Add BLOCKASPLAYER to translocator modules, will merge into master when the gzdoom PR is accepted.

This commit is contained in:
Marisa the Magician 2018-06-03 22:42:50 +02:00
commit 627177c58c
2 changed files with 1 additions and 3 deletions

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@ -59,6 +59,3 @@ This mod requires very recent devbuilds of GZDoom or QZDoom. You can get them
- Pulse gun beams behave oddly when the player is moving or looking up and - Pulse gun beams behave oddly when the player is moving or looking up and
down. This might just be a rendering interpolation glitch, as usual down. This might just be a rendering interpolation glitch, as usual
- Translocator allows telefragging of other players in coop. - Translocator allows telefragging of other players in coop.
- Translocator modules go through player blocking lines, this can be easily
abused to screw up map flow. Blocking on player lines requires engine-side
changes, so this will take some effort.

View file

@ -130,6 +130,7 @@ Class TranslocatorModule : Actor
+CANBOUNCEWATER; +CANBOUNCEWATER;
-BOUNCEAUTOOFF; -BOUNCEAUTOOFF;
+BOUNCEAUTOOFFFLOORONLY; +BOUNCEAUTOOFFFLOORONLY;
+BLOCKASPLAYER;
BounceType "Doom"; BounceType "Doom";
BounceFactor 0.5; BounceFactor 0.5;
WallBounceFactor 0.5; WallBounceFactor 0.5;