Add BLOCKASPLAYER to translocator modules, will merge into master when the gzdoom PR is accepted.
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2 changed files with 1 additions and 3 deletions
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@ -59,6 +59,3 @@ This mod requires very recent devbuilds of GZDoom or QZDoom. You can get them
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- Pulse gun beams behave oddly when the player is moving or looking up and
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- Pulse gun beams behave oddly when the player is moving or looking up and
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down. This might just be a rendering interpolation glitch, as usual
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down. This might just be a rendering interpolation glitch, as usual
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- Translocator allows telefragging of other players in coop.
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- Translocator allows telefragging of other players in coop.
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- Translocator modules go through player blocking lines, this can be easily
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abused to screw up map flow. Blocking on player lines requires engine-side
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changes, so this will take some effort.
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@ -130,6 +130,7 @@ Class TranslocatorModule : Actor
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+CANBOUNCEWATER;
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+CANBOUNCEWATER;
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-BOUNCEAUTOOFF;
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-BOUNCEAUTOOFF;
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+BOUNCEAUTOOFFFLOORONLY;
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+BOUNCEAUTOOFFFLOORONLY;
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+BLOCKASPLAYER;
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BounceType "Doom";
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BounceType "Doom";
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BounceFactor 0.5;
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BounceFactor 0.5;
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WallBounceFactor 0.5;
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WallBounceFactor 0.5;
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