From 0ed1e6aa4f43d06f0b86735c9055ae39d9863d12 Mon Sep 17 00:00:00 2001 From: Marisa Kirisame Date: Wed, 16 Oct 2019 18:33:09 +0200 Subject: [PATCH] Add KEEPDEPLETED flag to armor items, fixes damage leaking when one armor piece is exhausted. --- zscript/armoritems.zsc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/zscript/armoritems.zsc b/zscript/armoritems.zsc index 1dcfa5c..9c09b1c 100644 --- a/zscript/armoritems.zsc +++ b/zscript/armoritems.zsc @@ -8,7 +8,7 @@ Class UTArmor : Armor { +INVENTORY.AUTOACTIVATE; +INVENTORY.UNTOSSABLE; - -INVENTORY.KEEPDEPLETED; + +INVENTORY.KEEPDEPLETED; +INVENTORY.ALWAYSPICKUP; } override void AbsorbDamage( int damage, Name damageType, out int newdamage )