Minigun implemented. Some minor adjustments to weapon model offsets.
Allow armor/pads to replace shield belt when it's not at max capacity (emulating UT behavior).
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24 changed files with 756 additions and 32 deletions
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@ -36,10 +36,10 @@ Currently implemented:
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- Dual Enforcers (slot 2)
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- Ripper (slot 6)
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- Jump Boots (radsuit, has "iron boots" powerup effect to compensate)
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- Minigun (slot 7)
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In progress:
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- Minigun (slot 7)
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- Rocket Launcher (slot 9)
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- Sniper Rifle (slot 0)
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