1.1.1 update (to be made stable after GZDoom updates):
- Sound overhaul, migrated everything to A_StartSound, new sound channels, CHANF_OVERLAP where needed. - Fancy titlemap (two variants, one based on the ps2 menu, one based on the v222 menu).
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42 changed files with 272 additions and 179 deletions
10
gldefs.txt
10
gldefs.txt
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@ -882,6 +882,16 @@ HardwareShader Texture "models/S_Ammo.png"
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Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
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Texture brighttex "brightmaps/S_Ammo.png"
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}
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HardwareShader Texture "graphics/UTBg.png"
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{
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Shader "shaders/glsl/UTBg.fp"
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Texture starstex "graphics/UTBg_Stars.png"
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Texture moontex "graphics/UTBg_Moon.png"
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}
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HardwareShader Texture "graphics/UTProtoBg.png"
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{
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Shader "shaders/glsl/UTProtoBg.fp"
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}
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// PP shaders
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HardwareShader PostProcess scene
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{
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