Pulsegun now uses meshes for the beam, copying exact UT behavior.

Ammo drop amounts reduced. Added Enforcer to possible Chainsaw spawns.
This commit is contained in:
Marisa the Magician 2018-05-29 00:58:43 +02:00
commit 1b95d4219b
33 changed files with 318 additions and 78 deletions

View file

@ -5,7 +5,7 @@ Class EClip : MiniAmmo replaces Clip
Tag "Clip"; // "Large Bullets" in UT, but I think that's an oversight, since it's the same as the Minigun ammo
Inventory.PickupMessage "You picked up a Clip.";
Inventory.Amount 20;
Ammo.DropAmount 20;
Ammo.DropAmount 5;
}
States
{