Mark Canvas variables as transient.
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4 changed files with 4 additions and 4 deletions
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@ -587,7 +587,7 @@ Class PulseGun : UTWeapon
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Property ClipCount : clipcount;
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ui Canvas AmmoLed;
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transient ui Canvas AmmoLed;
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ui TextureID LedFont, LedBase, CountBar;
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int OldSkin;
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