Option to make Chainsaw use ammo (randomly drops on enemy kill).

Made small fonts more readable.
Font cleanup.
This commit is contained in:
Marisa the Magician 2019-05-03 17:26:07 +02:00
commit 4caa5e097e
593 changed files with 225 additions and 26 deletions

View file

@ -128,6 +128,8 @@ Class UTBackpack : BackpackItem
break;
}
}
// sneaky fix for chainsaw ammo
if ( (type is 'ChainsawAmmo') && flak_sawammo ) isvalid = true;
if ( !isvalid ) continue;
let ammoitem = Ammo(other.FindInventory(type));
int amount = GetDefaultByType(type).BackpackAmount;