Backport some changes from development branch:
- Made Kinsie's Test Map changes toggleable (off by default) - Corrected physics of various projectiles - Replaced textures of health items to something better looking - Biosludge now only has a hitbox when stuck to surfaces, to be more consistent with vanilla behavior - Some code cleanup
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20 changed files with 222 additions and 285 deletions
15
animdefs.txt
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animdefs.txt
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@ -5,21 +5,6 @@ texture static1
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pic static2 tics 1
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pic static3 tics 1
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pic static4 tics 1
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texture FIZZHP00
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pic FIZZHP00 tics 8
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pic FIZZHP01 tics 8
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pic FIZZHP02 tics 8
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pic FIZZHP03 tics 8
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texture FIZZHP10
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pic FIZZHP10 tics 8
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pic FIZZHP11 tics 8
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pic FIZZHP12 tics 8
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pic FIZZHP13 tics 8
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texture FIZZHP20
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pic FIZZHP20 tics 8
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pic FIZZHP21 tics 8
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pic FIZZHP22 tics 8
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pic FIZZHP23 tics 8
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texture invis00
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pic invis00 tics 2
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pic invis01 tics 2
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