Final batch of swingers implemented.
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c15847a10a
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14 changed files with 62 additions and 52 deletions
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@ -559,7 +559,7 @@ Class PulseGun : UTWeapon
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if ( !CVar.GetCVar('flak_pulsereload').GetBool() && (invoker.clipcount <= 0) ) invoker.clipcount = (weap.Ammo1.Amount>0)?Min(50,weap.Ammo1.Amount):50;
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invoker.FireEffect();
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UTMainHandler.DoFlash(self,Color(32,128,255,128),1);
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UTMainHandler.DoSwing(self,(FRandom[Pulse](-1,-1),FRandom[Pulse](-1,1)),0.1,-0.02,3,SWING_Spring2);
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UTMainHandler.DoSwing(self,(FRandom[Pulse](-1,-1),FRandom[Pulse](-1,1)),0.1,-0.02,3,SWING_Spring,0,2);
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A_AlertMonsters();
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Vector3 x, y, z;
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[x, y, z] = Matrix4.GetAxes(pitch,angle,roll);
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@ -620,7 +620,7 @@ Class PulseGun : UTWeapon
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if ( !CVar.GetCVar('flak_pulsereload').GetBool() && (invoker.clipcount <=0) ) invoker.clipcount = (weap.Ammo1.Amount>0)?Min(50,weap.Ammo1.Amount):50;
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invoker.FireEffect();
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UTMainHandler.DoFlash(self,Color(32,128,255,128),1);
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UTMainHandler.DoSwing(self,(FRandom[Pulse](-1,-1),FRandom[Pulse](-1,1)),0.3,-0.1,2,SWING_Spring3);
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UTMainHandler.DoSwing(self,(FRandom[Pulse](-1,-1),FRandom[Pulse](-1,1)),0.3,-0.1,2,SWING_Spring,0,3);
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A_AlertMonsters();
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A_QuakeEx(1,1,1,2,0,1,"",QF_RELATIVE|QF_SCALEDOWN,rollIntensity:0.05);
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A_Overlay(-2,"MuzzleFlash");
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