Localization work (spanish fully covered for now).
Added some new fonts for stuff. Removal of RNG damage. Instagib DM implemented through flak_instagib cvar. Enhanced Shock Rifle spawns can be disabled in DM and replaced with UDamage. Other things will come soon.
This commit is contained in:
parent
cbb498378e
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984 changed files with 730 additions and 245 deletions
112
menudef.txt
112
menudef.txt
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@ -1,77 +1,77 @@
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OptionValue "BetaToggleMenu"
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{
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0, "Normal"
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1, "Beta"
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2, "Beta (Alt. music)"
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0, "$FLAK_BTOP1"
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1, "$FLAK_BTOP2"
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2, "$FLAK_BTOP3"
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}
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OptionValue "ColorPrefs"
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{
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0, "Team"
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1, "Player"
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2, "Custom"
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0, "$FLAK_CPOP1"
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1, "$FLAK_CPOP2"
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2, "$FLAK_CPOP3"
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}
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OptionMenu "UTOptionMenu"
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{
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Title "UT Options"
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Title "$FLAK_MTITLE"
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StaticText "Menu Options", "Gold"
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Option "Show Menu", "flak_showmenu", "YesNo"
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Option "Menu Type", "flak_protomenu", "BetaToggleMenu"
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Command "Apply Changes", "event refreshmenu"
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StaticText "$FLAK_MOPTS", "Gold"
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Option "$FLAK_SMENU", "flak_showmenu", "YesNo"
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Option "$FLAK_MTYPE", "flak_protomenu", "BetaToggleMenu"
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Command "$FLAK_APPLY", "event refreshmenu"
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StaticText " "
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StaticText "Weapon Options", "Gold"
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Option "Enforcer Reloading", "flak_enforcerreload", "YesNo"
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Option "Pulsegun Reloading", "flak_pulsereload", "YesNo"
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Option "Redeemer Target Visuals", "flak_redeemerreadout", "YesNo"
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Option "Per-Frame Target Updates", "flak_redeemerreadout_perframe", "YesNo"
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Option "Redeemer View Shader", "flak_deemershader", "YesNo"
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Option "No Redeemer Autoswitch", "flak_noswitchdeemer", "YesNo"
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Option "Classic Enh. Shock Rifle", "flak_classicsshock", "YesNo"
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Option "Visual Recoil", "flak_swingers", "YesNo"
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Slider "Visual Recoil Strength", "flak_swingerstrength", 0.0, 1.0, 0.1, 1
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StaticText "$FLAK_WOPTS", "Gold"
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Option "$FLAK_ERELOAD", "flak_enforcerreload", "YesNo"
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Option "$FLAK_PRELOAD", "flak_pulsereload", "YesNo"
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Option "$FLAK_RREADOUT", "flak_redeemerreadout", "YesNo"
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Option "$FLAK_RUPDATES", "flak_redeemerreadout_perframe", "YesNo"
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Option "$FLAK_RSHADER", "flak_deemershader", "YesNo"
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Option "$FLAK_RSWITCH", "flak_noswitchdeemer", "YesNo"
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Option "$FLAK_CSSHOCK", "flak_classicsshock", "YesNo"
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Option "$FLAK_RECOIL", "flak_swingers", "YesNo"
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Slider "$FLAK_RSTRENGTH", "flak_swingerstrength", 0.0, 1.0, 0.1, 1
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StaticText " "
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StaticText "Item Options", "Gold"
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Option "Jump Boots Act Like Radsuit", "flak_radboots", "YesNo"
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Option "Allow Enh. Shock Rifle in DM", "flak_dmsshock", "YesNo"
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StaticText "$FLAK_IOPTS", "Gold"
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Option "$FLAK_RADBOOTS", "flak_radboots", "YesNo"
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Option "$FLAK_DMSSHOCK", "flak_dmsshock", "YesNo"
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StaticText " "
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StaticText "Translocator (Potentially Game-Breaking)", "Gold"
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Option "Prevent Boss Telefrag", "flak_nobosstelefrag", "YesNo"
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Option "Translocator Has Ammo", "flak_transloc2k4", "YesNo"
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Option "Enable Translocator", "flak_translocator", "YesNo"
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Command "Apply Changes", "netevent refreshtrans"
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StaticText "$FLAK_TOPTS", "Gold"
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Option "$FLAK_TLOCBOSS", "flak_nobosstelefrag", "YesNo"
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Option "$FLAK_TLOCAMMO", "flak_transloc2k4", "YesNo"
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Option "$FLAK_TLOCENABLE", "flak_translocator", "YesNo"
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Command "$FLAK_APPLY", "netevent refreshtrans"
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StaticText " "
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StaticText "Player Options", "Gold"
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Option "Enable UT Movement", "flak_utmovement", "YesNo"
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Option "Doom Player Speed", "flak_doomspeed", "YesNo", "flak_utmovement"
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Option "Doom Air Control", "flak_doomaircontrol", "YesNo", "flak_utmovement"
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Option "Walk Disables Dropoff (Glitchy)", "flak_nowalkdrop", "YesNo", "flak_utmovement"
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Option "Double Tap Dodge", "flak_tapdodge", "YesNo", "flak_utmovement"
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Slider "Double Tap Sensibility In Tics", "flak_taptics", 1, 10, 1, 0
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StaticText "$FLAK_POPTS", "Gold"
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Option "$FLAK_UTMOVE", "flak_utmovement", "YesNo"
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Option "$FLAK_DPSPEED", "flak_doomspeed", "YesNo", "flak_utmovement"
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Option "$FLAK_DACONTROL", "flak_doomaircontrol", "YesNo", "flak_utmovement"
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Option "$FLAK_WDROPOFF", "flak_nowalkdrop", "YesNo", "flak_utmovement"
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Option "$FLAK_DTDODGE", "flak_tapdodge", "YesNo", "flak_utmovement"
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Slider "$FLAK_DTSENS", "flak_taptics", 1, 10, 1, 0
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StaticText " "
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StaticText "HUD Options", "Gold"
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Option "Show Weapon Bar", "flak_showweapons", "YesNo"
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Option "Show Status Doll", "flak_showstatus", "YesNo"
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Option "Show Frags", "flak_showfrags", "YesNo"
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Option "Show Ammo", "flak_showammo", "YesNo"
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Option "Show Player Names", "flak_showinfo", "YesNo"
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Slider "HUD Size", "flak_hudsize", 0.2, 1.0, 0.2, 1
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Slider "Weapon Bar Size", "flak_weaponsize", 0.2, 1.0, 0.2, 1
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Slider "Status Doll Size", "flak_statussize", 0.5, 1.5, 0.1, 1
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Option "Color Choice", "flak_colorprefs", "ColorPrefs"
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ColorPicker "Custom Color", "flak_colorcustom"
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Slider "HUD Opacity", "flak_opacity", 1, 16, 1, 0
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StaticText "$FLAK_HOPTS", "Gold"
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Option "$FLAK_SWBAR", "flak_showweapons", "YesNo"
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Option "$FLAK_SSDOLL", "flak_showstatus", "YesNo"
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Option "$FLAK_SFRAGS", "flak_showfrags", "YesNo"
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Option "$FLAK_SAMMO", "flak_showammo", "YesNo"
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Option "$FLAK_SPINFO", "flak_showinfo", "YesNo"
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Slider "$FLAK_HSIZE", "flak_hudsize", 0.2, 1.0, 0.2, 1
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Slider "$FLAK_WSIZE", "flak_weaponsize", 0.2, 1.0, 0.2, 1
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Slider "$FLAK_DSIZE", "flak_statussize", 0.5, 1.5, 0.1, 1
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Option "$FLAK_CCHOOSE", "flak_colorprefs", "ColorPrefs"
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ColorPicker "$FLAK_CCOLOR", "flak_colorcustom"
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Slider "$FLAK_HOPAC", "flak_opacity", 1, 16, 1, 0
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StaticText " "
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StaticText "Misc Options", "Gold"
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Option "UT Footsteps", "flak_footsteps", "YesNo"
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Option "Use Boss Class Footsteps", "flak_bossfootsteps", "YesNo"
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Option "UT Blood", "flak_blood", "YesNo"
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Option "[WIP] UT Gibbing", "flak_gibs", "YesNo"
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Option "[WIP] Corpses Take Damage", "flak_corpsedamage", "YesNo"
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Option "Edit Kinsie's Test Map", "flak_doomtest", "YesNo"
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StaticText "$FLAK_MSOPTS", "Gold"
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Option "$FLAK_UTFOOT", "flak_footsteps", "YesNo"
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Option "$FLAK_BFOOT", "flak_bossfootsteps", "YesNo"
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Option "$FLAK_UBLOD", "flak_blood", "YesNo"
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Option "$FLAK_UGIB", "flak_gibs", "YesNo"
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Option "$FLAK_UCORPS", "flak_corpsedamage", "YesNo"
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Option "$FLAK_DTEST", "flak_doomtest", "YesNo"
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}
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AddOptionMenu "OptionsMenu"
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{
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StaticText " "
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Submenu "UT Options", "UTOptionMenu"
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Submenu "$FLAK_MTITLE", "UTOptionMenu"
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}
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