diff --git a/zscript/armoritems.zsc b/zscript/armoritems.zsc index 1dcfa5c..9c09b1c 100644 --- a/zscript/armoritems.zsc +++ b/zscript/armoritems.zsc @@ -8,7 +8,7 @@ Class UTArmor : Armor { +INVENTORY.AUTOACTIVATE; +INVENTORY.UNTOSSABLE; - -INVENTORY.KEEPDEPLETED; + +INVENTORY.KEEPDEPLETED; +INVENTORY.ALWAYSPICKUP; } override void AbsorbDamage( int damage, Name damageType, out int newdamage )