Backport some changes from development branch:
- Made Kinsie's Test Map changes toggleable (off by default) - Corrected physics of various projectiles - Replaced textures of health items to something better looking - Biosludge now only has a hitbox when stuck to surfaces, to be more consistent with vanilla behavior - Some code cleanup
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@ -66,6 +66,7 @@ OptionMenu "UTOptionMenu"
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Option "UT Blood", "flak_blood", "YesNo"
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Option "[WIP] UT Gibbing", "flak_gibs", "YesNo"
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Option "[WIP] Corpses Take Damage", "flak_corpsedamage", "YesNo"
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Option "Edit Kinsie's Test Map", "flak_doomtest", "YesNo"
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}
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AddOptionMenu "OptionsMenu"
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