Some work in progress here.
- Upstreamed GetClipAmount() from Doomreal, for inter-compatibility. - Fix missing unique pickup messages for clips and single flak shell. - Implement ice death support. - Fix frictionless corpses sliding around. - Add support for a Red Heretic key, should work with any custom maps that use it. - Added anti-bd feature, thanks to Skerion for letting me use this hilarious video. - Fixed missing drown sound for Female skins. - Added missing Redeemer altfire sound. - Fix damage scaling of Biorifle alt. - Flak Cannon altfire has been adjusted so it fires faster and reloads slower, like in UT. - Voodoo dolls can now produce liquid splashes. - Pain and death sounds will always be overriden by drowning when underwater, like in UT. - Add player portraits to each class for the settings menu.
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226 changed files with 369 additions and 54 deletions
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@ -47,6 +47,23 @@ Class UTHereticBlueKey : KeyBlue
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}
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}
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// for heretic mods that add it
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Class UTHereticRedKey : HereticKey
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{
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Default
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{
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Tag "$T_REDKEY";
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Species "KeyRed";
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Inventory.PickupMessage "$I_REDKEY";
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}
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States
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{
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Spawn:
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UKEY A -1;
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Stop;
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}
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}
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// Base class for items that can be activated from the inventory bar
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Class UTActivatable : Inventory
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{
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