Some work in progress here.
- Upstreamed GetClipAmount() from Doomreal, for inter-compatibility. - Fix missing unique pickup messages for clips and single flak shell. - Implement ice death support. - Fix frictionless corpses sliding around. - Add support for a Red Heretic key, should work with any custom maps that use it. - Added anti-bd feature, thanks to Skerion for letting me use this hilarious video. - Fixed missing drown sound for Female skins. - Added missing Redeemer altfire sound. - Fix damage scaling of Biorifle alt. - Flak Cannon altfire has been adjusted so it fires faster and reloads slower, like in UT. - Voodoo dolls can now produce liquid splashes. - Pain and death sounds will always be overriden by drowning when underwater, like in UT. - Add player portraits to each class for the settings menu.
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226 changed files with 369 additions and 54 deletions
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@ -305,6 +305,13 @@ Model "UTPlayerTMale2"
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FrameIndex PLT4 M 0 498
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FrameIndex PLT4 N 0 499
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FrameIndex PLT4 O 0 500
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// Ice Death (start of zap death)
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SurfaceSkin 0 0 "sldr1ice.png"
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SurfaceSkin 0 1 "sldr2ice.png"
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SurfaceSkin 0 2 "sldr3ice.png"
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SurfaceSkin 0 3 "sldr4ice.png"
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SurfaceSkin 0 5 "GunPick1ice.png"
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FrameIndex PICE A 0 622
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}
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// Will use Soldier model
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