user bool flak_protomenu = false;
server bool flak_betaudamage = false;
server bool flak_pulsereload = false;
server bool flak_enforcerreload = false;
user bool flak_redeemerreadout = true;
user int flak_colorprefs = 0;
user color flak_colorcustom = "ff ff ff";
user float flak_opacity = 0.8;
user color flak_bgcolor = "00 00 00";
