Fix autoaim behavior on pulsegun beams.
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1 changed files with 1 additions and 1 deletions
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@ -542,7 +542,7 @@ Class StarterBolt : PulseBolt
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A_SetPitch(target.BulletSlope());
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A_SetPitch(target.BulletSlope());
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frame++;
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frame++;
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if ( frame > 4 ) frame = 0;
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if ( frame > 4 ) frame = 0;
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CheckBeam(x);
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CheckBeam((cos(angle)*cos(pitch),sin(angle)*cos(pitch),-sin(pitch)));
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}
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}
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}
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}
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