Mark Canvas variables as transient.
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4 changed files with 4 additions and 4 deletions
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@ -295,7 +295,7 @@ Class UTRocketLauncher : UTWeapon
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int locktics;
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bool bSingleRocket;
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ui Canvas AmmoLed;
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transient ui Canvas AmmoLed;
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ui TextureID LedBase, LedFont;
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ui TextureID lockontex;
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