Migrate replacements to CheckReplacement.
Added support for bridge actors on Biorifle (may be a bit glitchy). Corrected air movement, added UT jump height, set dodge height to actual UT value.
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14 changed files with 251 additions and 146 deletions
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@ -1,4 +1,4 @@
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Class EClip : MiniAmmo replaces Clip
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Class EClip : MiniAmmo
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{
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Default
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{
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@ -155,7 +155,7 @@ Class UTCasing : Actor
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}
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}
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Class Enforcer : UTWeapon replaces Pistol
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Class Enforcer : UTWeapon
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{
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int ClipCount, SlaveClipCount;
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bool SlaveActive, SlaveDown, SlaveReload, SlaveAltFire;
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