Fully implemented UT-style player movement (optional).

"Disable boss telefragging" now toggleable.
Menu background now displays whenever the menu is open, rather than just on the title screen. Now it matches the expected UT behaviour.
This commit is contained in:
Marisa the Magician 2018-08-18 15:20:02 +02:00
commit 1b7a288bf5
4 changed files with 195 additions and 82 deletions

View file

@ -27,9 +27,17 @@ OptionMenu "UTOptionMenu"
Option "No Redeemer Autoswitch", "flak_noswitchdeemer", "YesNo"
Option "Classic Enh. Shock Rifle", "flak_classicsshock", "YesNo"
StaticText " "
StaticText "Translocator (Potentially Game-Breaking)", "Gold"
Option "Prevent Boss Telefrag", "flak_nobosstelefrag", "YesNo"
Option "Enable Translocator", "flak_translocator", "YesNo"
Command "Apply Changes", "event refreshtrans"
StaticText " "
StaticText "Player Options", "Gold"
Option "Enable UT Movement", "flak_utmovement", "YesNo"
Option "Doom Player Speed", "flak_doomspeed", "YesNo", "flak_utmovement"
Option "Doom Air Control", "flak_doomaircontrol", "YesNo", "flak_utmovement"
Option "Walk Disables Dropoff (Glitchy)", "flak_nowalkdrop", "YesNo", "flak_utmovement"
StaticText " "
StaticText "HUD Options", "Gold"
Option "Show Weapon Bar", "flak_showweapons", "YesNo"
Option "Show Status Doll", "flak_showstatus", "YesNo"