1.2 update w/ GZDoom 4.9 features:
- Changeable player skins. - Ammo LEDs are now 1:1 with UT by using canvas textures. - Integrate some add-ons, including reskins. - Various fixes (some backported from Demolitionist). - Migrated from libeye to Gutamatics.
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1761 changed files with 4461 additions and 1597 deletions
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@ -16,7 +16,7 @@ Model "UTRocketAmmo2"
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Model 0 "UTRocket_d.3d"
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Skin 0 "JuRocket1_.png"
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Offset 0 1.233 6
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Scale 0.0822 0.0822 0.07
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Scale 0.0822 0.0822 0.0822
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RollOffset -90
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FrameIndex RCKT A 0 0
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@ -73,7 +73,7 @@ Model "UTRocketLauncher"
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SurfaceSkin 0 1 "Eight_t2.png"
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SurfaceSkin 0 2 "Eight_t3.png"
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SurfaceSkin 0 3 "Eight_t4.png"
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SurfaceSkin 0 4 "RAmmoLed"
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SurfaceSkin 0 4 "miniammoled.png"
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Scale -0.2 0.22 0.2
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Offset 3.4 -9.2 -8.5
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AngleOffset 94
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