Migrate replacements to CheckReplacement.
Added support for bridge actors on Biorifle (may be a bit glitchy). Corrected air movement, added UT jump height, set dodge height to actual UT value.
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14 changed files with 251 additions and 146 deletions
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@ -1,21 +1,3 @@
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Class Tier4Ammo : RandomSpawner2 replaces ClipBox
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{
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Default
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{
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DropItem "PulseAmmo", 255, 1;
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DropItem "RipperAmmo", 255, 1;
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}
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}
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Class Tier4Weapon : RandomSpawner2 replaces Chaingun
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{
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Default
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{
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DropItem "PulseGun", 255, 1;
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DropItem "Ripper2", 255, 1;
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}
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}
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Class PulseAmmo : Ammo
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{
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Default
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