Localization work (spanish fully covered for now).

Added some new fonts for stuff.
Removal of RNG damage.
Instagib DM implemented through flak_instagib cvar.
Enhanced Shock Rifle spawns can be disabled in DM and replaced with UDamage.
Other things will come soon.
This commit is contained in:
Marisa the Magician 2019-04-13 19:18:07 +02:00
commit 923970898e
984 changed files with 730 additions and 245 deletions

View file

@ -1,77 +1,77 @@
OptionValue "BetaToggleMenu"
{
0, "Normal"
1, "Beta"
2, "Beta (Alt. music)"
0, "$FLAK_BTOP1"
1, "$FLAK_BTOP2"
2, "$FLAK_BTOP3"
}
OptionValue "ColorPrefs"
{
0, "Team"
1, "Player"
2, "Custom"
0, "$FLAK_CPOP1"
1, "$FLAK_CPOP2"
2, "$FLAK_CPOP3"
}
OptionMenu "UTOptionMenu"
{
Title "UT Options"
Title "$FLAK_MTITLE"
StaticText "Menu Options", "Gold"
Option "Show Menu", "flak_showmenu", "YesNo"
Option "Menu Type", "flak_protomenu", "BetaToggleMenu"
Command "Apply Changes", "event refreshmenu"
StaticText "$FLAK_MOPTS", "Gold"
Option "$FLAK_SMENU", "flak_showmenu", "YesNo"
Option "$FLAK_MTYPE", "flak_protomenu", "BetaToggleMenu"
Command "$FLAK_APPLY", "event refreshmenu"
StaticText " "
StaticText "Weapon Options", "Gold"
Option "Enforcer Reloading", "flak_enforcerreload", "YesNo"
Option "Pulsegun Reloading", "flak_pulsereload", "YesNo"
Option "Redeemer Target Visuals", "flak_redeemerreadout", "YesNo"
Option "Per-Frame Target Updates", "flak_redeemerreadout_perframe", "YesNo"
Option "Redeemer View Shader", "flak_deemershader", "YesNo"
Option "No Redeemer Autoswitch", "flak_noswitchdeemer", "YesNo"
Option "Classic Enh. Shock Rifle", "flak_classicsshock", "YesNo"
Option "Visual Recoil", "flak_swingers", "YesNo"
Slider "Visual Recoil Strength", "flak_swingerstrength", 0.0, 1.0, 0.1, 1
StaticText "$FLAK_WOPTS", "Gold"
Option "$FLAK_ERELOAD", "flak_enforcerreload", "YesNo"
Option "$FLAK_PRELOAD", "flak_pulsereload", "YesNo"
Option "$FLAK_RREADOUT", "flak_redeemerreadout", "YesNo"
Option "$FLAK_RUPDATES", "flak_redeemerreadout_perframe", "YesNo"
Option "$FLAK_RSHADER", "flak_deemershader", "YesNo"
Option "$FLAK_RSWITCH", "flak_noswitchdeemer", "YesNo"
Option "$FLAK_CSSHOCK", "flak_classicsshock", "YesNo"
Option "$FLAK_RECOIL", "flak_swingers", "YesNo"
Slider "$FLAK_RSTRENGTH", "flak_swingerstrength", 0.0, 1.0, 0.1, 1
StaticText " "
StaticText "Item Options", "Gold"
Option "Jump Boots Act Like Radsuit", "flak_radboots", "YesNo"
Option "Allow Enh. Shock Rifle in DM", "flak_dmsshock", "YesNo"
StaticText "$FLAK_IOPTS", "Gold"
Option "$FLAK_RADBOOTS", "flak_radboots", "YesNo"
Option "$FLAK_DMSSHOCK", "flak_dmsshock", "YesNo"
StaticText " "
StaticText "Translocator (Potentially Game-Breaking)", "Gold"
Option "Prevent Boss Telefrag", "flak_nobosstelefrag", "YesNo"
Option "Translocator Has Ammo", "flak_transloc2k4", "YesNo"
Option "Enable Translocator", "flak_translocator", "YesNo"
Command "Apply Changes", "netevent refreshtrans"
StaticText "$FLAK_TOPTS", "Gold"
Option "$FLAK_TLOCBOSS", "flak_nobosstelefrag", "YesNo"
Option "$FLAK_TLOCAMMO", "flak_transloc2k4", "YesNo"
Option "$FLAK_TLOCENABLE", "flak_translocator", "YesNo"
Command "$FLAK_APPLY", "netevent refreshtrans"
StaticText " "
StaticText "Player Options", "Gold"
Option "Enable UT Movement", "flak_utmovement", "YesNo"
Option "Doom Player Speed", "flak_doomspeed", "YesNo", "flak_utmovement"
Option "Doom Air Control", "flak_doomaircontrol", "YesNo", "flak_utmovement"
Option "Walk Disables Dropoff (Glitchy)", "flak_nowalkdrop", "YesNo", "flak_utmovement"
Option "Double Tap Dodge", "flak_tapdodge", "YesNo", "flak_utmovement"
Slider "Double Tap Sensibility In Tics", "flak_taptics", 1, 10, 1, 0
StaticText "$FLAK_POPTS", "Gold"
Option "$FLAK_UTMOVE", "flak_utmovement", "YesNo"
Option "$FLAK_DPSPEED", "flak_doomspeed", "YesNo", "flak_utmovement"
Option "$FLAK_DACONTROL", "flak_doomaircontrol", "YesNo", "flak_utmovement"
Option "$FLAK_WDROPOFF", "flak_nowalkdrop", "YesNo", "flak_utmovement"
Option "$FLAK_DTDODGE", "flak_tapdodge", "YesNo", "flak_utmovement"
Slider "$FLAK_DTSENS", "flak_taptics", 1, 10, 1, 0
StaticText " "
StaticText "HUD Options", "Gold"
Option "Show Weapon Bar", "flak_showweapons", "YesNo"
Option "Show Status Doll", "flak_showstatus", "YesNo"
Option "Show Frags", "flak_showfrags", "YesNo"
Option "Show Ammo", "flak_showammo", "YesNo"
Option "Show Player Names", "flak_showinfo", "YesNo"
Slider "HUD Size", "flak_hudsize", 0.2, 1.0, 0.2, 1
Slider "Weapon Bar Size", "flak_weaponsize", 0.2, 1.0, 0.2, 1
Slider "Status Doll Size", "flak_statussize", 0.5, 1.5, 0.1, 1
Option "Color Choice", "flak_colorprefs", "ColorPrefs"
ColorPicker "Custom Color", "flak_colorcustom"
Slider "HUD Opacity", "flak_opacity", 1, 16, 1, 0
StaticText "$FLAK_HOPTS", "Gold"
Option "$FLAK_SWBAR", "flak_showweapons", "YesNo"
Option "$FLAK_SSDOLL", "flak_showstatus", "YesNo"
Option "$FLAK_SFRAGS", "flak_showfrags", "YesNo"
Option "$FLAK_SAMMO", "flak_showammo", "YesNo"
Option "$FLAK_SPINFO", "flak_showinfo", "YesNo"
Slider "$FLAK_HSIZE", "flak_hudsize", 0.2, 1.0, 0.2, 1
Slider "$FLAK_WSIZE", "flak_weaponsize", 0.2, 1.0, 0.2, 1
Slider "$FLAK_DSIZE", "flak_statussize", 0.5, 1.5, 0.1, 1
Option "$FLAK_CCHOOSE", "flak_colorprefs", "ColorPrefs"
ColorPicker "$FLAK_CCOLOR", "flak_colorcustom"
Slider "$FLAK_HOPAC", "flak_opacity", 1, 16, 1, 0
StaticText " "
StaticText "Misc Options", "Gold"
Option "UT Footsteps", "flak_footsteps", "YesNo"
Option "Use Boss Class Footsteps", "flak_bossfootsteps", "YesNo"
Option "UT Blood", "flak_blood", "YesNo"
Option "[WIP] UT Gibbing", "flak_gibs", "YesNo"
Option "[WIP] Corpses Take Damage", "flak_corpsedamage", "YesNo"
Option "Edit Kinsie's Test Map", "flak_doomtest", "YesNo"
StaticText "$FLAK_MSOPTS", "Gold"
Option "$FLAK_UTFOOT", "flak_footsteps", "YesNo"
Option "$FLAK_BFOOT", "flak_bossfootsteps", "YesNo"
Option "$FLAK_UBLOD", "flak_blood", "YesNo"
Option "$FLAK_UGIB", "flak_gibs", "YesNo"
Option "$FLAK_UCORPS", "flak_corpsedamage", "YesNo"
Option "$FLAK_DTEST", "flak_doomtest", "YesNo"
}
AddOptionMenu "OptionsMenu"
{
StaticText " "
Submenu "UT Options", "UTOptionMenu"
Submenu "$FLAK_MTITLE", "UTOptionMenu"
}