Pulsegun now uses meshes for the beam, copying exact UT behavior.

Ammo drop amounts reduced. Added Enforcer to possible Chainsaw spawns.
This commit is contained in:
Marisa the Magician 2018-05-29 00:58:43 +02:00
commit 1b95d4219b
33 changed files with 318 additions and 78 deletions

View file

@ -214,6 +214,11 @@ Class PowerUTInvisibility : PowerInvisibility
Super.EndEffect();
PrintPickupMessage(true,"Invisibility has worn off.");
}
override bool isBlinking()
{
// don't cause blinking, it bugs out models
return false;
}
}
Class UTInvisibility : PowerupGiver replaces BlurSphere