Add DONTBOUNCEONSHOOTABLES flag to various projectiles that seem to need it.
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@ -69,6 +69,7 @@ Class Razor2 : Actor
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+SKYEXPLODE;
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+CANBOUNCEWATER;
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+NODAMAGETHRUST;
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+DONTBOUNCEONSHOOTABLES;
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}
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override void PostBeginPlay()
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{
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