1.2 update w/ GZDoom 4.9 features:

- Changeable player skins.
 - Ammo LEDs are now 1:1 with UT by using canvas textures.
 - Integrate some add-ons, including reskins.
 - Various fixes (some backported from Demolitionist).
 - Migrated from libeye to Gutamatics.
This commit is contained in:
Marisa the Magician 2022-11-05 23:59:16 +01:00
commit 602a89cc68
1761 changed files with 4461 additions and 1597 deletions

View file

@ -1,10 +1,11 @@
GameInfo
{
AddEventHandlers = "RedeemerHUDHandler", "UTStaticHandler", "UTMainHandler"
AddEventHandlers = "UTStaticHandler", "UTMainHandler"
PlayerClasses = "UTPlayerTMale1", "UTPlayerTMale2", "UTPlayerTFemale1", "UTPlayerTFemale2", "UTPlayerTBoss"
StatusBarClass = "UTHud"
BackpackType = "UTBackpack"
BorderFlat = "TEMPBG"
Border = 3, 3, "BordTR", "BordT", "BordTL", "BordR", "BordL", "BordBR", "BordB", "BordBL"
MessageBoxClass = "UTMessageBox"
NoRandomPlayerClass = true
}