonColorFilterDusk=0.941, 0.4, 0.149 -SunIntensityDawn=4.14 -SunIntensityDusk=4.13 -SunDesaturationDawn=0.0 -SunDesaturationDusk=0.0 -SunColorFilterDawn=0.894, 0.612, 0.502 -SunColorFilterDusk=0.953, 0.592, 0.537 -SunGlowIntensityDawn=0.87 -SunGlowIntensityDusk=0.84 -SunGlowHazinessDawn=0.03 -SunGlowHazinessDusk=0.03 -MoonIntensityDawn=1.07 -MoonIntensityDusk=1.06 -MoonCurveDawn=0.88 -MoonCurveDusk=0.88 -MoonDesaturationDawn=0.19 -MoonDesaturationDusk=0.25 -[OBJECT] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[VEGETATION] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[EYES] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[LIGHTSPRITE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[WINDOWLIGHT] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[VOLUMETRICFOG] -IntensitySunrise=0.89 -IntensityDay=0.98 -IntensitySunset=0.93 -IntensityNight=0.54 -IntensityInteriorDay=0.97 -IntensityInteriorNight=0.54 -CurveSunrise=0.91 -CurveDay=0.93 -CurveSunset=0.91 -CurveNight=0.75 -CurveInteriorDay=0.97 -CurveInteriorNight=0.77 -LightingInfluenceSunrise=0.87 -LightingInfluenceDay=1.04 -LightingInfluenceSunset=0.88 -LightingInfluenceNight=0.76 -LightingInfluenceInteriorDay=1.03 -LightingInfluenceInteriorNight=0.72 -OpacitySunrise=0.53 -OpacityDay=0.49 -OpacitySunset=0.52 -OpacityNight=0.58 -OpacityInteriorDay=0.46 -OpacityInteriorNight=0.59 -IntensityDawn=0.78 -IntensityDusk=0.77 -CurveDawn=0.85 -CurveDusk=0.86 -LightingInfluenceDawn=0.8 -LightingInfluenceDusk=0.81 -OpacityDawn=0.57 -OpacityDusk=0.56 -[FIRE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[PARTICLE] -IntensitySunrise=0.83 -IntensityDay=0.89 -IntensitySunset=0.82 -IntensityNight=0.65 -IntensityInteriorDay=0.92 -IntensityInteriorNight=0.62 -LightingInfluenceSunrise=0.98 -LightingInfluenceDay=0.84 -LightingInfluenceSunset=0.96 -LightingInfluenceNight=1.11 -LightingInfluenceInteriorDay=0.86 -LightingInfluenceInteriorNight=1.12 -IntensityDawn=0.68 -IntensityDusk=0.7 -LightingInfluenceDawn=1.08 -LightingInfluenceDusk=1.05 -[RAYS] -SunRaysMultiplierSunrise=0.4 -SunRaysMultiplierDay=0.4 -SunRaysMultiplierSunset=0.4 -SunRaysMultiplierNight=0.4 -SunRaysMultiplierInteriorDay=0.4 -SunRaysMultiplierInteriorNight=0.4 -SunRaysMultiplierDawn=0.4 -SunRaysMultiplierDusk=0.4 -[IMAGEBASEDLIGHTING] -AdditiveAmountSunrise=0.05 -AdditiveAmountDay=0.05 -AdditiveAmountSunset=0.05 -AdditiveAmountNight=0.05 -AdditiveAmountInteriorDay=0.05 -AdditiveAmountInteriorNight=0.05 -MultiplicativeAmountSunrise=0.0 -MultiplicativeAmountDay=0.0 -MultiplicativeAmountSunset=0.0 -MultiplicativeAmountNight=0.0 -MultiplicativeAmountInteriorDay=0.0 -MultiplicativeAmountInteriorNight=0.0 -ReflectiveAmountSunrise=0.1 -ReflectiveAmountDay=0.1 -ReflectiveAmountSunset=0.1 -ReflectiveAmountNight=0.1 -ReflectiveAmountInteriorDay=0.1 -ReflectiveAmountInteriorNight=0.1 -AdditiveAmountDawn=0.05 -AdditiveAmountDusk=0.05 -MultiplicativeAmountDawn=0.0 -MultiplicativeAmountDusk=0.0 -ReflectiveAmountDawn=0.1 -ReflectiveAmountDusk=0.1 -[WATER] -WavesAmplitudeSunrise=1.0 -WavesAmplitudeDay=1.0 -WavesAmplitudeSunset=1.0 -WavesAmplitudeNight=1.0 -WavesAmplitudeInteriorDay=1.0 -WavesAmplitudeInteriorNight=1.0 -WavesAmplitudeDawn=1.0 -WavesAmplitudeDusk=1.0 -[CLOUDSHADOWS] -OpacitySunrise=1.0 -OpacityDay=1.0 -OpacitySunset=1.0 -OpacityNight=1.0 -OpacityInteriorDay=1.0 -OpacityInteriorNight=1.0 -OpacityDawn=1.0 -OpacityDusk=1.0 -[VOLUMETRICRAYS] -IntensitySunrise=0.2 -IntensityDay=0.2 -IntensitySunset=0.2 -IntensityNight=0.2 -IntensityInteriorDay=0.2 -IntensityInteriorNight=0.2 -DensitySunrise=1.0 -DensityDay=1.0 -DensitySunset=1.0 -DensityNight=1.0 -DensityInteriorDay=1.0 -DensityInteriorNight=1.0 -SkyColorAmountSunrise=0.5 -SkyColorAmountDay=0.5 -SkyColorAmountSunset=0.5 -SkyColorAmountNight=0.5 -SkyColorAmountInteriorDay=0.5 -SkyColorAmountInteriorNight=0.5 -IntensityDawn=0.2 -IntensityDusk=0.2 -DensityDawn=1.0 -DensityDusk=1.0 -SkyColorAmountDawn=0.5 -SkyColorAmountDusk=0.5 -[PROCEDURALSUN] -GlowIntensitySunrise=0.4 -GlowIntensityDay=0.4 -GlowIntensitySunset=0.4 -GlowIntensityNight=0.4 -GlowIntensityInteriorDay=0.4 -GlowIntensityInteriorNight=0.4 -GlowCurveSunrise=10.0 -GlowCurveDay=10.0 -GlowCurveSunset=10.0 -GlowCurveNight=10.0 -GlowCurveInteriorDay=10.0 -GlowCurveInteriorNight=10.0 -GlowIntensityDawn=0.4 -GlowIntensityDusk=0.4 -GlowCurveDawn=10.0 -GlowCurveDusk=10.0 -[MIST] -AnchorsAmountSunrise=1.0 -AnchorsAmountDay=1.0 -AnchorsAmountSunset=1.0 -AnchorsAmountNight=1.0 -AnchorsAmountInteriorDay=1.0 -AnchorsAmountInteriorNight=1.0 -SkyLightingAmountSunrise=1.0 -SkyLightingAmountDay=1.0 -SkyLightingAmountSunset=1.0 -SkyLightingAmountNight=1.0 -SkyLightingAmountInteriorDay=1.0 -SkyLightingAmountInteriorNight=1.0 -SunLightingAmountSunrise=0.1 -SunLightingAmountDay=0.1 -SunLightingAmountSunset=0.1 -SunLightingAmountNight=0.1 -SunLightingAmountInteriorDay=0.1 -SunLightingAmountInteriorNight=0.1 -DesaturationSunrise=0.0 -DesaturationDay=0.0 -DesaturationSunset=0.0 -DesaturationNight=0.0 -DesaturationInteriorDay=0.0 -DesaturationInteriorNight=0.0 -ColorFilterSunrise=1, 1, 1 -ColorFilterDay=1, 1, 1 -ColorFilterSunset=1, 1, 1 -ColorFilterNight=1, 1, 1 -ColorFilterInteriorDay=1, 1, 1 -ColorFilterInteriorNight=1, 1, 1 -RelativeToCameraSunrise=0.0 -RelativeToCameraDay=0.0 -RelativeToCameraSunset=0.0 -RelativeToCameraNight=0.0 -RelativeToCameraInteriorDay=0.0 -RelativeToCameraInteriorNight=0.0 -VerticalOffsetSunrise=-10.0 -VerticalOffsetDay=-10.0 -VerticalOffsetSunset=-10.0 -VerticalOffsetNight=-10.0 -VerticalOffsetInteriorDay=-10.0 -VerticalOffsetInteriorNight=-10.0 -DensitySunrise=1.5 -DensityDay=1.5 -DensitySunset=1.5 -DensityNight=1.5 -DensityInteriorDay=1.5 -DensityInteriorNight=1.5 -VerticalFadeSunrise=4.0 -VerticalFadeDay=4.0 -VerticalFadeSunset=4.0 -VerticalFadeNight=4.0 -VerticalFadeInteriorDay=4.0 -VerticalFadeInteriorNight=4.0 -DistanceFadeSunrise=0.0 -DistanceFadeDay=0.0 -DistanceFadeSunset=0.0 -DistanceFadeNight=0.0 -DistanceFadeInteriorDay=0.0 -DistanceFadeInteriorNight=0.0 -BottomTopSunrise=0.0 -BottomTopDay=0.0 -BottomTopSunset=0.0 -BottomTopNight=0.0 -BottomTopInteriorDay=0.0 -BottomTopInteriorNight=0.0 -ExponentialFadeSunrise=1.0 -ExponentialFadeDay=1.0 -ExponentialFadeSunset=1.0 -ExponentialFadeNight=1.0 -ExponentialFadeInteriorDay=1.0 -ExponentialFadeInteriorNight=1.0 -AnchorsAmountDawn=1.0 -AnchorsAmountDusk=1.0 -SkyLightingAmountDawn=1.0 -SkyLightingAmountDusk=1.0 -SunLightingAmountDawn=0.1 -SunLightingAmountDusk=0.1 -DesaturationDawn=0.0 -DesaturationDusk=0.0 -ColorFilterDawn=1, 1, 1 -ColorFilterDusk=1, 1, 1 -RelativeToCameraDawn=0.0 -RelativeToCameraDusk=0.0 -VerticalOffsetDawn=-10.0 -VerticalOffsetDusk=-10.0 -DensityDawn=1.5 -DensityDusk=1.5 -VerticalFadeDawn=4.0 -VerticalFadeDusk=4.0 -DistanceFadeDawn=0.0 -DistanceFadeDusk=0.0 -BottomTopDawn=0.0 -BottomTopDusk=0.0 -ExponentialFadeDawn=1.0 -ExponentialFadeDusk=1.0 -[AUTOAMBIENT] -BlendingAmountDawn=1.0 -BlendingAmountSunrise=1.0 -BlendingAmountDay=1.0 -BlendingAmountSunset=1.0 -BlendingAmountDusk=1.0 -BlendingAmountNight=1.0 -BlendingAmountInteriorDay=1.0 -BlendingAmountInteriorNight=1.0 -TopIntensityDawn=1.0 -TopIntensitySunrise=1.0 -TopIntensityDay=1.0 -TopIntensitySunset=1.0 -TopIntensityDusk=1.0 -TopIntensityNight=1.0 -TopIntensityInteriorDay=1.0 -TopIntensityInteriorNight=1.0 -BottomIntensityDawn=0.2 -BottomIntensitySunrise=0.2 -BottomIntensityDay=0.2 -BottomIntensitySunset=0.2 -BottomIntensityDusk=0.2 -BottomIntensityNight=0.2 -BottomIntensityInteriorDay=0.2 -BottomIntensityInteriorNight=0.2 -BottomSaturationDawn=2.0 -BottomSaturationSunrise=2.0 -BottomSaturationDay=2.0 -BottomSaturationSunset=2.0 -BottomSaturationDusk=2.0 -BottomSaturationNight=2.0 -BottomSaturationInteriorDay=2.0 -BottomSaturationInteriorNight=2.0 -[CHARACTERGLOW] -IntensityMultiplierDawn=1.0 -IntensityMultiplierSunrise=1.0 -IntensityMultiplierDay=1.0 -IntensityMultiplierSunset=1.0 -IntensityMultiplierDusk=1.0 -IntensityMultiplierNight=1.0 -IntensityMultiplierInteriorDay=1.0 -IntensityMultiplierInteriorNight=1.0 -PowerMultiplierDawn=1.0 -PowerMultiplierSunrise=1.0 -PowerMultiplierDay=1.0 -PowerMultiplierSunset=1.0 -PowerMultiplierDusk=1.0 -PowerMultiplierNight=1.0 -PowerMultiplierInteriorDay=1.0 -PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_warm.ini b/enbseries/wt_warm.ini deleted file mode 100644 index e302bb4..0000000 --- a/enbseries/wt_warm.ini +++ /dev/null @@ -1,921 +0,0 @@ -[BLOOM] -AmountSunrise=1.0 -AmountDay=1.0 -AmountSunset=1.0 -AmountNight=1.0 -AmountInteriorDay=1.0 -AmountInteriorNight=1.0 -BlueShiftAmountSunrise=1.0 -BlueShiftAmountDay=1.0 -BlueShiftAmountSunset=1.0 -BlueShiftAmountNight=1.0 -BlueShiftAmountInteriorDay=1.0 -BlueShiftAmountInteriorNight=1.0 -AmountDawn=1.0 -AmountDusk=1.0 -BlueShiftAmountDawn=1.0 -BlueShiftAmountDusk=1.0 -[LENS] -ReflectionIntensitySunrise=1.0 -ReflectionIntensityDay=1.0 -ReflectionIntensitySunset=1.0 -ReflectionIntensityNight=1.0 -ReflectionIntensityInteriorDay=1.0 -ReflectionIntensityInteriorNight=1.0 -ReflectionPowerSunrise=2.0 -ReflectionPowerDay=2.0 -ReflectionPowerSunset=2.0 -ReflectionPowerNight=2.0 -ReflectionPowerInteriorDay=2.0 -ReflectionPowerInteriorNight=2.0 -DirtIntensitySunrise=1.0 -DirtIntensityDay=1.0 -DirtIntensitySunset=1.0 -DirtIntensityNight=1.0 -DirtIntensityInteriorDay=1.0 -DirtIntensityInteriorNight=1.0 -DirtPowerSunrise=2.0 -DirtPowerDay=2.0 -DirtPowerSunset=2.0 -DirtPowerNight=2.0 -DirtPowerInteriorDay=2.0 -DirtPowerInteriorNight=2.0 -ReflectionIntensityDawn=1.0 -ReflectionIntensityDusk=1.0 -ReflectionPowerDawn=2.0 -ReflectionPowerDusk=2.0 -DirtIntensityDawn=1.0 -DirtIntensityDusk=1.0 -DirtPowerDawn=2.0 -DirtPowerDusk=2.0 -[SKYLIGHTING] -AmbientMinLevelSunrise=0.1 -AmbientMinLevelDay=0.1 -AmbientMinLevelSunset=0.1 -AmbientMinLevelNight=0.1 -AmbientMinLevelInteriorDay=0.1 -AmbientMinLevelInteriorNight=0.1 -AmbientMinLevelDawn=0.1 -AmbientMinLevelDusk=0.1 -[ENVIRONMENT] -DirectLightingIntensityDay=1.39 -DirectLightingIntensityNight=0.8 -DirectLightingIntensityInterior=1.014688 -DirectLightingCurveDay=1.12 -DirectLightingCurveNight=0.8 -DirectLightingCurveInterior=1.25 -DirectLightingDesaturationDay=0.51 -DirectLightingDesaturationNight=0.47 -DirectLightingDesaturationInterior=0.0 -SpecularAmountMultiplierDay=1.27 -SpecularAmountMultiplierNight=1.58 -SpecularAmountMultiplierInterior=1.0 -SpecularPowerMultiplierDay=1.201 -SpecularPowerMultiplierNight=0.771 -SpecularPowerMultiplierInterior=1.0 -SpecularFromLightDay=0.0 -SpecularFromLightNight=0.0 -SpecularFromLightInterior=0.0 -AmbientLightingIntensityDay=0.87 -AmbientLightingIntensityNight=0.66 -AmbientLightingIntensityInterior=0.914 -AmbientLightingCurveDay=1.14 -AmbientLightingCurveNight=1.35 -AmbientLightingCurveInterior=0.75 -AmbientLightingDesaturationDay=0.25 -AmbientLightingDesaturationNight=0.46 -AmbientLightingDesaturationInterior=0.0 -PointLightingIntensityDay=1.06 -PointLightingIntensityNight=1.22 -PointLightingIntensityInterior=0.825 -PointLightingCurveDay=0.89 -PointLightingCurveNight=0.95 -PointLightingCurveInterior=0.825 -PointLightingDesaturationDay=0.0 -PointLightingDesaturationNight=0.0 -PointLightingDesaturationInterior=0.0 -FogColorMultiplierDay=0.32 -FogColorMultiplierNight=0.2 -FogColorMultiplierInterior=0.5 -FogColorCurveDay=1.06 -FogColorCurveNight=1.3 -FogColorCurveInterior=1.0 -ColorPowDay=1.0 -ColorPowNight=1.0 -ColorPowInterior=0.9 -DirectLightingIntensitySunrise=1.22 -DirectLightingIntensitySunset=1.22 -DirectLightingIntensityInteriorDay=0.59 -DirectLightingIntensityInteriorNight=0.28 -DirectLightingCurveSunrise=1.05 -DirectLightingCurveSunset=1.04 -DirectLightingCurveInteriorDay=1.54 -DirectLightingCurveInteriorNight=1.3 -DirectLightingDesaturationSunrise=0.48 -DirectLightingDesaturationSunset=0.42 -DirectLightingDesaturationInteriorDay=0.58 -DirectLightingDesaturationInteriorNight=0.49 -SpecularAmountMultiplierSunrise=1.33 -SpecularAmountMultiplierSunset=1.3 -SpecularAmountMultiplierInteriorDay=1.33 -SpecularAmountMultiplierInteriorNight=1.55 -SpecularPowerMultiplierSunrise=0.971 -SpecularPowerMultiplierSunset=0.951 -SpecularPowerMultiplierInteriorDay=0.931 -SpecularPowerMultiplierInteriorNight=0.811 -SpecularFromLightSunrise=0.0 -SpecularFromLightSunset=0.0 -SpecularFromLightInteriorDay=0.0 -SpecularFromLightInteriorNight=0.0 -AmbientLightingIntensitySunrise=0.78 -AmbientLightingIntensitySunset=0.79 -AmbientLightingIntensityInteriorDay=0.54 -AmbientLightingIntensityInteriorNight=0.34 -AmbientLightingCurveSunrise=1.22 -AmbientLightingCurveSunset=1.2 -AmbientLightingCurveInteriorDay=1.22 -AmbientLightingCurveInteriorNight=1.34 -AmbientLightingDesaturationSunrise=0.3 -AmbientLightingDesaturationSunset=0.33 -AmbientLightingDesaturationInteriorDay=0.14 -AmbientLightingDesaturationInteriorNight=0.29 -AmbientColorFilterAmountSunrise=0.3 -AmbientColorFilterAmountDay=0.23 -AmbientColorFilterAmountSunset=0.31 -AmbientColorFilterAmountNight=0.32 -AmbientColorFilterAmountInteriorDay=0.06 -AmbientColorFilterAmountInteriorNight=0.04 -AmbientColorFilterTopSunrise=0.816, 0.686, 0.596 -AmbientColorFilterTopDay=0.788, 0.729, 0.592 -AmbientColorFilterTopSunset=0.718, 0.592, 0.561 -AmbientColorFilterTopNight=0.502, 0.588, 0.933 -AmbientColorFilterTopInteriorDay=0.282, 0.314, 0.384 -AmbientColorFilterTopInteriorNight=0.18, 0.243, 0.337 -AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 -AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 -AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 -AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 -AmbientColorFilterMiddleInteriorDay=0.0784, 0.106, 0.133 -AmbientColorFilterMiddleInteriorNight=0.0353, 0.051, 0.0667 -AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 -AmbientColorFilterBottomDay=0, 0.00784, 0.0314 -AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 -AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 -AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 -AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 -PointLightingIntensitySunrise=1.1 -PointLightingIntensitySunset=1.1 -PointLightingIntensityInteriorDay=1.02 -PointLightingIntensityInteriorNight=1.04 -PointLightingCurveSunrise=0.92 -PointLightingCurveSunset=0.9 -PointLightingCurveInteriorDay=0.88 -PointLightingCurveInteriorNight=0.82 -PointLightingDesaturationSunrise=0.0 -PointLightingDesaturationSunset=0.0 -PointLightingDesaturationInteriorDay=0.0 -PointLightingDesaturationInteriorNight=0.0 -ParticleLightsIntensitySunrise=0.63 -ParticleLightsIntensityDay=0.64 -ParticleLightsIntensitySunset=0.63 -ParticleLightsIntensityNight=0.66 -ParticleLightsIntensityInteriorDay=0.6 -ParticleLightsIntensityInteriorNight=0.66 -FogColorMultiplierSunrise=0.27 -FogColorMultiplierSunset=0.26 -FogColorMultiplierInteriorDay=0.31 -FogColorMultiplierInteriorNight=0.22 -FogColorCurveSunrise=1.15 -FogColorCurveSunset=1.11 -FogColorCurveInteriorDay=1.11 -FogColorCurveInteriorNight=1.47 -ColorPowSunrise=1.0 -ColorPowSunset=1.0 -ColorPowInteriorDay=1.0 -ColorPowInteriorNight=1.0 -IgnoreWeatherSystem=true -DirectLightingColorFilterSunrise=0.98, 0.804, 0.635 -DirectLightingColorFilterDay=1, 0.875, 0.733 -DirectLightingColorFilterSunset=0.984, 0.694, 0.498 -DirectLightingColorFilterNight=0.922, 0.733, 0.937 -DirectLightingColorFilterInteriorDay=1, 1, 1 -DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933 -FogColorFilterSunrise=0.949, 0.706, 0.533 -FogColorFilterDay=0.992, 0.937, 0.812 -FogColorFilterSunset=0.871, 0.553, 0.384 -FogColorFilterNight=0.447, 0.804, 0.973 -FogColorFilterInteriorDay=1, 1, 1 -FogColorFilterInteriorNight=1, 1, 1 -DirectLightingColorFilterAmountSunrise=0.0 -DirectLightingColorFilterAmountDay=0.0 -DirectLightingColorFilterAmountSunset=0.0 -DirectLightingColorFilterAmountNight=0.0 -DirectLightingColorFilterAmountInteriorDay=0.0 -DirectLightingColorFilterAmountInteriorNight=0.0 -FogColorFilterAmountSunrise=0.0 -FogColorFilterAmountDay=0.0 -FogColorFilterAmountSunset=0.0 -FogColorFilterAmountNight=0.0 -FogColorFilterAmountInteriorDay=0.0 -FogColorFilterAmountInteriorNight=0.0 -DirectLightingIntensityDawn=1.11 -DirectLightingIntensityDusk=0.95 -DirectLightingCurveDawn=0.91 -DirectLightingCurveDusk=0.91 -DirectLightingDesaturationDawn=0.35 -DirectLightingDesaturationDusk=0.37 -DirectLightingColorFilterAmountDawn=0.0 -DirectLightingColorFilterAmountDusk=0.0 -DirectLightingColorFilterDawn=0.937, 0.718, 0.561 -DirectLightingColorFilterDusk=0.847, 0.529, 0.424 -SpecularAmountMultiplierDawn=1.47 -SpecularAmountMultiplierDusk=1.42 -SpecularPowerMultiplierDawn=0.82 -SpecularPowerMultiplierDusk=0.8 -SpecularFromLightDawn=0.0 -SpecularFromLightDusk=0.0 -AmbientLightingIntensityDawn=0.73 -AmbientLightingIntensityDusk=0.75 -AmbientLightingCurveDawn=1.27 -AmbientLightingCurveDusk=1.25 -AmbientLightingDesaturationDawn=0.35 -AmbientLightingDesaturationDusk=0.39 -AmbientColorFilterAmountDawn=0.27 -AmbientColorFilterAmountDusk=0.25 -AmbientColorFilterTopDawn=0.878, 0.776, 0.843 -AmbientColorFilterTopDusk=0.867, 0.671, 0.745 -AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 -AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 -AmbientColorFilterBottomDawn=0, 0, 0 -AmbientColorFilterBottomDusk=0, 0, 0 -PointLightingIntensityDawn=1.12 -PointLightingIntensityDusk=1.12 -PointLightingCurveDawn=0.96 -PointLightingCurveDusk=0.93 -PointLightingDesaturationDawn=0.0 -PointLightingDesaturationDusk=0.0 -ParticleLightsIntensityDawn=0.66 -ParticleLightsIntensityDusk=0.64 -FogColorMultiplierDawn=0.23 -FogColorMultiplierDusk=0.23 -FogColorCurveDawn=1.25 -FogColorCurveDusk=1.27 -FogColorFilterAmountDawn=0.0 -FogColorFilterAmountDusk=0.0 -FogColorFilterDawn=0.706, 0.263, 0.204 -FogColorFilterDusk=0.753, 0.255, 0.141 -ColorPowDawn=1.0 -ColorPowDusk=1.0 -[SKY] -CloudsIntensityDay=1.030001 -CloudsIntensityNight=0.600001 -CloudsIntensityInterior=1.49 -CloudsCurveDay=1.02 -CloudsCurveNight=1.54 -CloudsCurveInterior=1.5 -CloudsDesaturationDay=0.43 -CloudsDesaturationNight=0.19 -CloudsDesaturationInterior=0.14 -GradientIntensityDay=1.430001 -GradientIntensityNight=1.060001 -GradientIntensityInterior=0.85 -GradientDesaturationDay=0.47 -GradientDesaturationNight=0.12 -GradientDesaturationInterior=0.325 -GradientTopIntensityDay=1.060001 -GradientTopIntensityNight=1.160001 -GradientTopIntensityInterior=5.6125 -GradientTopCurveDay=1.03 -GradientTopCurveNight=1.22 -GradientTopCurveInterior=2.15 -GradientMiddleIntensityDay=1.040001 -GradientMiddleIntensityNight=1.180001 -GradientMiddleIntensityInterior=2.4 -GradientMiddleCurveDay=1.25 -GradientMiddleCurveNight=1.42 -GradientMiddleCurveInterior=1.65 -GradientHorizonIntensityDay=1.06 -GradientHorizonIntensityNight=0.810001 -GradientHorizonIntensityInterior=2.33 -GradientHorizonCurveDay=0.99 -GradientHorizonCurveNight=1.09 -GradientHorizonCurveInterior=1.25 -SunIntensity=3.0 -SunDesaturation=0.0 -SunCoronaIntensity=0.001 -SunCoronaCurve=1.0 -SunCoronaDesaturation=0.0 -MoonIntensity=1.6 -MoonCurve=1.0 -MoonDesaturation=0.2 -CloudsIntensitySunrise=0.950001 -CloudsIntensitySunset=0.87 -CloudsIntensityInteriorDay=0.98 -CloudsIntensityInteriorNight=0.67 -CloudsCurveSunrise=1.14 -CloudsCurveSunset=1.15 -CloudsCurveInteriorDay=1.07 -CloudsCurveInteriorNight=1.56 -CloudsDesaturationSunrise=0.33 -CloudsDesaturationSunset=0.35 -CloudsDesaturationInteriorDay=0.6 -CloudsDesaturationInteriorNight=0.0 -GradientIntensitySunrise=1.310001 -GradientIntensitySunset=1.270001 -GradientIntensityInteriorDay=1.39 -GradientIntensityInteriorNight=1.030001 -GradientDesaturationSunrise=0.35 -GradientDesaturationSunset=0.35 -GradientDesaturationInteriorDay=0.41 -GradientDesaturationInteriorNight=0.1 -GradientTopIntensitySunrise=1.100001 -GradientTopIntensitySunset=1.1 -GradientTopIntensityInteriorDay=1.05 -GradientTopIntensityInteriorNight=1.48 -GradientTopCurveSunrise=1.09 -GradientTopCurveSunset=1.11 -GradientTopCurveInteriorDay=1.06 -GradientTopCurveInteriorNight=1.59 -GradientMiddleIntensitySunrise=1.080001 -GradientMiddleIntensitySunset=1.1 -GradientMiddleIntensityInteriorDay=1.1 -GradientMiddleIntensityInteriorNight=1.09 -GradientMiddleCurveSunrise=1.35 -GradientMiddleCurveSunset=1.33 -GradientMiddleCurveInteriorDay=1.22 -GradientMiddleCurveInteriorNight=1.34 -GradientHorizonIntensitySunrise=0.95 -GradientHorizonIntensitySunset=0.96 -GradientHorizonIntensityInteriorDay=1.02 -GradientHorizonIntensityInteriorNight=0.81 -GradientHorizonCurveSunrise=1.04 -GradientHorizonCurveSunset=1.02 -GradientHorizonCurveInteriorDay=0.95 -GradientHorizonCurveInteriorNight=1.08 -SunIntensitySunrise=4.33 -SunIntensityDay=4.52 -SunIntensitySunset=4.34 -SunIntensityNight=4.04 -SunIntensityInteriorDay=4.03 -SunIntensityInteriorNight=4.07 -SunDesaturationSunrise=0.0 -SunDesaturationDay=0.0 -SunDesaturationSunset=0.0 -SunDesaturationNight=0.0 -SunDesaturationInteriorDay=0.0 -SunDesaturationInteriorNight=0.0 -SunColorFilterSunrise=0.992, 0.839, 0.749 -SunColorFilterDay=0.973, 0.89, 0.8 -SunColorFilterSunset=0.992, 0.855, 0.678 -SunColorFilterNight=0.58, 0.0941, 0.0941 -SunColorFilterInteriorDay=0.98, 0.937, 0.847 -SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 -SunGlowIntensitySunrise=0.72 -SunGlowIntensityDay=0.64 -SunGlowIntensitySunset=0.79 -SunGlowIntensityNight=0.62 -SunGlowIntensityInteriorDay=0.64 -SunGlowIntensityInteriorNight=0.53 -SunGlowHazinessSunrise=0.03 -SunGlowHazinessDay=0.17 -SunGlowHazinessSunset=0.09 -SunGlowHazinessNight=0.02 -SunGlowHazinessInteriorDay=0.11 -SunGlowHazinessInteriorNight=0.01 -MoonIntensitySunrise=0.77 -MoonIntensityDay=0.53 -MoonIntensitySunset=0.73 -MoonIntensityNight=1.51 -MoonIntensityInteriorDay=0.69 -MoonIntensityInteriorNight=1.36 -MoonCurveSunrise=0.89 -MoonCurveDay=0.61 -MoonCurveSunset=0.84 -MoonCurveNight=0.91 -MoonCurveInteriorDay=0.59 -MoonCurveInteriorNight=0.9 -MoonDesaturationSunrise=0.21 -MoonDesaturationDay=0.49 -MoonDesaturationSunset=0.38 -MoonDesaturationNight=0.16 -MoonDesaturationInteriorDay=0.35 -MoonDesaturationInteriorNight=0.14 -CloudsOpacitySunrise=1.0 -CloudsOpacityDay=1.0 -CloudsOpacitySunset=1.0 -CloudsOpacityNight=1.0 -CloudsOpacityInteriorDay=1.0 -CloudsOpacityInteriorNight=1.0 -GradientTopColorFilterSunrise=0.894, 0.678, 0.533 -GradientTopColorFilterDay=0.98, 0.945, 0.871 -GradientTopColorFilterSunset=0.851, 0.557, 0.451 -GradientTopColorFilterNight=0.357, 0.459, 0.906 -GradientTopColorFilterInteriorDay=1, 1, 1 -GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 -GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329 -GradientMiddleColorFilterDay=0.988, 0.886, 0.745 -GradientMiddleColorFilterSunset=0.988, 0.647, 0.502 -GradientMiddleColorFilterNight=0.431, 0.545, 0.965 -GradientMiddleColorFilterInteriorDay=1, 1, 1 -GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 -GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 -GradientHorizonColorFilterDay=1, 1, 1 -GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 -GradientHorizonColorFilterNight=0.525, 0.875, 0.988 -GradientHorizonColorFilterInteriorDay=1, 1, 1 -GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 -CloudsColorFilterSunrise=0.992, 0.929, 0.875 -CloudsColorFilterDay=1, 1, 1 -CloudsColorFilterSunset=0.996, 0.914, 0.863 -CloudsColorFilterNight=0.682, 0.8, 0.965 -CloudsColorFilterInteriorDay=1, 1, 1 -CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 -CloudsIntensityDawn=0.83 -CloudsIntensityDusk=0.740001 -CloudsCurveDawn=1.28 -CloudsCurveDusk=1.3 -CloudsDesaturationDawn=0.26 -CloudsDesaturationDusk=0.32 -CloudsOpacityDawn=1.0 -CloudsOpacityDusk=1.0 -CloudsColorFilterDawn=0.953, 0.678, 0.529 -CloudsColorFilterDusk=0.827, 0.565, 0.537 -GradientIntensityDawn=1.13 -GradientIntensityDusk=1.140001 -GradientDesaturationDawn=0.22 -GradientDesaturationDusk=0.22 -GradientTopIntensityDawn=1.17 -GradientTopIntensityDusk=1.18 -GradientTopCurveDawn=1.13 -GradientTopCurveDusk=1.13 -GradientTopColorFilterDawn=0.733, 0.49, 0.459 -GradientTopColorFilterDusk=0.718, 0.463, 0.412 -GradientMiddleIntensityDawn=1.11 -GradientMiddleIntensityDusk=1.14 -GradientMiddleCurveDawn=1.41 -GradientMiddleCurveDusk=1.38 -GradientMiddleColorFilterDawn=0.957, 0.431, 0.314 -GradientMiddleColorFilterDusk=0.835, 0.373, 0.278 -GradientHorizonIntensityDawn=0.870001 -GradientHorizonIntensityDusk=0.89 -GradientHorizonCurveDawn=1.07 -GradientHorizonCurveDusk=1.05 -GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 -GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 -SunIntensityDawn=4.14 -SunIntensityDusk=4.13 -SunDesaturationDawn=0.0 -SunDesaturationDusk=0.0 -SunColorFilterDawn=0.894, 0.612, 0.502 -SunColorFilterDusk=0.953, 0.592, 0.537 -SunGlowIntensityDawn=0.87 -SunGlowIntensityDusk=0.84 -SunGlowHazinessDawn=0.03 -SunGlowHazinessDusk=0.03 -MoonIntensityDawn=1.07 -MoonIntensityDusk=1.06 -MoonCurveDawn=0.88 -MoonCurveDusk=0.88 -MoonDesaturationDawn=0.19 -MoonDesaturationDusk=0.25 -[OBJECT] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[VEGETATION] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[EYES] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[LIGHTSPRITE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[WINDOWLIGHT] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[VOLUMETRICFOG] -IntensitySunrise=0.99 -IntensityDay=1.29 -IntensitySunset=0.97 -IntensityNight=0.51 -IntensityInteriorDay=1.23 -IntensityInteriorNight=0.5 -CurveSunrise=1.01 -CurveDay=1.1 -CurveSunset=0.99 -CurveNight=0.84 -CurveInteriorDay=1.09 -CurveInteriorNight=0.83 -LightingInfluenceSunrise=0.85 -LightingInfluenceDay=0.82 -LightingInfluenceSunset=0.86 -LightingInfluenceNight=0.97 -LightingInfluenceInteriorDay=0.79 -LightingInfluenceInteriorNight=0.99 -OpacitySunrise=0.36 -OpacityDay=0.43 -OpacitySunset=0.37 -OpacityNight=0.26 -OpacityInteriorDay=0.48 -OpacityInteriorNight=0.26 -IntensityDawn=0.82 -IntensityDusk=0.73 -CurveDawn=0.92 -CurveDusk=0.91 -LightingInfluenceDawn=0.88 -LightingInfluenceDusk=0.92 -OpacityDawn=0.3 -OpacityDusk=0.31 -[FIRE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[PARTICLE] -IntensitySunrise=0.78 -IntensityDay=0.89 -IntensitySunset=0.8 -IntensityNight=0.62 -IntensityInteriorDay=0.91 -IntensityInteriorNight=0.59 -LightingInfluenceSunrise=0.61 -LightingInfluenceDay=0.72 -LightingInfluenceSunset=0.6 -LightingInfluenceNight=0.45 -LightingInfluenceInteriorDay=0.73 -LightingInfluenceInteriorNight=0.44 -IntensityDawn=0.68 -IntensityDusk=0.7 -LightingInfluenceDawn=0.52 -LightingInfluenceDusk=0.53 -[RAYS] -SunRaysMultiplierSunrise=0.4 -SunRaysMultiplierDay=0.4 -SunRaysMultiplierSunset=0.4 -SunRaysMultiplierNight=0.4 -SunRaysMultiplierInteriorDay=0.4 -SunRaysMultiplierInteriorNight=0.4 -SunRaysMultiplierDawn=0.4 -SunRaysMultiplierDusk=0.4 -[IMAGEBASEDLIGHTING] -AdditiveAmountSunrise=0.05 -AdditiveAmountDay=0.05 -AdditiveAmountSunset=0.05 -AdditiveAmountNight=0.05 -AdditiveAmountInteriorDay=0.05 -AdditiveAmountInteriorNight=0.05 -MultiplicativeAmountSunrise=0.0 -MultiplicativeAmountDay=0.0 -MultiplicativeAmountSunset=0.0 -MultiplicativeAmountNight=0.0 -MultiplicativeAmountInteriorDay=0.0 -MultiplicativeAmountInteriorNight=0.0 -ReflectiveAmountSunrise=0.1 -ReflectiveAmountDay=0.1 -ReflectiveAmountSunset=0.1 -ReflectiveAmountNight=0.1 -ReflectiveAmountInteriorDay=0.1 -ReflectiveAmountInteriorNight=0.1 -AdditiveAmountDawn=0.05 -AdditiveAmountDusk=0.05 -MultiplicativeAmountDawn=0.0 -MultiplicativeAmountDusk=0.0 -ReflectiveAmountDawn=0.1 -ReflectiveAmountDusk=0.1 -[WATER] -WavesAmplitudeSunrise=1.0 -WavesAmplitudeDay=1.0 -WavesAmplitudeSunset=1.0 -WavesAmplitudeNight=1.0 -WavesAmplitudeInteriorDay=1.0 -WavesAmplitudeInteriorNight=1.0 -WavesAmplitudeDawn=1.0 -WavesAmplitudeDusk=1.0 -[CLOUDSHADOWS] -OpacitySunrise=1.0 -OpacityDay=1.0 -OpacitySunset=1.0 -OpacityNight=1.0 -OpacityInteriorDay=1.0 -OpacityInteriorNight=1.0 -OpacityDawn=1.0 -OpacityDusk=1.0 -[VOLUMETRICRAYS] -IntensitySunrise=0.2 -IntensityDay=0.2 -IntensitySunset=0.2 -IntensityNight=0.2 -IntensityInteriorDay=0.2 -IntensityInteriorNight=0.2 -DensitySunrise=1.0 -DensityDay=1.0 -DensitySunset=1.0 -DensityNight=1.0 -DensityInteriorDay=1.0 -DensityInteriorNight=1.0 -SkyColorAmountSunrise=0.5 -SkyColorAmountDay=0.5 -SkyColorAmountSunset=0.5 -SkyColorAmountNight=0.5 -SkyColorAmountInteriorDay=0.5 -SkyColorAmountInteriorNight=0.5 -IntensityDawn=0.2 -IntensityDusk=0.2 -DensityDawn=1.0 -DensityDusk=1.0 -SkyColorAmountDawn=0.5 -SkyColorAmountDusk=0.5 -[PROCEDURALSUN] -GlowIntensitySunrise=0.4 -GlowIntensityDay=0.4 -GlowIntensitySunset=0.4 -GlowIntensityNight=0.4 -GlowIntensityInteriorDay=0.4 -GlowIntensityInteriorNight=0.4 -GlowCurveSunrise=10.0 -GlowCurveDay=10.0 -GlowCurveSunset=10.0 -GlowCurveNight=10.0 -GlowCurveInteriorDay=10.0 -GlowCurveInteriorNight=10.0 -GlowIntensityDawn=0.4 -GlowIntensityDusk=0.4 -GlowCurveDawn=10.0 -GlowCurveDusk=10.0 -[MIST] -AnchorsAmountSunrise=1.0 -AnchorsAmountDay=1.0 -AnchorsAmountSunset=1.0 -AnchorsAmountNight=1.0 -AnchorsAmountInteriorDay=1.0 -AnchorsAmountInteriorNight=1.0 -SkyLightingAmountSunrise=1.0 -SkyLightingAmountDay=1.0 -SkyLightingAmountSunset=1.0 -SkyLightingAmountNight=1.0 -SkyLightingAmountInteriorDay=1.0 -SkyLightingAmountInteriorNight=1.0 -SunLightingAmountSunrise=0.1 -SunLightingAmountDay=0.1 -SunLightingAmountSunset=0.1 -SunLightingAmountNight=0.1 -SunLightingAmountInteriorDay=0.1 -SunLightingAmountInteriorNight=0.1 -DesaturationSunrise=0.0 -DesaturationDay=0.0 -DesaturationSunset=0.0 -DesaturationNight=0.0 -DesaturationInteriorDay=0.0 -DesaturationInteriorNight=0.0 -ColorFilterSunrise=1, 1, 1 -ColorFilterDay=1, 1, 1 -ColorFilterSunset=1, 1, 1 -ColorFilterNight=1, 1, 1 -ColorFilterInteriorDay=1, 1, 1 -ColorFilterInteriorNight=1, 1, 1 -RelativeToCameraSunrise=0.0 -RelativeToCameraDay=0.0 -RelativeToCameraSunset=0.0 -RelativeToCameraNight=0.0 -RelativeToCameraInteriorDay=0.0 -RelativeToCameraInteriorNight=0.0 -VerticalOffsetSunrise=-10.0 -VerticalOffsetDay=-10.0 -VerticalOffsetSunset=-10.0 -VerticalOffsetNight=-10.0 -VerticalOffsetInteriorDay=-10.0 -VerticalOffsetInteriorNight=-10.0 -DensitySunrise=1.5 -DensityDay=1.5 -DensitySunset=1.5 -DensityNight=1.5 -DensityInteriorDay=1.5 -DensityInteriorNight=1.5 -VerticalFadeSunrise=4.0 -VerticalFadeDay=4.0 -VerticalFadeSunset=4.0 -VerticalFadeNight=4.0 -VerticalFadeInteriorDay=4.0 -VerticalFadeInteriorNight=4.0 -DistanceFadeSunrise=0.0 -DistanceFadeDay=0.0 -DistanceFadeSunset=0.0 -DistanceFadeNight=0.0 -DistanceFadeInteriorDay=0.0 -DistanceFadeInteriorNight=0.0 -BottomTopSunrise=0.0 -BottomTopDay=0.0 -BottomTopSunset=0.0 -BottomTopNight=0.0 -BottomTopInteriorDay=0.0 -BottomTopInteriorNight=0.0 -ExponentialFadeSunrise=1.0 -ExponentialFadeDay=1.0 -ExponentialFadeSunset=1.0 -ExponentialFadeNight=1.0 -ExponentialFadeInteriorDay=1.0 -ExponentialFadeInteriorNight=1.0 -AnchorsAmountDawn=1.0 -AnchorsAmountDusk=1.0 -SkyLightingAmountDawn=1.0 -SkyLightingAmountDusk=1.0 -SunLightingAmountDawn=0.1 -SunLightingAmountDusk=0.1 -DesaturationDawn=0.0 -DesaturationDusk=0.0 -ColorFilterDawn=1, 1, 1 -ColorFilterDusk=1, 1, 1 -RelativeToCameraDawn=0.0 -RelativeToCameraDusk=0.0 -VerticalOffsetDawn=-10.0 -VerticalOffsetDusk=-10.0 -DensityDawn=1.5 -DensityDusk=1.5 -VerticalFadeDawn=4.0 -VerticalFadeDusk=4.0 -DistanceFadeDawn=0.0 -DistanceFadeDusk=0.0 -BottomTopDawn=0.0 -BottomTopDusk=0.0 -ExponentialFadeDawn=1.0 -ExponentialFadeDusk=1.0 -[AUTOAMBIENT] -BlendingAmountDawn=1.0 -BlendingAmountSunrise=1.0 -BlendingAmountDay=1.0 -BlendingAmountSunset=1.0 -BlendingAmountDusk=1.0 -BlendingAmountNight=1.0 -BlendingAmountInteriorDay=1.0 -BlendingAmountInteriorNight=1.0 -TopIntensityDawn=1.0 -TopIntensitySunrise=1.0 -TopIntensityDay=1.0 -TopIntensitySunset=1.0 -TopIntensityDusk=1.0 -TopIntensityNight=1.0 -TopIntensityInteriorDay=1.0 -TopIntensityInteriorNight=1.0 -BottomIntensityDawn=0.2 -BottomIntensitySunrise=0.2 -BottomIntensityDay=0.2 -BottomIntensitySunset=0.2 -BottomIntensityDusk=0.2 -BottomIntensityNight=0.2 -BottomIntensityInteriorDay=0.2 -BottomIntensityInteriorNight=0.2 -BottomSaturationDawn=2.0 -BottomSaturationSunrise=2.0 -BottomSaturationDay=2.0 -BottomSaturationSunset=2.0 -BottomSaturationDusk=2.0 -BottomSaturationNight=2.0 -BottomSaturationInteriorDay=2.0 -BottomSaturationInteriorNight=2.0 -[CHARACTERGLOW] -IntensityMultiplierDawn=1.0 -IntensityMultiplierSunrise=1.0 -IntensityMultiplierDay=1.0 -IntensityMultiplierSunset=1.0 -IntensityMultiplierDusk=1.0 -IntensityMultiplierNight=1.0 -IntensityMultiplierInteriorDay=1.0 -IntensityMultiplierInteriorNight=1.0 -PowerMultiplierDawn=1.0 -PowerMultiplierSunrise=1.0 -PowerMultiplierDay=1.0 -PowerMultiplierSunset=1.0 -PowerMultiplierDusk=1.0 -PowerMultiplierNight=1.0 -PowerMultiplierInteriorDay=1.0 -PowerMultiplierInteriorNight=1.0 diff --git a/enbseries/wt_warmfog.ini b/enbseries/wt_warmfog.ini deleted file mode 100644 index 32c077b..0000000 --- a/enbseries/wt_warmfog.ini +++ /dev/null @@ -1,921 +0,0 @@ -[BLOOM] -AmountSunrise=1.0 -AmountDay=1.0 -AmountSunset=1.0 -AmountNight=1.0 -AmountInteriorDay=1.0 -AmountInteriorNight=1.0 -BlueShiftAmountSunrise=1.0 -BlueShiftAmountDay=1.0 -BlueShiftAmountSunset=1.0 -BlueShiftAmountNight=1.0 -BlueShiftAmountInteriorDay=1.0 -BlueShiftAmountInteriorNight=1.0 -AmountDawn=1.0 -AmountDusk=1.0 -BlueShiftAmountDawn=1.0 -BlueShiftAmountDusk=1.0 -[LENS] -ReflectionIntensitySunrise=1.0 -ReflectionIntensityDay=1.0 -ReflectionIntensitySunset=1.0 -ReflectionIntensityNight=1.0 -ReflectionIntensityInteriorDay=1.0 -ReflectionIntensityInteriorNight=1.0 -ReflectionPowerSunrise=2.0 -ReflectionPowerDay=2.0 -ReflectionPowerSunset=2.0 -ReflectionPowerNight=2.0 -ReflectionPowerInteriorDay=2.0 -ReflectionPowerInteriorNight=2.0 -DirtIntensitySunrise=1.0 -DirtIntensityDay=1.0 -DirtIntensitySunset=1.0 -DirtIntensityNight=1.0 -DirtIntensityInteriorDay=1.0 -DirtIntensityInteriorNight=1.0 -DirtPowerSunrise=2.0 -DirtPowerDay=2.0 -DirtPowerSunset=2.0 -DirtPowerNight=2.0 -DirtPowerInteriorDay=2.0 -DirtPowerInteriorNight=2.0 -ReflectionIntensityDawn=1.0 -ReflectionIntensityDusk=1.0 -ReflectionPowerDawn=2.0 -ReflectionPowerDusk=2.0 -DirtIntensityDawn=1.0 -DirtIntensityDusk=1.0 -DirtPowerDawn=2.0 -DirtPowerDusk=2.0 -[SKYLIGHTING] -AmbientMinLevelSunrise=0.1 -AmbientMinLevelDay=0.1 -AmbientMinLevelSunset=0.1 -AmbientMinLevelNight=0.1 -AmbientMinLevelInteriorDay=0.1 -AmbientMinLevelInteriorNight=0.1 -AmbientMinLevelDawn=0.1 -AmbientMinLevelDusk=0.1 -[ENVIRONMENT] -DirectLightingIntensityDay=1.36 -DirectLightingIntensityNight=0.8 -DirectLightingIntensityInterior=1.014688 -DirectLightingCurveDay=1.1 -DirectLightingCurveNight=0.69 -DirectLightingCurveInterior=1.25 -DirectLightingDesaturationDay=0.24 -DirectLightingDesaturationNight=0.47 -DirectLightingDesaturationInterior=0.0 -SpecularAmountMultiplierDay=1.27 -SpecularAmountMultiplierNight=1.58 -SpecularAmountMultiplierInterior=1.0 -SpecularPowerMultiplierDay=1.201 -SpecularPowerMultiplierNight=0.771 -SpecularPowerMultiplierInterior=1.0 -SpecularFromLightDay=0.0 -SpecularFromLightNight=0.0 -SpecularFromLightInterior=0.0 -AmbientLightingIntensityDay=0.84 -AmbientLightingIntensityNight=0.66 -AmbientLightingIntensityInterior=0.914 -AmbientLightingCurveDay=1.14 -AmbientLightingCurveNight=1.35 -AmbientLightingCurveInterior=0.75 -AmbientLightingDesaturationDay=0.25 -AmbientLightingDesaturationNight=0.46 -AmbientLightingDesaturationInterior=0.0 -PointLightingIntensityDay=1.06 -PointLightingIntensityNight=1.22 -PointLightingIntensityInterior=0.825 -PointLightingCurveDay=0.89 -PointLightingCurveNight=0.95 -PointLightingCurveInterior=0.825 -PointLightingDesaturationDay=0.0 -PointLightingDesaturationNight=0.0 -PointLightingDesaturationInterior=0.0 -FogColorMultiplierDay=0.91 -FogColorMultiplierNight=0.5 -FogColorMultiplierInterior=0.5 -FogColorCurveDay=1.11 -FogColorCurveNight=1.43 -FogColorCurveInterior=1.0 -ColorPowDay=1.0 -ColorPowNight=1.0 -ColorPowInterior=0.9 -DirectLightingIntensitySunrise=1.22 -DirectLightingIntensitySunset=1.16 -DirectLightingIntensityInteriorDay=0.58 -DirectLightingIntensityInteriorNight=0.36 -DirectLightingCurveSunrise=0.98 -DirectLightingCurveSunset=0.96 -DirectLightingCurveInteriorDay=0.96 -DirectLightingCurveInteriorNight=0.7 -DirectLightingDesaturationSunrise=0.33 -DirectLightingDesaturationSunset=0.33 -DirectLightingDesaturationInteriorDay=0.23 -DirectLightingDesaturationInteriorNight=0.49 -SpecularAmountMultiplierSunrise=1.33 -SpecularAmountMultiplierSunset=1.3 -SpecularAmountMultiplierInteriorDay=1.33 -SpecularAmountMultiplierInteriorNight=1.55 -SpecularPowerMultiplierSunrise=0.971 -SpecularPowerMultiplierSunset=0.951 -SpecularPowerMultiplierInteriorDay=0.931 -SpecularPowerMultiplierInteriorNight=0.811 -SpecularFromLightSunrise=0.0 -SpecularFromLightSunset=0.0 -SpecularFromLightInteriorDay=0.0 -SpecularFromLightInteriorNight=0.0 -AmbientLightingIntensitySunrise=0.78 -AmbientLightingIntensitySunset=0.79 -AmbientLightingIntensityInteriorDay=0.44 -AmbientLightingIntensityInteriorNight=0.27 -AmbientLightingCurveSunrise=1.22 -AmbientLightingCurveSunset=1.2 -AmbientLightingCurveInteriorDay=1.22 -AmbientLightingCurveInteriorNight=1.38 -AmbientLightingDesaturationSunrise=0.3 -AmbientLightingDesaturationSunset=0.33 -AmbientLightingDesaturationInteriorDay=0.14 -AmbientLightingDesaturationInteriorNight=0.29 -AmbientColorFilterAmountSunrise=0.3 -AmbientColorFilterAmountDay=0.23 -AmbientColorFilterAmountSunset=0.31 -AmbientColorFilterAmountNight=0.32 -AmbientColorFilterAmountInteriorDay=0.1 -AmbientColorFilterAmountInteriorNight=0.07 -AmbientColorFilterTopSunrise=0.596, 0.659, 0.816 -AmbientColorFilterTopDay=0.753, 0.753, 0.871 -AmbientColorFilterTopSunset=0.561, 0.627, 0.718 -AmbientColorFilterTopNight=0.502, 0.588, 0.933 -AmbientColorFilterTopInteriorDay=0.459, 0.502, 0.6 -AmbientColorFilterTopInteriorNight=0.22, 0.294, 0.408 -AmbientColorFilterMiddleSunrise=0.0471, 0.102, 0.227 -AmbientColorFilterMiddleDay=0.0471, 0.114, 0.322 -AmbientColorFilterMiddleSunset=0.0902, 0.129, 0.224 -AmbientColorFilterMiddleNight=0.0745, 0.0784, 0.153 -AmbientColorFilterMiddleInteriorDay=0.129, 0.173, 0.216 -AmbientColorFilterMiddleInteriorNight=0.0549, 0.0784, 0.102 -AmbientColorFilterBottomSunrise=0.00392, 0.0275, 0.0353 -AmbientColorFilterBottomDay=0, 0.00784, 0.0314 -AmbientColorFilterBottomSunset=0.0118, 0.0275, 0.0353 -AmbientColorFilterBottomNight=0.00784, 0.00784, 0.00784 -AmbientColorFilterBottomInteriorDay=0.0118, 0.0118, 0.0196 -AmbientColorFilterBottomInteriorNight=0.00392, 0.00784, 0.0196 -PointLightingIntensitySunrise=1.1 -PointLightingIntensitySunset=1.1 -PointLightingIntensityInteriorDay=1.05 -PointLightingIntensityInteriorNight=1.13 -PointLightingCurveSunrise=0.92 -PointLightingCurveSunset=0.9 -PointLightingCurveInteriorDay=0.91 -PointLightingCurveInteriorNight=0.91 -PointLightingDesaturationSunrise=0.0 -PointLightingDesaturationSunset=0.0 -PointLightingDesaturationInteriorDay=0.0 -PointLightingDesaturationInteriorNight=0.0 -ParticleLightsIntensitySunrise=0.63 -ParticleLightsIntensityDay=0.64 -ParticleLightsIntensitySunset=0.63 -ParticleLightsIntensityNight=0.66 -ParticleLightsIntensityInteriorDay=0.6 -ParticleLightsIntensityInteriorNight=0.66 -FogColorMultiplierSunrise=0.86 -FogColorMultiplierSunset=0.84 -FogColorMultiplierInteriorDay=0.89 -FogColorMultiplierInteriorNight=0.43 -FogColorCurveSunrise=1.15 -FogColorCurveSunset=1.11 -FogColorCurveInteriorDay=1.11 -FogColorCurveInteriorNight=1.47 -ColorPowSunrise=1.0 -ColorPowSunset=1.0 -ColorPowInteriorDay=1.0 -ColorPowInteriorNight=1.0 -IgnoreWeatherSystem=true -DirectLightingColorFilterSunrise=0.965, 0.651, 0.361 -DirectLightingColorFilterDay=1, 0.859, 0.725 -DirectLightingColorFilterSunset=0.98, 0.604, 0.353 -DirectLightingColorFilterNight=0.922, 0.733, 0.937 -DirectLightingColorFilterInteriorDay=1, 1, 1 -DirectLightingColorFilterInteriorNight=0.929, 0.706, 0.933 -FogColorFilterSunrise=0.933, 0.584, 0.384 -FogColorFilterDay=0.992, 0.875, 0.835 -FogColorFilterSunset=0.871, 0.553, 0.384 -FogColorFilterNight=1, 1, 1 -FogColorFilterInteriorDay=1, 1, 1 -FogColorFilterInteriorNight=1, 1, 1 -DirectLightingColorFilterAmountSunrise=0.0 -DirectLightingColorFilterAmountDay=0.0 -DirectLightingColorFilterAmountSunset=0.0 -DirectLightingColorFilterAmountNight=0.0 -DirectLightingColorFilterAmountInteriorDay=0.0 -DirectLightingColorFilterAmountInteriorNight=0.0 -FogColorFilterAmountSunrise=0.0 -FogColorFilterAmountDay=0.0 -FogColorFilterAmountSunset=0.0 -FogColorFilterAmountNight=0.0 -FogColorFilterAmountInteriorDay=0.0 -FogColorFilterAmountInteriorNight=0.0 -DirectLightingIntensityDawn=1.11 -DirectLightingIntensityDusk=0.95 -DirectLightingCurveDawn=0.87 -DirectLightingCurveDusk=0.82 -DirectLightingDesaturationDawn=0.35 -DirectLightingDesaturationDusk=0.37 -DirectLightingColorFilterAmountDawn=0.0 -DirectLightingColorFilterAmountDusk=0.0 -DirectLightingColorFilterDawn=0.871, 0.435, 0.125 -DirectLightingColorFilterDusk=0.796, 0.373, 0.231 -SpecularAmountMultiplierDawn=1.47 -SpecularAmountMultiplierDusk=1.42 -SpecularPowerMultiplierDawn=0.82 -SpecularPowerMultiplierDusk=0.8 -SpecularFromLightDawn=0.0 -SpecularFromLightDusk=0.0 -AmbientLightingIntensityDawn=0.73 -AmbientLightingIntensityDusk=0.75 -AmbientLightingCurveDawn=1.27 -AmbientLightingCurveDusk=1.25 -AmbientLightingDesaturationDawn=0.35 -AmbientLightingDesaturationDusk=0.39 -AmbientColorFilterAmountDawn=0.27 -AmbientColorFilterAmountDusk=0.25 -AmbientColorFilterTopDawn=0.773, 0.792, 0.875 -AmbientColorFilterTopDusk=0.671, 0.671, 0.867 -AmbientColorFilterMiddleDawn=0.051, 0.0784, 0.176 -AmbientColorFilterMiddleDusk=0.0824, 0.106, 0.169 -AmbientColorFilterBottomDawn=0, 0, 0 -AmbientColorFilterBottomDusk=0, 0, 0 -PointLightingIntensityDawn=1.12 -PointLightingIntensityDusk=1.12 -PointLightingCurveDawn=0.96 -PointLightingCurveDusk=0.93 -PointLightingDesaturationDawn=0.0 -PointLightingDesaturationDusk=0.0 -ParticleLightsIntensityDawn=0.66 -ParticleLightsIntensityDusk=0.64 -FogColorMultiplierDawn=0.63 -FogColorMultiplierDusk=0.6 -FogColorCurveDawn=1.25 -FogColorCurveDusk=1.27 -FogColorFilterAmountDawn=0.0 -FogColorFilterAmountDusk=0.0 -FogColorFilterDawn=0.706, 0.263, 0.204 -FogColorFilterDusk=0.753, 0.255, 0.141 -ColorPowDawn=1.0 -ColorPowDusk=1.0 -[SKY] -CloudsIntensityDay=1.170001 -CloudsIntensityNight=0.650001 -CloudsIntensityInterior=1.49 -CloudsCurveDay=1.05 -CloudsCurveNight=1.54 -CloudsCurveInterior=1.5 -CloudsDesaturationDay=0.2 -CloudsDesaturationNight=0.09 -CloudsDesaturationInterior=0.14 -GradientIntensityDay=1.390001 -GradientIntensityNight=1.080001 -GradientIntensityInterior=0.85 -GradientDesaturationDay=0.48 -GradientDesaturationNight=0.24 -GradientDesaturationInterior=0.325 -GradientTopIntensityDay=1.060001 -GradientTopIntensityNight=1.160001 -GradientTopIntensityInterior=5.6125 -GradientTopCurveDay=1.03 -GradientTopCurveNight=1.22 -GradientTopCurveInterior=2.15 -GradientMiddleIntensityDay=1.080001 -GradientMiddleIntensityNight=1.180001 -GradientMiddleIntensityInterior=2.4 -GradientMiddleCurveDay=1.26 -GradientMiddleCurveNight=1.42 -GradientMiddleCurveInterior=1.65 -GradientHorizonIntensityDay=1.1 -GradientHorizonIntensityNight=0.790001 -GradientHorizonIntensityInterior=2.33 -GradientHorizonCurveDay=1.0 -GradientHorizonCurveNight=1.09 -GradientHorizonCurveInterior=1.25 -SunIntensity=3.0 -SunDesaturation=0.0 -SunCoronaIntensity=0.001 -SunCoronaCurve=1.0 -SunCoronaDesaturation=0.0 -MoonIntensity=1.6 -MoonCurve=1.0 -MoonDesaturation=0.2 -CloudsIntensitySunrise=1.100001 -CloudsIntensitySunset=1.07 -CloudsIntensityInteriorDay=1.03 -CloudsIntensityInteriorNight=0.68 -CloudsCurveSunrise=1.14 -CloudsCurveSunset=1.15 -CloudsCurveInteriorDay=1.07 -CloudsCurveInteriorNight=1.56 -CloudsDesaturationSunrise=0.18 -CloudsDesaturationSunset=0.17 -CloudsDesaturationInteriorDay=0.23 -CloudsDesaturationInteriorNight=0.0 -GradientIntensitySunrise=1.200001 -GradientIntensitySunset=1.270001 -GradientIntensityInteriorDay=1.29 -GradientIntensityInteriorNight=1.030001 -GradientDesaturationSunrise=0.41 -GradientDesaturationSunset=0.43 -GradientDesaturationInteriorDay=0.58 -GradientDesaturationInteriorNight=0.24 -GradientTopIntensitySunrise=1.100001 -GradientTopIntensitySunset=1.1 -GradientTopIntensityInteriorDay=1.05 -GradientTopIntensityInteriorNight=1.48 -GradientTopCurveSunrise=1.09 -GradientTopCurveSunset=1.11 -GradientTopCurveInteriorDay=1.06 -GradientTopCurveInteriorNight=1.59 -GradientMiddleIntensitySunrise=1.080001 -GradientMiddleIntensitySunset=1.09 -GradientMiddleIntensityInteriorDay=1.1 -GradientMiddleIntensityInteriorNight=1.09 -GradientMiddleCurveSunrise=1.35 -GradientMiddleCurveSunset=1.33 -GradientMiddleCurveInteriorDay=1.22 -GradientMiddleCurveInteriorNight=1.34 -GradientHorizonIntensitySunrise=0.95 -GradientHorizonIntensitySunset=0.96 -GradientHorizonIntensityInteriorDay=1.02 -GradientHorizonIntensityInteriorNight=0.81 -GradientHorizonCurveSunrise=1.04 -GradientHorizonCurveSunset=1.02 -GradientHorizonCurveInteriorDay=0.95 -GradientHorizonCurveInteriorNight=1.08 -SunIntensitySunrise=4.33 -SunIntensityDay=4.52 -SunIntensitySunset=4.34 -SunIntensityNight=4.04 -SunIntensityInteriorDay=4.03 -SunIntensityInteriorNight=4.07 -SunDesaturationSunrise=0.0 -SunDesaturationDay=0.0 -SunDesaturationSunset=0.0 -SunDesaturationNight=0.0 -SunDesaturationInteriorDay=0.0 -SunDesaturationInteriorNight=0.0 -SunColorFilterSunrise=0.992, 0.839, 0.749 -SunColorFilterDay=0.973, 0.89, 0.8 -SunColorFilterSunset=0.992, 0.855, 0.678 -SunColorFilterNight=0.58, 0.0941, 0.0941 -SunColorFilterInteriorDay=0.98, 0.937, 0.847 -SunColorFilterInteriorNight=0.729, 0.0314, 0.0314 -SunGlowIntensitySunrise=0.72 -SunGlowIntensityDay=0.64 -SunGlowIntensitySunset=0.79 -SunGlowIntensityNight=0.62 -SunGlowIntensityInteriorDay=0.64 -SunGlowIntensityInteriorNight=0.53 -SunGlowHazinessSunrise=0.03 -SunGlowHazinessDay=0.17 -SunGlowHazinessSunset=0.09 -SunGlowHazinessNight=0.02 -SunGlowHazinessInteriorDay=0.11 -SunGlowHazinessInteriorNight=0.01 -MoonIntensitySunrise=0.77 -MoonIntensityDay=0.53 -MoonIntensitySunset=0.73 -MoonIntensityNight=1.51 -MoonIntensityInteriorDay=0.69 -MoonIntensityInteriorNight=1.36 -MoonCurveSunrise=0.89 -MoonCurveDay=0.61 -MoonCurveSunset=0.84 -MoonCurveNight=0.91 -MoonCurveInteriorDay=0.59 -MoonCurveInteriorNight=0.9 -MoonDesaturationSunrise=0.21 -MoonDesaturationDay=0.49 -MoonDesaturationSunset=0.38 -MoonDesaturationNight=0.16 -MoonDesaturationInteriorDay=0.35 -MoonDesaturationInteriorNight=0.14 -CloudsOpacitySunrise=1.0 -CloudsOpacityDay=1.0 -CloudsOpacitySunset=1.0 -CloudsOpacityNight=1.0 -CloudsOpacityInteriorDay=1.0 -CloudsOpacityInteriorNight=1.0 -GradientTopColorFilterSunrise=0.894, 0.678, 0.533 -GradientTopColorFilterDay=1, 1, 1 -GradientTopColorFilterSunset=0.851, 0.557, 0.451 -GradientTopColorFilterNight=0.357, 0.459, 0.906 -GradientTopColorFilterInteriorDay=1, 1, 1 -GradientTopColorFilterInteriorNight=0.451, 0.431, 0.847 -GradientMiddleColorFilterSunrise=0.949, 0.576, 0.329 -GradientMiddleColorFilterDay=1, 1, 1 -GradientMiddleColorFilterSunset=0.988, 0.647, 0.502 -GradientMiddleColorFilterNight=0.431, 0.545, 0.965 -GradientMiddleColorFilterInteriorDay=1, 1, 1 -GradientMiddleColorFilterInteriorNight=0.467, 0.6, 0.969 -GradientHorizonColorFilterSunrise=0.91, 0.557, 0.251 -GradientHorizonColorFilterDay=1, 1, 1 -GradientHorizonColorFilterSunset=0.98, 0.545, 0.235 -GradientHorizonColorFilterNight=0.525, 0.875, 0.988 -GradientHorizonColorFilterInteriorDay=1, 1, 1 -GradientHorizonColorFilterInteriorNight=0.498, 0.765, 0.984 -CloudsColorFilterSunrise=0.973, 0.741, 0.573 -CloudsColorFilterDay=0.996, 0.925, 0.855 -CloudsColorFilterSunset=0.984, 0.675, 0.498 -CloudsColorFilterNight=0.682, 0.8, 0.965 -CloudsColorFilterInteriorDay=1, 1, 1 -CloudsColorFilterInteriorNight=0.592, 0.78, 0.914 -CloudsIntensityDawn=0.86 -CloudsIntensityDusk=0.900001 -CloudsCurveDawn=1.28 -CloudsCurveDusk=1.3 -CloudsDesaturationDawn=0.1 -CloudsDesaturationDusk=0.12 -CloudsOpacityDawn=1.0 -CloudsOpacityDusk=1.0 -CloudsColorFilterDawn=0.941, 0.604, 0.424 -CloudsColorFilterDusk=0.827, 0.565, 0.537 -GradientIntensityDawn=1.13 -GradientIntensityDusk=1.140001 -GradientDesaturationDawn=0.38 -GradientDesaturationDusk=0.33 -GradientTopIntensityDawn=1.17 -GradientTopIntensityDusk=1.18 -GradientTopCurveDawn=1.13 -GradientTopCurveDusk=1.13 -GradientTopColorFilterDawn=0.733, 0.49, 0.459 -GradientTopColorFilterDusk=0.718, 0.463, 0.412 -GradientMiddleIntensityDawn=1.11 -GradientMiddleIntensityDusk=1.14 -GradientMiddleCurveDawn=1.41 -GradientMiddleCurveDusk=1.38 -GradientMiddleColorFilterDawn=0.957, 0.431, 0.314 -GradientMiddleColorFilterDusk=0.835, 0.373, 0.278 -GradientHorizonIntensityDawn=0.870001 -GradientHorizonIntensityDusk=0.89 -GradientHorizonCurveDawn=1.07 -GradientHorizonCurveDusk=1.05 -GradientHorizonColorFilterDawn=0.949, 0.345, 0.125 -GradientHorizonColorFilterDusk=0.941, 0.412, 0.149 -SunIntensityDawn=4.14 -SunIntensityDusk=4.13 -SunDesaturationDawn=0.0 -SunDesaturationDusk=0.0 -SunColorFilterDawn=0.894, 0.612, 0.502 -SunColorFilterDusk=0.953, 0.592, 0.537 -SunGlowIntensityDawn=0.87 -SunGlowIntensityDusk=0.84 -SunGlowHazinessDawn=0.03 -SunGlowHazinessDusk=0.03 -MoonIntensityDawn=1.07 -MoonIntensityDusk=1.06 -MoonCurveDawn=0.88 -MoonCurveDusk=0.88 -MoonDesaturationDawn=0.19 -MoonDesaturationDusk=0.25 -[OBJECT] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[VEGETATION] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[EYES] -SubSurfaceScatteringMultiplierSunrise=1.0 -SubSurfaceScatteringMultiplierDay=1.0 -SubSurfaceScatteringMultiplierSunset=1.0 -SubSurfaceScatteringMultiplierNight=1.0 -SubSurfaceScatteringMultiplierInteriorDay=1.0 -SubSurfaceScatteringMultiplierInteriorNight=1.0 -SubSurfaceScatteringPowerSunrise=1.0 -SubSurfaceScatteringPowerDay=1.0 -SubSurfaceScatteringPowerSunset=1.0 -SubSurfaceScatteringPowerNight=1.0 -SubSurfaceScatteringPowerInteriorDay=1.0 -SubSurfaceScatteringPowerInteriorNight=1.0 -SpecularAmountMultiplierSunrise=1.0 -SpecularAmountMultiplierDay=1.0 -SpecularAmountMultiplierSunset=1.0 -SpecularAmountMultiplierNight=1.0 -SpecularAmountMultiplierInteriorDay=1.0 -SpecularAmountMultiplierInteriorNight=1.0 -SpecularPowerMultiplierSunrise=1.0 -SpecularPowerMultiplierDay=1.0 -SpecularPowerMultiplierSunset=1.0 -SpecularPowerMultiplierNight=1.0 -SpecularPowerMultiplierInteriorDay=1.0 -SpecularPowerMultiplierInteriorNight=1.0 -SubSurfaceScatteringMultiplierDawn=1.0 -SubSurfaceScatteringMultiplierDusk=1.0 -SubSurfaceScatteringPowerDawn=1.0 -SubSurfaceScatteringPowerDusk=1.0 -SpecularAmountMultiplierDawn=1.0 -SpecularAmountMultiplierDusk=1.0 -SpecularPowerMultiplierDawn=1.0 -SpecularPowerMultiplierDusk=1.0 -[LIGHTSPRITE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[WINDOWLIGHT] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[VOLUMETRICFOG] -IntensitySunrise=1.1 -IntensityDay=1.24 -IntensitySunset=1.13 -IntensityNight=0.55 -IntensityInteriorDay=1.18 -IntensityInteriorNight=0.57 -CurveSunrise=1.12 -CurveDay=1.22 -CurveSunset=1.09 -CurveNight=0.85 -CurveInteriorDay=1.23 -CurveInteriorNight=0.91 -LightingInfluenceSunrise=0.81 -LightingInfluenceDay=0.78 -LightingInfluenceSunset=0.82 -LightingInfluenceNight=0.87 -LightingInfluenceInteriorDay=0.79 -LightingInfluenceInteriorNight=0.87 -OpacitySunrise=0.48 -OpacityDay=0.6 -OpacitySunset=0.49 -OpacityNight=0.29 -OpacityInteriorDay=0.59 -OpacityInteriorNight=0.3 -IntensityDawn=0.69 -IntensityDusk=0.73 -CurveDawn=1.01 -CurveDusk=0.97 -LightingInfluenceDawn=0.84 -LightingInfluenceDusk=0.83 -OpacityDawn=0.33 -OpacityDusk=0.32 -[FIRE] -IntensitySunrise=1.0 -IntensityDay=1.0 -IntensitySunset=1.0 -IntensityNight=1.0 -IntensityInteriorDay=1.0 -IntensityInteriorNight=1.0 -CurveSunrise=1.0 -CurveDay=1.0 -CurveSunset=1.0 -CurveNight=1.0 -CurveInteriorDay=1.0 -CurveInteriorNight=1.0 -IntensityDawn=1.0 -IntensityDusk=1.0 -CurveDawn=1.0 -CurveDusk=1.0 -[PARTICLE] -IntensitySunrise=0.72 -IntensityDay=0.86 -IntensitySunset=0.67 -IntensityNight=0.49 -IntensityInteriorDay=0.83 -IntensityInteriorNight=0.49 -LightingInfluenceSunrise=1.03 -LightingInfluenceDay=1.15 -LightingInfluenceSunset=1.02 -LightingInfluenceNight=0.88 -LightingInfluenceInteriorDay=1.13 -LightingInfluenceInteriorNight=0.84 -IntensityDawn=0.55 -IntensityDusk=0.56 -LightingInfluenceDawn=0.91 -LightingInfluenceDusk=0.94 -[RAYS] -SunRaysMultiplierSunrise=0.4 -SunRaysMultiplierDay=0.4 -SunRaysMultiplierSunset=0.4 -SunRaysMultiplierNight=0.4 -SunRaysMultiplierInteriorDay=0.4 -SunRaysMultiplierInteriorNight=0.4 -SunRaysMultiplierDawn=0.4 -SunRaysMultiplierDusk=0.4 -[IMAGEBASEDLIGHTING] -AdditiveAmountSunrise=0.05 -AdditiveAmountDay=0.05 -AdditiveAmountSunset=0.05 -AdditiveAmountNight=0.05 -AdditiveAmountInteriorDay=0.05 -AdditiveAmountInteriorNight=0.05 -MultiplicativeAmountSunrise=0.0 -MultiplicativeAmountDay=0.0 -MultiplicativeAmountSunset=0.0 -MultiplicativeAmountNight=0.0 -MultiplicativeAmountInteriorDay=0.0 -MultiplicativeAmountInteriorNight=0.0 -ReflectiveAmountSunrise=0.1 -ReflectiveAmountDay=0.1 -ReflectiveAmountSunset=0.1 -ReflectiveAmountNight=0.1 -ReflectiveAmountInteriorDay=0.1 -ReflectiveAmountInteriorNight=0.1 -AdditiveAmountDawn=0.05 -AdditiveAmountDusk=0.05 -MultiplicativeAmountDawn=0.0 -MultiplicativeAmountDusk=0.0 -ReflectiveAmountDawn=0.1 -ReflectiveAmountDusk=0.1 -[WATER] -WavesAmplitudeSunrise=1.0 -WavesAmplitudeDay=1.0 -WavesAmplitudeSunset=1.0 -WavesAmplitudeNight=1.0 -WavesAmplitudeInteriorDay=1.0 -WavesAmplitudeInteriorNight=1.0 -WavesAmplitudeDawn=1.0 -WavesAmplitudeDusk=1.0 -[CLOUDSHADOWS] -OpacitySunrise=1.0 -OpacityDay=1.0 -OpacitySunset=1.0 -OpacityNight=1.0 -OpacityInteriorDay=1.0 -OpacityInteriorNight=1.0 -OpacityDawn=1.0 -OpacityDusk=1.0 -[VOLUMETRICRAYS] -IntensitySunrise=0.2 -IntensityDay=0.2 -IntensitySunset=0.2 -IntensityNight=0.2 -IntensityInteriorDay=0.2 -IntensityInteriorNight=0.2 -DensitySunrise=1.0 -DensityDay=1.0 -DensitySunset=1.0 -DensityNight=1.0 -DensityInteriorDay=1.0 -DensityInteriorNight=1.0 -SkyColorAmountSunrise=0.5 -SkyColorAmountDay=0.5 -SkyColorAmountSunset=0.5 -SkyColorAmountNight=0.5 -SkyColorAmountInteriorDay=0.5 -SkyColorAmountInteriorNight=0.5 -IntensityDawn=0.2 -IntensityDusk=0.2 -DensityDawn=1.0 -DensityDusk=1.0 -SkyColorAmountDawn=0.5 -SkyColorAmountDusk=0.5 -[PROCEDURALSUN] -GlowIntensitySunrise=0.4 -GlowIntensityDay=0.4 -GlowIntensitySunset=0.4 -GlowIntensityNight=0.4 -GlowIntensityInteriorDay=0.4 -GlowIntensityInteriorNight=0.4 -GlowCurveSunrise=10.0 -GlowCurveDay=10.0 -GlowCurveSunset=10.0 -GlowCurveNight=10.0 -GlowCurveInteriorDay=10.0 -GlowCurveInteriorNight=10.0 -GlowIntensityDawn=0.4 -GlowIntensityDusk=0.4 -GlowCurveDawn=10.0 -GlowCurveDusk=10.0 -[MIST] -AnchorsAmountSunrise=1.0 -AnchorsAmountDay=1.0 -AnchorsAmountSunset=1.0 -AnchorsAmountNight=1.0 -AnchorsAmountInteriorDay=1.0 -AnchorsAmountInteriorNight=1.0 -SkyLightingAmountSunrise=1.0 -SkyLightingAmountDay=1.0 -SkyLightingAmountSunset=1.0 -SkyLightingAmountNight=1.0 -SkyLightingAmountInteriorDay=1.0 -SkyLightingAmountInteriorNight=1.0 -SunLightingAmountSunrise=0.1 -SunLightingAmountDay=0.1 -SunLightingAmountSunset=0.1 -SunLightingAmountNight=0.1 -SunLightingAmountInteriorDay=0.1 -SunLightingAmountInteriorNight=0.1 -DesaturationSunrise=0.0 -DesaturationDay=0.0 -DesaturationSunset=0.0 -DesaturationNight=0.0 -DesaturationInteriorDay=0.0 -DesaturationInteriorNight=0.0 -ColorFilterSunrise=1, 1, 1 -ColorFilterDay=1, 1, 1 -ColorFilterSunset=1, 1, 1 -ColorFilterNight=1, 1, 1 -ColorFilterInteriorDay=1, 1, 1 -ColorFilterInteriorNight=1, 1, 1 -RelativeToCameraSunrise=0.0 -RelativeToCameraDay=0.0 -RelativeToCameraSunset=0.0 -RelativeToCameraNight=0.0 -RelativeToCameraInteriorDay=0.0 -RelativeToCameraInteriorNight=0.0 -VerticalOffsetSunrise=-10.0 -VerticalOffsetDay=-10.0 -VerticalOffsetSunset=-10.0 -VerticalOffsetNight=-10.0 -VerticalOffsetInteriorDay=-10.0 -VerticalOffsetInteriorNight=-10.0 -DensitySunrise=1.5 -DensityDay=1.5 -DensitySunset=1.5 -DensityNight=1.5 -DensityInteriorDay=1.5 -DensityInteriorNight=1.5 -VerticalFadeSunrise=4.0 -VerticalFadeDay=4.0 -VerticalFadeSunset=4.0 -VerticalFadeNight=4.0 -VerticalFadeInteriorDay=4.0 -VerticalFadeInteriorNight=4.0 -DistanceFadeSunrise=0.0 -DistanceFadeDay=0.0 -DistanceFadeSunset=0.0 -DistanceFadeNight=0.0 -DistanceFadeInteriorDay=0.0 -DistanceFadeInteriorNight=0.0 -BottomTopSunrise=0.0 -BottomTopDay=0.0 -BottomTopSunset=0.0 -BottomTopNight=0.0 -BottomTopInteriorDay=0.0 -BottomTopInteriorNight=0.0 -ExponentialFadeSunrise=1.0 -ExponentialFadeDay=1.0 -ExponentialFadeSunset=1.0 -ExponentialFadeNight=1.0 -ExponentialFadeInteriorDay=1.0 -ExponentialFadeInteriorNight=1.0 -AnchorsAmountDawn=1.0 -AnchorsAmountDusk=1.0 -SkyLightingAmountDawn=1.0 -SkyLightingAmountDusk=1.0 -SunLightingAmountDawn=0.1 -SunLightingAmountDusk=0.1 -DesaturationDawn=0.0 -DesaturationDusk=0.0 -ColorFilterDawn=1, 1, 1 -ColorFilterDusk=1, 1, 1 -RelativeToCameraDawn=0.0 -RelativeToCameraDusk=0.0 -VerticalOffsetDawn=-10.0 -VerticalOffsetDusk=-10.0 -DensityDawn=1.5 -DensityDusk=1.5 -VerticalFadeDawn=4.0 -VerticalFadeDusk=4.0 -DistanceFadeDawn=0.0 -DistanceFadeDusk=0.0 -BottomTopDawn=0.0 -BottomTopDusk=0.0 -ExponentialFadeDawn=1.0 -ExponentialFadeDusk=1.0 -[AUTOAMBIENT] -BlendingAmountDawn=1.0 -BlendingAmountSunrise=1.0 -BlendingAmountDay=1.0 -BlendingAmountSunset=1.0 -BlendingAmountDusk=1.0 -BlendingAmountNight=1.0 -BlendingAmountInteriorDay=1.0 -BlendingAmountInteriorNight=1.0 -TopIntensityDawn=1.0 -TopIntensitySunrise=1.0 -TopIntensityDay=1.0 -TopIntensitySunset=1.0 -TopIntensityDusk=1.0 -TopIntensityNight=1.0 -TopIntensityInteriorDay=1.0 -TopIntensityInteriorNight=1.0 -BottomIntensityDawn=0.2 -BottomIntensitySunrise=0.2 -BottomIntensityDay=0.2 -BottomIntensitySunset=0.2 -BottomIntensityDusk=0.2 -BottomIntensityNight=0.2 -BottomIntensityInteriorDay=0.2 -BottomIntensityInteriorNight=0.2 -BottomSaturationDawn=2.0 -BottomSaturationSunrise=2.0 -BottomSaturationDay=2.0 -BottomSaturationSunset=2.0 -BottomSaturationDusk=2.0 -BottomSaturationNight=2.0 -BottomSaturationInteriorDay=2.0 -BottomSaturationInteriorNight=2.0 -[CHARACTERGLOW] -IntensityMultiplierDawn=1.0 -IntensityMultiplierSunrise=1.0 -IntensityMultiplierDay=1.0 -IntensityMultiplierSunset=1.0 -IntensityMultiplierDusk=1.0 -IntensityMultiplierNight=1.0 -IntensityMultiplierInteriorDay=1.0 -IntensityMultiplierInteriorNight=1.0 -PowerMultiplierDawn=1.0 -PowerMultiplierSunrise=1.0 -PowerMultiplierDay=1.0 -PowerMultiplierSunset=1.0 -PowerMultiplierDusk=1.0 -PowerMultiplierNight=1.0 -PowerMultiplierInteriorDay=1.0 -PowerMultiplierInteriorNight=1.0