Various fixes and tweaks. Adjusted collision for most things (turns out projectiles with 0 height break with 3d floors).
Added brightmaps to flak chunks. Reverted chunk trail to be sprite-based.
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32 changed files with 209 additions and 46 deletions
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@ -15,8 +15,8 @@ Model "UTRocketAmmo2"
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Path "models"
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Model 0 "UTRocket_d.3d"
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Skin 0 "JuRocket1_.png"
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Offset 0 1.4796 6
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Scale 0.0822 0.09864 0.07
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ZOffset 6
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RollOffset -90
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FrameIndex RCKT A 0 0
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