I don't know if this is actually needed but just in case it breaks someday.
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@ -28,6 +28,7 @@ Class UTBlood : Actor
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States
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States
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{
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{
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Spawn:
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Spawn:
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Spray:
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TNT1 A 0 NoDelay A_Bleed(3);
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TNT1 A 0 NoDelay A_Bleed(3);
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Goto Puff;
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Goto Puff;
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TNT1 A 0 A_Bleed(2);
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TNT1 A 0 A_Bleed(2);
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