1.2 update w/ GZDoom 4.9 features:

- Changeable player skins.
 - Ammo LEDs are now 1:1 with UT by using canvas textures.
 - Integrate some add-ons, including reskins.
 - Various fixes (some backported from Demolitionist).
 - Migrated from libeye to Gutamatics.
This commit is contained in:
Marisa the Magician 2022-11-05 23:59:16 +01:00
commit 602a89cc68
1761 changed files with 4461 additions and 1597 deletions

View file

@ -1,11 +1,8 @@
version "4.6"
version "4.9"
#include "zscript/dt_libeye/projector.txt"
#include "zscript/dt_libeye/projector gl.txt"
#include "zscript/dt_libeye/projector planar.txt"
#include "zscript/dt_libeye/viewport.txt"
#include "zscript/dt_Gutamatics/Include.zsc"
#include "zscript/dt_utility.zsc"
#include "zscript/dt_coordutil.zsc"
#include "zscript/dt_quaternion.zsc"
#include "zscript/utcommon.zsc"
#include "zscript/utgore.zsc"
#include "zscript/impacthammer.zsc"
@ -27,4 +24,3 @@ version "4.6"
#include "zscript/uthud.zsc"
#include "zscript/compat.zsc"
#include "zscript/utmenu.zsc"
#include "zscript/ammoled.zsc"