Reorganized graphics and sprites folders (sounds, sprites and models will take some more work)

Updated README.
Began working on gore system.
Removed idle animation on Minigun, that vertex wobble was getting on my nerves.
Another OptiPNG pass.
This commit is contained in:
Marisa the Magician 2018-09-30 22:42:57 +02:00
commit 64a0648ae7
480 changed files with 358 additions and 8 deletions

248
modeldef.gore Normal file
View file

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Model "UTGenericGib1"
{
Path "models"
Model 0 "chunkM_d.3d"
Skin 0 "JGCow1.png"
Scale 0.04 0.04 0.048
Offset 0 0 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex UGIB A 0 0
}
Model "UTGenericGib2"
{
Path "models"
Model 0 "chunk2M_d.3d"
Skin 0 "JGCow1.png"
Scale 0.04 0.04 0.048
Offset 0 0 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex UGIB A 0 0
}
Model "UTGenericGib3"
{
Path "models"
Model 0 "chunk3M_d.3d"
Skin 0 "JGCow1.png"
Scale 0.04 0.04 0.048
Offset 0 0 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex UGIB A 0 0
}
Model "UTGenericGib4"
{
Path "models"
Model 0 "chunk4M_d.3d"
Skin 0 "JGCow1.png"
Scale 0.04 0.04 0.048
Offset 0 0 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex UGIB A 0 0
}
Model "UTThigh"
{
Path "models"
Model 0 "ThighUTM_d.3d"
Skin 0 "ThighT.png"
Scale 0.1 0.12 0.1
Offset 0 3.5 0
PitchOffset 90
AngleOffset -90
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex UGIB A 0 0
}
Model "UTLiver"
{
Path "models"
Model 0 "LiverM_d.3d"
Skin 0 "Jparts1.png"
Scale 0.04 0.04 0.048
Offset 0 0 1
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 1
FrameIndex UGIB A 0 0
}
Model "UTStomach"
{
Path "models"
Model 0 "stomachM_d.3d"
Skin 0 "Jparts1.png"
Scale 0.06 0.06 0.072
Offset 0 0 1
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 1
FrameIndex UGIB A 0 0
}
Model "UTHeart"
{
Path "models"
Model 0 "PHeartM_d.3d"
Skin 0 "Jmisc1.png"
Scale 0.03 0.03 0.036
Offset 0 0 0.5
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 0.5
FrameIndex UGIB A 0 0
FrameIndex UGIB B 0 1
FrameIndex UGIB C 0 2
FrameIndex UGIB D 0 3
FrameIndex UGIB E 0 4
FrameIndex UGIB F 0 5
}
Model "UTFemaleArm"
{
Path "models"
Model 0 "femalearmm_d.3d"
Skin 0 "femalearmT.png"
Scale 0.16 0.16 0.192
Offset 0 0 1.5
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 1.5
FrameIndex UGIB A 0 0
}
Model "UTFemaleFoot"
{
Path "models"
Model 0 "femalefootm_d.3d"
Skin 0 "femalefootT.png"
Scale 0.16 0.16 0.192
Offset 0 0 1.5
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 1.5
FrameIndex UGIB A 0 0
}
Model "UTFemaleTorso"
{
Path "models"
Model 0 "femaletorsom_d.3d"
Skin 0 "femaletorsoT.png"
Scale 0.16 0.16 0.192
Offset 0 0 4
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 4
FrameIndex UGIB A 0 0
}
Model "UTMaleArm"
{
Path "models"
Model 0 "malearmm_d.3d"
Skin 0 "malearmT.png"
Scale 0.16 0.16 0.192
Offset 0 0 1.5
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 1.5
FrameIndex UGIB A 0 0
}
Model "UTMaleFoot"
{
Path "models"
Model 0 "malefootm_d.3d"
Skin 0 "malefootT.png"
Scale 0.16 0.16 0.192
Offset 0 0 1.5
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 1.5
FrameIndex UGIB A 0 0
}
Model "UTMaleTorso"
{
Path "models"
Model 0 "maletorsom_d.3d"
Skin 0 "maletorsoT.png"
Scale 0.16 0.16 0.192
Offset 0 0 4
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 4
FrameIndex UGIB A 0 0
}
Model "UTHeadFemale"
{
Path "models"
Model 0 "HeadFemaleM_d.3d"
Skin 0 "FMT1.png"
Scale 0.14 0.14 0.168
Offset 0 0 3
AngleOffset -90
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 3
FrameIndex UGIB A 0 0
}
Model "UTHeadMale"
{
Path "models"
Model 0 "headmalem_d.3d"
Skin 0 "MMT1.png"
Scale 0.14 0.14 0.168
Offset 0 0 3
AngleOffset -90
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 3
FrameIndex UGIB A 0 0
}