From 5baca999b5b6391764d53ef121367fb5acfecc01 Mon Sep 17 00:00:00 2001 From: Marisa Kirisame Date: Wed, 30 May 2018 17:52:20 +0200 Subject: [PATCH] Made weapons switchable while selecting. Added footsteps. Some minor tweaks. Listed known bugs in readme. --- zscript/biorifle.zsc | 2 +- zscript/eightball.zsc | 2 +- zscript/flakcannon.zsc | 2 +- zscript/ripper.zsc | 2 +- zscript/shockrifle.zsc | 2 +- zscript/sniperrifle.zsc | 2 +- zscript/warheadlauncher.zsc | 2 +- 7 files changed, 7 insertions(+), 7 deletions(-) diff --git a/zscript/biorifle.zsc b/zscript/biorifle.zsc index 89acdd6..be571f2 100644 --- a/zscript/biorifle.zsc +++ b/zscript/biorifle.zsc @@ -26,7 +26,7 @@ Class BioAmmo : Ammo Inventory.Amount 25; Inventory.MaxAmount 100; Ammo.BackpackAmount 50; - Ammo.BackpackMaxAmount 199; + Ammo.BackpackMaxAmount 100; Ammo.DropAmount 10; } States diff --git a/zscript/eightball.zsc b/zscript/eightball.zsc index 673ee07..973f008 100644 --- a/zscript/eightball.zsc +++ b/zscript/eightball.zsc @@ -7,7 +7,7 @@ Class UTRocketAmmo : Ammo Inventory.Amount 12; Inventory.MaxAmount 48; Ammo.BackpackAmount 12; - Ammo.BackpackMaxAmount 96; + Ammo.BackpackMaxAmount 48; Ammo.DropAmount 3; } States diff --git a/zscript/flakcannon.zsc b/zscript/flakcannon.zsc index 263d2c9..c668b97 100644 --- a/zscript/flakcannon.zsc +++ b/zscript/flakcannon.zsc @@ -33,7 +33,7 @@ Class FlakAmmo : Ammo Inventory.Amount 10; Inventory.MaxAmount 50; Ammo.BackpackAmount 20; - Ammo.BackpackMaxAmount 100; + Ammo.BackpackMaxAmount 50; Ammo.DropAmount 5; } States diff --git a/zscript/ripper.zsc b/zscript/ripper.zsc index 65097cf..a1d7e8c 100644 --- a/zscript/ripper.zsc +++ b/zscript/ripper.zsc @@ -7,7 +7,7 @@ Class RipperAmmo : Ammo Inventory.Amount 25; Inventory.MaxAmount 75; Ammo.BackpackAmount 50; - Ammo.BackpackMaxAmount 150; + Ammo.BackpackMaxAmount 75; Ammo.DropAmount 10; } States diff --git a/zscript/shockrifle.zsc b/zscript/shockrifle.zsc index 1d5eed0..31fe983 100644 --- a/zscript/shockrifle.zsc +++ b/zscript/shockrifle.zsc @@ -7,7 +7,7 @@ Class ShockAmmo : Ammo Inventory.Amount 10; Inventory.MaxAmount 50; Ammo.BackpackAmount 20; - Ammo.BackpackMaxAmount 100; + Ammo.BackpackMaxAmount 50; Ammo.DropAmount 5; } States diff --git a/zscript/sniperrifle.zsc b/zscript/sniperrifle.zsc index 70216d5..18e87a6 100644 --- a/zscript/sniperrifle.zsc +++ b/zscript/sniperrifle.zsc @@ -7,7 +7,7 @@ Class RifleAmmo : Ammo Inventory.Amount 10; Inventory.MaxAmount 50; Ammo.BackpackAmount 20; - Ammo.BackpackMaxAmount 100; + Ammo.BackpackMaxAmount 50; Ammo.DropAmount 5; } States diff --git a/zscript/warheadlauncher.zsc b/zscript/warheadlauncher.zsc index c55dc27..8f880bc 100644 --- a/zscript/warheadlauncher.zsc +++ b/zscript/warheadlauncher.zsc @@ -8,7 +8,7 @@ Class WarheadAmmo : Ammo Inventory.Amount 1; Inventory.MaxAmount 2; Ammo.BackpackAmount 0; - Ammo.BackpackMaxAmount 3; + Ammo.BackpackMaxAmount 2; Ammo.DropAmount 1; Inventory.RespawnTics 2100; }