Localization work (spanish fully covered for now).

Added some new fonts for stuff.
Removal of RNG damage.
Instagib DM implemented through flak_instagib cvar.
Enhanced Shock Rifle spawns can be disabled in DM and replaced with UDamage.
Other things will come soon.
This commit is contained in:
Marisa the Magician 2019-04-13 19:18:07 +02:00
commit 923970898e
984 changed files with 730 additions and 245 deletions

View file

@ -3,9 +3,9 @@ Class UTHereticYellowKey : KeyYellow
{
Default
{
Tag "Red Key";
Tag "$T_YELLOWKEY";
Species "KeyYellow";
Inventory.PickupMessage "You got the Yellow Key.";
Inventory.PickupMessage "$I_YELLOWKEY";
}
States
{
@ -19,9 +19,9 @@ Class UTHereticGreenKey : KeyGreen
{
Default
{
Tag "Green Key";
Tag "$T_GREENKEY";
Species "KeyGreen";
Inventory.PickupMessage "You got the Green Key.";
Inventory.PickupMessage "$I_GREENKEY";
}
States
{
@ -35,9 +35,9 @@ Class UTHereticBlueKey : KeyBlue
{
Default
{
Tag "Blue Key";
Tag "$T_BLUEKEY";
Species "KeyBlue";
Inventory.PickupMessage "You got the Blue Key.";
Inventory.PickupMessage "$I_BLUEKEY";
}
States
{
@ -140,7 +140,7 @@ Class UTPlayerHereticCompatTMale1 : UTPlayerHereticCompat
Default
{
Player.SoundClass "tmale1";
Player.DisplayName "M Commando";
Player.DisplayName "$N_TMALE1";
Player.Portrait "Blake";
-NOMENU;
}
@ -150,7 +150,7 @@ Class UTPlayerHereticCompatTMale2 : UTPlayerHereticCompat
Default
{
Player.SoundClass "tmale2";
Player.DisplayName "M Soldier";
Player.DisplayName "$N_TMALE2";
Player.Portrait "Brock";
-NOMENU;
}
@ -160,7 +160,7 @@ Class UTPlayerHereticCompatTFemale1 : UTPlayerHereticCompat
Default
{
Player.SoundClass "tfemale";
Player.DisplayName "F Commando";
Player.DisplayName "$N_TFEMALE1";
Player.Portrait "Ivana";
UTPlayer.DollType DOLL_Female;
-NOMENU;
@ -171,7 +171,7 @@ Class UTPlayerHereticCompatTFemale2 : UTPlayerHereticCompat
Default
{
Player.SoundClass "tfemale";
Player.DisplayName "F Soldier";
Player.DisplayName "$N_TFEMALE2";
Player.Portrait "Lauren";
UTPlayer.DollType DOLL_Female;
-NOMENU;
@ -183,7 +183,7 @@ Class UTPlayerHereticCompatTBoss : UTPlayerHereticCompat
Default
{
Player.SoundClass "tboss";
Player.DisplayName "Boss";
Player.DisplayName "$N_TBOSS";
Player.Portrait "Xan";
UTPlayer.DollType DOLL_Boss;
// should have NOBLOOD, but Xan did bleed in vanilla UT so...