Made intensity of screen flashes tweakable.
Deprecation cleanup.
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13 changed files with 42 additions and 36 deletions
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@ -120,7 +120,7 @@ Class UTCasing : Actor
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override void Tick()
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{
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Super.Tick();
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if ( level.frozen || globalfreeze ) return;
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if ( isFrozen() ) return;
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if ( InStateSequence(CurState,ResolveState("Death")) )
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{
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deadtimer++;
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