1.2 update w/ GZDoom 4.9 features:
- Changeable player skins. - Ammo LEDs are now 1:1 with UT by using canvas textures. - Integrate some add-ons, including reskins. - Various fixes (some backported from Demolitionist). - Migrated from libeye to Gutamatics.
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GameInfo
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{
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AddEventHandlers = "RedeemerHUDHandler", "UTStaticHandler", "UTMainHandler"
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AddEventHandlers = "UTStaticHandler", "UTMainHandler"
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PlayerClasses = "UTPlayerTMale1", "UTPlayerTMale2", "UTPlayerTFemale1", "UTPlayerTFemale2", "UTPlayerTBoss"
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StatusBarClass = "UTHud"
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BackpackType = "UTBackpack"
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BorderFlat = "TEMPBG"
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Border = 3, 3, "BordTR", "BordT", "BordTL", "BordR", "BordL", "BordBR", "BordB", "BordBL"
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MessageBoxClass = "UTMessageBox"
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NoRandomPlayerClass = true
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}
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