Localization work (spanish fully covered for now).
Added some new fonts for stuff. Removal of RNG damage. Instagib DM implemented through flak_instagib cvar. Enhanced Shock Rifle spawns can be disabled in DM and replaced with UDamage. Other things will come soon.
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cbb498378e
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984 changed files with 730 additions and 245 deletions
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@ -2,8 +2,8 @@ Class RipperAmmo : Ammo
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{
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Default
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{
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Tag "Razor Blades";
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Inventory.PickupMessage "You picked up Razor Blades.";
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Tag "$T_RIPPERAMO";
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Inventory.PickupMessage "$I_RIPPERAMMO";
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Inventory.Amount 10;
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Inventory.MaxAmount 40;
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Ammo.BackpackAmount 20;
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@ -59,7 +59,7 @@ Class Razor2 : Actor
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Speed 25;
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DamageFunction (int(30*((DamageType=='Decapitated')?3.5:1.0)));
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DamageType 'Shredded';
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Obituary "%k ripped a chunk of meat out of %o with the Ripper.";
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Obituary "$O_RIPPER";
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BounceType "Hexen";
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ReactionTime 7;
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BounceFactor 1.0;
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@ -248,8 +248,8 @@ Class Ripper2 : UTWeapon
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{
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Default
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{
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Tag "Ripper";
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Inventory.PickupMessage "You got the Ripper.";
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Tag "$T_RIPPER";
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Inventory.PickupMessage "$I_RIPPER";
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Weapon.UpSound "ripper/select";
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Weapon.SlotNumber 6;
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Weapon.SelectionOrder 4;
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