Pulsegun now uses meshes for the beam, copying exact UT behavior.
Ammo drop amounts reduced. Added Enforcer to possible Chainsaw spawns.
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33 changed files with 318 additions and 78 deletions
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@ -5,7 +5,7 @@ Class EClip : MiniAmmo replaces Clip
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Tag "Clip"; // "Large Bullets" in UT, but I think that's an oversight, since it's the same as the Minigun ammo
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Inventory.PickupMessage "You picked up a Clip.";
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Inventory.Amount 20;
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Ammo.DropAmount 20;
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Ammo.DropAmount 5;
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}
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States
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{
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