Rocket Launcher has been added, and with that (and a couple more tweaks) this mod is ready for the public beta stage (as soon as coelckers/gzdoom#495 is merged).
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11 changed files with 316 additions and 39 deletions
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@ -98,8 +98,8 @@ Class PulseBall : Actor
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PROJECTILE;
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Scale 0.2;
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Speed 30;
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Radius 4;
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Height 4;
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Radius 2;
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Height 0;
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}
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override void PostBeginPlay()
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{
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