Fix dead players sliding with UT physics on.

Split main handler into a non-static (tied to level) and a static (independent from level) handler.
This commit is contained in:
Marisa the Magician 2019-02-03 22:24:39 +01:00
commit 4580076f83
5 changed files with 109 additions and 46 deletions

View file

@ -37,7 +37,7 @@ OptionMenu "UTOptionMenu"
Option "Prevent Boss Telefrag", "flak_nobosstelefrag", "YesNo"
Option "Translocator Has Ammo", "flak_transloc2k4", "YesNo"
Option "Enable Translocator", "flak_translocator", "YesNo"
Command "Apply Changes", "event refreshtrans"
Command "Apply Changes", "netevent refreshtrans"
StaticText " "
StaticText "Player Options", "Gold"
Option "Enable UT Movement", "flak_utmovement", "YesNo"