Changed double tap dodge behavior when jumping is disallowed.

Added NOTELEPORT flag to many actors that might need it.
This commit is contained in:
Marisa the Magician 2019-07-20 14:05:59 +02:00
commit 640231d920
13 changed files with 52 additions and 6 deletions

View file

@ -9,6 +9,7 @@ Class ModuleHitbox : Actor
+NOCLIP;
+DONTSPLASH;
+NOBLOOD;
+NOTELEPORT;
}
override int DamageMobj( Actor inflictor, Actor source, int damage, Name mod, int flags, double angle )
{
@ -100,6 +101,7 @@ Class TranslocatorGlow : Actor
+NOGRAVITY;
+DONTSPLASH;
+FORCEXYBILLBOARD;
+NOTELEPORT;
RenderStyle "AddShaded";
StencilColor "FFFFFF";
Scale 0.5;