Changed double tap dodge behavior when jumping is disallowed.
Added NOTELEPORT flag to many actors that might need it.
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parent
bffb685642
commit
640231d920
13 changed files with 52 additions and 6 deletions
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@ -38,6 +38,7 @@ Class ShockWave : Actor
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+NOBLOCKMAP;
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+NOGRAVITY;
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+DONTSPLASH;
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+NOTELEPORT;
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}
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override void PostBeginPlay()
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{
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@ -94,6 +95,7 @@ Class WarheadSubExplosion : Actor
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+NOCLIP;
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+DONTSPLASH;
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+FORCEXYBILLBOARD;
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+NOTELEPORT;
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}
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override void PostBeginPlay()
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{
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@ -119,6 +121,7 @@ Class WarheadHitbox : Actor
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+NOCLIP;
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+DONTSPLASH;
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+NOBLOOD;
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+NOTELEPORT;
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}
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override int DamageMobj( Actor inflictor, Actor source, int damage, Name mod, int flags, double angle )
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{
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@ -207,6 +210,7 @@ Class WarheadTrail : Actor
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+FORCEXYBILLBOARD;
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+ROLLSPRITE;
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+ROLLCENTER;
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+NOTELEPORT;
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Scale 0.2;
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}
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