Changed double tap dodge behavior when jumping is disallowed.

Added NOTELEPORT flag to many actors that might need it.
This commit is contained in:
Marisa the Magician 2019-07-20 14:05:59 +02:00
commit 640231d920
13 changed files with 52 additions and 6 deletions

View file

@ -38,6 +38,7 @@ Class ShockWave : Actor
+NOBLOCKMAP;
+NOGRAVITY;
+DONTSPLASH;
+NOTELEPORT;
}
override void PostBeginPlay()
{
@ -94,6 +95,7 @@ Class WarheadSubExplosion : Actor
+NOCLIP;
+DONTSPLASH;
+FORCEXYBILLBOARD;
+NOTELEPORT;
}
override void PostBeginPlay()
{
@ -119,6 +121,7 @@ Class WarheadHitbox : Actor
+NOCLIP;
+DONTSPLASH;
+NOBLOOD;
+NOTELEPORT;
}
override int DamageMobj( Actor inflictor, Actor source, int damage, Name mod, int flags, double angle )
{
@ -207,6 +210,7 @@ Class WarheadTrail : Actor
+FORCEXYBILLBOARD;
+ROLLSPRITE;
+ROLLCENTER;
+NOTELEPORT;
Scale 0.2;
}