diff --git a/zscript/biorifle.zsc b/zscript/biorifle.zsc index 3c26d83..f2911ea 100644 --- a/zscript/biorifle.zsc +++ b/zscript/biorifle.zsc @@ -6,7 +6,7 @@ Class BioAmmo : Ammo Inventory.PickupMessage "$I_BIOAMMO"; Inventory.Amount 25; Inventory.MaxAmount 100; - Ammo.BackpackAmount 50; + Ammo.BackpackAmount 15; Ammo.BackpackMaxAmount 200; Ammo.DropAmount 10; } diff --git a/zscript/chainsaw.zsc b/zscript/chainsaw.zsc index 1651db0..113ef40 100644 --- a/zscript/chainsaw.zsc +++ b/zscript/chainsaw.zsc @@ -48,7 +48,7 @@ Class ChainsawAmmo : Ammo Inventory.PickupMessage "$I_CHAINSAWAMMO"; Inventory.Amount 20; Inventory.MaxAmount 100; - Ammo.BackpackAmount 50; + Ammo.BackpackAmount 10; Ammo.BackpackMaxAmount 100; Ammo.DropAmount 20; } diff --git a/zscript/eightball.zsc b/zscript/eightball.zsc index ffc84ff..25be721 100644 --- a/zscript/eightball.zsc +++ b/zscript/eightball.zsc @@ -6,7 +6,7 @@ Class UTRocketAmmo : Ammo Inventory.PickupMessage "$I_ROCKETAMMO"; Inventory.Amount 12; Inventory.MaxAmount 48; - Ammo.BackpackAmount 12; + Ammo.BackpackAmount 6; Ammo.BackpackMaxAmount 96; Ammo.DropAmount 3; } diff --git a/zscript/flakcannon.zsc b/zscript/flakcannon.zsc index f515c47..ce6a5c2 100644 --- a/zscript/flakcannon.zsc +++ b/zscript/flakcannon.zsc @@ -6,7 +6,7 @@ Class FlakAmmo : Ammo Inventory.PickupMessage ""; Inventory.Amount 10; Inventory.MaxAmount 50; - Ammo.BackpackAmount 20; + Ammo.BackpackAmount 5; Ammo.BackpackMaxAmount 100; Ammo.DropAmount 5; } diff --git a/zscript/minigun.zsc b/zscript/minigun.zsc index eca1419..83a9b80 100644 --- a/zscript/minigun.zsc +++ b/zscript/minigun.zsc @@ -6,7 +6,7 @@ Class MiniAmmo : Ammo Inventory.PickupMessage ""; Inventory.Amount 50; Inventory.MaxAmount 200; - Ammo.BackpackAmount 100; + Ammo.BackpackAmount 25; Ammo.BackpackMaxAmount 400; Ammo.DropAmount 20; } diff --git a/zscript/pulsegun.zsc b/zscript/pulsegun.zsc index 177c820..6ab5aae 100644 --- a/zscript/pulsegun.zsc +++ b/zscript/pulsegun.zsc @@ -6,7 +6,7 @@ Class PulseAmmo : Ammo Inventory.PickupMessage "$I_PULSEAMMO"; Inventory.Amount 25; Inventory.MaxAmount 200; - Ammo.BackpackAmount 40; + Ammo.BackpackAmount 10; Ammo.BackpackMaxAmount 400; Ammo.DropAmount 10; } diff --git a/zscript/ripper.zsc b/zscript/ripper.zsc index a427487..9361602 100644 --- a/zscript/ripper.zsc +++ b/zscript/ripper.zsc @@ -6,7 +6,7 @@ Class RipperAmmo : Ammo Inventory.PickupMessage "$I_RIPPERAMMO"; Inventory.Amount 10; Inventory.MaxAmount 40; - Ammo.BackpackAmount 20; + Ammo.BackpackAmount 5; Ammo.BackpackMaxAmount 80; Ammo.DropAmount 5; } diff --git a/zscript/shockrifle.zsc b/zscript/shockrifle.zsc index 388f6ed..2c56d44 100644 --- a/zscript/shockrifle.zsc +++ b/zscript/shockrifle.zsc @@ -6,7 +6,7 @@ Class ShockAmmo : Ammo Inventory.PickupMessage "$I_SHOCKAMMO"; Inventory.Amount 10; Inventory.MaxAmount 50; - Ammo.BackpackAmount 20; + Ammo.BackpackAmount 5; Ammo.BackpackMaxAmount 100; Ammo.DropAmount 5; } diff --git a/zscript/sniperrifle.zsc b/zscript/sniperrifle.zsc index 3e292dc..5a12ec3 100644 --- a/zscript/sniperrifle.zsc +++ b/zscript/sniperrifle.zsc @@ -6,7 +6,7 @@ Class RifleAmmo : Ammo Inventory.PickupMessage "$I_RIFLEAMMO"; Inventory.Amount 10; Inventory.MaxAmount 50; - Ammo.BackpackAmount 20; + Ammo.BackpackAmount 5; Ammo.BackpackMaxAmount 100; Ammo.DropAmount 5; }