This should fix all those damn VM aborts when using UT gibbing.

Small fixes and adjustments.
This commit is contained in:
Marisa the Magician 2019-09-27 00:42:28 +02:00
commit 00de3f29e1
3 changed files with 14 additions and 7 deletions

View file

@ -2708,7 +2708,7 @@ Class UTMainHandler : EventHandler
e.Thing.A_XScream();
e.Thing.A_NoBlocking();
e.Thing.A_BossDeath();
e.Thing.Destroy();
e.Thing.SetStateLabel("Null"); // instead of destroying, should prevent random VM aborts
return;
}
// attach damage accumulator for corpses