1.2 update w/ GZDoom 4.9 features:

- Changeable player skins.
 - Ammo LEDs are now 1:1 with UT by using canvas textures.
 - Integrate some add-ons, including reskins.
 - Various fixes (some backported from Demolitionist).
 - Migrated from libeye to Gutamatics.
This commit is contained in:
Marisa the Magician 2022-11-05 23:59:16 +01:00
commit 602a89cc68
1761 changed files with 4461 additions and 1597 deletions

View file

@ -16,7 +16,7 @@ Model "UTRocketAmmo2"
Model 0 "UTRocket_d.3d"
Skin 0 "JuRocket1_.png"
Offset 0 1.233 6
Scale 0.0822 0.0822 0.07
Scale 0.0822 0.0822 0.0822
RollOffset -90
FrameIndex RCKT A 0 0
@ -73,7 +73,7 @@ Model "UTRocketLauncher"
SurfaceSkin 0 1 "Eight_t2.png"
SurfaceSkin 0 2 "Eight_t3.png"
SurfaceSkin 0 3 "Eight_t4.png"
SurfaceSkin 0 4 "RAmmoLed"
SurfaceSkin 0 4 "miniammoled.png"
Scale -0.2 0.22 0.2
Offset 3.4 -9.2 -8.5
AngleOffset 94