Final batch of swingers implemented.

This commit is contained in:
Marisa the Magician 2018-09-15 16:11:37 +02:00
commit 816ccd7b37
14 changed files with 62 additions and 52 deletions

View file

@ -632,6 +632,8 @@ Class WarheadLauncher : UTWeapon
A_PlaySound("warhead/fire",CHAN_WEAPON);
invoker.FireEffect();
UTMainHandler.DoFlash(self,Color(128,255,128,128),1);
UTMainHandler.DoSwing(self,(FRandom[Warhead](0.6,1.2),FRandom[Warhead](0.2,0.5)),4,-1,3,SWING_Spring,2,5);
UTMainHandler.DoSwing(self,(FRandom[Warhead](0.2,0.5),FRandom[Warhead](-0.9,-1.5)),4,-0.6,5,SWING_Spring,3,3);
A_AlertMonsters();
A_QuakeEx(6,6,6,20,0,1,"",QF_RELATIVE|QF_SCALEDOWN,rollIntensity:0.2);
Vector3 x, y, z;