Some work in progress here.
- Upstreamed GetClipAmount() from Doomreal, for inter-compatibility. - Fix missing unique pickup messages for clips and single flak shell. - Implement ice death support. - Fix frictionless corpses sliding around. - Add support for a Red Heretic key, should work with any custom maps that use it. - Added anti-bd feature, thanks to Skerion for letting me use this hilarious video. - Fixed missing drown sound for Female skins. - Added missing Redeemer altfire sound. - Fix damage scaling of Biorifle alt. - Flak Cannon altfire has been adjusted so it fires faster and reloads slower, like in UT. - Voodoo dolls can now produce liquid splashes. - Pain and death sounds will always be overriden by drowning when underwater, like in UT. - Add player portraits to each class for the settings menu.
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226 changed files with 369 additions and 54 deletions
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@ -312,6 +312,17 @@ Model "UTHereticBlueKey"
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FrameIndex UKEY C 0 0
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}
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Model "UTHereticRedKey"
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{
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Path "models"
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Model 0 "DomR_d.3d"
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Skin 0 "RedSkin2.png"
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Scale 0.04 0.04 0.048
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ZOffset 16
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ROTATING
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FrameIndex UKEY A 0 0
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}
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Model "UTBackpack"
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{
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