Localization work (spanish fully covered for now).

Added some new fonts for stuff.
Removal of RNG damage.
Instagib DM implemented through flak_instagib cvar.
Enhanced Shock Rifle spawns can be disabled in DM and replaced with UDamage.
Other things will come soon.
This commit is contained in:
Marisa the Magician 2019-04-13 19:18:07 +02:00
commit 923970898e
984 changed files with 730 additions and 245 deletions

View file

@ -2,8 +2,8 @@ Class RipperAmmo : Ammo
{
Default
{
Tag "Razor Blades";
Inventory.PickupMessage "You picked up Razor Blades.";
Tag "$T_RIPPERAMO";
Inventory.PickupMessage "$I_RIPPERAMMO";
Inventory.Amount 10;
Inventory.MaxAmount 40;
Ammo.BackpackAmount 20;
@ -59,7 +59,7 @@ Class Razor2 : Actor
Speed 25;
DamageFunction (int(30*((DamageType=='Decapitated')?3.5:1.0)));
DamageType 'Shredded';
Obituary "%k ripped a chunk of meat out of %o with the Ripper.";
Obituary "$O_RIPPER";
BounceType "Hexen";
ReactionTime 7;
BounceFactor 1.0;
@ -248,8 +248,8 @@ Class Ripper2 : UTWeapon
{
Default
{
Tag "Ripper";
Inventory.PickupMessage "You got the Ripper.";
Tag "$T_RIPPER";
Inventory.PickupMessage "$I_RIPPER";
Weapon.UpSound "ripper/select";
Weapon.SlotNumber 6;
Weapon.SelectionOrder 4;