Fix dead players sliding with UT physics on.
Split main handler into a non-static (tied to level) and a static (independent from level) handler.
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5 changed files with 109 additions and 46 deletions
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@ -37,7 +37,7 @@ OptionMenu "UTOptionMenu"
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Option "Prevent Boss Telefrag", "flak_nobosstelefrag", "YesNo"
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Option "Translocator Has Ammo", "flak_transloc2k4", "YesNo"
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Option "Enable Translocator", "flak_translocator", "YesNo"
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Command "Apply Changes", "event refreshtrans"
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Command "Apply Changes", "netevent refreshtrans"
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StaticText " "
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StaticText "Player Options", "Gold"
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Option "Enable UT Movement", "flak_utmovement", "YesNo"
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