1.1.1 update (to be made stable after GZDoom updates):
- Sound overhaul, migrated everything to A_StartSound, new sound channels, CHANF_OVERLAP where needed. - Fancy titlemap (two variants, one based on the ps2 menu, one based on the v222 menu).
This commit is contained in:
parent
da8f6fc4b2
commit
94cba843e4
42 changed files with 272 additions and 179 deletions
|
|
@ -77,7 +77,7 @@ Class UTActivatable : Inventory
|
|||
let i = GetDefaultByType(GiveItem);
|
||||
if ( Owner.GiveInventory(GiveItem,i.Amount) )
|
||||
{
|
||||
Owner.A_PlaySound(i.PickupSound,CHAN_ITEM);
|
||||
Owner.A_StartSound(i.PickupSound,CHAN_ITEM);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue