1.3.1 update. compatibility w/ newer versions of source ports.

This commit is contained in:
Marisa the Magician 2025-11-01 13:32:57 +01:00
commit 1583863894
16 changed files with 58 additions and 205 deletions

View file

@ -4500,10 +4500,6 @@ Class UTMainHandler : EventHandler
{
if ( players[consoleplayer].camera.player && players[consoleplayer].camera.player.ReadyWeapon && (players[consoleplayer].camera.player.ReadyWeapon is 'UTWeapon') )
UTWeapon(players[consoleplayer].camera.player.ReadyWeapon).RenderOverlay(e);
// ambient-glow shader tweaking
if ( !glowtcanvas ) glowtcanvas = TexMan.GetCanvas("AmbGlowT");
int fc = flak_ambglow;
glowtcanvas.Clear(0,0,4,4,(fc==2)?0xFF00FF00:(fc==1)?0xFF000000:0xFFFF0000);
bool deemershader = flak_deemershader;
if ( e.Camera is 'GuidedWarShell' )
{