Fix typo in biorifle blast momentum value.
Minor corrections.
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3267c89487
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5 changed files with 2 additions and 9 deletions
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@ -411,7 +411,7 @@ Class BioGel : Actor
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s.args[3] = int(s.args[3]*Scale.x);
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invoker.deadtimer = -2;
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if ( invoker.atline ) invoker.atline.RemoteActivate(target,invoker.atside,SPAC_Impact,pos);
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UTMainHandler.DoBlast(self,Min(150,int(Scale.x*25)),200000);
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UTMainHandler.DoBlast(self,Min(150,int(Scale.x*25)),20000*Scale.x);
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A_Explode(int(Random[GES](18,22)*max(1,(Scale.x-1)**2)),Min(150,int(Scale.x*25)));
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A_PlaySound("ges/explode",CHAN_VOICE);
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int numpt = Min(300,int(Scale.x*30))+Random[GES](-10,10);
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@ -438,7 +438,6 @@ Class BioGel : Actor
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{
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Obituary "%o drank a glass of %k's dripping green load.";
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DamageType 'Slime';
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Damage 0;
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RenderStyle "Add";
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Radius 3;
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Height 3;
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